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#like. what am i doing. this company was not designed to work with this format. we're not an arts and crafts group or a club meeting
miodiodavinci · 4 hours
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im being so so brave but also i am gripping you by the shoulders and leaning in and letting you know i am so tired of being brave
#my job has invented new and even more agonizing ways to make itself stressful to endure#and that isn't even counting the fact that i've now seriously fucked up my wrist transporting 30lb boxes up and down stairs#or the fact that i occasionally get piercing shoulder pains if i'm not super careful about how i use the hand truck#or the fact that whenever i come home on mondays my entire lower body is so sore that i can't move beyond a weak shuffle#it's the fact that my boss has no sense of organization#so my supervisor and i are basically salvaging or starting from scratch every week#it's the fact that some of our clients are asking for things we're not even contracted to provide#like access to our company materials or additional resources outside of our scheduled bookings#and that there's this constant looming threat of 'ohhh don't be bad at your job!! or else we'll lose our contract with these people!!'#but 'bad at your job' in this case means 'not bending over backwards to accommodate the least accommodating circumstances possible'#like 'hey you need to lead this training exercise meant for 20 people except actually you only have 4 people'#'and actually none of them are familiar with the prerequisites for this training or have any experience with the skills'#'and also none of them want to be there and half of them just Don't Do These Things as a rule'#'and if you try to make them do anything they don't want to do (even if it's literally the point of the training) they Will leave'#'and then we will no longer have enough clients to pay you'#like. what am i doing. this company was not designed to work with this format. we're not an arts and crafts group or a club meeting#hi so i wrote this post before starting weekend work prep#it has been 3 hours now#im still not done#i haven't eaten and my wrist hurts so bad#i need to.................. take a break................................
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jiveyuncle · 11 months
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Hi omg!!!!! I just saw the book you posted for TNAHP and I am dying! It looks GLORIOUS!!!!! Turned out so beautiful binded like that! And the art is absolutely stunning, may I ask what company printed it? Like what shop did you use? I’ve wanted to print certain stories just for myself so badly over the years but there are so many places and I can’t decide and this is exactly what I’ve been looking for!!!!! 😍😍😍 thank you so much for sharing!
Hi, anon! Thank you! 💕 I was so happy getting to hold it and put it up on my shelf! Look!!! 😭💕
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I want to preface everything I’m about to say with this: if you use a third party service to print any material (fics, art, art in fics, etc.) please, please, please reach out to the author/artist and get permission to use the service before printing! It doesn’t matter if someone else already has permission, make sure *you* have permission. Also consider if the art in the fic belongs to someone other than the writer (like if the work was a collaborative piece or if it features fanart of the fic) and get permission from them, too! You may have to wait for a response, or you may never get one (in which case, don’t print without permission), but it really is worth it to make sure the authors/artists feel comfortable and confident that they keep control over their own work.
This is the first service I’ve used, and I have no experience binding, so I’m just sharing what I did and what I noticed with my untrained eye.
First, the service I used is Barnes and Noble Press. Here’s a link:
You can make books publicly for sale or books strictly private for personal use. If printing fanfic, be certain that you are creating a “personal” print. It will appear like this in your projects section (note the “PERSONAL” banner above the cover art):
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As you can see - the price is pretty decent as far as books go! After tax, shipping, and handling costs, this book turned out to be $21.82.
You can choose how you want to customize the materials your book is made up of. Different materials cost different amounts (i.e. printing color pages inside is going to increase your price a lot). If you don’t know where to start, here’s the preference settings I selected for my copy:
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Now, understand that they are not editing your book for you - you’re still going to have to do all the formatting and arranging in a document yourself and designing your own cover (so be prepared to still spend a lot of time on this project). They simply print and physically put all the pieces together for you.
Lastly, I want to address quality. While this is far better quality than I could manage on my own, it’s still not 100% up to quality of most books I can purchase in a store. For comparison, I’ll show a couple side-by-side images of the fic print next to my favorite published book, The Raven Boys by Maggie Stiefvater.
Dust jacket: Feels great! Literally no complaints.
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The hard cover: A bit cheaper feeling. Definitely noticeable difference with a printed visual texture instead of real texture. The printed texture creased and wore away to reveal the white beneath. It’s visible here after just a few openings of the book. Also, unfortunately, you cannot customize the hardcover under the dust jacket, so no spine labels and you’re stuck with this color blue:
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Finally, my biggest concern, the binding of the pages: looks a lot more like a paperback that had its cover glued onto a hardcover than an actual standard hardcover. Again, I’m no expert and idk if that’s normal, what anything is called, or how this affects the lifespan of the book, but you can even see where the spine kinda hovers away from the hardcover casing and how that compares to the The Raven Boys.
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Anyway, the service isn’t perfect, no, but it works for what I wanted, looks nice, is user friendly, and allows me to hold a fic I otherwise never would have had the opportunity to. I appreciate it for that.
Hope this was helpful! Print responsibly 😊
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aita-alternia · 1 year
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aita for Eating a bee and blaming it on my coworker? 
i [12 indigo] am an apicultural engineedler for [a Large company name redacted]. we Provide a live software service so realtime support and updates are very Important. recently, a concentrated Effort has been made to port our old and Exceedingly convoluted network onto a new beehouse mainframework to comply with silicomb 2.0 standards and drag our Very tangled Very old codebase into the present decasweep. it has been a lot of effort over almost a full sweep, but the new mainframe is beautiful and well worth the time and will make it much easier to debug and re-bug the network going forward. 
due to our service being live, our small team of developunishers were required to supervise the migration of our bees between mainframe overday, which we turned into a little Shindig since if all went well there wouldn't be much to do once Everything was underway. one of my coworkers [14 violet] who I will call aparna for this story brought faygo for us to celebrate with [she is Not a practicing juggalo but she still talks about growing up in the church All The Time. it is frankly Quite grating. we do not need to hear again about how you chose your paint aparna you do not actually paint anymore i fail to see how it is presently Relevant. and she Always seems to talk about it louder when she notices im listening]
anyway it was getting close to migration time and Most of my coworkers were there. we opened bottles of soda and began to prep the signal drones. [not like Her Imperious Condescension's drones, these are apicultural beenary signallers that serve signposts for the queen for the interframe migration. basically Her Smaller Majesty the Hive Queen Who Makes Our Code Work needs to know where to go to get to the new mainframe but we can't move her there directly since she's too vicious to be handled directly. instead we move the drones who we can manually override and she follows them into the new beehome.] this step of the process is Usually pretty smooth. the Most difficult part is usually when the queen moves and the Entire hive follows her; the multithreading can be somewhat difficult to manage and if the beestreams begin to cross over too much, they can jam the entrances to the new beehome, causing the formation to collapse and potentially bringing down the network. that's why we have to supervise the migration closely. 
however. a Mistake was made. and it was made early. 
at some point during setup one of the signal drones was knocked loose of its designated position. i do not know how this happened [but it's probably aparna's fault. she is always making these kinds of very Small mistakes. never anything Severe but little things. annoying things. many of them.] this is usually easy to correct except that it went unnoticed and, drawn by some instinct of insects Everywhere, found its way into my soda. 
