#oc: pedigree
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Another pokemon dump! honestly pokemon ocs really got a grip on my life. i go to work, i come home and i draw pokemon.
The first is a scene I drew of Reign and Capelet (designed by Gingecat and reyl0c respectively).
Capelet your design is so fun to draw WAH. I also really like this style of monochrome sketchy scene. this may revolutionize how I do things...
Then I got a surprised custom by mystamorning! I asked for a starry ampharos, so I named them Saturn. My idea for them is that they are really spacey and ditzy. Hi Saturn!
Then I drew all of my Gingercat designed Rockruffs. Their names are (from left to right) Pedigree, Asterelle and Kepler! I've been considering naming them the Rockruff Riders but as of now they are in my Cocoa PMD guild.
And then a tiny of Vermicelli! (designed by LastNight-Light) I remember when she was first created, so I am glad to own her! Here's an older lineless piece I made of her. She's the type who melts easily under pressure or from people looking at her.
#ram art#story: pokemon mystery dungeon merchants#oc: reign#oc: capelet#oc: saturn#oc: pedigree#oc: asterelle#oc: kepler#oc: vermicelli#pokemon oc
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so, Astarion and Finch. which one of them watches the other fight and thinks "that's so hot"?
finch finds astarion's skill and deftness with a blade VERY sexy admirable but i think the person who has that immediate "HOT" moment is astarion himself.
there is probably something immediately attractive to astarion "technically not a murderhobo but only because he dresses nice" ancunin about seeing a man who (for the most part) tries to favor persuasion decide that a situation is bad enough to call for killing someone
and swiftly, effectively, and mercilessly
following through with that decision.
#ask#anon#bg3#bg3 tav#astarion#astarion x tav#like oh okay he was capable of this the whole time#a stray pedigree's envy for (and attraction to) a mutt guard dog#so it turns out we both have teeth you just show yours off less (lustful)#honestly finch would've made a great durge but i'm NOT replaying him#he's just a guy who decided the best way to fight fire is with fire. even if that means a little self-immolation#bloodoath#oc: finch#blood tw#my art
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made with @t6fs’s template! (art by waterlogged-detective!)
#finally got around to doing this for her#a lot of this is very good#some is kinda naff#she does not really have any key items per se#still it was a helpful template!#the reason it took so long is because last time i got to “pet” and then had a tangent train of thought and invented the bandaged pedigree#anyway lol#oc: marian
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thinking about the concept of Hazel being plural again
#eric finally speaks#hazel pedigree#number one tremere aaaugh#i dont know if id be able to do it well but itd be nice to try?#or with any wod oc really??
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lifespan of a fly the bird and the bee to powerhouse, of course
#this is like a lyric comic it mess around with pedigree. so it’s like way in the future and kind of spoils 500 things but who cares. i don’t#ph#powerhouse#my ocs#my art#oc art#oc artist#oc artwork
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Campaign/Character Intro: Ruins of Runet, feat. Ariel Sentera Alvedes
Status: Semi-Active! System: DnD5e
About: This is the entirely homebrew campaign my lovely husband @somethingclevermahogony created after we moved to another country, formed with other folks from his university! Ruins of Runet takes place in a homebrew world, where magic has suddenly reappeared after being gone for 600 years. It's a mystery horror campaign, focused on eldritch and existential horror, though body horror does definitely make an appearance. In our first 21 sessions, we haven't gotten super deep in the horror, but the last session before our hiatus was definitely more intense, and things will only get more tense and horrifying when we pick the story back up in the fall. And permanent player character death is not only possible, but has already happened twice. So, definitely pay attention to the content warnings here too.
Genres: Medieval fantasy, Existential horror, Eldritch horror Rating: Mature, possibly heading towards Explicit General content warnings: strong language, mature humor, immature humor, alcohol consumption, some sexual themes, some religious themes, fantasy violence, blood and gore, body horror, major character death. Posts will be individually tagged with any relevant warnings, and I will hide particularly bad content under cuts. Tags: #ruins of runet, #ariel sentera alvedes
full story and character details under the cut
The Story
Once, the world of Runet was just like any other, vibrant and fantastical and full of magic, connected to the vast network of other worlds and planes across the universe. And then, without warning, the gods all vanished. Magic left Runet with them, and the planet's connections to other worlds were severed irreparably. The result was nothing less than apocalyptic: Entire peoples and species died out instantly, cities and nations collapsed, famine and disease and war ran rampant. But the survivors adapted, building a new world from the ashes.
Now, 600 years after the collapse, magic has returned, throwing the world into chaos once again. And even though magic has come back, the gods have not. Various powerful factions have all launched investigations into this sudden reappearance, hoping to claim the secret of magic for themselves. At the center of it all sits the Church of Divine Repentance, and a millenia-old conflict between eldritch forces known only as the Mother and the Eternal Body, with the people of Runet caught in the crossfire.
