#like let it be known now if this franchise gets a reimagining/sequel/reboot what have you
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some more non hypmic content for the ages but the franchise that curated the type of fan i am today is getting an official mini dub after over 15 years to test the waters and i sure as hell am gassing it up so i can get more lmao
#this is vee speaking#like let it be known now if this franchise gets a reimagining/sequel/reboot what have you#this blog will be khr AND hypmic lmao and it’s starting with a liveblogging reread lmao#but everything i like about hypmic had its foundations here lol#chill writing in the beginning but then it ramps up to 💯?????#THE stupidest hijinks lol????? power concepts based on friendship?????#cyclical writing where past shit affects the characters in the long run?????#an asshole of a boy who loves his found family more than life itself????? a lowkey harem of men AND women who love him back?????#and it’s practically codependent??????#character songs that reflect the characters’ mentality?????? the pioneers of lives based off a franchise??????#so much of the concepts in this series walked so others could run lmao#i’ve also been married to tsuna for half of my life LOL
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The Mask 1994
*I finally wrote the whole thing. I finally watched the movie that involved something I’ve been talking about A LOT. I think this took about an hour since I finished the movie. Forgot to mention Charlie.*
I wanna make this clear, even before I watched movie or ever writing this. I am legitimately a stupid and lazy person. Because my mom told me about this, and last week, my dad rented A Quiet Place Part 2. When I was trying to go to sleep but was looking up movies...I literally forgot my tv can do that too...and that I can rent or buy a movie...I rented the movie this morning, and deleted it afterwards...after all that talk...I could’ve done that...wow. I should do that more considering some movies I wanna see or like. Not too much though. My tv has DirecTV. Just a heads up.
But a few or couple of minutes ago, I finally watched The Mask film from 1994. This post is gonna be filled with spoilers and it’s gonna get long. Gonna be kind of a review. My overall thoughts on it. This was my first reaction to the whole movie.
I’d just wanna talk about this too. I like comic books, I like comic book movies. Mainly my favorites are ones like all of Zack Snyder’s DCEU movies, Spider-Man 1 & 2, The Suicide Squad 2021, Wonder Woman 2017, The Dark Knight(Despite whatever issues I have with it), and Joker 2019. Yeah, those are mainly DC films and two Marvel related ones. I don’t even mind Spider-Man 3 as well. I also forgot Dredd 2012 is another one of my favorites. Along with Batman 1989.
I was hoping The Mask could make that list of favorites. Because I read the comics first. I don’t think I ever watch the movie fully as a kid MAYBE. I’m a fan of the comics, I know this movie was gonna be a lighter take on the series.
In a nutshell...I liked it. It’s possible it will be on that list of favorite CBM’s...but I want to talk about it. I’ll also admit I think what got me interested in seeing this film and this series was me liking Jim Carrey as Ace Ventura...now, let’s get to the point.
Yeah, I liked it. I thought the movie was genuinely entertaining. Despite seeing some clips before. But also Ryan Hollinger’s video about it. Revealing the ending, the twist, and other stuff. But I didn’t wanna watch more more that I haven’t seen yet.
I will be honest, it still made me laugh. Even some scenes I already have seen. I will admit, the Cuban Pete scene is actually one of my favorites. XD But what also surprised me is that at times, despite being a funny film. It can genuinely be touching in a way. And I am mainly talking about the developing relationship between Stanley and Tina.
I just wanna talk about the characters right now. I’ll just admit unless I haven’t already. I’m a Jim Carrey fan. Mainly because of his more goofier roles. Particularly his roles from the Ace Ventura movies, Liar Liar, and especially Sonic The Hedgehog. I also will admit this, Jim Carry nails playing Big Head or who they call...The Mask in this movie...I’ll nitpick about that later.
But yeah, Jim’s entertaining as Big Head in this film. He does make me laugh. But I think another role he does well despite there are some sillier moments, which is fine. I feel like in a way, Stanley Ipkiss in this version, is maybe one of his more normal roles. But I know I’m wrong considering whatever other roles he’s in. He portrays a likable good guy who’s sadly mainly pushed around. Which is quite the difference from the comics, except being pushed around. But that’s another topic. Yet for this story, even if maybe Stanley’s name could be changed. But him being a genuinely kind guy works for this story.
