fire and ice {Draco Malfoy x Reader}{pjo x hp crossover}
Words: 21k {:))))}
Summary: Wizards and demigods don’t get along. So what happens when the Malfoys are forced to stay at Camp Half-Blood?
Genre: angst - pjo crossover!!!
Notes: ask me about commissions! - masterlist - AM I SORRY? ABSOLUTELY NOT. this has been brewing in my brain for literal ages and i’ve finally snapped and just done it. might do more. who knows? certainly not me.
----
Lucius Malfoy hates demigods.
Everyone knows it. He doesn't make it a secret. He doesn't listen to the people who tell him – time and time again – that demigods and wizards aren't even meant to mingle, that him bringing their name into every press conference, every public appearance, every meeting, is doing nothing but spurring a fire that should never have been lit in the first place.
He's at it again, though, because of course he is. That man never knows when to leave well enough alone, especially concerning business that has nothing to do with him.
Today, his words are just as harsh as they were yesterday. The newspaper quotes him saying demigods are nothing but scum, mistakes upon the world. He has claimed plenty of times that not a single demigod was a planned child, that no god in their right mind would ever conceive with a Muggle.
“What the fuck is a Muggle?” Percy asks.
You shake your head, eyes narrowed at the black and white words. They jumble together, as they always have done, but you're still capable of making out the bare bones.
Lucius Malfoy really, really hates demigods.
“This guy is on drugs,” Percy continues. “Who's gonna be the one to tell him we're all literally just vibing over here in camp?”
“I think it all comes down to jealousy,” says Annabeth.
“Jealous about what? He's a fully grown wizard – he could wipe us out with one flick of his wrist if he wanted to.”
“You underestimate us.”
Percy scoffs. “I saw Will nearly fall into the fire the other day; there's absolutely nothing here Lucius Malfoy needs to be afraid of.”
And you see his point. Of course you do. Being a demigod yourself, you have the utmost confidence in the fact that Lucius Malfoy could, indeed, probably wipe you out with nothing more than a brief thought. Gods only know he's wanted to for as long as you've heard his name.
Nonetheless, this acceptance doesn't stop you from thinking about what it would be like to really stumble across the man who seems to be all talk and no action. Never once have you heard a story of wizards attacking demigods, nor vise versa. The two clans stay far apart from one another for reasons that have been made abundantly clear in the newspapers; they will just never get along. Two clashes of power like that will leave the world rumbled, and many people hurt, and it's better off to avoid that when you can.
“We should track this Malfoy bloke down.”
The words have fallen from your mouth before you've even fully registered they are what you wanted to say. Both Percy and Annabeth pause mid-argument, Annabeth nearly snapping her spine with how fast she twists in her seat to look at you. You flick your eyes up from your plate of roast beef and give a tiny, timid smile, as if shy that you even made such a suggestion.
“You're joking,” says Percy, before turning to Annabeth. “They're joking, right?”
“They're definitely joking.”
“I'm not.”
“Well, you need to start joking before I bring Will over here to make sure you're not running a fever or something-”
“I'm serious!” You gesture towards the fire, where the newspaper can still be seen curling amongst the flames. “Have you guys not been reading the amount of threats he sends us every time he gets a chance? What if he's serious?”
“I doubt he's being serious,” Annabeth says, though there's a wobble in her voice that tells you she perhaps doesn't fully believe her own assurances. “Isn't it a crime in the wizard world to – like – murder innocent things?”
“I'm pretty sure there was an entire space of time over there where people were just murdering each other,” Percy responds.
Annabeth pales.
“See what I mean?” you continue. “Besides, it's getting boring here.”
Percy blinks. “Boring?”
“I'm bored. I just want something to do, for Gods sake. Chiron's keeping such a tight leash on us-”
Percy throws his hands up. “Oh! I wonder why!”
“You two even said a few days ago that you miss being out and about, doing stuff, saving lives-”
“I never said that,” Percy argues. “In my opinion, I've had enough saving lives to last me a lifetime.”
“Weak.”
“Coming from-”
“Okay!” Annabeth snaps. “Enough. This conversation is officially over.”
You pout, folding your arms over your chest like a child having a tantrum. Percy laughs at your expression, giving your nose a playful tap that does nothing but infuriate you further. It's been like this for weeks now – short tempers, boredom, an unease that can only be put to rest when you're out and about, doing what you do best.
Maybe it's the ADHD. Maybe it's the godly blood running through your veins. Maybe you're just too curious for your own good, but you want to find Lucius Malfoy and just talk to him. You want to see if he's as tough in person as he makes himself out to be on paper. You know you're not much to look at, nothing more than a teenager with interesting parentage, but maybe that will be enough to get your questions answered – why do wizards hate demigods so much?
Annabeth cuts the conversation short any time you try bringing it to life again. She's a master at changing the subject, sometimes deciding to just talk over you about a completely different topic. Eventually, Percy's laughter and Annabeth's avoidance is enough to make you shut up, and soon you're just sitting there, listening to Annabeth talk about the recent Athena cabin shenanigans she bore witness to a few nights previous.
Dinner finishes, and the tables split back into their cabins. Annabeth gets lost amongst her sea of siblings, giving you and Percy a wave before she disappears for the night. You and Percy walk in silence for a little while, before you split off to your own respected cabins.
Alone.
Sleeping on your own has never bothered you before. It's all you've ever known. You were born an only child, your mother having lost her mind shortly after giving birth to you, your father never being around due to the complicated fact he was a god.
Is a god.
Sometimes it shakes you to think your own father will undoubtedly outlive you. Hades is sat on his throne somewhere, watching you do all these things in his honour, knowing full well he will one day have to watch you die. He might be by your bedside as your heart beat gradually comes to a halt in your sleep.
More likely, he will be sat amongst his godly brothers and sisters, watching you fight on the battle field, catching the very moment a sword pierces your chest and you bleed out with no one to help you, no one by your side, no one caring.
You shake the thought from your head as you reach your cabin, a large, black painted building with a skull and crossbones over the door. It's a lonely place, but demigods are lonely kids, so it kind of fits, and you've never seen any problem with facing the truth.
As soon as the door closes behind you, you grab your notebook and pen from beneath your pillow. It's been a long time since you wrote anything, considering you've been too tired to even properly function these days, but tonight, your thoughts are heavy, and you need to find some way to let them loose. You sit cross-legged on the uncomfortable camp bed Chiron provided you with all those years ago, and start scribbling.
Just random sentences, things that probably won't even make sense when you wake up tomorrow morning, words that don't even go together, but are just popping in your mind every few seconds. You've always called it poetry, but it's on thin ice. You let nobody read it, considering you know how bad it is, how weird it is. You can honestly imagine someone reading it and immediately expressing concerns for your mental stability.
But it distinguishes that weight in your brain. It makes you see sense for a bit, pouring these words onto paper before closing the notebook and stuffing it beneath your pillow. You won't have to read them again if you don't want to, and that's the best part; it offers a moment of bliss, but there are no strings attached. All is well. All can be ignored if you want it to be.
----
It takes weeks for the subject of Lucius Malfoy to arise at the dinner table again.
Annabeth has been fighting it off. The demigod has known you for far too long; at this point, all she needs to do is take a glimpse of your face, and immediately she knows exactly what is going through your brain. It's like a sixth sense to her, and it gives her the perfect opportunity to change the subject before you can so much as utter the word Wizard.
Percy notices the tension, and finally snaps.
“Are you still thinking about what Lucius Malfoy said?”
Annabeth groans, slapping Percy on the arm. “I told you not to bring it up!”
But your attention has already been grabbed. You straighten up in your seat, grinning from ear to ear as you say, “So can we go?”
“Give me a break,” Annabeth grumbles, dropping her head into her hand. “We're not going to visit Lucius Malfoy. We don't know the guy.”
“He doesn't know us.”
“Good.”
You lean across the table to flick Annabeth's forehead. “But he still insists on talking about us to whatever freaky wizard press he has special ties to; I just want to see him, Annabeth! I just want to – like – mess with him a little bit!”
Percy laughs, nudging Annabeth's elbow. When he speaks, it's through a mouthful of noodles. “I actually think our Y/N is on to something.”
“Thank you, Percy.”
Annabeth's head shoots up, a pale spot in the centre of her forehead where you flicked her. “No! No, this isn't even up for debate. Chiron will kill us if he knows we're even talking about it.”
“No he won't,” you reply. “Chiron trusts us. He's seen us do all sorts, and it's not like I'm asking you guys to go and risk your lives for me. We'll go and talk to him, get his side of the story, and then we'll-”
“It's honestly like you think I'm stupid.”
You freeze, fork hovering halfway to your mouth. “Come again?”
Percy laughs, failing to stifle it behind his hand. “You've only gone and woken the beast, Y/N.”
“Shut up.”
Annabeth sighs, running a hand over her ponytail. “I've known you since we were seven years old, Y/N – I know what you're up to. You'll never just talk to Lucius Malfoy. You'll get there, and you'll have to taunt him, and jeer at him, and put a stink bomb in his bathroom-”
“That's the oldest trick in the book – I'm better than that.”
“But you know what I mean!” Annabeth shakes her head. “You'll get carried away, and we know what happens when you get carried away.”
Your stomach dips. Even Percy's bright smile falls, replaced with a grimace the two of you share. It's a low blow, and Annabeth knows that, but she also knows better than to make it out like you and Percy aren't two of the most unpredictable demigods to walk on Camp Half-Blood soil.
When Annabeth next speaks, her voice is softer. “It's just too risky.”
“Since when did you start being scared of a little confrontation?”
Percy's voice startles you from your momentary reverie. Both you and Annabeth snap to attention, turning to look at your friend with raised brows; suddenly, he doesn't look like the happy-go-lucky, always bantering kid he usually is. His expression has darkened, jaw set and eyebrows lowered so his blue eyes look darker than normal. He can't even bring himself to look you both in the eye, instead choosing to keep a firm glare on the noodles and rice in front of him.
“What do you mean?” Annabeth asks. “I'm not afraid of confrontation. My scars can vouch for that.”
“Right, so why is Y/N's suggestion so scary to you?”
You blink; this was certainly not the direction you were expecting the conversation to go. Annabeth and Percy bicker like cat and dog, but there's never been any malice in it. Now, listening to Percy, you can hear the genuine hurt in his voice, and you know her previous comments about getting carried away have actually struck a chord in him.
Annabeth stares with her mouth agape, clearly unsure how to respond. She must sense the tension, too, must realise she has said the wrong thing.
Still without looking up, Percy says, “I agree with Y/N; we need out of this camp for a little while. We need to do something. So why not have a little road trip to visit the man himself, huh? Why not get our questions answered?”
“Percy....” Annabeth flicks a desperate glance in your direction, but you're not inclined to intervene when Percy is like this. As someone who has experienced the difficulty of controlling powers that you have been forced to ignore for a grand number of years, the last thing you want to do is provoke Percy any further than Annabeth has already managed to do.
“I'm bored, too,” he continues. “And, to be honest, I'm getting pretty tired of them wizards thinking they can say whatever they want about us. It's about time we let them know they're not better than anyone just 'cause they wear them stupid robes and have a council.”
“So what are you saying?” you pipe up, excitedly. “You'll go with me?”
Percy shrugs. “I don't see why not. It'll be a bit of fun, won't it?”
You cheer, throwing your hands in the air before catching a glimpse of Annabeth's angered expression. Your cheer immediately drifts away, and you let your hands fall to your sides before mumbling, “You sure? 'Cause, I mean, we don't have to.”
“No, we're going,” says Percy, staring right at Annabeth. He has a death wish. That is the only explanation you can come up with right now. “It'll be fun, as you said.”
Annabeth's nostrils flare. She says nothing else, simply sends one final glare to Percy – as if you're not even present – and stands up, marching away before dinner has finished.
Percy huffs, slumping back in his chair. “Where does she get off telling us we get carried away?”
“I mean, she isn't wrong, Percy.”
Percy scowls. “I don't think that's very fair.”
“You're in denial.” You plunge your fork into his noodles, using his distraction to steal some food for yourself. “But we're going to visit Lucius Malfoy! That'll be fun!”
“I only said that to make Annabeth angry.”
“I know, but a promise is a promise. We're going, and we're gonna have a fantastic time.”
“I highly doubt that.”
Not even two seconds later, Percy squeals and jumps from his seat. “Hey! Don't do that!”
You grin, willing the skeletons hand to let go of Percy's ankle and sink back into the dirt.
-----
You and Percy remember this so well.
It's muscle memory at this point, standing in the Hades cabin in the dark of night, Percy having tip-toed over to your domain to indulge in some illegal shenanigans. When you were younger, this used to be a nightly occurrence, which is one of the main reasons you both share such dramatic memories; neither of you are capable of staying out of trouble for very long, and maybe this is the very reason why.
It's so easy for you to go wherever you want. You could shadow travel out of Camp Half Blood without a second thought, exhaustion be damned, but you never do. You respect Chiron too much to go out of your way to disobey him, but tonight is an exception. Percy stands by your side, hands tucked into an oversized hoodie. He's pulled the hood on over his dark hair, shoving the tangled strands into his eyes, though he does little to fix this. Instead, he keeps his blue gaze on you and says, “How long do you think we'll be?”
“Not long,” you reply. “A few hours. Maybe a little longer if you fancy a stroll around London before we head back.”
Percy scowls, glancing over his shoulder at the window. Nobody is awake. Camp Half Blood has never been so quiet.
“Stop worrying.” You grab the sleeve of his hoodie, ushering his attention back to you. “I know what I'm doing, Perce – you've been with me a thousand times before. You know I can do it.”
“Last time you shadow travelled this far, you nearly died.”
“I was younger then. I've had more practise.”
“Enough to travel to London?”
You grab his hand, the motion so familiar now it's almost second nature. “Let's find out, shall we?”
You don't give life the chance to throw another distraction your way; you inhale in that way you always do before a lengthy jump, and then you let your mind empty of all rational thought. Your mind does not go blank, nor does it settle; for a brief spell, you feel insane. You feel utterly and completely unhinged as the dead cackle in your head, thrashing through your brain like dogs trying to leap a wire fence. Your thoughts are no longer your own, replaced instead by the thoughts of people who are angry at death, angry at their own fate, people who blame your father and all of his offspring for the way their lives turned out.
It hurts. You're forced to watch their faces as they twist into expressions of pure agony, begging for a help you cannot give them, because they are hundreds of years too late.
It stops once your feet hit the ground.
You try to steady yourself just to give off the illusion that you're perfectly fine, but your legs give out and you fall to your knees. Percy grabs your arm, but your body is limp as it slowly restores from the hectic ride that is shadow travel.
“Never gets any better,” Percy grumbles; even he is a little uneasy on his feet, swaying to and fro. “Are you okay?”
“Fine,” you belch. “Are we in London?”
Percy looks up. You follow his gaze, warmth immediately flooding your stomach at the sight of a job well done, because the two of you are amongst the unmistakeable sights of London.
It's a bit disappointing, you won't lie. Pictures in newspapers always perceive England to be this sophisticated, well-lit place, bustling with people dressed in suits and expensive clothes. Instead, you're greeted by a dark city street, broken street lights flickering overhead, people bustling by with their heads down, wearing track suits.
In the distance, someone yells, “Come on, mate!” and it echoes off the cobbled stone walls.
You and Percy share a glance.
“Maybe we just expected too much,” he says.
“Probably.”
He hauls you to your feet, keeping a hand on your arm just in case you end up toppling over again. Through the darkness, you are just able to make out the peak of a large house in the distance. It's straight from a horror movie in your opinion, made up of dark cobbles, a golden fence adorned with spikes to keep the Muggles from entering; the word itself is nearly enough to make you laugh, though the sight of the house keeps you quiet.
You and Percy approach the gates timidly, his hand still on your arm. “Is this the Malfoy house?”
“I think so,” you whisper. “It looks like the pictures we always see. It's what I was aiming for, anyway.”
“Good job, soldier.”
“Thanks, boss.” You pause, craning your neck to get a better look at the house. “How do we actually get through the gate?”
There are lights on in at least four of the rooms, a shadow passing by a curtain that looks tall and slim, gliding more than walking. You grab Percy's arm and point, whispering urgently, “That must be him! Lucius!”
Percy ducks his head down and laughs. “Okay, okay. Let's just climb the fucking gate and get everything set up.” He glances at you. “You're sure you're up for this?”
“I've never been more prepared for anything in my life.”
Together, the two of you scale the metal gate, using the upper body strength you have gathered from years of training at Camp Half Blood. You're over and in this strangers garden in a number of seconds, sprinting through the grand garden before suspicions can be roused. Around you, white peacocks look up from their grazing, though none of them make a sound to give away the presence of two strangers.
You reach the fountain and duck beneath it; this is where Percy needs to be if he wants to succeed in his part of the plan. He crouches beside you and hovers his hands over the water, not even giving you a warning before he uses his powers to pull the water from the concrete fountain. It sprays across the garden, and that's when the peacocks start to scream.
Water splashes against their feathers, startling them. You can barely hide your laughter at the sight of them springing up from whatever peaceful graze they were involved in beforehand, now darting around the garden like someone has plucked a feather from their flesh.
Percy shoves your arm. “Stop laughing and get on with it before they come out!”
You push past the distractions and focus your energy on your own powers. Your exhaustion makes it all a little bit more difficult, but the image of the final product is enough to have you pushing the exhaustion aside just to reap the benefits of this. Inside yourself, something pulls, and it's familiar, uncomfortable, but it has the effect you want. Almost immediately, a skeletal hand darts from the ground. Just one for now, but you wait patiently before making the next one erupt.
The front door of the Malfoy house bursts open, and standing there is no other than-
“That's not Lucius,” Percy says.
