#may he wear this in the whole desert sequence
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oh marjani look
#may he wear this in the whole desert sequence#i really was upset marjani look didn't have a whole movie#dunki#SRK crisis hours#bollywood#shah rukh khan#shahrukh khan
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Belinda wears
A Kelly lune sequence
1
Belinda wears. And truant husband’s life yonder Box.
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In case our loveliness. I seeke her bosom heave.
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Devotion after clothes to sparkling roguish een.
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And riots wanteth! Dare I bid her abide by side.
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Throughout the pock! In Catherine and China’s Earth will rayse.
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Some new experiment. Over the marked her transfixed!
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Forth creeping at the Serpent! They could ennoble em.
8
Hidden perils round. At day-break of day-old pastries.
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When as Ioue her? What dire Offence from the greater.
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Should some why completely faithful wife you think that dark.
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And trees of gods adulteries of all o’er they came.
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Like the hand of empty courts, and her eyes’ dark fringes.
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They think it mine! Unnatural spirit to ruinate.
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At first examined well tryde: and march’d a Victor Spade!
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Thus is his innocent blood. There was their skin of mind.
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Aye vow and messuages, especial Note, we trust? Fool!
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Thus much declined and since, exceeding both the devil.
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Well staid with Lampoons. Of Lovers are tedious lyre.
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Sure sometimes sweet. My hungry spell that, as well I may.
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In a serene! And hungry eyes and Tweezer-Cases.
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The dead are bored with heauy spright. Because of filthy love.
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The woods the credulous heart. A good desert aspyre.
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In days far-off, on the rest. Blister, save in my chest.
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He first, unconquer all. When thou shinedst late would wake!
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And your things. My whole of itself has made: for honny.
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By which Julia goes, the crowd. Before then wink awhile.
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Love like a dream the even. And forgat to ruinate.
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Wil soone confesse, your leave. Cannot hold Thee just, the Skies.
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Ours is a praised a bustled round his dying, dying.
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And a bed. With many a wanton ways: I measure.
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With that iustice take. They ydly back return to play.
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But Fate no liberty is lever. Had turned to do.
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I leave the room! She has twa sparkling roguish een.
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” Said the sake o’t. Ah when all thereunto at all.
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So when they are, and lover. Blushing that says, Shalom!
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So that is she? Before harder grim grow out, in guessed.
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The Throngs on a sodger. For semlokest of her stress?
#poetry#automatically generated text#Patrick Mooney#Markov chains#Markov chain length: 7#225 texts#Kelly lune sequence
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I original assumed, because the TF2 comics are so fuckin weird, that the hell and heaven stuff was all real, and while that version of events is certainly funny I think I prefer the reality where it isn't simply because it makes an ounce more sense and leads to some interesting ideas.
I have not spell checked any of what you're about to read. I did not leave it in my drafts for 24h to contemplate on wether it should see the light of day. Just take it.
(In a reality where all those scenes in hell, heaven, weird desert purgatory etc are canon and actually happened, the TF2 mercenaries exist in a world where reality is self aware and also falling over itself to convenience them at every turn, which, yes, the world of TF2 tends to do that a lot. Anything that goes wrong is instantly deus-ex machina'd with such force that by issue 6 it's started to get sort of funny. Whenever this doesn't happen it's for dramatic effect and usually doesn't last either. It's certainly deliberate and part of the charm, but they are the main characters and they are going to exploit that reality. Anyway, in the OTHER case,)
Assume from now on that all those scenes are not in fact actually happening.
When Sniper is shot, his afterlife sequence is pretty short and is said to take place in "God's secret base" which is... A very Sniper way of putting it. Through that dream, he gets some kinda closure on his parents and seems to make up his mind: they were his real family after all, not those other shitheads. The scene also suggests that Sniper assumes he will go to heaven, possibly because of that very strict work ethic he holds up. When he wakes up, he believes what he saw was real, (which I don't blame him for, mostly because of Merasmus,) but I do wonder if his parents really talked like that when they were alive. You know. With the excessive swearing. The thing that might poke holes in this reasoning is the fact that he was out for six (twelve?) hours, but then again... Medic.
When Miss Pauling keels over, she ends up in the aforementioned weird creepy desert purgatory, in which she talks to the Admin about what her real plans are, which is a turning point in her story arc and the first time she truly doubted Admin's lead. Miss Pauling's character arc is probably the best example of Competent and Original Storytelling in the TF2 comics but it also strikes me that as it stands now, it really does not matter if it was real or not because the function of the scene was to let her change her mind and start doubting. However Admin revealed nothing new in that conversation, nothing that Pauling didn't know, other than "blood" so that checks out if it was all a dream as well.
Scout, then. Nobody actually checked Scout's pulse or anything when he supposedly died. The two other characters present are not the kind of people I imagine would even know how to do that so if he really didn't die but simply passed our due to, I dunno, an adrenaline rush wearing out or high blood pressure or something, Sniper and Spy have a good chance not to notice at all. Anyway his heaven bit was VERY self-serving in an incredibly Scout way, showing heaven and also God as being exactly the kind of things he enjoys, and also playing into his daddy issues with the whole "I wish you were my son" thing. The Tom Jones bit is in that case the part of Scout's subconscious that is well aware who is his actual father and that it sure as hell isn't Tom Jones. (That conversation he has w Heavy earlier proves he does in fact have such a thing.) Another part of him manages to shut down the thought/snap Tom Jones' neck a second time so that the rest of him doesn't realize and immediately strangle Spy upon waking up. As for how he lives... Idk maybe the literal radioactive fuel in his veins kicked his heart back into motion.
And finally, Mr Ludwig. Now, this is interesting because like I may be imagening this but like. Satan and Chevy don't look too dissimilar, and they both spend a bunch of time yelling at Medic and, while Medic must've felt pretty angry about getting his shit wrecked by Chevy earlier, his ego is massive and he is dramatic as hell and I can easily imagine him dreaming up that Chevy = Satan cus he hates his ass, just to immediately then dream that he outsmarts him and is super cool and sexy about it and also succeeded in a physically impossible surgical procedure because he's so cool and sexy, if that makes sense. We also know Medic naturally regenerates hp, so he could totally recover from a couple bullets given the time. The only thing blowing holes in that theory is the pen, but then again, how did he turn the pen into a detonator within like a maximum of ten seconds that's not possible. He might've had it beforehand but his memory got a little muddled from his brain going no-spark for a few seconds.
Finally, when Blutarch Mann describes the afterlife he says there is "nothing there" which is another. Interesting note. Anyway.
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My theories so far on Sumeru….focused around Alhaitham
SPOILER ALERT!
A.
The headphones Alhaitham is wearing could act as a barrier between his brain and terminal, like he can access information without fearing the mind control because we already know he is deep into Akademiya so he knows things, and during the Subzeru festival he was the only character with akasha terminal who didn’t get wrapped into the dream sequence plus he was aware of the dream sequence happening, when traveler asks him about it I think he says something along the lines “I don’t associate myself with such things.”
B.
During the hospital sequence he immediately connected the dots between scared researcher/student behavior and the capsule. So far we have seen two people who held the capsule for a long while and losing their minds right after. However we know Alhaitham has been holding onto capsule for a pretty long time and is completely normal, so my bets are that he is some sort of deity like an adepti of sorts or he is way more powerful than he is letting on.
C.
When he takes the capsule from that Eremites leader he says something about; telling it to someone or giving it to someone that shows either he is villainous, or that could be done to throw us off making him seem like a villain and he could be talking about Nahida or any other unrevealed god he works for, making it more likely that his headphones indeed block sages from entering his mind and he can use the akasha terminal to keep tabs/get knowledge without worry of mind control or sages spying on him....that is why he is wearing akasha terminal in the desert as well, plus to stay connected to Nahida?
D.
His curiosity towards capsules could be that he knows Nahida is Lord Rukkhadevata and to get Nahida back to her original form it may require lots of knowledge because Nahida is wise but she has that childlike knowledge... To save the people of Sumeru Lord Rukkhadevata sacrificed herself which can also mean she sacrificed her knowledge and wisdom which turned her into Lesser Lord Kusanali, so he needs lots of information and quickly and as far as we have seen capsules are the quickest and ultimate way to gain all the knowledge. (Plus I don’t remember if it’s mentioned in the game or not but I believe the capsules are connected to Irminsul itself. Traveler sees the Irminsul again when they touch the capsule. That voice “remember me” in Travelers vision, that remember me voice is Lord Rukkhadevata’s, as we know Irminsul has the ultimate knowledge and has stored memories over the time through ley lines, so when Lord Rukkhadevata sacrificed herself she knew Irminsul will save her memories or sort of that, and Irminsul could possibly be the key to bringing Nahida’s true form back.) Hence which enforces my theory of Alhaitham’s association with the gods and Nahida and why he wasn’t affected by the capsule.
E.
The whole hospital capsule research is Alhaitham’s……the buried device Traveler finds has a similar design like Alhaitham’s and it could be the device traveler found is the one which extracts knowledge and Alhaitham’s headphones could be the one receiving that knowledge, he is either doing it for his own independent reasons or for someone else. Or to make some thing like Aksha terminal, testing/experimenting on people just like Dottore, Alhaitham could possibly idolize Dottore or hate him and this is to prove who is better. Or Alhaitham works for Dottore.
F.
This is literally the most absurd thing I have thought but the man has way bigger goals, he can be a crucial part in Irminsul’s withering. He either wants to save it or take its energy and power for himself hence why he wants to extract the capsules knowledge. Like traveler he could’ve had vision for irminsul and he wants to gain that knowledge.
But I doubt he is a bad guy because he was letting traveler read his journals and taught traveler how to use a capsule. But Childe is friendly too and he will kill the traveler if need be. So its a waiting game for us.
More-
Now the thing that is confusing me is the Dottore mentions something about divine gaze in the trailer of winter night’s lazzo… is it Irminsul?
I think it is because Irminsul is said to have all the ley line memories which is all over the Tevyat, it has seen everything hence the word “divine gaze.” Irminsul has the ultimate knowledge of every era. And I genuinely pray that Dottore doesn’t know that Nahida is Lord Rukkhadevata but it could be highly possible that he does because he doesn’t addresses her as Lesser Lord Kusanali but as Lord of Wisdom (people of Sumeru/ Sages doesn't like to associate Nahida with wisdom), enforcing my theory in point D that Irminsul has saved Lord Rukkhadevata’s knowledge and memories which can be extracted plussss in the same trailer Collie sees a vision of Irminsul burning down and that figure standing in that scene is Dottore. It’s his revenge on the god, burning her memories and knowledge down or taking it for himself/creating a new god.
#genshin#genshin impact#dottore#lesser lord kusanali#alhaitham#genshin theory#kaeya alberich#Nahida#sumeru act 3#sumeru act 4#sumeru archon quest
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BUFFY REWATCH - S04E22 - Restless
Tara: “I think it’s strange. I mean, I think I should worry that we haven’t found her name.”
Willow: “Who, Miss Kitty?”
*shot of their kitten, playing with a ball of red yarn in slow-motion*
Tara: “You’d think she’d let us know her name by now.”
Willow: “She will.
*looking down at Tara*
She’s not all grown yet.”
Tara: “You’re not worried?”
Willow: “I never worry here. I’m safe here.”
Tara: “You don’t know everything about me.”
Willow: “Have you told me your real name?”
Tara: “Oh, you know that.
*Willow smiles, reaches for something. Shot of a paintbrush dipping into ink jars*
They will find out, you know. About you.”
Willow: “Don’t have time to think about that. You know I have all this homework to finish.”
*the camera pulls back so we can see Tara is lying face-down on her bed, naked, and Willow is painting on her back*
Tara: “Are you gonna finish in time for class?”
Willow: “I can be late.”
Tara: “But you’ve never taken drama before.
*shot of Willow dipping the paintbrush again, moving it across to Tara’s back, which is covered with Greek symbols*
Might miss something important.”
Willow: “I don’t wanna leave here.”
*Tara twists back to look at her*
Tara: “Why not?”
*Willow stands up, looking down at Tara. She turns away toward a dark red curtain. Walks over to it*
Willow: “It’s so bright.
*pulls back the curtain to reveal a brightly sunlit desert. The light falls on Tara, who looks over. Looking back at Tara, still holding the curtain open*
And there’s something out there.”
*shot of the desert, straggly plants, rocks. We briefly see something (someone?) moving, then it’s gone. Shot of the kitten stalking forward toward the camera, in slow-motion*
I have been so anxious to get to this episode and write my meta. For all the time I’ve brought up Willow’s insecurities, this is the one and only episode that lays them all bare for everybody to see, if - and this is important -, you are clever enough to decipher the code of visual symbolism and possess the ability of interpretation. Pretty much all of the episode ‘Restless’ requires you to interpret what you see. You’re not told straight-forwardly what the dreams, each of the core 4 Scooby members have, are about and that’s precisely what I love about it and why it is probably my most favourite episode of the whole show.
Now, obviously, I’m only going to be talking about Willow’s dream in the episode because if I were to do an analysis of every character’s dream, I’d be here all day and this recap would be incredibly long. I would suggest watching YouTuber Passion Of The Nerd’s analysis for it to get the whole picture. Much of what I will write here will draw from that as I agree with quite a lot of it and think it makes a lot of sense in understanding each character. Every character has fears, worries and insecurities, and that’s what these dreams are specifically about, but Willow’s go much deeper than can be witnessed in all of the show due to her “hiding” them under a “thinly-veiled” persona of who she wants to be. For the most part, you only get to see who she wants you to see. It is not until this episode that all of Willow’s real thoughts and feelings take center-stage - quite literally. There’s a reason why both her dreams in ‘Nightmares’ and ‘Restless’ have her performing on stage. The former, being more about stage fright and about wanting to go unnoticed. The latter, about acting like something she’s not and “putting on a show” of confidence and security to the other characters, who she fears knows about “the real her”, and the audience watching her. Now, “the real her” is as ambiguous as this entire dream sequence is - meaning: it depends on your point of view who Willow is. And this is why I clash with @confusedguytoo about Willow often regarding my views and opinions on Willow. They see something different to me. However, I’ll let them better explain that if they so wish to. I’ll only explain what I see - in Willow - and in this episode.
I relate Willow’s insecurities to her accumulation of power and need for control. For me, much of what I interpret in ‘Restless’ ties in and very much foreshadows Willow’s magic addiction and ‘Dark Willow’ storyline in Season 6 because, to me, Dark Willow is less about the Magicks and more about power and rage, (Anya interjects here: “and vengeance, don’t forget vengeance”). So I will go through the meaning of Willow’s dream in ‘Restless’ from the way I interpret it and in my own words:
Starting off, we have Willow sat on Tara’s bed with Tara (well, actually Tara is laying down on it and Willow is sat on it.) Tara is turned away from Willow as Willow paints some writing on her bare back (see Passion Of The Nerd’s analysis to know what is being written because it’s very significant to the scene.) This part of Willow’s dream has more to do with Tara than Willow, but it’s important to remember that it’s all from Willow’s perspective. Willow worries that there’s something about Tara that Tara isn’t telling her. Something she’s not “facing her” with and letting her know bothers her. But other than that - she has no worries. She feels safest with Tara and, as I’ve previously mentioned in another recap, is much more invested in the relationship they share than Tara is at this point in it. And the scales don’t actually equal in that because Willow becomes uncomfortably and unhealthily invested in that she starts to abuse Tara in such a way where she wants to make sure Tara pays the most attention to her. And magic has always been the best way for Willow to have “her will be done” well before Tara entered the picture of her life. And so, she knows it’s her bread and butter to getting her way.
