#may his reputation be as silly as his backstory
Explore tagged Tumblr posts
Text
Meet the wonderful Metronome Metchagnome! He is a bard I'm playing for Waterdeep Dragon Heist! He has 8 intelligence and is ready to charm his way through life!
#dnd oc#bard#tiefling#gnomish heritage#custom lineage#waterdeep dragon heist#may his reputation be as silly as his backstory#behold his dino tail#be jealous of it
10 notes
·
View notes
Text
OC INTRODUCTION ⣠ROSIENNE MINUIT (ver. 2.0)
BASIC INFORMATION
full name đ„Rosienne Minuit nicknames đ„Rosie (friends), Cherry Barb (Floyd), Prince du les Epines (Rook) species đ„human height đ„176 cm age đ„18 y/o birthday đ„10.08 gender đ„male (he/him) sexuality đ„bisexual hometown đ„Shaftlands dorm đ„Pomefiore class đ„3-C club đ„Newspaper Club favorite subject đ„ancient magic dominant hand đ„right talent đ„graphic design hobby đ„reading, journaling favorite food đ„bubble tea, anything cherry flavored least favorite food đ„tomato soup pet peeve đ„ people who care too much about their appearance
PERSONALITY
A lover, a hater, a sweetheart and a bitch. Rosienne is definitely one of the nicer people at Night Raven College, or at least he definitely seems that way. He's energetic, has a flair for the dramatic, is very talkative (some say - overly so) and incredibly extroverted. No matter the circumstances, he's always ready to strike up a conversation and make new friends. He likes giving other people advice and helping them with their problems, though he often tends to disregard the wishes of the people he tries to help as he's often convinced he's the one in the right, no matter what. Despite that, his advice is actually often pretty good.
Because of his signature spell, he tends to treat other people's emotions as nothing more than a silly game.
Stubborn as a mule. If he sets his mind on something, there's nothing that could persuade him to abandon his goals, no matter how silly and stupid it may be. Has many, many hills he's ready to die on and will happily do so. His anger issues are almost legendary â he gets angry quickly, often at stupid things, and is willing to fight everyone anytime (verbally or not).
At the end of the day, a lot of the way he acts is just a front he puts up. He's a deeply emotional and insecure person. He uses his confidence to cover up for the fact that he often feels too stupid or childish amongst other people and that he always expects to be mocked for it. When he's being loud or dramatic, it's only an attempt to make others like him. While a hopeless romantic at heart, he long stopped believing that he will ever find his true love and so he focuses on other people's love life as a way to live vicariously through them.
SIGNATURE SPELL -> Kiss of True Love ; it allows him to feel other people's emotions. Since it doesn't use up a lot of magic, he tends to use it as a sort of a party trick and doesn't see any issue with prying into people's personal feelings without their consent.
BACKSTORY
Grew up in an old castle. Located on a hill, in a pretty rural area â the closest human settlement was a small village â the castle, called the Midnight Palace by the locals, was in the Minuit family for generations. According to the legend, it was the very palace where the Beautiful Princess had fallen in love with her cursed lover, and that over the course of time it had ended up in the hands of one of the families who had worked there as servants. Now while a small part of it serves as a place to live for Rosienne and his family, most of it has been turned into a tourist attraction that has been managed by the Minuits for generations.
Rosienne's parents divorced when he was still little â his mother couldn't handle living in such a place, away from people. Rosienne stayed with his father, as the two of them were always close. He loved living in the castle, the mysterious atmosphere of it, and he would always help his dad run the businesses, often acting as the guide or dressing up to entertain the tourists.
While his home life was a quite happy one, his school life â not so much. He always felt out of place with the other kids. Too loud, too enthusiastic, too focused on his books and daydreams, too weird. His reputation as the "creepy castle kid" didn't help him much.
Over the years he had learned how to act in order to get accepted by his peers â turn his awkwardness into something funny, become just quirky instead of weird â but oftentimes, it was still not enough. He still couldn't find close friends and as he entered his teenage years, the problem of relationships arose. He had always dreamed about finding his own fairy tale love, but as his classmates were finding their first adolescent romances, all of that seemed to simply... pass him by. If anything, people would only ask him out as a joke. Was he not as pretty as the other people? Did he need to be?
Coming to Night Raven College was supposed to be a new beginning for Rosienne. In a place where no one knew him, he could become a different person, finally become popular and find his only and real true love.
Well. With varying degrees of success.
Rosienne's hometown event -> The Rose Festival
RELATIONSHIPS
Lysander [OC] â since Lysander spends so much time at Pomefiore and is close friends with Vil, the two of them were bound to interact quite often. Lysander is often suitably intimidated by Rosienne, but he appreciates the fact that Rosienne seems to know so much about the other students and often finds it useful. Meanwhile Rosienne thinks Lysander is both cute and fun to tease, especially when it comes to Lysanderâs crush on a certain hunter (Rosienne is their #1 shipper). They're quite good friends, even if sometimes Lysander wishes that Rosienne would stop commenting on his love life so much.
Vil Schoenheit â it was hate at first sight. Rosienne thought Vil was nothing more than a spoiled brat, somebody vain and shallow, who only cares about conventional beauty standards, and happily told him so, on the first day of classes no less. They would often clash and argue, and their little back-and-forth had became famous around the school. Over time though, Rosienne had realised that he had horribly misjudged Vil and the two of them had managed to put their differences aside and actually become close friends. Vil had helped Rosienne a lot with gaining more self confidence and finding his own style. And so of course Rosienne had to go and ruin their friendship by falling in love. He's angry at himself for catching feelings because well, there's no way someone like Vil would ever return his feelings, right? Right?
Rook Hunt â the two of them have been friends ever since their freshman year. Rosienne had found Rook different and interesting, and he liked the way Rook talked about beauty. Unfortunately, Rosienne's type is just "people who are nice to him", which means that he quickly caught feelings which only served to drive the divide between Rosienne and Vil deeper, as Rosienne was plain old jealous of Vil and the way Rook talked about him. While Rosienne is past any romantic feelings now, they're still close friends now and often walk around school gossiping about something in french.
Epel Felmier â Epel reminds Rosienne a lot of himself when he was younger, and as so, he has a soft spot of the boy. During the events of book 5 Epel would often go to Rosienne to vent his frustrations, as Rosienne seemed the most like an "uninvolved third party". Unfortunately for him, it often quickly turned into Rosienne trying to give him dating advice. After all, is there something sweeter than true love?
Lilia Vanrouge â Rosienne was always drawn to people who seem, well, different. He always thought that Lilia was cool and interesting, he just wasn't sure how to approach somebody like that. Somehow it was the fae who approached Rosienne first, probably sensing Rosienne's interest and finding it amusing. They're pretty good friends and Lilia is about the only person whose advice Rosienne is actually willing to listen to.
Cater Diamond â the two of them had meet during their entrance ceremony and quickly found common ground. They would've probably became friends if not for Rosienne's insistence to pry into other people's affairs. Cater wasn't happy to find out that Rosienne is using his signature spell on him, while Rosienne couldn't understand what Cater's angry about â Rosienne just sensed that there's something bothering him and wanted to help, alright? Two years later and Rosienne still can't let the topic drop. He thinks Cater is making fuss out of nothing and that everything would be over and done with if he would only let Rosienne help him.
playlist -> click!
TRIVIA
has a column in the school's newspaper where he gives love adivce to anonymous students writing in
also does a lot of the graphic design for the newspaper
while he loves reading in general, he's particularly obsessed with trashy romance novels
has ADHD + dyslexia
has an interest in perfumes, likes matching them to people
instantly loves anything heart shaped
doesn't really use much social media besides whatever fantasy version of Pinterest there is
doesn't really watch movies unless they're awful rom-coms
scared of thunderstorms
his sense of style leans more feminine, wears dresses and skirts whenever he can
first time he tried to dye his hair, he asked Lilia for help, who swapped the hair dye as a joke â Rosienne ended up telling everyone that yes, the green was on purpose, thank you very much
like Rook, he can speak french
cries really easily, especially when he's angry and hates that
has trouble telling left from right
WRITING
headcanons; thornqueen relationship timeline orange peel theory
fics; stubborn heart stormy nights
CARDS
[SSR] Union Birthday [SR] The Hat Extravaganza (fan event) [SSR] Ghost Groom (fan event) [SSR] The Rose Festival (fan event)
dividers.
#twisted wonderland#twst#twst oc#twisted wonderland oc#pomefiore#pomefiore oc#đ lore#đ„ rosienne#MY BEST (WORST) BOY IS HERE YIPPE#somewhere along writing this post i have forgotten the entire english langue so if something doesn't make sense im sorry đ#anyways !!! my boy !!!! look at him i love him !!!!
9 notes
·
View notes
Note
Does Varimar favor magic then? Since she grew up around the college of Winterhold. Does she have any particular friendships with the students? Like a BFF?
Getting to talk about Varimar's personal life feels so great, these asks really make my day, thank you so much âĄâĄ
My reply will be long so it's all under the cut
First of all yes you got that right, Varimar's a skilled mage in some schools of magic such as conjuration and destruction, but utterly incapable in others like illusion :')
Since conjuration has a particularly low reputation she tends to hide her powers around people that might judge her, only summoning Daedra or reanimating corpses in cases of emergencies.
So while she's mainly a conjurer she generally sticks to destruction magic, more specifically shock spells.
As for her friendships with the other students I have a very clear backstory in mind.
I've always imagined that the three apprentices from the main questline - so Brelyna, Onmund and J'zargo - have applied to the College quite recently, but before them there were the missing apprentices from Phinis Gestor's unfinished sidequest: Yisra, Rundi, Borvir and Ilas-Tei. Not much is said about them in game so I thought, why not expand their roles and turn them into Varimar's former college besties?
They all used to spend a lot of time together practicing magic, doing funny little failed experiments or hanging out at the inn :3 Rundi and Borvir were her drinking buddies, Ilas-Tei was this little troublemaker who often tried to involve Vari in her shenanigans and Yisra was not only Varimar's close friend, but also her girlfriend for a period. Eventually they had to break up because Vari realised she's ace and, well, let's just say their physical intimacy levels were incompatible gshdnshshs. However even after their break-up they still stayed on good terms.
Even when the gang wasn't at the College they all used to keep in touch by writing letters to each other. When Varimar stopped receiving them she sensed that something was wrong and she later finds out that they all died for different causes, just like in the sidequest. :(
Varimar has also known Enthir since her early days at the College but their relationship has always been rather shaky and they used to bicker a lot. It's only after obtaining Gallus' journal during the Thieves Guild's questline that they're able to make up :3
As for Brelyna, Onmund and J'zargo, like I said before, Varimar meets them later in the story. She befriends Brelyna first, immediately followed by Onmund, meanwhile it takes just a little bit longer to get to know J'zargo. They're a bit younger than Vari and they remind her of her old squad, so she kind of takes them under her wing and helps them practice with magic :> When the time comes for Vari to go to Labyrinthian and retrieve the Staff of Magnus, Brelyna, Onmund and J'zargo decide to go with her and they all defeat Morokei together (in a very funny way if I may add but that's a whole different story)
Without going into detail that's generally it when it comes to the students, but Varimar has a strong bond with some of the teachers too, mainly Phinis and Tolfdir. When she was just a kid her horrible, horrible caretaker had led Vari to believe that simply having a good aptitude for conjuration would've made her an evil person dreaded and hated by everyone, and once she got accepted in the College, Phinis' help and his lessons were crucial to disprove this belief. Meanwhile Tolfdir was more like a silly little grandpa to her, he tried so hard to make her feel at home during her first days at the College, when Vari was still very nervous and scared đ„ș
Obviously Varimar interacts with all the other members of the College as well, but their relationships are much more superficial or not fully fleshed out yet, so I don't have much to say about them atm :'D
4 notes
·
View notes
Note
I am interested in more information about "flag the play"
flag the play is The One in Which Steve Gets to Flag This TIme! It'll be a 5 + 1 fic from Eddie's POV of 5 times Steve flagged +1 time Eddie acted on it. The original idea for the fic was meant to just be a lil silly and smutty, but then my brain started generating Lore and Backstory and it grew legs and spun out into an unmanageable beast.
I do have some snippets and ideas written out for this upon revisiting the doc I apparently already have five thousand words of this thing written?? there is a good chance about half of that gets scrapped between now and whenever I start working on it in earnest. I'm not going to resume actively working on it until wigwag and possibly even Wayfinder are finished drafting because it's gonna span the time a few months post-s3 to a few months past season 4
here's a snippet that may or may not make it to the final version:
Even if he is gay or bi or whatever, why in the world is he flagging in public in Hawkins, Indiana on a weekday afternoon. And look, alright, Eddie can hear the hypocrisy. But, the case remains that even if the only people clocking him are fellow queers, the implications of being known are much different for Steve than they are for Eddie. Everyone already knows Eddie is a freak. And while the couple of clandestine hookups he's had with locals had all been discreet, knowledge of a former king of the realm's queerness would be worth its weight in gold. And maybe Eddie should simply conclude that Dustin Henderson is correct and that Steve Harringtonâagainst all oddsâreally has changed. Has changed so much that he's knowingly flagging his interest in gay sexual acts in public, seemingly without care for the potential (further) hit to his (already rather battered) reputation. Except that even if he allows himself to make the giant leap of faith, and suspension of disbelief required to accept that Steve Harrington might like having sex with men, he would then have to go through the whole process again to accept exactly what Harrington is flagging for.
