#negativatron
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cheezysweaterguy · 8 months ago
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PLAY CREATE SHARE!!!!
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gabsbabsss · 5 months ago
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another drawing page .. !
featuring my lbp ocs , cookies nd calico !
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madsmadart · 10 months ago
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(Repost from 2022)
I sketched up a scene at work with the LBP2 curators after watching some letsplays. I finished it that night (that never happens btw) so that was real fun! Been ages since theyve been drawn too lol
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marblemelon · 2 years ago
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coolattat · 1 day ago
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Hiii can u make a Little Big Planet negativatron stimboard? Themed around arcades, galaxy, cosmos, and black/purple?!?!!
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x x x | x x x | x x x
Requested by: thevcosmos
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tidalskii · 8 months ago
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It was announced yesterday that LittleBigPlanet 3’s game servers would be closing indefinitely, putting an end to the remaining online support the original LBP trilogy still had. I’ve managed to collect my thoughts and pay my tributes to the series before I part ways with it.
This game series means the world to me, and I am extremely proud and honored to have been apart of it’s community. I started playing the games in 2010 with the demo for LittleBigPlanet on PS3 and… I wasn’t impressed. I got stuck before I even played the game! I had a second controller turned on somewhere so 6 y/o me was presented with the “Select Profile” screen.
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Having no clue why none of the buttons on my controller were working, I think I just turned it off and didn’t play it for months. Idk what got me to play it again, but I’m glad I did because I fell in LOVE with the game. Everything about how it controlled just… clicked with me. I thought it was genius, the sheer amount of expressiveness you could display; tilting the controller to move your head or your hips, using the D-Pad to change your facial expression, moving each individual arm with both sticks and the limb buttons on the back, it was all so intuitive and fun to do. Although, once me and my cousin learned how to slap each other in-game, it was over for my parents’ ears lol, we’d be screaming and yelling at each other. Sure enough that Christmas, I got the full game, specifically the special kind with some of the DLC pre-installed. That’s where the REAL fun began. Nearly every night after school I’d bring a couple of friends over and we’d try to play through as many levels as we could in one-sitting. The Metal Gear Solid DLC levels I often died immediately in and I would wait for an older kid I knew to get to a checkpoint and revive me. Regardless of how bad I was at the game, it was so much fun, especially now that we were able to experience the create mode. My mom actually started playing it, too. I don’t have any pictures of it sadly but she made a really expansive house with separate rooms and secret passages everywhere, it was really cool. I’d say I spent a good year or so playing the first game, then Christmas 2011 arrived. That’s when I got LittleBigPlanet 2.
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LBP2 is my favorite video game of all time, it does what every good sequel should do: expand on what made the first game so amazing without straying too far away from its core appeal. For starters, if you already owned LBP the game will ask you right off the bat if you wish to import all of your collected items, costumes, and levels into LBP2. This absolutely BLEW MY MIND and in a weird way it kind of made playing the first game obsolete. You mean to tell me EVERYTHING I’ve ever made is already here, I can just… continue working on it?! I can still rock the same costumes I had, I can play music from the FIRST game in the SECOND game?!?! That alone made LBP2 so much of a gem in my eyes, it was LITERALLY the first game and MORE. But the fun didn’t end there! It was around this time I got a PSN account, so I was able to experience everyone else’s creations online and… wow. A whole new world just opened up, a whole community to engage and interact with. I met so many amazing people, some of whom are my closest friends to this day, over a decade later. It was through a group of some older kids that I often tagged along with that started getting into anime and comics more. 2011-2014 was a magical time to be on LBP, those years really felt like “The Golden Years” of the online community. Oh yeah and LBP Karting and the portable games existed too, I guess. I played LBPK, I thought it was fun… I still own it, but I’ve barely touched it after all these years. From what I’ve heard PSP and Vita seemed like a lot of fun, I’ve just never played them. Around early-mid 2014, it was announced that there would be a third LBP game for both the PS3 and the newly-released PS4. New characters, 16-LAYERS in create-mode (!!!), and a weird purple lightbulb as the new main-antagonist of the story mode… “Newton”. I remember being so excited for it to release. We were FINALLY getting a THIRD LittleBigPlanet, for a new console, too! We sure did, alright.
