#like give characters alt modes they’ve never had before
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Maybe with Transformers, there should be interpretations that take more emphasis from the character’s name as is. If what I said makes sense
What I mean is like, Megatron’s name partially comes from megaton, which can be a measure of explosives, so give him something explosion related. With Bumblebee, either make him an animal Transformer or a techno-organic, or maybe just give him a flying vehicle since bees fly. Or with Arcee, her name (I think) coming from “RC”, so maybe give her drones she can remote pilot
I don’t know, just random ideas I’m having. I think it’d be neat
Granted there are names you can’t really do that with. Like what are you supposed to do with Optimus Prime
#my brain’s currently thinking about Transformers designs#and how they should be more bold in their new iterations#like give characters alt modes they’ve never had before#change their colors up#maybe something will actually be pretty cool and stick for a bit#but I didn’t really know how to word it and be substantial for a post#but then I also had this idea as well so I decided to use it#I like it as well so another reason to post it#maybe I need to make a Notes page with the Transformer names but more literal#and see what one could maybe do with the names#but yeah anyways#transformers#character idea#random stuff#eh screw it tag who’s named here#megatron#bumblebee#arcee
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idk how many people would even want to see this BUT i wanna yell about Leela and Brax so here's a list of all their scenes togethr/scenes pertainng to them that i can recall (pLEASE add on if i missed anything/ you have any additional thoughts!! i could talk about these two all day!)
right off the bat in Weapon of Choice when Leela is on the outskirts of the Citadel and Brax goes to bring her back (which is interesting in and of itself, bc usually i would imagine a chancellery guard would go do that so what made Brax decide to instead??), Leela kinda goes off at him bc she's hurting and instead of trying to actually explain what's going on Brax doesn't even try to argue he just says "we need you" which is great bc Leela has that instinctive desire to be needed and to help people and he's speaking right to that -- also as far as we know, this is Leela and Brax's first actual meeting in canon? it's implied that they know of each other, which makes sense, but it doesn't seem like they've ever directly interacted before: Brax seems almost slightly uncertain, and Leela is combative, but when he's gentle with her she's actually quite receptive
the literal next scene after that, where the OT4 is all in one room for the first time (they still kinda hate each other at this point but still !!!). Narvin explaining Gryben and being a real jerk about it and Leela (understandibly!) questions if Gryben is a prison world, and Brax (who to this point has been mostly quiet as Narvin and Romana brief Leela) jumps in to both clarify Narvin's previous xenophobic statements while also maintaining the inherent questionable/negative connotations
(btw it's actually pretty important to note that Romana self-edits herself a lot when talking to Leela, especially in the earlier seasons; you can actually hear her revising the things she says to put it in terms that she thinks Leela will better understand. and i mean she does it out of genuine consideration for her friend associate but it often comes across as varying levels of patronizing. Narvin also obviously "dumbs things down" when dealing with Leela early on, but like... Brax never does that on any level. the only difference i can tell in how he addresses Leela vs how he talks to anybody else is that he seems much more kind with her than almost anyone else???)
their conversation about the Matrix in The Inquiry: this is REALLY important (and if you've ever talked to me on ao3 i've probably gone off to you about it lol) because it's layered. they're talking about the Matrix but they're also not because in answering Leela's question Brax is making a very thinly veiled allegory (which he outright states a minute later) to Time Lord society/politicians/most importantly HIMSELF -- he's actually strangely open about his morals/beliefs in this scene and i'm living for it tbh -- and i find it very interesting that even though he does directly explain what he means ("how do you know all this?" / "because i am a politician.") he also leaves it for Leela to work out the implications. like it's a very nuanced conversation bc there's double meaning in it and most people on Gallifrey seem to think that Leela is tone-deaf and can't pick up on that stuff (even Romana sometimes oversimplifies things to her) but Brax totally just lets her take from it what she will bc he believes her intelligent enough to understand. he doesn't think her any lesser because she's human.
ALSO on a secondary note to the above: the fact that Leela has a question/needed clarification (sorry, haven't listened to this in a while i forget how it actually happened) and actively sought out Brax to talk to about it?? like she knows Romana better she could have gone to her but i feel like Leela kinda imprinted on Brax and someone she can go to for help if she needs it; maybe it's partly bc she knows he's under marginally less pressure than Romana is but also the truth of the matter is that Brax was the most genuinely helpful person to her in the previous stories and that probably means a lot to her (esp. bc he acts like the essence of everything she hates about Gallifrey but he doesn't treat her the way she would expect from that). btw this topic is gonna come up again in a hot minute
that part where Brax gives her that information that might help her re: the Andred thing, even though he really probably shouldn't have done that -- it kinda makes me think about what he must have been like with Theta tbh???
actually this is mostly my own conjecture but there's some neat stuff in Spirit bc during the *waves hand vaguely* bodyswap dream sequence thing, Romana is very "!!!! Brax can help us !!!" which is tecnically Leela brain talking, so like there's the implications of the stuff i've said above about Leela having this idea of Brax where she knows he's someone she can go to for help
can u tell i'm soft for them
Leela sounding really sad/distracted when she talks about how Brax isn't there YES i'm grasping at straws but a lot of this relationship really is conveyed through the voice acting bc of how little direct focus there is on the characters. there's actually several scenes in Mindbomb where she mentions him and she outright says that she misses him during her discussion with Matthias
that implied scene with them in Mindbomb!! i have a Lot of thoughts about that!!! it's all conjecture and fanfic fodder!!! but the reason i mention this is because it seems pretty meta that out of the whole Gally Gang, it's Leela who first sees Brax when he comes back to Gallifrey and in turn she's the first person (besides Matthias, i guess) that he sees upon his return?? idk i just feel like that's somehow a meaningful detail??? also her reaction of utter shock after spending the entire episode missing him and how worked up she is when she tries to tell Romana, like I desperately need to know what happened in this missing scene MR RICHARDS PLEASE TELL ME WHAT HAPPENED
Leela insisting on going with Brax when Pandora starts hurting him and their whole conversation there is just. so good. like they're both just so soft and then when Darkel comes in Leela instantly goes into protective mode. like they just have such an open relationship bc Brax doesn't even try to be all pretentious with her, like he doesn't even try to keep up any facades when he's with her he's just very genuine and it really says a lot about both of them -- Leela is so good at seeing people, like getting down to the core of who people are and what makes them them (which is why she's good for Romana, btw, bc Romana has a lot of identity issues) and Brax is so tangled up in who he presents himself as that he barely knows who he actually is anymore but Leela can see that and she makes it so he can truly be himself and he doesn't have to hide. also she's so gentle with him when they talk about Pandora, she's very caring and empathetic and wants to make sure he's okay and i am WEAK
it's been a hot while since i listened to Panacea but I think i remember Brax being really soft with Leela when he first brings the gang to the Axis, like just sounding really glad to see her
ok other than the fact that Brax is lowkey relatable in Reborn (daydreaming fanfic about yourself/people you know? simping for Mary Tamm Romana? yeah mood, my man) there's that scene where they're first appraoching the Citadel on the alt!Gallifrey and it seems like none of them, and Brax specifically, have seen it from the outside in a good long while bc he's very in awe and he tells Leela that he wishes she could see it and he sounds sO hEcKiNg sOFT oh my word-
and once again with Leela thinking of Brax as someone she trusts for help: in Dissassembled when everything is going to crap she straight-up says that she wants to go find Brax bc he'll know what to do/be able to help
at the beginning of Annihilation when Romana is depressed and questioning if Brax truly was her friend and Leela INSTANTLY, NO HESITATION assures her that he was; i lost where i had her exact lines written down but she actually kinda goes off to make sure Romana gets the point
literally forcing myself to talk about this bc it makes my brain stall out but like,,, the Brax Hound in Annihilation,,, Leela being like "goodbye, Braxiatel... again" she sounds so sad and like UGH i always kinda forget how sad it actually is for them to lose Brax in Dissassembled bc like, it was so sudden and they didn't get to say goodbye and Leela is always losing people and i have many many feels about this scene and how all that emotion is made very clear in how they each respond to the Hound (might make a separate post abt this later if anyone is interested ::eyes::)
Enemy Lines is utter bullcrap about these two and I will never stop being salty about how they not only sidelined the very good, very subtle friendship they had in s1-4, but they??? made Leela acutally not trust Brax??? when literally this entire time she's been the one person who probably genuinely trusts him the most?? what the heck, David
I haven't heard TW3 or 4 yet but i'm assuming there's nothing worthwhile in those with regards to this duo (correct me if i'm wrong tho lol, i would love to be mistaken in this assumption)
TL;DR Leela and Brax mututally imprinted on each other and have probably the most open and healthy relationship within the OT4 and it is an absolute CRIME that nobody besides Gary Russell and Justin Richards cared enough to actually build on it in canon
#Lu rambles#long post#meta#Gallifrey audios#big finish audios#leela of the sevateem#chara tag: then reason is a liar#irving braxiatel#(still don't have a chara tag :(( )#weapon of choice#the inquiry#spirit#mindbomb#panacea#reborn#dissassembled#annihilation#i relistened to Mindbomb again to factcheck myself#i forgot how much good brax-leela stuff there is in it#the last time i heard it was pre-this duo taking over my braincells#relationship: remember your heart
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More Than Meets the Eye #22- If You Don’t Love Thunderclash, Get Better Soon I Guess
One last issue before we reach Comic Event Hell.
Time to use a dead man to set up the rest of the nonsense that’s got to happen, because apparently 14 issues of setup, including six issues of literal prelude, wasn’t enough.
The first bit of information we’re presented with is the fact that Chromedome and Swerve are on the opposite sides of the camera-shy scale. I guess that’s bound to happen when your spouse has had his video-cam literally connected to his brain for at least several thousand years.
The art may look really gritty and hardcore here, but this is actually due to a filter Rewind has over all his footage that he’s neglected to take off, because it made all the wartime propaganda he would stuff into people’s heads all the more brutal-looking.
No, this is the style of our artist for this issue, James Raiz, who we’ll be seeing a fair bit of over the next several issues. Raiz has worked on the Transformers franchise over the course of multiple license-holders, as well as contributed to both Marvel and DC comics. He also works in special effects, including matte painting and VFX. That’s just neat.
Anyway, the reason Swerve’s completely frozen in place isn’t because Rewind switched out his head-mounted camera for a gun that goes off if it hears you make a self-deprecating joke, but rather because he’s conducting interviews with everyone in the main cast. We get all their introductions, Cyclonus makes a statement about his political stances, Drift sounds like he’s high as a kite, First Aid strikes a sassy pose while not being bitter in the slightest, and Ultra Magnus makes a move that would get him murdered on any given film set in the universe.
You do NOT use your bare fucking hand to clean a camera lens, mister. Go get a microfiber cloth and try the fuck again, you complete and utter duffel bag of a creature.
We get a quick cut of the speech Rodimus made back in issue #1, with an angle that implies that Rewind was in the front row of the front row, then cut over to Rodimus asking Rewind to document their Capital-Q Quest. This is where we establish that this film doesn’t only contain footage from Rewind’s personal camera, but also that of the Lost Light’s security system.
Which feels like the sort of access you maybe wouldn’t want to give some nosy little film buff, especially when you have a secret giant serial killing sadist living in your basement like a disappointing adult child.
See? He was given the job to record the adventures of the Lost Light not five minutes ago, and he’s already using his powers for evil. Eavesdropping evil. Absolute power corrupts absolutely, Rodimus, and you just handed it to the guy with a massive Dominus Ambus-shaped chip on his shoulder.
So Rewind’s got permission to film just about whatever he wants, and Rodimus figures it’ll be nonstop action from here to the finish line! Fights! Intrigue! Mild hijinks and peril! Explosions aplomb! Oh man, I can’t wait to see what kinds of crazy shit will happen on this absolute roller coaster of a Quest!
Smashcut to Swerve literally falling asleep in the middle of a conversation. Yeah, as it turns out, no quest, capital Q or not, is nonstop action. Which is good, honestly, because that kind of seems like it would be exhausting after the first week or so.
Swerve, Tailgate, and Rewind are discussing cool alt-modes, which seems like an odd topic, seeing as Tailgate and Swerve have basically the same situation going on there, leaving Rewind alone in the camp of “does not have wheels”.
I worry about you sometimes, Rewind. Internalized Functionism is a very real problem. Uh, well, in your universe anyway. Us humans have to deal with regular ol’ classism and racism.
Rung gets brought up, and it’s revealed that the wheel on his back is almost purely cosmetic; it doesn’t even actually attach to his body. The lads decide that they’ve got nothing better to do, and set up a gentlemen’s wager- first one to figure out Rung’s whole deal gets 100 space-dollars.
Throwing shit at people’s heads will be a major plot point in the climax of this comic series.
Swerve’s go at trying to win the bet involved tossing a grenade at Rung to hit him in the neural cluster, which is rumored to be able to force an involuntary mode change if done correctly. Obviously, it didn’t work this go around. Then our narrative focus switches over to the crew’s hobbies.
You were listening to Prince, weren’t you, Magnus? Not even deep space is safe from the Cease and Desist.
Skids’ hobby is meeting new people, because he suffers from the terrible curse of being so fucking good at everything he tries, he always ends up dropping whatever he picked up, because what’s the point? This acts as a segue into another flashback, to even MORE bullshit that the fellas got roped into on Hedonia.
These are the Stentarians. They’re like the Cybertronians, if they were better in every way.
And by “better”, I, of course, mean “more bloodthirsty, warmongering, and driven enough to make their civil war last about as long as the Jurassic Period”. Also, they’re all combiners by default, and Whirl seems a little TOO into their whole situation. So much so, in fact, that when the Imperial Guard of their race show up to kill them, he decides to do them a solid by single-handedly ending their entire war.
You know, in most cases you’re supposed to show and not tell for visual media. This is way funnier, though, so it can be excused.
We jump back into the interviews, and Rewind’s just asked everyone if they’re happy. This might seem like an odd question, until you remember that everyone on-board this ship has crippling depression and PTSD, and Rewind’s married to one of the saddest motherfuckers to ever exist, so he probably has this question loaded into the proverbial chamber at any given moment. We won’t cover all of the answers here, because they’ll be more poignant to reflect back on later in the comic run, but let’s take a gander at the characters who’ve completed the first leg of their character arcs this season.
Drift, is that perhaps… an honest expression of your inner thought processes happening right there? Has Rewind broken through your carefully crafted persona, if even for just a moment, with his question? Perish the thought!
Because Tailgate outed himself as being baby in issue #21, I have zero doubt he’s not exaggerating here. He was a janitor, then he fell in a hole and became Dirt-Nap Supreme for six million years; even the most boring day on the Lost Light’s got to be better than that.
And it’s nice to see Chromedome on a good day for once. Hopefully he reveled in it while he had the chance, because this interview takes place maybe a couple weeks before he fucks everything up big time and has to blow up his husband with a missile strike.
Getting back to the Mystery of the Rungian Alt-Mode plotline, we see Rung using his backpack as a wheelbarrow- no idea what he’s actually pushing in the damned thing- and wearing the most disgruntled face I’ve seen him pull in a hot minute. Someone yells for him to come down the eerily unlit and sinister-looking hallway, which he does. Rung would not do well in a horror film.
He winds up at Swerve’s, where Tailgate, Swerve, Brainstorm, and someone who is most likely Trailcutter, given the colors, are hanging out in their alt-modes. Tailgate’s ploy to find out Rung’s deal is to do what he does best- lie! They’re having an alt-mode party, and wouldn’t Rung like to join in? There are, of course, logistical issues with being a car in a bar, especially when your drink is on the table and your head is tucked up somewhere in your torso, but never mind all that! Let’s get crazy!
This doesn’t work either. Maybe we should cut out the middle man here and just get Rung drunk enough to agree to a wet alt-mode contest.
No, I don’t have any idea how that would work.
In our next vignette, Rodimus comes into the comms room, Rewind trailing behind him like a grim shadow of death, to see what the hell Blaster wants, other than just the hugest glass of water.
Raiz’s work is very detailed, and you really feel the weight of these giant metal space robots, but everyone looks like they’ve been put through a food dehydrator.
We get a lot of build up to the character who’s about to be introduced, with a common opinion being shared amongst everyone- even Tailgate, who hates successful people like his life depends on it.
Lovely readers, put your hands together for the ideal male partner for Autobots, Decepticons, and Neutrals alike:
A man with so much charisma and charm that only Rodimus could hate him, Thuderclash brings to IDW what everyone wishes Optimus Prime would, making our disappointing space dad even more mediocre by comparison. He fights for justice, and freedom, and the good of the universe- and he does it all while having a chronic medical condition that forces him to stay within a certain distance of his ship that is also a life-support machine, otherwise he will die. Despite his handicaps, Thunderclash seemingly brings to others what they need most, even if they don’t even realize that they needed it in the first place.
He also, in this one scene, appeals to Drift’s religious sensibilities, does a secret best-friend dance with Ratchet (who he helped to pass his medical exams- yes, Ratchet), and congratulates Rodimus on his questing so far.
Thunderclash is one of those characters that everyone in-universe is supposed to love, and I completely buy it- because he’s completely genuine and humble about all of this the entire time.
Compare this to the last time Roberts wrote Thunderclash, in Eugenesis.
Where he was an ex-Decepticon.
And kind of an abrasive asshole.
And then he died.
Y’know, now that I think of it, Eugenesis Thunderclash and MTMTE Ambulon being basically the same character makes a whole lot of sense, even without the horrors of Roberts’ Twitter getting involved.
Thunderclash reveals that he, too, is on a quest to find the Knights of Cybertron, much to Rodimus’ chagrin. But first he needs the Lost Light to break out the jumper cables, and then for his second in command to stop threatening his life.
Turns out, not everyone is as obvious as the Cybertronians with their naming conventions. Whirl assassinated the wrong folks; I’m sure the Galactic Council is utterly thrilled. Paddox wants to steal the quantum engine technology for the good of his people, so they can kick the ass of the up-and-coming Terradore leader.
Completely unaware of the situation unfolding here in the lab, Swerve is directing Rung towards the warm, loving aura of Thunderclash for another go at winning the gentlemen’s wager- through the power of lying about having friends, Swerve’s “agreed” to get Rung Thunderclash’s autograph, in exchange for getting to check that Rung’s transformation cog is still working. Then they bump into the nightmare currently unfolding. My, whoever will save us from this dreaded menace, who holds a gun to the head of the Autobots’ greatest warrior, confidant, friend, and perhaps even lover?
How about a bartender and a giant vape pen?
Okay, so Rung doesn’t actually turn into a vape. It turns out that the Mystery of the Rungian Alt-Mode is also a mystery to the man himself. Because Rung is old as shit, the Functionists got to see this bullshit for themselves, and ended up testing him over and over and over trying to figure it out, lest he prove to be a flaw in their fascist ideologies. Fun fact: fascists HATE it when people they’re trying to oppress don’t play to their expectations.
The Functionists were the ones who gave Rung his little wheelie backpack, to make him at least appear useful. This sort of treatment tends to warp one’s head a bit, which would explain why he’s bothered to keep it for so long- internalized functionism’s a real bitch.
At least he’s not giving teenagers nicotine addictions under the guise of being somewhat better than cigarettes.
Back with Rodimus and Cybertron’s Autobot of the Year for 40,000 consecutive years, we get the unfortunate news that jump-starting Thunderclash’s ship is going to make the Quest go a bit slower for the Lost Light, much to Rodimus’ horror, though he does his best to put on a brave face; after all, that’s what heroes do, isn’t it?
It’s at this point that it’s revealed that “Little Victories” was being screened to all the Circle of Light members who didn’t get murdered or turned into Legislators on Luna 1, and man are these guys pissy. What was meant to be a recruitment video turned out to do just the opposite, because none of these guys want anything to do with what the Lost Light’s got going on.
Too bad Rewind didn’t have time for a cleaner cut for showing. Maybe they could have at least snagged a couple of these guys to tag along.
As all of the Circle of Light leave the theatre to go call everyone’s favorite Autobot to see if he needs a more crew members, the film plays on behind Skids, back to the interviews, as everyone promises more adventures just waiting on the horizon.
You’re not even on this trip anymore, you dork.
Chromedome gives us the title drop for the movie and issue, and we cut to Rewind organizing a group photo of all the interviewees.
And then Rewind died horribly like a week later. Thus ends season one of More Than Meets the Eye!
While I’m here, I’d like to take the time to cover a little bit of cut content from this issue, a scene between Drift and Ratchet.
Drift, during his interview, recalls the time that Ratchet called him into his office for a very serious discussion about his/Pharma’s hands.
Yeah, turns out they’re haunted.
Well, no, not really, because this is a prank. But Drift doesn’t know that yet.
Ratchet demonstrates this hand-haunting by punching Drift in the face, as he screams damnation at Pharma’s ghost. Drift, because he is a spiritual man, knows exactly what to do to deal with this possession; he draws his sword and chops Ratchet’s hands off, then throws them out the airlock.
This, too, is a prank, not that Ratchet knows it right away, yelling at Drift that he’s crippled him.
Clearly, these two belong together.
This bit of cut script was lucky enough to have gotten drawn by the colorist for MTMTE Season 1, Josh Burcham. Burcham’s line art is iconic- you won’t mistake him for anyone else. It’s rough and angular, and honestly just very charming. I’m a sucker for this sort of style. If you want to see his adaptation of this chunk of script- and trust me, you do- the link’s right here:
https://dcjosh.tumblr.com/post/107665292031/its-done-the-mtmte-22-deleted-scene-in-all-its
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After a billion years of waiting, the 2nd anniversary digest is out, and even though it didn’t talk about quite as much stuff as I expected, the stuff it DID show off was extremely good on just about every level, and oh boy do I have some thoughts about it, lol.
I’m not even sure where to begin with this one, lmao. There’s so much stuff they talked about, and so much stuff they DIDN’T even talk about. Like how they didn’t talk about the October events and banners even though they’re teased at on the 2nd anniversary website, which I guess means we’ll have to wait longer for info on that.
we also didn’t get any info on a collab, but I assume they’re going to announce that at the start of November and have the collab itself release a few weeks later.
I’m kinda sad that they accidentally leaked out the existence of guns, but I still got to experience all the shock and surprise about it, so that was fun. I’m really surprised that they’re adding a new weapon type so late into the game. Especially since they don’t seem to be planning to retcon any old adventurers into being gun units, which means that they’re going to make up a super tiny portion of the pool. But I still really like how they work, from what we’ve seen of them.
It’s great that Joe got a new gun alt who everyone gets for free, but it really feels like they screwed him over by making him a 3-star, lol. He’s probably gonna get immediately replaced by any light gun units they introduce after this point. But it’s still nice to see him get some love. He was the perfect unit to go for to showcase the new weapon type.
All the changes to weapon and wyrmprints are extremely overwhelming, so it’ll probably be a while until I have an actual opinion on them. But thus far I think it’s fine, but we REALLY need the ability to save wyrmprint set-ups so we don’t have to spend so much time shuffling them about again and again.
