#onishima from jet set radio
Explore tagged Tumblr posts
shigiooo · 1 month ago
Text
Tumblr media
can't believe i just spent 1 hour making this FRAME BY FRAME
65 notes · View notes
netscapenavigaytor · 1 year ago
Text
My Jet Set Radio New Game Predictions
Here's what i think theyre going to do for the new jet set radio!
They are going to retell the plot of the first JSR and/or Future but with a new coat of paint
There are going to be purchasable DLC graffiti and music packs
the graffiti editor will be even more hostile to human life
Corn is going to die in the first ten minutes of the game
They are introducing a new member of the GGs named "Snorf", and his catchphrase is going to be "It's snorfin' time!"
Pots is finally going to have the fully humanoid body he's always wanted.
yoyo is not going to be in it, they are replacing him with Ecco the Dolphin (This has actually been Confirmed by SEGA!)
You play as a member of Poison Jam this time. you get to chill in da sewers and watch monster movies between levels ^.^
They are going to implement motion controls.
We'll finally get confirmation on which members of the GGs are and aren't furries!
@dailyoyo is going to be working on it :D everyone contgraltulate them for how many sega employees they had to slaughter to get here
Beat will lose both of his arms and get giant horrible frightening mechanical claws as replacements
there will be a sanity meter mechanic!
It will be "Fortnite 2".
There will be a chapter of the game where Beat's headphones go missing and you have to find them! During the entire chapter, there will be no music whatsoever to emphasize Beat's lack of headphones.
there is going to be a 2-hour segment that is just an artsy and inscrutable experimental depiction of yoyo goig into a dissociateive spiral
Hayashi and Onishima will both be in the game, and they're going to be making out sloppy style every time they're onscreen. They won't even function as enemies? They're just a setpiece?
There will be no rival gangs, the entire plot will entail the GGs turning on each other like rabid dogs for ill-defined and petty reasons.
to be innovative and try something different from teh rest of the series, the soundtrack is going to be bad.
Yoyo is going to perish and be consumed by a malevolent warehouse, which will merge with his consciousness.
Bis/Mew/Ryth will have a new name
There's gonna be robot doppelgangers of ALL the ggs! uh oh! theyre all going to die before they get any significant screentime though in order to punish me specifically
There is going to be a minigame where you play as an overworked ordinary Rokkaku Group employee desperately trying to balance the company budget as Gouji continues to pour more money into the Killing Teenagers fund.
Tumblr media
^ can someone buy this for me. i cant pay you back
New mechanic where you can escape enemies by killing them, but the character you used to do this will go into a crisis over having had to take a fellow human's life at such a young age and the traumatic effects will lower their stats. Pots is immune to this effect
yoyo will get euthanized
There will be a new area named "The Unforgiving Abyss". Grind down the spine of the thousand mile long leviathan who perished within!
Ice skating instead of rollerksating?
aiai from super monkey ball will be in there
You won't be able to play it without pirating it to be truer to the spirit of the game
The moral of the story will be that the real radio was the jet we set along the way.
um
62 notes · View notes
ghostbabby · 7 months ago
Text
Tumblr media
Heyo! Are you a fan of the criminally underrated game Jet Set Radio? Do you wanna read some expanded fan material? Well I got just the thing! I'm currently working on my fan novel: "Stories From Tokyo-To"!
Excerpt from Chapter 1: Beat It!
...Letting out a sigh, the only thing that came out of my mouth at that moment was a defeated "Damn."
I've encountered the law before. Usually, a good lie, a tragic story with some tears, and a swift getaway solve my issues. But not with this sadist. The dude knows. Every scheme, any lie, all of my possible aliases. It's scary. So all I can pray for is that somehow, along the way, he slips up. 
Ever so slowly, I start creeping away from Onishima. Having no other option, I try smooth-talking with the guy. "Oh! Sergeant Onishima! Is that you? You looked so tall, I hardly recognized you! Have you been hitting the gym? Maybe you're wearing platform boots?"
"Shut your trap!" his voice echoed throughout the warehouse. He wasn't having it. Better yet, seeing me back up made him more than happy to take off his gun's safety. "Do you know how long I've waited for this moment? I finally get a chance to slap the cuffs on the damn shitass who's been causing me months of headaches." The shady fuck laughed a bit. "I knew it was you who gift-wrapped the front of my house last Christmas!"
"I was short on cash that year!"
"You made the letter saying I was cast in my favorite show, 'Power Office Girls'!"
"Aw, man... you didn't get the part of 'Handsome Officer 1'? But you were so happy that day."
"And most heinous of all... you put Vaseline on my squad car handles!"
"Really? That was the worst?"
"I WAS LATE FOR A WEEK! I'VE NEVER BEEN LATE, NOT ONE DAY ON THE FORCE!"
"I'm sure your days must be real busy if eating curry rice in your car and harassing me is the only thing on your schedule."
"All that doesn't matter now. I have you right where I want you. Criminal trespassing, vandalism, and hell maybe I'll throw in theft! These spray cans are most likely stolen." He shrugged and leaned back as if his next point was some sort of stupid revelation. "But hey, it's your life, right? I'm just the swift hand of authority here to take you in. Besides, you're no better than all the other filth in the streets." Onishima tightened the grip of both of his hands. "And we both know you ain't talkin' yourself outta this."
"Officer, I just have one question..."
"And what's that?"
"How fast can you run?"...
If something along those lines sounds interesting, be sure to give all available chapters on either Wattpad or AO3!
