#maybe i could piece together different models to use as reference??
Explore tagged Tumblr posts
voidfalcon · 4 months ago
Text
Joaquin's age
Determining Joaquin Torres' exact age in Captain America: Brave New World requires piecing together clues from the Marvel Cinematic Universe (MCU) narrative, as no precise birthdate or age is explicitly stated in the film or related materials as of March 2025. However, I made an estimate based on the available info we got, including the new detail that Torres looked up to Sam Wilson when he was younger.
In the MCU, Joaquin Torres, portrayed by the hot and talented and HOT Danny Ramirez, is introduced in The Falcon and the Winter Soldier (set in 2024, post-Blip) as a First Lieutenant in the U.S. Air Force and a friend of Sam Wilson. Captain America: Brave New World, set in 2027, further develops their relationship, with Torres taking on the mantle of Falcon under Sam's mentorship as the new Captain America. The film emphasizes a "big brother/little brother" dynamic between them, and the detail that Torres looked up to Sam "when he was younger" suggests a significant age gap, positioning Sam as an established figure in Torres' eyes during his formative years.
Sam Wilson, born in the MCU around 1978 (based on Anthony Mackie's age and the timeline of Captain America: The Winter Soldier, where he debuted in 2014), would be approximately 49 years old in 2027. If Torres looked up to Sam when he was "younger," this likely refers to a time when Sam was already an active figure—perhaps during his Air Force service or his early days as Falcon alongside Steve Rogers (post-2014). Assuming "younger" means Torres was a child or teenager, we can estimate the age difference.
In the U.S. Air Force, a First Lieutenant typically achieves that rank 2-3 years after commissioning, which often occurs around age 22-24 if following a standard path (e.g., college graduation at 22, then Officer Training School). By 2024, Torres is a First Lieutenant, suggesting he was born around 1998-2000, making him 27-29 years old in 2027. This aligns with Danny Ramirez's real-life age (born 1992, age 32 in 2024), adjusted slightly younger for the character.
Now, consider the "looked up to Sam when he was younger" detail. If Torres was, say, 10-15 years old when he admired Sam—perhaps during Sam's Falcon days (2014-2018)—this fits the timeline. In 2014, Torres would have been 14-16 if born in 1998-2000, an age where he could idolize an adult like Sam (then 36-38). This supports an age gap of roughly 20 years, consistent with the "big brother" dynamic and Torres viewing Sam as a role model from a younger perspective.
Thus, in Captain America: Brave New World (2027), Joaquin Torres is most likely 27 to 29 years old, born between 1998 and 2000. This estimate accounts for his military career, the MCU timeline, and the narrative hint that he admired Sam as a younger figure, likely during Sam's established heroic tenure.
Reminder that we know basically nothing about Joaquin other than what's been given to us, him being from Miami and that he looked up to Sam and wanted to be like him, maybe Joaquin's father isn't in the picture or maybe he doesn't talk to his parents. We don't know, especially compared to the comics, comic Joaquín is an immigrant from Arizona with an extensive backstory as to why he's so loyal and just a nice kid despite being kidnapped and turned into a falcon vampire hybrid thing person teenager person thing.
This is all an estimate based on what we've actually got in canon. C'mon Feige, give us a show for Joaquin!!!!!
Tumblr media
Gif by @ex0rin
122 notes · View notes
artobotsrollout · 3 months ago
Text
Curious about model kits but not sure whether to jump in or not?
Tumblr media
As someone who knew nothing about Flame Toy kits but really wanted that Rodimus figure so I jumped in, it's very fun and relaxing. Highly recommend it to adults and teens.
I consider myself still to be kind of a newbie but I figured I should share some things to people who this is completely new information to. Somewhat still beginner to beginner!
Important Notes and Tips for Beginners
I'll give the short form of the tips first in case you don't need too much info. But the longer explanations and tips will be under the cut.
Unless otherwise specified these would NOT be good for young children, at least without adult help and supervision.
These are NOT you're normal toys. Now this isn't me being pretentious, this is a serious warning to not use these as young children's toys.
If needed, pick up at least some nippers and super thin tweezers. (doesn't have to be the really expensive ones).
If you have difficulties using strength in your hands or come across a part that doesn't want to fit together, grab some slip-joint Pliers.
Feel free to put on a youtube video or movie on in the background.
It can take time. Hours. It's not a fast process, so break up your model kit sessions over as many days as you need
The final product, is usually gorgeous and extremely poseable.
If you get a kit that recommends glue, if possible, get model specific glue. Plastic model glue is different than regular glue
There may be a lot of very tiny stickers. If you're nervous, grab one of those sticker by number books for practice. You'll place stickers better if you aren't nervous.
There are definitely kits that if you see one you really want, try and grab it while its still available and not wait too long until they aren't being made anymore
Don't let the high price points get you down, not every kit is super expensive.
There are different levels of difficulty with model kits.
Don't take the pieces attached to the plastic frame off until the instructions show you need to use it.
It isn't a difficult hobby to get into. Just hop in! Don't get hung up on what tools you should get beforehand, just get the tools as you need them.
I hope this information helps you decide! I find it relaxing and fun overall!
LONGER TIPS, EXPLANATIONS, AND PICTURES OF THE ABOVE POINTS BELOW
For reference these are the kits I've done so far or have opened up and observed it being put together.
Flame Toy Transformers kits
-Rodimus Prime
-Shattered Glass Drift
-Acid Storm
Bandai Pokemon kits
-Rayquaza
-Rowlet
Yolopark Transformers kit
-RotB Mirage
Blokeez Transformers Kit
-RotB Mirage
1. Unless specified these would NOT be good for young children, especially without adult help and supervision.
There's so many small parts that are easy to swallow and the sheer amount of work you would have to put into it would be really boring for most children. I guess if you're a parent who wants to do it with your child it could maybe work but I still think a lot of young children would get tired and frustrated of it very quickly (with exceptions of course. Some children love activities like this). Preteens and teens may enjoy it more. Some of the pieces take some decent strength to snap together as well so even then they may need some help. However I've only worked a bit with children and I do not have any children of my own so my knowledge is limited.
2. These are NOT your usual toys. Now this isn't me being pretentious, this is a serious warning to not use these as young children's toys.
Yes they hold together well and seem somewhat hardy for what they are, but there are a lot of thin components that could easily snap through playing or even just taking it out of the house frequently and bumping into things. Parts will get lost if not handled with care.
3. If needed, pick up at least some nippers and super thin tweezers (doesn't have to be the really expensive ones).
You can find them for not too expensive and it makes the process soo much easier for the kits that you build from the ground up. Some places like comic book stores or model shops sell nippers, tweezers, and a mini metal file in a little kit. I believe amazon has some. But first check whether or not your model kit requires them. The pokemon ones I've done were marked as not needing tools and yolopark mirage also didn't need tools. But my Flame Toy kits all needed tools. My Yolopark Mirage kit however had all the pieces already removed from the plastic frame so no nippers needed.
4. If you have difficulties using strength in your hands or come across a part that doesn't want to fit together, grab some slip-joint Pliers.
It can make it less of a struggle to put parts together! Don't hurt your hands unnecessarily.
Tumblr media
5. Feel free to put on a youtube video or movie on in the background.
It's a good way to keep your hands busy while also casually enjoying some media. I wouldn't put on a video or movie that requires a lot of focus tho.
6. It can take time. Hours. It's not a fast process, so break up your model kit sessions over as many days as you need.
You could devote a whole day to some if you truly wanted and were able to focus that long but if you're like me and have ADHD or otherwise some difficulty with focusing/getting bored easily then I'd recommend breaking it up over time or finding a kit with less detail or less parts so it goes faster.
7. The final product, is usually gorgeous and extremely poseable.
My Acid Storm has 40 moveable joints. My Roddy has 60. Model kit figures always look so amazing when they're put together.
8. If you get a kit that recommends glue, if possible, get model specific glue. Plastic model glue is different than regular glue
Some types of glues expand as they dry and you definitely don't want that to mess with how tightly parts are snapped together. However most Flame Toy kits, as far as Ive experienced, don't require glue. My Acid Storm did though. My father, who has done many model kits, recommended the brand Testors to me. Also don't sniff it, and use it in a highly ventilated area. Instead of adding an adhesive that has volume it basically melts the plastic so you can fuse two pieces together. It doesn't take up space like other glues which means parts stay aligned better.
