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orangetruckercap · 1 year
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Found on OEM Care
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icndm · 2 years
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packaging for oem.care by vadik marmeladov repost from @xxds8
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cfpacking · 2 months
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Multi-layer folding combination cover box/cosmetic box
One-stop solution to your packaging problems Packaging is the key to enhancing brand influence. Let's discuss how to make people fall in love with your product at first sight! We accept customized packaging services, with various options for size and craftsmanship. As long as you tell me your ideas, I will help you realize them one by one. We support global orders. Come and take home a perfect solution to packaging problems!
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dostanddost · 4 days
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How to identify Tata genuine parts?
Tata Genuine Parts are a crucial component for maintaining the safety, reliability, and optimal performance of Tata vehicles. Tata Motors a leading automobile manufacturer designs its vehicles with precision, and each part plays a vital role in the vehicle's overall functioning. Dost and Dost Auto Care is committed to helping car owners identify and source the right components for their Tata vehicles. Tata genuine parts are designed and manufactured to meet the exact specifications of Tata vehicles, undergo rigorous testing to ensure they meet high-quality standards for durability, safety, and performance. Unlike counterfeit or aftermarket parts, Tata genuine parts are built to last and come with a warranty, giving you peace of mind on the road. Dost and Dost Auto Care specializes in providing authentic Tata parts and professional auto care services. They work directly with authorized Tata parts suppliers, ensuring that every part purchased is 100% genuine and of the highest quality. Their knowledgeable staff can help you identify and source the correct parts specific to your vehicle.
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Quality assurance is another advantage of using Tata genuine parts. With Dost Auto Care, you can be assured of receiving Tata genuine parts that comply with the manufacturer's standards, ensuring compatibility and longevity of your vehicle. Additionally, Dost Auto Care offers professional installation services, ensuring that each part is fitted correctly, maintaining the integrity of your Tata vehicle.
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To identify Tata genuine parts one can check for the Tata Hologram, look for Part Numbers, verify packaging, check with the VIN, and ensure that official documentation, such as warranty cards and installation guides, is included with your purchase.In conclusion, using Tata genuine parts is key to maintaining your vehicle's performance, safety, and value.
Dost and Dost Auto Care is your trusted source for sourcing and installing these parts, offering a comprehensive solution that includes expert guidance, quality assurance, and professional installation services. By choosing Dost Auto Care, you can be confident that your Tata vehicle is equipped with the highest quality components, designed to keep it running smoothly for years to come.
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cbs-sg · 7 months
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OEM Hair Care Products
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Explore the pinnacle of excellence in OEM hair care products with Private Label Dermalab. Customize products that embody your brand's ethos, setting you apart in the market.
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nutricare-company · 10 months
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Nutricare Co., Ltd., honored with Gangwon Special Self-Governing Province ‘Excellent Company’ award
Nutricare received the honor of being selected as an excellent company at the '5th Gangwon Special Self-Governing Province Job Awards' hosted by Gangwon Special Self-Governing Province.
The Gangwon Special Self-Governing Province Job Awards is an event that discovers and awards excellent companies in Gangwon-do that have contributed to job creation, employment stability, and welfare improvement. This event started with application and reception last August, and the city, county, and province conducted the first document review and quantitative analysis, followed by the second on-site investigation and qualitative evaluation, followed by three thorough evaluations leading to the final review committee decision. and were selected through a fair review process.
Nutricare received positive reviews for its contribution to establishing a proper working culture and creating jobs, and with this award, it received the opportunity to participate in employment environment improvement projects, a special corporate promotional broadcast produced by G1 Broadcasting, preferential treatment for small and medium-sized business development fund support projects, and priority support for overseas marketing. You will receive various benefits.
The companies that won the Gangwon Special Self-Governing Province Job Awards are ◇ Grand Prize = Pharma Research (CEO Kang Ki-seok, Kim Shin-gyu) ◇ Excellence = Kukje Steel (CEO Noh Jeong-hyeop), Nanointek (CEO Park Young-sik), Nakcheon (CEO Seong Jae-gi), Nutricare (CEO Kim Ho-beom), Daehwa There are 11 companies including Pharmaceuticals (CEO Byeong-tae Noh, Eun-seok Kim), Bifido (CEO Myeong-soo Park), Sea World (CEO Hak-do Lee), Eunsung Global (CEO Ki-se Lee), Hansol Eco Packaging (CEO Hyeong-yeon Kim), and Hugel (CEO Seon-ho Han, Hyeong-jin Moon). .
Meanwhile, the 5th Gangwon Special Self-Governing Province Job Awards will be held at the Chuncheon Sky Convention on the 15th and will be broadcast live throughout the province through G1 Broadcasting.
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happywebdesign · 10 months
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OEM
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beaucience · 1 year
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Beaucience: Your Preferred Choice for Skin Care Product Manufacturing
When it comes to choosing a reliable and reputable manufacturer for your skin care products, Beaucience stands out as a trusted brand in Delhi, India. With their commitment to quality, innovation, and ethical practices, Beaucience has earned a reputation as a preferred partner for contract manufacturing cosmetics. Explore the reasons why Beaucience should be your go-to choice for skin care product manufacturing in Delhi and contract manufacturing cosmetics in India.
Get ready to discover the advantages of partnering with Beaucience and the benefits it can bring to your business. Beaucience takes great pride in delivering top-notch quality in every product they manufacture. With a team of skilled professionals and state-of-the-art facilities, we ensure that our skincare products meet the highest standards. From formulation development to production, Beaucience follows strict quality control measures to guarantee the effectiveness and safety of its products.
Choosing Beaucience means you can rely on our expertise and experience to create exceptional skin care products that meet your specific requirements. One of the key advantages of partnering with Beaucience is our ability to offer customization and flexibility in our manufacturing processes. We understand that every brand has unique needs and preferences, and we are committed to tailoring their services accordingly.
Whether you have a specific formula in mind, need assistance with product development, or
require private labeling, Beaucience can accommodate your requests. Our team works closely with you to understand your vision and translate it into high-quality skin care products that align with your brand identity. Beaucience places a strong emphasis on ethical and sustainable practices throughout our manufacturing process.
We are committed to using natural and eco-friendly ingredients, ensuring that our products are not only effective but also environmentally conscious. Beaucience follows stringent ethical guidelines, including cruelty-free testing and avoiding harmful chemicals in our formulations. By choosing Beaucience as your preferred manufacturer, you align your brand with sustainable and ethical practices, appealing to conscious consumers who prioritize eco-friendly and cruelty-free products.
Beaucience values collaboration and understands the importance of confidentiality in the business of cosmetics. We treat every client as a partner, fostering open communication and building long-term relationships based on trust and mutual success. We prioritize maintaining the confidentiality of your formulations, trade secrets, and proprietary information, ensuring that your brand's uniqueness is protected.
Turn your product vision into reality with us
Choosing Beaucience as your preferred skin care product manufacturer in Delhi and for contract manufacturing cosmetics in India offers numerous advantages. From our commitment to quality and expertise to our customization options and ethical practices, Beaucience stands out as a reliable and reputable partner for your skin care product manufacturing needs.
With our collaborative approach, regulatory compliance, and a focus on sustainability, Beaucience is dedicated to helping your brand succeed in the competitive cosmetics industry. Partner with Beaucience and experience the benefits of working with a trusted manufacturer that prioritizes quality, innovation, and ethical manufacturing practices.
