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IMPORTANT
#dedede#coming at ya#dedede coming at ya#dedede comin at ya#dedede comin' at ya#comin' at ya#comin at ya#kirby#king dedede#kirby right back at ya#important#petition#human rights#most important post#post to ever post#nintendo#hal#hal laboratory#hal laboratories#miyamoto#kirby nintendo#super star warrior#SUPAH STAH WARRIAH
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My biggest tip for fanfic writers is this: if you get a character's mannerisms and speech pattern down, you can make them do pretty much whatever you want and it'll feel in character.
Logic: Characters, just like real people, are mallable. There is typically very little that's so truly, heinously out of character that you absolutely cannot make it work under any circumstance. In addition, most fans are also willing to accept characterization stretches if it makes the fic work. Yeah, we all know the villain and the hero wouldn't cuddle for warmth in canon. But if they did do that, how would they do it?
What counts is often not so much 'would the character do this?' and more 'if the character did do this, how would they do it?' If you get 'how' part right, your readers will probably be willing to buy the rest, because it will still feel like their favourite character. But if it doesn't feel like the character anymore, why are they even reading the fic?
Worry less about whether a character would do something, and more about how they'd sound while doing it.
#I have a bit of a problem with giving everyone the same speech patterns but on god I try#Bc genuinely. This is the no. 1 most important thing while writing fanfic#If you can make a character sound like they would say that it doesn't matter if they actually would#My posts#Writing wise
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Sílant calad Dûn, Tollen Rochon 'Lân.
A light shone in the west, the White Rider had come.
Name Etymologies of Middle-Earth: Gandalf
“Yes, yes, my dear sir—and I do know your name, Mr. Bilbo Baggins. And you do know my name, though you don’t remember that I belong to it. I am Gandalf, and Gandalf means me!”
― The Hobbit, Chapter I: An Unexpected Party
#gandalf#lotr#i also prefer the WHITE RIDER#this must be the nerdest edit I've ever seen about gandalf#tolkiensource#tolkienedit#lotredit#the lord of the rings#tolkien#sindarin#quenya#khuzdul#tengwar#lotrnameetymologies#most important post#draft saved
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a big lesson for me was learning that most things are not as fragile as I’d believed. missing a class, or turning in a bad assignment, won’t instantly destroy your professor’s opinion of you. accidentally saying something harsh won’t make your friend want to end the friendship. it takes work to repair these things - it takes effort and research and sometimes a sincere apology - but you can do that because they’re not irreparably broken. what you’ve worked to build, in academia and in relationships and in life, is stronger and more enduring that your mind may teach you to believe. don’t let imagined fragility lead you to giving up
#in some rare cases someone will react dramatically to a small failure#it’s very very important to understand that that is about them#it is not about you#and environments that condition you to fear small missteps are neither healthy nor productive#but in most cases things are not so fragile#also this is a follow up to the credibility post#because your credibility will not break if you miss a day#it’s all stronger than you think#academia#study tips#studyblr#study inspo#study motivation#productivity#personal#text post
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(ID in ALT Text) Happy very, very late Mother's Day!
I am not saying that zuko is sokkas substitute for kya. or they look in any way similar! The whole concept here is that something was happening at the moment, be it how they were laying in bed, how the hair pooled over the pillow, or how sokka was able to hold onto it. It just brought sokka back. It triggered a memory, and suddenly he relived a brief memory. Making him suddenly miss his mother again. hope you enjoy!
#atla#sokka#zuko#zukka#kya#tiny sokka!#tiny sokka deserves his own tag#come on he is adorable!#local artist that hates drawing hair ends up drawing A LOT OF HAIR#reason why i was late is mostly because i actually got mom mom something#sorry dad fictive mom my vary real living mom was just this tat bit more important ;;;#yes sokka inherited most of the other jewlery kya owned#i just think thats fair!!!#i am to 100% i notice something that i forgot later on when its posted but i don't have anymore energy anymore to fix it...