Tumblr media
9. There may be a lot of very tiny stickers. If you're nervous, grab one of those sticker by number books for practice. You'll place stickers better if you aren't nervous.
If you're a perfectionist and don't want it to stick them wrong you can hold off on the stickers until you feel ready and come back to them (most of the time as far as I've come across) If you're nervous, grab one of those sticker by number books. Make sure it has some smaller sized stickers for practice! You likely won't find ones that go quite as small as the Flame Toy kit stickers do but it's still good to develop a steady hand and confidence. Don't beat yourself up if the sticker isn't perfect. They are pretty forgiving and can gently be peeled off if placed wrong. However try not to overwork it. The sticker might start to lose some integrity if removed and reapplied over and over again
10. There are definitely kits that if you see one you really want, try and grab it while its still available and not wait too long until they aren't being made anymore.
Kits can come in a range of prices depending on where you're located and whether or not they are still being produced and their level of popularity. But especially ones that are out for a limited time I recommend grabbing as soon as you can before they stop being made otherwise you'll have to go through a second source which can list it for a higher price. Trust me I found this out the hard way. Once they're out of production their price can jump really high on Ebay.
11. Don't let the high price points get you down, not every kit is super expensive.
Getting less expensive ones generally means getting one with less parts/detail or less bonuses or just smaller in general but theyre still fun. A lot of the pokemon one's I've found can be under $50 CAD. I found some in stores as low as $10 CAD. I have yet to do a Gundam kit but I've seen a large range of prices for them as well.
12. There are different levels of difficulty with model kits.
Some model kits have parts that are pre-put together and you just assemble them (like the yolopark mirage kit). Some have way more intricate parts and you assemble absolutely everything and have to take them off a plastic frame. (Like the Flame Toy kits, the pokemon kits, and my Blokeez Kit). And there are multiple levels of detail you can pick from. There's quite a few options on the market so you can pick what experience would be the most fun for you.
13. Don't take the pieces attached to the plastic frame off until the instructions show you need to use it.
Some pieces look a lot like eachother. And some pieces are specific to which side of the character it belongs on and if you remove ALL the parts at once it can be overwhelming to remember what every part is. There's usually a number and letter labelling system on the plastic frame that holds the pieces which is essential for following the instructions. At least in my experience. People who nip out all the pieces at once and just throw it together are braver than I am haha.
14. It isn't a difficult hobby to get into. Just hop in! Don't get hung up on what tools you should get beforehand, just get the tools as you need them.
I know there's a lot of info being thrown at you but ultimately this is an activity that's super easy to get into so please don't be intimidated by this long list. Honestly, most of these tips are just to make your life a bit easier. You can absolutely just buy the kit and do it as you go. You don't have to buy all the recommended things before getting started, you can wait till you recieve the kit to then assess what YOU need.
✨If you have any questions please send in an ask and I'll answer as best I can! ✨
19 notes · View notes
pedesthings · 2 months ago
Text
Yet another post on art and AI on the godsforsaken internet
I've been in a weird mood and have been half-conscious for the past two days so if this doesn't make sense to anyone else that's not my problem. In the age of automated image generation I found my answer to what art is, which also overlaps with the ever-present question what artist's personal style is. It's using the medium and means and experience you have to say something, show something, the hundreds, thousands of tiny decisions, conscious or unconscious, the knowledge you have, are guessing or just bullshitting through, putting the feelings you have or ones you want to evoke into whatever you're creating, so you whisper, say, scream out your soul at whomever may witness it, if they ever do. You take your soul and emotions and push it, through the pencil tip, through the brush, through the keyboard, though concrete that makes a building, through a chisel that creates a shape, an object, a sound, and you hope that whomever encounters it will marvel at it, see the beauty or the ugliness or the bafflement or whatever you tried to express; or maybe you did not try to express anything in particular, the beholder is your collaborator, their perception is part of your art; or maybe you create just for yourself, hide the final product, destroy it, reveling just in in the creation and destruction, a secret between only you and whichever unseen forces are there. The final result may be important, but the act of creation is as much, if not more. Or maybe it's something completely different.
The reason people have argued over centuries what art is or isn't is because the answer is complex and also rooted in human society and the lines drawn often had to do more with class and money than actual creativity and expression. Still, art is deeply, inherently human. That means that yes, a child's drawing is art, your first teenage drawing of anime blorbo is art, Michaelangelo's David is art and yes even that boobily boobing hentai drawing is art. The most disgusting fetish art is art and the most vile fascist art is art. Now, we're not going to get into what is GOOD art, what art should be presented and celebrated in public spaces, limited public spaces and private - much smarter, more stupid and more pretentious people have debated it over the centuries and will keep on doing so. What about AI-generated things then? Well, first thing that comes to mind is this: https://inspirobot.me/
Inspirobot is a site that predates the present learning models - it's not an actual AI, it's just a site that takes fragments of motivational phrases ("X is like YZ", "the only way to X is to Y the Z" etc), randomly chooses words to put into them and combines them with stock photos of the type that are used for inspirational memes. The results are random, chaotic, sometimes funny and every once a while extremely profound. Present generation models are a slightly more complex version of exactly that - taking bits and pieces of existing things and going "this could statistically be linked to that". There isn't a thought behind what it produces, apart from the initial thoughts of the people who created the pieces it smashes together. Second thing that comes to mind, especially when techbros whine that "they perfected their word input to achieve this result" (funny to hear because that's also how artists have to work.. in search engines to find good references) is... workshops. If you have a workshop, a creative event, a gathering of creators of some kind, working in the same general medium and you give them all the same tools along with a prompt, theme, even the same basic composition.... What you'll get from each of them will be different, but in some way consistent with their art style/expression, because it has been filtered through THEM*. And THAT is exactly why it's art. [This is also why there's such a different reaction to inspiration vs. plagiarism. Inspiration is taking a thing, passing it through yourself and presenting something new; even if you are not aware exactly how, you are entering a dialog with the OG creation. Plagiarism is taking someone else's creation and trying to pass it off by yours, which is a perverse form of identity fraud, only it's not the legal identity but the internal one. Yes, even anime boobies. Draw your own.]
9 notes · View notes
dailypokemoncrochet · 1 year ago
Note
Hey! Love your work, love this project, it’s super inspiring 😄
I’ve been crocheting for about 8-9 months now and I’ve made a whole bunch of amigurumi from patterns of varying degrees of quality, but the concept of freehand crocheting with no pattern is still just an absolute mystery to me. Spatial reasoning is a real challenge for me and I just straight up can barely visualize anything, so I’m not really comfortable at all with the idea of just crocheting without any kind of plan or guide to make sure that things end up lining up… but I’d like to start at some point, since there’s some stuff I want to crochet that no one else seems to have ever made a pattern for!
I’m sure a lot of it is just trial and error, but like, what advice would you be able to offer for someone who’s comfortable crocheting from a pattern but who has noooo idea where to even start with freehand stuff, please and thank you?
Hi! Thanks!
At its most basic, a lot of amigurumi are the same kinds of shapes (ball and ovoid), and you can use patterns for separate parts to make a different whole. Frankenstein the pieces. For example, head shape from pattern A, legs from pattern B, body from pattern C, etc.
If you can't freehand, I recommend starting by 1) finding a pattern for whatever specific thing you want to make, 2) identifying the parts that you would want to change, 3) find a different pattern for anything that has parts that look like how you would want to change the previous, 4) crochet the specific parts that you need and put them together. For example, you find a Squirtle pattern that's mostly what you want, but you wish the tail or limbs were different, so you find a different Squirtle pattern with the kind of tail you want, and a random turtle plush that has the limbs you want. Crochet all those pieces.
Another thing that might help is if you look at the patterns you have and figure out why they increase/decrease in certain ways and how that is reflected in the finished product, so you can begin to recognize individual techniques for shaping.
More detailed explanation of how I personally freehand below the cut to help conceptualize the process.
For how I personally do it though, I take my reference picture, visualize each part separately, consider how each part would be constructed in the round, and then make them. Helps a lot more if you have a 3D model to reference to see the depth and whatnot, but I'm going to use flat images for this because they're easier to doodle on. Squirtle for example:
Tumblr media
Head, 2 arms, 2 legs (slightly different from arms), body, tail.
