#note: luca’s film will not be a remake of the first film
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thebellekeys · 1 month ago
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changes i think luca guadagnino could (should) make in his upcoming “american psycho” film:
set the film in the west coast, preferably the bay, silicon valley, nocal in general. the real american psychos of the 2020s drive teslas and work for apple. finance bros just don’t measure up to tech bros these days. plus i think california’s homelessness problem would make patrick’s own hatred for the poor and vulnerable more impactful.
have an openly gay actor play patrick. this isn’t necessary, per se, just my cooper koch agenda at work, but i think it’d be a great nod to the homoeroticism of the text and bret easton ellis himself having been closeted. especially since patrick tries (and fails) to present as the straightest dudebro ever.
play into patrick bateman’s donald trump obsession even more by having sebastian stan play trump in a cameo. goes without saying but the novel has been, unfortunately, rather clairvoyant. i just think it’d be genius to lean into that.
not to be obvious again, but patrick should have the personality of one of those health and lifestyle influencers who also hit their vape nonstop.
cast a ridiculously hot nepo baby (i’m thinking kaia gerber or lily rose rn) as evelyn. that’d make the bit of patrick being lowkey more into paul than her even funnier.
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kylesvariouslistsandstuff · 8 months ago
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Some big changes are underway at Pixar, after an unfortunate series of layoffs...
Per the snippets I've seen of a Bloomberg article that's behind a paywall:
In addition to juicing up the sequel count once again (with hints of the worlds of FINDING NEMO and THE INCREDIBLES being revisited), and an INSIDE OUT series coming to Disney+ next year... It's being reported that Pixar is going to abandon the more "autobiographical" approach to their newest films... Ya know, actually director-driven films that connected with people? And supposedly, they will look to make more movies with "general appeal" - whatever the hell that means, at the behest of Disney execs.
It had been talked about for a little while, but it appears that Disney executives are mandating that Pixar not let filmmakers make films... Apparently forgetting that Pixar got to where they are in the first place because of the directors that were allowed to tell the stories that were personal to them (such as FINDING NEMO, THE INCREDIBLES, and INSIDE OUT) and meant a lot to them.
Apparently, that's box office poison now. Apparently that's why they've had losses lately. Recipes for failure. Never mind that LUCA and TURNING RED barely got theatrical releases, yet they did monster numbers on streaming, got solid-to-great critical reception, and Oscar nominations. ELEMENTAL may have cost a fortune, but it's the biggest original animated movie released post-COVID outbreak- OH YEAH, THAT. A whole worldwide pandemic! Which resulted in TURNING RED and LUCA skipping theaters in the first place.
Whereas the spin-off, LIGHTYEAR, was the only true flop of this period.
You can't make this crap up.
Bob Iger's gotta go, as do these other silly executives, if they're *really* telling Pete Docter and Pixar brass to stop making movies like that. Movies that reflect their respective filmmakers' personal experiences and vision... I thought Iger was happy with ELEMENTAL's leggy run last summer? I guess he actually wasn't, nor the shareholders - the same deeply unserious people who found Disney's 2019 earnings of $24 BILLION *disappointing* because it wasn't... GASP... $25 BILLION.
I guess TURNING RED and LUCA's reviews, nominations, and success on streaming don't matter. Like... What kind of movies, outside of the sequels, is this studio gonna put out now? Noted-to-death movies that audiences end up not really connecting with? And what if those lose money?
You can't engineer hits. Hollywood bean counters don't seem to get that. You could make a movie that gets amazing reviews, and it could still flop. Or it could break out. Circumstances beyond the control of the filmmakers. If COVID-19 never happened, and SOUL, LUCA, TURNING RED, and ELEMENTAL all enjoyed unbothered theatrical releases and people could actually afford a movie trip? They all would've been blockbusters.
That's not to say that I think it's over for Pixar. I'm still looking forward to what the filmmakers can cook up under such restrictions, if they can somehow eke out a little personality. They could go the way of Disney Animation right now in my eyes, but we'll see... But I feel these mandates do not bode well for the studio's future. I remember so many talented people leaving when John Lasseter tightened his grip, circa 2010... The same could happen if the filmmakers can't really make anything other than "pre-made crowd pleaser", and flee to a studio that's a little looser than that.
But this is Disney at the end of the day. Everything's a brand, everything's Glup Shitto now. "Pixar movie" is basically a genre, when it shouldn't be. WDAS apparently means "FROZEN-Lite Movie #6", "Disney movie" is basically just remake of a classic or theme park adaptation, Marvel is now cameo-fest homework movies, Star Wars don't get me started...
We'll see how that model works out for Disney over the next few years or so...
(Maybe after I cool down, I'll be more reasonable here... But it ain't lookin' too hot.)
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biglisbonnews · 2 years ago
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Netflix Revives 'Scott Pilgrim vs. The World' With Anime Hello again, friend of a friend! Netflix has ordered a full series of the rumored Scott Pilgrim anime series, which will reunite basically the entire cast of the cult classic rom-com/beat-em'-up/Metric-concert-video. News of the series first spread in January 2022, back when it was still in development at the streamer.Better yet, Bryan Lee O'Malley, who created the graphic novel series of the same name, will co-write and executive produce the Netflix version with BenDavid Grabinski, while Science SARU will animate it. The studio is known for some of the best-looking animations of the 21st century, like 2018's Devilman Crybaby re-imagining, Japan Media Arts Festival Grand Prize winner Keep Your Hands off Eizoken! and Tatami Time Machine Blues.Edgar Wright, the film's original director and co-writer, will also executive produce the series.Variety wasn't kidding when it said most of the cast of the original flick will be returning for the anime. Here's the official list: Michael Cera (Scott Pilgrim), Mary Elizabeth Winstead (Ramona Flowers), Satya Bhabha (Matthew Patel), Kieran Culkin (Wallace Wells), Chris Evans (Lucas Lee), Anna Kendrick (Stacey Pilgrim), Brie Larson Envy Adams), Alison Pill (Kim Pine), Aubrey Plaza (Julie Powers), Brandon Routh (Todd Ingram), Jason Schwartzman (Gideon Graves), Johnny Simmons (Young Neil), Mark Webber (Stephen Stills), Mae Whitman (Roxie), and Ellen Wong (Knives Chau). Additional cast members will be announced at a later date. As the outlet notes, this is just who we know of so far. Prior to the anime remake, Scott Pilgrim was made into a video game in 2010, which was later re-released in 2020. \u201cThis is not a drill! This is happening!\n\nAfter much musing over the years about there being potential for an anime adaptation of \u2018Scott Pilgrim\u2019, I\u2019m thrilled to say one is IMMINENT, with the whole cast back together and\u2026 you are going to lose your minds.\u201d — edgarwright (@edgarwright) 1680184881 On Twitter, Wright wrote of the news: "After much musing over the years about there being potential for an anime adaptation of Scott Pilgrim, I’m thrilled to say one is IMMINENT, with the whole cast back together and... you are going to lose your minds." He later added: "One of the proudest, most enjoyable achievements of my career was assembling the dynamite cast of Scott Pilgrim. Since the film’s release in 2010 we’ve done Q&As and charity read throughs, but there was never the occasion to reunite the gang on an actual project. Until now..."Nobody mind us — we'll be over here listening to Brie Larson's version of Metric's "Black Sheep".Photo via Getty/ Ian West/ PA Images https://www.papermag.com/scott-pilgrim-netflix-anime-2659694603.html
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Kurosawa's Critics: The Rejection Of His Homeland
Akira Kurosawa is considered to be a master of filmmaking by many, including filmmaker peers as outlined in previous blog posts. His works have influenced many western filmmakers and brought many eyes towards Japanese cinema on an international scale. From George Lucas’ Jedi stemming from the samurai his films to receiving remakes, Kurosawa had a major impact on the West. However, many believe that this is due to his “western” style of filmmaking standing apart from typical Japanese filmmakers. This topic of discussion typically comes up in relation to Kurosawa’s first major film: Rashomon.
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Released in 1950, Rashomon followed a series of differing accounts on the same incident: the murder of a samurai and the raping of his wife. With its thought-provoking storytelling that meditates on the truth and subjectivity, this film would go on to be the first Japanese film to have won a major award at a western festival: the Golden Lion at Venice Film Festival in 1951. It’s believed that what helped the film most in its appeal at the festival was Kurosawa’s mixture of Western influences, such as the films of John Ford and Frank Capra. Due to this, many Japanese critics would then go on to accuse him of making films which pander to western audiences.
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As noted by author Mitsuhiro Yoshimoto, “By many Japanese,  Kurosawa is regarded as the most westernized Japanese director” (Yoshimoto, 2). Yet, it’s through his winning of the Golden Lion that is considered to have brought Japanese cinema to the global level, thus making Kurosawa one of the first major representatives of Japanese cinema to the world. However, this didn’t lighten any criticism from his fellow country men on the authenticity of his films to his homeland.
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When interviewed by Donald Richie, Kurosawa had been discussing fellow Japanese filmmaker Mizoguchi and said, “People always say that [Mizoguchi’s] style is purely Japanese and mine is foreign. I don’t understand that” (Cardullo, 6). During this conversation he divulged into his differences with Mizoguchi and his films before saying, “Yet, of all Japanese directors, I like Mizoguchi best, and after him, Kinoshita. It might even be nostalgia- after all I am Japanese, and those two create a film which is purely Japanese.” With this thought, he returns to speaking on the critics, “But the Japanese critics go on and on about how Western I am. And mainly just because I do my own cutting and happen to prefer a fast tempo and am really interested in people” (Cardullo, 7).
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Pictured: Kenji Mizoguchi
Here, Kurosawa expresses a distaste towards this critique, sensing it as an attack on his identity. With his statement, “after all I am Japanese” there’s this sense of disrespect felt by the director and how surely the concept of his cinema being ‘foreign’ never settled well with him.
Down the line, Kurosawa had then also been interviewed by Dan Yakir and claimed, “I don’t think I’m Western at all. I don’t understand how I could have that reputation… But it may be true that, as I was growing up, my education – like that of most people of my generation – compared to younger people today, covered a broader span: Shakespeare, Balzac, Russian literature. It’s quite natural that my education would manifest itself later in my work” (Cardullo, 74).
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Within this 1980 interview, Kurosawa had to defend his films once again from the critique of being too “western” when Yakir had asked the director for his thoughts on that reoccurring opinion. Here, instead of expressing how Japanese he is, he instead opts to defend the evidence used against him: his western influences. Claiming his western influences to be more of a product of old-school Japanese upbringing, Kurosawa here then refutes the idea that he actively panders for western audiences.
Throughout his lifetime, Kurosawa would face the criticism time and time again of being too “western” of a Japanese filmmaker. One that, as seen here, has caused him to wrestle with his sense of identity. While considered by many in the west as an ambassador of Japanese filmmaking, in his own country he’s considered to be a foreigner. It’s that western viewpoint of respecting him as a Japanese filmmaker that makes this side of the filmmaker is seldom seen, but the tragedy of being seen as an outsider by much of his own countrymen is an aspect that should be given more thought. Despite having been a Japanese filmmaker who had dedicated much of his filmography to the culture and society of his homeland, he would be followed throughout his career by critics expressing that his works were too “foreign”. Meanwhile, the western opposition to this opinion which cemented him as a Japanese filmmaker thus made it so that even if Kurosawa had embraced being “western”, he wouldn’t even be accepted by the west. Kurosawa then is left in the limbo of being too “western” to be Japanese yet too Japanese to be “western”. Much like the crime in Rashomon, Kurosawa's westernization is left to the subjectivity of the people.
Sources:
Yoshimoto, Mitsuhiro. Kurosawa : Film Studies and Japanese Cinema. Duke University Press, 2000. EBSCOhost, search.ebscohost.com/login.aspx?direct=true&db=cat06985a&AN=bsu.190979&site=eds-live&scope=site.
Kurosawa, Akira, and Bert Cardullo. Akira Kurosawa : Interviews. University Press of Mississippi, 2008. EBSCOhost, search.ebscohost.com/login.aspx?direct=true&db=cat06985a&AN=bsu.242974&site=eds-live&scope=site.
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waltcrewlog · 2 years ago
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I watched the Beauty and the Beast 30th anniversary celebration special that Disney aired on ABC (though it's been 31 years since the film!). I went in with very low expectations and was still thoroughly disappointed.
When I first heard about the special, I was a bit upset over the fact that an anniversary special of a film would not focus on the people who made the film. All the adverts focused on the celebrities and the staged musical sequences. It would be one thing if Disney just decided to do a staging of Beauty and the Beast as a television special, but it feels disrespectful to call it an anniversary special when it's not celebrating how the original was made.
But at the very beginning of the special, it declares that it will give you a look into how they made the original film and then proceeds to show you almost nothing about how the original was created! They throw in some minimal mention of Menken & Ashman and screenwriter Linda Woolverton and add in a few insanely short clips of Paige O'Hara, Richard White, Jerry Orbach, and David Ogden Stiers doing voice work. They showed a few short pencil tests and one super short storyboard sequence (none of the artists were credited in any of this). Isn't it crazy to think a movie's anniversary celebration never even makes mention of its own directors?
And the bare minimum behind-the-scenes info they do give you is ten times less than what Wikipedia gives you. They had Mark Henn on stage at the very beginning but didn't even acknowledge who he was or his work on Beauty and the Beast until THE CREDITS WERE ROLLING (I initially recognized him by side profile when they showed him at an animator's desk at the beginning of the special, but then I thought that maybe I had been mistaken because they did not show his face properly or pay him any special attention).
I do think Disney has a consistent problem with not giving their crew of old their fair dues. Walt didn't make all those films by himself, but the company acts like he did (they somehow incorporated Walt into the Beauty and the Beast special). With all the live-action remakes they do, they almost never consult with the original team (unless it's Alan Menken, Linda Woolverton, or Don Hahn, but it's almost never the artists). In their documentaries or making of featurettes, they hardly name anyone in the crew outside the supervising animators and tend to show a lot of concept art or deleted storyboards without crediting the artist (often times, the artists are unknown, but I wish they would at least make note of that then).
Gahhh, I'm frustrated. I wish Disney as a company was more appreciative of the people who made their iconic work to begin with! They're directly benefiting off the fruit of these people's labor! I know that the crew is paid to do the work, and the company is the one supplying the funds and pushing for this work to get made. The company is the one that brought all these talented people together, and I acknowledge that and am appreciative of it. But imagine watching a documentary on the making of Star Wars and it never making any mention of George Lucas, Ben Burtt, John Dykstra, etc. I think this problem is very pronounced in animation, and Disney only worsens it.
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inmyarmswrappedin · 4 years ago
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ok now i need to hear more of your thoughts about the remakes and how they adapted even’s favorite films
Hi anon 🎬 Sure!
So, first off, the thing about Baz Luhrmann is that he makes unapologetic love story movies. His movies have elements of action and adventure, but they’re first and foremost love stories, and that makes him stand out from other big movie directors. His movies aren’t even romcoms, first because they don’t have happy endings (as Even notes in the video with Mikael) but also because the setting is never contemporary. Like even aside The Great Gatsby or Moulin Rouge, which are not set in the present day, Romeo + Juliet does ostensibly have 90s technology. But since the characters speak in Shakespearean verse, it gives the movie an atemporal feel. So this is a super tragic, super romantic movie that is actually super toxic for Even to model his life after, because Even is convinced that, in order for him and Isak to be in true love (for any love story to be valid), their story has to end badly. 
In Skam, Even provides the twist himself, by starting to make references (and model his life after) Pretty Woman when he starts to become manic. Pretty Woman is like, far from a non problematic movie lmao. But it does have an unlikely happy ending, and it’s through Isak’s understanding of how Even sees Romeo + Juliet and Pretty Woman, that he is able to ultimately reassure Even that their love story doesn’t have to end tragically.
So anyway, the fact that Even unabashedly loves this super romantic movie makes him mysterious and attractive and passionate, because it’s not a dude bro action or superhero movie. By loving this movie, Even is rejecting the macho persona Isak so badly wants to project.
I’ll start with the examples I like lol:
Only Lovers Left Alive: David identifies with this movie to the point that his cartoon persona is a vampire. Like Adam in the movie, he dresses in all black. He is convinced that he’s a monster who can’t live in society because he will be rejected. So it’s pretty clear how this movie is toxic for David. But I also think the movie is sooo telling of David’s actual desires. David likes to pretend that he can go it alone, that he doesn’t need anyone, that he wouldn’t take anyone with him in the case of a catastrophe. But... The movie is about Adam and Eve, the titular only lovers left alive. By loving this movie to the extent that he does, David is parading his major yearning for a forever partner. And like, of course he eventually asks Matteo to run away with him, but Matteo demonstrates how innately he understands David by telling him he does want a relationship with David, but he doesn’t want the toxicity of acting like they’re two monsters who’ve been cast aside from society. 