Thank you so much for reading and keep on tagging those walls! (Special thanks to @skronklpus for the KICKASS ART!)
Wattpad:
AO3:
12 notes · View notes
flowergirlmiwa · 1 year ago
Text
Jet set radio the original one is my favorite video game ever. So I thought, why not give YOU 👊 some cool tips n tricks for the game!! In this one I'll talk about some general tips and run down the first level!! Im not a speedrun expert or true gamer champion im just a girl that thinks it's neat when the guy with the headpones goes 'nice! :)' and the dog busts a move
tip
You can play as Gum the entire game as she's the second best character. The best character in the game is Yo-Yo. Then after you unlock her near the end, you can use Piranha, who I'd consider roughly on Gum's level. Thankfully with the exception of Yo-Yo you are optimally playing as a cute girl the whole game. The reason why Gum/Yo-Yo/Piranha (among some secret characters) are so good is because of their graffiti stat. You get a higher score with your tags, so you don't need to trick as much to get a Jet ranked high score.
You have to become good at general movement, dashing and momentum. Is this what it's like to enjoy a Sonic game? I wouldn't know. My only tip for this is to be aware you're wearing rollerskates and to not play it like a Tony Hawk game
Get good at doing Gum's difficult(quote-unquote) graffiti motions, which are really just 180 circles that eventually feel like second nature. The player's ability to tag quickly and get ahead of the pigs is pivotal.
Optimize pathing around your 15 can limitation (Gum/Yo-Yo/Piranha are all confined to 15 cans maximum)
For stages where you tag the backs of rival gangs (known in JSRF as 'Tagger's Tag') you can play as Tab, Garam or any other character that can hold more than 15 cans.
SHIBUYA GG
This stage is obviously really easy and softly nudges the player toward its infinite grind even during the tutorials. You can do that to easily get a high score in the level and it's definitely not one of the harder infinite grinds in the game. My tips for this infinite grind are I guess to really get a feel for how your speed fluctuates and moves as your character jumps and when. It's something you figure out as you keep playing, but eventually you learn exactly when to adjust your speed just so to keep the infinite going.
Tags #1. The first three tags I always go for are the busses in the middle of the stage, the ones being tagged by Love Shockers as the stage begins. These tags are annoying to get to when there are police around, and for the introductory stages you aren't expected to deal with constant police presence from the beginning of the level. You can bump into the Love Shockers to get cans to do the sprays. If you're like me you then go ahead and start grabbing Graffiti Souls, particularly the ones under the overhang which you need the cars to access (they go away once the police enter the level).
Tags #2. The next tags are next to the busses, the taxi cars you tag in the tutorial to the game. It's better to get these earlier since they're on the ground floor where the police are.
Tags #3. Next we head to the grind rail that Gum wanted you to grind on in the tutorial. The tags here are easy to nab while grinding and lead you toward the next grind rail, which heads to the overhang, which leads to the rooftops you're going to next. So, you can grind all the way from here to the last tags in the level and see no cop the entire run.
Tags #4. Like I said, the only tags left in the level are the big ones on the rooftops. You can jump over here by grinding from the overhang or several over bus-terminal-roof methods, or you can jump up some cars, which puts you in range of Zenigata/Onishima
The first batch of levels are really easy especially when you know what you're doing so yeah. That's the path, like I said the rest of the points are up to how fast you can execute and/or the tricks you do, most of which will invariably involve the series of grinds that make up the infinite grind (including the Gum grind, overhang and doing a wall jump off a taxi rooftop advertisement). Once you get a hang of the infinite grind you can get a Jet on this level in your sleep.
12 notes · View notes
robotniiik · 6 years ago
Text
do you ever overthink characters
7 notes · View notes
dedtoot · 2 years ago
Photo
two of them
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
Glitch in the PC version of Jet Set Radio… two Onishimas…?
81 notes · View notes
kayssweetdreams · 2 years ago
Text
OK So, Based off of a personal fantasy of mine, I had come up with a Sega Themed area for a theme park (doesn't matter if it's Universal or Disneyland. I didn't exactly specify that)
So, without further ado:
WELCOME TO SEGALAND
The Pixel gamer wonderland for all you Sega folk out there!
RIDES!!
Sonic's Supercoaster (a Rollercoaster that goes through the entire land at the speed of sonic to escape from Eggman!)
NiGHTS Midnight Flight (A Dark/Simulator ride that has you dualizing with NiGHTS as you soar thought the dream world of Nightopia)
Billy Hatcher's Creature Carousel (Jump onto a freshly hatched creature and ride along with Billy Hatcher and his friends!)
Balan Wonderworld: A Show to Remeber! (Enter the Theater as you experience a ride through Wonderworld to find Lance, and Balan's hat!)
Jet Set Radio: Tag! You're it! (A interactive Simulator ride as you follow Beat, Gum and the Rudies through TokyoTo while you try to make your mark! Watch out for Captain Onishima and the Rokkaku!)
SHOWS!!
Ulala's Swingin Report Show: Live! (Come and join the groovy space reporter herself as she dances, sings and performs for her intergalactic audience! Smile for the camera!)
Amigo's Grande Fiesta! (Grab an instrument and Play like no tomorrow! Join Amigo and his Pals as they throw the biggest fiesta ever! ARRIBA!)
FOOD!!
Ai Ai's Banana Stand (Chow down on some delicious banana flavored treats with your favorite monkeys!)
