Job Endings ( Girls Version )
Click here to go to Main Walkthrough.
Click here to see the Romance, Ultimate & Other Endings.
Endings may have a slight difference in English version compared to Chinese version. Just like in Sebastian’s ending.
If there’s any experience that you would like to share with others regarding the endings, please send them to The Post Office on this blog or at
[email protected].
Feel free to head over to Curious and Curiouser on this blog if there’s anything you wanna ask about this game.
Big thanks to everyone who help on any part of this walkthrough ! :)
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Job Endings
Street Vendor - Intel >100
~Contributed by hellomysticstudentprincessworld~
Street Thug - Attack >100, Rebellious >100
If it doesn’t work, try spam Blackjack + Max Intel & Rebellious :3
~Contributed by StrangeoneXD~
City Guard - Stamina >350, Attack >300, Rebellious <100
Orphanage Teacher - Unlock Orphanage Area by going to Market and meeting Leslie, Intel >200, Temperament >200, Care >200, Morality >300, Rebellious <20, Orphanage Assistant 20 times
Note : Keep your stats to minimum to avoid getting The Dean Ending.
~Contributed by Sayuri~
Chef - Stamina >300, Temperament >500, Care>300, Popularity >300, Cooking 30 times
Magician - Mana >300, Temperament >500, Charisma >500, Popularity >300, Wizardry 20 times
Musician - Intel >300, Temperament >500, Charisma >500, Popularity >300, Music 30 times
Professional Dancer - Stamina >300, Temperament >500, Charisma >300, Popularity >300, Dance 30 times
~Contributed by lilithlilium~
Casino Card Dealer - Intel >500, Charisma >300, Rebellious >100, Blackjack 20 times
Doctor - Intel >500, Care >300, Morality >350, Emotion >100, Popularity >300, Medicine 30 times
Martial Artist - Stamina >400, Attack >600, Emotion <50, Rebellious >200, Popularity >300, Combat 20 times
Hunter - Stamina >400, Intel >300, Attack >600, Charisma >450, Morality <100, Emotion <50, Rebellious >200
~Contributed by Aki~
King of the Casino - Intel >400, Charisma >360, Rebellious >260, Moral 0, Emotion 0, Blackjack 20 times
Scholar - Intel >700, Temperament >400, Charisma >480, Morality >400, Popularity >300, Literature 30 times
Note : Since the stats is conflicting with Lounge Owner, it’s best to avoid going for Waiter/Waitress job while going for this ending.
Knight - Stamina >400, Intel >400, Attack >300, Temperament >500, Charisma >500, Care >400, Morality >400, Popularity >350
~Contributed by oblivionmemento~
Witch - Mana >300
~Contributed by crazedhobbit~
“After my play through, I saw that it looks like there’s no limit to how much Mana you can have until it bumps you out of the ending, since I had Mana maxed out.”
~Contributed by Lady Pip Flemmbini~
Sorceress - Stamina >450, Intel >480, Mana >600, Temperament >300, Charisma >300, Morality >200, Rebellious <20, Popularity >400, Wizardry 30 times
Took cooking, music, wizard. Be careful with stamina or attack. As long as you keep stamina below 600 or attack below 600, you won’t get city official by accident.
~Contributed by StrangeoneXD~
Alchemist - Stamina >500, Intel >500, Attack >500, Mana >500, Emotion <50, Rebellious <300, Alchemy 30 times
~Contributed by KN~
City Official - Stamina >600, Intel >500, Attack >600, Mana >400, Morality >450, Rebellious <50, Popularity >500
Got this by taking cooking music and wizard classes, you can probably replace it with literature.
