#mhwilds beta spoilers
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taro-of-kamura · 26 days ago
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Some cool thing I witnessed in the beta.
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These herd animals during a storm, the male stands in the center of his herd and uses his shell to attract lightning to him so that his herd can be safe.
I just really loved that detail
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You actually get on top of the monster to carve
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Seikret parent in the village with eggs
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more of a funny glitch but...Alma can breath under water I guess lmao
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flamehande · 24 days ago
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Really enjoyed the Monster Hunter Wilds beta gameplay.
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machinedramon · 26 days ago
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Everyone else is posting their hunters so I shall, too. this is currently who I've made, and he'll probably be moving forward to live with some small adjustments here and there.
current name is Jackdaw, with his palico Maggie (short for Magpie). idk if I want to change it, it's grown on me.
plus a bit of bragging, I beat that flying railgun to death with a saxophone >:3c
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apathmakerstale · 23 days ago
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Monster Hunter Wilds Beta!
Having played the beta a little bit, and only with two weapons, Switch Axe and Bow, as to not fully spoil myself, and so far I think it's good.
They've focused heavily on QoL changes. Bow's phials being a built in gauge now, claw hook being able to just snatch pods from small monsters and instantly killing the. Plus how mobile everything is.
I don't know how I feel about the pop-up camp system. I really did like finding and setting up camps in their unique, hand-made areas. It does feel like for some of them they just plopped down a marker randomly. Which I guess is what they were going for as there are still hidden-away areas like the camp underground by the river and one up high in a cave.
I am ambivalent towards it so far. I really did like that in World it seemed like you were actually camping and traveling to a location. It feels like here with how you can go directly out from base camp into the world, it feels strange.
Floaty is how I would describe the entire game so far, like your not tethered to just one spot anymore.
Oh and the whole giving them actual names and their being no Monster Hunter Language is still not passing my vibes check. It was small, but it made Monster Hunter feel unique.
Plus so far, I'm not feeling the story. Monster Hunter isn't exactly known for it's story, but I am one of the few who enjoyed World's "taming the wilderness" and the mystery of the Elder Crossing story.
Personal gripe too, but the plains aren't doing it for me too, it's super well made but the entire place does feel desaturated. Wildspire Waste's was a desert, but even it felt alive in terms of colour.
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the-fandom-crossroads · 24 days ago
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twitch_live
Weapon Class 101 | Monster Hunter Wilds Open Beta! (PS5)
Come learn about the new additions to the weapons in the Monster Hunter Wilds open beta, as Light tries to teach Terry the basics.
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lander64 · 27 days ago
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Hey, just as a heads up the Wilds beta has been datamined. While I haven’t seen what’s in it in specifics, I can infer that it includes new and returning monsters + a bunch of other info. If you post about the data mine please tag your posts appropriately so people who wish to not see them can block the tag (‘#mhwilds spoilers’ at the very least but there may be a more specific tag as well)
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taro-of-kamura · 26 days ago
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Zappy boi down (Real fun fight)
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taro-of-kamura · 26 days ago
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This is absolutely going to be the first layered armor set to get in full game
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taro-of-kamura · 26 days ago
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SO TASTY~
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taro-of-kamura · 26 days ago
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LOOK AT THESE FLOOFY BABIESSS
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the-fandom-crossroads · 28 days ago
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twitch_live
Monster Hunter Wilds Open Beta! (PS5)
Light and Terry are exploring Capcom's next Monster Hunter Title. Join us as we hunt Doshaguma! And experiment with the new fighting mechanics.
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