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accordsupplies · 1 year
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PRIVATE LABEL MANUFACTURING: THE SECRET TO QUALITY SKIN CARE PRODUCTS
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Customers constantly look for high-quality products that satisfy their needs in the dynamic skincare market. Private-label manufacturing allows businesses to create specialised, high-quality skin care products without spending a lot of money or needing specialised knowledge. This practise enables companies to develop distinctive brand identities and offer formulae that are especially suited to their target audiences. In this blog post, we will delve into the world of private label skin care manufacturers and look at why it's become essential for offering premium skincare products to consumers throughout the world.
Read More: Private Label Manufacturing: The Secret to Quality Skin Care Products
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ghoulangerlee · 16 days
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hello humble tumblr I come to you to you in my time of need, haha.
basically, discovered today that the fuel pump on my car is going out; I don't quite know how long I have until it goes out completely though, I'm hoping that I caught it pretty early, as it only just started jerking/jumping when idling and it stalled once today and once when I started it on Saturday after getting gas.
However, it's possible that it's been happening for a while, because I have noticed a significant difference in how my car runs (seems sluggish when accelerating, less power than usual) in the past couple of weeks.
Anyway, even with my raise at work, I can't afford a new fuel pump outright, so I'm reaching out in hopes that someone's interested in commissioning me.
Here's my ko-fi page with info, my commissions are cheap and in tiers, $3, $6 and $10.
I can change the thing myself, so no worries about the cost of someone having to do it. I just can't afford the part. Non-OEM is about $215 after applicable taxes which I'm perfectly fine with using something not OEM.
I was going to open a credit card but ofc the one option I did have is no longer an option for me (Synchrony bank is so hard to get into. There's an Auto Care Credit that I'm not eligible for ugh.)
If you got this far, thanks! Please share this around if you can, I'm not sure what else to do at this point but I need to do something! Otherwise I'm not gonna have a working car haha.
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mookymilksims · 5 months
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ULTIMATE Realistic Family Gameplay Guide
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Hello, everyone. I ran a poll on my channel for you all to decide on which realism guide you'd like to see next and Family Gameplay won. While I'm aware there are hundreds of family gameplay guides out there, and you'll probably have most of these mods already installed, what I think I can offer different are fixes to the EA code, and expansions on gameplay mechanics already included in the game, as well as a masterlist that has been extensively playtested for the last 6-7 years (still testing the newer mods though!). These mods have been run through Delphy's Dashboard, and have even caught conflicts and corrected that Delphy's couldn't catch.
We will break this guide down in simpler sections.
Children can series.
XML's, Tweaks, Tunings (Non-scripts). Special section for fixes.
Scripts and scripted objects.
This guide is also aimed at overall family play. I do not just think of new interactions for babies, toddlers, children, and teens. I also consider the parents. I've included mods for parents in different roleplay scenarios, as well as, single adults looking to create a family, so we will focus on some mods that can promote the family before the family is made.
I will also included a personal recommended list of lots you'd want to include in any world you play in for an ultimate family play experience.
Now that that's out of the way:
This can be followed alongside the youtube guide, we've got a lot of mods to get through so let's jump straight into it.
Children Can Series:
We will start with the most intricate install process. There are many children can mods. And many mods that conflict with each other. I caught all of them through Delphy's Dashboard, so you will only install the mods highlighted in this guide for the most optimal and conflict free experience. These mods are self explanatory but I'm going to explain why you want them at the end of this section.
CamKitty - Children can werewolf hunt.
kls77 - children can repair, tinker, and upgrade.
kls77 - children can time travel.
Bluegentsu - Children can use fortune cookie maker
Jonha - Children can use urinals.
Kap Children can series:
ONLY DOWNLOAD THESE MODS FOR COMPATIBILITY
can call services can check skills can cut and trans gems and ingots can do laundry can get mail can make nectar can read skillbook music can use sketchbook
OEM Children can series:
ONLY DOWNLOAD THESE MODS FOR COMPATIBILITY
can air guitar can chess can conjure apple no auto can feed cowplant (only if you have store cow plant) can hack can magic mirror can mermaid eat can microwave can neat trait clean house can photos-phonesmart can post forum can practice speech mirror can practice speech vanity dresser can solve hard problems
All of these mods enable features already in the game that children were unable to do. Each of these small mods brings back playability with children in very big ways. This also makes children much more independent so you won't always need an adult or teen around to take care of them. For example, children can now order pizza on the phone, or microwave food, instead of needing adults to always cook for them. You can roleplay more chores with children by allowing them to do laundry, this can also be roleplayed in a scenario where a parent isn't very consistent and the child has to be. This could create amazing stories for your gameplay. Without these mods, playing with children feels so much more restrictive. They feel like cute dolls you just send to school and forget about for a couple of hours. Allowing them more agency and free will for my gameplay allowed me to immerse myself more in their child years.
We are now going to focus on XML's, tweaks, and Tunings. These are all non scripts. This is also where I will include fixes. These are very lightweight mods that change what is already in the game and do not create gameplay lag.
Adoption Costs 5 k - I made adoption more expansive because I wanted to be able to feel this decision in game. Adoption isn't neccassarily free in real life. Between the paperwork, meetings, travel, and transitioning the children into your life this can obviously be very expensive. So this mod helps me roleplay this aspect of real life.
Arcade claw machine tweaks - Family fun center version. Arcades are extremely important for my family playthrough's, as it's one of the lots where I can put plenty of interactive objects for all ages. Including a little playpen for toddlers, that won't be out of place. This can also double as a traditional birthday party lot, with closed off rooms. From time to time I like to bring my families to these lots when I want them all to get out of the house together. So with this mod, it tweaks the prizes you can win from the claw machines, increasing your chances of winning a ton more stuff.
BlueGentsu
5% chance of teen mood swings - Makes the mood swings feel a lot more impactful when they happen instead of every other day. This is especially helpful for those who play on longer lifespans.
Skates - all enabled for pregnancy - does just as it says, pregnant sims should be allowed to have a little more fun.
No blowhorns noisemakers at Age ups - It's just annoying and buggy, so removing it altogether optimizes age transitions. This also makes the event seem a bit more realistic, while everyone just cheers and laughs instead.
Toddler's can turn off stereo - Combined with my NRAAS GoHere settings, which allows for inactive daycares to be possible, sometimes when a daycare staff puts your sims down to sleep, they won't turn off the stereo so you as the toddler will have to autonomously do it so they can peacefully take their nap.
Boarding school is expensive - Again, this is so the decision feels a lot more impactful in game. This can also be roleplayed as sending your child to private school when in a wealthy family, so the prices also make more sense for this.
Maid Costs 200 - As the title says maids will be slightly more expensive, this adds up everyday, and is for the purpose of this decision feeling more impactful. It didn't make sense for my poorer families to be able to afford a maid so this is a mod catered more towards upper middle class to wealthy families. I also combine maids with a butler as well, to give a more regal feel to the wealth your sims have obtained.
No Graduation - This is optional, if you use UC mod. This eliminates the graduation ceremony altogether, for those like myself who like to roleplay this event in game instead. By simply throwing a party on a fancy lot with formal attire.
Not just teens can prank call - Just made more sense to have this option available for everyone.
Student Services Booth mod unlocked - This can be used on High school lots as well. Especially when you turn on Summer Vacations, and send kids back to school the first day of Fall. Also, for roleplay Uni scouting events, so sim families can have a more immersive experience of browsing possible universities sims can be sent to.