Even before I saw the movie, learning more about this version about the character. I can relate to Stanley in some ways honestly. Which is something that I like. He basically shines as a protagonist.
He portrays both sides well. Despite at times...honestly, this Stanley is wacky. I shouldn’t be judging. Jim does a good stuff with what he played, and he’s the highlight of this movie. He also delivers possibly my favorite Jim Carrey line of all time now. Sorry if I get this wrong. I was looking for a clip of it to help me.
“Daddy’s gonna go kick some ass”. A literal line from Jim Carrey in this movie and I love it. He even brings a pistol with him.
I also wanna admit Peter Greene as Dorian is pretty good as a villain. The dude can be threatening and he works with what he is given. And he’s effective as an antagonist. I just wanna admit that I swear, one of these guys. One of them could’ve Walter in a way and I just think that could’ve been possible. But I’m not sure. Just one of Dorian’s henchmen looked like a huge guy. It just got me thinking about Walter from the comics.
Will admit, I think Kellaway is fine. And I just found out Christopher Reeve was one of the actors considered for the role...damn. But again, Kellaway was fine. He’s more like a supporting character and again, this is like an origin story. I do feel bothered Lionel Ray wasn’t added but replaced with this Doyle character. I will admit that Doyle is silly, which is the point of his character. I guess the writers and director didn’t want two sensible cops or something. I like Kellaway alright, but I’ll always dig Lionel too.
I really wanted to get this point. I thought Cameron Diaz was good as Tina Carlyle and Amy Yasbeck as Peggy Brandt. I will admit, I do strangely like the subversion with Peggy in a way with it’s twist. I get the idea if that it was going for that theme of, “We all wear mask” and Peggy turning Stanley into the mob said a lot about her character. While Tina was genuinely the one that truly supported Stanley.
I think was surprised me more was the fact despite Peggy turned in Stanley for selfish purposes such as paying for her condo. Yet what surprised me more was she was actually concerned for Stanley being killed, and didn’t want him hurt...which explains even more why she stuck around in the cartoon. And honestly, it makes me glad the director took out that deleted scene of her getting killed. So she wasn’t that heartless.
Also...it made me think that...my ideas and changes towards her character...maybe hold some weight.
I’ll just put this out there too. Milo is great, one of my favorite fictional dogs maybe. Good dog.
Trying to think what else, the score was fine. But the licensed music was good or something. Overall, I think my negatives could be just...nitpicks. Such as the Big Head part I wanted to talk about. Listen, I understand this is a different version. I just feel it’s weird to call him, “The Mask” instead of Big Head. I know other characters mask in their name or something. But...some reasons, the name Big Head is there. I guess it’s because of the title or something.
Honestly, I think my negatives are more that it feels short. And maybe Stanley becoming Big Head a bit too early. I sound kind of stupid, I know. But this was the 90′s and whatever else. This was a different take on the comics. But I did genuinely like it. Maybe I’m just a bit attached to those comics. Despite knowing the changes they did.
But I will admit, considering the development for this film. And learning that it was meant to be a horror film. But the director Charles Russell found the violence in the source material to be off putting. So he made it less grim, and more fun. I’ve also read somewhere that trying to make comedy with that violence was difficult.
Back to the point, to be honest. I feel like for that time and age. A more light Mask film was maybe the best choice to go. And we wouldn’t have Jim Carrey in it. I do also wanna say, I feel like The Mask series, you can do a lot of it. You can have something dark with it, or maybe more lighter.
There are still some of those darker elements. Mainly considering the moments with the gangsters and all that. But I will admit, learning that Charles mostly directed horror films. I think it’s impressive he made a more family friendly film and it worked.
I liked it, despite my love for the comics. I thought when writing this, maybe some folks reading this may think I sound like fans who read the comics who first experienced this movie. But the film isn’t bad, it’s just a different take and a pretty nice one at that.
And to be honest, as much as I would of loved to see an actual sequel. And not that bad film known as Son Of The Mask. I understand why Jim Carrey dropped out, and I would’ve loved to see Peggy back because the director planned to bring her back reformed. But I feel like this film works as a one off in a way. And there’s also the cartoon, which works fine as a sequel despite some differences. Yet...I’ll admit, I would’ve loved The Mask 2 if we got Jim Carrey as Stanley again fighting against maybe someone like Walter.