It’s kinda sad that it’s such an eldwater sink if you want to equip the same print to multiple units, but it’s much cheaper to do that with event prints, so you can still fill your team out with some good prints. And on the other hand, this is actually why I’m fine with the fact that so many prints are almost identical now, since it means you have way less of a need to actually spend eldwater to get extra copies. There’s like 4+ different prints that all give 30% skill damage, so you’d never actually have a reason to bother getting extra copies of any of them, if you at least already had all these prints before this update. It does make it harder to keep track of if you end up using like 15+ different prints across a whole team, but still, the eldwater cost is more or less avoidable if you just use different prints with the same effects.
I think the weapon bonus thing is going to be the most grindy, long-term part of this update, but I’m cool with it. It gives everyone something to slowly work towards, like when you’re at the stage of leveling your dojos. The issue is that people will want to max their weapon boosts as quickly as possible, but it’s clearly not designed to be rushed like that.
It’ll all take a lot of getting used to, but I’m happy that they’ve drastically cut down on the amount of weapons in the game, and made the progression system more linear. Once everyone gets used to it and more people start playing the game after this update, it’ll become more natural.
We also got a bit of an overhaul to the textures and lighting/rendering for all the 3D models, which still feels like a really strange decision to me. It gives them a really different sort of aesthetic, and I have mixed feelings about it. I think if they made it a bit less ‘harsh’ I’d really like it, but at the moment there’s a bit too much contrast between the lighting and the shading, and the black outlining just looks a bit odd.
We also got the big adventurer balance change, and even though it’ll be a while before we’ve got all the new numbers and stuff for everyone, I already get the feeling that Vice is gonna end up way worse than he was before this. Which is sad, since outright nerfing people always sucks, but I get why they did it. It messed with the balance too much to have a 3-star be in like the top 3 for DPS units across the entire game. At the very least they gave him poison on his S1 so he can afflict that more often now, instead of it just being on his S2.
Just going by what they’ve said, and what we can see in-game, one of the really big changes seems to be how basically all of the healers except Grace now have strength buffs on their S1s, which basically all seem to be 15% for 60 seconds. Which is a really interesting way to make healers more relevant, but I like it. I think it doesn’t stack, so you won’t get as much buff uprime as with dedicated buff units, but it at least means they contribute SOMETHING to the team’s DPS.
One other notable change is how T-Hope now has a 15% strength buff on his S1, which makes it pretty much exactly the same as Patia. So that should make auto eCiella a lot faster, with how often he gets that skill off, lol. This was something I expected him to eventually get via a spiral, but in general a lot of stuff in this balance patch feels like mana spiral upgrades in all but name, which is neat.
Lots of characters also got more status punisher stuff, which should hopefully at least make more units stronger. Most of it’s all pretty self-explanatory, but it’s kinda interesting that Norwin is now a poison punisher unit. I guess it’s one way to make him somewhat relevant to the shadow meta, lol.
They also buffed the older gala units, which is great. At least this way they can put off on establishing the precedent of gala mana spirals, by just directly buffing the old ones. We’ll see how it turns out when all the exact numbers have been datamined, but it seems like they’ve addressed the main isseus with G-Mym, G-Sarisse, G-Ranzal, and G-Euden.
I also noticed that they added defense debuffs to a fair amount of units, and made a lot of existing defense debuff moves land more often, so that’s interesting.
I’m also pretty excited to try out Pipple with this balance patch, since he now gets a 30% strength buff for himself with his S2. It at least makes it so that it’s always worth using whenever you can.
They didn’t announce anything about new endgame bosses like we expected, but it does sound like we’re still getting some eventually, and it’ll just come up later. Which is a good idea, probably, since we need some time to keep focusing on Agito stuff.
And on the note of the Agito fights, and current endgame content in general, I really like the addition of solo versions of all of them. For one thing it means a new wave of first clear bonuses, but it also means that you can pretty much entirely avoid co-op if you want to. The solo fights seem to give less rewards, but hopefully still enough that you can just stick to doing them exclusively if you want to. I haven’t tried any of it out, but it sounds like they’re all balanced around solo play, which should make it way more easier to do them than it was to try and solo fights that were designed for co-op.
It’s also kinda funny to me that even though they said we’re getting another tier of difficulty for the Agito fights, the only thing we know that we’re getting from it is fancier skins for the Agito weapons. They’ll probably still get stat boosts, but I could see them pretty much just being cosmetic upgrades.
They also upgraded the amount of weekly chests for HDTs and Agitos to five, and it sounds like we’re gonna start getting double drop events for them soon, so that’s great. In general I think this whole update will make it way easier to actually do endgame grinding, especially with the solo fights.
And then there’s the elephant in the room, which is the new battle royale mode. I haven’t tried it yet, but honestly I actually like the sound of it, lol. I absolutely never expected that they’d add something like this, especially since it’s effectively PVP, but it actually sounds perfectly fine. It’ll probably get tweaked as time goes on, but it sounds like you barely even get any extra rewards from it by winning compared to just dying immediately, and the whole mode is designed to have you start from a blank slate where you and everyone else are at the same playing field, so it’s basically entirely skill-based, and you don’t even need to be good at it to get rewards.
I wasn’t even sure how they’d handle PVP in an action RPG like this, but I think this is a good way to go about it.
We’re also getting a return of the time attack mode, which is . . . worrying, but hopefully now that people are much more familiar with both HDTs and Agitos, it’ll go by a lot more smoothly. I’m surprised they’re even touching this concept again after how badly it was received the first time, but I’m curious to see how it goes. I know a lot of people really liked it, so hopefully it’s balanced so that you can ignore it if you want to, without feeling like you’re missing out on too much.
They also finally got around to adding sparking, which is great. I honestly wasn’t really expecting it at this point, but after the patch notes got revealed yesterday I figured this was probably gonna happen. I know some people would wish it had been introduced earlier, but I’m glad it’s finally a thing. I still don’t think it’s as much of a make or break issue for me as it is for others, but it’s still pretty much an objective bonus over the old/current system. My main concern with sparking, though, has always been that it might lead them to notably tanking the amount of summons we can do each month as F2P players, which would cancel out the good parts of sparking, but I doubt they’d do that.
Either way, it seems to work in exactly the same way as GBF, in that each summon gets you a unique bit of currency, and when you get 300 of it, you can trade it for a featured unit of your choice. But also like with GBF, your sparks reset after each banner and turn into different items that you can exchange at a store for regular in-game items, so your 300 summons all have to be on the same banner, and you can’t just accumulate a spark by summoning across several banners. Though one thing that seems to be different to GBF is that summons done with diamantum give you twice the amount of sparks, which is really interesting, since it really cuts down on the amount of money you’d need to spend to get a spark that way. It’d still be super expensive to do an entire spark just through diamantum, but 150 summons with diamantum is still way cheaper than 300, lol.
If they keep our monthly summon income about the same as it’s been thus far even after they add sparking, I think that we’d be able to do a spark every 6-8 weeks just from event and log-in bonus rewards. At the moment we get around 150-200 summons per month just from all that, so it seems like it’ll be WAY faster to save for a spark than it is in GBF [where outside of specific holiday periods that have free summon events you’re probably looking at 4+ months of saving to be able to spark].
This at least means it’ll be way easier to plan out my hoarding, since I know that as long as I have 300+ summons saved, I can at least spark a new unit I want. And there’s always the possibility of just getting them early and being able to quit while I’m ahead.
And on the note of summons, we’re also getting 330 free summons total between the anniversary and the end of October, which is absolutely insane. Sadly you can’t save up sparks across banners, so you won’t be able to do a spark JUST from that, but it’d go a long way to helping supplement a spark on a specific banner.
It looks like we’re gonna get a short pre-gala of sorts soon that’ll contain all the previous gala units, but I’m probably gonna skip that, outside of the free pulls. The only one I don’t have from that set is Gala Alex, and at this point I’d rather just chase her when she’s in a future gala remix. If it’s anything like the same type of bonus gala we got for the first anniversary, all the featured units on this banner will probably have lower than normal rates to make up for how many of them will be on the banner, so it’d just be a really low-value banner for someone like me who already has all but one of them. I’m also not even sure if I’d be able to get all the way to 300 summons that quickly.
Either way I’m more interested in saving for stuff like Halloween, Christmas, new gala dragons, and New Years.
We’re also getting Gala Zena on the anniversary itself, and I think everyone saw her coming, lol. She’s not a gun unit, though, which is actually a bit lame, even though I figured it wouldn’t happen. Her being an attack-type light staff unit is really interesting, at least if she ends up working like Heinwald, but I’m still not sure if I’d be interested in actually spending resources to try and get her.
The gala banner is also going to have the new girl from the anniversary event, and a Midgardsormr alt. Though it sounds like he’s going to be non-limited, so he’s not our wind gala dragon.
The anniversary event also sounds extremely interesting. It sounds like we’re time-traveling back 1000 years to when Ilia created her religion, and she seems to basically be a punk biker girl, which is extremely cool on so many levels. It also kinda looks like Zethia is going to be the MC of this event, and it might not even feature Euden and co, which would be a nice change of pace.
I thought Ilia might be our new welfare unit, but going by the preview image for the event it looks like it’ll be Mordecai, who looks like he’s gonna end up possessed by Morsayati or something, since he looks a lot like Morsayati’s human form we’ve seen a few times. I hope he’s a gun unit, just so we can get more of them, but we’ll see how it goes.
I’m guessing that Ilia will eventually be playable, but maybe just for the 3rd anniversary event or something.
We also got a tease at the next three main story chapters, which all look really interesting. It seems like the Archangels event is going to pretty immediately become important to the story, and now we’re heading off to North Grastaea. We’re also going to be going to the fairy kingdom eventually, which is cool, especially since the teaser for it heavily implied that Notte will become a playable character then.
Which also reminds me that we’re probably eventually going to get a gun unit from the main story, since we have all the other weapon types already, but I doubt Notte will be a gun unit, lol.
Going by the teasers, I also get the feeling that Leonidas and Chelle will be our next two gala adventurers, and at least one of them, if not both, will probably be a gun unit. I think one of the shots of Leonidas had a gun visible in it, but Chelle’s also apparently the one who introduced guns to the world, so who knows how that’ll turn out. At the very least they did say that we’re gonna start getting new gun units soon, and we might get a lot of them really quickly to help fill out the pool. Which also means that some of the new holiday units might end up using guns, so that’s also worth saving for.
I also get the feeling that we might take a break from gala dragons for a while, since we’ve basically run out of good options for them. But who knows. We still need ones for water and wind.
Hopefully with the spark system in place I’ll be able to spark on at least the Halloween and New Years banners, since those are my top two priorities, but we’ll see how it goes. It’s always scary to enter limited holiday banner hell season, but at least they introduced sparking right before it all starts. At the moment I think I’ve got like 150 summons saved up, but I’ve still got most of my reset co-op rewards to go through, and I haven’t touched the Halloween event they added to the compendium, so that’ll add a lot. I think the anniversary log-in bonus will also give us like 2k wyrmite, and if the retweet event succeeds we’ll get an extra 1.2k wyrmite. So as long as they don’t tank our monthly summon currency, I should be able to spark on Halloween if I can commit to saving for it. Which is much easier said than done, lol.
All in all I think I really love this update, but it REALLY changes the entire game, so it’s gonna take a long time to get used to. And thankfully even with the introduction of stuff like sort-of-PVP, it doesn’t look like they’re going in any sort of P2W direction with the game.
Also, there’s still the 45-minute Game Live presentation set to come later tonight, but I’m not expecting that to tell us much, since it’ll probably be targeted at new players. I’m still holding out hope for a Switch port announcement, though.
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E3 2019 Nintendo Direct - BREAKDOWN
Oh wow. That big ol direct sure was something. So now I’m here to break down everything that happened in unnecessary fashion and give my personal reaction to everything that happened with my tried and true Excitement Rater. Want to see my heavily scientific and not at all arbitrary process? Then click down to see the deets.
Before we kick off my (very very scientific) breakdown of this year’s packed direct, I thought I’d briefly go over how I rate things:
A random string of letters/numbers = Immeasurable excitement
YEEHAW BABEY = Big excitement
Heck Yeck = Vague excitement
Yeah! = Not really excited, but still could be good
Sure, why not? = I’m more confused than excited but sure
Oh = The excitement isn’t there
Oh no = Used on the rare occasion I really don’t like what I’ve seen
The Hero from the Dragon Quest series in Smash!
After a brief montage of some games that already came out I guess, the direct jumps straight into an ominous shot of World of Light baddie Dharkon, followed by a seemingly hopeless fight between Link and one very possessed Marth. Then the Luminary turns up gloriously on his horse. With all the leaks that had been flying around for so long, I think pretty much everyone had accepted the presence of Dragon Quest at this point and I was totally stoked when this happened! I love Dragon Quest! And my boi from 11 is here, along with a few other DQ veterans as alt swaps and a pretty awesome looking stage overlooking what seems to be the land of Erdrea and the World Tree. Now to wait until summer and hope the Smash team have some sick ass remixes for us when the time comes!
Excitement Rating: YEEHAW BABEY
Dragon Quest XI S: Echoes of an Elusive Age - Definitive Edition
In a move that makes it a lil obvious that DQ’s Smash addition was more than a little commercially minded (not that I really care I’m still big hyped), a trailer for the expanded edition of the series’ latest installment follows. Seeming as I’ve already played this, I doubt I’ll be picking it up again but I still heartily recommend the game to any JRPG fan. Admittedly, the fact you apparently get to explore worlds from past games is pretty exciting.
ER: Heck Yeck
Luigi’s Mansion 3
In a way I thought was surprising, Nintendo’s first proper focus of Luigi’s Mansion 3 actually took up more time than Animal Crossing, but I guess that’s because it’s further along in development. We now know that the game is set within a haunted hotel and had some new gameplay features shown off, including the various ways Luigi can succ a ghost. Most exciting I think for me was the various multiplayer aspects, such as the local co-op option to play as Gooigi and the seemingly challenge and minigame-based ‘Scarescraper’ which I think incorporates online co-op too. Overall, this is looking to be a creative and well thought out entry in the series and I’m here for it.
ER: Heck Yeck
The Dark Crystal: Age of Resistance - Tactics
A licensed tie-in game for a thirty year old film feels a little odd, but I suppose stranger things have happened. This looks to be a sort of top-down tactical thingy involving the various characters from The Dark Crystal and for some reason Netflix is involved, I don’t know, but I guess it could be interesting.
ER: Sure, why not?
The Legend of Zelda: Link’s Awakening
The adorable remake of this classic Game Boy title seems to be coming along great and this direct’s extended trailer gave us a good look at what we’ll be exploring come September 20th. The overhaul Koholint Island has had is phenomenal, giving us designs for Link and various other characters that we’ve never seen before and that makes this remake look especially unique. Another very exciting aspect for me was the dungeon builder that looks like great fun! You collect different dungeon parts as you go and then you can build and explore your own! Am I a goblin child or does that sound like the best thing ever?
ER: YEEHAW BABEY!!
Trials of Mana / Collection of Mana
I’ll admit I’m not really familiar with the Mana series, but from what I was shown in this direct, it looks to be a fairly standard JRPG. That’s definitely not a bad thing, as most JRPGs are amazing, but nothing in this trailer really stood out and came into its own. That being said, the gameplay and graphics look pretty solid and I’m sure the Mana fans have been fairly starved for content for a while so that’s something to look forward to. On top of this remake/new game with the same title as an older game (I really don’t know), the Collection of Mana containing the series’ first three games is being released real soon on the eShop.
ER: Yeah!
The Witcher III: Wild Hunt - Complete Edition
Following a few scattered rumours, we finally have confirmation that a Witcher 3 port is in fact in the works, coming packed with all the game’s DLC. This basically legendary RPG is not one I personally had a great experience with, but I’m sure a lot of people are gonna be happy to play this in handheld. I’d keep expectations tempered however, with the likes of Assassin’s Creed 3 and Saints Row the Third proving that these ports don’t always function brilliantly on this platform.
ER: Yeah!
Fire Emblem: Three Houses
Yet another and probably our last Fire Emblem trailer was shown in this direct, giving us a better look at how the story might play out and what our villains are going to be. With most of the gameplay features explored in the previous February direct, it’s good to have a slightly better idea as to what’s actually going on in terms of story and, to me, the results seem pretty damn good. Definitely one to keep an eye on!
ER: Heck Yeck
Resident Evil
In a slightly unnecessarily convoluted advert, we were given a two minute reel of two teenagers playing the original RE in tabletop mode in an abandoned house (??), along with the kind of less than exciting announcement that we’re getting the two weakest entries in the series for Switch, RE 5 and 6. I probably wasn’t the only one who felt a little passive about this whole thing. That being said, definitely not complaining about 1 & 4 being ported over.
ER: Oh
No More Heroes III
After the very slightly disappointing Travis Strikes Again, I really wasn’t expecting them to drop a trailer for the series’ third mainline installment so soon after. What we’ve seen looks pretty much like classic Travis, with a smidge of gameplay seen that looks just a bit more like what we’re used to. Of course, with this being the first reveal, there’s still a lot to find out but this looks very promising.
ER: Heck Yeck
Contra: Rogue Corps / Contra: Anniversary Collection
I’m not gonna pretend to be familiar with the Contra series, but this doesn’t at all look like what I’ve seen in the past. Honestly, this seemingly tactical shooter didn’t elicit much excitement from me and neither did its rushed character drops or its oddly rough textures. I’m unsure of actual fan reactions to this, but in my mind this one kind of sits in the ‘guess this exists’ category. As well as this, we got a shadowdrop for the Contra Anniversary Collection, whereas Rogue Corps comes on September 24th.
ER: Oh
Daemon X Machina
In what seems to be almost a mainstay in Nintendo directs, we’ve got another vague trailer for this mech shooter that finally has a confirmed release date of September 13th. The gameplay looks harmless enough, with the mechs seeming to be a blast to pilot, but beyond that, I can’t really see a lot of substance that would draw me in beyond the cool robots. I’m sure it could be good, but not really one for me.
ER: Yeah!
Panzer Dragoon
I was completely unsure of what this one was, but it looks a bit like a cross between The Last Guardian and those bullet hell sections from Kingdom Hearts 2. They’ve certainly nailed the smooth graphics and the cool looking creatures, but this one is mostly a case of needing to know more.
ER: Yeah!
Pokemon Sword & Shield
This one’s obviously a title so monumental that it consistently needs its own directs, but there wasn’t any *real* news about it in this direct. We were given a brief explanation as to how the Pokeball Plus works in conjunction with the games (something to do with taking your Pokemon for a walk) and the fact that we’ll see more gameplay during Nintendo’s Treehouse streams. Still, excitement remains pretty high for these titles.
ER: Heck Yeck!
Astral Chain
This game, to put it bluntly, looks awesome. The newest Platinum Games IP seems to be set in Blade Runneresque futuristic city with an alien threat and some cool ass looking fighting police people. Our second proper look at this game has cleared up a few murky doubts as to what exactly is supposed to be happening, so now we’ve got a much better idea of what this game is going to be. The story seems pretty full and polished, the gameplay looks like brilliant fun and I’m definitely not mad at the cool monster designs. This is one I’m definitely watching.
ER: Heck Yeck!!!
Empire of Sin
I know very little about what this game is supposed to be, but it looks to be a 40s gangster XCOM, substituting alien fighting marines with gun toting mafia dudes. The trailer went for style over substance, giving us an edgy visual thing of some burning playing cards and broken bottles, but the little gameplay we saw looked decent enough and may just end up injecting more variety into this genre.
ER: Yeah!
Marvel Ultimate Alliance 3: The Black Order
An obvious pick for any Marvel fan, this hack-and-slash is jam packed with various heroes and villains from the comic series’ rich history. Ghost Rider and Elektra were among those revealed to be playable, while the likes of Mysterio, Hela, the Destroyer, Doctor Octopus, Surtur and MODOK are seemingly part of growing cast of villains. Looks like a good bit of fun if nothing else, though the immediate presence of a season pass is a tiny red flag.
ER: Yeah!
Cadence of Hyrule
In an unexpected but greatly welcomed crossover between Nintendo’s RPG titan Zelda series and the indie developed Crypt of the Necrodancer, a new rhythm based dungeon crawler with some brand new Zelda remixes and the presence of Link and Zelda as playable characters. This game’s retro graphics look totally adorable and the addition of the Gohmaracas were a definite highlight.
ER: Heck Yeck!!!!!
Mario & Sonic at the Tokyo 2020 Olympic Games
Tell you what, this definitely looks like a Mario and Sonic Olympic Games game. There looks to be a decent amount of variety in terms of what sports are involved and with its online multiplayer, there’s no shortage of vaguely cartoon sportyness to be had with friends both real and virtual. I’d be lying if I said I was totally disinterested because it does look a bit fun, but we all know it won’t be anything groundbreaking.
ER: Yeah!
Animal Crossing: New Horizons
In a fairly drastic formula change, Nintendo have decided to strand us on a desert island rather than move us innocently to another village, but Tom Nook is still here and oh yes he’s coming to collect his bells. From this surprisingly brief trailer, most of Animal Crossing’s core gameplay seems to be intact, with the return of craftable items from Pocket Camp, and the sudden bombshell that the game has been pushed back to March next year. Never going to be a bad thing if the finished product is all the better for it, but I guess that just means more info is to come!
ER: Heck Yeck
Highlight Reel
In what looks like a list of honourable mentions, Nintendo gave us a laundry list of other titles coming to the system:
Spyro Reignited Trilogy is joining Crash on the Switch with his acclaimed remaster trilogy.
Hollow Knight: Silksong, the prequel to the original game, looks just as charmingly dark as its predecessor.
Ni No Kuni: Wrath of the White Witch is showing up I guess, but I’ll come out and say I know nothing about it except that it looks cute.
Minecraft Dungeons looks better than it has any right to be and looks a bit like blocky Diablo I guess
The Elder Scrolls: Blades sure exists and I’m unsure of what it’s trying to be, but whatever quells off the need for Elder Scrolls 6 I guess.
My Friend Pedro, another strangely unique title from Devolver Digital, looks like it somehow incorporates banana peels into its combat system.
Doom Eternal looks like Doom always does, but a distinct lack of gameplay may put its dual release with the other consoles into question.
The Sinking City with its Lovecraftian inspiration looks totally brilliant and looks to be a unique experience for sure, so eyes firmly open for this one
Wolfenstein Youngblood definitely looks all Wolfenstein-y, but rumours of Dishonored-like sandbox levels has definitely piqued my interest.
Dead by Daylight still looks unfortunately a bit eh, with its slightly not great graphical quality from what we’ve seen in the trailers.
Alien Isolation was an extremely odd one, but I’m not gonna say no to more good horror content on the console.
Final Fantasy: Crystal Chronicles seems to be continually delayed, but they’ll probably get round to it eventually.
Dragon Quest Builders 2 looks adorable and I’m very into the idea of Dragon Quest Minecraft, so sign me up.
Stranger Things 3: The Game looks a little more SNES-like in terms of graphics than its 8 Bit mobile predecessor, which is definitely a decent step. An obvious pick for fellow fans of the show.