~Contributed by StrangeoneXD~
~Contributed by margareth13~
Castellan - Stamina >600, Intel >800, Charisma >600, Attack >700, Temperament >700, Mana >700, Morality >650, Popularity >500 ( you must have Coins > 1000000 )
Lounge Owner - Intel >500, Charisma >500, Temperament >500, Waitress >30 times
Classes: Literature or Music
Jobs: Waitress (unlock with dance classes)
~Contributed by Aki~
Pirate - Attack >650, Charisma >400, Stamina >300, Rebellious >300
~Contributed by Cheryl~
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Job Endings ( Boys Version )
Click here to go to Main Walkthrough.
Click here to see the Romance, Ultimate & Other Endings.
Endings may have a slight difference in English version compared to Chinese version. Just like in Sebastian’s ending.
If there’s any experience that you would like to share with others regarding the endings, please send them to The Post Office on this blog or at
[email protected].
Feel free to head over to Curious and Curiouser on this blog if there’s anything you wanna ask about this game.
Big thanks to everyone who help on any part of this walkthrough ! :)
+++++++++++++++++++++++++++++++++++++++++++++++++++++
Job Endings
Castellan - Intel >800, Attack >700, Mana >700, Charisma >600, Temperament >700, Morality >650, Stamina >600, Popularity >500, Coins >100000
Order :
-> Combat
-> Wizardry (maybe Dance would be better, chose Wizardry to save money)
-> Literature
You need some extra cash to have enough at the end, around +(5000-10000).
~Contributed by Aki~
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City Official - Intel >600, Mana >400, Morality >450, Stamina >500, Rebellious <50, Popularity >500
~Contributed by Aki~
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Alchemist - Intel >500, Attack >500, Mana >500, Stamina >500, Emotion <50, Rebellious >500, Alchemy 30 times
~Contributed by KN~
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Wizard - Intel >450, Mana >600, Charisma >300, Temperament >300, Morality >200, Stamina >450, Rebellious <20, Popularity >400, Wizardry 30 times
~Contributed by Aki~
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Knight - Attack >500, Mana >400, Charisma >500, Temperament >500, Morality >400, Popularity >350
~Contributed by KN~
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Scholar - Intel >600, Charisma >400, Temperament >400, Morality >200, Popularity >350, Literature 30 times
-
King of the Casino - Intel >500, Morality <100, Emotion <100, Rebellious >400, Blackjack 30 times
~Contributed by Aki~
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Pirate - Intel 400-500, Attack >600, Mana >300, Charisma >300, Stamina >400, Rebellious >300, Pirates Outfit and Pirate Hat
~Contributed by Aki~
Comment :
-> Combat (for Stamina)
-> Wizardry (for Mana and Charisma)
-> Black jack (for Intel)
Rebellious will be very high after this, so be careful to keep Intel <500. Otherwise, you’ll get the King of the Casino ending.
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Martial Artist - Attack >600, Stamina >500, Emotion <50, Rebellious >200, Popularity >300, Combat 20 times
~Contributed by Aki~
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Hunter - Intel >300, Attack >500, Mana >200, Stamina >400, Emotion <100
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Doctor - Intel >350, Morality >350, Emotion >100, Care >400, Popularity >300, Medicine 30 times
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Superstar - Charisma >600, Temperament >600, Popularity >300, Dance 30 times
~Contributed by Black Tulip~
~Confirmed by Aki & Senica~
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Casino Dealer - Intel >500, Rebellious >100, Blackjack 20 times
~Contributed by Aki~
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Musician - Intel >300, Charisma >500, Temperament >500, Popularity >300, Music 30 times
-
Magician - Mana >300, Charisma >500, Temperament >500, Popularity >300, Wizardry 20 times
-
Chef - Stamina >300, Care >300, Popularity >100, Cooking 30 times
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Orphanage Teacher - Intel >200, Temperament >200, Morality >300, Care >200, Rebellious <20, Orphanage Assistant 30 times
~Contributed by Aki~
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City Guard - Attack >300, Body Guard 30 times
~Contributed by Aki~
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Sorcerer - Mana >300
-
Street Thug - Rebellious >100
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Street Vendor - Intel >100
~Contributed by Aki~
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The Dean - Intel >500, Temperament >500 Morality >200
~Contributed by Aki~
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The Escort - Intel >500, Charisma >500, Temperament >500, Waiter 30 times
Class: Dance
Job: Waiter, Blackjack, Tutor
~Contributed by Aki~
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The Assassin - Attack >400, Stamina >300, Popularity >100
~Contributed by chika~
Comment :
Stats: Attack > 400, Stamina > 300, Temperament > 500, Charisma > 400-500, Popularity > 100, Dance 30 times.
