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sepiamestus · 7 months ago
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You guys should read thepromised neverland
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sleepygaymerdisease · 11 months ago
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martyrbat · 10 months ago
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hate when a batman artist isn't committed to bruce's lame bat schtick... give that man a bat insignia on the bottom of his boots rn
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alanaisalive · 9 months ago
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Now that Eurovision is over, I want you all, especially the Americans, to take a good hard look at how the voting results turned out when people boycotted the event.
In the UK, the viewing figures were down about 2 million people compared to last year. Up to 2 million people made the conscious decision to not watch and not vote because of Israel's inclusion.
The final results of the public vote, Israel came in first place in the UK and got 12 points. Because the only people watching and voting were people who backed Israel or at least didn’t care one way or another.
This doesn't matter. It's a music contest. The boycott was still the right thing to do because it is just a show at the end of the day, and the viewing figures have more impact than the results.
But it is also a good object lesson to show you what happens if you boycott a vote over something that does matter. Choosing not to vote in, let's say, a presidential election will have similar results.
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writing-for-life · 2 months ago
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@embervoices , I had to put this in a reblog because it got too long for the comments (brevity is not my forte 🤣):
Yes yes yes! I’ve got several metas that riff on exactly the points you mention, also Desire not being the straightforward villain so many think they are; you’ll find them all in my meta-library:
(please don’t feel you need to read them though)
Or rather: If we look at the Endless conceptually instead of seeing them solely as, well, “not human but still people”, we get to a deeper meaning that will otherwise stay inaccessible. It starts with *when* Desire and Despair first enter the scene in the main run (right after The Sound of her Wings, when Dream… well, hears the sound of her wings 😩). The “big sister sets his head straight” is a valid surface reading of #8, but it’s also just that—a surface reading.
You can’t love and be close to Death if you don’t feel drawn to death.
Death can’t advise you without also being her function. She *is* death. The literal thing. And I’ll never tire of saying it, because every time he listens to her in the whole run, he gets closer to her in the real sense.
And another unpopular opinion: When NG coined the pithy phrase that one must change or die, and that Morpheus made his choice, he didn’t mean he just chose death (even if a felt 80% of people seem to read it like that, but that might just be what I see on my feed—other people’s mileage might vary). They were never to be read as mutually exclusive—it was always both. Because metaphorically, something needs to die to change—a viewpoint, a habit, a set of beliefs. And yet, it doesn’t entirely disappear. That’s exactly what happens—omnia mutantur, nihil interit. And Dream is the Prince of Stories—of course he relates to everything via a narrative *he* spins (he can deny it all he wants).
And yes, you can absolutely desire death—it’s so poignant that we meet Desire and Despair for the first time in #10, and also that they show as the twins on this occasion.
And then there is Brief Lives, when Desire (which is *also* a life force, and that’s important contextually in several arcs) actively pulls out of the scheming in more than one way: Dream even says, verbatim, he has no desire to “do this”, when he usually avoids even the word like the plague (and if he hadn’t done it, the ending might have been different, but that would have also been totally past the point). But the influence of his other siblings, or rather how he relates to them, is far more devastating in that moment. And while they all try as siblings, they are also their function. And in their function, they are NOT helping—again, it’s so obvious if we just look at when and how they show up for him:
Delirium made him go on the trip to find Destruction, Death told him off and made him change his mind when he had already abandoned the plan, Destiny advised him but also didn’t because he is what *must* happen either way, and Despair only showed up for him after Orpheus’ death.
Funnily enough, Desire, despite all their scheming, was always the only one who saved his ass (maybe not always for the most unselfish reasons, but they did it anyway). Not just once. Several times over. Overture is all I’ll say (during the actual events of Overture, but also in the flashback to Alianora’s story).