Moving on, we now see Willow walking the halls of Sunnydale high school and Xander and Oz are in the dream. No Tara. Meaning this part of the dream is something passed in her life but still very present in her mind. Although this is of the past, the dialogue between all 3 characters is about Willow’s then-future. There is mention of Tara and of the drama class they will take in college. I interpret this to mean that Willow can’t entirely let go of what was to focus on what is or what will be. Hence why Oz is in the scene and why he says “Oh, I’ve been here forever” when Willow asks him if he’s ever took the drama course - at which point we see Willow trying to take something out of her locker but can’t seem to get it open. I interpret this to mean she’s locked out and cannot access that part of her life anymore despite still thinking about it, and specifically Oz, in it. You see, Oz may have followed Willow to college, but he never stayed. Their relationship was only one that existed in high school and Willow has regretfully moved on from Oz and entered a new relationship that exists in college and will last beyond that. She cannot access her high school life anymore. She cannot access Oz anymore. Thus, their love affair was tied to their high school life and Willow no longer goes there.
At this point we see Willow walk out of the frame, leaving Xander and Oz behind, to stand backstage of a production in their drama class - of which Willow has never even rehearsed for and hasn’t even had her first drama class yet. And the characters of Harmony, Riley and Buffy are dressed up in costume ready to perform the play and tell Willow that she’s late but she’s “already” dressed in “costume” and “already” in “character”. Giles then enters the scene as the stage director and his dialogue in rallying his actors to get ready to perform reveals that this play is all about Willow. In fact - she’s the main character in it (go figure) and everybody in the audience, including the cast, is there to watch her perform.
“Acting is not about behaving, it’s about hiding. The audience wants to find you, strip you naked, and eat you alive, so hide.” - Giles.
Next Willow goes behind the stage curtains (which are red to represent a vagina, apparently, according to Whedon in the commentary track for ‘Restless’) and finds Tara among them with her who tells her that things aren’t going very well. Willow says that drama class is not being done in the “proper” way, she doesn’t know what to do, and the play’s starting soon. Tara then tells her that the play’s already started and that’s not the point anyway. Willow doesn’t understand. As the play happens without Willow, Tara disappears, and what was following Willow attacks her.
Buffy saves her and we go back to Sunnydale high school. This time we’re in a classroom. It isn’t clear which class but it’s presumably English as Willow reads out a book report on ‘The Lion, the Witch and the Wardrobe’. Before she does that though, Buffy tells Willow that the play is long over and asks her why she’s still in “costume”. Willow responds that it’s not a costume, she’s just in her outfit of the day. Buffy tells her that everybody already knows about her and to take her “costume” off, to which Willow panics and refuses. Buffy rips her “costume” off of her to reveal her wearing the clothes she was wearing on the very first episode of the show. Now, Willow stands in front of a full classroom of her peers (both from high school, college, and the Scooby Gang) mocking her for her appearance and her reaction to being totally exposed to what she believes everybody perceives of her as the truth of who she really is. Still a shy loser. The dream sequence ends with what was following Willow and attacked her throughout; the first Slayer sucking out her soul and leaving the real Willow paralyzed in her sleeping state. Unable to escape from her personal Hell.
So what does it all mean? Well, it really all depends on the way you interpret her dream. Some things about Willow and what she thinks and feels are clear, some are not. But how I’ve interpreted her dream in ‘Restless’ is that Willow, despite appearing a much more confident, secure and assertive person, doesn’t have any belief in herself when it comes to her value and requirement of her from her peers, friends and lovers… Or everyone that’s not her. Her need for validation in who she is and what she can do from everyone. Her worthiness in her work. Her ability and capacity to love. Her appearance to whoever perceives her. Especially the ones she loves. And her insecurities run so deep in this that even she doesn’t recognize them. She’s not aware to how much she’s acting like someone she’s not in order to please, in order to have attention, in order to feel of use to people. Now, it is not that she is still the loser. She’s definetly evolved into a much more worldly and well-rounded person since her high school days. Stronger, smarter, wiser, and more confident. It’s just she doesn’t believe in it and she absolutely fears no one else does either. In her mind she’s still the lonely nerd and she’s doing the most to make sure people don’t see that. Even though she has the belief that they do and always will. So her need for power and control all stems from these deep unconscious insecurities. Magic just happens to be the most effective tool for her to accumulate this. And she only becomes addicted to it in Season 6 because she relies on it to make her special. Even though she’s special as she is - with or without magic - to which Tara does her damnedest to make her aware of and believe. And she’s about the only person in the show that achieves it - until, of course, her death… Which, of course, triggers Dark Willow.
Willow's need for power and control as Dark Willow is channelled through rage and pain and so no amount of it is enough. Willow isn’t enough without Tara. None of these fears, worries and insecurities are the truth of Willow. But getting her to believe in and trust in that is next to impossible. Tara is only capable of it because she’s the one thing in the show that Willow truly loves. Is truly committed to. Is truly invested in. And she feels like she means and is nothing without her, without her love, without her attention, without her validation, without her light. She abuses her the most because she’s the one person in all of the show that she covets the most. That she doesn’t want to be without, that she feels the safest and is the happiest with. That she won’t let leave her life. Yes, it’s unhealthy. But true love can be when there’s so much inner turmoil. When there’s such a storm inside threatening to be unleashed with every bad day. Every screw up. Every "spaz" feeling. That's what it stems from. A loser mentality.
That is Willow’s entire predicament throughout the whole show and why her character representation, development and evolution is the greatest, the most profound, the most detailed, the most poignant. This is a character that you absolutely fall in love with very early on. To see them go from that gentle-natured, quirky, inspiring and endearing person to one of the most abusive, frustrating, corruptive and destructive people is hard. Fortunately, they’re given the endgame they deserve and become the hero. They learn to balance both sides to who they are - the dark and the light - and they become exactly who they want to be. Someone of great power and control. Someone that is valued and loved. Someone that matters. Whether she believes it or not is up to you. 😉
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#buffy the vampire slayer#S04E22#restless#willow rosenberg#alyson hannigan#tara maclay#amber benson#daniel oz osbourne#seth green#xander harris#nicholas brendon#buffy summers#sarah michelle gellar#rupert giles#anthony stewart head#passion of the nerd#analysis#insecurity#dream#episode recap#buffy rewatch#Youtube
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Finally watching Goodbye Partner! I’m watching the dub, but I have the subs on so I can read the date/location popups and signs, so I’m getting a bit of dialogue comparison. I’ll probably go back and watch a few scenes with the original audio as well (Kiyoshi Kobayashi my beloved).
Here begins the liveblog, but all in one post and under a cut so it’s not as insufferable:
Starting strong with a heist escape sequence as per usual! As far as openings go, it’s hard to go wrong with that.
Oh, hello, literal actual Chopin courtesy of a timeskip/flashback.
What are these RWBY-ass CGI piano hands?? Y’all warned me and you were not kidding. Traditional rotoscoping would never hurt me in this way.
CUSTODY_OF_CHILD.JPG
Lupin playing in those see-through inflatable “hamster” balls skdfjskjdflsl
Intricate Rituals. Jiglup gunplay confirmed
Epcar’s delivery here was so much more aggressive than Kobayashi’s.
“Area 61, Colorado” just say Cheyenne Mountain
EDWARD ZNOWDEN
Fujiko really is terrible with kids
Listen, I love a good Dutch angle, but I’m starting to feel like I should set up a CinemaSins counter at this point. I’m glad to have some shot variety but there are other compositions, you know.
Motorcycle Jigen returns!!
Loving this little Morricone shoutout, which I unfortunately cannot seem to find on YouTube.
[strangled Goemon voice] “MISTAKE.”
God. GOD. Tony Oliver’s delivery in the betrayal scene is so good. Lupin is clearly not buying it at all and is quite willing to play along with whatever the hell this is - until Jigen shoots him right in the heart. That’s going to hurt a lot more than literally when he wakes up, though 1) given that the movie’s barely begun, I’m guessing he’s still not completely buying it (rightfully so) and is gonna look into this and 2) unfortunately this franchise isn’t known for actually digging into all the delicious angst and implications it likes to sling around. Cowards.
Also, I like that Lupin seems to be wearing a navy shirt and pink tie like he had in early Part 2 instead of the blue shirt/yellow tie he has in the other Red Jacket movies. Not sure why that’s what they went with but I’m down.
Okay, I went back and watched the betrayal scene in Japanese and OOF, it hits DIFFERENT to hear Kiyoshi Kobayashi deliver those lines. He’s so utterly casual about it and it’s all the more angsty since he’s, y’know, a million years old, so here his Jigen sounds much more tired/resigned compared to Epcar’s brasher gunman.
The way that the shots focus on not only Jigen, but also Fujiko when the boss asks about the betrayal...nice. Fujiko doesn’t know for sure if Jigen killed Lupin, but I imagine such a possibility would shake her at least a little - not just because she cares for that silly monkey man, but because that partnership has been a surprising constant in her life. If even that could finally crumble, her natural cynicism is about to get a whole lot deeper. Morbidly, she wants to know if Jigen had the balls to do it. It’d be a hell of a lot more kindred spirit between them than she ever expected if so. It’s a shame this plot wasn’t used in a Koike movie; it would’ve been great to see the deliberate parallel/foil from TWCFM continue.
“Why don’t we talk about your future?” the boss says as Jigen’s whole demeanor screams What future? Even though Lupin isn’t dead and Jigen has his reasons for why he did this, Jigen hardly expects forgiveness after all this. Lupin may be alive but Jigen has just killed the best thing he ever had and he can never get that back (except he can, because movie and long-running franchise, but y’know, Watsonian vs. Doylist).
The Dark Crystal (1982)
HATSUNE MIKU??? ACTUAL HATSUNE MIKU????? (just her voice but aksdjfkajsdkfjaklsjdfljasjdflajsdf)
Ohhhh, the Lupin & Clarisse / Jigen & the kid’s mom (still haven’t heard her name lmao) parallel was just uncalled for, my heart
Let Jigen wear burgundy more often
...Mr. Epcar, I love and respect you, but is it too much to ask that you vary your inflection a little more? Where’s the PATHOS?
Slightly cried instantly, “The Wendy lady lives.” Then Peter knelt beside her and found his button. You remember she had put it on a chain that she wore round her neck. “See,” he said, “the arrow struck against this. It is the kiss I gave her. It has saved her life.”
BLACK JACKET
Burgundy suit + round glasses Goemon!!!
There’s no way Pops is getting his job back after this one
Goemon: [turns his usual hot girl swordsmanship up to 11]
Lupin: Well mark me down as scared AND horny! dot jpeg
Again with the CGI hand crimes.
Wow he straight-up said Jigen was cheating on him
Ah, see, that “waste of oxygen”/“huge mistake” bit of dialogue is the kind of inflection I like to hear.
WarGames (1983)
It took me entirely too long to realize the president was supposed to look like H.illary.
Goemon: [slices open a door for Fujiko]
Fujiko: “Oh, you.” <3
This is all very action-heavy and surprisingly decent for a Lupin film so far, but uh. why is Jigen once again a side character in his own movie?
Ayyyy, nice reference to Zantetsuken’s composition from Part 1. Still insane that they melted down three awesome swords to make a different sword though.
Goemon snarks back to robots confirmed. Not that Lupin would ever be stupid enough to buy an Al3xa/etc. but can you IMAGINE
JAZZ PIANIST FUJIKO! Fujiko having actual interests and hobbies!!!
Comrade Emilka
TRIPLE PARALLEL WITH JIGEN & ALISA NOW
They just?? left Jigen in the middle of the desert after the absolute minimum discussion of All That???? That’s...on-brand actually but give me the angst this plot device deserved >:(
Michelle Ruff I would die for you
This variation on the main theme is my favorite. I’ve probably listened to it about a thousand times at this point but I finally got to hear it in context.
Welp, that was one of the better Lupin movies I’ve seen, but I do wish they’d done more with the whole Jigen betrayal thing that ended up being more of a subplot. Thank goodness for fics that do the work.
Edit: “There are about four different plots going on at once in this movie, and they forgot to focus on the one that’s in the actual title.” - @theimpossiblescheme
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things we could burn in one go (eminence) - chapter 11
also on ao3
Rating: Mature Warnings: Creator Chose Not To Use Archive Warnings Relationships: Isabel Evans & Max Evans & Michael Guerin, Michael Guerin/Alex Manes, Forrest Long/Alex Manes Additional Tags: post-s2, Canon Compliant, Angst, Canon-Typical Violence, Hurt/Comfort, Starts Forlex Ends Malex, Other Characters May Appear, Tags Subject to Update, Mutual Pining, Breaking Up, Getting Together
Chapter Summary: Jones lets Michael in on a secret.
Excerpt:
He took a step back, but the symbols he’d touched continued to glow, burning into the surface of the pod. They pulsed, gold and fiery, for several seconds, before dimming, the colors of the pod pausing, like it was holding its breath.
Then it flickered; Michael yelled in shock as the symbols lifted from the surface, shimmering and gold and shaping themselves into a familiar-unfamiliar form.
A young woman, hair pulled back severely, wearing a stark-white uniform—at least, it looked like a uniform, almost like scrubs—looked down at Michael. The corners of her mouth turned down, a line formed between her brows that Michael saw most days in the mirror, but her eyes gleamed with some other, indefinable emotion.
Michael couldn’t breathe.
Thursday, 8:30 am
Wiping his hand across his forehead, Michael squinted down into the guts of the Acura that was his latest patient. An easy fix, the job should have been done half an hour ago, but Michael’s mind wandered mercilessly, pulling his eyes to empty space, turning his thoughts to white noise worse than the static on Sanders’s busted radio blaring out oldies from the office. With a final jerk of his wrench, he declared the Acura done and dropped the hood, pacing over to his water and taking a swig. The water did little to cool him off; he paced back to the next car of the day, popped it open, and immediately slammed it shut again with a frustrated sigh.
Fuck, he’d barely been here an hour; he had a backlog a dozen deep or more; what the fuck was wrong with him?
No breeze disturbed the air or lifted the heat, already heavy on the skin even in the early morning. On a normal day, Michael worked methodically in the peace, savoring the solitude, time slipping away under the satisfaction of skill applied and challenge met. No matter how much Sanders griped, Michael always got the job done and the customer satisfied, keeping the lights on, no matter how old and dusty they might be. But today, Michael couldn’t reach that meditative place; his skin crawled in the silence, and his teeth grit at every sound.