The Blorbos
I play Don Ariel Feliciano Rosalio Sentera Alvedes (depicted above), a 29-year-old human Fighter/Sorcerer. He's an hidalgo (untitled nobility) of somewhat low birth but very high status, as he's spent the last eight years as the privado (political favorite) of Duke Gregario Leosia. He's also been the Duke's amante (illicit beloved) for the past five, despite the fact that Gregario was married (his wife is actually okay with it) with grandchildren. This position has conferred on him a lot of privilege and wealth that he's put to good use, but it's also unfortunately made him the top suspect in the duke's assassination. So he's currently a fugitive from his own country, and hopes the "mercenary work" he's taken on will allow him to clear his name—or, at the very least, allow him to find and take vengeance on the person actually responsible for his lover's death. Ariel is an almost oxymoronically complicated person; he's simultaneously the most noble, straightforwardly heroic of my player characters and also a slimy, manipulative bastard. As fantasy Catholic nobility and a former knight, he's a big believer in charity, noblesse oblige, and his own version of chivalry; so, he will gladly go out of his way to aid the less fortunate, almost compulsively accepts side quests to help people without any reward promised, and reflexively protects his squishier party members (and/or bystanders) in combat. At the same time, he believes that the ends generally justify the means, and is willing to cross a lot of moral, ethical, and legal boundaries to accomplish important goals. And if you try to point out the contradiction between his supposed morals and his actions, he will just look at you blankly and go, "Yes, and?" He's highly charismatic, ambitious, artificial, and duplicitous—there's a reason his nickname at court was the duke's pet fox. But for all his nobility and shadiness, at the end of the day, he's still just a guy. His love life is extremely messy and he's fundamentally incompatible with the concept of monogamy, but he's as loyal as he is cunning. His love languages are physical touch and gift-giving. He's a certified horse girl. He's a momma's boy with daddy issues. He plays a few instruments, but his favorite is guitarra because it's the one he's teaching his godchildren how to play. He cried when his godson was born. He's somewhat estranged from his family and has never met most of his nieces and nephews, but mails them all personalized birthday gifts every year. Over the course of the campaign, he's discovered the religion he grew up with his whole life is a sham, witnessed multiple party members die, had an incredibly uncomfortable unexpected family reunion, and become the owner of an addictive and extremely powerful magical artifact, all while dealing with the grief of losing his romantic partner of the last five years, and he's somehow still functioning. I just, I have so many feelings about him, okay?
The rest of the party currently consists of Demy, a himbo barbarian/druid bear-man who doesn't like the military but does like big strong men; Bear, a very large tabaxi man teenager who's low verbal due to trauma and has a bad case of resting bitch face; Kree, a sassy barely-adult elf assassin who once ate yellow snow and is still getting used to the whole "elves don't sleep when magic exists" thing; and Maria, a deeply private pirate captain who does everything for her crew and will stab you with her dagger of infinite curses if you even mildly piss her off or imply that maybe she does actually care about her mercenary party too. We've also had two party members permanently die: Mxy, an academic druid with no worldly experience whatsoever (his player is now playing Bear); and Scrawl, a nonbinary clockwork bard who was created to gather and retell the legends and folklore of people all across Runet, and aimed to continue his mission of collecting knowledge by uncovering and recording the true story behind the disappearance of magic in Runet. And while Scrawl did discover the truth, they didn't live long enough to record it, and heroically sacrificed himself to save the rest of the party. Their death hit us all hard, and it was one of the last things that happened right before our summer break. (Sadly, their player is likely not returning to the campaign as she now lives in another city, so it like, doubly hit us all hard because that was our goodbye to both the character and the player and, just, alskdjghksdjfhlakjsd I can't handle it, it's so much.)
There's also Ariel's horse, Malva, who is both his loyal steed and his emotional support animal. She counts as a party member too, right?
#campaign and character intro#ruins of runet#ariel sentera alvedes#my ocs#writblr#writeblr#ttrpg stories#shout out to the DM included!#i did a whole bunch of backstory and local worldbuilding work for Ariel including family crests and pedigrees#so i will probably also do a post with all of that at some point and link it here
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Arielle is on a mission along with two other demons to find her proclaimed brother, Lucifer- what else is there to do now in this ruined world but to find their leader and continue the Celestial War?
Hazel, in a way, is looking for criminals? She's been teamed up with some other vampires to hunt down those of them who've broken the laws that keep them all safe and hidden; specifically the murderers and cannibals of their kind.
which oc is looking for someone? who is it?