“It definitely is not.”
The person standing in the doorway cannot be much older than you, with snow white hair and a sharp face. His eyes, blue and cold, are wide as they take in the sight before him, his wand clutched in a trembling hand.
“You said you saw Lucius in the window!” Percy hisses, struggling to reel the spray of water back into himself.
“I thought it was!”
“For Gods sake.” Percy grabs your arm and drags you up, no longer caring about being seen. However, you stumble as he runs, dragging you along behind him, because the sight of the boy is distracting; he looks terrified, like he was expecting something completely different, like he thought someone was finally coming to take him away.
You recognise the expression only because you've worn it yourself so many times; growing up as the child of Hades leaves a lot of scars and a lot of fear on a person, considering your father certainly isn't the most liked individual upon the Olympians.
As Percy attempts to drag you back to the gate, you glance over your shoulder. The boys blue eyes glare into your own. He has seen you.
And nothing can really prepare you for what happens next. You don't know enough about the wizarding world to expect this, but the feeling is unlike anything you have ever felt before. Someone yells in your direction, and then something is crashing into your spine, slithering along your neck, giving you not a single chance to react before the world goes still and you drop to the floor, no longer processing a single thing happening around you.
----
“Would you just wake up?”
The voice is posh and annoying. It makes you want to laugh.
The pain in your spine stops you from doing such a thing, however. Instead, you slowly rouse from sleep, met by the blinding lights of a room unfamiliar. You lay on a bed fit for a king, soft pillows engulfing your sore head, thick mattress swaddling your body like a newborn baby.
And standing above you is a boy you remember seeing only vaguely; pale skin, snow white hair, a grimace that shows he perhaps isn't too happy about having you in his home.
You stare at him a moment, willing him to make the first move. Maybe if he starts the conversation, you won't have to go into too much detail about why you're actually here, because despite the glitches in your memory, that is something you remember very, very well.
Running across his lawn, thinking you were clever because you and Percy were finally going to give Lucius Malfoy a piece of his own medicine.
And now Percy is gone, and you're trapped in a strangers house.
The boy stood above you, however, says nothing. He looks almost nervous, eyes flashing between you and the door, like he's planning the easiest way to flee if things reach that point.
Finally, you snap. “Hello.”
He jerks away, nearly stumbling over a stool by the bedside as he does. “Oh,Christ. Hello.”
“I didn't mean to scare you.”
“You didn't – I'm not scared. I just thought you were still Stunned.”
You blink. “Stunned?”
“I Stunned you.” He pauses, biting his lower lip. “It was the only way I could think to get you to stop running.”
“Is that some kind of spell?”
The boy waves a dismissive hand. “The point is, you were in my garden earlier. If my father had been the one to see you, he wouldn't have hesitated to curse you and call it self defence.”
His father.
Something rushes through your stomach, an excitement that doesn't really make sense. All has failed. You're going to go back to Camp Half Blood and be chastised, probably brutally punished, for the choices you made tonight, and yet here you are, overjoyed at the mere mention of Lucius Malfoy, because that's the only person this boy must be talking about.
“You look a lot like him,” you say.
The boy narrows his eyes. “My father?”
“Lucius,” you clarify. “He lives here, doesn't he? He's the one Percy and I came to see.”
The boy slowly leans back in his chair; it's quite cute, actually, that he dragged a chair into this room just so he could sit over your Stunned body. Maybe he was making sure you didn't die. Maybe he just didn't trust leaving you on your own.
“What business could you possibly want with my father?” he asks. “You must be my age. What year are you in at Hogwarts? What House?”
You smile. “I don't go to Hogwarts.”
He reels back. “Really? Are you from a foreign school? Beuxbatons?”
“I don't go to your fancy magic schools. I'm not a wizard.”
The boy blinks. It never ceases to baffle you the pure ignorance of these people – how they can grow up in a world completely detached from everything and everyone, and yet are still unable to fathom the idea of anybody being different.
“If you're not a wizard, how did you make the water fountain do that?”
“I didn't. Percy did that.”
“Who is this Percy bloke you keep going on about?”
“He's my friend, the one you apparently let get away.”
The boy raises a brow, glancing over at the window as if expecting to see Percy just standing there; honestly, you wouldn't even be surprised.
He turns back and says, “So your friend is a wizard? Are you a Muggle?”
He's taking an awfully long time to catch on.
“No,” you reply, exasperated. “Neither of us are wizards. We're from New York – a little place called Camp Half Blood.”
And for a second, the revelation doesn't land. The boy continues staring at you like you have three heads, mouth slightly agape, eyebrows furrowed. But then the ball drops, and he jerks back, the chair dragging in the carpet with the speed at which he jumps to his feet. He looks almost horrified.
“Alright,” you mumble. “I'm not going to bring Zeus down here personally. He's a bit busy-”
“How did you even get here?” he hisses. “Are you an assassin? Is that why you were looking for my father – so you could kill him?”
“Oh, don't be so dramatic. I'm a demigod, not a murderer.”
The boy looks at you like he doesn't think there's much difference between the two.
This angers you. Something in your stomach burns, and suddenly, the only thing you want to do is to get away from him. You want to go back home. You want to find Annabeth and hug her, tell her she was right, just as she always is. You don't like being in the company of wizards. You don't like being away from the people who understand you best.
“Look, this was fun,” you say, pushing yourself up from the bed. “But I need to get going. I'm sorry about your fountain-”
“Where are you going?” he demands.
You pause, raising a brow. “Why do you care?”
“Because – Because what if you come back to finish my father off? I can't just let you go!”
He must be completely oblivious. You have fought monsters taken directly out of storybooks, have argued and debated with Gods about things such as ice cream flavours and which way is the right direction to go on a road trip – the last person you have any interest in fighting with is some posh, uptight wizard.
“Look,” you say, “all I wanted to do was mess with the guy. He's been saying some pretty harsh things about demigods lately, and Percy and I just wanted to give him a taste of his own medicine. I don't want to murder your father.”
The boy stares at you. He's powerful, too. You know he is. You can see his wand sticking out of a deep pocket in his emerald green robes. One flick of that and you're a goner, and yet he chooses to just stand over you, eyes burning holes into your head.
“What's your name, anyway?” you ask.
He tenses. “Malfoy. Draco Malfoy.”
“Sounds evil.”
“It's a strong name.”
“Right.” You flick your eyes to the clock hung upon the wall. “Can I go now?”
He sighs and backs away from the bed. “My father would kill me if he found out I was letting you go.”
You stand up, knees trembling from the aftershocks of having a wizards spell slam directly into your spine, but you manage to catch yourself before crumbling completely; Draco does nothing to help stabilise you, instead watching you with a thoughtful gaze, like he's preparing to attack at any moment.
And it's weird. You know it's weird. You should not just be able to walk out of his house without a single consequence to your name. He should be holding you hostage, keeping you pinned to this bed until his grand old father gets home, and he can tell you off for trespassing, scaring the life out of his precious white peacocks.
But Draco doesn't say another word as you slip out the door and barrel downstairs, suddenly desperate to be away from a world like this. It's weird. It's unnatural. They care about blood status, and they learn spells, and it's all just a little bit too weird for your taste.
Even weirder is the fact that Draco is letting you go so easily.
---
You arrive back at Camp Half Blood when it's light outside, and you know you've been caught.
Wherever Percy may be, you do not envy the treatment he must be getting. You clamber up to the pine tree and look down at the camp you call home, not surprised to see people bustling back and forth already, Chiron included. He looks miffed, digging his front hoof into the dirt like a rabid animal ready to charge.
That's kind of what he is.
You hollow out your cheeks and stroll directly into camp, ignoring the startled gasps of the Half-Bloods. You'll deal with Chiron before you deal with them – that seems like the best way forward.
Chiron spots you seconds before you reach him. He turns, dust billowing up around him before he says, “And where do you think you've been?”
Chiron has always been a father-figure to you, Hades be damned. He saw you as a junior demigod, just growing into who you are, unable to fully process the fact that the man you always hated, the man you once believed to be a no good excuse of a father, was actually a Greek God who has spent his time watching you grow – just from the sky instead of on the ground.
He treats you and Percy differently than everybody else. You're both feared for no reason. People shy away from you like you've been on some blood-lust streak your entire life, even though that's far from the case. When you can, you avoid using your powers, purely because you know how much people dislike them. They see them as unnatural. They think it's weird, despite them having abilities, too.
“Hello, Chiron,” you mumble. “I'm very tired, so if you could just-”
“We've had word from the Ministry of Magic.”
You freeze, stomach dropping, certain you heard him wrong. The only wizard you actually made contact with was Draco, and surely he didn't go to the Ministry after letting you run free just like that?
Chiron shakes his head. His disappointed look is more than you can bare. “What were you two thinking, Y/N? What did you think would happen?”
“I – I – I don't know.” You look around desperately. “Is Percy here? Did he make it back safely?”
“Percy's resting. He wanted to go after you, but Grover wouldn't let him, and thankfully so-”
“I was fine. The boy I met – Draco -”
“Draco Malfoy?”
You falter. “Well, yeah. He spotted us and ended up Stunning me-”
“Oh my gods.” Chiron runs a hand through his hair, looking up at the sky, saying whatever prayers he thinks will help right now, like the Gods have ever listened to any of you before. “You do realise that's Lucius Malfoy's son, don't you? The son of the man who wants our kind terminated.”
“Draco wasn't like that,” you reply, even though you don't know why. “He let me go. He didn't even hurt me-”
“You've just said he Stunned you!”
“For, like, an hour! I was fine when I woke up! And look me in the eyes and tell me you wouldn't do the exact same thing if you could.”
Chiron groans, turning back to the Big House. He starts walking without another word, forcing you to sprint after him.
“Don't be mad,” you say. “It was stupid. I'm sorry. Chiron, I'm sorry. We just got bored-”
“If children put their family's in danger every time they were bored, Y/N, the human race wouldn't exist.”
He really is angry, angrier than you've ever seen him. It takes you back to your childhood when he used to tell you off for staying up too late, or getting out of bed in the middle of the night.
You stumble after him, thankful that he isn't telling you to go away and leave him alone; that's one thing Chiron has always promised he will never do to you or Percy – he'll never just leave you alone.
You walk into the Big House, side-by-side, and it's a mildly unpleasant surprise for you to see Annabeth already sat by Chiron's desk, her head in her hands, blonde curls framing her face. As soon as the door shuts behind you, she jerks up, whirls around and throws a pen in your direction.
You catch it. “I am safe, thank you for asking.”
“You're so stupid!” She groans, picks up another pen and throws it. Chiron is the one to interject this time, snatching the pen from thin air and tucking it into the little pouch hooked to his side.
“Enough, Annabeth. We haven't got time to chastise them.”
“I beg to differ,” Annabeth growls, not once taking her eyes off you.
The guilt claws to the surface; she only wanted to protect you, only wanted to give you some decent advice, and neither you nor Percy had listened, both too absorbed in your own boredom to use the common sense Annabeth seems so prone to.
Chiron, however, does not give you a chance to ponder over this gruesome feeling. Instead, he pulls a seat out and gestures for you to sit down, which you do without question; at this point, you know you'd be stupid to disobey him, would only be digging yourself into a deeper hole, one you're not too sure you'll be able to crawl out of.
He takes a seat in front of you as Annabeth hovers by your shoulder, arms folded over her chest, eyes trained dead ahead. You awkwardly shift in your seat, waiting for the scolding to begin.
But instead, Chiron grabs a golden button from a drawer in his desk and presses it without saying anything at all. The room immediately brightens up in all different colours – red, green, blue, strobe lights dancing across the room, taking shape in the centre of the carpet. You have to squint to fully understand the form taking shape, but when it does, your stomach drops.
Made entirely of lights, standing in the middle of the room, is Cornelius Fudge, the jittery little minister of the wizard world.
You've only seen him a few times, and never in person; a few times, he came to meet with Chiron in regards to escaped prisoners, wizards who wanted to harm demigods who were on the run. You never thought too much of him, but he looks angry now, his grubbly little face twisted into an expression of anger and loathing. When he speaks, his voice is loud and harsh, making you flinch with each syllable.
“Chiron!” he exclaims. “I hope this message finds you well; I'm still trying to figure out the communication device you gave to me in our last meeting. It's all very confusing, and every time I press something wrong, thunder and lightening nearly wipe me out.” He coughs into a handkerchief before continuing. “Anyway, I'm here to inform you of a mishap which took place in the Malfoy Manor only a few short hours ago. I've been given word that one of your people tried breaking into Lucius's home to do God only knows what. It's only pure luck that Malfoy's son, Draco, was awake and was able to stop the wicked thing from getting through the door.”
“Wicked thing?” you burst. Chiron raises a silencing hand, still refusing to look at you.
“We as a nation are becoming very paranoid by the loose grip with which you have upon your own people; they are starting to become wild, careless, and I can truly see a murder from one of you in our future, which, as the Minister, I must put a stop to as soon as possible. Therefore, I demand the culprit be punished for his or her crimes, and I will be popping in soon with my witness to go over the details of the night to help you further understand where our fear is coming from.” Again, he coughs into a handkerchief. “Thank you. I hope the camp is well – the strawberries you sent were wonderful, as always! Good day to you, sir!”
The lights blink out. The room is doused in silence. Inside your head, a scream echoes.
You don't even know what to say. Would an apology even suffice? Would an explanation even be worth it? Years it has taken for the wizarding world and the demigod world to live in peace, and by the sounds of it, you've just annihilated all of that for the sake of a prank. You let Lucius Malfoy's hateful words burrow themselves into your head, which is probably exactly what he planned.
Chiron puts the golden button back in his desk. The soft click it makes as it hits the wood echoes off the walls, so loud and gentle, so mocking. Slowly, he lifts his eyes to meet your own and says, “Now you can understand why we're all a little bit angry.”
“A little bit?” You close your eyes, letting Annabeth's outburst ring throughout the room. “Chiron, I warned them! I warned them both! I said – what did I say Y/N? - I said-”
“You said it was stupid, and that we shouldn't do it,” you mumble. “And we didn't listen.”
“No, you didn't, and now you've given the wizard council a reason to think we're out to get them, which gives them a reason to announce open fucking warfare on us-”
“Okay, Annabeth, calm down,” Chiron says. “We're taking this one step at a time. There's no point jumping ahead to things like that.”
“Chiron, this is bad. This is so, so bad. The wizards are going to think we did this on purpose-”
“Why are you saying we?” you ask. “Percy and I did this on our own. We'll take the consequences. We've done it before.” You turn to Chiron, who stands solemnly in the corner, head bowed as if deep in thought. “What are the consequences, may I ask?”
He sighs, nostrils flaring. “We've decided that keeping you in camp for the rest of the summer will suffice for now. The Minister and his witness will be arriving in a few days and I want you to be on your best behaviour.”
You scowl; the punishment is weak. You got off lucky, and you're aware of that, but it doesn't make it any more bearable. You hate being trapped, hate sitting in the Hades cabin with nothing but your own thoughts keeping you company. That's the hardest part about being a child of one of the Big Three – you're alone. It doesn't matter how many campers surround you, you are alone.
But you take the punishment on the chin, giving Chiron a respectful nod before walking from the Big House to continue with the rest of your day. You'll find Percy and talk to him about everything, maybe apologise for dragging him into something so stupid, something so avoidable. If either of you had any flicker of common sense, none of this would have happened.
It's only when you're halfway down the hill do you question anything Chiron has just told you.
You falter, one word lingering in your mind. Witness.
The only witness you can possibly think of is Draco Malfoy.
---
He arrives in the afternoon, already looking so madly out of place.
You spot his white hair, blowing so majestically in the wind Chiron has picked out for the day. His robes billow out around him, his sharp face stuck in an expression of anxiety. His eyebrows are furrowed, eyes darting to and fro as he strolls through the centre of Camp Half-Blood with his father at his side and the stout Minister, Cornelius Fudge, strolling behind them.
He looks so out of place. It would almost be humorous if you weren't burning with misplaced anger at the mere sight of him; he told on you. He ran to his father and touted on you, even after making it seem like he was going to let you go with no consequences, and now you're stuck in camp for the rest of the summer with absolutely nothing to do and barely anyone to talk to.
“Dickhead.”
“Is that him?”
You jump at the sound of Annabeth's voice, very nearly dropping the spear you were working with before your distraction walked through the barriers.
“That's him,” you reply. “Draco Malfoy.”
“I meant the other guy. The one you went after.”
“Oh, Lucius. Yeah. He's there, too.”
Annabeth narrows her grey eyes, following the movements of the Malfoy boys. “You know, I can kind of understand why you wanted to put them in their place.”
You open your mouth to respond, but the words collapse when Draco's head snaps in your direction, like he somehow sensed your presence. His eyes find yours, his face draining of what little colour it has; something inside you stirs, fingers curling impossibly tighter around the spear.
You remember those eyes so well, shockingly well, strangely well. Waking up to them burning holes into your skull was an experience you don't think you'll forget, considering the shock that coursed through you at the mere sight of him. He was so calm, so curious, not even yelling the slurs his father seems so keen on.
And you might have made it up. You might have just been imagining it, but you're almost certain he flicks his head in the direction of the bandstand set up on the far side of camp, nearly hidden beneath the canopy of trees. You continue to stare at him, too bewildered by the miniscule movement to respond before he disappears over the hill.
“Come on,” Annabeth urges, nudging your arm. “Let's get back to training.”
But you're too distracted now. Knowing that Lucius Malfoy and his son – Draco – are walking around Camp Half-Blood makes your moves sloppy. And then there's the matter of Draco's little signal, like he wants you to meet him somewhere, like he wants to talk to you.
You have nothing to say to him, but that doesn't stop you being curious about what he wants to tell you.
