#link hero of wolves
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anadorablekiwi · 2 years ago
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I have compiled a list of silly scar and injury stories for my oc Lupus!
Scars:
Startled a stray cat he was trying to befriend (cheek scar)
Wrap in blanky an trip down stairs (small, barely noticeable on chin)
Burnt hand checking on cookies in oven (a thin line diagonal across back of hand) (this one is inspired my my dear mama who did this exact thing except mini chocolate muffins instead of cookies, and i remarked it’d make a cool scar and she suggested it for Lupus 💞)
Silly Injury Stories:
Hit corner of something in excitement
Tripped by random dog in Castletown and sprained ankle (maybe he was playing fetch?)
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kiwis-ocs-sideblog · 2 years ago
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Meet The OC!
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Name: Link Lupus Lorule
Height: 6’ / 183cm
Long black hair, often in a low braid or ponytail. Hair is fairly straight
Age: 20
Occupation: bookstore owner, adventurer (Hero)
Weapon of choice: sword, but he is excellent at the bow as well
Scar on his cheek is from a silly and embarrassing accident when he was a teenager
Notable abilities: can turn into a wolf, can turn others into an animal, can manipulate shadows (exactly how and how much to be determined)
Notes: everyone is scared of him due to his height and resting face. His demeanor doesn’t help with this, as he is shy and quiet. No one realizes he owns the bookstore, he always makes sure the friendly looking employees are running things.
He can often be found organizing the shelves or reading in the corner. No one has the courage to ask what he’s reading (its usually fantasy, particularly those with a romance involved). (His small handful of employees are not scared of him anymore, and are all quite fond of him. But that was a long process to get to that point.)
On occasion, Link likes to travel. He always helps anyone he passes who may be in danger, as much as that may freak out the one in need of help. Usually, the entire exchange is quick and wordless on his end. He has a bit of a reputation amongst travelers as ‘the black knight’ or ‘that scary guy who’s really helpful but still terrifying.’
When trouble brews, Link ends up half-reluctantly becoming the Hero, wielding the triforce of courage and vanquishing evil alongside the princess, Zelda.
Bonus picrew:
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(Zelda teaches him how to look Less Scary to others)
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x-i-l-verify · 1 month ago
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Linked Universe Daemon AU Headcanons
WORLDBUILDING NOTE 1: The concept of daemons is borrowed from the His Dark Materials series. A daemon is a person’s soul manifested outside of their body in a tangible, physical form, which permanently settles into the form of the animal that most resembles them in character as the individual matures. Person and daemon are not separate beings, but two halves of one mental coin, which means that they each know everything the other does, thinks, and senses. Daemons are almost always the opposite gender of their person and have a distinct personality than the person to a certain degree, as person and daemon represent different aspects of the same whole. Touching someone’s daemon without their permission is taboo, considered a violation tantamount to rape in most cultures.
WORLDBUILDING NOTE 2: All Links have the same name for their daemon: Ellanharai (composed of the Old German elements ellan “courage” and heri “army”). However, because all the Links are their own person, their daemon’s form settles on something different with each incarnation. Just as the Links in the Chain go by different titles to differentiate them all, so, too, do their daemons. Links tend to settle early (12-13 years), as they generally know who they are and what they want from a young age.
WORLDBUILDING NOTE 3: The Dark World/Twili crystal magic combines someone and their daemon into one physical body. This new body has the form of the daemon but the gender of the person with size alterations or different markings/coloration and is controlled by the person, with the daemon part of their mind taking a backseat. For example, Legend is larger as a rabbit than his daemon usually is, and of course, her natural color is not bright pink. The lingering effects of this transformation only physically affect the person side of the person/daemon pair once they are returned to normal. 
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SKY + PSALM (RED-CROWNED CRANE)
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Red-crowned cranes are renowned for their lasting and affectionate pair bonds, having come to represent longevity and devotion in many cultures; they are cooperative and low-aggression birds, quite tolerant and relaxed around other animals, and only really become territorial and protective over their nesting sites and chicks.
Psalm is impatient, mischievous, and fierce. Sky is more easygoing, considerate, and gentle.
Sky and Psalm are very outwardly affectionate with each other, and both can often be found napping together in a patch of sunlight, Psalm resting her head in Sky’s lap or draping a wing over him. As the physically tallest daemon of the bunch, Psalm delights in teasing fawning over her smaller daemon sisters, especially the younger ones. She will often sit on someone and happily brood, and while some may outwardly protest, everyone secretly enjoys it.
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FOUR + RHYME (ITALIAN HEBRAN HONEYBEE)
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Four's daemon is an industrious, adaptable, cooperative, sociable species of honeybee, known for being assertive but not aggressive insects; they have a high threshold for what they consider threats, and will communicate using pheromones, body language, and vocalizations to make themselves as clearly understood as possible, but they will not hesitate to defend themselves if something is deemed a threat.
Four is empathetic, observant, passionate, and composed. Rhyme is the emotional, pragmatic, impulsive, competitive part of his personality.
Rhyme is usually kept in a protective case Four wears around his neck to prevent any harm from coming to her either in battle or out of it, due to her diminutive size, but he will happily let her out to stretch her wings when around people he trusts. While she is too small to outright cuddle with her sisters, Rhyme loves perching on their heads or burrowing into feathers or fur when it’s chilly, and she’s surprisingly expressive with her body language, though one might have to squint to see it.
When Four splits into his Colors, Rhyme also splits. Which means instead of one being in two bodies, they’re now one being in eight bodies. As in LU canon, none of the Colors is their own individual in this AU, merely a fraction of a larger whole. In turn, each iteration of Rhyme is an alternate part of each of the Colors, with Four’s soul fragmenting into smaller and smaller individual pieces the deeper you go down.
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TIME + MELODY (SPANISH FARON MASTIFF)
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While menacing in appearance due to their sheer size and bulk, Spanish mastiffs are actually known for being protective, affectionate, quiet dogs, with a long history of guarding livestock; they are patient, easygoing, and surprisingly playful, good with children and tolerant of other animals, though their strong wills and stubbornness make them a challenge to handle for first-time dog owners.
Time is authoritative, jaded, and stoic, while Melody embodies his nurturing, hopeful, mischievous side.
Melody can often be found at Time’s side with one of his hands resting on her head or back. As the largest daemon in the group paired with the tallest person, they make for quite the intimidating pair and are downright deadly in battle together. Outside of battle, though, Melody becomes a big teddy bear, utterly content to let her daughters sisters use her as a pillow or mode of transportation, quietly communicating all the warm care and tenderness Time is sometimes too awkward to openly express. She is the one who introduced the musical motif the other Ellanharais also adopted when coming up with nicknames for themselves.
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TWILIGHT + ARIA (GRAY WOLF)
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Twilight’s daemon is a social, cooperative, dedicated apex predator, who routinely work together to raise their young, defend their territories, and chase down their prey over vast distances; they are not overly aggressive and prefer to avoid conflict whenever they can, using body language, sent marking, and howling to diffuse tense situations and prevent costly fights between packs or individuals.