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I can't resist bothering you with more questions. I'm sorry! I want to put Killie in a basket and carry him around with me like a purse dog. Did Charlie always know that he wasn't going to be a horse pilot forever and that he would find a way out of his family's net, or was he never going to escape if him being kicked out hadn't forced him into it? My heart breaks for him a bit, even though he seems the most well-adjusted person in that family. How old was he when he ended up on his own?
(In reference to Killie the jockey OC, crown prince of a horse-obsessed family, and his identical twin brother Charlie, who was disowned/ escaped the orbit of the Horse Planet)
You are never a bother. Nobody could be anything but grateful to have such insightful, brave, witty and inspiring people to talk about their OCs with! Are you kidding?

That’s such a good and deep question - I don’t think that Charlie knows the answer himself. He certainly was quite a talented apprentice jockey. In terms of his place in the family, his parents and siblings all adored him - he is warm and charming and funny - and thought they understood him. He has that special child-of-rotten-parents survival-mode sensitivity to reading a room, that in Charlie translates into useful skills, like “changing the mood of the room” and “sensing what people want him to say”.
But Charlie has a strong sense of identity, and with it, a hard internal limit on personal sacrifice; there are parts of Charlie you can’t have.
And despite being a fifth-generation jockey of impeccable pedigree, the whole “stoic, fearless, impervious to pain” thing appears to be a state of mind - not a physiology thing, but a mental one, engendered by passion for the sport. Charlie has had passages of his life where he’s carried off the Jockey Constitution (TM), but a problem with armouring yourself with a mental state is that if you are an especially clever little liar yourself, like Charlie, you catch on to the trick.
And the sport is inextricable from the horses in their family. So Charlie stormed out (was thrown out) of both family and sport… but I think he does like horses and he was good at it. And it would’ve been hard, in that family, in that immersive and passionate world, to break out naturally - especially when you are so beautifully built for it. It would again come down to Charlie’s strong sense of self.
I think a lot of his sense of identity and resistance came, early on, from connecting honestly with his bisexuality. He’s clever and sneaky, and likes mind games and code-switching and putting on characters, and when he realised the necessity of masking early on, it felt like a secret identity. He was simply Built Different, and couldn’t change it, so he made a game of tap-dancing on the tightrope.
Then he left to build that secret identity into his real self, on purpose, and he threw himself into The Opposite of Being a Jockey. He was not only the first in their family to go to university, he went into academia. He covered his bills by bartending and busking (take that, Dad). He eats cake. He is valued for his mind and brain. He is NOT COMPETITIVE AT ALL. HE’S COLLABORATIVE, EVEN.
…He was just about eighteen. And perhaps it affected him more deeply than he’d say. But what saved him - what always would save Charlie - was a sense of identity.



#Killie#the twins are 4’10’’ or 4’11 Ciara is about 5’2’’ as an adult and while everyone acts like Colm is massive he’s like 5’8’’ or something#apologies for Colm’s proportions. don’t worry about it. he does that.#Ciara (Irish) pronounced Kiera as in Knightley and Colm pronounced like#ughhh#a bit like Gollum with a C but if you were trying to say it as one syllable#Coll’m#(Irish ppl pls do correct any of this)#I made a strong effort to mentally rename Colm to Colman even thinking it would be easier but no. didn’t stick. he’s too Colmish.#like a small amphibious creature like a little autumn colored newt hiding in a little mossy puddle under a gently rotting leaf#defenseless staring up at you with the resigned eyes of something#fully expecting to be eaten. easily squashed.#with a resigned sigh I make a note to myself to Do Something About Colm.#what does he need I wonder.#actually maybe he is genuinely tall. that would be funny#he should be.#tall colm actually doesn’t need to be fixed he just needs to move out.#I was chatting with a colleague who is a 5’9 man and his brother is a 6’10 man and he brought this up to tell a story about how the brother#moved to the USA on the strength of it to play basketball. but in photos the brother would bend his knees to be jn the same frame#as my colleague so nobody ever believes him about this story or his brother because he cannot prove it. any photo he has of his brother#feature the man sort of melting downwards with an apologetic expression.#maybe colm’s like that.#hmm each sibling has their own identity narrative. Charlie’s is the strongest#Killie forcibly does a reinvention speedrun. straight Tory asshole to tenderly gay married in like a year. Ciara gets radicalised online#and Colm shall get a personality for uhhhhh (spins wheel of holidays) Beltane#or maybe World Book Day.#Killie and Charlie
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Rise of a Genre? - Ramblings on "Shifting Roots" (The Alliance Saga - Clouded Moon, book 1)
From a Warriors OC indie animated series to its retooling into an original fantasy story and now with the release of the first novel in a planned trilogy, Star Cat Studios' Clouded Moon has had quite the tumultous history. Having released December 23rd, 2024 and available not only on the author's Ko-Fi page but also on Amazon and Barnes and Noble, this seemingly not-quite-indie title is particularly interesting to me as a Warriors fanfiction author steeped in the rewrite side of the community.