Just Dance 2020 is definitely a Just Dance game. Yep, sure is. I even checked. And it is.
Catan is a tabletop game of sorts, but I really couldn’t figure out what kind from that few seconds of vague footage.
New Super Lucky’s Tale looks like Bubsy, but actually good and worth real money
Dauntless looks like a bit of a Monster Hunter clone, but you know, doesn’t look terrible.
And lastly, Super Mario Maker 2 was tacked on the end there to remind us all that Nintendo is taking our money in 2 weeks.
Banjo-Kazooie become Smash Ultimate’s 3rd DLC Fighter
Just when we all petering out a little and the hype seemed all but dormant, they go and drop this on us out of nowhere. While I personally don’t have an attachment to the bear and bird, I’m fully aware of their significance and how much they mean to a lot of people out there. And that excitement ended up being contagious, so this fact coupled with a pitch perfect reveal trailer has got me hugely hyped to see these guys join the fight come autumn.
ER: YEEHAW BABEY
Sequel to The Legend of Zelda: Breath of the Wild
And now, dear reader, for the reveal that removed my scalp and cut out my eyeballs. At first, I was totally confused as to what this could be. And then I recognised the symbols, and then my perfect lil Hyrule eggs come on the screen and it’s all spooky and there’s dead Ganondorf and I don’t clock the fact that I’ve just screamed out loud. A direct sequel to my absolute favourite game of all time is happening and it’s real and I get to live another adventure in the best game world ever crafted all over again. I think it’s safe to say I have transcended the definition of hype when it comes to this one.
ER: AAA!!! AA!!! GFFGF!!! THIS!!! ZELDA!!!! HGGGG!!!!
So there’s my probably a little stupid breakdown of everything Nintendo bestowed upon us this E3. Guess I’ll jump in after the next direct to give you yet another heavily scientific analysis of its events. Or I’ll babble at you until I start punching the keyboard. Either way, happy trails my dudes. Don’t let the hype bugs bite.
#e3#e3 2019#zelda#loz#the legend of zelda#mario#smash#super smash bros#super smash ultimate#astral chain#fire emblem#animal crossing#pokemon#Luigi's Mansion#dragon quest#final fantasy#nintendo#marvel#resident evil
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Character Development Questions: Hard Mode
1. Does your character have siblings or family members in their age group? Which one are they closest with? Yes. She’s closest to Nepeta. 2. What is/was your character’s relationship with their mother like? Her relationship with her lusus was one of love, but very smothering. Gl’bgolyb adored her, but was frankly terribly overbearing. There was also the matter of her threatening to destroy the galaxy should Feferi stray too far or if she didn’t feed her on time. As soon as she died, Feferi ran for the hills and ditched her previous life, but as things didn’t work out, she started feeling ashamed for abandoning her lusus’ words. She now feels that since she didn’t live as Gl’b told her, she failed at life. Her ancestor despised her, even more than a normal empress hated her descendant. As the Condesce strayed further from Gl’b influence, the latter’s love shifted to Feferi. Condy wasn’t Gl’b’s favourite anymore, and it enraged her. The only contact Condy and Fef had were through the multitude of drones the former sent to assassinate the latter. Each failed attempt just added to her fury. At first, Feferi did nothing but reject Roxy as her legal guardian. She wanted to live with Meenah, but Meenah didn’t want her. It didn’t help that she was going through the worst time in her life. She became an adopted mother’s worst nightmare, and it didn’t improve until she finally emancipated herself and moved out. It took years for them to build a good relationship, but with the help of Feferi’s wife, they’re finally on good terms. 3. What is/was your character’s relationship with their father like? She has no father. 4. Has your character ever witnessed something that fundamentally changed them? If so, does anyone else know? No. She’s experienced plenty of things that fundamentally changed her, but she’s never witnessed anything changing. 5. On an average day, what can be found in your character’s pockets? Her phone, lipstick, poisoned dart and house keys. 6. Does your character have recurring themes in their dreams? She doesn’t dream. 7. Does your character have recurring themes in their nightmares? She doesn’t have nightmares. 8. Has your character ever fired a gun? If so, what was their first target? Yes. It was a disobedient gang member that Vriska wanted her to “take care of”. 9. Is your character’s current socioeconomic status different than it was when they were growing up? Yes. She’s still just as rich, but now anyone can be as rich as she is. 10. Does your character feel more comfortable with more clothing, or with less clothing? She loves owning lots of clothing, but she normally wears little clothing. 11. In what situation was your character the most afraid they’ve ever been? She doesn’t feel fear. 12. In what situation was your character the most calm they’ve ever been? Her first pap session with her wife. 13. Is your character bothered by the sight of blood? If so, in what way? Not at all. 14. Does your character remember names or faces easier? Both. She has an excellent memory. 15. Is your character preoccupied with money or material possession? Why or why not? Yes. No matter what, she absolutely refuses to be poor. She can be as depressed as all hell, but she’ll be DAMNED if she can’t afford whatever her heart desires. 16. Which does your character idealize most: happiness or success? Success. To her, happiness is only found in success. 17. What was your character’s favourite toy as a child? She used to play with her pets. 18. Is your character more likely to admire wisdom, or ambition in others? Wisdom. She’s a highblood. She’s surrounded by nothing BUT ambition. Very few have ever shown true wisdom to her. Ambition bores her. Wisdom is exciting. 19. What is your character’s biggest relationship flaw? Has this flaw destroyed relationships for them before? It used to be that she didn’t feel anything. She would get into relationships just because she was asked, but then would cheat on all her partners. When it would all come to a head, she’d dump them and move on. Since falling for Gamzius, that’s all changed. Her biggest flaw now would be that she feels far too much for her own good. She gets her heart broken very easily, and often causes friendships to go sour. 20. In what ways does your character compare themselves to others? Do they do this for the sake of self-validation, or self-criticism? She used to do it for the sake of self-criticism, but now she compares herself to her alts to tell herself she’s the alpha. 21. If something tragic or negative happens to your character, do they believe they may have caused or deserved it, or are they quick to blame others? She simply believes she deserves it. 22. What does your character like in other people? She loves bodies. She loves each person’a physical history. Scars, moles, birth marks - it all fascinates her. 23. What does your character dislike in other people? Prejudice.
24. How quick is your character to trust someone else? She doesn’t trust anyone but her wife. 25. How quick is your character to suspect someone else? Does this change if they are close with that person? She suspects everyone, and it never changes. No one is to know who she really is save for her wife. 26. How does your character behave around children? She’s nice, but very awkward. She hates children, but would never be mean to one. As a result, she often has a small, awkward smile plastered on her face with very little movement. 27. How does your character normally deal with confrontation? There’s a plan. First, she denies a problem exists. Second, she’ll apologize profusely. Third, she’ll ditch the saccharine act and brush them off. Fourth, if none of those work, she’ll kill. 28. How quick or slow is your character to resort to physical violence in a confrontation? It’s the last step in her plan. 29. What did your character dream of being or doing as a child? Did that dream come true? She dreamed of ruling Alternia. Obviously, it didn’t happen. 30. What does your character find repulsive or disgusting? Prejudice. 31. Describe a scenario in which your character feels most comfortable. In her lab performing experiments. There, she can be as sadistic as she feels pleased. 32. Describe a scenario in which your character feels most uncomfortable. Being made to tell the truth. 33. In the face of criticism, is your character defensive, self-deprecating, or willing to improve? She used to be self-deprecating, but now she’s defensive. 34. Is your character more likely to keep trying a solution/method that didn’t work the first time, or immediately move on to a different solution/method? It depends on the situation. 35. How does your character behave around people they like? She’s very nice and accommodating. 36. How does your character behave around people they dislike? She’s very curt and dismissive. 37. Is your character more concerned with defending their honour, or protecting their status? Protecting her status. She doesn’t give a rat’s ass about her actual honour, but she wants people to THINK she’s honourable. 38. Is your character more likely to remove a problem/threat, or remove themselves from a problem/threat? Again, it depends on the problem/threat. 39. Has your character ever been bitten by an animal? How were they affected (or unaffected)? Yes, many times. It’s just something that happens. 40. How does your character treat people in service jobs? Very nicely. She’s warm, friendly, non-demanding and often tips VERY generously. 41. Does your character feel that they deserve to have what they want, whether it be material or abstract, or do they feel they must earn it first? She must earn them. 42. Has your character ever had a parental figure who was not related to them? Yes. 43. Has your character ever had a dependent figure who was not related to them? Yes. 44. How easy or difficult is it for your character to say “I love you?” Can they say it without meaning it? It was never hard for her, but now she actually means it when she says it. 45. What does your character believe will happen to them after they die? Does this belief scare them? Nothing. She can’t die. It doesn’t so much scare her as it does depress her.
#long#not glubbing 38(#fis)(canons#((the more i fill these out is the more i realize Fef's an actual sociopath#((she's learning to be better but like holy shit
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Hughes And Kettner Tubeman Mk1 Manual Transmission
Hi all, I am new here and a novice guitar player playing a bit of Blues, Jazz, Classic Rock. I had the opportunity to buy a H&K Tubeman MKI secondhand.
Bright Insight 999,807 views. The Hughes & Kettner TriAmp Mark 3 is intimidating from first sight, but after a brief review of the owner’s manual and quick set-up to get acquainted with the basics, it was a breeze to start navigating through its vast landscape. Www.hughes-and-kettner.com MANUAL 2.3. 5 TUBEMAN-MANUAL ENGLISH 1.
Hughes And Kettner Customer Service
Hughes And Kettner Tubeman Manual
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Hughes And Kettner Tubeman Mk1 Manual Woodworkers
This page lists owners manuals, service manuals and documentation available for Hughes & Kettner audio, music, stage and studio equipment. Our website has lots of manuals and documentation for many brands in multiple languages as PDF, DJVU or paper document. Bright Insight 999,807 views. The Hughes & Kettner TriAmp Mark 3 is intimidating from first sight, but after a brief review of the owner’s manual and quick set-up to get acquainted with the basics, it was a breeze to start navigating through its vast landscape. Www.hughes-and-kettner.com MANUAL 2.3. 5 TUBEMAN-MANUAL ENGLISH 1. Hughes & Kettner Vortex Black Series head with 4x12 Cabinet Features: - Solid State 100 watt head - 100 watt 4x12 cabinet - 2 channels: Clean and Lead - Character-control for lead channel - 3 EQ knobs - Master reverb - Master Volume - FX Loop, - Footswitch jack (footswitch not included) - Headphone jack - Includes kettle lead - Home made timber.
This is the official homepage of Hughes&Kettner Guitar Amps. Hughes & Kettner Home - Since 1984, the name Hughes & Kettner has become synonymous worldwide with guitar amps of the highest quality.
. back. back. back. back. back.Thomann is the largest online and mail order retailer for musical instruments, light and sound equipment worldwide, having about 10m customers in 120 countries and 80,000 products on offer.
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We are musicians ourselves and share your passion for making it. As a company, we have a single objective: making you, our customer, happy.We have a wide variety of pages giving information and enabling you to contact us before and after your purchase. Alternatively, please feel free to use our accounts on social media such as Facebook or Twitter to get in touch.Most members of our service staff are musicians themselves, which puts them in the perfect position to help you with everything from your choice of instruments to maintenance and repair issues.Our expert departments and workshops allow us to offer you professional advice and rapid maintenance and repair services. This also affects the price - to our customers' benefit, of course.Apart from the shop, you can discover a wide variety of additional things - forums, apps, blogs, and much more. Always with customised added value for musicians. Electric Guitar Amp Head. All tube.
Power: 20 W. 2 Channels: Clean and Lead with Lead / Boost function. Power Soak: 20/5/1/0 Watt. Preamp tubes: 2x 12AX7.
Power tubes: 2x EL84. Classic 3-band EQ. Red Box AE Ambience Emulation DI output with the settings Vint. & Small / Large to connect the amp directly to the PA or recording setup. Serial FX loop. 1 Speaker output: 8 - 16 Ohm. Dimensions: 35 x 15 x 15 cm.
Weight: 5 kg. Incl. Bag. Corresponding foot switch: Article Nr (not included). The approach that H&K have taken to the design of the amp and the compromises they have made for the lunchbox format work really well for me. I had been considering options for an upgrade to my current amp for a while. Wanted something that would work well with my overall set up and be useful for both stage and studio work.
I play ST type guitars for the most part, have used H&K amps in the past but, like others, have tended to find them on bright side and better suited to LP derivatives. That said I have always liked the format and the build quality. I read reviews and decided to give TM Deluxe 20 a go and am not disappointed. The only con I have is that it doesn't come bundled with a foot switch as this is pretty essential in any live setting. Within hours of arrival it was on the way to the rehearsal room.
Hughes And Kettner Amplifiers
I use the amp with a 2x12 cab loaded with celestial V30s. Plugged in the amp, plugged in the footswitch, set the tone controls to mid setting, adjusted the levels of the channels to give a mild crunch on the clean channel and an overdriven 'rhythm' tone on the lead channel with the same volume on each channel and ran through the entire set without changing anything. Several gigs in and I still haven't tweaked much. We play a mix of fairly hard edged R&B as a power trio and I get full and rounded tones from this little amp that sit well in the mix with more than enough balls for most of the venues we play. IMHO H&K's approach is perfect for the lunchbox format. They've concentrated on creating separate channel voicings that are fit for purpose and what they have chosen works great for me.
If you are used to using the tone controls on the amp to get the sound you want, this amp takes a different approach. As I see it the tone controls allow you to tweak the sound for the room and stage dynamics you're dealing with. If you don't like the basic channel voicings H&K have given you then this is probably not the amp for you, though I struggle to see what is not to like.
It also take the guess work out of things. I toyed with giving the amp four stars for features as it is a lunch box and lacks the versatility of it's grown up brothers, but given the sheer useability of the amp combined with power soak, red box DI and a effects loop I believe it rates 5 stars for the format.
Producer edition provides the highest level of program functionality for FL Studio.FL Studio 10 is a complete software music production environment, representing more than 12 years of sustained & focused development. Everything you need in one package to compose, arrange, record, edit, mix and master professional quality music. FL Studio 10 is the fastest way from your brain to your speakers. The Producer edition rounds out FL Studios capabilities with comprehensive audio recording and manipulation capabilities, audio, and automation clips. Full audio recording and post-production Producer edition allows you to record external and internal audio. Record up to the maximum number of simultaneous audio tracks your computer and audio interface (soundcard) can support.
It gives you access to the Playlist Pattern, Audio and Automation Clips for arranging, chopping, stretching, time-shifting any Audio, Notes and Automation. You can use the flexible Automation Clip-based automation to overlay audio, notes in the Playlist, and hand-draw/edit point & curve based splines. The addition of audio-focused plugins such as Edison, Slicex, and Vocodex help you chop, loop, and perform audio in creative ways.
Plus, Producer includes Synthmaker, a modular synthesizer and effects creation environment with unlimited potential. Producer Edition includes all Fruity Edition features plus: ¢ Audio recording from external sources ¢ Direct-to-disk recording & offline rendering of Mixer tracks ¢ Audio Clips with waveform view & support for cue points ¢ Automation Clips with editable envelopes and LFO mode + Edison - integrated audio editor/recorder + Slicex - loop slicer & re-arranger + Vocodex - advanced vocoder + Synthmaker “ advanced everything! ¢ Lifetime free updates to Producer Edition by download FL Studio 10 What's New? 100's of improvements, additions & bugfixes featuring:. https://loadingchoices847.tumblr.com/post/657273795548151808/adobe-photoshop-for-mac-full-free. 64 bit plug-in support - The Wrapper now automatically detects 64 bit plugins and opens them in 64 Bit 'Bridged' mode. 'New pattern' (+) button - On the Channel Window / Step Sequencer.
Add a Pattern and open the naming window. Small scrollbars in editors - Smaller scrollbar for the Piano roll, Event Editor, Playlist etc. Horizontal zoom - Improved Playlist, Piano roll & Event Editor. Improved memory management - Two changes have been made to lower demands on FL Studio's memory allocation. 32 & 64 Bit VST plugins can be opened in 'Bridged' mode.
The maximum memory available to the plugin will be at least 2 Gb for 32 Bit Windows and up to 192 Gb depending on your version of 64 Bit Windows. Audio Clips & Sampler Channels Keep on disk option now opens the sample in a separate memory allocation. Each Audio Clip / Sampler Channel can now load a sample of at least 2 Gb for 32 Bit & 64 Bit Windows versions. Improved audio options - ASIO: 'Mix in bufferswitch' and 'Triple buffer' may improve performance with some ASIO drivers.
ASIO/Primary Sound: Revised 'Playback tracking' options to help with alignment of visual & recorded events where soundcard problems exist. Autosave / Autobackup - FL Studio can now be set to back up the current project at 5 to 15 minute intervals. Never lose project data again!. FL Studio Fruity Edition - Now gains access to Playlist Pattern Clips for unlimited scoring and automation flexibility.
Revised Playlist. Resize Playlist tracks - Ctrl + Middle-click on Playlist tracks to resize them.
Preview/playback tool in Playlist - Press Alt + Right-click to preview Audio and Pattern Clips. Time segment options - Beats has been added to Piano roll 'View Time segments' options. Time segments shade the background. Lock Playlist tracks to clips - Right-click on Playlist tracks to lock and mimic Block-tracks. Shift + Mouse Wheel - Move Channels, Mixer Tracks, Playlist Tracks & Patterns. Playlist Preview Tool - Play back clips by clicking on them with the Playback tool.
Individually sizable Playlist tracks - Any or all Playlist tracks can now be resized by dragging on the divider between the name areas. Individual tracks can also be locked at a desired size.
Live Playlist marker types - Playlist Tine Markers can be set to Loop, Pause or Skip for innovative live performances. Ctrl+B - Duplicates selection, zoom-range, all (no selection). Piano roll. Save as sheet music - The Piano roll Menu option File Export as score sheet saves the current Piano roll as a.pdf in standard musical notation. Magic lasso - Circle mouse around Notes or Clips without clicking to make a selection. Time segment options - Beats has been added to Playlist: View Time segments options. Time segments shade the background.
Edit Ghost notes - Double Right-click on Ghost note or X1 button. Cycle Piano rolls - Shift + H or J cycles through data in Piano rolls. Vertical zoom - Vertical zoom now possible and notes include properties view. Note stretch handle - On note selection to rescale length. Piano roll wave-display - Displays waveform behind notes to align notes to audio events.
Piano roll & Playlist sync - Editing in the Piano roll while in Song mode will now move the Playlist transport in sync with the Piano roll. Ctrl+B - Duplicates selection, zoom-range, all (no selection). New note view - Rounded notes view. Mixer. Larger mixer view and waveform metering - The Mixer View options include 'Wide Tracks' and 'Waveforms.' .
Fully automatic PDC - The default for new projects, automatic Plugin Delay Compensation updates the PDC settings when changes are detected. New Plugins. Newtone (Demo) - is a pitch-correction and time manipulation editor. Slice, correct, edit vocals, instrumentals and other recordings. Pitcher (Demo) - is a real-time pitch-correction, manipulation and harmonization plugin that can correct and create 4 voice harmonies under MIDI control from a keyboard or the Piano roll. Revised Plug-ins. Wrapper / Bridge updates - Significant changes to reduce bugs and improve compatibility.
64-bit and 32-bit bridged mode operation. Zoomable envelopes - Sytrus, Fruity Love Philter, Envelope Controller etc. Patcher (Free) - Chain effects and or plugins to create complete chains that can be quickly loaded in new projects. ZGameEditor Visualizer (Free) - Visualization effect plugin with movie render capability based on the free, open source, ZgameEditor Browser. Autohide - Auto-closes the Browser in-situ or undocked.
Why choose FL Studio? Free to choose - An open standards and modular design mean you won™t be stuck in a production dead-end. FL Studio supports industry standard plugin formats so you can use instrument and effects form 3rd party manufacturers including VST1 to 3 (64 or 32 bit).
Import and export all popular audio formats such as.wav,.mp3 and.ogg, among many others. Importantly, upgrade FL Studio and add features if and when you need them. Free your audio - Route any group of instruments and soundcard inputs to any mixer track.
Mixer tracks, in turn, can send audio to any number of other mixer tracks and a soundcard output. Create sub-mixes, effects chains or just insanely complex and creative mixes. FL studio' flexible architecture sets audio free. Free your workflow - Choose your preferred workflow, compose using the step-sequencer or piano roll. Create in pattern or track mode, then arrange your ideas in the free ˜palette™ Playlist.
The Playlist presents timeline as a virtual ˜canvas™ where each Playlist track can simultaneously hold any number of score, audio and automation events. Now that' freedom. Free updates - Buy online or register a Boxed copy of FL Studio and you get an online account from where you can update FL Studio each time a new version is released, for free. Just stop an think for a moment how much money is wasted each year when our competitors hype their latest version and charge anywhere from $149 to $199 for the update. The latest version of FL Studio will always be yours free, leaving you more money to spend on what matters to you. Instruments Make virtually any sound - FL Studio 10 includes over 30 software synthesizers covering acoustic/synthetic bass, electric guitar, multi-sampler tools including piano & strings, general sample playback and beat-slicing (With Rex 1 & 2 support).
Synthesis techniques - Synthesizer plugins span subtractive, modelling, FM, RM, granular and additive synthesis modes. With the addition of FL SynthMaker (included with Producer Edition or higher) you can even create & share your own FL instruments, effects & MIDI control dashboards without the need to write basic code. If you understand synthesizers & FX you will be working with FL Synthmaker in minutes. Open plugin standards - FL Studio supports all PC industry plugin instrument standards including VSTi (1/2/3), DXi(1/2), Buzz and Rewire. This means you can sequence with your favorite plugins and applications.
Audio Recording & Editing Multi-channel audio inputs - With the ability to simultaneously capture all the inputs on your audio-interface, FL Studio has the flexibility to record a single vocalist, guitar or a full symphony orchestra. Bring your own orchestra! Arranging audio - Arrange audio with complete freedom in the Playlist.
Features include the ability to host an unlimited number of audio recordings, time-stretching, pitch-shifting, beat-slicing, cropping, editing, slip-editing and re-arranging of audio with only a few mouse clicks. Audio editor - FL Studio 10' audio capabilities are further enhanced with Edison, the recording wave editor.
Edison is an integrated audio editing and recording tool with spectral analysis, convolution reverb, noise reduction, loop-recording, loop-construction tools and more. Pitch correction - Available as an additional purchase, for far less than you would expect, Image-Line have two amazing pitch correction and manipulation plugins discounted exclusively for FL Studio owners. Newtone is a professional pitch-correction and time manipulation editor.
Slice, correct, edit vocals, instrumentals and other recordings like they are MIDI notes & even convert audio to MIDI. Pitcher is a real-time pitch-correction and manipulation plugin that can also create 4-voice harmonies under MIDI control.