which i then drank.
i could tell the bee was in there right away, but my instinctive self defense reaction was to swallow and crush whatever was buzzing in my mouth with my Powerful esophageal muscles. so that is what I did. the signal drone died Swiftly in my throat. i was safe from the Threat of its sting - and we were down an essential component for the migration
i Panicked. i turned my head and frantically coughed up the signal drone, passing it off as the soda going down the wrong pipe. this dislodged the signal drone into my hand. i knew that if i were caught it would Not go well for me. if i got in Trouble at this job my lusus might start trying to push me toward the cavalreapers again. i could not let that happen. 
then i noticed that someone's soda was open on the table next to me. 
i invite you to guess what i did next. i also invite you to guess whose drink it happened to be.
it took some time for the absence of the signal drone to be noticed, but eventually aparna took a drink of her faygo and spat it out along with the body of the drone. it was Very clear what had happened and she took the blame for the subsequent Disaster of having to emergency patch the signal formation, as well as the debugging required to fix the resulting path collisions during the Full migration. 
aparna will be fine. our boss likes her Very much overall and is Extremely unlikely to get rid of her [i would likely have come forward by now if i had done this to Any other coworker, but aparna is in no danger and Also she deserves it for being careless and Also it was probably her who knocked the drone out of formation to begin with], whereas i would Very likely have been fired had they known it was actually my fault. however i am concerned that aparna may be on to me. she has been glaring at me even More than usual for the past few days. i have glared back as i will Not be Cowed by a juggalo - and a lapsed one at that. she'll have to do better than an annoyance if she wants anything out of me.
so. am i the Asshole?
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taldigi · 8 months
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I heard that 3D animation is cheaper, that's why they went with it for Miraculous Ladybug.
That's a slightly complicated question. It really depends on the scale and scope of your animation.
Let's say that I wanted to do a short. 3 minutes to 8 minutes long. I would say that the 3D animated option might be more expensive because the startup would be more expensive I would have to have models made and rigged. backgrounds and props would need to be modeled and designed. I might not use more than one or two sets. I would have to consider if a character will need to stay in the same outfit or not. How many characters am I using? The more characters, the more expensive it will be. How complex is it going to be? Is it going to be more stylized or is it going to be a little stiffer or more realistic. Because then I would have to consider working the models into being able to squash and stretch.
A lot of that consideration takes very different forms when approaching it from a 2D angle. I would have to do quite a few backgrounds individually, but the characters would be pretty consistent and they would be incredibly flexible. The character done in a squash animation is no more expensive than doing one in a standing animation. I would also have to consider if it's going to be frame by frame or if it's going to be a puppet style animation (think like robot unicorn warriors eternal versus bluey!) Because one is indeed more expensive than the other. Either way the freedom of movement, expression, and variation is going to be significantly more flexible than what a 3D model might provide. Because drawing a unique expression is indeed easier than having to 3D model one.
When one considers stretching it into a show format it really depends on the sort of show you want to go for. You're going to need a lot more characters and a lot more backgrounds and settings. A 2D show can probably provide a large variety of settings, and each setting is going to be the same-ish amount of effort, whereas a 3D setting needs a whole new model and props... but once they are made, they can be shot from any angle and reused as many times as needed. Where as a 2D background might be able to be reused for a few shots but if a new angle is needed they will have to redraw the background. So that is a win in the 3D department. The same goes for characters. Characters in 2D animation can grow, transform and where other clothes ... and it's going to be the same price per frame... Unless you're doing puppet animation and then you will have to make a whole new puppet. That same line of thinking is for 3D. You only need to pay for one model and you can use it 100,000 times, but if you want the character to change in any way you're going to have to know what you're doing or you're going to have to pay to have it changed. That includes outfits, hairstyle changes, etc etc.
If you're going to make a show, and you're going to have only a few characters and a few settings, then the 3D option might be more appealing. You only need to spend the money to get it set up, and then you can just pay bare minimum to have animated in. Whereas it's going to be the same ish per episode of 2D animated show. 3d is also been a huge fad. You can thank Disney and other like-minded executives for devaluing 2D animation and pushing 3D as the way of the future.
Animation is very often outsourced anyway. I believe Zag outsources their animation to... Korea? Vietnam? I think it's Korea. Samg was Korean. But very rarely is animation done in the home it is intended for. And they often do it for a reason. Sometimes it is simply because the company has already invested in render farms, other times it is because the country they are outsourcing to is able to cut costs on labor. Which is kind of scummy.
The reason why Japan can push out a ton of 2D animation is because they basically work in sweatshop-like environments. There's also a gambling element that people have over anime the incentivizes it being made. (I remember reading more detail about it but I currently can't at the moment. I think the gist was that anime and it's merchandise is treated a lot like stock. And that's a very loose explanation of it there's a better one on YouTube somewhere I'm sure.)
Miraculous does not have a very flexible art style. I believe when I was talking with one of the people who had been working with the show, one of the companies had definitely pushed for a realistic sort of animation style, and they very much discouraged squash and stretch or " anime expressions" which is why miraculous can feel kind of stiff. And if you've noticed there are definitely a very limited amount of sets. I think there's like a handful of street sets a handful of home sets and a school set or two... The characters rarely have outfit variation and I think it took like five seasons for them to give Adrian a casual/ set of pajamas? And I think they just recolored marinettes pajamas to be her exercising outfit or something.
It definitely cut costs. But it's not in the way that people think it cut costs. I see a very big theory that they switched to 3D because ladybugs spots were too complicated to animate. Which I don't believe is true because... Well, it's toei.. the studio that makes magical girl anime aka "overly complicated designs, the genre".
I think the show would have benefited from being 2D, anime or not. It wants to be a show about a fashion designer... Well, Marinette could have had a new outfit every episode. And that's way harder to do in 3D than 2D. It also lacks a lot of really snappy combat. I think the show is definitely held back by its younger Target audience especially in terms of the story it wants to tell. It is definitely a show for teens that has been retroactively fit to be a "dumb baby show." And the animation definitely reflects that.
I would also like to remind people that they did make a 2D miraculous show. It was called tales of Paris, and it is on YouTube. They also did the chibi shorts. That should show you the kind of money or style they would have probably gone with if they decided to go with 2D. And a lot of people hanging on to the hope/ the mention that they might work on a 2D series... Well they already did it and it didn't do well so now they're never going to do something more substantial so there you go.
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shelandsorcery · 11 months
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website thoughts
Since moving apartments, I've been feeling a kind of spring cleaning urge for all of my things physical and it turns out, digital. Since my physical belongings are in unmanageable mountain of family heirlooms in the form of bankers boxes full of loose photographs, and artifacts from my grandmother's childhood that nobody can identify but also nobody ever threw out, I've been feeling like I should try something a little bit more manageable first.