Throughout my time in the fandom I have seen many rewrite projects grow more ambitious. Eventually many of these have diverged so significantly in terms of plot and especially worldbuilding to the point it made more sense to spin them off into original fantasy stories. Here in the Tumblr space, the word for this emerging genre is xenomoggy, a portmanteau of xenofiction (fiction written from the perspective of a non-human character) and moggy (an unremarkable non-pedigree domestic cat, feline counterpart of the word mutt).
Shifting Roots is far from the first ever Warriors fan project to have found new life as an original propety. In the videogame world, Cattails and its sequel Cattails: Wildwood Story precede it, having been developed on the basis of the fangame Warrior Cats: Untold Tales. However it IS, to my knowledge, the first ever comercially published xenomoggy novel.
I originally envisioned this post as a review of the book, but the more I wrote the more I found myself just rambling about my thoughts on the book. To concisely summarize my thoughts, this is a 6.5/10 book. Definitely above your standard Warriors book, a series which is a very consistent 5/10 read, but still somewhat missing the mark. Regardless, I'd recommend any Warriors fan to check it out and any aspiring author of xenomoggy fiction to study it in order to take advantage of its strengths and avoid its faults.
So, without further ado, my somewhat rambly thoughts on the book below. Beware of spoilers.
The Setting
Right away, Shifting Roots shows its origins as a Warriors OC story. Alliance Lake is very transparently just the Lake Territories featured from arc 2 of Warriors onwards. And the four cat colonies that live on its shores, Oak Colony, Marsh Colony, River Colony, and Field Colony, are very transparently just ThunderClan, ShadowClan, RiverClan, and WindClan respectively. The territories may have been spiced up a little, in particular River Colony's lush tropical paradise and waterfalls, but it's not substantially different.
What really sets this setting apart is the world beyond the colonies of the Alliance. Firstly there's no humans, and thus no cities, roads, cars, or anything of the sort to threaten our cast. This world is for the most part a scorched wasteland, known to the Alliance as the Unbound-Lands. Here, magic users fight for their life in the unforgiving environment.
According to the origin myths of The Alliance, the world is like that because magic users made it like that through reckless use of magic. According to the telling by Unbound cats, however, the source of this bounty is a spell The Alliance placed that seals away magic powers within Alliance territory and redirects it towards the land and the Captains of each colony.
The change of no humans alone is a huge paradigm shift. The core premise of Warriors has essentially always been "What would your cat be up to if they ran into the woods?" Thus, even as the series has introduced more and more fantastical elements, it has had to remain relatively grounded in terms of how much elements of human society these cats can have. Asking the reader to buy into all the other fantastical elements further ungrounds the setting and raises the bar of willing suspension of disbelief required.
Thus it strikes me as supremely odd how the society of the Alliance Lake colonies still sticks so close to the mold of Warriors. Keepers --equivalent to what in Warriors fandom we'd call a "permaqueen"-- and mentors --not the same as a mentor in Warriors, those are called teachers, these are rather their overseers-- are the only new formal jobs introduced. Politically the only rank added is that of envoy, cats that along with elders, herbalists, the second in command, and the captain form a ruling council and have a vote in colony matters. And in terms of material culture there is a mention of a bag once as well as mentions of torniquets and stitches, but not really anything extreme.
Additions to the material culture and division of labor in the Clans (e.g. tool use, crafts manufacturing, and cooking) are easily some of the most elaborate elements of Warriors rewrites and AUs I see around nowadays. Though I don't like them very much at all (at best I put up with them as a concession to the premise for the sake of an interesting story) because of how they clash with the intended feel of Warriors as a semi-grounded story, their ubiquity and popularity clearly shows I'm in the minority. Thus it feels unnecessarily austere from the authors to add so little when their world's premise alone bought them a wide latitude to make worldbuilding additions to their heart's content.
In terms of presenting the information to the reader, it can be argued that a lot of the legwork has already been made by the Warriors novels and given the primary audience for this book has already read them there's very little need to present the world beyond the additions.
I have to admit that as a Warriors reader, I greatly appreciated that we dove right into seeing daily life in the alliance without having to explicitly exposit it, and I particularly appreciated the fact the author did not insert an outsider protagonist to exposit it to. However, I'm not quite sure this set-up will be entirely intuitive to unfamiliar readers. Perhaps if the xenomoggy genre gains traction and some ground ground level tropes come to be accepted as standard in popular consciousness this will not be an issue for future writers.
With regards to introducing worldbuilding elements not familar to Warriors, althought the first few pages of the book with its maps and glossary of terms and list of characters and laws of the Alliance could be considered an info dump, the relevant parts are still introduced well in the text proper.
