#look at that I can actually render ish when I want to
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nibeul · 2 years ago
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kon
[id: It’s an illustration of Aki holding his hand out in front of him in the signal he uses to summon the Fox Devil. One of his eyes are closed while the other is looking straight forward and a cigarette dangles from his lips. He’s depicted with tan skin and multiple piercings ranging from snakebites to double eyebrow, different sized gauges, and a daith piercing in his left ear. Behind him, the fox devil is drawn in bright orange, purple, and pink. Aki’s hand frames one of her eyes. /end id]
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art-is-kayos · 2 months ago
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Sight of a Star - Blue-ish Star Ryōshū and Don Quixote
#HERES HOW BLUE-ISH STAR BELIEVERS CAN STILL WIN I PROMISE#Rendering sucks but I do like how these look very much. I hate drawing armour. big fan of dramatic shadows however.#but! as for justifications:#B-iS is an abno regarding what one so desperately wants but cannot have - possibly connecting to Blue Star and the paradise-like place-#people wish to reach by throwing themselves into it. though what is offered by B-iS is a much less refined yet as tantalising#given the text of 'The irresistible allure is almost tearing you apart' and the less refined bit being implied by both design#[jagged edges of the actual blue shape and legs like dolls - both unlike BS' much rounder and more naturalistic design]#in short it's the manifestation of impossible dreams - for Don this is her quest for a just knighthood in the City of all places#and for Ryōshū [though idk her source] it is her final work of art - the Hell Screen#when approached one's body is 'pushed away' as if a manifestation of how it is unachievable. at least it is for them#'To be truly blue the one with the true blue must be left alone in one’s blueness.'#is what I interpret as: 'to truly dream the dreamer must be left to one's fantasies'#dreams by nature do not intersect well with reality. all their flaws will be shown and they will crack under the pressure of the real world#it is why the dream pushes them away. to preserve itself. also probably has something to do with how DQ also has void dream#and this abno gives pride boosts in its event. and I personally see pride as a sort of 'self assurance' or 'self above others' so to speak#as to chase ones dreams one must think themselves the exception. as the one that can persevere over the City#plus the HP damage and the various juxtapositions in the 'forward' option may be in reference to how dreams and reality don't mix.#harming those who chase them. though all the same the 'backwards' option shows that simply tossing them aside shall hurt in its own way#to think oneself 'impure' enough to give up on chasing it is all the same resignation on your uniqueness#as for the gift: the name is possibly to do with how lower stars seem easier to reach. and the effect of damage at minus SP....#going insane dream chasing?#but to take ones leave allows for it to be left behind without any further effects. you did not look at your dreams. acknowledge them at al#but are you better off like that? not dreaming? forgetting that brilliantly unfinished star?#but anyways I hope you liked my rambles. also this abno and everything related to Blue Star is so tastefully C flavoured that I love them#and fun fact! when I was first generally mapping sinners to unfightable/EGOless abnos I entirely forgot Ryōshū somehow. which led to this.#they don't have weapons they just kick real hard and it works well enough#limbus company#ryōshū lcb#don quixote lcb#🎠🚬
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simpjaes · 9 months ago
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hon what abt hee/hoon/jay/jake/whoever u want reactions to u actually reach ur limit and say ur safe word during the very steamy and animalistic fuck
hyung line + reaching your limit and saying the safe word
warnings: dub con(ish), use of color coded safe words, rough sex, double penetration/anal, instances of bruises being visible on your skin, jake loses his damn mind, choking, squirting/mentions of piss, attempts at fisting and being sunghoon's size queen lmfao
not proof read
★ heeseung:
he would be so deep inside of you, plunging in faster and deeper than you ever thought possible based on your previous intimate moments with him.
nothing seems to have happened to render Heeseung so...into it tonight. Calling you up and practically demanding you be at his door within ten minutes or he's never going to talk to you again. You could tell he was looking at you through tunnel vision when you showed up with a concerned look on your face.
you felt like something was wrong originally, but when his hands immediately pulled you inside and practically tore your pants off of you, you figured he must've just been really, really, horny. So horny that he doesn't even get your shirt off of you before sliding in dry, whispering words that slicken you right up along with the painful intrusion.
he doesn't even get you out of the entrance either. your back is pressed to his chest as he holds you there, taking everything he can get before wrapping his arms around your neck and squeezing. You pull back against him, allowing him to maneuver you to the kitchen just to the side, and there, he doesn't release his grip.
you're tapping his arms, trying to breathe, scream, moan, and whimper all at the same time. he's lost his damn mind, you think.
and when he does finally release his arms around your neck, you want to moan, but instead, you say it. the one word he never expected to hear from you.
"red."
you felt three more powerful thrusts as you said the word, slapping your hand over your mouth because...did you really even want to say it at all?
and then he buries himself into you as deep as he can and leans forward, grabbing your hair and pulling you back so that his lips line up with your ear.
"what did you just say?"
and his hips would be still, all of his movement would come to a halt waiting for you to answer him. waiting for you to confirm the color he thinks he just heard, though it was hard to hear because his ears were ringing due to the sheer adrenaline he has right now.
"red. heeseung." you repeat, out of breath.
Only then does he calm his breathing, still remaining deep inside of you before that little switch in his head flips.
"did I hurt you?" He asks, voice raspy and concerned as he tunes in to his surroundings, noting how he just grabbed you and started using you as if you aren't a living being.
But then you shake your head, skewing your face half into his view with a smirk.
"No, i'd just like to know what's gotten into you."
ah, only you would stop mid-fucking for a goddamn conversation.
☆ jay:
jay always wants to try new things and you're always more than willing to indulge him in it. Hence why safe words have been a pretty common occurrence in your bedroom. rarely yet have you ever had to use even a yellow, better yet a red.
jay always commits green light acts on you, to the point you almost question if he could ever receive a red at all.
tonight tests that limit. the new thing he wants to try involves not only his cock, but a lovely silicone one he secretly bought on his way home. and what does he plan to do this both of these cocks?
use them on you. at the same time.
and, well, while you were actually quite excited to get your chance to try double penetration with your doting boyfriend, he seemed to have missed the look of concern on your face regarding the size of the toy compared to the size of him.
jay is already big. thick enough to make you feel as though the fit is tight regardless of how wet you get for him. this toy though? it's at least an inch longer, at least an inch thicker.
so, yes. you let the dreaded color slip just seconds after jay slides into you after much prep. at the moment, it doesn't feel like any amount of prep could have prepared you for the feeling of two rather large cocks sitting inside of you. The toy is prodded deep in your pussy, skewed only slightly by jay's strong hand as he holds it there with your legs gripping around his waist for dear life. And he is bottomed out into your ass, squeezing his eyes shut briefly himself at the grip and suffocating feeling of your body clenching around both him and the toy.
"relax baby," he whispers out, skewing the toy up just a bit before slipping it down and out of you for a brief instance of relief. "you're squeezing me so hard."
and you do try to relax, the moment where the toy leaves your body does allow a bit of relief to you until, well, he slides it back into you in one push, mumbling a groan at the feeling of it.
"red," you choke out, your body nearly forcing him and the toy out of you from the instinctual clenching.
Jay goes full-stop in that moment, not only slipping the toy back out of you but also making an attempt to slide himself out without causing any more discomfort but then...your legs squeeze him tighter, pushing him right back into place.
"just give me a bit to adjust--" you choke out again, "it's a lot to get used to."
★ jake:
when jake gets in those moods, you know it's near impossible to reach him through actions, better yet through words. he can get quite desperate, which normally isn't too much of an issue because you're the one needing to take control.
on a rare night though, jake wont give in and just...goes. anytime previous to this where you've had to use a safe word involved jake in this type of mindset.
what mindset is it without consistently needing to just say the word desperate? a state where he loses all ability to control just how hard or fast his hips move. some would call it being pussy drunk, though jake's version of it is far more insane than most. like a dog with a bone, he has his mind set on one thing, and that's his pleasure.
you knew it was going to be like this tonight, watching the way his apologies for going too hard and not yet stopping turn into forceful grips and thrusts of his cock into you. it felt like you were being, quite literally, impaled. A wince here, a wince there, and now? Consistent pain with his angled hips, ramming into you repeatedly with no apology in the air.
your loving, sweet, pretty-eyed boyfriend is so fucking gone, and at this point he hasn't quite comprehended or even processed you saying the safe word three times already.