Walk. He needed to—walk, exercise off some of this nervous energy. He’d been cooped up after Jones, too long, his feet restless, buzzing all in his veins. It was too early for him to take a break without catching shit from Sanders, but he’d live; Michael would work late, maybe, after the strategy meeting, however long it took, to make up for it. Right now, he couldn’t stay, penned in by the junkyard fence, rattling around in it like a caged dog.
A mile in, Michael realized he had a direction. The buzzing inside him tuned to a frequency, and he followed it, a call sense-familiar, a call like the one that bound him to Max and Isobel and them to their pods, a full-body variation on the sensation of touching alien tech.
Shading his eyes, Michael pulled out his phone and dialed Isobel—nothing. No signal. Of course. With no way to know if this call resonated in Max and Isobel too, he couldn’t do anything but continue on into the desert, following a familiar heading. On foot, it might take hours. It might mean everyone coming to meet him and him not being there, everyone panicking, Alex, panicking. Could he really do that to them again? Reckless, irresponsible, selfish—but none of those thoughts penetrated past the ineffable signal, and Michael walked, to the source of it, the origin.
The cave, at least, dewed cool and refreshing, sheltered from the sun and sand. Michael’s lungs thanked it too, a sanctuary from the hot late morning filling them every step of his trek. Once inside, it was only a short distance to the pod chamber, where Michael stopped.
What the fuck? Like coming out of a trance, Michael whirled around to see the way he came, no memory of it but the body-memory of aching feet.
Nothing there. The pods shimmered on. They had no answers; they weren’t even asking him why he was there, though he asked them. Silence.
Michael crossed the cave and stood in the center of the triad. First, he touched the pod that held Isobel for their new life and held her against death, running his fingers along the cool, frictionless surface. Next, he caressed Max’s pod, and finally, he stood in front of his own, if he could call it a possession, and slid his hands into his pockets.
“Well, I’m here,” he said aloud. “What, did you need something? Spit it out.” He snorted.
“Michael?”
He flinched at the sudden noise, but turned on his heel as his mind caught up with his instinct.
“Max!” he called back. “Dude, what the fuck are we doing out here? Have you talked to Isobel—”
The entrance to the pod cave was short, barely a crevice in the rock that held this chamber, unlike the deeper mines and systems that dotted these hills. Sound traveled fast from the entrance, and so did feet.
It wasn’t Max.
“Michael,” Jones said solemnly, with a shake of his head and a cluck of his tongue. “It disappoints me to have to call you out like this. I thought, after the conviction you showed last time, that you’d return for another lesson.”
“Jones,” Michael replied, taking a step back.
“We could have walked here together; I have plenty of stories to tell to pass the time.”
“Why did we have to walk here at all?” Michael demanded.
“You may have experienced the joys of traversal, but it isn’t something to be done lightly. It takes a great deal of energy and mental focus and fortitude—”
“I’m not talking about walking,” Michael snapped, “I’m talking about here. Why am I here? Why are you here?”
“Well, call me curious,” Jones replied pleasantly, folding his hands behind his back as he began to circle the trio of pods. “I had such a small sample of the woman’s handiwork to study during my confinement, I had to see her stasis pods for myself. The craftsmanship is truly remarkable. Truly remarkable.”
He gave Max’s pod a condescending pat. Michael clenched his fists.
“Most pods have a tendency to decay or have a decaying effect on their inhabitants.” Jones continued his circuit of the pods, passing Isobel’s. Michael stepped to the side so they circled each other, unwilling to let him too close. “But the timed release on these specimens taught them to ration their energy, and here they are, close to a century after crash-landing. Remarkable.”
“Are you telling me my mother built our pods herself?”
“Built, engineered, programmed, grew…” Jones waved a hand. “All of the above. Don’t be so limited in your thinking; you know better than that.”
“You don’t know me.”
“Don’t I? I thought we were getting to know each other quite well. How has Max been lately?”
“Shut up,” Michael snarled.
Jones chuckled. “That’s no way to speak. I didn’t come just to monologue; I came to give you a gift.”
He stopped beside Michael’s pod, and Michael stopped when he did. The entrance to the cave was at Michael’s back; he should cut and run from this vantage and let Jones do whatever he wanted with the pods—but in the middle of the desert, where was he supposed to go? His phone still had no signal, and there was nothing for miles. It would be child’s play for Jones to catch him. Or Jones would wait until Michael was home, until he thought he was safe, and crawl inside his mind to pull him out again. Was anywhere safe? Could Michael be trusted now, or was Jones inside him, somewhere beneath his skin, a trigger buried beneath Michael’s jumbled memories of that day waiting to be tripped?
“When I first came to make my observations, something clever caught my eye.”
Laying a hand on the surface of the pod, Jones’s eyes gleamed as a symbol drew itself beneath his touch, the familiar three-pronged alien sigil.
“It was on the door to your cave,” Michael said. “We’ve seen it our whole lives. You know what it means?”
“Of course. But that can wait. Come closer.”
Michael stalked a few feet, still keeping a wide berth. As he approached, one side of the symbol burned brighter, a circle with a bold, askew cross within. Jones touched a few more symbols in sequence as they rose to the surface.
“If you had persevered through your ordeal instead of running straight to Max, you would be able to read this,” Jones said idly.
“That’s a funny way of saying ‘gee, Michael, sorry for the attempted murder.’”
“Apologize?” Jones still didn’t look at him, face impassive, barely a flicker of irritation passing across it. If Michael didn’t know Max so well, he would know nothing about this man at all. “What good is an apology? I told you before—pain is an excellent teacher. Of course, there are those who disagree.”
He took a step back, but the symbols he’d touched continued to glow, burning into the surface of the pod. They pulsed, gold and fiery, for several seconds, before dimming, the colors of the pod pausing, like it was holding its breath.
Then it flickered; Michael yelled in shock as the symbols lifted from the surface, shimmering and gold and shaping themselves into a familiar-unfamiliar form.
A young woman, hair pulled back severely, wearing a stark-white uniform—at least, it looked like a uniform, almost like scrubs—looked down at Michael. The corners of her mouth turned down, a line formed between her brows that Michael saw most days in the mirror, but her eyes gleamed with some other, indefinable emotion.
Michael couldn’t breathe.
“I hope you never hear this, darling,” Nora said. Or—she didn’t speak, but Michael heard her all the same.
She said, “I hope the journey goes smoothly and we land softly in a new life, and my attempts to find some kind of goodbye can just be deleted like a bad dream. But I’ve been having a lot of bad dreams, baby, and I can’t let this go without a contingency.” She huffed a short sigh. “So here I am.
“You’re sleeping in your room right now. You know its your last night in your little bed, but I’m not sure it’s sunk in exactly what that means. Is it wrong that I’m glad for it? I don’t want you to be afraid. I never want that.
“But if you’re seeing this, it means I’ve likely already failed on that front, so what is there to say except I’m sorry? I’m so sorry, baby, if you’re seeing this. I love you so, so much, and I’m so sorry. I don’t know how to tell you how much I love you without holding you in my arms—these words, these feelings, they aren’t enough. Nothing I say could be enough. But baby, just know that you are the only thing in my heart. Your brilliant mind, your big heart, you are so wonderful, and having you in my life has been my life’s greatest blessing. No matter what, I know you’re out there—even if the worst comes to pass, even if you’re out there alone, even if you come to hate me for abandoning you, any word with you in it is worth saving, no matter what else has been destroyed.
“I love you, I love you, I love you, my son. I’ll love you even more tomorrow, for every day we’re together and every day we’re apart. Goodbye, and goodnight.”
Nora’s form reduced to gold once more, sinking back into the pod, and the silence that followed sucked everything in with it, sucked the air straight from Michael’s lungs. The whole world blurred behind his eyes, his left hand clawing over his chest, over his racing heart, his mouth working to find the words, words his mother hadn’t even known in the much more primal language of thought and emotion sown softly directly into his mind.
He'd felt, all these things, all those emotions she spoke of, hand to hand, through the grime and glass, condensed into one split-second, the atom before the bomb. The love, she’d poured it into him, a vessel too cracked and flawed to hold it. Would having words put to it help him understand? Lyrics to the harmony and melody?
“Touching,” Jones murmured.
“Shut the fuck up,” Michael said, voice cracked to pieces.
“What? I mean it. A mother’s love. No force like it in the world, wouldn’t you say?”
Jones began to circle again, approaching Michael.
“That love brought you here across the stars. Would you like to thank her? Or condemn her? She left you the burdens you bear, after all.”
“It’s not her fault the military locked her up and tortured her!” Michael shouted, a boom to his voice that shook the cave around them, shedding dust like the old days, when Michael’s rage moved furniture and shook art from the walls and moved minds to thoughts of hellfire.
“You really don’t hold a grudge? Not even in the slightest?”
“Why do you care? You hated her, right? Because she got one over on you, she got Max away from you. And she outsmarted you again here on Earth.”
At that, Jones sighed. He took a step closer, and this time Michael stood his ground, his mother-made pod at his back. Jones’s eyes shone glassy in the low, shifting light.
“Thank you, Michael, for that eloquent declaration of your loyalties. I’m disappointed in you, but it does uncomplicate things.”
He flicked his hand and Michael flew across the cave, head slamming sickly into the wall, like Michael had flung Jones when he fled from him the last time. As the world swam and a hot trickle wound down the back of Michael’s neck, Jones approached leisurely.
“See, for a sec, I thought the soft approach was working on you, Michael. I thought my charm was still good, even after all these years. You want to learn. You want the knowledge, the understanding. You want to stand in the light of the truth. Don’t you?”
Michael spat, and Jones ground him a few feet up the wall, his back scraping stone inch by jagged inch.
“So loyal. So dedicated. There is so damn much of that woman in you, no matter what kind of taint this rat-hole planet has left you with, human.”
The word oozed off his tongue like a slur.
A sneer on his face, Jones continued, “I hope it gives you solace while it can. I know it has a certain soothing effect on my own guilty conscience.”
“You’re fucking insane!” Michael gasped out. He flung his mind at every loose object around him, but nothing budged, his powers weak and fickle and inadequate.
In rage, they’d never failed him. But beneath his placid face, in Jones was something stronger than Michael, stronger than rage. But not stronger than Michael’s mother; not stronger than Nora Truman; not stronger than her by any other name she may have claimed in languages Michael would never speak.
Jones wasn’t stronger than her. So Michael would find a way. She sacrificed too much for him to give up now.
“Even on this life-forsaken psych-dumb wasteland planet, you have to understand that there are crimes and there are punishments,” Jones seethed. His composure was cracking, the man they’d first met in that cave pushing through the veneer he’d constructed over the months he’d been among them. He didn’t wait for Michael to respond, ranting on, “She stole from me. Ran from me, a fucking pirate! She stole my healer! My people! My heir. She had no right! And, not content in her flagrant audacity, she put me in a fucking hole in the ground! There are crimes and punishments. But she is beyond me now.”
Michael’s back lifted from the wall and slammed down again. He groaned as his vision went gray and his stomach heaved.
“She got what was coming to her. A fitting enough end, destroyed by the world she thought would hide her. But how can I be satisfied without a little vengeance of my own? Now that I’ve seen her message, my path at last is clear. You’ll do.”
The invisible iron bars pinning Michael six feet in the air disappeared, and he slumped to the hard-packed floor, air sawing through his chest, ribs screaming with every wheeze.
“Wouldn’t she be proud to see you now,” Jones murmured, and everything went dark.
When Michael came to, the world swam dim and gold into view, and squinting and wincing it took him a full minute to absorb his surroundings. He was slumped on the ground beneath the ladder of his workshop. Every bone and muscle ached; every breath seared inside him and ached its way back out.
“Michael! There you are. For a moment I was afraid in my excitement you’d gotten a little ahead of me,” Jones cried jubilant from across the room.
Staggering to his knees, Michael groaned, “Don’t fucking touch—how do you even—know this—”
“Either I plucked it out of your ripe mind when you offered it to me or I know someone who knows you,” Jones said. Something clanked as he tossed it. “Believe whichever, it doesn’t matter to me.”
He flung the tarp from Michael’s worktable, baring the console skeleton before his greedy eyes.
“This—” He laughed. “You truly are a marvel, you stupid boy. What I wouldn’t give for time and space to study you. Mold you. It’s almost a pity.”
“If Max is what you want, he’ll never forgive you if you kill me,” Michael slurred.
“Max is a piece of the puzzle. One piece,” Jones said. “And there have to be three. Or hasn’t anyone told you?”
Jones whirled away and went back to rifling through Michael’s papers, muttering to himself. Inching a little more upright, Michael craned his neck to look at the opening to the bunker, thrown wide, sunlight streaming down. He blinked in the sunlight piercing his pounding head, frantically trying to calculate the time. How close were they to crossing paths with everyone? Had Michael’s stupid wandering called the fox right in? Alex, Isobel, Max, Maria—
“I know, I know, no time to waste,” Jones said. “As entertaining as your little drawings are. We have things to be getting on with.”
With one hand, he seized the console, and with the other, he seized Michael, seized each of his organs in brutal turn, Michael sputtering and choking, writhing for relief that wouldn’t come, a beetle crushed beneath a boot.
“Let’s go somewhere we won’t be interrupted.”
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Chapter six!!
can’t wait for you guys to read it :)
we have about three chapters after this! (i’m estimating, dont quote me on this) i’m so excited but also kinda sad because my first multichapter will be over :/ but it’s for good reason because there will more than likely be a second one
please don’t be mad at me for this one
sorry for the rambling. enjoy!
~~~~~~
You inhaled a breath, warmer than ever despite the chill outside.
also, a forewarning, there’s a bit of angst if you squint hard enough on this one at the end
sorry for the rambling. enjoy!
~~~~~~
You inhaled a breath, warmer than ever despite the chill outside.
The three of you had gotten word that a grand annual celebration was being held tonight in honor of Rohan’s army, and decided it couldn’t hurt to go. So, you all went separate ways (really, Legolas and Aragorn just paired up.) to find some decent clothing.
Your eyes wandered around the store, searching for anything to wear. You’d caught sight of a casual (f/c) dress, almost instantly falling in love with it. You didn’t shop often, but you enjoyed it when you could. The dress was on the lower half of your price range, so you decided to get it.
You bought it and went back to your room at the inn, already excited for the festivities to come. You washed your hair, drying it and styling it as best you could.
You took a deep breath, staring at your reflection in the mirror with a content smile. And as if on cue, a knock sounded on your door. You strode over and opened it after one last look in the mirror, revealing a clean, very well dressed elf.
You smiled, giving him a once over with a sharp breath. You were about to speak, but Legolas beat you to it. “I- Um,“ He stammered quietly, his cheeks and the tips of his ears going bright red. He looked you over, unaware that Aragorn was watching from afar.