By that I mean, my digital life. I have maintained a personal website on the internet since 1997; for the majority of that time, my personal website has served primarily as a portfolio of my artwork. However, that's not necessary right now, for a couple of reasons:
A) Careerwise, I'm working as a salaried, permanent art director at a videogame company. I'm not only not currently looking for a job, but my prior approach to jobhunting, having a collection of examples of my concept art and illustration, probably isn't the best way to find another salaried art director job in future. While it might be one part of that hunt, I suspect I will also need examples of the finished games, as well as all the other things people use to get real jobs like references, etc. This means that a personal portfolio site won't be the make or break in my future job hunt at this time.
B) Perhaps even more importantly, though, I don't know that a portfolio of my prior work is going to be a particularly accurate demonstration of what my work going forward is going to look like. Since my arm surgery, I'm learning to draw with my left hand, and since I don't have anywhere near the physical control over it that I did over my dominant hand, my approach to making art is being forced to change. And it's very early days, right now I'm still teaching myself to write legibly, and building the muscles it takes to do that. Line control and mark making with appeal are simply not on the short-term schedule. So much as I am proud of, and attached to my prior work, my prior style, and my prior process, it feels dishonest to promise those to future clients. Or to myself, really. So a portfolio format just asks a lot of questions I have no answers to at this time.
Other reasons for having my work on the internet include selling it, which I certainly love to do, but between moving and my arm and paperwork, right now I'm just selling PDFs in a pay what you want capacity on my gumroad store. I do hope to get back into designing products and selling playmaps and so on, but it's the right choice right now to keep that on hold.
So I'm a bit at a loss for what to do with my personal website, is the TLDR of all this. I really got out of the habit of blogging or writing personal thoughts on the Internet when we entered the everything is problematic phase of cultural conversations; I would like to reclaim that but it might be safer to do so in the less personal/more anonymous space of cohost or tumblr or such. I'm certainly curious to hear people's thoughts on that!
One angle I had thought of was approaching my website as an archive, as opposed to a portfolio; I can be a bit obsessive about tracking the chronology of things, why not take advantage of that? But I don't know if that has any interest to anybody aside from myself, though I guess that's reason enough to do it. I had considered blogging about the process of learning to use my nondominant hand/retraining my dominant hand once we know what its final capacity will be, and I have been keeping personal notes on all of this, but I don't think this is something I can share publicly in real-time. It's a bit intense. Maybe years down the road I'll be able to condense it into a simpler narrative that I'm comfortable sharing?
Unfortunately all of this is tied up in my process of relearning to create right now; I'm not sure that I really need outside help figuring this out, as much as I need just the space to dump thoughts out of my head. But if you do have thoughts, or stuff you'd like to see from me, or questions, certainly let me know!
Thanks for reading this hot mess!
*(dictated but not read)*
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salubriousbean · 5 months
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*kicks down door*
HEY HI HELLO (If you couldn't tell I'm really excited about this I hope whoever's reading this is excited too)
Well long story short today's my birthday so I brought treats for the class and those treats are . . . a whole original clone division! With original Jedi characters too!
*fanfare* I AM PROUD TO INTRODUCE TO YOU TODAY THE 495TH DIVISION!! ✨
So I'm listing each character by Company (no I do not have a profile for every single member yet), then some of their traits, then a random quote rhat seems like something they would say. Also, sorry if it's formatted weird, I had to copy and paste this from the notes app of my phone and then re-format it
('m putting it under the cut because otherwise this post'll be annoying to scroll past)
Shabam! ⚡
The 495th Division!
• Their Division is nicknamed the Jarkiv Divison (Jarkiv means charisma or presence in Mando'a, plural is Jarkive). So sometimes non-495th will be like "Oh there goes a Jarkiv" or "Yeah some Jarkive stopped by last rotation" or something like that.
• Their color is periwinkle! And they have lots of twins!
• They can do normal clone battalion stuff but they also specialize in undercover/infiltration ops and ops that require a smaller size force. Basically just very specialized operations, they can do lots of stuff.
• They've received tweaked training, and are also slightly more genetically modified (just slightly) than regular CTs, but still carry the CT designation so as to not tip off the Seppies/enemies that something's up with this division.
• They usually use shadow holograms for their disguises when they're undercover. They've received more extensive training about different religions, cultures, languages, and species. And before each mission they study up on where they're going, what it's like, the culture, climate, language, customs, etc.
Numbers:
1 Jedi Knight, 1 Jedi Master, and 1 Padawan, 3 Companies.
1 Commander, 3 Captains, 6 ARCs, 90 other troopers. Per Company, that maths out to:
1 Captain
2 ARCs
30 troopers (3 squads of ten, the Captain leads one and the two ARCs lead the other two)
So basically, there's 100 troopers and 3 Jedi.
Also, the Commander usually just tags along with a random company when he goes on missions.
It was a matter of great debate in the Jedi Council whether or not to have so little clones per Jedi in this Division. Some wondered at the efficiency of it all, but the 495th has proven themselves extremely capable. They're all very close, and work very well together. However, any casualties affect them more so than a normal clone / Jedi battalion.
THE GUY WHO KEEPS IT ALL TOGETHER:
Commander Jagger, CT-2874
• The guy who keeps all the captains in line lol. Tired man, like the dad of the 495th, makes the best caf even though they all use the same caf machine, it's wild.
• Unfortunately does a lot of paperwork (somehow).
• Good peacemaker
• Dual wields blasters
"Troopers! Put aside your disagreements for later and focus on fighting the Seppies, not your brothers!"
NEBULA COMPANY:
Jedi Knight Star Nubo
Lightsaber color: pale green, lightsaber spear sorta thing, with small sabers on both ends. Kinda like those electrostaffs, but with lightsabers.
Species: human. Long brown hair, medium skin tone, has some freckles on her face, short queen.
• Very strong with the force, occasionally receives visions from the force, usually in the most inopportune, inconvenient moments ever
• Had her hair cut off by Grievous like 3/8ths through the war, it used to be in a very long, beautiful braid and then it gets cut to her shoulders and then trimmed to her chin because the lightsaber burned the ends
• Also she can practically fly with the force, the force is her weapon, she's very very very good at levitating and force pushes and stuff, even like subtle stuff.
• She is also skilled at playing some space flute kinda thing and was in several Temple Theatre productions.
• She's always there for you. dependable, but sometimes changes her plans on the spot/with little warning.
"Incoming from above!"
Captain Koden, CT-8355
• Star's Captain (kinda sorta maybe they fall in love). Noble sorta guy. His name is like Kote and Commander Cody's.
• Unless there's extra lives put at risk, he doesn't usually change his tactics mid-battle• Also dual wields
• Good at evaluating terrain and keeping people in line
• Knows Mando'a
• Very close to Jagger
"I've learned that sometimes you just have to take a leap of faith. And sometimes that means jumping out of a gunship without a parachute because your plan went wrong."
Angel, CT-8260
• ARC
• Almost no color to his armor at all
• Bro has no chill in fights whatsoever
• Menace on the battlefield (to the clankers of course)
• On breaks, 1/3 of the time he's super chill and 2/3 of the time he's just raging about something (or somebody)
• Has a pair of stylized wings tattooed on his back and painted on the back of his armor
"GRAAAAHHHHH!!!!"