(ask me about my WIPs!)
#what's steve flagging? well that i'm just going to keep to myself for now ;)#read writes#semiotics 'verse
14 notes
·
View notes
Text
Some silly thoughts
You know what can be fun? Assessing things based on criteria which the original thing was never meant to fill.Â
To that end, I present ...Â
Three Barbie Princess Movies In Descending Order Of How Able I Feel To Respect The Characters As PoliticiansÂ
3. The Princess And The PauperÂ
The princessâ tutor-slash-love-interest recruits her doppelganger to impersonate her, to thwart the queenâs Evil Advisorâs plan to ... restore economic prosperity by giving back the gold he stole.Â
Thereâs a fun post talking about how easily this movie could be redone with Preminger as a hero. His whole evil plot was basically Robin Hood with extra steps.Â
1, steal gold out of the royal mine, slowly enough to not be obvious sabotage rather than the mine naturally running out.Â
2, go on a journey to provide a backstory to a sudden mysterious fortune.Â
3, marry into the royal family, thus having the status to make policy decisions directly rather than just advising on them, and distribute wealth to the people, saving the kingdomâs economy (after ruining it) and creating a legacy as a hero.Â
It explicitly says during the opening narration that the queen wanted to consult with Preminger about the looming economic crisis, but couldnât because he was out of town! If heâd only delayed his trip or been back sooner, he couldâve made his proposal before it even occurred to her to betroth the princess to a neighbouring king instead!Â
Yes the big problems were the lying and the kidnapping and the attempted murder, but only the lying was part of his original plan.Â
To be fair to Julian, all he knew at the start was that the princess went missing under suspicious circumstances.Â
Anyway, the queen in this movie seems to have a decent grip on things, trying to address a problem before it becomes a crisis. Political marriages go against modern sensibilities but are a historically established thing and therefore understandable in the setting.Â
Still. Just abdicate and let Preminger have the crown he wants so badly.Â
2. The Island PrincessÂ
A prince falls in love with a castaway, to the dismay of his parents and the mother of his arranged fiancĂ©e. Said would-be mother-in-law is also planning to kill off his family in revenge for her family getting banished the last time they tried to kill his family.Â
This movie. This. Freaking. Movie. I love Luciana dearly, but every other royal in this movie is SO DUMB.Â
Roâs animals may have brought a sleeping sickness from their island, which is now affecting the local animals? Better throw them all in the dungeon without even asking whether Ro knows of a possible treatment!Â
I blame the guard, not the royal family, for dismissing Ro when she tries to tell him she knows a cure, but the king and queen - or, the princeâs scientist friend - really should have asked before that point. The scriptwriters could then have Ro thrown into the dungeon after she makes the âbaseless accusationâ that Queen Ariana poisoned all the animals.
And I get it, I get that the king wanted to marry off his son before the boy could elope or just run away to sea, but the middle of a health crisis was not the time to be throwing a royal wedding!Â
They didnât know the animals were poisoned! They shouldâve had the capital region (or however far the 'sicknessâ had reached) quarantined so that the sickness didnât spread to the livestock of isolated areas, neighbouring kingdoms, and trading partners!Â
Priorities are deeply skewed.Â
1. Princess Charm SchoolÂ
The most extreme offender on this list. Not necessarily for specific events, but for part of the premise of the setting:Â
Why are other kingdoms letting a foreign school decide whether their heirs to the throne are fit for coronation?Â
On some level, I get how failure to graduate could raise questions about an heirâs fitness to claim the throne. The school is a good networking site, and not graduating would hurt your reputation amongst your peers and thus your connections. Also, ages are unclear, so Iâm not sure if the school is a metaphor for high school or for college, but either way, dropping out or being expelled might lower public trust in the young royalâs intelligence and/or self-discipline.Â
But they could have kept the graduation scene at the movieâs climax without making it a coronation scene for anyone besides Delancey. Â
And speaking of Delancey ... âOnce Iâm crowned, Gardenia is mine for lifeâ? Um, no? Thereâs this little thing called âabdicationâ that a ruler can do. If thereâs no precedent for it in your country, you could set that precedent.Â
I guess they couldâve done a scene where it turns out Delancey literally does not know what abdication is because her mom hid the concept from her in order to keep her as a puppet queen, but that probably wouldâve gone a bit over the heads of the target audience.Â
Great school for poise, not so much for politics.
3 notes
·
View notes
Photo
#Even casual MCU fans might not be aware of Lokiâs backstory#esp if they havenât seen any Thor movies!#so the âthousands of words of meta are irrelevant in this case#meta via @babygirlthor
with all due respect, it's not "casual MCU fans" being described in the original confession; it's the reputation of Loki fans specifically that is being besmirched, on the basis that we forgive him too easily purely because he's white and pretty. I don't see how that's not reducing his fans to silly, racist white girls who just want to fuck Tom Hiddleston.
and again, this claim actively erases the many POC fans who have connected with his story, which inherently has racial themes. while the racism Loki faces in-universe may not be "real" (whatever that means), the racism that those fans who have connected with him on that basis face is very much real. and it's offensive to see those fans erased time and time again simply because they don't fit into a certain convenient narrative. as @lotus-eyedindiangoddess has said elsewhere on this post, erasing/ignoring the fantastically-racist elements of Loki's story is not combating white supremacy; it's upholding it.
#fandom wank#i'm not denying that it's possible if not highly likely that loki's reception#among general audiences would have differed#had he been portrayed by a visible minority#then again in my experience general audiences are not especially sympathetic to loki to begin with#likely *because* of his being other-coded in a variety of ways#even if he is played by a white cishet man#they may enjoy *watching* him but they do not sympathise with or defend him by and large#my point is that we can't know to what degree that's true bc it's a hypothetical scenario#what's not hypothetical is the way actual loki fans are treated and talked down to#by the larger mcu fandom#and this confession is really just more of the same cloaked in the language of 'wokeness'#it's tiring#i'm tired
197 notes
·
View notes
Note
What do half-elfs look like in your canon?
I know the game actual canon says a a child with a human parent and a elf one will have fully human ears, but I have seen plenty of people ignoring that (and I prefer that) and making their ears show their elf blood
So, what do your half-elf people's ears look like?
PS: Now that I write the last part I notice how silly this sounds
So. For me it's kind of complicated
For a long time I just did D&D style half-elves for them and sometimes I still will because I like half-elves and I'm a genetics nerd and the "human traits literally always just eat the elven traits regardless of circumstance because human traits are just THAT DOMINANT" makes my brain scream.
BUT
If we are not going by science, and are instead going by the theory that elves are made elves by some magical effect found only in elf blood that is canceled out by human blood, making all the children appear human, THEN I'm willing to play with it a little more. Right now, going off of that, this is my favorite interpretation
I'm playing with the idea that yes, physically, there are no half-elves in the Dragon Age universe, you either look elven or human and never a combo of the two AND yes, if a human and an elf have a child, it usually comes out looking human BUT. Not always, and a human can in fact give birth to an elven child
Thing is, even if the elf-blooded child is born human, that elven blood does not go away, it's still there, just "shut off." Elven blood can lay dormant in bloodlines for generations, long after it's forgotten it was ever there, until one day it "awakens" and an elven child is produced instead. This usually happens when it makes content with more elven blood (either another elf-blooded or full elven parent), which makes it "wake up" and now you have an elf to everyone's surprise. It can also be awoken through strong exposure to magic
I imagine this isn't widely known, probably very rarely studied, so most people wouldn't know this is possible.
A human giving birth to an elf actually happens twice with my Dragon Age OCs, once with Eshana, my FenHawke daughter, and it's also a factor in the backstory of my secondary Inquisitor Miris.
For Eshana, I like to headcanon that the Hawkes have some forgotten elven blood in their lineage, and when my Hawke conceived a child with Fenris, that "woke" it and she gave birth to an elven child. It also could've been caused by the strong exposure to magic theory as the Hawkes do canonically have very strong magic in their bloodline and that combined with Fenris being an elf + lyrium exposure could've also created an elf child. First version makes more sense though so we'll go with that
For Miris, part of her backstory was she was found by Clan Lavellan as a newborn abandoned near the camp. For her entire life it was assumed her birth parents were city elves that couldn't care for her, so they left her to the Dalish, but that isn't the truth. In actuality, both her parents were minor human nobles somewhere in the Free Marches. They were expecting the birth of their first heir when the wife gave birth to an elven baby. I'm sure there was some panic, and they got rid of her to hide the scandal, making up a tragic story that the baby died during childbirth. The wife SWEARS she was faithful to her husband, and she's telling the truth, as unbeknownst to them they BOTH carried elven blood and it awoke in Miris. The husband doesn't really believe her but stays with her to preserve his reputation, she may or may not have human bio siblings as I'm not sure if one child could be born an elf and others not yet. Up in the air if Miris ever figures this out but she would not want anything to do with her bio family regardless
So yeah, that's the ONLY way I can work with elf-blooded humans always look human canon. Tbh it still isn't my favorite but it has been fun to play with how this might work and what it might mean
27 notes
·
View notes
Text
The Yugioh Arcs Ranked
Iâm going to rank all the main arcs of the original Yugioh anime with the exception of season zero and Capsule Monsters, because I havenât seen those. This is just my own personal opinion, itâs not objective in any way. In fact, from looking at other peopleâs lists, I think I might piss a few people off with how I ranked these. Remember, this is just my opinion. Also, disclaimer, I did watch this show in dub. While from what Iâve seen of the sub is infinitely better, I did get into the show and I do still think it is a good show in dub. Still, some of the story details might be slightly different for that reason. (Going forward with the spin-offs, I am watching sub.)
7 Dungeon Dice Monsters
This arc served one purpose and one purpose alone: to introduce Duke Devlin/Ryuji Otogi and establish him as a friend of the main group before he comes back in Battle City to⊠do basically nothing? Personally, I barely saw the purpose in Tristan/Honda and Anzu/Tea so introducing yet another cheerleader for Yugi who doesnât do much on his own confuses me. Ryuji admittedly has more character than Honda and Anzu and the stuff with the Dungeon Dice Monsters game itself is kind of cool but the other arcs had much more to them so this arc is at the bottom just by default.
6Â Noahâs Saga (Or Virtual World)
Onto the first filler arc. There are three arcs of this show that donât accomplish anything for the overall story and this is one of them. If you donât know, these arcs arenât even from the manga. In Japan, Yugioh was based on a then ongoing manga so the filler arcs were created to give the manga writer time to finish the manga so the anime could adapt it. So while I understand the reasoning behind this, I think placing Noahâs Saga in the middle of Battle City was a pretty bad idea in my opinion, as it's nothing but a distraction that destroys the flow of the story and goes on for way too long. Itâs not bad though. The deck master gimmick is fun and adds an interesting twist to the duels. It was also interesting learning more about the Kaiba family and especially Setoâs backstory. Overall however, this arc drags in parts and while Noah is still a good villain objectively, he's a complete brat and I personally find that annoying. Still, it was nice seeing Mokuba turn Noah to the heroesâ side through sheer goodness alone.
5 Grand Tournament (Or KC Grand Prix)
Another filler arc. Iâm putting this one over Noahâs arc because while that one had the better individual moments and did more for the characters, this arc didnât overstay its welcome like that one did. It also genuinely shocked me by having Kaiba actually defeat the main villain rather than going the stereotypical way and having Yugi beat him. Thatâs worth a few points in my book. (It was also just a really good duel.) I also liked Joeyâs/Jonouchiâs duel with Yugiâs grandfather, his former mentor. It was annoying how he didnât recognize him but it was still a nice way to show how far Jonouchi has come since the start of the series. Overall, this arc is just fine. Iâd probably skip it if I ever rewatched the series but itâs not without its merit.
4 Duelist Kingdom
Okay, this is the point where Iâm probably gonna piss people off. Donât get me wrong, I still like Duelist Kingdom. Itâs a really good start to the show, gradually establishing the characters and the game of Duel Monsters in a really natural way. It also includes some of my favourite duels in the series: Kaiba and Yugiâs duel on the tower, and Kaiba and Yugiâs duels with Pegasus. Speaking of Pegasus, heâs a great villain. He is made out to be undefeatable and actually lives up to that reputation due to the powers of the Millenium Eye. Yugi and the Pharaoh have to repeatedly switch minds in order to beat him, which was really interesting to see. However⊠This is not the best arc of the show. A lot of the duels before the finals arenât all that interesting and go on for way too long. Theyâre not bad duels per say, just uninteresting and padded. When I first started watching this show, I was mostly using it as background while I wrote. The filler duels just didnât grab my attention and I have no interest in revisiting them. The parts that made me look up from my writing were anything with Kaiba (who I latched onto very early for personal, coping reasons), the times Bakura went into evil mode, and pretty much everything from Yugi and Kaibaâs duel on the tower and onward. I knew about Kaiba attempting suicide but what I didnât know was that the Pharaoh nearly went through with killing him and had to be stopped by Yugi. That was the moment where I realized this show was more than just âa dumb kidsâ showâ and was willing to go dark places, despite how much the 4Kids dub wanted to hide that. It was the moment where I actually became interested in the show. So yes, this is a good arc, but later arcs in my opinion topped it.