The Characters
The book follows a core cast of four characters, one from each of the colonies around Alliance Lake, Dawnfrost from Oak Colony, Wildfur from Marsh Colony, Wolfthorn from River Colony, and Spottedshadow from Field Colony. These four are established from early on to be a friend group going back to their adolescent days, as well as there being two sets of cross-Colony partners: Dawnfrost & Wolfthorn and Wildfur & Spottedshadow.
With the use of these relationships as drivers of the interpersonal conflicts for these characters, we once again see the fingerprints of Warriors. These are no bland repeats of forbidden love tropes seen in its source material, however.
The two mollies of the group, Dawnfrost and Spottedshadow, are an exploration of themes of ambition. The former is currently an envoy and leading candidate for Second in Command once Oak Colony's Captain, Elmtail, dies and his Second, Redleaf, assumes the position. The latter, however, is a mentor who rejected the position of envoy, precluding the possibility of ever becoming Second and thus abandoning previous ambitions for leadership, due to the realization of how it would affect her relationships outside Field Colony.
The two toms of the group, meanwhile, are an exploration of themes of social alienation. Wildfur is a social outcast in Marsh Colony and although his Captain seeks to integrate him by giving him responsibilities, such as the training of the new-claw Pool, he resents these attempts and longs to live in Field Colony, a dream he knows is impossible as it's Field Colony policy to only admit outsiders before adulthood. Wolfthorn, meawhile, is a tom that had previously ran away to wander the Unbound-Lands but returned due to homesickness, only to find that under Captain Rainfall's leadership his home colony has turned to a brutal dictatorship and no longer feels like home. Despite Dawnfrost's pleading for him to come live with her in Oak Colony and Wolfthorn's attempts to convince her to run back into the Unbound-Lands with him, they both know they are too attached to their home to ever leave.
Although the four of these are presented from the very first chapter as the protagonists, the point of view character jumps all over the place between characters of all four colonies and even to members of a group of cats from the Unbound-Lands they come to meet later in the story. Arguably, though, this story belongs more to Spottedshadow and her Field Colony friend turned political rival Goldenpelt. She is even the eponymous character of this trilogy as a whole, as when she ascends to leadership she comes to be known as Captain Spottedshadow the Clouded Moon.
Goldenpelt is a very fascinating character and foil to Spottedshadow. As her childhood friend who once dreamed of leading Field Colony alongside her not only as Captain and Second, but as mates, he holds bitterness and suspicion towards Wildfur and the rest of Spottedshadow's cross-Colony friend group for their role in her giving up her ambition. While she is optimistic about cross-colony cooperation he's distrustful and guarded, both attitudes being validated at different points in the story and driving their tension.
This is only amplified when following the deaths of Field Colony's Captain and Second, after he was left as the only envoy, the Spirits Beyond (which I don't think I have to mention are the StarClan equivalent, but just in case...) chose to appear to and bless Spottedshadow instead of Goldenpelt. When she decides to snub him further by appointing a new envoy to make into her Second for fear that him having the position would undermine her newfound power, their rift only grows.
I will say more about this in the plot section, but suffice to say I think that focus on these two as the primary or even solitary PoV characters could have helped to smooth out a very huge plot issue and really zeroed in what was the emotional core of this story. Interesting and compelling as the other characters and perspectives are I do feel very strongly the multi-PoV format was a misstep.
Plot
The plot follows a series of mysterious attacks on Marsh Colony and Oak Colony cats by an unidentified beast that doesn't even eat its victims. After failing to track down its den and suffering serious losses from Oak Colony, Marsh Colony, and Field Colony during an encounter in the heart of the Oak Colony base, the three colonies above agree to send a party into the Unbound-Lands to the presumed source of these attacks and to gather intelligence in how to face it. The questing party consists of our four protagonists (Wolfthorn sneaked out again, of course, as Captain Rainfall of River Colony refused to help) as well as the new-claw Pool from Marsh Colony, the ranger Shrewpelt from Oak Colony, and the ranger Goldenpelt from Field Colony.
After saving an Unbound-Lands wind mage while in the Unbound-Lands, and in gratitude being led to the rest of their group (called a gust), the group finds out that the creature in question is a bear and her cubs who has been using magic of their own to cloak their den. At this point Wolfthorn also fills them in on the Unbound-Lander's more accurate account of the origin myth of Alliance Lake. (As a side note, the bears can use magic because apparently whoever placed the enchantment that limits the magic of other cats within Alliance Lake territory didn't even know other creatures could wield it too. Thus they didn't cast to bind them as well.) Although the wind mages are unwilling at first to follow them back to Alliance Lake to help with their bear problem, as they don't want to give up their magic NOR die, as killing mages is the policy of the alliance, Captain Spottedshadow promises them sanctuary in Field Colony.