Nightopian Sweet "Dreams" (Enjoy a little sweet dream treat from the world of Nightopia as a gift from the Nightopians!)
Green Hills Grub (Feel yourself Slowing down? Why not grab a bite from Green Hills? Get a energizing treat to refuel your speed!)
MEET AND GREETS!!
Sonic
Tails
NiGHTS
Billy Hatcher
Amigo
Ulala
Balan
Ai Ai
AND MORE!!
Because Sega does what Nintendo'NT!
(If anyone has any ideas they wanna add on, by all means, shoot em at me!)
31 notes · View notes
segacity · 6 years ago
Photo
Tumblr media Tumblr media
Captain Onishima, from ‘Jet Set Radio’.
502 notes · View notes
palatteflags · 6 years ago
Photo
Tumblr media Tumblr media
Captain Hayashi and Captain Onishima based Pan flags! (From Jet Set Radio series) ^^ For an anon~ hope you like these~
Want one? Send a message!!
13 notes · View notes
oscargot · 8 years ago
Text
tagged by @gloomdraws SORRY FOR BEING SOME DAYS LATE I DIDNT EXPECT 2 BE TAGGED IN ANYTIHNG DFGHJ
Name: oscar
Nicknames: ozzie, oz, snos, snoscar, snossy, ascot
Gender: trans nonbinary boy!!
Star Sign: virgo
Height: 4′10″
Sexual Orientation: panromantic demisexual
Hogwarts House: hufflepuff!!
Favorite Color: uhh idk??? i honsetly forget what i answer as my fave colour all the time
Favorite Animal: honestly? all of them
Average Hours of Sleep: 9-10 hours(as in 7 hours on working weeks and 12 hours in the weekends sdfghg) Cat or Dog Person: both tbh??? but im allergic 2 cats :(
Favorite Fictional Characters: honestly just check my faves page 4 that but umm absolute faves are captain onishima from jet set radio and venom from spiderman ofc sdfgh also i lov giovanni from pokemon?? so
Number of Blankets I Sleep With: like...1 blanket and 1 light sheet thats not rly a blanket???
Favorite Singer/Band: i have a very stupid taste as in i have no favourite singer of band LMAO only fav songs (and even then i dont even know what i like anymore)
Dream Trip: anywhere where i can meet my cool mutuals tbh
Dream Job: honestly anything with character design???
When Was The Blog Created: september 9 2015 i think
Current Number of Followers: 183 but i gotta block some bots again
What Made You Decide to Make a Tumblr: i guess just wanting to reconnect with online folks?? i dissapeared for like almost 1 year from the internet bc of Personal Issues so (and ya i dont regret making new friends tbh im lov them and i also got to explore my identity so??? amazing)
Tagging: anyone who wants 2 do this if u know me i never tag anyone ok bye
1 note · View note
shigiooo · 4 days ago
Text
Tumblr media
i made something
8 notes · View notes
xx-d34d-h4v3n-xx · 6 years ago
Text
(hewwotherenya)
Yo, maybe if we can’t get anyone else by ourselves, I think Anubis-Course would be willing to help!
Anyways, some more roasts!
-Even the deepest depths of Hell wouldn’t be bad enough to contain R-ta!
-I bet R-ta can’t fit into American Size 18’s!
-R-ta is like a mix between Hayashi and Onishima – Overweight, evil, mean, rude, stereotypically psychopathic and narcissistic, gluttonous, hellbent on pain and suffering…
…Basically, Eric Cartman!
-R-ta is a sad, pathetic, unfunny Florida Man ripoff.
-R-ta is a sad, pathetic Jet Set Radio cop bootleg. Speaking of which, a great art idea for roasting the fascist pig!
-I bet R-ta won’t live to be 20 because either her stomach will rupture, she’ll commit s-icide, or she’ll die from a heart attack. H: OH MY GOD YES SKSKSKSK
0 notes
battleborntap · 8 years ago
Photo
Tumblr media
We all have those games that we would love to see a sequel for. That game we grew up with as a child. That popular franchise that has been in retirement for the last decade. That cult classic you found while browsing the Steam Summer Sale that you beat and want more.
  In some cases, these games might not get made for various reasons. Sometimes the company who originally made it no longer has the rights to that game. Sometimes the development team doesn't want to ruin a franchise by simply making a new game for the sake of making a new game. Whatever the reason, we all have those games that we would love to see get a sequel...and I am no exception.
  Before we begin, I would like to clarify a few things. First off, this is not a list of the most popular games that I feel need a sequel. There are plenty of people doing just that on YouTube. This is a personal list of games that I have played that I would love to see continued. This list will also not include anything that, as far as I'm presently aware, already has a sequel in development. This is a list of games that I have not seen anything related to a sequel out there outside of rumors and wishlists, much like the Kingdom Hearts 3 wishlist I posted two weeks back. And finally, this list is in no way a definitive list. While I would probably want some of these games more than others, I would be happy to get any of these.
  So, without further delay, here's my Ten Games That Need a Sequel
#10. Battleborn (2016)
The one is a cautionary tale to people looking to release a game; make sure you see what else is coming out around the same time to determine if this might be a problem for your release. Battleborn seemed like a done deal; the Borderlands team making a Moba-Shooter Hybrid with a fun cast of characters and a unique setting. It had a weird learning curve, especially between the variety of playstyles in each of the characters, and if you're thinking this sounds familiar, it's because that basically the description of the game that released less than three weeks after Battleborn; a little known title called Overwatch.
