#like character modeling and posing and whatnot
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Month 12, day 26
Flick has a butt skirt! And shoes! And forearm sleeves! :D He was very handsome when he was nakey but he's even more handsome now that his posterior has proper adornment lol
#the great artscapade of 2024#art#my art#Forspoken#Forspoken fan art#Forspoken oc#Forspoken original character#OC: Flick#character design#sketch#my roommate was surprised I was doing ''doodles'' instead of blender#so I explained my early access New Years Resolution to him#and he was all :D :D :D#and I was like ''what?''#and he was like :D :D :D ''are you getting my hopes up?''#and I had to dash those hopes bc I was like no I'm not working on the comic any time soon lol#I have so much more to learn in Blender#like character modeling and posing and whatnot#and he was Very Confused™ bc he though I was just gonna use Blender for the mech parts of the comic#he was also confused bc ''I've seen your stuff you're really good!'' but mostly the first thing#and I was like ''??? no? I've been telling you for years I want to use Blender''#''once I get the models built all I have to do to make each comic panel is pose them and render and some post processing stuff''#''also you still haven't given me a script or notes or a write up or ANYTHING to work off of''#so yeah#fortunately for him one of my goals for the new year is to learn character modeling#and I have 365 days to do it >:3#and who knows I may find more satisfaction in drawing everything idk but I want to at least TRY modeling and posing for the comic
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how does one go about practicing on drawing mechs? like, how did you do it? I have no idea where to start aaah 😭😭 any advice would be so helpful
i have soooome notes but! truly it comes down to looking at a LOT of references! references and REPETITION!!! i swear i have dozens upon dozens of photos of characters pulled up when i start drawing. it gets easier with each time that you sketch ‘em i promise!!
(i also “cheat” a lot and look at my figures when i wanna put them in certain poses—this goes heavilyyyy for megatron LOL)
and i hate to sound like a broken record because i’m sure everyone says this…but truly i break them up into shapes! they really are just layers of geometric shapes layered on top of one another with pretty little details etched on top :)
this is kinda how i see their figures! these kinda forms are how all my drawings start out before i put the armor on top of them!
also important to remember that the inside structures of organic figures (bones/muscles/etc) are completely visible for mechs! you can see the joints and gears that bend at their knees/elbows/shoulders/hips/feet rather than them being hidden by skin and clothing. i think this is the part that i have the Most trouble with because it’s a lot of small moving parts layered together. forgive the messiness…i’m still learning myself honestly haha and this is all compiled after looking at a LOT of art and models and whatnot. included in this are hands…which have a Lot of the small exposed joints.
anywayyys that’s all i have in terms of general advice that i can give…if you have any specific questions feel free to ask! i am an open book and will do my best to answer with words or visuals lol
but really—just have fun with it! experiment and try try try again
#asks#art#fanart#transformers#maccadam#transformers art#tf art#guide#i guess???#i tried LOL im not very good at advice stuff#i hope this helps….
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Okay guys this is becoming a tradition of me seeing films recently so heres a
Sonic 3 review from a technical standpoint
Look im no film critic or anything, but i AM an animator and theres a lot of. Things. I see whether I want to or not. Its just how my brain is wired because of my profession lol
(This is full of spoilers btw so now's your time to fast scroll away)
Anyway lets begin!
The movie is great. Cool even. I liked it! But theres a lot of direction decision that I am just. Baffled by I guess?
First of all- the models are different. (Httyd ass moment) And the way they sculpted the characters lips absolutely destroys anything theyre trying to emote. It looks like theyre CONSTANTLY pursing their lips. Like they ate a lemon. Do you understand? Sonic also has much more pronounced brows which makes him look more pissed off constantly LOL
[Sonic 1 model vs sonic 3 models, pay attention to the lips]
Eggman and Dr Stone had possibly the best interactions in the entire movie. Their dynamic was fantastic, and I would argue they kinda carried the movie. Unfortunately! The ending left their issues unresolved. And Dr Stone looked entirely unbothered by the possible death of Eggman.