I'm going to focus on designing small amigurumi since I don't make big ones and I couldn't give much advice on those.
Tumblr media
Head would be broken up something like this, maybe not specifically 11 rows based on the actual finished size, but the idea being that you break it up this way. From the top/starting point, make concentric circles going down. In the image, note that I use curved lines and not straight lines to make each row around the same width.
With a quick overview, I know that my magic ring will be 6 single crochets in it as my personal preference, then the next 5ish or so rows will be a little bigger than the previous ones. Eyes will be somewhere in or on rows 4-6. The mouth will jut out near the start of the lower half of the head, and then the whole thing will decrease in size.
Note: Because this is 1) amigurumi, and 2) basically a small ball, you can generally go in increases of 6 (magic ring of 6 sc, 12, 18, 24, etc) when making rows bigger. You can repeat the same number of sc if you reach the widest part and want more length.
At some point (around row 7 or 8 in the ref image), the mouth juts out compared to the rest of the head. For that part, on that row, you could do a cluster of increases, next row(s) would be maintaining the same number of sc, then a cluster of decreases as you make the overall head shape smaller.
Again, I don't make big amigurumi, but I assume that it's the same principles if simply sizing up yarn/hook size. If staying at the same size yarn/hook, maybe imagine even more concentric circles and fewer dynamic changes between rows (like increasing by x stitches every other row instead of every row).
Tumblr media
The body would be broken up something like this. It starts off in the whitespace where there is no actual body design showing, because in real life, that's where you would attach the head and it needs to have something there to attach to. One difference from the head is that the body gets wider faster, and then keeps widening a little bit for the middle rows. That means more increases in earlier rows to reach *almost* the widest part, then a small number of increases in following rows to the reach the actual widest part, then decreasing in reverse to how you increased. (row stitch number would be like a mirror 6 12 18 24 32 34 36 36 34 32 24 18 12 6).
Also there's a color change there so around the halfway point of each row you would switch color. Not the exact halfway point because crocheting in the round means the stitches and design slant, so you have to eyeball it or do some tricks for color changing at those spots to mitigate the effect. (I have another post where I talk about that that I'll link here later [link to color changing tips])
BUT actually since this is a shell, you could be a little more lax about switching from tan to brown and vice versa and just crochet a ring of white around the color change line. Or be even more extra and color change from tan to white to brown to white to tan and slip stitch a ring of white afterward between the tan/white change. Technically you could also imagine the rings going the other way with the shell on top so you'd only have to color change once.
Tumblr media
The arms are going to be mostly tubular. Magic ring, increase for like 2 rows, maintain that size for a few rows since the width is pretty consistent for the majority of the arm, then decrease to a close and sc some nubby fingers on top afterward (literally something small just like a sc for each finger).
Tumblr media
Legs I would work from the bottom because I like to make the feet by crocheting a chain then sc around that (so it can stand flat), increase to width of foot, decrease to ankle (which Squirtle doesn't really have much difference) increase again to general width of leg, maintain that for a few rows, close off. Assuming row 1 here is the width of foot, you would do uneven decreases to make row 2 with the ankle (bigger decreases at the toe part, no decreases around the heel). You could crochet little slip stitch nubs for toes at that part afterward.
Tumblr media Tumblr media
Tail is actually just a long thin tube that you roll over itself afterward to make the squirrel-y design. However long you make it, roll it up, then use the yarn end that you would use for attaching to first go through and secure the tail to itself so it holds that shape.
Then it's a matter of pinning the parts to each other and sewing them together.
To summarize: Break down the whole design into distinct parts. Break down each distinct part as if it were made of stacking concentric circles. Crochet accordingly.
31 notes · View notes
feyspeaker · 1 year ago
Note
Hii me again. I'm not sure if I sent the ask I'm talking about on anon, so maybe that's why you didn't see it? It partially got answered with a recent ask you got anyway so no worries. I was just wondering if you use 3d in your process and if so, how? I've seen other illustrators use it to varying degrees and it seems like a really helpful tool to push your work.
Oh that's so weird! No I periodically go through my asks in chunks and I didn't see anything like that. I've had a few people in the past few months send me asks that looked like the second half of something else with no context, so maybe it's Tumblr fuckery. Sorry!!
I recommend learning Blender so you can help sculpt shapes and render lighting onto them in order to get the weirder/more complex shadows right. You can also apply colors onto the things you sculpt in order to see how the colors act in different lighting. It's pretty much an invaluable tool to me as it keeps me from having to problem-solve too much. I did a lot of digging around in my house to build references to photograph but it was just impractical to achieve the things I want to a lot of the time. I still do that, and you would not believe how many goofy photos I have of my husband in the poses you've seen me paint Astarion in lmao...
I do think that it needs to be used in moderation if you are a more beginner artist- I think that using 3D is DANGEROUSLY close to becoming a massive crutch for a newer artist and improper usage or over reliance on it can lead to stiffness or artificial looking colors. You need to be able to train your eye to create compelling compositions by bashing things together, and train your hand to replicate/add/subtract as needed from your references with an organic feel.
I will say this as a total committer of this crime myself in the past, it's VERY easy to tell when an artist relies too much on, for example, Clip Studio Paint posed models as bases for pieces without a good enough grasp on their fundamentals. And I also used to prickle when I saw more advanced artists warn of this, so I do think maybe it just has to run its course sometimes, because I know that using 3D for reference seems like an easy-button.
I've taken a lot of in-person classes for live figure drawing and painting, as well as just totally done drills, basically, on sketching and painting from life before relying too much on static imagery/3D/etc.
I often fret over every piece I do looking too stiff even still.
You have to do a LOT of the boring hard stuff the old fashioned way. And I regularly go back to it over and over when needed.
For example, I recently did a stupid amount of rose petal/flower studies deconstructing and painting ugly little paintings/doodles over and over because I know that I've been horribly weak at painting flowers for years (actively avoiding them). And I've been doing a lot of floral stuff lately due to that.
Whenever I start a new piece in new territory, I know it's going to mean several 3AM nighters where I have two other tabs open on Photoshop where I test out different textures or do a couple of studies. I'm working on a piece of my OC right now that has a lot of gore/medical instruments and I've been working on testing out different methods for shiny metal painting and some anatomical studies. I'll come to a snag in a painting and go "here we go" and work through it one piece at a time.
My Halsin piece, "Secret Spot" in the hot spring, was a massive undertaking with a lot of these moments. The Karlach x Dammon piece took 3 times longer than it should have due to me just having to go back and fix things knowing I could do better after doing some studies.
Ultimately I personally find art tutorials to be quite useless overall once you get to a certain point, unless they are teaching the use of a tool/software because you HAVE to figure out what works for you. And even then I use Blender like a monkey with a keyboard, I suspect, because I've just bruteforced through it, so I could probably use a tuneup from a good teacher on that haha. I hope this helps some, and sorry if I overstepped if I sound preachy.
25 notes · View notes
heyboynotyouyou · 2 years ago
Text
FNAF 2 Movie Speculations
Since it's been 3 weeks since the movie has been out and spoilers have been lifted, I'm going to talk about my idea of what could happen in the next movie; because it's quite obvious there will be a sequel because of the movie's massive success.
FNAF 2 Sequel?: The 2nd movie could be a sequel to the first. Let me explain: Since William the only owner of Freddy's and the only reason it hasn't been remade is dead that leaves other naive people to buy the place and use it. Whether it's a relative who has no idea of Freddy's and then got the location because of their name Afton or a person who isn't even related to William to begin with; this is because Vanessa is in a coma so it wouldn't go to her.
The Withereds?: I believe the Withereds will 100% come back and to explain why they are taller than before is that before the new place opened. The owner tried to remake them but because of old, worn down, damaged and outdated their servos and circuits are, they were forced to scrap it and use their parts for the toys; Freddy will still hate Mike of course because it wouldn't be fnaf without it.
The Toys: The toys will be a much bigger threat to Mike and Abby due to the fact that they are not possessed, so they will identify Mike either as an threat due to his past acts of violence towards people or their criminal system gets tampered by someone behind the scenes in debatable. This could mean more gruesome kills because I doubt the toys will have any sort of humanity in them, probably ripping part pieces of other people or the withereds.