More Festival Ticket Rewards - BG, SN, UNI version. Just like the claw machine this adds more rewards to win on festival lots. Makes working for the tickets more impactful.
No Auto tell ghost stories - This interaction has always annoyed me as it happens anywhere at any time. I like to plan activities almost like an itinerary when sending my sims to do longer events like vacations or simple camping trips in their homeworld. So specifically for camping, telling a ghost story with the family is a very fun activity to do at night before everyone goes to sleep around a campfire. It is where this interaction makes the most sense for me to use and leaves me excited to actually use it.
Studying is easier - I always thought the study rates of performance were super unbalanced. As I don't have sims study often when in Unni unless it makes sense for their character. And so this leaves an incentive to actually study during their free time outside of class as it brings more of a reward when it is done. However, the default rates of studying was too slow and easily took up all of my sims days. So I wanted to be able to study and be rewarded for that, while also having more time in my sims days to do things. So now I can study less often, throughout the week without the stress. I am including this in the family gameplay guide because your teens can actually study together in your homeworld which doesn't do anything for their school performance but does a lot of roleplaying study groups, since I have a homework mod that only takes 15 minutes to complete.
TwoFT Mama -
Auto Potty Training - does just as it says, this mostly helps townies, but for active households to do this on their own leaves you as the player feeling more immersed.
Better grades - Lowers the grade requirements making school a little easier. This is so while playing with UC it leaves teens and children more time to interact with each other outside of working on interactive objects.
Faster homework minutes - Reduces homework times to 15 minutes, saves up much more time in my child and teen sims days.
Fixes:
This is a smaller section for the non scripts, where I consider these mods to be complete fixes to existing EA gameplay that all the patch updates missed.
Auto Romance YA-Elder Propose going steady - This is a lightweight alternative to the NPC Romance script mod by YolkSims. While the mod was completely rebuilt from the ground up to be much more optimized, I went on a journey to find replacements to my current scripts folder that delivered what I was looking for. I found this mod. While this can go all the way up into Getting divorced. I stopped at going steady because with the Supreme AI mod sims can autonomously break up if they aren't on the best terms. This may also include divorcing, but so far it hasn't been too intrusive. Combined with the simler90 mod which includes attraction fixes, this makes romance a lot more fluid, performance friendly, autonomous, chaotic, but also predictable, aids in roleplaying, and is overall a great fix for townies and creating families with active households.
Read to sleep fix - A patch broke this interaction, so Danjaley fixes it. Without realizing it, you have another immersive gameplay mechanic for toddlers in the game. This interaction is very cute and I wouldn't believe it wasn't a mod, so I'm very happy this interaction was fixed.
Midlife Crisis Always - Adult life stages can be quite boring and monotonous. I play lifespans so long that when this event happens it's like a milestone for me. I think of it as a mini game, and try to fix everything that happens afterwards once my sim comes to their senses.
MissPat Better Playdates - Just as you may have saw in my Supreme AI playtest video, Townies will autonomously call and ask for playdates if both families have children and younger in their household. This was an EA feature, but it also got broken. This makes interacting with other families more immersive, and making children and toddlers friends much more realistic and natural in the game. For those who like to roleplay life long best friends in the game, especially.
TwoFtMama
Birthday Cakes don't catch fire - These fires are annoying and I use other mods that can cause chaotic fires randomly but REASONABLY in game.
No Curfew period - This is the only curfew remover mod that doesn't break changing clothes and dresser interactions in my game. I always thought the curfew mechanic in the game was a bit too much. Police officers wouldn't know where every single child or teen was at in the world. And sometimes, I like to take my teen and child sims out late for family events, teens on late dates, etc. With curfews enabled, police would still arrest them and bring them home, even though the parents were with them, then would have to wait for the parent to get all the way back home just to yell at them for being out late. This obviously made no sense. Combined with a punishment scripts mod, I can user direct punishments for things like this instead for a much more roleplaying and immersive experience.
Teens can take unpaid days off - This mod also made more sense and should've been included in EA features. Teens call off from work, and quite often might I add. So it helps me roleplay a more realistic teen lifestyle in game.
Now for the Final section we are going to focus on Scripts. Scripts typically do not conflict with each other but for this list some of them did. The compatibility patches and versions have been included so you don't have to worry. This is where most of you will probably already have these mods, but hopefully I introduce you to some bangers you never heard of before.
We are going to go by creator and then from A-Z for the misc scripts.
Arsil
Do Homework With - Adds the ability to do your homework with other sims the same age as your children and teens. This can make study groups more immersive, as getting homework done together will actually improve school performance the next day, but can be doubled with the UNI study together interaction the roleplay a longer study session period. These can be done in the home or the Library, which allows me to get more usage out of my Library lots and make a Kid/Teen section which is always fun.
Toddler Extra Activities - Adds a bunch of cute new interactions that toddlers can do like playing in puddles, mud, sand, eating snow, dancing, and even drawing on the walls if they have crayons in their inventory.
Arsil Futons - This is for more eastern themed family plays, but you can alternatively use these if you have a poor sim in the big city who can't even afford a bed. I typically transmogrify deco beds on the floor into this script object in game, you get a lot of creative and really fun gameplay out of this. But I wanted to toss this in here for my eastern simmers, if you don't already know about this, or you'd like to play an Asian household and make your gameplay a little more realistic. I'm definitely excited to rebuild my Korean themed Uni world I had before with these beds!
Arsil Napping Mats - These work exactly like the futons except for toddlers. It's honestly so cute. Outside of the crib and Olomaya's toddler beds, this is just another super cute way for Toddler's to fall asleep. The crib always seemed way too overbearing, and for those who roleplay toddlers aging but not yet into children, these other various options would serve you a lot better. Now for these mats specifically, I typically like using them in my inactive Daycare lots, but from time to time I'll use them in my active household's living rooms or play room, just in case I don't always feel like bringing the Toddler to another floor to fall asleep.
Arsil Low Dinner Table - Another really awesome mod for those who want to be able to roleplay better with eastern households. I always have so much fun with these tables and chairs, I've even converted some myself. One of my favorite general things to do is set the chair up in front of a TV and direct my sims to play video games. So they will be sitting on the floor and playing video games and it always looks super cute, so much nostalgia!
Arsil Limbo Mod - For the same reason I removed the autonomous ghost telling interaction, is why I use this limbo mod. Another activity for sims to do at various different parties. It's one of my favorite little events to host during a birthday party. It's seriously so cute!
FloTheory
Pay For This - Adds a mechanic where every time you change your baby and toddler diapers and give them a bottle of milk you will be charged 5 simoleons. It's such an awesome addition because when you think about it, diapers and milk should add up in real life. However, combined with the other mods in this guide, if you change their diapers and give them a bath using the store object, or give them a bath using The Sweet Simmer's mod, you won't pay for anything then. Which makes sense, sometimes you can roleplay already having diapers in supply. As well as Olomaya's toddler snacks and meals, you would shop for groceries and make the toddler whatever you have available in your fridge, but actually feeding the child those meals won't cost 5 simoleans because you already paid for the ingredients. So this interaction fixes the lack of realism with EA's diaper and bottle interaction. I find myself using all 3 mods at random, and it's always so fun.
Wedding Inactives - Adds the ability to have two sims in a relationship that your sims are friends with, to get engaged, and you can set their wedding party as well. This can give romantic stories with townies more user control. Since we are using tuning mods to make romance more autonomous, and stopped at going steady, eventually SP will push those sims to get married, but you can not only speed things up whenever you'd like, but you can also attend their wedding in the same way they attended yours! This gives the user another way to experience going to a party instead of hosting one like LN introduced. Idk about you guys but I love also feeling like a townie/NPC sometimes, it immerses me much further into my gameplay!