Once back in Alliance territory, the party finds out that River Colony has encroached on Field Colony territory in a bloody battle while Spottedshadow and Goldenpelt were absent. In a single scene, Goldenpelt rallies his group of supporters that believe he was cheated out of captainship and they are promptly and swiftly exiled.
This is where I pause and explain my big plot gripe. Though I definitely see where the author was going with regards to Goldenpelt resurrecting his claim to captainship following the revelation of what Spottedshadow's decision to go in the journey caused, it is very important to note this is right after the two of them had an "arc" in the Unbound-Lands to reconnect as best friends. (Arc is rather too generous. It was a bunch of set pieces not too unlike how Warriors travelling books are a series of loosely connected "quick time event" type scenes.) The immediate U-turn comes across as if their previous relationship development was completely wasted time as we are right back at square one just after it resolved.
If Goldenpelt had stayed in Field Colony and rallied his supporters while Spottedshadow was away OR the last 20% or so of the book that we were at by the time this one scene happened was dedicated to Goldenpelt regressing a bit more gradually, I think it would have been worth it. But both of these ideas I hold would work for the best if Goldenpelt and Spottedshadow were the sole PoVs instead of the constant jumping across so many characters. Capitalizing on these two as the emotional core of the story would have greatly elevated the book.
Anyway. After a disastrous Moonlight Meeting in which Oak Colony, Marsh Colony, and River Colony soundly reject Spottedshadow's plans to use the Unbound-Land mages to fight the bears, Spottedshadow takes it upon herself to break the echantment that binds the magic and which is located in the oak tree in the center of Moonlight Island. Oak Colony and Marsh Colony meanwhile set up bait and ambush the bears. Anticipating this move, Spottedshadow moves to bring unwanted reinforcements and with the help of the wind mages they manage to kill the mother bear and one cub, chosing the take mercy on the second cub and simply chasing it out of Alliance territory.
Thus, we end the book with a new status quo. Wildfur gets to live in Field Colony as the mate of Captain Spottedshadow. Dawnfrost is set to take leadership in Field Colony. Captain Hawkshell of Marsh Colony is frustrated in his attempt to take revenge on all the bears. Wolfthorn is being held prisoner in River Colony for his repeated violations of their curfew policy and suspicions of treasons. And in the Unbound-Lands a group of exiled River Colony would-be rebels hear of Goldenpelt and his supporters, who have taken to calling him Captain after a dream visit of the late Second of Field Colony, Forestleaf, that granted him a leader blessing.
I have all voiced all my plot complaints and I can only say that for the rest this is perfectly fine. I would have preferred for there to be more of a murder mystery element with regards to the bears rather than the answer being handed to our protagonists. But I can see why it wasn't and what we got is serviceable enough, really.
Conclusion
Shifting Roots is better than Warriors but not mind-blowingly good. I am certainly interested enough in continuing to read, but I can see how this would be a one and done for a lot of people. I do recommend it to other Warriors fans, if only because it's likely to be of interest and better than the usual Warriors book, and to aspiring xenomoggy writers I once again urge them to study it. But it's not exactly a read I would recommend outside this fandom. I personally think that for the moment we are still awaiting on the seminal classic of this genre.
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doing pokemon oc profiles with this cool template that lets you pick held items and moves. it's a LOT of fun finding cool match ups, especially if your oc isn't a traditional pokemon.
it actually makes me wanna play pokemon again. as a kid id just kinda pick what moves sound cool, but looking between TMs and HMs and egg moves and I'm like...I totally have underutilized moves in a pokemon game. (Coding by Drakizora on TH)
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Kinktober Day 1 - Voyeurism
Kate Laswell x Bricks (CIA Asset OC)
CW: Dub-con/Non-con voyeurism (one person is not aware they are being watched), surveillance, sex work, dirty talk, degradation, impact play, daddy kink, too many mirrors, too much setup and an abrupt ending, big dogs
“Got me Watcher?” Bricks covers the movement of her mouth by touching up her lipstick in the mirrored wall of the elevator.
“Coming in clear,” Kate answers. “Go ahead and run a final calibration on the lenses.” She marks the edges of the camera range as Bricks sweeps her eyes in a practiced pattern to confirm the fit and function of the contacts. When she crosses her eyes and sticks her tongue out, confusing the feed, Kate chuckles. “Save it for Mendoza.”
“Please,” Bricks snickers. “My best is wasted on him.”
The doors open. Two large men, Mendoza’s bodyguards, usher Bricks forward. Real professionals, Kate notes, neither of them letting their eyes linger on stunning legs or exposed cleavage. One waves a wand over her, hair to heels, and the other takes the clutch from Bricks’ hand. He rifles through it, then doesn’t give it back.