3 Waking the Dragons
Yes, I put a filler arc over the classic season one. Honestly though, this season was so good I didnât even know it was a filler arc until I did my research. Sure, it moved the focus away from the Millennium Items but the character development for Mai, Yugi, and the Pharaoh felt so genuine and was really interesting. This season basically forced me to see the differences between Yugi and the Pharaoh by separating them for quite a bit of the season, which was another thing that really surprised me. I was used to this show being darker at this point. However, I never expected them to actually kill the main character, even if it was obviously just temporary. Thatâs a pretty ballsy move. I grew to really like the Pharaoh and Yugi this season. And Maiâs fall to villainy and the exploration of her trauma from Battle City was very interesting and tragic. This show writes villains very well and this season is a great example of that. I really like stories where the villainsâ motivation is to destroy the world due to their hatred of humanity/the world. Valon, Allister, and Raphael all have genuinely sad backstories that perfectly explain why they adopted this viewpoint. Dartz not so much. However, he is still a great villain. He has such a presence and the way he manipulated all these people and even twisted their minds with the Orichalcos was delightfully twisted. However, his âredemptionâ at the end was really out of nowhere and unnecessary and Pegasusâs involvement in this season was⊠weird to say the least. Overall, however, I really like this arc. I understand the backlash, since this is a filler arc and a really long one at that, but I personally really enjoyed it.
2 Dawn of the Duel
Yeah, the final arc isnât the best one. Time travel stories really donât appeal to me personally. However, in situations where the thing in question was already bonkers as hell before introducing time travel Iâm more willing to let it slide and get into the silliness of the time travel idea rather than picking it apart. A lot of its logic makes no sense if you think about it even a little but seeing the conclusion to all these long running arcs was really satisfying. Bakura is also a great villain. I was wondering what they were going to do with him all series so for him to finally have the spotlight as the main villain and to learn that he actually had a sympathetic backstory was really cool to see. This is the arc with the least actual dueling so I can see why people who watch this show for the duels would be disappointed. However, I watched the show for the lore and the characters, which were the focus of this arc and personally, I loved seeing the ancient real life version of Duel Monsters. The battles felt more intense due to them being real. Also, I will admit that the final scene where they all say goodbye to Atem got tears out of me, which I didnât think this show would ever do.
1 Battle City (Both parts, splitting it was stupid)
Okay, this is the season that made me a fan. Itâs the point where I started actively blogging about it and even analyzing it a bit. First of all, this arc had, in my opinion, the best villain in the series: Marik. His redemption arc was the only one in the show that was justified or made any goddamn sense for that matter (besides Kaiba but I donât really count him as a villain). Marikâs backstory did a good job making him sympathetic without excusing his terrible actions. Even before his darker side took over, Marik was a really good villain, using his millennium item to mind control and kind of terrorize his minions all while hiding in the shadows so when the heroes actually see him, they don't even realize it's him. Granted the story didn't do much with that plot point but it was still cool. Also, I didnât think this show would actually go as far as to have the villain mind control Yugiâs friends and even force Yugi to duel one of them to the death. That genuinely surprised me, as did the Yami Marik twist. This arc also added a lot to the lore, which was the aspect of Duelist Kingdom that I was most interested in and was barely touched on in that arc. In Battle City however, we got the Egpytian God Cards, two more Millenium Items, the history of the Tomb Keepers, all of which were really interesting. This arc also has a lot of the best duels in the series, which I can try and list:
-Kaiba vs Ishizu (I hate the way destiny is written in this series, but Kaiba changing his destiny was the most badass thing ever. Even I canât deny that.)
-The best Yugi vs Kaiba battle (Tied with their Duelist Kingdom one honestly, those are both great but this one had two god cards clash. I canât help but love it.)
-Jonouchi vs Marik (The sub gave me chills and even the dub made my heart skip a beat and think they were actually going to break anime rules and let Jonouchi win. Also, the dub gave us the amazing âaccording to my math, six is higher than twoâ line, which I unironically love.)
-Yugi vs Marik (I mean come on. Itâs the final battle and seeing Marik regain control and overcome his dark side was great.)
Anyways, that was my personal ranking. I think Iâm generally in agreement with the fandom consensus except I feel Duelist Kingdom is a little overrated and Waking the Dragons is underrated. I will do this with GX when I finish it though I admit I have been really on and off about watching that show due to real life reasons.
#yugioh#yugioh duel monsters#classic yugioh#yugioh classic#yugi mutou#pharaoh atem#seto kaiba#marik ishtar#I talk about them a lot lol#marik and kaiba are my favourite characters in the original show
11 notes
·
View notes
Text
who is that walking on the quad ? thatâs CYNTHIA WINCHESTER, of course. she may look like elizabeth debicki but the twenty eight year old is actually a doctoral student studying management. on game days, sheâs judicious and honest ; during finals week, sheâs strict and prideful. if you catch her at a party, sheâs probably dancing to orpheus under the influence by the buttertones.
â RUNDOWN.
full name: cynthia irene winchester
name meaning: the goddess artemis, peace
âšdate of birth:Â november 27th
place of birth:Â chelsea, united kingdom
âšage: twenty-eight
âšstar sign:âš sagittarius
year: first
âšdepartment: business
clubs:Â none
alignment: true neutral
mbti: isfp
spoken languages: english ( native speaker ), french ( fluent ), german ( proficient ), russian ( intermediate ), mandarin ( intermediate )
motherâs name: isla winchester nĂ©e mcclare
fatherâs name: conrad winchester
siblings, if any: cordelia, casper, cressida, and charles winchester
birth order: oldest, older twin
height: 6âČ3âł
hair colour: blonde
eye colour: blue
â BACKSTORY.Â
as the eldest of five winchester heirs, a great deal of pressure was placed on cynthia from a very early age. sit up straight, learn your forks and spoons and knives, laugh a certain way, wave without moving the elbow. it was hammered into her.Â
in order to survive in that world, she convinced herself of one thing â that life was a matter of complete self-restraint. she attended her flute lessons and loved them, but not too much. loved studying literature, but not too much. loved playing with her siblings, rowing in the summers, having picnics, sunday roasts, winter evenings by the fireplace â but not too much.Â
it pained her deeply to see her siblings miss the fundamental principle of not too much. where cressida went one route, steeling herself into something artificially robotic and serious and never once allowing herself a laugh, the other sister delia went the other way entirely. threw herself with nothing but mirth into everything she did. casper too erred on the side of caution, living life to its reckless fullest.Â
she never wanted to cut their fun short. some part of it brought joy into her life, when she didnât allow herself to have it directly. but as her parents breathed down her neck, she cared less and less about protecting them, coddling them really. it only led to scoldings.Â
cynthia was a good student, though not exceptional. if she had any skill in abundance, it was an uncanny intuition to see people for who they were, which did her favours in predicting reactions and decisions.
after finishing up her a-levels, she headed right to st. andrewâs for a bachelorâs degree in economics. her twin charles took a similar route, though she purposefully chose a different institution than him â mostly to avoid him.Â
for better or for worse, he had always been an uncomfortable shadow on her side. while he was slightly worse than her in his behaviour, in his manner, in his academic and extra curricular achievements, their parents thought he could do no wrong.
nevertheless, after her mba degree at the london business school were over with, it was pretty clear what she were meant to do next. her endgame was likely to own a considerable share in the hotel business, own a few, operate a big one in new york or paris or london. it was laid out before her like a carpet.Â
so she worked in public relations for the winchester family of hotels, nothing she wasnât expecting. you had to start somewhere, and she was well-suited to be a fresh, likeable face for the company, speaking to investors, to the public and even to officials from the tourism department. all good.Â
she made her life her work. when it came to the matter of romance, the principle of not too much returned in full swing. sheâd go on dates, but none of them interested her very deeply, and left suitors with dashed expectations. perhaps she didnât let herself be interested by them at all.
all the while, deep cracks emerged in the family. cora was simply not suited to the business, and before they could process it, she was across the pond, at some strange university that cynthia had never heard of. she couldnât lie â it hurt. but by that point, she was resolute that cora had to grow up like the rest of them, and give up her silly dreams and wishes.Â
at least she was doing well for herself. soon the winchester hotels were the talk of every major city in the world, the perfect option for any kind of customer. perhaps now, sheâd finally get a chance at her management tasks, actually handling staff and making changes to the way things worked.
fat fucking chance. she was invited to a fancy gala with the family, mum, dad, cress, charles, even casper had been wrangled out of whatever european hamlet he hid away in â for what was apparently a grand announcement. sheâd never been giddier in her life to hear those magical words.
i am pleased to leave the management of our family hotels to charlie.Â
well, shit. that was one decision she could not predict.Â
to say she was confused was a bit of an understatement. she hadnât just been on equal terms with charlie in terms of performance, sheâd exceeded him. he was lazing about on the board of directors while their dad pulled the weight, and while she increased the reputation of their brand tenfold.Â
for the first time in her life really, she allowed herself a little too much. she demanded an explanation from her parents, and was met only with â well, we didnât think youâd care for the job. â
right. because she never did show she cared.
losing out on that opportunity was a rough wake up call, that sheâd expected too many things to go her way based on her achievements alone, rather than any passion. worse yet, the announcement wasnât exactly the sort of thing you could reverse on a whim.Â
working at the hotels any longer drained her completely, knowing it was for nothing. and at least she had the decency to quit when she knew she wasnât doing a good job. quitting meant disapproval and losing rights to certain family assets, but it was what it was.
years of repressed passions bubbled to the surface. suddenly she felt violent, wanting to do nothing more than to throw every last inch of her life away and start new, start different. but how the hell could she do that â where would she go ?
it struck her then. somewhere that the people around her hadnât heard of. somewhere like riverbank. going back to school wasnât exactly on her bucket list, but she was a bit desperate for a change of scene â and what a scene it was, wide open skies and suburbia and youth. besides, she hadnât spoken much to cora beyond a few emails in her sisterâs freshman year. she did miss her, even if missing was mixed up with disapproval and envy.Â
so cynthia cut her hair, got a new look, less elegant colours and skirts and dresses, more pantsuits and dress shirts. applied for a doctoral degree in management science â she could wrangle up something based on her experience. and then she set out, selling off the remnants of her london life, and deleting far too many contacts off her phone on impulse.Â
her financial situation was thrown for a bit of a loop, however. her source of steady income was gone, her claims to property were distant, and her doctoral degree was fucking expensive. her bank account is slowly wearing down, but itâs still good enough to keep her in a nice apartment by herself.Â
well, thereâs the question of meeting with cora at some point, but sheâs mustering up courage for that. such a thing needed planning.
everythingâs a bit too much. so itâll take some getting used to.Â
#there is no reason for this to be this fucking long#and say What#i might revise in the morning anyw#* introduction / cynthia winchester.#* introduction.#* i'm the queen of broken hearts ; when did i become so dark ? / cynthia winchester.
5 notes
·
View notes
Text
Unsolicited Book Reviews (n4): The Daisy and the Bear
Rating:
âïžâïžâïžâïžâïž
Even before I had an account, I tended to go to tumblr to see peopleâs opinions before buying a histfic. Certain books are either severely underrepresented, where I feel like there needs to be something on them, whereas others, though talked about enough, something more can still be said about them. So for my quarantine fun, I have decided to start a series where I review every medieval historical fiction novel I read. Hopefully, it will either start interesting discussions or at least be some help for those browsing its tag when considering purchasing it.
TL;DR: Just like âDeath Be Pardoner To Meâ, I really donât know how to rate a book that isnât a ânovelâ in the traditional sense of the word. So I take each book and measure it against what it promises to deliver. This spoof of the Wars of the Roses did just that perfectly! I found myself laughing out loud at least every three pages (a feat for me). I decided to buy this book because I was a long-time reader of the authorâs blog: A Nevill Feast, and despite it being a super informative and enlightening blog (she is also a published historian), I always found her humour extremely amusing. The âbrow heightâ of the jokes in this spoof, are of all levels, but almost always smart.
Plot: Alright, who doesnât love a good crackship? Well be prepared for a crackship so heightening itâs almost cocaine: Margaret of Anjou and Richard Neville 16th Earl of Warwick. This is not even the only thing you will find in the chaotic but short (153 page) spread of this ânovelâ. You will get witchy âElizabeth Woodville Grey Witch Plantagenet Queenâ âs love at first sight with Edward âThe Rose of Ruinâ IV, who (naturally) cannot be mentioned without the words âblonde, tall and womanisingâ being thrown in; You will also get a random stand-up comedy routine thrown by the Nevilles called âA Very Nevill Christmasâ, Edgecote Moor, Edwardâs capture, the Welles uprising and the Nevillesâ and Clarenceâs escape to France summarised in text messages and a whole two-page chapter written in a northern accent! This is frankly what everyone needs in those gloomy times!