If you’re having difficulties, get 20-25k G before you aim for this. Raise stamina above 300 at first and do only dancing after that.
~Contributed by chika~
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Oh we are so BACK
When I tell you I saw this and died. HELLO?????
I keep hiding my face lahshjsdhjgfsaf HE HAS NO RIGHT. NO RIGHT AT ALL BEING THAT SEXILY INTENSE AAAAAAAAAAA
Anyway, I should probably try to make some attempt at describing the event since. If I don't I'll just be barking/crying/hiding my face for the next twelve hours.
Basically--and I'm not sure this is going to be across the board, but it held true for Napoleon and Sebastian at least--each suitor has a birthday event this year instead of a separate story. Comte's won't be released until tomorrow, but they have posted a preview.
From what I gather, he talks a little bit about himself and reveals parts of his past that haven't come to light in the game yet. There wasn't really enough to convey a coherent narrative beyond attending a party, but the line displayed here does get across the larger theme:
Comte: (I don't need momentary pleasure or ephemeral affection any longer. Now that I know love, there's nothing but you.)
He talks about how the aristocracy have thrown parties and extravagant celebrations for his birthday for most of his life. But none of it has ever really made him happy, largely because he knows that they are attempts to strengthen and broadcast power relations within high society. While I don't think he means it's entirely devoid of well wishes, I do think he sees it as a nexus of influence--and thus, by nature, impersonal. And honestly, I don't think he's wrong about that; the higher the echelon in social standing, the more it requires performance to maintain the position.
That being said, there is a fascinating flashback where he remembers a pureblood telling him about how falling in love with a human is an experience of another caliber entirely. My understanding is that Comte was still a fairly young vampire at the time, so he didn't really understand what the person was getting at. It seems like the other pureblood was trying to convey the difference in feeling, perhaps the fact that humans are more grounded in accordance with how they live--the reality and necessity of change.
After reading this--and the recent 5th bday story--I can absolutely see how change is something Comte has a complicated relationship with. He's known a certain way of life for so long, has constructed a sensibility of distant, rational maturity. After all the heartbreak of his youth, and two very acute traumatic events in his life, I can see why he'd be so afraid of broaching any kind of proximity with another person. Because on some level it's so much easier not to put your feelings on the line, to never have to fear devastating loss. And that's to say nothing of the worry of being unable to measure up on behalf of another person, of letting them down.
I'm so excited to see the rest of the contents, but something about the preview made me equal parts giddy and enamored (all I do is kick my feet with excitement LOL). I think what gets to me with Comte is that he truly does love companionship as a place to rest, a place where he can be honest about himself and his feelings without fear of ridicule (and the same goes for MC). In a world increasingly obsessed with surface level performances of power, status, and emotion, it's hard not to feel his exhaustion to the core.
Also, because these lines at the end more or less destroyed me in the best possible way:
MC: ...The you who had nowhere to belong no longer exists. In much the same way...Abel, I belong to you.
Comte: ...
Comte: I wish I could say to myself all those years ago, the me who kept indulging in such paltry things.
Comte: Until you meet MC, you will never know love...
The warmth of MC in my arms filled me with such joy I was near tears.
(I don't need momentary pleasure or ephemeral affection any longer. Now that I know love, there's nothing but you.)
The moment my lips found hers, the sweetness lit a fire deep in my body.
Comte: These cute lips that melt against mine, the heat of your skin, the love that envelops me in your embrace--always leaves me so deeply in love with you.
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