“My second best lipstick is in there,” Bricks protests, half-heartedly. “I’m gonna want that back, later.”
“You’ll get it back when you leave,” the man grunts. “Come with us please.”
“Give me doors,” Kate instructs as they proceed down the hall. The cameras flick almost aimlessly as her asset strides between her escorts, but Kate is ready. “Left again,” she murmurs, quickly tagging frames for review. “Good girl.”
Once Bricks is handed off to Mendoza, the real work starts. Dinner goes as expected. Mendoza brags and paws. Bricks is charming, flirty, and teasing. She plays every bit of her part while Kate half listens and reviews data on the guards. Contractors, she notes as Bricks titters about something. Mendoza is just oggling her tits, so Kate continues reading the dossier. Contractors, good ones. Ex-military, but unlikely to see Bricks for the threat she is. The only problem will be-
“Puppies,” Bricks coos, as two Rottweilers come trotting up to the table. “I love dogs. How old are they?”
“They’re trained as part of the security detail,” Kate states as Mendoza goes on about pedigree. “German commands.”
Bricks kisses one of the dogs on the snout. “Do they know any tricks?”
“They’re trained killers,” the mark brags. “Only listen to me and designated handlers.”
“The handler command is folge mir,” Kate provides. Luckily, Bricks isn’t able to comment on her abysmal accent. “Ruhig. Geh runter.”
It doesn’t take long for Mendoza to send the dogs away, tired of not being the center of attention. And Bricks plays him like a fiddle, drawing him all around the penthouse to give Kate sight lines, the layout, and an unobstructed view of the server room through the kitchen.
When he finally catches her, Kate cant help but snort. “Is he as bad a kisser as he sounds? Your not usually this all over the place."
Bricks doesn’t bother to hold back a soft laugh. Mendoza lifts his mouth from her neck with an almost affronted grin. “What’s so funny?”
“Sorry,” she giggles, with a peck to his lips. “Ticklish, and I just feel good with you.”
“Can I make you feel better?”
“Here’s hoping,” Kate mutters as she counts server racks in Bricks’ periphery. The woman’s laugh rings off the marble counter tops.
Kate doesn’t bother watching the feed as Bricks kisses Mendoza down the hall, eyes closed to avoid any chance he might notice her contacts. When she opens her eyes again, Kate stifles a groan and pulls out her cigarettes. Mendoza’s bedroom has an entire wall of mirrors, and another on the wall above his headboard. Bricks kisses him some more, but in no time, she’s bent over the bed, looking at her own breasts nearly spilling from the top of her dress.
She’s there for… a lot longer than Kate expected. Whatever Mendoza is doing, she looks as bored as she ever does when she’s in character. Kate decides to step in when she moans, rote.
“Oh no,” Kate chuckles, grinning when Bricks’ eyes snap to her reflection. “I know you can do better than that. If I have to watch you have sex, you’re going to make it worth my while. Get that ass in the air, lets’s see if Mendoza can’t be good for something.”
Bricks’ next moan is much more resonant. Mendoza echoes her as he bends over her back, no doubt pressing his cock against her barely there panties.
“Ask for a spanking,” Kate commands, lighting a cigarette. “Ask nice, the way I like.”
“Please spank me, daddy,” Bricks moans, holding eye contact with the mirror, staring directly at Kate.
“Good girl, there you go,” Kate purrs, over Mendoza’s tiresome noises. “Too bad he’s going to be such a shit lay. You’re right, your best is wasted on him. Say thank you.”
Bricks hisses after Mendoza gives her three quick, sloppy strikes. “Thank you, daddy.”
“Fuck, you’re a slut, huh?” Mendoza flips her, and Kate laughs to see the mirrored tiles on the ceiling. “I can be your daddy, baby girl.”
“I’m tired of hearing his voice,” Kate scoffs. “Put his mouth to use.”
Bricks opts to grab a fistful of his hair and drag the man down her body. Kate gets to enjoy the view of her, chest heaving and disheveled as she winks up at her reflection. There’s no rolling eyes - there’s nothing of interest in the room, really, and Mendoza is apparently all noise and no skill.
“Touch yourself,” Kate commands. “Give yourself a show, beautiful.”
Bricks draws the fingers of her free hand down her neck, toying with her necklace before pushing the fabric of her dress down beneath full breasts. Kate makes an appreciative noise when she pinches a nipple. The woman in the mirror moans and arches her hips into the mouth between her thighs. Her eyes go half-lidded, when Mendoza pulls away to pant against her, one hand working its way up to prod at her. He groans something about “wet” and “tight,” like he had anything to do with the first and doesn’t understand the implications of the second.
“Please,” Bricks moans at her reflection.
“Oh,” Kate chuckles, “Is he really that good?”
“Roll over,” Mendoza growls as he stands. He’s dropped his pants and underwear.
