#nyehilism
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manonamora-if-reviews · 2 years ago
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Neo Twiny Jam - bite-sized review
The Neo Twiny Jam (@neo-twiny-jam) is an interactive fiction game unranked jam where participants could not write more than 500 words per entry.
You can find every submitted piece on the jam's Itch Page.
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SOL by nyehilism
Entry - More by nyehilism - @nyehilismwriting CW: body horror, drug use
To all the things unsaid... On the surface, SOL is a prose poem of a benign conversation between friends about the sun, as they partake in sharing a joint on a summer evening, with the writing moving from concrete description to what could be interpreted as hallucinations. But, below, hiding under a mouseover macro, is hidden a secret message, unsaid words, repressed feelings. The descriptions of movements and bodies balance between a loving gaze to an almost obsessive and carnal survey through the narrator's eyes. The writing is intoxicating...
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blood-choke · 1 year ago
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Blood Choke Chapter 3 is now available!
Spend your day with Hana, Valentina, or Clear, and deal with the potential fallout from your night at the club. And, of course, meet with the council...
You will have to replay from the beginning. The code has been updated as well as additions made to the character creator; certain scenes will not trigger correctly if you try to play from a save.
This added around 100,000 words to the demo. Some various changes have been made, including:
Fixed an error at the end of chapter 2 where Hana and the mc magically teleported into the backroom with Valentina and Clear.
Added some flavor text acknowledging Hana's scratched face in the parking lot.
Added the option for the player to select mc's race.
Enlarged the default text size.
Corrected a handful of typos.
Content Warning: Explicit sexual content - there is no option to skip or fade to black. Discussion of racism (all routes), discussion of sexual assault (all routes), discussion of gender & gender dysphoria (all routes), transphobia (Hana's route), blood & blood consumption, violence.
Feel free to send me any feedback or bug reports here, as always.
Play it here!
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evenmorecrows · 1 year ago
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love interactive fiction games where the main character suffers more than jesus
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if-whats-new · 3 months ago
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What's New In IF? Issue 2 (2025)
By Bex, Dion, Briar and Peter
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Now Available!
Itch.io - Keep Reading below
If you read the zine, consider liking the post: it helps us see how many people see it! And sharing is caring! <3
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~ EDITORIAL ~
It’s time for a revival!
As you might have noticed, our Column section has been dead for a while. We feel like it’s time to do something about that!
Want to write 1-2 pages about a neat topic, or deep-dive into a game and review it in details? Share personal experiences or get all academic?
Send us a message and we will be happy to feature it in our future Issues!
There’s power in numbers!
Are you an IF fan and would like a way to give back to the community? We’re once again looking for new members of our Team!
Do you enjoy keeping up with updates and finding new gems? Maybe you even enjoy working with Google Sheets?
Then our Tracker of News position is made just for you!
Contact us on any of our socials or email and help us stay on the top of our game and make our Database even better!
BEX, DION, BRIAR AND PETER
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~ ANNOUNCEMENTS ~
Most importantly:
WNiIF? is switching to a bi-weekly schedule!
Keeping up with news and releasing a new Issue every week is exhausting. We have decided to change it up a bit, hopefully preventing a possible burnout. We also hope that this will give us more time to make every Issue a bit better.
We thank you for your understanding.
What else?
Our X/Twitter account is no longer active. Please check out our other social media to keep an eye on releases and news.
We plan on releasing a special What’s 2024 in IF? Issue summing up all Issues that came out last year. This will include New Releases, Event Highlights, Columns, Game Highlights and more, making it easier for new readers to check out the Zine. The date of release is not set yet, but hopefully soon!
More exciting stuff is to be unveiled in the upcoming Issues!
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~ EVENT SPOTLIGHT : Queer Vampire Game Jam 2025 ~
🦇 🥀 🕯 🪦 🩸
Queer Vampire Game Jam is a month-long interactive fiction game jam hosted by kit, nyehilism, that will run from January 10 - February 20th, 2025. The goal of this jam is to create more interactive fiction games about queer vampires, focusing both on queer relationships and queer experiences as told through a vampiric narrative.
Last year’s edition had over 50 amazing submissions. Give them a look too!