It’s all incredibly clever and heartbreaking at once…
”But He Loved, He Should Have Been Forgiven”
About Free Will, Responsibility and Agency: Lucifer and Dream as Foils
Did I finally jump on the Lucidream/Dreamingstar bandwagon? No, don’t panic (or be eternally disappointed 🤣), because that quote is actually from “Murder Mysteries”, a short story that also exists in comic form (drawn by P. Craig Russell). And while it isn’t officially part of the Sandman Universe (or even DC), I always saw it as somewhat of a blueprint of how NG (re)imagined Lucifer’s Fall. There is enough in Lucifer’s characterisation in the Sandman that makes it quite plausible as a sort of backstory, especially since it was written when the Sandman was still in full swing. But more about that later…
I’ve long wanted to write a meta about Lucifer and Dream as narrative foils, and since I’ve finally started clearing out my drafts, this was a good one to do right now because we are currently discussing “A Hope in Hell” in our community (join us!). Although I have to admit that this one is rather about what transpires when Lucifer decides to abandon their realm in Season of Mists...
When Lucifer learns of Dream's impending return to Hell to finally release Nada, it solidifies their own resolve to leave (I use they/them pronouns because of the show although comics!Lucifer is male presenting apart from the plumbing and also referred to as he/him). By the time Dream arrives, Hell is nearly deserted, with Lucifer basically expelling its last inhabitants. Lucifer tells Dream they rebelled long ago, and that they are not willing to “pay for that one action” anymore. And the most profound truth they share with Dream is the nature of ultimate freedom—the freedom to leave. This is also brought up many issues later, when Lucifer says to Delirium, "I told him, you know. I told him years ago… I told him that I owed him much for having given me the impetus to go. I told him there was always freedom, even the ultimate freedom. The freedom to leave. You don't have to stay anywhere forever.”
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And that’s just… ouch. Not just because it so clearly shows that Morpheus also could have left had he just chosen to (then again, he wouldn’t be Morpheus if he had, and even more “then again”: he did in certain ways), but also because we generally see Lucifer as an antagonistic force. But here, they express something akin to gratefulness. And maybe even a hint of regret that Morpheus didn’t also choose the same way. They feel almost sorry for him (my guess is they actually do, and I can never forget their face at The Wake). But what do you do if even freedom feels like a cage?
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All of this ties in neatly with the crucial truth about Hell Lucifer reveals: People are there because they choose to be (and that Hell doesn’t need to be a physical place: We can make our own—any place, even in our own minds).
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...this is where you wanted to be.
Lucifer explains to Dream:
"Why do they blame me for all their little failings? They use my name as if I spend my entire day sitting on their shoulders, forcing them to commit acts they would otherwise find repulsive. 'The Devil made me do it.' I have never made one of them do anything. Never. They live their own tiny lives. I do not live their lives for them.”
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He continues, “and then they die, and they come here (having transgressed against what they believed to be right), and expect us to fulfil their desire for pain and retribution. I don't make them come here. They talk of me going around and buying souls, like a fishwife come market day, never stopping to ask themselves why. I need no souls. And how can anyone own a soul? No.
They belong to themselves… they just hate to face up to it.”
Which brings me to one of the most important messages (one of many) of the Sandman: People must take responsibility (and in this particular case not only for their lives but also for their afterlives, which is also a recurring theme). Each person's soul is their own, and no one can take that away. Paradoxically (or maybe not), as Lucifer abandons their own responsibilities, they urge people to take responsibility for themselves: You can drop said responsibilities, with all that entails, as long as you also take responsibility for the fallout.
So what about the wider question of free will then?
Let’s look at Lucifer's rebellion and fall for that, because both raise a lot of questions. Dream tells Lucifer that he remembers them as passionate, and Lucifer responds, “I cared about so many things. I suppose that was why everything began to go wrong. You know… I still wonder how much of it He planned. How much of it He knew in advance. I thought I was rebelling. I thought I was defying His rule. No… I was merely fulfilling another tiny segment of His great and powerful plan.”