Dangerous Liaisons: I think Skam España took an interesting route by choosing to not have Cris verbally connect the dots (like Druck did). The thing is, Dangerous Liaisons is a tragic love story, yes, but a love story between Valmont and Tourvel, whereas Joana projects on the Marquise de Merteuil, who is all but the villain in the story. Tragic story aside, Romeo and Juliet do love each other, as do Adam and Eve. Joana’s idea of romance (and of herself by extension since she projects on Merteuil) doesn’t even allow for loving and being loved back in return, because no one in Dangerous Liaisons loves Merteuil, and Merteuil herself has become so twisted that she can’t even call her feelings for Valmont “love” (though that’s how Joana interprets them). And the thing is, Joana still finds beauty in the movie! She writes Cris a letter with the edges burned out because it reminds them both of the story. She wants to meet at a specific park because it reminds her of the movie. So it’s just so... beautiful, that Cris takes all of this and just gives Joana the Liaisons dangereuses book. Like, she is lowkey reminding Joana that the book is just a book, that Joana is a real person (within the Skam España story I mean lmao) and not a twisted awful villain, that she is loved, and that Dangerous Liaisons can be their thing (like “their” song, but a movie in this case) without having to be the horrible thing that will destroy them. I really like that the writers chose to imply all these things in their minutt for minutt scene, without saying them explicitly. 
Last Man on Earth: Honestly, like I don’t particularly have a big issue with Skam Italia making this Niccolò’s thing, other than it’s so... dude bro-y bland? Like one thing you can say about Romeo + Juliet, Only Lovers Left Alive and Dangerous Liaisons is that they are all such high key romantic (as in, emotions running high) movies, it’s what makes Even, David and Joana so mysterious and attractive and passionate. If I knew someone who told me he projects on Last Man on Earth I’d be like, “The Good Place is better” or “if you wanted to stan a SNL cast member, Andy Samberg was right there.” I mean, I do think Bessegato knew what the point of Even’s movie was, but Last Man on Earth is exactly the type of dude bro material I would expect from him, and would not expect from an Even. 
Polaris: Polaris is an undeveloped motif who seems interesting because of the dark and light aspects, and I claim my five pounds. Polaris is in no way toxic for Eliott, like all the others movies and show (even Last Man on Earth) were for the other characters. It’s just... cute. Cute like everything about Eliott is cute and nothing more. Eliott drawing himself as a raccoon is cute because he has a mask and is nocturnal! Whereas Lucas is small and defensive like a hedgehog! And Lucille is elegant and mean like a cat! Etc. This motif is never really developed or explored, it’s never given a twist, Eliott is in fact still obsessed with it 3 seasons later, just like he was obsessed with it before he met Lucas and it was Idriss he envisioned in the other role. There’s no growth, Eliott just never progresses beyond what Polaris represents for him. It sure is cute as fuck though, which is why the stans love it.
 ???:  Does Sander even have a movie? I heard he likes Baz Luhrmann and maybe even Romeo + Juliet, but this isn’t really explored. I don’t think even David Bowie’s life or sexuality or various musical personas (like you could do something with Ziggy Stardust or Aladdin Sane if you couldn’t think of a movie) are explored. Sander likes Bowie like he could like Iggy Pop or Freddie Mercury, queer music icons who for the most part are “safe” for straight men to stan without their sexuality getting called into question. I assume Robbesander stans think the lack of an Even’s movie motif is a sign of excellent writing, and proves Sander is a better Even because he doesn’t project on anything toxic or whatever the hell, just like Robbe is the best Isak because he was so good at letting Zoë and Senne have drama uninterrupted. 
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aion-rsa · 4 years ago
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Scarface: Where Tony Montana Went Wrong
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“All I have in this world is my balls and my word, and I don’t break them for no one,” Tony Montana declares in the 1983 gangster classic, Scarface. Yet Al Pacino’s antihero breaks both in his quest for money, power, and women. And just as he is on the brink of winning the trifecta, he is blown away like so much dust up a nose.
Did he lose because the Cuban mobster didn’t heed the advice of his first crime boss? Or is it because he just couldn’t stand to see his sister and his best friend wearing his-and-her pajamas? In truth, Montana’s fall can probably be traced back to when he learned to speak English by “watching guys like Humphrey Bogart and James Cagney.”
Directed by Brian De Palma, and written by Oliver Stone, Scarface is a remake of Howard Hawks’ vastly influential 1932 mob movie, so Montana’s explosive descent was preordained. Tony Montana continued Pacino’s run of criminal icons, which included Sonny in Dog Day Afternoon and the ultimate crime family head, Michael Corleone in The Godfather films. The actor supplanted Paul Muni’s Tony Carmonte as the recognizably scarred face of the title role. Pacino would go on to play Carlito in Carlito’s Way and Lefty in Donnie Brasco, but while each hoodlum brings a new facet to his rogues gallery, none of his gangsters ever achieve their ultimate desires. They almost all reach dizzying heights, and everyone of them sees the dream slip through their fingers. Still, Montana experiences perhaps the greatest fall of all.
The original 1932 film took place during Prohibition when crime was a viable means of survival. De Palma’s adaptation happens in the Reagan era, a time when lucky opportunists could get their lips around the spigots of cash before it got a chance to trickle down. Tony’s economic theory is much more succinct: “You know what capitalism is? Getting fucked.”
Scarface is a rags-to-riches-to-self-destructive fireball story, and nothing succeeds like excess. Montana’s first crime boss in America, Frank Lopez (Robert Loggia), has weathered the climate change from President Carter to the Gipper, and warns Tony to never “underestimate the other guy’s greed.”
In the original Howard Hughes production, Tony was an immigrant from Italy. In the Cold War era film, Montana is a refugee from Cuba. Their shared first mistake is to believe in the American Dream.
The World Is Yours
These words are flashed in both films and hit each of the two criminal aspirants as hard as the “give me your tired, poor, and hungry” promises carved under the Statue of Liberty. Scarface opens shortly after the Mariel boatlift, the 1980 exodus which followed Cuba’s economic crash. Montana seeks asylum, telling immigration officers he is a political prisoner who doesn’t agree with his country’s politics and owns nothing under communism. He says even American prison is better than his life on the Caribbean island. The officers note his criminal past, the telltale tattoo on his arm, and the scar on his face, which despite their insults was obviously not caused by oral sex.
In exchange for a Green Card, Montana and his friend Manny Ribera (Steven Bauer) assassinate Gen. Emilio Rebenga, who tortured the brother of the crime boss Lopez. Tony settles in sunny Miami. And when he gets out of the kitchen and into the heat of crime, he hits the ground running. “The World Is Yours,” after all. All you have to do is take it, and Montana has both hands out.
Frank warns his protégé, “The guys who last in this business are the guys who fly straight – lowkey, quiet; and the guys who want it all – chicas, champagne, flash – they don’t last.” But Montana is a meteor, bound to burn up in the atmosphere. He gets caught on the orbit of Alejandro Sosa (Paul Shenar), agreeing to supply cocaine from Bolivia independent of the other drug lords. Within a few years, Montana is doing so well, the feds target him for tax evasion.
Tony’s Betrayal of Frank Lopez
Montana’s betrayal of Frank Lopez is crucial to his downfall. Frank is the father figure who initially took a chance on Tony. He let him rise through the ranks, even as he tried to bite off more than he could chew. Frank’s biggest mistake is not making sure his underlings follow his sage advice. He also ignores one of his own commandments. Lopez underestimates Montana’s greed. He trusts Tony to accompany his trusted second-gun Omar Suarez (F. Murray Abraham) to Bolivia to meet with Sosa, and continues to let Tony operate after the druglord hangs Suarez from a helicopter.
The deal Montana makes behind Frank’s back is a major step toward the fall. The vow Tony takes never to betray Sosa ultimately leads to the last splash. Montana breaks his word to both of these men, and they bust his balls as a result. When Tony returns to Miami, Frank is suspicious over Omar’s death and his returning soldier’s independence. As Montana begins to build his own cocaine empire, Frank orders a professional hit.
For gangsters, the only good cop is a bad cop, and it is advisable to grease the wheels which move crime. Mel Bernstein (Harris Yulin) demands his take early in the film at the Babylon Club, which has the perfect cocktail napkins for bribery notes. Bernstein was willing to overlook the murders of Rebenga, “Hector the Toad,” and “that bloodbath at the Sun Ray Hotel.” Tony should have taken him at his word when the cop said he could clean up Tony’s Lopez mess.
Before Tony eliminates Frank, he is hungry. The money and drugs are not a distraction. After he begins to accumulate power, he lets his public profile rise and indulges in conspicuous consumption. Montana keeps a chained-up tiger in front of his compound just to let everyone know how powerful he is. There are real life precedents for this. Colombian drug lord Pablo Escobar imported hippos for his private zoo. Brooklyn mobster “Crazy” Joe Gallo kept a pet lion named Cleo in the basement of his headquarters. The scenario was also probably inspired by Miami’s most notorious drug lord, Mario Tabraue, whose predilection for wild cats was featured in the Netflix documentary Tiger King. But the most conspicuous acquisition Montana leveraged cut Frank the deepest.
It’s always a mistake to go after the boss’ girl. James Cagney’s Tommy Powers knew this in The Public Enemy (1931). James Woods’ Maximillian “Max” Bercovicz skirts this in Sergio Leone’s Once Upon a Time in America (1984). Montana sets out to steal Frank’s trophy wife, Elvira Hancock (Michelle Pfeiffer), from the moment he lays eyes on her, though he waits for the height of his reign to claim her. He does it as much to emasculate his former boss as he does it out of desire. It’s a betrayal equal to having Manny whack Frank while he pleads for his life.
The new couple is married by 1983, but with a marriage always on the rock.
Don’t Get High on Your Own Supply
Montana’s downfall is aided, abetted, but most of all mirrored in his descent into addiction. He probably took his first sniff from Elvira’s stash, but even as Montana bemoans, “I got a junkie for a wife,” he doesn’t get wind of his own problem. “Another Quaalude, and she’ll be mine again,” he reasons as the trophy wife climbs off the pedestal and up on a shelf.
Montana is in deep drug denial when Elvira leaves him after he openly complains she can’t have children because she is polluted with the yaya he’s been peddling. He should at least entertain the notion when she openly wonders if he would even be alive to raise their child.
In American Gangster, Denzel Washington’s Frank Lucas knows enough not to dip his nose into the supply. And while Pacino’s slide into the junkie aspects of his character is physically more subtle than Ray Liotta’s bug-eyed Henry Hill in Goodfellas, the results are just as devastating. When Montana was crushing the competition and bagging the Sandman, he had discipline. His mind gets muddled as his drug use spirals out of control. He makes rash decisions, dips into schizoid delusions, and succumbs to white powder paranoia. He can’t see his way through the haze to find alternatives. He walks right into the undercover cop’s money laundering bust.
The drugs dull his instincts. If Tony wasn’t high at the security command center, he would have seen Sosa’s soldiers encroaching his compound over the cameras. He had 10 bodyguards on the property, he could have positioned them defensively. The only thing his ultimate hit man is hiding behind is a pair of killer shades. He never should have been able to sneak behind Montana’s back. Tony also wouldn’t have gotten rid of his most trusted weapon.
Over and Underestimating Little Friends
Tony Montana’s right-hand man would have been the best, first defense against the Sosa attack. What Tony does to Manny Ribera is his worst action. The two are virtually brothers. Their bond goes beyond being partners in crime, it tightened in the “Freedomtown” concentration camp, and solidified in the Miami chainsaw massacre. It is because Manny is Tony’s most trusted soldier that he will never be good enough for Tony’s sister Gina (Mary Elizabeth Mastrantonio). Tony’s saving grace is he believes he is doing all this to ensure a better life for his sister. Gina is supposed to represent the innocence he sacrificed, but she is also an unattainable sin.Tony’s mother doesn’t try to separate her children merely because her daughter might be swallowed in the criminal life; she is curbing what she sees as Tony’s unnatural urges. 
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The Godfather Coda: The Death of Michael Corleone Proves a Little Less is Infinitely More
By Tony Sokol
Movies
Al Capone: 9 Actors Who Played the Original Scarface
By Tony Sokol
Even if Tony doesn’t see Manny as a rival for his sister’s affections, he still sees him through the eyes of a fellow criminal, and a womanizing one at that. Tony is just like his mother, who rejects him. Tony brands his friend, and ultimately seals his fate with it.
The problem is Ribera wasn’t made to be a gangster. He is a loyal and efficient consigliere and soldier for Tony’s crew, but he would have been happier slapping his name on knockoff designer jeans. Besides the bubbling incestuous tension exacerbated by the coke haze, Tony doesn’t want to see his best friend happier than him, and denies Gina a real chance at the happiness he wants for her.
It’s the one thing Tony can’t buy for her. Gina and Manny fully expect Tony to be thrilled by their marriage. They were going to surprise him with the news. Tony’s incestuous protectiveness speeds his downfall. He murders Manny as a punishment. Gina is shot by Sosa’s men. Montana loses the two most important people in his life, and his inability to control his lusts destroy them all.
“Say Goodnight to the Bad Guy”
The biggest contributory factor in Tony’s downfall is his humanity. In The Godfather, Sonny Corleone advises his brother Michael not to take things too personally in business. When Lopez gives Montana the mission of delivering a bundle of cocaine to Columbian dealers, the rising mobster takes things very personally. The deal goes bad when Montana’s friend Angel Fernandez is murdered with a chainsaw in a scene so aurally graphic (watch it again, there’s no violence shown, only heard), it almost got the film an X rating.
It was allowed in the film in the name of education, Stone pointed to a DEA report which detailed the exact scenario. Tony teaches the Colombians a lesson in humanity. Not content with leaving with the cash and the coke, he kills every single gang member who had anything to do with Angel’s death.
Tony also lets his conscience be his guide when he’s working the GPI on a hit. Faced with serious jail time for his tax evasion arrest, he makes a deal with Sosa, who is also under fire. Montana agrees to fly to New York and assassinate a journalist before he can give a speech on Sosa’s organization. A bomb has been planted in the journalist’s car, and Tony is in charge of tailing until the perfect detonation point. But when Tony arrives on the scene to assassinate the journalist, he notices the man’s wife and children are with him. Montana not only breaks his word, the promise to protect his powerful partner, but he murders Sosa’s right hand man, Alberto, rather than kill the children playing in the back seat.
“I Always Tell The Truth. Even When I Lie.”
Tony Montana may have been the ballsiest and most charismatic of his machismo mob, but he wasn’t the brightest. He acknowledges his intellectual shortcomings, “I come from the gutter,” he admits. “I know that. I got no education, but that’s okay. I know the street.” But he doesn’t read signs. He can’t tell a freeway from a dead end. Frank Lopez may be a blowhard, but his words of wisdom could have been carved in the cement. 
All the concrete Tony brags about has gone to his head, making his skull thicker than Pacino’s accent. Montana is brash and unbending, narcissistically adherent to only his own advice, and his own worst counsel. His anger blinds him, the battery is running low on his foresight, and he’s so flashy his enemies can see him coming from miles away. And he can’t see them when they’re standing close enough to breathe on the back of his neck. 
Final Massacre
Of course the most obvious reason Tony ends up the way does is because he fights off an army by himself. He’s got quite an arsenal, and the coke probably makes it seem like a good idea at the time, but the decision to stay and fight is vastly miscalculated. Even if Tony had survived the last assassination attempt, Sosa’s men would always be hunting for him. It would have been a short hunt. Tony Montana would have died of a heart attack from all that coke he snorted.
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freddyfreebat · 4 years ago
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Luca Guadagnino on Creating His HBO Series, Trump’s America, and Why He’s Remaking ‘Scarface’
by Brent Lang
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Luca Guadagnino, the Oscar-nominated auteur behind “Call Me By Your Name,” is taking his swooning, lyrical style to the small-screen with “We Are Who We Are,” an immersive and deeply moving coming-of-age story.
The HBO-Sky series, which debuts this September, follow two teenagers, Fraser (Jack Dylan Grazer) and Caitlin (Jordan Kristine Seamón), who live on a military base in Italy. It explores their burgeoning friendship — Fraser is artistic, shy, and volatile, while Caitlin is more outgoing, but also dealing with her own nagging insecurities. The series, Guadagnino’s first for TV, also grapples with issues of sexuality and gender identity. He directed all eight episodes of “We Are Who We Are,” and says he purposely set the show in the midst of the 2016 U.S. presidential election as a way to comment on the political tumult unleashed by Donald Trump’s victory.
Guadagnino spoke to Variety shortly after the first trailer for “We Are Who We Are” was released.
How would you describe “We Are Who We Are”? Is it a TV series, a longer narrative feature, a miniseries?
I feel like on the one hand that this is a new film of mine. It feels like a movie to me, but I enjoyed the episodic-ness of the story. This is a series and it depends on how it clicks with an audience if we will see these people again. I have sort of a penchant for bringing back to life characters that I love. I truly love all the characters in this show. The greatness of doing TV is that if there’s a good outcome, this can come back, which would be beautiful to me.