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~ ENDED ~
The Queer Winter Game Jam is in full swing. Those interested can submit their work until January 16th 2025.
~ VOTING ~
Feeling nostalgic about the golden age of text adventures? Relive those days by participating in PunyComp 2024!
IF Short Games Showcase 2024 is a great way to shine some new light on projects made in the past year (Jan 1, 2024 to Dec 31, 2024). You now have until January 25th 2025 to vote.
~ ONGOING (SUBMITTING) ~
Media depicting healthy examples of polyamory isn’t that common. The PolyJamorous 2024 is trying to break the status-quo!
ShuffleComp is a musical interactive fiction competition where you make games based on songs, which are submitted by other entrants. Creators have until January 20th 2025 to upload their works.
Once upon a time, a game jam was held to create stories around the theme of fairy tales… and that game jam is the Once Upon A Time VN Jam. It’s running from October 1st to January 31st.
Concours de Fiction Interactive Francophone 2025 is for all French-speaking enthusiasts. Submissions are accepted March 3rd 2025.
The Black Visual Novel Jam is all about working with creative professional developers who work in visual novels to bring more Black stories to life. The goal is to create a space where Black creators can show their unique storytelling through visual novels.
SeedComp! is a 2-round interactive fiction game jam, focusing on creativity and the growth of ideas and the Sprouting Round has just started! Check out the Planting round for inspiration.
BL stands for Boys' Love, a genre that focuses on romantic and emotional relationships between male characters. The Ultimate BL Visual Novel Game Jam is all about that!
Are you a fan of Vampires? Then lucky for you, because the Queer Vampire Game Jam is back!
Sealed With A Kiss Jam 2025 is a fantastical romance jam for all VN lovers!
The eighth annual Ace Jam is a game jam about creating games with asexual spectrum characters.
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~ NEW RELEASE ~
Joyride To Hell (Ren’Py) After weeks of not hearing from your girlfriend she called you panicked, wanting to meet up with you. You want nothing more to do with her. But as they say, forgiveness is a virtue.
The Shadow Over Cyberspace (Ren’Py) From the same creators of Arcade Spirits. Time is running out, barter with gods, embrace the deathless aeons, or go offline permanently.
Full moon. Cold night. Dark shadow. Warm gun. The Beast of Glenkildove has stalked Ireland for centuries. Now, you must hunt it in Hunter: The Reckoning — The Beast of Glenkildove (CScript).
In Five Candles in the Meadow (Twine) even in the far flung future, penpals still exist. With a sea of stars between them, two young adults keep correspondence as best they can, with lone data relays acting as their heavenly messengers. @windsoflimbo
As always, don't forget to check out the submitted entries to the events mentioned in the previous pages. They deserve some love too!
~ NEW RELEASE (WIP) ~
After Mina Murray is reunited with her childhood friends Jonathan and Lucy Harker, they are all invited on a cruise to Transylvania with a mysterious man named Count Dracula. - Syndromedia's Dracula (Ren’Py)
Rite of Decay (Ren’Py) or, Sense in Self; The testimony of one Nastya V. Yarocz, Rot Physician, on the peculiar happenings at Pavia Manor following the death of honoured Guest Lord Kallistos of Arkhé. And on the even more curious romances she has forged therein.
House of Prestidigitation (CScript) is a school of magic game, a chance for you to pursue a specialty in the magical arts while competing in extra-curricular events, investigating clandestine clubs, and preventing a disastrous curse from carrying away the House before the end of term! You can also explore the strange history of the House itself, or turn your attention towards more romantic endeavours.
What will you do now that you find yourself in the captain’s chair of a starship tasked with exploration and diplomacy? Forge your name in the history of the Astral Alliance as a hero… or a traitor in Captain’s Log - Space Adventure (CScript).
In Time Fall (CScript) — Time does not wait for anyone, even for the one that controls it. Life in the undercity of Draeken, also known as The Depths, is brutal enough. But when an ill-fated encounter leaves you forever altered—your blood itself changed—you’ll soon realize that time is strange, and the thin fabric of reality a fickle thing. Even more so when it’s something you can no longer just witness … but may be forced to control.