FL Studio supports WAV, MP3, OGG, WavPack, AIFF, and REX audio formats. Sequencing Compose and record your musical performances and ideas in the most logical way. Pattern or track sequencing - Record your musical performances and ideas in the most logical way. FL Studio 10 can simultaneously function as a pattern and track based sequencer. Reuse patterns as Pattern Clips in the Playlist or record song-length sequences, as desired. Step sequencer or Piano roll - Scoring tools include FL Studio' legendary Step-sequencer, one of the most advanced Piano rolls in any software studio, event and multipoint automation envelopes.
FL Studio supports MIDI input, standard controller compatibility, and the ability to simultaneously control multiple instrument channels from separate controllers. Arranging FL Studio gives you freedom to do what you want where and when you want. Determine your own project design - Unlike the competition, FL Studio's Playlist is a totally flexible and virtually unbounded workspace where Note Pattern, Audio and Automation data can be arranged and edited to suit your creative ideas and preferred workflow. Mixing & Mastering FL Studio provides all the tools you need to produce your tracks to the highest professional standards.
The mixer - FL Studio Mixer includes an advanced mixer that is about precision, control and flexibility. Each of the 99 stereo insert-tracks can hold up to 8 effects (VST, DX or FL's native format). If you need more FX in a chain just route one track to another to gain an additional 8 FX slots and another if you want, you get the idea. Indeed, to create sub-mixes or mixing chains of almost unlimited complexity, each mixer track can be routed to any other or number of other mixer tracks, one of 4 dedicated 'send' channels and or the Master track. Sends provide the ability to sidechain inputs and outputs to multi-input effects plugins. Finally, each of the mixer tracks can be routed to any output on your audio interface (to create surround mixes for example), now that' flexibility.
Effects - FL Studio includes more than 40 effects spanning maximization, limiting, compression, delay, distortion, equalization (graphic & parametric), filtering, phasing, flanging, chorus, vocoding and reverb. These have you covered for the creative broad-brush effects, through to the minutia of the mastering process. Open plugin standards “ FL Studio supports all PC industry plugin effect standards including VST (1/2), DX(1/2), Buzz and Rewire. This means you can mix with your favorite plugins and applications. Lifetime free updates There may be no such thing as a ˜free lunch™ but there certainly is ˜Lifetime Free Updates™ with Image Line' update policy. Never pay for bug-fixes again! - Customers who purchase FL Studio receive Lifetime Free Updates by download.
Free updates entitles the customer to all future updates of FL Studio according to the edition purchased (Express, Fruity, Producer or Signature Bundle). For example, all FL Studio 10 customers will be able to download their free update to FL Studio 11, 12 e.t.c. That's freedom! Demo Limitations All FL Studio demo versions are fully featured, giving you access to all features associated with FL Studio Producer Edition (the highest level of the program, Signature Bundle includes Producer + extra plugins). Compose new songs and export them to WAV, MP3 or OGG. The only limitation is that projects saved in demo mode will only open fully once FL Studio and plugins used in it have been registered. This gives you the ability to save recover your original projects post-purchase.
You can of course render to audio at any time pre or post purchase. Supported Formats FL10 will fit easily within your current software supporting VST/VSTi/VST2, DXi, DXi2, MP3, WAV, OGG, MIDI, ASIO, ASIO 2, REWIRE, REX 1 & 2. Additionally supported through DirectWave Editor: AKAI AKP (S5/6K,Z4,Z8), Battery (version 1), MPC, Reason, Kurzweil, EXS24, Kontakt (version 1 & 2), Recycle, SFZ+ and SoundFont2. Minimum System Requirements.:. 2Ghz AMD or Intel Pentium 3 compatible CPU with full SSE1 support. The faster your CPU and more cores it has the more you will be able to do simultaneously.
Windows 7, Vista, XP & 2000 (32 & 64 Bit)(or) Intel Mac with Boot Camp (running XP, Vista or Windows 7, 32 or 64 Bit). 1GB or more RAM recommended. 1GB free disk space. Soundcard with DirectSound drivers.
Download rancid bass book pdf. ASIO/ASIO2 compatible required for audio recording (FL Studio installs with generic ASIO4ALL drivers)Supported Formats.:. FL10 will fit easily within current software supporting VST/VSTi/VST2, DXi, DXi2, MP3, WAV, OGG, MIDI, ASIO, ASIO 2, REWIRE, REX 1 & 2.
Additionally supported through DirectWave Editor: AKAI AKP (S5/6K,Z4,Z8), Battery (version 1), MPC, Reason, Kurzweil, EXS24, Kontakt (version 1 & 2), Recycle, SFZ+ and SoundFont2.
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That has given rise to a wealth of alternatives with varying features and costs. We looked at six PDF editors to see what they offer and how they stack up against each other. Ueberschall elastik for mac os. Best overall PDF editor Mentioned in this article.
On Adobe Acrobat Pro DC's comprehensive PDF features show why it's still the editor against which all others are judged. Remains the industry standard for good reason.
Its rich combination of creation, editing, reviewing, and security features are what the best alternative options are built on, but we feel Acrobat still does it best. Its recent interface redesign makes it much easier to navigate its robust toolset than the nested menus of yore, and its cloud subscription option puts its advanced features within reach of more individuals and small businesses. (Read our.) Runner-up. Nitro Pro 11 is a complete and affordable PDF editor for individuals and businesses alike. It was a tight race for runner-up, but we really like for its excellent use of the Microsoft Office-style ribbon interface, its integration with proprietary and third-party cloud services, and its $160-per-license fee for up to 10 users, which makes it an attractive option of individuals and small businesses (see our ). What to look for in a PDF editor. Create, convert, and export PDFs: The most fundamental function of a PDF editor is to make PDFs, either from scratch, scanned hard copies, or by converting digital documents.
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A good PDF editor should be able to transform a variety of file types—from Microsoft Office formats to images to HTML—and do so seamlessly, preserving the original formatting. It should also include OCR technology to make the PDF text searchable and editable. Likewise, a good PDF editor must be able to export PDFs into other editable formats such as Microsoft Word and PowerPoint, HTML, or plain text, maintaining the original files hyperlinks, images, and other elements. Content editing: Another bit of magic that PDF editors unlock is the ability to modify text; insert, resize, and move images; and reorganize pages in the PDF. A good one will perform these tasks as easily as in a text document or slide deck, allowing in-line editing, dragging-and dropping graphics, and adding or removing hyperlinks. Review and annotate: A good PDF editor should also let you or anyone else using it add comments and other annotations to PDF files during review. It should have tools to mark up both text documents and graphic-heavy files like webpages.
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Common options include sticky notes, callout boxes, highlighting, freehand drawing tools, and stamps with messages like “approved,” “revised,” and “confidential.”. Security: All businesses deal with documents containing sensitive data. Look for a PDF editor that includes security features that allow access for authorized eyes only. Good options will usually offer several levels of security, including password protection, permissions setting, and content redaction, which “blacks out” selected text and images. Most PDF editors will also offer one or more ways to electronically sign documents. Mobile support: While deep PDF editing is best done on a desktop, it’s nice to be able to review and annotate files when you’re out and about.
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While PDFs can typically be reviewed in any PDF reader or editor, regardless of which one they were created in, consider looking for an editor that has a dedicated mobile app, is optimized for mobile devices, or allows cloud access to features through a mobile browser. One of the great things about a PDF is that it can be read and edited in any PDF program regardless of which one it was created in. So beyond the features outlined here, let your personal preferences guide you in making your decision. All PDF reviews If you want to learn more about all of the PDF editors we reviewed, see the list below. We’re kicking off our guide with six PDF editors, but we’ll continue to evaluate more as time goes on—as well as re-evaluate those we’ve already reviewed.
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Legion - the good, the bad, the “what the flying fuck were you thinking, Blizzard?”
Let’s kick this off with the good since I’m a pessimist at heart and I like to set things up before I knock them down.
The return of class quests - these were great in my opinion. It was nice to have more long-term goals to work towards this time, and the unique questlines for each class helps make playing alts slightly more bearable since you’re getting a different experience each time.
World Quests - huge improvement over dailies in my opinion, even if it’s ultimately a smaller change. Now you can at least choose which zone you wanna do your dailies in and if you don’t care for them you can just do the four you need for your cache and that’s it. Mixing in PVP quests into the mix is also a nice way to try and get some more world PVP action out there, even if it ultimately didn’t work out that way.
Mythic Plus - Mythic+ was SUCH a good fucking idea. It’s nice to have a smaller group alternative to raiding for gear and the different affixes are actually challenging and require you to change how you play and build your character. Granted, some of the affixes are ball-busters, but that’s the point.
Individual challenge modes - I’ve been loving the challenge modes this expansion. It’s so nice to have an encounter that’s built with your spec in mind and is a test of your mechanics and skill as a player, with a (mostly) cool cosmetic reward tied into it so if you suck you don’t feel like you’re missing too much.
Actual regular content releases - Everyone who played WoD knows how shitty the content drought was. Thankfully Legion isn’t WoD and we’re actually getting new dungeons, raids and events pretty often. We haven’t had an entire content patch devoted to a fucking selfie camera so far.
The return of Karazhan - The new dungeon revamp of Kara was a neat idea. I liked it more as the “mega dungeon” it was when they debuted it before Blizzard split it into two halves, but it’s still a great dungeon to run and it’s a new twist on an old raid. And now you have TWO Attumen mounts to chase.
All of the little Easter Eggs laid around the game - The amount of care and detail they put into hiding some of these is astonishing. Things like the hidden artifact appearances (especially the Ashbringer one - they literally took every old Ashbringer rumor from vanilla and threw them into one questline), the Kosumoth hidden quest with the orbs, returning to Gnomeregan to fight a 5-man raid boss, and so many more. I’m so glad that they actually put their heart into this expansion and it really shows.
And now the bad, and boy is it bad.
Artifacts - Right off the bat, artifacts were a big mixed bag. Up until 7.2 the grind was absolutely insane and drove a lot of players away from the expansion, especially the altoholics. Artifact knowledge and power punished rolling alts, punished people who wanted to change specs, and even punished people for staying with the same spec because you were never more than one nerf away from all that AP you threw into those swords meaning fuck all. They’ve managed to iron out most of the issues regarding the artifact grind now, but that’s a full year later.
Legendaries - RNG legendaries are already a mistake. RNG legendaries that are core to making your spec work and flow smoothly are an even bigger mistake. RNG legendaries that have effects that were literally ripped out of your talent tree from the previous expansion is just insulting. Ultimately Legion legendaries don’t even feel legendary - I got most of mine from world quest cache boxes and that shit feels like a participation trophy. I didn’t earn it, you just gave it to me, and now I have BiS gear forever. Or worse, you got Sephuz’s Secret, in which case you’re probably considering re-rolling. Like, the fact that BAD LEGENDARIES EXIST is baffling to me.
Number inflation - Sweet fucking lord, I do over a million DPS now. I have six million health as a DPS class. Bosses have billions of health. I’m getting artifact power boosts in the billions. I pop an Execute crit and the damn game’s considering making the numbers continue in a second row the crit is so huge. It’s really not that big a deal all things considered, but once numbers reach a certain threshold they kind of lose all meaning for the observer, and I think WoW’s passed that point a long time ago. I can’t wait for the stat and ilevel squish in Battle for Azeroth.
Pruning and class balance - Did we seriously need another fucking pruning? I didn’t think we had any spells LEFT to prune but Blizzard surprised me yet again. Some classes are down to four-button rotations and it’s fucking stupid. Also their idea of “class fantasy” is a joke and their efforts to make each spec more unique made a lot of them feel more generic and samey. Warriors don’t even have stances anymore for fuck’s sake - tell me how that makes the class more unique? Or DKs with their presences? Why does Shaman have a blue rage bar now instead of mana? Artifacts also played into this since it shoehorned your spec into using only one kind of weapon. Did you like two-handed frost? Too bad, you dual wield now. Did you like single-minded fury? Too bad, two-handers. Give me back my fucking Gladiator Stance, god dammit.
Time gating - Absolutely FUCK time gating. Don’t make me wait literal days to finish your stupid questline due to order hall mission table bullshit. Don’t make me do only one Suramar quest a week before waiting for the next one. If someone is able to play the game all day let them. Don’t sit here and tell people “no you’ve had enough fun for today”, because if you tell them this enough they’ll leave and go to a game that won’t tell them that. I don’t even no-life this game but I see no reason to hinder the people that do. Players shouldn’t be punished for wanting to play your game.
Order Halls and Mission Tables - Please for the love of God, never ever do these again. Nothing takes people out of the game more than sending someone ELSE to do the adventuring for them. This is a fucking MMO, not FarmVille. I don’t want to micro-manage an entire village’s worth of idiots and tell them what to do all day and I wouldn’t if you didn’t make this shit mandatory to finish the class and new content questlines. And then you have the audacity to time gate it so I have to wait days at a time for missions to clear so I can do another one of the FIVE I HAVE LEFT TO DO.
There’s so much more I could have done for both good and bad things about Legion, but this shit’s approaching thesis paper length so I’m just gonna cut it off here. In short, I think that for every one step forward they took with Legion, they took two steps back. The things they added in that make the game more fun get almost immediately offset by the things that either make your playing experience a pain in the ass or just outright tell you you’re not allowed to keep going on the thing you were having fun with. Ultimately Legion is a good expansion that is seriously being held back from being one of the best by this sort of shit and I really do hope they learn from their mistakes here and make Battle for Azeroth a truly great expansion. PS - Suramar and Pathfinder were great, fuck casuals.
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Jan 2 Lost Light Stream - Transformers Prime 37-40
Prowl is slowly working to overcome his fear reaction to the appearance of Insecticons, by focusing on Knock Out instead when they show up. Chromedome didn’t come, which made things easier.
He theorized on why the Nemesis’s reaction to dark energon was different than other bots’, winced repeatedly at Knock Out’s pain, played along when half the room attempted to convince Wheeljack that Prowl is a ghost, and agreed to get pictures for Soundwave of Earth’s progress rebuilding New York City.
Soundwave suggested that Prowl might be able to win a phase shifter in their proposed testing-Soundwave’s-security game.
Welcome to the 'lostlightstream' room. Shockwave II changed their nickname to Shockbox. Shockbox changed their nickname to Shockbox. Rodimus: *music so emo* Shockbox: (( oh boy you guys.)) Shockbox: (( today's the day.)) Airachnid: [sneaks in] ItsyBitsySpyers: ((OH BOY OH BOY MY BOY)) Shockbox: (( the day we get to see **the best character** make his first appearance.)) Rodimus: *points at the spide* Rodimus: You been mising! ItsyBitsySpyers: *Soundwave trudges in, nods to the others already there, and settles into his usual couch in the back. It's going to be an... interesting night.* Rodimus: We been seeing you be a better Starscream Airachnid: I was otherwise engaged. Whirl: *trots in and immediately stakes his claim of the Whirl Couch* Airachnid: aka mun was playing Moon)) FakeProwl: *appears. today, he's doing a far more thorough check of the room than usual before looking for a seat* ItsyBitsySpyers: *Zori sees Airachnid and shoots RIGHT for Whirl* Rodimus: *rubs chin then smirks* Hey Soundwave I heard this rumour recently... Does you Skywarp push others down stairs? ItsyBitsySpyers: *Soundwave pings Prowl hello - no mnemosurgeons that he can see now - and looks to Rodimus* Whirl: *perks up!* Hey, Professor! ItsyBitsySpyers: [[Our Skywarp is missing. Again.]] FakeProwl: ((check the rafters)) Rodimus: Huh--- welll when he is unmissing ItsyBitsySpyers: ((lmao)) ItsyBitsySpyers: [[Sometimes.]] ItsyBitsySpyers: ((hope you had fun with moon airachnid mun!!)) Shockbox: *He enters and makes his way towards the couch closest to the front.* Windchill: *APPEARS.* Whirl: ((YE 8) )) ItsyBitsySpyers: *Buzzsaw settles near his new Intellectual Friend.* FakeProwl: *well. it looks clear. for now.* Whirl: *he will graciously make room for Zori and swivel his head around for the usual crowd* Whirl: *let's jam everyone on the couch tonight. COUCH PARTY* Airachnid: it was! I loved it)) ItsyBitsySpyers: *Also, you know that whole time marker and description thing? For the Insecticons? Prowl's getting them again.* FakeProwl: *sits with Soundwave between himself and the door* Rodimus: You ever hear stories of -who- he pushed down some stairs? Windchill: *Make room for his butt, Whirl. It's coming.* FakeProwl: *MORE tonight? oh, fantastic. he'll probably walk out into the hall by himself and run into chromedome.* Shockbox: *Nods at buzzsaw.* ItsyBitsySpyers: *Just turn your optics off. He can notify you.* Windchill: (( I might be slow to respond to things, my net is being RATHER UNFORGIVING tonight. )) FakeProwl: *that's what he plans on doing* ItsyBitsySpyers: *Knows Prowl is an avatar but will keep the avatar 'safe' anyway. Rumble and Frenzy join Whirl, Windchill, and Zori* ItsyBitsySpyers: [[It'd be easier to ask who he -didn't- mess with, Rodimus.]] Whirl: Hey, Rodders, you taking requests? ItsyBitsySpyers: [[And not every trick was so lightsparked.]] Whirl: *eexcellent. There's probably going to be some piling up since there's so many people on the couch bbut Whirl is prepared to be a seat if need be.* Whirl: ...*for rumbble and/or Frenzy. And Zori. Sorry Windchill, he'll die if you sit on him* Rodimus: Oh? *snickers* Sounds like you got stories! I been slumming it for new ones myself! FakeProwl: @Soundwave «I'll leave my avatar idle while those scenes are on. If he comes in while I'm unalert, warn me.» Windchill: *Many people can be piled on Windchill as well.* Windchill: *Are you calling his butt big, bro?* Whirl: *No. I'm calling it gargantuan and also deadly* Rodimus: *looks over to whirl* Ueah I can play one for you, whatcha want? Windchill: *He will accept this as a compliment.* ItsyBitsySpyers: @Prowl: (txt): Understood. If departure not wanted, comfort given during Unicron session returned. ItsyBitsySpyers: *He doesn't know whether Prowl values appearance over distance* Bruin: *has arrived, and remembered his giant cushion so over to the far wall they all go* Whirl: This Magic Moment--the Drifter's version. Whirl: But Lou Reed's ain't half bad, either. Rodimus: ...Really? Rodimus: ok ItsyBitsySpyers: [[There was the time he found Tracks comatose after a battle and replaced his wheels with much, much smaller ones.]] Whirl: Yeah, it's different, but all right. ItsyBitsySpyers: [[He was scolded for allowing Tracks to live, but the footage of Tracks' return trip to base -was- entertaining.]] Whirl: He's got a really unusual voice. Haven't listened to a lot of Lou, though. Rodimus: Its so sappy silentsoundy: --heh-- Whirl: ...OH. You mean the song--well, yeah. *deadpan look* A lot of good songs ARE love songs. Just works out that way. ItsyBitsySpyers: *Laserbeak zooms over to Bruin. Not to his helm though, no. She remembers better.* ItsyBitsySpyers: *Nods a greeting to his alternate.* FakeProwl: @Soundwave «No comfort. If I stay, I don't want to give him any indication that we're close.» Whirl: *he will not sing over it, though; the room is spared* Rodimus: *crinkles nose* Erth does mostly write those silentsoundy: --Alternate-- ItsyBitsySpyers: @Prowl: (txt): Understood. Shockbox: *3/4 waves present.* Bruin: *good Spotter is fine with the company so long as no helm perchihng is attempted* Whirl: *shrugs* I mean, yeah, it's sappy, but d'you hear that harmony? Those STRINGS? Whirl: *Whirl doesn't mind sap, either, but he is not gonna ADVERTISE that* ItsyBitsySpyers: *Pleased Whirl can appreciate these things* Whirl: *everyone should appreciate the Drifters* Windchill: *He's crossing his legs. Anyone with a mind to sit on him, which is no-one, is losing their opening.* Whirl: *will lean back and prop his feet up on that lap, as per usual* Once again, I offer all denizens of my couch the use of my lovely footstool. ItsyBitsySpyers: *Sounds like a Velocitronian song.* Rodimus: I like music that more in time with me I hate slow ones! Windchill: Really? Windchill: I thought you were rather slow. ItsyBitsySpyers: //Heheheh.// Whirl: I like multi-layered songs, myself. Once that have a whle lot of moving components, when they all come together, it's pretty cool. Whirl: ...*SNICKERS; OHH WINDCHILL, U DONE DID IT* Rodimus: *sideeyes WC* What? Windchill: *Banned from the Lost Light forever.* Windchill: I said, I thought you were slow. Whirl: You two should race. Rodimus: Obviously you must be then~ silentsoundy: --oh, this tune he rather enjoys-- Windchill: It wouldn't be much of a race. Rodimus: What is even your alt mode Chill? ItsyBitsySpyers: *Ravage decides to go sit with the alternate. It's been some time and, well. His own carrier unit is occupied.* Windchill: I'm a seeker, can't you tell? FakeProwl: *for the record, Prowl is currently about 85% convinced that Whirl and Windchill have an ongoing Dom/sub relationship of some kind* FakeProwl: *it's the whole living furniture thing they've got going on* Rodimus: That... that isnt an alt mode thats a job ItsyBitsySpyers: *Prowl's not the only one.* Windchill: It's a frame type, means my alternate mode is a jet. Rodimus: Even I can say "Ima seeker" big deal Windchill: Not where I'm from, you can't. Rules might be different here. Rodimus: I race wheels not wings Windchill: *You people keep your thoughts to yourself, WEIRDOS.* Windchill: Why, because you know you'll lose? FakeProwl: *says whirl's footrest* Rodimus: Heh so you are a jet ItsyBitsySpyers: *Soundwave's already shaking his helm. This was one of his former Lord's stupidest moments.* Airachnid: Oh I missed my alternate failing miserably. ItsyBitsySpyers: [[Be thankful.]] Whirl: *OMFG PROWL LMAO* Rodimus: *that explains some things* Airachnid: I like to laugh at her. Whirl: He's a Blackbird, presently. Windchill: I already said that I was. Rodimus: Megs dont frag your ship Shockbox: *Tilts his head at the screen.* Whirl: Really goddamned fast. ItsyBitsySpyers: [[In that case, he will send you the relevant clips before you leave.]] ItsyBitsySpyers: [[A question, Shockwave?]] Airachnid: Very well. Windchill: *He'S NOT WEIRD HE'S NORMAl. YOU PERVS.* Whirl: *he'll also swivel his helm around to bob it at Airachnid; her absence was noted* Airachnid: ..hello Whirl. Whirl: *(BE QUIET FOOTSTOOL* Windchill: *NO* Windchill: *NOBODY IS THE BOSS OF HIM.* Whirl: Hey, Legs. Highgloss: Oh! Look what I walked in on! FakeProwl: *don't worry, prowl is accepting of your kinky lifestyle* ItsyBitsySpyers: [[Greetings, Knock Out.]] Highgloss: Lovely. Always a pleasure to remember. Shockbox: Negative. I am merely interesed in this 'dark energon'. FakeProwl: *hECK. it's the hot doctor.* Shockbox: ((*interested )) Airachnid: [cringes] Highgloss: And to you, Soundwave. Windchill: *You walked in on Windchill not being embarassed when he ought, congratulations.* Rodimus: *hops up on the back of his couch and perches* agooddistraction: what's happenin ItsyBitsySpyers: [[The literal fuel of Unicron, Shockwave. A corrupting, enslaving force never to be touched.]] Windchill: Anyway, my point still stands. Whirl: Is. Windchill: Rodimus...is slow. Whirl: Wait, Whirl: Is he... did I miss something. Is he--*antenna pins back* Whirl: *IS HE FUCCIN THAT SHIP U GUYS* ItsyBitsySpyers: *Of all the nights for Knock Out to visit, it's the one with - well. They'll see.* Rodimus: I am not race me on wheels FakeProwl: *side glance at Soundwave. did you hear the thing shockwave just said. obviously you did but Did You Hear That* Windchill: Why should I stoop to your level?