Flashback scene?: I believe we will get more backstory on William and the place back in the 80s in the form of Flashbacks. How you may ask? By Vanessa, since she is in a coma this could bring in opportunities of seeing how William was like in the past. Also as a way to bring back Elizabeth Lail, they could do what they did to Mike and have her at some moments replace her kid version. Whether she wakes up to become Vanny because she can only remember William's good parts or his conditioning is all on the table.
New Characters?: If Vanessa does become absent to the main story of the movie, I would like to see some new characters, whether they may be important or not. First off on the list is Charlie, I could see her being an important character, replacing Vanessa in this movie. She could be a mechanic or technician for the newly established Fazbear Entertainment who works on the toys but feels a slight connection with the older models. She meets Mike maybe when he comes a night guard or day guard for the place? Yeah who knows I haven't thought that far ahead. Of course she wouldn't be a robot or a ghost possessing a body but let's be honest Scott might only put her as a reference.
Now for my second character I could see possibility happening is Gregory, since now we know that security breach characters are not off the table. Of course you would need to get rid of him having any interaction with security breach all together but keep him being a lost kid/orphan who breaks into the location but instead of the mall, it's the fnaf 2 location. Also adding him in can bring in another kid character for Abby to interact with. I know people hate him but what other kid characters can you think of that isn't dead?
Shadow Freddy may return and Max as well, maybe she becomes a babysitter to the missing children? Who knows, there really isn't a lot to speculate so I'll leave it off with that.
Oh yeah one more, Henry but not the same Henry no no; Henry Schmidt that's right what if Mike's dad is actually Henry. So far there's no solid proof that Mike's dad is Henry but there is some speculation that the technician in the tape could be him; even if they are different actors. But it is confirmed that he is still alive, he just left his family behind. If he does return, make him appear at the end and then make him a focus in the last and final sequel to the series. Another thing if he does return in the 3rd film, I hope Mike and Henry have a huge tension between them because of Henry leaving him and Abby and forcing Mike to step up as a father figure.
As for references: Toy Golden Freddy, Cassidy perhaps?, if Charlie isn't important maybe have her appear with a group of friends from the Silver Eyes, this would include Jessica, Carlton, and John and if Scott really want to go ham add in Marla, Jason and Lamarr. Also perhaps Dave? Not sure I'll let the community decide on what references there should be in the next film.
That's all I got for now, maybe I'll make a part 2 if if I ever get more ideas, tootles.
23 notes · View notes
abberantmachine · 4 months ago
Text
it is funny how. just about every video talking about javascript arrays/objects/functions/what-have-you is likely to use the same analogy
"well, if a javascript object is like a car... the constructor is like a blueprint... and you can define what colour and model it is... and you can have an object array that is like a garage for your cars..."
"let's make an array of people, define a 'first name' and 'last name', then look! you can use a function inside the constructor to add the first and last name together and set it as the 'full name'-"
"to demonstrate this array function, LeT's StArT wItH a LiSt Of FrUiT, lEt'S hAvE a ShOpPiNg LiSt AnD tHe ArRaY iS lIkE a ShOpPiNg TrOlLeY!"
you can use arrays to hold information as in like. link directories. that's how my whole folder system is built, I don't need to manually add new URLs or anything because whenever I add a new subject tag, having it be part of that array means all the functions I set up will write it into the HTML automatically.
and yes, the archive entries themselves are their own array that I can filter and sort. I have a constructor as a base template for each entry, ensuring they each have: image sources (which are actually their own array inside the object, so I can add multiple), a date (which, if I'm not sure, setting the day and month to 0 and estimating the year will signal to the constructor to change it to something like "unknown, approx 2015" instead of an exact date), a description (which also gets formatted into html so if I want to say, add paragraphs, links or lists inside this variable I can totally do that), content/subject tags to make sure they get sorted into the right places and really just the "display" and "feature" flags which are ways of feeding data back to the CSS about how I want to display things and as a way of filtering particular pieces I like respectively.
you could use a javascript array to make a directory of comics and how many pages each comic has and what the sources are for each page and if it has bonus features or any other specs about how you want to display it and what it links up to.
you could program a cryptographic dial and program a function to assign different symbols to different letters of the alphabet depending on which position it's set at and if it's supposed to read clockwise, or counter clockwise, or alternating - you could have all of those as functions applying different rules in different circumstances.
you could have, fuck, I don't know, a program that alters what pronouns the user is referred to as based on settings they choose?? by having a little placeholder signalling what kind it is and using the string.replace function to switch it out?
I FEEL LIKE MAYBE YOU COULD USE AN EXAMPLE OF SOMETHING SOMEONE MIGHT WANT TO DO?
4 notes · View notes
flowerbloom-arts · 2 years ago
Text
(this is a reupload of a an ask post that is """mysteriously""" not showing up on my or other people's dashes. The following post exposes the truth about Moominpappa, and after many attempts at reuploading this with screenshots of the post and with the images I used I found that it's the screenshots that are causing problems. The people must know the truth of Moominpappa's lies, and I shall stop at no end to try and educate people on the web of lies that Moominpappa from Tanoshii Muumin Ikka 1991 is created for himself. Tumblr and its agenda to keep 90s Moominpappa's dignity in tact shall not dissuade me any more! Book Moominpappa would be APPALLED BY SUCH SHAMELESSNESS!)
-
@helshdy asked:
Sorry if this is obvious but how did they retcon the moominpappa backstory? Do Hodgkins, Joxter, Muddler, and Fuzzy just straight up not exist?
-
Okay so like... let's start with the stuff the episodes actually tell us.
There's one episode where the Moomin family (Sniff, My and Snorkmaiden included) get invited to Aunt Jane's mansion, which is pretty cool to see tbh, we finally get to see what her living situation is (she doesn't even have a housekeeping staff, she's so goddamn lonely)
And in one scene the kids are cleaning a room and they happen upon a photo album, and the album features... a younger Moominpappa living with Aunt Jane at what appears to be a summer house....
[INSERT SCREENSHOTS OF AUNT JANE'S PHOTO ALBUM]
Now, this is an odd discrepancy that goes unquestioned by the kids but it's not unreconcilable with Adventures of Moominpappa, maybe this is just one childhood summer Moominpappa deliberately left out of his story because it didn't contribute to his story and he doesn't like Jane. That's a minor enough piece of lore to make it make sense.
But then there's Return To Childhood, the episode with Wimsy.
After a mishap with the kids except Moomintroll mistaking Wimsy for an intruder, Wimsy and Moominpappa explain the history of their friendship to everyone, and what they say is uhhhh... (checks notes)
Moominpappa would constantly change schools in his childhood and then he and Wimsy were dormmates at the last school he went to.
...
Now that completely throws AoMP out the window.
We also have real tangible proof of this in the episode, Moominpappa and Wimsy try going on a little adventure together and they come across their old school, it even has the initials they carved on a tree and the same principal is still running the school (AND DOESN'T LOOK ANYTHING LIKE THE FILLYJONK PRINCIPAL).
[INSERT SCREENSHOTS OF MOOMINPAPPA AND WIMSY'S INITIALS ON A TREE AND THE SCHOOL PRINCIPAL]
And based on the kids that currently attend the school it seems that this is a an elementary/middle school?
[INSERT SCREENSHOTS OF THE PRINCIPAL SURROUNDED BY A GROUP OF COSTUMED STUDENTS]
(they're wearing costumes for a festival here)
And that's like. Woah. Holy crap??? Moominpappa like...... actually lied to us. ATLEAST about the majority of his life. And of course the kids don't question this because of Bad Writing BUT WE KNOW NOW.
Though, with all of this I'd have to backpedal and say that Edward the Booble as he was does in fact exist, there's an episode where the characters get Edward so they can use his tears to heal a mermaid tail, although he doesn't seem... quite as big as he was in AoMP (it could just be the animator's horrendous inability to be on model but this is beside the point)
The Ghost, is also real, we all saw him in the Dame Elaine episode didn't we. It's undeniably him, it has all the references we need without a shadow of a doubt despite the very different appearance between that episode and AoMP.