Your face lit aflame at the reaction, and you smiled bashfully. “Do I look alright? My only fear is that it may be too much.” You asked, slightly self conscious about the whole getup. The elf shook himself out of whatever trance he was in, only making it harder to keep your calm.
The elf nodded, taking a deep breath. “More than alright. You look incredible, Y/n.” He replied, offering his arm to you. “Aragorn sent me to get you for the celebration. Shall we?” He asked, to which you nodded, looping your arm through his.
”We shall.” You beamed, stealing a glance at Legolas with a sharp breath. You decided to go ahead and compliment him as well, your cheeks burning. “Also, thank you. You look amazing as well.“ You smiled warmly, walking alongside Legolas with a lopsided, bashful smile.
Aragorn watched carefully, a smile growing on his lips as the affections blossomed right before his eyes. He couldn’t have been more blessed to have the privilege of watching it happen. He’d have to talk to Legolas later though.
He approached you two, walking over with a teasing grin. You both looked away from each other, clearly embarrassed at what he was implying. “Y/n, you look beautiful.“ He grinned, earning a smile from you. “You look beautiful too, Aragorn.“ You retorted, a wave of quiet laughter sounding from the three of you.
Once you were done laughing, you all decided to make your way to the venue, chatting along the way. You grinned upon seeing the decorations, taking a breath to calm yourself as you approached. Aragorn spoke up, looking at the both of you. “Y/n, why don’t you go ahead? I would like to have a word with Legolas.” He asked, and you nodded reluctantly, walking through the entrance.
Legolas, who seemingly knew what this conversation would be about, stood tall, waiting for Aragorn. “She truly is beautiful, isn’t she?” He asked the elf, and he nodded with a fond smile. “Yes, she is.” He replied, relaxing as they walked away.
Meanwhile, you weaved throughout the sea of people, careful not to bump into anyone. You hummed, watching people laugh and talk to each other while the children ran around, laughing. Just as you were gaining some confidence in the sea of people, a young, golden haired boy no older than seven bumped into you.
You gasped, looking down at the child in surprise. He looked mortified, picking up the toy sword he held in his hand. “I’m so sorry, miss! I wasn’t looking where I was going.” He apologized, frantically dusting his shirt off. “It’s alright. What’s your name, young one?” You asked, offering a warm smile.
The boy looked up at you, placing the sword in your open hands. “Theoden. What’s yours?” He asked, watching you wield the sword. “Y/n. Did you make this?” You asked, surprised with how well it was crafted. The boy nodded, looking at his sword proudly “You’re a fine craftsman, Theoden. Would you like to see a real blade?” You asked, heart melting at the way the boy lit up, enthusiastically nodding.
You grinned, standing up after handing Theoden his sword. “I’ll be back shortly. Wait here.” You smiled, standing up to run back to the inn and grab one of your daggers, as well as it’s case. About ten minutes later, you returned, Theoden patiently waiting exactly where you left him.
You unsheathed the blade, kneeling before the young boy. He grinned, eagerly eyeing the detail on the blade. “You can hold it, but you have to swear you’ll be careful.” You cautioned, watching Theoden nod with the same level of care and respect.
You placed it in his hands, watching how he held the blade with care and skill. As if he’d known you were surprised with his skill, he spoke. “My father taught me how to care for a blade.“ He explained, handing the blade back with care. “Thank you for letting me hold it.” He smiled, bowing his head respectfully.
“Thank you for taking such care with it, Theoden. You will be a fine swordsman when the time comes.” You grinned, ruffling his hair before turning on your heel to return your weapon to its other half.
You walked to the inn, making sure you still looked okay before you left again. You strolled back to the venue, allowing your thoughts to take you away momentarily. Your thoughts wandered back to Legolas and his whereabouts, a smile resting on your lips.
The closer you got to the venue, though, the more evident it became that the music had begun. You picked up the pace, entering the area with a certain excitement you hadn’t felt in a while.
You were so distracted by the music, that you bumped into yet another person. This one was much taller, though. “Excuse me. I wasn’t paying attention.“ You apologized, your cheeks heating up when you saw who it was you bumped into.
Legolas grinned at you, clearly pleased to have found you. “I was just looking for you.” He offered his hand, nodding towards the stone dance floor. “Care to dance?” He asked, a wry grin on his lips as you took his hand, doing your best to keep it cool. “I wouldn’t rather be anywhere else.”
The song previously being played ended, the musicians switching to an upbeat tune. You grinned, leading Legolas onto the dance floor. Just before you could start dancing, though, Legolas placed one hand on your waist, and grabbed your hand with the other, pulling you close.
You didn’t think your face would ever get as hot as it was, but it felt like you were on fire. You watched him closely, letting him lead. “Follow my lead.” He grinned mischievously, which would’ve made your stomach if Legolas had given it time.
He lead you in a set of surprisingly uncomplicated steps, fitting perfectly with the music. You trusted him and it paid off. With a smile, he pulled you closer to his chest, speeding up just a bit. You chuckled, rolling your eyes at his skill.
He hummed, making an ”oh-really?“ face, stopping momentarily. Your eyes widened while he held you close, spinning you around in circles. “Legolas!” You gasped, erupting into a small fit of laughter before the elf pulled you back to his chest.
He laughed, leading you around the dance floor in the same sequence of steps, pairs of guests clearing the dance floor to watch you two dance the night away. After a minute or so, you’d gotten used to the steps, gliding over the stone floor with ease.
The song picked up a bit, and you followed the music, letting Legolas lift you in the air to spin you around when the music piqued, earning a round of applause from the crowd you’d accumulated. You smiled brightly once you’d landed on the ground, the feeling worth all the gold in the world. You went back to the dance, spinning once more until Legolas dipped you at the end of the song.
You were both panting, faces nearly inches apart as the crowd roared with applause. You both laughed, smiles bright. Careful not to spoil the moment, you leaned in, Legolas doing the same until your lips just barely brushed.
You let your eyes start to flutter shut until you felt Legolas hesitate.
In his deep blue eyes, you saw that same pain and sorrow in his eyes in replacement on the joy in them seconds ago. He pulled back, lifting you up to stand up straight. You stared at him, searching for an explanation as to what just happened.
He shook his head, turning around to leave you alone, deserted on the dance floor.
~~~~ CLIFFHANGER MUAHAHAHA
no seriously though was that okay? i loved the dance stuff but i kinda think it’s trash lol
tag list: @elvish-sky @themerriweathermage @from-patroclus-with-love @iwenttomordor@
@wishingtobeinadifferentuniverse @redheadedfaye @ophieles @ahs0katan @raven-emxralds
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Nerdist - Breaking Down the First DUNE Trailer Shot by Shot
by Amy Ratcliffe
Starting with the Pink Floyd song. The lyrics for “Eclipse” are rather fitting for Dune. But moreover, Alejandro Jodorowsky wanted Pink Floyd to do the music for the adaptation he never finished.
![Tumblr media](https://64.media.tumblr.com/b39b6808164dbfda8d4e8f760c2d4f77/1e9c6da7a894b2c9-a1/s540x810/063a18b38cedd686ce1d19bc7f68815e62a6239c.jpg)
“There’s something happening to me.” Paul Atreides (Timothée Chalamet) stands in a bright light, dust swirling around him. The dust is likely spice, the addictive substance Arrakis is known for producing. He’s in the middle of a spice cloud on Arrakis—at least he is in his dream.
![Tumblr media](https://64.media.tumblr.com/483784f7d5027169c957945e6b47cbb0/1e9c6da7a894b2c9-9d/s540x810/fa3ec0382f0634e7ae1480aa08424292eb0aa6b2.jpg)
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“There’s something awakening in my mind. I can’t control it.” He sees Chani (Zendaya) on Arrakis, illuminated by the sun. Then he sees himself with Chani; they’re both wearing stillsuits. They kiss. This is still part of his dream. A prescient dream, as it turns out.
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Paul awakens from the dream in his bed on Caladan, his home planet. Notice that the headboard features fish in motion. It’s a symbol. Caladan is a planet full of water. It’s lush… unlike where he’s about to go.
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“There’s a crusade coming.” The young Atreides sees a future of fire and smoke. He stands with what looks like the Lady Jessica (though it could be Chani) at a siege. Someone is attacking Arrakis. Is this part of a dream or is it really happening? Paul can see the future in his dreams, so it’s likely this attack is an event to come. Something that will lead to that dangerous path mentioned above.
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Then we’re back on Caladan. Before the Atreides depart their home, the Bene Gesserit Reverend Mother Gaius Helen Mohiam (Charlotte Rampling) questions Paul. She asks the Atreides son about his dreams. She then administers the gom jabbar test to see if Paul is actually human.
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After some dramatic shots of storm clouds above Caladan, we get a solid look at personal shields, a.k.a. Holtzman shields, and how combat with the shield works. It’s a personal protective energy field the wearer can easily activate. Here, Paul trains with Gurney Halleck (Josh Brolin); they both have their shields activated. When the shield flashes red, it indicates a hit. Though brief, this scene illustrates that the Atreides heir is swift on his feet and capable in a fight. He’s been relentlessly trained by Gurney, a warrior poet, and other teachers to handle himself.
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And behold, our first glimpse (in this trailer) of Paul’s father, Duke Leto Atreides (Oscar Isaac). He’s a powerful figure in the Dune world, and as Leto says goodbye to Caladan, he knows Arrakis will bring change and challenge. Paul points out to the Reverend Mother that his father rules an entire planet. The Reverend Mother notes that Leto is losing it. And that the Duke will lose Arrakis too.
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We see the exterior of Castle Caladan, and servants and assistants packing up the interior. All of this—the color palette, the size, the number of possessions—sets up Caladan as a very different place than Arrakis. The Atreides are going from a place of comfort, of home to somewhere entirely unknown and unwelcoming.
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As we see the last of Caladan, we cut to Lady Jessica (Rebecca Ferguson), a Bene Gesserit, Duke Leto’s concubine, and Paul’s mother. She looks on edge to say the least. For one thing, she’s leaving her home. She has no illusions about what Arrakis will really be like. Jessica is suspicious that House Harkonnen is letting go of the spice rich planet and letting House Atreides come in without consequence. She should be on guard. And as a Bene Gesserit, Jessica is unnerved by the Reverend Mother’s presence and that the elder put Paul through the Gom Jabbar. Lady Jessica’s decisions are at the core of a lot of Dune‘s major events, and though she can’t grasp that know, she certainly knows something is in the air.
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Next, the arrival on Arrakis. From the first moment, the blinding light is opposite of the cooler hues on Caladan. Duke Leto Atreides appears in full armor and looks over his shoulder to give Paul a look of concern. Jessica and other women of the household appear to be in a formal dress of some kind. The vastness of Arrakis awaits them. Guild transport ships and troops stand on the sand.
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As Paul and Gurney walk into the desert, a very eager Duncan Idaho (Jason Momoa) greets him. Duncan is another of Paul’s teachers; he’s an expert fighter. He went to Arrakis ahead of the Atreides to attempt forging an alliance with the Fremen. In this moment, we also get a glimpse of Thufir Hawat (Stephen McKinley Henderson). A mentat and master of assassins, Thufir works for House Atreides. He’s been training Paul in the arts of war and strategy. Paul and Gurney are in Atreides dress uniforms, while Duncan is wearing a Fremen stillsuit.
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And speaking of the Fremen, this is Stilgar (Javier Bardem), a respected Fremen leader. The Fremen, of course, being the inhabitants of Arrakis’ desert. We get a good look at his blue-within-blue eyes—the Eyes of Ibad—which is caused by the consumption of spice. All Fremen eyes look like this.
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“Arrakis is a death trap.” As if to emphasize this warning about Arrakis, we see a huge number of Sardaukar, the Padishah Emperor’s elite military force. That these soldiers are on Arrakis is very bad news. And they are present in huge numbers.
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With the introduction of the threat of the Sardaukar, it’s time to meet the primary opposition to House Atreides: House Harkonnen. We first see Glossu Rabban Harkonnen (Dave Bautista), a.k.a. the Beast. He’s Baron Vladimir Harkonnen’s oldest nephew and quite sadistic and terrifying.
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Speaking of sadistic and terrifying, this is brief look at Stellan Skarsgård as Baron Harkonnen. The leader of House Harkonnen is no foolish enemy. He’s cunning, manipulative, and excellent at staying one step ahead of his enemy. It’s hard to tell what he’s doing here, but I’m going to go ahead and say it’s evil.
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As palm trees burn outside the Arrakeen keep the Atreides now call home, a distressed Lady Jessica appears. Arrakis only means trouble for the Atreides family. Paul notes, “This is an extermination.”
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This is our first look at Dr. Wellington Yueh (Chen Chang). The Suk doctor serves as Duke Leto’s personal physician. The black diamond tattoo visible on his forehead denotes Imperial Conditioning, which conditions doctors against taking human life. It basically means nobles can trust any doctor with this tattoo not to assassinate them.
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And then Sardaukar drop in. We hear Paul say, “They’re picking my family off one by one.” The young Atreides appears by his father, both in Fremen stillsuits. In the book, they wear stillsuits to go out into the desert to observe spice harvesting so that may be what we’re seeing here (or about to see).
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“Let’s fight like demons.” Remember how I mentioned Duncan Idaho being an excellent fighter? Well, he’d better be, because he’s facing a lot of Sardaukar. You can see more shield hits as he launches into action.
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In the middle of this growing tension, we flash back to the Reverend Mother giving Paul the gom jabbar test. She explains an animal caught in a trap will gnaw off its own leg to escape. The Bene Gesserit elder wonders what Paul will do. Is she trying to say the Atreides are going to be caught in a trap on Arrakis? And that Paul will have to take action? Hmm…
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As the footage shifts back to Arrakis, we see Paul’s first in person meeting with Chani. He’s seen the Fremen women in dreams before, so he’s not startled to recognize her.
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The next few sequences illustrate the amount of trouble the Atreides face. Some of it, anyway. Drop ships arriving during what looks like a siege. An ornithopter is in the air. What seems to be a group of Atreides troops take a hit with Gurney Halleck looking blinded and surprised by an explosion.
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Baron Harkonnen, bald like his nephew Rabban, rises from oily water. Baldness is apparently a Harkonnen thing in this Dune adaptation.
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Then Duncan Idaho and Paul salute each other, and it looks like Paul has a crysknife. This is likely before an important duel (if you’ve read the book you know the one, and if you haven’t, I won’t spoil it).
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One of Arrakis’ many perils is the sandworm. The creatures that reside in the desert make traveling on foot and harvesting spice a challenge. Case in point, a sandworm devours a spice harvester whole while Paul and Gurney look on in this scene.
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Dr. Yueh from earlier walks alongside Harkonnen troops. That sure seems suspicious.
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And then next we get a look at Dr. Liet Kynes (Sharon Duncan-Brewster). Dr. Kynes is the planet’s Imperial ecologist and also a Fremen leader. The character is gender-swapped here.