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Ill post this au( inspired by tweet above) i started on my twt on Tumblr too
First part
more comic panels below
Second part
Third part
Fourth part
Shenanigans side extra
this is currently an ongoing series, if this does well here, I will continue posting these in bulk (~ ̄▽ ̄)~
feel free to ask me ab this au and give your suggestions!
#this is not intended to be the master post so every update i will js link this thread to the new one#also im going off the idea that every named character will be transmigrators (see tweet thread for the og idea)#btw sqq nor lqg will be the most important plot changing narrative catalyst#I want all of my dear transmigrators to have some screentime dammit#as of now only 7/12 PL are transmigrators so more of them will come#archerdoodles#myart#illustration#artwork#drawing#mass transmigration svsss au#svsss au#scum villain#svsss#scum villian self saving system#luo binghe#luo bingge#peerless cucumber#airplane shooting towards the sky#shang qinghua#shen yuan#shen qingqiu#mu qingfang#yue qingyuan#qi qingqi#wei qingwei#liu qingge
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the thing is there's like, a point of oversaturation for everything, and it's why so many things get dropped after a few minutes. and we act like millennials or gen z kids "have short attention spans" but... that's not quite it. it's more like - we did like it. you just ruined it.
capitalism sees product A having moderate success, and then everything has to come out with their "own version" of product A (which is often exactly the same). and they dump extreme amounts of money and environmental waste into each horrible simulacrum they trot out each season.
now it's not just tiktokkers making videos; it's that instagram and even fucking tumblr both think you want live feeds and video-first programming. and it helps them, because videos are easier to sneak native ads into. the books coming out all have to have 78 buzzwords in them for SEO, or otherwise they don't get published. they are making a live-action remake of moana. i haven't googled it, but there's probably another marvel or starwars something coming out, no matter when you're reading this post.
and we are like "hi, this clone of project A completely misses the point of the original. it is soulless and colorless and miserable." and the company nods and says "yes totally. here is a different clone, but special." and we look at clone 2 and we say "nope, this one is still flat and bad, y'all" and they're like "no, totally, we hear you," and then they make another clone but this time it's, like, a joyless prequel. and by the time they've successfully rolled out "clone 89", the market is incredibly oversaturated, and the consumer is blamed because the company isn't turning a profit.
and like - take even something digital like the tumblr "live streaming" function i just mentioned. that has to take up server space and some amount of carbon footprint; just so this brokenass blue hellsite can roll out a feature that literally none of its userbase actually wants. the thing that's the kicker here: even something that doesn't have a physical production plant still impacts the environment.
and it all just feels like it's rolling out of control because like, you watch companies pour hundreds of thousands of dollars into a remake of a remake of something nobody wants anymore and you're like, not able to afford eggs anymore. and you tell the company that really what you want is a good story about survival and they say "okay so you mean a YA white protagonist has some kind of 'spicy' love triangle" and you're like - hey man i think you're misunderstanding the point of storytelling but they've already printed 76 versions of "city of blood and magic" and "queen of diamond rule" and spent literally millions of dollars on the movie "Candy Crush Killer: Coming to Eat You".
it's like being stuck in a room with a clown that keeps telling the same joke over and over but it's worse every time. and that would be fine but he keeps fucking charging you 6.99. and you keep being like "no, i know it made me laugh the first time, but that's because it was different and new" and the clown is just aggressively sitting there saying "well! plenty of people like my jokes! the reason you're bored of this is because maybe there's something wrong with you!"