It essentially sticks to what actually happens except for the whole Margaret/Warwick thing, which ends up in Edward of Westminster being Warwickâs secret son. This doesnât really change anything of course, but the part where he and Anne Neville find out and end up playing a prank on the parents is one of the hilights of this book! Is that too spoilery? Oh well. Before moving to characterisation, there is also this absolutely hilarious OC called Dakota FitzPercy which is the ultimate parody of all OCs in historical fiction: all men are overcome with lust just by looking at her even though sheâs dressed in menâs garb half of the time (and for no reason!), as Warwickâs spy she knows martial arts as she was ooobviouslyy trained in Cathay and she has an unnecessarily tragic backstory! Of course like most OCs she adds NOTHING to the story and is therefore the perfect parody.
Characterisation: What really really elevates this book in my eyes and rating is that it is so obviously a parody of historical fiction and not the figures themselves. A goodreads reviewer (who I have a lot of respect for btw) has said that this book often crosses the line into âdefaming the deadâ. With all due respect, I have to disagree as it is some of the portrayals in âseriousâ historical fiction novels about these characters, which are the true offenders. This is what is being lampooned here and, as such, the book defends their reputations by drawing attention to how silly and sometimes downright offensive some authorsâ takes on people like Warwick, Margaret of Anjou and Elizabeth Woodville are.
I canât tell you how much I laughed at âFrail and Angelic © Dickon or Richardâ being so frail and angelic and good, Isabel Neville constantly being reffered to as a âprawnâ on her fatherâs âcheeseboardâ (obviously at the hackneyed use of the phrase âpawns on a chessboardâ, which is incessantly repeated with regards to female characters). Among others: Clarence constantly knocking over his wine when heâs not drinking it, Anne Beauchamp constantly being reffered to as âpale and insipidâ (no other reason just because sheâs a woman ergo...), Edward IV constantly sleeping with everyone around him, Cecily âthe Rose of Rabiesâ being beautiful, proud and pious (her only three personality traits). Donât even get me started on Margaret of Anjouâs obnoxious French accent (rofl- it turns into a German one by the end) and nonesensical sluttiness. Another fav part must be the one with Elizabeth Woodville offering to call up a fog at Barnet and Edward being something like âwell you know, itâs true that they wonât see anything but neither will we. I donât think you understand how important vision is in a battleâ (like damn straight why has no one even bothered to mention this). Overall, humorous characterisation is done best by someone so well-versed in the history as the author (K L Clark), because she really does a good job teasing out some jokes which only seasoned conoisseurs of this period would know e.g. the Countess of Salisburyâs attainder.
Prose: Probably the crowning virtue of this book. The author does not only aptly parody the portrayal of these figures in popular histfic, but she EVEN PARODIES THE PROSE. I couldnât stop laughing whenever we got the ridiculously gratuitous smut extract - you know the ones where the author describes the act in such a ridiculous and metaphorical manner that you donât even understand whatâs happening. She also parodies the repetitive and long-winded tell-donât-show prose with such mastery it gave me great satisfaction.
An example: âThis all made Richard of Dickson sad because he loved his brothers, though he loved Edward more than he loved George. He also loved his cousin, Richard Lord Neville of Warwick. He loved him more than George but less than Edward. He also loved the Earl of Warwickâs daughter, Anne. A lot. He wished his brother had let him marry Anne against his wishes at the same time that George married Anneâs sister Isobel (also the Earl of Warwickâs daughter), though he handnât let him marry her either, against his wishes or not. It was all making his heart ache so very muchâ
Not to mention the over-written prose: âA bag drips with the blood, hangs from the saddle of a horse whose animal innocence shields it from the horrors of its burden. Black hearted Clifford chortles as he rides, his prize, his gift, his paeon, his song to his mistress oozing, dripping calaminous bloodâ
Iâll stop now before I get accused of copyright (not sure how it works but oh well).
One last thing I will say is that each chapter varies in type of prose, sometimes itâs written as a play, a soliloquy, first person and sometimes even text messages and letters hahaha.
Overall, A massively chaotic but enjoyably written and quite intelligent hodgepodge. I may have revealed a lot in this review, but this does not even scratch the surface of the multitude of other gags you will find inside! Highly recommend for anyone already familiar with this period and with a sense of humour! Now excuse me while I go back and read something serious lmao
#lady-plantagenetâs book reviews#also highly recommend it to anyone considering writing histfic#just to be aware of some tropes you might want to avoid#also got a weird version of gisabel - Iâm content#The Daisy and the Bear#historical fiction#margaret of anjou#richard neville earl of warwick#warwick the kingmaker#KL Clark#spoof#wars of the roses
11 notes
·
View notes
Text
Memories
Bucky Barnes x Reader
Summary: Itâs the last night before Buckyâs departure to go fight in the war, so you visit the Stark Expo together along with Steve. Itâs your last date, so you make some memories to look back to while heâs away.
Warnings: a whole ton of fluffÂ
Authorâs note: Buckyâs backstory is based on the TFA tie-in comic and the Captain America and Bucky comics cause we see very little of his life pre-TFA (the mcu has done us wrong tbh). Also the reader can be read as gender neutral!
Word count: 2196
18 March, 1943
It was the day before heâd leave. He had just received his orders, being appointed sergeant of the 107th. Admittedly, you were a tad bit bitter. You werenât worried for him, per se. Bucky was capable in hand-to-hand combat and an excellent marksman as well and could very well hold his own against men stronger than him. He was a natural, after all, having a knack for that sort of stuff. He was the three-time YMCA welterweight boxing champion, so, surely, he knew how to put up one hell of a good fight. During training in Wisconsin, he quickly and steadily rose up the hierarchy and the ranks to earn the title of sergeant. He would indubitably be a valuable asset to his regiment. However, watching him go was, for you, nothing short of tormenting.
You caught sight of Bucky heading towards you, charming as ever, sporting that beguiling cheeky grin that made your knees buckle. He looked positively stunning and you caught yourself unabashedly checking him out. His confident strut, cocky posture and calm nature added to the undaunted and self-assured allure, but the gleam in his entrancing baby blues, the slight tip of his head and the lovesick subconscious smile he didnât manage to conceal after quickly catching a glimpse of you were a dead giveaway of his feigned composure.
Beneath that cool, tough and charming veneer, Bucky was an utter sweetheart. He wouldnât be caught dead admitting it, but he was more silly and sentimental than he came across as. A huge sop, Bucky had a thing for being close to you. He liked falling asleep on you, listening to your heart beat or the low, soothing vibrations of your chest whenever youâd softly hum some made-up tune to lull him into a peaceful slumber. His hand had practically molded against your own. He was by all means a sucker for hand holding, but heâd rather not be seen. He had a reputation to withhold, after all. However, he managed to sneak his calloused hand in yours here and there, under a table or during those long cuddle sessions he liked after a particularly hard day when you were both alone at last. Bucky also had a weak spot for kisses. He tried his utmost to be stealthy and clandestine in public, but he oftentimes yielded to his desire and would slyly steal a few. If thereâs one thing Bucky relished more than kissing you, it was being kissed by you. When you two were alone during the scarce downtime youâd get, all types of kisses were in order. Cheek kisses, mouth kisses, forehead kisses, neck kisses. They made Bucky feel enveloped by a welcoming surge of warmth and tenderness. He savored those moments, for they made him feel loved and cherished. It was safe to say he was absolutely smitten.
You took great joy in calling him out for how sensitive he is. His cheeks would immediately blush a gentle shade of tomato red and he would hang his head low in a desperate attempt to hide his toothy, broad smile he spectacularly failed to hold back and collect himself. But he knew it was absolute nonsense and all in good fun. He was aware of how fond you were of his clinginess and how cute you thought his gimmicks are.
âHi, darlingâ, he greeted you, the low trill of his voice alone enough to make your heart skip a beat. He hugged you, briefly and slyly grazing his lips against your cheek.
He looked quite dapper in his uniform. Undoubtedly, he cleaned up nicely, you had to give him that. You were had been accustomed to a considerably ruggier look. His hair tended to be a messy halo around his head and strands would pop up here and there to frame and accentuate his handsome features. He sometimes even boasted a few bruises or marks, tell-tale signs of some recent tussle. He was never the one to shy out of a fight, although Steve was usually the one to get himself caught up in one and Bucky would be the one to defend his friend- and get a few good licks in before drawing Steve away.
You handed them their tickets to the Stark Expo. Bucky was ecstatic to find out he would be around in Brooklyn long enough to be able to go. You decided to get tickets for the two of you and Steve, something like a parting gift for Bucky. You smiled at the memory of when you told him you could all go together. His eyes went wide and he seemed so thrilled. Youâve lost count of how many times he thanked you.Â
The two of you started walking side by side, stealing glances and smiles. Further down the road, you met with Steve. The three of you started catching up. Bucky told you all about Beccaâs baking disaster and Steveâs latest misadventure in the back of an alley that morning. You giggled at Buckyâs frustration and at Steveâs endeavor to justify his shenanigans.Â
âBuck- Bucky! Hear me out! That jerk was being disrespectful and he made that woman cry! What was I supposed to do-â
âTry not to get into a fight, thatâs what! Itâs been, what, the third time Iâve found you getting beat up in an alley or behind some diner just this month! Iâm worried for you, Steve! I wonât be here to bail you out!â
âBut-â
âCanât you for once just do as your told? You know what? You may be my best friend but you also make for one hell of a pain in my ass, Rogers.â
You stifled a giggle at the two friends bickering. Before you knew it, the three of you arrived at the Expo. It was jaw-dropping and imposing. The lights, the inventions, the fireworks. Howard Stark sure knew how to put on a sensational show.
The inventions displayed at the Expo were astonishing and unprecedented. Flying cars, synthetic bodies, futuristic engines. You watched as Bucky marveled at the expeditions. He looked like a kid in a candy store, eyes wide and gleaming with excitement and mouth agape in wonder. The childlike enthusiasm and amazement in his eyes made you smile uncontrollably. You loved seeing him happy.
After a while, Steve left and Bucky went after him, concerned for him. Steve seemed in a bit of a haze, as if something was troubling him. He decided to not join you for the rest of the night.
âYou know, he tried to enlist again this morninâ. God knows how many times heâs tried. Heâs dead set on joining the army.â, Bucky explained.
âIt kind of reminds me of someoneâ, you retorted.
âIâm just scared heâs way in over his head. Warâs more brutal than some backalley. And if he keeps lying on enlistment forms theyâll either catch him or, God forbid, take him. It really gets on my nerves how thick-headed he is.â, Bucky said, looking down on his shoes.
âYou know how Steve is. He has always had a fight in him. So have you. Steve wants to fight for what he believes is right. Thatâs his calling.â
âIâm worried sick heâll get hurt and I wonât be there for him. Heâs pretty keen on doing stupid things.â
âYouâre a good friend, Buck.â
The two of you strolled around the Expo. Bucky, all giddy and excited, ran around telling you all about the fascinating inventions. He surely loved showing off to you. After a while, the conversation drifted elsewhere.
âArenât you scared? I mean, you said it yourself, war is brutal.â, you asked.
âI am. I couldnât possibly not be.â, he chuckled almost nervously. âBut itâs my duty to fight, the way it was my fatherâs before me. Thatâs one of the reasons I enlisted, you know. I wanted to finally make him proud. I had caused enough problems for him, especially after Ma died.â
âI donât think thatâs true. George loved youâ
âI always got into trouble. After she passed away, I had to pretend everything is fine for Beccaâs sake. But deep down I was scared and angry. Angry at everyone and everything. I would constantly get into fights, not unlike Steve. Maybe thatâs why Iâm so protective of him. I donât want him to make the mistakes I did.â, he continued, head hanging down low. âDad made a point of telling me how let down he was in me when I would come home wounded and bruised, but I donât blame him. Itâs just⊠His last words to me, before the accident, still ring in my head. âIâm disappointed in you, Bucky. Youâve really let me down here.ââ, he muttered.
âYou were a kid, Buck. You were processing so much grief and anger. You needed a way to unleash it. Sure, it wasnât the best one. But you learned and grew from all this pain.â, you encouraged him.
âYouâre pretty great, you know that?â, he chuckled, seemingly less on edge now. âIâll miss youâ
âYouâre not too bad yourself, Barnes.â
âIâll miss home, you know. You, Steve, Becca. But, at least, the thought of returning home will keep me going. God, Iâll miss youâ
The two of you walked and talked for what seemed like hours, having a sincere heart to heart. After some time, you came across a photobooth. You both wanted to commemorate that night, so Bucky suggested taking a few pictures and you happily agreed.