Annabeth swings her sword, very nearly clipping the side of your ear. You yelp, stumbling back. Your foot catches on a rock sticking up from the ground, and before you can react, you're sprawled across the grass with your spear laying in a heap at your side.
Annabeth sighs, kicking the weapon away from your outstretched fingers. “What the hell was that, L/N?”
You prop yourself up on an elbow. “You could have given me some warning.”
“Oh yes, because the monsters will be so generous as to give you some warning.”
You scowl, shoving up from the ground. “Look, I'm just gonna get some water before the next round, okay?”
Annabeth falters, narrowing her eyes. “Just some water?”
“Just some water.” You give her a dazzling smile, hoping to the gods that this is enough to convince her you are telling the truth. You know it's a long shot – Annabeth knows you better than anybody else, but she's learned from her mistakes. Trying to boss you around and tell you what to do will only ever end in disaster, and so she says nothing else as you set your gear back on the rack and head up the hill towards the bandstand, out of sight of Annabeth's suspicious glare.
Draco isn't there when you arrive. The bandstand is deserted, the only sign of life being the tree nymphs poking their heads out of the canopy to see who has arrived on their territory. You shoo them away before slumping down on the bench set in the middle of the stand, gazing around with your heart beating wildly in your chest, and for no reason at all.
He probably won't even show up. He probably hates you. He's probably too scared to face you after what he did, and honestly, you wouldn't even blame him.
After ten minutes, you start losing hope. Chiron will be looking for you shortly, most likely tipped off by Annabeth that you disappeared for no reason instead of finishing your training session. It won't be long for them to add two and two together and realise exactly what you have gone to do-
“I didn't think you'd actually show up. Thought you might have been banned from seeing me.”
Your head snaps up. “Jesus, Draco. You scared the shit out of me!”
There he is, all tall and lanky, white hair blowing away from his forehead, his weird robes billowing out around him. It's weird how a person can make such odd attire look nice, almost like an outfit you'd wear yourself.
“Sorry,” he says, though he doesn't sound apologetic in the slightest; he sounds tired. “I thought you demigods were meant to have superhuman senses or something.”
You raise a brow. “Our parents are gods, not superheroes.”
“Same difference.”
“I'm flattered.”
He sits down beside you, shoulder bumping yours. “Don't be. It wasn't a compliment.”
You fall into silence then, unsure of what to say, how to start the conversation you both know needs to be had. You had so much anger built up inside you only moments before, but the second you looked up and saw his face, it dispelled. You were reminded of them blue eyes gazing down at you when you awoke from your Stunning spell, how soft and worried they were for a complete stranger.
Finally, he inhales deeply and says, “I didn't mean for this to get as big as it did.”
“Everyone's mad at Percy and I. Me especially.”
He tilts his head back, glaring up at the sky. “How badly did they punish you?”
“I can't leave this place for the rest of the summer.”
“Not too bad, then.”
You glare at him. He cracks open an eye, catches your expression and raises a brow.
“It is bad?” Lifting his head, he gestures towards the open stretch of grass in front of you. “This place looks amazing, Y/N. You've got everything you could possibly need, plus you're safe from all those crazy monsters we always get word about.”
“The monsters don't bother me. I'm meant to go out and fight them; that's my purpose.”
Draco glances at you. You feel his blue eyes burning holes into the side of your head, can feel the judgement radiating off him as he takes in what you've just said. You never realise just how strange other people must find statements like that, how backwards it truly is to crave the feel of battle.
“You know, I'd kill to have a place like this.”
You look at him. “Really? Is your mansion not enough?”
He scowls, barrelling on like you haven't said anything. “A place where you feel like you belong.” He glances over. “You may hate being here sometimes, but look me in the eyes and tell me you don't feel like this place is home.”
You can't do that. Despite your desire to be free sometimes, your desire to head out on the streets where you don't belong, you know Camp Half Blood will always be home. It will always be the place you turn to when you need comfort, because it is the only place in the world that has ever accepted you and your weird abilities with open arms.
Draco hums. “Exactly. I don't have that. I don't fit in anywhere; I'm not evil enough for my family, not good enough for everyone else. I'm on my own.”
The silence that follows is a heavy one; you're not used to this kind of talk. You relate so strongly to his feelings, but you very rarely express them in quite the same way. At Camp Half-Blood, everyone is in the same boat. It's rude to think you have it worse than somebody else. Every single person here was abandoned by a parent, maybe even both.
But Draco isn't a demigod, so maybe he won't mind.
“I get that.”
He narrows his eyes. “Really?”
“Yeah.” You tug at your sleeve, pulling the material over your curled fingers. “I don't exactly come from the most well-loved bloodline in this place. Even other Half-Bloods take one look at me and cower.”
“That blonde girl I saw you with-”
You wave a dismissive hand. “That's Annabeth; she's more like a sister to me, but even she's wary of my powers.”
Draco pauses. “What powers?”
You open your mouth to respond, to go through the long list of the terrifying things you are capable of, but your words are cut short by the sound of a bark in the distance. Your head snaps up immediately, senses sparking to life before you've even fully processed where the noise is coming from. Around you, the tension in the camp is amplified as the other Half-Bloods spring to the same level of alertness.
Draco straightens up, reaching into his back pocket for a wand that you can almost guarantee will be completely useless within the boundaries of Camp Half-Blood. You place a hand on his shoulder as you stand, pushing him back down onto the bench.
“Stay here.”
“Where are you going?” he asks, head darting left and right. “What was that?”
“I don't know, but it didn't sound good.”
“So call someone!”
You raise a brow, shooting him a glance over your shoulder. He looks like a scared little boy, hands balled against his chest, eyes darting to and fro. They join with yours eventually, softening almost immediately.
“Why are you looking at me like that?”
“We don't just call someone at Camp Half-Blood. We deal with this stuff on our own.”
Draco falters. His eyes narrow, though the expression doesn't last long; suddenly, he cries out and lurches forward, pointing madly to a space just over your shoulder. You spin just in time, yanking your sword from your belt and swinging blindly. Your shoulder smashes against the dirt, giving you a view of the beast that has just tried ripping you to shreds.
A chimera.
You recognise it. Of course you do. The lion head and snake tail are kind of difficult to forget.
“What the hell is that?”
“Draco, go!” you yell, rolling onto your knees and swinging your sword yet again. The chimera dives, talons outstretched, mouth open in a roar.
It's massive paws slam into your shoulders, shoving you back yet again. You cry out, struggling to lift your sword with the weight pressing against your chest, the blood now seeping from two wounds in your shoulders. Over the chimera's massive shoulders, you can see Draco jumping from foot to foot, clearly unsure what to do.
“Why are you still stood there?” you scream.
Your yelling triggers something within the chimera. You watch the gears turn in its head, its red eyes gleaming before it spins, it's tail snapping out and wrapping around your wrist. You cry out, sword clattering to the floor before you're yanked to your feet and thrown carelessly against the bench you were previously sat on.
Draco spins. “Y/N!”
You groan, looking up through bleary eyes; your sword isn't like Percy's. It won't just reappear in your pocket any time you lose connection with it. Where it lies in the grass, feet away from you, it will stay.
That means you only have one way to get this beast away from you and Draco.
It takes all of your strength, and it's never easy, but you push through the pain and the exhaustion and pull on that little trigger within your body. Something surges inside you, a feeling so familiar it almost feels like second nature. The floor rumbles. Draco yelps, clinging desperately to the back of the bench, but you keep your eyes on the chimera. It digs its foot into the dirt, growls low in its throat, and then it dives.
The skeleton's hand bursts from the ground, wraps around the chimera's ankle and pulls it back.
As soon as the chimera's chin hits the dirt, you bounce to your feet and sprint towards your sword. You snatch it from the ground, spin and slash through the air, no longer caring what part of the beast you hit, just as long as you injure it somehow.
It strikes through the goats head that protrudes from the chimera's back.
Black blood oozes from the monsters back end. It splatters up your arms, tiny dots sprinkling your face, but you don't have the time to ponder on that. You swing again, this time going for the neck. The chimera screams, but as soon as your sword makes contact with it's bushy mane, the scream disappears. The chimera bursts into golden powder in front of you, blowing away in the wind.
A pair of hands wraps around your waist, tugging you up before you can fall to your knees.
“Holy shit,” you whisper against Draco's collar. “Are you okay?”
Draco can't speak. Looking up, you see his lower jaw rattling, words fighting to the surface but being unable to push past his wall of fear. He looks everywhere but your face, as if trying to figure out where on earth the chimera disappeared to.
“It's gone for now,” you say, throat dry. “You're safe, Magic Boy.”
“How did that get in here?”
Annabeth's voice echoes up the hill. Glancing over your shoulder, you see her marching in your direction, Chiron and Percy walking by her side. At the bottom of the hill, the other Half-Bloods look up, shocked at the sight in front of them. Your disgruntled form being held up by a wizard is certainly not a normal sight at Camp Half-Blood.
“Y/N,” Percy exclaims. “Are you alright?”
“Just peachy,” you croak out. “I think I might be bleeding out, though.”
“Someone get some ambrosia,” Chiron demands, and it's with gentle hands that he extracts you from Draco's grip and lowers you to the floor. He looks up at Draco and says, “Are you alright, boy?”
“T-the skeletons,” Draco stammers. “They just – they just came out of the floor!”
Chiron smiles gently. “So I see you've been witness to our Y/N's miraculous abilities, hm?”
Draco's eyes widen. “Y/N did that?”
“Yes, you idiot,” Annabeth hisses, shouldering Draco out of the way so she can kneel beside you. She dabs a wet cloth against your shoulder, and you hiss at the contact.
Percy arrives shortly after with an air tight bag of ambrosia, which you eat in about two seconds flat.
“How did that get in here?” Percy asks.
“The barriers were open already,” Chiron replies. “We needed to let the Minister and his men inside the camp, so we had to weaken them a little bit. We must have weakened them too much, and the chimera found a way in.”
“Or this is the gods playing some sick trick on us,” says Annabeth. “Remember when Percy first arrived and they thought it would be funny to let the Minotaur roam free?”
“This isn't the gods,” you mumble. “I haven't done anything to make them mad.”
“So it's the wizards, then.” Annabeth whirls on Draco, folding her arms over her chest. You close your eyes, listening to Percy chuckle lightheartedly at your side. Both of you have given up trying to calm her down at this point. “You and your people just have to come in and ruin everything, don't you?”
Draco blinks. He's barely spoken the entire time, clearly still trying to figure out what the hell he has just witnessed.
Annabeth laughs coldly. “When will you and your people get the hint that we don't want you here. We don't want anything to do with you! It's you lot who have so much to say about us, and the minute we retaliate, you take a little hissy fit and have to get the bloody council involved! Well, goodbye to you. Get out of our camp and stay out or else the next monster to attack you won't be killed by us – you can deal with it on your own with your fancy magic spells.”
She turns back, flicking her curls in Draco's face.
You shyly glance up and mumble, “Sorry about her.”
“And although that speech held a lot of passion,” Chiron cuts in, placing a hand on Annabeth's shoulder, “I'm afraid Mr Malfoy and his people cannot leave the camp until the barriers have been sorted.”
Silence.
Even you're too stunned to speak, staring up at Chiron as if waiting for the punchline of some joke. He simply looks around, examining the invisible barriers surrounding you, most likely seeing every single gap and crack held within them.
Percy is the first to break the silence. “Uh. . . Why not?”
“Well,” Chiron says, “the barriers have been split. If we were to open them any further to let these men out, I fear they might be unsalvageable. We can't risk it.”
“So we're just gonna let them stay here?” Annabeth hisses.
“I can't do that!” Draco exclaims, stumbling forward with wide eyes. “I have school, and my mother-”
“This isn't up for debate,” Chiron says. “I must keep the safety of my people in mind at all times, and this is the only solution that will keep them safe.”
Annabeth scoffs. “I wouldn't say letting the Malfoy's in our space is keeping us safe.”
“That is because you're blinded by your ignorance.”
You and Percy take sharp breaths through your teeth, watching Annabeth's face drop. It would almost be sad if you weren't in agreement with the centaur.
And it's weird because you used to have the exact same thought process as Annabeth; all you read about wizards was how much they despised your kind, how they saw you as unnatural, a mistake, because gods aren't meant to have children with mortals. Mortals – or Muggles – aren't meant to carry such powerful beings.
And yet here you are, looking at Draco and feeling even the tiniest glimmer of excitement at the idea of having him stay with you for a little while.
Chiron turns back to Draco and says, “You can stay in cabin eleven with the Hermes kids. That's where all the newcomers go.”
Draco pales. “I really don't think this is a good idea...”
“It's the only idea we have,” Chiron says. “Now, get ready for the feast. You must be starving.”
---
Draco doesn't go to the feast. Apparently, he isn't as starved as Chiron made him out to be.
Instead, he follows you to the infirmary, despite having no injuries himself. Will Solace feeds you chunks of ambrosia, keeping a narrowed gaze on Draco as he sits by your bedside, saying nothing. He looks thoughtful, head ducked down, hands perched between his legs; he hasn't spoken a single word since the two of you arrived, and his skin is yet to find colour again.
You glance at Will and whisper, “Is he looking okay to you?”
“Absolutely not,” Will replies, pressing a damp cloth to your shoulder blade. “But I'm not one hundred percent sure how wizards are supposed to look in the first place, so I can't really say.”
“Have you got any juice or anything like that you can give him?”
Will hollows out his cheeks, clearly not appreciating the idea of using up resources on a wizard. Nonetheless, the son of Apollo is too kind for his own good and heads into the back room to grab a juice box. He hands it to Draco with a soft smile, one Draco does not return, before Will says he's going to go check on the other campers. He leaves you alone after that, the room empty besides you and Draco.
Draco doesn't look up. He doesn't really need to; even without seeing his face, you know what expression he will be wearing, as it is the same expression so many people have worn after watching you bring the dead up from the ground.
You bite your lip and say, “The food is good here. Are you sure you don't want to go and get some dinner?”
Draco slowly looks up. His eyes are bloodshot, strained, glinting light blue beneath the yellow lights. “Who is your godly parent?”
You pause. “Why do you care?”
“Because what I just saw you do-”
“Hades,” you blurt out, unable to bear hearing him go into detail again, unable to bear the disgust that will surely ring through his voice. “Hades is my father. I'm the kid he was never supposed to have.”
Draco stares at you, waiting for you to continue, but what else is there to say? There's no relationship to describe, no happy memories with your dad you can share. All there is to it, is that you are not meant to be here, and you are.
“And you . . . you have no brothers or sisters? You're all alone?”
Your eyes snap up. “I'm not alone. I have Percy, and Annabeth, and. . . and everyone else. Plus, I have a little brother – Nico.”
Draco perks up, like the idea of you having a little brother is something to be excited about. “Really? Where is he?”
“He's floating around somewhere,” you reply. “He doesn't really like staying in one place for too long; I only really see him when he comes to visit me or his boyfriend.”
Draco withers. “Oh.”
“Why do you care anyway?”
He scowls. “I don't care. I'm just curious. If I'm to stay here for the next few days, I might as well get to know you a little better.”
“It works both ways, Magic Man. Tell me, why is your father such a little bitch?”
“I could ask the same thing about yours.”
“My dad is the god of death. What's your dad's excuse?”
Draco glares. You grin, slowly leaning back on the hospital bed as you wait for his response, because you genuinely want to know. You've spent years reading articles orchestrated by Lucius Malfoy that go into great detail about why he hates demigods so much, why he thinks they're the scum of the earth; now, you have his son at your disposal, and you're determined to find out where these violent opinions have stemmed from.
Draco sighs, folding his arms over his chest. “My father just doesn't like people who are different.”
You pause. “Different?”
“People who aren't pure-blood wizards are basically bottom tier to him. That includes Muggle borns, Squibs, Muggles, demigods.”
“But he doesn't even know anything about demigods.”
Draco shrugs heavily. “He knows you're different. That's all he cares about.”
It makes sense, you suppose. Lucius has never kept his ignorance a secret. It's not just demigods he speaks badly about. You've read it all – his hatred for Muggles, for people who disagree with him, for good people.
People who aren't like him.
“And what about you?” you ask.
Draco flicks his eyes up, still messing with his fingers. “What about me?”
“How do you feel about demigods?” You gesture around the room. “Now that you've seen us in action; what are your thoughts?”
Draco shrugs, looking back down at his intertwined hands. He has nice hands. Muscled, long fingers, expensive rings. “I think it's all quite odd, but I'll get used to it. I'm gonna be stuck here with you for a while, so I don't really have a choice, do I?”
You smile. “No, I don't think so.”
---
The dreams are worse that night.
They always are after you have been injured. Already restless, you aren't strong enough to fight off the nightmares that swarm your mind, and tonight they come for you in full force.
You always call them nightmares, even though they really aren't. More like visions, people visiting you when you least expect it. You've had Poseidon visit your dreams, Athena, even Ares, but tonight, someone new is making an appearance.
You recognise him immediately. He has the same eyes as you.
“Dad.”
He stands waist deep in black mist. Curly black hair frames a chiselled face, dark eyes gazing at you with a look close enough to love that you get a little emotional. By his side is a three-headed dog, and in his hand is a skull, held so casually. Neither of you mention it. Neither of you need to.
The room is dark. Looking down, you see black mist crawling towards you, hiding your legs from view. You should probably be panicking, but something is holding you back.
“Dad,” you repeat. “Where's Nico?”
“Safe,” he responds, voice too calm for a man whose son has been missing for weeks. Voice too calm for a man who is standing in front of the child he abandoned so many years ago. “And how are you, child?”
“Good. Better than ever, actually.”
“Even with the company you have been keeping recently?”