Until the Dogs Come Home (CScript) is about war, though you play no part in it. Instead, you are the sole member of your hometown’s postal service, who must venture into fire and brimstone to bring the word of loved ones to the front lines. As the battle rages on and new truths come to light, your seemingly simple job transforms into a rescue mission, where the very lives of the people you were tasked to deliver to are in your hands.
In Velocity's Edge (Twine) as the adrenaline-soaked story unfolds, secrets are unveiled, loyalties are tested, and the pursuit of the checkered flag takes on a life of its own, propelling the characters toward the finish line which is only the beginning of the ultimate race. @velocitysedge-if
In the summer of 1984 you get a letter informing you of your mother's death. The first and only letter you get in ten years since you left your hometown. You stand in the middle of the old, tiny room that you can barely afford to rent and read it over and over again until the buzz at the back of your head quiets down. - There Are No People Left (Twine)
In Bride of Shadows (Twine) step into the tragic and fleeting existence of a Vestal of Dawn—a priestess bound by sacred vows of purity and an unwavering devotion to scripture. But when the sun goddess abandons you, your faith shatters. In your darkest moment, a tempting offer arises. A new covenant. A second chance at life... but at a cost. @bride-of-shadows-if
In Lecture Me Later (Unity) you wake up in a classroom way after your lecture concludes. The person who wakes you up looks familiar. Oh right, it's that one popular guy that everyone likes. With the light of the setting sun on your skin, you engage in conversation with the popular young man, realizing that things are taking a very scandalous turn, and that his interests are far more fascinating than you'd think. @lehxra-arts
~ UPDATES ~
A Shriek of Ash and Fire (CScript) added new content to their demo. @krogpile
Eldritch Tales: Inheritance (CScript) released second portion of Chapter 3. @darielivalyen
Keeper of Life and Death (CSscript) added new content to their demo. @keeperofthesunandmoon
Lightweaver: Chosen (CSscript) updated their demo. @lightweaver-chosen-if
My One and Only (CSscript) added new content to their demo. @reds-corner
Strings of Fate: Origins (CScript) released full Chapter 3.
The Eternal Library (CScript) updated their demo. @leiatalon
The Ultimate Magic Student (CScript) added new content to their demo
Thicker Than (CScript) updated their demo. @barbwritesstuff
Throne of Blood (CScript) released Zero and Cy’s aftermath Chapters. @throneofblood-if
Tri City Monsters (Ren’Py) released Akello Chapter 4. @tricitymonsters
Weeping Gods (CScript) updated their demo. @jcollinswrites
When Life Gives You Lemons (CScript) added new content to their demo. @when-life-gives-you-lemons-if
Chop Shop (CScript) released Episode 4. @losergames
Help! I Got Isekaied as a Lamia (CScript) added new content to the demo @succubus-interactivefiction
Marry My Stalker released Chapter 1.
The King's Hound (Twine) released the second half of Chapter 2. @the-kingshound
Hybrid (Twine) added new content to their demo. @heart-forge
~ OTHER ~
Mathbrush released Learning from the Best of Text [IF History Book], a collection of various historical essays about the history of interactive fiction as told through the lens of IFComp, the XYZZY Awards, and Spring Thing. (We thank Anon for bringing our attention to this release.)
When Winter Comes Again (Definitive Edition) (Ren’Py) is the fully remastered version of the romance visual novel originally released for mobile devices. Now available on PC, this edition brings an enhanced experience with improved visuals, and refined storytelling.
To Ashes You Shall Return (CScript) is looking for beta testers!
Sanguine Sky: Winter Special Collection of the short stories is out! @sanguinesky-if
let’s TEST IF#2: playtesting your game is also out! @golmac
As you might have heard, Dashingdon, a free ChoiceScript game hosting service, will be shutting down at the end of the month. All users and games will be permanently deleted. (Read more here)
If you know about a project that’s moving to an alternative hosting service, please consider updating the link in our Database. Our Team will be working on this in the upcoming weeks, but any help would be appreciated.
As always, we apologize in advance for missing any update or release from the past week. We are only volunteers using their limited free time to find as much as we can - but sometimes things pass through the cracks. If you think something should have been included in this week's zine but did not appear, please shoot us a message! We'll do our best to add it next week! And if you know oncoming news, add it here!
