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As of right now, there's a small list of games on Sony's "PS4-only" backward compatibility list for the PlayStation 5. But running through my library at launch, I uncovered a bit more.
Several aren't that surprising (Battleborn), but a few of them are. Here are a few games from my library that currently give me a "playable on PS4" notice.
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Project 1v1 is a top secret new project from Gearbox Software (Borderlands, Battleborn) that features a unique blend of first person shooting and collectible card gaming.
Read More & Sign Up For The Project 1v1 Beta
#Gaming#Project 1v1#Project 1v1 beta sign up#beta sign up#pc games#pc gaming#pc game#video games#games#CCG#FPS#beta#alpha beta gamer
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2018-03-07 13 GAME now
GAME
Attack of the Fanboy
What the Next Life is Strange Should Entail
Forza Motorsport 7 March Car Pack Adds Seven New Vehicles
New Dragon’s Crown Pro Trailer Reviews the Characters’ Fighting Styles
God of War PS4 Pro Bundle Officially Announced
INSIDE Developer Teams Up with Sex Doll Company for Collector’s Edition
Brutal Gamer
Amid Evil brings classic fantasy FPS gameplay back to the PC this month
Toy Fair 2018: Super 7’s super Masters of the Universe lineup
Diamond preps for the Infinity War with loads of new Marvel merch
Super Mario Encyclopedia to get slipcase and limited edition covers
Tony Stark returns in Marvel’s brand new Iron Man book from Dan Scott and Valerio Schiti
Game Banshee
Icewind Dale: Enhanced Edition v2.5 Beta Patch Updated
Blizzard Entertainment Bringing Diablo to the Nintendo Switch?
South Park: The Fractured but Whole - From Dusk Till Casa Bonita DLC Coming Soon
Hero-U: Rogue to Redemption Update #33
Realms Beyond Blog Updates - Party Interactions and Group Combat
Game Informer
Report: Call Of Duty 2018 Is Likely Black Ops IV
Devil May Cry PC Free On Twitch Prime
New Gameplay Today – Rainbow Six Siege Outbreak
Ys VIII Launching On PC In April
The State Of Washington Passes Law To Protect Net Neutrality
Game Watch
Best Battlezone: Combat Commander Mods
XCOM 2 could be getting another DLC expansion
Rainbow Six: Siege Year 3 Release Time Is Now
Final Fantasy XV - Here's where to find Armiger Unleashed
Phoenix Point Preview
Gematsu
Compile Heart launches ‘Cute RPG’ countdown website
Megadimension Neptunia VIIR launches May 8 in North America
God of War Limited Edition PS4 Pro Bundle announced
Ys VIII for PC launches in April
State of Decay 2 launches May 22
IGN
Sims 4: How to Disarm Traps in Jungle Temples and More
A Guide to Romance in Kingdom Come: Deliverance
Metal Gear Survive: 11 Tips For Success in Co-Op
Overwatch: Everything You Need to Know About Brigitte
GTA Online: Stunt Race Week Bonuses
Niche Gamer
Inside Xbox Announced, Premieres March 10
NieR: Automata Has a Final Secret No One Has Found Yet
South Park: The Fractured But Whole DLC “From Dusk Till Casa Bonita” Launches March 20
State of Decay 2 Launches May 22
Report: Diablo III is Coming to Nintendo Switch
Nintendo Life
Donkey Kong Country: Tropical Freeze Will Get A Retail Release (But It'll Cost You $60)
Random: You Can Now Play NES Games In 3D And In Virtual Reality
Chicken Wiggle's Switch Kickstarter Campaign Has Taken Flight
Soapbox: My Nintendo's Updated Rewards Scheme Is Anything But Rewarding
Video: New Trailer For Raging Justice Shows Off Some Of The Deadly Weapons On Offer
PC Invasion
Heretic/Hexen-alike AMID EVIL hits Early Access next week
Sword Art Online: Fatal Bullet PC Technical Review and Options
The Escapists 2 Big Top Breakout DLC released
Survive on an island with a crab buddy in Island Time VR
Project Wingman new Alpha 5 footage released
Playstation Blog
Introducing the Limited Edition God of War PS4 Pro Bundle
Battleborn, Darksiders and More Join the PS Now Lineup
Final Fantasy XV Director Q&A, Royal Edition Out Today
Frantics, a New PlayLink Party Game, Launches Today on PS4
The Swords of Ditto Rises to the Challenge April 24 on PS4
Reddit Gaming
It’s a me, Mari-oh
Never give up
Making new friends at a gaming convention
Nightingale Cosplay
I made an Animal Crossing sign!