Twilight is focused, cautious, and opinionated. Aria is his easygoing, empathetic, people-pleasing side.
Aria instantly adopts most of the younger daemons in the group and dotes on them as much as they’ll allow. However, she turns into a big, besotted puppy whenever Time and Melody come into the picture and becomes adorably bashful around Malon’s pigeon daemon Rosamu. She is often found at Twilights right side, guarding his flank and watching his back while he focuses his attention on what’s in front of him. She also loves scritches and belly rubs and has nearly smothered Twilight more than once by sprawling on top of him too heavily while they sleep. While their initial transformation into Wolfie was traumatic and scarring at first, they have both grown to enjoy the occasional opportunity to truly travel, fight, and exist as one.
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WILD + TRILL (WEDGE-TAILED EAGLE)
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Wild’s daemon is a loyal, resourceful, resilient species of raptor that is often found alone or in monogamous pairs, but will freely cooperate together with groups of up to 15 other eagles to take down larger prey; they are straightforward and communicative with their vocalizations and displays and also surprisingly playful, wrestling or playing food games with each other.
Trill is Wild’s dutiful, reserved, focused side, while Wild is the impulsive, playful, lackadaisical side.
Trill is rather choosy with and to whom she shows open affection. She can be very standoffish, preferring to let Wild do the talking for both of them, but once she trusts someone, she will often become very chatty and physically affectionate. It is common to see her riding around or napping on Aria's back, but she has begun opening up more to the others as well.
Because Wild lost all his memories in the Shrine of Resurrection, Trill had become unsettled when they finally woke up, taking the most basic shape a daemon can take, normally only seen with very young children: a small, floating, glowing ball of golden Dust. As they regained their memories during Wild’s quest and discovered more about themselves, Trill began taking on some of their old favored forms before eventually resettling for good as her original settled form, the wedge-tailed eagle. Despite physically being the same, though, there’s still that distance between who they are now and who they used to be, most evident in how their personalities have seemed to switch; Wild used to be more serious, focused, and responsible, and Trill used to embody the impulsivity, rowdiness, and wanderlust he kept tightly tamped down for the sake of duty and appearances. Both of them are still coming to terms with how much they have changed.
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LEGEND + LYRIC (EUROPEAN HYLIAN RABBIT)
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Legend's daemon settled as a hardy, wary, sociable, territorial species of rabbit, able to survive and thrive in almost any environment; they are a keystone prey species, a vital part of almost any ecosystem they find themselves in, who must stay ever vigilant and rely on their speed, wits, and determination to stay alive.
Legend is blunt, private, and practical, while Lyric is the sensitive, sociable, sentimental side of him.
Legend has… a complicated relationship with his daemon’s form. He initially hides her away from the rest of the Chain out of paranoia and insecurity, keeping her in his pack at all times. What would Hyrule they think of the renowned Hero of Legend having a defenseless, soft little rabbit as a daemon? They would lose all respect for him, or worse, be disappointed. It isn’t until after the Twili crystal incident, and Twilight and Sky find out about Lyric’s form, that he starts to come out of his shell.
After the ice has been broken, Lyric leaps at the chance to interact with the other deamons more. She goads Aria or even Melody into games of chase, can finally properly pounce on Warriors’ daemon the next time she teases her, curls up into a little fuzzy ball with Hyrule’s daemon to nap, leaps up on Trill or Psalm or Wind’s daemon’s backs and coax them into giving her a ride, and holds Rhyme in her little paws to gloat that she finally knows a daemon smaller than her (Rhyme is not amused). She is the one who came up with the name for their group of daemons, which is a chorus, just like a group of Links is a chain.
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HYRULE + CADENCE (YELLOW-BELLIED GLIDER)
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Hyrule’s daemon is a small, nocturnal glider species that is selectively social, close-bonding, and expressive, utilizing a number of chirps, whirrs, whistles, and growls to keep away intruders and keep tabs on each other; yellow-bellied gliders are incredibly active, hard-working creatures, spending up to 90% of their time awake foraging, and they can travel up to 2 kilometers in just 4 hours through a combination of climbing and gliding.
Hyrule is independent, wary, and agreeable. Cadence represents his dependent, connected, feisty side.
Cadence is generally quite a skittish daemon, who can normally be found clinging wide-eyed to Hyrule’s back, shoulders, chest, or arms, or hidden inside his tunic or pack. She has not interacted closely with many other daemons in her time (fairies do not have daemons), so she is still getting used to the physical affection the others offer. She does not dislike it; it is simply a lot. But she is gradually learning to love being nuzzled, cuddled, and carried, and she greatly enjoys riding around on the other larger daemons.
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WIND + SHANTY (MILITARY MACAW)
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Wind settled just a couple months before the events of Linked Universe as a resourceful, gregarious, deeply loyal species of macaw; like all macaws, they can be quite loud, communicative, and expressive, and they have generally been described as having friendly, confident, playful dispositions, albeit with the occasional temperamental mood swing.
Shanty is Wind's meticulous, perceptive, down-to-earth side, while Wind is reckless, curious, and carefree.
As is befitting for a parrot daemon, Shanty spends much of her time perched on Wind’s shoulders or arms, though she does love being held and cuddled, too. She is still getting used to her settled form, and sometimes forgets she cannot shift like she once did, leading to some hilarious mishaps when she faceplanted on the ground trying to turn into a hermit crab, or one memorable instance where she nearly drowned while trying to become a yellowtail snapper. She gets very starry-eyed over the other demons and thinks all of them are the coolest for different reasons. She desperately wants to impress them and prove she’s just as badass as they are, so she can sometimes chafe under their well-meaning coddling.
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WARRIORS + BALLAD (RED FOX)
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Warriors’ daemon settled as the confident, dependable, independent red fox, the most widespread and successful carnivore in the world, found in just about every available habitat, from jungle to tundra; despite being mainly solitary, these animals have a complex social hierarchy and can be seen in a wide variety of group settings, with vixens sometimes coming together during the breeding season to help raise each other’s cubs, and their mates bringing them food and also helping parent the new cubs.
Warriors is shrewd, charming, and diplomatic, while Ballad is more brash, cheeky, and candid.
Ballad, while generally friendly and warm with the other daemons (especially the younger ones), is also strangely skittish around them. She is fine initiating touch or curling up for a nice nap around or with someone else, but if touched unexpectedly, she tends to either bristle, growl, and retreat behind Warriors, or go very still and quiet. She shies away from any human hands except Warriors' (and even then there are days he doesn't touch her directly). They bring to mind other hands. Slim, small, elegant, painted hands that hurt, that took, that tainted- ...It’s fine. She’s fine. They’re fine. Everything’s fine.