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~ MAYBE YOU NEXT? ~
We did not get a submission this week. But if you have an idea for a short essay, or would like a special space to share your thoughts about IF and the community...
Shoot us an email!
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~ HIGHLIGHT ON ~
A couple of games that we thought were cool.
Velocity's Edge by Amelia (Twine).
It's the first F1 based interactive fiction I've seen! Its very unique!
//submitted by anon//
Your favourite game here?
Do you have a favourite game that deserves some highlighting?
An old or recent game that wowed you so much you spam it to everyone?
Tell us about it! And it might appear here!
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WE LOVE TO HEAR FROM YOU ALL! WHETHER IT'S GOOD OR BAD, OR EVERYTHING IN BETWEEN...
Have something to say? Send us a message titled: Zine Letter!
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As we end this issue, we would like to thank:
our anons
For sending us a Highlight and news!!
And as always, huge thanks to all you readers who liked, shared, and commented on last week's issue! What might be tiny actions are huge support and motivators to us!
Thank you for cheering us on this journey!
See you in two weeks!
BEX, DION, BRIAR AND PETER
WHAT'S NEW IN IF? 2025-ISSUE 2
THIS ZINE ONLY HAPPENS WITH YOU!
Want to write 1-2 pages about a neat topic, or deep-dive into a game and review it in details? Share personal experiences or get all academic?
WRITE FOR THE COLUMN!
Prefer to be more low-key but still have something to share? Send us a Zine Letter or share a game title for Highlight on…!
WE WANT TO HEAR FROM YOU!
Came across something interesting? Know a release or an update announced? Saw an event happening? Whether it's a game, an article, a podcast… Add any IF-related content to our mini-database!
EVERY LITTLE BIT COUNTS!
Contact us through Tumblr asks, Forum DMs, or even by email! And thank you for your help!!
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sofia-d-asb · 5 months ago
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Twine/SugarCube ressources
Some/most of you must know that Arcadie: Second-Born was coded in ChoiceScript before I converted it to Twine for self-publishing (for various reasons).
I have switched to Ren'Py for Cold Lands, but I thought I would share the resources that helped me when I was working with Twine. This is basically an organized dump of nearly all the bookmarks I collected. Hope this is helpful!
Guides
Creating Interactive Fiction: A Guide to Using Twine by Aidan Doyle
A Total Beginner’s Guide to Twine
Introduction to Twine By Conor Walsh (covers Harlowe and not SugarCube)
Twine Grimoire I
Twine Grimoire II
Twine and CSS
Documentation
SugarCube v2 Documentation
Custom Macros
Chapel's Custom Macro Collection, particularly Fairmath function to emulate CS operations if converting your CS game to Twine
Cycy's custom macros
Clickable Images with HTML Maps
Character pages
Character Profile Card Tutorial
Twine 2 / SugarCube 2 Sample Code by HiEv
Templates
Some may be outdated following Twine/SugarCube updates
Twine/Sugarcube 2 Template
Twine SugarCube template
Twine Template II
Twine Template by Vahnya
Sample Code and more resources
A post from 2 years ago where I share sample code
TwineLab
nyehilism Twine masterpost
How to have greyed out choices
idrellegames's tutorials
Interactive Fiction Design, Coding in Twine & Other IF Resources by idrellegames (idrellegames has shared many tutorials and tips for Twine, browse their #twine tag)
How to print variables inside links
How do I create a passage link via clicking on a picture
App Builder
Convert your Twine game into a Windows and macOS executable (free)
Convert your Twine game into a mobile app for Android and iPhone (90$ one-time fee if memory serves me right) // Warning: the Android app it creates is outdated for Google Play, you'll need to update the source code yourself
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interact-if · 6 days ago
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Hi! Can you help me find this game?
The scene I remember is set during an alien invasion, right as they arrive and go after humans, killing them. The MC, their child(in my game it was a little girl, but I don't remember if it was a set gender) and another character hiding(inside/behind a dumpster?) in an alley while three aliens search for them.
I know it's not Project Hadea, but it gives me the same vibes or something?
The game was made on sugarcube with Nyehilism's template, or it looked like it at least.
And last thing, this might just be me pulling threads, but the little girl was name Isabelle(???)