  Thanks to Overwatch releasing three weeks after Battleborn's launch, much of the player base for the game dropped off within one month, presumably to play Overwatch, something that I myself am guilty of doing. It became so problematic for them, Battleborn as now basically become a Free-To-Play title. But where Overwatch falls short, Battleborn thrives.
Yeah, but Blizzard gave us a talking Gorilla...so...
Battleborn, among other things, offers a full single player campaign, the option to choose what play mode you want to play, and a story that can actually be seen in game rather than animations and comics online. It has the strong humor of the Borderlands team and a lot of possibilities for what can be done, and that's why I feel it needs a sequel.
  Given enough time and effort, Battleborn could be salvaged and turned into something worthwhile. More games modes, an expended roster and story, as well as a better launch window, and Battleborn could truly be a contender for Overwatch. Let's just hope they don't release it three weeks before Overwatch 2: Electric Boogaloo.
  #9. Jet Set Radio (2000)
Rollerblading is “cool.” Spray painting graffiti is “cool.” Combining the two is KEWL, and that's what Jet Set Radio provides. Released for the SEGA Final Nail In The Coffin (You may know it as the Dreamcast), Jet Set Radio sees the various gangs of Tokyo-To roaming the streets and spray painting everything while running from the cops. You play as a variety of characters in a new gang called the GGs, lead by Beat, compete against rival gangs for turf, and run from Captain Onishima, who has way more power than he should as he sends riot police, tanks and helicopters after you.
  It was the definition of the Counter Culture, going against the man and doing things that look cool. It had pretty fun gameplay, despite a variety of controls that can be complicated to get the hang of, and a unique art style that helped it stand out from other games by being one of the first games to feature cel-shaded graphics with exaggerated shapes, thin lines and flat bright colors. So in a way, Borderlands has this game to thank for it's art style.
Hmmm...you could do with some more blue...
The problem here is the current state of skating games in the industry. After the massive failure that was Tony Hawk Pro Skater 5, we haven't heard anything about a new game in that franchise, the Skate franchise, or anything new in the vain outside of indie games like side scrolling skateboarding game Olli-Olli. Now that doesn't mean we won't get anything like this; there have been rumors of a new Skate game from EA for a few years now, and people have been clambering for that for a while.
  Jet Set Radio is also owned by SEGA, and recently, they have mentioned they will be reviving a bunch of old franchises for re-release or reboots. While games like Road Rash and Crazy Taxi are more likely to get reboots, I would love to see Jet Set Radio come back. Who knows, maybe they could even pull a Tony Hawk and include “guest” characters, including Sonic the Hedgehog or Bayonetta. That would be fun.
  #8. Brutal Legend (2009)
Tim Schafer is one of the industries greatest comedians, having helped bring us such classics as The Secret of Monkey Island, Grim Fandango and Psychonauts. One of his other games, developed with his studio Double Fine Productions, was Brutal Legend, a metal heads fever dream mixed with a somewhat mediocre real-time strategy component. It featured heavy metal legends like Ozzy Osbourne, Lita Ford, Rod Halford and Lemmy Kilmister, and the world looked as if it were ripped straight from the album covers of some of the greatest cover art from the 80's.
  The story was pretty basic and the game completely changed genres half way through which threw some people off, but the aesthetic and world itself was a beauty that hasn't really been matched by other AA or AAA games. The humor is a bit more mature than some other games that showcase themselves as humor based, the references to the genre were wonderful, and the amount of love and attention this game holds is almost beyond comprehension.
It also made Jack Black's humor bearable for several hours!
Unlike many of the games on this list, this one might already be underway, though nothing official has been announced. During some in-development streams for Psychonauts 2, a game that I am highly anticipating more than almost anything shown at E3 2017, Tim Schafer has said that if there's enough interest and Psychonauts 2 does well, they might work on Brutal Legend 2. Jack Black has said that he would like to come back, and you know there's a large number of metal artists who would like to cameo in something so devoted to their genre.
  All in all, this one is just a wonderful experience from start to finish...if you can get past the sometime clunky real-time strategy portions of the game. We don't get many games that incorporate humor into their overall structure much outside of kids games and the LEGO games, so having one thhat's aimed more at adults would be fantastic. Plus, the soundtrack for this game alone is worth the price of admission. Just sayin'.
  #7. Star Wars: Knights of the Old Republic (2003)
Star Wars has a massive expanded universe through books, TV shows, comics and games, the vast majority of which Disney would like you to ignore. Knights of the Old Republic and Knights of the Old Republics 2 are two of the better parts of that expanded universe, and is the only game on this list that actually does have a recent release, but not in the way that I would like.
  The Old Republic MMO, released by EA and BioWare, lets you explore through the world of Star Wars years before the events of the first few films. It plays like a combination of KOTOR, World of Warcraft, and Mass Effect (Fun Fact: Mass Effect happened because BioWare lost the rights to Star Wars when trying to make KOTOR 3). Playing as one of eight classes, only two of which really matter, you can play the first Star Wars MMO that actually had people excited since Star Wars Galaxies.
You said it random Star Wars Galaxies player.
No, what I want is not that game. While it has it's moments, the overall experience is more WoW than Star Wars, let alone KOTOR. No, what I'd like is KOTOR 3; a return to the massive experiences provided to us in the first two KOTOR games. The biggest hurdle now, of course, is that Disney owns Star Wars, and they are calling the shots. But here's the thing; EA has a contract with them to release Star Wars games!