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Resources:
Red-crowned crane analysis: https://daemonpage.com/forum/viewtopic.php?f=4&t=24990
Italian honeybee analysis: https://daemonpage.com/forum/viewtopic.php?f=4&t=23882
Tibetan mastiff analysis: https://daemonpage.com/forum/viewtopic.php?f=4&t=24552
Spanish mastiff information: https://dogtime.com/dog-breeds/spanish-mastiff
Gray wolf analysis: https://daemonpage.com/forum/viewtopic.php?f=4&t=23828
Wedge tailed eagle analysis: https://daemonpage.com/forum/viewtopic.php?f=4&t=26686
European rabbit analysis: https://daemonpage.com/forum/viewtopic.php?f=4&t=23718
Yellow bellied glider analysis: https://daemonpage.com/forum/viewtopic.php?f=4&t=24968
Military macaw analysis: https://daemonpage.com/forum/viewtopic.php?f=4&t=26591
Red fox analysis: https://daemonpage.com/forum/viewtopic.php?f=4&t=24946
Art belongs to @/linkeduniverse
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mystmoon · 14 days ago
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Bones
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So I don’t know if you take requests, but I love your artwork and I’ve been seeing it all over my recommendations, and I was wondering if you could draw the hero’s shade from twilight princess as the golden wolf and the tall bone man. If not, that’s fine. I just thought I’d ask.
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Thank you so much! I’m not super good at drawing wolves but I hope adding Twilight helps make up for my poor attempt XD
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adrift-in-thyme · 1 year ago
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The Ghost in the Lost Woods
While trying to navigate the Lost Woods Link meets a strangely familiar figure
Ao3 | Fic beneath the cut
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When he ends up at the entrance to the Lost Woods for the twentieth time Link is forced to finally admit it. He’s lost, hopelessly so.
With a sigh, he ignites his torch once more. This is the only part of the woods he’s been to so far where he can actually see two feet in front of him. Everything else is bathed in thick fog that he can make neither heads nor tails of.
Supposedly, the wind is meant to guide his steps and bring him to the place where the Master Sword awaits.
Supposedly.
It certainly hasn’t helped him yet.
Maybe he should turn back. He casts a glance over his shoulder to where he knows the path lies, hopelessly obscured by the fog. He could set up camp right outside the forest, cook something warm and hearty, get some sleep. Then, when morning dawned he’d be up bright and early, ready to try again.
But he doesn’t want to give up, not yet, not now when he’s already wasted half of a day trying to navigate these blasted woods.
He takes a deep breath, steels himself, and heads forward once more.
He makes it five steps before the mist closes in, the telltale giggles of Koroks fill his ears, and the forest spits him out…right back at the entrance.
Link lets out a growl of frustration. How’s he supposed to pull the sword when he can’t even find it? He stumbled upon it before, a mere chance encounter when he was a child playing amongst the trees. Why is it so very difficult now?
Does the Goddess not want him to find it? Has she deemed him unworthy after his miserable failure?
It wouldn’t surprise him.
He extinguishes his torch and walks over to the nearest tree. Flopping down, he leans against it and closes his eyes. The sounds of the forest drift to his ears, carried on the wings of the wind that failed him. Usually, they’re calming, a balm on his frayed nerves, grounding him when the weight of everything becomes too much. But today they only serve to remind him that even nature itself rejects him.
He lets out a bitter laugh. He’s unworthy of a forest now. Fancy that.
“You’re lost, aren’t you?”
A voice slices through the quiet, pushing aside his dismal thoughts. Link opens his eyes.
“Huh?”
A tall man dressed in a full plate of armor gazes down at him, his one eye twinkling with something like amusement.
“I asked if you were lost.”
Link blinks once, twice. He has the oddest feeling he’s met this man before, maybe even known him well. But that can’t be. He makes a point of remembering everyone he comes across on his travels and he’s never even seen this man, much less gotten to know him.
Then again, he doesn’t even remember the faces of his parents. If this man is from his past, there is little chance he would recall him now.
“Umm.”
Eyes narrowing, he looks from the man to the woods and back again. He could be a Yiga, of course. That would explain his unexpected appearance. He has never seen Yiga in these parts though. No doubt they’re afraid to venture too close to the mysterious Lost Woods. And, then, there’s also the fact that he isn’t wearing one of their trademark suits, nor offering to sell him overpriced bananas.
Besides, this man has a strange sort of aura about him, almost like the feeling Link gets when he uses one of the Champion’s powers. He must possess strong magic–maybe even dark magic if the odd markings on his face are any indication. Yet, he dresses like a knight.
And to make matters even stranger, he wavers slightly out of focus if Link stares at him for too long, skin turning just the tiniest bit bluish and translucent. With him standing with his back to the woods, Link has the distinct impression of a phantom emerging from the hazy darkness of the trees.
This man is no ordinary traveler, that much is terribly obvious.
Link frowns up at him, hand drifting ever so slowly to his slate. “Who are you?”
The man smiles, kind and a bit sad. “You can call me Time.”
Time.
Link’s frown deepens. There it is again, the feeling of unexplainable familiarity, as though he’s heard that name before.
“And you’re…traveling through these woods too?”
“You could say that.”
Slowly, Link stands, careful to keep his hand by his slate. He hasn’t tested Stasis on magical beings or ghosts, but it’s worth a try. At the very least, he might be able to take advantage of the element of surprise. His efforts to be nonchalant must not be too effective, though, because Time’s gaze flits to his hip.
“You don’t have to worry,” he says, evenly. “I’m not here to hurt you.”
“Then, why are you here?”
He regards him calmly, arms crossed over his chest. “To guide the hero to his birthright. That is what you’re after, isn’t it?”
Link’s blood runs cold. Usually, he has no qualms about strangers knowing who and what he is. But usually, they’re random civilians more interested in meeting their crush or seeing a mythical weapon than anything else. And they certainly don’t possess any magical abilities. For this man, however, this strange knight who practically emanates power to know who he is, feels…well it doesn’t feel wrong at all. In fact, it feels as right as following Zelda’s voice or setting the Divine Beasts free. It feels like destiny.
And that is what terrifies him.
“What,” he chokes, “what makes you think I’m the hero?”
Time smirks. “To attempt to pass through these woods you must either be incredibly foolish or incredibly courageous. And you don’t strike me as a fool.”
Link swallows down the fear lodged in his throat. He isn’t entirely sure what to say to that. He’s never been a good liar, that much is for certain, but sometimes he really, really wishes he was.
“Besides,” Time continues, reaching down to pull off one of his gauntlets, “it’s not all that difficult to recognize someone else who possesses the unbreakable spirit.”
He holds up his hand and Link’s eyes go wide. There on his skin is the mark of the Triforce, its far right corner bolded in gold.
Link stares at it, almost not believing what he’s seeing. Slowly, he drags his gaze back up to meet Time’s.
“You—you’re a hero too?”
“I was.” Time replaces his gauntlet, that sorrowful smile lifting his lips once more. “But that was a very long time ago.”
“And now you’re a ghost.”
