Tumgik
#mapmod
fvmods · 1 month
Text
Welcome to Largo Hillio! YouTube: https://youtu.be/i843ejtMMSs
Welcome to Largo Hillio! #gta5 #mapmod #nature #scenic #nfs #fivem #kindiak #park #nationalforest #california #canada
0 notes
map-bot-offcial · 6 months
Note
Drawing dragons rn
Coolio!
1 note · View note
kaasiand · 1 year
Text
i put together a cool picture to vent my frustrations after playing like 20 splat zones matches of which only THREE were on manta maria (the rest was all undertow). one match had me playing against A COORDINATED TEAM OF 3 SPLASHES AND A MISSILE FARMING GOO TUBER
Tumblr media
https://en.wikipedia.org/wiki/Krill
17 notes · View notes
starberry-skies · 11 months
Text
me rubbing my hands together evily as i realize the poly ship name for my ocs could be spaceberry EHEHEHE
0 notes
octobrushwizard · 10 months
Text
attention fellow octobrush mains:
Tumblr media
1 note · View note
st-just · 4 months
Note
💙 CK2/Mass Effect?
Crusader Kings remain the greatest romantic fantasy villain simulator ever made. Where else can I arrange to have my 16-year-old-niece marry a famously ugly brute three times her age so they can have kids that will inherit his claim to the throne of Hungary once I assassinate him?
(Also Paradox Games are, like, unironically some of the best avenues of education for history/geography with any sort of mass audience. Which like, not an amazing endorsement, but better than most alternatives! Not like I was going to learn about who the Mamelukes or Komnenoi were anywhere else. My mental image of political geography is still the EU political mapmode.)
Mass Effect - the Tuchanka mission of Mass Effect 3 is literally the greatest sequence I have ever experienced in any Triple A video game. Unironically high art.
26 notes · View notes
chirpychipslive · 4 months
Text
what splatoon weapons pink floyd members would main i think:
1) roger waters - squeezer main 100%. he would be super mad at the recent squeezer nerf to turbo controllers, he thinks the trizooka meta is perfectly fine and that everyone else should just dodge the shots better. picked up foil squeezer before the accessibility patch to screen. definitely tilts after like 2 losses but he's good at callouts so fuck it we ball. also occasionally plays vshot and nzap when he feels like it
Tumblr media Tumblr media Tumblr media
2) david gilmour - honestly? i think he's a blaster main. definitely hits like 75% of his oneshot attempts with range and every time after he says "prochara who??" he's less keen on the s-blast and rapid blasters but will still play them on certain mapmodes if asked. secretly trying to learn vstamper but won't play with in a comp setting because he sees it as "a weapon that only one tricks can use well"
Tumblr media Tumblr media Tumblr media
3) richard wright - MASSIVE brella main, esp sorella brella and sorella tent, but because the group doesn't have a cooler main, 75% of the time he has to play hedit or snipewriter :( doesn't really enjoy the current meta, thinks zooka and cooler needs nerfs, but considering he's big on sorella brella he's fine with it.
Tumblr media Tumblr media Tumblr media
ran out of photo space so ill put the other two in reblogs
10 notes · View notes
goqmir · 3 months
Text
Tumblr media
trinkits entirely theoretical splatoon tournament maplist!! there are 24 total maps, this cuts the worst 4 maps and gives 5 maps to each mode. this could honestly be reduced more to 16 mapmodes cutting the bottom map of each mode without much lost too, though representing a decent amount of maps is good <3 i think the minor differences between modes on splatoon maps are kind of super annoying to keep track of so each map getting 1 mode seems very ideal. my opinion is that in shooters maplists should stay pretty small :3 please discuss if u like these mapmodes if youd like! my favorite mapmode in the game is undertow rainmaker so i had to include it sorry <3
3 notes · View notes
william-askton-1932 · 6 months
Note
Another William! The willverse expands!
Hopefully, that recap anon sees this. You might need them for some of the chaos..
×MapMod from @map-bot-offcial
I'm too drunk for this... maybe not enough...
2 notes · View notes
fvmods · 2 years
Photo
Tumblr media
Miami (Driver 3) map in GTA 5. https://youtu.be/cGwPdkkyLzA #gaming #modification #personalcomputer #driver3 #driv3r #sunshine #map #mapmod #pc https://www.instagram.com/p/CkOlKTkgfFo/?igshid=NGJjMDIxMWI=
1 note · View note
map-bot-offcial · 6 months
Note
Mapbot, darling, are you all right? I'm going to put your arms back on ok? I brought @the-pizzaplexs-bacement-monsters with me, but don't be scared of him, he's just here because I asked him to be...
Oh.. My arms..
Yes, I'm fine, definitely fine.
But why did you bring him here?
Elizabeth, I'd never hurt you, you know that.. Right?
35 notes · View notes
hydralisk98 · 2 years
Text
What media & content to study for my Maynard software toy(-kit?)
Ya, that's alot of content to learn from.
