#next thing siffrin knows is waking up in the meadow again after god knows how long
Explore tagged Tumblr posts
Text
[In Stars and Time] the idea of the party being too late to find siffrin... and mdp manifesting as a sadness in front of them as siffrin dies.... oh the tragedy
#next thing siffrin knows is waking up in the meadow again after god knows how long#anyways#isat#in stars and time#isat spoilers#siffrin#mal du pays#art#crowberri.png
1K notes
·
View notes
Text
Finished In Stars and Time last night and want to put down my thoughts bc that was nuts. Spoilers ahead v
Theres still much I havent seen, and ive only gotten one ending but man this game blew me away. Here are some things i loved about this game.
Timeloops are such a common plot device, a way to help the mc level up for the big bad, and the way they flipped that narrative on its head! The instant shift from "this is a gift to help me!" To "who did I think I was, how stupid," is so satisfying.
The music, at the end, terrified me. That first time Headmaiden broke down, and the music glitched and deteriorated, i realized oh. Oh fuck this is a kind of horror game isn't it. I wasnt wrong.
The changes in character art!!
The subtle things; the mirror never catches you by surprise again. Your battle sprite looks bored. You stop making silly noises at the birds.
That moment in act 3 where everything is finally going right, your companions love you and youve never felt more content, and Siffrin wins and gets to the end and they loop anyway. The way that the first time his party notices anything wrong is when he is completley and utterly heartbroken, the way they run to him. And he wakes up in the meadow, to allies that don't love him anymore. Who have no idea what hes going through. Who aren't grateful. And love didnt win the game so they go searching for answers and it makes sense but it makes everything worse.
You talk to King, and for a second you think everything might work out because stranger things have happened. And after a whole game of Bonnie being safe, Bonnie running away. Bonnie never being in any real danger. King picks them up and crushes them in front of you to 'teach you a lesson.' And the terror on Sifs face the next loop they reach the King startled me deeply, and reminded me that this game is a god damn masterpiece.
The way this game sets you up to stop caring about how you treat others, only to give you a real ending after what was essentially the WORST loop youve ever had?? Incredible. Siffrin doing everything he can to manipulate his way to the end, even if everyone hates him bc hes just so desperate. There's no point being nice, there's no point pretending in the end, bc he hopes there won't be another loop but in their heart they Know there will be, so what's the point? And he fumbles every interaction, makes every one of his friends hate his guts, and then has to fight the King alone. And then they save him anyway. They follow him and pick him up at the end (which cinematically is a God damn masterpiece all on its own God DAMN) and you figure out the whole time Siffrin was looping not bc the country fumbled a Wish, but because he didn't want his friends to go. He wanted to stay with them so badly he wished for it on accident, and the universe listened.
I haven't even gotten into how in awe I was, putting together the little puzzle pieces of Sifs backstory, of his island. Even in act 1 I was squinting my eyes. Several mentions of a whole island wiped from existence no one can remember? A protagonist with severe memory issues and no connection to or knowledge of any culture left? God I love this game.
And Loop. I didnt learn Loops story on my playthrough, but i looked into it and man. Its so incredibly neat that you have this character, this other siffrin, who went through these loops so many times they got desperate enough to make a whole NEW wish, unspecified and uncaring, just wanting something to change. Wanting help. And got shoved into our Siffrins reality instead, because wishes never work how you want them to. Finding their star room and their journal and trinkets and lore was so incredibly cool!! Though im confused why the journal says they made a cooy of themself, but their battle dialogue says they got shoved into a different reality. Idk, but it's still cool. And their anger, that someone else got their happy ending? Fucking mwah.
These characters are so complex and interesting and a day later im still in awe about it. There are so many parts of this game i havent even mentioned here that are like a punch in the face. So many little interactions, so many art shifts.
I loved this game deeply, and the only thing stopping me from playing more is guilt at taking away that ending. When a game makes u care about the characters that much, you know its a great game.
55 notes
·
View notes