Weight Gain - Adds a random percentage of weight gain for pregnant sims during and after they give birth. Women's bodies are absolutley beautiful especially after giving birth, I always hear about those mommy curves that finally come in for so many women, while you can choose to go to the gym and work this mommy weight off, I imagine myself keeping it probably for most of my playthrough's. It's just always made sense that this should happen, our bodies can change forever after giving birth and so I'd like to roleplay that kind of wholesome realism in game, too.
GameFreak
Advice interaction - Adds a new social interaction with custom moodlets when you can ask for and give advice. There are several different kinds of advice you can give, with many random prompts, and a reasonably timed moodlet that you'll get after the interaction. While this can be applied to general gameplay mods, I'm including this in the family gameplay because there are just way too many roleplay oppurtunities you can have with this one. Siblings or parents giving romantic, career, etc advice. Friends, lovers, maybe a lover asking for romantic advice on how to sweep your sim off their feet? It adds a lot more roleplaying elements that can really help you the player put a story together. I've always had a gameplay style where I generally know what I'd like to happen but I go with the gameplay and can change the plot at will, so the gameplay has to reflect many more possibilities.
Smartphone Dating - Is a smaller mod that just adds the dating app from the computer onto your phone. I personally love to roleplay like this is Tinder for my sims. I always felt the dating app should also be available on sims phones like in real life, and it gives us some things to do when out and about or bored at home!
JunJay
Everyone Clip coupons - This, again, should've been available in the game already, it can be quite fun to shop smarter, even if you aren't poor per say but money is getting kind of tight. I know large families that do pretty well still love using coupons so I've included this mod.
Online Center - Adds a brand new scripting interaction to the PC which makes so much more sense. You can shop online for groceries, books, pets, relics, bots, consignment, potions, etc. You can check weekly events, which means you can disable the newspaper and still get those benefits. Read E-sim news. And probably my favorite, there is a new Simbook (Facebook) feature! Your sim will basically scan their timeline and comment on other townies simbook's, and you'll actually get slight relationship increases with random sims you already know, and you can even meet sims you haven't met already through this feature as well.
Study Skills Online - Adds another interaction to the online center where you can study any and all skills. Instead of having to go out and buy the things you can study them for free right from your pc at home. I typically use this interaction for my teen sims to improve their basic school skills as an extra layer of work for them to do for school. Outside of studying, creating books titled their class projects and etc.
Lizcandor
Potty Training - Adds a new interaction for toddlers to play in the toilet and use it instead of always using their potty training potty.
Independence GoHere Compatible - Adds the ability for toddler's to use stairs! Always exciting! But you'll have to keep an eye on those little rascals a bit more, which is always more realistic!
Mintbeehry
Mint Makeup - Adds a new interaction for children and toddler's to play with makeup. And some very silly makeup masks that will go over the kid's face when done. I used to play with my mom's makeup all the time so it brings back memories for me, I think it's a super cute interaction for you to experience with your sims families!
Fidget Spinner - Adds an interactive fidget spinner object that can go into your sims inventory and taken out and be played with for a couple seconds. I think these are super cute for kids to win at festivals and arcade lots so I included it as it can be combined with savvier seller mod to actually shop for it on these lots.
MonocoDoll
Remove Shoes - Another really great eastern culture gameplay mechanic or just for your more cleanly families with a mud room. Either way, you'll have plenty of fun with this mod installed for realism.
Government assistance - Adds just what it states for your sims. EBT, health insurance, Child support. It's super realistic and adds so much more depth and mechanic to your gameplay. You'll actually be able to roleplay your poor families without having to get creative. Make a side chick a baby mama to a wealthy sim who cheated on his wife, etc. Tell some crazy stories, this mod will certainly help you with all of those scenarios.
Olomaya
Hang out, Children and teens - Adds an interaction where children and teens sims will sit down on the ground and talk, laugh, etc. It increases their relationships, and can be quite a large group. I used to have the all ages version, but I think seeing teens and kids sit on the floor faired out much better in my gameplay than seeing adults. Pick which ever version you'd like, though.
Toddler Bed - Adds a functional single bed for toddlers to the game! I've planned to convert many sims 4 toddlers beds using this scripted object so we have some more variety, but for now the options available for it are so adorable. It's got one bug, where you can only enter the bed from the left side I believe, but other than that it's a much needed mod for more realism, especially for those toddlers that just turn 3 and 4 in your game.
Activity Table - Adds a crafting option, and serve snack option to the activity table. The crafting increases the painting skills but uses glitter as a prop instead. For toddler's and children, so they can both play and eat snacks at the table!
Coloring Book - Adds functional coloring books that are portable!
Smoking - Fixes Cmoney's smoking mod, optimizes the scripts, fixes the animations, adds a sitting animation, moodlets work much better, adds new custom moodlets. Also adds a vape. But most excited, this adds the ability for teens to buy fake ID's for tobacco products. I also use the fake ID's to roleplay my teen sims getting into bars and clubs. As they can actually order from the bar, I like to imagine they were able to slip passed security.
Student council - Adds a really fun almost mini-game interaction to a new student council option for teens in high school. And a new interactive board. It may not be everyone's flavor but it makes highschools a little more interactive outside of UC. See also PheobeJay's cheerleading mod for another interactive mechanic for teens and YA in UNI!
The Sweet Simmer
This is where most of you probably have these mods, so let's just do a basic checklist of all the mods you do or don't have.
Animation World
Children Can care for their little siblings
Family Kiss
Biggest Little Mod for Toddlers
Children and Toddlers can follow
Toys Are More Fun
Peek-A-Boo and Hug Toddlers
Toddlers can ride rocking rider
Replaced child hug
Toddlers can pick up easter eggs
Toddlers can sit on couches and chairs
Toddler can ask for things
Toddlers can catch butterflies and pick flowers
Outdoor activities for Toddlers
Toddlers can sit on sims laps
Toddlers can learn to walk alone
More Baby Interactions
More Toddler Interactions
Functional Baby Carrier
Pick Up Toddler Fixes
More Pregnancy Interactions
So obviously all of these mods MASSIVELY Overhaul family gameplay with babies, toddlers, and children in the game. Not only does it fix EA mechanics, but it also compliments and expands existing mechanics, and then adds even more. You'll probably never go back to regular family gameplay again after these mods. You might only have a couple so consider getting all of these mods listed above!
Twinsimming
Acne Mod - Adds acne to the game, and can randomly have break outs. This suits this theme mods list as puberty can be quite strange. This also effects adults though, and adults still get acne. I mean not me really but y'all be easy.
Dirty Laundry - Again, I think cleaning and have a family just goes hand in hand. This mod adds more custom moodlets the longer you go without washing your clothes. It's how it should've been in the game, to really incentivize you to get that laundry done.
Growing Pains - Is a great addition to family play. Whenever anything significant sad or angry happens to children and teens they will go through a time in their life that will deeply affect them (almost traumatize them in a way). Divorce and breakups, etc. It makes what story you tell with those sims more impactful on their lives.
New Scholarships - Adds new scholarships to the game, I also consider UNI to be an integrated part of Family life in the Sims 3. I love going off to Uni with my sims I watched grow up since birth. This mod just adds more ways they could get in to those Universities.