He chuckles. “Yes, and now I’m a ghost.”
Link runs a hand through his bangs and blows out a breath.
“Okay, wow.”
“Is it really that strange to you?” Time lifts an eyebrow, quizzically. “You’re over a hundred years old, and you often travel with the spirit of your predecessor.”
Link tilts his head questioningly. “Wolfie? How do you know about him?”
“I have my ways.”
Link lets out an exasperated huff. Of course, he’d get the most cryptic ghost in all of Hyrule to guide him. Even Wolfie gives straighter answers than that and he’s incapable of speech.
But Time is gesturing toward the forest now, and Link can tell that particular question isn’t one he’ll get an answer to.
“So, shall we go?”
Link takes one last look at the path and then nods. If he can’t trust the ghost of a past hero, who can he trust?
“Lead on, old man.”
Emotion surges across Time’s face, then is gone faster than Link has time to identify it. He turns away.
“These woods are treacherous,” he says, tone suspiciously level. “Stay close.”
He plunges into the mist, and Link jogs after him.
“Treacherous?”
The only dangers he’s found here are wolves and stalfos. And given that he encounters those practically everywhere he goes, he’s more inclined to label them as incredibly annoying.
Time skewers him with a somber glance. “Those who don’t know how to navigate these woods are swallowed by them. They become stalfos, cursed to wander forever. The forest children have kept you safe from this fate.”
“Oh.”
Well, that certainly brings up more than a few questions and a good bit of discomfort. Suddenly, the fog crowding him on either side seems infinitely more threatening, and Link finds himself gravitating closer to his guide.
“So, how come you know how to get through here when no one else does?” he asks, pivoting on his heel as Time makes an unexpected turn.
The old man’s expression grows nostalgic. “I grew up here. Well, not here exactly, but the Lost Woods in my Hyrule aren’t so different from these.”
Link hums, thoughtfully. He hadn’t thought anyone inhabited this forest save for monsters, animals, and Koroks. But it’s not too hard to imagine that long ago in a different Hyrule this man called the Lost Woods his home. He navigates them with confidence and skill, almost as though the trees themselves are guiding him with silent, invisible hands. And if he were wearing green, Link suspects he would look like he truly belonged here.
“Is this your responsibility, then?” he asks. “To guide people through these woods?”
“No,” Time answers, calmly. “I am only here to guide you.”
Link goes quiet once more, mulling over that in his head. It’s one thing for the Champions, and Zelda, and even Wolfie to guide and protect him. It’s quite another for this man, only connected to him through shared destiny, to show up to aid him, and after all this time too.
It makes so little sense. Then again, he’s found that to be a sort of trend lately.
A blupee darts past them, and he watches it, almost idly wondering if he should take a shot at it. But then it comes an abrupt stop right in front of Time, looking up at him almost expectantly. Time pauses and reaches down to run a gentle hand over it’s head. The animal leans closer, emitting a small, happy sounding noise, and Link shakes his head in disbelief.
“They always run from me.”
As if on cue, the blupee stiffens, bright eyes locking onto him, then disappears in a puff of blue. Time turns to him, something almost accusatory in his gaze.
“Perhaps, if you stopped shooting at them they would be more inclined to stay.” He straightens and makes a beckoning motion with his hand. “Now, come, we’re almost there.”
Link follows him, feeling strangely chastised and a bit annoyed.
It isn’t enough to just be cryptic, apparently, Time has to be judgmental too.
“I don’t wanna hurt them,” he says after a few moments drift by and the need to defend himself still hasn’t gone away. “I’m just always light on rupees.”
“There are other ways of earning rupees, you know,” Time says, tone still infuriatingly level.
With a petulant scowl, Link goes back to plodding along in silence.
It’s not long, though, before the fog begins to dissipate, and Link can see the beginnings of a tunnel looming up ahead. Time comes to a halt a short distance before it and gestures toward it.
“We’re here.”
Link steps forward, almost hesitantly. After trying so hard to get here, he isn’t sure what to do now. The Master Sword awaits him just past these trees – “his birthright,” as Time put it.
But after his miserable failure, can he possibly pull it? Or will it deem him unworthy of another chance to save his kingdom?
He doesn’t even realize that he’s standing frozen, rooted to the spot, until a hand comes to rest on his shoulder. Jumping slightly in surprise, he raises his head to meet Time’s gaze. All judgment is gone now, replaced by something kind and understanding. He might, Link realizes with a jolt of surprise, even call it fatherly.
“You are equipped to rise to this challenge,” he says, firmly. “You have worked diligently to prepare for this moment. Now, it is time to claim what is rightfully yours.”
He gives Link the slightest nudge and he steps forward, heart in his throat.
He’s right, it’s time. But…
“And if I’m not–if I’m not ready for this…”
“The sword holds a strict standard, I know. But I have no doubt you will measure up to it.”
His hands are trembling, his stomach churning, but Link takes another step and another. The tunnel is like a gaping maw, ready to devour him, and spit him out bruised and battered by the expectations he can never meet. There is a pull too though, an indescribable feeling that draws him forth, as though he belongs here, as though taking these very steps was written in his history from the start.
As though his failure and all the consequences of it has all led to this, pivotal moment.
His feet carry him, his body moves for him, and it feels right.
“Go, my son,” Time says, voice fading into the mist, “and do not falter.”
Link steps into the sun.
It’s only when it’s all said and done, when the sword is in his hands, and the Deku Tree’s words are ringing in his ears, and the forest children are crowding around him, eager to meet his every need that he sees them. A gray wolf and a golden one sit a short distance away, cloaked by the mist, unnoticed by anyone save for him. And when his eyes meet theirs, there is pride in their gazes.
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alasse-earfalas · 10 days ago
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Oh gosh could you imagine Ruley being turned into a vampire though???? Like with his blood curse trauma and everything???????
So maybe, maybe hold on... Chain arrives in Mercy Thompson universe, splits up because new area, some of them get caught by rogue werewolves (not of Adam's pack) and some of them get caught by vamps and those caught by wolves and vamps get turned, and the rest of them are just like "what the fetch is happening to my friends???" and are basically Hero walkers.
Right now I'm thinking Time, Wind, and 'Rule as vamps, Legend and Four as walkers, and the rest as wolves.
Idk whether I like that idea or the "they're all just one werewolf pack" better. 'Cause it's also fun to think about the interplay between werewolf magic, pack hierarchy, and the Hero's Spirit. And the bloody, near-death fights for dominance their wolves would get into with each other trying to figure all of that out. >:)
ajtrxckjytrcktc ideas.
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princeoferror · 2 years ago
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Help me save up for University with a print!
The Lineage of Wolves
As The Hero of Time was there for The Hero of Twilight, he will now be at The Hero of Wild's side.