You pause, certain you misheard. Hades raises a brow, tilting his head as if to say Are you going to try and tell me otherwise?
Swallowing, you say, “So this is about Draco.”
“This is about the wizards in general,” Hades corrects. “Don't think I didn't notice you getting comfortable with that boy.”
“I wouldn't exactly say comfortable-”
“He held you up when you fell.”
“And that was very nice of him.”
“That was inappropriate.”
You fall silent, cheeks heating up. You truly cannot believe your dad – your real life father – is stood in front of you giving dating advice. He needs to take one look at his own history with women and sort himself out before he comes running to you.
“Wizards aren't safe around our people, Y/N,” Hades continues. “You aren't meant to mingle with people like him.”
“I think that's a little harsh.”
“His father wants you dead.”
“My father wants everyone dead! You're the god of the underworld, for crying out loud!”
Hades's eyes widen for a moment, clearly shocked at your outburst, but you don't even have the strength to reel it back in. You have felt frustration towards many of the Olympians, all of whom seem to believe they have some sort of control over you, but the one Olympian who makes you angriest the quickest, is the one stood right in front of you, the one who shares your blood, the one who hooked up with your mum one day before abandoning her, along with the kid he always claimed he was never going to have.
You don't even care that he's a god. You don't care that he could kill you in two seconds flat if he so desired.
“Chiron did not raise you to have such a sour attitude,” Hades says after a moment.
You deflate, eyes slipping closed. “There's really no point in trying to get through to you, is there?”
“It is my job as a father-”
You scoff.
“-to keep my kids safe. That's what I'm doing.”
Your eyes pop open. “Keep us safe? Bianca's dead, Dad. Nico's gone rogue. The only reason I haven't been slaughtered is because I never expected you to keep an eye on me – I do everything on my own.”
“That's not true,” Hades growls. “You know that's not true.”
“No? So where's my little brother then, huh? Where's Bianca? Where were you yesterday when a fucking chimera nearly ripped me to shreds, huh? Where were you then?”
“I'm a busy man, Y/N, but I'm serious when I say that wizards are not the kinds of-”
“This isn't about the wizards!” you yell, throwing your hands up. The ground rumbles, but neither you nor Hades acknowledge it. “This is about you coming into my dreams, thinking you can just lay down some fatherly rules after nearly eighteen years of not giving a shit about me!”
His eyes flash. Within the dark irises, you catch a glimpse of a screaming face, and you know exactly what he must be hearing in the back of his mind right now. You hear it sometimes, too, only he must be much more used to it than you are.
“I have always cared for you,” he says. “Even when my brothers and sisters were punishing me for having another demigod child, I cared for you. I kept them from harming you. I made sure you reached Camp Half-Blood safely so that you could be under the protection of people who knew where you came from.”
“And they've been more like family to me than you have ever been.”
Hades closes his eyes. A god dejected. A god not getting what he wants. It's a rare but pleasant sight.
“I'd like to wake up now,” you mumble. “I appreciate you stopping in, but please never do it again.”
Hade's looks at you, and you hate the resemblance. You hate that pull, so mortal and familial. You can't even help it. It's like the genes you got from this man are desperate for you to just make up with him, to just see him as the dad he is.
But you can't.
He argues no further, clicking his fingers to send you out of your sleep. You awake, startled, eyes snapping open to the sight of your dark room, the smell of ash heavy in the air. You flick your eyes over to see your bedside table gone – yet again, you incinerated it in your sleep.
“Fuck sake,” you whisper.
“I put it out.”
You yelp, very nearly falling out of bed in your shock. Your head snaps up, hands grappling for your sword, only to pause when you look over and see Draco standing in the doorway wearing a white dress shirt and black trousers.
He looks exceptionally smart.
Exceptionally smart.
Your heart jumps as you push yourself up, running a self conscious hand through your bed head. “What the hell are you doing in here?”
“Chiron asked me to wake you. He said you have training today.”
You groan, flopping back into your pillows. Draco chuckles, and before you can tell him to stop, he strolls right over to your window and pulls the black out curtains open.
“Noooo,” you moan, rolling onto your stomach and stuffing your head in the pillows.
Draco chuckles. “Come on. It's already nine am. The climbing wall is gonna be packed if you don't wake up now.”
You peek an eye out of your pillow and glare at him. “How do you even know about the climbing wall?”
“Poseidon's son gave me a little tour after I left the infirmary yesterday; quite a nice little place you've got here, I must say. I'm quite fond of it all.”
“Oh, happy days. As long as you're happy.”
He grins, sharp as knives. “I feel like I'm on holiday.”
You swing your legs out of bed. “You're digging yourself into a deeper hole, Malfoy.”
“I can just sit back, kick my feet up, watch you lot fight a bunch of mythical creatures-”
You lob a sock at him. “Get out while I get changed.”
Draco grins before bowing out of the room, slamming the door closed behind him.
And so you get ready for the day, getting dressed in your usual Camp Half-Blood shirt and a pair of comfortable jogging bottoms. The sun is bright this morning, a clear indicator that Chiron and the gods are in a bit of a better mood than they were yesterday, when rain was breaking through the already damaged seals of the camps barriers.
As promised, the climbing wall is set up and booming with Half-Bloods. People from all the different cabins take turns going up against one another, clambering up one side of the wall, racing each other to the top as lava pours down from nowhere, lightening strikes zap through the centre of the wooden beam, as random hands appear out of nowhere and make swipes for legs and arms and faces.
You spot Draco sat by himself in the stands, wand twirling in his fingers. It could very well be an intimidation tactic, but you stroll up beside him anyway, taking a seat to watch the scene before you unfold; someone from the Ares cabin has gone up against someone from the Athena cabin, a deadly pairing when put together.
Draco doesn't budge when you sit down. Instead, he points and says, “I think the one with the spear is going to win.”
“Clarisse?” you say. “Yeah, probably. She's a stubborn bitch.”
“Daughter of...”
“Ares.”
“God of...”
You roll your eyes. “Have you ever actually looked into the Greek myths?”
Draco shrugs, leaning back in his seat. He stretches his long limbs out in front and says, “I was educated more in the ways of Dark Magic than Greek myths.”
“Boring.”
“Necessary, I think.”
“Tell me how that all works.”
Draco glances over. “Magic?”
“The world of magic. It sounds. . . confusing.”
Draco pauses for a moment, as if choosing his words carefully. As he ponders, the two of you watch Clarisse make her way to the top of the climbing wall, where she pulls the ring loose of it's confines and holds it up to the sound of applause and cheers from the people on the ground. She hops off, landing in a crouch on the ground; her brothers and sisters swarm her, all but lifting her off her feet in celebration.
Finally, Draco speaks. “It really is just a whole different world. Different to. . . any other world, I guess. We dress differently-”
“Yes.”
“The structure of the whole thing is different. You get used to it after a while, but I guess being here is making me realise just how weird the way things are run back home really are.”
“But it's what you're used to, isn't it?” you say. “You must have thought the way we did things was weird when you first arrived.”
Draco scoffs. “Skeletons coming up from the floor? Definitely weird.”
Your cheeks heat up, despite the lack of malice in his voice. Your powers are still – and forever will be – a sensitive topic for you; you've had far too many bad experiences with them to ever be comfortable flaunting them around like the other Half-Bloods are capable of doing. Even now, you watch the Hephaestus kids make fire sprout from their fingertips without so much as a flicker of hesitation – you've never been able to do that, because people take one look at what you're capable of and immediately think you're some kind of devil spawn, there just to drag them into the pits of hell or something.
Draco nudges you, pulling you from your trance. When you look over, he gestures towards the climbing wall. You follow his gaze to see Percy standing in the centre, waving up at you, arms wild above his head, that goofy grin on his stupid face.
“I think he wants you to join him,” Draco mumbles.
You glance over. “You don't mind?”
“I'll stay here and cheer you on. How about that?”
You stare at him a second longer, the wand twirling between his nimble fingers; oh, it would be so easy to hate him. That cocky smirk, the subtle hostility to everything he says. You weren't made to like wizards, but Draco Malfoy is starting to grow on you.
You give him a smile before hopping from your seat and jogging down into the grounds. People cheer at your arrival, because this is the match they have all been waiting for; scared as they may be to face your powers on their own, they would never give up the opportunity to watch two kids of the Big Three go head to head against one another. This is truly the only time you feel comfortable using your powers.
Percy shakes your hand when you reach him, dragging you close so he can whisper in your ear. “You and Dynamo getting a little close up there?”
You shove him away, not even giving him an answer before you hop up onto the first ring of the climbing wall. “You coming, Seaweed Brain?”
Percy rolls his eyes, taking position on the other side of the climbing wall. In the stands, a whistle blows, and immediately the two of you start.
Percy's quick. Percy has always been quick. From the day he strolled into camp, dragging Grover along with him, he has proven how powerful he is.
But you're also pretty quick, pretty lithe, just as capable as him.
You don't even fully process where he is, much too focused on avoiding the downfall of lava dribbling down the side of the climbing wall. The heat singes your hand as you pull yourself up, and you have to grit your teeth to stop the cry of panic that always wants to make it's way to the surface when this happens.
Percy has the advantage, of course; he just summons some water from thin air, and the lava is immediately overpowered. He laughs at your scowl, pulling himself further along the climbing wall.
“Okay, Mr Jackson,” you mutter. “If that's really how you want to play it.”
You pull on something within your stomach, a trick your sister Hazel was able to teach you when you visited her in the Roman camp all those months ago. You reach a hand out, grabbing the iron ore before it soars above your head after being ripped from the ground by your powers. It's not much – you're much better with a sword – but you throw it, using your powers to push it away from your body, straight towards Percy's face. It smacks him in the nose, making him cry and stumble. He slips from the ring he is hanging onto, dropping a few feet before finally latching onto another; blood oozes from his nose, and he glares up at you as you quicken your pace, hoping to put as much distance between you both as humanly possible.
“That wasn't very fair, you know!” Percy yells up.
“Gotta do what you gotta do!” you yell back, which of course prompts Percy to shoot a blast of water straight at your legs. You yelp, grip loosening on the ring you have grip on.
But then you're falling, because the thing about water is that it makes surfaces extremely slippery, and not even a child of Hades can overpower that. You desperately try latching onto something – anything – that can soften your fall, but your moving too quick, and the rings are zooming past, out of reach, and you know this is it. You're going to fall to the floor and break some bones and be out of commission for weeks, because that's what always happens when Percy gets competitive. You're starting to get real-
“Wingardium Leviosa!”
Another yelp is ripped from your throat, this one more a yelp of surprise as you suddenly become light as a feather. The wind stops whistling in your ears, replaced now by the gasps coming from the ground, and the sound of Percy yelling, “I'm sorry, I'm so sorry,” over and over again.
Ever so gently, you are lowered onto the floor. As soon as your feet hit solid ground, you are engulfed by a crowd of Half-Bloods, all coming to make sure you're okay, have not been harmed despite that being the way of things in this place.
Percy clambers off the climbing wall and dashes to your side, wrapping you in a brotherly hug as soon as he reaches you. “Fuck, I'm so sorry. I didn't mean to hit you that hard-”
“'Course you didn't.”
“You had it coming!” He points to his nose, still dripping blood. “Look what you did to me!”
You roll your eyes before craning your neck to get a better view over the heads of your fellow campers. You catch sight of him immediately, leaning against the stands with his wand still twirling in his fingers, the tiniest of smirks present on his pale face.
Your stomach turns; he had used his magic, cast some sort of spell to stop you from hitting the floor.
You probably need to thank him for that.
However, as soon as he meets your eyes, he does nothing but wink and turn on his heel, strolling oh-so-casually towards cabin eleven.
----
“So are you going to tell me what that was?”
You scream. Your hands fly above your head, knocking the low hung lamp shade dangling from the roof of the Hades cabin.
Spinning, you catch sight of your father stood in the corner of your room, shrunken down to the size of a normal human being. He likes playing pretend, apparently, but you see right through it. His dark eyes are narrowed, and leaning against the wall beside him is the scythe he so often carries around with him.
“That's an intimidation tactic,” you pant, motioning to the scythe. “It's not gonna work me on, Big Guy.”
“Don't ignore my question,” he snaps. “What did that boy do to you when you were falling?”
You slowly straighten up. “You saw that?”
“Answer the question.”
“Why do you think I have an answer?” you exclaim. “I know just as much about the wizarding world as you do! I don't know what he did, but I'm not dead, so I'm not gonna bother questioning it.” You grab a pomegranate seed from the bowl beside your bed, popping it into your mouth before you point a stern finger at the god standing in your room. “And you shouldn't either; he saved your child's life.”
“My children are capable of protecting themselves. That's how you were raised.”
You roll your eyes, flopping down on your bed. “This again? Where do you get off talking about raising kids?”
For a brief second, Hades pauses. You savour it, the moment his face twists into one of uncertainty, as if only just then realising where he has messed up; he can talk all he wants about his children and how you're all just like him, but he can never claim to have made you into the people you are today.
You hum, smirking. “That's what I thought.”
Hades snatches the bowl of seeds out of your hand and slams them back onto the bedside table. The room rattles much more than necessary, but you spare the trembling walls only a single glance before turning your attention back on your father. He glares down at you, no longer justifying your attitude with words. He's waiting patiently for you to just open up and tell him exactly what happened, waiting for you to just admit that what happened out there was messed up, and unnatural, and you will never see Draco ever again if you can help it-
“He saved my life.”
You believe it, even though it takes every fibre of your willpower to admit such a thing. Demigods don't just get saved. They do the saving. They live their lives getting trained to protect themselves, because they know nobody else will. Today, all those years of training disappeared, and you should have died. You should have fallen to the ground as punishment for your lack of concentration, but Draco had stepped in and given you a second chance.
And maybe that's dramatic. Maybe looking at it as a second chance was taking it a step too far, but he had done something, and you can't just sit back and pretend otherwise.
Hades straightens up. In mortal form, his full height is only around five foot nine, but he still manages to look intimidating. It's the eyes. You wonder if people think the same thing about you when you look at them.
“My brothers and sisters have been voicing their concerns about you getting too close to the Malfoys,” he says, voice softer now. “I told them not to worry, that no child of mine would ever fraternise with people like them. And yet here we are.”
You pause. “Here we are, yeah.”
“Lucius won't be happy to hear his son has helped save the life of a Half-Blood.”
“Lucius Malfoy won't be happy, period. Plus, I haven't even spoken to him the entire time he's been here.”You push yourself up into a sitting position. “Draco isn't like Lucius, Dad. They are two separate people, just like me and you.”
Hades clenches his jaw. You've hit a nerve. You always do when you bring up just how desperately you want to be separated from your father, just how much you despise being told you look like him, or you do something like him.
He looks at you with those dark eyes and says, “You're stubborn, you know. That's a trait you get from me, not your mother.”
“You're grasping at straws now.”
“You're more like me than you'll ever be willing to admit, but everyone sees it. Nico and Bianca. . . they had little traits of me within them, but not as much as you. You really are my child.”
Your stomach clenches, and it's confusing. It's so, so confusing, and so painful, because there's a part of you that basks in these comments. He's your dad. No matter how much you try denying it, there has always been a part of you that wants to know you're a little bit like your dad, and yet there's that hostility that begs and clambers for any excuse you can use to go against such a thing.
You look away, fighting the urge to cry that always seems to rise to the surface when Hades is in your vicinity. “Can you just leave, please? I'm not going to stop talking to Draco just because you lot upstairs have a grudge against his family.”
Hades sighs. “I know you won't. But you can't say I didn't warn you.”
“Get out, Dad!”
When you next look up, the room is empty. Nico and Bianca's beds are desolate, pushed against the wall, suffering from years of neglect. Once again, you are alone. Outside, Draco's shadow passes the window, accompanied by Lucius.
----
Draco seems to be getting comfortable in camp.
Your father doesn't like this.
You see, Hades has a very annoying way of making his anger obvious, especially when the anger is pointed towards his children. You will be sat talking to Draco, having a seemingly normal conversation about whatever the days endeavours are holding, when suddenly a scream will plunge right through the centre of your brain, impossible to ignore.
It's painful sometimes. The headaches that often follow are the kind that leaves you sweating, unable to look into any form of light lest you make it worse. Hades doesn't take this into consideration, however, as he continues giving you these flashes throughout the next week and a half.
It's another one of his stupid fear tactics. You know it is. He wants to make you suffer so you'll be on his side through intimidation, and you're not willing to give in to him like that. Gods don't always get what they want. That's something they need to learn.
And so, you continue talking to Draco, and honestly, he's starting to become a friend. He's still a little drawn back, and you can only imagine the reasoning behind that is because Lucius is breathing down his neck every two seconds. Whilst Draco is taking the moral high ground and getting used to life at Camp Half-Blood, Lucius refuses to do such a thing. He spends his days brooding away in the Big House, getting angry when Chiron or any of the other Half-Bloods step foot in what he has now claimed as his domain. The Big House has basically become Out of Bounds whilst the Malfoys are in your presence, because Lucius throws a tantrum any time anyone besides him and his fellow wizards step foot inside of it.
It's on day twelve that you and Draco sit together in the grass upon the hill. In your lap is a colouring book that Percy stole for you a few years back, one you haven't touched because you very rarely have the time to just sit down and colour something in. He said it got rid of stress or something like that. You wonder if it works.
Draco lays down beside you, gazing up at the baby blue sky. He has one hand cupped across his forehead, the other resting on his stomach. His ice blue eyes are a little lighter when the sun hits them, and you can see some golden streaks in his silver hair.
You colour in a picture of Poseidon, already excited to show Percy the final product.
“Look at this picture a second,” you say after too many minutes of silence. “Tell me if that guy looks like Percy.”
Draco flicks his gaze over, lifting his head just slightly to get a better view. “Percy?”