The first time you said it was when he gripped one of your tits to the point it hurt, still ramming into you with a painful spike of pleasure. The second time was when his eyes went dull, and all apologies were left sitting in his sober mind, and then the third time, just now, you had to make an attempt to overpower your lustful boyfriend, gripping his hair as tightly as you can to pull him down to you.
"red."
you saw his eyes flicker in realization at the word, but he kept going upon feeling you clench around him. another thrust, and then another, and then-
"Jake, you're hurting me." You say this time, holding back any moan of pleasure simply because if he hears it, he genuinely may believe you're joking about the pain.
and really, it's not that you don't love when he gets like this. he always gives it to you good, but you can tell he's losing it and he's going to crash after he's done with you. hell, you're going to crash if the lightheaded fuzz in your head is anything to go by.
upon hearing those words from you though, his hips stop immediately and he returns back to himself. the apologies come back, the drool on his chin gets wiped by the back of his hand through insistent and genuine apologies.
he pulls out quickly, only then recognizing the welts and bursts of color against your skin from his fingertips alone.
and when he looks at your face with a drowsy smile but eyes full of concern, he can only apologize again. feeling sorry for himself in that moment and fighting back the frustration of losing an approaching orgasm, he does stop. and he doesn't get off that night solely because you cannot convince him that it's okay. that you're okay.
☆ sunghoon:
safe words are very common in the bedroom, though rarely used because both of you have a deep level of trust and commitment in your relationship. it's to the point that even when you do feel like you need to say the word, more often than not you're too busy trusting him to make the pain and discomfort worth it.
and, well, he always does.
there was the time where he nearly choked you out, allowing you to feel your first orgasm with near to no breath, to the point of almost passing out. sure, that would be considered a red for most people, but you knew sunghoon would never hurt you nor literally fucking kill you. there was another time where he really, really, really, wanted to try and get you to squirt. which, you know, that's great for you!!! aside from the fact that all day he had you drinking water bottle after water bottle, barring the bathroom from you until he knew you were ready to burst. the only reason you would have given him a red would be because your bladder was hurting by the time he started ramming into you, and mayyyybe because he didn't put a towel down and surely you were about to piss yourself for his pleasure. ultimately though, that pressure paired with the feeling of being stuffed even more full led you to an orgasm that you still think about to this day. today though, sunghoon is really on something. lately, he's been making comments. "size queen" this, "size queen" that. it appears your boyfriend is now seemingly fucking obsessed with seeing how much you can fit into your cunt. or, rather, how much he can fit into you. there was plenty of prep of course. His cock always a pleasure, and then his cock plus a few of his fingers, and then-- oh. just his fingers??? then-- knuckles. you feel knuckles.
"Woah, woah-" You pause at the feeling of being stretched, Sunghoon not stopping as you glance down at the way he is entirely focused on fitting his whole goddamn hand inside of you. "Sunghoon, red. red!" He stills his hand, leaving it in place and feeling your internal walls bunch his fingers up inside of you. Still, he can't push the knuckles past your hole and honestly, he's a bit shocked to hear the color code come out of you in a panic.
"Red?" He asks for confirmation, already preparing to pull his hand back and take care of you in a different way when you clench again.
"Red." You confirm, wiggling your hips away from him, forcing him to pull out of you.
"Was it too much?" He asks now, carefully crawling over you to plant a kiss to the tip of your nose. "I just wanted to see if it would fit." You nod, embarrassed by the fact that he was really close to making it fit. Unfortunately, it didn't quite feel good for you to have something so large inching inside of you so quickly. He was eager, you could tell, but just as apologetic.
"I think, maybe if you want to try this, we need to use more lube, and maybe buy some toys to train me into it."
"Train you into it?" He repeats your words, eyes darkening in an instant. You smile at his expression, seeing his new obsession run freely in his mind at the implication that maybe someday you can take more than just his fist without seeing red.
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sims3fiend · 2 months ago
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Some dumb sims 3 updates/stuf
Or, how to develop severe brain damage in 10 easy steps.
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Sooo… This is going to be more of a blog post than anything of any real substance, more of a whinge with maybe a few teasers for some stuff I may or may not release (probably not). Feel free to skip if you're after hot tips or coherent writing.
Stutter "fixer"
Sooooo…. The sims 3 has some stutter issueeesss… Incredible discovery, I know! I started looking at remedying them with settings, found some hidden settings that help reduce some of the issues but that can only do so much when the game was made in 2009 for 2009 computers.
So I had a looky at some things I thought could be causing it, mainly WinAPI functions because that's the easier route (h-haha…), and started to try to "optimize" some of the more common ones:
ReadFile: Was the first, and looking at the sheer volume of like 12783972198 calls a milisecond every time you move the camera, I thought surely I can speed it up a little r-right. Not really. I tried all sorts of… interesting things, file caching in memory, implementing the overlapped flag (took ages), etc. Oh and the performance increase? Literally nothing. It's called weirdly from wherever it's called and so we must suffer.
Threads: So, I had a look at other areas that were potential targets for speedup, ran an actual profile and it showed a problem areas namely threads and some other stuff I don't remember. ZwWaitForMultipleObjects and WaitForSingleObject take up a lot of time, so I very poorly attempted to optimize them, adding some timeout optimizations (and a bunch of other failed attempts). Despite being the most insane, this actually worked, and I got like a 40% speed increase in a very very niche metric that did not noticeably effect the game one single bit. I plan to combine all my failures into a single script eventually, maybe once combined they'll do something…
Actual insanity - Memory IPC: Then I had an idea, everyone hates e12, why don't we shove the games memory into another process and that'll fix it. No brain moment. No clue what past me was thinking, for some reason I thought you could like, access another processes memory if it was spawned from it, but uhh.. no, that's not how things work… I tried a few other things in a similar vein but it just crashed and crashed, so for now I'm just gunna work on:
Alloc/free mee - Current insanity: Currently, I'm still working on VirtualAlloc and VirtualFree (which is what I was redirecting to another process), but more from an optimizing memory usage standpoint than a… whatever the IPC thing was. There's a lot of things to try, and I've had some luck in some areas and some abysmal failures in others. There's a few promising functions calling VirtualAlloc/Free that seem to be potentially pointing towards memory leaks (004e54d0), but I'm too dumb to investigate that. At the moment, I'm going mostly just gathering more logs which takes forever and hurts my brain real bad.. On testing there's like 180 allocs that we could probably yeet no problem, which is like 750mb saved… Maybe idk.
I have plenty of ideas for deduplication, memory pool implementations to reduce churn/fragmentation, shoving things aggressively into pagefiles if they're not being used, etc. etc. Basically, there's a lot of avenues to explore, and I feel like there's potential… though I've definitely said that before and been dead wrong so…
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Anyway, rambling over. I plan to release a dumb little renderer settings mod maybe-soon-ish that'll let you do dumb stuff that might be useful for reshade like turn shadows/drop shadows off and post processing off and on. I guess I could add max lots and other settings eventually too since they're static values.... Might also do a mythbusting post for some performance "tweak" stuff I see thrown around that isn't super accurate but I also don't want people to be angry at me so maybe not.
Sorry to whoever read all this, but also thanks :)
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dreemurr-skelememer · 2 months ago
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Hello :D
I have been following you for the last year or so (a few days after I got my Tumblr lmao) and I absolutely love your art!