  BioWare is owned by EA, and that means that if they wanted to, and Anthem wasn't taking up all their time, BioWare could easily bring us another entry in the franchise. They already have an offshoot studio working on the MMO, so why not give us another main series single player entry?
  #6. Undertale (2015)
Undertale is one of the few massive success stories from KickStarter, with an original asking price of $5000 but earning over $51,000 by the end of it's one month asking time. It was mostly made by Toby Fox, who wrote, programmed and wrote the score for, and has callbacks to Earthbound and Shin Megami Tensei as an NES era stylized game where you can befriend everyone or murder them brutally.
  You play as a young person who falls into a mountain into the world of monsters and interact with them by either helping them realize that violence isn't the only answer or by showing them just how wonderful it can be. The story is full of emotional points, and depending on how you play, you can have one of three major outcomes, commonly referred to the Pacifist, Genocide or Neutral routes. And that's pretty much all I'll say about the games story; while the game has been out for just under two years now, there is still a decent portion of people who have not experienced it, and this is very much a game to go in blind with regards to the story.
Trust me! Do I look like I'd lie?
The obviously problem with making a sequel is those last two facts: the desire to go in blind with regards to the story and the multiple ending types based on how you play. The first one makes it hard to do a sequel for the simple fact that you usually have to showcase some of the story in the trailer and promotional materials. This can be combated by the simple fact that while the trailer for the first game does show gameplay, there's very little context for what is shown and basically just shows us what I've mentioned here. The second issue is which ending do you go with? Well, why go with a sequel at all?
  The overall story of Undertale has some pretty good back story, including a war between humans and monsters which could be explored further. It might not give us the same emotional level as the first game, but exploring that part of the series might help better showcase the strife we see from the monsters in the game. If nothing else, this would give the people who play Genocide runs a reason to feel like a monster...if they didn't feel like that from the first game...
  #5. The Stanley Parable (2013)
Games have had narrators in them since the first time we heard a narrator in a video game. They are there to help deliver exposition, to guide the player, and tell us more about what we are seeing on screen. The Stanley Parable likes to take that notion and turn it on it's head. While the story of the game is silly, it can be completed in only a few minutes if you simply follow the directions of the narrator. Bu this game is best when you don't.
  One of the first major choices you are given in the games is a series of two open doors. The narrator, trying to guide you through a story, tells you to enter the door on the left. If you disobey, he then makes up an excuse and tries to get you back on track. Depending on how often you disobey, things can go from standard to surreal fast. From breaking the game down almost entirely to being forced to play a game where you try and prevent a baby from walking into fire for four hours to standing in a broom closet simply because you can, the game is a wonderful commentary on first person perspective games and narrative driven ones as well.
This game asks questions, like what if we made a game about a baby crawling towards fire?!
The things about making a sequel is that what more can be done? Sure, there can be more paths added, or a new narrative setting can be used, but making the overall premise of the game about a guy who listens or disobeys the narrator would simply be rehashing a concept from the first with a new coat of paint. Narrative games are unique in that you usually don't need to replay them unless you want to, but games like The Stanley Parable is unique in that you can replay it and not get the same result twice.
  The real challenge for making a sequel is not even making new narrative arcs for the player to take; the first game shows that just about anything can happen in a video game with little incentive or force. What the real challenge here is making a game that can commentate on other parts of first person narrative mechanics, or even other genres and mechanics, that the first game didn't touch on. It'll also help if they get Kevan Brighting to return as the Narrator...He was just a delight.
  #4. Bioshock (2007)
The Bioshock series are some of the most well-regarded in gaming, so long as you don't include the Bioshock 2. Between Bioshock and Bioshock Infinite, these games have ingrained themselves in the minds of gamers thanks to engaging gunplay, unique powers and settings, as well we smart story telling and situations. It's also a spiritual successor to System Shock, which makes it all the more better.
  The first game takes place in an Ayn Rand wet dream of an underwater utopia run by a man who constantly reminds you that “a man chooses, a slave obeys,” and is filled with magic fueled homicidal maniacs, giant mechanical living bathyspheres, and cute monster children you can either save from horror by “saving” them or sucking the ever loving life force out of them as they scream in pain and realize that hell is real when they are “harvested.”
You can Harvest them or force them to watch Cars 2...your choice, but either way, you're a monster.
Then in Bioshock Infinite, you play as a man who has a shady past, saving a Belle like character from a floating city, a giant mechanical bathysphere bird, and a racist man with the ideals and principles of a 1870's preacher. Using a spinning hook on your hand and more magical abilities that you drink like scotch, you help liberate this floating city by shooting every cop in sight and getting a very basic understanding of quantum mechanics, string theory and the many worlds interpretation along the way.
  A new game in the series would require a few things, chief among them Ken Levine, the man who helped give us this new classic. But to make it better, we'd need a newly enhanced system for combat, a wonderful new world to explore, and possibly a potentially racist author to pull from...let's try Harper Lee. Because who wouldn't want to shoot an allegory for racism and bigotry in the face while trying to champion the ideas of inclusion?!
  #3. Castle Crashers (2008)
Castle Crashers is one of the first majorly successful indie titles to appear on the Xbox Live Arcade for the Xbox 360, and helped bring the studio The Behemoth to the forefront of the indie scene. With simple controls, four player same screen co-op, a variety of unlockable players, weapons and companions, and a sense of humor that just about anyone can enjoy, it's no wonder this game became a hit.
