#like. EXCEPTIONALLY bad
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tricoufamily · 1 year ago
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i was feeling insecure and down about my writing but i just watched with cindy's latest video about a colleen hoover book and like. i think i'm doing ok now actually. like maybe i do have some talent. maybe there's hope for me getting published one day after all
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inkskinned · 16 days ago
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having good & true friends will literally save and protect you in a million unfathomable ways. like okay we have written so many times about lovers. but the way a platonic friend laughs and cries with you. the way they hold your hand at 14 years old and at 34. the way they keep a little silver tie to you, touching base over and over and over. how you can go years without talking, only to re-meet and discover: oh shit! you're still cool!
there are people who have been in my life for more than half of it, and i have loved every version of them. do you know how fucking beautiful that is. yeah love will save the world. but the way friends love you is gonna save the you.
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koschei-the-ginger · 3 months ago
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stackslip · 6 months ago
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i think a lot about how the roman thermae and bathing culture is presented as a sign of how Civilized and Advanced the romans were but one of the essential parts of the thermae was the caldarium, essentially a sauna, which was heated up through the floor.... under which slaves constantly had to toil to feed the fire while suffocating in the heat and steam that would rise through the floor to make free romans and the slaves' masters get a nice sweat, free to move on to the cold baths in the next room whenever they wanted.
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ellstersmash · 2 months ago
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baby, I'ma keep you cravin'
finally got around to drawing my Wayhaven detective, Theo, who's having a very good time 👍🏼
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hussyknee · 1 year ago
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I need someone to explain the Banana Discourse on Twitter in small words. I might be wrong, but far it looks like an argument between
Western communists deciding the economic reorganization of South America towards "self-sufficiency" by taking away the USAmerican demand for bananas, and
White liberals insisting that South America is better off with the US buying bananas from them because collapsing the industry (somehow) would take away jobs.
Because boycotts totally work, nobody else eats bananas, those are the only two options, and South American people don't have any opinions about their own economy. Pick your imperialist.
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Edit: Just found out the discourse is because "we must give up bananas for the good of South American socialism" lady brought up her cocaine habit as evidence that she wasn't moralizing pleasure. On being told that the cocaine trade fuels violent crime by drug cartels across South America, she tweeted:
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The nightmares of bananas and cocaine production have nothing on the take industry by the hell nexus between white women and Tankies.
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belethlegwen · 1 year ago
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What is a niche aspect of G/t that you dearly love that you don't get a chance to really talk about?
How it reflects on self-image.
I think that's the niche one that I don't talk about enough, though I bring it up a little bit in my works. The idea that, particularly in most media where you aren't used to being at the perspective you're suddenly in (you're small around people who are bigger, or big around people who are smaller, and it's something you've either never experienced before or haven't experienced much) how that will change how you see yourself.
Melanie in The Rescue for example has existing concerns about her appearance and how people see her to begin with, and that becomes wildly amplified when someone small is nearby. She covers her mouth while she's eating, she tries to keep her head and face pointed up and away when she's feeling extremely self-conscious.
If you hate the idea of constantly being noticed, judged, critiqued, scrutinized, etcetera, then suddenly being a Giant to someone else/other people has to be fucking hell. Any issues you have with your self-image normally aren't exactly put aside when your face is the size of a movie-screen and you know people's eyes don't usually come with those lovely hollywood-glam filters they put over actors in film.
As a Giant are you now more worried about being in the way? About being a problem for people? About causing damage or harm accidentally? Or are you being pressured to do more, be more simply because of how other people see you?
On the flip-side of that, if you're suddenly small, do you feel much more vulnerable? Do you feel like you're under significantly more threat? Have you lost a feeling of control that you desperately needed to keep a sensation of being safe?
Do you feel disposable? Do you feel useless? Are you more of a burden now than you were before, so reliant on others in a world that isn't built to help you? That might not feel like it's even interested in helping you?