Xbox News
The Story of I in Switch – Or Die Trying on Xbox One
Far Cry 5 Weaves a Frightening Story into Series’ Familiar Sandbox Formula
Xbox Exclusive State of Decay 2 Releasing May 22 – Pre-orders Start Today
Final Fantasy XV Windows Edition – Taking Game Development One Step into the Future
Science and Tentacles Clash in Twin Stick Shooter Tesla vs Lovecraft
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Gearbox Revealing Their New Game
Be Chaotic Great Gearbox Software and 2K Games are going to reveal their upcoming game at the Summer Game Fest. This news was announced by Geoff Keighley who is the host of this event. The big reveal will be on June 10 at 11:00 AM PT / 2:00 PM ET / 7:00 PM BST. Alongside the announcement, he shared a URL, bechaoticgreat.com. There you can sign up for a newsletter by Gearbox and 2K. Also, when you register for a SHiFT account, you are able to get access to bonus loot and exclusive betas from Gearbox. Immersive Game During a recent Take-Two earnings call, it was mentioned that Gearbox Software is producing a new franchise for Take-Two “immersive core” category. This game is scheduled to release this fiscal year that ends on March 31, 2022. If we look at Borderlands 3’s marketing schedule. The time between the announcement and the release was about 6 months. I assume they are going to do a similar length as that game as that’s the marketing trend. The days of announcing a game and having to wait 2 years before it’s released are over. I’m excited to see what Gearbox Software and 2K Games are bringing to the table. Personally, I really enjoyed the Borderlands games and Battleborn. I’ll keep you up to date on all the news.
Continue reading on https://mentalmars.com/game-news/gearbox-revealing-their-new-game/
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Amazon Un-Launches Crucible, Puts Game Back in Closed Beta
The advent of games-as-a-service has driven a great deal of change throughout the industry. New content delivery models have proliferated. The industry, as a whole, has pivoted away from single-player. Cosmetic purchases and loot crates have been major points of controversy. Games that arrived DOA and previously would’ve been written off as bombs (No Man’s Sky, Anthem) instead receive a great deal of long-term work and, in some cases, wind up eventually delivering something like they promised.
And sometimes, a company does something it could never have practically done before, like un-launching a game. Today, Amazon announced it was taking its new shooter, Crucible, offline and back into closed beta. In the past, only an MMO could really have pulled this off.
The company’s blog post avoids any mention of “un-launching” or “shutting down public servers,” in favor of “Starting tomorrow, Crucible is moving to closed beta.”
In its previous dev blog, dated June 4, Amazon had given a list of goals and projects it would work on now that the game was live, including retiring unpopular game modes, building out the one mode people liked most (Heart of Hives), and tools that players were asking for, including a voice chat system, a system to deal with players AFKing and ruining matches, an expanded ping system, and “potentially some form of mini-map.” The second phase was more vaguely described as adding “systems and polish.”
Crucible, in panoramic view.
Now, all of that is changing. The game is going back into closed beta and you have until 12 PM Wednesday EST to download the game on Steam if you want to take part in the beta tests. One cool change that’s coming — at least, assuming you are enjoying Crucible — is that the developers are going to start joining players to actively solicit feedback. The dev team suggests joining their Discord server to find players to play with. Players are still invited to stream, write, and talk about the game online, almost certainly due to Amazon’s desire to ignite buzz about it in some fashion.