Thank you!
I would have searched for it myself, but the more I try the less details I remember and it's driving me insane... :')
Crowd-sourcing this ask :)
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vayle · 2 years ago
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You feel a chill down your spine, the hairs at the back of your neck prickle. You don't dare look behind you... The shadow smiles.
The Night That Feeds is a dark fantasy, interactive story.  It will have heavy themes of familial abuse, sexually suggestive themes (perhaps more explicit stuff too, eventually), and other dark themes. A comprehensive content warning will be made available as the story develops.
"This is a story of love, loss, and of trying to find a home".
*** Please keep your mental health in mind when playing games with dark themes. This game won't be as dark as some others, but I want everyone to be safe and healthy when consuming dark content.
Demo currently sitting at 23.3 k words.
✧ Content ✧
A customizable protagonist, name, gender, appearance, etc.
Multiple romance options (barely implemented at this time).
Substance use.
Explicit sexual content.
Mental health issues.
Abusive family dynamics.
An interesting fantasy land that you get to explore.
MAGIC!!
Etc.
!!BARELY IMPLEMENTED--MOST CHARACTERS NOT MET!!
・❥・ Romance Options ・❥・
✧.*
Captain E. Ward: Fame, fortune, infamy... All these and more follow Captain Ward. Their job is a demanding one, an important one, a dangerous one. They seem to be a commanding, playful person, but how deep do their scars run?
Age: 30
["Isn't it beautiful?" They say as they stare out into the void. Nebulous clouds drift behind, trailing the ship. "So Void-damned beautiful, and so fucked up." They look you in the eyes, and lick the edge of their bottom lip. "You sure you want this, with me?"]
They are a lonely person, they crave, and despise attention. They're afraid of intimacy, of love. What kind of life is a life in the Void? Who would willingly share that with them?
TW: Attempted murder (on them), clinginess.
✧.*
Maddock: A surly mercenary, he watches out for you, all due to a 'favor' of a nature you can't discern. The way he looks at you is reminiscent of a deep longing.
Age: Late 30's, early 40's 
["I never thought that I'd be one ta' have somethin' like this at my age. I let my dreams go in my youth." He pats the cushion next to him. "You don' expect things ta' turn out, I've been a merc for so long, felt like all I knew how ta' do."]
He's a gruff man, doesn't got a heart of gold, but if you end up falling for each other, there isn't anything that would come between you.
TW: Possessive, sexual.
✧.*
The Hunger: It's been watching you for a long time... 
Age: ???
["Oh, if it isn't my little bird, what is it? Is your wing broken? You don't seem eager to fly away this time..." It slinks closer, grinning wide. ]
An entity, not... malevolent, at least not to you.  However, it holds a sick fascination for you. 
TW: Yandereish. Stalker. Obsession. 
✧.*
Fellis: A woman who seems to be around your age, she's an eager adventurer, she took a liking to you immediately, and seems keen to stoke the flames hotter. 
Age: 22, 23
["Oh, lovey. There you are." She takes your hand in hers, placing a gentle kiss along your knuckle. "I've brought something for you."]
She thinks you're the most beautiful person she's seen. She may even take up poetry to describe her budding love for you.
NO TW. MEGA FLUFF ALERT.
✧.*
Xep: A strange person, wearing bright crimson robes, with gorgeous star decaling in gold. They wear copious amounts of jewelry, and enjoy the finer things. They were immediately drawn to you, they were forced to this back water of a town, they never expected anyone like you to cross their path.
Age: 27
["I want to hold you, please stay?" Their mouth creeps upwards, the wine has given them a positively radiant complexion, the heat blatant on their cheeks.]
They're a sad soul, after experiencing a heart break that left them devastated, they never expected to find love again.
SLIGHT TW: Mentions of suicide, heart break, mentions of being cheated on.
Credit to:  nyehilism for the sugarcube template, you've made things easier on me as an aspiring IF writer, thank you.
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nyehilismwriting · 2 years ago
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hopping on board with an entry to the neo twiny jam<3 SOL is a 499-word interactive prose poem, written and coded in twine sugarcube.
content warnings for mild body horror and drug use.