#this was much longer i had to cut it down for legibility#but i do want to say i am aware this post doesnt touch on human rights violations as a result of fast fashion#that is because it deserves its own post with a completely different tone#i am an environmental educator#so that's what i know the most about. it wouldn't be appropriate of me to mention off-hand the real and legitimate suffering#that people are going through#without doing my research and providing real ways to help#this is a vent post about a thing i'm watching happen; not a call to action. it would be INCREDIBLY demeaning#to all those affected by the fast fashion industry to pretend that a post like this could speak to their suffering#unfortunately one of the horrible things about latestage capitalism as an activist is that SO many things are linked to this#and i WANT to talk about all of them but it would be a book in its own right. in fact there ARE books about each level of this#and i encourage you to seek them out and read them!!! i am not an expert on that i am just a person on tumblr doing my favorite activity#(complaining)#and it's like - this is the individual versus the industry problem again right because im blaming myself#for being an expert on environmental disaster (which is fucking important) but not knowing EVERYTHING about fast fashion#i'm blaming myself for not covering the many layers of this incredibly complicated problem im pointing out#rather than being like. yeah so actually the fault here lies with the billion dollar industries actually.#my failure to be able to condense an incredibly immense problem that is BOOK-LENGTH into a single text post that i post for free#is not in ANY fucking way the same amount of harm as. you know. the ACTUAL COMPANIES doing this ACTUAL THING for ACTUAL MONEY.#anyway im gonna go donate money while i'm thinking about it. maybe you can too. we can both just agree - well i fuckin tried didn't i#which is more than their CEOs can say
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Most straight relationships in media: “Even though there's no development and no chemistry and we don't look like we love each other that much we'll date because we're straight and that's what we're supposed to do. Right??”
Most queer relationships in media: “If saving you is a sin, I'll gladly become a sinner.” — “Dying together also included a ‘together’.” — “You changed my destiny from the moment we touched.” — “I would know him in death, at the end of the world.” — “The hero and the warrior were like the sun and the moon...”
#fucking queer people man....#why must they do this to me#you reached your hand out to me on that day#you changed my destiny from the moment we touched#you're the most important person in my life#if saving you is a sin... i'll gladly become a sinner#goodbye. kiana#honkai impact 3rd#hi3rd#scum villain self saving system#svsss#the song of achilles#tsoa#lego monkie kid#lmk#kiamei#bingqiu#patrochilles#shadowpeach#avis' post#lgbtqia
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maid narinder my beloved
#do it for him#i greatly enjoy the little bell on his tail actually#my narinder is thin as a stick post defeat (working on it) but he has somewhat broad shoulders and the longest legs youve ever seen#his proportions go absolutely crazy#good for him#lamb sure is having thoughts. many things are being thunk up in the noggin#cotl#pebbles (me) ramblers#my art#cotl narilamb#cotl narinder#cotl lamb#narilamb#maid narinder#most important tag#cotl art#cotl fanart
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Mortifying! Transformers equivalent of nearly 30yo man forced to third wheel his parents
[Image ID: A digital drawing of RiD15 Ratchet, Optimus and Bumblebee. Optimus and Ratchet are holding hands with Optimus smiling gently and Ratchet either talking or laughing. Bumblebee is walking next to them, looking bored. The background is mostly white, except for a patch of grassy dirt defined under their feet. The artist's signature, Silverior968 is overlayed over the image in green. / End ID]
#transformers#tf rid15#robots in disguise 2015#optiratch#optimus prime#ratchet#bumblebee#Imagine having to listen to your adoptive parents flirt autistically for like 3 hours no wonder he's Like That#slowly trying to get better at drawing transformers#I wanted to get my references straight from the source#which means that I spent like 3 hours yesterday and today skipping back and forth in a specific episode#the artstyle of rid15 makes it hard to see the 3d shapes sometimes#I think I got most of the details down? unless I post this and immediately notice I missed something important
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@per4mancecheck I'd be a bad friend if I didn't ensure that you saw this post
In (very late) honor of Hiccup’s birthday:
How to train your Viking:
youtube
The day of the Dreader:
youtube
How to train your Hogfly:
youtube
#WHAT#DAVID TENNANT READ THE HOGFLY ONE TOO????#I love this man and his work#cressida cowell#httydbooks#listen later#most important post#david tennant#audiobooks
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Lan Wangji Goes To Lotus Pier AU: Part 3: Enveloping Feelings.