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And this brings me right to NG’s short story “Murder Mysteries”, which isn’t really officially part of the Sandman Universe, but also… it totally is 🤣. In it, pre-fall Lucifer witnesses the destruction of an angel who killed another angel they loved. Raguel (the angel formerly tasked with said destruction who now walks on earth, coincidentally mentioned in the panel above as one who might also have rebelled) narrates, “‘That was not right. That was not just.’ Perhaps Saraquael was the first to love, but Lucifer was the first to shed tears."
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Later, it is revealed that God orchestrated this situation to push Lucifer towards rebellion. God needed an adversary to run Hell and says, “Lucifer must brood on the unfairness of Saraquael's destruction. And that—amongst other things—will precipitate him into certain actions. Poor sweet Lucifer. His way will be the hardest of all my children; for there is a part he must play in the drama that is to come, and it is a grand role.”
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Lucifer was basically set up by God, and this somewhat revisionist interpretation of their rebellion and fall opens up larger questions about free will, agency and destiny.
Because although Lucifer's actions were influenced by God, they still carried them out and are therefore fully responsible for them. And by choosing to abandon Hell, Lucifer was taking responsibility for their own life. They faced a choice: remain in Hell as a shadow of their former self, or move on and make peace.
This fragile peace is illustrated at the end of "A Season of Mists," when Lucifer and an old man are conversing on a beach. The old man, despite having lost everyone he loved, remarks that any God who can create such beautiful sunsets couldn't be all bad. After the man leaves, Lucifer admits (basically to God), “He's got a point. The sunsets are bloody marvelous, you old bastard. Satisfied?”
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And in a way, even Lucifer comes to terms with their past once they take responsibility for it.
In a way, this mirrors Dream’s arc to a tee. One could certainly argue that he was set on his path by forces outwith his control: Whatever had to happen in cosmic terms was always bigger than Dream. The Fates also held a grudge against him and Orpheus, for more than one reason. Orpheus did make the Furies cry, and they never forgave him for that. Crucially though, he was also responsible for his own actions and carried them out. Only that Dream’s choice was ultimately a different one—or was it truly? Because what is the exact definition of “walking away”? He certainly did not abandon his realm like Lucifer because he ensured it was taken care of. There is no devil-may-care (no pun intended) attitude, because even when choosing death, Morpheus does care about his realm and the dreamers. Deeply.
It is the sole reason why the ending we get is the ending we get, and why we have Daniel as Dream in the end. And while Lucifer takes responsibility for their own life, Morpheus takes responsibility for his own death. But both Lucifer and Morpheus faced a choice: remain on their paths as shadows of their former selves, or move on and make peace. And both chose the latter.
And one takeaway for us, as the readers, might be that if we find ourselves in an intolerable situation, we can always walk away, even if the price may be high. This brings us back to the theme of freedom:
The price of freedom is taking responsibility for our lives, even if we haven't been fully in control of them. The freedom to walk away might not be the ultimate freedom, as Lucifer suggests, but it is significant.
Free will in the Sandman is a topic of debate, and I tangentially wrote about it before:
Destiny carries a book that contains everything that will happen to us, all there was, is and will be. Most of all though, it contains what must happen. One could say that in this universe, there is a strong element of predestination involved. However, complaining about a lack of free will and just pointing towards Destiny’s book also misses the point:
In the end, our lives are always our own (which is mentioned several times, directly or in a roundabout way: in Façade, in Song of Orpheus, in Brief Lives, in The Kindly Ones, in The Wake).
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Your life and your death are your own
Some of us might have more to overcome than others, but the sooner we accept our unique challenges (which is not the same as being passive), the more we will focus on what we can change—or what we can meet with forgiveness and (self-)compassion.
Destiny and freedom as opposite sides of the coin matter far less than what we do with them…
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arundolyn · 2 years ago
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everybody shut up this post is exiga nail now. get nailed idiot
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boltlightning · 1 year ago
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they should invent a way to read in bed that's comfortable
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daggerfern · 1 year ago
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adventure time transgender character real????