Do you feel invisible? Easily forgotten? If you were used to being the center of attention before, does this absolutely shatter that or suddenly make that lifestyle feel like a waking nightmare? \
Do you feel like you're not enough?
If you were having those issues and feelings before, how are they amplified or changed now? How are they messed with, skewed, possibly erased in some cases?
I try to bring a good bit of these perspectives into my writing where I can, but it can be exhaustingly introspective and feel extremely heavy both to read and to write, but I can't say that I'm not fascinated by it.
Thank you so much for the ask, love! <3
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papermonkeyism · 6 months ago
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That's it, next time I make a character for a story, I'm gonna slap them with some kind of chronic pain condition.
If I have to live in the same body with my left foot, I might as well use it as research and make it useful!
Ow.
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aro-culture-is · 1 year ago
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Aro-culture is trying to understand why society created the most ridiculous rituals and signs for romance and not finding a single answer/or that makes sense.
(No seriously, all the explanations I find are dumb. Send help)
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#aro culture is#aro#aromantic#actually aro#actually aromantic#ask#mod axel#honestly all i got for u is that romance is a socially described category of emotion#and social categories are notoriously full of all sorts of cultural biases and assumptions and history that got lost to common knowledge#not to mention the human tendencies to create lil rituals that sometimes become big (ie knock on wood / slug bug)#so u end up with like. 'yeah u gotta not directly tell ppl that ur in romo with them immediately because...'#culturally it signals like. moving too fast or it's seen as embarrassing or you gotta do xyz things first#my sister advised me as a teen that in her experience and opinion - delivered like the words of a sage - if someone is bad at kissing#then they are bad at sex#(me [a kissing repulsed aro person who enjoys sex]: uhhh)#and honestly like. especially when viewed from the outside those things are fuckin wild#like... my mom came from a tiny backwoods type of place in [redacted]#and when i moved to [redacted] and one of the biggest cities in my state (though tbh not that big actually lol)#it caused all sorts of fun. she thinks it's exceptionally rude that not every single person on the street smiles and says hi#if there's not a crowd#she also gets really upset that service workers are less likely to make small talk#and both of those come from City Etiquette being more about like... not taking up ppl's time and attention and that being respectful#like smiling and saying hi to every stranger on the street is... honestly gonna be seen as a Huge Danger thing#and service workers do not have the *time* at most locations to chat with you - especially if it's busy - and it's seen as disrespectful to#both the workers and the people in line behind you to insist on it#but from her POV with Country Etiquette#this is equivalent to like. getting slapped in the face and told that you are specifically mad at her#and she gets legit anxious about it in a very 'this means i fucked up' way
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octavianacidicbreastmilk · 5 months ago
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hotd fans being so fucking obsessed with rhaenyra for having had 'bastards' is so funny. im sure they totally understood the point of jon snow's arc in asoiaf and the way it argued against the social stigma around bastardry 👍🏻
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pikkish · 3 months ago
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I'm new to the fandom, just played 2016 and Eternal in quick succession. Eternal's DLC left me really dissatisfied, but I can't really explain why or how. Based on that poll you made, it's clear you've got some Opinions on the writing, so I was hoping you would like to share them? I feel like I need someone to mull over that whole story with. You can message me privately if you wish!!
Hi there! Welcome to the Doom fandom! I hope you enjoy your stay here more than you enjoyed TAG's writing! And you're more than welcome to come yell with me about Doom and its related games any time!
You're more than correct in your assertion that I have some Opinions about modern Doom's writing, in fact, I have quite a few of them. Most of them can be summed up as "the writing is just plain bad," which is probably also the reason you're unsatisfied with it. It's inconsistent, it regularly sacrifices coherence for the sake of something that looks cool for trailer shots, it has a lot of details that very much could be interesting plots but are simply ignored after their first mention, and at least a few more things that I'm forgetting, it's been a little bit since my last playthrough of TAG and these are just the major ones off the top of my head.