This brings me to some writing choices that I feel may be due to... Either infantalising or time cuts. The storyboarding of this film was just. God how do I even describe this. It feels like a lot of crucial scenes where cherry picked to be deleted between shots. Thats not good at all- and while character continuity WAS there, it really did feel like something crucial was missing in some scenes. This is especially evident in the Chao Garden scenes. Specifically when the general dies (WHY DOES HE DIE LIKE THAT. WE DIDNT EVEN SEE THE RUBBLE GO ANYWHERE OR PIN ANYONE DOWN OR SEE MASS PANIC FOR PEOPLE TO DIE?) The characters COMPLETELY gloss over his death- a death that feels like its out of a show for 8 year olds Im not going to lie to you. He just flops, delivers a line, and thats it.
It feels like the two halves of the movie were written by two different writers.
The first half is weak. The jokes are stale. And the storybeats almost feel off. The actions scenes- while there's nothing particularly offendish about them- don't *hit*. If you're an animator or writer you understand that important beats need to pack a punch. It was severely lacking in packing punches in the first half.
I also wanna speak to the animators. Are you okay? Was this made on tight deadlines? Where is the fun and whimsy? Did you outsource this? Did you give your workers a good environment or were they crunching and hating life? Or did you hire younger animators with no senior feedback because they're cheaper to hire?
Look, the animation is good. Just that. Its good. Its TV show standard, not movie standard. Its lacking a good push to the poses, its using slow keyframing between poses instead of it being snappy, with good silhouettes, with good visual gags. Instead were left with this.. subpar passable animation for every character instead of something energetic and snappy like Sonics personality. I think this is where I take the most issue with because guys come on. You didnt push the models to their limits at ALL. And Sonics speedy running is... Well read my previous points. Where are the fundamentals of animation about exaggeration? Not in Sonics run cycle.
The second half of the movie carried the first half on its back thanks to Eggman. I am SO GLAD to see giant spaceships and mechs and whatnot. Thats great! Loved to see the lovely mech models and once again- interactions between Eggman and Dr Stone. Id go as far as say they should be gay tbh (hello? The scene where theyre tied up?)
I didn't bring up Shadow entirely so far. And honestly Ive no notes about him. All my notes are entirely about just the animation and not hitting the beats well. His characterisation was great- it actually explains his aggression pretty well and then redemption. Genuinely the last arc of the movie was fantastic. And finally we got to hear a rock score to go with it. Maria was fun, the flashbacks were fun, the scientific exploration was fun. All in the second half of the movie of course!
My overall score is 6/10.
To untrained eyes the movie is going to be extremely fun- if a little more childish in some parts than others. I'm glad they took some risky moments, I'm glad the characterisation is well written. I just wish other aspects were tightened down, mainly animation and storyboarding.
6/10 but I never thought Id leave the cinema with the thoughts "I could storyboard some of these scenes in a lot more meaningful way, and Im not even a storyboarder."
I recommend a watch! Its not a bad movie. Its not a rock-it-out-of-the-park movie either though. I feel like maybe all the anticipation and high expectations maybe made it not as gut punching for me as it couldve been. Overall, all I can gleam from it is theres a lot of things to improve on! But nothing that really destroys it or makes it bad. Just a lot of room for improvement.
Thanks for reading!
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hey, I wonder, where do you find references for your pics, specially w Astarion? I really need some couple poses but I cant find them... I'll be very pleased if you give a website or something! Thanks!
Heya, sorry to disappoint but I don't use references 😅 as per my last q&a ask, 99% of the time I just look at écorché models if I need anatomy guidelines but just wing it for poses or whatnot
If I need character specific references (which doesn't happen with astarion lmfao he's just stored in my brain like an OC) I just google them
#not tagging because I'm aware this is.. unhelpful lmao#tbh it'd just take me longer to find a specific pose than to wing it#would it help my art improve? potentially but im lazy
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Hear me out, Idw sunstreaker with a friend who likes drawing and making art too, they just lay or sit next to each other in comfortable silence. They could be of any species, they could even be a canon character, I just feel sunstreaker needs a friend he can talk with from time to time and just relax with.