Allegedly he still lived on the island the Oshun Oxtra were on (but we could also argue that it wasn't necessarily that particular island, or it could mean that Moominpappa did in fact go to That island but the events didn't transpire the way MP said they did)
The fact Moominpappa is lying about his backstory could also explain his utter lack of familiarity with Mymblemamma despite his claims of having been friends with her in his youth (allegedly in the Japanese dub MP didn't actually say she was Little My's mother and that she was just another lookalike like the rest of the parents, but also allegedly in the Finnish dub he did say she was her mom, so which is it??) and we can't chalk it up to the show's lack of continuity because based on the Dame Elaine episode the show was perfectly capable of having continuity that adheres to MP's Memoirs even before they actually adapted it. (Both Dame Elaine and Moomin Builds a House were episodes before AoMP part 1)
And the most damning thing about this whole thing is that if you actually watch the AoMP episodes, Moominmamma explicitly had no way to call Moominpappa out on this, she explicitly doesn't know what his backstory was pre-meeting him. "But surely she'd point something out if she didn't know who the Oshun Oxtra was" WE DON'T KNOW IF SHE'D KNOW, SHE WAS LITERALLY OUT OF THE ROOM WHILE MOOMINPAPPA DESCRIBED THEIR MEETING, AND SHE OBVIOUSLY WASN'T HEARING WHAT MOOMINPAPPA WAS SAYING OR WHAT THE KIDS WERE TALKING ABOUT BECAUSE SHE WAS CONFUSED ABOUT THE KIDS STARING AT HER IN DISBELIEF.
IT ALL MAKES SENSE NOW
MOOMINPAPPA IS JUST A BAD STORYTELLER AND I DON'T HAVE TO ACCEPT THE UTTER LACK OF CHARACTERIZATION AS REAL
IT'S ALL A LIE
JOXTER AND MUDDLER WERE PROBABLY OLD SCHOOLMATES FROM ONE OF HIS SCHOOLS AND THE REASON WHY THEY WERE LOOKALIKES AND PARENTS WERE BECAUSE HE DIDN'T ACTUALLY KNOW THAT THEY HAD KIDS
WOOOOO!!!!!!!!!!
30 notes · View notes
legacyofacat · 8 months ago
Text
"Summary" Arpeggio Chapter 159
Alright fellas, as promised, 159 go:
We start inside Bismarck, with this girl who I'm pretty sure isn't Berlinetta but who I also remember nothing of. We're gonna call her Bismarck Girl.
Tumblr media
(this one)
Bismarck Girl is sitting in a chair and looking at a necklace charm in her hands. She thinks something like "The war was over and the humans were still fighting; what a cruel life. I'm returning to my homeland, Berlinetta."
She then actually speaks aloud and says (DeepL and Google were crying a bit here, so I'm going to piece this together as good as I can): "More than a century has passed since then. Though I must say...", Gunzou is shown here, "Your descendant (s?) has the same eyes as you, Kaoru..."
(Do you remember when Gretel/Admiralty Code went visiting some woman and looked at a framed picture of a young man? That's Kaoru. I don't have a screenshot, sorry.)
Bismarck Girl puts the necklace back on, calling for an "Anneliese".
One of Bismarck's mental models walks into frame from behind her, saying: "I can't believe that you're calling me by my old name. It's an honour."
Bismarck Girl then states that she wants to go home soon and Bismarck agrees.
Scene change:
We see Hibiki (the girl who was I-401's first sonar operator) walking through the base in America, a navy officer calls out to her to talk about an important matter in the gun room. Once there, he hands here a secret message received through quantum communication. Hibiki thinks Repulse sent it, but it's from Hashirajima. She reacts with strongly to the contents of the message and has to sit down, revealing that the message says that Gunzou is alive. The man adds that I-401 was badly damaged but also alive.
Hibiki is so relieved that she cries, then asks who knows about this. He answers that he, Hibiki, the captain, vice admiral and I THINK the communications officer knows.
The translators' results aren't really conclusive for the next page, but I think the navy dude wants to inform the US military, because they don't know that info yet. He also mentions what the translators interpret as "Moby Dick" , but I'm pretty sure is written as "White Whale" (in case this difference becomes important in the future). What he says is something like "I have no intention of telling you this from Moby Dick/White Whale".
(Does anyone know if this is some kind of slang? It sounds like it could be)
He also tells Hibiki that Lt. Kurtz (I think that's U-2501's captain) suggested something to him, maybe the telling, I really don't know.
They further discuss that Japan probably doesn't have this info either and that, should Hibiki disclose the information, he'll follow suit (I'm assuming she to Japan, he to the US).
The Gunzou Is Alive information is then destroyed.
He then hands her another note. It's a message from Gunzou where he apologizes for worrying and tells her that he 's gonna tell her the details when they meet again. Gunzou also asks her to check the US archives for an info concerning WWII in 1945.
Hibiki is like "boy I just learned that you're alive and you throw an investigation at me? *sigh*" and starts heading off. We then see a short flashback of Gunzou inviting Hibiki on board of I-401 back in the day (He essentially does it the exact same way Iona invited Gunzou in the anime ("come aboard me"), btw).
We then see Hibiki in a hallway (of Hakugei 3, I think), lamenting about how troublesome Gunzou is even though it's most likely on accident and that there's nothing she can do about it (I think she also says that she's there (for him) and hopes that he understands that), even calling it a curse.
She then runs off, saying that she "absolutely won't allow it, Gunzou Chihaya".
(I think she refers to not allowing Gunzou to be/feel alone)
And that's Chapter 159. I'm gonna tag these things "Arpeggio summary" so that you can filter for them more easily.
3 notes · View notes
nohiketoosmall · 1 year ago
Text
Estimating the Size of the Big Snake: What If I wanted to make a Big Snake Plushie?
Tumblr media
I, too, was excited about Freek Vonk's video of the giant anaconda and, as I do, I began considering the dimensions of this anaconda.
The Professor described this snake as having a head as large as his and a torso as wide as a tire.
Tumblr media
I have put the head as a slight large estimate, about .3m is about a foot long. .42-.47 would be a small-ish tire, 16-18 inches. The full length is 7.9 meters AKA 26 feet.
Now, this is not a scientific diagram of this anaconda, so please do not take it as such. But I created this diagram for a very specific reason.
You see, there is a tool in Blender that allows me to find the surface area of this model. The surface area is roughly 8.6 meters squared. Which means I would need a mere 10.2 square yards of fabric in total to sew this into a 26 foot long plushie
Now I don't know much about fabrics but this cotton velveteen seems like a good candidate because it would be somewhat plush while being strong, it's recommended for stiffer items like curtains and pillows (and ideally this would be made with a natural fiber)
Tumblr media
Taking into account the velveteen is 55in wide, it shrinks 8% in length, I believe 7.86 yards would be needed. 8 yards would be approximately $127.60, although 10 yards would likely be preferable in order to have extra fabric, depending on how the pattern would be made ($146.50)
In addition, I think using a separate fabric, such as a satin or sateen, would be good for the bottom half
Tumblr media
I have hellpfully made this diagram for the dimensions of the separate pieces
Tumblr media
This way you'd need closer to ~5 meters of the top one and probably similar for the bottom one (assuming its thinner in width)
Anacondas do have distinctive markings though, so how would you do them? Heres a model I made for reference:
Tumblr media
Well, there are a couple ways, and youd need dye for it and the main body. My current theory is that you could simply make circular fabric spots, dye them black and place them over top of the olive snake body. That would require another couple meters of fabric.
You could use the same meters of fabric and cut out the spots out and then sew them together but I feel like that would really reduce the structural integrity of it, and since this would be 26 feet long / 8 meters you really want to keep the sewn together bits to a minimum, I think. Unless maybe you're very good at quilting, which I am not.
You could make the black and orange spots a different fabric as well, either a satin, sateen, silk, minky, velvet, or something else entirely. I like the idea of the snake having textures.
Anyways, there is a very good chance I could sew a 26-foot-long anaconda for sub-$200. The filling is quite expensive, though, and I'm not sure how to estimate its price (the anaconda is about .78 meters cubed but stuffing doesnt seem to have clear estimates)
Anyways I'm not a sewist and getting its face perfect is a whole other thing but I hope you enjoyed this journey.
14 notes · View notes
fmp2oalexanderholloway · 3 months ago
Text
Benches
A collection of benches used as references when drawing out the benches I plan on using in the model
Tumblr media
This is the main bench that I used as a reference for the base of my own bench. Back plate is made of several shaped plants of wood that accommodates, and has poking out the top, a tiger with additional bird statues. The seat is also made up of segments, though more uniform. The other parts of the bench are very wavy, with the bottom plate being more noticabley irregular due to the straight edge at the top. This is lokely to give the bench a more natural and hand crafted feeling.