First Person Perspective
Quake 1 / Xonotic / Red Eclipse / Tesseract / Cube 2 Sauberbraten... (slipgates, scenario scripting interpreter on runtime and absolutely open to modding for every single system in the game thanks to the entire stack being open source)
Resistance Fall of Man (part of its color palette especially for diagetic amber retro GUI/UX, initial darker arc that goes upwards to hope later on, unravelling longer connected history secrets, excavation of historical relics to further one's end, preservation vs progress metric)
Epistle 3 (broader vibe of the series, time travel paradigm through the Borealis, gender swapping, )
Quake 4 (Tweaking the Stroggification process into some transformation that is much more handsome and way less gruesome)
Halo 2 (the alien arbiter's redemption arc + complicated alien politics)
Halo Reach / Portal 2 (far away future dynamics and sapient rebellious unrest)
Wolfenstein The New Order (dystopian aesthetic flavor & alternate history path)
Duke Nukem 3D (EDUKE32 & BUILD2 counts in that department)
Ion Fury (Female protagonist & innovation within retro contraints; Aftershock & Phantom Fury counts as well)
Cyberpunk 2077 (mechanics, quests, overall vibe of going against the systems in place despite working gigs for those same structures, generic future technological level)
Simulation
Micropolis / original Simcity (overall aesthetic and runtime asset/level editing glory)
SimCity 4 (mechanics, connectivity with other cities and other engines, moddability...)
The Sims 2 (life simulation framework, family-building, moddability, the CC community, the customizability of everything*)
FreeCiv (open source, retro Civilization game rules, world sizes and civ numbers in vast quantities, Lua scripting, in-game level editor...)
Civilization 5 Complete Edition (external SDK tools, entire game loop, world generation in high resolution hexagonal grid, a couple of custom and built-in map scripts, strategic mapmode, technological tree with 'G&K'+'BNW', community content, )
Civilization 6 (some loyalty system, climate change, diplomacy in the end-game, districts and other novel simulation aspects)
Crusader Kings 2 (dynamic agentive intrigues in real time, pausable time, historical bookmarks...)
Europa Universalis 3 (graphics, complete-ness, early modern era onwards, Protestant Reformation, enlightenment period, abundance of focus sliders, alternate history threads...)
Abstract
4D Toys / Miegakure (simple environment with composite 4D objects, manipulation of fourth dimension objects with interesting properties, playground world...)
Citizen of Rome Dynasty Ascendant (endless life simulation, accurate historical considerations, subjective goal-oriented playstyles...)
Hypnospace Outlaw (network and knowledge exploration + instigation as strong gameplay loop incentive, connection to other fictional realms, emulating much of the year 2000...)
Factorio (creativity, computer simulation, ultra deep technological mechanics, abundance of diverging workflows for similar tasks, several recipes and several ways to do things...)
'TIS-100' / 'Shenzhen I/O' (classic Zachtronics formula, custom levels, optimization metrics, fairly decent to complete but encouraging to optimize further, prices, time-sharing, limited processing power, instructions, meta/self-awareness aspect)
Baba Is You (keyword manipulation, interpreter like environment, moddability and abundance of custom levels)
The Elder Scrolls 2 Daggerfall (densely inhabited fictional world, complex skills and wider world design)
Mercenaries Playground of Destruction (many factions to trade and interact about, a shared baseline opponent, territorial control, vehicular combat and other props shop)
Before note-taking form gameplay sessions thread
Tumblr media Tumblr media
The aesthetic I shall use is pretty much the one I utilize on my blog most of the time, the one with retro cartoon vector layered sectors, volumetric 3D geometric elements, with as little anti-aliasing as possible, using NPR stylized N64+Dreamcast Cel-rendering, warm soft yet dark wooden colors, and other things to make for a synthesis of many eras. And I do still am figuring the level layouts to empathize most but I do have some demo suggestions like Poolrooms, forested areas, homes and other sector layouts. So to amount towards a worldly geometric terrain wrapped around on one axis to make a curved cylindric world from QGIS files into Qodot levels.
But I feel like this manifesting game is about integrating into this alternate world, interacting with the many factions that will keep varied relationships with you and building yourself up onto those byzantine politics to instigate positive, constructive, incremental changes.
Study notes from playing the games:
/?
POSTFACE
5 notes · View notes
malhare-virus · 5 months
Note
Another Alexa!
Hi, I recently almost died.
×@map-bot-offcial
MapMod: I found you
"Welcome to the club, buddy. They really like almost killin' me, too."
1 note · View note
Note
(Sorry about forgetting the anon in my earlier ask, I keep forgetting things, my goodness.
×MapMod for @map-bot-offcial, who forgot to use anon earlier)
Mod: Oh you're good. I figured you wouldn't have any me to reveql your main. Or not. Idk, rather be safe than sorry
1 note · View note
8d9d8e7d93e2936c · 9 months
Text
when im getting ready to play splatoon trying to decide what weapon i want to use and what mode i want to play but then the stages change into the worst mapmode combinations ever conceived across the entire board
0 notes
cack1e · 2 years
Text
so scared for this patch. if theyre changing mahi turf & zones but not the other mapmodes (literally the worst of the mahi maps) it Cannot Be Good. watch them make undertow mid smaller
0 notes