Take Hayden, for example. In 2016, he's the classic egotistical, powerful CEO of a major weapons industry, who maybe didn't necessarily intend to get a ton of people killed, but now that he has, he's gonna stick to his guns and insist he's still in the right, this was an unfortunate accident, but what he's doing is necessary, for the good of humanity, can't you see? He's the good guy! He's just trying to make things better! And he's dedicated to this course well enough that he's willing to betray the man who's there to save him, and boot Doomguy back into Hell at the end of 2016.
Then you get to Eternal, and he's inexplicably changed his mind for no good reason? And it's not like he's learned his lesson and has become more humble for it; sure, he got his rear handed to him by demons, and he emphatically states that the creation of Argent Energy is an "unholy union" that "cannot continue," but at the same time, he still acts constantly like he has everything under control and heavily implies that, were he in charge, this situation wouldn't be so bad- as if he weren't in charge when it got this bad. It's like they wanted him to have the exact same attitude (and therefore, ability to deliver dramatic voicelines) as in 2016, but didn't want to commit to him being a villain, so they just went "ok! he doesn't like Argent Energy any more," and went with it, then never felt the need to explain how or why this complete shift in attitude came about. As a result, it feels like Hayden has no clear motive or goals, and falls pretty flat as a character in general.
And then, to take it into TAG, there's the Seraphim, and don't even get me started on how much I hate that that's his name, "seraphim" is the PLURAL form of "seraph," it's like how "Guy" is a real name but then if they decided to name a character "Guys" instead, and it drives me crazy-- whom they go to some lengths to confirm is, in fact, the same person as Hayden, but then, despite the fact that Samur is sick and dying from the moment you revive him, for some reason, Hayden has to turn back into Samur. I suppose there's maybe some indication that Samur and Hayden are actually different people implied by Hayden referring to the Seraphim in the third person through the beginning of the Atlantica level, but there's still never any explanation given for that, whether they are or aren't the same person, or why you need to bring Samur back in Hayden's place.
And then, you beat Samur up, and guess what? He immediately stops being relevant to the plot and is almost completely forgotten. And that's a recurring theme in modern Doom! Olivia Pierce and the Khan Maykr both share the same fate, the moment they're dead, they practically just stop existing. Sure, there's the statue of Olivia in Nekravol, and, like, a single mention of the Khan in one of TAG's codices, if I remember correctly, but personally, to me, both of those feel more like the devs giving you a wink and a nudge and saying "haha hey, remember them?" like it's more of an Easter Egg than them actually having any significance.
And then there's the whole mess that is Davoth. Admittedly, having the Divinity Machine be fueled by his power, and Doomguy being enhanced by that power is thematically appropriate, what with the whole reason Doomguy wins being that he's even angrier than Hell. I also think something like the Divinity Machine and Dooomguy becoming superhuman did have to happen eventually, because how many times can one man singlehandedly beat back the whole of Hell itself before he stops being just some guy? But I don't think it was executed very well.
For one thing, I don't think it was a good move to imply that Doomguy always was some sort of pseudo-god super entity right from the start. Sure, like I said, he did inevitably have to stop being just some guy, but him being just some guy was a good bit of the charm of classic Doom in my opinion. All we knew about him was that he loved his pet rabbit, and was more willing to punch his commanding officer in the face than follow an order to shoot civilians. And yeah, if you take that, and also assume that the story cards are Doomguy's own internal monologue or at least a representation of his attitude, then you can't really say he was ever a blank slate character, but he was still just some guy, and he was relatable for that. And going "well, actually, he was a godling from the very beginning" just doesn't feel very good in my opinion, and feels like a big retcon besides. (And we'll get to more "well, ACTUALLY" stuff in a bit, but first I wanna finish up the tangentially Davoth related stuff first.)