  You play as one of four knights (to start) trying to save four princesses from a variety of villains by doing things like running from a giant forest troll while riding woodland deer, interrupting a wedding for a lightsaber wielding knight and fighting a fire breathing dragon that has a side job as a sock puppet ventriloquist. Also, sandwiches can turn you giant; so remember kids, eat healthy, and you to can grow three times your size and punch your way out of any situation!
Don't run, Is just Ham!
Now, The Behemoth has launched two new games since this one has come out; Battleblock Theater, a side scrolling platformer where you survive a death trap for cats, and Pit People, a turn based strategy game about a world thrown into hell by a giant space bear crashing into it.. They also released Alien Hominid, a side scrolling shooter starring a sharp-toothed Pac-Man headed alien, which helps showcase that The Behemoth likes to change genres between releases. This doesn't mean we won't get a new Castle Crashers; it may just mean we won't get it from them, or in the same fashion as the first.
  A sequel wouldn't really have to change much, which makes this one even easier to conceive of. If anything, much like the Super Smash Bros series of games, you would only need to keep the core mechanics of the game while adding new content like players, levels, items and more. With the Behemoth's pedigree for making consistently fun games, I don't think it's impossible to see it coming, but at the same time, we'll unlikely see due to their desire to expand and change genres. Until then, let's all look forward to their fifth game about a sitcom family forced into a world full of strange llama creatures, all with an 80's rock music aesthetic and made to play as a dating simulator.
  #2. Sunset Overdrive (2014)
This is easily one of my favorite games from this generation, and a lot of the people I've talked with who have played with can agree that it's a fun, heavily stylized game. With the genius weapon design and humor from Insomniac Games, a punk rock setting in a post apocalyptic environment about an energy drink turning people into zombie monsters called OD'd. So, you know, a standard release video game.
  The unique thing about this game is that it was the first game in years to release exclusively on a non-PlayStation console, specifically the Xbox One. When you compare the overly colorful and humorous world of Sunset City to the environments you explore in other Xbox Exclusives, specifically Halo and Gears of War, it's a very different type of game. When some of the weapons launch Records, Exploding Teddy Bears and the severed heads of the zombie creatures, it certainly seems a bit more silly than Gears of War's chainsaw gun. The story is also equally silly, with you bringing together a few groups of stereotypes to help retake the city of a corporation that makes guns, drugs and energy drinks that turn you into zombie things. It also ended with a bit of a cliff hanger, leading to the possibility of a sequel in the future.
Let's just have some freaking fun!
Insomniac has said that they would love to make a sequel, and to that I say Insomniac...PLEASE CONTACT ME! I have many ideas for this game and am looking for a new job! But for everyone else, let's talk about what it could be. First and foremost, we'd probably go to a new city that the drink made into OD, as well as new weapons and enemies, groups to interact with, more varying quest types and even more humor based on popular culture and some current events.
  Honestly, I want this game much more than I would want Beyond Good and Evil 2, Star Wars Battlefront 2, and just about any other game that was showcased at E3 2017 that has a 2 in it's name! The games is just crazy fun, with Ratchet and Clank inspirations throughout, and just in general makes me happy to be a gamer. It's actually one of the only reasons I still own an Xbox One! Now THAT'S an achievement, if you ask me.
  Now, before we get on with the number one pick, here's a few honorable mentions:
  Super Meat Boy – A fun, challenging platformer with cute references to classic games and ever changing tasks to overcome. A sequel could make it harder and introduce new mechanics like a jetpack! Cause why not?!
  Fez – This is one that a lot of people want, but Phil Fish got mad at the internet as we probably won't ever see. That said, imagine going from four sides to sixteen, because, again, why not?!
  Grim Fandango – One of the last great adventure games from an era long since past, Grim Fandango is a silly concept to begin with; reapers in an office setting. Imagine what Tim Schafer and crew could do with that concept now!
  Spore – While it's not as well loved as The Sims and didn't deliver on all the promises is had, Spore was still a fun alien builder. Expand the gameplay beyond a few genres and give more freedom, and BOOM! There you go.
  The World Ends With You – A fun and unique Nintendo DS game from Square Enix. With the 3DS and Switch technology, the gameplay could be expanded and improved to tell a new story.
  And finally...Number One
  #1. ANYTHING THAT ENDS IN A 3 FROM VALVE!!!
Seriously, Valve, the Steam OS can wait a while while you make another game that will make you two billion dollars. With Half-Life 2, Team Fortress 2, Left 4 Dead 2, Portal 2 and Half-Life: Episode 2 all being the end of those franchises currently, gamers have been begging you for a new entry in just about every one of these series! So let's go down one by one and look at each of these, shall we?
  Half-Life 3could finish the story that the first two games started. Team Fortress 3 could introduce new characters to give hats to while letting players occasionally shoot one another or push a bomb down a track. Left 4 Dead 3 could give us more zombie mobs ripping at our throats and new special infected all trying to shut up one of the characters with a plethora of annoying lines. Portal 3 could see us dealing with a homicidal robot trying to kill us in a testing chamber, only to be revealed that it's been us the whole time! Half-Life 2: Episode 3 could be a prelude to that of Half-Life 3 because seriously, just give us Half-Life 3 already!
Please? I mean....just....just please?