Anon, you're giving me the power to choose, so it's human-to-Cybertronian art model with surrealistic makeup skills. They're not quite friends but they're friendly as Sunstreaker can handle:
You're getting far better, Sunstreaker looks with a sharp gaze upon your work. A Cybertronian frame is different from a human body with paint. You've taken his advice and adjusted the way you blended and the use of complementary colors from Kaon's perspective.
Your preference for additional textures made it dreadfully haunting with the bits of rusted metal peeled back at the curve of your jawline and bits of ragged and torn lines attached to your neck cabling and dangle loose on your cracked chassis.
:: Hold like this or a different pose? :: You comm, mindful of the paint and the crumbling pieces on your face.
Sunstreaker goes over to the couch and readjusts your limbs. You follow directions well as you pick his cues to tilt back your neck, turning to the side.
Your arms are bare, the protofrom warm and soft. Sunstreaker knows that Ratchet had given you lectures and datapads about basic courtesies and polite society and whatnot, but you still have human sensibilities as he doesn't feel any sultry undertones from your field or a coyness in your words. You're nonchalant over his touch.
Then again, if you're still willing to strip off your armature for the art class, it shouldn't be a surprise that you're casual with touch and proximity.
He moves back and takes in the sight of a greyed corpse with a decaying face with the edges rusting away, but instead of exposed inner workings, you've sectioned off your face into cubes. Each square is bright and vivid with different scenes. Dreams and memories, some blending together in swirls, meshing reality and fantasy.
Sunstreaker starts sketching on the canvas.
#ask#transformers#transformers idw#idw#mtmte#sunstreaker#reader insert#humanformers#humans into cybertronians#cybertronian biology#cybertronian culture#maccadam#my writing#kinda short but i think sunny could be around someone that doesn't expect anything from him and just vibes on creativity
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The Problem with Mara Jade, and Why She Doesn't Work
A Mara Jade dissection? From me?
More likely than you think!
Now make no mistake, I know exactly what kind of fanatic waters I'm treading. After all, it's no secret that the Star Wars fandom simply adores anything that Mara does, and people have been clamoring for her "long awaited" return to the Star Wars Canon since she was cast off along with the rest of the crew when the Mouse took over Lucasfilm. However, I have had many thoughts in direct opposition to Mara's worshiping fans, and now that I've finally had enough of both Mara's escape from her actions and attitude, as well as having snapped after suffering the ignorance of those who praise her to the heavens, I'm at long last going to tear down this character and explain in detail not only why she makes no sense in universe, but why she should have never been introduced the way Zahn introduced her in his trilogy featuring Thrawn.
Buckle up, 'cause I am not holding back on the fandom's darling girl.
Problem One: She never suffers in her upbringing
It's explained by everyone in Legends and the fandom that Mara Jade was taken in from a young age to be the infamous "Emperor's Hand" and raised to kill his enemies without remorse and blindly follow his orders. They all say the training is rigorous, and that she was spared no shortage of training in combat, espionage, and whatnot, and I will admit, her skills prove it. But you know what the flaw with this logic is?
Mara is not once shown to have any trauma, pain, or even physical scars from the training.
Don't believe me? Just look at her trading cards which, for added benefit, had a professional "head-turning beauty" model pose for her. She's a shiny, pristine woman in those pictures with no sign of the abuse she logically would have suffered during her training.
"Blade, why are you harping on logic? This is Star Wars, where there are space wizards and jetpacks and intergalatic travel. Logic doesn't have a place here."
I keep "harping" on logic because for the suspension of disbelief to properly work, there needs to be logic for things to work in a story. Take Galen Marek, a fellow Legends character, for example. He was raised by Darth Vader to be a relentless, unstoppable assassin - and his body is covered with scars, and most importantly, it takes Galen two thirds of the game to break free of his loyalty to Vader and see that he's been nothing but a means to an end to his master. By contrast, Mara doesn't suffer nearly as much, nor does she even, truly, break out of Palpatine's hold, even in the globally praised Thrawn Trilogy.
Which brings me to Mara's next problem.
Problem two: She never truly rejects the Dark Side, or her role as the Emperor's Hand
Now before you jump on me, let me say this: I recall her killing Luke's clone and "freeing" herself of the final command Palpatine lodged into her brain. However, if given the option, I still believe Mara would have killed Luke simply because she had no real reason to not kill him.