Tooth Fairy - Is a cute little mod that adds a tooth losing mechanic, it feels like it always should've been there. With custom moodlets that will make you know your kid sim is growing up.
Now we are going to move onto misc Family gameplay mods, these are from various creators where I don't have more than one of their mods installed!
All Adults carry - This is a mod that allows all adults to carry children. It was originally a feature in the sims 3 with the firefighter career, but Puddingface made it possible for all adults to pick up and carry kids. This adds another roleplay element, as sometimes I like to direct my parents to carry their rowdy kids to bed if they aren't listening and staying asleep.
Clean House for Everyone - This mod just makes the ability to clean the house for everyone. Originally this mechanic was only avilable for neat sims, but I find I have neat sims without the trait, and slobby sims who eventually wake up and want to get their house together. So it's a pretty convenient mod. The sims will autonomously be directed to every dirty object in the lot and clean it all up. This is pretty useful for those larger family homes who can't afford a maid or a butler or can, and you don't want to sacrifice a trait slot just to be able to clean your house.
Cherry Toddler interactions - This is another script mod that adds some pretty fun interactions into the game that combined with all the other scripted toddler interactions makes the game an abundance of choices you can do more with toddlers. Things like talking with another toddler, exploring around, having a bottle to themselves, and even eating pet food from their bowl.
Ferris Wheel - This adds a new scripted object ferris wheel, you can actually ride it. Combined with all the other store content geared towards festival lots (roller coaster, carousel) this is another really fun object for your family's to go crazy on in game. It adds a custom moodlet once you've finished and it's super cute.
Icarus Scolding - This adds a new scripted mechanic where you can user direct punishments to your child and teen sims now. This is what I meant earlier with the removal of the curfew mod. If you still want to catch your teens sneaking out it can actually make more sense. Now you can do all sorts of things for your stories and gameplay. Kid didn't clean up their room like you asked? Send them to the wall. Not doing their homework? Ground them from all electronics. You get it.
Lyralei Journal - Not quite like the other journal mod, your sims won't actually write anything to publish like with buzz's notebook mod. But they will get custom moodlets after writing a passage. I like to roleplay this as a diary for my sims and also sometimes extra homework for other classes they take. You'll get random whimsical prompts after they finish writing and you can only imagine what triggered that response from your sims (it's random so get creative). You can also hide the journal, and a new interaction where a sim can ask what you wrote. It's very cute and certainly worth the install.
Fairy Tale Books - adds more fairytale books to the game. Classic ones from real life. They are classified as children's books so you can read them to your kids at night. Makes a more relatable childhood experience for us simmers out there!
Mingos Option b - This adds basically an abortion pill to the game. You take it after suspecting your sim of being pregnant. While you can get an abortion for the enhanced hospitals mod this mod adds a CVS like experience where you can buy the pills from the grocery stores yourself or pretending you got a prescription to terminate a pregnancy. So it makes 2 ways you can get an abortion in game. I'm aware that some more mods that will eventually do this are currently being developed for the game, so this one might not stay in my mods folder after extensively reading through those future mods if or when it includes them. But for now, I think it's a great realistic addition for your gameplay.
Nona Breastfeed Baby - Adds the ability to breastfeed the baby. That's all. It's really cute and realistic, it's an older mod so you might not have heard of it.
I know I've already included a Lyralei mod but the Randomizer mod is a big game changer that shouldn't be ignored. It adds way too much random EA prompt mechanics that actually impact your gameplay and story. I've got all the modules. Things like combatting rumors. Giving Advice. Getting Sick. Power and water outages. Work and School related triggers and many many more.
Zoeoe Buzzler Scribbling Pad Fixed - This is an essential fix and script optimization to this older and most adored scribbling pad mod. This works like typing/writing on the pc except you'll write in the journal and it's portable so you can do it from anywhere. I love having my working and school sims get the most use out of this. You can also use this to replace the writing pc interaction if you're playing in an older time period that didn't have computers.
Ok! Awesome! So we got through all the family gameplay mods! Now when you stick around to the end of the video I can showcase to you what all of these mods combined are going to look like in your game! We won't get through everything because there are simply WAY too many scenarios to show and we would be here all day. So I'm just going to show you how a general gameplay session would go instead!
And just as promised I'm going to recommend you a list of lots you're going to want to have in any world to get the most out of your family gameplay!
The EP's we can combine in this Theme are Seasons, UNI (although this will be in another world entirely so don't worry about this one too much), Generations, Pets, Island Paradise, and Late Night. This is the ultimate pack arsenal combined that gives you so many more features and interaction for your Family gameplay. You do not have to disable all of the other packs, you're simply going to focus on the content and lots given by these EP's in the world you chose to play your family in. Also consider adding all of the premium store content you don't need the full sets, just the functional objects.
Arcade lot - For family events and date nights. Friends meetups.
1 Dive bar - for singles to meet and date nights. Friends meetups.
1 Sports bar - for guys nights or date nights. Bachelor parties. Friends meetups.
1 Dance club - for singles and date nights and girls nights. Bachelorette parties. Friends meetups.
1 Gym - Consider adding a playpen to a toddler/child care section for those busy parents. Friends meetups.
1 Library - Consider adding a toddler playpen section, a child and teen section for homework, and a computer lab. Friends meetups.
1 church - This can double as your opened Masoleum RH, and a pretty place to get married. Friends meetups.
1 functional Movie Theater - Does not need the Theater RH rug. Use the premium store content. For family events and date nights. Friends meetups.
1 Consignment store - With savvier seller objects to buy cc deco and furniture. I use this to roleplay changing around my bedrooms for when my sims age up. I don't put everything I have in the store obviously, but I do buy some things to include in the build.
1 Bistro - Open up the RH and use Ani's Business as Unusual set. For singles, family events, and date nights. Friends meetups.
1 Diner - Same as above, more afforable and relaxed eaterie. You don't have to open up every RH, but you should focus on the ones your active family will be working in and going to school. So for schools, that would be 1 elementary and 1 high school.
1 outdoor picnic/camping lot - For in home vacations, family events, and date nights. Friends meetups.
1-4 festival lot - Could be broken up into several throughout your town, one for each season. This makes these lots more optimized and you can decorate more cc into these seasonal themed lots without worrying about overloading the lot and crashing during season transitions. For family events, singles, date nights. Friends meetups.
1 Pool lot - For everyone, and parties.
1 Fancy banquet lot - Can double as an exclusive lounge, for wealthy family events and fancy parties, can also add casino objects.
1 big park - with a playground.
1 small park - with another playground and cat and dog park.
1 pet store - using store content.
1 pet clinic - Using ATS3 pet clinic set, Pet Vet career, and a second hospital RH combined with Pet diseases mod to make the lot functional, and also adding UC.
1 art gallery - consider adding an easel room for art class, a mini winery (for paint and sip date nights), and a savvier seller gift shop, to gift to your date or friends or for yourself.
1 Fishing spot, with rentable IP boats - For those fishing trips you'll take with your kids and make memories. You can also add this lot to your vacation worlds instead.
1 CoffeeHouse or Java Hut - For singles, Friends, dates during the day. Teens and parents.
1 Laundromat - For families without the laundry objects in their home.
1 Opened up Spa - With store and script objects combined for a more luxorious experience and extra custom moodlets.
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kfcdoubledown · 2 months
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I bought an 8bitdo Retro mechanical keyboard!
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(Picture not mine, source from PC World.)