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m5or · 7 months ago
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So, in Twilight Princess Link is only called a divine beast by Midna and other twili/dark world beings during his era. In the light world, he is called cursed and a monster. The exact farthest thing from "divine". However. I love that the divine beasts in Botw/Tolk are inspired by Twi. I think that little chuckle from Twi is him laughing that it took until Botw to get the divine beast title by fellow light dwellers.
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I have to wonder if the ones who made the divine beast ever knew that Twi's "divine" form was a wolf. I can see them going into catalogs of history to look up ancient beasts/animals to guess which one the hero could have been. Understandingly each tribe had its own biases on what a divine beast was. Goron did a Dodongo, Rito did a Helmaroc, Zora did Elephant, and the Gerudo did a lama. (just possible thoughts) None even thought a "Devine Beast" being a wolf, since wolves are considered enemies/monsters in both games and are commonly found. This has brought my attention to one thought that has never left my mind since. "They just can't get my beast form right!"
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st0rmyskies · 3 months ago
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What Your Favorite Link Says About You
A.k.a. The Links as tarot cards/your rising sign/your blood type.
Time
You're likely an older Zelda fan. Ibuprofen has become a food group for you. Anyone who thinks OoT isn't the greatest Zelda game has you clutching your pearls and tutting. Kids these days don't know how good they have it.
You are a person to whom young people come for advice, either in your career or in life in general. You're happy to give it, especially because you love to help, but on the inside you're silently screaming, What?? Why me???
You may have trouble sleeping through the night. Even if it's not every night, there are some where you just can't turn your brain off and worries or worst-case scenarios just keep playing and replaying ad nauseaum.
You enjoy time in solitude to appreciate the beauty of nature. I bet you know how to braid a mean daisy crown.
“The flow of time is always cruel...” - Some event in your life took your innocence from you, perhaps much too early. You grew up quickly because of it.
Legend
Either you had a crush on the emo kid in high school or you were the emo kid in high school.
You might be jaded by the world, but you still have a solid work ethic and a soft heart despite it all. Even if you hide it all beneath a healthy layer of sass.
You possess a multitude of skills, not all of which are related. Anytime a friend needs a piece of clothing mended or a picture frame hung on the wall or a leak in a faucet addressed, you have the tools and the willingness to help.
Either you have a history of moving frequently when you were young, or you have a restless spirit. You may never quite feel 'at home' in any given place.
"But, verily, it be the nature of dreams to end." - You’ve suffered a meaningful loss in your life and you have a hard time opening up again because of it. 
Hyrule
You root for the underdog, or perhaps you are the underdog. Any of those "against all odds" stories just hit you square in the chest.
Somewhat quiet by nature, you do vital work behind the scenes but you aren't the type to seek out a leadership position. Leave the limelight to somebody else, please.
You might sell yourself short when it comes to your skills and abilities, but you should believe in yourself, man! You can do it!!
You have a capricious streak in you that rears its head now and again. That smile can look sharp and devilish in the right light.
"It's dangerous to go alone!" - You either already have or are destined to find 'that one person' with whom you can open up and truly be yourself. 
Twilight
I'm willing to put money on the fact that Twilight Princess was your first Zelda game.
You have a strong sense of justice and get really bent out of shape when you encounter unfairness or flaw in the system, whatever that may be. You might be considered an outsider in some way because of this.
You're the friend who scoops spiders up in a cup and sets them outside. Live and let live.
You were the 'wolf kid' in middle school. Come on, those amazing tie dye shirts? Wolf Woman? Julie of the Wolves?? Even if you kept it inside, it was there in some way.
"Your current power would disgrace the proud green of the hero's tunic you wear." - You put a lot of stock in the opinions of others and hold yourself to a higher standard because of it. Sometimes that standard isn't achievable, though, so try to be kind to yourself. 
Sky
You, my friend, have a soft heart. You're generally a happy-go-lucky sort of person. You're likely to make excuses for those who've been mean to you in the past and come out as friends on the other side.
You're crafty, or at the very least good with your hands. You're the type to give someone a handmade gift rather than go buy something for them for their birthday, a holiday, etc.
You have a strong affinity for your friends. If anything bad were to happen to them, you'd turn violent at the drop of a hat.
You may have some level of chronic illness that affects you. Although you might do things in a different way or at your own pace, though, you still come out on top.
"You fight like no man or demon I have ever known." - You have the capability for great things. World-changing sorts of things. Don't give up!
Wild
You're some flavor of neurodivergent, if I had to guess I'd say ADHD. You have 42 tabs open in your brain at any given time and you have no idea which one the music is coming from.
You're an incredibly creative person, although you might have trouble finishing tasks/works-in-progress. Doesn't mean you didn't learn something along the way!
Rigid guidelines or deadlines stress you out. You'd rather be given a goal and decide for yourself when and how to get there. When you do have a deadline, you're a bit of a procrastinator.
Sometimes you don’t get the 'right' way to do things, but you carve your own path--although sometimes it's unorthodox--and get there in your own time.
"Courage need not be remembered, for it is never forgotten." - In spite of how your life changes you, for better or for worse, you have a driving inspiration or ethic or vocation that moves you forward at all costs.
Warriors
Those who don't know you well tend to boil you down to one or two trite traits. In reality, you contain multitudes. Most people couldn't handle all of you, not that they deserve to know even part of you.
You tend to lay it on thick--be that your charm, attitude, or whatever else your social shield might be--because you're hiding some deeper secret or insecurity at your core.
You're the mom friend or the planner in your group, or perhaps you're the oldest child. You’ll pass on an authority role if and when you can, but likely you’re still involved in some supervisory capacity in a given situation. 
You kill spiders with fire. Show NO mercy.
"You dare raise the blade of evil's bane to me? So be it. Hyrule's blood will be on your hands." - You have strong convictions and you aren't afraid to take risks, major risks, to do what you know to be right.
Four
Babe, if you ain't short, you've got short person energy. You scare me a little bit tbh.
You were praised for not being a problem child growing up, or for being very responsible at a young age.
You have a vivid imagination! You may have had an imaginary friend as a child or lived in your own little world altogether. I bet your notebook pages were strewn with little doodles in school.
You're a lover of information. If you could choose between an afternoon at the library or a movie matinee, it would be the former.
"Hanging around with you fools is dangerous for my health." - You're the snark friend, aren't you.  
Wind
You are extroverted to a fault. You need the company of others to recharge that social battery. The quintessential golden retriever friend.
You had active involvement in the music and theatre department. I'd be surprised if you weren't in at least one show in high school.
Having adventures is where it's at! You're a big fan of travel, either cross-country road trips or international flights. You could happily live out of a suitcase.
You tend to make friends easily wherever you go. If everyone in this classroom/workplace/bar doesn't know your name already, they will pretty quick.
"I have been waiting for you, boy... Do not betray my expectations.” - Against all odds, you've proven yourself to be worthy of great things. Screw what fate has in store! You're the type to take your own destiny by the 'nads.