You sat in the small, crammed space side by side. You placed your hand on his thigh, somewhat cheekily and he laid his head on your shoulder. You started taking pictures. While you were preoccupied with making silly faces for the camera, Bucky was busy keeping his eyes on you. You could feel his gaze on you, and, before you knew it, he laid a loving kiss on your cheek. He caught you by surprise, and the gentle touch of his lips on your cheek resulted in a toothy, ear-to-ear grin spreading across yours. You turned to him, seeing him beam at you adoringly.Â
You could never get over how utterly and ridiculously impeccable and downright perfect he looked. His features were flawless. His piercing eyes were a breathtaking bright, steely blue. They glimmered in moments like these, when he was serene and content. The affectionate looks he gave you made your heart skip several beats. His rosy lips were soft and his kisses were tender and so sweet, you thought he could give you toothaches by merely kissing you. His nose was cute as a button and it took genuine effort on your part to not gently peck it with every chance you get. His hair was a velvety and silky mess with a few curls here and there framing his face and you wanted to gently card your hair through it and mess it up even more. His jaw strong jaw and cute little buttchin were the cherry on top. Bucky called to mind those Hollywood actors audiences swooned at. He was truly a sight for sore eyes.
You ogled at him long enough that a faint blush rose on his cheeks. He looked ravishing and irresistible so, without delay, you fondly grasped his neck and drove him into a passionate kiss on the lips. It wasnât rushed or heated, but delicate and mellow. He leaned into your touch, craving it, and lowly hummed in content and satisfaction, as he cupped and caressed your cheek.
He pulled away with a delighted smile on his face. Both your hearts were bursting at their seams with pure, sheer love and affection for each other. That love transcended anything superficial, like looks or charm. Bucky had a heart of gold and sometimes it was too heavy for his own good. He cared so much for others that it took a toll on himself. But he was sincerely kind hearted and caring. You genuinely admired and appreciated him for that. Heâs extremely loyal and devoted. He never gave up on anyone, not Steve nor his sister nor you. He was thrice as strong emotionally as he was physically, having to go through all that pain and despair and still be his sisterâs rock. Bucky was an angel and he deserved the purest and sweetest love there is. And you wanted nothing more than to give him that.
Bucky grabbed the photos with a small smile on his features.
âYou look niceâ, he complemented.
âNot nearly as nice as youâ, you replied, the words escaping your mouth before you knew it.
The grin disappeared from his lips in realization. The night was drawing to a close and heâd never get to share one with you for the foreseeable future. He started holding onto those photos a little harder now.Â
âThere you go.â, he said. moving his hand to give them to you.
âKeep themâ, you retorted. âTo remember me while youâre away.â
âTo be frank, sweetheart, I donât think Iâd be able to forget you. In fact, I think Iâd struggle to think of something else.â, he chuckled. âI love you.â
âI love you too, Buck.â
#bucky barnes#bucky barnes fanfiction#bucky barnes x reader#winter soldier#bucky barnes imagine#bucky barnes fluff#bucky barnes oneshot#fanfiction#fluff#bucky fluff#bucky fanfic
11 notes
·
View notes
Text
THE POSITIVE & NEGATIVE: MUN & MUSE
fill out & repost â„ this meme definitely favors canons more, but i hope ocâs still can make it somehow work with their own lore, and lilâ fandom of friends & mutuals. multimuses pick the muse you are the most invested in atm.
tagged by Stolen from:Â @warlordratchetââ tagging:Â everyone!
MY MUSE IS. Â canon / oc / au / canon-divergent / fandomless
is your character popular in the fandom? Â YES / NO.
is your character considered hotâą in the fandom? Â YES / NO / IDK.
is your character considered strong in the fandom? Â YES / NO / IDK.
are they underrated? Â YES / NO.
were they relevant to the main story? Â YES / NO.
were they relevant to the main character? Â YES / NO / THEYâRE THE PROTAG.
are they widely known in their world? Â YES / NO.
howâs their reputation? Â GOOD / BAD / NEUTRAL.
HOW STRICTLY DO YOU FOLLOW CANON?
I consider everything presented in the aligned canon as my Starscreamâs canon backstory, but his current story diverges after the end of TFP and does not follow RiD. I made up stuff to fill in the gaps and tried to make it fit in well. Where there are contradictions in the Aligned canon (as happens frequently), I consider the novels Exodus and Exiles to be the most canon, followed by TFP, followed by the comics and video games. The Covenant of Primus or any other materials published after the beginning of season 3 of TFP are a secondary canon that I only pick and choose from, because they retconned and threw out the original story bible and setup, an action I didnât care for.Â
SELL YOUR MUSE! (aka try to list everything, which makes your muse interesting in your opinion to make them spicy for your mutual.)
Starscream is a walking roller coaster of emotions. His contradictions make him unpredictable, as he tries to navigate a world which would prefer to write him off as at best a cautionary tale, but whose future he still believes he has a right to shape. He craves relevance and recognition, but heâll settle for infamy if pushed away too much. He misses the mech he was before he was broken, but seldom admits it to himself, and doesnât want anyone else to know heâs struggling. Even though heâs trying to be on his best behavior, he still believes scheming and murder are perfectly viable solutions to most problems.
NOW THE OPPOSITE! (list everything why your muse could not be so interesting (even if you may not agree, what does the fandom perhaps think?)
Starscream is a paranoid and self-centered individual, so it can be hard to find reasons heâd engage with other muses. Heâs a stubborn old butthead, is what Iâm saying.
The fandom (and show writers) often reduce him to a one-note, weak character who needs others to step in for him, or whose motivations are simply power grabs. I donât think heâs like that at all. His power grabs are intricate and his relationship with the idea of power (and powerlessness) is as tragic as it is fascinating.
WHAT INSPIRED YOU TO RP YOUR MUSE? Â
Never in the history of fiction has a great character been so screwed over and tossed aside as TFP Starscream. The end of Predacons Rising left wounds for me that fanfic couldnât heal, so I decided to give him a future worthy of such an interesting character. I wanted to keep him around, basically, and see where he could go if given a chance.
WHAT KEEPS YOUR INSPIRATION GOING?
I have a ton of ideas for him and endless âwhat ifâ scenarios to explore. Heâs so much fun and never grows boring. I like that he can be serious or silly, sympathetic or a total asshole. He has boundless potential but heâs his own worst enemy. It kind of makes him hard to write at times, but thereâs never any lack of ideas. Usually thereâs too many and I take forever to settle on what he should do.
SOME MORE PERSONAL QUESTIONS FOR THE MUN.
do you think you give your character justice? Â YES / NO.
do you frequently write headcanons? Â YES / NO.
do you sometimes write drabbles? YES / NO. Â
do you think a lot about your muse during the day? YES / NO.
are you confident in your portrayal? Â YES / NO.
are you confident in your writing? Â YES / NO.
are you a sensitive person? Â YES / NO / DEPENDS
DO YOU ACCEPT CRITICISM WELL ABOUT YOUR PORTRAYAL?Â
Yes but I prefer it to be relevant to my specific portrayal. Like there are times I know Iâve made him bend out of character to make a thread move along, so that would be something Iâd take criticism on, so I could figure out ways to do that more smoothly. I donât take criticism like âyouâd get more interaction if you RPed shipsâ, which I thankfully havenât seen in ages. People seem to have accepted my aro-ace birb and his eternal bachelorhood.
DO YOU LIKE QUESTIONS, WHICH HELP YOU EXPLORE YOUR CHARACTER? Â
I crave them with every fiber of my being.
IF SOMEONE DISAGREES TO A HEADCANON OF YOURS, DO YOU WANT TO KNOW WHY? Â
Not really. Everyone has different headcanons, so Iâd be shocked if we all agreed. Thatâs kinda the point of headcanons. That being said, it is sometimes fun to discuss and debate different ones.
IF SOMEONE DISAGREES WITH YOUR PORTRAYAL, HOW WOULD YOU TAKE IT?Â
Like a champ. I donât mind if someone disagrees, though I would wonder why they felt a need to bring it up. Thereâs a bunch of Starscream blogs out there, so hopefully theyâd be able to find one that suits their fancy.
IF SOMEONE REALLY HATES YOUR CHARACTER, HOW DO YOU TAKE IT?
Itâs funny, but I actually take hate of me and my writing waaaayyyy less personally than I take hate toward actual canon TFP Starscream. I hate the way people talk about him and dismiss him and tear him down. Like. It genuinely upsets me. Leave my bird son alone! When people direct hate towards me I kinda drink anon tears tbh. I donât mind it, usually, and I can be as snarky as my muse.
ARE YOU OKAY WITH PEOPLE POINTING OUT YOUR GRAMMATICAL ERRORS? Â
Iâd be fine with that. Iâm good at grammar but not so good at typing, so if my brain goes faster than my fingers and I screw up, please let me know so I can fix it! In fact as I typed this very answer I skipped no fewer than three entire words, and itâs not that long of an answer!
DO YOU THINK YOU ARE EASY GOING AS A MUN? Â
Most of the time. I know it probably doesnât seem like it if you read my rather lengthy and specific rules, but I do give people the benefit of a doubt and Iâm pretty friendly (but shy and terrible at remembering to return messages)
9 notes
·
View notes
Text
THE POSITIVE & NEGATIVE; Mun & Muse - Meme.
fill out & repost â„ This meme definitely favors canons more, but I hope OCâs still can make it somehow work with their own lore, and lilâ fandom of friends & mutuals. Multi-Muses pick the muse you are the most invested in atm. tagged by: @forseenclade thank you ! man i am so bad at doing memes. tagging: @blossomingbeelzebug @zhrets @lupichorous @dansiere yayayayayayayaya
My muse is: Â canon / oc / au / canon-divergent / fandomless / complicated [ z/iggy stardust is DEFINITELY not my original character, but 683 is, and every single part of how i rp ziggy from his backstory to his personality was made up by me. that being said, ziggy is still a character that exists in media. ]
Is your character popular in the fandom? Â YES / NO. [ im pretty sure ziggy is tied with the thin white duke as one of b*wieâs most famous fictional personas? ]
Is your character considered hotâą in the fandom? Â YES ? / NO / IDK.
Is your character considered strong in the fandom? Â YES / NO / IDK.
Are they underrated? Â YES / NOÂ / IDK. [ maybe a little overrated ]
Were they relevant for the main story? Â YES / NO.
Were they relevant for the main character? Â YES / NO / THEYâRE THE PROTAG.
Are they widely known in their world? Â YES / NO.
Howâs their reputation? Â GOOD / BAD / NEUTRAL. [ celebrity rock god of limitless talent vs inevitable overrated washup. most celebrities are polarizing anyways ]
How strictly do you follow canon?  â there isnt much canon to go off of i think? the album barely even states if ziggy is an alien and b*wie himself got really wishy washy about it (sometimes saying z is a human who was contacted by aliens, he was an alien himself, etc). i dont think we know anything about him besides what he looks like (red hair / weird eyes / pale / âwell hungâ lmao) and he has a band called the spiders from mars, he plays the guitar left handed, heâs bisexual + androgynous, and heâs charming and popular with the teens but inevitably is a victim of his own ego. and he dies. that too. but thatâs literally it! we know Nothing else about him. so i filled in all the gaps because my brain has worms. theres a little bit of the story that verges on fantasy (that heâs some sort of messiah messenger for âthe infinites,â whatever the fuck THAT means, david) so i nix that because i prefer hard scifi. and theres one BIG part that i just ... deleted out of his canon, in that the world is ending in 5 years in his timeline, and heâs like ... aware of this ? but thatâs dumb and confusing. i legit dont care anymore. my OC now.
SELL YOUR MUSE! Aka try to list everything, which makes your muse interesting in your opinion to make them spicy for your mutuals.  â  im so embarrassed i know i could be genuine and actually try but i have brain blockajjolajlakala33lak33klak333ak3jka3akjj323j3 i guess itâs like ... ziggy is truly the ultimate expression OF humanity because he reveals everything both wrong and right about the human condition, he literally embodies the best of humanity and the worst at the same time, heâs a really interesting critique on the idea of genuineness/earnestness vs commercalism in art, the perils of fame, and also how humans are so inherently corrupting? a lot of thematic stuff i like exploring is like what is innate to humans vs what is learned behavior, what are things that humans do naturally that ziggy mimics out of his desire to be like us? i think he has a really good story arc -- he went from being a literal nameless CLONE in a society full of pragmatic forward thinking science-oriented people to a sell out rockstar celebrity in a society of people that value individualism and self expression and art, but in the process completely lost his mind and himself and gave into the worst that humanity has to offer like rampant selfishness, drug abuse, self destructive tendencies, etc. characters changing is always interesting and ziggy truly changes for the worse -- but he is never just black and white, he was never good and then suddenly evil, he just was always the same person putting on different facades and trying to be himself by constructing an identity that maybe was who he wanted to be versus who he actually is. i dont know what im talking about. hes just an alien trying to be too hard to be human in all the wrong ways.  i just like how âgrayâ ziggy is. he isnt good or bad, he can be very nice and he can be very mean, heâs overtly showboating confident but at the same time deeply afflicted with self-consciousness (why tf else would anyone be So obsessed with how they present themselves?).  hes an icon of individualism but also commercialism.  heâs freakishly alien but is almost more human than humans themselves.  he struggles as lot in his head -- which makes for interesting writing, i guess !! Im so emabrrased im not going to go back and read what i wrote so if i typoed dont look at me
Now the OPPOSITE, list everything why your muse could not be so interesting (even if you may not agree, what does the fandom perhaps think?).  â i think ziggy comes across as really mean and nothing else. his horrible bitchy rudeness comes across as hee hee hoo hoo sassy isnt he a rascal when itâs supposed to be more like ... heâs so far gone into the celebrity delusion heâs conflated aggressive rudeness with charmingness because no one told him otherwise and everyone worships him to the point where heâs just given into the delusion that he can do no wrong. i think theres the general simplification problem that happens with a lot of fictional characters, itâs easy to see him as just a whacky sassy glittery quirky rockstar when i guess it avoids the inherent tragedy of like ... everything else about him. his totally fake and false sense of identity built up from superficial things like fame and labels and stardom. maybe my version of ziggy is just too weirdly depressing and sad when i know his original iteration wasnât quite so ... grim. im not very sure tbh. Â
What inspired you to rp your muse?  â  hmmm ... a lot of things! i just really got into b*wie stuff in early 2019, iâve ALWAYS loved aliens and sci-fi, and i was really shocked that db sets up such great visual storytelling potential but does it through music. i just really liked ziggys âstoryâ and i like any chance to think about aliens so i just got invested into piecing together a little backstory for him using, like, the cumulative knowledge of literally every other piece of science fiction ive ever consumed in my life. this was summer 2019 when i was making initial pitches for my thesis film, and so i just randomly decided to pitch âanimated version of ziggy stardustâ as one of the potential ideas. shockingly everyone liked it a lot and so did my professor who thought it was really cool, and then i just ended up sticking with the character and working on him for an entire year. ziggy became my hobby but also my homework. he was such a fun character because everything about him was interesting to me and i had just enough source material to have a starting point but so much room to take him in any direction i wanted to.