(Part 1, Part 2, Part 4)
#poorly drawn mdzs#mdzs#lan wangji#Yungmeng Jiang training arc AU#I wanted to try out a different paneling style for this one - sorry I'm a day late! (there will still be a post tomorrow to keep on track)#The original 3 panel comic idea was fine but the point of this new schedule was to take time to push myself a bit more.#I was taking a look back through some comic artists I felt inspired by#and I really loved how Lynda Barry fills her gutters with patterns and doodles!#Obviously I'm not going as absolutely wild with it as she does but it was a great exercise!#I truly think the gutters are the most important and most overlooked part of any comic. There's lots going on in that space.#It's the same with timeskips. The implied movement between moments that we don't see changes depending on how wide that gap is#You're here for the funny tags so here's some that ties this time talk together:#I think LWJ was thinking about that second note from day 2 but it took him 7 days of hazing to commit it to paper.#I think he sends it a day later and immediately regrets it. Chasing down the messenger and everything.#You know if something actually happened to his brother he would never ever forgive himself for putting the bad vibes out there.#Third time skip was the hardest because there was so many possible flavours of jokes here. Day 8/9 was a personal favourite.#day 14 was also funny (week by week). I think the debate on 'how long does lwj take to catch feelings' is more or less:#'how long does it take for him to arrive at a particular stage of grief and yearning (and awareness of it all)#This is a symphony. There is an act by act structure. Every day he is fighting to keep his old sensibilities. He is losing so badly.#(I'll be returning to the main comic soon but there is more of this AU to come!)
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Falling star🌠
#bakudeku#bkdk#bakugou katsuki#midoriya izuku#mha#bnha#my art#posting art of one of their most important moment to forget horikoshi ruined their last moments in the manga
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nightmare support group
#izuku midoriya#bakugo katuski#ochako uraraka#post war recovery#they are so important to me what the#i think after the war you can find most of the class in the dorms piled on top of eachother in some kind of cuddle pile#to get through the night#that their emotional support physical contact!!!!!!!!
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If you have speech issues due to brain fog or psychosis or schizophrenia spectrum or intellectual disability or aphasia or whatever reason love you forever. We are not stupid, we are not freaks, we are disabled (if you identify that way) and deserve to be normalized. Speak "strange" forever
-schizophrenic with somewhat constant disorganized speech and writing
#i didnt correct this post even though i normally do because i want to let people know some grammar#issues are not the end of the world or cause a lack of legitamacy#disorganized speech#brain fog#actuallypsychotic#actually schizophrenic#pseriouslyschizospectrum#aphasia#disordered speech#not tagging id because i dont wanna soeak over actually id people in the tag but you are thr most important
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Took some notes from the Wild Life retrospective episode of the Imp & Skizz podcast featuring Grian because I thought the behind the scenes info was really interesting!
(3:15) The wild cards were all kept totally secret from the players (apart from Grian), with the exception of the superpowers and finale (as they required the players to set keybinds)
(3:45) The players were given files containing the required mods each week, which were named things like "creeper rain" to throw them off
(4:12) Wild cards were a combination of data packs and mods
(4:38) Grian told them not to read the folder name to avoid spoilers (which is kind of impossible), so everyone fully believed there would be creeper rain lol. Grian was saying it in jest but everyone took it seriously and were apologetic about having seen it, to which Grian told them not to worry
(6:58) Grian originally contacted a data pack dev called Brace for help with programming the wild cards. Some, like the shrinking/growing could be achieved with minecraft attributes, but the snails were too janky and unusable. Grian still liked the idea though, so he reached out to mod developers Henkelmax and Breadloaf, who designed the pathfinding/behaviour from scratch
(8:49) They had a debugging mode used to test the pathfinding of the snails, shown in the podcast and in Grian's credits
(10:09) Grian wants most of the credit to go to the development team and artists, as he was mostly in charge of ideas & organization!