Oh yes, she kept finding "convenient excuses" to keep him alive, but those are points of plot armor. Anyone else in her place - like fellow Emperor's Hand Shira Brie - wouldn't have hesitated to shoot Luke's head off, or stabbed him through the heart with a lightsaber. The only reasons she didn't were because Zahn wanted Luke to have an enemies-to-lovers dynamic, and the writing world has never recovered since he glamorized that trope. Furthermore, despite the fact that Mara has a conniption over being lied to and manipulated into thinking she was the only Emperor's Hand by Palpatine, she does not do so with a realization that she was doing the wrong things for the Emperor. No, she only sees that she was used as a means to an end, and her fury is not all that different from Maul's rage when we see the former Sith Apprentice again in The Clone Wars - which, logically, points to the fact that Mara had a thirst for power, something that Legends actually confirms.
Don't believe me? Pull up her Wookieepedia file. It explicitly states in her bio that in her early career, she pratically dreamed of killing Vader and taking his place as Palpatine's apprentice. It's even said she revels in the Dark Side and her mission as Palpatine's Hand. Furthermore, she does not even express remorse for her actions, or even attempts to make amends by sharing her knowledge of Imperial Intelligence with Republic Intelligence. Compare her to Black Widow: when Natasha Romanov switched her allegiances, not only did she reject her past and even her nationality, she joined SHIELD to atone for her actions.
What does Mara do? Get Anakin's lightsaber handed to her by his own son after she tried to kill him repeatedly, and simply departs to "find her own path."
No honey, you don't get a consolation prize for choosing practicality in that moment with Luke's clone, and you certainly don't get to traipse around the galaxy free of consequences of your actions without at least giving vital information to the Republic.
"Oh, but she'll suffer from the memory of what she's done, Blade!"
Really? There is no reason for that woman to have a conscience, and the fact that everyone tries to hammer that into me points me to the next issue.
Problem three: Mara Jade is given a conscience with no substantial basis for it
Allow me to bring to light the history of a former assassin I love dearly for what she suffered to explain Mara's struggle here: X23/Laura Kinney of Marvel fame.
Literally born into a branch of the Weapon X project, Laura's life revolved around nothing but training, emotional distance, cold-blooded torture, and killing on orders from the highest bidder - and she made her first targeted kill at age nine. Because of that, she emotionally shut herself down.
Why do I have no issue with Laura's response to her first kill? Because she had two people who went against the Facility's status quo and fed her scraps of kindness, warmth, and love.
And for that, Laura was mind-controlled into killing them both as "poetic justice".
The first one she had killed via a "trigger scent" that was engineered to send her into a blind rage was used on her teacher, Tanaka. When she awoke from it, she was horrified to find her "sensei" lying dead in a pool of blood, her own claws coated in his blood. After this, she was given Kimura as a trainer/handler, and the woman took every opportunity to abuse and torture her - all in the name of "making her strong". This, coupled with her mother having to back off on showing her love, made Laura suppress her emotions, and deal with them by cutting herself with her own claws. Her mother, Sarah Kinney, didn't realize until later that the scars (I cannot recall if they healed or not) were Laura's own doing and not Kimura's.
Laura was used by many to kill hundreds, and Sarah eventually gave up hope that there was a little girl left in the assassin.
That changed, however, when Laura found a young boy listed as a target on her assignment. She knew that if she left him alive, she'd be faced with more punishments, torture, and abuse. She knew that, and she must have been terrified for her life.
But Laura, having been shown compassion and love at different points, was able to see a bit of that same fear in the boy.
And despite knowing full well what was in store for her, Laura let. Him. Live.
Sarah orchestrated her and Laura's escape after this, and had Laura undertake one last mission to kill the personnel at the Facility and the new clones of Laura that were being grown. However, Laura's main abuser had a last laugh by getting some of the trigger scent on Sarah, and even though they were both free, Sarah paid with her life at Laura's hands.
To this day in the comics, Laura waking to see her dying mother and her claws sticky with her blood, is one of her most traumatic and devastating memories.