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ezdotjpg · 9 months ago
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do you have any directors commentary on the recent two updates? 👉👈 the color palette is absolutely lovely! and and and WOLF!! :DD
OH BOY DO I
In the original draft of this chapter, Wolf stays a, uh, wolf until like the 4th update. Instead of actually managing to get his teeth on the master sword, Loft threw him off immediately. The Deku Tree still said the line about all three of them being heroes and Slate is like. “Including the fucking dog????!” I thought it was very funny but a) it made some scenes later down the line a huge pain and b) I was tired of drawing wolves ALDKDKD
You may have noticed Wolf’s scowling in the bg of almost every panel. That’s kind of just his face, but also right now my guy is nursing the world’s biggest migraine from popping the shadow crystal out of his skull. He can stay wolfmode for a while, but it’s still technically a curse. It’s not consequence free, and there’s an upper limit for how long he can spend in that form. Anyway, cut him some slack if he’s a little prickly for a bit.
There were a lot of comments about Loft being strong enough to toss a wolf over his head lol. My hc is that he’s one of, if not the strongest Link sans any magic items like power bracelets or gauntlets. He’s actually not even as strong now as he was during his quest. Wolf maybe has him beat now, but he can still get tossed lolol
It might seem like Slate’s really taken everything that happened at the end of ch1 in stride, but don’t worry. He’s simmering. Loft is grateful for the opportunity to get distracted by something else. Maybe that’s why he was so willing to approach the wild animal he’s never seen before lol
This maybe goes without saying based on the events of the last two updates, but Slate never had wolf link with him during the events of botw. He doesn’t recognize Wolf.
I’m really glad ppl seem to be liking the colors bc I struggled with them so hard on both updates 🫠literally days of me turning to my roommate and going “I think I’ve never made anything worse” and them going “it looks good stop being dramatic” WKDJDK I have this thing where if I had an idea in my head for what an update should look like, and what I produce doesn’t meet it somehow, I start seeing in fucking. shrimp colors. Posting always gives me a confidence boost back lol.
these pages were cursed in general bc like. this doesn’t usually happen but I think I redrew every panel in this update at least 5 times each. that’s part of why it ended up being late SKDJF
I REALLY like the idea of being in the presence of the Triforce and having access to its power being this eldritch, divinely horrifying experience. The sort of thing that is impossible to explain to anyone and also haunts you forever. Loft spends a lot of time actively trying not to think about the Triforce. Just, like, remember that about him.
Like how tears in reality are shown through holes in the literal comic panels, I tried to show the concept of reality bending in the form of a panel stretching and twisting like a ribbon ᕕ( ᐛ )ᕗ I hope that came across. Triforce lore varies a bit from game to game, but I’ve come up with my own internal logic for bonus links that combines all the ideas I like lolol. We’ll learn more about it in due time!
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I also really like this parallel :D I intentionally set up the panels so past and present loft would line up like this. i love getting to draw flashback links it’s so fun to think of ways to convey what they used to be like, and how their quests might have gone for them. Past Loft’s not having a great time by the time he reaches this point lol
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I think that’s all I’ve got for now. Thanks for asking :D
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anadorablekiwi · 2 years ago
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Okay have pics of a short fic i wrote last night because I’m in a car (not driving dw) and get carsick easy but i wanna post it
The ‘book passage’ here is from the alttp manga. Dialogue is almost directly quoted, but i cheesed it up as much as i could 😉
Legend finds an interesting book
Ship content: Legend/Fable (i don’t hc them as siblings), ravio/hilda implied kinda not really? (Its there but hilda isn’t mentioned)
I dont wanna clutter the ship tags with my oc, so be warned! <3
Okay so this is a short drabble based off the previous fic/intro fic to my newest OC, Link/Lupus. Because im lazy, and this idea would take too much build up done properly, ima just give a quick setting before hand
Setting: scenario where Lupus has already joined the chain/gets along well with everyone now. They’re in some random hyrule, that part doesn’t really matter
You can find intro to this oc at @kiwis-ocs-sideblog
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luna-loveboop · 1 year ago
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Twilight and Legends relationship
...I love it
**in this post there's a lot of stuff I didn't notice before. I'm gonna resist the urge to write an essay on each point, and attempt to leave most of it up to the reader's interpretation**
Ok ok there's a ton of stuff here, starting with early character scenes
They're like the rest of the chain: They fight together and talk. Legend is close to Hyrule, and Twilight to Wild and Time.
We see some things Twilight and Legend have in common. One is their dislike of Hyrule knights, and-
As seen in the Gerudo clothes scene, both Twi and Leg like to mess around with pranks and have a lot of snark... wonder what would happen if they worked together
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But there's something really important about how Twilight views Legend:
I wasn't aware this was before looking closely at their interactions but... Twilight didn't originally like Legend. This is shown a lot later on- in his facial expressions and words towards Legend. But from the start he didn't like him much, and here's why:
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From the start, Jojo says this- Twilight judges Legend's actions as too harsh since his mannerisms come across as picking on someone. (Also Sky you are so so pure and cute 10/10 most huggable Link)
Legend is abrasive because he's had so many adventures- he's hardened to the point of being sharp. But it's wonderful that that character can still be so loved- his heart is good (hero duh)
Twilight has always been a big brother. It makes him well loved (rightly so). Jojo says he knows people can change- for good or bad. But because of his past Twilight doesn't like people picking on others "not even a little". It's complicated- we see it affect Twilight's attitude towards Legend a lot.
Anywho moving on to the plot
Wolfie, Aka twilight
Dark mirror stuff happens, and Legend finds out Twi's Wolfie- as we all know. But he can't just. Acknowledge it of course. He's gotta probe and tease, asking pointed questions (snark snark snark)
And in his attempts to be certain about the Wolf stuff, we were blessed with:
Bunny Legend
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Welp. That investigation did not go as planned.
Animal forms:
Bunnies are soft, but Legends actions are not. He is guarded and sharp yet his form shows how sweet his true heart is
Wolves will love/protect their family yet are fierce, they have fangs and will fight. The root of who Twilight is is his kindness and family
Also (sarcastic) good job to Four and Wild for being SO SUBTLE with their emotions when Legend's asking questions hinting he knows Twi's secret
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Legend: asking questions about the secret shhh
Four and Wild: Are having a freaking heart attack about it
Twilight: starts ranting about goats
...
Once Twilight gets over the shock of Legend like. Absorbing his crystal. He... well, looking at the harshness in his face and words, this is where Legend's attitude and his past with Colin being bullied biased him against Legend.
Look at his face in each panel through the progression- Twilight is more and more confused thinking legend is not who he thought he was...
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And Twilight certainly sympathizes/relates to being hurt by losing someone he loved (in whatever form the relationship took)
And WHY is it always girlfriend trauma with these boys of COURSE it's girlfriend trauma that brings them together NOT SHARING A SPIRIT AND LOVE OF SWINGING GLORIFIED METAL NO THEY HAVE TO BOND OVER RELATIONSHIPS GONE WRONG
Twilight then thinks well that's a good reason to be pretty changed because from the start Jojo said he'll always understand people changing...