(10:39) Grian's only regret with the snails was that they were too fast in session 3, leading to unexpectedly many deaths. They were apparently not so difficult to get away from during testing, but perhaps the testers were more used to them than the players were
(11:44) Grian: "We did develop to the lowest common denominator" ie. prioritizing how players would struggle over how worrying about if players would do too well
(12:56) Oli's voice for the snails was iconic. It cost Impulse a life because he intentionally stayed closer to it to hear the voice lol
(13:42) Danny was in charge of the snail models and animations
(14:11) During testing, the snails just sounded like Oli, which made it feel weird. They pitched up his voice so that it'd be less immediately recognizable
(15:18) The snails' jumping attack was meant to be clearly telegraphed: they would stop, wiggle, make a "ooeee" sound before jumping. Many players had their friendly creatures volume turned very low/off (as cows and other mobs are loud), which made this attack much less obvious for them
(16:57) The growing/shrinking had the least testing done for it, as it was the simplest conceptually and to program. This meant that the falling off of blocks due to the shrinking hitboxes wasn't anticipated
(17:55) Before the 1st session, Grian told them that he didn't think anyone would die to the wild card. Pearl's death made Grian pretty nervous, as he didn't want everyone dying too early in the season
(19:29) 6 lives were given, knowing that many of the death to the wild cards were unexpected/unfair. The intent was for ~3 lives to be allocated for wild cards, and ~3 for PvP.
(21:13) The developers were all fans of the Life Series!
(22:43) The shrinking/growing was intentionally pretty simple to ease players/viewers into the concept and build up toward more dramatic wild cards like the snails
(25:38) In the hunger episode, Grian didn't know which foods would be good
(25:58) Grian thinks that "it's unfair that Grian already knows everything" is valid criticism, but that it's important for him to be involved with the ideas. Having someone else do that is like having someone else record his videos: Life Series is his brainchild
(26:35) Well before the season began, while they were still developing the concept, Grian asked the other players for wild card ideas that would meet a few criteria. All of them ended up being unused for one reason or another. Impulse thinks his ideas were very "inside the box" because he was viewing things through what was possible in vanilla Minecraft. His idea was to have a scavenger hunt where the players would search to find a relic. The first person to find it would get a buff. Skizz's idea was for every player to turn into a random passive mob for every given interval of time. They would have to find every other player of the same mob type as them or else the whole group loses a life.
(29:44) The food qualities were weighted by the rarity of the item, so very common blocks like dirt and cobblestone would never give anything good. The other items were randomly selected
(30:23) Regular blocks/items cannot be made edible normally, so they had to circumvent that and custom code a fix for items not stacking correctly
(32:41) While a lot of players do want to win, the main priority is creating entertainment, which prioritizes playing recklessly
(33:20) The food wild card wasn't included in the finale because it would've felt like "too much". There was a higher risk of technical issues since it changed the data values of items, and Grian didn't want someone's last death to be because they ate their sword. In his mind, it was a good and fun wild card, but didn't need to be repeated in the finale. Impulse points out that they all would have collected more rare items by that point, removing the incentive to search for blocks to eat
(33:46) The wild cards in the finale were nerfed from their original sessions. The shrinking/growing had a smaller height range, the snails moved slower, etc.
(36:21) The personalized snail skins were a late addition by Danny, who made 18 skins very quickly
(36:49) Grian did not anticipate the snails becoming as popular with fans as they were. After the session released, they had the idea to release the snail merchandise, which directly funded the rest of the season
(39:20) Grian spent what "felt like every day" testing with the developers. They'd record the sessions on Tuesdays, meet up with the dev team, talk about what need to be done, testing, bugs, etc, edit and upload on Saturday, and would get a few days grace before starting again
(40:01) After the snail session, Grian was worried that the season would be very short due to all the deaths. They were considering toning down the later wild cards but ultimately didn't change them too much
(40:36) The time wild card was carefully balanced. If it had gone even a little faster, many players likely would have died because they wouldn't have time to react to threats like baby zombies or creepers.