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evilmiku · 2 years ago
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need more dialogue options in games to be "okay"
like thats all
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mariegolddoesthings · 11 months ago
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Hey. Hey you.
I know it's hard to speak up about Palestine.
You may be scared, afraid to get backlash.
You may be a minor and have parents that are overprotective of you or worse, are neutral about the whole thing or is supportive of one side.
But you don't need to speak up about Palestine on your own post. You can always reblog a post with the click of a button. Reblog posts just like this one.
I know it's hard to do much and I know you're sometimes feeling like you aren't doing enough. But you can take it with little steps at a time.
Don't stop talking about Palestine. Your voices need to be heard.
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shesnake · 1 year ago
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24 hour time loops: not long enough to create or undo anything permanent, crazy-making but often still funny
365 day time loops: the most fucked up shit you could possibly imagine
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corviiids · 4 months ago
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i found a bad post i made months ago in the privacy of my own home and now i need to air it out in public because it's getting mildewy and moths are eating it
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a-s-levynn · 2 months ago
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Hey gang!
There is a new blog that plans to build an archive exclusievely for unmasked Sleep Token, seemingly focused on past projects.
There is no content on it as of yet but they have put their initial introduction post under the main tags.
I know i usually do not comment or report on things like this but, if there is one thing i do not like, is open public discussion of unmasked Sleep Token. I don't care what people do in private chats and messages, it is private after all, but i do not like it when it's put onto public spaces.
As of now, it is only speculation, but if they keep up that type of tagging, unmasked pictures and information might appear under the main tags. Which is tragic. Tumblr was one of the last places, where you could avoid this fairly easily.
If you wish to avoid, block: @/thesleeparchive
We have people already that actually respectfully share old stuff without compromising the anonymity of the collective, as it should be. We do not need a public collection, going directly against the wishes of the guys, who privated or deleted pretty much all their social media presence for the sake of being left in peace.
Publicly posting their faces, names and past projects, directly connecting them to Sleep Token is not the respectful approach as some might think it is.
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bixels · 5 months ago
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I'm not explaining why re-imagining characters as POC is not the same as white-washing, here of all places should fucking understand.
#personal#delete later#no patrick. “black washing” is not as harmful as white washing.#come on guys get it together#seeing people in my reblogs talk about “reverse racism” and double standards is genuinely hypocrisy#say it with me: white washing is intrinsically tied to a historical and systematic erasure of poc figures literature and history.#it is an inherently destructive act that deplatforms underrepresented faces and voices#in favor of a light-skinned aesthetic hegemony#redesigning characters as poc is an act of dismantling symbols of whiteness in fiction in favor of diversification and reclamation#(note that i am talking about individual acts by individual artists as was the topic of this discourse. not on an industry-scale)#redesigning characters as poc is not tied to hundreds of years of systemic racism and abuse and power dynamics. that is a fact.#you are not replacing an underrepresented person with an oft-represented person. it is the opposite#if you feel threatened or upset or uncomfortable about this then sorry but you are not aware of how much more worse it is for poc#if representation is unequal then these acts cannot be equivalent. you can't point to an imbalanced scale and say they weigh the same#if you recognize that bipoc people are minorities then you should recognize that these two things are not the same#while i agree that “black washing” can lead to color-blind casting and writing the behavior here is on an individual level#a black artist drawing their favorite anime character as black because they feel a shared solidarity is not a threat to you#i mean. most anime characters are east asian and i as an east asian person certainly don't feel threatened or erased. neither should you.#there's much to be said about the politics of blackwashing (i don't even know if that's the right word for it)#but point standing. whitewashing is an inherently more destructive act. both through its history of maintaining power dynamics#and the simple fact that it's taking away from groups of people who have less to begin with#if you feel upset or uncomfortable about a fictional white character being redesigned as poc by an artist on twitter#i sincerely hope you're able to explore these feelings and find avenues to empathizing with poc who have had their figures#(both real and fictional) erased; buried; and replaced by white figures for hundreds of years#i sincerely hope you can understand the difference in motivations and connotations behind whitewashing and blackwashing#classic bixels “i'm not talking about this chat. i'm not” (puts my media studies major to use in the tags and talks the fuck outta it)