What inspired the project?
Lorenzo Mieli [ed. note: who produced the show for The Apartment along with Mario Gianani for Wildside, both Fremantle companies] and Paolo Giordano and Francesca Manieri had developed a concept about the life of teenagers today vis-à-vis gender fluidity in American suburbia. When they talked to me about it, the first thing I said was I’m less interested in the topic as a sort of starting point. I’m more interested in the behavior of these people. I think in order not to be generic why don’t we set this in a micro-America, a place that can work as the part for the whole. I proposed the military world. I had a very wonderful conversation once many, many years ago with Amy Adams — you get to have these meetings with these great actors as one of the privileges of this work — and she told me that she spent part of her upbringing in Vicenza, in a military base in Italy. From synapses connecting to each other, I had this image in my mind.
Because this is a series, I said to Lorenzo, “If this goes well, next time they can move to another base. They can be in Japan or Africa or anywhere.”
In the show, the characters refer to the military base as ‘America’ despite the fact that it is in the middle of Italy. That geographic dichotomy seems to mirror the way that many of the characters feel a kind of emotional displacement or discomfort. Did you view the setting as a larger metaphor?
I always feel displaced. I never feel in the right place as a person. I do believe that despite every action we can take to claim the nature of our identity, eventually the human condition is that we are always trying to reclaim an emotional state of belonging. This show is about the kids not knowing who they are, not knowing what they are, and feeling displaced. Of course, there’s a transitional element of being a teenager that is specific to that age. It’s said that when you’re grown up, you know more about yourself, but truthfully all of these characters feel lost.
Fraser and Caitlin are both 14. That strikes me as an interesting age, because you’re definitely developing a stronger sense of identity, and yet you’re still wholly dependent on your parents.  Why did you want to focus on characters at that particular age?
If I remember when I was 14, I was deeply, deeply unsatisfied by my incapacity to understand how to put in action the big plan I had for myself in my mind. I knew what I wanted, but I didn’t know how to get it. Eventually I even realized that I didn’t completely know what I wanted. I love this age, because you have grand ambitions and at the same time you have no means to fulfill those ambitions. You have only curiosity, only craving, only the capacity for experimentation. Every day seems to be a fight between life and death. That’s something beautiful about that age.
When the trailer for “We Are Who We Are” dropped, there were a lot of comparisons online to “Call Me By Your Name.” Both works are set in Italy and involve younger men. Do you see a commonality?
I will never complain about people’s laziness, but that sounds very lazy. “Call Me By Your Name” is about the past seen through the prism of a cinematic narrative and this is about the here and now. This is about the bodies and souls of now. I think they are so different.
Why did you decide to set the show during the 2016 presidential election?
The effects of the 2016 election are still being felt right here, right now. The seismic shift throughout America and the world of what it meant that Obama’s presidency was followed by Trump’s presidency and how people did not see it coming, are still being grappled with. It has to be said, that just as [Silvio] Berlusconi was the autobiography of Italy, Trump can also be seen as a sad chapter in the autobiography of the United States.
We are dealing with a kind of populism that springs from the plutocrats. It is shaping the world while at the same time a phalanx of youth is shaking the world as well and not taking that bitter medicine.
“We Are Who We Are” has a fair amount of full-frontal male nudity. That’s rare in American films and television shows. Why do you think that’s the case?
I always felt embarrassed when I saw in films the camera strategically not showing something. I also think that to show nudity — male, female — if it’s in the context of something that makes sense, is a way to liberate the eye. HBO has been wonderful in endorsing my choices. They could have felt provocative or radical, but I saw them as organic. By the way, there is nudity in general in my movies. That’s part of living. We are naked part of the day and part of the day we are dressed up. I always think I should pay respect to that condition of being human. Sometimes we’re naked, so why not?
You have about a half-dozen projects listed as in development on your IMDB. What’s behind that?
I am a relentless workaholic. I’m someone who has never tried any drugs, because I’m too scared for my own health. But I feel like when I was born, I fell on a “Scarface” mountain of cocaine, because I work 13 hours a day.
Are you working on a sequel to “Call Me By Your Name”?
I call it a second chapter, a new chapter, a part two or something like that. I love those characters. I love those actors. The legacy of the movie and its reception made me feel I should continue walking the path with everybody. I’ve come up with a story and hopefully we will be able to put it on the page soon.
You’re also attached to a remake of “Scarface.” What attracted you to that project?
People claim that I do only remakes [ed. note: Guadagnino previously remade “Suspiria” and his film “A Bigger Splash” was inspired by “La Piscine”] , but the truth of the matter is cinema has been remaking itself throughout its existence. It’s not because it’s a lazy way of not being able to find original stories. It’s alway about looking at what certain stories say about our times. The first “Scarface” from Howard Hawks was all about the prohibition era. Fifty years later, Oliver Stone and Brian De Palma make their version, which is so different from the Hawks film. Both can stand on the shelf as two wonderful pieces of sculpture. Hopefully ours, forty-plus years later, will be another worthy reflection on a character who is a paradigm for our own compulsions for excess and ambition. I think my version will be very timely.
What have you been watching during lockdown?
I watched again “Comizi d’amore” (Love Meetings) by Pasolini. I saw a great movie called “The Vast of Night,” and I watched for the second or third time “Doctor Sleep,” which is a movie I admire greatly.
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derl30 · 4 years ago
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ALTERED STATES REVIEW TIME!
OK, this tumblr is, today, a vehicle for me to review ALTERED STATES. And you (the one person who stumbled on this review two-hundred years from n- oh who am I kidding, when the aliens from A.I. who show up to thaw out Haley Joel Osment and the teddy bear who was the real hero of that movie find this) should be very excited about this. Because this movie is insane. And highly entertaining.
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Yes, the movie poster looks like ass. If I told you this was a movie where William Hurt (not the William Hurt from that awful 90's Lost in Space remake, or the one who slept through an entire performance as Duke Leto in the Syfy miniseries of Dune. This is before the body snatchers got him) took ayahuasca and got in a isolation tank and it blew his mind so hard he started devolving into a neanderthal and creating dimensional portals and he couldn't stop because he was addicted to finding the truth of existence... Well you wouldn't get that from this poster, would you? So let's move on. Shall we?
The film opens in 1967 with William Hurt's character, psychopathologist Edward Jessup, already immersed in a sensory deprivation tank, whilst his colleague and “buddy” Bob Balaban (he's just Bob Balaban in everything I'm not giving you his character's name look it up yourself if it's bugging you so much) oversees.
Now, you may notice I put buddy in quotes. The reason for that is that Jessup is a self-obsessed ass who seemingly has no reason to be around other people unless he can expound to them one of his various monologues. Bob Balaban barely gets a word in edgewise throughout the entire film. Bob Balaban.
See, Jessup loves the sensory deprivation tank experience. Unsurprisingly, as it allows him to be completely alone with himself for hours.
Later, at perhaps the lamest party ever, a bunch of faculty are chilling out and listening to the Doors. Everyone we see is talking about Jessup. Why? Well, much as Jessup is obsessed with himself, everyone else seems to follow suit by being obsessed with him. One young woman, Emily, (Blair Brown) is introduced to him in this very shot below as he arrives at the party:
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Notice how is framed in holy light? There is a closeup after, of him framed in blinding glowing light followed up with a zoom in on Emily's face, enraptured with this incredible dynamic man. So much so that the moment he tries to make a goddamn sandwich she starts grabbing his celery (get your mind out of the gutter) and flirting with him. Which for these two that means talking science, immediately. Talking more at each other than with each other. This is often the way with Paddy Chayefsky's scripts.
PAUSE
Paddy Chayefsky is doubtless one of the great American writers for the screen. He wrote Marty, The Hospital and Network (which is a fucking incredible piece of work). He got an Oscar for all three. He also wrote this movie (Altered States, remember? Good lord) and disowned it completely three weeks in to production. His scripts tend to have very intelligent, driven characters at the center, who monologue extensively at each other. These scripts are not attempting to sound naturalistic.
Ken Russell, however, directed the film. He, like Chayefsky, is top notch at what he does (Direct. I said he directed the film like a second ago, come on keep up). His films, like Women in Love, The Devils, (which was banned in several major countries upon release and has never been shown publicly in its full, uncut form (by the way it's a masterpiece)) the Who's Tommy, Gothic, and Lair of the White Worm are all fucking gonzo nuts. I mean like, when you gave this guy the reins, you were going to Overthetopsville and there will be no stops on this trip. And god bless! I love directors who GO for it!
You're getting the chance to make a movie. Stop hemming and hawing and hit me over the head with what you want to say! Film is a visual medium, USE IT!
I feel I might have made my feelings clear here. So, moving on...
Ken Russell and Paddy Chayefsky immediately started butting heads, right from the start. Chayefsky was a BIG deal, and he wanted control over the picture in a BIG way. Ken would listen to his suggestions on everything to lighting and set dressing, and politely tell him, “No.”, and continue being the director of the film. Chayefsky hated him pretty quickly.
He had much more control over films like The Hospital. Which, if you watch The Hospital, well, it shows. You've got great actors (George C. Scott, Dame Diana Rigg (Dame may be the greatest official title of all time)) saying great dialogue. But its just two very witty bitter people sort of expounding on topics and speaking at each other and suddenly admitting they are in love and discussing what drapes they will have to buy for their new home. It's utterly preposterous, and it doesn't work in the way Sidney Lumet got it to work in Network, by literally making one of the lead characters realize his life is turning into a ludicrous soap opera.
So of course Ken tried to humanize, naturalize, the dialogue sequences. And it works! The film feels more human than the Hospital or Network. Despite the fact that Jessup is literally becoming more and more inhuman throughout the film. One of the ways he does this is by having the character's eat, drink, and work on other things during the dialogue sequences. This is perfectly normal in film, it's called giving the actor “business” to do, during the scene. Chayefsky HATED this. “They are mumbling my precious dialogue! Chewing through it! Sucking it through a straw!” Sorry, Chayefsky buddy. It works for the picture. Chayefsky also felt the actors were too emotional with his dialogue. Right. See, they call that acting.
UNPAUSE
Which brings us back to the first meeting of Emily and Jessup at the party. They are eating during this important scene! I can just picture Chayefsky seeing this, and running to the studio brass to tattle and get Ken Russell fired (as he got Arthur Penn of Bonnie and Clyde fame fired before Ken Russell came on board).
Emily and Jessup are, true to Chayefsky form, extremely intelligent, driven people and hearing them discuss topics such as anthropology and schizophrenia is quite interesting. It's just that what is to come, film being a visual medium, will eclipse just about any dialogue, no matter how good, from our mind thingys.
The two give up on the science talk and go straight to banging on her couch. After, she asks what he was thinking about. His answer is priceless. “God. Jesus. Crucifixions.”
She smiles.
Bwahahaha! Oh Paddy Chayefsky, you sure know women.
He admits he used to have religious visions. She listens to him from the sweaty couch whilst he sits naked on the floor, and starts going on about his father's horrible death of cancer and his loss of faith. And he admits to her that he's a nut. Her response is to call him a fascinating bastard. I think Lucas may have taken notes for Padme and Anakin.
So naturally, they get married immediately.
But none of that matters because Jessup gets back in the sensory deprivation tank and has his first vision. A nightmare of his dying father and lost faith in christianity. It's pretty great, filled with foreboding hospital rooms, his father's face being covered in a burning Shroud of Turin, everything covered by horrible blood red clouds and then THIS FUCKING THING SHOWS UP AND ITS ALIVE AND WRIGGLING
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AAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHH!!!!!!!!
excuse me...
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHH!!!!!!
The many-eyed goat is slaughtered over a gold bible and suddenly Jessups screwing Emily again and we enter a blood vessel looking thing and the vision ends and he never mentions this again. Oh. Okay,
Emily continues on about what a nut Jessup is as they make marriage plans. Her monologue:
“You're an unmitigated madman. You don't have to tell me how weird you are. I know how weird you are. I'm the girl in your bed the past two months. Even sex is a mystical experience for you. You carry on like a flagellant... Which can be very nice, but I sometimes wonder if it's me that's being made love to. I feel like I'm being harpooned by some raging monk in the act of receiving God. (Emphasis mine)
"And you are a Faust-freak Eddie! You'd sell your soul to find the great truth. Well, human life doesn't have great truths. We're born in doubt. We spend our lives persuading ourselves we're alive. And one way we do that is we love each other, like I love you. I can't imagine living without you. So let's get married, and if it turns out to be a disaster, it'll be a disaster.”
It's a disaster.
As in, by the next scene. It starts off happy enough looking, they have kids and people are smiling. And hey, wow it's seven years later! But, well, see, whoops, they are getting a divorce. Well, not they. See, he is divorcing her because he considers the seven years with her a complete waste.
She still loves him, desperately. He doesn't give a shit about her or the kids. He tells Bob Balaban this, straight up. And then starts bugging him about deprivation tanks and Hinchi Indians in South America who have sacred mushrooms that can really fuck you up.
It's at this point you would like for Jessup to be hit by a Mack truck. But the movie continues on. By the way, this is one of the kids he doesn't give a crap about:
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That's right. Drew Barrymore's first role is a kid that William Hurt doesn't give a shit about. Something that William Hurt would make a career out of with narcoleptic performances in Lost in Space and Syfy's Dune. So, Emily takes the kids to Africa for her anthropology work while Jessup goes to South America to go deeper into his own creepy mind.
The Hinchi Indians agree to allow him to participate in the drug ritual. They enter their holy cave.
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This shot is beautiful. At this point the film becomes increasingly gorgeous. Ken Russell has started to go into overdrive, ladies and gentlemen. Buckle. Your. Seatbelts.
The Indians grab Jessup's hand and cut him, freaking him out. They pour his blood into the drug mixture. They begin to drink. Then he takes a sip. The intensity of the film here has quadrupled. The vision begins, fireworks going off all around him. He sees cave paintings of humans and komodo dragons and this:
The proper life he left behind with Emily. He's convulsing, sweating. The Indians are all around, masked. Snakes. He's laughing in pain. Energy spills from the void. A snake under the parasol strikes and begins to strangle him. He and Emily march toward a nuclear explosion as energy pours from the cut on his hand, becoming a lizard. From within a sandstorm, Emily watches him, naked. Jessup looks at her, entranced, as the soothing sands cover them both, slowly.
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It's a beautiful sequence. A perfect film sequence. I can't overstate how strong the vision sequences are from this point forward. Great visual effects work and the madman mind of Ken Russell create something unforgettable, with it's own pace, independent from the rest of the film.
Jessup awakens with a komodo dragon laying before him, ripped to pieces. The Indians and the others all claim he killed it in rage. Jessup remembers nothing, takes samples of the drug to reproduce it, and goes back home.
Back home, Jessup keeps doing as much of the drug as he can and having Bob Balaban record results. They can't up the dosage any more so Jessup hops back in to the self deprivation tank to create a more extreme experience.
In his next session, Jessup states he is having a vision of early man, hunting a deer and killing it. Suddenly he states he is one of them, killing the deer. He begins to grunt like an animal. The two pull him out. He's incredibly pale, blood seeping out of his mouth. He can't speak, and has difficulty breathing. He insists they do an X-ray. It shows that there is a vocalizing lump in the front part of his throat. Jessup claims that his body had begun to revert to a simian state. The medical doctor agrees, stating the throat X-rays looks like that of a gorilla.
Luckily his throat returns to normal. So Jessup finishes up his day by having over a student of his and sleeping with her.
Our hero, people!
At this point we hardly feel sorry for him as his body suddenly begins to twist and bulge in the middle of the night, shifting in and out of neanderthal shapes. It's a horrific sequence, disturbing as hell. You certainly didn't expect the film to shift into body horror.
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Jessup feels normal after a while. but sees visions of lava explosions, the birthing of the Earth all around him. Not a good sign.
He goes to pick up Emily from the airport the next day. She asks how he is doing.
“Oh, fine.”
Yeah right.
Emily has been told what Jessup has been doing and is worried, which of course pisses off Jessup even more. The guy is obviously obsessed with reaching the truth and root of existence, much as Emily surmised earlier, and we see he has no fear of even losing his own soul, again true to her word. The only thing that allows us to give a shit about him at this point is that Emily cares for him and she's decent people, okay?
So back Jessup goes into the tank with his ayahuasca or whatever it is. Alone. The tank door opens from the inside.
The hand that pushes it open is covered in thick hair. He's devolved.
Ape-Jessup escapes the tank room and chases a janitor around the building. Again, this scene is fucking freaky as hell. We can't get a good look at this screaming animal that was Jessup.
The janitor gets a guard to help and chases after him into the boiler room, where we finally get a good look at him when he assaults the security guard and escapes.
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AAAAAAAAAHHHHHHHHHHHHHHHHHHH!!!!!