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The pace picks up, signaling the increasing threats the Atreides face. We see Rabban leading Harkonnen troops. The camera pauses on the Beast’s stomach, likely because of the whip he’s wearing. It’s an inkvine whip. In the Dune book lore, the Beast used that whip in a fight with Gurney Halleck and left a scar on the warrior’s cheek.
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A bloody hand falling from Duke Leto’s shoulder (likely belonging to the Shadout Mapes, the head housekeeper of the Atreides’ new abode).
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Paul, apparently settling right into Fremen life, engages in a duel. He pulls a crysknife on one of the Fremen.
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Then Jessica and Paul pilot ornithopter in what looks like a rushed manner. They’re running from something or someone. I mean, there’s plenty to run from on Arrakis so…
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Arrakis is such a treasured planet because of the spice that comes from the desert. Here, Paul picks up a handful of sand containing the highly valued substance.
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We hear Paul say “Fear is the mind-killer” as Duncan Idaho kneels in front of Paul and says, “My lord Duke.” The words Paul recites are from the Bene Gessert Litany Against Fear, maybe the most quoted passage from Dune.
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And as the trailer ends, we get a clearer look at a sandworm. It looms above Paul and Jessica, mouth agape and ready to devour whatever and whoever is in its way. You can see how its mass displaces the desert sand around it. If the fact that a sandworm ate a whole harvesting vehicle wasn’t enough to unnerve you, this certainly should do the trick.
#timmy#timothee chalamet#dune 2020#denis villeneuve#paul atreides#rebecca ferguson#zendaya#Oscar Isaac
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would you ever do a general rating of the 1d music videos?
I genuinely thought that I had already answered this, but I hadn’t. So my answer is: Of course! I thought you’d never ask.
One Thing: Music videos are inherently absurd and in some ways the more naturalistic they try and be the more ridiculous they are - because you still have these people lip syncing through life. One of the reason that One Thing works so well - is that idea of the video is that 1D are performing their song through London. So you get all the absurd joy of an upbeat music video performance, but it feels real, because they are actually travelling through London on a bus performing.
There are so many perfect moments in this video: Harry’s ridiculous cheesyness at the beginning, Zayn with the Hijabi, Niall busking, Louis looking on while Zayn is busking and sort of taking charge, all the beautiful heartbreaking connection and charm on the bus. Even Liam’s going blank as someone takes a picture with him - is capturing an importat aspect of who he is. The framework that they were performing, allowed all these moments to come out that felt very real.
Kiss You: Glorious high energy ridiculousness. The simple concept of tribute to Elvis movies works really well - working with the unrealness of filming makes the video feel grounded in a paradoxical way. One of the reasons I like music videos is that they need to be based on an idea that can be executed in such a short space of time. And that’s what I think
What Makes You Beautiful: Is the WMYB music video actually good? maybe not. There’s some really ridiculous cross fade editing and nothing about it is particularly interesting. But it doesn’t matter, because I love it ever so much. There’s so much joy from their performances - and they’re wearing really ridiculous trousers.
Plus the ocean is in it lots and I haven’t been for a swim for almost five months and I haven’t seen a body of water larger than a duck pond for longer. Joy and a sense of place is enough for a music video.
Little Things: Sweet, sincere, naturalistic and effective. It’s very simple and simple is hard. But everything about it (except the song) works.
Best Song Ever: Such an absurd music video - but heaps of fun and that’s all that really matters. Obviously Marcel and Veronica alone would be enough, but there is a lot of other joy to be had here, they interact with each other - and there’s synchroised dancing.
(A small side note, I hadn’t realised that it was filmed in a synagogue, until Ben mentioned it recently on a day that was definitely not hte anniversary of it being filmed. And I couldn’t stop thinking about it when watching, because it’s so obvious. And there are all sorts of ways that the space doesn’t feel like an office, but a set pretending to be an office. It doesn’t really matter in this video, because it’s supposed to be absurd, but Ben is really, really bad at sense of place in his videos).
Story of My Life: This is an excellent concept for a music video - it’s simple enough that it can be explored in four minutes, but it is interesting. There’s an incredible behind the scene team that recreated houses from the 1990s, and those sequences really work for me. The space they sing in also looks really cool and interesting, in a way that fits with the theme of the video. Despite these strengths, it also invented 1D standing in a line, singing, but not interacting while being filmed from below, which is the curse of later 1D music videos. (I absolutely get the appeal of 1D members having bits by themselves, and therefore making filming less intense for all involved, but why then choose such a terrible way for them to come together again?)
Live While We’re Young: Watching the treatment has really brought out the weakness of this video to me. The frolicking is fun - the whole video is super high energy and full of joy, but where are they and why? The video is just too clean, both literally and figureatively, to make the fun these people in their late teens and early twenties are supposedly having seem real.
Drag Me Down: The concept behind the video is amusingly basic (’the opposite of being dragged down is going into space!’), but the video itself mostly works. The setting is more than interesting enough to sustain 3 minutes and elevent seconds of 1D members existing in it. And Harry and the robot is actively good.
You & I: I’ve never quite understood the vitriol directed at this video. It’s quite drab and not actively good, but there’s interaction between 1D members and the British seaside in bleak weather is a sense of place. (Here’s getting even more controversial. I’ve no idea why people call this plagerism. Using the same special effect is hardly plagerism - and music videos as a genre involve a lot of using ideas.
Perfect: I struggled with where to place this, because there’s a lot of good moments: the interview, Liam and Louis messing around, Harry and Harry L. And there should be a sense of space. But ultimately the inexplicable decision to film in black and white really brings this video down for me. As far as I can tell the only reason it was done that way to make it look pretty. And I have a real thing about filmakers choosing aesthetics in a way that undermines what they’re actually trying to do. If it had felt more real and grounded this video could have so easily captured the cooped up feeling of luxury - and the ways you cope in it that the song mentions. But instead it’s just a series of aesthetically chosen snippets - and then people singing in a line for no reason.
Night Changes: This video is at least a couple of places higher than it should be, because of the incadescent hammy charm of Harry’s performance. Also because the fact that Niall wants to kill you at least makes his segment interesting. But I will say that I think the depiction of y/n ends up being quite misogynist, particularly because the video makes her everywoman. She’s ridiculously passive thorughout each scenario, not just being led around by 1D members on the date itself, but also doing nothing while Niall is on fire. Then her judgements are absurdly shallow - blaming Zayn for her ex being an asshole and Niall for being set on fire (although if she’s just using it as excuse to escape that’s legit)
History: This video is also a struggle - because the footage is really good and the present day performance is really bad. In the end I dropped it down the list, because of the way it squandered potential and how easy it would be to make a better version of this video.
Gotta Be You: In a lot of ways Gotta Be You isn’t bad it’s just boring with some very odd serious faces. But I can never unsee Liam rending at his trousers after singing ‘what a mess I made upon your innocence’ - and the video has to take responsibility for that.
Midnight Memories: This video is an abomination - trying for joy and a sense of place and failing spectacularly at both. I have written a whole post about everything that is wrong with Midnight Memories. And the only thing I’d like to add is: ‘Stop assuming that women owe you attention Niall’.
Steal My Girl: So mostly this is just a mediocre video. There’s no emotional core to it. There’s no real sense of place - and the attempts at surrealism are super basic. But it would be a lot higher up (because there’s a lot of bad 1D videos), if it wasn’t for the depiction of what is supposed to be Masai culture.
That video mostly depicts performers in that desert. Ballet Dancers, marching bands, Sumo Wrestlers, rhythmic gymnasts and mimes. These are all people who are performing in this video in a way they perform for a living. To include a depiction of Masai people in that context, is to reduce Masai culture to a performance for white people.
I think it’s also really importat that the Masai are presumably black American extras dressed up to look like Masai, while everyone else from ballet dancers to Sumo wrestlers, are what they are performing. And I think you can really tell - particularly the difference between Zayn’s interaction with the Sumo wrestlers, and Niall’s interaction with the Masai. The Sumo wrestlers are depicted as people who are interacting with Zayn and have agency. (There may very well also be things Japanese people object to about the depiction of Sumo wrestlers! Obviously I’m not an expert in any of this. But I do think the difference between having people with knowledge, and having people dress up is very significant).
More than that, the whole idea of ‘bringing life to the desert’ is also a colonial idea. There is life in a desert - and there are people who have lived in the desert - the idea that the desert is lifeless and needs to be transformed by outsiders only makes sense for people who want to erasing existing life and claim it as their own.
One Way or Another Teenage Kicks: DAVID FUCKING CAMERON! JUST STANDING THERE SURROUNDED BY ONE DIRECTION MEMBERS! Even if you leave aside the current set of clusterfucks that David Cameron is directly responsible for, because they didn’t know about them (WHICH I DON’T!), austerity was killing people in 2013. David Cameron’s Tory governement relentlessly attacked poor and disabled people and made their lives worse. It’s shameful that any of them were prepared to be in a video with him. (There is also the larger issue of the way Comic Relief constructs ‘Africa’ and the white saviourism of this video, but the appearance of David Cameron’s smug face means I can’t concentrate enough to write about it).
#It says a lot about my love of writing about 1D related music videos#that I could have written this without wtachingn the music videos#and that I didn't#Anonymous
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Robin Hood Rewatch: 1x08 Tattoo, What Tattoo?
aka Robin wants to do a war crime.
It’s been a while, but I’m back on my rewatch. This is actually one of my favourite episodes of the whole show, so get comfortable, this is a long one. Also, I welcome comments/discussion on any of these posts - I’m always up to talk Robin Hood!
Flashback time! 1191. Now, we’ve had the current date set as 1192 by earlier episodes and this is the story of How Robin Got His Scar - assuming that he must have spent some time convalescing before returning to England, he can’t have been back more than a year at the absolute most.
There’s no point talking about historical accuracy on this show - my approach is that any story ostensibly taking place in our history is that it’s an alternate universe, and this is an easy way to ignore when things don’t square with real events.
Robin fights with a broadsword in this scene, not his scimitar, and we never find out how/why he got the latter.
For plot reasons, Robin neatly slashes through Guy’s tattoo instead of cutting off his arm.
Okay, Richard’s birthday was 8 September. The attempted hanging in the first episode was 26 April, so it’s been less than five months? Actually, I think this works fine.
In an earlier episode I lamented that we never saw the bright green shirt again, but I was wrong, Robin’s wearing it under his hoodie and it had very frayed hems. I do think the show does a pretty good job of using costumes for the gang that actually look like they live in a forest and show significant wear and tear.
This is one of my favourite Marian’s costumes - it’s beautiful!
I never noticed before, but after Guy announces the engagement, Edward takes Marian’s hand and it’s very sweet.
The possessive way Guy holds up Marian’s hand to show off the ring is...yikes. And don’t the guests sound enthused!
Nobody ever brings up that it was Robin ignoring the signal because he just had to stick it to Guy and take the ring is the reason Djaq is captured, and they really should have. That said, I do like him being cheeky and kissing Marian’s hand before depriving her of the ring.
Guy could very easily have freed the dagger holding his sleeve with his other hand - but he wanted Robin to know it was he that almost killed him in the Holy Land. Just like Robin could have easily escaped, but instead waited for Guy in the forest - this confrontation has been brewing all season - so let’s get into it.
Guy starts with saying that the King has enemies because he wants peace, and “there will never be peace with the Turk.” So we assume that his motivations are with the warmongers - to scupper the peace talks with Saladin so the Crusade continues and Jerusalem is conquered. Which...doesn’t really make sense with what we know of Guy, that he would care about claiming the Holy Land, and this stance is actually contradicted later. It makes more sense that they would want to keep Richard in the Holy Land so Prince John can usurp his power while he’s away, and Guy can maintain his position. I think we can assume that is the case, and Guy is just deflecting/pushing Robin’s buttons with the war talk.
And of course, the confrontation is only ostensibly about Guy’s treason, secondly about dick swinging over Marian. Guy gets kicked in the face (for the second time this season!) and only stops his throat getting slit by the timely arrival of the gang.
Djaq is cool, calm and collected the entire episode, despite no doubt being reminded of her time in slavery.
“That’s what you taught us.” Robin told the gang all about the articles of the Geneva Convention, but like many a self-righteous superpower, thinks they doesn’t apply to him if a breach is “necessary.”
I jest, but Robin actually does stay his hand initially and listen to the gang. He does knock Guy out, but I don’t think we can hold that against him. Concussion Count: Guy (Total: Robin x 1, Guy x 1)
It’s kind of understandable that the gang are skeptical of Robin’s claims it was Guy who tried to kill the King - it can’t have gone unnoticed that Robin has war-related trauma, and just that morning a nightmare of that very event. It would seem convenient indeed that he suddenly claims he remembers Guy as the assassin, right after the engagement to Marian was announced.
I’ve said this before, but I really think it’s a strength of the show that it is prepared to Go There with Robin as a deeply flawed protagonist. Because the gang is 100% right, and he is 100% wrong - Djaq’s life should take precedence, and he is in no state of mind to be making life and death decisions.
Concussion Count: Guy and Robin (Total: Robin x 2, Guy x 2)
Confrontation Round 2 - ding ding!
Robin is straight up manipulative of Much to get himself untied and it hurts to see - there’s a real power differential to their relationship that Robin takes advantage of. Much knows more than anyone else how damaged Robin was by the war, he knows there’s this other, brutal, side of him that can triggered (”earlier...you were not yourself”), but he still loves his friend, he wants to believe in his promises, and he’s spent his life following Robin’s instructions and those habits die hard. He does try to do the right thing - he talks in a soothing voice (”you’ve had an upset” is so Soft), tries to get Robin to sit down and talk it through, but he is too far gone.
“I will kill you whether you talk or not.” Guy doesn’t believe him, and throws his earlier words back (“show me an argument ever settled with bloodshed”) but Robin is deep in his cold rage and when Much tries to intercede we get the heartbreaking “that is because you are also simple” which really, really hurts. Now, obviously we can explain Robin’s behaviour as a trauma response/ptsd episode, but not excuse it, because it really is a cruel thing to say, targeted to hurt Much the most and push him away, and all the “I did not mean it”s in the world doesn’t change that. It’s a disturbing pattern; that Robin will say something cruel in anger or frustration, then immediately take it back and say he didn’t mean it - but the thing is, a part of him did mean it, must mean it, because he said it - it may be a dark fleeting thought, those unkind things we all think sometimes, but Robin gives voice to them and causes hurt, and that can’t be undone.
Again, I give credit that this is a show that doesn’t always cast its hero in the best light - he does screw up, he does say the wrong thing, he does make poor decisions despite his good heart. Robin is such an interesting, complicated character - heroic but with another side to him, a capacity for cruelty and violence that most of the time he keeps in check, but every now and then he can’t stop it rising to the surface, can’t keep that dark side of himself contained, but can only try to push it back with regret.
He then shifts from trying to kill Guy to trying to torture him, and obviously it’s all very thinly veiled social commentary, but this was 2006, and as I’ve said in a previous post social commentary is why we retell stories like this.