All that aside, if we take it at face value and say sure, Doomguy was always something a little more than human, always destined to become the ultimate warrior, rather than making himself into the Doom Slayer by surviving Hell, then there's still not really any reason for Davoth to have looked exactly like him, beyond going "you-- but EVIL!!" for the drama of it. I think there was maybe one codex entry that says Davoth's whole soul-stealing operation was for the sake of providing his own people with immortality, which is to say, he was fighting to protect his home or something to that effect, so an argument could be made that his looking like Doomguy is an attempt at exploring "this is you, gone too far, this is you if you ever let go of your morals, this is everything you risk becoming," but, again, it's mentioned like... once, in one codex, and never explored or elaborated upon further. If I remember correctly, Davoth himself never even acknowledges this, it's just the codex entry, and he just goes on about how he'll kill Doomguy and destroy everything he ever loved. If they really wanted to make him a sympathetic villain like that, then they should've actually given us the opportunity to feel that sympathy for him. Let me see the people he's trying to protect- is it an idyllic paradise, oblivious to the lengths being gone to to keep them comfortable? A broken, dying people who should have gone extinct long ago, but for this thievery of the lives of others? I know Hell is supposed to be Jekkad, corrupted, and even in theory, that's fine- you could say Davoth's become so ruthless in pursuit of this immortality for his people that he's blinded himself to how it's also destroyed that which he was attempting to save- but you can't really see that. It's still just Hell, not really any sort of remnant of something worth saving.
And speaking of that. Trying to make Davoth a sympathetic villain at all feels like a bad choice to me. Doom is about fighting demons, about carving a bloody war path through the ultimate evil of Hell itself, and about feeling viciously satisfied about doing it. Making it about a desperate man who can't accept that he failed to save what he cared about, and making about killing that man before he does any more damage in attempting to do what he's already failed to do just doesn't feel good the way the rest of Doom does. And beyond that, TAG doesn't even succeed in the emotional gut punch that would come from it, had they managed to make Davoth into an actually sympathetic villain. It's like they're trying to strike a balance between the gratuitously violent and exhiliratingly triumphant feel that Doom is known for, and an emotionally impactful story, and as a result, both end up landing somewhere between mediocre and just plain bad.
I don't have a good segue into this bit except to say it's coming back to the "well, ACTUALLY," thing I mentioned earlier, which is: there are a lot of parts that feel a lot like a six year old kid is just making up the plot on the spot, like, for example, "Doomguy LAUNCHES himself out of a CANNON and he has a MAGIC SWORD and a PET DRAGON that carries him to the MAGIC CRYSTAL in the MIDDLE of the PLANET." Granted, these ones are pretty small and relatively inconsequential in the grand scheme of things, and, yeah, okay, they do look pretty cool. But they don't really... fit? Yeah, it's not like classic Doom didn't have this too, In Doom I alone, Doomguy gets pissed about not getting a reward for beating up the barons, practically just jumps off the side of Deimos, and then finally gets to go home when a secret teleporter just opens beside him after Hell decides he's "too tough" for it. But that all fits in classic Doom, because it's not trying to be a serious, grimdark story. Classic Doom is goofy, and it knows it, and it doesn't try to be anything else. But modern Doom tries so hard to be a very serious, dramatic story and also keep the sillier bits of classic Doom, and- yeah, okay, I already made this point once, but here it is again- it ultimately kinda fails at both as a result.
But then there's the bigger of these, namely VEGA. You spend the majority of both 2016 and Eternal with him as your main companion, and, as far as I can remember, there's never really anything to indicate that he's anything other than what he's introduced as, a sentient AI, created to help manage the Mars base. And then you get to the end of Eternal, and- after basically making you sacrifice him for a second time- with next to no buildup, go, "well actually, he's the god of the bad guys." And I'd complain about that plot thread also being brought up and then dropped with no further elaboration, except they do elaborate on it, and that's basically all that TAG is about. They spend the whole of TAG 1 telling you how VEGA is the god of Literally Everything, and how he made Davoth, then didn't kill him when he started to get out of hand, and aren't you MAD at him, for making all your problems, for being too merciful with his own creation that he loved, and don't you just wanna DESTROY the thing that would give him power again?