Ape-Jessup runs through the city at night, making his way to the zoo where he kills a antelope and eats it. The Ape-Jessup sequence goes on way too long, but is nonetheless unforgettable. The makeup is much more convincing than the above picture suggests, and whoever performed Ape-Jessup did an admirable job.
The cops find an unconscious Jessup in the zoo and bring him in. Emily picks him up and questions him. Jessup admits everything that he can remember. He also admits that he probably killed that security guard. And once again doesn't seem to give a shit. Prick. He calls it the most supremely satisfying time of his life.
Even Emily seems disgusted with him. But, she's also fascinated with what he's accomplished. As an anthropologist, his transformation fascinates her. And so, she agrees to help oversee his next session. Big mistake.
Before the big session Emily and Jessup romantically reconnect, and then into the climactic session we go!
Get your popcorn ready!
After a few hours in to the session, the video monitor shows Jessup begin to literally melt apart like goo, reverting to primordial ooze, the very beginning of existence. An attempt to open the isolation tank doors blasts everyone unconscious, as light and energy pour forth. Emily is the only one left. She sees Jessup's life energy pulse from within the tank.
Rain pours down around them. The pipes on the walls twist and turn like jelly. The ground is covered with a pool of swirling fog and energy. Emily advances toward the vortex of the tank.
In the emptiness of the beginning of everything, Emily seizes the energy before her and reconstitutes Jessup.
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They take him home. While he sleeps, Emily rages over the fact that she loves such a insane bastard, and can't get over him. And, then, after Bob Balaban leaves, leaving Emily alone, Jessup wakes up.
He sweetly admits that the truth he learned was that there was no learnable truth, just unknowable horror, and all that's real is human experience. And he'll be a good boy from now on. Well too bad!
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Because that horrible truth isn't done with him, and it's back to goo-Jessup! Emily tries to help him, grabbing him, but this in turn effects her, turning her into a shimmering lava form of herself. Both of them begin to self-destruct as Jessup, enraged, watching her in pain, struggles to retake his humanity, slamming himself into the wall, reforming himself through sheer will and physicality. He grabs her and brings her back, mirroring what she did for him during the final session. They embrace naked in the hallway. He finally admits, “I love you, Emily.”
Fade to credits.
Awww true love!
What can I say to sum up? Awesome 80's practical effects. Genius wacko go-for-it Ken Russell directing. Out of this world vision sequences. A awake and actually remarkable performance from William Hurt. An occasionally turgid but often fascinating script by the ever ornery Paddy Chayefsky. Whats not to like?
Well, the ending is a little rushed. The ape sequence goes on for a little too long and takes up perhaps too much of the films overall running time. The central love story is, well... a little hard to swallow, but hey, I guess there really is somebody out there for everyone. Even self-absorbed, deadbeat, cheating, sensory deprivation loving, ayahuasca dropping, Harvard teachers with a messiah complex!
And on that note, aliens from A.I. Artifical Intelligence, have a good day, and don't leave poor Teddy alone with no one to keep him company!
Sayonara!
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eclete · 6 years ago
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skam france ‘behind the scenes’ masterpost
While we all are waiting for bloopers to drop and hopefully news on new seasons let’s remember bts info that we got till now about filming seasons 3 and 4 (but mostly 3). Feel free to add more!
On the very first day, 3 of October, they shot clip ‘Samedi 14h34 - Pas si hétéro que ça’ from ep 2 [sources x & x]
At projection on 19th of April David said they shot clip ‘Samedi 14h32 – Intervention’ from ep 7 on the second day [source x]
3d day of shooting turned out a busy week for everyone, because we got the legendary Samedi 9h17 from ep 5, then ‘VODKAAAAA’ sequence following 3 clips from ep 9: 'Dimanche 16h34 - Je gère pas là', 'Dimanche 19h25 - La vérité' and 'Dimanche 20h41 - Un peu de vodka' AND also minute by minute scene, which is ‘Lundi 17h21 - On verra bien non?’ from ep 10. p.s. ‘minute by minute’ scene was shot right before ‘samedi 9h17′ [sources x & x & x & x]
6th day was pretty intense, because they shot Elu's 1st kiss (clip 'Vendredi 20h27 - Le premier’ of ep 4, then Elu's 2d reunion in ep 9 which is clip 'Vendredi 20h27 - T'es plus tout seul', and also Lucas' desperate run towards Eliott, when he almost got hit by a car [sources x & x]
The boat sequence aka clip that hurts like hell was shot on the 8th day (‘Vendredi 19h25 - Tu me fais confiance non ?’ and ‘Vendredi 23h37 - Une putain de lubie’ from ep 8). [source x]
The magnificent painting scene, which are clips ‘Vendredi 18h14 - Faudrait savoir mec’ and ‘Vendredi 18h35 - Ça compte pas’ from ep 7, was shot on the 16th day [sources x & x]
18th day of shooting. Clip ‘Jeudi 12h48 - Il te plait’ from season 4 ep 2 [source x]
20th day of shooting. Clip ‘Mercredi 11h54 - Une meuf bien’ from season 4 ep 8 [source x]
23 day (night) of shooting was Kiffance (but I’m not entirely sure), which are clips ‘Vendredi 21h - Kiffance’ and ‘Vendredi 21h36 - Pas forcément une meuf’ [source x]
24 day (night) of shooting and it was party at Chloé’s from clip ‘Vendredi 19h21 - Y'a pas de problème’ of ep 5 (the one where we all cry and Axel injures his hand) [source x]
32 day of shooting, and it was clip 'Lundi 18h49 – Gênant' from season 4 ep 4 [source x]
Clips without particular date of filming. It’s known that they shot everything by location, and so David confirmed that clips from s3 ‘Vendredi 18h53 - On aime bien chelou’, ‘Vendredi 16h07 - Avec des petites meufs au calme’, ‘Jeudi 17h32 - C'est pas des adieux’ and clip ‘Vendredi 22h47 - La meilleure personne que je connaisse’ from s4 were shot on 1 day [source x]
Also here are some interesting facts (well known and random):
David was the one who came up with the idea for the s3 trailer – the one with Eliott seeing Lucas on his 1st day in school [source x]
Axel was the one who suggested for Lucas to play piano before it was even written in the script, tho Niels also eventually came up with this idea. Quoting Niels ‘this cheeky bastard’ xD [source x] Axel made a playlist of songs, sent it to David and he chose the most complicated one. It took 2 months for Axel to learn it [source x]
Niels is the one who came up with a raccoon as Eliott’s spirit animal [source x]
The whole cast did a month preparation before filming seasons 3 & 4
Shooting of seasons 3 & 4 started on 3 of October 2018 and finished on 23 of November 2018 [sources x & x]
Maxence and Axel found out about the location of Elu’s first kiss 10 minutes before actual shooting [source x]
According to Niels Axel changed a bit Lucas’ line from ‘it’s good to hear you laugh’ to ‘you’re handsome when you laugh’ in the clip ‘Lundi 17h21 - On verra bien non?’ from ep 10
At projection on 22 of February David said they have bloopers at least 3 hours long [source x]
Before approaching to Eliott’s character Maxence wrote a letter to him, moreover draw a picture of him, adding notes about his personality [source x]
Lucas running to Eliott took 2 takes just because Axel ran too fast, so the minivan with camera had to catch him up all the time. Also a guy from the staff was supposed to inform him about the car, but he forgot, so Axel’s reaction is real [sources x & x]
Cast didn’t get to see clips before actual release. They discovered everything just as we did [source x]
SKAM FRANCE is Maxence’s first acting job
The painting scene was shot in 1 take, and it is 14 minutes long [source x] more interesting info about filming -> [x]
David was the one who took Maxence’s and Axel’s pants off because it was too slippery to do it for themselves [source x]
Maxence broke his foot just 2 days before first meeting and auditioning with Axel [sources x & x & x]
The artist behind Eliott’s drawings is Jeanne Lelièvre. Her Instagram [x]
Cast mostly wore their own clothing. Eliott’s famous brown jacket actually belongs to Maxence, and the ‘romance’ hoodie belongs to Axel [sources x & x]
Maxence hadn’t seen og SKAM and didn’t want to, because he wanted to create his own ‘Even’ [source x]
Polaris takes place in La Petite Ceinture, the church from ep 9 is Notre Dame du Rosaire in Saint Ouen, the Japanese restaurant in the corner of Eliott’s place is at 270 rue du Faubourg Saint Antoine. More about s3 famous places can be found here [x]
David said that the hardest scene to direct was Lucas opening up to Mika and Manon in ep 7 clip ‘Samedi 14h32 – Intervention’ [source x]
Tho we didn’t get to know what was the hardest scene to shoot in season 4, but David said it was Laïs first day on set and ‘conditions around Imane and Sofiane were an actual nightmare’ [source x]
The priest from ep 9 is actually Lula’s dad. His name is François Frapier. Moreover, Lula and Niels were extras for this scene [sources x & x & x]
Speaking of cameos, Alban Etienne, who is David’s producer, can be seen in trailer for season 3. Check it for yourself: Alban / trailer
The show got feedback from international fans much earlier than from French audience [source x]
The last shot scene from s3 is the one where le crew along with Lucas are taking the couch from that creepy store in clip ‘Mercredi 13h37 - Tu le kiffes en fait’ from ep 6
Also in that clip Axel had to wear fake eyelashes since he cut his own [source x] 
The last sequence to film from s4, which also wrapped up the whole shoot, was ‘Aïd Moubarak’ and it was ruined by Laïs, because he couldn’t stop laughing for 15 minutes, and of course got scolded by David. According to Laïs and Assa it was Moussa’s fault [sources x & x]
Famous bus stop is actually fake [source x]
Paul Scarfoglio, actor who played Basile, improvised his famous line ‘check de gang’ (‘gang high five’) [source x]
Moussa and David had known each other even before SKAM France. Moussa attended casting for one of David’s projects, but didn’t make it [source x]
Filming Elu’s 1st kiss took 40 technicians [source x]
People in charge of social media content are Timothé ? and Victoria ? [source x]
David chose 90% of soundtrack [sources x & x]
Honorable mentions:
- Kevin McHale watches all versions of SKAM in real time, particularly he was a big fan of original and French remake. His favorite characters are Sana and Isak [sources x & his tweets]
- Endless birthday wishes to David. There were SO MANY of them, that at some point he got pissed and just sent these little devils far away xD [x]
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le-andree · 5 years ago
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Suspiria (2018) - A Review: Hauntingly Beautiful
I know no one will see this but I need to write this for me and my own benefit. This is my first analysis on a movie and will probably be my last. It will not be the greatest film analysis you will ever read but I just had to get all these words out of my brain into writing. These are my thoughts while watching Luca Guadagnino’s remake of Suspiria (2018).
Before I began watching it I thought I was prepared. I watched it with expectation and all of a sudden it became something different. I was unprepared for the horror, the hell brought to the ground, the nightmare that was to linger after seeing the film. I had to stop halfway through because I found it too much. I considered ditching the film. Forgetting about it, but at the same time, I couldn’t get it out of my head. I kept thinking about it. Like I wanted to know more. Also, I was one of those people who can not start a film and not finish it. It is like eating half a cake and just staring at it waiting for it to be finished. It has to be eaten. It has to be finished. There was something in my brain telling me there was something more to this. Somehow, I had to see the end. I found the courage to watch it till the end and the end was stunning.
I was suffering and I was being tortured sitting through it, but it was worth it. It was as if I was trapped in Hell that had been brought to Earth. Hell was pure insanity. I was seeing red and darkness and it was disturbing and inhumane yet, in the end, I realised the Horror is beautiful. I realised there is beauty in the darkness only if your mind will let it and everything is okay in the end. Death appears in the final act and I never felt so safe with Death before. Death ended all the suffering and all the pain. This then reminded me of what Jim Morrison once said. “People fear death even more than pain. It's strange that they fear death. Life hurts a lot more than death. At the point of death, the pain is over.” My thoughts on the final act was that Death was comforting and compassionate towards the poor girls who were tired and were the victims of cruel behaviours, allowing them to peacefully rest. I wasn’t scared anymore and just felt complete sadness. The film is not horror at all. No. It is tragedy.
This leads to the music of Suspiria. The music changes everything. The tone of the story. Composer Thom Yorke manages to turn sadness into something beautiful and terrible into something happy. The juxtaposition to turn something so horrific and beautiful at the same time is mysteriously satisfying and gave me mixed emotions.
I have seen many horror films in my lifetime and never one like this. It will remain a classic to me for many years to come. Please note, I do NOT urge anyone to see it as you will need a strong stomach to digest it all. If you do watch it, watch it with an open mind.
Overall, Suspiria is a terrible nightmare that is my favourite nightmare.
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dukereviewsxtra · 4 years ago
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Duke Reviews Xtra: Hook
Hello, I'm Andrew Leduc And Welcome To Duke Reviews Xtra Where We Are Continuing Our Look At The Movies Of Disney...
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And Last Time On Duke Reviews Xtra, I Looked At Return To Neverland, So, Since There's No Remake Of Peter Pan, I've Decided To Look At Hook...
This Film Sees A Successful But Unimaginative Lawyer Named Peter Banning (Played By Robin Williams) Discovering That Years Ago, He Was Peter Pan, The Boy Who Promised To Never Grow Up...
So, Now With The Help Of Tinker Bell (Played By Julia Roberts) He Must Return To Neverland To Remember His Childhood So He Can Save His Children From Captain Hook (Played By Dustin Hoffman)
Will Peter Succeed?
Let's Find Out As We Watch Hook...
Our Film Starts At A School Play Of Peter Pan That Peter's Daughter, Maggie Is In As She Plays Wendy...
Getting A Phone Call From His Work, Peter Is Reminded That He Has A Meeting Tomorrow At The Same Time As His Son's Baseball Game...
But Saying It's A Short Meeting He Promises To There, However, The Next Day, In An Effort To Complete His Work Before Their Flight To London (On The Same Day No Less!) Peter Misses Jack's Baseball Game
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This Leads To A Strain Between Peter And His Son As The Family Flies To London To The Home Of Peter's Wife, Moira's Mother And The Kids Great Grandmother, Wendy (And Yes, It's That Wendy) Who Lives With Their Uncle Toodles, Who Throughout This Movie Says That He's Lost His Marbles...
But Despite Being In London, Peter Drawn Away By Work As He Yells At His Kids For Interrupting A Conference Call, This Causes An Argument With Moira That Causes Her To Throw Peter's Cellphone Out The Window...
Peter Gives Jack His Watch Before He Goes With Moira And Wendy To Attend A Charity Dinner In Wendy's Honor, But As The Adults Are Out At Dinner, Trouble Looms At Wendy's House...
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With Wendy Feeling A Great Disturbance In The Force, The Adults Race Home To Find The House Ransacked, With The Children Missing And Ransom Note Signed By Hook...
So, After Having A Scene With Detective Phil Collins (Yeah, Phil Collins Plays The Detective In That Scene)
Wendy Tells Peter The Truth That He Used To Be Peter Pan And Captain Hook Has Taken Maggie And Jack Back To Neverland...
Unable To Accept This, Peter Has A Drink In The Children's Room Only To Be Faced With The Arrival Of Tinker Bell...
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Who I Actually Like In This Version As I Never Truly Liked Tinker Bell In The Original Peter Pan As She Seemed Like A Jealous Bitch Who Couldn't Handle Another Woman Stepping Into Her Territory...
Taking Peter To Neverland As They Pass By A Kissing Couple On The Bridge Near Big Ben That's Actually George Lucas And Carrie Fisher...
Star Wars Fans,To Your Fan Fics!
Tink Eventually Lands Peter In The Middle Of Pirate Town, A Town Filled Entirely By Pirates That's Run By Captain Hook...
Stealing Off A Clothes Of A Pirate That Was With Jimmy Buffet (Yeah, Jimmy Buffet Is In That Fight Scene With Tinker Bell)...
Peter Goes With Smee And Other Pirates On-Board Hook's Ship To Hear Hook Talk As He Kills Glenn Close...
Yeah, That One Pirate Who Believes That Hook Couldn't Get Pan's Kids Is Glenn Close So, Yeah, We Basically Have Captain Hook Killing Cruella DeVil...
Eventually, Revealing Himself To Hook, Saying That He's Peter, Hook Is Shocked To Believe That This Man Before Him Is His One Time Nemesis To The Point That He Doesn't Believe It Despite Smee Having Proof That Peter Defiantly Is The Peter Pan They Knew...
But Despite Not Believing That Peter Is Not Pan, Hook Still Wants His War, So He Makes A Deal With Peter Saying That If He Can Fly Up And Touch His Children's Hands, He'll Let Them Go...
But Unable To, Smee Realizes That Being Pan's Forgotten Everything Which Leads Hook To Cancel His War...
But After Talking With Tinker Bell, Hook Agrees To Give Her 3 Days To Get Peter's Memory Back In Shape, So The War Can Begin...