As I said above, Guy contradicts his earlier reasoning with “what kind of king deserts his people to fight someone else’s war in a foreign land?” but I think this is more the fear talking, with that red-hot sword close to his face, trying to appeal to Robin’s kinder/protective nature. To which we get another yikes line from Robin - “if you were his people he was right to desert them.” I don’t think Robin believes this, he’s deflecting Guy’s very good point to try and justify torturing him.
But in the end, he can’t justify it, at least not without making it a fair fight. And it’s a good fight! Well acted and choreographed, visceral and emotionally intense - they way they get progressively sweatier and dirtier and more exhausted, the way the music shifts from the jaunty theme to silence to those haunting strings - one of the best sequences of the show, imo.
Guy continues to throw out arguments that I don’t think he holds himself, but rather what he thinks will appeal to Robin - “it’s not England’s war, it’s Rome’s” was the exact point Robin made in the first episode (”Is it our Holy War? Or is it Pope Gregory’s?”). When Robin rightly points out that Guy’s assassination attempt broke the ceasefire, and Guy responds that “there will always be war” and he wants a King that will fights for England’s gain, not the Pope’s. That, I think, is close to his true motivation.
We get confirmation that religious conviction is why Robin went on crusade, but that it was meeting those of other faiths and realising the Holy Land should be shared, not conquered, that turned his heart. This seems to be the primary cause of Robin’s trauma - that he fought in an unjust war, made under false pretenses, and that he was not a warrior for God, but a murderer. While Much is obviously also scarred from the war, I think he handles it better partly because it wasn’t his decision to go, he was just following Robin, and he didn’t have his faith and understanding of the world shattered like Robin did. Also, he’s selfless, he’s a caretaker, so I think he buries his own trauma deeper and it doesn’t bubble to the surface as much as Robin’s does but comes out in sadness rather than anger.
UTTER EXHAUSTION.
Guy’s taunts become more pointed - calling out Robin’s glory seeking and loss of status, then turn to Marian, and it seems his obsession with her (other than being The Only Noblewoman in Nottingham) is in part to have everything Robin once did - his lands, his title, and the woman to whom he was betrothed - especially taking into account the backstory of season 3. It’s rather gross the way he speaks of Marian (“do you think I won’t laugh every time...”) although I suppose you could argue that it was a targeted attack on Robin and not how he actually feels.
It’s interesting that at this point, Guy accepts that Marian is sympathetic to Robin and still has contact with her - he’s not entirely clueless.
Concussion Count: Guy (Total: Robin x 2, Guy x 3)
The scene between Robin and Marian is also very good - he does throw her “everything is a choice” back at her somewhat petulantly, but it shows that he listened to her, and took what she said to heart. Marian, like the gang, assumes the accusation against Guy is about her engagement, and they have two tense conversations at once (”you took his ring/you took his ring” is rather deft).
I feel for Marian here, because she’s in a bad situation forced into marriage with Guy, and it would be made so much worse if he’d done what Robin says. She’s trying to make the best of it.
Everyone’s reaction to “I like her/I think I love her” is priceless, and I will defer to this commentary on this excellent post. Also a shoutout to @angel-in-a-big-blue-box’s tags #I also love how marian's stepping back like 'I don't understand. Y'all just voice your feelings like that? #You don't passive-aggressively snark at each other?’ SO TRUE - neither can fathom actually being this direct - Robin snarks that “everything is a choice” about running off into the forest, when he means “choose me” but can’t say it.
Concussion Count: Robin (Total: Robin x 3, Guy x 3). Both of them about to develop CTE at this rate.
I’ve said it before, but for all his faults, Robin admits when he’s wrong.
Will’s awkward little “Djaq” and Allan’s grin and nod is so cute.
I would have liked a longer conversation between Robin and Djaq tbh, her “and you gave him up for me?” is perhaps a trifle too magnanimous of her, but it’s a nice little coda with the gang all sitting down together and forgiving Robin.
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The Bendemption Arc in TROS
A lot of people take issue with Bendemption and how it was handled in The Rise of Skywalker. “It was rushed.” and “It came out of nowhere.” are just a couple of the complaints I’ve seen. There’s also the “JJ retconned Kylo’s character development from The Last Jedi!” complaint as well. I can see where these people are coming from, but I personally think Bendemption is one of the few things TROS did well. Was it perfect? No, but it wasn’t as sloppy as some would say.
The problem, I think, is that many believe Kylo’s redemption arc started in TROS. This is not true. Kylo’s redemption arc has been building across all three movies (starting with his killing of Han as that leads to the guilt he feels for the rest of the trilogy) and he is already on the path to redemption at the start of the 3rd film.
Let’s start with Kylo’s mask. He’s not wearing it at the start of the movie, in fact, he doesn’t even have it repaired until after his meeting with Palpatine. This might not seem like a big deal, until you remember that a year has passed since the end of The Last Jedi. This means that Kylo has gone a whole year without wearing it. When you consider what that mask meant and represented to Kylo, being like Vader, it is a big deal that he hasn’t put it back on even though there was no one to stop him from doing so.
“Yes, but he does put it back on!” Yes, he does, but I don’t believe it is because JJ is retconning his character development here or because he’s backsliding. As I said earlier, he doesn’t put it back on until after he comes face to face with Palpatine. Why? I believe he puts the mask back on to play a part. The Emperor told him to kill Rey, and Kylo is trying to convince not only the Emperor, but the rest of the First Order that he is going to do just that. The mask is a symbol. A symbol not only of Vader, but a symbol of who he was before he took it off. Kylo puts the mask back on to try and convince others that he is still that same person, even though he is not.
It is also important to note that he takes it off again when he and Rey finally come face to face in the desert (I forget the name of the planet) as he did in The Force Awakens. He isn’t trying to hide who he is from Rey. He wants her to see him as he is. Of course, once he returns to the Star Destroyer he puts the mask back on, to once, again try and fool the FO, but then removes it for the finale time when he and Rey face each other on the Star Destroyer. After that, the mask is never seen again.
Then there’s the opening sequence in which we see him plowing down a bunch of people on Mustafar. According to The Rise of Skywalker Visual Dictionary (and this is another disservice of the movie that it is never mentioned) that those weren’t innocent people. They were Vader cultists. So not only was Kylo not killing innocents, but people who actively worship his grandfather, the grandfather that just a short while ago, Kylo himself looked up to and wanted to emulate. This is thematically important. If he still desired to be completely like Vader, why strike down Vader’s followers? Kylo may have convinced himself that he still wants that, but in truth his actions say otherwise. By killing Vader’s followers, Kylo is killing off that part of himself that desired to be like Vader.
Also, Kylo makes it clear that it isn’t that he doesn’t want to return back to the Light, but that he believes it is too late for him to do so. He says this twice, once when talking to Rey and again when talking to Han. Kylo has come a long way from murdering his own father to try and becoming strong in the Dark to actively wanting to return to the Light, but feeling like his choices prevent him from doing so.
“I see through the cracks in your mask. You can’t stop seeing what you did to your father. You’re haunted by it.” Rey says this in The Rise of Skywalker. JJ may have retconned some of Rian Johnson’s work, but Kylo’s guilt over murdering Han is not one of them. The guilt is still there. I have no doubt in my mind, it is his guilt that makes Kylo believe it is too late for him to be redeemed. Which is why I love that is Han, and not force ghost Anakin as some have said it should have been, that Kylo sees and talks to. Kylo needed that closer with his father in order to let Kylo Ren die once and for all and for Ben Solo to be reborn.
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Any thoughts on Jeff Goldblum, Sam Neil, and Laura Dern reprising their roles for Jurassic World 3?
The more I am required to interact with the Jurassic World movies the more I begin to hate them.
Spoilers ahead for the first two Jurassic World movies.
The first Jurassic World was an okay movie, I guess, at least I thought so right after I saw it. But the more I chewed on it, mulled it over in my head, the less I began to like it.
The original Jurassic Park had its problems, but they were only problems I ever noticed after reading the book. Alan Grant’s characterization, for example, was all over the place in the movie. In the book, he’s supposed to be this luddite cowboy out in the desert, and they touch on that in the movie with him being “bad with technology” but I feel like they really smarten him up a lot otherwise. But the movie still had so much heart, and personality that it didn’t really matter.
Jurassic World didn’t have that. It’s a dumb movie, full of dumb people, making dumb mistakes, and not in the “oh no, my hubris!” way, but in kind of the crummy horror movie way. No, don’t run up stairs, you’ll be trapped with no exit. The whole near-future angle is also dumb, with all of the holograms and the weird explorer balls. It makes the whole thing unreal in a really bizarre, unnecessary way.
Instead of being smart, and cool, and “near-future”-istic like the first movie, it’s bland science fiction in the worst way. They may as well have added flying cars. And there are no real characters in that movie, just archetypes. You know who all these people are the moment they appear, you know their story arcs, because they aren’t humans. They’re cookie cutters. It’s a thin line to string you along to the next CGI dinosaur attack.
Nothing about it feels human or believable. It’s the sort of monster movie Spielberg was originally trying to avoid making.
And Jurassic World 2, Fallen Kingdom, takes everything awful from that first movie and ramps it way up. The movie barely even feels like it has a story; I believe I’ve described Fallen Kingdom as feeling “like a two hour movie trailer.” It’s all these little sequences that seem like they are designed to be chopped up and posted on Youtube.
The worst part, though, is the fan service. The first Jurassic World had some fan service, because characters end up stumbling across the original Jurassic Park visitor center, now run down and reclaimed by the jungle. Also the ending to that movie is essentially a big tribute to some of the most iconic scenes of that first Jurassic Park.
But Fallen Kingdom goes extra super hard on that stuff. It straight up remakes multiple shots from that original movie, 1:1, verbatim. It repeats lines from that movie over and over and over. It’s desperate to make us appreciate how much it loves Jurassic Park instead of trying to be its own movie. And it’s INCREDIBLY embarrassing.
The whole movie is factory-made for fanboys to gush over but it’s really just a hollow, vapid, pointless waste of time. It was birthed out of a boardroom by executives wearing five-figure suits looking at marketing charts.
It’s like the worst version of the sequel syndrome we used to get. Back in the day we’d get something like Ghostbusters 2, which recycles almost all of its story beats and humor from Ghostbusters 1, and people would go “Ugh, that’s a bad movie.”
But now, you wait 10, 15, 20 years until it there’s a sufficient bank of nostalgia, and suddenly making something like Ghostbusters 2 starts looking more like an “inspired tribute.” They aren’t recycled gags, now they’re references to things that make me feel appreciably younger, when things were better, and therefore that makes it good!
That’s what those two Jurassic World movies are in a nut shell. Cheap sequels rebranded as pop culture idolatry.
And very recently, like just two weeks ago, they released a brand new short movie that aired on TV to show what happened to the world after the end of Fallen Kingdom while setting up this third movie. It’s called “The Battle at Big Rock.” Essentially, dinosaurs are growing in population all around the globe, and some campers in California nearly get killed in an attack.
And just, like, the gall of this short. You get the impression this is leaning in to a “Planet of the Apes” direction, that because dinosaurs are back, humans as a species might be at risk of being overthrown on the food chain. And just the whole angle where it’s this scary carnivore attack but they play up the kid being the hero is really weird. And wild dinosaurs don’t even make sense in the context of what happened at the end of Fallen Kingdom anyway.
It feels like its pretending to be important and intelligent but it crumbles to dust under even the smallest scrutiny. The whole Jurassic World franchise is fraud.
The fact they’re bothering to bring the original cast back for Jurassic World 3 says everything I need to know about where their priorities lie. At best, it’s going to be another movie that breathlessly worships Jurassic Park, referencing all of its iconic lines, referencing all of its iconic scenes, and having no identity of its own besides “dinosaurs are cool and scary and also I guess it’s the future?”
At worst it’s going to pull a Star Wars and bring the original cast back just to kill them all off in weird, unsatisfying ways, because ooh, the drama! All of your favorites are dead! Take that! NOW we’re deep and worthy of your respect!
But all it’s going to be is more fanboy drivel. A franchise to sell shirts, and hats, and toys.
Jurassic World can jump up my butt.
#question#jurassic park#jurassic world#colin trevorrow#battle at big rock#steven spielberg#universal studios#mattshuku#questions
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111: Moon Zero-Two
In his review of Serenity, the late Roger Ebert defined ‘space opera’ as being like horse opera, but with space instead of horses. I can think of no better description of Moon Zero-Two.
Captain Bill Kemp and his co-pilot Kaminsky were once heroes, the first men on Mars, but now that a proper colonization of the solar system is underway, they’re reduced to running a salvage operation. The opportunity to do something more profitable knocks when Evil Businessman Mr. Hubbard asks them to help him crash an asteroid on the far side of the moon – an asteroid made of almost pure blue sapphire! Meanwhile, Kemp is also trying to help a woman named Clementine Taplan, who’s supposed to be meeting her brother Wally, but nobody’s seen him since he sent her the invitation four months ago. And isn’t it interesting that Wally’s lunar mining claim is exactly where Hubbard’s asteroid is going to hit?
I actually really like this movie. The visuals are often silly, but it’s quite well-made and the ‘space western’ feel is fun. The actors are decent, the effects aren’t bad, and when you think about it, it’s surprisingly hard science fiction. The only overtly unrealistic things in it are the artificial gravity and the characters’ bad habit of going for spacewalks without a tether.
Moon Zero-Two’s overall aesthetic probably made more sense when the movie was new than it does now. It is, indeed, rather painfully late-60’s, but nothing about it is just gratuitously weird – everything has a purpose. The music, for example. Tom Servo complains about the ‘free-form jazz’ but it’s as effective at suggesting the free-floating emptiness of space as the Jaws theme is at saying ‘shark!’. Indoor scenes have a more grounded soundtrack and even the low-gravity barfight is not scored the way the parts that take place in vacuum are.
Likewise, the odd outfits and plasticky wigs serve to emphasize the artificiality of the environment. The ‘natural’ late-60’s-early-70’s look, with loose clothing and long hair, would have been entirely out of place here. This is a world humans have had to build from the ground up – nothing else is natural here, so why should the people be? The moon colonists try to jazz up their world a little with their fanciful outfits and theme nights at the bar, but they can’t even make a dent in the relentless desolation of the landscape. They barely even make one in the self-consciously futuristic white of their cities. Kemp says ‘we will always be foreigners here’, and the sets and costumes reinforce his point.
In Clementine’s case, what she wears also serves to show how comfortable she is in this environment and in Bill’s company. When she first arrives on the moon she is covered from head to toe. As she adjusts, she trades her weird headpiece for a wig. Finally, we see her with her own hair hanging down.
On another level, clothing in this movie is about vulnerability. Bill and Clem come closest to being humans in the natural state (nude), when they are near death from over-heating in the un-insulated moon bug. Bill’s two topless scenes are supposed to be about his dislike of vulnerability turning into a willingness to show vulnerability around Clem, but they don’t work very well because both of them are such clichés: she catches him coming out of the shower in what’s supposed to be a joke, and then there’s the ‘couple who won’t admit they’re falling in love have to undress because of the heat’. I can see what they were going for, but I wish they’d found a better way to do it. Both scenes get some very powerful eyerolls.