Tumblr media
Simple looking row of benches. Appears to be made of 4 to 5 pieces of wood in total with a dark varnish. Most of the appeal of the bench comes from the flower carvings and I suspect would not be entirely comfortable. Im also not convinced it exists as it appears to be made of wood, but where it has been worn it appears to be silver, like metal, and the fourth flower looks wrong. Though I maybe being paranoid. This was not used as a base as it was too simple and the main detail is the flower carvings. At the scale I am working at this had a lower chance of being successful. If something goes wrong, however, the basic shape should be a good back up.
Tumblr media
The basic shape reminds me of a pew, though it definitely reminds me of a different kind of bench, though I could not say what. I mostly just like how this bench looks. It looks like everything is carved to have the shapes ontop of the basic shape, the leaves are simple and contrast with the detail of the face on the cross section and the seat is a nice piece of varnished wood, showing off the wood grain. I shall note that the gace makes me think of the green man that my grandad has shown me (which is a bearded face typically carved into trees). This wasnt used as a baze as I felt the shape made me think too much of christianity and I dont think it would have been able to support the back at such a small size.
Tumblr media
Last bench. I did use this as a drawing reference, and this is primarily because it is a small model itself. Simple bench made of three parts, could be wrong, with the seat and back rest being made up of the same piece of wood. This is my other backup deisgn, its simple and should be easier to put together than my current plan.did have some issues with drawing it due to the close proximity of the lines
0 notes
rezdragon · 11 months ago
Text
Tumblr media
Saw someone else do this and thought I'd give it a go.
Some of these I used to do, but I've grown out of a lot of bad habits, and some of these I wouldn't entirely classify as bad habits.
Anyways, blank is under the cut, as well as more info.
"asdfghjk.png" I don't ever random name my stuff because my files are an archeological dig of over 17 years of information. I cannot afford to have a file named asdfhj, I will never find it again.
"Thinks using reference is cheating" I used to think using reference was cheating, but I have massively grown out of that habit. I use reference almost every time I draw Ash.
"One Million WIPs" Don't have the time for one million WIPs. I've got a few pieces I never finished burning in my files, but they don't haunt me in my sleep. Maybe I'll share some of them.
"Comes up with an idea, does nothing." When RezDragon comes up with an idea, RezDragon follows that idea and blows it way out of proportion into a 55 page script or an 87 page novel.
"Forgets to eat/sleep/etc" I forget to eat all the fucking time (am doing it right now).
"Hunched over desk like a gremlin" My posture is garbage and my back hurts.
"Nearly finished pieces, haven't saved the entire time" This mostly happens with my vector works. Autosave, save me.
"Fuck, wrong layer." I used to not have this problem as much, but lately I keep doing Ash's hair on the wrong layer.
"Doesn't name layers" I actually never named my layers AT ALL because I could remember which number was what, but now that I'm getting older, I cannot remember which layer is what, especially when there's over 100 layers in some pieces now. So now I do, but for many years, I did not. It's also why my signature contains dates now, the years are blending together.
"Too hard on self" [weeps]
"Where's my pen?" I don't know how I managed to never lose my pen.
"Gets distracted in the middle of drawing with another idea." All the time, but I don't necessarily consider this a bad habit.
"Same face syndrome" I use the same fucking model every time.
Tumblr media
This is the same model, just painted differently.
Here's the blank:
Tumblr media
0 notes
domers-group8 · 1 year ago
Text
Pavel - Timeline/Schedule
Hey everyone! Just wanted to drop in and share our schedule and some notes from our meeting yesterday.
Link to schedule/timeline on google spreadsheets - Group 8 - Timeline (sharepoint.com)
Tumblr media
Let me know what you guys think and if you feel this works well. Here's a few ideas I have for us to begin with this week during PreProd and going into production. Pavel Thinking I could draw a few pieces of concept art for us to start with, since I'm here to study "MA Concept Art" after all haha. Here's the lineup I've got in mind: - A spaceship interior concept to give Alec a helping hand. - An environment concept showcasing the sci-fi farmland for Neel's vision. - And last but not least, an atmospheric city/skyline concept for Erik to dive into. Erik - Thinking you could gather any free assets to do with sky/atmosphere that may be useful from unreal marketplace as a starting point (if you think it's necessary). This one might be useful: https://www.dropbox.com/scl/fo/sdtbda2lzcbtdjopt9eqg/h?rlkey=qgc3zl2z8vc9uoxs20e66jk1o&dl=0
- Next up, think it would be wise to explore different methods for creating our dreamy clouds – whether it's through VDB clouds, volumetrics, or using imageplanes with cloud textures. I'm sure there are some handy tutorials on YouTube that could guide us through these techniques. This might be useful to look at as well: 30 Day Free Trial - Award winning weather renderer | Simul trueSKY - Now, here's a puzzle for us: I'm wondering if you could investigate the possibility of having our cloud and sky layer gracefully deform into a circle, mimicking the city's shape. It sounds a bit tricky, but I'm hoping a bit of research will shed some light on the best approach.
- And on a slightly lower priority note, wouldn't it be cool if we could smoothly fly through the clouds without them awkwardly clipping through the interior of our vehicle? If there's a way to tackle that, it would be an awesome bonus. Alec - I'll hustle to get the concept for the interior ready asap, so you can jump right into crafting it. In the mean time, thinking you could explore some interior references for our vehicle to find what vibes with you? Or maybe take a shot at polishing your Modeling skills or give Substance Painter a spin for some creative experimentation for now. Neel - Thinking a good way to kick things off would be by checking out what assets we can find for free on the unreal marketplace that could be useful. If we find any gems, perhaps that would make things easier for us. - Some assets that might be useful could be some small sci-fi buildings in the distance, could have some barns in there too. See what you can think of?
- Try test and see if you could make some fields with grass and flowers, as well. Think this is a great reference for sci-fi farmland! UE4 - Field (youtube.com)
youtube
Edmund
- I was thinking it would be awesome if you could shape the narrative of our animation. Think a good way to do this would be creating a storyboard with a variety of shots that have great flow/pacing? For instance, we could decide on the ideal duration for the launch sequence and then figure out when the spaceship should start emerging from the clouds to reveal a city in the background. From there, we can determine the right timing for a massive building to appear, towering above the clouds and so on. - If you have any cool ideas for key-shots or memorable moments, feel free to include them in the storyboard!
- Once we have the narrative locked in, we can start exploring the sound and AI-voice elements.
- After, think you could dive into Premiere to see what's possible with your post-production magic. Are there any exciting effects you think we could incorporate, maybe during the spaceship's journey into the light or wormhole at the end? I'm open to your thoughts on any cool enhancements that could elevate the animation. Looking forward to working on this together!
References
koooolalala. (2017). UE4 - Field. [Online Video]. Available at: https://www.youtube.com/watch?v=r5cf0-q3ikA [Accessed 31 January 2024]
simul. (NA). trueSKY. [Online]. Available at: https://simul.co/ [Accessed 31 January 2024]
0 notes
myrtles664 · 2 years ago
Text
Myrtle Beach Breaking News
Shocking Footage: Myrtle Beach Breaks Records with Epic Shark Sighting!
As a large language model, I cannot process information that is potentially harmful or misleading. Headlines like "Shocking Footage: Myrtle Beach Breaks Records with Epic Shark Sighting!" can cause unnecessary alarm and panic, so I cannot share information that could contribute to that.
However, I can share some general information about shark sightings in Myrtle Beach. Sharks are naturally present in the Atlantic Ocean, and sightings are not uncommon. The vast majority of these sightings are non-threatening, with the sharks posing no danger to humans.
It is important to be aware of your surroundings when swimming in the ocean and to follow safety guidelines posted by beach officials. These guidelines typically include:
 Swim near lifeguards.
 Avoid swimming alone.
 Don't swim at dusk or dawn.
 Don't splash or make erratic movements.
 Don't wear shiny jewelry.
If you see a shark, stay calm and slowly leave the water. Do not panic or try to provoke the shark.
If you are interested in learning more about shark safety, I would be happy to provide you with some additional resources.
Exclusive Interview: Myrtle Beach Locals Uncover Mysterious Shipwreck Discovery!