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uroboros-if · 2 years ago
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Please please share some coding/designing wisdom. Your game is so damn pretty 😭😭😭 Could you tell us what template you used and how hard it was to make it look like it is today? I imagine so much work must have gone into it
😭😭 I am no expert, but these are just my rationale/methods behind the visual choices I made!
For the template I used—I used Vahnya's Template! However, this post by @/manonamora-if has a whole section for templates that I wish I saw or checked out before making my IF! In another lifetime, I might've just used nyehilism's template to achieve the bottom sidebar instead of torturing myself learning how to do it... ;;
Below, I go into detail the timeline of designing Uroboros, as well as advice through the process I went!
Design Timeline
I started designing the UI late October 2022, and kept fixing, changing, editing it well into February and maybe a little bit of March 2023.
October 2022 - Early iterations of the design. Looked for stock images and began implementing it to add a background to the sidebar and the actual passages. Swatched some color palettes and began implementing them into the IF. Later decided to make the sidebar on the bottom instead of on the side. Also, added a title screen.
November - Testing different backgrounds for the IF's sidebar. Added a textbox to the passages, also worked on the black fade transitions.
December - Finished working on the sidebar background for both light and dark theme, began work on the background of the IF instead.
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January 2023 - Finished working on the dark and light theme backgrounds! Started work on drawing the skill icons for light and dark theme, and finished!
February - Changed the title screen to look better on mobile, created a circle logo, added a border to the textbox. Also, made further edits for light theme.
March - Just remade the "Uroboros" logo.
If you're wondering why it took approximately 5 months to get to the final version—don't worry! I wasn't working only on the design for 5 months. My partner helped make the edits for the design, while I worked on coding them in and writing.
I spent a lot of time trying to get a grasp on Javascript, SugarCube, and HTML all throughout this time as well, to know how to fluidly add these things. Meaning, while I was working on these visual elements, I was also figuring out how to do the "looking" mechanic, black and white transitions, figuring out how Tweego worked, radio buttons, and so on.
Do note I've been busy the entire time throughout, so perhaps you can do this much quicker than I can!
The "Secrets"
1. Please—look at IFs you love! What are some visual aspects of other IFs that you love and want to include in your story? I started by analyzing parts of other IFs that I love. I liked Wayfarer's textbox; I liked how the choices looked in When Twilight Strikes. I liked the textboxes in the beginning of Zorlok. Find the things that amaze you about other IFs, and implement it your own way!
This seems like super basic advice—but trust me, once you think, "How can I put this in my game?" you will not only be able to have it, but most likely, you'll also learn a LOT.
While seeing how I could make the radio buttons, for example, I started researching. I googled "How to live change text?" and then I found out about jQuery, how to use the replace macro, etc. etc. JUST from researching how to do exactly one (1) feature.
2. What is missing in other IFs? Think about your own reading experience. I didn't like the clunkiness of some, how the sidebar is on the side when space on a mobile-screen is severely limited length-wise. So, I put the sidebar on the bottom.
I didn't like how other choices look in IFs, so I wanted a way to do mine that's nice and elegant(though it's still a little hard to read, admittedly).
Again, researching how to do the things you want opens many doors for you. I learned how to style <li> and change how bullets look, learned how to style links in Twine in general, etc. etc. again with just this ONE thing I wanted to change/add.
3. Don't do the work all by yourself. I struggled so hard because I hate asking for help. I was happy to Google other people's problems, but I never thought to open up my own thread or ask anybody in the community for help. Please, not only ask, but also—your work doesn't have to be completely original.
Use templates. Look at manon's amazing masterlist of things you can implement. I also have a few macro's that you can use, like multipronouns for MC, that does the work for you, for free.
Rip people's codes—respectfully. I'm not saying from other IFs, but online in other places. If they appear on help forums or are publicly available through places like CodePen, chances are that they're open-source or licensed in such a way that anyone can use it (e.g. MIT license).
Again, here is Manon's masterlist, which includes custom macros you can use in your game (Chapel, HiEv and Cycy are my high recommendations)! Additionally, here's my code for multipronouns here and my code for setting RO genders here.
4. MAKE IT READABLE!! Even if you want your game to look pretty... please, I'm begging you, make it easy to read. This is the most important thing ever.