The Mask 1994 is a good film. Despite changes from the source material, but the changes for this vision work. It’s cool this film has a cult following, and the fact I have used elements and story beats from it for The Mask Rebirth stuff I’ve been talking about. Even before watched this whole movie.
It’s a genuine fun flick. But I’m hoping down the line, if Warner Bros stops being fucking stupid with how they run things. Maybe we’ll get a reboot or how about an animated film that seems more true to the source material.
I know The Mask/Big Head doesn’t have a big legacy such as the likes of Superman, Batman, and Spider-Man. But I do think this series could be reimagined and expanded upon. Using elements not only from the original comics, but even the movie and cartoon.
And...despite it was because of Ace Ventura...I would like to thank @kaijuguy19 for being such a supportive dude, and talking about this franchise with me. Including wanting to talk about this movie long ago when I haven’t seen it. But I want to say...no...he’s one of the big reasons why I’m a fan. Because he’s one of the only guys I know who’s a fan. It started with Ace Ventura, but it was because of talking with Kaijuguy that I guess things started to escalate. So thanks man for talking about this stuff with me.
Also, Charlie was silly and he was fine as a character. I forgot about that dude despite wanting to talk about him. Gonna tag him too in case. Charlie schumaker
#GeekGem Rambles#the mask#the mask 1994#jim carrey#stanley ipkiss#dorian tyrell#mitch kellaway#tina carlyle#peggy brandt#cameron diaz#amy yasbeck#peter greene#big head#charles russell#charlie schumaker
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B-Squared’s Top 10 Games of 2019!
2019 was a year full to the brim of GREAT games, and as is the custom at the end of the year, people love to rank their favorites, so…I’d like to do the same! Of course my own tastes might be different from yours so if you don’t see a thing on here that you liked, chances are I didn’t like it…or more likely, there’s just too many great games out this year, and I couldn’t get to everything. I’d like to stress to that the rankings don’t really matter all that much, especially the farther down we go. Everything on here is an easy recommendation. Without any further ado…let’s take a look at my Top 10 Games of 2019~
#10 - River City Girls
I love action games, but 2D beat-em-ups never really clicked for me. They were largely before my time and I was thinking that it’d be impossible to get me into one in the current era of gaming. And then I saw Marian’s redesign for River City Girls and bought the game. What can I say? Abs are a great sales pitch. But seriously, getting Wayforward on the helm of a beloved classic franchise is already a great way to pique my interest, and while there’s SOME aspects of this game that I don’t quite gel with, it’s a fun, colorful romp through a ridiculous universe that I’d LOVE to see more of down the line. Featuring a role-reversal, with the girlfriends saving the boyfriends this time, River City Girls has gorgeous pixel art, an AMAZING pop-synth soundtrack that’s worth the price alone, and it’s a game that clearly had fun with the concept and that fun rubs off on you. From the stylish animated boss intros, to the co-op fun that can be had with a friend, everything in this game is brimming with charm. Basic NPCs have great designs in their own right, being able to recruit enemies as assists is a neat idea, and it all adds up to a fun, bite-sized adventure with a bit of depth under the hood if you’re willing to give it a look. Can the character designers get a raise for this game, please? And let Megan McDuffie just do all the songs from now on. ALL OF THEM.
#9 - Astral Chain
Most people assumed if we were going to get a Switch exclusive game by Platinum this year, it’d be Bayonetta 3 but instead Nintendo surprised us with Astral Chain, the anime cop action game we didn’t know we wanted. The game boasts great visuals and is probably the most content-rich Platinum game ever made for starters, but for me the true draw is in the combat. Playing as your police officer in tandem with an alien creature known as a Legion, this tag-team action game is unlike pretty much anything else on the market. While the game starts off very simplistic, the Legion itself moving and attacking with no input from the player, over time more and more options unlock and things get considerably more complicated. By game’s end, you’re drowning in options, and once things clicked, combat was always a treat. With plenty of enemies to practice with, Legions to master and a gigantic post-game filled with challenging encounters, I had more fun with the combat in this game than I did with a lot of other games this year. That said, I do feel that Astral Chain could have benefitted from trimming some fat or rethinking its overall structure. For being a new IP with some bold ideas, I’m willing to accept these as kinks that can hopefully be ironed out in a sequel. Oh, and add Lappy to Smash already. You know you want to, Sakurai.