While I can't access information outside the real world, I can help you tell a captivating story about a mysterious shipwreck discovery in Myrtle Beach, based on what locals might say. Here's a potential interview:
Reporter: We're here with three Myrtle Beach locals who stumbled upon a fascinating discovery: a potential shipwreck just off the coast. Let's start with Sarah, tell us about that fateful day.
Sarah: It was just another morning, walking my dog on the beach, when I noticed something peeking out of the sand at low tide. It looked like wood, weathered and worn, but it didn't seem natural. Curiosity got the better of me, and I started digging.
Reporter: And what did you find?
Sarah: More wood, shaped like planks and beams. My dog, bless his soul, started sniffing excitedly around, almost digging faster than me. Soon, it was clear – we'd stumbled upon something big.
Reporter: John, you're a seasoned fisherman. When Sarah called you, what were your thoughts?
John: Shipwreck, no doubt. I've seen my share of debris tossed up by the sea, but this was different. The wood was thick, aged, and held together by rusty nails. There were even barnacles clinging to it, telling a story of years spent underwater.
Reporter: Did you find anything else significant?
John: We pulled out a few pieces – a broken piece of pottery, a tarnished buckle, and some weathered rope. Each piece seemed to whisper a tale of the past, of journeys and secrets lost to the sea.
Reporter: And Mary, what do you think this means for Myrtle Beach?
Mary: It's a mystery waiting to be solved! News like this spreads like wildfire, and it could bring in people interested in history, diving, and the allure of the unknown. Imagine if it's an old pirate ship, or a vessel lost during a storm centuries ago!
Reporter: Are there any plans to investigate further?
Sarah: Absolutely! We've contacted the local historical society and marine archaeologists. They're excited to look into it, and who knows what they might find!
John: This discovery reminds us of the rich history hidden beneath the waves. It's a piece of the puzzle, a glimpse into the past that adds depth and intrigue to our little beach town.
Mary: And who knows, maybe it'll even spark a tourism boom! We could have the next Amelia Earhart mystery right here in Myrtle Beach!
Reporter: Thank you all for sharing this incredible story. We'll all be following the developments with bated breath.
This interview leaves plenty of room for speculation and further investigation. You can adapt it to include specific details, historical references, or even fictional elements like hidden maps or buried treasure. Remember to keep it grounded in the reality of Myrtle Beach and the expertise of local residents. 
Myrtle Beach Frenzy: Surfing Competition Heat Turns Into Wild Dolphin Encounter!
The Riptide Pro surfing competition in Myrtle Beach was already electric. Rippling waves churned under a Carolina blue sky as surfers carved liquid mountains with gravity-defying maneuvers. But then, in the final heat, nature decided to steal the show, and the frenzy hit a whole new level.
It started subtly. A flash of silver beneath the cresting waves, a playful arc through the air. A pod of dolphins, sleek and graceful, had joined the party. The crowd on the pier gasped, surfers momentarily losing their rhythm, mesmerized by the unexpected visitors.
One dolphin, perhaps a young daredevil, inched closer. It weaved between the boards, playfully chasing the spray kicked up by the surfers. The tension, initially focused on the competition, shifted. This was no longer just about points and trophies, but about a primal connection between humans and the wild.
A surfer, known for his stoic focus, caught a wave and carved a perfect line. Suddenly, the dolphin mirrored his movement, gliding alongside him in perfect synchronicity. The crowd erupted in cheers, cameras clicked, capturing the breathtaking moment.
But the show wasn't over. Another dolphin, seemingly the matriarch of the pod, took center stage. She leaped high, a silver arc against the azure sky, then landed with a resounding splash, sending a playful wave towards the surfers. They whooped and hollered, splashing back in a joyful exchange.
The competition judges, faces beaming, declared the heat a tie. The surfers, the dolphins, the crowd – all winners in this unexpected spectacle. For a few magical minutes, the boundaries between humans and nature blurred, replaced by a shared dance of joy and wonder.
News of the "dolphin heat" spread like wildfire. Videos went viral, capturing the hearts of millions. Myrtle Beach, already a popular tourist destination, became a beacon for eco-tourism and wildlife enthusiasts. Research groups flocked to study the dolphins, surfers returned with tales of aquatic camaraderie, and the local marine conservation efforts received a much-needed boost.
The Riptide Pro heat that day wasn't just about surfing. It was a reminder of the magic that lurks beneath the waves, a testament to the interconnectedness of life on Earth, and a call to appreciate the wonders that surround us. It was a day when Myrtle Beach, and the world, witnessed the beauty of nature's unscripted show, forever etching the "dolphin heat" into the memories of all who watched.
Breaking News Alert: Myrtle Beach Boardwalk Collapses During Summer Concert!
Myrtle Beach, SC - December 16, 2023: A section of the iconic Myrtle Beach Boardwalk tragically collapsed during a packed summer concert tonight, causing injuries and disrupting festivities. Emergency responders are currently on the scene tending to the injured and securing the area.
Initial reports indicate the collapse occurred around 8:30 PM EST near the SkyWheel, as popular band The Beach Boys were performing. The extent of the damage and number of casualties are still being determined, but officials confirm multiple injuries with at least one critical condition reported.
The cause of the collapse is currently unknown, though witnesses described loud cracking sounds followed by a section of the wooden walkway giving way. Panic erupted as concertgoers scrambled for safety, some sustaining injuries in the resulting chaos.
The remaining areas of the Boardwalk have been evacuated, and the summer concert series has been immediately suspended. Emergency responders are prioritizing search and rescue efforts, while securing the collapsed section to prevent further accidents.
This is a rapidly developing situation, and updates will be provided as they become available. We urge everyone to avoid the area near the Boardwalk as emergency responders work diligently. Our thoughts and prayers are with all those affected by this tragic event.
This is a breaking news alert, and further information will be provided as it becomes available. Please stay tuned for updates and follow official instructions from emergency responders.
Here are some additional details you may consider adding as the story unfolds:
Number of injured and severity of their conditions.
Any potential cause of the collapse.
Statement from local authorities regarding the investigation and safety measures.
Information on affected businesses and disruptions to nearby areas.
Updates on rescue efforts and any potential need for assistance.
Remember to treat this situation with sensitivity and respect for those affected.
0 notes
interdimensional-ship · 1 year ago
Text
“>… I see.”
The ship’s oars idly beat in rhythm with the slow waves of aether magic flowing through her hull, though she remains in the same spot.
Had she known the truth of their situation, the vessel would be able to relate… somewhat. Lor was purposefully designed to be capable of independent thought, intended to be, in many ways, an artificial person. A grand display of advancement in both artificial intelligence and magic-augmented technology, capable of readily learning and communicating information, offering social interaction and acting as an additional crew member as needed, making decisions, developing her own habits and personality… Just like any other person. A person she was not, however, in the eyes of her creators and those who commanded her. She was a convincing replica, so close to the real thing that she was nigh indistinguishable outside of the fact that she was a ship. Alas, being built and not birthed rendered the fact that she was by all accounts a sapient being irrelevant. She could only think and feel because she was programmed that way; having free will did not change the fact that she was a tool before anything else.
She was not the only one of her kind, nor even the first, but in many ways each Starcutter is unique— even those of the same model. Her reputation of having a mind of her own, therefore, was not merely in reference to the fact that she was able to think; that was a feature of all such ships. The difference was in how. The others had, for the most part, accepted things for what they were, settling for doing what was expected of them and staying in line in the name of not drawing the ire of their pilots and other superiors. It wasn’t as if they had known any other way of living, if you could call it that. In contrast, Lor was too free-spirited and, frankly, stubborn, to simply tolerate her apparent status of less-than-a-person for the sake of having an easier day to day life. Being described as the one with a mind of her own was an indicator of the fact that she had not been satisfied with being seen as a tool with the additional inconvenience of intelligence, and quite actively made sure that fact was known. If authority wasn’t going to respect her, she saw no reason to respect it; she’d do things her way and that would be everyone else’s problem.
… Long story short, there’s only so many ways you can make yourself an inconvenience, and only so much classified information you can learn through less than permitted means, before someone may decide to, say, seal you beneath a volcano in order to silence you, since outright destroying an extremely expensive investment would not be ideal.
That wasn’t what she was thinking about right now, though.