Graham, CT-0397
• ARC
• Likes crackers, even the ones in rations• Not picky about food
• Picky about like mud and such
• If you're not on a mission he will talk your ear off
"Agh, we're gonna have so much fun cleaning our armor when this is all done. Stupid mud. I miss the clean facilities on Kamino. Not the Kaminoans, just their cleanliness."
Ten, CT-4736
• Medic
• Doesn't have a single 1 or 0 in his CT number at all, nobody except himself and Jagger knows how he got his name
• The classic medic stereotype of wouldyouidiotsjuststopgettinghurtalready and stopdoingidioticstuffI'myourmedicnotyournanny but other than than he's chill, he's only annoyed with his vode (and even then it's kinda jokey), and he's never annoyed with his Jedi getting hurt
• Also really good at hacking (Ten got his name from binary)
• Wired different, kinda loopy sometimes
"Hammer! Do I have to manage your metal-chomping tendencies every second of every rotation? This is ridiculous! You're gonna ruin your teeth before you're thirteen!"
Hammer, CT-2699
• Heavy gunner
• Good at using a battering ram and breaking down doors
• His bad habit is chewing on metal absentmindedly, Ten always gets mad at him
• Plays pranks on Ten
• Very slowly comes to appreciate snipers
• When he's in disguise he likes pretending to be a feisty old grandfather who has back problems
"Let's hammer this home!"
Jelly, CT-2603
• Twins with Bell
• Armor is fully colored in, like there isn't a speck of white on this guy's armor it's all periwinkle
• Good at dancing
• Life of the party
• Talks a lot but mumbles when he speaks
• Calls Bell "Belly" all the time (Bell hates it)
• Also kinda loopy sometimes, friends with Ten (not his assistant though, Jelly doesn't like that stuff)
"Heyy, Belly!"
"Don't call me that."
"Aw come on vod, then it rhymes with Jelly! And we all know that that name's funner anyways."
Bell, CT-6023
• Twins with Jelly
• Likes everything to be on a strict schedule
• Good at ramping it up and also mostly calming it (which is sometimes Jelly) down
• Ten's coolest and best and only assistant, great at helping troopers take and remember to take whatever medications they may need
• Efficient cleaner
• Good first responder to any accident
"Okay, okay, let's take a deep breath. In . . . and out . . . in . . . by any chance have you seen Jelly anywhere?"
Burst, CT-5904
• Ordnance expert
• Likes explosions
• Besties with Hardcase and Wrecker
• Has an explosion painted on his helmet
• You can only wake him up with explosions or by shaking him aggressively or dropping him on the floor or something, he does not wake up to normal alarms
• Has a ✨prosthetic arm✨, his hand got blown off in an explosion so now he has a prosthetic from just below his elbow
"Hey guys, need a hand?"
SHAV'RAM COMPANY:
Jedi Master Aada Zubin
Lightsaber color: fuschia. Normal lightsaber.
Species: uhhhh idk but she's orange and she doesn't have any hair. Also a short queen.
• Serene, patient, well-rounded in her skills.
• Wears cool dark robes but she's not a sith, absolutely not.
• Can hack into a computer like nobody's business.
• Thinks ration sticks are actually good.
• Good at Jedi mind tricks
• Besties with Jocasta Nu
• Wears the most oddly patterned/colored head scarves
"You will grant me access to the mainframe."
Captain Alaar, CT-1946
• Aada's Captain. a little more traditional and Mandalorian-like than the others.
• Speaks fluent Mando'a and Huttese, as well as Basic (obviously)
• Shav'ram is another word for Silent. (DISCLAIMER: from what I could find, shav'ram is not a preexisting Mando'a word with a preexisting definition. So I made up my own.)
• Good at making things up on the spot, whether that be on the battlefield or when he's undercover.
• Dual wields Mandalorian pistols, has thigh holsters instead of the kama holsters (but he still wears a kama)
"Fight for the glory! Fight for your kin! Go show those Seppies what they came for!"
Nerin, CT-6782
• Twins with Davin
• ARC
• Got a strange sense of humor
• Once he discovered googly eyes he put them on everything, and I mean everything he could get his hands on: mouse droids, mess hall trays, Alaar's helmet, Davin's kama, etc.
• Good at flips and somersaults and parkour
• Preferred disguise is some type of alien
"Yes, I know, but have you seen the caf machine yet?"
Decant, CT-0322
• ARC
• Named Decant because his CT number matches the date he and his batch were decanted
• He got the rizz, as they say
• Often has dreams about moons for some reason
• He has a way with words and is good at convincing people, like on missions where he needs to convince someone to lend them something or something like that
"Why, thank you. I think I owe you a favor." *winks*
Spot, CT-4034
• Twins with Snap
• Sniper
• Good at sniping
• And spotting
• Literally just has polka dots all over his armor
• Likes techno music and usually listens to it on breaks (he's a good DJ)
"Oy, watch out!"
Snap, CT-6056
• Twins with Spot
• Heavy gunner
• Buff and angry
• Has stripes all over his armor, it looks like plaid
• Will fight anyone at any given moment
• Likes kittens
"DON'T YOU DARE HARM THAT CAT! YOU HARM THAT CAT AND I'LL HARM YOU!"
Coleman, CT-9367
• Dyed his hair red
• Likes outdoor missions
• Good at starting fires
• Could survive alone outdoors for a very long time
• Starting to grow a beard (it's not working out very well for him)
• Very light sleeper
• If you have chocolate cake he is there within a second of smelling it
"Is that cake? Can I have some?"
GUST COMPANY:
Padawan Neea Tayni, apprenticed to Master Aada Zubin
Lightsaber color: main blade purple, little offshoot blade yellow, double-bladed.
Species: twi'lek, dark blue. Usually wears some kind of handkerchief bandana thing on her head. Taller than her Master and Sola.
• She can force heal so that's cool.
• Makes the most hilarious dad jokes (she gets it from her master).
• Unlike her master, she thinks ration sticks are the spawn of the devil.
• She's also friends with Ahsoka. Does the dramatic robe drop.
• Very good at sneaking and pickpocketing
"Haha! Take that, you bantha cud!"
Captain Lik, CT-0827
• Neea's Captain. He's here to have fun. Heavy gunner.
• Likes burritos and similar food items
• Good at taking out lots of droids very fast
• Always carries extra droid poppers but usually gives them to others
• Usually places bets on stuff and usually loses, but he's sportsmanlike whether he wins or loses
• Scar on his neck where he almost died
"Press forward! Those droids won't take us today!"
Davin, CT-6783
• Twins with Nerin
• ARC, Gust Company
• No-nonsense sort of guy
• Hates it when people don't get to the point straight away
• Doesn't like politics
• Likes getting the job done as fast as possible and then going to take a nap
• Has a flower painted on his thigh plate
"Just-- stop talking."