#8 - BABA IS YOU
Puzzle games are hard sells for me, since I don’t like the frustration that often comes from being stuck. You feel dumb, you get embarrassed and turn the game off in shame, or at least that’s my experience. But then sometimes you get a game so clever, so…weird, that you can’t help but be sucked into it. BABA IS YOU is a block-pushing puzzle game, with the twist being that the “rules” of a particular stage are often physically present in levels and are in fact blocks that can be pushed and manipulated by the player. ROCK is PUSH, WALL is STOP, FLAG is WIN and BABA is YOU. But what if you can’t touch the flag because the wall is in the way? Well, make it so WALL is PUSH to move it aside, or maybe make it so that BABA is WIN and you become the win condition itself. As the game goes on, more modifiers and rules are slowly introduced and absorbed into your own internal logic of the game, logic that increasingly has to be broken and remade to suit your needs. It’s a very empowering experience when the solution clicks and the results can often be hilarious and surprising. This game also GOES PLACES the further you go in, and I’d rather not ruin that surprise for anyone who might be looking into the game. Definitely one of the most innovated titles I’ve played in a LONG time. BABA is GOOD.
#7 - Power Rangers: Battle for the Grid
OK, so…hear me out. Power Rangers was a franchise I was obsessed with as a kid, and while I don’t follow it anymore, there’s still some love for it flowing in my veins. So when a small, no-name studio puts out a Power Ranger fighting game that takes the simplified controls of Smash Bros. and the tag-team craziness of Marvel vs. Capcom and slaps it all together for a cool twenty bucks or so? Well you got yourself a purchase and it ended up being WAY more fun than I expected. Power Rangers: Battle for the Grid is far from the best looking fighter on the market, it’s single-player content is lacking, and it’s roster, while interesting, isn’t as big as a lot of the competition, but damn if it isn’t fun to play. With characters taken from across the franchise’s long history, from the live-action movie reboot to the comic books, each choice has been inspired and resulted in an incredibly varied cast. With no crazy inputs for special moves, combined with a tagging system that lets you cycle through your three-Ranger team quickly, the game is the best kind of chaotic fun, but true masters can command that chaos and channel it into cool combos that make you want to say “Morphinominal!” Considering it’s a budget title, it’s also received a fair amount of updates throughout the year to pad out the roster with both free and paid DLC fighters, a full story mode and improvements to the netcode and overall presentation., so if you passed on it at launch, it’s much improved now. It’s not gonna be a fighting game on everyone’s radar, but I’d rather support it than the grind-heavy slog Mortal Kombat has become…Now just hurry up and add that monster that baked the Rangers into a pizza!
#6 - New Super Lucky’s Tale
If your name isn’t Mario or Sonic, 3D platformers are effectively dead. That said, there’s been a few up-and-comers in recent years that are trying to revive the genre. Hat Kid from A Hat in Time, the duo of Yooka-Laylee, and now Lucky from the folks at Playful Studios. The cute fox has quite the history, starting from the Oculus Rift title, Lucky’s Tale, to a full-fledged platformer on the Xbox One X, Super Lucky’s Tale and now the enhanced port/reimagining New Super Lucky’s Tale on Switch. Halfway between a full-blown sequel, and enhanced edition, the game takes assets from the Xbox original game, tweaking and refining everything from visuals to controls to level layouts. The result is a game that is incredibly well-polished. It looks great, Lucky is a treat to control as he moves from jumping, burrowing and sliding around fluidly, and the variety on display keeps things interesting. We’ve got full 3D levels, 2D levels, auto-runners, and even some marble maze levels and puzzles thrown in for good measure. It’s not a hard game, but it IS incredibly fun, and well made. We don’t get many 3D platformers these days, so cherish what little comes of the genre. I hope Playful and Nintendo continue to collaborate, as they really seem more at home here. Just…maybe don’t add more words to the title of the next game, guys.
#5 - Katana Zero
There’s no nice way to say it: there’s too many pixel-based, side-scrolling indie games out there, so the ones that DO stand out deserve to be celebrated. Katana Zero has a real ‘80s flair for starters, using bright neon, TV and VCR visual effects, and a synth soundtrack to give it some real style. When a game kicks off with you slowing down time and reflecting a bullet back at an enemy with your katana, you make a good first impression! Add in the trial-and-error that is planning the perfect route through a stage, the satisfying slicing and dicing of enemies, the unique, challenging boss encounters, and you have a game that was on my radar for a while, before I finally got into it at the end of the year. Its storyline is pretty interesting too, with some slight variances in how events unfold depending on your words and actions, though it ending on a bit of a cliffhanger is a bummer. That said, when a game leaves you wanting more, there’s worse problems to have. At the very least, there’s some DLC hinted at that might be interesting, as well as the implications that this is the merely the first in a trilogy, and at this point I’m game for whatever developer Askiisoft has in store.