Missed some.
ItsyBitsySpyers: [[He foolishly believed the power he gained was worth losing ownership of his spark and his reason.]] Airachnid: Megatron. Rodimus: Come in a hang out we are watching a case bad choices! Windchill: *Please calm yourself.* Airachnid: Why. Whirl: ...This ship is awesome. Windchill: *Snorts.* agoodidstraction: zapped Bruin: Ouch Rodimus: OH YEAH THAT REMINDS ME! agoodidstraction: yapped his zap Windchill: You say that, but you haven't seen 'im in root mode. Whirl: *snickers* I didn't know you guys' ship was alive. ItsyBitsySpyers: [[If only your mouth could be.]] FakeProwl: *idle mode* ItsyBitsySpyers: [[Our ship was not alive. It was Trypticon. Deceased. In an alternate form.]] ItsyBitsySpyers: [[...What was your ship, Knock Out?]] FakeProwl: *annnd back* Shockbox: As impressive as this iteration of Lord Megatron is, it does seem he is less...hinged. Highgloss: It was. Shockbox: *muttering.* Highgloss: Regrettably. agoodidstraction: zap the yaps agoodidstraction: oh frag red zapped Whirl: Ohh. Highgloss: Hmm. I always wondered how it got me. Highgloss: One of life's little mysteries solved. Whirl: Hmm. Interesting. When you use dark energon to resurrect a ormal-sized Cybertronian, they're just. ravenous. Dumb. Windchill: *Snorts.* Whirl: But the ship wasn't. I wonder why that is. ItsyBitsySpyers: [[He believes it was possessed.]] Whirl: By Unicron himself? Rodimus: Or blow the ship up? Whirl: Seems to have its own agenda, though. Wouldn;t Unicron have immediately just attacked Megatron? *taps the underside of his helm thoughtfully* Whirl: AND THERE, that--Unicron KNEW about humans. Seemed to be able to perceive them. FakeProwl: What would Unicron want with the Iaconian relics? Airachnid: Unicron was most likely still in some form of stasis. FakeProwl: Perhaps those infected with dark energon are reduced to their base instincts. agoodidstraction: doc knock Highgloss: Ugh. Ughhhh. Windchill: *Crosses his fingers.* ItsyBitsySpyers: *Hmm. These are good points.* agoodidstraction: i'm sorry red Highgloss: UGH. FakeProwl: A Cybertronian's base instincts would be to feed. FakeProwl: A ship's base instincts would be... whatever task it was last programmed for. agoodidstraction: and frag ItsyBitsySpyers: *Oh, listen to that reasoning. It's good reasoning.* agoodidstraction: anyone here ever fragged a ship before Airachnid: No. Rodimus: *raise hand* FakeProwl: *... he's not raising his hand. it would just encourage wheeljack.* Windchill: *Shakes his head.* FakeProwl: But you said your ship was a Cybertronian? Was his brain module removed or reprogrammed? ItsyBitsySpyers: [[Reprogrammed.]] agoodidstraction: fragging a ship would probably just kill you though wouldn't it FakeProwl: *nods* Perhaps that would do it. agoodidstraction: why are humans always toast? ItsyBitsySpyers: //Cuz they burn easy.// Whirl: Well, yeah, but your points, Prowl, would make sense if it was reanimated, like I suggested. Highgloss: I imagine ours would be bad in berth. ItsyBitsySpyers: //Pffft.// Rodimus: Your ship seems liek a dom! Whirl: If it was POSSESSED, then it wouldn't have a ship's instincts; it wouldn't have any instincts except for those of the possessor. Highgloss: Clumsy, clammy hands, then he'd go around telling all his friends you loved it. ItsyBitsySpyers: \\SO WHEELJACK.\\ FakeProwl: If it was possessed, then it would be doing its possessor's will. Windchill: *the what* agoodidstraction: but is fragging while possessed any good agoodidstraction: yeah? FakeProwl: Unicron, so far as we know, has no need for the Iaconian relics; and he WOULD know to keep an optic out for humans. FakeProwl: Reanimation appears more likely. Highgloss: Apologies, Wheeljack, for how hard I laughed at that. ItsyBitsySpyers: *No, no, Frenzy was insulting you WJ.* ItsyBitsySpyers: [[Reanimation then. It is still vile.]] agoodidstraction: bj agoodidstraction: no keep laughing Airachnid: Indeed. Rodimus: I dont think i'd analog frag a ship... I PnP'd him agoodidstraction: hey airachnid ya old *** Whirl: *nods slowly; Whirl finds it more interesting than anything else* agoodidstraction: ever spider *** a possessed ship before Whirl: *and he likes the ship's attitude, what can he say* Airachnid: ..... what is it Wheeljack? Whirl: ((THE BUTT)) Whirl: *LAUGHS* Airachnid: I have not. Jitterbun: ((Butt butt) Jitterbun: (And There goes Trypticon)) Whirl: *he is also no gonna join in on this fragging aship convo* agoodidstraction: would you? Airachnid: No. agoodidstraction: lame Airachnid: I don't exist to amuse you. Whirl: *snickers* agoodidstraction: okay *** ItsyBitsySpyers: [[He must know. Had you already woken?]] Jitterbun: What exactly was it that froze 'em all? Jitterbun: -ah! agoodidstraction: hahhfe hasdbla agoodidstraction: doc Whirl: *LAUGHS AGAIN* agoodidstraction: what just happened Rodimus: Hey KO's got some handy hand holds for humans *smirks* Whirl: Everybody getting their afts handed to em tonight! Windchill: Beautiful. Rodimus: *laughs Ratchet plz* Airachnid: [that amused her a lot] Shockbox: *And the aesop for this episode? Do not feed nonsentient machines with dark energon and make sure your security systems know to check for organics.* Shockbox: *Shockbox feels educated.* Highgloss: Those handy hand holds are *not* for humans. Those were not consensual handy-holds. Jitterbun: Geeze, always with the violence and arms race's with ya'll ItsyBitsySpyers: *Shockbox is a quick learner.* Windchill: *Also, maybe, killing someone and using their corpse as your space boat is a bad idea as a matter of principle.* Shockbox: *Naturally.* Rodimus: *looks Knockout over and then grins* Fair enough FakeProwl: *... that begs the question of who the hand holds are for. sideways glance at the hot doctor.* ItsyBitsySpyers: *...Now, look. Nobody thought he was going to be doing that.* Whirl: Yep. That's what we're best at, Jitter. *zoops his neck up over the couch to try and locate Jitter* Rodimus: *engine purrs at he other speedster* agoodidstraction: oh boy FakeProwl: *he is, unfortunately, even more attractive in person.* Windchill: RUDE. Windchill: *It's true though, he's never met a personable Insecticon.* Shockbox: *Lost Light Stream: otherwise known as Everybody Wants to Frag Knockout* Windchill: *WRONG.* Jitterbun: *Unphased he nods jovially towards the outstreched neck.* .... agoodidstraction: face man Shockbox: *Correction: The Majority Would Frag Knockout* Jitterbun: Sorry t' speak for all ya, but the Doc's got some high standards. Airachnid: [thank you] Rodimus: ...Even our has subways ItsyBitsySpyers: *"Face man": exactly what Soundwave isn't.* FakeProwl: ((you can't read everyone's minds, jitter)) Airachnid: [then again, she doesn't want to frag anyone] Jitterbun: ((Whopse didn't see the * there) Highgloss: Ugh. I can smell that awful city through the screen. Windchill: *Nods.* agoodidstraction: zap ItsyBitsySpyers: [[What -did- it smell of?]] Windchill: Big feet problems. Jitterbun: ((Purple Eradicons~) Whirl: *also looks over, curious; he's never sniffed a human city* Rodimus: I never been to New York it was trashed before I got the chance! *huffs* Airachnid: [it's not that great] Windchill: That's almost fortunate. Highgloss: Hot dog water, among other things. ItsyBitsySpyers: =Ugh.= Whirl: *LAUGHS* Listen to her! FakeProwl: ((vogel is the best human in the show)) Whirl: Right off the bat, just lying her face blue! What a little trooper. Whirl: ((Fowler tho..................... but yeah Vogel is great 8) )) ItsyBitsySpyers: @Rodimus: [[Your Decepticons managed to destroy the city?]] Windchill: Everything is from outer space. Rodimus: *laughing* Windchill: Even I'm from outer space. Whirl: Not me. Whirl: I'm from Polyhex. FakeProwl: *is attempting to power it through the insecticon screens by focusing on knock out. he's gotta desensitize himself to insecticons somehow.* Jitterbun: What's all this tech doin' on the planet anyway? Whirl: That's cool, the crawling on the ceiling thing. FakeProwl: *it's helping a little.* Airachnid: Who knows. Shockbox: *Everything is technically from space, because everything is technicaly /in/ space.* Windchill: Yeah, it's...something. Jitterbun: *Obviously not watching the pervious epsides leaves him out of hte loop.* Whirl: ((omg careful prowl. You're gonna Pavlov yourself and every time you hear a WALALLA you gonna get honry)) Airachnid: Why Cybertron and this mudball are connected so much who knows. ItsyBitsySpyers: ((OMG)) Highgloss: Dear Unicron, I look good. Windchill: Thanks, Shockwave. FakeProwl: ((better a boner than a panic attack)) Windchill: ** agoodidstraction: yeah you do Whirl: They explained it a lot of episodes ago, Jitter. Long story. Windchill: *Forgot those ItsyBitsySpyers: }}A fine choice of weaponry, Doctor.{{ Whirl: Yeah, gotta give credit where it's due. *swivels his helm around and flips KO a lazy salute*
Highgloss: Thank you, thank you!
silentsoundy: --motions a farewell towards his Alternate before taking his leave--
Jitterbun: //DELTA// *He'll settle down behind good company now. Those are some vicious mechaoids*
ItsyBitsySpyers: *Bobs his helm to his alternate. Do come again.*
Windchill: *Rubs his eyebrows*
Rodimus: *hmm? oh!* @SW ::Let's just said our kinda was very not welcome there! I'll see if I can get pic lata::
Shockbox: *we're back to half of our maximum wave-age*
ItsyBitsySpyers: *Acknowledging ping. Thank you, Rodimus.*
Whirl: *if you can find room here on the couch Whirl won't kick you off, Jitter. Granted, he's using Windchill as furniture at two minicons are probably using HIM as furniture. And there's a giant scorpion*
Windchill: *There's totally room.*
agoodidstraction: oh
Rodimus: Doc you are pretty sleek--- but seems you may need *winces*
agoodidstraction: ouch
Airachnid: [LAUGHS]
Jitterbun: *WINCES*
Windchill: *Curls his upper lip*
FakeProwl: *wince. partially at the paint. mostly at the sound it made.*
ItsyBitsySpyers: //Oof.//
Jitterbun: ..y'know, I'm thinkin' iI'm not real fond of the documentary type films.
Rodimus: ---Some hand-tohand work.
ItsyBitsySpyers: *Glances at Prowl. Inquisitive ping.*
ItsyBitsySpyers: \\HOW COME?\\
FakeProwl: *?*
FakeProwl: *counter-inquisitiveness*
ItsyBitsySpyers: @Prowl: (txt): Prowl winced. Unexpected. Knock Out: Decepticon.
Whirl: (9YES))
Whirl: You've got some pretty good moves with that polearm, though.
FakeProwl: @Soundwave «It looked painful.»
Whirl: *Whirl is not perhaps as attracted toKO as Prowl & Others but he has his merits*
Jitterbun: *There is some releif in watching a fellow twowheeler tearin' up the dirt*
Windchill: You gotta admit, Trouble would be a pretty good name.
Rodimus: Knock Out whats your earth alt? Or it a costum?
ItsyBitsySpyers: *Nod. This security tape comes with some serious sympathy cringe feelings.*
FakeProwl: ((i like how it's Prowl & Others. like everyone else's attraction is a footnote compared to this thirst.))
Whirl: Yeah! I named my Flobster Trouble.
Whirl: ((It is. DO YOU REMEMBER LAST NIGHT))
FakeProwl: ((I REMEMBER LAST NIGHT.))
FakeProwl: ((dem seatbelts))
Rodimus: ((roddi's was hte metal on metal noise
Windchill: *He's not just saying that because naming things, Insecticons specifically, is something he'll be doing in the near future.
Shockbox: (( sounds like prowl needs to take a sip. ))
Whirl: ((Highgloss, last night during a stream of mine I put a still of KO's neck on the screen and played "Let's Get it On" in the background,))
Whirl: ((for reference))
FakeProwl: ((and made hearts around it with the cursor))
Whirl: *GRUBCHILD. SOON*
ItsyBitsySpyers: *Brief moment of admiration for Arcee.*
Airachnid: [gives a quiet hiss at the screen]
Highgloss: Beautiful. Well done.
Whirl: *CAN'T WAIT TO TEACH NEICE GRUBCHILD BAD HABITS*
Airachnid: [why did it have to be Arcee]
Whirl: ((yes i did that too. and also did that with Soundwave and his pivot))
Windchill: *WHY DO YOU KEEP STEALING ALL THE GOOD NAMES THOUGH, WHIRL.*
Whirl: *BECAUSE I'M EXCELLENT AT NAMING THINGS*
Jitterbun: ...do mecha in this universe make a habbit of ejectin' anythign in their cockpits durring transformation, or is it just him?
Whirl: Yeah, you guys' Arcee is a badass, too.
Windchill: *CURSE YOOOOOOU.*
agoodidstraction: kjsdf
FakeProwl: @Soundwave «I want one of those.»
Jitterbun: *And that's a fairily anDY TOOL dangit poor mecha*
FakeProwl: *also: another cringe for knock out.*
Windchill: Ow.
Windchill: ((HELP.))
Jitterbun: He's lucky thats all that happened.
ItsyBitsySpyers: @Prowl: (txt): Perhaps if Prowl wins security game.
Whirl: ((VOGEL'S FACE WHEN HE SAYS THAT))
Highgloss: And that one eventually landed me in the operating room.
Windchill: (( I think we were all Vogel in that moment tho ))
Highgloss: Thank you for that one, Autobots.
FakeProwl: *oh well now he's Incentivized*
Whirl: You're lucky you were going up against THOSE softies, Doc.
Whirl: I don't LET my enemies retreat.
Highgloss: And how's that worked out for you so far?
Whirl: *this statement would probably seem more badass if Wghirl wasn't buried under a bunch of ex-Decepticons*
Rodimus: Alot less enemies
Whirl: I'm still here, they're not. So, pretty good, I'd say.
Airachnid: [rolls optics] I hate suckups.
Whirl: Ugh, I know, right?
Windchill: Oh my god, he's back.
Whirl: ...also, question. *swivels is helm around* How come he never considered YOU for the job, Chatterbox?
FakeProwl: *well, he's got guts.*
Highgloss: Oh, you absolute aft...*why?*
Windchill: *All good things must come to an end.*
Airachnid: What a coward.
FakeProwl: *... never mind. no he doesn't.*
ItsyBitsySpyers: *Soundwave's plating ripples in a shiver. The antarctic.*
Airachnid: I've operated on myself plenty of times.
ItsyBitsySpyers: [[For which job?]]
Shockbox: *Shakes his head. Of course starscream wouldn't be able to do it.*
Whirl: Second in Command.
agoodidstraction: who is she
Whirl: You obviously were loyal. You seemed pretty competent, too. Ship-related mishaps aside. *that was spoken with faint amusement*
agoodidstraction: ydd
agoodidstraction: yeehaww!!!
agoodidstraction: yeah!
Windchill: *Spits.*
agoodidstraction: i'm cpabal
agoodidstraction: ???
Whirl: Let's see your moves, then, Wheeljack.
Rodimus: Megs apparently needs his secound to not be as nuts as him
Shockbox: (( oh boy one of the best parts. ))
Windchill: *Steeples his claws before his pursed lips.*
Windchill: *What is he seeing?*
agoodidstraction: i'll show youmy moves
Whirl: For the record, I still find the fact that you're a Wrecker the most hilarious thing about your dimension. You know what OUR Wheeljack is like? A nerd. A total nerd.
Rodimus: But only slightly
FakeProwl: ((his fricking scooter))
agoodidstraction: i used to be a nerd
Whirl: ...well, I meant in regards to the documentary, but if you wanna fight, then hell yeah, I'll fight ya.
Airachnid: Do you not realize that you went AWOL?
ItsyBitsySpyers: [[Primarily because he didn't want it.]]
Windchill: *It's almost hard to believe these two are the same frametype.*
Windchill: *Much less the same as HIMSELF.*
Whirl: *he definitely noticed THAT*
Whirl: *tilts his head* ... fair. And, y'know. It's pretty obvious that you only listened to the SIC when you felt like it.
Whirl: *it;'s one of your better qualities*
ItsyBitsySpyers: [[It was also not a position for a mech like him. His skills were best utilized elsewhere, and... he was not always worthy of being watched as closely as the SICs.]]
Whirl: ((...what he noticed what Soundwave listening when he felt like it. Thanks LS))
Windchill: (( Dreadwing's flipping OWL FEET. ))
Whirl: *nods again* Gotcha.
Rodimus: *pew pew*
Whirl: *man it's a shame that Dreadwing's such a disgusting syncophant because otherwise. Wgirl could Properly Appreciate someone firing a weapon like that*
Whirl: *alas, his attitude is so UNattractive*
Windchill: Why.
Whirl: This must be fight night or something.
Rodimus: Ha!
Whirl: Not that I'm complaining, mind you.
ItsyBitsySpyers: [[Something like that.]]
Windchill: Did he forget he could fly?
Windchill: Or is he just slow?
Windchill: *Everyone is slow, what is he talking about.*
Rodimus: Hawt
Whirl: ha.
Whirl: ((ALL CAPS REQUIRED))
Whirl: *HA
Whirl: Nice,
Airachnid: Even Prime hates Starscream's groveling.
agoodidstraction: bixx
agoodidstraction: soundwave
ItsyBitsySpyers: [[What.]]
agoodidstraction: who is she
ItsyBitsySpyers: [[Who is who?]]
FakeProwl: *did Optimus forget that a few weeks ago they were trying to take Starscream in as an ally?*
agoodidstraction: reALLy
ItsyBitsySpyers: *Evidently. He never understood why they didn't try again.*
FakeProwl: *and that the only reason they didn't was because his own subordinate ruined their chances?*
Whirl: Ah, what a lovely sound.
Airachnid: I think it was a much longer time period.
FakeProwl: *it's inconsistent and it's foolish.*
Windchill: You would think so.
Whirl: Their human guy isn't too shabby, either.
Airachnid: Also, Starscream would have just stabbed them in the back eventually.
ItsyBitsySpyers: *It is a Prime.*
Rodimus: I wish our whip was that cold again....
Rodimus: *EXCUSE YOU*
agoodidstraction: whoa
Rodimus: ((ship* omg
ItsyBitsySpyers: //So they drain him of info 'n terminate 'im before he does the stabby stabby.//
agoodidstraction: soundwave you got inhibitors
ItsyBitsySpyers: //Ain't that how it's done?//
ItsyBitsySpyers: [[Not with him. Why?]]
agoodidstraction: i'm gonna die
Whirl: Huh.
Whirl: *eyes this armor skepitcally*
Whirl: Looks awful stiff.
ItsyBitsySpyers: [[He will be sure to play something appropriate at your funeral.]]
Windchill: Great, now he looks like a doughboy.
Windchill: I'd say it's an improvement.
agoodidstraction: if i die you can't kill me
ItsyBitsySpyers: [[The Doctor is still here, he thinks. Ask him.]]
Airachnid: I imagine it isn't that maneuverable.
Whirl: Yeah, ad maneuverability, as you can no doubt tell, is my forte.
Airachnid: We get it. You killed Cliffjumper.
Airachnid: I don't even brag about my kills that much in front of Acee.
Windchill: His lone achievement. *Hand over boob.*
agoodidstraction: he's grabbin him like a doll
FakeProwl: @Soundwave «The Decepticons invented Apex Armor?»
Whirl: I can't even remember all the kills I've made. I didn't get all of their names, either.
Whirl: *shakes his head* Must be a sad existence. Being Starscream.
Airachnid: I imagine it is.
Rodimus: IMa speed and grace guy myself too
Windchill: Sure you are.
agoodidstraction: hdgkaf
agoodidstraction: good one
ItsyBitsySpyers: @Prowl: (txt): Unclear. Early records damaged. Two stories: Solus Prime invented, Decepticons invented.
Airachnid: And there are mecha that think his voice is attractive.
Airachnid: I pity them.
Whirl: Agreed, Legs.
Whirl: I will admit--the ship had a nice voice though.
agoodidstraction: oh
agoodidstraction: wow
agoodidstraction: i never fragged up that hard
FakeProwl: @Soundwave «Does the armor have any weak point?»
agoodidstraction: and my friends are all dead
ItsyBitsySpyers: @Prowl: (txt): User.
FakeProwl: *snorts*
ItsyBitsySpyers: *Soundwave trembles slightly. He's amused by Wheeljack's comment*
Windchill: Good grief.
Windchill: Swords, man.
Windchill: Ridiculous.
agoodidstraction: soundwave if you're cold i'll cuddle ya
ItsyBitsySpyers: //Man, what's wit' all the-// Rumble flails his arm around. //Can't he jus' sheathe the fraggin' thing?//
Whirl: *sighs; it's such a damn shame that his personality is so terrible, because wow. Those moves. THE GUN. THE SWORD*
ItsyBitsySpyers: [[You will NOT.]]
Whirl: *SUCH A DISAPPOINTMENT*
Windchill: *THE SWORD IS DUMB.*
Whirl: Yeah, honestly, like... swords are cool, but all the fancy twirling doesn't impress me.
ItsyBitsySpyers: *Soundwave sits up and glows just a teensy bit brighter.*
Windchill: It's some kind of contest, I think.
Whirl: Hack someone clean in half. Then I'll be impressed.
agoodidstraction: fineb itch
Windchill: "My sword is bigger," you know.
Whirl: ((AT LAST))
Missed some.
ItsyBitsySpyers: *PLEASED*
Whirl: *snickers at the constant nicknaming*
Whirl: Oh, hey, it's you, Chatterbox!