What keeps your inspiration going?  â  honestly, yooooou guyssssss. i have some really amazing fwends that ive met thru here .... and some of our dumb stupid stories have literally become NOVEL length. it just self generates inspiration because you realize the limitless amount of stories you could tell with this one single character when your character enters his story or he enters their story and etc. etc. ive drawn endless amounts of comics and stuff for him ... ziggy is just so endlessly interesting ...  cringe be cringed bro but recently (i know this sounds dumb bear with me or die.) ive kind of realized a lot of how i rp z comes as some metaphor for the experience of being an asian immigrant/being asian in the US -- his home âcultureâ is a lot stricter than the rampant selfish individualism of the usa (he only lives in the uk and usa, so he thinks the whole planet is like this), heâs dissuaded from standing out from his community and his selfishness becomes a community burden rather than a personal flaw, and when he does come to earth, he goes through such awful culture shock, literally nothing makes sense to him and everything is Different.  and while some things are different in a Nice way, something things are different in an Awful way, and heâs given the option between losing his true personal identity as an atominan and giving it up to be a human.  the allure of being a human is a little too much but losing yourself like this is traumatic, in a way.  obvs like ... a little silly and definitely not something that i actively intended to put into his story arc, its just something that fell into place cuz i guess i worked so closely with my own personal experiences and feelings of âalienationâ (pun intended) to try to understand how he would feel being a literal alien an shid. its cathartic to write about him. but he also has a lot of my own personal interests just thrown in -- 70s fashion, scifi, science, tryhard implications about human nature, art history, whatever dumb nonsense i get into
Some more personal questions for the mun.
Give your mutuals some insight about the way you are in some matters, which could lead them to get more comfortable with you or perhaps not.
Do you think you give your character justice? Â YES / NO / SOMETIMES?
Do you frequently write headcanons? Â YES / NOÂ [Â i would prefer information to spring up organically in the story but cuz threads always get dropped i end up just telling people outright. i didnt want anyone to know his home planet/his old name but barely anyone writes enough with ziggy to get to that point to reveal it (i legit managed to do it organically Once) so i just had to write it in a post lmao orz ]
Do you sometimes write drabbles? Â YES / NO [ wrote a ton of drabbles ! drew a ton of comics! ]
Do you think a lot about your Muse during the day? YESÂ / NOÂ
Are you confident in your portrayal? Â YES / NO / I DUNNO?
Are you confident in your writing? Â YES / HAHA NO.
Are you a sensitive person? Â YES Â / NO. / IDK ?Â
Do you accept criticism well about your portrayal?  â  definitely! like i said ... my version of ziggy ended up being the protag of my thesis film and for 1 yr straight his characterization, backstory, design, and even how i wanted to animate his fucking movements (ziggy stardust timing charts.) were beaten to death in a classroom environment, torn apart and rebuilt into something better. had i stayed with what i originally wanted to go with, ziggy would be so different than how i write him 2day. amazingly my pre production professor is a literal two time emmy award winning storyboard artist and animator so he definitely helped me design him (my version of ziggy is meant for ... a cartoon, obviously, not real life) and give him a better backstory? and my post production professor is a retired disney animator who worked on hercules and a bunch of old disney channel shows? had i gone wah wah wah i dont want to hear ur critiques i wouldnt have made him better. if you ever think ziggy seems inconsistent or poorly written ... tell me !! i literally major in ... animation. cartoons. entertainment. my job is to entertain you. if you are not entertained, there is a problem. ARE YOU NOT ENTERTAINED ????
Do you like questions, which help you explore your character? Â â Â I LOVE QUESTIONS? i love ... answering questions ... if you ask me something ill come kiss you.
If someone disagrees to a headcanon of yours, do you want to know why?  â sure! i dont know why that would happen, though, because i mean ... heâs an OC. but i gues someone could be like âi feel like this is incongruous to things youâve previously established in his characterâ or somethin
If someone disagrees with your portrayal, how would you take it?  â  i feel like a lot of b*wie stans would find my version of ziggy weird but i mean thats fine! i guess my goal is to have a well written character, not necessarily an accurate version of ziggy
If someone really hates your character, how do you take it? Â â Â if you hate MY version of ziggy thats fine but if u hate ziggy stardust in general (like the bowie concept) then u need some taste what the fuck is cooler than a egomaniac genderless bisexual rockstar alien with red hair? nothing. go back to watching your CW shows you dirty filthy normie
Are you okay with people pointing out your grammatical errors?  â yes! dm me though. dont clown me on the dash like that. i usually write your replies 12 AM - 4 AM so itâs expected.
Do you think you are easy going as a mun?  â  hmmm ... maybe! i do like to talk to people and i am VERY nice, trust me, if youre ever sad ill do everything i can to make you feel better. but im quiet! i dont really reach out to people and i tend to just keep to myself. im not very social or extroverted at all haha i barely can make ooc posts without feeling like godâs coming to beat my head in with a brick. im sitting here at 5:30 AM with this meme feeling like if i post it i will die (BUT I MUST)
#a lot of it is under the readmore because these always get so long and mine is long long long long long long long long long long long#ooc#KEEP YOUR 'LECTRIC EYE ON ME ; queue#and thakn you for tagging me ! i like to mkae Words
8 notes
·
View notes
Note
How did you decide on the daemons you did for the Bennet sisters?
Oh thatâs something that takes some answering, thank you :D. I tend to pick and choose between religious and heraldic symbolism, cultural associations, puns, but Iâve got a bunch of loose ground rules that narrow things down based on age, social standing, gender, etc â it depends on the character. Starting with broad strokes:
Aristocrats and their families really pride themselves on big-cat daemons, which neatly ties up: Â Darcy and his cheetah daemon; Lord Asriel and Stelmaria; and the long and storied history of British monarchs representing themselves /the state with lion symbolism.
Following from that, the more important you (think) you are, the larger and more baroque your daemon tends to be. In Mr Bennetâs case, his bear daemon is so large as to be practically disabling, since the accomodations necessarily required to manage his lifestyle are barely within budget (story of Mr Bennetâs life), but heâs also someone who has social power and doesnât use it.
The enlightenment arguments about concepts of the self as an individual distinct from the society it springs from, and the interest in the scientific community in exploration in classification that were happening at about this time should clash in the public imagination with more old-fashioned heraldic concepts of what it means to have your inner self on display. And, while I had a lot of issues with The Secret Commonwealth, I did think it was interesting that Pullman suggested people mostly knew what animal their daemon looked like, and thatâs something take into account at a time when your average person would not be expected to be widely informed on the fauna outside their own home region. So some people are very traditional and conformist (the Fitzwilliams), some people try to game the system on their or their childrenâs behalf (Jane, to an extent), some would prefer to see the whole thing stripped of artifice or otherwise romanticise the idea of more instinctive and naturalistic (Darcy very much, Elizabeth slightly less so), some donât think too much about it and  just go with the flow  (Charlotte).
Witches and magicians (almost) always have bird daemons, per HDM and also because of the consistent association of birds with magic in JS&MN, particularly ravens. So Jonathan Strange has a blue jay daemon, because blue jays are corvids but they donât look it, and Strange is a very good magician but tends not to look it on on introduction.On the other end of the size scale, Mrs Bennetâs dalmatian pelican daemon is springs from catholic imagery in which pelicans are symbolic of self-sacrificing motherhood, based on a medieval belief that pelicans pecked their chests bloody to feed their chicks with their own blood. Since this is absolutely not true of pelican behaviour, and since pelicans in life (enormous, smelly, loud) are much less romantic and attractive than that imagery suggests , I figure it works both with what Mrs Bennet would like to believe about herself and how she actually is.
Which necessarily leads to the Bennet girls all having bird daemons, conveniently narrowing the field of possibilities.
For Jane, whose daemon is a hyacinth macaw, I wanted a tension between outward conformity to the role of perfect daughter and gentlewoman, and someone who has hidden depths. Bright bird daemons are very much in vogue for ladies â think parrots and birds of paradise â so she fits that mould, with an elegant and beautiful daemon; but on the other hand hyacinth macaws are much bigger, cleverer and more powerful than your average parrot, theyâre less immediately eye-catching and surprisingly good at camouflaging themselves. Theyâre also (by parrot standards) relatively patient, even-tempered and shy, and they pair-bond quite strongly in addition to being generally social, but they can be destructive when theyâre unhappy, and Jane, I think, quietly excels at self-destruction. The backstory that may or may not make it into the fic itself was that Jane spent a lot of time in her mid-teens being dragged around town to every menagerie and museum Mrs Bennet could manage to get tickets to, mostly without Elizabeth, feeling miserably shy and self-conscious because people kept staring at her. She saw a very lonely macaw (via a Portuguese trader Uncle Gardiner knew) trying unsuccessfully to hide from massive crowds in a showy display, and felt a sort of immediate empathy with it which, erm, stuck.
For Elizabeth, whose daemon is a gyrfalcon and, unlike Jane, a complete accident, I riffed a bit off Darcy. So, something fast (and, importantly, faster than a cheetah), independent and aggressive, but also beautiful, playful and charming â archness and sweetness, you know? Gyrfalcons are beautiful and quite acrobatic, and (pun incoming) their scientific name (falco rusticolus) means countryside dweller. Theyâre endemic to both England and the arctic areas that the witches are associated with, suiting Elizabeth and her interest in her foreign grandmother. Theyâve also got a long association with the uppermost echelons of society, being the valued possession of kings and generally a mark of high honour to associate with in any capacity. (Darcy, whose family still regard themselves basically as vassals of the Raven King, absolutely knows what a gyrfalcon looks like and what it implies, but unfortunately rushed to judgement too soon. Heâs in for a hard time sorrynotsorry)
For Mary, (short-eared owl), an owl was the obvious choice, given the association with seeking wisdom, if not necessarily finding it â I admit to a bit of petty amusement at the way owls are not, in fact, particularly bright birds, despite their reputations. Barn owls and snowy owls, while lovely, are just super over-done, and for Mary I wanted something little bit silly, too big and too drab in his colouring to be fashionable, but not fierce enough to command admiration. I figured by this point in their parenting career Mr&Mrs Bennet had moved on from dragging the girls around town, and what encouragement they got to consider the wonders of the natural world consisted of being pointed at the door and told not to come inside until dinner, maybe a  new book of illustrated plates if Mr Bennet thought it was interesting enough to buy. Short-eared owls are pretty commonplace in huge parts of the world, including the UK, so itâs quite likely that Mary would have come across them even with limited resources.
For Kitty, I admit that I donât have a sub-species quite nailed â heâs a pink hummingbird, but thatâs colouration rather than a specific type (possibly a bronze-tailed comet or a red-tailed comet). Heâs pretty, tiny, silly and annoying, (âfor heavenâs sake stop buzzing about at breakfast! My poor nerves, etc etcâ), which seemed a natural fit for Kitty. However, hummingbirds are also associated with the souls of dead warriors in Aztec mythology (although admittedly my knowledge in that field is woefully thin), and as Kitty has a fair bit of fight in her and absolutely no ability to pick her battles, her daemon would naturally be the sort of animal that starts fights they have absolutely no ability to win.
As for Lydia, well â sheâs still working it out, in her own special way.Â
19 notes
·
View notes
Text
Haunts & Hellhounds: A Playerâs Handbook
Hi, Writeblr. :) If youâre joining me on this spooky, whacky adventure that is Haunts & Hellhounds over on Wattpad, hereâs a more detailed (albeit very rough) glimpse into the ancient and irreverent âPlayerâs Handbookâ that the characters flip through in Chapter 1! The âgameâ is basically just a very watered-down version of D&D with horror elements. I may add to this as time goes on if Iâve overlooked anything that pops up as I write the story. If you have any questions or think Iâm missing anything important, let me know! Iâm very new to tabletop gaming and am still learning the ropes. This whole project is basically just a way for me to combine my love of writing horror stories with D&D practice (as both the GM and the player).