Crucible was developed by Relentless Studios and is the first major game release from Amazon Studios. It’s been in development since 2014 and launched on May 20, 2020, where it made more or less no splash whatsoever. Reviews were decidedly mixed when the game shipped, with ratings in the 4-6 range among sites that use numerical scores. With so many titles to choose from — Overwatch, Fortnite, Apex Legends, and Valorant are just a few — it’s never been clear what was supposed to draw players to the game. Comparisons to Battleborn (never a good thing) note that the game’s audience had vanished just eight days after launch. Kotaku noted on that day, there were fewer people watching Crucible streams than watching original EverQuest. The only time it put up serious signs of life is when Amazon paid streamers to play it. The same article notes that the matchmaking service has major problems, which isn’t the sort of thing you want to hear with a brand new multiplayer title.
As of today, there were only 150 players online in the game.
It’s entirely possible that Crucible will reemerge as a killer title. A number of games have. But it’ll have to try much harder to make a splash. Between the number of multi-player games competing for player attention and the ongoing difficulty of the Covid-19 pandemic, people’s attention spans are a bit shorter than typical.
Now Read:
Leak Suggests Second, Weaker Xbox Series X Console
Oculus Go Headset Discontinued, Quest Games Won’t Require Oculus Store
Microsoft Kills Mixer, Will Transition Users to Facebook Gaming
from ExtremeTechExtremeTech https://www.extremetech.com/gaming/312290-amazon-un-launches-crucible-puts-game-back-in-closed-beta from Blogger http://componentplanet.blogspot.com/2020/07/amazon-un-launches-crucible-puts-game.html
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Have you thanked Lyle for not dispensing vengeance upon the known universe yet? Do that now! Meanwhile, here's what's been happening in video games this past week:
Resident Evil spirits have shown up in Smash Ultimate!
Battleborn was apparently still online!
Spicy Resident Evil 3 rumors and more!
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Battleborn publisher 2K Games has announced that Gearbox†s ill-fated, hero-shooter will be going offline for in January 2021, and has already been pulled from digital shelves ahead of the shutdown. ...
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Battleborn, already dead for all intents and purposes, will be officially dead in a year's time. Gearbox's doomed hero-shooting MOBA will be taken offline in January 2021.
2K Games has revealed its plans to pull the plug on Battleborn's servers at the beginning of 2021. When this happens, "Battleborn won't be playable in any way." It has already been pulled from digital storefronts on Steam, the PlayStation Store, and the Xbox Store. In late February 2020, Battleborn will no longer sell microtransaction currency.
The reasoning 2K gives is impeccable: It wants to "focus our efforts and resources on other projects." Battleborn is not a game that deserves efforts and resources any longer. At time of writing, there are 15 concurrent players on PC according to Steam Charts. It hasn't had a peak of more than 100 concurrents since May 2018 despite being free to play. Consoles add to that number, but not in any meaningful way that will keep the game alive.
Here we are, faced with an unceremonious end to a game that was never ceremoniously received. It feels misplaced to call this a tragedy or unfortunate or even just kind of a bummer -- all those imply that someone cares. Battleborn will die as it lived: With overwhelming indifference from nearly everyone. In 2023, you might remember Battleborn and think "Oh yeah, that was a game," just as in 2018 you might've remembered Battleborn and thought "Oh yeah, that is a game."
An Important Announcement About Battleborn [2K Support]
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Gearbox Software/2K Games
Gearbox will keep Battleborn servers online through 2021
Continue reading…
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The development team had to take a break from Borderlands after 1 and 2.
The post Battleborn Experience Helped Develop a Better Borderlands 3, According to Dev appeared first on Gameranx.