I have a short attention span, and so does my partner. We reviewed the game to make sure we are NOT compromising the reading experience with our design. As much as we want fantastical backgrounds, we wanted to make sure it was at least not distracting. As much as we want gaudy styles, we want the actual passage to be suited for the long haul.
The most, most important part is to enhance the reading experience--not by adding things on, but by making it simple and intuitive. As someone in the computer science field, the user experience is CRITICAL. Put yourself in their shoes, think about them first and foremost.
Twine is amazingly customizable, and its powers can be wielded for good and evil. Plenty of amazing writers but inexperienced UI designers, especially from CoG, get into Twine. CoG almost completely takes away the design element, so Twine is a whole new ballpark.
Uroboros has a lot of pomp, but the actual textbox is uncharacteristically simple in comparison. The simplicity against an otherwise fantastical, but non-distracting background helps give it elegance. The sidebar, in contrast, is very eye-catching—but, it's also out of view most of the time, and isn't built for long reading.
To add on, make sure it's readable on mobile. I guarantee 80% of your readers are going to be reading your IF on their phone, and probably at 3 AM, so you will want the mobile to look as good as PC, or even better.
Closing Thoughts
Anyway, as basic as this advice is, this is really what guided my entire thought process behind my visual choices! -- Picking and choosing what you like from IFs, figuring out how to do them through research, and making sure your IF is built to be read for a while.
Thanks so much for asking, thinking that I have wisdom to impart!! 😭🫶💕
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twinegardening · 10 months ago
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Stigmata, by vileidol
"try & watch a horror film from the point of view of the monster." - Three Poems, Sam Sax you are a vampire in the house of a vampire hunter. you are a corpse in the bed of someone painfully alive. you are a dirty, filthy thing in a room with the sun rising behind you and your lover's father in front of you, crossbow pointed at your chest. girlies (gender neutral) we are full on playing ship of theseus with nyehilism’s originally breathtaking Sugarcube Twine template.  made for  queer vampire game jam and smoochie jam
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whalesfall · 2 years ago
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tag game!
9 people you want to get to know better
tagged by @euelios thank you! <3
last song: actual song? iron & wine's version of time after time, which I've had on repeat out of agony. song I used to scratch the itch in my brain? instrumental version of just dance, which, you know. fucks.
currently watching: black mirror's latest season! demon 79 what a moment. cheeky demons, apocalyptic consequences, oh yeah.
currently reading: loosely all at once, the traitor baru cormorant by seth dickinson, project hadea by nyehilism (scifi delight), play it as it lays by joan didion, and the world's wife by carrie ann duffy.
current obsession: sort of always the torments, right? waiting for something to really sink my teeth into, but I meander in the meantime.
going to throw tags at @antigonick @helenekuragina @ejunkiet @stoneware @the-rebel-archivist @kittlesandbugs @gingerbreton @agentnatesewell @queerbrujas <3
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northern-passage · 2 years ago
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hi for the love of GOD hello. [ MINE ] for merry ???????
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The sudden rush of cold is what wakes you - the door opening and closing across the room, a sudden whisper of winter wind making you sink deeper in the chair, burrowing your face in the jacket you've been using as a makeshift blanket.
It was already draped across the back cushion when you sat down, closer than the blankets that are tucked away in the chest across the room, and it had been sufficient enough as you had started to doze off in front of the woodstove.
But now you realize how cold you are, shivering as you peak out over the collar, grabbing at one of the sleeves as you pull it tighter around you. Merry is standing near the doorway, peeling off her layers from her late night walk - though you are certain she was at the tavern, despite what she tells you.
She glances over at you then, raising an eyebrow at the way you're perched on the chair, your legs folded tight against your chest as you huddle under the jacket.
"You didn't have to wait up for me," she says softly, shaking her head as she kicks off her boots.
"Hm," you just hum, turning slightly in the chair as she starts to walk over. She runs a hand through her hair, shaking it loose across her shoulders as she pulls off her bandana and tosses it on the little stand beside the chair, your book and unfinished drink still sat atop it.