I have been wanting to study your art style for a while but don't really know where to start,,,
Could you please show me a small portion of your art process, if it isn't too much trouble of course. Thank you and have a nice day!
hello. oh my god. this took forever to find.
im sorry it took 2 WHOLE FUCKING MONTHS for me to respond to this but i wanted to put it off until i felt happy with my art process again, so here it is
my fall 2024 rendering tutorial!
(this will be very very long)
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FLATS AND WHATEVER YOU WANNA DO WITH LINES GIRL. then make sure to recolor the lineart to better match your base. trust me it helps, bold dark lines are Not your best friend when rendering. wait for that post-rendering
i start off with a doodle or a sketch, and then filling it in with flats and other details such as blush
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FIGURE OUT YOUR LIGHT SOURCE. FIGURE IT OUT GIRL YOU CAN DO IT you can make it as simple as possible, make it as big as possible, dont even THINK about the details.........just make it really fucking big so you at least know where the shadows and the light goes THEN add smaller shading details LISTEN TO ME. LISTEN TO ME OKAY!!!!!!!!
my key point with this is for you to learn lighting fundamentals.
it's SOOO ANNOYING but alas......they are all correct. it helps a lot.
one thing i also really want to point out is that i like creating a big shadow shape first before fixing up the little details (such as folds and whatever) because it helps me focus on the way the lighting actually works instead of tunnel vision-ing into making the shading make sense on the clothing.
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contact shadows (i dont remember if thats what theyre called okay) theyre fucking ugly because im not actually thinking sorry 💔
okay so basically:
contact shadows (if that's what they're called) are the spots in shading and lighting where light will NEVER hit.
shadows are still influenced by the colors and lights around it (it's why a blue shadow and a yellow shadow feel completely different, despite both being shadows) so it's not always COMPLETELY dark.
BUT! there are small points in shadows where light never hits, and they're almost always super dark or pitch black.
it's hard to explain shadow and light so briefly for a tutorial, but you'll notice it when watching fundamental studies and when trying it out for yourself
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YES i unclipped the multiply layer YES its ugly and terrifying but it makes coloring the multiply layer easier okay the colors merged w multiply so now it looks cool and has depth overlaying colors that actually make sense
so basically what i did was color the multiply layer that i used to shade the overall drawing
adding a band of red/orange/yellow around where the light hits, and blue where the shadows get big and wide, gives it a fake ambient occlusion effect in the way that a person would get if they stood under the sun with a clear blue sky
the colors don't have to make sense, especially because i never draw backgrounds, but coloring the shadows really help it give a sense of depth and extra subtle detail and effect that just helps make the painting look nicer
around the end, i also put in colors (in an overlay layer with a low opacity brush) that actually make sense in context of the drawing, which is the lit cigarette and the yellow eyelights
mostly because none of the colors were making sense and i needed to actually make use of the lighting that DOES exist in the drawing lol
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adding a muddy golden yellow pin light layer (opacity turned down to like 40-50%) to make the light colors less ugly lol
i SWEAR by the fucking pin light layer style. it's so useful and so so underrated.
i used an almost brown-ish gold color on stop of all the layers, and with the pin light layer, it helped make the bright (almost blue-ish) white colors more warm and more yellow. it just helps make things more warm (something i prefer)
i could probably show what it looks like without adjusting the layer opacity to truly show off what i mean (like in the coming section) but i sadly forgot to do that lol
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make a layer on top of your drawing with this color in these ranges YES the drawing is fully merged NO don't be afraid, the base was fucking ugly anyway 💔 make this layer into an exclude/exclusion layer style TRUST turn down your exclusion layer opacity from a range of 10% to 40% literally until you're happy with the contrast and the way the color over the drawing. use your eyeballs. i know you can do it im so proud of you
this is pretty self-explanatory instruction-wise, so i'll go into why i do this instead
i really like art that seems like it has low contrast, with almost mid-gray shading and lines. i don't personally use dark and bold lines and shading, unless i find it necessary for the tone of the piece, so using this method helps lower the contrast of the art and make it look "pleasantly muddy" in the way that it's easier and softer on the eyes.
the inverted blue color also helps makes things warmer!
the exclusion layer style is still a bit of a mystery to me but i really like the effect it gives, even if i don't completely get how it works lol
if you want an alternative method to this, and if you have access to it (because i primarily use sai and sai only),
i absolutely encourage you to play around and experiment with gradient maps.
there are so many out there you can make yourself or even get from others that just give the painting an extra amount of depth and color variation. they're SO fun.
personally, if sai2 gets a gradient map update, it's over for y'all it will literally be so over no one will be able to stop me
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then i merged everything and actually adjusted the contrast back up because it was looking too muddy for me 💔 but the color adjustments are still there so all hope is not lost here's a comparison of the adjusted contrast in black and white (adjusted on the left) (newly merged layer without adjusting the contrast on the right)
as you can see, i actually turned the contrast back up (despite talking all about how i liked things with less contrast lol)
i wanted to demonstrate that doing adjustments should be done in moderation, and is why i adjust layer opacity often when making color effects
you are free to play around with colors to help your style, but don't lose your initial idea and colors along the way.
you still need to trust your own colors and intuition!
along with that, i just want to say that it's completely okay to change your mind mid-painting, and it's okay to make somewhat drastic changes.
don't be afraid to change things you don't like or change your mind about certain aspects way later on
that's basically the whole thing of this!!! don't be scared!!!
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now im gonna hold your hand when i say this..........but you need to learn how to render by yourself. it seems like i can teach you but i literally can't, because rendering is different on every piece and depending on how clean your base is. i have to render A LOT because of how fucking ugly my sketches are LMAO to simplify it, think of it as obsessively cleaning up every detail you can see, but with a color picker and a clean, hard edged brush. if you have shit lineart, you don't have to redraw it cleanly over and over, just paint over it. that's basically what rendering is
THIS especially is where you need to be brave and stop being scared.
like i said, i can't teach you how to render, and it's something you have to discover yourself because rendering is something that will always be personal to every single piece you make. the way you render on every piece is different.
on one piece, you will barely need to render, and on another, rendering is more than half of your ENTIRE process.
don't be afraid to paint over your old art.
rendering is a process that's both very perfectionist yet also very careless.
find your balance and just go for it.
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and then that's it……..u did it………..now yuo know how to paint and render. it's literally just layering shading and lighting knowledge until you think it makes sense and looks okay lol additional note: since i render in only one layer (you don't HAVE to do this, but it'll be harder for you…), i also made slight adjustments with the transform (and liquify, if you have it) tool to make things more proportionate. (i drew the head too big lol)
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if you compare the finished piece to the final unrendered base, you can see that a LOT changed, including a bit of subtle proportion adjustment.
particularly, the sleeves changed A LOT (because i really didn't like them)
but it's also over all cleaner and more coherent, instead of having haphazard colors and shading just thrown about.
rendering is when you finally use all 100% of your brain to finalize and figure out where the shading should go, where to clean up your lines, where to ERASE or ADD BACK in lines, and make sure all your colors look coherent.
it's not as intimidating as it seems, i only use a hard edged brush with a little bit of color mixing and my color picker.
it's like dragging and dropping colors to cover up mistakes, it's really quite fun when you get used to it
i wish i could explain it clearer but it's hard to describe without visuals!
i hope this helped, and i hope all my yapping isn't annoying (art as a special interest beloved)
have fun studying and trying to render in my art style!
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Ermm...What the flip is a "Will Wood?"
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Awhile ago I made a Will Wood LEGO set in the program Studio 2.0 based off his album "In Case I make it," and just never posted it anywhere. Contains a bunch of references to his songs, his albums, those tapeworms that he has, stuff he has worked on with other people, etc. Some of the character's are based off preexisting stuff while others is more original I guess. Still not the best with captions cuz I got nothing else lmao
More photos below!!!
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Some dark lighting here. This is how it's supposed to look but when I showed this to my friend they said the images were too dark and like fair it is pretty dark so I made a bunch of more renders but with brighter lighting so you can see better
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Ahh! so bright!! so so bright!!!