I wanted a plastic keyboard, I really do not actually use the knob on a Keychron board I have, it still comes in a scooped keycap profile, and it has a companion numpad with a calculator built in. Win/win/win!
This keyboard comes in four designs (not colorways, full designs) themed after the NES, the Famicom, the IBM Model M, and the Commodore 64 keyboard. The NES keycaps have multiple different fonts on them, the Famicom keycaps have Japanese sublegends, the Model M keycaps have a mock stepped Caps Lock key, and the Commodore 64 keycaps are an apparently off-the-shelf SA set from one of many, many, many keycap companies floating around China (I recognize their font and profile shape from Akko ASA keycaps and numerous other scooped profile keycap sets you can have cheaply off of Aliexpress and Amazon. Do check those out, genuinely, you'd struggle to find a bad scooped keycap set these days and I love scooped profiles over Cherry and OEM.)
The build quality of the actual keyboard itself is good, feels like a very similar plastic blend to what 8bitdo uses for its controllers like their Pro 2. Stabilizers are smooth and don't rattle, the legends on the keycaps are reasonably sharp and in NES-appropriate font, the keycaps themselves are MDA profile (I would prefer SA, but beggars can't be choosers) and are somewhat thin but still good quality, dye-sublimated PBT, no warp on the spacebar. Arrow keys are a separate color from the two tones that make up the main keycap set and made to resemble a d-pad. The keyboard itself is somewhat light, but my perception is skewed from using a metal keyboard for a long time, and this is after all a plastic shell, top-mounted keyboard. Even so I think I'll probably end up cracking open the keyboard and putting in some liquid silicone as noise-dampening and additional weight.
Two knobs control both wireless functionality and computer software volume, the wireless knob is heavy with only three options while the volume one is light with many individual steps. The volume knob can be somewhat unresponsive on individual steps. Bluetooth is very responsive and wants to pair with my computer the moment it's flicked over to, and 2.4ghz wireless comes with a receiver that slots into the back of the keyboard magnetically for storage. A power light on the right of the keyboard mimics the NES power light and pulses while charging, is steady while using wireless or when fully charged and connected over USB.
The underlying PCB is south-facing hotswap sockets (who the hell cares their orientation, this only matters for lighting, which this keyboard doesn't have). By default the keyboard comes with Kailh box whites, a very light clicky switch. I yanked them out immediately and put Boba U4T tactiles in because they're the king of all switches. They thunk nicely in this chassis, the Kailh whites weren't slouches either, they did pick a good stock choice for switch without resorting to Gateron or Outemu blue horseshit.
The NES version of the keyboard came with a two-button macro pad that hooks over TRRS cable (you recognize it as a 3.5mm jack or headphone cable) to one of four ports on the top-right of the keyboard. These are essentially just two keyboard switches with giant keycaps on a separate board and the buttons are populated by Gateron greens. The switches are nowhere close to heavy enough to approximate a button, and I gave them Kailh box navies. Still not enough, but better.
These keyboards also come wiiiiiith a companion number pad!
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(Picture credit the 8bitdo store.)
While I don't actually have this one in hand just yet I do have it on order. It looks like it'll be about the same build quality as the main keyboard, and it caught my eye for four reasons and ended up making me purchase the full set as a result:
The numpad has a built in calculator.
Same aesthetic choices as the main keyboard (NES, Famicom, IBM Model M, Commodore 64)
Magnetically attaches to the right side of the keyboard to transform it into a more era appropriate full-size.
Far and away the cheapest wireless mechanical numpad with calculator on the market, sitting at $45.
An important note though is that the Famicom and NES keypads don't attach to their respective keyboards, simply because their respective keyboards don't have magnets inside the sides of the chassis to allow for it. I have some cheap button magnets laying around that I'll use for this purpose and probably see if they're strong enough to be placed on the inside of the board and allow for the numpad to connect to it. I also imagine there's going to be a repop or v2 of this keyboard in the future that has this done already, seeing as the Commodore 64 version of the board and I believe the Model M version of the board already have that.
I'll reblog this and give some actual definitive thoughts on the numpad once it's in my hands.
As far as the board itself is concerned, I quite like it. The keycap profile is agreeable, the nostalgia pandering targeted me with laser precision, the board sounds quite good acoustically (especially for being a top-mount keyboard!) and it has a volume knob I'll see if I can reprogram some day. While I normally hate TKL layouts, I'm putting up with it because it will eventually be a fullsize with the numpad. Worth $150 total? Don't know, can't answer that for you, it's worth it to me but I very specifically wanted a keyboard themed after an old Nintendo console with no setup required and no chasing down or commissioning GMK keycap sets. I also wanted a calculator numpad.
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i-eat-worlds · 5 months
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A&F Platontic Omegaverse AU
This idea manifested after a rather late night for me, and refused to leave until I wrote it. I’d be open to writing more, so if you enjoyed it, please do share.
Content: A/B/O dynamics, non-graphic medical neglect, recent past violence, medical whump, made up omegaverse medical BS that I took way to seriously, minor injuries, medic caretaker(s), and graphic depictions of anaphylaxis and allergic reactions
Eric turned out of the Wendy’s parking lot, grabbing several fries and shoveling them into his mouth. Next to him, Joseph was slurping on a chocolate frosty. He flicked on the turn signal, pulling into the left lane, when a call came in.
“It’s for us. 5067 Prince Street, apartment 134. Female omega in unpartnered heat. Neighbor called it in, said she smells sick and scared,” Joseph read from the screen.
Eric turned in the direction of the call, flipping on the lights and sirens. The sea of other vehicles parted as he accelerated down the street, speeding towards the newer apartment blocks that rose several blocks over.
“Can you get a blocker ready for me?” He asked, taking another left onto Prince Street. Joseph hummed, peeling the back o of his and pressing it onto the back of his neck over his scent glands. “Sure.”
The Prince street apartments were a newer development, meant to house the ever growing population of college students who needed a place to live. Since it was early afternoon, there was plenty of space. They grabbed the stretcher, bags piled on top of it, and headed towards the building.
It was easy to tell that the apartment number they’d been given was the right one. They could smell it from several meters away in the hallway, thick and pungent, rancid enough to make you gag if you weren’t used to it.
Hand in a fist, Joseph knocked on the door. “OEMS! We got a call for an omega in heat?”
There was a beat of silence, and the scent grew more potent. Joseph’s stomach twisted. Still no response. Behind him, Eric held up the key that had been hidden under the mat. He waited for another beat. “We’re going to come in.”
The smell was nearly overpowering as they cracked the door open. Between the apartment’s size and its sparse furnishing, it did not take long for them to locate their patient.
She was in the bathroom, half dressed and curled up on the threadbare bath mat. One eye was puy and swollen, well on its way to becoming a black eye, while the other was brimming with tears. Her mouth was hanging open, hands shaking. When she saw both of them enter the room, she inched back, a scared yelp falling out of her lips.
Joseph knelt down in front of her. “I’m Joseph, and that’s my partner Eric. What’s your name?”
“Alex.” She cringed over in pain as a cramp rolled through her.
“How are you feeling right now, Alex?” Her breaths were fast and shallow.
“Cramps are really bad, feel hot, and I’m really tired. It’s like a heat but worse.” The tears had started to dry, but she was still obviously shaken.
“I…I have a care worker but he…he…he left,” she sobbed.” He left me. He was here to give me my dose of suppressants and I was in heat so he couldn’t because I guess they stopped working for some reason…” She trailed off, trying to hold off tears.