ItsyBitsySpyers: *Nods his helm at Rodimus. Yes, it will. Mostly*
ItsyBitsySpyers: {{Peh. Bird sleeping.}} ItsyBitsySpyers: *She drops down and docks on his back.* Whirl: 8AN AERIAL BATTLE? AT LAST* Windchill: *Only took over a season.* Rodimus: *grins @ SW* FakeProwl: *respectable maneuverability* Whirl: *it's passable* FakeProwl: ... "Surveillance drone"? agoodidstraction: heyyy Whirl: *AWW GO LASERBEAK GO* FakeProwl: Ignorance or disrespect? agoodidstraction: it's always time to be hotdogging ItsyBitsySpyers: [[Both.]] ItsyBitsySpyers: *Soundwave sees that grin.* Windchill: *He suspects his definition of "hotdogging" is vastly different than what is suggested here.* Whirl: To be honest, I'm not surprised that y'all can outmaneuver that ship. ugh, just LOOK at it. Whirl: It's dreadful. I'm surprised it can even keep UP. Airachnid: [chinhands at Ratchet] agoodidstraction: first time he screamed in the jackhammer FakeProwl: ... *covers mouth. ratchet's scream tho.* Whirl: *flips a mournful salute* Well fought, Bird. Whirl: ...*wow did he just commend a Con. He did. Well.* Whirl: *Stranger things have happened* ItsyBitsySpyers: *Soundwave tilts his helm, passes the message on, and... Laserbeak's voice comes out of his speakers.* Windchill: If that's all it takes to down that thing, colour me unimpressed. ItsyBitsySpyers: {{...Thanking.}} Windchill: Also, pink. Whirl: Aaand yeah. Not surprised it crashed. No offence Wheeljack, but your aircraft is garbage. agoodidstraction: i miss my swords agoodidstraction: frag you ItsyBitsySpyers: *Quietly reassures her. She did very well.* Whirl: Not likely, mech. *sly look* Windchill: *Puts up his middle finger.* Whirl: You've yet to impress me. Rodimus: *glances at Laserbeak and thinks a moment then back to the screen* agoodidstraction: oh i'll impress ya agoodidstraction: i'm sexy Whirl: I'll believe it when I see it. ItsyBitsySpyers: =We are not PETS.= Bruin: *angry hissing, leave her alone* ItsyBitsySpyers: *Annoyed growl from Ravage.* Airachnid: Ratchet's so brilliant. Windchill: It's not that grand an idea. FakeProwl: *eugh.* agoodidstraction: noodles agoodidstraction: loud noodles ItsyBitsySpyers: *Appreciates Bruin's hiss. Pings him so.* ItsyBitsySpyers: [[Feelers.]] agoodidstraction: NOODLES Shockbox: (( i find it a little personally ridiculous this virus thing actually worked. )) FakeProwl: *it's a perfectly pragmatic plan, but eugh.* ItsyBitsySpyers: ((it IS ridiculous but i have to go with it)) Airachnid: because humans have to be "winners")) Whirl: *SNICKERS* Airachnid: and be better than the bad ol Decepticons)) Whirl: *LET'S STUFF A CHICKEN IN SOUNDWABE* ItsyBitsySpyers: *Long stare at Wheeljack. This one isn't responsible for doing this to her, but - such resentment fades slowly.* Whirl: *OPEN WIDE CHATTERBOX* Whirl: Dang, those feelers are versatile, mech. agoodidstraction: *stares back* Shockbox: (( because somehow a script kiddie is just as good at computers as a cybertronian master spy. )) agoodidstraction: *sticks glossa out* ItsyBitsySpyers: *Ahh. Here we are.* Windchill: Oh good, time to fight. Whirl: *OHO A FIGHT. BETWEEN THESE TWO?* agoodidstraction: yeah!!! agoodidstraction: *** ItsyBitsySpyers: *Pleased bob.* Whirl: *sits ALL THE WAY UP* agoodidstraction: let's fight Airachnid: [perks up slightly] FakeProwl: *... ooh.* Highgloss: You two couldn't have picked a better setting for it. ItsyBitsySpyers: [[We really couldn't.]] Whirl: Wicked. agoodidstraction: ohhhhh Shockbox: */Very/ impressive fighting from soundwave.* ItsyBitsySpyers: [["Be aware of your surroundings" comes to mind.]] Whirl: *snickers* FakeProwl: *shudders at the noise that thing makes.* Rodimus: I wanta spar you Noddles!! Windchill: *Crosses his arms* Whirl: *well, hot damn. Soundwave, you just went from a 6 to a solid 8 my mech* ItsyBitsySpyers: [[You will be a long time waiting.]] Rodimus: *wines* Whyyyyy ItsyBitsySpyers: *Note to self: if he ever recovers another Resonance Blaster, keep it away from Prowl.* Whirl: *WELL HOT DAMN AGAIN HOW CAN HE NOT APPRECIATE THAT PROTECTIVE INSTINCT* FakeProwl: @Soundwave «I'm beginning to get the distinct impression you were going easy on me when you let me land on you.» Whirl: *he will acknowledge it 0% though* ItsyBitsySpyers: [[He has plenty of actual fights to keep his skills honed. He does not need to spar.]] Rodimus: *pouts* Whirl: ((i have yet to hear this owl)) ItsyBitsySpyers: @Prowl: (txt): Not -easy-. Shockbox: (( soundwave's biolights are so gorgeous in this scene. )) Whirl: ........................ Whirl: *(CAMERA PLEASE NOT WITH THE WIGGLIES* Whirl: *PLEASE* Rodimus: Lewd~ Whirl: Well. ...er-hem. Sorry, Wheeljack. You did not impress me at all. Whirl: Better luck next time. agoodidstraction: oh whatever Whirl: Hey, I calls em as I sees em. Whirl: And I know what I'm about. Windchill: *Rolls his eyes.* Windchill: *SNORTS* Rodimus: *snorts* agoodidstraction: wow Airachnid: [LAUGHS] Rodimus: *inmature snickering* ItsyBitsySpyers: *Stare.* ItsyBitsySpyers: [[What.]] Rodimus: *hand waves* Whirl: *blinks* Shockbox: (( hackers are most usually damn good at security. still can't believe that nonsense.)). Rodimus: Now thats it for the night! Whirl: These documentaries sure love their cliffhangers. ItsyBitsySpyers: [[Thank you. He enjoyed the majority of the last one.]] Highgloss: Thank you for the jaunt down memory lane! ItsyBitsySpyers: [[Do come again, Knock Out.]] Whirl: And, credit where it's due. Whirl: You kicked some skidplate, Chatterbox. *nods* Rodimus: Your both welcome! Yeah nice to see you back anytime~ *winks* ItsyBitsySpyers: @Wheeljack: [[2-0.]] ItsyBitsySpyers: *Bobs his helm.* agoodidstraction: rematch agoodidstraction: let's rematch Windchill: Sometimes... Airachnid: I do not think that will bode well for you. Whirl: I'll sell tickets! agoodidstraction: REMATCH Rodimus: Nowai! If he isnt going to give me a spar certinally not getting one! Airachnid: But, it'll be amusing. Windchill: One has to accept when they SUCKED the first time. ItsyBitsySpyers: [[And destroy his own investment? Please.]] Windchill: And move on. agoodidstraction: i don't wanna spar, i want a rematch Windchill: *Except, nobody's going to let anyone move on, ever.* FakeProwl: @Soundwave «You could probably open a space bridge straight under his feet and instantly win.» FakeProwl: @Soundwave «And—added bonus—he'd be out of the room.» Whirl: Well, if he won't, I'll fight ya, Wheeljack. Whirl: *will fight anyone, really* Shockbox: (( now you're thinking with portals. )) Whirl: *he'll fight himself if he can find another Whirl* Windchill: WHAT. ItsyBitsySpyers: @Prowl: (txt): Prowl, devious. Soundwave appreciates. agoodidstraction: Okay i"l fight you Windchill: You never seem to get around to fighting ME, *he points at himself.* Whirl: *perks up considerably* Hell yeah! Windchill: But you'll go fight that moron? Whirl: I'll fight you, too. Whirl: Both of you. At the same time. Windchill: I'm offended. FakeProwl: @Soundwave «I prefer "practical."» *but there's a thin smirk* Whirl: Anyone else want some? *clicks his claws aggressively* Airachnid: [she needs to find a way to watch this and now] Whirl: You were asking for a sparring partner, Rodders, I'll fight YOU. Rodimus: I can spar you anytime... *bored flop* Windchill: I'm not teaming up with him. ItsyBitsySpyers: \\NAH. TOO EASY.\\ Rodimus: I want NEW ones! Windchill: A three-way, MAYBE. agoodidstraction: did you call me a moron Windchill: I did, moron. Whirl: Pfft, you talk a big game, Frenzy. agoodidstraction: i know you are but what am i Windchill: A loser. Whirl: ((oh *** that reminds me they DID have a fighting thrad)) FakeProwl: @Soundwave «Maybe wait until they dogpile each other and bridge them all out at once.» Whirl: ((appropriately it was right after whirl said "yeah i'd boink Frenzy")) agoodidstraction: i'm not a loser Whirl: ((I will get to hat)) ItsyBitsySpyers: ((yes they do)) Windchill: Are you certain? ItsyBitsySpyers: *Be still his beating spark. Prowl, he can't headbump you here. Stop saying delightful things.* Windchill: I believe we all just witnessed you LOSING. Whirl: I'll fight this entire room! Airachnid: No thank you. Rodimus: *sprawling speedster ozzing onto the floor* agoodidstraction: okay i lost this one but Windchill: We know, Whirl, we know. *Pats his foot, reassuringly. We know.* Whirl: Aww, really legs? *swivels his helm over* You look like you'd be a fun fight. Whirl: You've got some moves, yourself. FakeProwl: *politely lifts his feet out of the way of the Rodimus ooze* ItsyBitsySpyers: [[Join them, Rodimus.]] Windchill: There's no buts. ItsyBitsySpyers: [[It could be amusing.]] agoodidstraction: red agoodidstraction: is he still in here Airachnid: I would rather not. Shockbox: *Clasps his hands and observes the ruckus.* Rodimus: Meh--- just sounds like Swerve's rn and I can get that tommorrow agoodidstraction: knock out Whirl: *also SW we all know what'd happen if you interrupted whirl's fight with a bridge. Doing that means you Join the Fight* Whirl: Suit yourself. Airachnid: Maybe another time. Windchill: Pfft! agoodidstraction: ffrag Whirl: *optic flickers* Hey, just lemme know, mech! Whirl: I'd like that. Windchill: DISGUSTING. Whirl: ...are you talking to me, Windchill? Windchill: Naturally. Rodimus: *so bored and huffy now sitting on the floor* Whirl: *hey, you were given an offer and you turned it down* Windchill: *HE'S NOT TEAMING UP WITH AN AUTOBOT TO FIGHT YOU.* Rodimus: *he can fight whirl whenever! he wanted new ppl!* Whirl: *SUIT YOURSELF* Windchill: Do I not get first dibs? ItsyBitsySpyers: *Why not fight the Wheeljack?* Whirl: And what about you, Chatterbox? I'd take you AND your team on. *swivels his helm again* ItsyBitsySpyers: *Soundwave would looooove to see that.* Rodimus: *cause he already saw him loss!* Windchill: I will fight. Windchill: If I have to. Windchill: EVERYONE IN THIS ROOM. Windchill: And PROVE TO YOU. agoodidstraction: GO ItsyBitsySpyers: [[You would lose. We -earned- second place in the Pits.]] Windchill: It's me you should be fighting. FakeProwl: *flatly* Pass. agoodidstraction: fight fight fight fight fight agoodidstraction: no prowl fight me agoodidstraction: fight ifght Whirl: You think I'd walk away from a fight like that? Pfft. Whirl: That's all the more reason to DO it. ItsyBitsySpyers: \\SOMEBODY JUS' PUNCH -SOMETHIN'-, PRIMUS.\\ agoodidstraction: FIGHT Rodimus: *great now it does sound like swerves* Airachnid: [she's gonna back away, just in case] Windchill: *PUNCHES HIS OWN FIST, HAPPY?* ItsyBitsySpyers: *YEAH SORTA?* FakeProwl: ... *sighs* Soundwave, may I use you for a demonstration? You don't have to move. agoodidstraction: *NO PUNCH HIM* Windchill: *GOOD ENOUGH.* Rodimus: Take it to the training halls first I dont have the pits set up here Windchill: Consider me Windchill: MORTALLY OFFENDED. ItsyBitsySpyers: *Soundwave glances to Prowl. What's this then...?* agoodidstraction: punch me ItsyBitsySpyers: *He'll trust his ally. A nod.* Whirl: I might never have fought in the pits, Chatterbox, but I survived the Dead End. I wouldn't count me out. ItsyBitsySpyers: //Wait, you got a Pit in the hall?// Windchill: *Groans loudly and flops back in his seat, DRAMATICALLY.* FakeProwl: *looks straight at Wheeljack. lifts up one hand. observe.* Rodimus: We got a small one at Swerve's FakeProwl: *sticks hand through Soundwave's arm. waves it around a little.* FakeProwl: You can't fight me. ItsyBitsySpyers: *OH well okay that was. Unexpected.* Whirl: Oh, yeah. We forgot to tell you, Wheeljack. Our ship is haunted. FakeProwl: *withdraws hand.* Rodimus: Porwl ghost Whirl: By the ghost of Prowl, may Heqet rest his spark. Windchill: Yeah, by a big baby who won't fight us. ItsyBitsySpyers: [[It would be a fight, Whirl, not a survival game.]] Shockbox: *but will wheeljack presume prowl is using a phase shifter?* FakeProwl: *opens mouth.* ... *shuts mouth. he's not going to argue.* Rodimus: He is really dead--- *shakes helm( So tragic ItsyBitsySpyers: //I wanna see this Swerve Pit. Ain't nobody told me ya got one.// Whirl: Same difference, in the Dead End, mech. agoodidstraction: what Windchill: What what, in the butt. agoodidstraction: ? agoodidstraction: ?? Whirl: If you don't WANT to, you can just say so. But your intimidation talk is having the opposite effect you think it does. Whirl: Sometimes, I think I can still hear his voice... Rodimus: Check the screen ItsyBitsySpyers: //Pfff! Ya call that a PIT?// FakeProwl: *flatly* It was a traumatic end. Windchill: Looks like any old bar, BORING. agoodidstraction: ??? Windchill: Though, granted. Whirl: It was a freak peanut butter accident. Windchill: It's not so boring once you start fighting in it. ItsyBitsySpyers: //Where's all the spires? The flamin' trash piles? The giant spikes?// Rodimus: That middle table collapses in a small pit for wrestling mostly ItsyBitsySpyers: *Soundwave invents an obituary for Prowl on the spot and places it on his screen.* Windchill: You couldn't even fit ME in that thing. FakeProwl: *oh, leans forward to read it.* agoodidstraction: but he's right there????? Rodimus: Guess we didnt get the Koan package mech. *shrugs with a grin* ItsyBitsySpyers: *It's mostly a serious tale of overheating due to peanut butter clogged vents and exploding. There are a few flattering details though.* FakeProwl: *... sits back. covers mouth.* Rodimus: @SW ::May story for his death was better* Whirl: *hand over spark* We're so fortunate to still have his ghost with us. To... share his. Ghostly wisdom. Whirl: And perform humorous parlor tricks. ItsyBitsySpyers: \\WHAT, AIN'T NOBODY TOLJA 'BOUT GHOSTS? AIN'T YOU FRAGGIN' THE BEE WITH THE FLOATIN' SPARKSCREAM?\\ Rodimus: Yeah Jackie--- didn't you know the matrix can make ghosts appear? FakeProwl: Don't lie to them, Whirl. agoodidstraction: what agoodidstraction: yeah but Airachnid: ...what? ItsyBitsySpyers: @Rodimus: [[What story?]] Whirl: *sighs* Okay. Okay. FakeProwl: Everyone knows I'm only good for rattling chains and waking people up at three in the morning. Whirl: He doesn't ACTUALLY--yes, that. agoodidstraction: i mean the prime was always talkin to ghost agoodidstraction: iwhatg Windchill: You're definitely no good for fighting. Whirl: But, you know, if you're already up at three in the morning, he's good for a conversation. ItsyBitsySpyers: @Prowl: (txt): Prowl's story, disregardable berth activity rumor mentioned? Whirl: Chains and moaning aside. agoodidstraction: i'mabut how are you schlurpin that spike if he's dead ItsyBitsySpyers: *You know what's great about visors? You can make any face you want behind them and nobody can see.* agoodidstraction: i know all about chains and moaning ItsyBitsySpyers: *...Which is especially vital after comments like Wheeljack's.* Windchill: *Palm, meet face.* Airachnid: [disgust] FakeProwl: ... Pffft. @Soundwave «No, the rumor of my death is completely novel.» Whirl: *tilts his head and stares at Wheeljack with the blankest expression ever* I don't follow. FakeProwl: @Soundwave «Any /living/ rumors about me keeping people up at three in the morning with chains are probably true.» agoodidstraction: what don't ya follow Whirl: Any of that. Rodimus: *snickering* ItsyBitsySpyers: @Prowl: (txt): Soundwave will believe rumor when experienced. Whirl: *just blinks slowly; the fact that his expression is just his eye means Whirl can pull off the best poker face imaginable* FakeProwl: @Soundwave «... Except perhaps the three a.m. part. I prefer to have concluded any activities by then.» ItsyBitsySpyers: *Ravage is as disgusted as Airachnid. He can go over to her and keep her company during their nonsense.* agoodidstraction: so anyway oral is amazing Airachnid: Why are you like this? Whirl: Oral? Whirl: *blank. stare* Rodimus: PFT! agoodidstraction: yeah ORAL agoodidstraction: O R A L Whirl: Oral what? ItsyBitsySpyers: [[The world needs -someone- to be its fool, Airachnid.]] agoodidstraction: SEX ItsyBitsySpyers: @Prowl: (txt): Noted. FakeProwl: @Soundwave «Well. He's not attempting to fight me anymore. I'm not certain this is an improvement.» Airachnid: I thought that was Smokescreen. Whirl: ...*peers* That's not where sex happens, Wheeljack. Airachnid: Do we need any more? Whirl: I dunno who told you that, but they were yaking your chain. agoodidstraction: ??? Rodimus: *glances at the door thinking a moment of all the slag he still has left* Whirl: *POKER. FACE* ItsyBitsySpyers: [[Smokescreen is the unfortunate sap. Different role.]] Shockbox: *This scene has been...extremely amusing.* Airachnid: Hmm. Touche. Shockbox: *But it's snack table time, now.* agoodidstraction: okay tell that to bumblebee Whirl: I don't know any Bumblebees. Airachnid: Be thankful. agoodidstraction: you don't even know mine? Airachnid: They are annoying. Whirl: But, you know. Okay. I'll relebt. *drapes a claw over his chest* I'm being very narrow minded, here. Comes with the lack of peripheral vision. Whirl: Maybe other mecha have their sex organs in their mouths, in different dimensions. ItsyBitsySpyers: *WHIRL* Whirl: That's not where I keep mind. Obviously. Whirl: *WAIT *** OKAY HE FORGOT AGAIN BUT POKER FACE POKER FACE* agoodidstraction: airachnid i'll kick your *** face in *** Whirl: How rude. agoodidstraction: whirl what the frfag did you smoke Whirl: Hey now, no cutting in line. I get to fight her first. Whirl: Smoke? Windchill: Not until you fight me, bro. Airachnid: I would like to see you try. agoodidstraction: why would someone's array be in their mouth Whirl: Well, apparently yours are. Whirl: Since you frag with your mouth. agoodidstraction: i USED my mouth though Windchill: *Raises hand* agoodidstraction: what Bruin: *plating very ruffled up, he's thoroughly pissed about the eppisode still * Bruin: *the normal rediculousness is a nice distraction though* Whirl: I don't get it. Whirl: *continues to blankly stare* How? Rodimus: *face drops into hands* Windchill: Does that mean my giggity bits are in my armpits, because- ItsyBitsySpyers: @Shockbox: [[Leaving? This time he will not send Frenzy.]] Airachnid: [at this point she isn't surprised by this coversation] Windchill: *he'll just lower his hand, now.* agoodidstraction: whirl what the frag Windchill: *The damage has been done.* FakeProwl: *... okay, this is sad, prowl feels like he has to help out* agoodidstraction: okay whirl do you have uh agoodidstraction: what kind of stuff ya got? ItsyBitsySpyers: @Prowl: (txt): "Improvement" impossible near Wheeljack. "Status quo" best option. Whirl: Claspers, actually, but they;re in the usual place. *gestures to his groin* agoodidstraction: okay but what do you have down there agoodidstraction: like Rodimus: *checks to room to see if any mechs look bothered with the current chatter* Whirl: I just told you. agoodidstraction: ????? FakeProwl: Whirl, are you familiar with the concept of applying tactile stimulation to a partner's interstate array with parts OTHER than one's own interface array. Shockbox: @Soundwave: Not yet, but soon. May as well add to my stores while the others are distracted. agoodidstraction: no like agoodidstraction: you know how i don't have a spike but bee does FakeProwl: **interface FakeProwl: ((INTERSTATE ARRAY)) Whirl: I didn't know that, actually. Shockbox: *ngl he doesn't get like 60% of this sex talk because that's not how his universe works* agoodidstraction: okay well now ya know Airachnid: I wheezed when I read that)) Whirl: @Prowl: Yes. I one hundred percent am, But I am also one hundred pecent winding him up. agoodidstraction: are you a spike mech or a not spike mech Windchill: You learn something new, every day. *Said as flatly as possible, which is quite a lot.* Bruin: ((interstate? thats a really big spike)) Whirl: *now looks to Prowl* I mean, in theory. Rodimus: We are all no spike mechs ItsyBitsySpyers: @Shockbox: [[Understood. He will see this continue if he can.]] Whirl: Well, yeah, I've got claspers. Same thing. Rodimus: *stands up to start putting the fuel away* FakeProwl: @Whirl «... You fooled me too. Carry on.» Whirl: I'm sure I'm not the only one in the room who does, either. *snoirts; that bit is genuine* ItsyBitsySpyers: *Or not. Rodimus, what timing you have.* agoodidstraction: CLASPERS? Rodimus: *snickers spike is such a stupid name for the dongle* Whirl: @Prowl: Don't worry. We can pretend you were in on it. FakeProwl: *he did not think Whirl was capable of that patiently messing with someone.* Whirl: Yes! Shockbox: *He's able to finish taking what he needs before rodimus starts cleaning.* Whirl: Congratulations, you have basic listening comprehension! ItsyBitsySpyers: *Learn something new every day, Prowl.* agoodidstraction: okay agoodidstraction: ya ever let anyone put their mouth on your claspers? Rodimus: *you steal rodimus's fuel again?* FakeProwl: *well then. he'll sit back and let this play out.* Whirl: No. Shockbox: *stealing! haha, no, no. shockwave? never.* Whirl: That seems like a stupid thing to do, with all those TEETH. FakeProwl: *... and now prowl is wondering if he actually has claspers or if that's just messing with wheeljack too* Whirl: Why would anyone even do that. Rodimus: *he will stop you unless you agree to his terms*
Missed a very tiny bit. Maybe none at all. hard to tell.