“The son of Poseidon,” you confirm. “The annoying one who blew up your fountain.”
“Oh, him.” Draco scowls, dropping his head back to the grass. “I suppose it looks a little bit like him, yes. Why?”
You tilt the colouring book back and forth, humming as you inspect the drawing; it's badly done, of course, with the image probably taken from Google Images, drawn by some human who didn't know any better. For example, they drew him wearing some fancy toga-looking thing instead of his usual khaki shorts and Hawaiian button-up. You've also known Poseidon to enjoy getting his hair permed, but his hair is dead straight in the colouring book.
“I just think Percy looks a lot like his dad,” you reply. “Not in this picture, obviously – Poseidon wouldn't be caught dead with his eyebrows looking like that. But in real life, I swear, they're the picture of each other.”
Draco grunts. Not exactly the response you were looking for.
You glance down at him, raising a brow. “Not gonna add anything helpful to the conversation?”
“What could I possibly add? I don't know the Greek gods personally.”
“Really?”
Draco glares at you. “Forgive me for not fraternising with mythological gods, Y/N. I don't have quite the same relationship with them as you do.”
You hold up your hands in faux surrender, recognising his angry tone. “Alright, fair enough. No need to get grumpy.”
“You and Percy are really close.”
It isn't a question, and you suppose it doesn't have to be. Anyone who has known you for more than two seconds will be able to see that you and Percy are close, having been through so much together. “Yeah, we are. What's wrong with that?”
Draco slips his hand from his forehead over his eyes and mumbles, “Nothing. Absolutely nothing.” But his heart isn't in it, and you're not exactly convinced he's telling the truth. You haven't known Draco all that long, but you're pretty confident now in your abilities to pick up when he's angry, or frustrated, as you have seen it more often than any other emotion.
You glance at him, raising a brow. “You sure about that?”
“Yes. Why would I think there was something wrong with you having a friend?” He pauses a moment before adding, “He is just a friend, isn't he?”
It clicks.
Your cheeks heat up with the realisation. You're thankful that Draco is covering his eyes, because otherwise he would have surely been able to see your shocked expression, and that isn't the look you want to give off right now; you need to remain calm and collected, make sure you're reading this right before you go and lose your cool.
Awkwardly, you push the colouring book onto the grass and turn your attention fully on Draco. He stiffens when he feels you move, though he doesn't look at you. He doesn't even move his hand away from his face. You wonder if perhaps he doesn't want to show you his true expression, either.
“Yes,” you say. “Percy is just a friend. He's never been anything more than that.”
“Oh right. Nice.”
“Would...” You inhale, glancing down into camp. You're not used to this. Actual emotions, they're scary things. You've never been able to properly handle them. “Would that be an issue if he was?”
This time, Draco is unable to hide his embarrassment. Beneath his hands, his pale cheeks flush red, his Adams apple bobbing as he swallows and says, “No. It's none of my business.”
“Well, it's just 'cause, like, you asked, and I just thought-”
“Thought what?” Finally he looks at you, eyes narrowed. “Thought I cared about what you got up to when I'm not around?”
You reel back at his tone. “What? No! Well – yeah, I guess, because clearly some part of you cares-”
“You and Percy can do whatever you want.” He stands, wiping the grass from the elbows of his fancy black blazer. “I honestly couldn't care less. It's not like I'm sticking around much longer, anyway.”
You raise a brow. “Are you mad? How the hell did that happen? I didn't even say anything!”
“I'm not bloody mad.” He groans, spinning on his heel as he runs his hands through his hair. You don't even go after him, too stunned to even move. Instead, you just watch his retreating form, only for him to stop a few feet away, turn back and say, “Do you just forget the fact that he was about to let you fall to your death?”
You freeze. This was not the turn you were expecting the conversation to make. “Come again?”
“On that climbing wall,” Draco exclaims. “He watched you fall, Y/N! He didn't do anything to stop it from happening, and I refuse to believe he wasn't able to, because from what I've heard, he's one of the most powerful things in this bloody camp!”
“Things?”
“Oh, you know what I meant!”
You shoot up then, anger flooding your system. This is happening too often. You're losing your grip on the control you have trained so hard to gather, and it's all Draco's fault. “No, Draco, I don't actually know what you mean. In case you've forgotten, you're in our home, so don't you dare come in here claiming to know what we see is right and wrong. Percy might be one of the stronger demigods, but so am I. I can handle myself, and Percy knows that! That's the only reason he didn't do anything-”
“That's his excuse, is it?” Draco laughs, a bitter noise that makes your blood boil. “I wonder how long it took for him to brainwash you into believing that.”
That's what does it.
You remember all those times Percy has saved your life. You remember spending weeks by his side, on the run from the worlds most terrifying monsters. You remember crying with your belief that he was dead, imagining a life without your best friend, your companion.
And here Draco is, acting like he knows Percy better than you, deeming him a bad person just because of a single mishap he happened to witness, a mishap he doesn't even fully understand.
Behind you, the black cloud arises from the ground. Without even looking, you know it's there, consuming you in tendrils of darkness. Draco's eyes widen, a cry of surprise escaping him before he stumbles back.
The cloud follows him.
In your head, you listen to the screams of the souls that make up that cloud, the souls you can control with nothing more than a brief thought nowadays. Draco cries out, nearly falling over his feet. Soon, you can no longer see him as he disappears behind the black curtain.
You stay exactly where you are, watching him run down the hill, being chased by this power you have total control over. It's fuelled by anger, and you know you're going to get in trouble for doing it, but in this moment, you don't even care. You'll deal with the repercussions later, so long as Draco learns his lesson now.
It's once the young wizard has disappeared round the corner that you let the souls drop. They sink back into the floor, a rush of energy slamming back into your body now that the strenuous work is over. The hill you are standing on goes silent bar the sound of the snickering tree nymphs.
And then, just by your left ear, your fathers voice whispers, “Good job, Y/N. Definitely my child.”
----
Percy always knows when something is wrong with you.
There's something in the air, he says, a buzzing that he recognises as something he too possesses when he's angry. It's like the children of the Big Three communicate their anger through this weird little hum that only the other mistakes can hear.
He must notice it now.
He sits across from you at the lake, his toes dipping in the water as you keep your knees drawn to your chest, fingers sunk in the dirt. You keep your eyes on the tide as it sways in and out, but Percy keeps his eyes on you, waiting for the moment you will turn and look at him.
But you don't.
You don't want to answer his questions right now. You don't want to go into detail about what Draco said, about what you did to him, about how guilty you feel even though you know you shouldn't. You have used that scare tactic on so many people in the past, and it's always been for good reason – not once have you ever felt guilty about it.
Not until now.
Finally, Percy sighs and says, “So you're just gonna sit there and not tell me what's up?”
Leave it to him to be blunt.
You glance over and shrug, unsure where to even begin. You want to tell him the truth, of course; he's like a brother to you. The world always feels a little off when you're not telling him every little detail of your life. But gods, how do you explain this without sounding crazy?
“Do you want me to guess?” Percy continues, shuffling a little closer to you. “'Cause I'm good at that. Especially with you.”
“Try it.”
He hums, leaning back. “It definitely has something to do with the wizard boy.”
Your eyes snap up. “How did you know?”
“It's always about the wizard boy; you two have been joined at the hip since Chiron declared his residency here.” Again, he hums, continuing his analysis. His sea green eyes are narrowed, his lower lip protruding in a pout. “Did you two get into an argument?”
“Kind of.”
“Was he taking his fathers side?”
“No.”
“Was he insulting one of us?”
“...Kind of.”
Percy raises a brow. “So I'm getting warmer.”
You sigh, closing your eyes in exasperation. “He thought you and I were a couple.”
Percy pauses. It's now an awkward pause, especially considering he bursts into laughter not three seconds after. His shoulders jolt, eyes widening as he claps a hand to leg as if to stabalise himself. “You're kidding.”
“Alright, Seaweed Brain, hands off.” You push him away and fold your arms over your chest. “But yes, he thought you and I were a couple.”
“And that bothered you so much that you got into an argument with him and now you're huffing?”
You glare. “You're really enjoying this, huh?”
Percy nudges your shoulder light-heartedly. “I'm just messing. Tell me what happened.”
And so, as Percy gets comfortable, you begin your retelling, going into the details about Draco's little tantrum, and your retaliation to said tantrum. Percy interjects with a little “Aww” when you talk about defending him, to which you push his arm to get him to pipe down.
You feel even worse once the story has been spilled and you are able to see everything in hindsight; should you still be mad? Did Draco deserve that kind of torment?
Percy is silent for a moment once the story has been told. He looks off into the sea, as if calling to the waves for an answer, a piece of advice he can give you.
Finally, his wise mind comes up with, “That sounds shitty.”
“Yeah,” you grumble. “It was.”
“Sounds like he fancies you.”
Your cheeks heat up. “I don't think so. Not any more, anyway.”
“And you're disappointed about that?”
You shrug, because you really don't know. It would be much less hassle if you weren't disappointed about it, but you can't deny that you don't enjoy the feeling of Draco being mad at you. It feels off. It feels like you've done something wrong, even though you don't think you have.
“You know,” Percy continues, “I feel a little guilty being the reason you two have fallen out. I wasn't even there and I'm still causing trouble.”
You scoff. “Yeah. You have a habit of doing that, don't you?”
“I can't help it.” He leans forward, nudging your arm. “What if I have a little chat with Draco?”
You perk up, stomach turning at the mere suggestion. “Oh Percy, no. . .”
“What do you think I'm gonna do?”
“Bully him. Make him hate me even more.”
“The fact that that thought bothers you so much just proves to me how much I need to step in and offer my expertise. Annabeth didn't fall in love with me for no reason, and you know that.”
You open your mouth to object, but the words fall short, because he has a point; out of everyone you've ever known, Percy is the one who has been able to keep up a healthy relationship the longest. He and Annabeth argue like cat and dog, yet they still give off the aura of two young people who are truly in love with another.
That's rare.
You slump back against a tree. “Just don't say anything stupid to him. Please.”
He's already standing up, brushing dirt off the seat of his trousers. “Of course not. Give me ten minutes. I'll have him seeing sense in no time.”
----
Draco tries his best to stop the panic.
It's an old habit, one he hasn't been able to kick. He sees a demigod, and immediately his heart starts beating really fast, and his stomach drops, and his fingers twitch in the direction of his wand. It's a self defence reflex, one that has been built into him from day one, but he's amongst them now, and he needs to stop it.
But seeing Percy Jackson walking towards him is never going to be a sight he's going to get used to.
Draco remembers that picture you were colouring in the grass the day previous. You said Percy looked just like his father, and Draco can see the resemblance now. From what little he knows about the true Greek god of the sea, he can tell just where that analysis came from; Percy's black hair, his sea green eyes, even the way he carries himself like he owns the place.
It screams My dad is a god.
Draco pulls his shoulders back and gives Percy his best game face, trying desperately to look like he knows what he's doing, like he hasn't been lost in his own thoughts from the moment you looked at him with that anger on your face. He hates that it affected him so much, that he can't get the image out of his head, that he wants nothing more than to storm over to the Hades cabin and apologise for ever upsetting you.
“Draco, my man!” Percy exclaims, though his heart clearly isn't in it. “How are you? Good?”
“Fine.”
Percy clicks his fingers, giving awkward finger guns. “That's good. So good.” He stuffs his hands in his pockets and looks around. Then, out of nowhere, he snaps his gaze down to Draco's and says, “So, I've been told there's a bit of trouble in paradise.”
Draco pauses. “Paradise? I'd hardly call this place paradise, Jackson.”
Percy raises a brow; it infuriates Draco, who is so used to his comments making people angry. Percy just seems amused. “Your accent really doesn't do my last name justice when you say it like that.”
Draco scowls. “What do you want from me, Percy? I've got nothing to say to you.”
“Well, no. You don't. Technically, I have nothing to say to you, either, but I'm a nosy little shit head, so here we are.”
“What makes you think I'll tell you anything?”
Percy grins and takes an abrupt seat next to Draco, shoving his shoulder like they've been best friends for years. “If you tell me what I want to know, I'll tell you what you-” He prods a finger into Draco's chest. “-want to know.”
Draco's heart hammers. He stares at the grinning demigod, debating whether or not to just jinx him here and now rather than let this absurd conversation go any further.
But then the options come into his head.
He has questions about you. Of course he does. You're just. . . a force to be reckoned with. You're such an individual, unlike any Draco has ever encountered in his life, and he wants to know more. Percy could be the key to having those questions answered.
He coughs into his hand before saying, “I suppose I can talk a little bit.”
Percy perks up. “Oh, really? Great! So what makes you think Y/N and I are a couple?”
Draco's cheeks heat up. “Y/N told you about that?”
“Y/N tells me everything. It's part of the whole being best friends thing.”
Draco shrugs, awkwardly glancing down at his hands knotted upon his knees. “It was a stupid assumption to make. I know that now. Just. . . at the time, with how close you both are, it seemed the most plausible thing to think.”
“Well, it was stupid.”
“Yes-”
“And did this assumption-” He says this with a snooty British accent that makes Draco glare even harder. “-piss you off?”
Draco pauses; here is where he could very easily trip up. He needs to choose his words carefully.
“Yes.”
Percy tilts his head. “Because you. . . love Y/N?”
“Love?”
Percy raises his hands in faux surrender, though there is a grin flashing across his face. “Sorry, sorry. Do you fancy Y/N?”
Draco swallows the golf ball sized lump in his throat; he wants to die. He literally wants to throw himself into the lake and never resurface. How has Percy managed to butter him up in less than fifteen minutes?
“I suppose,” Draco mutters. “They are very – um – attractive.”
“Big brain,” Percy says, nodding. “I get it, man. Smart people are hot.”
“Uh, yes. Yes, they are also very smart-”
“And scary.” Percy hollows out his cheeks, shaking his head at nothing. Draco is starting to get annoyed. “Y/N is terrifying, and let me tell you, when a person can intimidate me? Wow. Marry me on the spot, is what I say.”
“Why don't you just ask Y/N out then?”
The words come out harsher than Draco planned, but he can't help it. Percy is sat there, basically drooling over you, and it's driving him mad. It's been driving him mad from the instant he got that stupid thought stuck in his brain that maybe – just maybe – you and Percy were something a little more than just the best of friends.
Percy is grinning, though.
Draco scowls. “What's so funny?”
“You really like them, don't you?”
“I never said-”
“Personally, I wouldn't touch Y/N with a six foot pole,” Percy continues, which just makes Draco even angrier, and he no longer knows just what he wants. “I'm talking about my girlfriend, Annabeth. The blonde girl. Daughter of Athena.”
It takes a moment for Draco to remember who Annabeth is. But then it dawns on him, and suddenly everything is making sense.
His cheeks warm again. “Oh. Right.”
“Yep. So that's that.”
“I'm sorry.”
“Nah, don't be. It's not me you need to apologise to.”
Draco bites his lower lip, understanding that Percy is right; he said some awful things, and he put you on the spot when you really didn't deserve it. You were doing nothing more than talking about your best friend, and Draco let his own jealousy push to the forefront.
He looks over at Percy to see the demigod grinning again, an expression he often seems to have. Draco wonders why you don't like him, why you decided to spend all those hours with him instead of Percy.
And as if Percy can read his mind, he says, “Y/N likes you too, you know. Like, properly likes you.”
Draco pushes up from the grass, gives Percy a grateful smile before heading out on his mission – to apologise.
----
You run into Lucius Malfoy shortly after Percy storms off.
It's quite a chance meeting, though part of you can't help but feel that maybe Lucius had it all planned out from the beginning. He holds himself like a man who knows exactly what he wants, like a man who doesn't understand what a chance meeting is.
You pause in the grass, watching him wade towards you. In your hand, you hold your sword, but that clearly isn't enough of an intimidation tactic against the tall, pale wizard. He stops only when he's feet in front of you, and with his posh accent, he says, “Y/N.”
“Mr Malfoy.”
“Where is Draco?”
“Beats me. He isn't my son.”
Lucius's nostrils flare. “Can you put that sword down whilst talking to me, please? It's disrespectful.”
You look at the celestial bronze blade and tilt it back and forth. The sun hits off the hilt, illuminating the Greek words inscribed upon it. “No. I quite like it in my hand.” You look back at Lucius and smile pleasantly. “Is there something I can help you with, Mr Malfoy? Are you lost?”
Lucius grits his teeth. Something throbs in his jaw, and honestly, you wouldn't be surprised if he were to draw back now and punch you square in the face.
Or he could just cast a spell, or whatever it is wizards do.
“You know, Y/N, Draco has told me an awful lot about you,” he growls.
“Oh?”
“Yes. And quite frankly, the details he has given me only further prove my theory that your kind are just unnatural.”
He's only trying to wind you up. You keep that in mind as you stand before him, listening to him spew such hatred; you could so easily just chop him to pieces right now. You could end this for everybody, but you think of Draco and how he would react and that thought alone is enough to silence the violent thoughts before you lose grip on your powers.
“I'm sorry you think that,” you mumble. “Hopefully you'll be out of camp soon enough and won't have to bother with my kind for much longer.”
Lucius laughs. There's no humour in it. It makes you ill just listening to it. “He told me about your little parlour trick – raising the dead, is it?”
“Controlling the dead.”
“That's Dark Magic, dear. That's the devils work if I've ever heard of it.”
You open your mouth to respond, but the chance is ripped away by the sound of someone else's voice ringing in your ear.
“I don't really enjoy being called the devil. He and I are two very different legends.”
You close your eyes. “Dad, go home.”
He doesn't listen to you. Of course he doesn't. Instead, he steps up to your side and places a warm hand on your shoulder. When you look up, he's smiling at Lucius with the same pleasant smile you gave him only seconds before – the pleasant smile that hides the fact you're on the verge of murdering someone.