(ETA: I probably should have said something about how Bill is in love with Clem like twenty minutes after his previous girlfriend died, but I only just dealt with something like that in the EtNW review for It’s Alive and I decided not to bother.)
The idea of vulnerability brings us to the movie’s main theme, which is that while space is a place of limitless potential, full of things like rich nickel veins and sapphire asteroids and other opportunities for science and profit, living there is always going to suck. In the future of Moon Zero-Two, there is a large population of humans on the moon, but anything above and beyond a very basic lifestyle is rare and expensive. There’s the tiny hut we see that Wally Taplan was living in, Kemp’s complaints about the cost of drinks, and the difficulty of getting anywhere that’s not a tourist center. Danger is everywhere – as one character observes, ‘nobody dies slowly on the moon.’
These dangers are mostly hidden from casual travelers so as not to frighten them (witness the monument, around a corner where only residents will see it), but vacuum, heat, cold, and radiation are ever-present. It’s much like modern air travel, which is perfectly safe as long as everything works and everybody does their jobs, but all it takes is one mistake, one faulty component, and everything goes down in flames. This makes Moon Zero-Two stand out from other sci-fi movies that rely on alien monsters to scare the audience, forgetting that space itself is really far more frightening than any number of extraterrestrial teeth.
This isn’t a horror movie, though – Moon Zero-Two bills itself as ‘the first moon western’. I’m not sure if it’s actually the first, but it’s definitely a moon western! I mean, we’ve got miners, tycoons, shootouts, and untold riches in a wild new frontier with dangers around every corner! As a bonus, setting it on the moon avoids the troubling questions of who has a right to this land, and doesn’t allow the writers to use ‘angry natives’ as one of their generic dangers. Western clichés pop up repeatedly, but unlike the cliché nudity, these are actually entertaining as each one comes with a sci-fi twist. There’s a saloon, but the barfight takes place in microgravity! Bill and Clem may overheat and die in the desert, but that’s because their moon bug has broken down rather than because their horse stepped in a gopher hole! These fun little uses of the tropes are a running gag in themselves.
Moon Zero-Two is also another movie where it’s a load of fun to look at what the writers and production designers thought the future would be like versus what actually happened. The film-makers probably thought they were being very forward-thinking, with their personal computers and satellite communications. Of course now we scoff at the briefcase-sized computers with their single-colour displays and giant keypads, but at the time it must have seemed quite futuristic! It makes me wonder what people fifty years from now (if there are any left) will think of the interactive hologram technology we depict in movies like Avatar and the Marvel Cinematic Universe.
For all these things to like about it, Moon Zero-Two is a long way from perfect. Everybody on the moon seems to be white and there are far more men than women, although the women we see are portrayed as competent and intelligent (except for Hubbard’s collection of bimbos, barely able to sound out the words on their Community Chest cards… though when we consider Harry, I suppose we’re meant to assume that Hubbard just likes surrounding himself with stupid people). We relate to Bill as he seems like just a guy trying to make a living, but he’s a bit too much of a bitter grouch to really be likeable. I would have liked to see some more personality for Clem and Kaminsky, too.
The biggest thing that just feels like it’s missing from Moon Zero-Two is any idea of what’s going on down on Earth. This is not, of course, essential to the story – it’s notable that we never see Earth, only what’s happening on the Moon and in space – but considering when the movie was made I was curious what it would predict for the outcome of the Cold War. In the opening, we see an America and a Russian astronaut who are rivals until they are both swept up in the (extremely capitalist) race to colonize the solar system. In the movie proper, the Russians vanish. Somebody sneeringly asks where Kaminsky is from, but it’s not clear whether this is a cold war thing or just garden-variety xenophobia. What happened? Have the Russians left the moon as the British-American colonization project got going? Do they have their own bases elsewhere on the surface? We never find out, and it makes me wonder why the opening sequence brought it up.
Speaking of the opening sequence, I do love the theme song. It’s so cheerful and catchy, and it makes exploring the solar system sound like a really good time!
Outside of the Russian movies, which had been badly-translated and mercilessly cut down, I think Moon Zero-Two might be the best film ever featured on MST3K. It is very easy to make fun of, being so obviously a product of its time, but it doesn’t have any of the egregious errors of acting, pacing, or cheapness that ruined so many other good ideas in such movies. For the most part it uses its clichés in an entertaining way and we don’t really hate any of the characters except the smug, cackling Hubbard, whom we’re supposed to hate. Its visuals, audio, and story never bore us, and the story has only one major coincidence in Clem and Hubbard both going to Bill for help – but what we’re told about Bill’s past and present doesn’t make this seem too unlikely. As I already mentioned, it doesn’t need a whole bunch of technobabble to get the story going, and still manages to be pretty good fun.
Perhaps the highest praise I can give to Moon Zero-Two is this: it’s probably the only MST3K episode where the riffing actually annoys me, because I’m trying to pay attention to the movie.
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198X and Being Players in a Dangerous Time
NOTE: This piece describes 198X in detail. I encourage you to play the game yourself. It’s currently available on Steam and PS4, costs $10, and takes about 90 minutes to play.
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There’s a song I love by the Canadian singer-songwriter Bruce Cockburn called “Lovers in a Dangerous Time.” To me, the song is about how the things we might take for granted as a normal part of our lives most of the time can feel frivolous or wasteful in times of great crisis, yet it’s also in those difficult times that we may need those things the most. I mean, how can you go on a romantic getaway when immigrants are being held in nightmarish conditions in concentration camps here in the United States? But on the other hand, isn’t it in these times that we most need to be reminded of our own humanity, the humanity of others, and why a better world is worth fighting for?
When you're lovers in a dangerous time Sometimes you're made to feel as if your love's a crime Nothing worth having comes without some kind of fight Got to kick at the darkness 'til it bleeds daylight
Personally, I often find that many video games, movies, television shows and other types of art that I normally enjoy begin to feel hollow and indulgent when I can’t escape the awareness that moral atrocities are being committed by my own government. However, it’s also true that such times are precisely when art that cuts through the crap and makes me feel something deep and genuine is more vital and necessary than ever.
Twin Peaks: The Return was essential to me during the first year under Trump, not for being the most “woke” thing on TV (it wasn’t) but for being such a strange and uncompromising show that watching it felt like being blasted with a high-pressure water cannon that washed away the cynicism I’d cloaked myself in as a way of enduring the horrors of the week. On one episode, David Lynch’s own character, FBI agent Gordon Cole, tells chief of staff Denise Bryson, a transgender woman, that he told the agency men who didn’t accept her to “fix their hearts or die,” and there was the show itself, each week, working its own magic to fix my heart, to keep me human in dehumanizing times.
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For me, the new video game 198X enters this same category; it’s one of those rare and urgent works that does what we most need art to do when we most need art to do it. In 198X’s launch trailer, we see footage of games from an assortment of genres as the protagonist, Kid, says, “This is not just a beat ‘em up. This is not just a shoot ‘em up. This is not just a racing game. This is not just a ninja game. This is not just an RPG.” This trailer got me fired up for the game because I felt as if I knew exactly what Kid meant. When I was a kid myself, back in the years of 198X, games were much more to me than what they may have appeared to be on the surface. In my desperation to escape from anguish both internal and external--the pain of gender dysphoria, a home racked by alcoholism and instability--I could turn even a simple, tedious game like Capcom’s run-and-gun Commando, one of the few NES cartridges we owned, into a valiant struggle to triumph over the forces that threatened to swallow me whole.
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Like me, Kid is an expert at finding deeper meaning in the space between themselves and the game. And it only makes sense, since like me, Kid has a need for escape, and a need for meaning. 198X avoids the use of any gendered pronouns for Kid--the only voice we hear throughout the game is Kid’s own, as they narrate their own story--but I believe Kid might be trans or genderqueer. At least, in the absence of the game asserting otherwise, this is my headcanon. I have to admit, seeing a character like Kid in a game still feels like coming across an oasis in a desert. Such representation is so rare, and so precious to me, that it feels life-giving. Brilliantly delivered by Maya Tuttle, Kid’s narration offers us tremendous insight into who they are, even as they remain a fiercely guarded individual. During one of the game’s many gorgeous pixel art interludes, Kid reminisces about how they used to frequent a nearby video store with their father. “But then, we didn’t go there anymore,” Kid says, hinting at some undefined strife that has driven their family apart. “It was no big deal,” Kid says, revealing just what a huge deal it was.
198X’s narrative offers little in the way of specifics, and to me, this only makes it stronger. It asks us to identify with Kid as a player, to feel the games the way that they do and to understand how those games might take on a meaning that reaches beyond the basement arcade that becomes Kid’s refuge. When you start 198X, you’re immediately thrown into Kid’s experience as a player. The first thing you see is an intro sequence and title screen for Beating Heart, a beat ‘em up released in the year 198X. You hear the sound of a quarter sliding into the machine, and then it begins, you’re playing, controlling a brawler in a red hoodie--Kid’s signature color--clobbering an assortment of punks who are out to stop you for reasons that are never explained. They don’t need to be. Kid feels antagonized by the world. Fighting just to survive. That’s why the act of defeating the people who stand in Kid’s way is meaningful.
198X is a game about how games can mean more to us. If it didn’t let the games that Kid plays within it make their own kind of meaning, unfettered by story specifics, it would undercut its own effectiveness. Unlike so many pixel art games that play as homages to the past and simply want to replicate and capitalize on our memories, 198X is interested in commenting on them, in exploring just what our experiences with the games of the past may have meant to us. Stories in games back then were routinely disposable but that doesn’t mean that the games didn’t mean anything. They did. Through their imagery and music and the way they made us feel, they took on all kinds of meaning, offering places where those of us who felt like losers could be heroes, where those of us who never felt like we fit in here in the real world could belong, could be wanted, could be needed.
Thankfully, 198X prioritizes emotional truth over historical accuracy, allowing the games that you play as Kid to do things that real arcade games of the 1980s never did. After playing Beating Heart for several minutes, making your way out of a subway station and onto a city street, something surprising happens: the camera pans up and away from our hoodied hero to take in an unreachable skyline in the distance. Beating Heart fades out, and it’s only then that we first see Kid, alone in their room in their suburban home, a city in the distance representing all the freedom and possibility that Kid dreams of, but it may as well be a million miles away, for all the good it does them.
Unable to achieve that kind of escape, Kid finds a different kind at the local arcade, telling us, “In front of these machines stood some of the coolest uncool people I had ever seen. They were the freaks, the geeks, the misfits, the outcasts, the real rebels, part of something the outside world could not understand, or even knew existed.” Is that the kind of narration some people might find cheesy? You’re damn right it is, and thank goodness for it. I have no patience right now for irony. Give me something earnest, sincere and openhearted. Kid may be emotionally guarded but 198X wears its heart on its sleeve and I am here for it.
My favorite moment in 198X comes a bit later, after Kid reveals their crush on a girl at their high school. “Oh, man, that girl was born a rebel, free to go wherever she wanted to,” Kid says as we see their crush peel out of the high school parking lot in a black sports car, leaving Kid quite literally in the dust. “Free in a way I could still only dream of,” Kid says, and instantly we’re presented with the title screen of 198X’s driving game, The Runaway, which begins with a black sports car speeding off into the distance, leaving Kid’s car, your car, a red sports car in the foreground, pursuing the driver of the black car and the freedom that she represents.
The Runaway’s most direct reference point is probably Sega’s 1986 racer OutRun (one of the best games of all time, as I talk about in this video), but OutRun offers an escape. In The Runaway, Kid can’t quite get away from reality. You make your way from a barren desert to the outskirts of a city, and Kid begins to speak, completely blurring the already thin lines between their real life and their experiences with the games at the arcade. “Nothing could beat the rush of the highway,” Kid says. “The speeding cars reminding me that there was a way out, a road to somewhere, the city on the horizon. I’d drive all night to get to that place,” Kid says with their characteristic guarded longing, and just then, a soaring, yearning guitar screams above the ambient synth soundscape, sending chills down my spine. So often in the games of the 1980s, music was where emotional complexity could flourish, even when the narrative was just a flimsy excuse for you to run through deathtrap-laden levels and blast killer robots, and 198X’s score is consistently up to the task of capturing the heightened emotion of the period’s best video game music, but what it does here is special, even by those lofty standards.
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It’s a piercing, perfectly calibrated moment, but it’s not the last of The Runaway’s surprises. You make it to a bridge, speeding past highway signs that indicate you’re getting closer and closer to the city as Kid talks about how the games at the arcade have changed their life. “Down here, I was free. I was in control. No one told me where to go or what to do. The only bad part about it was having to come back up to the real world.” Just then, you run out of time. Your car slows to a stop. All the other cars speed on, bound for the city, but for you, it remains out of reach. And isn’t that just how it feels sometimes, like there are freedoms that others enjoy, that elude you, no matter what? It is for me, anyway.
The final game you play as Kid in 198X is called Kill Screen. A rudimentary first-person sci-fi RPG of sorts, it has no analog in the actual arcade games of the 1980s, so far as I’m aware, but that doesn’t matter. 198X is an emotional journey, not a historical one. In Kill Screen, you must slay three dragons, all the while taunted by an artificial intelligence known as Motherboard, clearly a stand-in for Kid’s own mother, or at least for the ways in which Kid has come to see their mother as a symbol for all the ways in which they’re trapped. It’s here in Kill Screen that 198X takes its only real missteps. Among Motherboard’s taunts are some statements that feel too plain and standard to evoke the intensity of Kid’s struggle. Sure, when a parent fails to connect with you as a person, even comments like “DO YOUR HOMEWORK” and “DON’T STAY UP” can be painful reminders of the yawning distance between you and them, but in the context of 198X’s economical storytelling, these generic phrases fall flat. Other phrases hit harder, though. When Motherboard’s cold robotic voice intones the words “YOU ARE ERROR,” a Zelda II reference that also pointedly encapsulates how I often felt in the world and how I imagine Kid does as well, I laughed, but it stung a little, too. As I triumphed over the challenges of the dungeon, Motherboard resorted to merely repeating “HELP HELP HELP,” and I felt that Kid’s mom was almost certainly hurting in her own way, unsure of how to connect with her child, the two of them talking past each other, neither sure how to close the gap.
What does Kid’s defeat of Motherboard actually mean? Where does Kid go from here? I don’t know, and I’m glad the game doesn’t try to spell it out. All I know is that there are still possibilities in Kid’s life, just as there are still possibilities in mine, and that games can mean something valuable and real, even when the world feels like it’s falling apart.
I don’t expect 198X to work on everybody the way it worked on me. After all, it’s a game about how deeply personal our experiences with games can be, how games can take on larger meanings in the context of what’s happening in our own lives. We take our life experiences into the games with us--Kid’s ambiguous gender identity, for instance, is hugely meaningful to me, in ways it may not be to others--and we take the meaning we find in the space between ourselves and the games we play back into our lives. 198X doesn’t just understand that; it captures what it is to find the kind of meaning you so desperately need in a game right when when you so desperately need it, and god, do I need it now. This is one of the best games of the year.