“No,” Kate snorts. “I’m not watching your bored face as you compare him to Ghost. Ride him.”
All it takes is one skilled twist of Bricks’ hips before Mendoza is lying on his back, groaning under the woman Kate could command to kill him at any moment.
But Kate simply sits back in her chair. “Finish him off before I finish this cigarette, and I’ll let you come.”
Bricks narrows her eyes at the mirror. Kate can almost hear her calculating how long it’s been since she heard the click of the lighter. And then she balances on the balls of her feet and Kate grins as she watches the woman tear Mendoza’s orgasm from him with brutal efficiency.
“Good girl.”
#kinktober 2024#kate laswell x oc#kate laswell#oc: bricks#smut and thirst#kink fics#hahahahaha this was not short#i'm really not built for very short stories#but i wont stop trying#in my head Mendoza's not even the main guy#hes a means to an end#and kate will utilize her asset to get to that end#okay i'll stop rambling
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Reflections of my guys! I’ll also be reblogging one more special little guy, but he won’t be going in the main post :) I’ll chat about them all a bit below!
The Cynocephalic Scholar is an ideal outcome of Ash’s lycanthropy: the power and form of a beast with the sapience and awareness of a man. His fur is pitch black, his features only visible by a faint outline of red. The Scholar wears his beastliness like a dark mantle, something to protect him where civility fails.
The Nebulous Game-Hunter is what happens when something that doesn’t pass the mirror test gains a reflection. Its form shifts and changes colours constantly, sometimes moving in ways that aren’t quite realistic. McKenna does not recognize his reflection as his own, and the Nebulous does not recognize him in turn.
The Sanguineous Parallel changes very little from his host, physically. Sure, he has a dangerous set of fangs within his mouth, and his nails more resemble claws than anything human, but he’s mostly the same. Unfortunately, the Parallel is a reflection gone rogue. He seeks to replace Gabriel in the Is and will go to any lengths to do so…
The Guardian-of-Saints is the embodiment of all of Sylas’ protective instincts. It is the perfect knight, the unceasing watcher, the inescapable force that cannot be stopped when it comes to protecting its loved ones. Ever since their facial injury, the Guardian’s face has become obscured in light.
#the ashen-streaked doctor#the pedigreed game-hunter#the sacrificial saint#the immaculate attendant#visage: my art#fallen london oc
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For Marian— if you could have any kind of pet, what would you want?
"Pets are more trouble than they're worth. You buy their food, you shovel their s___, and for what? A lick of affection once in a blue moon? Who needs it, I say."
There is a pillow in the corner of the cabin, covered in shed fur. Marian notices you looking.
"Alright, fine," she relents. "I do have a cat, as much as a cat can be had. He's not demanding, and he pays his own board. It's all mutually beneficial-like; the old mog gets regular food, and we get pest control."
You have a feeling that if you could see Marian's eyes, they'd betray a little more affection than her words. But that's all she's willing to give you, for now.
#oooo writing marian is pretty fun#also the bandaged pedigree my beloved#i suppose you can ask HIM questions too if you want#he's as much an oc as anyone else#anyway#thanks for the ask!#oc: marian
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I've got my one-shot tremere on my brain

#eric finally speaks#vtm oc#Somethings wrong with her and i dont know what#Hazel eye reveal LETS GO THIS IS THE FIRST TIME IVE SHOWN HER EYES#hazel pedigree#vtm tremere#tremere oc#my art#pencil sketch#Ive been listening to Bad luck by aviators on loop thats how we for this
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[OC] Tyrus Titan vs Kevin Cluck
Hitting him with a facebusting move (HHH's Pedigree)
#Tyrus Titan OC#Kevin Cluck OC#furry art#drawing#pro wrestling#wrestlers#angelofalls#trans man#original characters#P.A.W. (Pro Anthro Wrestling)
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If your OC were ever to fill out a Dating Site (or pamphlet or newspaper) profile, then what would they include?
(now this I can't wait to see!)
Also asked by @kskellington (thanks!)
((*deep breath* Okay... here goes nothing...))
💖 Amon D'Syrcus 💖

My Ears are Long, My IQ is High!
I'm looking for someone who can match wits with an Elezen skilled in ancient bardic science. I have a forest-born pedigree that stretches back to undocumented times, though I’ve been a city boy most my life. I struggle with opening up to others at first, but I promise once you get to know me… you’ll be surprised. :3c
Must:
Have a good sense of humor
Love music and theater
Be willing to give snakes a chance
Tolerate “odd” choices in fashion
Recognize tea as the superior beverage choice (we can work on this if not)
Support redemption arcs
Long nights nerding-out over lost technology not required, but a plus!!!
���♩♪♫ Like what you hear? Swipe right, my dear! ♫♩♪♫
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