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To this day, I’m still not sure how to feel about LittleBigPlanet 3, and it feels like the greater community more or less can’t ether. This game… SHOULD be better than the 2nd game, and you know what? Catch me on a good day and I might say that I prefer LBP3 to LBP2. Everything’s there, a new story, cross-compatibility with LBP and LBP2, a fleshed-out create mode, all of it’s there and what we have in the game is phenomenal, however there’s one big, glaring issue that distracts it from being superior to its predecessors… this game is BROKEN. I know people like to throw out that term a lot with somewhat buggy games but oh my god, LBP3 is DANGEROUSLY glitchy and exploitative. By this point, Media Molecule had moved on from the LBP series to continue developing new games, leaving Sumo Digital to oversee LBP3’s development. I feel so bad for Sumo Digital because it’s painfully obvious Sony rushed their time to complete the game for a holiday 2014 release date… and the quality of the final game reflects the time-crunch they must’ve gone through. Joining friends can take you up to a half-hour if you’re unlucky, it’s a gamble if the game will even function properly. Often you’ll be sent back to your pod after the game rapid-fires it’s loading screen (btw serious warning for anyone with epilepsy: DON’T play LittleBigPlanet 3, it does stuff like this all the time), but when the screen fades in, Sackboy doesn’t respawn, soft-locking the game. Fun! I’m not sure if anyone else suffered from this one specific, GAME-BREAKING bug as I’ve never seen anyone else talk about it, but around 2015 or so my game’s gravity just… freaked out, regardless if you were in hover-mode or not, Sackboy would float off to the left of the screen and phase through all of the walls. I tried restarting the game, cleaning off the physical disc the sink, but nothing would fix it, I literally had to reset my game progress. Very fun! Another weird thing I ran into is the inability to place down stickers with the PS Eye Camera Tool. It just stopped working entirely at one point, even in previous games like LBP2. No idea how THAT happened, very strange bug. Despite all this… I powered through, because truthfully I do think the content in LBP3 is superior to the previous games. The music is great, I found myself genuinely invested in the story and it’s characters, the DLC packs introduced in LBP3 were all very fun, and the create mode is a GODSEND compared to the first 2 games. Honestly, that’s one of the 2 reasons why I chose to stick around with LBP3, there is SO MUCH you can do with the tools it provides you. For those of you who don’t know, for the last couple years or so I’ve been building full working models of the Thomas the Tank Engine characters in LBP3, and that’s led to me gaining a humble but amazingly awesome following in the game. I love Thomas, I love LBP, I just wanted to put those two interests together and I’m very happy people seemed to have liked what I made, which is very wholesome and sweet.
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I am devastated that the game’s online services are now gone for good, but it was kind of inevitable. LBP3’s lack of quality opened the door for a lot of nasty exploitation and modifications people made to their games. The servers were hacked in 2021, and that led to the termination of the PS3’s servers. It wasn’t hard to deduce that PS4’s servers were running on borrowed-time. Regardless of how unfortunate it’s closure was, this franchise was supported for 16 years. That’s not a bad run at all. I would say I’m surprised it wasn’t closed sooner, but then again… I’m not surprised. The LittleBigPlanet community is so amazing and passionate over these games. When the 2021 server attacks happened we all rallied together online to keep it alive, if just for a little bit longer. Even at its very end, a lot of us had so much more creativity to share with the world. To all those out there listening, I hope you’re able to channel that creativity outlet even further beyond in the future, whenever and wherever that may be. As for me, I’m going to attempt to learn “Dreams”, Media Molecule’s spiritual successor to the LBP games, released on PS4/PS5. From what I’ve seen and played of that game, it scratches that itch LBP left on me. It’s so good.
Rest easy, Sackboy. Thank you for some of the best experiences I could have asked for in a video game. Here’s hoping for a LBP4 one day, old friend. 🌎
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warioreal · 6 months ago
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Negativatron oiled up twerking
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avalon-santrifuge · 6 months ago
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I now ship Sirius and Negativatron. They are best friends too. Negativatron made the bracelets
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m4rzthescenekid · 8 months ago
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Some random rpg au doodle.
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The thing on the top is the negativitron
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max-the-silly-guy · 22 days ago
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I dunno this made me laugh while drawing it
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dammarchy211 · 2 years ago
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PSYCHONAUTS LBP 2 AU??? More likely than you’d think
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In the au, the alliance area group of inventors ! And they make a basically sentient computer run on psitanium. Said computer is the negativatron in this scenario, it turns on them, wanting to destroy anything related to imagination and invention, which is pretty much everything lol. Since it’s psitanium powered it can do this thing where it messes with the mental worlds of the alliance. Basically setting it on fire and putting the monsters in there like it does in canon. In this au raz would have to help them by going into their minds and eventually defeating the negativatron ! Essentially taking the place of sackboy. It would take place after psychonauts 2 for Raz, so he’s basically just going around collecting parental and grandparent figures lmaooo. I imagine he’d get roped into it the same way sackboy would, he’s just wandering around doing raz stuff before he almost gets sucked up by the negativatron and Larry saves him !
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macabre-discotheque · 5 days ago
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These scenes from the starts of Da Vinci's Hideout and Victoria's Laboratory live rent free in my mind, tumblr be damned for only letting me put one video on a post but [coughing]
Along with Victoria's moment of Negativity, I wish the game had other moments like this where the curators display the negative traits that the Negativatron calls them out for in the scene before the fight. I think it'd add a lot more to the whole idea of the line "I am in all of you, I Am All Of You," and the Negativatron being the absolute embodiment of negativity
Then again they probably wanted to for the other creators but didn't have any room to put them in so alas
WE SHOULD MAKE OUR OWN/J
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z1pz4pped · 4 days ago
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Started playing LBP again with my little sister like last month and I got some fire screenshots
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Awesome fanart of the negativatron..? I think..?