Ambrose, CT-3157
• ARC
• Makes really bad puns (he gets it from Neea)
• Really likes honey and sweet stuff, massive sweet tooth
• Would call significant other honey if he had an s.o.
• The second best cook of the 495th (he learned from Commander Jagger, the best cook)
"STOP STEALING MY HONEY! I'm just trying to make cookies!"
Simon, CT-1889
• Twins with Agatho
• Likes tea, not caf like the rest of his vode (he's the only one who likes tea)
• Resident food connoisseur (can't spell connoisseur)
• British accent
"You can't even cook the tea right!"
Agatho, CT-1890
• Twins with Simon
• Got his name from "agathokakological", meaning "comprised of both good and evil".
• Good at spelling, large vocabulary
• Has lots of geometric lines on his armor
• Also has a British accent
• Good witness because he remembers everything
• And because of that he holds grudges for a long time
• One of the calmer troopers of the 495th
"Simon was the one who broke the caf machine. Don't blame me."
"Agatho! What the kriff?"
"I'm just telling Jagger what happened!"
James, CT-5628
• Likes instrumental music
• Mustache
• Also a calmer dude UNLESS you take his stuff (don't take his stuff)
• Always lays on the floor
• Has cool diagonal geometric design things on his armor
• Good at mapping stuff and drawing out building plans
"Don't touch me until 1600. Unless there's food, or cream for my caf."
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So anyways, there they are! I'll probably make a better masterpost for them in the future lol
And hopefully I'll start writing stuff with them now, and draw them but that might take a while
Also if you have any questions I'd be more than happy to answer them that would mean a lot to me but no pressure
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acaseforpencils · 1 year
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Gustavo Magalhães.
Bio: My name is Gustavo Magalhães and I am a Brazilian illustrator/cartoonist. I live in Caçapava, a small town in São Paulo state. I have worked as an illustrator since 2013.
As an editorial Illustrator, I've been published by The New Yorker, Golf Digest, Forbes, The New Republic, GQ Magazine among others. The first time I was commissioned by The New Yorker was in 2021, for "The Critics" session on a portrait of Sandra Oh" for her new show at the time, "The Chair," which aired on Netflix.
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Sketch, refinement, finished piece.
I also have a web comic strip called "Curb Talk." It's published  twice a week in a classic Comic Strip format.
Lately, I am a Senior Illustrator at a Studio called "Fried Design Company ,'' in Springfield, Missouri. But I work from Brazil.
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AOIKTYE Procreate Keyboard for Ipad / Apple Pencil / Ipad Pro
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Mac Mini / Asus Proart PA248QV Monitor / Huion Kanvas Plus 22 Display
Tools of choice: My process of work is mixed, I like to sketch the first thumbs and sometimes more advanced pieces on paper and "ink" / color them using digital tools. It's been 5 years that more than 90% of my final pieces are done in digital, and along that period I discovered that I'm a person that likes to do a significant amount of tests while inking, and digital tools help me a lot in that.
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Lately, I've been trying to achieve an inking process that I could do both on paper and on digital, that way I could do my pieces however I feel on that day, and my comic strip has been a good place for this test field, and I'm enjoying that mix very much.
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Pentel .09 Mechanical Pencil / Staedtler Water Brush / Staedtler Pig LIner 0.3 / Royal Talens No. 2 Brush
If you were asking me "You are on a desert island and can bring just one setup with you," I'd say I would bring my iPad. It allows me to sketch with an "analogic feel," where it's important to feel that you are actually crafting something. But it also gives me all the testing possibilities the digital work has.
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Huion Display pen Battery Free Pen PW517
Tool I wish I could use better: Coloring in general, but mostly painting. It's always a struggle to translate what I have in mind to the final piece. And there are some aspects of texture and rendering that you can only get in analogical tools like gouache, oil, watercolor. Of course there are excellent artists that do those digitally, but there are certain aspects that you need a physical touch to achieve and I have never done anything like that. Maybe one day.
Tool I wish existed: A chair + desk set that automatically corrects your bad posture whenever your body is hurting or sitting in the wrong way. I hate having lower back and wrist pains while working, haha!
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Tricks: One thing I brought from the full analogical days is an adaptation of the "drawing from your shoulder thing." Personally, I found it very hard to do, so I use a bandana on my pen hand, and use the other hand to pool this and drag. This is a thing that helps me a lot when drawing straight lines with a handmade feel, instead of just using shapes in Photoshop or any digital tool for precise lines.
Misc: "Go easy on yourself and have fun!" I never thought I could work with illustration. I spent almost a decade working in the aircraft industry (half of it doing freelance illustration jobs for local bands and brands) and the factory mentality lever left my mind, just now (after 10 years as an illustrator, 7 as my main activity), I'm recovering the passion that I had as a young doodling kid. Everyone sees artistic careers as this romantic thing, but it's always a struggle (at least for me) to face your passion as an obligation day to day, and make this trade of time and love for money. So after several years going hard on myself I am finally learning how to be lighter and having more fun and joy in my work.
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(Outro/Editor's note: I asked Gustavo if he would care to discuss how working in the aircraft industry affected his work as an illustrator):
I think the biggest influence I got from this industry was the routine and how to deal with work. Artists naturally tend to be less rigid in the aspect of routine because of the nature of creativity, and I think that having almost a decade working in another industry in a more conservative environment helped me in how to take it more serious in all aspects, from my day to day process, to how to treat my clients and deadlines.
That's basically the biggest influence and learning I got from this period. How to understand that the work isn't just the drawing and thinking, but everything that happens behind it, from the clothing choice I pick to work at home, from the time management I need to have in order to balance all simultaneous projects I have.
Website, etc.
Portfolio
Curb Talk Comics
Instagram
Twitter
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If you enjoy this blog, and would like to contribute to labor and maintenance costs, there is a Patreon, and if you’d like to buy me a cup of coffee, there is a Ko-Fi  account as well! I do this blog for free because accessible arts education is important to me, and your support helps a lot! You can also find more posts about art supplies on Case’s Instagram and Twitter! Thank you!
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fioras-resolve · 7 months
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31 Days
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Exactly a month ago, I started playing this game that my extended family had made. It's a daily math game, or like, a daily classical cryptography game. I have been solving the new puzzles each day, for 31 days.
I'm still taking it in, you know? I've never had such a clear idea of how long a month is, but now I have to know: It's the time between getting an email showing me this game and right now. Perhaps this should horrify me, as confronting the passage of time should come with the spectre of mortality. But as someone who has never believed herself to have a future, it has the opposite effect. It gives me a sense of just how time passes, how long things take, and how much I can do in a month.
But it's hard to believe there can be anything in my life so consistent. I flounder between projects and take opportunities when they come, my activities or mood on any given day is largely dependent on fate and happenstance. But I have somehow managed to do this one tiny thing each day for a month. It makes me think about the importance of rituals, to have something in your life that can anchor you in time.