#4 - Luigi’s Mansion 3
The GameCube was an odd era for Nintendo, as they attempted to innovate and try new ideas rather than rely purely on their old standbys. Case-in-point, rather than launch the console with a new Mario platformer, his second-banana brother Luigi got his first starring role in what would become the Luigi’s Mansion series. While not making QUITE as big of a splash as maybe Nintendo hoped, it’s garnered a decent fanbase, and when a sequel was announced for 3DS, people ate it up. Considering the gap between the first and second games, I think many people were surprised at the relatively quick turn-around for the third installment. I was also surprised at the overall quality and how much I enjoyed digging into it. For starters, Luigi’s Mansion 3 is easily one of the better-looking Switch titles, boasting some great lighting and particle effects, with some fun physics implemented for just about everything in the massive mansion. Luigi and company are animated with a lot of expressiveness that never gets old, and the music sets the tone perfectly too. From a gameplay standpoint, the toolset Luigi gains gives him ample options to poke at every nook and cranny, with the slimy doppelganger Gooigi being the clear stand-out. Some of the floors of the Last Resort hotel that Luigi must ascend are particularly massive and intricate too, some floors feeling like Legend of Zelda-style dungeons. While not a particularly challenging game, it’s still really satisfying to poke and prod at everything in sight, sucking in all the coins, gold bars and stacks of paper bills you can handle, not to mention slamming the ghosts around like the Hulk does to Loki. There’s also multiplayer! That I…haven’t really touched but…hey! More bang for your buck, surely!
#3 – Dragon Quest XI S
I don’t consider myself a huge fan of JRPGs. Or at least that’s what I thought before I tried out the Dragon Quest XI demo on Switch. I ended up falling for the game hard and bought the full release, carrying my demo data over and not stopping until I hit credits. Despite having never touched a Dragon Quest game before, outside of an hour or so of VIII, I was overcome with this feeling of nostalgia when it came to this game. That’s because Dragon Quest is THE quintessential JRPG game, the originator of all that we take for granted today. It was nice to feel right at home with a simple, effective combat system, rather than having to watch games re-invent the wheel in an attempt to stand out from the pack (sorry Xenoblade), and the story itself, while predictable and a little basic at times, was told well and told earnestly. It really nailed the feeling of going on a grand adventure, with enough twists on the formula to keep things interesting. The turn-based combat was elementary, but always presented me with fair challenges and lots of ways to solve the encounters laid before me, with enough quality-of-life features added in to minimize grind and make things more convenient. The Switch version of Dragon Quest XI featured a bunch of new content on top of a game that had more than enough going for it, and it’s clear a lot of work was done to make this port as faithful as could be, and it stands out not just as a great port on a system known for some shoddy ones, but as a title that’s brimming with as much polish and quality to rival first-party Switch titles. Don’t ban Hero in Smash and don’t miss out on this game if you haven’t taken the plunge already!