I really cannot tell
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Also looked through my ancient levels and found this really accurate Clive
[i think a sign of autism is putting Clive in every single level you made as a kid]
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Final screenshot, really cool level I made recently
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thevcosmos · 17 hours ago
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Lbp2 Herbert partial Infection! Au
So bare with me here; this will be mainly rambles and frameworks of an AU.
Im VERY hyperfocused on Eve's Asylum, and specifically the Infection caused by the Negativatron to Higginbotham.
I mean; one of the best- IF NOT the best Curator is absolutly mentally sick? By the Negativatron?? And it is so downplayed! So au idea;;
I know sackboy canonically eliminates the virus but imagine if he (Herbert) still had some of it, untill they defeat the Negativatron officially in the cosmos.
So he would have small spells/episodes where he would revert back to his crazy self? And then snap out of it. And basically this goes on.
He is also super quiet and chill so Id bet itd be hard for anyone to notice, atleast at first.
Thoughts??
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broken-clover · 1 year ago
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Even though Sackboy is a pretty straightforward and uncomplicated game I still find myself overthinking it. Despite it being several games into a series about a land made of manifested dreams and imagination, it's odd to realize that this is the first where the antagonist represents nightmares (I guess maybe the Negativatron from 2 sorta overlaps, but that was more the idea of 'inner darkness' and even then that's only going off what he himself claims). It seems kind of obvious that someone like Vex has to exist. Though the world of Littlebigplanet is an incredibly sweet and upbeat one, of course not all dreams ever imagined will be.
I'm only about halfway through the game but I'm hoping there will be a little bit of nuance in either how Vex can't really be defeated permanently since you can't exactly stop nightmares from ever happening or that it's a role that has to exist in some capacity whether they like it or not. Is he himself a force of nature, or is he simply a representative of one? If he's defeated, will another pop up in his place? Is being what's essentially the god of chaos a job taken on by choice or one done out of necessity?
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slime-gods · 1 year ago
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started trying to 100% Sackboy a big adventure and got really into the lbp games again and had this idea so-
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Little Big Hermitcraft!
(quite literally just the characters from the games swapped out with hermits habfkg)
some general things!:
I haven't figured out Mama Monkey yet, like it says on there lol
And I want to do lbp 1 - 3 as well! the idea there is that some hermits from here can get reused there too, since canonically A Big Adventure doesn't exactly happen in the same universe as the lbp games (which is why no one thinks of Sackboy as a hero)
With that, my main plan is grian being sackboy for each game and then filling spots with hermits (AND non-hermits) that weren't used here before reusing these hermits
more info on everyone (+ closeups) under read more!
(please note I will be spoiling things!!!! keep that in mind ty)
Grian:
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he's sackboy! unlike the past games + sackboys little noises in this game, he can talk lol
Given the fact he's small and avian (in Canon sackboy is 7-8cm tall, making Vex 1'6" LMAO) Scar calling him 'Pesky Bird' works habfkg
Like mentioned above, my plan is to keep him as sackboy for all the games
Scar:
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Bascially where the entire idea came from (alongside grian)
I gave him Vex because of him being drawn as a vex/all that hsbfkgn
BUT ALSO Vex likes to 'act' all goofy jumpin around and stuff while he's going against Sackboy (such as in the beginning where he 'accidentally' drops his plans which sackboy grabs and runs off with)
Also Vex can float/glide around (and could shapeshift in storyboards which I'm taking and running with LMAO) so why not give Scar that power :3c
some design notes!!! his eyes + mouth glow just like Vex's does, and I was thinking that the wraps around his legs could act like Leg braces (like I've seen people draw him with) (I'm sure his arms could be the same too, I mainly put those there to look like how Vex's arms do pf)
Mumbo:
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Grumbot. no other explanation /j
Him being a robot since he likes to do a lot of Redstone + is quite nervous a lot of the time /lh
^ which is why i didn't pick someone like Doc for this, since Naomi is friendly (good for being the Guide to the cosmos), apologizes quite a bit in game + gets hacked by Vex (which I'm sure if that was Doc he wouldn't get hacked with the amount of anti-virus stuff he'd have lmao)
design notes! Mumbo has copper plates (mainly cause it looked cool), and he's likely made up of metal and minecraft Redstone tools (such as the Redstone torches on the head lol). The suit just looks cool (in mumbo's opinion hanfkgk)
Ren:
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Pretty much his King Ren phase lmao
I don't have much notes design wise either, since it's kinda just King Ren hsnfkgng (you could totally give him a cardboard mustache though, that'd be funny)
Bdubs:
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Moss.
I figured Bdubs being Gerard works, since he studies the wildlife and fauna throughout the game (giving you dreamer orbs in the process each time he meets you after the first meeting)
similar to Ren, there's not really much note wise hdngm
Xisuma:
He's Scarlet since she's a Knitted Knight, as well as Sackboys Guide throughout the game (and gets hit in the chest by Vex near the end LMAO, but does live)
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I removed like all his armor he's normally drawn with LMAO
I gave him cool gloves tho :3c and a bone staff because he's got the whole bone thing going on this season
just cause it is up at the top on the drawing:
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I thought the idea of the Negativatron being the Watchers was a cool idea lol
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