I'd probably make some changes to this like changing the designs of some of the figures and maybe add other designs but I don't got it in me to rerender everything so oh well it is what it is lol
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Can you guess the references? First person to name all of them wins a photo of a scary monster!!!! ahhhh!!!! so scary!!!!!!!!!
Okay here's the answers lol
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I feel like i complained a lot in the caption of this post but I actually do love how this came out and I really enjoyed doing all the fancy posing for all the figures and I really want to do more stuff like that
(and I already did get ready I got more of this stuff lmao)
For a lot of the character's I had trouble finding good parts that actually matched with the design so some of them are just real wonky looking. Part of me sorta wishes I made an original design for SELF-ISH but at the same time I think just having the actual art from the cover being placed on top of a LEGO dude is really funny.
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like look at this shit lmao
I'm probably going to make a followup to this post showing off like the 800 wip renders I did of this anyways follow for 800 reblogs of random ass shit and NOTHING ELSE
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the-main-daine · 4 days ago
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Life Series Character Renders:
Featuring Martyn, Mumbo and Pearl
(I actually have quite a lot to say about two of these this time.)
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Martyn:
Human.... ish. Hear me out on this one:
So Martyn has this fascinating background lore to the Life Series called Watcher/Eyes and Ears Lore. I'm quietly obsessed with this.
I love watching his lore streams after every series, and have come up with a few theories on my own: His thumbnails are always fully illustrated, so his character has a canon 'look' for every season, which I think is just, deeply cool.
But in his lore, there's also this space between SMPs, where the Watchers kind of... hold people until they can be used again. And since Martyn is the protagonist of the very cool story he's writing, I got it in my head that in this space between, Martyn isn't QUITE human. Maybe he was at one point.
Maybe he never was, I don't know.
But alongside all the cracks and stuff that have started to show up on his body; there's seams along the joints, and light shining within, as he starts to become more befitting as a vessel.
A vessel for what? No idea. I probably won't be drawing all those seams in any fanart comics of the series themselves - I imagine they get covered up when he's sent out into the world to interact with others in various SMPs - but I thought the idea was too cool not to draw at least once.
As a past winner, he gets his crown, and the burning eye of Mars by his name.
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Mumbo:
Vampire Mumbo!
I know he doesn't have the grey streak in his life series skin but I love it too much I'm keeping it forever.
It makes him look so much more threatening and serious than he is.
Poor Mumbo. I was really rooting for you buddy. Better luck next series!
At least he still does damage with those End Crystals.
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Pearl:
A lunar moth
As a winner, she gets her crown, and she gets her moon.
I'm not going to lie I want that lunar moth hoodie more than anything.
I had a lot of fun with Pearl: Her skin design is so simple (Well, maybe not this season, but usually) that it leaves so much room to interpret it. She's always going around with dogs, making her wolfish would've been really easy, but I think Moth suits her more.
There's a lot of mythology with moths being a little off kilter, mad, or leading people to madness that I think fits with Pearl's tendency to be a little bit of a loose canon, wild and unpredictable. Like a moth's flight patterns.
Red Hood Pearl had to put in an appearance here, especially with how it's sort of creeping to overtake her in Wild Life this season, and she just gets so earnestly threatening when she's on a red life despite still being all smiles and all laughs.
Unlike Gem or Cleo, I think there's an edge to Pearlie Pop on red that just reminds me of a horror monster, in the best, best, best way.
I haven't figured out heights but she's also the tallest.
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blueathn · 2 months ago
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Obligatory coffee shop au art
Close-ups and ramblings under the cut because I spent waaay too long on this
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Welcome to my brain soup.
Disclaimer, I didn’t really plan this piece and just kept adding concepts as I went, so it’s kind of all over the place. It’s more a big patchwork of dumb ideas I got excited over, rather than a well thought-out drawing, but I like it as it is! It feels like my brain did when I was reading htn :]
1. The whole concept behind this is just "Vintage coffee ad but make it the griddlehark coffee shop au". I was aiming for cheerful but also not quite right, in a very stock photo kind of way if that makes sense. Gideon is smiling but she is not a willing participant in this. Also that coffee is cold.
I - very predictably - took inspiration from Leyendecker’s work, since his ads and posters are the first that come to my mind when I think "vintage ad", and also because I do feel like his painting technique is close to how I naturally paint. This is not meant to be a study of his style tho, I didn’t try to break it down on more than a very superficial level.
2. 3. Nothing special to say, just Gideon’s arms (her perfect biceps are hidden from view lest they cause a riot in the cafeteria). Also arm hair. I feel like it’s becoming a recurring feature in my art lol
4. I debated whether or not to add a foam skull on the coffee then ultimately decided against it. That’s one skull too many, and honestly Gideon neither has the skill nor the patience to attempt one. Let’s be real, if they let her have access to the pitcher she’d make tits. So here is your tits-free coffee, courtesy of the Cohort photoshop editors.
5. Isaac, sporting the Fourth’s blue not only in dress but also in his questionnable choice of eye makeup. They have matching haircut only so Jeanne can showcase how much better it looks on her.
6. This is where I finally have something clever-ish to say. Thoughts ! I have them ! Sometimes. So. Harrow. You can’t see it but she has a nose piercing as well - this is relevant to spreading my agenda that Harrow is full of bone (piercings, that is). Sue me, I forgot that they let her keep her face paint in this scene. Onto the actual thought process.
This is where Abigail interrupts the scene, before Harrow can catch a glimpse of barista!Gideon. Her interruption is shown by the unfinished look of this panel : the sketch lines peeking through (in a reddish hue, to mimic sanguine, the red chalk that artists used to draw sketches and studies - and also because the contrast of the colors makes it pop better against her skin) + the rendering is messier from the neck and down.
Abigail is blocking half of Harrow from view - I wanted to have her hide Harrow’s eyes and thus line of sight entirely, but I feared Harrow wouldn’t be as recognizable with more than half her face hidden, frowny eyebrows and all.
Abigail herself is meant to look out of place here, without taking too much attention away from Gideon. I drew her in a much simpler style, using a more monochromatic palette and cell shading, to contrast against the rest of the gang, where I used a lot more color variation and a more detailed & textured painting style.
That’s about all I have on this, if you got this far thank you! Your support is much appreciated. If you liked this drawing I’d be overjoyed if you reblogged it and left your thoughts in the tags/notes! I’m always happy when I read them, even just a "#nice" makes my day.
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peachsayshi · 1 year ago
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˚₊· ͟͟͞͞➳❥ when gojo has a crush on geto's childhood best friend
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minors / ageless / blank blogs dni
ೃ⁀➷ notes: a little match up break because this has been running through mind all day & it was inspired by this fun quiz! my baby boy is so sweet and sincere when he's love, even though it's doesn't always come across that way x
ೃ⁀➷ tags: angst and fluff; unrequited(ish) love; pining wc: 970
♡ satoru's heart races when suguru introduces you to him for the very first time. of course, he's dated before but those were fleeting. the ones who came into his world swiftly left because he was too "emotionally unavailable" and "never made enough time". he wonders if his infatuation hit him this hard, and struck him this deeply to the point where it actually rendered him speechless, or if this sudden problem is simply because of you.
♡ my goodness, you're pretty. so, so pretty that he can't stop blushing. that he stumbles over his words and says the wrong thing. that he can't stop walking into doors and knocking over glasses. he can't compose himself and winds up coming across as a complete and utter fool. how is he supposed to keep an even keel when at the slightest look you manage to throw him off center?
♡ suguru eventually tells him that you were both neighbors, your families very good friends, and that you used to have sleepovers every weekend which have made you both inseparable ever since. he shares his memories with little anecdotes about you, but he pays attention to the intrigue in satoru's eyes. geto is extremely protective of you and warns his friend not to mess around. "satoru, she's just as important to me as you are," he lectures, "and I won't hesitate to kick your ass if you try and mess around with her". satoru raises his hand in surrender, and stammers out promises that his inquiries are completely Innocent.