(40:57) While sessions normally run for a variable amount of time, session 4 was hardcoded at 2 hours. Grian ended the session ~10 minutes early, just after they hit max speed, because he felt like things were getting dicey
(42:46) When the wild card first activates, it looks a lot like the server had frozen or crashed. Grian told the players before the session started that it would look like the game was broken, but that it isn't broken. Skizz tabbed out anyway and missed the beginning 😔
(43:30) Having the rain start just as the wild card began was a good visual indicator of time slowing down. This was a suggestion from the dev team (probably Brace)
(44:41) Impulse and Grian "cheesed" the end of the session by going branch mining. Grian wanted players to take advantage of the wild cards (eg. mining quickly, helping to kill someone), and not have them just be an annoyance.
(45:30) Keeping the client and server-side time stay in sync was challenging. The sky's motion was changed to be smoother on client-side. The players were also not as fast as the server (around 2x faster), the server was going faster than that, and the time of day was even faster
(46:56) The sounds were pitched up/down based on the speed to add to the effect
(27:46) In testing, if the players were made 7x faster, it would be basically unplayable, which was why it was capped at 2x speed. This made mobs very dangerous, as they were now faster than players and could catch up to you and kill you easily
(49:01) On several occasions, they had to extend the fuse duration of creepers to make them more fair. In the time session, their speed was only increased by ~10%
(49:39) Usually, Grian was the one to test the wild cards and notice when things like creeper speed would be an issue, since he was the one with experience making videos
(50:50) A challenge with balancing wild cards is accounting for the playstyles of so many players: reckless players like Scar and Skizz, "kind and gentle" players like Bigb who would stay off to the sides, and "the sweat squad" (Scott, Impulse) who play very cautiously
(52:48) Trivia Bot was the only wild card that was not planned in advance. Grian was struggling to come up with a wild card for that episode, and wanted to have a wild card available that could give people lives in case many people died to early wild cards without it feeling cheap.
(53:33) Trivia seemed a little boring on its face, so presentation was essential
(54:34) This one made Grian the most stressed due to all the moving parts involved in making it (coding and pathfinding mostly by Henkelmax, visuals by Hoffen, audio/music, questions)
(55:08) Trivia Bot's design was based on Grumbot and Mettaton from Undertale. Hoffen drew concept art shown in the video
(58:32) They show Trivia Bot's custom animation for becoming a snail and it's really cool
(59:12) The music was the most stressful part of the project. Grian spent 2-3 days looking through Epidemic Sounds for a Trivia Bot theme song and couldn't find anything good. He commissioned Zera @hopepetal for a theme song, which is played in the podcast. However, Grian realized he needed a full audio package, so he commissioned Oli late in development, who created the final soundtrack and many audio variations
(1:01:38) Grian wants to send appreciation for everyone who worked on the project, even if their work ultimately went unused
(1:02:58) Skizz was happy to give back however he could by staying on standby in the final episode as a zombie, as the players were able to "reap all the benefits" of the hard work of the development team
(1:05:21) Grian didn't know any of the trivia questions beforehand, which were done by fans of the series. The goal was for ~50% of the questions to be answered correctly, which was approximately met
(1:07:11) Players couldn't get questions about themselves because it would be too easy. This would encourage players to leave their bot, allowing other players to mess with them
(1:07:57) Grian felt a little left out from the discovery element of the wild cards, and decided to mess with Scar by hiding his bot. He wasn't expecting Scar to die from it, and could tell that he was genuinely a little upset by it. Grian felt bad about it, which led to a genuine in-game alliance between them
(1:12:32) Grian was very close to letting Trivia Bot give lives as rewards, but decided it would feel too cheap
(1:14:38) Mob swap was slightly toned down, with more camels and sniffers spawning
(1:15:07) Evokers didn't drop totems anymore. Instead, there was a minuscule chance a warden or wither would spawn, which would drop a totem if killed. Grian was a little disappointed that the warden got cheesed in the end
(1:17:45) Having the mobs start passive and turn hostile was mostly for the presentation, building anticipation, and so players could predict where mobs would spawn and react accordingly, making things feel less unfair
(1:20:32) There was no superpower made for Skizz (or Mumbo presumably)
(1:20:38) The superpowers were another late addition. There was a large design doc where Grian created all the powers, which were handed over to Henkelmax and completed over 4 days
(1:21:42) Grian avoided superpowers involving strength, that could cause someone to die easily. Most of the powers were social or movement-based, which couldn't be used for offence as easily
(1:22:25) Some powers were randomly assigned, others weren't. Impulse's was random. Cleo's, Bigb's, Lizzie's, Grian's were assigned.