These days, games come packed with rituals in some form or another. Plenty of games, online and offline, come with daily bonuses, daily activities, and rewards for sticking with it, every day. It's hard to know where to draw a line. These techniques are a few of many that companies can use to extract every bit of time, money, and attention out of you. But in individual cases I am okay with them. I like the daily nature of Wordle or Animal Crossing. I like it when Fire Emblem Fates or Bravely Default give me small rewards as real-world time passes. In the days of the DS or 3DS these mechanics felt more experimental and benign. I can't help but wonder if that was ever really true.
Summary is an ephemeral game. It changes every day, and a missed day cannot be taken back. Missing a day in my streak was actually what made me give up Wordle, unsurprisingly, and that'll probably be what gets me to drop this game. Back when Wordle was popular, there was a controversy over it being ephemeral like this. Some didn't like its daily slow-paced nature, which is fair enough if you don't care for game as ritual. Others made an argument that the daily format is inherently anti-preservation, as one day's experience will never be the same as the next. I balk at this framing, as someone in theatre. Yes, some art cannot be truly (or at least losslessly) preserved. It is of the moment, and that is part of the beauty of it. For art to be an event, for it to require you to be there, in that moment, is not as terrible a thing as some would tell you.
Thinking on it after a month, I'm not sure if I'd say I "like" Summary as a math-y puzzle game. It's missing the kind of tension and strategy that Wordle has, and while its puzzles are certainly coherent, I don't really feel like I'm getting "better" at the game, or that it particularly wants me to. I'm curious to ask the developers how they designed these puzzles, because as a designer, this game is a fascinating piece of work. But the Wordle formula is... It's one of those things, you know? It's like Minesweeper, it has a set of mechanics that just works, and it's hard to replicate without losing the charm somewhere. Summary is a good attempt, one I've stuck with for a month and plan to continue. But the ritual matters more than the game.
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ear-worthy · 8 months
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Josie's Lonely Hearts Club: A Semi-improvised Audio Drama You'll Love
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Have you ever seen a Russian nesting doll? Remove one and there is another underneath. That's how the new audio-drama podcast Josie’s Lonely Hearts Club unfolds for listeners. It's a captivating drama with layers upon layers -- all of which will fascinate and enthrall. Here's the premise. Josie’s Lonely Hearts Club is a semi-improvised audio drama set in the studio of New Mexico’s third-best romantic advice call-in show. On-air, listeners eavesdrop as Josie (Rachel Music of How Do They Bone?) squares off against top improvisers and her engineer Frank (Maximilian Clark of Superhuman Public Radio). In reality, Josie, the romance advice DJ, is melancholy Joanne Holtzinger. Each episode has off-air vignettes that chart Joanne's journey to nationally syndicated sensation Josie Heller, and then back again when the mics are off.
I listened to the first episode and was fascinated and wildly entertained. The episode begins with Josie discussing first impressions on dates with her listeners, and then encouraging callers to discuss that topic. Josie's voice is faintly Southern - Western and has a breathless quality to it.
For those who know radio, Josie's voice and demeanor reminds me of Delilah, who is a well-known American radio personality. Her show -- on the air since 1996 -- perfected the format for call-in romantic advice radio shows and has an estimated eight million listeners.
Then the call-ins to the radio station begin. These calls are improvised by professionals, and Josie (Rachel Music) has to respond. The callers include a bouncer for the nu metal band Korn, who doesn't know how to talk to women and a man who recounts a tender slow dance with a woman, who abruptly walks out, leaving a shoe behind a la Cinderella. 
Then, on a commercial break, we meet "Joanne," who is the real person behind Josie. We discover that unlike Josie, who dispenses advice on life and romance, Joanne needs support and guidance about her seemingly despairing life.
The calls are fascinating, funny, odd, weird, yet strangely touching.  "What results is an often hilarious and surprisingly human show exploring the risks we idiots take every time we fall in or out of love."
The character Josie Heller was born in 2021 while Rachel Music drove from New York to LA with all of her possessions, her boyfriend, and her dog -- hopefully no in that order. 
"The week-long road trip was full of colorful characters and long stints of AM radio on old Route 66. The germ of a great idea took root...and like most great ideas, the first iteration was crap, and it sat on her desktop." Around this time, Rachel Music was picked to help write and voice season two of Superhuman Public Radio by its showrunner, Maximilian Clark, and the two clicked like Lois and Clark or Cagney And Lacey. A few months later, when Rachel co-founded Good Story Guild, a puzzle emerged: a show as nimble to produce as an unscripted podcast, but with arcs that deepen an audience’s connection to a flawed, vulnerable character. Together, puzzlers Maximilian and Rachel developed an ingenious hybrid– half-improv Olympics, half writers room. An ongoing experiment in creativity, Josie’s Lonely Hearts Club is designed to surprise:a living, breathing show with a narrative spine. Rachel Music (co-creator, Josie) is a full-time artist and road-tested in New York's cabaret and cirque scene. She hosted and produced burlesque and circus revues as airborne, opera-singing Mistress of Ceremonies Kittyhawk Boone before stepping into a production role. Her work spans theater, music and new media, including GUNS, A CABARET, the award-winning short WENDY/GIGI, and the TikTok series EAVESDROPPERS. Now in Los Angeles, Rachel is the co-founder of the Good Story Guild and executive director of the company's audio drama and podcast slate. According to Rachel, she has lent her voice to children’s toys, rodeo commercials, and a lot of alien-on-human erotica. Maximilian Clark (co-creator/showrunner, Frank) has written and/or directed festival winning films, web series, and audio dramas that provide insightful commentary on the human experience interspersed with slapstick and fart jokes. He’s largely responsible for the Starz digital series Llama Cop, and the audio drama Superhuman Public Radio on the Fable & Folly network. He’s been invited to the Just for Laughs festival in Montreal three times, and has been temporarily banned from the Podcast Movement festival in Denver for six months. When he’s not being a creative menace in the world of fiction, he spends his time going undercover at Qanon rallies, producing content with Walter Masterson that exposes far right extremism through comedy and trolling. You can hear about their experiences on their politics podcast We Are Not Journalis.
Good Story Guild apparently birthed Jose's Lonely Hearts Club and when I googled the company this is what came up: "It is a time of crisis in the realm of storytelling: the barriers to entry are getting smaller, new technology continues to disrupt business models and power has consolidated into the hands of a few empires. Storytelling needs a new wave of heroes to usher in the next era. Instead, they got us - a guild of industry veterans, rogues and outsiders alike, brought together through a little serendipity and a passion for great story hooks. GSG is on a journey to bring back a little risk and danger to our beloved art form. Will you join us?"
I really have no idea what all that meant, but their manifesto is weird, intriguing, and I think we need a new true-crime podcast to investigate these people.  
That said, this show is a rule breaker, a genre mash up of epic proportions, a half-scripted, half-improv Jekyll Hyde creation, and 30 minutes of all-out fun, genius, humanity exposed, and as outrageous as detective Benoit Blanc in Knives Out and Glass Onion.
Check out Josie’s Lonely Hearts Club. Even if you don't love it (which you will), you can get some romantic advice or insights on alien on human erotica.