“Is there a problem here?” Hades asks.
“Who are you?” Lucius demands, and you very nearly laugh at his stupidity.
Hades actually does laugh at his stupidity as he motions between you. “Surely you notice the family resemblance?”
Lucius stares, and then it all clicks into place. His eyes widen, mouth dropping open in a look you can only label horror. He stumbles back and says, “Hades?”
“A god,” you pipe up. “So watch what you say. I can't hold this one back.” You turn to Hades with an exasperated look. “Who let you crawl out of Tartarus again?”
“Nobody lets me do anything, dear,” Hades replies, keeping his eyes on the horrified Lucius Malfoy. “I just heard what our little friend here was saying to you, and I thought I'd come and put him in his place. Can't have someone insulting my dear child, can I?”
“You've never intervened before.”
Hades pushes you backwards, ignoring what you've just said. “So, Lucius; would you like a little duel beforehand, or are you just going to let me end your life, plain and simple?” He pauses, and when Lucius doesn't reply, he adds, “There's no shame in taking the easy way out.”
“Dad-”
“Stay out of this, Y/N. This is between me and-”
“Dad? What's wrong?”
Your head snaps up. Draco is stumbling down the hill, eyebrows raised as he glances between Hades and his father. Your heart jumps at the sight of him.
“Draco, pack up your things,” Lucius demands, staring at Hades as if afraid to look away lest your dad make any sudden movements. “We're leaving.”
“Oh, happy days!” You rush forward and grab your fathers elbow, dragging him back as much as you can. “Did you hear that, Dad? They're leaving!”
“I'm not going anywhere.”
You whirl on Draco. “What do you mean you're not going anywhere? Can't you see the predicament we're in right now?”
Draco raises his brow, clearly still confused as to what the hell he has just walked in on. “Who is this?”
“This is my dad.”
Draco's skin pales even more, if that is even possible. Hades turns, gives the young boy a pleasant little wave before he starts rolling up his sleeves, eyeing Lucius up again.
“Oh, right,” Draco squeaks.
You turn your attention back to Hades, latching onto his arm yet again. “Come on, Dad. This is pointless. They're leaving camp-”
“Y/N, I'm not going anywhere before we talk.”
“Draco, this really isn't the time-”
“Make up your mind, Lucius. . .” Hades sing-songs. “Quick and easy, or slow and painful? I can do both.”
Your heart hammers in your chest; this is not how you wanted things to go, not at all. You wish to every other god listening that Draco will just agree to go with his father, that he will leave and never return.
But you don't really want that, do you?
“Curse you, Zeus, you mind-reading bitch,” you hiss beneath your breath.
Draco glances at you. “What?”
“Never mind.” You grab Draco's shoulders and shove him back. “Just go, Draco, please. My dad is going to-”
But you never get to tell Draco what your dad is going to do, not before Lucius Malfoy cries out, “Avada Kadavra!”
You don't understand what's happened; the words just yelled by the Malfoy man are unfamiliar to you, jibberish if you've ever heard it, but Draco cries out and dashes forward. A blinding flash of light slams makes you stumble before Draco's arms wrap around your waist, throwing you to the ground with him hovering over you. When you open your eyes, his face is inches from your own, but neither of you get to bask in each others closeness, because all hell has suddenly broken loose.
Hades is so powerful. Sometimes you forget that. You've read the stories, and you know he's a god, but sometimes, all he is to you is your annoying dad who shows up every now and then to be annoying, and then he leaves. Sometimes you forget he can literally raise the dead in two point six seconds.
And judging by the corpses now stumbling around you, that's exactly what he has done.
“Oh my god,” Draco mumbles.
You push him away and clamber to your feet. “Dad, stop!”
The wind is billowing, however, and your words fall on deaf ears. Lucius has fallen to the floor, staring up at your father with a look of pure, unfiltered horror. Hades stands over him, now in full god form, and the sight is breathtaking. He's at his full height now, standing over everyone with his arms outstretched. Dirt billows around him, and a black light emanates from his body, blinding if you weren't his child. Draco has fallen to the floor, covering his head with his arms, and you are so, so happy he has the common sense to look away.
You stumble forward, latching onto your fathers clothes. “Dad, stop this now! Please!”
“How dare you?” Hades's voice shakes the trees. His eyes are pitch black. He is a god. “How dare you use your filthy wizard spells against my child?”
“I'm fine!” you cry. “Dad, I'm fine! Draco saved me! Look!” You helplessly wave your arms over your head. Beside you, a corpse laughs a high pitched laugh. You glare at it and say, “Shut up.”
The wind only grows stronger as Hades continues to bellow his threats and his curses. Lucius is too stunned to even move. Behind you, Draco cries out your name, tries reaching for your sleeve, but you pull away and continue yelling up at your father, trying to make him see sense.
“Dad, I'm fine! If you kill him, I'll never forgive you!” You grapple for something else, some other excuse you can use. “I'll – I'll never come back to Camp Half-Blood! I'll stay in the mortal world forever and there's absolutely nothing you can do about it!”
Hades falters. He glances down at you with those dark, sunken eyes and he says, “You know you're not safe there, Y/N. Don't joke about such things.”
“Then let him go,” you beg. “Please, Dad. I never ask you for anything, but I'm asking – begging – you for this. Just let him go.”
Hades tilts his head. “You're standing up for this piece of dirt?”
“Draco,” you pant, as if that is enough explanation. “Draco just saved my life, Dad. The least you can do is spare his fathers life.”
The wind dies down. Dirt topples back to the floor. The walking corpses drop to their knees before the soil reaches around them and drags them back into their graves, where hopefully they will remain for another few years. Slowly, your father shrinks back down to his usual five seven stature, his eyes gaining their normal dark colouring again. He continues staring.
You stare back for only a second before you spin on your heel and march towards Draco. You yank him up by his collar and shove him back, hissing, “Go grab your stuff and get out of here. This is the shit you're gonna get wound up in if you stay. You don't deserve that.”
Draco, flustered, grabs your shoulders and pushes back, keeping himself rooted to the ground. You want to cry. You need him to leave. You need him to be safe. You can't let him witness something like that ever again.
“Please, Draco,” you croak out. “Save yourself the bother-”
“You're crying.”
You groan, quickly swiping beneath your eyes to rid yourself of the tears you didn't even realise were falling. “No, I'm not.”
Draco wraps his arms around you and drags you into his shoulder. You don't really know why you melt into him in the way you do; it just kind of happens. Feeling the fabric of his shirt against your cheek, his arms around your shoulders, his body against yours – it's as if all the stresses of the evening flood out of you in a single swoop, replaced by a relief you didn't even know you were in such dire need of.
It's like Hades and Lucius don't even exist any more. It's just you and Draco, swaying back and forth in the darkness, saying nothing and that being enough.
“I'm not going anywhere,” he whispers. “Not until you know.”
You pause, but don't pull away. “Until I know what?”
“That – That you're special.”
You look up, raising a brow. “Is that a demigod joke?”
Draco groans, scrubbing a hand through his hair. “No. That's not what I meant. I meant – like – you're special to me.”
“Okay...”
He squeezes his eyes closed. “What I'm saying is, I don't want to leave you. I don't want to go back to the wizarding world and pretend I never met you. I want this – whatever this is – to last a long, long time.”
Your heart thunders in your chest. Beneath you, the ground rumbles, like the floor is hungry. “Draco...”
“I don't care what my father thinks of it,” he says, voice lower now. “I haven't been this happy in forever. I haven't met anyone like you before, and I'm so, so grateful you don't hate me.” He blinks. “Percy told me that, by the way – that you don't hate me. He wasn't lying, was he?”
You laugh. “No, he wasn't lying.”
“Oh, great.” He pulls you closer. “So, as I was saying-”
“Oh, for the love of me!” Hades claps his hands impatiently. “Just kiss them already, you idiot! Why do mortals take so long to get to the point?”
Draco looks over your shoulder, face going red. “Are you giving me permission to kiss Y/N?”
Hades rolls his eyes, waving a dismissive hand. “Yes, yes. Just get on with it. I'm ageing.”
“You're immortal, old man.”
“Watch your mouth, little one, or you're grounded.”
Your laugh is broken by Draco's kiss.
In the background, Lucius yells in frustration, but he quietens as soon as he looks at Hades. You don't even care, though, because once again, it's like neither of them are really there. It's just you and Draco. There is no world separating you, there is no problems, you are the same. His hands trail along your jawline before crawling over the back of your neck, holding you in place, as if you would ever willingly pull away.
Beneath you, the ground continues to growl. You imagine it's the dead people giving you a round of applause.
---
“Lumos.”
You crack an eye open. Beside you, Draco shifts, lifting the covers further over his head. Through the thin material of the quilt, you can make out a dim yellow glow coming from Draco's wand.
You roll onto your back, nudging his arm with your elbow. He pauses, taking a few seconds before he pulls the covers back down, revealing his messy bed head and bare torso. He gives you a grin and says, “What are you doing awake?”
“You woke me,” you reply, before nodding towards the book resting on his lap. “What's that?”
“Oh, this? Nothing. Just a little book I picked up from the library the last time I was at Hogwarts.”
You raise a brow; you haven't seen Draco casually read in quite a while. Any time he has his head stuck in a book, it's usually to learn some new potion, or some new spell that he can show the harpies to impress them when they ask for a magic show. However, looking down at the book currently perched on his knees, you can see this isn't just some simple recipe book for wizards – the pages are filled with text, with very little pictures to accompany them.
“Can I read it with you?” you ask.
Draco's cheeks light up. “Maybe you should just go back to sleep. It's pretty late-”
He goes quiet when you rest your drowsy head on his chest, tugging the quilt up to your chin. You hear him sigh, a noise of content before he looks down at the page and places his wand beneath the words. In bold at the top is the title Hades and Persephone.
“Oh, my mum hated her,” you say.
Draco chuckles. “I can imagine.”
You trace your eyes over the words. You can't really make them out with your dyslexia, but Draco reads them for you, because he knows. He reads the story of your father and his true wife, pausing to ask you your opinions, or if you know anything about any of it. You tell him you don't, but you want him to keep reading, so he does, and together you learn about your father and his ways.
Finally, when Draco reaches the end of that particular story, you look up at him and say, “Why are you reading this?”
He shrugs. You don't buy it, though, and continue waiting for his response. He rolls his eyes at your patient silence and says, “Remember when you asked me if I'd ever read any of the Greek myths?”
You raise a brow. “Yes...”
“I hadn't read any of them. But I realised it's kind of part of your history, isn't it? These myths, the people and things you talk about. If I really want to understand you, I have to get familiar with a few of these terms, don't I?”
A lump forms in your throat. “You're reading these for me?”
“Of course.” He slams the book closed and says, “Quiz me. I can tell you who Demeter is right now.”
You stare at him a moment longer, overwhelmed beyond words. Instead of giving Draco a pop quiz on all things Greece, you reach up and press your lips to his own, whispering the unknown words of “I love you,” against his mouth.
Draco chuckles, the sound like music to your ears. “I love you, too.”
266 notes
·
View notes
Okay I just wanted to say I love your dnd art like so much!! It’s amazing!!! If you don’t mind me asking, can you summarize what you’ve done in your campaign with Jemima Appleblossom so far? She’s so cute and I would literally die for your PC
Aww!! Thanks! It’s always a joy to run into people who likemy characters! :3 I can totally give you a summary of our campaign thoughunfortunately it is 30 episodes atthe time of writing, with 31 going up later today, and I was unable to shrinkit to a reasonable size. I’ll put it under a cut to save on people’s dashspace, and I’ll also put links here for the youtube playlists in case there’sanyone who’d like to watch it instead of just reading about it. XD And for anyone interested in the series, this recap will catch you up in time for today’s episode to go out!
For those not wanting to read through all 8,930 words ofthis, TL;DR: “Ragtag group of adventurers get pulled into another world wherethey find themselves rubbing elbows with gods, fighting monsters, makingfriends, reviving demigods and unwittingly unleashing some massively dangerousthings onto the planet. In between accidentally dying a few times.”
[Ghostwolf] [EscoNitz] [CriticalHat]
Well, we started off in Parnast, sent by our individualfactions to investigate a missing wizard. My halfling bard Jemima is a Harper,same as our other bard, the human Gineye. Our other party members included Lei,the Tortle Paladin, Zuradar the Tiefling ranger, Lilystra the half-orcbarbarian and Zareem, the Aasimar warlock (who works for the Zhentarim, theonly other faction I remember.) On our way to find the missing wizard, we raninto a bunch of Kobolds who attacked us, but one Kobold --with distinctivewooden legs and one arm-- was trapped inside a cart by his own people and gaveus some assistance. When we finally found the wizard he was in the process ofsummoning something that turned out to be a Water Weird, which subsequently atethe whole party, ending the first session.
We woke up a week later inside an infirmary, which we soondiscovered was in an underwater city—the water weird didn’t just eat us, ittransported us basically to another dimension far away from Faerun. Seeing usas adventurers, one of the triton soldiers from the town we woke up in took us upto the surface to the port town of Audio Bay. (I might be spelling it wrong,sorry, I don’t have good notes this far back.) There, a dwarven merchant namedJonah gave us a quest to track down some missing gear that was stolen from him,a quest which lead us to a well with a Zhentarim symbol on it (surprisingly,since none of our factions exist in this dimension) and inside said well, weencountered a “dungeon” of a dubious nature filled with hobgoblins and bugbearsin leather armor and chain shirts. (Yes it was a kink dungeon, no I don’t wantto remember much about it. XD) After thoroughly stomping everyone involved, aminiscule orc calling himself “Bob” entered the room, shouting at us forhurting his people (whom he then revived with no effort at all.) We told him ofour mission and he agreed to let us take the stolen weapons back, along withgifting us a mysterious box filled with magic coins and a magical shield to ourpaladin. It wasn’t until later that we discovered that “Bob” was actually thegod of slaughter, not until after Zareem managed to roll a natural 100 and hithim with an eldritch blast.
As we left the dungeon, we were greeted by a pack of strangelooking wolves and a tall, blond man in a black coat who asked us to give himthe weapons we’d retrieved. He wouldn’t accept “no” for an answer, nor did wehave much time to try convincing him that we’d been assigned to collect thembefore our hair-trigger warlock decided to cast Charm Person on this newcomer.Unfortunately, the man was carrying a Staff of Charming and nullified the spellbefore it could affect him, before wildshaping into an earth elemental andproceeding to do his best to squash us. It wasn’t until Zareem and Zuradarmanaged to capture one of the “wolves” who turned out to be another druid thatthe man relented, changing back and calling off his friends. He admitted hisactions were hasty and together we traveled back to Jonah’s store with thestolen weapons, where it was revealed that the weapons were a special orderfrom the druid himself, Edan. In return for the weapons, Edan financed someupgrades for our group through the organization he works for (including a sweetring for Jemima which changes her vicious mockery from a d4 to a d6.)
The next day saw Edan taking us to an open air market on thedocks to shop around for supplies, before taking us to a tavern and treating usto lunch. (It was a pretty low-key session though there was a lot ofnon-story-important horseplay.) At the tavern we ran into the druids we’dfought the day before as well as a familiar face: Hanzi, the Kobold with thewooden limbs. While we ate, Edan mentioned that the druids, Hanzi and himselfwere all from Faerun originally and offered to let us join the organizationthey were working with when they went back to their base at the end of themonth. Shortly afterwards (after Jemima spent some time performing for thetavern patrons) Edan left the tavern, citing a “call” from his celestial parent(which Jemima immediately recognized, due to her own bardic master having beenan Aasimar as well.) Before they could pursue, the party was given a quest toinvestigate something in the tavern’s cellar, which turned out to be a wholeton of giant spiders (and a lot of screaming from Jemima) as well as a mimicwhich had taken the place of a box intended for Jonah.
As we returned to Jonah’s shop with his shipment, a heavystorm had started rolling in off the ocean, and after checking in with Jonah(and asking him if anyone would have been trying to kill him by sending him amimic) we headed out to the courtyard to find Edan standing by a scorched areawhere several lightning strikes had taken place. One of the lightning strikesleft behind a glowing orb that turned into a box which he quickly pocketed andrefused to tell us what it was, but we learned some troubling information aboutthe how though the portal we’d come through was a common occurrence, somethinghad interfered with it and kept his organization from closing it on time. Afterthings nearly came to blows between him, Zareem, Zuradar and Gineye, we allheaded off to prepare for whatever the next day would bring and eventuallysleep.
The next day was stormy again, but we set out with Edan anda few others to the docks, hoping to stave off whatever horrible thing wasapproaching the town from the portal in the ocean. Almost immediately, Edanflew off towards a monster out in the ocean, leaving us to deal with a largenumber of minor water elementals who did a good deal of damage before welearned we could destroy them by damaging the summoning circles they came from.Meanwhile, Gineye (with his Special Eyes) noticed “Bob” and several cloakedfigures watching the proceedings from the air nearby. As we defeated theelementals, a massive bolt of lighting shot from the storm over the ocean,right into the monster Edan was fighting, killing it and throwing Edan’slifeless body onto the docks nearby. Jemima tried in vain to use Healing Wordto revive him, only to be shut down by someone sending her a clear mentalmessage that she was wasting her time. Soon afterwards we found ourselvesfacing the same Wizard we’d been sent to find, who had merged himself with thewater weird. The battle was short and fairly one-sided as we all charged himbefore he could do much, eventually leading him to attack Lei one-on-one.Nobody’s entirely sure what happened but the wizard disappeared and Lei learnedhe could shoot a beam of radiant energy from his mouth.