I bring this up, patient readers, to point out the severe flaw in Mara's creation. She was taken in at three years old to be raised in the heart of evil, and yet she's somehow the only Emperor's Hand to have a conscience. Three years old is not the proper age to have a total recall of what morality is, especially when you're being trained to kill with abandon and to not care about taking a life. More to the point, Laura had two people who gave her morals and humanity. Mara, by contrast, had no one: no nanny or diaper-changing droid was mentioned in order to credit where she got her moral compass from, which flies directly against Galen's turn from the Dark Side. Because even Galen had PROXY to thank for being remotely approachable at the beginning of The Force Unleashed. If you don't believe me, check out his Wookieepedia file; the droid is expressly stated to be the reason he has any compassion at all.
Mara has no reason for having a moral compass, and anyone who tells me otherwise should go dunk their head in a frigid cold lake.
Problem four: Mara has too much autonomy for a born and bred assassin
Remember what I was going on about with Laura? Beyond the surface of what I scratched, she never got a break or any rewards for a job well done. That is because no one viewed her as anything more than a tool to get things done. Among the underworld, she was a favorite weapon, but because of that favoritism, Laura was worked to the bone by people around her. When you're a tool, favorite or otherwise, you don't get breaks.
But according to the almighty Timothy Zahn and countless others in Star Wars, Mara got to take vacations because the Emperor favored her so much. And furthermore, she had such an advanced favoritism with him, and was such a spectacularly good agent, she could choose who to kill and who to hide from the Emperor without him being the wiser. Mara even had the nerve to think of and enjoy herself as a "law unto herself" while still being under Palpatine's thumb.
Bullcrap.
Fellow assassin Galen never had breaks, child assassin Laura Kinney never had breaks, international spy Natasha Romanov never had breaks. They never had breaks because they were TOOLS. Tools, in the eyes of their masters, are nothing but instruments to be used or thrown away as seen fit, regardless if said "tool" is a handheld object or an entire company of soldiers. Assassins have this even worse because they are people exclusively used for your personal gain. Giving Mara Jade breaks from her work is inane and breaks the logic of having an assassin turn over a new leaf. And the reason for that is because all the other examples I named worked their fannies off in order to make amends and actively choose to become better. Even though we got little with Galen atoning for his actions, he still tried his best.
Mara doesn't do anything to atone, apologize, or even make up for the things she did. She lived and died in Legends continuity as a selfish brat who got away with literal murder and never had anyone question why they had her there on their side when there was never a guarantee beyond Luke's out-of-character defense of her by saying she "no longer serves the Dark Side/the Emperor".
Luke, my guy, my childhood hero second only to Optimus Prime. You know better than this. Yes, you see the good in everyone, but there was never anything she did right for purely right reasons to have garnered that level of loyalty and devotion from you. She tried to kill you, wanted to take your father's place in Palpatine's grand scheme, and was frightfully close to killing you in the third movie of the Original Trilogy while laughing as you fell into the sarlacc pit. The fact that this all goes on, and no one in or out of universe makes her pay for her actions tells me she was just everyone's darling OC insert girlfriend for Luke, who they could do anything with, and people would and did accept it because they wanted Luke to have a "hot bad girl wife".
Luke is the pinnacle of goodness in Star Wars. A pinnacle of goodness deserves someone who is just as good for almost the exact same reasons as the pinnacle, but able to back him up in his saving endeavors while being a shoulder for him when there was one lost soul he couldn't save.
Mara Jade has none of that, and she never showed anyone that level of care and attention. And if she did, it did not make sense with all the crap she got away with.
Conclusion
Well, there's not much I suppose to conclude this. I expressed why Mara doesn't work in excruciating detail, and why she didn't work in the end. I will go out on a limb and say that my distaste for her is clear, as well as my opinion that she should not have won Luke's hand when he had many other love interests (look it up. Trust me, he had many girls eyeing him, and had many dates in Legends.)