♡ you don't take to him so quickly, but satoru insists that it's okay. he thinks it will all change once you get to know him a little bit better, but in the process of proving something to you, he can't seem to stop himself from falling for you. every interaction results in him crawling back to suguru for some guidance on how he can work his magic to win you over. "I just...I just want us to get along..." he murmurs, like a sad little puppy licking his wounds.
♡ at first, geto takes it all with a grain of salt. this isn't the first time a guy has tried to worm their way into your heart, and he isn't surprised that his own best friend would be so taken by you. over time he starts realizing just how serious it is for satoru. how failures on his part to earn your affection results in him wallowing in sadness and pouting with frustration. "you really like her, don't you?" he confronts one night, and to his surprise his best friend simply sighs in defeat as he gazes longingly into the distance. "yeah, I really do..."
♡ geto watches satoru go to extraordinary lengths just to impress you. an idiot in love, he thinks with a smile, but one whose heart is truly worthy of yours. he doesn't step in satoru's way, and offers his assistance wherever he can. he plays matchmaker on the side - removing himself from scenarios in the hopes that quality time can bring you both closer together. he notes all of satoru's gestures: like when he pre orders your favorite drinks so it's ready by the time you arrive, or how he sifts through the compilation of information that he's memorized about you to find you the "perfect" presents, and that he is always the first to jump at your every beck and call.
♡ and satoru...can see it's working; you no longer regard him with disapproving eyes, have dropped your reservations and allowed the most vulnerable parts of you to flourish with him around. he makes you laugh, and it's like walking out of a battle carrying a victory flag. he sees you inching closer when you both sit together, and his heart is so ready to leap out of his own chest just to rest comfortably on your lap. you actually enjoy his company, and he can tell because you both spend a lot more time together without suguru around...
♡ satoru is trying is best, and he thinks he's doing great. "I'm going to tell her tonight," he informs suguru - his cheeks so pink and his smile stretching from ear to ear that suguru thinks it might stay that way permanently. the two of them glance over to you speaking with shoko and utahime, and suguru sweetly pats him on the shoulder before grinning softly in his direction. "go for it," he encourages, "you've been holding out for so long, I think its about time"
♡ satoru approaches you - his palms clammy, his heart racing so fast that it makes him a little dizzy.
♡ but...you don't notice that he and suguru are just within your reach when you let the following confession slip: "satoru is really sweet, but...he's not my type..."
♡ his world stops there.
♡ there's a catch in his throat, and his cheeks turn about five shades of crimson as the three of you turn around to face the interruption of him and geto approaching. you're taken aback by his presence, and he can practically see the shock washing over you, but before you can say anything else he quickly excuses himself and heads outside.
♡ oh, he feels lightheaded, so much so that he needs to sit down. long legs collapse onto the front steps just outside the door and he's struggling to catch his breath. his chest is tight, the stretch extending from his torso down to the discomforting knot in the pit of his stomach. his face is hot with embarrassment, and tears prick his eyes as your words ring around his head in taunting failure.
♡ but you're perfect to me, he thinks with a slight upturn of his brows. you're all I ever wanted.
ೃ⁀➷ part two will be from the reader's pov. ps - im gonna squish this boy with so much love, I swear :ccc
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atanxdoesstuff · 9 days ago
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"Whenever I die... my memories are uploaded into a new body. But are they really 'mine'?"
aand my WIP is done! done-ish. idk what to add anymore; rendering is a social construct
ramblings + timelapse under the cut!
awright, so this piece was originally part of a comic-thing that i sketched out in my sketchbook. but it was just something i slapped on figuring i'd rework the composition later. well, i couldn't. it was too crowded. so this is severely reduced from the original plan.
the gist of it is that: obv the top left connor is connor-51. the side connor is actually connor-52. 51 died in "the hostage", but he did still manage to save emma! (i blame dbh youtube poop for making me think connor and daniel could shoot each other. so even tho thats not canon, let's just pretend that happened here lol)
now when you move files on your device, you aren't actually moving them. what you're doing is essentially copying the file into a new location and erasing the original. and based on this premise, i have inflicted an existential crisis on 52! :D it's sort of similar to soma, and their brain scans. is 52 the same person as 51? is it a continued existence or did 51 as a person die on that terrace, with 52 just simulating continued existence?
the game has conflicting stances there: on one hand, connor often says shit like "my predecessor was destroyed", implying that he thinks he's a different person. on the other, he also says shit like "i'll be back" and "this isn't over". and additionally, if hank has chosen to force quit life but connor still turns deviant, connor gets wrecked by 60 and to win, "transfers" himself into 60's unharmed body. and this is framed like an actual transfer.
i feel like if the data is "moved", it's not the same person anymore. to ensure the data transfer doesn't essentially kill the person and resurrect them as a clone of themselves, I think you'd need to physically disconnect, move and reconnect the memory storage device. if we're basing android physiology on currently existing tech, at least. but that's just my headcanon i use to inflict existential dread.
and here's the timelapse! :))
as you can see I've struggled a lot with this work :P i think i got to a point where this looks pretty fine to me (i still really like how i drew 52 here), although it could deffo be better.
i really want to also draw markus more. i've never even made a proper illustration for him but honestly i tried to digitally paint the grenade launcher scene bc its so pretty and i failed miserably. painting in digital is so hard?? idk i should research some stuff on how to do that because i really want to paint that scene still.
also north. north with the grenade launcher :O fuck i want north with the grenade launcher.
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swearingcactus · 1 year ago
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Obscure Far Cry Promos and Content
I'm a big far cry fan, which means I have to make my own food in this economy. But sometimes I just want some ACTUAL canon or canon-ish or even just canon-adjacent content, y'know? It has gotten to the point I go into youtube rabbit holes or watch a remarkably below average hallmark movies for 5 minutes of an actor's screentime to hopefully hear Jason or Ajay or whoever talk. And so in these quests, I've found a couple obscure promos. Gonna compile them here for myself mostly :)
Far Cry 3
Far Cry 3 - The Voices of Insanity: Doctor Earnhardt //a live action video with Alec Earnhardt's VA
Far Cry 3 - The Voices of Insanity: Vaas //same thing but with Michael Mando
Hoyt Audition Far Cry 3 //the last part of "The Voices of Insanity" videos, couldn't find the one from Ubisoft's own account but someone else had posted it on youtube
Far Cry 3 for PS3: TV Spot
Far Cry 3 -- Island Survival Guide: Psychopaths, Drugs & Other Dangers // video narrated by Willis Huntley
Far Cry 3 -- The Savages: Vaas & Buck // this video shows a rare render of vaas with tataus on his arm!
Far Cry 3 | The Tribe: Citra & Dennis //this video has a deleted scene where Jason hallucinates the tatau snaking up his arm
Far Cry 3 -- The Tyrant: Hoyt
Far Cry 3 - Insane Edition // this is a promo done for a special edition for the game, Michael Mando probably couldn't shoot the promo himself and just voice acted, and so they used another actor and made it so the camera never sees Vaas's face.
^ There is also a survival guide titled Face Your Insanity written by post-Rook events Jason Brody as part of the Insane Edition.
Far Cry 3 | E3 2012 Step Into Insanity Trailer [NORTH AMERICA] // this has a few close-ups of Jason and Vaas switching places with each other
Far Cry 3 Interviews (via @lulu2992)
Far Cry 3 Tweets by Jeffrey Yohalem, the lead writer. (also compiled by @/lulu2992! Thanks again!)
Far Cry 4
Divya Kandala's Blog (archived on the Wayback Machine) // Divya Kandala is a fictional journalist who wrote a blog about her travels to Kyrat, her blog's basically world-building promo for FC4. You could also find the house she stayed at in Kyrat!