But Accidentally Throwing Peter Overboard, He Is Saved By The Mermaids Who Take Him To Tink On The Lost Boys Island, There, She Tells The Lost Boys That Pan's Back But When They See Peter They Don't Believe He's Pan Either Especially Their New Leader, Rufio Or Should I Say...
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(Start At 0:10, End At 0:15)
Played By The American Dragon...
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He Was Also Zuko In Avatar: The Last Airbender, But Since I Don't Like Avatar I Don't Care And Second...
Why The Hell Isn't American Dragon: Jake Long On Disney + ?!?
But One Kid Manages To See The Peter Within Peter And Convinces The Other Lost Boys (Minus Rufio) To Help Him...
Meanwhile On Hook's Ship, Hook Contemplates Suicide As Smee Comes Up With An Idea To Turn Pan's Kids Against Him, Though The Tactic Doesn't Work With Maggie, Jack Is Swayed To Dark Side...
Training Peter For Days, The Lost Boys And Tink Have Had No Luck Restoring Pan's Memory Or Powers But One Night During Dinner Pan Gains His Imagination Back After A Fight Of Insults With Rufio...
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(End At 1:29)
Talking With Thud Butt About His Mother He Gives Peter Toodles' Marbles (Yeah, He Was A Lost Boy And He Left His Marbles There) As They Listen As Peter Hears His Daughter Maggie Singing In The Distance...
The Next Morning, Peter And Some Of The Lost Boys Go Into Pirate Town To A Baseball Game That Hook Is Throwing For Jack To Steal Hook's Hook As The Lost Boys Believe That It Will Make Him Proud Enough To Crow Like Pan.,.
But He's Unable To Do It When He Sees Hook Being A Better Father Than He Was However, When He's Hit On The Head With The Baseball From The Game, His Shadow Shows Him To The Old Hideout Of The Lost Boys Where Tink Is Waiting For Him...
Hoping For The Place To Jog A Few Memories, He Does Find A Few Things Which Start Jogging His Memory, But When He Finds His Teddy Bear He Remembers Everything...
From His Mother, To The Reason He Ran Away To His First Encounter With Wendy (Played By The Queen Of All Junk And Living Proof That You Don't You Need Pixie Dust To Fly But An Iron Suit, Gwyneth Paltrow) To His First Encounter With Moira And Why He Stayed...
Finding His Happy Thought That Reason, Peter Pan Returns...
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The Next Day, Pan Flies To Hook's Boat To Fight The Captain So He Get His Kids Back...
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(Start At 0:05, End At 2:13)
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With Hook Defeated, Peter Has No Reason To Stay In Neverland As He Sends His Children Home With Tink, Saying Goodbye To The Lost Boys, He Places Thud Butt In Charge As He Flies Off For Home...
Landing In Kensington Gardens, Peter Bids Farewell To Tink As He Races Back To Wendy's House To Reunite With His Family. Giving Toodles His Marbles He Left In Neverland Which Contain Pixie Dust Which Toodles Uses To Fly Out The Window...
With Wendy Believing Peter's Adventures To Be Over, Peter Simply Tells Her That His Adventures Are Only Beginning As He Hugs His Family...
And That's Hook And Who Doesn't Like This Movie?
While I Don't Really Care For The Beginning Of This Movie, I Do Enjoy The Parts In Neverland, I Think The Film Had A Great Cast With Robin Williams And Dustin Hoffman Being The Best In It, The Special Effects Are Awesome The Sets Are Well Built And The Story Is Interesting For What It Is...
Either Way, I Say See It...
Till Next Time, This Is Duke, Signing Off...
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sol1056 · 5 years ago
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A powerful essay that goes deep into the character arcs of The Last Jedi and fandom’s reaction, especially the more toxic parts of fandom. Especially the notes in its ending:
When the towers of our lives crash, we can learn to understand what is really important to us. We learn to see ourselves and what we want to really believe in. We can rebuild them. This is actually the same reason an aggrieved Star Wars fan wants to remake The Last Jedi. But wanting to rebuild towers in the same unhealthy ways we did before leads nowhere good. Just as a toxic relationship with one’s own fandom leads nowhere good (just like a toxic relationship with anything). You will rebuild poorly again and again, and it will fall time and time again. The simple action is to take stock of the fact we are O.K. standing in the earth and mud, that we are still alive, and then set forth to build our towers in the healthiest of ways. To understand our traumas, to understand others, to understand the heart of what we want.
So what do you want?
To the toxic fans, what do you want out of this? To become the Kylo Rens of your own demise, or to become the Lukes of your deepest fear? To those who create these films in first place, so you want set forward with a brave new path? Or do you want to take this realization and go, “Oh, O.K., we have to make indulgent films.” Hey, Marvel’s mostly doing it, so join the party. But every time, you decide who you want to be and what you want to say. And lastly, to the real person I’m talking to in the middle of all this, what do you want? Probably for all of us to shut up. Just as I understand that it must all seem so dire. But the harassment campaigns and all my highfalutin rants about the soul of art are about a larger world. One where the animosity of fandom is nothing new. After all, people made fan films about kidnapping George Lucas and torturing him by making him watch Howard the Duck. This was always part of the story. Not a meta one about fandom, but the beautiful, ugly and ultimately possessive hearts of humanity itself. Within that, there’s only truth that really matters.
Possessing something doesn’t mean you love it.
In fact, that’s not even really love. That’s need. That’s dependency. And while we all indulge in escape now and then, we have to think about what that escape really gets us, and realize there are so many people who want Star Wars to be just for them. It’s a possessive approach that feeds exclusion over inclusion. And it’s perhaps no accident the very same brutal issue of exclusion in our country’s borders is the very same issue the fandom is wrestling with now. For the ugliness of the human heart is everywhere. But the simple truth is that after all of this, I still love Star Wars. I always will. And like the force itself, there’s something we are all going to have to reckon with…
Love belongs to everyone, too.
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fan-think · 6 years ago
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SKAM FRANCE PROJECTION -  Q&A RECAP
I wasn’t sure I wanted to write a description of the Skam France projection in Paris because I knew it would be so long ; but we were so privileged with all those informations that I though I needed to share with you some of it. And also for myself, so that I don’t forget this day.  I’m just gonna keep a few details to respect the kindness and sincerity they had for our little audience, and I don’t feel confortable repeating to hundreds (or thousands) without their consent. Important note : I didn’t take notes, I’m not a machine so I don’t remember everything, I don’t remember what they said word by word, so, I’m sorry if some quotes or meanings are a bit inaccurate. I tried my best, please don’t hold it against me.... :) Now, lets begin this VERY LONG recap. I’M SORRY !! 
We arrived a bit before 5pm, and people were waiting in line outside. The movie theater didn’t open before 5. Somehow, while waiting peacefully, we saw the cast and crew arriving just in front of the theater, greeting each other and talking together, like a reunion. That was nice. Marilyn came to us and greeted some people waiting as well.  Then we went in the theater, were handed a flyer/postal card (see at the end) of the Skam cast, and headed to the cinema. The crew and actors were already seated. We all sat, then David (the director) came on stage with some people from the production, France TV and Niels Rahou (main screenwriter). Him and David had a cute moment sharing the mic and saying I love you to each other/declaring their flames haha. What a pair ! David thanked all of them, the cast as well, we applauded (of course). Then David said : Are you ready to see Lucas and Eliott fall in love ??  We applauded loudly again, then he sat down and we started watching the first episode. We laughed a lot reacting to the funny scene or lines, and when FINALLY we saw Eliott for the first time on screen, everyone screamed and clapped. So I took a look at Maxence reaction, he has his face in his hand, kind of hiding but was smiling like crazy, that was adorable. From there, almost every time Eliott was on screen, we could here reaction in the cinema. When the episode ended, we applauded loudly. We waited 2 minutes, and the second one started. It was nice to hear people react to the jokes, we really felt connected. When Eliott appeared at the bus stop, same thing everyone screamed a bit and the next 15 minutes were intense ! I tried to take a look at Maxence pretty often during those big moments, he was smiling like crazy and hiding himself at the same time. He deserves everything. When the screen went black, we clapped, whistled and screamed a lot more, because... HEY what an experience to live ! And because we’re so grateful for everything they did obviously.  Then, the whole cast and David came on stage, David expressed his big though for Axel who couldn’t be here because he was filming a movie. Big clap for him too! Then he opened the Q&A part. Since it lasted quite a while, I’m gonna proceed with bullet points from what I remember.  • The first question was for the whole cast but more for Maxence and it was how does it feel to see yourself on screen. He answered it was kind of weird (chelou) since it’s his first role mostly...  • When ask what was their common points with their characters. Marilyn said she was a bit “motherly” like Manon. She has the tendency to tell people to be careful about what their eat, they do etc. They all agreed it was weird to speak about themselves like that, then she took the mic when Edouard (Mika) started talking and started praising him for his acting because he is the opposite of Mika, she saw him acting a couple years back and said she was so impressed that when she understood he was in Skam as well, she was really impressed and afraid to play with him. It was so nice, we applauded a lot. (The joke was that she actually added him on facebook 6 or 7 years back and he never accepted her request before Skam hahaa) For this same question, Maxence said he his a solitary/lonely person like Eliott. Lula is a workaholic, very invested in what she does and make people laugh without intending to. Assa is very similar to Imane, even if she might not have a temper as strong as Imane (but pretty much). And Léo (Yann) said he is pretty open (minded), and chill about things, people (I think.. not sure on this one) • Maxence and David explained how he was cast. David said that when they started the casting, they wanted to feel and know from the moment the actor would enter the room that it was him. But unfortunately, this feeling never came, for months... Then, the cast director called David and said she may have seen someone that could fit (at a “representation”). But she warned him that this actor had broken his ankle in the morning, so... for the “walk in the room and we know  it’s him” it was a bit compromised because of the crutches. So David and Maxence just sat down and talked, the feeling was there though, and this is how it started. Maxence then added : when he was called for the first casting interview, he didn’t want to go because he just finished his acting studies and wanted to go in vacation basically haha But then he convinced himself it would be just an exercice, so why not. Obviously it went well. Was called back for a second try, and a third try with Axel. He was in vacation when David told him he had the role. The moment he picked up the phone, a thunderbolt fell right next to him(Maxence) and David added at the theater “it was a prediction from what was about to happen” because “thunderbolt” is “foudre” in french, and when people fall in love at first sight we call it “coup de foudre” (coup = a stoke/a blow of thunderbolt)..... ❤ • During the casting call, Axel and Maxence did a scene but they incorporated the crutches situation in the scene, and it went very well. Also There was no weirdness between the two from the beginning even if Maxence said something to Axel that could have offended him. But he wasn’t and from that point, Maxence knew it was all good with Axel. He said they were lucky (I think?) that they had a such a good chemistry.   • A question was about the boys gang. Niels took the mic and made a big point on that. Saying that their reaction is normal. Here, they are teenage boys who know Lucas as there straight friend, they can not imagine or understand why he is acting now, what he has in his mind. They’ve been raised in a environment were masculinity is toxic, like any-elsewhere and we must not hold it against them because it’s reality. We (Skam viewers and lgbtq+ community) are well educated on the subject, but this is reality.  • Anne-Sophie (Chloé), David AND Niels especially made a big point on how Chloé is essential and must not be hated. She is a girl in love that is being fooled by Lucas. The only thing she does wrong in the og is outing Lucas like that, but apart from that, there is no reason to hate her. They were pretty passionate about that point.  • A recurring theme/question was about a fifth season... with (most likely from the person asking the question) Daphné. David, the head of production and a France TV representative, they all took the mic to speak about it, and the main thought was : they would love to do it because they love Skam so much BUT  because of legal reasons, of the views on Season 3 and 4, and so much more things, there is NOTHING planned on that yet... Somehow, they emphasized on how much we -the audience- matter for this kind of future. If we talk about Skam to people, if we raise the views, express how much we love it on social media etc, it might help.... So... talk about Skam France to everyone you know, and maybe, only MAYBE, we might have a change for more seasons... • Same thing with how homosexuality is usually shown in french TV. He said something like “If you’re expecting the usual kiss and then, a fade to black... No, that’s not gonna happen. We talked with France TV (the diffuser), they told us “no, you can give us all you want, we want to show a lot more”, so... since we had the images, a lot of images, we went thoroughly on that. Don’t worry for that, really ! There might be some bloopers/BTS too...” • Maxence hadn’t seen the Skam og or anything before shooting (apart from the toilet scene) because he wanted to be just like his character : he didn’t know anyone or anything of what was happening. Also, from what he saw in the toilet scene, he said he didn’t want to be like Even, it felt too “”“pushy””” and this wasn’t him or who he wanted Eliott to be. After shooting the season, he “binge-watched” everything in two days. • Now... If you are still afraid of the chemistry and the “intimate” scene. Just know that David made sure it would be realistic... that all I’m gonna say on that.  • They only had 35 days to film the two seasons!! It is extremely short. The other remakes shoot one season at a time. David emphasized on the few hours of sleep him and some of the crew had. Also, they shot around 15 minutes per day of images. It is HUGE. The work they put into the last 2 seasons is enormous. • Before staring, David thanked his wife for taking care of the kids 6 months during the year while he is filming (we clapped a LOT) • The first kiss scene was taken in one shot (correct me if I’m wrong) • Lula never wears jeans or pants, only skirts and dresses. In real life, but also on the show. • Basile falling was an improvisation from Paul, they shot it twice (I think...) • Axel doesn't play the piano, he just learned this piece for the scene (Maxence told us) and they shot the scene multiple times. • Marilyn complimented Michel on the common points questions. • Alex’ bisexuality was a random suggestion from Coline just before shooting the scene when we know about it. Easy peasy. • David and the whole team were frustrated for season 1 and 2 that they had to follow exactly the original script and lines. Even more frustrated when they saw the other remakes... • Niels was wearing a unicorn shirt, perfect  ❤  • Philippine (Emma) and Coline (Alex) told us 2 jokes.  • Lula (Daphné) is the most likely to laugh on set • They all see all your reactions, all you comments, the bad ones as well, they knew all the bad comments from season 1 and 2, knew all the pressure for season 3 and 4, so they just hope you’ll like it because they fucking love it ! :) • The journalists only saw episode 1 to 4 and the reviews are good, even if, according to Niels, they havent seen anything yet.................... so, we kind of know what to expect. Or not. Seriously, I think we’re not prepared at all.  • Neither are we for season 4 apparently... Warnings from David. Then everyone started to leave but... not really haha. The room stayed pretty full for a good 30 minutes. Personally I stayed close to David who was answering questions in a corner. I can tell you : he is SO PASSIONATE about this season, about Eliott and Lucas, his actors, it is SO heartwarming ; but above all, it confirms to me that this season has an intense depth that - in my opinion - we are NOT ready for. Outside, everyone was talking with the actors, especially Maxence, obviously... I talked with Edouard (Mika) and with Niels (the screenwriter) mostly. I just stopped Maxence who just finished talking and taking pictures with everyone to thank him, and let me just say he is an adorable sunshine. I barely started to say something, he was hugging me and he made the pictures I took with him adorable. He was jumping all around, a real ray of sunshine and kindness. Then he ran to hug David and it was the cutest thing I’ve witness that night. He must have seen me grinning like crazy at him and David, but I don’t care. It was WAY too heartwarming. They are all absolutely ADORABLE. ADORABLE !!  THANK YOU SKAM FRANCE !!!   
PS : If he agrees, I’m letting David tell the story about his child name and their request :) You’ll melt and be happy about our future. PS 2 : Thank you to Manon et Laura who helped me remember a few things. Twitter : @lau_helder
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shielddrake · 5 years ago
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The Monomyth in Video Games (AKA My Longest Rambling Ever)
Tell me if this sounds familiar:
 A person who comes from humble beginnings is called to go on an adventure to accomplish something great. He (it’s usually he) may either jump at the call or initially refuse it, but finally goes with the help of a mentor figure. He meets various amazing people and faces a myriad of challenges to achieve his ultimate goal. He confronts the main obstacle, overcomes it, and is rewarded for it. He returns to his home a wiser person, and bestows upon his fellow people the lessons he has learned, to the benefit of all. The End.
 Anyone know this? Anyone? Yup, that is a short, short, very short and simplified version of the monomyth, also known as The Hero’s Journey, a narrative device observed by many people but popularized by Joseph Campbell.  It has been studied and used by storytellers of various media, ranging from oral tales to books to movies to, yes, video games.
 It is one of the most common narrative devices out there, if not possibly the most common, at least historically. I’m sure a lot of us were exposed to Greek myths such as The Odyssey in school (at least, in America we are). JRR Tolkien’s The Lord of the Rings has many of the steps in the early parts of the story, before drifting in other directions once the fellowship separates. Each individual Harry Potter book has its own cycle of The Hero’s Journey. Every. Single. One. Star Wars is still a popular franchise (the more recent criticisms aside) and George Lucas has admitted repeatedly he used the monomyth as inspiration while he was writing the scripts for the original trilogy. So even if you are not intimately familiar with The Hero’s Journey in detail, high chances are you’ve been exposed to it simply through consuming various media.