That concluded, the realization of what happened to Edan hithome as a few of us tried to go over to him, only to be stopped by two of thecloaked figures Gineye had seen. One, a massive bugbear went to solemnlycollect the body, while the other (a skeletal form we couldn’t see well) tooksome glowing orb from Edan’s head before leaving. We’d managed to save thecity, but we’d lost a friend in the process. The next week was spent helpingthe city rebuild from the attack, though for Jemima it was a week of privatemourning and a grim realization that the fairy tale heroics she’d dreamed ofwere only a fantasy in the face of harsh reality. Then, we were called in toJonah’s again, only to find “Bob” sitting there, along with a large box and thedruids we’d met earlier. He gave us a mission we couldn’t really reject—travelwith Jonah and the druids to take the mysterious box to a town calledSylvenstand, checking in with a few towns along the way. When asked why hechose our group to do this, he admitted that we’d been specially requested, orrather Jemima had been requested for this job and it followed that everyoneelse would come too. In addition, Jemima was given three gifts—the owl-headedStaff of Charming that Edan had used, his bag of holding, and Bob’s holy symbolon her wrist as a sign of protection. And so, the group set off cross-countryto Sylvenstand in an enchanted cart with a box they weren’t allowed to touch(or let anyone else touch either, save for one contact they were told to meet.)
Their first destination was Flatol, where they were sent toinvestigate some reports of some strange goings on. This lead the party toinvestigate a crypt, one decorated with symbols and writing praising Orcus, andinside we found the necromancer that we’d been sent to find who almostimmediately trapped us into seeing our worst fears, but before anyone couldreally dwell on them, the Necromancer himself was murdered by the thingconjured up by Hanzi’s fear: a terrifying shadowy cleric. The battle thatensued was brutal, with us trying to defend against the cleric’s powerfulattacks or healing each other as best we could, but in the end the nightmarecleric was defeated. However, the cost of fighting him turned out to be Lei’slife, for the killing blow on the cleric sent our unconscious paladin into hisfinal death saves (Thanks, Zareem for not moving your Shatter spell somewhereelse.) However, instead of outright dying, a glow surrounded him, bringing himback but without his hard shell and with a much longer tail. The coins we’dreceived from “Bob” on our first meeting with him had each bonded with one ofus and this was the first time they’d revealed their powers: saving the bearerfrom death but bringing them back with a change or two.
We ushered our now semi-naked Tortle back to the cart andprepared to move on (though not until after a horrifying lunch in which ourTiefling nearly petrified several people with some of the dishes he’d made and did actually petrify himself for a shorttime.) Then, we moved on to Glens, the next town on our journey. TheNecromancer we’d run into had gone to Flatol from Glens and we were informedthat another necromancer had been in town as well, along with a frighteningbounty hunter who was hunting him down. Our search for clues turned up little,but as we all went to meet up in the town square, a huge hulking barbarianleaped down into our midst, wielding a massive axe. We weren’t much of a matchfor him, until Lei managed to grapple him, giving Gineye a chance to use a boltof petrification he’d picked up earlier. The Barbarian failed his save hard,turning to stone before our eyes, but as Gineye removed his hood, a familiarface stared back—Edan’s, thoughframed by dark hair instead of blond. Needless to say, Jemima didn’t take itwell, and we carefully moved the petrified man back to the cart to be restored.Before we left, however, the axe the barbarian had been using decided to attachitself to Gineye, revealing itself to be not only cursed but sentient as well.
A cleric who was currently traveling with us managed torestore the barbarian, and a conversation later revealed that he was not, infact, Edan. He introduced himself as Ivan the Lucky, a bounty hunter who hadbeen chasing down the necromancers we had run into, and he’d been working longenough to have a solid reputation, so the chances of him being Edan withamnesia or something was extremely low. However, we couldn’t let him leave asone of the jobs in our contracts was to investigate the grisly murders in Glensand there was a good likelihood he was involved somehow. So, with Ivan in towwe headed off to the next town, Crance, which was currently embroiled in arebellion of some kind. However, we had to stop there to meet up with acontact, and since we weren’t given a description of the contact we had tocross our fingers and hope we found him. A couple of men in a tavern claimed tobe the people we were looking for and agreed to come back to the wagon inexchange for some help with a situation they were in. It was only after givingthem the information we had and letting them inspect the box (which thankfullythey didn’t tamper with) that we found out they were not, in fact, our contact,but a mysterious half-orc in town might be. They were with the resistanceagainst the tyrannical government in the area and they directed us to a guardshack where the half-orc and some of their own people were being held.
Our group headed over there and found the guards to besurprisingly easy to defeat, and in the cells were a group of heavily injuredresistance fighters and one massive, angry owlbear. The half-orc however wasnowhere to be seen, until we headed to a room in the back. There, we found himstanding over the corpse of the head guard, pulling a knife out of thestill-warm body. The distinctive red teardrop tattoo on his face marked him asthe person we were searching for, since it matched the mark Jemima had receivedfrom “Bob” at the start of our quest. The half-orc, Grug, followed us back tothe cart to properly inspect the box and pay us for the tasks we’d alreadycompleted, but took an immediate dislike to the currently sleeping Ivan. Heexplained that Ivan was Edan’s Alternate—somewhat but not quite the same personborn in another dimension, though many differences in environment and home lifecan lead to wildly different characteristics, jobs and lives. He then warned usto keep Ivan away from the box, stating that it was dangerous to have himaround when Edan was in such a “weakened state.” Yet again, Jemima freaked out,demanding to know what he meant by that before Zareem completely stopped theconversation by boasting about how Bob approved of him b/c Zareem had managedto hit him. In a fit of rage, Grug dragged Ivan’s sleeping body away andunleashed a bunch of monsters on us, since pissing off a paladin by boastingthat you’d hit his god is probably the worst idea ever.
Once the monsters were defeated we raced outside after Grugand Ivan, finding Ivan yet again possessed by Gineye’s axe as he’d been thefirst time we fought him. After getting the axe back from Ivan (which sent thelarge barbarian back to sleep) we turned our attention to Grug and the animatedswords he was currently attacking our cart with. A few near deaths later, ourfight was interrupted by Grug vanishing and “Bob” appearing in his place,demanding to know what was going on. Thankfully we were in our rights to defendourselves and “Bob” admitted that Grug was overzealous and a huge problem forhim, but he was obligated to keep the half-orc around due to Grug’s familyconnections. Still, Bob fixed our wagon for us and decided to travel with us toSylvenstand, stating that he couldn’t just teleport there due to the nature ofthe place. A few days of travel later, we reached the woods surroundingSylvenstand, a dark frightening forest that seemed to twist and move around,confusing travelers who dared venture into it.
Which is when we ran into the dinosaurs. About halfway intothe forest we were stopped by a dead end and a voice demanding to know why wewere there. When we explained our mission, the voice told us we could only passafter it had “tested our mettle” upon which an allosaurus and a swarm ofdeinonychus showed up. The battle was surprisingly long, made worse by thearrows being shot from an unknown source deep in the woods. However, thedinosaurs eventually backed down, but not until after Jemima heard a veryfamiliar male voice saying the phrase “You can do better” before their woundswere healed. The fight over, we trooped back inside the cart, following theAllosaurus (named Sharp) to the secret town of Sylvenstand.
When we arrived, Jonah took the mysterious box away, whileour group accompanied by “Bob” went to a building built into the massive treein the center of town. Before we could turn in our quest, we checked in with aman at the front desk by the name of Eldon. It was he who finally explainedwhat exactly it was we had been transporting all this time—Edan’s body,magically preserved and warded to prevent decay so that a reviving ritual couldbe performed once his soul was reclaimed. Then, we were ushered upstairs intothe massive tree to an enormous room where a humanoid figure seemingly made ofwood or possibly completely encased in wooden armor sat. Seeing as it wastechnically her quest, Jemima was chosen to speak for the party, turning in theletter they were sent with as well as being given a bag of coin to be dividedamongst the team later. Lei’s divine sense however, picked up the massive amounts of divine energy comingfrom the figure in front of them, as well as noticing the oak leaf symbol onthe man’s chest. Though the contract said we’d been sent to report in to a mannamed Tay’rados, there was little question that the true originator of thequest was none other than Silvanus, the god of nature and druids himself.
After some impromptu shopping at a small bazaar in town, weheaded off to the temple district to meet with one Captain Taylor who wassupposed to be able to help Zareem with a mysterious mark he bore on his chest.Captain Taylor agreed to help on the condition that we spar with him, anexperience none of us were quite prepared for, as he turned out to be anextremely high-level paladin who was pulling his punches. Midway through thefight, having taken a decent amount of damage, Taylor grabbed Jemima beforereaching an arm into her bag of holding, coming up with a purple coin that she’dnever seen before (she’d been getting small trinkets including a bag of dragonbone from Edan’s bag over time, but never seen that coin in all her searching.)Again, Edan’s voice chimed in with the phrase “You can do better” as Taylor’swounds began to heal. In an almost uncharacteristic display of kindness, Zareemhelped her get the coin back and to keep Taylor from taking it again, Jemimadropped it down the front of her shirt with a glare. Then, taking the staff ofcharming she’d inherited from Edan, she stormed over and slapped him deadbetween the eyes, shouting at him “How dareyou touch my things?” only for Taylor to shout back “How dare you take mybrother’s things?” When the fight finally ended, she confronted him about thosewords, discovering that Taylor (who is, in fact, the real Tay’rados and thenext in line to take over for Silvanus) wasn’t kidding about Edan being hisbrother, and the coin he’d taken was an Ioun stone that Edan had obtainedduring one of his many travels. The voice she’d been hearing was simply theHealing Word spell he’d kept inside it being activated.
After our sparring match ended, Tay invited us to join himat the local tavern for drinks to celebrate Edan’s approaching revival, thoughnot before we returned to the large tree building to answer a few questionsabout the wizard we’d fought back in Audio Bay. That was where, after the armorthe wizard had worn attached itself to Lei, that the wizard hadn’t justdisappeared that day, he’d been stowing along in Lei’s brain the whole timewithout anyone knowing. He hasn’t shown his hand yet, but the eventual effectsof this are unknown. Then we trooped off to the tavern, Lei and Zareemintending to party and have a good time, Zuradar and Gineye picking a fightwith a time-manipulating satyr who’d magic’d away some of our gear earlier (wegot it back thankfully) and Jemima meeting a nice man who gave her a book oncreating a Guard Drake from dragonscale (which she conveniently had thanks tothe bag of bones and scales in Edan’s bag of holding.) The party lasted allnight, though most were passed out before it got too late, particularly Zuradarwho was the first out after he failed to seduce an elf lady two times in a rowand left to drink until he couldn’t remember anything.
The next few days were less eventful, mostly everyone havinga bit of downtime and resting up, preparing for the next phase of the revivaloperation: retrieving Edan’s soul from wherever it had ended up. The owlbearthat we’d encountered in Crance had been put into a crystal by Grug fortransport, and thanks to Eldon, it was healed (though it had to be magicallyde-aged to save it) and given to Zuradar as a companion under the name Pip.When the time came for the expedition to set out, Jemima made sure our team wasinvited, since she desperately wanted to be able to save Edan. The expeditionwould leave Sylvenstand through a portal that had been set up over the last fewdays, though the endpoint was unknown until the portal was actually opened,bringing with it a group of dimensional “police” who wanted to know why we hadopened a portal onto a plane known as “Lunacy.” Tay seemed visibly distressedat the mention of that location, but in the end we were permitted to pass,providing he didn’t come with us (astipulation he didn’t challenge at all.) Armed with a glass jar with a locatingspell cast on it, we headed off into Lunacy.
The jar lead us through marshy woods until we came upon ascene of grisly carnage. Two hags had been torn apart along with a shambling moundor two, and as we approached we saw the one who had caused such destruction: acreature seemingly formed of wood with a featureless wooden mask. Immediatelythe jar Jemima was holding began to glow and vibrate, but just as quickly thecreature melted away into the ground, causing the jar to go dark again. Afterwe were set upon by another hag (and discovered that the damaged Weave on thisplane made casting spells a risky chance that often triggered wild magic tohappen) we continued on, the trail having been picked up again by the jar.After some walking we came upon a small tavern, the inside of which was emptysave for a lone barkeep in fancy eveningwear. He offered to give us informationor magic trinkets, and explained that the creature we had encountered, the“Beastmaster” was keeping him trapped. Our whole party was sure it was a trap,with the notable exception of Zareem, who made an agreement to smuggle a blackshard out of the plane in exchange for a magic sword and an axe.
Thoroughly disgusted at our companion, we continued on untilwe came to another clearing. As Zareem dashed across the grass towards a gate,the ground turned into more shambling mounds which proceeded to attack theparty. Midway through the fight, a large bear with a wooden mask lumbered in,attacking the mounds with us. However, once the mounds were destroyed, the bearturned towards us instead. Jemima had already put together that the jarresponding to both the Beastmaster (whose mask looked shockingly likeSilvanus’s) and the Bear (one of Edan’s common wildshape forms) were somehowconnected to Edan’s soul and she was reluctant to fight until being remindedthat druids change back from their wildshape forms after losing all their HP.When the bear finally fell, it morphed back into Edan, before dissolving intodust with a cry of distress, causing part of the jar to light up. This spurredthe party forward, towards the next location. There they ran across Eldonagain, who had followed them into the plane. He was badly wounded butsurrounded by corpses, including one giant spider wearing a wooden mask.Another piece of the jar lit up as Jemima approached it.
Then, Gineye managed to spot something across a nearbylake—on an island in the center, strapped to a cross-like structure, was Edan,or at least his soul. Coming from his body were five tendrils, two of whichwere rapidly dissolving. Using the teleportation that he had gotten from a wildmagic surge, Gineye teleported over to the island and summoned his axe, usingthe soul-collecting power of the axe to free Edan by having him slice off thetendrils. Edan’s soul disappeared, along with the fragments in the jar and theBeastmaster across the lake, but as soon as he’d done that, a massive shapeappeared in the distance. Sensing danger, Gineye returned, driving us all torun with Eldon in tow, back to the portal we’d come through.
The giant creature, which revealed itself to be a Terrasque,chased us all the way to the portal, eventually parking itself right on theother side of the portal but very much within striking range should we try toescape. Then, it revealed itself to be the same person Zareem had made a dealwith--the one who had marked him with the symbol of Vecna—itself an old andpowerful Primordial. It offered to let us pass as long as we kept the guardsbusy enough for it to escape, since the plane was rapidly dissolving around usas the weave unraveled. We agreed, while secretly planning to alert the guardsonce we were through, and escaped through the portal. The dimensional “police”were on hand to help, and drove back the massive claw that came through, butdespite our efforts, a tiny portion of the creature broke off and disappeared.Still, we had what we had journeyed for and after relinquishing the axe to Silvanus,so that he could extract the soul, we nervously awaited the revival itself. Wewere graciously allowed to be present for it, and the process went surprisinglysmoothly for all the trouble we put in. Upon waking up, groggy and disoriented,Edan asked for his bag which Jemima unquestioningly returned. However, insteadof keeping it, he simply took out the wooden box from the month prior andopened it, revealing a deactivated Void card from the Deck of Many Things. Witha glare he turned to Silvanus, telling his father to try harder the next timehe wanted to kill him before storming out of the room (just in time for Gineyeto return from searching the town for a saxophone in order to serenade Jemima’sreunion with the man she was clearly crushing on.) Gineye’s return lead to anembarrassment-fueled brawl, culminating with the party members involved (sansZuradar and Zareem who had left to talk to Jonah again) waking up the next dayin the infirmary.
When the party reunited in the tavern the next day theyfound out about a list of jobs open to them, now that they had been acceptedinto Mantle, the organization based in Sylvenstand. The party was very excitedover an upcoming tournament (though Jemima had her eyes more on the Bardcollege which nobody even looked at twice) but Gineye demanded they go to thecapitol city Paplus first, upon seeing not only the capture of the resistanceleader they’d encountered in Crance, but also a name he recognized—Lord Darius,a man he’d known before we first met up who seemed to be somehow connected tothe scars Gineye hides under a porcelain mask. As we geared up to go, we askedEdan if he wanted to come along, which he agreed to do, as he wanted to get asfar away from Sylvenstand and his family as possible.
The furthest we could travel by portal was to Paplus’sneighboring town StoneHelm, a two day’s walk from Paplus. Once the journey byportal was completed, Edan took his leave, stating he would be taking the jobat the Bards college there, though the party (save for a heartbroken Jemima)were too busy making plans for marching order and cooking arrangements to evennotice. A days walk later, they set up camp, dividing the nighttime watch intoshifts. During the second shift, after Jemima had bedded down for the night atthe end of her watch, a group of drow appeared, demanding Zuradar tell them thename of the halfling in the nearby bedroll, and at her last name ofAppleblossom the drow attacked, easily subduing the sleepy party and cartingthem off.
We awoke in darkness, with our arms and legs bound, with theexception of Zuradar who had been inadvertently untied by his owlbear Pip, andZareem who instead found himself in a nice room as if he’d been invited as aguest instead of kidnapped. It wasn’t long before the drow returned, removingtheir blindfolds and walking them out of their cells to a large central roomwhere they saw Jemima trussed up and suspended over a fire, and a hooded man atthe end of the room. The man demanded Gineye be brought forward and demandedhim to take off his mask or risk Jemima’s life. Grudgingly, Gineye complied andthe man removed his own hood, revealing the face of a man Gineye had worked withbefore during a similar rebellion back in Faerun, Tiberius. Like many of the peoplethey’d met, Tai had found his way to this world as well and joined the currentrebellion due to his own curiosity at how similar it was to the one in theirown world, even down to the blonde lady behaving shockingly like Gineye himselfhad done. A betrayal from within their ranks had gotten her caught by LordDarius’s forces, and the traitor in question happened to be the reason theywere captured in the first place—they were searching for a young halfling manwith the last name of Appleblossom who was known to use polymorph spells withthe aid of an enchanted broom. Alternates again, the party realized as theygrouped back up.