(1:24:25) Grian gave himself the mimic because it could easily backfire (like in Grian's fall damage death), and because it would've been confusing for a player who wasn't aware of the other powers. They likely would've spent the episode just figuring out how everything worked and not actually using the power to its best ability
Lots of discussion about the superpowers and how they interacted in the episode itself, go watch if you're interested :)
(1:33:38) Talk on how the series "standard" rules evolved since 3rd Life. There was no keep inventory, and no restrictions on enchanting levels or potions, which created slow or unbalanced fights
(1:36:23) 3rd Life was designed to be an experimental series, which made Grian eager to improve it. For example, some people just weren't dying in 3L, leading to the boogeyman in LL, and so on
(1:37:17) The goal with the seasons isn't to one-up the previous one, but to create a different experience every time, which keeps things engaging for the creators
(1:38:31) At the end of each session, Grian would ask the group if they had fun and how they felt about the wild cards. According the Skizz, the answer was "a resounding yes"
(1:39:08) Grian had moments throughout the season where he personally felt like things didn't go well for him, and was anxious for the rest of the group's episodes. Things worked out while editing the raw footage, though. His issues were never with the wild cards themselves, but his own actions (traps not working, spending too long branch mining), but would always find funny moments in his footage
(1:43:41) Everyone in the Life Series cast genuinely likes and genuinely respects everybody else in the group. This allows them to make the show and get mad at each other, because they know it's all just in-character
(1:44:50) It'd be hard to top Wild Life in spectacle, and Grian doesn't want to start an arms race with himself. The next season could potentially be closer to 3rd Life, but Grian's not sure yet. For Grian, Wild Life was the most enjoyable
(1:45:20) Grian: "As long as people keep enjoying [the Life Series] then I'd love to keep doing it"
(1:49:35) With the finale, Grian knew how the wild cards played out the previous sessions and was able to adjust them
(1:49:56) Grian's goal was to create safe chaos where everyone knew what was happening and wouldn't die to them, which didn't go entirely to plan. The snails were 60% of their original speed and people still died
(1:51:03) Grian made a precise timeline of when each wild card would start/stop, it wasn't randomized.
(1:54:16) All the superpowers were randomized, with Bdubs' power being removed from circulation because it didn't have much use in a finale setting
(1:56:10) It was important for Grian that in the final moments, the wild cards were removed, so there were no interruptions. The timing worked out well because there were a few people left and it ended within ~10 minutes (this implies that the change wasn't based on # of players alive, as people had speculated based on Gem's death)
(1:58:48) The players all randomly switched to zombie skins throughout the session to mess with people on NameMC. Well-played :)
#og post#wildlife#grian#impulse#impulsesv#skizz#skizzleman#imp & skizz#mc meta#wild life smp#wlsmp#life series#trafficblr#traffic smp#<- dunno which life series tags are most commonly used but i hope i got all the major ones#long post#“i should write down the behind the scenes!” i thought. “it'll be quick!” i thought :')#as someone who did had some critiques about the structure of the season#i found it really insightful to hear about the design decisions from a behind the scenes perspective#digging into why it was made the way it was and what exactly about it worked/didn't work honestly helps me to appreciate#it more for what it was!#and it helped to truly understand and appreciate all the work that went into it#i probably included more details than needed but i just thought they were all really fascinating#like trivia bot being designed to have the option to give lives in case the early sessions were too deadly!#i was also surprised that the snail merch wasn't planned ahead of time#and i also tried to keep all the credits grian listed bc i think it's important!#i would recommend watching the full podcast ep! i didn't include a lot of imp & skizz's commentary since i was focusing on the technical &#behind the scenes details but they had lots of great insight
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