 That’s not to say that using this narrative device is always intentional. I would find it incredibly surprising if Hiromu Arakawa or Hajime Isayama were purposely trying to include monomyth steps in their creation of Fullmetal Alchemist and Attack on Titan, respectfully, or that the creators of the 2019 anime version of Dororo meant to put Hyakkimaru through the paces of The Hero’s Journey, but sure enough, all these have some aspects of the monomyth in them!
 Does this mean a story, whether it’s a novel, TV show, movie or video game, has to possess all these steps in order to be considered using the monomyth?  No, definitely not.  On the contrary, it would actually be a good thing for stories to not require use of all these steps.  Telling a story by just crossing items off from a list is bound to create a rather stale experience. What I’m saying is simply that stories will borrow aspects of The Hero’s Journey to make the story compelling. The same goes for order and magnitude. The monomyth is usually presented in seventeen steps, but I don’t feel like they necessarily have to show up in the story in the listed order, nor do the steps have to take up equal amounts of the story-telling experience. Steps four through ten usually are the longest, while the last five or so tend to be rather short.
 So, in my apparently endless determination to apply the same techniques used in literary theory and film theory to video games, I would like to go over a couple of video games and how they do or do not apply the various steps of the monomyth.  I will go over four video games, noting whether each step is present, how much it adds to the story by its presence or absence, and how well the game represents the step.
 I’ve decided to review Final Fantasy VII (because its remake it coming out relatively soon), Dragon Age Inquisition (for another RPG, but not made in Japan), Bioshock (to show this isn’t just an RPG thing), and Psychonauts (because I’ve still got Psychonauts on the mind from my last post). I will also be comparing this to the monomyth found in Harry Potter and the Philosopher’s/Sorcerer’s Stone, The Lord of the Rings, and the Star Wars Original Trilogy.
 There will be spoilers for these movies and games, on the off chance that anyone who hasn’t seen or played them doesn’t want them ruined. Do I need to keep putting spoiler warnings on older games? Or for the books/movies? Although I’m also kind of writing this with the idea that you have at least a passing knowledge of these movies, books and games…Oh well, just to be safe: Spoilers Ahead!
 This is a really, really long one, so beware. Readers may want to take this in phases.
  Let us begin.
 1.) The Call to Adventure
 First, there needs to be a little backstory established. The hero’s journey usually begins in the home of the main protagonist, more often than not showing the protagonist’s life in its everyday normalcy, which is often put in a negative light, ranging from boring to outright dangerous.
 The hero will generally come from rather small beginnings, which is probably why orphans are a common origin story. Luke is an orphan who lives with his aunt and uncle, oblivious to the fact that his father is Darth Vader. Harry Potter is very much the same, living with a borderline abusive family who force him to sleep in the cupboard under the stairs. Frodo is also an orphan taken in by Bilbo, his second cousin (hobbit family trees are confusing). Please note that this does not preclude a hero from learning a parent is alive later in the story (looking at you, Luke).
 In addition to this, the hero is rarely someone with much power, authority or money. Being a moisture farmer on Tatooine is apparently not the most noble of professions (though on a desert planet I’m a bit surprised by this), and the Dursleys appear to be middle class at best. Bilbo and Frodo are wealthy by hobbit standards and seem to be higher on the social hierarchy in The Shire, but remember that hobbits mostly reside in the Shire and immediately surrounding areas, so they aren’t considered to be important players in the world of men or elves. They are small both in stature and in society.
 For our chosen video games, it’s a little bit up to interpretation of the word “orphan” and what the player decides, but the humble beginnings idea still applies. Cloud from Final Fantasy VII (FFVII) is half-orphaned at a young age when his father dies, but doesn’t become a full orphan until he’s a teenager, when his mother dies during the Nibelheim Incident. We only see this in a flashback, and adult Cloud is a full orphan by the start of the game. By this point, Cloud has fallen from a SOLDIER First Class to a mercenary. So he’s rebelling against the more powerful people in Midgar, or at least is being paid to do so.
 The Inquisitor of Dragon Age Inquisition (DAI) may or may not have living parents, depending on origin and player choice. A human Inquisitor probably has living parents, but it’s a bit debatable if an elf, dwarf or Qunari Inquisitor does. At the beginning of the game the Inquisitor loses any prestige they may or may not have had (especially the human noble), and a Carta dwarf, Dalish elf, and Vashoth Qunari don’t have much in terms of power or rank in Thedas anyway. Whatever the case, the Inquisitor ends up being just a simple prisoner for the early prologue part of the story, before being raised up to the Herald of Andraste and eventually to Inquisitor.
 Jack from Bioshock is an interesting case. He’s sold by his biological mother, “raised” by Dr. Suchong and Brigid Tenenbaum, and later smuggled out of Rapture to live with adoptive “parents.” He is also an outsider in that he is kind of an unknown factor, given his upbringing, so by the time Jack arrives in Rapture at the start of the game, he is basically nothing but another body that happens to be there. Without Atlas directing him, it is very possible he could have just become another splicer, the crazed and deformed human remnants of Rapture’s human population. Either way, he doesn’t have much in terms of money, power or authority by the start of the game.
 Raz from Psychonauts doesn’t fit the orphan archetype, as he clearly has a rather large family, but he is estranged from his father at the very least. We don’t know his relationship with the rest of his family, but perhaps we’ll see more of that in the sequel. Raz definitely fits the humble beginnings archetype though, seeing as a circus performer profession is looked down upon, especially if you ask Kitty or Franke.
 The Call to Adventure itself can come in many forms, either through circumstance, a person begging for help, the hero learning about their origin they previously didn’t know, the hero’s own desire for a better life, and so forth. “Help me, Obi-Wan Kenobi. You’re my only hope.” Yeah, that one is pretty clear. Harry Potter gets his letter to Hogwarts delivered by Hagrid, and Gandalf says that Frodo must deliver The One Ring to Rivendell (although in the book Frodo takes a few months just thinking about it before actually leaving the Shire).
 For Cloud, the call really comes from both Barret and Tifa, with Barret paying him to help destroy the Mako Reactors, and Tifa pretty much calling in the promise Cloud apparently made to protect her during their childhood. The Inquisitor is basically blackmailed into working with Cassandra and Leliana to rebuild the Inquisition to close the Breach, which the player can either go along with willingly or unwillingly.
 Jack…doesn’t exactly have a call to adventure so much as he’s thrown into the adventure by way of mental conditioning and circumstance. The player doesn’t really get how the plane he’s riding crashed and why he ended up in Rapture until later in the game, but he’s basically told by Atlas/Fontaine what to do to help him save his (Atlas’) family. And things just go from there. For Raz, he receives a pamphlet for Whispering Rock Psychic Summer Camp, and being a psychic himself Raz decides to run away from the circus (in an inversion of the normal run away to the circus trope) to attend the camp. I would still like to know who it was that gave Raz that pamphlet to begin with. I’ve heard a lot of different theories. What do you guys think?
 2.) The Refusal of the Call
 When the hero receives the Call to Adventure, in whatever form it comes in, the hero often refuses the call, saying he or she is not cut out for whatever the adventure calls for or they have something else more important to do.  This can be saying you have to help your uncle on the moisture farm, saying you can’t possibly be a wizard, or trying to give The One Ring to the wizard who reveals the danger you’re in. The Refusal is of course short-lived and the hero goes along with the call anyway, otherwise there would ultimately be no plot, or at least a very, very boring one.
 Cloud’s Refusal of the Call is short-lived but repeated. He tells Barret that Shinra sucking Mako from the planet isn’t his problem, tells Biggs he’s gone once the job is over, proclaims to the entire AVALANCHE group that he doesn’t care about the planet, and tells Tifa he’s going to let AVALANCHE deal with Shinra and that he’s no hero. It isn’t until Tifa reminds him of a promise he made to her that he actually sticks around the group. All this occurs in roughly the first half hour of the game.
 In DAI, a Refusal of the Call is optional based on player choice. The Inquisitor can reject being the Herald of Andraste basically from the word go, with repeated rejections scattered about the entire game. Later, the player can refuse the idea of leading the Inquisition, including for race or religious reasons.  All this doesn’t matter, however, as the game continues on with the player’s character being referred to as the Herald/Inquisitor anyway, so the refusal is kind of a moot point.
 Bioshock and Psychonauts don’t really have any Refusals of the Call. Raz actually jumps at the chance of going on an adventure, away from the circus, away from his family, who he thinks doesn’t understand him.  If anything, the refusal comes from his father, Augustus, who destroys the pamphlet for the camp and forces Raz to practice acrobatics instead. But Jack’s story is the most interesting to me in terms of the refusal, and anyone who has played through Bioshock knows why. Not only does Jack not refuse the call, but also he also literally cannot refuse it. His “Would You Kindly” mental conditioning keeps him from doing so, and I love that it is buried in the gameplay in a way that the player doesn’t even realize the mental conditioning is there until much later. Story and gameplay integrated!
 3.) Supernatural Aid/Meeting the Mentor
 I’ve seen this step be called alternatively both Supernatural Aid and Meeting the Mentor, depending on who is describing The Hero’s Journey. Campbell called it the former, while the more recent Christopher Vogel calls it the latter. Personally I think these should be separate steps, but they often have to do with one another in some way, so I guess they can go together.
 The term “supernatural” is just vague enough that it can mean many things.  It can mean magic, divine intervention, magic, genetic manipulation, magic, psychic abilities, magic, aliens, or Force magic, to name a few. Harry Potter and Fellowship of the Rings all have some form of magic (of course), while Star Wars has the Force. FFVII has magic, the ancient spiritual race of the Cetra, and, strangely enough, the alien invader Jenova. Psychonauts has psychics (again, of course).  DAI has presumed divine intervention from the Jesus-like figure of Andraste, at least until the Inquisitor enters the Fade and learns it was actually Divine Justinia, who is basically the Dragon Age version of the Pope. The Plasmids that Jack uses throughout Bioshock is more scientific than magical, but it still serves the same function.
 As for mentors, some of those are pretty obvious for the books/movies. Luke has Obi-Wan, Frodo has Gandalf, and Harry has Dumbledore. For our chosen video games, it’s a bit less clear.  Cloud’s “mentors” might actually be his love interests Aerith and Tifa, depending on how far in the game the player is. Jack has both Atlas/Fontaine and Tenenbaum, for better or worse. Raz actually has several, which is no surprise considering summer camps have to have several camp counselors, but the two major ones are Sasha Nein and Ford Cruller, since those are the ones he spends the most time with and Raz clearly looks up to Sasha as his hero.
 For the Inquisitor, that’s where it gets a bit muddy. It would seem like Cassandra starts as a mentor figure, giving the Herald advice and trying to direct them, but quickly takes a backseat once the player character becomes the Inquisitor proper. She doesn’t even show up at the war table anymore, whereas in Haven she does. Is Leliana a mentor? Kind of, but only in the sense that she acts as an advisor, roles that are also played by Cullen and Josephine.  Solas? Well, he would like to think so, and you even get minor boosts in approval if you listen to him. Or you could ignore him entirely and piss him off.  Andraste? Sure, if your Inquisitor is devout. It’s more up to the interpretation and choices of the player.
 4.) Crossing the First Threshold
 This is the step where the protagonist basically goes, “I don’t think we’re in Kansas anymore.” (Yes, MGM’s Wizard of Oz also has its own Hero’s Journey!) It is the point of no return, where the hero finally decides to go with the Call to Adventure.  It is also in this step that the hero first encounters some of the real world outside of his or her comfort zone. So, this is another step that is kind of more like two steps.
 Our movies certainly have this two-part step. Luke decides to go with Obi-Wan to Alderaan after his aunt and uncle are killed by Imperial soldiers, and the cantina scene is his first real interaction with the tougher people that exist in the galaxy, including the skeptical Han Solo. Frodo (eventually) decides to take the One Ring to Rivendell, and The Prancing Pony in Bree exposes the hobbits to full-sized people for the first time, other than Gandalf. Harry Potter also has two, once at the Leaky Cauldron (pubs and inns seem to be a trend) leading to Diagon Alley and again on the Hogwarts Express.
 Psychonauts has an obvious Crossing of the First Threshold: Raz enters Coach Oleander’s mind, the Basic Braining level, the first mind Raz ever enters…presumably. It’s possible he entered another mind before then, but it’s not likely.
 Jack’s first sight of Rapture kind of acts as a first threshold, for both Jack as a character and for the player, but I also kind of like to think of it as the scene where Jack first sees a Big Daddy defend a Little Sister from a splicer. It gives a bit of foreshadowing that nothing is what it looks like down here, and Jack (and by extension, the player) should be careful about who he trusts.  A Little Sister is not a small, innocent creature after all, because there is always a dangerous, hulking Big Daddy somewhere nearby. Atlas is not who he appears to be, and ultimately Jack isn’t either. Instead, they are both people wearing masks, one intentionally and the other completely obviously.
 The first attempt at closing the Breach in DAI is a clear crossing, because it is from there that the Inquisition is reborn and the main character becomes the Herald of Andraste. Nothing is the same for the player’s character from that point on. The same goes for Cloud and the gang after the pillar holding up the upper plate over the Sector 7 slums collapses. Most of AVALANCHE’s members are killed and Aerith is captured. It’s not about saving the planet by this point. It’s about saving Aerith and getting revenge. Things just domino on from there.
 5.) Belly of the Whale
 This step coincides with the previous one. It is the final separation from everything the hero knows and moving into the unknown. Oftentimes it overlaps with a step called Loss of the Mentor, but it doesn’t have to. Consumption by a whale is optional, though use of a metaphorical whale is the more common approach.
 Speaking of metaphorical whales, what’s a bigger one than the Death Star? The same place where Obi-Wan dies, leaving the last connection to anything Luke had to his previous life and the one who would help him step into the future. He’s aboard the Millennium Falcon with two other people, two droids and a Wookie, but in reality he’s completely alone.
 Another such whale is Moria, the underground kingdom previously ruled by dwarves, but by the time of The Fellowship of the Ring, it is overrun by goblins, orcs, and the Balrog. The fellowship is swallowed by the earth and needs to get out. The price of that, however, is losing Gandalf. Another mentor lost. An even bigger whale is seen later in the books once Frodo and Sam reach Mordor itself, and they have to face even more challenges to get the One Ring to Mount Doom.
 For Harry, the whale could be a couple of things. It could be Hogwarts itself, the Forbidden Forest, the Hogwarts Express, the forbidden room on the third floor, or perhaps the trapdoor under Fluffy and the passage underneath…Lots of options here.  Now, the mentor figure for this book, Dumbledore, doesn’t leave Hogwarts until near the end of the story, and thankfully he doesn’t die, unlike the previous mentors who happen to be old, bearded, wizard men. He waits until book six to do that.
 FFVII kind of has an opposite whale. On one hand, it could be argued that the Shinra, Inc. building could be the whale, and although it certainly could be, I think a more poignant one would be the greater world itself. Once Cloud and the gang escape from Shinra, they leave Midgar and head out into the world, and they don’t return to Midgar until the end of the game. This could also be considered a Crossing the First Threshold.
 Again, DAI is about choice, but there are two events that are pretty big whales. The first is trying to recruit either the mages or the Templars to the Inquisition to close the Breach. Whether the player ends up facing Alexius in a dystopian future or fighting an Envy Demon for control in the Herald’s own mind, the main character ends up delving deep into a dangerous situation they have to climb out of. The second time is during the quest line to fight the possessed Gray Wardens and the Inquisitor ends up falling into the Fade. Quite a whale there, the Fade. A giant world that is only supposed to be accessible either to mages or in dreams. This is even more intense of an experience for a dwarf Inquisitor, since dwarves do not dream and cannot be mages in this universe.
 Bioshock…well, besides the idea of Rapture itself being a whale (during the game’s opening scenes, we even see a whale swim between Rapture’s towers), I would consider the most likely place to be Rapture Central Control. It’s here that some of the most important game events happen, after all. Jack kills Andrew Ryan, there’s the reveal of Jack’s “Would You Kindly” mental conditioning, and Jack learns he’s actually Ryan’s illegitimate son. Not to mention learning that Atlas, who has been guiding Jack and the player throughout the game thus far, is actually Frank Fontaine, the big bad. He has actually been using Jack this whole time just to one-up Andrew Ryan in their little power struggle. And then Fontaine betrays Jack and sends security bots to kill him, leading to yet another loss of a mentor. That’s a lot to take in during such a short time.
 Psychonauts doesn’t have a whale, but it does have a Hideous Hulking Lungfish. Raz has to do battle with her beneath Lake Oblongata, and then enter her mind so Raz can release her from Kochamara’s control. By then, Sasha and Milla have already been kidnapped, under the ruse of “Official Psychonauts Business,” and Ford Cruller is forced to remain in his underground lair near the psitanium so he doesn’t fall into one of his many personalities. So much for help there.