As we had found our way not only to Paplus but the rebellionwe were supposed to aid, we found ourselves tasked with helping them take downsome high-priority targets. Namely, we were sent to investigate a guard house(since trying to talk a gnomish inventor into helping us without copiousviolence was sadly not anywhere close to our forte.) Inside we found no guardsat all, but instead a massive iron golem guarding the place which we wereforced to fight after the attempts to bluff our way past it failed. With sometricky maneuvering (and a hand grenade), Gineye managed to deactivate the golemand we entered the captain’s office. Our suspicions were on high alert when theguard captain’s voice didn’t quite seem to match his body, but before theErinyes possessing him could do anything, Gineye petrified the captain with acrossbow bolt, then shattered the resulting stone form to prevent the Erinyesdoing more harm.
By the time we returned, the other team had safely securedthe inventor who was currently very clearly possessed himself. After a gooddeal of fooling around and failed attempts at exorcism using the Command spell,Lei realized that as a paladin, he could perform the exorcism himself. With theinventor finally free of possession, he demanded we shut down the factory thathad been making the golems and mechanical enforcers for Lord Darius, butinsisted that we not harm Darius when the time comes for he was in fact, a goodman. The revelation that the revenge Gineye sought would be deflected by yetanother Alternate did not go over well.
So, we set off towards the golem factory with Gineye leadingthe charge, revenge still smoldering behind his mask. When we arrived, thefactory seemed deserted, but when the guard dogs that came out of a few nearbykennels turned into hellhounds, and an ice devil dropped in from above, werealized we were in trouble. The battle, though brief, was tough, painful andlikely made worse by the absence of help from Zareem (who spent all of his timeattempting to get one of the hellhounds to trust him in an attempt to keep it.)Meanwhile, the ice devil managed to get inside the mental world Gineye used toconverse with the spirit of his axe and begin to corrupt it, leading to Gineyebeing unable to get back in. In a desperate bid to regain control, he demandedLei kill him, hoping that the soul trapping powers of the axe would give him aback door and a chance to find “Axey” again before his coin revived him. With aheavy heart, Lei and Zuradar complied, using their own weapons to kill theircompanion.
Gineye fell, then disappeared, reappearing shortly afterwardsacross the room, but something was very much different. Instead of the cheerymask he wore, there was a more sinister one with a jagged smile and a sinisterred glow from his eyes. As it had several times before, the axe had taken overGineye’s unconscious body, puppeteering it into using all of its abilities toattack his friends. Hoping to somehow break its control, Lei, Jemima andZuradar threw themselves into combat while Zareem continued to ignore the fightand attempted to gain favor with the hellhound in the corner. Even aftercalling for help, Zareem didn’t join the fight, stopping only to retrieve anice spear that had fallen from the ice devil’s body and throwing it into a furnace,completing the job of destroying the factory that they had been given.
Meanwhile, inside his head, Gineye was locked in a battlewith a being that resembled a corrupted version of the mostly benevolent spirtwho had helped him for the last several weeks. Assuming (probably correctly,though no confirmation has been given on this point) that this was in fact thepower source of the axe, built from the many slaughtered souls trapped insideit, and having corrupted the actual “Axey,” he sought to free her from thecorruption. A few times her consciousness seemed to flicker, as if his attemptswere getting through, but he was running out of ideas. In one last desperate move,he pulled her into a hug, and when that didn’t work, he used the power of theaxe to summon two spears, stabbing them both through her back and into his ownchest, aiming for the coin around his heart.
Back in the real world, the spear tips manifested out ofGineye’s body before they and he vanished again, leaving only the axe behind.The party barricaded the factory and then rested, worried about their friendbut too battered and tired to leave (save Zareem who had done basically nothingthe whole fight.) As they were ending their rest, a figure began to crawl outof the axe nearby, eventually solidifying into Gineye, though mysteriouslywearing the dress his spirit friend had worn. Naturally the team had questionsbut Gineye was evasive and wanted to move on, stopping only to shoo Jemima awayafter noticing that her poking his leg was causing no sensation of touch.
Their mission complete and their party gathered, theyventured forth to return to the rebellion’s hideout, only to find the doorwelded shut and a trail of blood leading them towards the other door and an unconsciousTai. Thankfully his injuries were minimal, but Tai’s story was grim: during thetime they were away, the hideout had been attacked by the robotic enforcersthat Lord Darius was using, but during that time they had made contact with adivination wizard by the name of Monty who was also a transplant from Faerun,one willing to aid them in their cause. Monty had given them a tip, telling thatthe leader of the rebellion was going to be publicly executed the next day, whichhappened to be only hours away now. Together they went to the town square, nowfitted with a gallows and a horde of people gathered to watch the execution.
Something was very much off, however, as the party hid amongthe crowd, waiting for their chance to strike. The man introduced as LordDarius was a far cry older than the man Gineye had known, and something feltvery wrong about the whole scenario. Those feelings were proven right whenGineye was attacked by one of the masked enforcers and the cloak was knockedoff of the “prisoner,” revealing yet another masked enforcer. The crowd ran asour heroes found themselves surrounded by more of the metallic men. Having dispatchedhis own attacker, Gineye used his axe to create a rope and swung over to thebox with the elderly Lord Darius, soon after followed by Lei using his ownmisty step ability to teleport over.
Inside the box, while the old man may have been recognizedas Lord Darius to the crowd, behind him, hidden from the audience, sat a muchyounger man with a stony expression on his face. The same Lord Darius who hadscarred Gineye’s face. Gineye readied one of the many small powder keg grenadeshe owned, but before he could exact his revenge, the two figures flanking theyounger Darius revealed themselves—one, an arch devil and the other, a demonlord. The demon quickly whisked Darius away, while the arch devil took off intothe city, leaving a swath of destruction in his wake. Before long, our heroesfound themselves in the midst of a holy war, with hordes of demonic forcespreviously hidden in the town, rising up to fight an onslaught of paladins, clerics,and other warriors blessed by divine forces.
Flanked by Zuradar, Gineye ran after the arch devil that hadfled from the observation box, but quickly ran into a group of paladins andclerics who were also pursing the same target. Two of the group, marked by thesymbol of the Raven Queen, immediately took offense at Gineye’s existence, callinghim a “filthy undead” as one attempted to smite him with a lightning bolt. AsGineye protested the inhumane treatment (while the gaping hole in his chestproved their accusations correct) a paladin marked with the symbol of “Bob,”the god of slaughter they had met previous, came over and uppercut the one who castthe lightning bolt (said storm cleric looking shockingly like Zareem.) Thepaladin of Bob revealed soon himself to be in fact Grug, released from thepunishment he had been given by Bob, who urged them to leave before somethingworse happened.
The older Lord had been retrieved from the observation boxby the time Gineye and Zareem returned, but as they returned so did the archdevilwho Gineye had failed to catch before. Introducing himself as Bael, he demandedthe old man be turned over. The party refused, attempting to stop him throughcombat, but their efforts proved futile as he simply walked over and took whathe wanted, before disappearing. Through the use of a haste spell and his own paladinskills, Lei was able to track Bael’s movement back to the Lord’s castle, but itwas decided that the party should rest before continuing on. After a short rest(in which Jemima hounded Gineye for a while in regards to his new undeadstatus, one he couldn’t really deny when the gaping hole in his chest magicallypatched itself up) they trooped off to the castle, preparing for a confrontation.
Lord Darius was inside when they entered, Gineye fullyprepared to take him down one-on-one, were it not for the young noble killinghis older counterpart in front of the bard. Remembering the request from thegnome earlier, Gineye used a new spell, revivify, to revive him before whiskingthe old man outside to protect him. Then, as he returned, finally ready for hisrevenge, that moment was stolen from him as a dark shape appeared behind theyoung Darius, taunting the party before snapping his neck and summoning shadowsto attack our heroes. After having fought them once thanks to Grug, the partyknew how to deal with these shadows and the fight was brief, but by the timethey finished the shadowy creature had left, leaving behind the empty husk thatwas once Gineye’s most hated foe.
Gineye was all set to use his magic to revive or preservethe body, but the arrival of a man through a dimensional door stopped him. Itwas Monty, the diviner they’d been told about, who was more than happy to usehis magic to prove that even if Gineye preserved the body, there was no soulleft to revive him. However, Monty was able to speed them along on their waytowards finding the rebellion’s missing leader, as he directed them towards a dungeonarea that his scrying couldn’t see into—which must be the place as he couldfind her nowhere else.
Inside the dungeon lay a maze of traps, pitfalls andsentient doors who kept their rooms locked with riddles. Inside the very last doorin the maze was a set of stairs leading down to a large room, where a strange,sinister ritual was taking place. A number of cultists surrounded summoning circles,two of whom were wreathed in flame, the one in the middle conjuring up a domeof solid darkness. As stealthily as they could, the party slid closer, Gineyemanaging to make it all the way to a door on one side of the room where he cameacross a terrifying sight: the same exact cell in which he had been tortured.
Unleashing the full power of the axe, he demolished the cultistsin a single hail of swords, which left the summoned fire elementals free toattack at will. Again, the fight was short, the most notable event was Jemimadoing her best to attack one of the elementals with the rapier she’d beencarrying all this time—while forgetting that without magical properties to it,the enchanted fire could easily melt it. Rest in peace, rapier, you were loved.Once the fires died down (literally) the team set about investigating the roomand the dome of darkness in the center of the room. Sadly, efforts to dispel itproved fruitless so the party turned their attention towards a mural on thewall, one depicting a multi-segmented circle, each with a crowned creature carvedinside. After close inspection—including noticing that one segment seemed todepict the same tarrasque they had unleashed upon the world previously—the partyguessed the mural was related somehow to the cult they had encountered, worshippingprimordials from the different planes (each of the elementals seemed to bedepicted, along with ones that looked celestial and infernal.) Finally, theygave one last attempt to dispel the dome, finally breaking the spell with awell-placed arrow, but instead of finding the leader inside as they’d hoped,all they saw was a shadowy creature who disappeared in seconds, followed by hermagical cloak which Zareem kept for himself.
As they went to leave, who should they run into but Grug andthe same paladins and clerics from before? Gineye, remembering their reaction tohim, attempted to hide in the stairwell, but the storm cleric (who still lookedshockingly like Zareem) detected him with his own divine sense. As the partyrushed to protect him, Zareem himself squared up, drawing his sword anddemanding that the paladin face him instead. It only took one single mightyblow from the paladin’s mace to instantly kill the already injured Zareem. Therepresentatives of the Raven Queen left, telling the group to keep “theirundead” on a leash, as everyone tried to figure out what to do now. It was thenGineye posed an idea: someone should let him borrow a 3rd levelspell slot. His words were cryptic, but nobody had any third level slots leftafter the long day they’d had, so Gineye lowered it to a second level slot. TentativelyJemima offered him one of her second level slots, and Gineye in responseplunged his hand into his own heart, pulling out an axe and handing it to her,fading into the axe as his mask appeared on her face. From inside her mind, heused her body and magic to cast a spell to preserve Zareem’s body, before the groupset about a much longer rest.
About halfway through their rest, Zareem revived, his coinhaving activated—giving him permanent wings and a new set of powers. Gineye leftJemima’s mind and reformed in the physical world, and after a bit of foolingaround with him trying to mind-hop into Pip the owlbear’s mind that ended withGineye accidentally killing (and immediately reviving) the poor creature, the teamdecided it was time to move on. The war had died down across Paplus, and theirmission was over though at great cost. After delivering the news of the outcometo Tai, the team set off in search of a Gnoll paladin of Silvanus who they weretold had a scroll for them
What they found instead was a mysterious bar—the same barthey had encountered in Lunacy, still run by the extremely shady feeling manwho just so happened to sometimes be the primordial of Earth. Zareem andZuradar both asked to see what goods he was peddling today, leading to Zareemgaining a +1 chain shirt and Zuradar acquiring himself a +2 bow (for only twoof his hit dice, a total “bargain!”). Meanwhile, Jemima found the gnoll seatedat a table and retrieved the scroll from him. The man let them leave afterthat, noticing how uncomfortable the other three were, but with a reminder thatthey could find him if they only looked for him.
Outside the shady bar (which had mysteriously vanishedagain) they discovered that the scroll was a teleportation sigil, but one thatthey weren’t capable of activating. One person however, was, and it took only asingle utterance of Monty’s name for him to appear through a tear in reality,casting the spell that would take them off to the tournament.
After the chaos of a holy war and a rebellion all in thespan of less than a week, the gang was happy to have a chance to settle down andrelax. Once in the tournament building, they had to sign up, either in solo matchesor groups of 2, which lead to Zareem and Zuradar becoming a group (fittinglynamed Heaven and Hell), Lei and Jemima teaming up (as Swords and Chords) andGineye going solo (under the name “The Entirety of France.”) Then, with an hourto prepare, the teams wandered the building, discovering their old friend Jonahhaving set up a merchants stall there. Jemima immediately informed him of theloss of her rapier, relinquishing the melted remains. In return, he gave her asword he’d fashioned from some of the dragon bones she’d given him, a rapierelegantly combining master swordcraft with the sublime beauty of the naturalworld.
Geared up once more, the matches began. Zareem and Zuradarfound themselves heavily outmatched by a pair of orcs. After Zareemaccidentally hit the younger (and far more badly damaged) of the two with acritical hit poison spray, inadvertently killing the orc, the older and moreexperienced orc proceeded to knock both of them out. Jemima and Lei’s roundwent much smoother, against a lizardfolk and a man in a strange leather dusterwho carried what could only be referred to as guns. Despite the strange man’sapparent prowess with his weapons, he managed to score only one hit on Jemimabefore he was knocked unconscious himself, and the Lizardfolk surrendered soonafter.
Gineye’s match however was stranger still. His opponent wasa man who seemed to disappear shortly after the match started, stayinginvisible or hiding behind dust clouds the whole match, but doing significantdamage to Gineye in the process. Finally, angered, Gineye readied a crossbowbolt, striking as soon as he saw the man’s arm clearly. The petrification boltworked perfectly, petrifying the man and winning Gineye the match (though notbefore a contingency spell activated, using lesser restoration on the man whograciously conceded.)
After their match concluded, Gineye left to find his friendsin the infirmary (though only Zuradar and Zareem needed much attention.) In themidst of their conversation, the man he had just fought walked in, joining thediscussion of the fights he had witnessed. He introduced himself as James and extendedan offer to Gineye to meet him for breakfast at a specific tavern the nextmorning. Tired from their battles, the group headed out to an inn to rest. Itwas agreed that Gineye should go to the tavern to meet James the next day (sincethey might be more relaxed if it was just him) while the rest would return tothe tournament location to find out what was going on. The tournament itselfwouldn’t start for two days, and the actual matches were entirely team-based,but since Lei and Jemima both had passed their matches (as well as Gineye) theywere allowed to form a team and invite the two who had failed their matches aswell.
Gineye’s investigation only put him more on edge. Jamesseemed very eager to recruit him away from the others, even offering to “helphim leave” should Gineye need it, in a way that suggested assassination wouldbe involved. He also knew more than he should, particularly about the war inPaplus and how Gineye’s party had come through a portal in Paplus that shouldhave originated north of the town of Tance, the same as another group whoarrived recently (where, unknown to James, the hidden town of Sylvenstand waslocated.) Gineye played along as best he could, mocking his teammates and theirdecisions and offering to send a package later that day that might be useful toJames’ group. However, once he returned, he clearly wasn’t eager to join such ashady group, but instead had Lei send a package over to the tavern—one containingthe Axe Gineye had pulled from his own heart yet again. However, to his dismaynobody actually took the axe while he was there and in fact nobody was home forthe full day, leaving him to sneak out the next night with a pilfered spellbookand a sour mood.
Finally however, the day of the tournament arrived. The gangwas among the first to compete, finding themselves soon in a large arena packedwith thousands of onlookers. In the middle of the arena, a Kenku introducinghimself as Veo Elmwood was acting as the Emcee, introducing first our heroes asthe “NaCl Pain Delivery Service” and their opponents as “The Hands of Nature.” Theparty (and especially Jemima) were pleased to see Edan again, along with hisalternate Ivan, the ranger Alice (whom Zuradar had attempted and failed to seduceback in Sylvenstand) and Leafsong, the Gnoll paladin from earlier.
However, instead of a fighting competition as the party hadexpected, it was instead a series of games and tests of skill, each with a “firstto 3 points” system of one-on-one matches. The actual games were chosen by diceroll, with the first being a drinking contest. Gineye stepped up, certain hecould win with his undead constitution, even against his opponent Ivan, butonce again Ivan’s luck was on his side as he came back with three points toGineye’s two. Next, Jemima found herself face-to-face with Edan in a challengeof pure luck as they rolled dice, each hoping for a higher roll than theiropponent. Right at the last moment, when it looked as though Edan would scoreanother point for his team, Jemima caught a glow around Ivan’s hand for amoment as the dice flipped over onto a natural 1. Finally, it was Lei and Leafsong’sturn, a test of endurance as they were forced to withstand increasingly harderthrown rocks without crying out in pain. In the end however, Lei managed tohold out the longest, scoring another point for our heroes. And as we left themat the end of that session, they were preparing for the next round of combat: atrial by combat, forced by Ivan again using his luck to twist the die to his favor.
And there you are, thirty episodes summarized as best Icould, with deep apologies for not being able to condense it even further. Ihope you enjoy reading it, and feel free to check out our episodes on youtube!
9 notes
·
View notes