Far Cry 4 TV Commercial
Far Cry 4 | Kyrat Tuk Tuk Stories //this is the MOST we see ajay in third person in promo content
Far Cry 4 - CGI Trailer // this isn't exactly RARE but it took forever for me to find that clip of ajay's eyes reflecting from the kukri. plus he looks EXTREMELY caucasian which really doesn't help the rumors I've heard that they originally wanted Jason again as FC4's protag
Comedy Central Far Cry 4 Commercial feat Danny Pudi & Donald Glover
Far Cry 4 and Childish Gambino: The Collaboration | PS4, PS3 // a music video for Crawl by Childish Gambino done as a collab
Old Archive.Org link to the Far Cry 4 webpage that had a choose your own adventure campaign
^ and the youtube video to promote it
Far Cry 4 | Behind the Scene Trailer 1/3 [Europe] // developer vlogs when they visited Nepal and interviewed the ghurka that became base for Golden Path, you can see the village that resembles Banapur a lot!
Far Cry 4 Performance Capture Interview // you can see Janina Gavankar, Amita's actress doing some mocap in this
Janina Gavankar Talks Far Cry 4 - ^ and the interview with her after
World Gameplay Premiere - Walkthrough E3 2014 - Far Cry 4 // this was to showcase gameplay but they eventually took out this entire mission where you have to wingsuit to Ratu Gadhi (Yuma's fortress), which is a shame because it looked very nice.
Far Cry 5
i'll be honest, im not a fc5 girlie, so i dont usually do a lot of digging, and im pretty sure these are actually not obscure at all. but these are trailers i found that really blew it out of the park. the marketing team for 5 really went HAM
Far Cry 5: Teaser Trailer | Ubisoft //this has a peggie banging someone's head to a church bell rhythmically with the gorgeous view of Montana mountains as backdrop and i for one, find it hilarious
Far Cry 5 | The Sermon - Live Action Trailer
Far Cry 5 | The Baptism - Live Action Trailer //somebody once mentioned this one has Joseph looking like Trevor GTA and i have never quite known peace ever since. it really also shows the reality of how Joseph is actually just really Unwell, and lore that Joseph killed Pastor Jerome's daughter that never showed up in-game.
Far Cry 5: Anything Can Happen, Everything Will - Live Action TV Spot | Trailer // mixes live action and game CGI renders, pretty cool actually!
The Making of Far Cry 5 | Behind the Scenes of Ubisoft [Documentary]
Far Cry 6 Comics
not gonna put in FC6 stuff because they're actually very easy to find! lots of trailers and mocaps and interviews on youtube :) Far Cry 6 actually has a more obscure lore in their comics
Far Cry: Esperanza's Tears comic // this is a Juan-centric prequel comic that features a completely new country, lore about Far Cry universe's political landscape, and lots of cameos from 3-6's characters! very interesting read especially if you're a sucker for backstories like me
Far Cry: Rite of Passage comic // this is more popular as it features Anton telling Diego the backstories for 3-5's villains.
There is also a book titled The Official Far Cry Survival Guide written by a fictional character called Hunter Nash, who supposedly grew up with Hope County-level of a doomsday prepper dad and winds up as a journalist who travels to the locations of 3-6 and wrote how to survive each location accordingly. It's adorned with official artwork of the games and plenty of survival tips. Not much lore-wise, but cool nonetheless! it also fuels my co-workers au ideas but that's personal.
i have actually found stuff like a really old MTV show called Undressed with Gianpaolo Venuta where he uses his Jason voice for his character, and how Patrick Kwok-Choon, the new voice actor for Ajay does voice acting in Thomas the Train Engine and Paw Patrol, and an indie movie with Greg Bryk where he wears fun sunglasses like Joseph, but that's neither here nor there to the franchise, so eh. // i'll edit this post if i find more, so maybe check back sometimes!
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auroraeternal · 1 year ago
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Written version of @thornowl's baking texture-based items for 4t3 conversion tutorial. (Part 1)
Yes, the original video is very useful and I think it's worth checking out for everyone who plans to do 4t3 conversions, especially in MM style. But, in my opinion, the realization is too messy, it took me a long time to understand what actually to do. So I made written tutorial, because many people prefer this format (and because my amazing mutual @nectar-cellar was interested in it). Hope you will find it useful. I had to split this tutorial into 2 parts because of the picture limit.
What You Will Need:
Knowing the basics of converting process: how to extract ts4 meshes and textures, how to make your own multiplier/mask/specular, how to import stuff to TSRW, etc. (@nightospheresims has a good tutorial for beginners: here or here, also don't forget about @sims3tutorialhub!).
Knowledge of basics blender controls and navigation: how to move and rotate the camera, basic shortcuts, how to change mode, editor type, viewport shading, rendering type, etc. (check Grennie's tutorial here, and "Helpful guides when you're a noob" from there too).
Required programs and resources: - Sims 4 Studio. - TS4 body mesh & texture(s), that you want to convert, I use @atomiclight's mix gloves for this tutorial. Also there will be some tip that I learned from converting Sentate's Audrey Corset Set. - Blender (I use version 2.79). - Photoshop (or any other 2D editor, that supports masks and .dds format). - TS3 Bodies template & UV map templates. - Plain normal & specular map, if you don't want to make your own. - TSRW.
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STEP 1: ADDING MESHES AND TEXTURES IN BLENDER, PREPARING MESH FOR BAKING.
I already exported all the gloves presets that I want from S4S. And because they don`t have their own mesh, I exported base game swimsuit (you can also export mesh from any other stuff, that 100% is painted on body) I exported it like this: Open S4S → Create 3D mesh → Find it with filters→ Next → Save the package wherever you're want→ go to Meshes tab and press Export.
Open .blend file with ts4 swimsuit, delete the "rig" (you don't need it) and merge all other groups - Shift + click on them and press Ctrl+J on 3D viewport.
You need to export our gloves texture and remove swimsuit texture, go to Textures tab and in small window select "DiffuseMap": If you don't see DiffuseMap texture, switch type of texture data to "Show material textures" (brown-ish circle).
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6. In the same way you need to remove skin texture, because you don't need it, only select BaseTexture instead of Diffuse:
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7. Import your Sims 3 body, also I merged the top and bottom, because TS4 mesh is full body too:
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Tip: if your stuff have 3D parts, separate them in their own group(s) and hide them from baking (you can bake them separately and/or tweak them in Photoshop):
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STEP 2: SHRINKWRAPPING THE TS4 MESH.
In this case it would be really easy to adapt TS4 body mesh to TS3, because they are very similar, for stuff that partially 3D (like dresses) or in case with non-standard bodies (like Venus Curves by Venusprincess) it would be harder, so I don`t cover this in this tutorial.
Select TS4 body, go to Modifiers tab, usually there are already applied modifier "geom_skin", just ignore it and in the "Add Modifier" window select Shrinkwrap modifier.
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2. In the Target tab select TS3 body group:
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This is how TS4 mesh is supposed to look with this modifier, you may also apply modifier, but it's not necessary:
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3. After that you need to hide TS3 Body mesh and now we're going to baking.
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STEP 3: ASSIGNING MATERIALS.
First of all, you need 2 windows �� with your 3D viewport and with Node Editor, also you need to switch rendering type to Cycles Render. After you set it, select TS4 mesh, open Materials tab and press Use Nodes button:
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2. After that two small boxes should appear on the Node editor tab. Then press Shift+A and select Texture → Image texture:
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3. Connect node that you already added with Diffuse BSDF node, by connecting yellow dot (socket) named Color of Image texture to the same socket of Diffuse BSDF node. After that click on the image icon and find your texture:
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Don't worry about the black spots, we will fix that later.
4. Go to UV/Image editor and create new image for your bake, it must be 1024x1024 size or, if you want HQ texture - 2048x2048 or 4096x4096, but today I use non-HQ. After that, hide TS4 body and unhide TS3 body:
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5. Go to Node Editor, create new material and assign our newly created image to ts3 body the same way, that we did with ts4 mesh and original texture:
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6. Press Shift + Click on the TS4 body firstly, and TS3 body lastly. It`s an really important step, because without it baking wasn't work right way.