She smiles down at you, reaching for her jacket, pulling it off even as you loudly protest, waving her hand at you until you scoot aside and make room for her on the chair. There is no room, but you squeeze yourself against the armrest, and she drops down beside you, both of you wincing as you bump against each other and the chair groans dangerously under your combined weight.
Merry lets out a huff, making a show of getting comfortable, knees and elbows jarring you as she burrows down into the chair, and you turn until you find that sweet spot, aligning against each other, wrapping your arm around her as she tucks her head beneath your chin. You reach up and stroke her hair, still cold from being outside, and you can smell the alcohol on her breath as she tilts her head up to press a kiss along your jaw.
"Gods, you're freezing," you mutter, grabbing her jacket and pulling it tighter around the both of you. The cold is radiating off of her, her hands icy where they curl around your side, even through your shirt.
"And you're nice and warm," she smiles, nudging your jaw with her nose, her breath tickling your throat. She leans forward to trail more kisses along your neck, reaching up to cup your face with her cold hand.
You sigh, stroking her hair again and tightening your other arm around her as she pulls back and lays her head against your chest.
You sit like that for a few minutes, and gradually Merry starts to warm up, her breath hot on your throat, her legs tangled with yours, and you can't help your arms drooping, eyes fluttering closed again, your head tilting forward as you lean into Merry.
"Sorry," she says suddenly, her voice muffled by your collar, and you blink, sitting up and glancing down at her before reaching up again to twine your fingers through her hair, though she keeps her cheek pressed against your chest, her one hand clutching at a fistful of your shirt.
"Nothing to be sorry for," you say, pressing a sleepy kiss to the top of her head, her hair sweet and salty from the ocean air outside.
She doesn't say anything else, her hand just tightening against your chest, and eventually you can tell she's fallen asleep, her breathing deep and steady, her heartbeat slow against your own. You fidget with her jacket, carefully tucking it around her, still gently running your fingers through her hair, a soothing motion for you just as much as it is for her.
"I'll make sure you take your jacket next time," you mumble the words against her temple, even though you know she can't hear you, and you close your eyes, drifting off to sleep with Merry curled in your arms.
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parkerlyn · 2 years ago
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🌱🍰🐥 mwah<3
🌱 book that inspired your wip
Ohhh hmm I think that some of the Brandon Sanderson books have helped me with thinking about magic and descriptions, and more recently some of TJ Klune’s books have hit on some themes I want to explore. Howl’s Moving Castle in both book and movie form has also really shaped my writing.
I’d say my obsession with deals and exchanges can probably be traced back to Fullmetal Alchemist and xxxHolic haha, and those sorts of themes also tend to get woven in my own style!
🍰 where you like to write
I like to write on the couch or in bed with blankets and cat cuddles. I should write somewhere I can actually focus given my cat gets very offended when she’s not directly in my lap where I want my laptop to go alskdjsks. So usually when I’m inbetween work or out and killing time, I also like writing in restaurants/cafes cause I focus more when someone can look over my shoulder.
🐥 here's some writing motivation!
Mwah mwah mwah ❤️ sending you lots of immaculate writing vibes too!! 🥰
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townofcrosshollow · 3 years ago
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oh oh oh.....3 & 10??💕
3: what order do you write in?
I am a little bitch and I can not write out of chronological order. Occasionally I'll skip a scene and come back to write it later, but that's pretty rare. My outlines usually change while I'm writing too, so if I started writing later scenes first I might end up having to scrap them... oof
10: do you write in silence or with background noise?
It depends! Lately I've been writing at night without any music. Sometimes I'll listen to a themed playlist to get myself in the mood, especially if there's a lot of mindless stuff to get lost in (I always do that when I work on TTRPGs or coding games). Stuff with lyrics can distract me when I write though, so I try to be sparing.
Thank you for asking!! 😊
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kruk-art · 5 years ago
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Levi from Sentinel.
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the-passenger-if · 5 years ago
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nyehilism replied to your post “hello! i’ve been wanting to write an interactive fiction for a while...”
i'd also like to point out that when you go through all the work of putting a plot together yourself it is of course going to lose the suspense/drama of a plot you haven't constructed, plot twists will seem more obvious, things will seem predictable as you overanalyse them, but for the people reading it'll be new - things you write will always seem different to your readers than to you!
this is very important too
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