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Today’s selection of articles from Kotaku’s reader-run community: Warped Pipes: How Super Mario Land 2 Fits Into The Timeline • With All Due Respect: You Were Wrong About Battleborn • TAY Retro: NES - Ninja Gaiden [TV Commercial, NA] • Becoming A Game Informant - The Way There
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Colm's still hoping for that Battleborn 2 news
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Gearbox Software has acknowledged that its PAX East 2019 panel is an opportune time to lift the lid on Borderlands 3 once and for all. The studio shared some rather unsubtle teaser art earlier today.
ð pic.twitter.com/pGGEpIi0V9
— Gearbox Official (@GearboxOfficial) March 12, 2019
I mean, they used the eyes. You don't use the eyes for nothing.
Previously, Gearbox said its PAX panel would revolve around "never-before-seen reveals, exclusives, and surprises." Some of you joked about it being Battleborn 2. We all had a nervous chuckle.
If you're curious what an all-new Borderlands game would even look like in 2019, check back on Thursday, March 28. The hour-long panel is scheduled for 2:00pm Pacific. Among other news, there's a decent chance we'll hear about Borderlands: Game of the Year Edition for PS4 and Xbox One.
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Or maybe Battleborn 2?
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Here's a curious hypothetical. After Bungie's swan song, Halo: Reach, Microsoft was put in the position of needing a new developer to take up the Master Chief mantle. Eventually, Microsoft formed an internal studio, 343 Industries, which has been solely dedicated to the Halo series.
But that wasn't always the definitive plan. In an interview with IGN, 343 head Bonnie Ross says Microsoft considered tasking the future of Halo to an external studio. Gearbox Software was the leading candidate at the time. Gearbox had made the PC port of Halo: Combat Evolved, leaving it the most familiar team outside of Bungie.
That's some intriguing alternate history. At the time, Gearbox was fresh off the original Borderlands, and the well-received sequel would come in 2012. But, since then, Gearbox has also made Duke Nukem Forever, Aliens: Colonial Marines, and Battleborn -- three high-profile swing-and-misses by most any measure. Taking the Halo torch would've almost certainly changed the arc of Gearbox's story to a significant degree.
Instead, 343 Industries was created specifically to cater to one of Xbox's most important properties. It's a move Microsoft would mirror years later with The Coalition and Gears of War. Since then, 343 has developed Halo 4, Halo: The Master Chief Collection, Halo 5: Guardians, a pair of Halo twin-stick shooters, and the upcoming Halo Infinite. However, if things would've broken just a little differently, Randy Pitchford could very well have ended up as the face of Halo.
Borderlands Developer Was Considered For Halo 4 -- IGN Unfiltered [IGN]
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Here's a curious hypothetical. After Bungie's swan song, Halo: Reach, Microsoft was put in the position of needing a new developer to take up the Master Chief mantle. Eventually, Microsoft formed an internal studio, 343 Industries, which has been solely dedicated to the Halo series.
But that wasn't always the definitive plan. In an interview with IGN, 343 head Bonnie Ross says Microsoft considered tasking the future of Halo to an external studio. Gearbox Software was the leading candidate at the time. Gearbox had made the PC port of Halo: Combat Evolved, leaving it the most familiar team outside of Bungie.
That's some intriguing alternate history. At the time, Gearbox was fresh off the original Borderlands, and the well-received sequel would come in 2012. But, since then, Gearbox has also made Duke Nukem Forever, Aliens: Colonial Marines, and Battleborn -- three high-profile swing-and-misses by most any measure. Taking the Halo torch would've almost certainly changed the arc of Gearbox's story to a significant degree.
Instead, 343 Industries was created specifically to cater to one of Xbox's most important properties. It's a move Microsoft would mirror years later with The Coalition and Gears of War. Since then, 343 has developed Halo 4, Halo: The Master Chief Collection, Halo 5: Guardians, a pair of Halo twin-stick shooters, and the upcoming Halo Infinite. However, if things would've broken just a little differently, Randy Pitchford could very well have ended up as the face of Halo.
Borderlands Developer Was Considered For Halo 4 -- IGN Unfiltered [IGN]
source : https://ift.tt/2H2WrGD
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