#2 – Devil May Cry 5
The Devil May Cry franchise has had its share of ups and downs over the years. For every game that’s considered a success, you have another game that doesn’t quite measure up. For years many thought the franchise was dead in the water after the attempted reboot, DMC: Devil May Cry failed to grow its audience, but when Microsoft’s E3 2018 show revealed to us a new installment, fans were ecstatic. Devil May Cry 5 boasts crisp visuals, deep combat and trims the fat, removing the wonky platforming and puzzles of earlier games to create a high-octane action experience that ultimately exceeded fan expectations. Its storyline firmly plants Devil May Cry 4’s Nero as a main character in his own right, wraps up the story of the Sparda brothers neatly, and if this ended up being the last title in the series, I think it’s that rare ending that ends up being totally satisfying. Combat is the real draw here though, the game giving players three distinct characters to learn and master. Nero’s robotic Devil Breaker arms allow him a decent amount of variety, while having a balanced, beginner-friendly combat style for new players. Dante remains the king of variety, having more weapons than ever before combined with his signature style switching, though the game is actually designed with all these options in mind so he doesn’t end up breaking the game like he did in 4. Newcomer V ends up being a breath of fresh air, controlling up to three demonic summons at once, forcing players to really think more strategically. The music is incredible too; Nero’s own theme, Devil Trigger, has been stuck in my head since last year and I don’t see it leaving any time soon. All things considered, Devil May Cry 5 might be the best game in the franchise, and a worthy contender for game of the year personally. Now if only we had a special edition with Vergil and the ladies playable…
#1 - Fire Emblem: Three Houses
I got into the Fire Emblem series with Awakening and really liked it a lot, however Fates, the next installment, left a bad taste in my mouth. I couldn’t really get into Echoes, itself a remake of the second game in the series, and I began to wonder if this franchise was really for me. I was willing to give Three Houses a shot, but I was not prepared for the game to blow past all my expectations. Fire Emblem: Three Houses isn’t just a good game, it’s a game that’s redeemed a franchise that’s stumbled a bit in recent years, and it likely cements Fire Emblem as a core Nintendo franchise for years to come. It has class, depth and real heart...with only minor creepy or pervy elements! Making a grand return to home consoles after more than a decade on handhelds, it goes big and it ultimately paid off, on track to become the best-selling entry in the series. The school setting might seem weird at first, and I wondered how well I’d adjust to it, but being able to instruct your units and influence their growth in battle was worth the learning curve. Things are introduced slowly enough that the flow of the game becomes relatively easy to manage, if a bit time-consuming overall. With four distinct storylines you can explore, TONS of character interactions and some interesting tweaks to the strategic gameplay the series is known for, I’m confident in saying that Three Houses is well-worth a purchase for newcomers to the franchise. Divine Pulse is a great quality-of-life addition that lets you undo mistakes, rather than force you to start over from scratch, and overall the UI and layout of the game gives you enough information to make informed decisions without overwhelming you. Makes me wonder how we survived before the games showed us who enemies would target on their turns before now. Admittedly, some aspects of the progression have some issues, especially at endgame, and visually the game really is not up to par most of the time, but these end up being tiny blemishes in the long run for me. They certainly weren’t bad enough to prevent me from starting a new path the instant I finished my first route. If I have one request…just make Claude a gay option. Give the people what they want, Nintendo!
Honorable Mentions
I’d like to add on some honorable mentions here before we close things out, though most of these are things I didn’t even get a chance to play, but they certainly might have made this list. For one, Resident Evil 2 Remake seems like a high-quality reinterpretation of the survival-horror classic, but I can’t do horror so I’ll likely pass it up. It’s also for that reason that I might not get to Control but I might try jumping out of my comfort zone for that one. The confusion surrounding both The Other Worlds AND The Outer Wilds is funny, but they’re both space-based games I’d be keen on getting to at some point down the line; the former is a great Western RPG by the folks who made the GOOD Fallout games, while the latter is an interesting space-faring puzzler with some interesting mechanics I’d rather not spoil for those not more in-the-know. Indie titles Sayonara Wild Hearts and GRIS definitely caught my attention with their great visuals, and in the case of the former, its soundtrack, even if the gameplay wasn’t quite there for me, and the weird fighting-game-but-kinda-RPG that is Indivisible demands my attention sooner or later. Bloodstained is the Castlevania follow-up I keep forgetting is out, and I hear great things about Yooka-Laylee and the Impossible Lair. The team behind the Yakuza series recently made a spin-off of sorts, Judgment that hit the West this year and while I like the Yakuza series for its quirky tone and fun combat, there’s still six other games I’d have to sift through, so going with Judgment, which is set to possibly begin a new franchise, seems like a good alternative. And how could I forget the likes of Shovel Knight as we finally receive the last expansion that’s been years in the making? I haven’t touched the King of Cards expansion yet, but I have the upmost faith in anything Yacht Club makes, so that’s surely a game of the year contender. 2019 was crazy good! Glad to close the year out with so much quality, and tons of great stuff to add to the ever-growing backlog.
Hope you had some good gaming memories made this year!
-B
#gameoftheyear#GOTY#GOTY2019#astral chain#lucky's tale#baba is you#river city girls#devil may cry#luigi's mansion 3#katana zero#power rangers#fire emblem three house#dragon quest 11#xb-squaredx
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