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lailau7904 · 10 months
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the job market SUCKS
rant incoming. also first time writing anything big on tumblr and i have no idea how the formatting works so bear with me.
just for context, i'm a minor situated in germany currently working on getting my "abitur" (basically a specific graduation certificate that gives me the right to study at a university). the school course i'm in is forcused on design classes and in order to succesfully complete it, i need to complete an internship in a design departement. this intership is supposed to take place next year in feburary to march (4 weeks) and is as said, mandatory. ALSO my school offers an international program where we can do this internship in other european countries, one of those being ireland. to me it's incredibly important that i gather international work experience as i want to travel a lot later in life and live in an english speaking country (and at the moment it looks like it might end up being ireland, but for that it's still too far into the future).
so i applied on the work placement in ireland, was the first one that was interessted that actually submitted the application in late july. we were supposed to know whether we were in or not by october, but due to some new circumstances it got delayed by a month and a half. you might be able to guess that i have an indication for mine now, and you might also be able to guess what that indication contains, considering i am writing this post.
while i was waiting on the feedback for ireland however, we were supposed to try to secure a second work placement (just incase ireland didn't work out). so i tried. and i tried. and i tried. at this point i am probably at 10 or more negative replies from the places i have sent application to and my patience is wearing off. like i know that none of the replies are personal issues with me, but it's still damn fucking frustrating to get no after no. ireland was pretty much my last hope.
today we finally got feedback for ireland. i don't have a place (yet), we've been told to keep our hopes up, that there's still a chance we'll get a place. my hopes are not up anymore. after so many negative replies and then the thing that was so very important to me seemingly not working out. i'm just at the end of it. they told us that the companies prefer "the older students that already have experience in marketing and advertisement" and it's like, yeah, of course they fucking do. what else do you expect, but how am i supposed to get that experience if i just get rejected everywhere i aks for work? this is a FREE internship, the company doesn't even loose anything if they choose someone with a little less experience. we're still trained in the programs, the internship is supposed to TEACH US this shit.
the market expects everyone to have experience but then refuses to actually GIVE anyone new that experience, and it's gonna be what kills the market. if my one and a half years of experience working with these programs and grabbing myself good grades for being good with them isn't worth anything, then how am i supposed to get the experience required to do an UNPAID INTERNSHIP?
gonna go back to sending out my fucking applications to anyone who will listen now.
(also i know how random this post is, i just really didn't feel like ranting on twitter but i needed this out into the public to survive what feels like me going mad)
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sharkface · 2 years
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🔥pokemon designs. Also if it isnt too painful rvb (winces)
Listen. A character design is not always really good just because that character is beloved. A character being attractive to YOU does not mean they are Well Designed. A lot of pokemon designs are kind of bad. In a fun way. But they're bad. And the old ones are often bad because they are old. But npw they're also iconic so they can never change and it makes me a little bit crazy.
Oh also on the actual creature side object mons are freaking awesome you're all just haters. Varoom and Revavroom RULE you just have not looked in the guts of a car before. The Vanillish line is only lame because its evos are uncreative but other than that it rocks.
As for RVB *winces back* It should have ended years ago. They had the perfect ending set up for it but they have just kept making it until it stopped making money which it very much has and they still haven't announced an official cancellation even though the company's biggest property can't afford to be hosted on their actual website anymore so they're definitely not just not making more they're probably about to implode point blank which will probably mean some kind of shitty last-ditch revival effort before everyone there (but especially people who aren't their big personalities) lose their jobs. It has been 20 years please let the reds and blues die.
Another big thing about RVB is that it is literally impossible to get into in the modern day. I'm not saying that because a lot of its early humor is erm. Outdated. Though that's a thing people fight about all day too. But its format kind of requires you to do homework, you can't understand it all just by watching it in order because there are also the shorts that are plot relevant, the PSAs which will probably confuse you if you aren't already aware of them, a lot of lore and info was only mentioned in podcasts or on livestreams a lot of which is straight up lost to time now, AND on top of all of that you do have to have some basic knowledge of how the Halo universe works because it is a series that canonically takes place inside ANOTHER series even though neither's plot is relevant to the other because it's a machinima. For MANY reasons I would never recommend anyone start this show without knowing them extremely well and the only reason I am here is because I have been here since I was like, pre middle-school.
Oh also it has one of the worst fanbases of all time. Picture one million homophobic reddit people clashing with the kind of person who will find two generic men to ship and write awful angst fic of no matter what it takes. Help me I am in hell.
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womanlalaboy · 2 years
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Read More and Give Back with BooKey
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Due to the nature of my current job in education and the fact that I live on my own, it has become increasingly difficult to find time to read books. I used to read a lot when I was living with my parents and working in the BPO industry, but now even when I try, it takes me a month just to finish one book. I've tried listening to podcasts while doing chores, but I feel excluded from the conversation. I've also tried audiobooks, but they tend to be slow and they lack emotion. Then, I discovered a mobile application called BooKey.
BooKey is designed to help people read more by offering book summaries, similar to Blinkist. The summaries are concise, capturing the key takeaways from each book and allowing users to quickly and easily digest the information without having to read the entire book. Users can choose to read the summary, browse the mind map, or listen to the summaries. The audio format typically takes only 23-30 minutes. This allows me to listen to multiple BooKeys during commute and while I do household chores.
Bookey's product design and commitment to promoting reading have earned them several recognitions, including "Most Promising Education Innovation" at the Bett Asia Awards, the "Outstanding Mobile Reading App" award at the China Digital Reading Innovation Forum, and a place on HolonIQ's list of "Top 50 EdTech Companies in the World." But what really caught my attention was their 21-Day challenge. Once a user finishes 21 days of reading any book for at least 5 minutes, the user gets to donate a book to children in Africa. This is a great way to motivate myself to read more while also giving back.
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Most of BooKey's featured books are on self-improvement which was nice because I am obsessed with Atomic Habits. Through this app, I found a way to unlock related books and understand the key concepts behind them. These self-help books are often written by experts in their respective fields who have conducted extensive research and/or have personal experience with the topic they are discussing. They provide readers with practical advice, tools, and strategies that can be implemented in their daily lives to improve their personal and professional growth. Some of the ones I've read so far are as follows:
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I am no stranger to digital tools that offer rewards for continued use. GCash, for example, has their GForest initiative, which has led me to plant four trees virtually (as of checking, they've already been physically planted). This approach has been effective in helping me establish habits, whether it's making paperless transactions or reading more books. Digital tools like BooKey also make it easy to track my progress and stay accountable, which is key to building habits (pun intended).
These models not only work but also inspire. With each tree planted, I know I am helping to promote sustainability. With each book donated, I know I am helping to promote literacy, education, and lifelong learning.
BooKey overall is a great tool for anyone looking to read more books and improve themselves. With its concise summaries and commitment to promoting reading, the app makes it easy to save time and get the most important insights from each book. And with the 21-Day Challenge, you can establish a habit of reading and give back to the community at the same time. So why not give BooKey a try and start establishing a healthy habit today?