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So they go, and make legend human again (with pink hair) and Legend is... surprised. And grateful...
Another few defining moments:
Legend's dialogue thanking him is the real start of them connecting like in Leg's original character description "the most reliable, you want him on your team"
And again Twi's face, Twilight is looking at Leg differently throughout this- contemplating to be honest. Considering...
And remember when I said these two both like to prank? Well the second they have a shared experience and get back to camp they immediately team up and start barraging Warriors with snark
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Heaven help the chain when these two are on the same side
Legend has never been close to people outside of the few he's accepted as his (love him and hyrule's bond). After this? Twilight's one of his people. There's much more expression of caring and closeness towards Twilight- something we don't see with many.
And then, well, Twilight nearly dies. And Legend, he cares
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Bunny boys puppy dog eyes are gonna kill me someday
Twilights pretty injured, he really doesn't see/remember all these moments showing how much Legend wants to help
And then we have this moment
this moment
Matters so so much
Look at Twi's face. Look at his surprise, realization, and acceptance- this is when he realizes- when he sees how much Legend cares for him
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Twi woke from his deathbed for his family
and then in the next few updates it's really cute- he just is barely recovering and legend is just... beside him. Staying by his side
Animal forms later development:
Legend's bunny form is soft- but he is still not totally soft. Looking at Legends actions and facial expressions towards the others, while he's definitely closer to Twi now, he's still the snarky boy we know and love.
Twilight's Wolf form is loyal and loves family: Once he knows legends heart? Full on pack love.
And WHY were they so very intent on petting each other
Legend: I'm gonna go try and pet the wolf since I think he's my dude yes good plan
Twilight: I KNOW THIS IS WEIRD BUT IVE NEVER PET A RABBIT BEFORE LET ME TOUCH YOU
...
Here's a few random parallels of them to chew on because I love parallels (them snarky snarking each other, then some brother love parallels)
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The thing with these two is their character bonding and whatever is not all sweet and lovey like some of the others. They have some REALLY sweet caring moments with each other. But snark plus snark equals double snark, meaning them together is the weirdest mix of kindness and teasing you've ever seen
And although at the beginning they were pretty harsh towards each other, it makes their getting closer and learning their similarities all the better.
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mmmn-thirsty-for-vinegar · 1 year ago
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When a Hero passes away their soul takes on the form of a winged wolf. Whether its a blessing or a curse, they spend their days along with their god wandering and protecting Hyrule.
They are primarily seen only at night and all across Hyrule. The only area they are guaranteed to be spotted is Korok Woods.
The only time they were ever seen in the daylight was in an event shortly after the First Calamity. Persecuted, homes burned and with nowhere to go, Termitius himself along with his pack of heroes guided the Sheikah to their new home which is now known as Kakariko Village.
Since then, all Sheikah have vowed to never harm any of Termitius's sacred animals and he is to be worshipped alongside Hylia. In response, Termitius willed that none of his sacred animals harm a Sheikah (unless Yiga) and blessed their warriors with techniques and skills that put most to shame.
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I had doodled a Fierce Deity wolf and it peeked some peoples intrest
For those who are curious about Termitius's sacred animals they are: Wolves, Owls, Deer, Rabbits and Dragons
Note: These animals may be hunted but only out of necessity. Termitius is not only the god of warriors and battles, but hunters too.
Inspiration: Forest of Ghosts by Seren_Knight01 on AO3 (link was refusing to work)
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love-toxin · 1 year ago
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(cws: yandere link, minor totk spoilers, lil spice)
me, with a gun to my head: no, I'm definitely not thinking about TOTK Link becoming almost completely feral in the years since the fall of the calamity. I'm not thinking about him being separated from Zelda again and taking it much harder than he did before, causing his abandonment issues to skyrocket and his desire to keep his most beloved close even stronger. I'm super totally not thinking about Link becoming so possessive and paranoid because of how dangerous Hyrule is now, to the point that he essentially locks you up in his new house in Tarrey Town to keep you safe and away from all the monsters. and definitely not because it's also much further away from the villages so when you bring him in for some alone time, you can both be as loud and passionate as you want. certainly not that Link gets so aggressive in bed he nearly breaks your back, and his, and the bedframe....but it never hurts enough to make you want to stop. he's always grateful for that because in the event that he has to bring you around people, he can leave reminders of his ownership of you all over every exposed bit of skin they can see.
I'm most definitely not giving any thought to Link scaring away any competition either, no matter how close or distant your relationship is nor their supposed intentions--how can he trust anyone around you? you're perfect, they're just wolves that want to eat you up. if you're going to be with any wolf, it's going to be him. also I wouldn't even dare imagine that Link's ferocity extends to other areas too, like bathing. he won't take a bath unless you're there, thus it quickly becomes your responsibility to get him clean enough that you don't gag when he walks into the room. plus he doesn't trust anyone else to wash his hair, and it's so relaxing when you run your fingers through it that he actually becomes somewhat amicable....right up until the hot water gets to his head and he starts touching you back a little lower, then he might need a much-deserved splash of water in the face to cool off.
but when things are bad, and you're pissed at him for one reason or another, Link uses the fear that lurks inside you to his advantage. he would never put you in real danger, but there are ways to remind you that staying out of harm is a luxury in this world. he could let you slip and fall into a chasm and run around crying in the dark for a few minutes, or he could put monster parts in your food to keep you sick so you stay in bed, or maybe he'll say nothing when he spots a Lizalfos hiding in the snow when you're shield-surfing--all so he can watch you struggle and shriek in fear when it lunges for you, your first reaction always to run towards him rather than fight back on your own.
that's all he wanted. he just wants you to scream his name, reach for him, hide behind him out of instinct.....rely on him. keep him in your thoughts and remember that he's always been your hero, even when he's gone. because he would never truly leave you behind--wherever he goes, you can be certain he's taking you with him no matter how much it hurts.
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felassan · 6 months ago
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this post is under a cut in case anyone would consider it to be DA:D spoilers, as the things it mentions came from the leak a year ago (spoiler warning for link) that included screenshots and a gif of the game. (the things this post mentions are therefore not new information and this does not reference a new leak)
I'm just thinking again about Rook (which seems to be the PC's name or title) and the imagery conjured by the name. ◕‿◕ this post is just speculation and overanalyzing for fun. also this post is a now-finished draft from my draft section from a while back.
I think it would work as a surname (like "Hawke") or a codename (think Leliana's spies and contacts such as "Butler", "Farrier", "Butcher", "Charter", etc although these are all professions that end in "-er" or "or" iirc). it could also be a title (like Warden, Hero, Champion, Inquisitor, Herald) or a nickname - like maybe it's short for "Rookie", it's a Varric-assigned nickname and it references how the DA:D PC is the newest member of the team after he recruits them?