 6.) The Road of Trials
 The Road of Trials is the meat and potatoes of the story. It’s all the challenges the hero must overcome in order to reach the ultimate goal, whether it’s a big or little one. The challenges themselves may also be large or small, and according to Campbell often occur in groups of three. These challenges prepare the hero for the final encounter at the end of the story.
 …Do I really need to go over these in detail for each movie and game I’m reviewing here?  It’s basically the plot all the characters go through during the course of the story, ranging from battles, dungeons, travel, magic classes, camp activities, puzzles, and so forth. I’m not going to list each one here. This post is long enough as it is.
 7.) The Meeting with the Goddess
 This step involves the hero meeting with another character who helps them in some way, whether it’s as part of the hero’s group, by giving an item that is helpful, or just giving good advice. More often than not, this character is one of high ranking: an actual goddess, a princess, a queen, or something of that sort. She may or may not be a love interest, and more modernly she may not be a “she” at all…our examples here though do happen to be female, but I’m just saying this doesn’t have to be the case.
 Star Wars is obvious. Luke meets Leia, the Princess of Alderaan who hides the plans to destroy the Death Star in R2D2, first in her hologram and then in person aboard the Death Star itself. Frodo meets Galadriel in Lothlorien, where she allows him (and Sam, in the books) to glimpse into the Mirror of Galadriel to see the possible future of the Shire should his quest fail. She also provides him the phial containing the light of Earendil’s star, which is vital to fighting off Shelob later on. I wouldn’t exactly say Harry Potter has a goddess to meet, but I like to think it’s supposed to be Hermione, since she knows so much and often is the only one who actually knows what’s going on.
 Let’s see. FFVII has Aerith, whose big “gift” to the story is giving her life while she prays for Holy to stop Sephiroth’s Meteor. Bioshock has Brigid Tenenbaum, who assists Jack throughout the game if he spares the Little Sisters, and removes part of his mental conditioning so Jack can resist Fontaine. Milla is one of Raz’s teachers at Whispering Rock Psychic Summer Camp, teaching him the Levitation ability, which is arguably the most useful ability in the game.
 As for DAI, there are plenty of characters that can play the role of the goddess, but I would argue the most important one might be Morrigan. She tells the Inquisitor about the eluvians and theorizes Corypheus is searching for one as a means to reach the Fade. Although she ends up being wrong, Morrigan also is a candidate for drinking from the Well of Sorrows, and if she does she helps the Inquisitor by fighting the red lyrium dragon during the final battle with Corypheus.
 8.) Woman as Temptress
 Here’s another misleading title. The Woman as Temptress originates back from Campbell’s research of Greek myths, where the hero is enticed by a female figure: Circe, Calypso, the Sirens, and so on. Today, the “woman” is really just anything that tries to drive the hero away from the path of his journey. This can be power, money, promises, or threats, for some other examples. It can still be a person, but lately that hasn’t been the case.
 There is always the temptation of the Dark Side of the Force, although Luke doesn’t really encounter this in full force until The Empire Strikes Back. The One Ring is the temptation itself, and it actually does succeed, since Frodo doesn’t throw the Ring into the fires of Mount Doom. It isn’t destroyed until Gollum bites off Frodo’s finger, reclaims the Ring, and falls into the Crack of Doom while doing a happy jig. Voldemort tries (very briefly) to get Harry to join him and hand over the Philosopher’s/Sorcerer’s Stone at the end of the book (it’s a bit longer in the movie) but that doesn’t last very long.
 There’s not exactly a temptation in FFVII, although I guess Jenova manipulating Cloud into bringing the Black Material to Sephiroth at the North Crater is the closest thing. I feel that goes more into the manipulation category than temptation though, but it still functions in a similar way. Bioshock has the temptation of harvesting the Little Sisters to receive more ADAM from them, and thus allowing Jack to obtain more abilities. This can be really appealing from a gameplay perspective, and results in the bad ending of the game if you kill every Little Sister. Alternatively, Tenenbaum compensates you if you spare the Little Sisters, so it’s not the end of the world to resist the temptation.
 …Raz doesn’t have a temptation to stop trying to become a Psychonaut. At all. Oleander never convinces him, Loboto doesn’t convince him (their interaction is actually incredibly small in the main game), none of the other campers dissuade him, and he faces all the obstacles in all the different minds with determination. The closest thing I can think of is Lili, who really just tries to give him a realistic view that the Psychonauts are not as important as they once were. I guess the “making out” scene kind of fits here, since Raz is clearing distracted by the idea of kissing Lili and doesn’t pay any attention to what she’s saying immediately after. Linda interrupting them puts an end to that though.
 As for DAI…yeah, I have trouble with this one.  There really isn’t anything that tempts the Inquisitor in a way that distracts them from the danger at hand. Romance doesn’t do it, power doesn’t do it, money doesn’t do it, blood magic doesn’t do it, demons don’t do it…Yeah, I’ve got nothing. Readers, please help me with this, if possible!
 9.) Atonement with the Father
 This is the step most people know even if they don’t know the concept of the Hero’s Journey itself, because it is such a common trope used in all kinds of story telling. This can be a father or father figure, and honestly it’s not unusual for this to be replaced by a brother in video games, and less commonly with another relative. This step may or may not be related to the next step, Apotheosis, depending on if the “father” is the source of the main conflict, but it is still one of the major obstacles the hero must overcome. Another thing to note that this step does not have to involve the death of the “father” either.
 Let’s face it: Star Wars is one of those films that normalized the father-son conflict dynamic in movies. Sure, it existed before then, but it became a huge thing after the iconic scene between Luke and Vader in The Empire Strikes Back. The conflict doesn’t come to a head until The Return of the Jedi, when Vader finally redeems himself by killing Palpatine and saving Luke’s life, giving his own in the process.
 That being said, it’s interesting that the other two movies we’re looking at have more distant aspects of the Atonement with the Father step. It’s not Frodo who has to deal with his father’s displeasure, but Faramir. Is there anything worse than hearing your father admit that he wishes you had died and your older brother had lived? Denethor doesn’t appear to care about Faramir until he appears to have died. This is less apparent in the book, but it’s still there.
 Harry Potter has the same thing. Obviously since Harry doesn’t have a living father, it’s kind of hard for him to have a conflict with him. I guess there’s kind of atonement with Severus Snape in the last book, but you have to really, really squint to make it that relationship one of a father-figure and son. …No, that doesn’t work for our purposes. There are issues with fathers with other characters, like Ron, Neville and Draco, but those relationships aren’t really elaborated on until later in the series.
 Video games often follow a similar pattern. Conflict with a father or father figure is incredibly common. Raz and Jack both have big issues with their dads, although Raz’s resolution is obviously more positive than Jack’s. Raz actually does atone with his dad, right before the final battle with a giant two-headed father monster in Raz and Oleander’s combined mental world. (If you don’t know Psychonauts, it makes sense in context, I promise.) Jack meanwhile…kills his biological father, although perhaps not willingly considering his mental conditioning. Andrew Ryan is a pretty terrible human being though, so maybe Jack/the player would have wanted to kill him anyway. Maybe.
 It should also be no surprise that the father issue doesn’t have to surround the main character, especially since being an orphan is a common backstory, as mentioned in the Call to Adventure step above.  The Inquisitor doesn’t really have issues with his/her father, presuming the player thinks the father is still alive, but Dorian certainly takes umbrage with his father trying to use blood magic to change his sexuality. It’s up to the player to either encourage or discourage Dorian from reconciling with his father, so this step is up in the air in that regard.
 Another similar conflict that occurs in DAI that isn’t with a father is between Morrigan and Flemeth, although I would hesitate to consider it”atonement,” especially if Morrigan is the one who drinks from the Well of Sorrows, thus tying her to Flemeth’s command. Of course, with Flemeth out of the picture and Solas taking over, I wonder how that connection stands now.
 The father conflict is also not related to the main character in FFVII. Red XIII, aka Nanaki, has issues with believing his father, Seto, abandoned his mother and his tribe during an attack by the Gi tribe. In truth, Seto actually sacrificed himself to prevent a backdoor invasion, turning to stone after being hit by several petrifying arrows. Once Red learns the truth about this, he proclaims that his father was a hero and he will protect his home, Cosmo Canyon, just like he did.
 And that’s not even getting into all the father issues present in the other Final Fantasy games, plus others in FFVII. Maybe I’ll do another post about that topic another time.
 10.) Apotheosis
 This is the point the quest has been leading up to. The final challenge. The final battle. The final countdown. The hero takes all they have learned over the course of their journey and applies it to this final challenge. If there’s a main villain of the story, this is the time where the hero confronts them.
 This is pretty self-explanatory. Luke Skywalker trusts in the Force, which allows him to blow up the Death Star. Harry Potter decides he wants to obtain the Philosopher’s Stone, but not use it, and that’s what allows him to receive it from the Mirror of Erised. And Frodo has to throw the One Ring into the Crack of Doom to defeat Sauron. That last one is interesting in that Frodo technically fails to do this final task, which is not something we historically see in Hero’s Journeys, but such a failure is becoming more common.
 Applying this step to video games feels a bit like cheating considering that a large majority of them have a final boss battle of some kind, and our four games are no exception. Most of the resolution of the main character’s stories coincides with the defeat of the final boss. Jack’s story ends when he is able to reverse his mental conditioning (with Tenenbaum’s help) and he defeats Fontaine, and the Inquisitor’s conflict with Corypheus ends, of course, with Corypheus’ death. The Trespasser DLC for DAI adds more conflict involving what happens after and what the Inquisitor is going to do about their Mark that is slowly killing them, but I feel that’s another story, so it’s beyond The Hero’s Journey of the main game.
 However, despite having final boss battles, I feel that Psychonauts and FFVII also have an Apotheosis step in terms of the characters themselves. Raz has to defeat the two-headed mental amalgamation of his and Oleander’s fathers, but he is able to do so because his real father breaks into his mental world and lends Raz his power so he can fight the monster. That reconciliation is more important to Raz’s story than beating the monster. Honestly, Raz probably wouldn’t have agreed to use his father’s strength if they hadn’t reconciled literally just prior to the final fight.
 Cloud’s Apotheosis really has to do with coming to terms with his false memories. He never actually joined SOLDIER, instead becoming a grunt in the Midgar army. He was experimented on after the Nibelheim Incident, escaped with Zack, and basically imprinted Zack’s life, experiences, mannerisms and skills after Zack was killed right in front of him. Cloud and Tifa have to sift through Cloud’s memories to figure out what really happened during the Nibelheim Incident, thus returning Cloud to his normal self. Essentially, Cloud has to realize that he is not as strong of a person as he previously believed, and that there’s nothing wrong with being weak. What you have to be is true to yourself. That’s more important than being strong.
 11.) The Ultimate Boon
 So if the Apotheosis is the final challenge of the journey, then the Ultimate Boon is the reward for overcoming it. This can be material or not, and likewise may or may not be what the hero initially set out to receive or accomplish. The boon can be large (such as saving the world) or small (earning a medal), and it can be public (again, saving the world) or personal (winning a love interest’s heart).
 Harry and Frodo both set out to accomplish a task, preventing the Philosopher’s Stone being stolen and destroying the One Ring, respectively, although Harry’s realization that he must do this thing is later on in the story compared to Frodo. They both succeed and are both rewarded. Harry and his friends are basically handed the House Cup at the end of the school year for thwarting Voldemort’s plan, and Frodo and the fellowship save the world, and more importantly for Frodo, save the Shire.
 However, Frodo does end up having to leave the Shire and go into the east due to the wounds he acquired throughout the journey as well as the strain of carrying the Ring. In a way, he is rewarded for his journey, but also punished because he didn’t actually accomplish the task he set out to do. He ends up leaving the Shire, his home, which he wanted to save to begin with.
 Luke is kind of the same way. He doesn’t set out necessarily to find his father and bring him back to the light. His Call to Adventure had to do with going to Alderaan with Obi-Wan to help Leia, and he is rewarded with a medal at the end of A New Hope for destroying the Death Star. However, his boon really has to do with reconciling with Vader, a conflict that doesn’t begin until The Empire Strikes back, later in his Hero’s Journey. However, this is just a good example of how the boon does not necessarily have to relate to the call.
 The boons for both FFVII and DAI are saving the world. It’s good for the world to not be destroyed, after all. Raz’s boon is a bit more personal: He is allowed to join the Psychonauts, which he set out to do, but his relationship with his father is also significantly improved now that the two of them understand one another better.
 For Jack, he saves Rapture…sort of. If the events of Bioshock 2 indicate anything, it’s that things really haven’t gotten better for Rapture following Fontaine’s defeat. However, presuming that the player spared the Little Sisters and gets the good ending of the game, Jack returns to the surface world with the cured Little Sisters, who essentially become his daughters. In the words of Brigid Tenenbaum, “In the end, what was your reward? You never said. But I think I know…a family.”
 Jack is given the short end of the stick in terms of family and future. His parents are not his real parents, his biological father Andrew Ryan didn’t want him, his mother sold him to Tenenbaum and Suchong as an embryo, and he has no control over himself or his own destiny. Considering it turns out everything Jack knew about himself and his family is a lie, a real family is the best thing he could have received. Jack basically has nothing at the beginning of the game, so the fact that he is able to still build a life for himself and the former Little Sisters is a great reward. Of course, this is thrown out of the window if the player harvests the Little Sisters and gets the bad or neutral endings, so there you go.
 12.) Refusal of the Return
 We’ve reached the point where the hero has accomplished the goal he/she has set out to do, has received their reward, and now has to go back to normal life that was left behind at the beginning of the story. What? The hero doesn’t want to return to normal life? They prefer the world they’re in now? Yeah, in a strange reversal of the Refusal of the Call, the hero no longer wants to return to their previous life, having earned the boon and learned the lessons they have.
 Can anyone really blame Harry Potter for not wanting to return to his aunt and uncle’s house once the school year end? Yeah, let’s go back to the house where he’s treated horribly, has a literal hand-me-down bedroom, and is not allowed to perform any of the magic he has grown to love. Plus his owl is forced to stay in her cage the whole summer. That sounds great! Let’s do that.
 Frodo, on the other hand, does return to his normal life in the Shire, but later has to leave because of his wounds and from carrying the One Ring (see The Ultimate Boon step above). It’s not so much that he refuses to return, but rather he is forced to leave again. Luke is kind of the same way. He doesn’t really refuse to return to his family and their moisture farm, it’s that he can’t return to it, because that has been destroyed. His previous life can no longer be. Even if we stretch the timeline to the end of The Return of the Jedi, Luke never goes back to just being a moisture farmer.
 Psychonauts only has a half-hearted refusal. At the end of the game, Raz acts like he’s going to go back to the circus, but only for a moment. Once the opportunity to go on another rescue mission comes up, Raz turns to nonverbally ask his father if he can go. It’s more like he’s asking for permission to not return rather than refusing outright.
 The Inquisitor of DAI doesn’t return to their previous world either. The life of running the Inquisition doesn’t end when Corypheus is defeated. It continues on until the Trespasser DLC, which even at the end of that the Inquisitor continues their adventure to stop Solas from basically destroying the world in a few years. I’m actually pretty eager to see how the Inquisitor fits in the next Dragon Age game, although the developers have given a 2022 release date, last time I checked.
 For Bioshock, Jack really does not refuse to return, symbolically indicated by him leaving Rapture and returning to the surface world. Regardless of whether he brings the cured Little Sisters to the surface to have a normal life or he becomes the splicers’ new leader and brings them to the surface to destroy mankind, he peaces out of Rapture at the first opportunity he has. There’s no refusal to return on Jack’s part at all.
 FFVII…okay, I’m again having trouble with this step. Cloud doesn’t really act like he refuses to go back to his previous life. His previous life is actually up in the air, with all his messed up memories and near lack of anything connecting him to his past, either as himself or with his false memories as an ex-SOLDIER. The only person really connecting him to his life before the story is Tifa, and I’m not going to get into the shipping wars about whether he should be with her or the now dead Aerith. That’s a different post. Regardless, by the end of the game, Cloud is more interested in moving forward than going back.
 13.) The Magic Flight
 In the process of returning to normal life, the hero will often have to flee from some kind of danger. This happens after the hero has received the boon, but before they are able to bring it to the people. If there’s a bad guy that needs to defeating or a task that needs accomplishing, this step often takes place immediately after. Actual flying is not required, but don’t be surprised if it does. The Magic Flight frequently merges with the next two steps, Rescue from Without and The Crossing of the Return Threshold.
 Let’s see. Luke escapes the Death Star on a shuttle with his father’s body. Frodo and Sam fly with the Eagles back to safety as Mount Doom is erupting. Harry is knocked unconscious and rescued by Dumbledore from the room containing the Mirror of Erised. Whew. Managed to keep that short.