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STEP 4: BAKING THE TEXTURE.
7. First of all, go to the Render tab and change default settings to the following:
Sampling Tab:
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Bake Tab:
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8.After that press Bake button and wait for it.
9. Look at the result, great, doesn't it?:
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10. Save this texture as .png... But wait, that's not all! we need to bake alpha, so we can remove that black body texture in Photoshop later.
But that will come in part 2...
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littleplasticrat · 10 months ago
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Behind the canvas: Painting 'Finally getting that drink'
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This is a post about some of my thoughts while painting Rugan's pin-up for this month. Some technical ideas, rambling and mild nudity below the cut.
Inspo and references
The pin-ups of Gil Elvgren are on the left, and 'Elspeth Resplendent' by Anna Steinbauer is on the right.
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Elvgren is one of my favourite artists and I spent some time looking through a book of his collected work to see what ideas I could take for this pin-up project. The things that jumped out at me were:
The women felt like 'subjects' rather than 'objects'. There's some implication of hobbies, an inner life. They're often in the middle of doing something when they're captured on the canvas.
The subjects know they're being looked at, and they are taking it as an opportunity to flirt (signalled through eye contact, coquettish facial expressions and body language). It feels like a conversation between viewer and viewed.
Parts of the body may be exposed, but the eye is drawn back and forth between the subject's face and more titillating parts of the image.
I knew that I wanted to show Rugan in a similar setup, then; in this case, he's halfway through dinner and then catches sight of the viewer. His eye contact and smirk are flirtatious and mirror what you see of him in Act 1.
I initially wanted the pose to mirror Elspeth's in this beautiful Magic the Gathering planeswalker art by Anna Steinbauer, whose work I am obsessed with. Since I started taking art seriously, it's been my goal to paint for MtG, so I often try to study from artists whose illustrations I admire.
However, I didn't want to copy her pose or the composition of the piece. Don't get me wrong, I'm not above doing this - but I felt it just didn't work with the subject. The horizon line (shown in red) is very low. This is a gnome-level view of Elspeth. And I didn't want to place the viewer at the eye level of Rugan's penis.
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I kept the composition similar in some other aspects though - there's still a T shape (pale green) that draws the eye to the focal point (pink). I did some sketches where Rugan is leaning forwards/sideways in the same way as Elspeth is, but I feel that this final leaning-back pose demonstrates more dominant body language and allows me to paint the musculature of his torso in more detail. This acts almost as a 'ladder' that draws the viewer's eye up and down between the two focal points of the nude variant.
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Painting
I've already said quite a lot on a post that was supposed to be short, so I'll keep it brief here and write more about the painting of Gortash and Raphael (February and March respectively).
It's been quite a while since I've tackled such a detailed painting, so I had to do some research/studies to remind myself of some helpful rendering rules:
Veins beneath pale skin might look blue, but they're actually just a desaturated version of the same colour. There are other parts of this image where the veins are particularly lovely. I'll leave that to your imagination.
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2. Highlights on leather are not as saturated as you'd expect until you get to the most reflective part of the material. Also, a good texture brush can work wonders.
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3. I try to use as few layers as possible when painting, but I remembered the importance of putting design detail on a separate Multiply layer. Multiply allows the layer to modify/darken the layers below, so you can more easily add detail that follows the shape of the object. For example, the body hair or the snake's head going over the chest. If I were painting traditionally, I'd have had to put in a lot more effort. With Multiply layers, it's one colour. Nice! I got a great tip from @dustdeepsea about the blue-ish tint that tattoos, particularly older ones, can get. I felt like this massive tat is not something that Rugan has had done recently, so I added a Gaussian blur as well.
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Well, if you got this far, thanks for reading! This is a great way for me to reflect and record what I've learned from the painting. I want to paint sexy stuff, but I also want to keep improving as an artist!
Keep an eye out for updates on my next pin-up, who will be Lord Enver Gortash. Time to practice using my hair/fur brushes 🥵🥵
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passportclown · 3 days ago
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So,, I got some input on my Shockwave in the replies of this post that really helped with my characterization of him for my AU!
Originally, my Shockwave was a Senator who wanted to prove that all Cybertronians, regardless of class or frame, were equal. And to prove that, he'd dissect them and study their frames to see if there was any physical difference (specifically in the spark) that proved an innate superiority or inferiority.
When he presented it to Sentinel Prime he was (rightfully) deemed insane and told to 'knock it off' because he had a genius mind that they didn't want to go to waste.
Instead he made a public broadcast showing off his research, and proclaimed he'd dissect Sentinel Prime as well to prove not even a Prime has an innate superiority.
Here's where I'm changing things!
Originally, he was forced to undergo an empurata (to conceal his identity so he could still perform experiments for The Prime) and had emotional inhibitors installed (in my AU shadowplay isn't really a thing, but there are inhibitors that can limit or dull emotions).
Shockwave fled because, realistically, he knew after his public broadcast proclaiming his plans he'd definitely be arrested. And because he fled instead of barricading himself in his office (which he did in the previous iteration), he gets to keep his original personality! (Which I talked about in the post linked at the top.)
This way I can keep the goofy scientist, but still have his hubris and twisted experiments be his eventual downfall without using the empurata.
Instead of undergoing an empurata, he meets Soundwave while on the run (who he still met in his previous iteration, but the circumstances will be different this time) who encourages him to switch to a combat-based frame so he can join The Decepticons without being useless on the battle-field. (Soundwave is the Decepticons spy and recruiter, and he knows of Shockwave's circumstances and potential usefulness already)
AND! Here's the perfect part! My Shockwave is constantly accidentally infringing on others copyrights, because he's a genius BUT everything he comes up with has been done before, (Which isn't a problem when you're a Senator who can buy the copyright, but IS a problem when you're a criminal working for a future Warlord.)
His new body he makes for himself, resembles an empurata victim.
It still fits with his characterization! Because, again, he's an objective and genuine genius, but he never comes up with original ideas!
'Faceplates are unnecessary, I'll just install a complex optic capable of scanning instead!' Etc, etc,
And the end result, is this:
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I'm pretty anxious to post my art, but I'm proud of this concept for his design. It's just messy sketches, and I have a few more ideas jotted down, but I think it fits him well! (I have no idea how to properly color or render, but I can sketch and do decent-ish line-art, I think.)
He wants his body to be functional and powerful, but he doesn't really know what a warrior looks like because he was a privileged senator.
So he installs claws, a massive gun, a loincloth, thick frame for tanking attacks, etc.
But also the classic Shockwave appearance, which is the classic 'empurata' appearance.
(If it wasn't clear, this Shockwave design is based off TFP, TFA, and G1/IDW)
After I design Soundwave, I might draw a comic or write a short story showing his reaction to seeing Shockwave's new body. (It would be silent amusement mixed with bafflement.)
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But I'm really happy with his new iteration for my AU! Thank you to the people who left suggestions and recommendations for different approaches!
I might make an actual post going over the actual story in detail and going over some parts I glossed over, but I was just so excited with my new ideas for him that I just had to write it all out!
But I'll definitely be making a post going in-depth on his personality in the future!
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ilovescaredysquirrel2 · 5 months ago
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Inside Out 2 was decent (possible spoilers)
Okay so I don't really get hyped for Inside Out 2 as much as everyone else does, but I'm not denying that it was a cute movie, it had it's pros and cons. It's nothing special, though. I enjoyed the fist one and I love the new characters in the sequel. I'll start with the pros because there's more cons.