Much like Kingdom Hearts 3, Half-Life 3 is one of those games that may never actually come out, but that won't stop people from wanting it even more, myself included. And by holding out for a good idea or the right technology or whatever, Valve is making the expectations of gamers rise practically by the day at this point. When Game Informer had their 200th issue, one of the eight variant covers included Gordon Freeman, leading players to think they were getting Half-Life 3. They were, of course, disappointed that all it was was a list of some of the greatest games ever, and Game Informer was flooded with disappointed emails telling them just that! Over a magazine cover!!!
  Look, we probably won't get any of these anytime soon, simply because Valve really doesn't need to. With all the money they make from games Like Team Fortress 2 and the taxes they collect through the Steam client itself, they could easily get out of game development al together and still make hundreds of thousands of dollars a year, especially right now when the Steam Summer sale is going on, and while you might only pay $5 for that game you always wanted, you'll end up doing that eighty four times a day, which can add up to a lot of money!
  So, there you go. A list of games I want sequels for. I'll get back to analytical discussions next week, but I want to know if there's anything you'd like to hear me talk about! Please, leave a comment of send me a message and we'll see what happens! But either way, thanks for reading, and I'll see you all next week!
source : http://ift.tt/2sLeS9l
0 notes
flowergirlmiwa · 1 year ago
Text
jsr tips/paths vol 2 Love Trap
time for me to give more tips on my favorite video game the original jet set radio!!!! this time it's all about love trap, which you can play as the second level in the game
As the level starts, you want to ignore what's in front of you. Turn around, collect the cans and walk up the stairs. At this point you're standing on the under construction highway and looking over the playground. This along with the overpasses on the street make up one of my favorite places in the game to infinite grind, since you can vary it up and find fun new ways to link up combos. Right now the only cop in the level is Onishima, and we're not going to get tricked by the abundance of small tags here. Either hit the Love Shocker and tag the medium point there or leave it for later. The difference is when the poison gas cops will show up, if you want to play it safe leave this tag for later, usually I just hit it and have them spawn once we're done with the next section. Moving on.
At this point you want to go down the trafficked road away from the playground and the overpasses. Tag the two here and mind the cops on motorcycles that are scripted to spawn just to rush you as soon as you start tagging them. If you're quick you can tag it before the cops hit you, otherwise you can go to tag, then dodge the cops and return to tag it once the coast is clear. Like do you babe I'm sure you know what you're doing by now. I forgot I'm not supposed to actually be giving a walkthrough for the game but more just give my route. Whatever
At the end of the road on the left are the two tags that are left. If you didn't tag the playground yet, you're going to just go back the way you came (through the trafficked road, not jumping down to the stairs), and if you did then that except now there's police cars to jump over and cops to avoid.
At this point all the tags are in the playground or on the (not empty anymore) under construction highway. Hit everything in the playground and the first big tag on the under construction highway (use the elephant slide to go back up there). Presumably you're playing as Gum and will need to stock up on cans before tackling the final two tags.
You have to wall jump over to the other side of the under construction highway. Technically you can grind on the crane but don't worry about it. You need 14 cans to do the final two tags, so as Gum you have one shot to mess up before you have to retreat to get more cans.
The only thing getting in your way in this level are the poison gas cops. With my route you get all the big tags besides the ones on the under construction highway before they have a chance to get in your way, and they aren't a threat to you while you tag the ones on the under construction highway because they aren't near you. That only leaves the playground and wall jump as concern areas. Just try to be as quick as you can and do your best to avoid the clouds of poison. Consider practicing with that pivotal wall jump so you can do it under pressure
Pretty easy level still so with Gum and solid execution you should be well on your way to a simple JET rating for this level. If you can't do it on your first try, just spend a little time doing an infinite grind on the overpasses or in the playground.
4 notes · View notes
robotniiik · 6 years ago
Text
Y’know I’m just going to ramble about some stuff because why not so Here’s what I think my egg’s relationships with other Sega villains (that I know enough about) would be anyway
Since it’s gonna get long I’ll just,,
Onishima (Jet Set Radio) Onishima is pretty much an almost normal cop with really weird orders from Rokkaku and anger problems. Since Eggman’s always trying to take over the world, Onishima would probably hate him. Really, Onishima would probably either make it his mission to take Eggman down, or he’d just offer his support to Sonic if they need it, but not do too much on his own just because he’s just a police captain, and just him (and his dogs, tanks, choppers, SWAT teams, and everything else) still probably wouldn’t stand much of a chance against Eggman. Not only that, but Onishima’s not really the greatest planner and would likely cause more damage for Sonic to have to clean up. Plus, he has the Rudies to worry about at the same time. 
Eggman would probably relate to his anger issues and want Onishima on his side at first, but it’d become apparent that Onishima wants no part of his nonsense, and Eggman would either ignore him from that point on or personally drop little ‘hints’ (in the form of his own ‘Rudie’ robots) that he doesn’t appreciate Onishima’s refusal. 
Hayashi (Jet Set Radio) Eggman would likely find an ally in Hayashi. After all, it looks like Hayashi only joined the cops when Rokkaku took them over and corrupted them. It seems like he’s seeking power and/or money. And Eggman would have both. It would probably take a bit of a battle between Eggman’s robots and Hayashi’s forces for a moment, but once Hayashi realizes what Eggman’s got, he would probably try to go with him.
Eggman would probably appreciate the Terror Drone that Hayashi has used a few times and ask for it from Hayashi as a bit of a way to prove that he wanted to work with him. Once the Terror Drone would be in his grasp, he would likely make an army of Terror Drone robots. As for Hayashi, Eggman would either be finished with him there and not do anything with him, or he’d let him pilot the more ‘experimental’ machines that he’s made and hasn’t tested. It wouldn’t be that Eggman hates him, it’d be more like Eggman wouldn’t be able to find any other use but Hayashi’s a loon and is absolutely okay with doing that even though it could be potentially dangerous, so he’d offer to do it.