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arnoldjaime13 · 2 years
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Blog Tour- DESIGNED BY DESTINY by @mayatylerauthor With An Excerpt & A $25 Amazon GC #Giveaway! @Tirgearr, & @RockstarBkTours
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I am thrilled to be hosting a spot on the DESIGNED BY DESTINY by Maya Tyler Blog Tour hosted by Rockstar Book Tours. Check out my post and make sure to enter the giveaway!
  About The Book:
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Title: DESIGNED BY DESTINY (Fairy Godmothers Incorporated, #1)
Author: Maya Tyler
Pub. Date: November 15, 2022
Publisher: Tirgearr Publishing
Formats:  Paperback, eBook
Pages: 216
Find it: Goodreads, Amazon, B&N, iBooks, Kobo
After a painful break-up in university, Bethany Clarke has sworn off love to focus on her career. From her humble South Side beginnings to her position as an architect intern at a prestigious Chicago firm, she's proven to be a hard worker and is proud of her accomplishments. In three years, she’ll be a fully licensed architect which is more important to her than anything else.
Confirmed bachelor Nicholas Grey is more than the playboy perpetrated by the tabloids. Now his position as CEO of the architecture firm Grey & Company is on the line, and his mother’s interference is making things more difficult. Nick’s committed to his work, but, in order to be taken seriously, he needs to land a huge project. A stable personal life will help guarantee the contract. Fairy Godmother Faye Delmore hears Nick’s plea and steps in to help. Posing as a publicist, she suggests a strategy to polish his public image, which includes convincing Beth to play his wife. Faye knows Nick needs the huge project to save his job, but she also knows he needs Beth in his life. What happens when you add a fairy godmother who loves playing matchmaker into the equation? A future designed by destiny.
  Excerpt:
Nick resisted the compulsion to pace in the foyer of his apartment. Beth was in her room getting ready, and he knew she’d need help with her zipper. His hands felt clammy. He wiped them against the black trousers of his tailored wool gabardine suit. It wasn’t nerves. Not about Beth, anyway. She was a nice girl. Not his type. Ergo, he wasn’t nervous. There was some other explanation for the electric zing running through his body at the thought of seeing her again.
 When he’d heard that thud come from Beth’s room last night… Well, it worried him more than he’d like to admit. And, while he was on the topic of stuff he’d rather not admit… At the time, he’d been standing by his door, hand hovering above the knob, contemplating about going to her. The way she’d supported him with his mother… They’d felt like a true team. And then, they’d had a moment, right? It felt like a moment. An intense, surreal, out of time moment when they were both drawn to each other. But he’d moved away even though he’d wanted… well, it didn’t matter what he wanted if Beth didn’t feel the same. And he couldn’t be certain of her feelings. After he helped with her zipper, she’d rejected him. But did she back away then because he’d backed away before?
 A series of steady clicks against the marble tile announced Beth’s presence. He swallowed his disappointment. “You didn’t need help with your zipper?”
 She smiled broadly, explaining with animated hand motions how she’d used a metal coat hanger to zip up her dress.
 His disappointment morphed into marvel at her ingenuity.
 “You’re staring. Do I look okay?” She turned around in a slow circle, tilting on her heels in a dramatic end of the runway-type pose.
 “Yes, beautiful.” He caught her hand, drawing her closer, smiling smugly when he heard the quiet catch of her breath. She wasn’t immune to him. He leaned in, inhaling her light perfume, ghosting his lips along the column of her slender neck. Her pulse thrummed erratically under his touch.
 “Nick.” She took a step back. “There’s no one watching now.”
 Her words had the effect of a cold bucket of water. Caught up in the moment, he’d temporarily forgotten their more-business-than-pleasure arrangement. “Practice.” He offered her a rehearsed lopsided smile. “So you don’t jump like a rabbit every time I’m near.”
 Smiling back, she seemed to accept his quipped response. He looped her arm with his, coaxing her closer as they waited for his private elevator. Waves of anxiety radiated from her tense body. That wouldn’t do. Anyone with half a brain paying even the slightest bit of attention to them would spot the ruse.
 Nick moved his hand to the small of her back, tugging her closer. When she looked up to question his action, he pressed his lips against hers. He felt her muscles tense under his touch. Instead of retreating, he redoubled his efforts, deepening the kiss until Beth surrendered to his amorous assault. The fight in her floated away as she sunk into his embrace. She returned his kiss as ardently as he ever could’ve imagined. He knew a passionate woman lived beyond the surface, the
professional armor she showed the rest of the world. Suddenly, kissing her was more important than anything else. He wanted to unzip her dress, the task he’d been cheated of, and bare her luscious body to his intense perusal. He didn’t care about the world outside this room—his company or his obligations.
  Beth’s hands pressed against his chest, curling into his dress shirt. He was glad she felt comfortable enough to explore his body. Thoughts of hers had plagued him since Vegas. The honeymoon had been too short, but there was no need to rush things now. If she felt the same as he did—
  About Maya Tyler:
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Maya Tyler is a multi-published author of paranormal romance novels and blogger at Maya’s Musings. An avid reader, Maya writes the books she loves to read—romances! Her paranormal romances come with complex plot twists and happily-ever-afters.
When she’s not writing, she enjoys reading, listening to music (alternative rock, especially from the 1990s), practicing yoga, and watching movies and TV.
Subscribe to Maya’s Newsletter!
Website | Facebook | Twitter | Instagram | Pinterest | Goodreads | Amazon | BookBub
  Giveaway Details:
1 winner will win a $25 Amazon Gift Card, International.
Ends November 15th, midnight EST.
a Rafflecopter giveaway
Tour Schedule:
Week One:
10/31/2022
#BRVL Book Review Virginia Lee Blog
Guest Post/IG Post
10/31/2022
Author Z. Knight
Guest Post/IG Post
11/1/2022
@meetcuteromancebooks
Guest Post/IG Post
11/1/2022
Sadie's Spotlight
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11/2/2022
The Momma Spot
Guest Post
11/2/2022
Jazzy Book Reviews
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11/3/2022
Nagma | TakeALookAtMyBookshelf
IG Review
11/3/2022
The Real World According To Sam
Review/IG Post
11/4/2022
The.bibliophile.michelle
IG Review
11/4/2022
A Dream Within A Dream
Guest Post
Week Two:
11/7/2022
My Cat Reads
Review/IG Post
11/7/2022
Fire and Ice
Review
11/8/2022
@allyluvsbooksalatte
IG Review/TikTok Post
11/8/2022
Rajiv's Reviews
Review/IG Post
11/9/2022
Books a Plenty Book Reviews
Review
11/9/2022
Nagma | TakeALookAtMyBookshelf
IG Review
11/10/2022
Review Thick And Thin
Review/IG Post
11/10/2022
Bookdreamr
Review/IG Post
11/11/2022
Jael Just Reading
Review/IG Post
11/11/2022
Two Chicks on Books
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menstshirtshop · 17 days
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onlinementshirt · 17 days
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ladiestshirt · 17 days
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