agoodidstraction: it's not made up ItsyBitsySpyers: *Soundwave knows if Whirl does or not but a) he doesn't know Prowl is wondering and b) he's not sure he wants to admit he knows.* Whirl: *maybe not but his feet feel ALL OF IT* Whirl: *DON'T SAY IT LIKE THAT SOUNDWAVE GDI YOU MAKE IT SOUND WORSE THAN IT IS* Whirl: Yeah, yeah. Nice try. I'm ot falling for THAT one. Pfft. ItsyBitsySpyers: *PAYBACK ASTERISKS FOR THE MOUTH ORGAN BIT* agoodidstraction: whirl you're high FakeProwl: *prowl is used to people comparing their mods in bars. he'd just assume whirl went over to soundwave's club while it was open* agoodidstraction: knock out told me how to do it Windchill: Oh, well I'm sure he'd know all about it. Whirl: Anyoine could just CHOMP them right off! agoodidstraction: yeah that's why i asked him FakeProwl: *whoa hello there now prowl is thinking about knock out's mouth. okay. all right. okay.* Whirl: Why would you DO that? Shockbox: *after barely making off with a relatively small bit of fuel, he walks briskly over to soundwave, mostly because soundwave seems to be the safest option at the moment.* Whirl: *GDI WHAT HAVE I DONE* ItsyBitsySpyers: *Could be worse. He could be thinking about Soundwave's mouth.* Whirl: ((rodders will u please play Let's Get it On)) ItsyBitsySpyers: *Nods to Shockwave. There's room where Rodimus was.* Rodimus: *yep its a ... pretty open panel policy* agoodidstraction: because it *** feels good what the *** is wrong with you wht *** kind of sad universe do you *** come from that doesn't have *** *** oral mech Rodimus: ((pretend its ic lmao ItsyBitsySpyers: [[Not everyone has the luxury of possessing a face, you know.]] Shockbox: *he considers the seat, and then takes it.* Whirl: *stares at Wheeljack. Blank. Optic giving no emotion away* Whirl: *deep, deep breath* Whirl: *BURSTS OUT LAUGING* Shockbox: ........*nods in agreement with slendy's statement.* agoodidstraction: hdkljishf agoodidstraction: what!!!! Rodimus: *silly smirk to himself* agoodidstraction: what agoodidstraction: what mech Airachnid: [she's just going to snicker to herself] Whirl: I DON'T know how I managed to keep a straight face for so long. ItsyBitsySpyers: *Soundwave looks up and over at the speakers. HA.* Whirl: Of COURSE we have blowjobs here, mech. Whirl: I mean, I wasn't lying when I said I'd never done it but, I was messing with you. You're VERY gullible. Whirl: Thank you, Rodders. agoodidstraction: i hat eyour *** stupid *** face Whirl: *cheeky salute* Whirl: Everything else was true, though. agoodidstraction: *squints* Whirl: Honest truth. agoodidstraction: you don't really have claspers ItsyBitsySpyers: *Oh, why not.* ItsyBitsySpyers: //Yeah he does.// Whirl: Oh no, I do, and I'm also sure I'm not the only person here who does. Whirl: Not that all uncommon, in my dimension. agoodidstraction: prove it agoodidstraction: ?? Rodimus: Woah! You do WHirl?! I havnt seen that mod in ages Whirl: Mod? *now he looks genuinely nonplussed* Windchill: This really isn't the place, I think. ItsyBitsySpyers: @Shockbox: [[...He does not know what greater educational value these moments have, but they do amuse.]] agoodidstraction: prove it *** Rodimus: Earth organic is pretty invouge still here Whirl: See? Rumble knows. Proof enough. Whirl: No mods here. *shrugs* agoodidstraction: no i wanna see with my own two optics Whirl: Oh. Well. I was born with 'em. Rodimus: Sweet--- really?! Whirl: *nods* Rodimus: Arn't you Cold Construct? Shockbox: *he leans back on the couch.* Rodimus: *RODDIMUS* Whirl: And--sorry, Wheeljack, but like I said--*sly look* You've yet to impress me. FakeProwl: *is rather glad the clasper fad died out, personally. they don't work well with his array.* Shockbox: @Soundwave: Amusing is /one/ way to put it. Whirl: ...what the frag kinda question is THAT? ItsyBitsySpyers: @Shockbox: [[Your suggested term?]] Rodimus: Ours didnt have those arrays mostly til the war. agoodidstraction: show me your claspers Windchill: *Gently, ever SO gently, picks up Whirl's feet and relocates them to HIS side of the couch.* agoodidstraction: i'll show you my thing Whirl: ((i'm so sorry everyone. the dickcapades got out of control)) Whirl: *ever so gently puts them back* Windchill: What the heck. Rodimus: ((meanwhile casual racism rodimus geeze Whirl: Well, impress me, and maybe you'll get your chance. Windchill: *Can't believe this. How did this happen.* Windchill: *Moves them again.* Whirl: *moves them back* agoodidstraction: i'll impress you come on just agoodidstraction: i'll give you lots of drugs ItsyBitsySpyers: //First off, ain't nobody poppin' their stuff out while I'm sittin' on 'em. B, I ain't watchin' Wheeljack show off nothin'.// Shockbox: (( admittedly i have not been paying close attention to the conversation. )) ItsyBitsySpyers: *He hops off Whirl and trots over to squeeze himself between Soundwave and Shockwave.* Shockbox: ((i have been building a gundam. )) Whirl: Well, obviously, our dimension is different. FakeProwl: Most pre-war cold constructed mechs who were interested in getting arrays did so long before the war. Whirl: Pfft, don;t worry Rumble, I'm not gonna do that. Windchill: Excuse me, sir. Shockbox: *nods at rumble.* Whirl: Not unless YOU asked, of course. *salutes* Rodimus: Yeah no dongles out in the rec room Magnus made it a rule agoodidstraction: okay anyone ELSE got weird arrays? Windchill: Your feet are IN MY WAY. Whirl: What? *looks to Windchill* agoodidstraction: how do you even frag with claspers Windchill: *Raises hand. He's just being honest.* Windchill: I said. Rodimus: *raises hand* FakeProwl: *... again, decides not to raise his hand. does not want wheeljack's attention* ItsyBitsySpyers: \\YA CLASP 'EM. DUH.\\ Whirl: Tiime to go? *lifts his feet into the air* Windchill: Seems so. Whirl: *and while they're there, looks to Wheeljack* The usual way. Shockbox: *he takes a moment to think* agoodidstraction: HOW? Windchill: If we're not gonna fight, I'm gonna go. Airachnid: I can only say I do not have any. agoodidstraction: look i'm still learning how spikes and valves work agoodidstraction: i have no idea what i'm doin Whirl: Seeya, mech. Also--I haven't forgotten. next week, you better give me a doctor's note, yeah? Whirl: *sits up* Does ANYONE else in this room have a set of claspers? Whirl: ...wait. Whirl: ((swap the order there)) Rodimus: Ha! Windchill: You're not the boss of me. Rodimus: I think a few in the engine team has some still ItsyBitsySpyers: //They ain't in the room though.// Whirl: I mean it. I'll take executive action if I har you haven't seen a doc. Windchill: What's THAT supposed to mean? agoodidstraction: whirl Whirl: Wheeljack. Whirl: it means I'll kick your ***, Windchill. Windchill: *He stands up, putting him in a better position to deflect any "executive actions."* Windchill: PFFT. Rodimus: !!! WHirl! Do I need to send Volicity down here?! Whirl: *sets his feet down* agoodidstraction: whirl just show me the *** claspers Windchill: I've been trying to get you to do that for years. Windchill: I'm not even convinced that you CAN. Whirl: Look, to get them out, I need to be in a particular mood. And that's not just something I can DO. Whirl: Also, no. Like I said--I'm not attracted to you. Whirl: I'll take a picture or something, and send it, if you want. agoodidstraction: okay let me give ya a lap dance then agoodidstraction: you'll send me a pic??? Whirl: I'll pass, but yeah. In the event, that I get them out sometime soon, I'll send you a picture. Whirl: But fair warning--last time I got em our was, like, four million years ago. ItsyBitsySpyers: *Soundwave just shakes his helm. Be proud of him, Prowl. He risked his life to rescue this.* Whirl: So you're gonna be in for quite a wait. ItsyBitsySpyers: *That's a huge sacrifice.* agoodidstraction: ???????? FakeProwl: *enormous* Whirl: ((truly)) FakeProwl: *also: why* agoodidstraction: why do you hate your claspers Shockbox: @Soundwave: I do not believe any single term would do. It is merely another kind of common exchange. agoodidstraction: get 'em sucked or whatever agoodidstraction: give 'em some air Rodimus: Geeze Wheeljack, I guess you aare new to this interfacing thing cause you got less class than Swerve at this. ItsyBitsySpyers: *Ask.* ItsyBitsySpyers: @Shockbox: [[A reasonable viewpoint.]] Whirl: *holds up his huge claws* Rodimus: Whirl told you no let it drop. agoodidstraction: look i'm good in berth okay Rodimus: And? Whirl: Thanks, Rodders, but I've got this. *nods* Whirl: *that was a genuine thank you* Whirl: I've got huge c;laws. They';re not good for that sort of thing. Rodimus: *thumbs at WHirl* You can take it then. agoodidstraction: *lighting another cyg* *** Windchill: *Time for a goodnight eye roll.* Windchill: Bye, guys. Whirl: Catcha later, 'Chill. Rodimus: See ya. ItsyBitsySpyers: //Seeya.// ItsyBitsySpyers: *Ah. An audio hint.* Whirl: Anyway, there you have it. 've told you just about everything I can about my junk. I hope you're happy. Rodimus: *passive agressive music choices* Windchill: *Leaves.* Shockbox: @Soundwave: In such a relatively relaxed atmostphere, such discussions are an eventuality. agoodidstraction: you're full of *** whirl Whirl: And YOU can't fight. agoodidstraction: i'm out Whirl: *getly untangles himself from Frenzy and Zori and stands up, streeetching* ItsyBitsySpyers: *Now that is a good reason for appreciating a lonely post out on Cybertron* agoodidstraction: prowl, lmk when ya finally schlurp it agoodidstraction: I CAN FIHT *** Rodimus: @Soundwave ::About lessons.... those still on the table?:: FakeProwl: Never. agoodidstraction: zap yaps responsibly agoodidstraction: bye fraggers ItsyBitsySpyers: *Frenzy rolls off and bounces to his pedes. Zori pats Whirl goodbye* ItsyBitsySpyers: ((byeeee)) Whirl: *examines a claw with a mock-bored air* Didn't look like it to me. *now turns his attention to Zori and beeps a farewell* ItsyBitsySpyers: @Rodimus: [[Which?]] Rodimus: @Sound ::I did already pay for one of thtem~:: Shockbox: Hm....*Can feel himself beginning to drift.* ItsyBitsySpyers: @Rodimus: [[Ah. Yes. Those are still available, if you wish.]] Airachnid: [quietly gets up to try and sneak out] ItsyBitsySpyers: *Ravage rumbles a goodbye* FakeProwl: *why is this song playing twice?* Whirl: *bosb his head* Seeya, Legs! FakeProwl: *............... oh.* Whirl: Get back to me on the fighting, yeah? Bruin: *time to call it a night, the wolves are all snoring in unison* ItsyBitsySpyers: @Shockbox: [[Perhaps you should return and rest.]] Airachnid: [nods to a few before disappearing] Shockbox: *Snaps his head up, then nods.* FakeProwl: *stands and looks at Bruin. at least a couple of his team appear to be asleep.* @Bruin «Can you get to the bridge by yourself?» ItsyBitsySpyers: *Gets calling his group to himself as well.* Whirl: Anyway! Well. ...what an interesting conversation this turned out to be. But, later, losers. Whirl: *waves adnd turns to trot for the door* Bruin: @Prowl ::Yeah, Sotters' still up, just these lazy bums asleep:: Shockbox: @Soundwave: Yes. But....If it is not too much, I need to contact you at a later date. FakeProwl: @Bruin «Very well.» ItsyBitsySpyers: @Shockbox: [[It is not too much.]] Here: a frequency. Bruin: *picks up all three wolves, one over a shoulder and two under arms and heads out* Night ya'll Rodimus: See ya mech! ItsyBitsySpyers: [[Goodnight.]] Shockbox: *pings a thanks.* @Soundwave: Do you have a preferred time range? Rodimus: Ah SOundwave. ItsyBitsySpyers: @Shockbox: [[Any. He will answer the message when he can.]] ItsyBitsySpyers: [[Yes, Rodimus?]] Rodimus: YOu asked about New york ItsyBitsySpyers: [[Yes. He did.]] Shockbox: *he nods one last time before making his way out.* ItsyBitsySpyers: *Goodbye nod.* Shockbox: (( g'night. )) Rodimus: It's short I dont have your skills ItsyBitsySpyers: *Oh no.* FakeProwl: *... remembers this from the other side. rubs optics* ItsyBitsySpyers: *Ping. Prowl need to leave?* ItsyBitsySpyers: *Still watching though.* FakeProwl: *no. but he's sitting down again.* Rodimus: Such burns ItsyBitsySpyers: [[He sees.]] ItsyBitsySpyers: [[Thank you.]] Rodimus: That's it for footage but you get it our scale to earth-- and welll--- much less in disguse FakeProwl: We /were/ in disguise before then, for years. Rodimus wasn't on Earth then, so he wouldn't have known. Rodimus: ((that clip seemed the most likely to be easily salavaged lol ItsyBitsySpyers: *On the one hand, part of him wonders why his faction never managed to wreak as much damage as other timelines. On the other, given how much MORE things fell apart when they tried...* Rodimus: *optic rolls* FakeProwl: ((yeah, I figure a few dozen humans with cameras out recording the carnage)) Rodimus: You dont even know what we were talking about FakeProwl: And we went back into hiding afterwords, as much as we could. ItsyBitsySpyers: [[He appreciates both viewpoints.]] Rodimus: Yeah they didnt mange to wipe earth's populations due to us! FakeProwl: Then you may enlighten me. Rodimus: Made a pretty good dent thou Rodimus: *hand waves* So anyways I never got to see New York! ItsyBitsySpyers: [[And he is given to understand this was worldwide?]] ItsyBitsySpyers: [[Or nearly?]] Rodimus: The fighting wa--- yeah Rodimus: skirmishes mostly FakeProwl: They hit major metropolitan areas all over the planet. New York City was the first and worst. ItsyBitsySpyers: [[Have the f... the humans rebuilt?]] Rodimus: Some I guess. Certinally not rolling the welcome mat out to us I here. Prowl know that better Rodimus: He did have a dance with one of their towns... I hear ItsyBitsySpyers: *Looks over.* FakeProwl: After the Decepticons were forced out, the New Yorkers were moved to refugee camps nearby. FakeProwl: Over the next few years they began moving back in and rebuilding, but last I was there much of the city remained in ruins. ItsyBitsySpyers: @Prowl: [[Earth's coordinates?]] ItsyBitsySpyers: *He's curious. Wants to see this damage for himself, for comparison purposes.* FakeProwl: @Soundwave «... Why?» ItsyBitsySpyers: @Prowl: [[Recording. Data addition. Examples needed.]] Rodimus: ((my wife is crying over killing something in her game ItsyBitsySpyers: ((oh nooooo)) Rodimus: ((I am laughing at her FakeProwl: @Soundwave «Earth is armed and prepared in case of a new Cybertronian invasion, and there's an ongoing conflict between small Autobot and Decepticon forces. I recommend against it.» ItsyBitsySpyers: *They LEFT SOME THERE?* ItsyBitsySpyers: *Looks from one bot to the other* FakeProwl: *they WENT BACK* Rodimus: ((omg she cant even retell it without voice breaking FakeProwl: @Soundwave «They've had Cybertronian corpses, prisoners, and collaborators to help them prepare. I don't recommend a tourist trip.» ItsyBitsySpyers: ((give her a hundred hugs)) ItsyBitsySpyers: *Oh, there you go. NOW he doesn't want to go.* Rodimus: *helm tilt as he looks between them* ItsyBitsySpyers: [[He does not know which of you has access to the Earth, if either.]] Rodimus: *feels like the convo stopped suddenly cause he got left out. frowns* Rodimus: Huh? ItsyBitsySpyers: [[If you regain it and go, he wishes to be sent footage of what Earth looks like now.]] ItsyBitsySpyers: *"Now" meaning whenever they see it again, if they do.* FakeProwl: I was last on earth a little under a year and a half ago. I didn't bring footage back, but I can see if the Constructicons did. Jazz was there more recently. FakeProwl: *... and there might be others he can call.* ItsyBitsySpyers: *Nod. Even if he doesn't like Jazz.* Rodimus: *huffs now he is sure he was left out cause he isnt following this jump* ItsyBitsySpyers: @Rodimus: [[He would like to know more of what -you- witnessed when your lessons begin.]] Rodimus: @Spund ::Your vectorsigma peek wasnt enough?:: Rodimus: ((wtf fingers ItsyBitsySpyers: @Rodimus: [[You promised him multiple questions.]] Rodimus: *facepalms* ItsyBitsySpyers: *There, there, Rodimus. Prowl is holding one over on him too.* FakeProwl: *he's saving it for a special occasion* ItsyBitsySpyers: *And so he should.* Rodimus: Anyways I got my hands awesome footage of a parraell universe close to ours! ItsyBitsySpyers: *Did they have anything else they wanted to tell him, or should he take the original music cue and head toward the bridge...? Oh! Hmm.* ItsyBitsySpyers: [[What is it?]] Rodimus: *wiggles fingers* You'll see i am not going to watch it til i share it more fun that way! Rodimus: I mean I lived it! FakeProwl: *should head out himself. pings a farewell to Soundwave, and disappears.* ItsyBitsySpyers: *Pings farewell back.* ItsyBitsySpyers: *Rude, Rodimus. Getting his hopes up like that. Hmph* ItsyBitsySpyers: [[Then he will look forward to it.]] Rodimus: *blicks at hte other just *** off oh ok* Rodimus: *gota keep alluring!* Rodimus: So Waveers... I tihnk I need the control lessons first ItsyBitsySpyers: [[Of course you do. You can't do anything else without them.]] Rodimus: I seen some in the shows... how is your decoding abilites? ItsyBitsySpyers: [[Sufficient, for one who is not a warship with nothing to do except float and decode.]] Rodimus: *holds his hand up a sec* Just so you know this is a Captainy request ItsyBitsySpyers: *Tilts his helm.* ItsyBitsySpyers: [[Meaning?]] ItsyBitsySpyers: *You're not his Captain, after all.* Rodimus: YOu know... no repeating my words out of context and wrecking ***? Rodimus: *brow raise* ItsyBitsySpyers: [[As long as you do not ask him to do something that will harm his allies.]] Rodimus: Professionial request. *magnus voice* Rodimus: I got some uhm charts...? and designs that look like the stuff on some of those relics in the show Rodimus: Can you read -that- stuff? ItsyBitsySpyers: *Nods. With Laserbeak's help for the little he does not recognize.* Rodimus: ((its ok if you dont know if he can Rodimus: ((ok! ItsyBitsySpyers: ((if it's primal vernacular i have it set that he's not Great at it but the bird twins are old enough to cover)) ItsyBitsySpyers: ((if it's something even older he knows bits and pieces and/or can get help from their timeline's REALLY old bot)) Rodimus: Ok then! I may got some stuff for you to help on I am putting a team to try to decode them! Rodimus: Ok then you are free! ItsyBitsySpyers: *Now THAT'S a task worthy of him.* ItsyBitsySpyers: [[He will do his best to assist.]] ItsyBitsySpyers: *Rises and nods* ItsyBitsySpyers: *And unless he's stopped, will head out with everyone docked and Zori tagging behind* Rodimus: ((see ya! ItsyBitsySpyers: ((bye! thanks for hosting :D ))
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s6 liveblog episodes 1-4 (late edit: skipped 3) here we fucking gooooooo
if this seems super lotor/keith/generals focused it’s bc it is, i literally don’t care about anyone besides lotor and keith and the generals and have multiple aus to vanish off into if any of them die this season lel. (late edit: looks like a good choice me!!)
(even LATER edit: HAAHHAAHHAHAHAHHAHAHHAHHAHHA)
episode one: CHANGE. THE FUCKING. INTRO.
oh hey it’s diyak (idk if that’s how it’s spelt)
lotor are you setting hunk up for pain (late edit: HE WAS) so diyak totally did this to lotor too huh.
that’s what vrepit sah means? kinda lame.
IS THAT BOXY IN PROGRESS IT ISSSSS
sendak’s fop organization is going well i see
and shireplica has no reaction to sendak at all again
tf was that face lotor
ooooooo haggar what you doing
IS THIS IT IS HAGGAR GONNA FIGHT THE WHITE LION (late edit: doesn’t look like it :////////////)
netflix please include a ‘skip transformation’ button the same as you do for the intro if they don’t have the decency to change it.
mmkay skipping ahead i’m bored ooh allura can bring back the dead, dark vld give me necromancer princess allura.
oh shit it’s honerva. please still be just as evil please PLEASE
episode two:
KEITH MY BOY I’VE MISSED YOU
;A; HIS VOICE
‘you drop a bomb like this and tell me you’ll explain later?’ - vld fandom.txt
space babble space babble time travel??
random note but has allura always had those purple earrings?
uh allura were you expecting a kiss there lelelel (and she does the same leap she did with the keith catch back in s2)
‘you sure you don’t need a third wheel for help’ ugghgghgghghgh is this what lance gets to do this season beyond fighting? pine after allura who’s gaga for lotor? i don’t ship it but if allurance is getting content this season deserves better then what i think is gonna happen (bc lbr even if lotor doesn’t have the creepy shit from the original there’s way too much bad blood from the original 80s voltron for them to think making lotura canon at ALL is a good idea).
(also related i am v concerned for lotor if this is the plot line allura and lance are getting)
didn’t mention it before but once again the background artists knock it out of the fucking park. massive kudos.
AAAA
BABY
BABY KEITH
YORAK??? WAS THAT HIS GALRA NAME HDSFKSDF
EVIL SHIRO
guys they only started getting along like... five days ago like holy shit. why is this show so bad at pacing.
lmao his first thought was that krolia was after glory
aww keithdad ;A;
SPACE WHALES YESSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS
OH MY GOD BABY KEITH I’M NOT OVER HOW CUTE YOU ARE YET
omg so keith’s hoverbike is made from parts from krolia’s ship i think!!
oh
;A;
;A;
;AAAAAAAAAAAAAAAAA;
who is this adorable comet wolf?
ok this doesn’t answer how keithdad died though.