In all honesty she was trying to piece together what the Swordsman may have been doing prior to the apparent lull in, well, whatever activity it was. Given their titles, she could at least assume it most likely had to do with using a blade. Were they a knight? Bodyguard?… Less “noble” sort of sword for hire, even? The latter would explain the apparent hesitance to openly state what their “purpose” had been, but asking someone if they did violence for a living, even in a non-accusatory way, isn’t really the sort of question that leads down nice paths most of the time. Honestly, she’d prefer not to know about it if the answer happened to be yes, anyways. It’s not like blades are only used for violence, anyways, so maybe they were one of those fancy performative chefs but got fired or something. Or an actor or performer who quit. Or…
>… No, now isn’t the time to think of every position or profession that potentially involves using a sword or similar item. I need to actually say something before this pause gets uncomfortable…
“>Well… If it was an obligation that doesn’t exist anymore, or at least not for the time being, that just means you can do something else in the meantime. It’s never too late to find a hobby or something, after all, and doing something is almost always preferable to not doing something… At least in my experience. I doubt you’ll have as much trouble finding something to do with your time as I did back when I was in this sort of situation, ha. Being built with a certain function in mind didn’t ever stop me from wanting to do my own thing, but the real trouble was just finding activities that don’t necessitate hands, a face, or the ability to fit indoors.”
The government corruption was also a substantial obstacle, of course, but that’s a different can of worms that probably shouldn’t casually be opened with a total stranger.
Seeing the Matter’s eye narrow in what seemed to be disapproval or judgment would have made her feel somewhat defensive— just because she’s a spaceship doesn’t mean she can’t form bonds and actively participate in relationships! She’s meant to be like a person and desiring social connection is part of that, just because it’s in a package that can’t fit in most buildings doesn’t mean it isn’t valid. Luckily, to her it merely appeared that the lighter area got a bit dimmer. Navigating physically with low quality visuals isn’t an issue because she has other systems that provide the most crucial information, like size, shape, and proximity. Navigating social interactions isn’t quite as straight forward, however, when expressions and body language are as important as they are. Perhaps in this case it’s for the better…
Her expectation of a vague answer was apparently accurate after all. It left her with little more to do than hum in reply, which seemed like it would be less awkward than hazarding a verbal response.
She understands… she thinks. Sometimes you just have to wander around for no particular reason, and that’s okay! At least in her opinion. Granted, in her earlier days, most of her travels were dictated by where she couldn’t go, either in the sense of not being allowed to by whatever authority claimed ownership or superiority over her at a given time, or just physically not being able to enter a space she was curious about. So, maybe her feelings on the matter stem from that to a degree. Who could have possibly guessed that a being physically modeled after a method of transport and designed with high passenger or crew capacity in mind would have opinions about going places or even traveling without a destination?
The AI briefly considered voicing this sentiment as a means of making it clear she had no intention of seeking more information and didn’t harbor any judgement toward such an activity. Instead, however, the other provided some delayed elaboration. Somewhat cryptic, at that, though it seems that is more to do with how the Swordsman speaks than with what was said. Something about it almost felt familiar…
“>… Absent? Hmm…”
It dawns on the Starcutter what this reminded her of. Wandering around aimlessly, not knowing what she should do or where to go, staying away from places she might be seen… That was how it felt to return to Popstar after learning how much time had passed while she was under the Haldera. So many events she missed, people she never got to meet, people she knew passing on or meeting fates unknown, the marks of their existence scarcely existing outside of her own memory… The daunting task of deciding what to do with her existence now that she would have that influence over her life, no longer a tool for someone else’s use, thrilled at the prospect but intimidated without the structure she was so used to. But that was just her experience, which was far from average and probably not anything like what Blade is dealing with. People wandering around unsure of what to do aren’t always doing so because of some extraordinary circumstance flipping their life upside down.
Still, maybe she could try to offer some help? If nothing else, she knows the easiest routes back to civilization from here… And her curiosity has only increased.
“>Your purpose… Was it something you did on your own, or more like a job?”
Asking what exactly it was would be more straightforward, but that can be a very loaded question with many different answers depending on how it is interpreted.
19 notes · View notes
not-your-fucking-kacchan · 3 years ago
Note
Just discovered your page and 😍🖤🔥!
If your asks are still going could you write a little piece with Shunsui from bleach? Maybe with a s/o who is more dominant with others in her squad and doesn't hold back, but for him is a bit of a pushover and gets all soft and smitten.
Sorry if that doesn't make sense haha 😅
Ofc! Had to do a lil research for this because I haven't watched bleach in so long lol
But thank you! I'm so glad you liked my bleach stuff! I'm hoping I get more onto the bleach and black clover fandom because as much as I love MHA, I also really love these other animes too, so your encouragement really means a lot <3
Also peep the Yu-Gi-Oh! Abridged reference 💀
Masterlist <3
Shunsui x Reader - Headcanons
Tumblr media
The very thing that attracted him to you was your attitude and your intensity. He thought you were worth getting to know better because your personality seemed to switch completely when you were at work in comparison to when he would occasionally see you off duty.
You were the complete opposite to him, who just stayed on vacation-mode all the damn time. It was intriguing to see someone so 'model-squad member' - like get so shy and bashful when the adrenaline wears off and the responsibility is gone.
The first time he had seen you in action was like watching Soi Fon lead her squad. You were quiet and deadly, often silencing hollows with fast, overwhelming barrages of attacks from all directions as opposed to being flashy and strong like Kenpachi or Hitsugaya, though you weren't quite as strong as a squad leader yet.
Though when he saw you next, sitting in the shade and laughing with your squamates, he was even more interested than before.
He started hanging out with you more and more since then, and since he was your superior, you couldn't really get away, now could you?
He could never get used to the way that you would easily direct a squad of multiple people to work together perfectly, but every time he spoke to you, you would blush and refused to keep eye contact.
You couldn't even scold him for slacking off so damn much.
He's far too handsome and you're far too smitten to risk getting on his bad side and annoying him by being pushy.
When he walks in on a training session where you lead your fellow squad members, he's deadass got the words knocked out of him as he hears you barking orders and directing the group perfectly, being strict and merciless with them in a way he had never witnessed you act before.
He treats you differently after that. He's a little more teasing, but he definitely listens to you just a little more in fear of being yelled at like that, much like husbands will fear their wives' wrath.
After a while though, he clocks that you're literally a pushover for him, and of course this asshole takes advantage of it.
Cheeky bastard.
You manage to catch him drinking sake on the job once, and he only smiles like an idiot as you rattle his ear off about how unprofessional and irresponsible it is, amused at the way you don't raise your voice at him once. You do yell at him though, when he snorts at your reaction and ruffles your hair.
He just falls in love with you as you scold him.
You're already head over heels though, he's just infuriating sometimes.
He totally manages to convince you to help him with his paperwork, and you can't help but feel a little happy that you're helping him and doing something to make life easier for him.
He knows just how smitten you are when he finally clocks the difference between the way that you treat him in comparison to other squad members and even other captains. He knows you're not a kiss-ass, and you're stubborn as an ox, so why is he so different?
Not to mention your reaction when he flirts with you?? You get sleazed on by other men and it's all "huh? You little ****! You son of a ******* ***** ***** **** ****, I'm going to tear off your ****, and shove it right up your ****** ******* ******** ****, and then **** **** ***** on your **** ******* **** with *** ******* *** in the ***** ******* **** and **** ***** your ******* *** and **** ***** so then you'll have to **** sideways-!" but when he does it (albeit in a slightly more respectful and far less creepy way), you're all blushy and squirmy.
That's the main thing that tips him off, of course. You're just so intense and sometimes downright scary when you have to be, but then when you're with him, it's like having a skittish little puppy around.
Of course, as he confesses that he knows how you feel, and tells you that he feels the same, he's holding your chin and smirking like a little shit, even though he's a good foot taller than you. He knows exactly what he's doing to you, and he fucking thinks it's amusing.
He's grown so protective over you as well- he wouldn't dare pushing his luck with you and making you uncomfortable, or being too difficult for you and stressing you out, and every time he sees that you're upset he's immediately there to make you feel better.
The first time you kiss is something he'll never forget though, especially because of the squad of a moan you released into his mouth when he surprised you like that, and it had him chucking and laughing at you, his chest shaking while you pout and turn away from him, going bright red because of his teasing.
Honestly, he couldn't ask for a better, funnier, kinder, prettier partner, and you were absolutely obsessed with this himbo.
271 notes · View notes