Okay, so I mostly love how they didn't push any romance tropes, other than Disgust hitting on that video game guy (that i noticed Anger and Fear kind of checking him out as well) and personally I think giving Disgust a love interest was out of character for her, but it worked. I mean, she's usually disgusted at everything but seeing a hot purple hair anime warrior calms her down. I actually LOVE how they had Riley crush on a video game character an not a boy at her school, I was so happy about that. Those of you who wanted Riley to be lesbian, I'm so sorry! I'm okay with that personally, even though I support LGBT, because I think it's more relatable for me the majority of girls watching that they didn't make her a lesbian. Maybe Disney will make a lesbian protagonist someday? And if not, maybe a better movie company will! Also, there's no romance between any of Riley's emotions, yay! It doesn't make sense if there was! Also, I like how they referenced to Dora the explorer in a funny, lighthearted way, instead of making fun of it in an offensive way. I hate when people make fun of innocent kids shows to be offensive, I really think they referenced to Dora just for laughs. Also, Anxiety's a decent character. I like her, personally. I like the idea of Disney not having real villains anymore, because not everything is just pure bad or good. Anxiety was just an antagonist and it's okay, she also got redemption too.
Now for the cons... and this is gonna be long. Okay, I DO NOT SUPPORT DISNEY! I mean, I don't think this movie should be the thing that brings Disney/Pixar back from their dark ages, but I'm not hating on the Inside Out 2. I do think it's overrated. My biggest complaint was the fact that THEY STOLE CHARACTER DESIGN FROM ANOTHER MOVIE and here's the pictures to prove it
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Yeah, that dark secrets character looks almost exactly like Dark from Orion and the Dark, a movie that came out BEFORE Inside Out 2! and those of you saying "but they were working on both movies at the same time" WRONG! The movies were released at least 4 months apart and Disney does often rush their recent projects like they rushed the making of Wish! Another thing, the human animations in Inside Out 2 looked a little less rendered, while the emotion animations and facial expressions were PERFECT! Also, is it just me or does Riley sound younger in this sequel than she did in the first one? Which it doesn't make sense since she went through puberty, right?
In conclusion, the story is pretty decent but I don't think it's worth spending money to see in theaters. If you really desperately want to see it in theaters, fine! I prefer watching it online and don't forget that the free websites exist. The illegal copy of the movie (you know, the hidden camera recorded version with the slot machines) is on the free websites like Actvid and Kisscartoon. Go ahead and watch it on there if you're like me and you're just watching it because of extra free time, and you don't really want to give your money to the Big D.
Anyway, I'm basically neutral on this movie, feel free to state your opinion. Again, I'm not a Disney fan and yet I'm not denying that this was an okay-ish movie. I just don't think it's worth seeing in theaters when you can watch it online for free and Disney won't be robbing you.
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bosskie · 4 months ago
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Draw Abe and Molluck kissing.
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'You know, Abe, I always somehow liked you. I didn't name you the employee of the year for nothing. I designed Mudokon Pops look like you for a reason. I would still have enjoyed killing you, I wasn't even supposed to like you, so killing you including my own feelings toward you would have been the right choice. You, blue bastard, ruined my life but also saved it... I have dreamed of crushing you but now, instead of that, I feel another kind of desire of a crush. Kiss me, you schmuck!' Molluck told Abe after they had done their parts of the deal of helping each other.
I'm actually glad that you suggested me to draw that since I have been joking about Molluck and Abe turning from enemies into lovers but never said a word about it. So, thank you for giving me a reason to draw it! (Y) Yeah, what an odd couple they would be but hey, it's Oddworld! The best 'from enemies to lovers' thing I could still imagine (I know nothing about this stuff though, only the concept).
Frankly, I'm kinda surprised at how little Abe x Molluck stuff I have seen, just one 'spicy' drawing... (I don't know about fan fiction, I don't read it.) So yeah, I personally like this ship. It's not easy to explain why but it just has depth, is odd but 'makes sense'... It's just would be quite interesting in general.
I basically had two ideas for this but I chose this one since I got this 'from enemies to lovers' idea, and well, now I 'came out' with it. I wasn't sure about where to draw them but they are somewhere at Nolybab where the sun doesn't shine, underground I mean. Molluck's name has been cleared and Abe could meet his mother, and it was all thanks to their collaboration. They were reluctant to work together at first but their relationship developed during that, and Molluck let his softer side come out more. This is idea is basically behind this Molluck x Abe thing. I know, it can sound so odd but it's not the first time if I'm odd for something I like; I have heard it for so many times already. Oh, and yeah, maybe you also noticed that Abe has no longer his stitches; it makes the kissing easier too. (Y)
And yeah, this came out more 'proper' than I planned but it's still 'quick-ish' since it's not fully rendered and looks kinda sketchy. This was also challenging to draw and I wasn't' sure of how to draw them kissing, like I didn't want it to be 'too intimate', so something simple enough. I hope that this looks okay at least. I just felt really bad about my drawing skills last night out of nowhere, so I just wish that my art doesn't look like Slog shit. I just kinda don't like how this came out but that 'better image' I have inside my head feels 'too intimate'... Just didn't feel like going 'too far' with this. Also yeah, I used a bit different style here since I'm still trying to figure out my way to do digital art, even I have done it for so many years... It's just that it feels like I'm never pleased with my art style; it makes difficult for me to feel like I had any artistic talent... I'm still always just trying my best.
Let's just say that posting stuff like this in public is difficult for me, even I still would like to post stuff like this... I don't even draw proper self-ship stuff and I rarely even draw it, even I think about myself with Molluck every single day. I guess it's mainly due to my self-hatred, like why I would spend so much time on drawing something only I'll see. I just have never drawn anything as proper as this about me and Molluck. Maybe I should but I cannot help myself but think that it's waste... I'm sorry but I just feel so awful about myself... Last night was just another night when I asked Molluck to eat me... I'm so sorry for this vent but I'm just so tired of this and cannot be silent, pretend that I was okay when I feel like crying...
I still hope that my stuff is enjoyable, even when I feel like I should just delete everything here... It's just because I can see my stuff looking so awful sometimes. I just don't feel like I draw Molluck well enough; he is still challenging to draw... I think that I should end writing for now; I just feel so bad about my stuff right now...
This doesn't really relate to the drawing, anon. This is just the usual stuff my condition makes me feel... But hopefully you like it and don't regret suggesting me to draw that kiss. I really liked drawing this still and that's probably why I painted this more than I planned; the idea of this drawing amuses me. (I tend to enjoy creating stuff in general but I rarely like what I created, the outcome I mean... Oh, and I don't really mind Molluck being with someone else than me. They are just different stories and I'm just glad that Molluck gets love!)
I just have difficulties with expressing love in public (even if it didn't relate to me, being about a ship like this), even I do have done it many times here, told you how much I love Molluck but, it still feels challenging... Like posting my 'Molluck love sculpt' was kinda scary actually but I still posted it, especially because I put so much effort on him. I don't even know what I was afraid of, I'm already used to people seeing me as a weirdo. Maybe I'm just afraid of love because this self-hatred just makes me even wish that no one loved me. But my heart still tells me that it's not true that I'm not someone to love.
Even I love Molluck with my whole heart, wish to hug and kiss him, enjoy his body every single day, it kinda scares me to be loved back... I know, it can sound odd but it's just that I don't see myself worth loving and just wish good for the others when I try to prevent them from loving me since I feel like I'm only waste of everything. My condition really makes me act and think like this. Even I realize how this is unhealthy and I imagine Molluck being confused about this behavior, it's still so difficult to feel like I'm someone to love... But the important thing is at least that I always imagine Molluck loving me, even it's difficult for me to receive that love. Even I do enjoy imagining that Molluck enjoys and loves me too, I still can feel like it's better for Molluck if he didn't... It makes me feel bad/sad but it just feels 'right' since I'm not someone to love...
These awful thoughts just don't wanna leave me alone... And if I sometimes do not vent to my posts, it doesn't always mean that I felt better. It can also mean that I feel like I should be just silent, I'm only ruining everything with my vent... It's just making me feel a bit less alone with this shit when I write this stuff here, and hopefully I can give some peer support. Also, if one day my stuff is gone or if this blog seems abandoned, you know why. I don't wish to bring more negative energy to here but I just cannot hide my condition; I'm just trying to save my life.
~ I really appreciate your tolerance and support!
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