WOLF WARPS???
they’ve been timey-wiming for TWO YEARS????????????????????????????????????????? i...
nah that’s pretty fucking dumb lol like it’s great that keith and krolia got to hang out for two years but like that’s a long fucking time to be stuck with one person on a space whale. and it totally feels like they wanted to deal with all keith and krolia’s emotional reconnecting and healing and stuff offscreen too.
uggghghg this is seriously how the allurance arc is gonna go.
first we don’t know keithdad’s name and i bet they won’t tell us the warp wolf’s name either.
is THAT romelle??
episode three:
mmmmmmmmmyeah skip. if i were to rewatch the series from start to finish i’d be more open to watching this much like the coran show but it’s like when a stevenbomb is 80% townie, sure it’s important but i don’t care i’m bored where is the plot.
episode four:
BOXY IS LIVE I REPEAT, BOXY IS LIVE
so this is technically the second visit of lotor’s to this place (given it’s confirmed honerva was pregnant af when she entered it) wonder if it feels familiar?
uggggh i have Foreboding Feelings about this.
hhhhhhhhhhhhhhhhhh yeppp. time to swing lotor back around to holding the villain ball i guess.
fjsdkgjdksagjadlfhgjfd i’m sure something tragic is going to happen to romelle’s little brother but his fucking voice i literally just choked on my drink when i heard it. it’s fucking newt pippington british hooves from friendship is witchcraft oh my gOD.
YEPPP HERE IT GOESSS.
(like this is shitty. i won’t argue against that, at all. but i’ve also stanned characters who’ve objectively done even worse. so i’m not unstanning lel. canon lotor moves from the slightly problematic box with wrathion/my skyrim main/zodd to the pretty problematic box with jasper/garrosh/yami bakura/sylvanas. not quite in the what-the-fuck-problematic box with the monster deer from ‘the ritual’/my ‘hello naughty everyone it’s murder time’ skyrim alt/slan but he’s definitely changed stan tiers)
(plus like it’s functionally identical to my warcraft main’s arcane torrent racial ability so like i can’t be too mad at lotor for doing something i do against almost all spellcasting enemy mobs and players)
(like also i’ve had my own mental lotor running around in a dozen aus for months now who’s been ignoring canon for the most part since almost... yeah since like s4. and i also have shipped (and continue to ship) keitor since s301 despite us having literally no content at all. canon has never mattered to me with this ship and it never will.)
hey @scrawlers isn’t this eerily like that horror thing lmao (only it’s not shiros and they’re not dead)
like if this is meant to be part of lotor’s ~grey morality~ did someone take lessons from the warcraft writers lol this is exactly the same shit they’re pulling with sylvanas right now.
DON’T DO THIS TO HER YOU BASTARDS. (late edit: they did.)
i’d like to quote myself from a few episodes ago: “guys they only started getting along like... five days ago like holy shit. why is this show so bad at pacing.”
allura’s super strength makes a long awaited return, lotor you deserved that lol.
OH FUCK THERE SHIREPLICA GOES
BLACK PALADIN KEITH IS BACK BABY (god i wish it were under better circumstances though.
ugh even with black paladin keith back, do i want to keep watching? not right now and definitely not for the reasons the writers probably would want me to. i mean i probably will finish it tomorrow for completionism’s sake but like. i won’t be watching for the story i’ll be watching for aj locascio’s and steve yeun’s vocal performances and the background art and the animation.
which is a damn shame but it is what it is.
just fyi if you (this is a general you) read this and think i shouldn’t think this writing is bad, regardless of your stance on lotor (anti/stan/neutral etc)? i don’t give a shit, keep it to yourself because i’m not interested and you won’t be getting a response lel.
you’re allowed to think it’s good, i’m allowed to think it’s bad.
(also if you’re thinking ‘if you think the writing is bad why do you still stan canon lotor and why are you going to keep watching the series?’ my answer is i do what i want.)
hhhhhh.
i’m dumping my self-imposed spoiler embargo, i’ve ceased all the fucks i have to give about what potential this show had and have fully shifted into ‘i’m gonna watch this trainwreck pull into the station’ mode.
#sb watches voltron#///#/////#////////#////////////////#/////////////////////////////////////#there#that should be enough so it doesn't go into the main tags i feel like so far this season is massive discourse bait and i want none of it#vld#vld spoilers
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The Transformers #22- Chaos Theory Part 1: Space Racism, Space Classism, and Space Pseudo-Romantic Tension Between Rivals
Before I jump into this comic, it is positively vital I talk about Drift.
Drift is an IDW original character, born on the page without any previous rendition. He was introduced in All Hail Megatron #5, which was Shane MeCarthy’s fifth solo writing credit for IDW publishing. He waited a whole five comics to introduce an original character, and Drift had reason and purpose to his creation- he was meant to honor Japan as the home of Transformers. He existed to show what a Decepticon defector would be like, and how both factions were losing the plot of the ideals they fought for. Pretty thought out stuff.
Meanwhile, in The Transformers #22, on the FIRST FLIPPING PAGE-
Okay, to be fair, Rung isn’t super important here. He will be later on, but as it is, he’s just a funny little creamsicle man who’s wandered into the scene. This also isn’t technically his first appearance within the IDW publications; in the Last Stand of the Wreckers, there are several character profiles, penned in-universe by Rung, going over the members of the Wreckers and their various emotional/mental ailments. This is still quite the step up for him, however. To think, he started out as a one-off psych joke in Eugenesis. He’s come such a long way. I’m so proud of him.
Anyway, our story begins in the past, at Maccadam’s New Oil House, where it’s time for Megatron’s character depth injection. He and Impactor are having drinks- Impactor’s had several glasses of what appears to be molten lava, while Megatron’s more of a children’s cough syrup kind of guy- and Megatron’s showing his friend his writing. You see, Megatron’s a bit of a revolutionary, and an intellectual one at that.
Megatron is dissatisfied with the current state of affairs on Cybertron, and as a man of the people- he is but a lowly miner at this point in time- he feels it is the duty of the public to incite change through the power of language and critical thinking.
That’s not really Impactor’s style though, as we find out when Rung gets tossed onto their table, and Impactor decides that the best course of action to take is to start punching the guys who’re throwing entire robots around in a bar full of very breakable glasses and drunkards.
In the present day, Megatron’s still hooked up to that full-body harness, and is currently being seen to by Ratchet… and Perceptor. When the hell did Perceptor get here?
Oh, okay, cool. Thank you, TFWiki.
Ratchet runs a bit different than one would expect him to here, not quite as grumpy as he’ll end up in MTMTE, and a bit superstitious. No, the role of the strictly-fact-based bluntness has been awarded to Perceptor this issue, who quells Ratchet’s concern with Megatron using his labelled black hole/antimatter powers by telling him to stop being stupid.
Meanwhile, in the observation room, Ironhide, Optimus Prime, and Xaaron are watching this scene go down. Xaaron’s here to act as legal council, since Megatron’s surrendered himself to the Autobots and is therefore a prisoner of war. Is this the first time legal precedent has been taken into account by the Cybertronian population in the IDW run? No, but it does seem as if Xaaron’s just about the only form of legal council they have. No wonder the planet’s such a mess.
There’s a reference to the fact that Ironfist is fucking dead, and then Xaaron leaves to talk to Wheeljack.
Don’t you smile about that, you absolute jag.
Something is bothering Optimus Prime. Megatron seemed off when they last spoke, as if he were putting on a performance. Which he kind of was, considering he invited the entirety of his Decepticon forces to watch him and Optimus beat the shit out of each other. Does Megatron want to- dare we dream it?- end the war? Only one way to find out: Ironhide suggests a heart to heart.
Back in the past, Megatron is being questioned by a cop, in the aftermath of what happened at Maccadam’s.
Did Megatron get his group’s tagline from some prison graffiti? I suppose inspiration can strike someone anywhere, at any time.
Springarm’s questioning Megatron, or at least he’s attempting to- seems to be having a hell of a time with both reading comprehension and having an outdated form. Cold construction gets its first mention in officially published media- an idea played around with in Eugenesis- and then Whirl shows up to save Springarm from embarrassing himself further. Whirl is a cop here, but don’t worry, he gets better.
Back in the present, Optimus is psyching himself up for his conversation with Megatron. He enters, has the audio in the observation room cut, and Wheeljack loses a bet.
Oh hey, Drift, been a minute.
Optimus wants a proper conversation with Megatron, but Megatron points out that it isn’t exactly fair that he’s strapped in place, filled with inhibitor chips, and primed to be electrocuted to death if he so much as sneezes. Optimus agrees with him, and releases Megatron from his bonds, then offers him a chair and a cup of tea.
So, Optimus and Megatron get to talking. Actual talking, not the “taking turns reacting” stuff they usually get up to.
And then Optimus more or less calls Megatron a hateful son of a bitch to his face. Which Megatron seems to take in stride.
I think Megatron is the only guy in the universe to hate so insanely hard that it turned off his ability to get hot and bothered.
Of course, Megatron doesn’t hate Optimus- oh, he could never. He just hates everything he stands for, and everything he does. Which, uh, doesn’t leave a whole lot left over to not-hate. When asked if he hates Megatron, Optimus isn’t nearly as composed and elegant about his thoughts. It’s like he thinks “hate” is a dirty word. So did I, when I was, like, six.
They’ve been at war for so very long, it’s gotten to the point where the entirety of the galactic council has kicked any Cybertronian representative out, because these guys clearly have some issues that just aren’t getting resolved. Maybe if they had more than a single mental health specialist for the entire population they’d get somewhere.
As it currently stands, Optimus just wants to know what the hell Megatron is even doing all this for. Megatron says it’s for control and dunking on lower lifeforms with space racism. Optimus thinks that’s a load of horseshit, and presses for more details.
There’s our first mention of the Knights of Cybertron, who become a major plot point in the IDW Phase 2 publications. We’ll hear more about them later on.
It seems as if Optimus and Megatron share the basest of values- both want peace. Optimus just isn’t really digging the whole “subjugate the people for a better tomorrow” shtick Megatron’s touting.
Megatron doesn’t like being compared to Optimus, who’s about as centrist as it gets- Megatron is a radical if there ever was one, and he’s been fighting for his beliefs for the last four millions years, tooth and nail.
Not that these robots have nails.
Back in the old days, the Senate divvied up the populace by alt-mode, and whatever you turned into, that was your job. Personal taste, interest, and talent weren’t factors. That’s why Megatron worked in the mines- he wasn’t allowed to do anything else. This is Functionism, another plot point that will be factoring into Phase 2 pretty heavily.
Optimus didn’t really oppose Functionism at the time, seeing as he was a rather privileged individual, and also a cop back in the day. Everyone’s a friggin’ cop in this continuity.
But enough about systemic oppression of the masses, it’s time to reminisce on the good old days- also known as every single time Optimus and Megatron have ever tried to kill each other. It’s a lot. Like, a lot. And then they have a good laugh about it.
This isn’t a healthy response to stress, you two. Someone throw Rung in there and lock the door for a couple weeks.
Optimus says that he wants to end the war. All Megatron has to say is that he wants it too, and it’ll end. Megatron doesn’t say anything to that. Optimus still hasn’t figured out just why Megatron surrendered, but it looks like time’s up, and he strings Megatron back up and exits the room.
Later, Autobot High Command is having a meeting, with Bumblebee, Ultra Magnus and Prowl having telecommed in. It’s an emergency meeting, over the complicated legality of Megatron’s trial. Since the Galactic Council isn’t returning their calls, they don’t have any sort of neutral third party to run this thing, and the Autobots can’t just hand out sentencing themselves, because they have a natural bias. Magnus suggests they give Chief Justice Tyrest a ring, seeing as he’s considered a neutral by the Galactic Council.
There’s another part to this issue though; because of the nature of this case, the prosecution gets to decide Megatron’s punishment, should he be found guilty. They start putting it to a vote, but Optimus says that it’s his decision since Megatron has been his responsibility for the last few million years, completely cutting Bumblebee out.
Y’know, Bumblebee. The current appointed leader of the Autobots.
Why do we even bother having elections, if Optimus is just going to pull this whenever it’s convenient?
Then Rodimus calls Optimus out on being potentially compromised, since he listened in on his little chat with Megatron. Optimus reacts to this about as well as he can.
That is to say, not at all.
Back in the past, it’s time for some good old-fashioned police brutality.
How in the hell do you even punch someone when the closest thing you can make to a fist is more akin to a torpedo in shape? I guess only Whirl knows.
Whirl’s decided that he’ll be killing Megatron for his two little buddies, and he almost gets to it before Springarm busts in and stops him. Megatron’s being released, on the captain’s orders, because the captain went through Megatron’s things and read his writing, revealing himself to be a violenceless revolutionary.
Impactor, what the fuck.
The captain is Orion Pax, by the way.
In the present, Optimus is back in Megatron’s room, because that will certainly help his case of being on the up and up. He wants to know why Megatron surrendered, and he wants to know NOW DAMMIT. Megatron asks him to rephrase the question, then goes full edgelord in an attempt to make Optimus react, because it’s the only way the two of them know how to interact at this point.
Megatron gets what he asks for, and Optimus realizes that perhaps attempting to murder his greatest rival minutes after having been revealed as a have a soft spot for the guy wasn’t the greatest idea. He leaves the room before things can get more awkward.
He runs into Ironhide in the hallway, who asks how things are. Not great, Ironhide. Not great. Optimus committed an act of violence on a bound man, thus feeding his hatred of authority figures.
In the past, Megatron finally corrects the etymology error everyone’s been making with his name.
Because that’s not a massive red flag right there.
Megatron’s free to go, and Springarm gives him his little journal back. Too bad Megatron’s been tainted by the ᴘᴏᴡᴇʀ ᴏꜰ ᴠɪᴏʟᴇɴᴄᴇ and doesn’t nearly believe as much as he once did in the power of the written word. He tosses his writing away, causing his first incident of property damage and foreshadowing his future.
That’s the end of the comic, but not the end of the issue. In the back of the book is a little blurb welcoming Roberts to the writing chair and calling him out as a bit of a dork, then a sign-off from Andy Schmidt as Senior Editor of IDW, which also calls him out as a bit of a dork.
So that’s the start of the Chaos storyline. Lots of setup here, both for Chaos and things further down the line. This is a sharp left turn from how the prior issues of this series have gone. It’s not just people punching one another in the face. I’m getting a feeling that character motivation is lurking in the wings here.
#transformers#jro#the transformers 2009#issue 22#maccadam#Hannzreads#text post#long post#comic script writing
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The Death of Optimus Prime: Running from Our Responsibilities, in Stereo
It was 1986, and Hasbro murdered me on the silver screen to make room for the new toy line, emotionally scarring hundreds of thousands of children all over the world.
Optimus Prime has woken up on a planet he doesn’t recognize, with nothing but a busted Matrix and the stars overhead to help him figure out what’s happened. At first, he thinks he’s dead- a fair assumption, considering his surroundings. It’s looking a lot like hell at the moment.
Damn Optimus, you good? Need to talk about it? Should we go get Rung?
He recognizes the constellations as ones that would be visible from Cybertron, which doesn’t bode well for the fate of the planet. He thinks he might be in the past, but the missing moon seems to knock that theory on its ear. Perhaps the future, one where the Manganese Mountains have been eroded away, and the corpses of the Sweeps are still laying around.
Hmm. Maybe not actually, seeing how erosion and decay works.
Deciding to just see where the day takes him, Optimus wanders over to the ruins of Iacon, where he finds something rather curious: a populace.
You’re going to need a bit more of a repaint if you want any of these guys as toys.
Optimus gets recognized by someone- though he calls him Orion Pax, so it’s probably been a minute- who yells at him about the honestly ridiculously-long war. This guy is what’s referred to as a NAIL- Non-affiliated Indigenous Life-form, meaning he’s neither an Autobot nor a Decepticon.
Sideswipe and Whirl come by to make sure the NAIL isn’t bothering Optimus, and by that I, of course, mean that they’re here to be vaguely threatening because that’s the only way they know how to interact with anything anymore. The lack of a war is going to hit these guys HARD.
Whirl’s first little morsel of characterization in a comic, and it’s a pun. That’s how you know he’s going to be violent and angry at the world.
Optimus gets taken to Autobot High Command, where Rodimus and Bumblebee are trying to coordinate the entirety of Cybertron without causing any more incidents than necessary. Turns out Optimus has been missing for almost a month, but life doesn’t stop happening, even when the space-pope is seemingly dead. Rodimus gives him the skinny on what’s happened in the last few weeks.
Throwing the Matrix into Vector Sigma seems to have kickstarted Cybertron’s heart, which is why it currently looks like hell- it’s primordial. Bumblebee called all their Earth friends back to Cybertron, seeing as they needed all the help they could get getting things back up to speed.
Then all the NAILs started showing up. Turns out, Vector Sigma had shot off a sort of beacon, alerting every Cybertronian to the fact that Cybertron had been reborn. Of course, when they showed up, they probably were expecting something a little more… attractive, we’ll say, as opposed to the current, lava-y landscape.
This is Metalhawk. He’s a NAIL, and has to enter rooms by side-stepping, because his arms are silly. He and Optimus seem to have a past, though it’s probably been a bit. Metalhawk was opposed to the idea of factions from Day One, though if he had to pick one to side with, he seems to be a bit more soft towards the original ideology Megatron had been pushing, back when he was a writer instead of a warlord. He currently wants Optimus and his Autobot friends to leave the planet, and implies that they could potentially be forced out by the growing forces of the NAILs who are returning to the planet in droves.
Rodimus cuts in, saying that surely they can fix the planet with the magic of the Matrix, and then everything will be hunky dory!
Yeah, small problem there.
So, with the bad news about the Matrix shared, Optimus is shown all the redecorating Bumblebee and Rodimus have been getting up to while he’s been gone. Like the Decepticon prison they’ve fashioned out of the smoking remains of the Kimia facility.
Cyclonus is here too, and he’s mad as hell about it. That rat creature is Ratbat. He’s a disgraced senator.
Comic books are wild.
This is a temporary solution, of course, because this particular sort of housing is inhumane and illegal, and they’re going to have to do something with these POWs eventually. Perceptor calls Optimus with news about the Matrix.
You can tell Roberts is on this script because everyone’s apparently deep in the throes of depression, and has been for ages.
Optimus heads back to the workshop and finds Perceptor, and also Rewind. Rewind’s here because he’s an archivist, and he’s sussing out the inscription that Perceptor found on the inside of the Matrix. It’s old. Very old. So old, in fact, Rewind has a difficult time trying to translate it into modern language, though he’s got a few things.
Optimus, because he held the Matrix, knows that this refers to the Guiding Hand, though the details aren’t so clear, now that the Matrix is busted and gone forever.
OR IS IT?
Yes, it is, but now that it’s broken, the Matrix has revealed its true nature.
When you shine a light through half the Matrix, you get a real sweet light show that turns out to be a galactic map.
Over at the spaceport, Metalhawk is schmoozing up his fellow NAILs, before his plot-sense starts tingling and he jumps into the sky to see what bullshit the Autobots are about to pull now.
Back at High Command, there’s a riot outside, complete with a lynching reenactment featuring Optimus Prime.
This has all happened over the course of a couple of hours, by the way.
Inside, the lads are discussing the Matrix map, and Drift is regaling everyone with the history of the Knights of Cybertron, the guys who made Cybertron super rad during the Golden age and then fucked off to try and spread the good word of being cool and nice to other planets. Bumblebee thinks it’s a load of bunk. Prowl is weirdly pretty again, and also an asshole.
STOP IT.
Rodimus is totally on-board with this idea, though. He’s completely ready to pick up and leave Cybertron, the factions, and most importantly the war, completely behind.
Bumblebee, of course, doesn’t want to be left alone with the bureaucratic nightmare that is currently warless Cybertron, and tries to tell Rodimus how to live his life. Bumblebee has forgotten that Rodimus is pretty much a 15 year-old boy, and he’s not his real dad.
Rodimus is going to try and learn from the old ways- after all, if the Knights of Cybertron were as great as the stories say, surely they could teach the modern Cybertronians a thing or two!
Then High Command explodes.
One of the NAILs outside threw a power cell at the building. The situation is spiraling out of control rapidly, and Prowl’s going to need to make some calls.
Prowl was one of the few characters Roberts wanted for MTMTE that he didn’t get, so it would seem he’s using him to the utmost of his ability while he still can. Geezum crow, look at that bastard go. Cold as ice.
Prowl orders the Decepticon prisoners be released. Ratbat tries to take advantage of the situation, but nobody cares about Ratbat. The Decepticons start pummeling the NAILs, acting as crowd control in exchange for not being locked inside the barrel of a giant gun. The true nature of the I/D chips they’re all outfitted with is revealed: Inhibitor/Deterrence chips can A) prevent usage of alt-modes and built-in weapons, and B) kill you if you get too mouthy.
Who the HELL is throwing fireballs??
This is a huge mess, and it only gets bigger as Metalhawk’s hit with a laser. Optimus calls for him to be brought in for repairs, and the narrative returns to just who’s going on the space adventure with Drift and Rodimus.
Oh, and Magnus. He wants in on this, too, which surprises Prowl and Bumblebee greatly. His reasoning is pretty sound though: the Autobots aren’t wanted on Cybertron, and maybe the Knights of Cybertron can teach them a thing or two about living peacefully.
This sets Prowl the hell off.
If this seems like a case of “thou doth protest too much”, that’s because it is. You see, once upon a time, ol’ Prowler here tried to run away from the war, only for the ship he was on to get shot down over the Manganese mountains.
This confession makes everyone feel a little awkward, and Bumblebee is about to tell Prowl that he can leave the planet if he really wants to, but is distracted by the fact that Optimus has vanished. Oh no, where has he gone?
Why, he’s addressing the people of course, with all the sensitivity and thoughtfulness a leader ought to have in such a tense moment. His final point is an interesting one- Optimus himself is a giant burning torch for the war and everything it put the planet through. He offers the NAILs this: in exchange for allowing the other Autobots to stay on Cybertron, he will leave, never to return. Self-exile is an interesting approach, Optimus. Let’s see how that plays out for you.
Later on, Rodimus and Bumblebee are talking. Bumblebee agrees with Optimus’ decision, as well as his reasoning for it, and it’s very much implied that if Optimus hadn’t exiled himself, Bee would have done it for him. Bumblebee’s ready for everyone to start working together to make Cybertron a better place.
Bumblebee didn’t look up the IDW lineup for 2012, it would seem.
The fact that Rodimus is still going to try to find the Knights of Cybertron leads to a huge blowup between the two of them. Bumblebee needs him here to start fixing Cybertron, while Rodimus thinks that the Knights will be able to solve all their problems, if they can just bring them back. Their squabbling brings Optimus out of the shadows, and he hands them a half of the Matrix each, before walking off again.
This is like the opposite of a get-along shirt.
And with that, Optimus Prime fucks off into space, takes up the name of Orion Pax once again, declaring Optimus Prime dead, and is now finally, finally free.
I give it about a year before he’s back.
That’s the end of The Death of Optimus Prime, the one-shot that sets up all the final pieces to the dual publication of Robots in Disguise… and More Than Meets the Eye.
#transformers#jro#the death of optimus prime#maccadam#Hannzreads#text post#long post#comic script writing
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