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kintatsujo · 5 months ago
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my parents had this idea that if we were allowed to have certain things in our rooms we'd never come back out
namely, for the purposes of the point I'm trying to make, my dad actively tried to keep me from having a computer in my room when I was an adult already
and it was like, when I went ahead and bought my first laptop anyway because I was sick of the arguing about it and I had money, one of the other things I did was set up a cheap TV Kiddo could watch dvds on, and a chair that Invid could sit in instead of the bunk bed, even though there was barely space to do that
because confining to my room wasn't because I had things to do in there, it was because Dad had a way of making shared spaces feel like they only belonged to him and you weren't actually allowed in there if you didn't want to engage in His Activities
plus like, if you want a gal to get art finished more quickly staring over her shoulder at the screen isn't going to help
point being if you don't want your kids to skitter off to their rooms every time you're spending time in the living room maybe don't have a rule that Dad has sole custody of the remote control and maybe don't spring chores on them every single time you see them doing "quiet" activities in your presence
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rathayibacter · 1 month ago
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Ok so how does one MAKE a tabletop game because this is something I want to try!! Are there good references out there for non-d20 systems or how to balance mechanics yourself?
oooh, hell yeah! honestly the big thing is to just do it, unlike board and video games the gap between idea and execution in ttrpgs is incredibly narrow, so if youve got an idea just start writing stuff down and see where it starts pulling you, where it feels like something's missing, find what excites you and what you feel isn't working. but that's not very specific, so let's get into it!
first off, read games! read weird games! there's tons of free ttrpgs on itch, lots of people sharing their work here and on other social media, there's 200 word rpgs here and here, and lots of system reference documents written specifically for people looking to hack games. reading other games is a great way to enrich your work whether you're building systems from scratch or working in an existing framework, because every game you read will show you a new way of approaching design problems.
on that note, draw inspiration outside of ttrpgs too! i pull a lot from video, board, and card games in my work, as well as poetry, novels, movies, etc etc etc. im autistic, and ive spent a lot of my life thinking about and dissecting unwritten social rules, so that's another big source of material for me. take your passions, whatever they may be, and put them in your work!
next up, think about the core of your game, sometimes called the minimum viable product. this is whatever the fundamental idea at the heart of your work is, and it's important to keep in mind because it keeps you from spiraling down unnecessary tangents. the core of your game can change, don't get me wrong! in fact, it likely will. what you want to do isn't prevent your work from growing and changing, but have a point of light you can always refer back to and ask "is what im doing important to this game?" you might be surprised by what you find isn't actually as important as you thought at first, and what turns out to be vital to the experience you're going for.
next up, once you start working, don't throw things away. if youre working in a word processor or google docs, it can help to have a section at the bottom of your document that you copy anything youd otherwise delete into. i do the same with my Affinity documents, ill have a few pages i dont export to store all my scraps. i know other folks who keep a dedicated scraps document that they use across projects. whatever works for you! the reason you do this is twofold: it makes it easier to cut things if you know you can always put it back later if you change your mind, and it gives you a lot of raw material that you can pull from in the future. months or years from now, you might find yourself looking to fill a gap in a new design and realize that some cool toy you set aside is exactly what you were looking for.
lastly, i wanna strongly encourage you to practice finishing things. that's often the hardest part for people, cuz we have a lot more experience starting projects than finishing them. here id like to once again direct you to 200 word rpgs, because that strict limit means you wind up with a finished first draft really quickly, and the rest of it is polishing and editing. once you've finished some bite-sized projects, you'll have a better idea of what it entails, what parts you're good at and what parts you struggle with, when to keep working and when to cut yourself off. i find it really helpful to add arbitrary limitations and deadlines on my work because that helps me push myself to finish something when otherwise i'd just keep adding and tweaking, but you'll find what works best for you!
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