“You’re okay, breathe for me,” he comforted. Her pulse was rabbit quick, and her skin was sweaty and warm. Behind him, Eric cracked open an oxygen tank.
“He said he didn’t want to deal with it-” She prodded at her bruised eye. “I threatened to report it and he hit me. I don’t know what to do.” Another cramp cut her off.
“We’re going to take care of you, alright?” He smiled at her, concealing the flash of anger that flared inside of them. “Do you know which suppressants you take?”
Eric looped that mask around her head. “Metip…Mecip…I don’t know how to pronounce it?”
“Mecipromide?” That was one of the more potent suppressants, and older too. It had mostly been replaced by now.
She nodded. “I don’t know how much. He alway did it.”
“Alright. Breakthrough heats aren’t rare with that. Do you take any other medications?”
She shook her head, whimpering in pain again.
“I’m going to feel your glands now, tell me if it hurts.” He reached back around to her neck, fingers pressing into the warm and swollen glands.
“Ow.” She flinched away again.
“Now for your armpits, sorry if it tickles.” They were enlarged as well.
“Czerniaks and axillaries are inflamed,” he reported to Eric before turning his attention back to Alex. “When was your last heat?”
“Three, maybe four years ago? I was eighteen or nineteen.” Her voice was shaky, fear still rolling off her.
“Aright.” That was a pretty long time to be on Mecipromide for. “Is it just your eye that’s hurt, or did you get hit in other places?”
“Just my eye.”
“How many fingers am I holding up?” He put up two fingers.
“Two.”
“Good.” He shifted back. “Is your vision blurry? Any dark spots?” She shook her head. “Do you remember getting hit?”
A quiet “yeah.”
“Good. Any dizziness, nausea, or head ache?” Her breathing had slowed, and she seemed to be calming.
“We’re gonna get you on the stretcher and to the hospital now, alright?”
She nodded, leaning closer towards him. “Thank you.” Slowly, she pushed up to standing, using the counter to steady herself. The stretcher was outside the door, only a few steps, but she faltered, stumbling forward.
Joseph immediately reached an arm out, catching her before she could hit the ground. She yelped, and her eyes went wide as her body ung itself around him and latched on tight. Her legs became Jello, and he was the only thing holding her up.
It was textbook erstratory comfort seeking behavior. He’d seen it plenty of times, at least once or twice a week, while working for OEMS, but Alex seemed more surprised by it. She immediately tried to pull away, but her body didn’t let her.
“I’m sorry,” she mumbled, her head pushing into the crook of his neck.
The scent blockers prevented her from smelling what she was looking for, as did the fact that he was a beta. “It’s okay. Nothing I haven’t seen before.”
Her scent had changed, less bitter, more relaxed, but still worried. “I didn’t mean to, I promise.” Another cramp tore through her, and he had to support even more of her weight.
“You’re alright. I’ll help you over to the stretcher and we’ll see if you can let go then.” He kept his arms wrapped around her, mainly to keep her upright, but also because the touch was obviously soothing for her.
She groaned, nuzzling in closer as he helped her out of the bathroom. “I’m sorry.”
“You’re okay. It’s normal.” He slowly let her down on the edge of the stretcher. “Do you think you can let go now?”
There was a tearful “no,” as she pressed into him.
“Alright.” He was quiet for a second. “I’m going to scoot you all the back to the crease, and then Eric’s gonna help you let go.”
“Thanks.” Unconsciously, she squeezed him tighter.
Joseph kept her supported as he moved her up the stretcher, one hand supporting her head and the other holding her back. She muttered something quietly into the crook of his neck. “What was that, Alex?”
“I don’t wanna let go.” Her voice was a little louder this time. “ ‘m sorry.”
“It’s alright.” Gently, he let her head down. “There's a cuddle pillow for you in the ambulance. We just gotta get you there, alright?”
“Oh…okay.” She nodded a little.
“Eric’s gonna help you let go, alright?”
Behind him, Eric started to carefully uncouple her hands, peeling her fingers off her wrists. He set them down on the stretcher, and she whimpered trying to push closer. Joseph pulled away, finally breaking contact.
Alex shrunk in on herself, another cramp ripping through her. “It ‘urts.”
“We’ll get you to the hospital, just a little longer,” he said. She reached out, wrapping a hand around the bare skin just above where his glove ended. It was clear her touch needs weren’t being met. Hopefully, the hospital would be able to set her up with a better care worker.
They put the stretcher up and pushed her to the ambulance. The scent had repelled most people, and Joseph was glad they didn’t have an audience. He locked the stretcher in place, taking a seat on her left side.
“I’m gonna get a line in while Eric gets your vitals, then we’ll get you that pillow,” he said. Her hand was still locked around his wrist, and he gently removed it so he could use her hand.
Eric clipped the pulse ox to her finger and wrapped the cuff around her upper arm while Joseph slid a 22 into her hand. She laid there, tensing up as another cramp pumpled her. “Are you allergic to anything?”
She shook her head. “Nope. Not that I know off.”
Eric rattled off her vitals, along with her weight and height, before turning around to dig out the pillow. She was warm, too warm, even for an omega in heat. Her breathing was still fast, along with her heart rate. Between that, the cramps, and the touch hunger, it seemed to be a pretty severe breakthrough estrus.
“Alex, I’m gonna give you some meds to help with your heat, alright?” He unzipped his medication bag as he spoke. “We’ll get on the road after this.”
She nodded, but was more distracted by the cuddle pillow Eric was laying beside her. Immediately, her arms and legs were wrapped around it, and exhaled as she nuzzled her face into it.
“I’m gonna get us up and moving,” Eric said as he peeled his gloves off and dropped them into the bin.
Joseph nodded, and the door closed behind him with a thunk. He quickly drew up the meds, a small dose of a mild suppressant and a synthetic hormone that would help relieve the cramps. “I’m gonna need your hand.”
She groaned, but pulled it off the pillow for him anyway. “Thank you.” He ushed the line and pushed the drugs.
Eric pulled them out of the parking lot, accelerating as he hit the main road. Alex wrapped her hand back around the pillow, curling up tighter. The pillow was helping. Her breathing and pulse had slowed, and her scent was much more relaxed. She still smelled sick, but signicantly less distressed. He made his report to the hospital, listing off the info they would need to know.
A couple minutes later, she started to scratch at her hand, picking at the Tegaderm. “I know it’s uncomfortable, but try to leave it alone. We’re only about five minutes away.”
She stopped messing with it, instead moving up higher and dragging her fingernails up and down her arm. “It itches.”
A pit opened up in his gut. This was going to be a thing now, wasn’t it? Just great. “Can I see?”
He took her arm in her hands, turning it over as he examined it. It was covered in hives. “Alex, you said you weren’t allergic to anything. Did your parents have any allergies?”
“I…uh…I don’t know. They both died when I was pretty young.” The fear had returned to her scent in full force, stinking up the back of the ambulance in the same way only it could.
“Okay. You having any diculty breathing?” Her tongue or face weren’t swollen, but he could hear each inhale and exhale.
She pulled the pillow closer. “A little.”
“I think you’re having a reaction to the meds I gave you,” he said as he drew up a syringe of epinephrine as he watched her. “I’m going to give you something to counteract it.”
Alex didn’t fight it as he took her hand in his so he could push the epi. She started to smell more frantic, her breathing speeding up. After updating the hospital and a brief chat with Eric, the sirens started to wail.
“It feels like there's something in my throat.” She said, eyes flickering around frantically. Her voice was pitched up, stress.