 DAI doesn’t really have this step, because again, the story keeps going even after Corypheus’ end. However, I could argue there are other parts of the game that have a Magic Flight, such as escaping from the dystopian future after defeating Alexius or escaping the Fade after fighting the Fear Demon. These events just don’t happen at the end of the game. FFVII also only kind of has this step too, in the form of the Highwind bringing the party out of the North Crater following the defeat of Safer Sephiroth.
 Raz has to escape from his own mind, which is intertwined with Oleander’s in the last stage of the game, and his brain has to be detangled in order to return to his normal self. He’s not really conscious for the process though, so the player doesn’t really see it. As for Jack, this step is really kind of merged with the next two, so we’ll get to those.
 14.) Rescue from Without
 During the course of the Magic Flight, the hero will be unable to escape the danger they are trying to flee from on their own. Someone (or multiple people) will need to come in and rescue the hero. This is especially true if the hero is injured or weakened in some way, particularly after a rough final battle with the big bad.
 As stated before, this one often overlaps with the previous one and the next one. Vader saves Luke from Palpatine’s Force Lightning. The Eagles rescue Frodo and Sam from the erupting Mount Doom. Harry rescued from the attack from Voldemort/Quirrell by Dumbledore and brought to the Hospital Wing for treatment. Yeah, that sounds about the same as before.
 The closest thing the Inquisitor comes to being rescued from without, at least at the end of the game, is with the red lyrium dragon, where either a dragon-shifted Morrigan (if she drank from the Well of Sorrows) or the Guardian of Mythal (if the Inquisitor did). However, the red lyrium dragon defeats either Morrigan or the Guardian, and the Inquisitor and the party have to fight it anyway. So it’s an attempted but ultimately unsuccessful rescue.
 Raz is rescued by his dad, Augustus, from his own brain, and I imagine Cruller, Sasha and Milla all played a role in separating Raz’s brain from Oleander’s and rebraining him, even though this isn’t shown on screen.  Several Little Sisters stab Fontaine to death with their ADAM-collecting syringe, saving Jack from his final blow. It’s a wonderfully satisfying scene and I absolutely love it. FFVII has a rescue of sorts in that Aerith has to basically make the Lifestream rise up to help her Holy spell stop Meteor from destroying the planet. How she manages to do this from beyond the grave is never explicitly explained. It must just be a Cetra thing.
 15.) The Crossing of the Return Threshold
 So, this step is the final of the triumvirate of the return steps. The hero actually returns to their normal life or their previous home, and distributes the boon they have received upon the rest of the world. This is basically anything that happens after the climax of the story. Exposition explaining what exactly has happened may or may not be included.
 Luke returns to the rest of the characters on Endor to celebrate the destruction of the second Death Star, bringing the teachings of the light side of the Force with him. Harry Potter boards the Hogwarts Express to return to the Muggle world. And the hobbits all return to the Shire, although in the books they have to deal with Saruman and the Scouring of the Shire once there.
 For Psychonauts, there’s kind of a Return Threshold, but only if you stretch it, and not in the sense that returns Raz to his normal life. Quite the opposite actually. Raz and the gang levitate into the Psychonauts jet that just happens to show up from the ground. Hmm, didn’t Raz say he suspected that Cruller had a jet hiding in his lab somewhere? Oh look! More setup and payoff!
 Finally, we come to Jack. After defeating Fontaine, he is finally able to take a bathysphere to the surface again. The player sees this almost immediately after defeating Fontaine, and it occurs regardless of whether the player gets the good or bad ending.
 As stated in the Refusal of the Return step, neither DAI nor FFVII really have Crossing of the Return Threshold. FFVII just sort of ends and DAI doesn’t show the Inquisitor returning to their home origins, either in the game proper or in the DLC.
 16.) Master of Two Worlds
 This step is no so much of a step, but rather a final result of the hero’s journey. It is closely related to the next step, Freedom to Live. We see the hero basically in their final form, having achieved what they set out to do, whether that was the original intention or not. The hero is able to live in both their old and new worlds.
 In our chosen movies, Luke is really the only one who is the Master of Two Worlds. He recognizes the darkness that exists in him, but he can overcome it. Frodo, on the other hand, literally can’t become Master of Two Worlds due to his experiences. He has to leave one world (the Shire) permanently for the east.
 Harry…really has to compartmentalize his wizard and Muggle experiences, but that has more to do with his family not being willing to accept that magic is a part of him. Obviously his aunt and uncle do not care for his boon (magic) that he brings with him, forbidding him from using it, even without the Statute of Secrecy in place. He can’t really master both worlds in that regard, not until the last book and he reconciles with Dudley. (I’m really annoyed they cut that from the final release of the movies. That badly needed to be shown.) Harry does become a master of two worlds, the living and the dead, in the last book, but we’re looking at the first book alone, and this step isn’t really possible for him due to his circumstances.
 Now I have to admit, the only game (on our list anyway) that has this step is probably Psychonauts. Cloud steps away from his false life as an ex-SOLDIER when he admits that it was all in his head, choosing instead to continue to live as himself. Jack either returns to the surface with the Little Sisters and stays there (in the good ending) or becomes the master of Rapture and new leader of the splicers, rejecting his previous life. And The Inquisitor, well, I guess you could say they become the master of both the real world and the Fade, especially since he/she gets progressively better at controlling the Anchor and closing Fade rifts. However, they he/she still remains in the real world as the Inquisitor, until the events of Trespasser at least. These three games have the main character choosing one world over another, so it’s hard to pin them down as “masters” of two.
 Psychonauts, however, shows Raz accepts both parts of his life, as an acrobat and as a Psychonaut. This is illustrated excellently during the last platforming part of the game, during Meat Circus, with the rising water and Raz needing to keep up with his mental image of his dad. He uses both his acrobatic skills and his psychic powers to reach the top of the area. And as stated previously, Raz gains his father’s blessing before running off on another mission. Raz succeeds at being a Master of Two Worlds, and this kid is only ten!
 17.) Freedom to Live
 A follow up of the previous step, Freedom to Live is pretty much exactly what it sounds like. Having mastered both worlds, the hero is allowed to live, as he or she wants, without worrying about any more conflicts…until the story sequel at least. This is the happy ending of the story, presuming the story has a happy ending.
 All of our protagonists, both movie and video game, manage this step in one way or another. Luke no longer has the threat of the Sith looming over him, and he can be at peace knowing he helped to redeem his father (and, for now, I’m going to ignore the stuff that happens in the New Trilogy, because that starts up a whole new set of the monomyth). Harry is given the opportunity to go back to Hogwarts for more schooling, and even though his Muggle family disapproves, he knows who he is now and has answers for things he couldn’t explain before. Overall, the end of the first Harry Potter book gives him a new lot in life, and the series continues on with that from there.
 And Frodo. Poor Frodo. Perhaps it’s hard to say he has “freedom” to live since he does end up leaving the Shire, but considering that his goal was to save the Shire (and by extension, all of Middle Earth), he succeeds. Frodo had to leave his home, but the other hobbits, including Sam, his closest companion, were able to live without a care. It’s a sacrifice, but one Frodo seems content to make.
 As for the video games we’re looking at, well, now Raz has the freedom to pursue his dream of being a Psychonaut without worrying about it alienating his family, his father in particular. Cloud is able to put the past behind him and move forward as his own person, rather than trying to live up to a standard he forced himself to before. The Inquisitor has challenges ahead to be sure, but without the threat of Corypheus breathing down their neck, they have a bright future to look forward to (at least until Solas decides to tear down the Veil, but we’ll have to wait for Dragon Age 4 to see how that turns out). And finally, Jack finally has answers to any questions he had about his life, and with his mental conditioning removed, he is finally allowed to choose his own fate, whether as a despotic leader of the splicers or as a father to the cured Little Sisters.
 So there you go. The Hero’s Journey in a bunch of movies and video games. As I said at the beginning of this extensive diatribe, the monomyth is not the only way to tell a story well, and it certainly is not mandatory to make a story good. However, whether intentional or not, parts of the monomyth somehow find their way into the stories we share in our various media. It’s worth looking at for any kind of story, if only to analyze how the presence or absence of the monomyth affects the story, for better or worse. And yes, video games can be a great form of story telling, if developers take the time to create it and players take the time to experience it.
 Okay. This post has gone on long enough. To anyone who managed to make it all the way here, thank you for your patience and commitment to reading my ramblings.
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aion-rsa · 4 years ago
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Back to the Future Not Being Planned as a Trilogy Is What Makes It Great
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In the last decade, it’s become a common refrain among fans and industry players alike: the filmmakers should’ve “planned it better.” This trilogy could’ve been mapped out; those five sequels needed to be outlined first. Perhaps this is inevitable in an era where “shared universe” is part of the everyday vernacular, yet I cannot help but be amused when folks grow wistful over sequels with allegedly concrete roadmaps: franchises like Star Wars, Godfather… and the Back to the Future trilogy.
Whenever social media discussions about sequels or franchises that most smoothly told their sagas rear, Robert Zemeckis and Bob Gale’s little trio of time traveling adventures always spring to the forefront. With their economy of storytelling and strong fixation on characters, particularly lovable Marty McFly (Michael J. Fox) and eccentric Doc Brown (Christopher Lloyd), the three movies’ narrative is as stainless as the steel doors on the DeLorean. Even innocuous, seemingly throwaway details in the first movie turn out to have unexpectedly delightful payoffs in the sequels, such as the Doc’s interest in discovering who will win the next 25 years’ worth of World Series games.
Of course the irony in this is that Back to the Future was not planned as a trilogy; this was a “universe” structured around only one story, with its sequels acting as mere expansions on those initial foundations. Even the “cliffhanger” ending of the first movie, with Marty, Doc, and the original Jennifer Parker (Claudia Wells) piling into a now flying DeLorean to “do something about your kids,” was never meant to be more than a gag.
“We never designed the first Back to the Future to have a sequel,” director Zemeckis confirmed on the 2002 DVD release of Back to the Future Part II. “The flying car at the end was a joke, and it worked as a great joke and a great payoff. Everyone assumed we had this grand design like George Lucas did about Star Wars and had all these sequels. My only hope for Back to the Future ever was that it would make its money back.”
He goes on to say that if he had planned on doing a sequel, he would’ve never put Jennifer in the final scene—hence why in the sequel, the character (recast with Elisabeth Shue) spends most of the film asleep on a front porch.
Said Zemeckis, “I would’ve had only the Doc and Marty be in the car, and then I could’ve put them on any adventure. But what happens when you make a movie this successful is it becomes a piece of real estate, it becomes a franchise. And the reality comes at you very quickly, which is ‘we’re making a sequel. You can either help us or not, but the sequel is going to be made.’”
Fortunately, that sequel was made with most of the key players who turned the 1985 film into an enduring classic still in place, including Zemeckis and his co-writer/producer, Bob Gale, at the top of that list. Indeed, it’s even fair to look at the success of the trilogy and conclude that world-building is overrated. What makes Back to the Future shine all these decades later, both as a singular film and an appealing trilogy, is it was always about developing an intriguing story, as opposed to an open-ended milieu of content.
The first movie was originally conceived of by Gale based on a simple epiphany. While going through his father’s old high school yearbook, he came across a photograph of the old man that revealed he’d been elected class president.
“I had no idea,” Gale told Den of Geek last year. “And I’m looking at this picture of my dad, and he’s very proper and straight. And I’m thinking about the president of my graduating class who was just somebody I would have nothing to do with. We were just in completely different circles.”
This raised a million-dollar question: Would he have been friends with his dad in high school?
The dawning realization every young person must come upon, when they realize their parents and authority figures really were young folks like themselves once upon a time, had never been captured on screen before, much less in a mainstream movie through the prism of science fiction. But that’s what the original Back to the Future script did with its yarn about an ‘80s teenager inadvertently traveling 30 years into the past to spend the week with his mother and father in high school.
Granted, it’s more than the premise that makes Back to the Future so winsome. While the movie unquestionably benefits from the striking social distance between 1950s teenagers and their ‘80s counterparts—with the sexual revolution, Vietnam, civil rights, and second wave feminism between the two eras—it still plays to kids another 30-plus years later because of its intelligence and timeless universality. Taking the concept of “Chekhov’s gun” to its breaking point, there is not a single element, character, or detail set up in the first act in 1985 that isn’t paid off once Marty travels back to 1955, and then paid off again when he returns home in the denouement.
Marty’s mom, Lorraine (Lea Thompson), attempting to micromanage her children’s love lives with apparent 1950s social values? Well, in the actual ‘50s, she was smoking, drinking, and had no problem “parking” in cars with boys. Mayor Goldie Wilson running for reelection in 1985? He’s a young ambitious man on the make in ’55 (and with a keen eye for a good campaign slogan). The clock tower that hasn’t worked since it was struck by lightning 30 years ago? It becomes the gosh darn centerpiece of Back to the Future’s climax.
Everything flowed together with the precision of an actual, working clock tower, and it worked in service to the self-awareness which springs from young people seeing their parents in a different light. Plus, Alan Silvestri’s musical score just made everything Marty and Doc did seem to have the import of charging across the frontlines.
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So this proverbial little ‘80s teen comedy overperformed at the box office after ending on a teasing note that left viewers hanging. Zemeckis and Gale did not write Back to the Future to lead anywhere but the line “where we’re going, we don’t need roads,” but audiences (and the studio) wanted to see what was at the end of that skyway.
Thus Back to the Future Part II and Part III came into existence—but with the ambition of its creators to make them every bit as narratively complex as the first film they were borne out from. While the sequels were very much designed on the conventional wisdom that audiences want to see their favorite characters get up to the same shenanigans, Back to the Future Part II particularly subverts this. The sequences of the film set in the future of 2015 plays into “the same but different” by bringing nearly every actor from the first film back to play their same character at a more advanced age—or younger in the unnerving case of Fox being asked to play all of Marty and Jennifer’s children—but that sequence is then quickly jettisoned for something closer to It’s a Wonderful Life than Back to the Future.
Even when Gale first began conceiving of the sequels, he imagined Marty and Doc winding up in 1967 to “correct” the future. There Marty would again see his parents, George and Lorraine McFly, in shocking ways: George would be a college professor while Lorraine would’ve become a flower child, joining the hippie movement.
However, it was Zemeckis’ input that had the story fold into itself. Instead of just playing with different time periods and doing the same setup again, the director suggested using the third act of the sequel to enter the first movie from a different vantage point. He actually did what mainstream audiences supposedly want—basically remakes of the same story—but with a much more skewed sensibility with two Martys and two Docs running around, and all of them converging on a plot that involves further cliffhangers and switchbacks on the first movie, like an ending where the sequel’s Marty surprises 1955’s Doc Brown moments after Doc had sent Marty home. Now the Marty we’ve followed for the whole second film runs up behind the Doc to say, “I’m back from the future.”
Also in a quaint departure from how sequels are conceived today, the absence of Crispin Glover as George McFly in Part II and Part III stemmed from Universal Pictures and Amblin Entertainment failing to lock actors into sequel clauses. Back then, it was assumed movies were a one-off experience, and when Glover decided he didn’t want to appear in a sequel… well, there’s a reason George McFly had to die in the alternative 1985 ruled over by a Trumpian Biff Tannen (Thomas F. Wilson).
All of these concessions and choices made on the fly were not preordained or sketched out, but the talent involved was so keen on connecting their limitations to previous successes that they made a satisfying three-part whole out of a one-off, and without getting bogged down by fan service or further world-building. Nearly every choice made in the Back to the Future sequels—with exception to the inexplicable development of Marty being unable to withstand the insult of “chicken”—organically built off character traits or story concepts in the first one, flowing into a self-perpetuating circle.
Sure, there are inconsistencies. Consider the way the third movie is seeded into the second; it betrays a looseness to the world-building when Buford “Mad Dog” Tannen’s photo in Part II looks nothing like the character design in Part III. But it doesn’t ultimately matter. The elements that really determine the films’ quality, such as character, structure, and dialogue, are airtight across all three pictures.
Strangely though, this connective tissue was hidden at the time of release. As Gale told Den of Geek last year, there was a resistance at Universal to let general audiences know a third movie was on the way until after they’d seen the second one. There was even a fight to exclude the trailer of scenes from the third film at the end of Part II (at Gale’s suggestion).
“The biggest fight that I had with the president of Universal when we were planning the release of Part II is that I was adamant that I wanted to advertise this as part two of the three-part Back to the Future series, part two of the trilogy, and he didn’t want to do that,” Gale said. “He just wanted to say, ‘This is part two. Let them find out about part three later.’”
Gale is convinced that lack of understanding that Part II was setting up Part III led to both films being somewhat underappreciated during their releases. Now their legacy is as tightly woven with the first film, as well, those early Star Wars movies are. To the point where Back to the Future is often singled out as this rare thing—a near perfect film trilogy. That might be true, but it wasn’t set up that way. There’s a lesson in that.
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