And then you get to TAG 2 and they spend the whole time going "WELL ACTUALLY it's DAVOTH who's god and VEGA STILL couldn't kill him and he's been LYING to you this ENTIRE TIME." It almost feels to me like a bad fandom interpretation to justify not liking a character, except worse because they're actually the ones who made the character and wrote the story, and I'm not entirely sure why they intentionally tried to make VEGA a helpful, likeable character, gave him a backstory that arguably makes him more sympathetic than Davoth, and then went "actually we hate him now and are gonna do everything we can to try to make you hate him too."
There are definitely more things I could bring up, like whatever the whole deal with the wraiths and the World Spear is, and probably a handful of other things I'm forgetting, too, but it's getting late and I gotta get up to go to work tomorrow. At any rate, thanks for stopping by and giving me an excuse to finally yell about these things! Feel free to stop by and chat with me about video games whenever you want, I love getting to hear other people's thoughts on these things just as much as I love getting to give my own.
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alyimoss · 3 months ago
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ink and error should kiss
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totallyblooktacular · 17 days ago
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fumbling my way through the end of community week.. orz.... planned for more than i had time to execute like. at all ..
still, wanted to at the very least get to some characters i'd picked out from others participating in this month
left: @pprimaveraaa (Tara) / right: @worldofgoo (Cobalt)
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red-dyed-sarumane · 1 month ago
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someone won the fight today & it wasnt me
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bergamotz · 6 days ago
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I keep thinking I shld transfer my pharmacology knowledge in2 any amnt ov understanding ov chemistry. semi relatedly I have a bunch ov sassafras root I wonder how hard it iz 2 make mdma
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minijenn · 11 months ago
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Some common trends I've noticed in my Dreamworks watch so far:
Almost everything Dreamworks makes is Horny as hell to at least some extent (with the exceptions of Prince of Egypt and surprisingly, Madagascar)
Celebrity Voice Actors (for better or worse)
The Dreamworks Finale Dance Party is Real
There are swears in every single one of these movies (except, again, Prince of Egypt)
Along those lines, the kinds of jokes Dreamworks movies got away with in the 90s and early 2000s would probably never fly now
Dreamworks tends to release two movies each year, sometimes in very close proximity to each other. In almost every instance of this, one movie is fantastic or a cultural icon, while the other is absolute garbage or completely forgettable (Prince of Egypt vs Antz in 1998, Shrek 2 vs Shark Tale in 2004, and even later on, How to Train Your Dragon vs Shrek Forever After in 2010, just to name a few)
The two Aardman movies I've seen are, expectedly, exceptionally British
The plot of almost every Dreamworks movie can be summed up as "Because Woman" (what I mean by this is that usually the plot of any given Dreamworks movie is set into motion because one of the main characters is trying to get with a Woman) (except again, Prince of Egypt and Madagascar, later on I guess HTTYD and Kung Fu Panda too)
Despite several movies released close to very similar Disney movies (Antz to a Bug's Life, Shark Tale to Finding Nemo, Madagascar to The Wild and so on and so forth), the vibes are completely different from literally any Disney movie and I can respect that
2D Dreamworks women are so fucking beautiful all the time goddamn
Dreamworks villains tend to generally be much less memorable than Disney villains. Some of them are very one-note and just kinda... there (Tzekal-Kan, that general guy from Spirit, the general guy from Antz (what does Dreamworks have against general?), but the ones that are insanely memorable (Rameses, Mrs. Tweedy, Lord Farquaad, Eris) tend to be the most over the top and dramatic, I love them
I went ahead and watched a few Dreamworks holiday specials last night and lemme tell ya, they are Weird as fuck (Gift of the Night Fury is fantastic tho, I just about sobbed like a baby over this boy and his dragon all over again)
I hate this fucking studio but I'm also goddamn fascinated by them.
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