Rokkaku (Jet Set Radio) Seeing Eggman’s army of robots would likely make Rokkaku want to add him to his own forces. Meanwhile, Eggman, seeing his influence in Tokyto-to, as well as his own forces (the police and the Golden Rhinos), would want to add them to his own forces. This would make things confusing, but they would probably form an alliance, both of them believing that they’re the one in control. Rokkaku is so out of it that he’s probably oblivious to the fact that Eggman believes he’s the one in charge, and so he acts like he’s in charge, and Eggman returns that act. Despite this, neither of them seem to care that the other thinks they’re in charge of everything. It would basically be an awkward friendship.
With this pact of theirs, Eggman would probably gain more enemies as well in the Rudies. The GGs, at the very least. But he likely wouldn’t be too afraid. If things get bad enough, though, Eggman might just take his forces out of Tokyo-to.
Dr. Bad-Boon (Super Monkey Ball) Despite Eggman’s hatred of animals in general, this monkey may have his attention and possibly his respect. This one is a scientist like himself who bothers other animals, after all. He’d probably use him for his technology, but tweak it to do more useful things than just change the flavors of bananas or suck up bananas.
Bad-Boon would probably be trying to do the same thing with Eggman and try to take ideas from the other doctor’s technology, perhaps trying to create more robots or stronger weapons. With Eggman’s technology, perhaps he’d finally get MeeMee’s love- by threatening her or those she loves with his newfound weaponry.
Wizeman (NiGHTS) With the horrifying powerful things he’s stumbled across before, Eggman would probably have to stumble across Wizeman eventually. Wizeman might actually almost like Eggman, but he’d likely think of Eggman as lower than him and more of a minion than anything else. And that’s how he’d treat him- maybe slightly better than most people, but still pretty badly.
Eggman would just put up with the treatment. After all, would you mess with something like Wizeman? But behind Wizeman’s back, Eggman would probably be trying to figure out a way to harness his power to use as his own. One way to do that would probably be to gain his actual friendship, but of course, that would be difficult. Another way would be to promise power to Wizeman, but Eggman doesn’t really do that without plans to betray whoever he promises power to, and Wizeman doesn’t seem to be someone to be betraying.
Dark Raven (Billy Hatcher) So, this raven is the boss of the crows and hates chickens. But that’s not what would be interesting to Eggman. No, this bird seems to have an apparent power over darkness. And that could be useful. Not only that, but he has his own forces and can have things trapped in golden eggs. And as the Eggman, what’s not to like about that? Like with Wizeman, Eggman would likely be trying to find out how to harness Dark Raven’s power- which could again be accomplished through achieving an actual friendship, but again, that would be hard to do, or, again, promising power.
Dark Raven probably wouldn’t find Eggman to be anything too special, but he might find him amusing and, if Eggman proves his intelligence, he might find him useful. Like Wizeman, he might just treat him like a minion, but that’s better than how he would treat his enemies.
Goldman (House of the Dead) With all of the weird monsters Goldman has under his control, Eggman might just want to join him, just to see what he’s going to come up with next. As usual, it would likely be one of his ‘but I’m still the boss’ type of joining people, though. Goldman would likely be just fine with it, believing that he could use Eggman’s robots and his own monsters for his purposes. At the very least, he would think that Eggman would be fine with destroying other people.
The thing is, Goldman is very for nature and not mankind. So perhaps, upon realizing that Eggman’s basically only wanting to benefit himself (which is a branch of mankind) and hates nature (but not quite as much as he once did), Goldman might just turn on him. That doesn’t mean that Sonic would likely appreciate Goldman’s ‘help,’ however. Goldman’s beliefs are so extreme that he doesn’t recognize when he’s taking things too far- which he often does.
#ooc#i'm sad that these are the only villains i know enough about to form an opinion on what their relationships would be#i might just be forgetting some though? i mean possibly#i mean there's also like reala but i don't know enough about him to really know#i couldn't find a list of sega villains that weren't all just sonic villains so i had to go by my own memory#there's so much sega stuff i should look into#long post //#also though why does house of the dead 2 feel like a parody of res.ident ev.il like i love it and re but holy d a n g dude#i mean you got the zombies the other horrifying beasts you got go.ldman who's like we.sker#also i need to play billy hatcher and nights i didn't get too far in either of em but billy hatcher was my childhood anyway#same with monkey ball tbh#anyways i guess there's sorta a will to write now since i wrote all of this#and i gained slight muse for a few of the villains here but i'm not gonna;; make blogs for them#because the muse is temporary and was only there because i wrote about em for a moment#though ngl i have thought about making a wizeman blog and i had an rp account for james from house of the dead on deviantart#although it was a hecking joke but still i like gold.man basically and wish i could write wes.ker who;; i also had an rp account for#asdgkjasdhg we ain't doing this nuh-uh#sorry for all of the speculation-speak btw i'm just guessing on everything and that's why there's like multiple 'outcomes'#like even if some of them are my muses and/or muses i wanted at one point i can't be too sure
2 notes · View notes
shigiooo · 15 days ago
Text
Tumblr media
his ass is NOT tough 🤣🤣🤣🤣
9 notes · View notes