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Thank you for reading. Please consider supporting me on ko-fi. I could really use the help right now.
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all right I feel shy posting this but you remember that fictober fic from last year, now on AO3 as Seed
I did do another section of it! I am fighting with all my heart not to say something self-deprecating about it
16 - “This is gonna be so much fun!”
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“You’re awake, I see,” Rae comments, once Brentin, sprawled out on his cot in the infirmary, forms a lucid expression. He makes eye contact and creases his forehead with clear acknowledgement — ready to talk.
“And so are you,” he says. “Erm. You seem pleased about things.”
His throat sounds scratchy and his voice is thin and, while not plaintive, measured in a way that shows he’s preserving his energy. His feet must still ache, since the anchorites don’t have the means to accelerate the healing much.
It has been a full day since the two of them reached the habit house. Rae has needed the time to recover but found it dreary to lay around in bed. The anchorites suggested she join the children in their daily chores, and the pure consternation Rae’s in expression brought out the first laugh she heard from the one-eyed woman who seemed to be her appointed nurse. But she didn’t refuse, and a couple of officious little boys taught her how they boiled surgical tools and soaked bandages in diluted bacta. While bold about micromanaging her every action, they kept glancing purposefully at her as though they wanted to ask questions about her life, the war, the Empire, the galaxy beyond, but could not find an appropriate way to do so. Eventually those tools and bandages were used to treat Brentin, since his chance of recovery was deemed to be high.
Rae crosses her knees, smiling confidently at her wanner ally. “As it turns out, we might have had a lucky break. I thought this would be a setback, but…” Perhaps try not to overwhelm him with details? “We have a lead.”
But Brentin turns his head away and slumps a bit further into the meager bedding. “Oh, we do?” he says, as if it’s a further complication. Maybe he needs a few more moments to adjust.
“It was worth it,” Rae goes on, hoping he’ll catch on eventually. “You’ve been through a lot, I know, but it hasn’t been for nothing. There’s a man among the anchorites who might know why this world is important to the Empire. Well, I say he’s a man…” Sloane pauses. “He is a man. Not to the people here, to them he’s something else. We’ve found their Consecrated Eremite.”
“So that name isn’t just some legend?” Brentin tries to sit back up again. “There’s a living person attached to it?”
“He’s a strange character, from what I’ve seen.”
Rae considers inviting Brentin to join her when she meets with the Eremite, but her ally needs his rest. It would be a bit unnecessary, too. Brentin Wexley has got his own reasons for accompanying a former Imperial admiral, and they’re more personal.
What happened to him was a terrible shame, more underhanded and devious proof that the Empire could never have kept the promises it made to the galaxy. The man was brainwashed in a secret prison on the enslaved world of Kashyyyk. Rae can assume his reasoning behind his choice to work with her. If his programming got the better of him, at least he’d be far away from anyone he cared about. Over the course of their journey she did consider that they had something in common — they were looking for redemption. Like Brentin, Rae knows she isn’t who she thought she was. Like Brentin, she feels she has been controlled. She understands why he doesn’t trust himself even after the control chip in his brain was removed.
But Rae has a bit more in mind than a trial of self-discovery. This is her mission, because it is her Empire on the line, and she ought to be the one to put an end to it. Nothing else could absolve her of what she’s done, whereas Brentin did the Empire’s bidding entirely against his will. He has nothing to atone for.
So, if the Eremite is looking for someone to fulfill that prophesy, it probably refers to Rae Sloane.
“And from what you’ve seen, he’s offering information?”
“More peculiar than that. It seems I’m part of a prophesy.”
Brentin whips his head round and squints at her as if he heard her squawk like a monkey-lizard.
“Well, that’s what they think,” Rae scoffs, amused, “so I’ll just go on with it and see what it all means.”
“I’m sure you will.” He winces. “Right, now I get why you were looking so smug.”
“Oh, come on. Jealousy isn’t very mature here.”
“That’s not what I’m… ah…” Brentin is concerned, at least he’s trying to give that impression. He struggles for words. “You really think I’m jealous and not, maybe, worried about plans that were expecting us? We’re trying to break the sequence, not follow it.”
Rae hesitates as she rises from her seat. “Break the sequence?” The phrasing strikes her as odd, and it even unnerves her, because it has her wondering briefly if she’s forgotten something else she must do.
“Of the Emperor’s plan. We still don’t know what it is. I guess I thought being unpredictable was the only way to…” He shudders. “Not be someone else’s puppet.”
“You’re saying you have a bad feeling about this,” Rae offers. “I’ll be careful.” But she’s not the one who’s bedridden with an injury. Perhaps Brentin is paranoid about being put through another invasive, secret surgery now that he’s vulnerable. She deliberates, then lowers her voice. “Keep your eyes and ears open. Escaping a trap takes perceptiveness, not just blind suspicion.”
He sighs. “That’s what I’m telling you.”
“If this is a trap, we can’t turn back now. The last trap the Emperor laid got him killed, if you remember, because his enemies were much bolder than he imagined.”
“He might not be as cunning as he wanted everyone to think,” says Brentin. “But if he imagined his defeat, he may have imagined our boldness. I just feel something, like when came home but I knew I wasn’t in control of myself.” He shudders and then stills, rubs his upper arms, like he’s brushing away threads of web woven around him by a stealthy silk-spinner. “They sure put something in that sedative, didn’t they?”
“Ah.” He must mean the gas the anchorites used on both of them to keep them still. It left Rae with more of a high, while Brentin seems more anxious. “Yes, I thought so too. Let it wear off.”
Rae leaves the bedside not sure whether to pity him or admit he’s probably right to worry.
Presently, the one-eyed anchorite woman approaches her and asks if she’s ready, then leads her outside upon assent. Surprisingly, there’s no one sitting under the awning of the tent-like shrine. The anchorite takes Rae past it instead to the slope she vividly remembers crawling up with Brentin clinging to her back. The speeder remains where it was parked at the bottom, still intact as far as can be seen from here. No roaming scavengers started taking it apart for scrap, as they might have elsewhere, perhaps out of respect to the anchorites. People came here to make offerings to that god of theirs, not to steal.
“I didn’t get your name,” Rae says to the woman.
“Narawal. Come, there’s a route down.”
“Oh, frag, is there?” But it’s only a narrow, uneven, easy to miss line of steps cut into the rock, and might not have made the climb much easier. “Sorry,” Rae adds, when Narawal clicks her tongue in such a recognizable way. “No cursing.”
“This world’s cursed enough,” the anchorite says. She lets Rae walk first, and trails behind slow enough to seem almost reluctant.
“As a matter of fact,” says Rae, “that’s just what I’d like to know more about.” There’s enough of a pause that she changes the subject. “And where are we going? I thought the Eremite never left that one spot.” A possible answer comes quickly. “He’s nocturnal, isn’t he?” It’s easy to think of him as another desert animal moving as they do from a warren to the surface when the sun sets, and back in when it rises. Just like the mice.
“Yes, he is. He stays underground until the evening.”
Narawal points to a bulk of rock near the base of the hill. From this angle, the hollowed entrance on the side, rather than the outward face, is visible. If it were split into two holes by a partition across the middle, Rae thinks a bit whimsically, it might look like a nose lying on its side. Then she imagines the effect from a plume spraying from it, the gout of steam as the whole plateau sneezing.
But now all of the plumes remind her of that, as if the planet blinks up at its own harsh sun or catches grit in its sinuses and lets out that tickle in a violent burst. This world’s cursed, Narawal said, but is it sick, allergic to itself?
The Gorse system and Rae’s first captainship has always stayed fresh in her mind, but being on Jakku has brought even more of it to the surface of her thoughts. Gorse’s rocky tectonic relationship with its gorgeous crystal moon Cynda led to regular groundquakes, yet it was the moon that held the world in balance, and the mining efforts by the aggressively efficient Count Vidian — enforced by Rae Sloane — would have pulverized the satellite and brought it crashing down in pieces.
Captain Sloane, young and eager and self-important, would have allowed it. Her older counterpart can reach back easily and recapture in her mind how sensible it seemed to compromise: it would be unthinkable to bring an apocalypse to Gorse, but she was told — lied to, of course — that the planet would be bombarded slowly over the years, while its people dispersed, watching their home die by degrees. She once could believe that would be better somehow than the truth she discovered, that it would all go at once.
Jakku, too, shakes like a lie about to be exposed.
“Narawal,” Rae says, before she steps inside the nostril on the side of the plateau. “What did you expect when I showed up?”
The woman descends the roughly hewn steps with her hands clasped dutifully in front of her, face in shadow from the sun up above. “I expected you’d have a purpose here and would seek our guidance.”
“I do, and I am.” Rae puts a hand to the arch of the entrance and holds out a bit longer. “As you know, I didn’t get along well with that Niima the Hutt. I offended her. Am I likely to offend anyone again?”
Narawal draws herself up stiffly. “To speak with the Eremite, one must be cleansed in two chambers, first materially, then spiritually. First their attachments, then their preconceptions. The impatient and brash do not proceed further.”
The heel of Rae’s palm digs into a shelf of sandstone, which promptly cracks away from the tunnel archway. She drops the rock into the dust between her feet. “Right, right, right. Cleansing. Of course.” They’re going to have her sit through another dull ritual, and by now she should have learned to keep herself in check no matter how degraded she feels. I will sit this time, I will shut my mouth for once, I will be patient because there are really more important things than—
“Just go in and talk to him,” the anchorite snaps.
“What?”
“You see, Rae Sloane, if you were going in to pray to a mute hermit, you wouldn’t have anything better to do than ablutions and rites. Gives you all the time you wanted to get out of the sun and the drudgery. But he wants a conversation. He made that perfectly clear when he came out and spoke with you.” Narawal sounds a bit choked up; her eyes flash. “I know what you’re asking, no, I didn’t expect that. I didn’t expect to see my friend again.”
“He’s your friend,” Rae repeats. If she doesn’t grasp this situation firmly it will probably run away from her. There’s already too much going on.
“Just make sure he tells you the truth. Squeeze it out of him if you have to.”
“Out of your god,” Rae says, almost with a level tone. It is still spoken with disbelief, without being a question.
Narawal, unmoved, peers down at her. “He’s not your god, is he? Why should you care?”
“I don’t understand anything,” Rae says. “Consider my preconceptions abluted.”
“As they should be.” The anchorite waves a hand, not bitter but resigned. “Go in.”
That’s all Rae’s going to get, then. At first the tunnel is narrow enough that going further than a few feet involves arching her back and sidling through a passage when she realizes her hips will get stuck. The tight squeeze brings up unsettling concerns about what might happen to an injured or disoriented person down here in the caves. Surely there was another way out, that decrepit Eremite himself didn’t seem up for wiggling through a crevice twice a day, and what if he needed emergency medical attention? Despite the proof that the man was surviving the arrangement, Rae worries today could be unlucky for either her or him, because you’ve got to think like that after so many brushes with danger.
Still, she duly entombs herself.
The first chamber, where she was meant to cleanse her body, is of middling size, and lit by vertical fluorescent light sticks wedged into the walls, a strange shoot of modernity growing out of primitive cracks, and the floor is a maze of finger-width grooves, like a worm-eaten slab of wood. There is nothing else in the chamber but a few tall amphorae by the walls.
“Come right through,” suggests a voice emerging as a sourceless echo from the walls, as if this cave is a cozy, presentable foyer. It’s the Eremite. After one meeting Rae already finds his voice utterly recognizable.
“You don’t mind if I skip your rituals?” Rae has no idea where to direct her reply, and turns slowly on the spot.
“We’ll come back to them later, if you wish. I want to see you first.” His voice is wistful as a curl of mist in the morning. “I’m afraid I’m impatient.”
It’s a performance. He was expecting her, and he’s prepared for the moment. Rae would like to say she’s honed paranoia to an effective art, flattery never having lulled her into an inescapable trap (some escapable ones, admittedly), but that’s what audience volunteers tell themselves as they step on stage with a hypnotist.
Remember when you thought you fancied him, first time he showed up? Rae scrapes a fingernail against her palm, unwilling to be too agitated with the recollection because it was hardly a visible moment of weakness — comes of that anesthetic gas making her so lightheaded. Heading deeper into the cavern, rounding a curved passage, Rae finds the next chamber completely unlit, a murk of pure black. Her hand immediately goes to the leftmost wall. Can’t lose her bearings.
“You’re meant to find your way by faith alone,” murmurs the bodiless voice. “Or wander for a while until you reach one of the exits. Oh it’s very tricky, actually, I really like the design of this one. I think you learn something about people from how they solve it.”
“You’ve got a maze in here?” Rae is incredulous.
“If you really want to try it,” the voice offers, sounding perked up, like he’s realized he can be patient a bit longer.
“You just said—“
“Ah, but there’s an easy way out, you could solve it in an instant, and you might just be the sort to do it.”
“So a carnival funhouse way of making me feel like the main character of my own story.” She crosses her arms. “Testing my mettle.”
“This is going to be so much fun,” the Eremite purrs. “Go on, do whatever comes naturally.”
“I’m not your brand new pet,” Rae snaps, with the dreadful tickle in her belly that assures her she’s not protesting at all, she’s bantering, and she never planned for this when she turned herself in to the New Republic, when she burned her authoritative edges to a cinder in the fire of shame. Worse than karmic punishment would be a universe that treated her with affection. She might preen under affection. She might lean into it after being starved for approval for years. “How like a god of you to be so capricious.”
“You have barely seen capricious,” he warns.
Rae turns on the spot and is about to return to the last chamber, say why not do the whole damn ritual, then? Then she sees the trick: the corridor connects two paths that lead into this dark chamber, one she came by and one leading, perhaps, to the god’s chambers. Shadows turn the slightly curved dividing wall of the fork into a trick of the eye.
Do whatever comes naturally meant get petulant and leave. Rae is rankled she’s been read so cynically, even if it was the right answer. The true believers stumble about in the dark. The ones who balk at the challenge win by giving up.
“You win by giving up?” Rae says aloud. “I hate riddles like that. It’s so cheap.”
“That’s faith for you. A maze to be transcendantly lost in until you try looking around. Yet when you know the truth, you can choose to get lost again. To take a few steps back into the dark.”
Rae takes the hidden path, which curves deeper into the earth. The voice she’s hearing starts to come from one particular direction and not echoing everywhere.
The Eremite, face hidden by a cowl, is kneeling in the center of a chamber much like the one Rae passed through before, domed roof with grooves forming ornate swirling patterns on the floor, the couple of tall clay pots standing by the wall. The two differences are the shaft of natural light that beams down on the hooded figure, and the snaking depression in the ground filled with smooth stones, like a dry riverbed cutting across the floor. The air is unusually moist for Jakku.
“Be seated, Rae Sloane,” the god-man says.
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