Dragon Age: Inquisition - Game of the Year Edition is currently available FREE on Epic Game Store as part of the Epic Mega Sale 2024! This edition of the game includes all of the DLC. This offer is available from now until May 23rd 11am EDT. [source, two] juuust in time for Dreadwolf Summer hhhh.
(Dragon Age: Dreadwolf is available to wishlist on Epic Game Store btw.. 👁️)
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I understand Loghain sympathizers I really do but I just can’t deny Alistair his justice. He’s my baby girl and if he wants to commit legalized murder in a dual I’m going to let him and if he wants me to do it I’m going to do it.
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Quick question about a quick quilt...
I can finish a lap size rag quilt in less than a week, twin size in about a week, queen size in two weeks. It's three layers of fabric, quilt-as-you-go, minimal piecing, and they are heavy. Excellent for cold weather and folks who like the weight of blankets but not weighted blankets.* These quilts aren't as hot as layers of fabric plus beads/pellets, and they breathe much more effectively. For a heavier rag quilt, it's a layer of denim and two layers of quilting cotton or flannel. I have a rag quilt for myself that's three layers of quilting cotton. My house is drafty and winters are full of rain, which means the cold sinks into your bones with the humidity. My husband keeps stealing my quilt because his man-cave is the coldest room in the house. He doesn't care that it's very feminine colors "because it's warm."
As for why it's called a rag quilt, here's a sample:
The top is the fluffy side with the exposed seams. Instead of a quarter inch seam allowance the seams under the fabric, it's a one inch seam allowance and the seams are exposed. Said seams are then cut at one inch intervals. With every washing, the seams get fuzzier and softer. They're fun to touch and feel really nice. It's also why these must be dried ALONE or all the strings will end up on whatever else is in the dryer. Three layers of fabric also means two rounds in the dryer on high heat (which is why I like using flannel rather than quilting cotton) or one round of high heat and hanging to dry for a couple hours.
The back looks like a more traditional quilt top and is often the side with denim on it if denim is used. The one is three layers of flannel and was a giveaway prize earlier this year, to celebrate meeting a ko-fi goal.
These are a delight to make and excellent for cold winters and drafty homes. Did I mention they're pretty heavy? The one I have, once all folded up, weighs about six pounds, and knocks my husband out within about ten minutes of him laying over himself. It's why I plan on making a rag quilt for him. He keeps stealing mine.
For context regarding prices, these take significantly less time to make. This one, a lap size, took just 14.5 hours, and that included the quilting. A traditional style baby quilt starts at $2125 because I have a lot more cutting and sewing, and I do the quilting by hand (though it will soon change due to soon having a machine I can use on my Cutie frame and do all my quilting on it), and can take 70-80 hours start to finish. I charge $27/hour + cost of materials to come to the final price.
*A PT I know hates weighted blankets because they cause a lot of injuries. People rolling in bed with a weighted blanket on them have ended up in physical therapy because of soft tissue tears. Most especially dangerous for people with EDS and other connective tissue conditions. Other injuries they've seen are from the pockets with the beads/pellets in them tearing open. Pets and small children have been known to choke on those, and folks who are heavy sleepers can also be injured if the pockets near their face tear in their sleep. When the beads/pellets get all over the floor, people fall and end up with serious injuries from that. Not to mention overheating under all of them because the material doesn't breathe well.
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I'm gonna be real with You guys, I've already been immensely concerned for the new Dragon Age, and the trailer didn't help much, unfortunately. I'm not a fan of the usage of stylisation in the artstyle - I have nothing against stylisation itself! I think it's a valid direction they could go with the visual side of the game. Matt Rhodes, who developed a lot of DA's visual characteristic definitely loves stylisation. The rejection of the photorealistic approach would lessen the scrutiny over the game's graphics and animations (and TBH, it would make it less probable that it'll immediately get compared to BG3 which has stellar mocap, something DA series isn't really known of).
The problem is that the stylisation is applied pretty inconsistently here, so the characters look like they're from different games. As far as the aestetics go, the promotional materials don't really reflect the direction BW said they were going to go with the next DA game - it was supposed to be a return to the dark fantasy roots of the series, and the colorful, flashy presentation doesn't really read as dark fantasy.
It of course can very well be the case of the trailer not representing the game well - that yet remains to be seen.
My biggest concern, as always in case of RPGs is the plot, and You cannot gauge it from a trailer. Good for Harding to get more spotlight, though. There's never enough dwarves, and especially dwarven ladies. But overall, especially after the recent awful treatment of their employees, I'm not sure at all if I want to give money to Bioware.
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Article: 'Dragon Age: The Veilguard took "so long" as BioWare "wanted to make sure we got this one right" - that, and "it takes a long time to record 700 characters" and 140,000 lines'
The Veilguard is "the best version" of itself that it could be
Excerpt:
"BioWare reveals why Dragon Age: The Veilguard has been in the works for a long, long time - and it sounds like the upcoming RPG is downright massive, from dialogue to voice acting.
The 10-year wait for a new Dragon Age is coming to a close as the fall season approaches, meaning that excitement for the game is at an all-time high. Why did The Veilguard take "so long" to come to fruition, though? Speaking in an interview with GamesRadar+, creative director John Epler and creative performance director Ashley Barlow explain why work on the beloved RPG series' soon-to-come entry was seemingly slower.
"We had other projects going on at BioWare as well," Epler says. "We wanted to make sure we got this one right." The developer continues, calling The Veilguard "the best version" that the new Dragon Age "could possibly be." Barlow then chimes in, describing how she's been working on the game for five years now alongside its cast of actors: "We started casting five years ago. The team, the talent has been on for five years."
And, according to Barlow, five years isn't that long considering the amount of work the cast had to do: "It takes a long time to record 700 characters, you know - 80,000 lines or 140,000 lines with all the Rooks. It just takes time to make good."
[source]
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10 Songs 10 People
Thank you @axl-ul for the tag!
No pressure tagging: @obviouslyjc @kayedium-writes @friggjarson @pluttskutt @your-favorite-closeted-bi @illyriashade56 @lavender-lotion @lockejhaven @mxxnwishes & my open tag!
Used my Dear Future Me playlist:
right where you left me by Taylor Swift
This Town by Niall Horan
New Year's Day by Taylor Swift
Act My Age by One Direction
Breathing by Anne-Marie
Long Way Down by One Direction
Last Hope by Paramore
Next To Me by Imagine Dragons
Little Things by One Direction
Time Of Our Lives by Tyrone Wells
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Loading up Dragon Age for my first misadventure of my break
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