Just a content warning--the fictional creator of H&H was a huge, racist, sexist douchebag who leaned heavily into some very problematic horror tropes when writing the rules of this game, so there are some descriptions of the characters that may be offensive. H&H is intended for mature audiences, 18+! Itâs a horror story. There is violence, gore, and murder.
Anyway, Iâm using this unpolished âhandbookâ to guide every single action and reaction in every single scene of the story.
Who will die? Who will survive? Even I donât know! Itâs all in the hands of the dice gods...
Welcome to Haunts & Hellhounds, Survivors...
Instead of classes, H&H players choose their role from a list of 7 classic horror movie tropes, each with their own strengths and weaknesses.
The Nerd: Proficiences: With an inclination towards knowledge, the LVL 1 Nerd will be proficient in ALL knowledge-related skills (EXCEPT FOR INSIGHT, because Nerds may like to read books, but they arenât usually good at reading the room), and their attribute specializations are knowledge and dexterity. These scrawny losers tend to be weak and clumsy, however, and will always roll attack, athletic, and acrobatic checks at a disadvantage. Unlike the other tropes, Nerds can never take the average Hit Points of their hit die upon leveling up; they must roll a d6 (plus their constitution modifier), and whatever the result, they must always subtract 2 from the total (yes--that means, depending on their constitution modifier, it is possible to roll at a loss, because Nerds are just unable to endure these horrific scenarios for very long). If youâre a Nerd, youâre likely to die in a moment of lapsed judgment, foolish enough to believe that if youâre just brave enough you might defeat the evil once and for all and get the girl. Silly Nerd; good guys never win.
The Jock: Proficiencies: Meat-head jerks like the Jock specialize in strength, dexterity, charisma, and constitution, with skills in athletics, acrobatics, and an additional dexterity- or charisma-related skill for a total of 3; additionally, they can choose proficiency in the weapon of their choice, either ranged or melee. They are often too dumb to string a coherent sentence together, and thus roll knowledge checks at a disadvantage. A Jockâs starting defense points are the base 15 plus their constitution modifier, and if they are wearing sports gear, they add 2 more points per piece of gear to their total defense. Their beginning HP is 18 plus their constitution modifier. If youâre a Jock, youâre stupidly confident, youâll probably get all the girls, but youâre going to charge into battle knowing that youâll die a heroic, sacrificial death. Thing is, you care more for glory than logic or organized progress. Ah, well. You served your purpose.
The Party Animal: Everybody likes the party animal. Proficiencies: Charisma is this characterâs number one attribute, and thanks to the dulling effects of whatever illegal substances theyâve pumped into their body, they have a surprisingly high endurance and are thus proficient in constitution as well; as far as skills go, they are proficient in deception and persuasion, and may choose one other skill for a total of 3, as long as it is not a dexterity-related skill. Why, you ask? Well, thatâs because when the Party Animal rolls dexterity-saving throws, they always roll at a disadvantage, as they are likely too drunk or high to walk in a straight line. And so they cannot be proficient in any dexterity-related skills. As the Party Animal, you might make it close to the end through sheer, dumb luck. But that luck will run out and you will die eventually. Itâs inevitable. Lucky for you, youâre probably too wasted to care.
The Harlot: The Harlot has a reputation too, but not for anything good. Proficiencies: Like the Party Animal, the Harlotâs number one attribute is charisma, and since sheâs usually tiny, she is proficient in dexterity as well; also like the Party Animal, her skills include deception and persuasion, and she may choose one other skill for a total of 3, so long as it is not related to knowledge. You guessed it--thatâs because there isnât much going on in that pretty little head of hers. Sheâs dumb. Even dumber than the Jock. Vapid. Shallow. All of her knowledge checks are rolled at a disadvantage. So you picked the Harlot. The only thing standing between you and the killer is a Token Minority. Hope the premarital sex was worth it.
The Token Minority: Why did you even bother creating this character? The Token Minority is basically cannon fodder and will likely be the first to die. There may be only one Token Minority per group of survivors. Proficiencies: Pick whatever two attributes, and one skill you want for this character. Who cares? The only rule is that whatever d6 results you get rolling for your attributes, the lowest goes to constitution, and all constitution saving throws are made at a disadvantage. You wonât be playing very long as the Token Minority, so why waste time creating a whole backstory? Have fun being the first to die.
The Recluse: The Recluse is basically a stronger Nerd. All that time spent on the outside of the social jungle has allowed this character to become well-versed in all things weird and macabre. Proficiencies: He or she will have a knack for dexterity, knowledge, and serenity; able to keep calm in the most horrific situations and plan ahead because they know the horror genre inside and out, the Recluse is always proficient in arcana/witchcraft and sanity; at LVL 1 they may also choose an additional 2 skills that fall under the dexterity or knowledge branches. Like the Token Minority, there may be only one Recluse per group of survivors. As the Recluse, youâre likely to become BFFs with the Final Girl and tragically die just before the storyâs end. Pity. If you were just more milquetoast like the Final Girl, you might have made it to the end, but alas, the audience couldnât stomach your obnoxious need to "stand out from the herd.â
The Final Girl: The star of our show. The well-rounded goody-two-shoes. Like the Token Minority and the Recluse, there may only be one Final Girl per group of survivors. In fact, there MUST be a Final Girl in every game. At LVL1, her HP begins at 18 plus her dexterity modifier. When she rolls her 4d6 to determine her base stats at LVL1, she should discard any result lower than a 10 and roll again. Proficiencies: She is proficient in all attributes and all weapon types and can choose any 10 skills from the list of 19. All of her attack rolls, checks, and death saving throws are rolled at an advantage. If youâre playing the Final Girl, youâre nearly as immortal as the unkillable slasher. Youâre guaranteed to survive... almost... every time. So long as you follow the rules of the genre.
Attributes: Much like D&D5e, there are 6 attributes in H&H. If a character is proficient in specific attributes, they roll saving throws of those attributes at advantage. The attributes are:
Strength, measuring physical fitness
Dexterity, measuring agility
Constitution, measuring health and endurance
Knowledge, measuring booksmarts, street smarts, and common sense
Serenity, measuring calmness and sanity
Charisma, measuring popularity, confidence, and charm
To determine the characterâs numeric value of these attributes, roll 4d6, drop the lowest result, and add the remaining 3 together. Do this 6 times (1 for each attribute), and assign numbers where you feel they would be best. It is recommended you assign the highest numbers to the attributes your character is proficient in.
Skills: There are 19 Skills in H&H, each related to a specific attribute. Similar to attributes, if a character is proficient in a skill, they roll checks of those skills at advantage. Please see your tropeâs description to see how many skills you may choose:
Acrobatics (Dex)
Alchemy & Chemistry (Kno)
Animal Handling (Cha)
Arcana & Witchcraft (Ser)
Athletics (Str)
Crafting (Dex)
Deception (Cha)
History & Lore (Kno)
Insight (Kno)
Intimidation & Distraction (Cha)
Investigation (Kno)
Perception (Ser)
Persuasion (Cha)
Religion & Occultism (Kno)
Sanity (Ser)
Sleight of Hand (Dex)
Stealth (Dex)
Survival (Kno)
Technology (Kno)
Proficiency Bonuses: All LVL1 characters start with a +2 proficiency bonus, meaning if they roll a check of an attribute or skill they are proficient in, they add 2 to their total roll. Proficiency bonus for all characters increases by 1 point every odd level--so at LVL3 it will be +3, at LVL5 it will be +4, etc. NOTE: Unlike other tabletop games, H&H only uses proficiency bonuses in skill rolls, NOT in attacks/hits; for example, if a character is making a dexterity saving throw and they are proficient in dexterity, they will add their proficiency bonus to that roll, but even if they are proficient in firearms, they will NOT add their proficiency bonus to attack or hit rolls in combat with a firearm. Combat proficiencies simply allow the character to roll attacks with those weapons at an advantage.
Attribute Modifiers: Your characterâs attribute modifiers are used to give them a boost during attack rolls, saving throws, and checks. To determine your characterâs H&H attribute modifier, subtract 10 from that attributeâs total, divide by 2, and round down. For example, if a character has 15 constitution, subtract 10 (5), divide by 2 (2.5), and round down (2)--which means, when rolling a constitution saving throw, the character would add +2 to whatever they roll.
Skill Modifiers: Skills also have modifiers. If a character is NOT proficient in a certain skill, their modifier is equal to the attribute modifier that skill falls under. For example, a Jock is not proficient in insight, a skill that falls under knowledge. So if the Jockâs knowledge modifier is +1, so is his insight modifier. If a character IS proficient in a skill, add their proficiency bonus plus the modifier of the attribute the skill falls under. So, for example, Jocks are proficient in the athletics skill. At LVL1 with a +2 proficiency bonus and a +3 strength modifier, the Jock would have a total of +5 for his athletics modifier.
Hit Points & Hit Die: Your LVL1 characterâs maximum HP is always 18, except for Jocks and the Final Girl, who add their constitution and dexterity modifiers respectively. For every level after that, additional HP will be determined by a roll of the characterâs highest unarmed hit die. Jocks and the Final Girl will roll a d10 as their hit (unarmed) die. Recluses, Token Minorities, Harlots, and Party Animals use d8, and Nerds use d6. The Nerd must ALWAYS roll their hit die to determine their new HP upon leveling up, and then must subtract 2 from the total. Every other character can opt not to roll the die, but to take the average roll of their die instead (d10=5, d8=4). Every EVEN level, the character adds a hit die (so LVL2=2d10 for a Jock, LVL4=2d10, and so on). In battle, ranged weapons such as firearms are rolled with a d10 plus the characterâs dexterity modifier; melee weapons such as bats are rolled with a d10 plus the characterâs strength modifier. *Note: Jocks, the Final Girl, and any character with a proficiency in weapons roll a d12 as their hit die if they are armed.* Upon a short rest, half HP is restored. Upon a long rest, full HP is restored. Characters may also eat food, drink water, bandage and tend wounds, or use a health potion to speed up the healing process if they have the necessary supplies in their pockets or backpack. If used during battle, consumption of these healing items count as a bonus action.
Defense Stat: If we were playing another tabletop RPG, this would be your characterâs âArmor Class.â All characters except for the Jock, the Final Girl, and the Recluse start with a base defense of 15. The Jock and the Final Girl begin with the base 15 and add their constitution modifier, while the Recluse adds their dexterity modifier. Upon leveling up, the defense stat DOES NOT increase. (The exception is for the Recluse, Final Girl, and Jock, who CAN increase their defense stat if they increase their respective modifiers upon leveling up.) Defense stats can be increased at any time in one of 3 ways: (1) if a character dons armor (i.e. helmets, sports gear, even duct tape to defend against zombie bites, etc.--+1 defense per piece of armor [helmet, torso guard, arm guards, leg guards, gloves, boots] for every character except the Jock, who gets +2 per piece of armor), (2) if a character crouches behind cover (+2 defense), or (3) if a character takes up a shield (+2 defense). There are also some magical artifacts that can increase a characterâs defense stat, both temporarily and permanently.
Sanity Points: In addition to traditional HP, H&H characters have sanity points. Everyone begins with a base of 20 Sanity Points, except for the Recluse and the Final Girl, who begin with 23. At the end of every hellish battle, all playable characters involved must make a sanity saving throw with a d20 plus their serenity modifier. If they roll 10-19, they are safe and do not lose or gain any SP. If they roll a natural 20, they permanently gain 4SP, even if they go above their original maximum. If they roll 2-9 or lower, they must roll a d4 to determine how many SP they lose. If they roll a natural 1, they automatically lose 4SP. If a characterâs sanity falls to 0, they must roll a sanity d20+serenity modifier check along with every attack roll against an enemy. If they roll a sanity check below a 5, there is a chance of friendly fire and/or self harm that turn. The player rolls a d20 against all characters within 5 feet of them, including themselves; if they roll greater than the targetâs defense stat, the insane character lashes out in blind fear and must roll a hit die against their nearby allies and/or themselves as if attacking an enemy. Sanity points cannot be regained during rests. Anxiety medications and certain potions may provide relief, if you can find them.
Death Saving Throws: Like other tabletop RPGs, H&H uses the 3-strike strategy. Upon reaching 0HP, you become unconscious and must make 3 attempts to cling to life. Roll a d20 with NO modifiers. Rolling a 10 or more is a success; anything below 10 is a failure. If you roll 3 successes, your character remains unconscious but alive, and it is up to your companions to get you back up on your feet by offering you a nourishing sip of water (+1HP), or tending your wounds (+3HP), or giving you a health potion (+5HP), or using a healing spell (regained HP varies depending on spell); if you roll 3 failures, you die a permanent death. If you roll a natural 20, your character reawakens with 1HP. If you roll a natural 1, you take 2 failure strikes. BEWARE: Some enemies have the ability to âdouble tapâ and make sure you are really, truly dead on their next turn. It is in everyoneâs best interest to work as a team and distract the enemy once a friend is down...