As he spoke, he set up his fluids. “It might take the epi a little bit to kick in. I’ve got you.”
Her expression grew more frantic, and her scent went sour, intensifying to an overpowering level. “It’s hard…It’s hard to breathe.”
“I know, I know.” He went ahead and started prepping an infusion, and upped the amount of oxygen she was receiving. “We’re nearly to the hospital. Is it getting any better?”
The epi should’ve started properly working by now, and they were only a few minutes away from the hospital. He didn’t want to stop and tube her now if he didn’t absolutely have to.
“It’s not getting worse.” She stammered, mouth hanging wide open.
“That’s good. You’re doing great.” The mass of hospital buildings was visible out of the back window. They were inches away from the ER.
She squeezed the pillow tighter, making a distressed keen. Her stats weren’t dropping and her blood pressure was holding steady. It looked like they would make it through the doors with her consciousness.
Eric turned into the parking lot and drove them up the entrance, and they wasted no time getting her into the hospital. He gave report as they transferred her from stretcher to bed, then quickly got out of the way after they weren’t needed anymore.
He’d ignored the odd pull on his heart as they left the building, chalking it up to the absolutely stink-fest the back of his rig was.
It was only ten hours later when his phone rang.
Taglist: @pigeonwhumps @rainydaywhump @painful-pooch
@rainbowsandwhumperflies @snaillamp
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todaysdocument · 1 year
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Memorandum relating to racialized violence at the Alabama Drydock and Shipbuilding Company in Mobile, AL, where some Black workers had recently been promoted to welders. May 25, 1943. 
Record Group 211: Records of the War Manpower Commission
Series: Speeches by Members of Regional Office Staff and Other Material
Transcription: 
FORM OEM-32 [top left side of paper]
(8-7-42) [top left side of paper]
[A date stamp appears on the top right side of the paper.  The stamp is circular with numbers 1 to 12 around the circumference with an arrow pointing to 9. The center part of the stamp says RECEIVED MAY 27 1943 War Manpower Commission Atlanta, Ga.]
[Below the stamp are what appear to be initials, handwritten, with a check mark on top of them. The name Allen is handwritten below.]
EXECUTIVE OFFICE OF THE PRESIDENT
OFFICE FOR EMERGENCY MANAGEMENT
————————
OFFICE MEMORANDUM
TO:  Mr. Constangy [left side]
DATE:  5/25/43 [right side]
FROM:  Toulmin G.A.T. [The initials are handwritten to the right of surname] [left side]
5:30 PM [right side]
SUBJECT:  Racial Disturbance - ADDSCO [left side]
Attached are clippings from the afternoon "Mobile Press".
Today, I have had contacts with the following and have obtained what I believe to be reliable information from them.
Lt. Campbell, Naval Intelligence
Arthur Kearney, ADDSCO
Mr. Craven, " [ditto marks below ADDSCO above]
John Boucher, CIO - ADDSCO Union Rep'v.
J. C. Gates, Mgr., USES, Mobile.
Chas Baumhauer, Commissioner, City of Mobile.
Apparently the disturbance came off when the morning shift went on at 7 o'clock.  It is said that the first shift of negro welders went on about 11 o'clock last night and were finishing up their work at 7 this morning.  The whiteworkers [sic] began to collect in groups and it is said that they first threatened to strike.  Later, according to eye witnesses, they began to throw various pieces of steel, etc., at negroes near the work.  One white foreman is said to have been injured when he attempted to make the white men desist.  Mr. Craven said it was understood that one of the men hit him with a 2x4 rail and knocked him out, also a cut necessitated surgical treatment with a number of stitches for the wound.
One of the negroes who saw the trouble came up and [sic] here and said about five negroes were injured.  This seemed to be so, but I was told later that none of the injuries were very serious.  Large numbers of both white and negro workers left the yard and came back to the city.  A group of about 2 hundred negroes went first to the union headquarters and then were persuaded to go home until better order was secured.  The negro who came up to see me said his foreman urged his crew of laborers to leave the yard until order was restored and safety for them assured.
So far as can be ascertained this evening, no further trouble has developed at the yard.  However, instructions have been issued for women and children to remain off the streets and for citizens to be conservative in their talk, being careful not to stir up any further racial feeling.
[Stamp at bottom of page shows a soldier with a rifle and along side are the words FOR VICTORY BUY UNITED STATES WAR BONDS AND STAMPS]
[page 2]
FORM OEM-32 [left side of paper]
(8-7-42) [left side of paper]
EXECUTIVE OFFICE OF THE PRESIDENT
OFFICE FOR EMERGENCY MANAGEMENT
—————
OFFICE MEMORANDUM
TO:  [blank] [left side]
DATE: [blank [right side]
FROM:  [blank] [left side]
-  2. - [typed in the middle of this section]
SUBJECT:  [blank]
It seems that the better element at the yard took no part in the demonstration this morning, and I heard from Hugh Cornelius, General Superintendent for Doullut & Ewin, General Contractors, who have an office near where the trouble began, that he felt that the attack on the negroes was without any justification whatever and the action of a bunch of hoodlums.
It is hoped that the Management of ADDSCO will restore order and that the Yard will resume operations tomorrow morning.
The United States Employment Service has been cautioned to be particularly careful in handling releases during the next few days so that as little disruption of labor market conditions will result from this unfortunate incident as may be.
Dr. Morley will return to the office tomorrow morning and will, no doubt, keep you advised of any developments.
Encllsures [sic]
[A stamp appears on the bottom left side of page with a soldier holding a rifle and alongside are the words FOR VICTORY BUY UNITED STATES WAR BONDS AND STAMPS]
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dostanddost · 2 months
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Maintaining Excellence: A Guide to Ashok Leyland Bada Dost i4's Maintenance
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The Ashok Leyland Bada Dost i4 is a popular choice for businesses and individuals due to its exceptional performance, durability, and versatility. Regular maintenance is crucial for the vehicle's longevity and performance. Essential maintenance tasks include regular oil changes, checking fluid levels, inspecting brakes, tire maintenance, battery health, suspension system, air filter, lights and wipers, belts and hoses, and professional inspections.
Regular oil changes are essential to ensure proper engine performance and longevity. Use high-quality lubricants and follow manufacturer recommendations on oil changes frequency. Check fluid levels, such as coolant, brake fluid, power steering fluid, and transmission fluid, to prevent damage to vital components. Inspect brake pads, rotors, and calipers for wear and tear and replace worn-out components promptly.
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Tire maintenance ensures optimal traction, fuel efficiency, and safety by checking tire pressure and inflating them to recommended levels. Regular tire rotation helps extend their lifespan. Battery health is vital for the vehicle's electrical system, and it should be inspected for corrosion, leaks, and proper connections.
The suspension system ensures a comfortable and stable ride by inspecting shocks, struts, and other suspension components for signs of wear. Regularly inspect and replace the air filter to ensure proper airflow to the engine.
Inspect lights and wipepers for faulty bulbs and wear, and replace worn-out belts and hoses to prevent engine overheating and breakdowns. Schedule regular professional inspections at authorized service centers to identify potential issues early and prevent costly repairs. By following these maintenance tasks, you can ensure your Ashok Leyland Bada Dost i4 continues to perform at its best, ensuring its longevity and safety.
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cbs-sg · 8 months
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OEM Hair Care Products
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Explore the pinnacle of excellence in OEM hair care products with Private Label Dermalab. Customize products that embody your brand's ethos, setting you apart in the market.
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