I think it sounds catchy, and cool - it's snappy and short, Hawke-like in this way. and it sounds like the kind of name a spy or secret agent might have in a fantasy, superhero or sci-fi-type setting.
a rook is a black bird, Corvus frugilegus, a member of the corvid family. rooks have been perceived as vermin and nuisances by people in the past, and persecuted due to this. they bear a resemblance to their crow and raven relatives, both birds which have a large cultural footprint and lots of symbolism in areas such as folklore and art. Hawke obviously also had a bird motif going on from their surname and associated art pieces. corvids also bring to mind the Antivan Crows (assassins, thieves, & spies), reminding of the stuff about how in this game the PC may be trying to operate under the radar, and the reporting on a previous iteration of DA:D which had the game concept as being focused on spies and heists. rook plumage is inky black, bringing to mind darkness and shadow.
from the bird angle, a "rook" sounds neat opposite a "wolf" imo. wolves are obviously another animal that have large footprints in culture, myth and folklore. in the natural world there is symbiosis sometimes between wolves and corvids when hunting/feeding. there are lots of photos of wolves and corvids together.
a colony of rooks is called a rookery. of course, the fortress of Skyhold has a rookery. it's from there that Inquisition Spymaster Leliana operates (operated) sending her black birds on missions with letters and messages to her many agents and spies throughout Thedas. what if Rook is one of Leliana's... "rooks"? a spy or agent of the remnants of the Inquisition.
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A rook is also defined as "A cheat or swindler; someone who betrays" [noun], "mist, fog" [noun] and "to cheat or swindle" [verb]. it's also a type of trick-taking card game. these sorts of things bring to mind a rogueish, stealthy aspect, and the shady, shadowy dealings and card-game played in Minrathous Shadows.
a rook is also a chess piece. they're castle-like (since "rook" can also mean a castle or fortification) and usually have their top in the shape of a battlement. they can move in any direction along a rank or file on a chessboard on which they stand (horizontal/vertical, not diagonal). they can also do the "castling" move. in history, rooks have also been called towers, castles, rectors and marquesses. in chess, each player starts the game with two rooks at opposite ends of the first rank. chess itself is a game of strategy and tactics. "the chessmaster" as a trope is a character type who manipulates events, tugging on strings and moving 'pieces' into place on a metaphorical chessboard. [Solas' DA:I dialogue about his past, like the one he has with Sera about cells of spies/agents, hark to this]
in the castling move,
"Castling is a move in chess. It consists of moving the king two squares toward a rook on the same rank and then moving the rook to the square that the king passed over. Castling is permitted only if neither the king nor the rook has previously moved; the squares between the king and the rook are vacant; and the king does not leave, cross over, or finish on a square attacked by an enemy piece. Castling is the only move in chess in which two pieces are moved at once."
castling rules often cause confusion, even occasionally among high-level players. historically the move has its roots in the "king's leap", of which there were two forms and which arose in part it seems due to increasing importance of king safety as other pieces were given increased powers through time as the game developed. "the king would move once like a knight, or the king would move two squares on its first move. The knight move might be used early in the game to get the king to safety or later in the game to escape a threat." basically it moves the king away to safety and the rook to a more active position. there is also kingside castling and queenside castling. I wonder, symbolically.. is Rook more the king's rook, or the queen's rook? (reminds me of the Left Hand and Right Hands of the Divine hh). who or what is the king in this hypothetical analogy? the World of Thedas itself? as a castle or fortress.. Rook is the bulwark against what's to come? [over-thinking ik ik, tis just for fun hh].
by now we're all familiar with the chess game Solas plays in banter dialogue with Iron Bull during DA:I. in the in-world chess game, rooks are called towers. Solas moves his right-hand tower once. at a later point in the game, Iron Bull's "Arishok" piece takes Solas' left-hand tower, getting a check and leaving him feeling triumphant. Bull asks Solas wth he is doing as Bull takes Solas' remaining tower. "Your last tower, by the way". Bull, a spy and liar himself, bears down on Solas' pieces "with his full army", thinking a win is in sight. Undeterred, Solas executes a few moves in a sneaky plan and entraps Bull in a checkmate, winning the game after sacrificing various pieces to enact his plan.
rook also brings to mind the Tower tarot card and its meanings. it's associated with sudden, disruptive revelation and potentially destructive change. it connotes danger, crisis, sudden change, destruction, higher learning, and liberation, as well as adversity, calamity, deception, ruin and unforeseen catastrophe. reversed, it connotes things such as negligence, carelessness, apathy and vanity (vanity.. pride). in this depiction of the Tower tarot, lightning strikes from the sky, striking a crown (hubris) off the top of a tower and setting it alight as people fall from the tower to their doom. this imagery and the upright meanings of the card bring to mind the sudden massive change Solas seeks to bring about (destroying the Veil), the revelations and liberation for some that it might bring, his identity as Fen'Harel Lord of Tricksters (deception) as well as the destruction he seems to think the Veil destroying action will cause ("as the world burns in the raw chaos"...). the 'Tower scene' has also already played out once before in Thedosian history, when Solas created the Veil and sealed the Evanuris away, leading to the fall of Arlathan and its wonders. in modern Thedas, Morrigan and Flemeth (as well as possibly some side 'prophecy' type things) both allude to a big change coming to the world.
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in DA:I, the Tower tarot card is ofc none other than Solas' ending card, if he is not romanced. in the DA:I version of the card, we see Solas, cloaked in a dark robe and holding a mage staff under a half-moon or eclipse. darkness seeps from his shadow, stark against the orange sky, and blends with the giant black Dread Wolf, looming ominously and open-mouthed above him with its many eyes. (the Tower tarot card Solas scene is later referenced in DA:D promotional art and DA:D-era in-world murals). it makes sense to have assigned this to Solas given the above discussed meanings of the Tower tarot card, but it's a verrry inchresting choice imo to then give "Rook" as a name/title for the DA:D PC.
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and most inchrestingly, there's the symbol from the front of Mark Darrah's mysterious Red Book. this mysterious red book shows "a flaming rook" on the cover. the book was an internal guide for developer and publisher eyes only that summarized the vision for DA:D, in its Joplin iteration. we know that the Joplin project has since been revised to an extent that it was the newly codenamed Morrison instead, but the red book is known to still contain plenty of ideas likely to appear in DA:D. most pages of the book remain highly classified. it's the symbol on the front that's of most interest to us though for the purposes of this post. there is a castle, tower, or rook, like a fortress or the chess piece. above the tower, a fire burns, reminding us of the burning tower from the Tower tarot card imagery and what that symbolizes, as well as Solas' "world burning in the raw chaos" line from Trespasser. inside the fire is a wolf, the Dread Wolf, in a now very-familiar and repeated motif in DA:D art, merch, murals, teasers etc. whatever else "rook" may connote, it feels like it's not an accident at all that the PC's name is apparently "Rook", given this depiction of a fiery rook and the Dread Wolf together.
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what do you think? ^^
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