Rolling at Advantage and Disadvantage: When a character is asked to roll checks or attacks at âadvantageâ or âdisadvantage,â they roll 2d20 and take either the higher of the 2 rolls (advantage) or the lower (disadvantage).
Extra Proficiencies: Aside from the skills and attributes above, your characters may have other specialties depending on their role and backstory. For example, Jocks are proficient in firearms, and the Final Girl, known for being quick on her feet and good at improvising, is proficient in all weapons. Your charactersâ backstory may lead them to have certain training in useful foreign languages or subjects. For example: -Latin -Folklore and Mythology -Engineering -Driving -Herbology -And more The possibilities are endless. Choose whatever you think might help your characters get out of sticky situations. However, to prevent your character from becoming too much of an overpowered know-it-all, limit these additional proficiencies to a total of 5. As there are no hard and fast rules to these extra proficiencies, the GM and the player must often collaborate to determine how this additional feature will benefit the player. For example, perhaps the GM and the player decide that being an Art Student grants the character a +1 bonus to crafting tools and weapons.
Magic: Depending on the dungeon you play, magic may factor into your story. Characters with a proficiency in arcana & witchcraft are able to learn spells, curses, and hexes in books they may find from vendors or when they loot enemiesâ bodies. When a character unlocks magical abilities, they receive a spell attack stat to be used in magical attack rolls; the spell attack is their proficiency bonus plus their serenity modifier (so a LVL1 character with a +2 proficiency bonus and a +3 serenity modifier would have a total of +5 spell attack power). When using magic in battle, roll a d20 plus the characterâs strength modifier to determine if the spell strikes its target. If the strike is successful, the spellâs damage is determined by rolling a d10 plus the characterâs spell attack bonus. Healing spells do NOT require the player to roll a d20 to check if their spell reaches its target. Each healing spell has unique requirements, such as being a certain distance from your companion, or rolling a specific die to determine how much HP is restored, but it will always be successful. There are many different kinds of spells, from mind control to healing magic, but the character using the spell does not need to choose a specialization. As long as they have a proficiency in arcana & witchcraft, they may use any spell they stumble upon if they think it will help. However, magically-inclined characters do have a limited supply of magical points, or MP. Each spell costs a certain number of MP, and when that MP runs out, the character must resort to physical attacks against an enemy. Half MP is restored upon a short rest, and full MP after a long rest. MP potions may also be purchased from vendors or looted from enemies. MP increases like HP; upon unlocking magic, the character begins with 15MP, and upon leveling up, they must roll their hit die to determine how much their MP will increase. Oh, and the magically-inclined may want to seek out an animal familiar. Having a little friend along for the ride will double your MP total.
Experience Points: After every battle, survivors will gain experience points along with anything else they loot off the enemyâs body. Players reach LVL2 at 200EXP, and levels rise exponentially after that every time the characterâs total EXP is doubled. For example: LVL2 - 200 points LVL3 - 400 points LVL4 - 800 points LVL5 - 1600 points ...and so on. Upon leveling up, a character may opt to either choose 1 new ability (see below) or add 2 points to their attributes. The latter is especially useful if a characterâs beginning attributes are below 10.
Abilities: Each character starts at LVL1 with 2 abilities unique to them. These are special attacks, bonus attacks, spells, and battle maneuvers that have notable conditions that set them apart from regular attacks, such as the ability to knock an enemy prone. Every time the character levels up, they gain 1 more ability. See the appendix for a full list. The GM may also add abilities specific to individual players as he sees fit. (For example, a character who plays a sport that is not listed under the Jock abilities may be given an ability unique to that sport.)
Inventory: Characters can carry either: (1) one or two small weapons, (2) one medium weapon and a shield (one per hand), or (3) one large two-handed weapon. Additionally, they may carry as much loot as they have pockets. If they have 0 pockets, they may carry 0 additional small objects, if they have 2 pockets, they may carry 2 small objects, etc. (Cargo shorts, though hideous, do come in pretty handy here!) Characters may also find backpacks to increase their inventory size. Backpacks have a carry capacity of 5 small objects and 3 medium to large objects. Holsters, sheaths, and belt loops can also be used to store additional weapons if the character finds any.
The Safe Room: Every dungeon must have at least one safe room where the characters can rest, heal, interact with vendors (if there are any), and plan their next moves. Enemies are not allowed to enter these rooms. (The GM can decide why this is the case in a way that best fits the dungeon's lore. For example, perhaps the room is protected by a powerful spell, blessed by a priest, or simply locked and barricaded.)
Act Wisely...: Certain actions will act like echo-location for enemies. If your character opts to do any of the following during roleplay, the nearest enemy--whether they are a mere minion or a boss--will suddenly appear. (If the act occurs in a safe room, don't be surprised to find an enemy waiting just outside the door for you.) Do NOT: (1) drink alcohol or do drugs (2) have sex or undress (3) steal, vandalize, or otherwise break the law (4) let your cell phone ring or vibrate Youâve been warned...
Have fun--while you still can.
2 notes
·
View notes
Photo
General Info:
Name; ââââ Nickname;Â Ma-Chan Occupation; Scientist Age; ââ Race; Human Gender: Female Height; 172 cm Morality Alignment; Chaotic Neutral Eye Color; Hazel Hair color; Brown Misc; White Streaks on her hair
Personality;
For the most part, Ma-Chan is known as a textbook introvert. Prefers staying indoors, is mostly quiet outdoors, and is so much more expressive towards those she is comfortable with. Sheâs also the âbrilliant, but lazyâ type, preferring to either sleep or play video games during her leisure time, to the point others actually question how she got into her profession, in the first place. At least, until they hear her input on things. Still, when sheâs feeling it, or during the times where sheâs focused, she actually can get things done, getting really into what she had set her sights on, to the point that she ruins her own sleep schedule just to focus on what sheâs currently focusing on.Â
Sheâs also one who really enjoys memes, and silly things, sometimes laughing on the most stupid of things, too, and would most certainly get out of her way to spend a good majority of the time on looking for âspicy memesâ, as she call them. Some can say that her sense of humor is somewhat dark, too, depending on the situation.
However, she does tend to bottle up her emotions, to the point that she doesnât speak out whenever people did ostracize or berate her if said occasions do happen. This then would sometimes lead to emotionally explosive scenarios when she does reach her breaking point. Hence, she simply does her best to ignore most things that would stress her, and simply do the things that actually help with alleviating her stress.
Backstory;
Born to, or rather, adopted into an above-than-average middle-class lifestyle, Ma-Chan had it easier than others. What with her being well fed, well educated, and taught to be a good person, in general. However, the expectations for her were high, considering that it was found during her early age that she was more intelligent than her other peers, and thus, had to make sure said expectations were met, keeping a good reputation on her earlier school years as much as she could, all while trying to balance out leisure activity, as well.
However, she did experienced her fair share of misfortunes. To start things off on said misfortunes that really left an impact on her, the supposed âauntâ that should supposedly take care of her during her younger years while her mother had to work abroad, didnât really do good on that department, and did the opposite. In other words, she wasnât treated well. At least, until such problem was finally found out by other relatives, and got said aunt away from her before things had gotten worse.
Additionally, her choice of peers were, to be fair, while they were fun, not really the absolute best. On one point, theyâd be good with her, on another point, sheâd be made fun of. Didnât help that at times, a few of them pressured her on to do some things due to the fact that she found difficulty on turning them down or simply say no, either by shouldering some of their expenses, or outright giving some of her possessions to them, regardless of the fact that she knew that she wonât be able to get a new one to replace the one she had just given away again. Really, guilt tripping her that sheâs âmore well in life than themâ anyway didnât help.
All these were a good recipe on why she had inner problems to deal with up to this day. She didnât opened up to anyone, she didnât see any therapist, at all, hence why there would indeed be problems she had to deal with as it festered on within her, that can sometimes be seen even to this day.
Yet, despite all this, it was, as funny as it sounded, video games that had helped her cope with things, as well as reading stories and all, and listening to music. These are what kept her together.
Come her university life, and she did think that things would be okay now. A new chapter, so to speak. Everything did turned out initially well. New peers, good memories, and the like. But a few years onward, it only really took an a drinking session with said peers that the following few days, almost everyone of those peers were turning on against her, due to one of them accusing her of something she didnât even do. The only friend that believed she didnât do what they were accusing her canât even help her, due to the fact that theyâre outnumbered and all that. This then caused her to shut herself off from others completely, just minding her own business, not bothering on actually trying to socialize much, which also took a heavy toll on her academics.
Upon learning that her adoptive mother died eventually did also added to her distraught more, motivation leaving her and all. She did inherit a good amount of money, and land, and other properties to her name, but from where sheâs from, even family relatives, if one were unlucky to be part of such a family, do tend to be enemies, or even go so much as to plot the death of another member, all for the inheritance, so that got her worried as well, considering that its only really her mother thatâs holding the others back when she was alive.
She did her best to have her academics on a stable route again, with very much of a struggle due to her being so down in the dumps, but she did found her motivation again, however, and eventually slowly built that up, until she had finally gotten things sorted out a bit, as well as finish her studies.
She had to keep forward, after all. If thereâs one thing she had learned from her family that she was adopted to, then it was tenacity. She built herself up, slowly, surely, and was able to finally, at the very least, get herself together enough that she wouldnât be as self-destructive as she was back then.
Additionally, as well, after meeting Ojou-Sama, it actually helped her piece herself back together more and more, until sheâs finally able to get back up to her feet properly this time, without slipping and tripping back down, unlike before.
Life may be cruel at times, or would have a very nasty sense of humor, but she had to continue on, after all. Enjoy what sheâs doing in her life, ignore most of the things that can potentially drag her down, make sure she stays alive and not resort to the self-destructive tendencies she had been doing. Sure, she still have to deal with her inner problems, but sheâs making sure to make a steady progress.
Be All Smiles.
Facts;
-Whenever she introduces herself by name, there would always be interruptions, or loud noises that would mute that out. Really, a funny coincidence that happens all the damn time, hence she resorted to just give out her nickname. âMa-Chanâ. It was, of course, taken from one of the games she had been playing on her smartphone, which in turn, is also a nickname given by one of the characters in-game, considering the main character there is only referred to as âMasterâ and all.
-The white streaks on Ma-Chanâs hair is natural. Or rather, it was brought upon by constant stress. At times, she also jokes that sheâs getting old really early, too.
-As shown on the image above, she was given a really wondrous body that people would kill for. She does get teased or get called out on, due to her eye-catching features, but pays no heed to them, really.
-Since she did also inherit a renting business, she does make sure to keep the rent per month on an affordable level, knowing how hard things can be on the country she came from. At times, when she does make sure that the renter canât pay up for the month, due to any serious reason, sheâd give that month free of charge. Sure, its bad business practice, but its better that way, too. Its either lose a portion of income, or see that person have troubles on thinking where they can find a place to stay in again.
-She did also eventually set up her own research facility, too, that helps with the further development of the world for the foreseeable future. While she did reach some scientific milestones, she really doesnât brag about it, as thereâs no real reason to. Sheâd already proven herself. Thatâs enough, and no real need to rub it on other peopleâs faces.
-See, outside of the science stuff, she applies her intelligence over to playing video games, too, what with doing near perfect runs, or outright perfect runs, at her very first attempt of the game, single player-wise. Multiplayer-wise, she does tend to outsmart and outplay others. This wasnât really a closed secret, anymore, too. Rather, Ma-Chan didnât care anymore, when people ask her of such, she simply replies with âMaturity doesnât mean you have to give up what you enjoy. Thatâs something we all fail to understand, at times.â
-She only has very few peers at this point, seeing that this is outright better than to make peers with as much people as she could, which she did back during her younger years. And out of the very few peers she can count by hand, its Ojou-Sama that she trusts the most.
-And as stated, the reason why she also had very few peers now is that she has this strong inability to say ânoâ, hence why she keeps her number of peers very limited, as said inability to say ânoâ would just lead to a wide array of abuse.
-Sheâs a fan of several shows, anime, and games, that at times, sheâd start making references out of them, from out of the blue. Its funny and silly when she does it. But she doesnât really mind, anymore.
-Sheâs an avid fan of the works of HP Lovecraft, or cosmic horror, in general, that she can rattle and talk about things related such for hours on end. Well, such knowledge of such did helped, especially when she and Ojou-Sama, are one of the very select few that get to know of the existence of Vacosians, or simply put, Outer Gods, which then made her realize that these werenât just the works of a man. This was a very concise, depiction and recollection of very real beings, which were projected into his works. Not only that, but she also found out that other worlds with sentient life, as well as straight up universes, exist too, which also proves the Multiverse Theory, as well. Thus, this all happened due to the Noodle Incident involving her, Ojou-Sama, and âââââ. Hence, they never really talk about it, or refrain from talking about it. Thus, Ma-Chan keeps a tight lip of their existence. Her only dismay is that horror games wouldnât be as scary anymore, though.
3 notes
·
View notes