I will, however, say this much: In my Star Wars Canon, Luke marries Alex Winger, the only girl in Star Wars who I feel matches his personality and needs well. Ben Skywalker will not exist in it, unless I make him the oldest or youngest of Luke and Alex's kids, which is entirely possible now that I consider that option. And it may surprise you, but I do intend to bring Mara into my stories - as a true villain, though she may get a redemption before dying in my own take.
Regarding any hate I receive for both my tear down of Mara and my changed plans for my own Star Wars Canon, I will tell you this: I am one person with these thoughts and feelings, so far as I can see, whereas the much adored Mara Jade has hundreds of appearances in old Star Wars media and various fanfictions. If you can't tolerate my dislike for Mara, then go suck your thumb while reading Legends books involving her. It's not worth either of our time to fight over that blasted female, and I've got too much on my table to bother wasting my free time arguing over her.
Good day, and may the Force be with you.
#star wars#star wars legends#luke skywalker#rant post#personal rant#rant#ranting#mara jade#marvel#x23#laura kinney#natasha romanov#the black widow#natalia romanova#the avengers#natalia alianovna romanova#natasha romanoff#galen marek#starkiller#sw meta#jedi order#the force unleashed#alex winger#Blade's AU
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How do you get your art/character interactions to be so expressive and organic? I've loved your art and ocs for years and keep coming back once in a while to skim through your Dragon Age and Elder Scrolls art to get inspired, so I wondered if you did specific art studies to get to where your art is right now?
Thank you for the compliment! I've got three answers (or exercises) for you and you can take them as you like 'em underneath the cut.
They are in order from Most Annoying to Most Pleasing.
The Noble Still Life
My parents threw me into art classes at around 6 years old. I don't mean to imply that that somehow makes me a better artist out of the gate--it truly doesn't--but it does mean that I've been doing still life studies for a sad but significant portion of my life. And as much as I hate drawing stupid fruit arranged with other stupid shit on stupid pieces of fabric, still life studies were really helpful across the board and especially with developing a sense of how shit works. ... Even if I go on to blissfully ignore what I've learned and draw fabric folds however the hell I want and put shadows wherever I damn well please.
The Ye Olde Master Study
As part of secondary school, we were also trotted out to local museums and parks and whatnot and told to just... have at it. So a lot of my sketchbooks from that time are filled with studies of library-lion-this and portrait-of-supposedly-important-man-that. Then, back in class, we were asked to imitate the old masters. Old Masters studies are really fucking fun and some of my favourite commissions have started out with phrases like "Can you recreate this Benjamin Constant painting but with my character as Empress Theodora?" or "How about a different Constant painting of Theodora?" I also do master-ish studies with my own digital paintings, like this one of Samson and this one of Bree. I think it's a fun exercise because it pushes me out of my comfort zone even if the end result doesn't look all that sophisticated or much like the original.
The Desperate Scribbles of the Human Form~
I should put gesture drawings and anatomy studies before master studies because in theory you need to know how to draw bodies before you start trying to paint in imitation of Caravaggio. (Now that I think about it, a deep knowledge of fruit is also essential to Caravaggio... but I digress.) In my art class, gesture drawings were more about flow and movement than it was about your unnerving ability to draw an elbow. Our teachers broke us using the Boiling Frog Technique, which was to say that they lulled us into a false sense of security by allowing us to sketch the person modelling for 10 minutes. Then 5 minutes. Then 3 minutes. Then 2 minutes. Then 1 minute. Then 30 seconds because they were sadists. It is unfortunately an effective way of teaching 1) how bodies move and 2) how to capture the essence of a pose rather than the strict reality of it.
But I really like anatomy studies and I really, really like drawing hands. And more hands. And even more hands. And then some more hands just in case. And then, just to shock and surprise everyone, a torso. A good chunk of my sketchbook is just me drawing faces and hands and eyeballs and hands and faces and sometimes feet when I can't remember how ankles work.
Other Weird Tips That Don't Quite Count As Studies:
If you don't wanna sketch in a museum or go to a park or stare at a stranger's ankles to figure out how ankles work, then go pull up fantasy stock photos on DeviantArt or take a photo of yourself and then get to sketching. That's what I do!
Watch a shitton of animated films. There's a fluidity & theatricality to how characters move in animated films that I love. Sometimes it seems like every inch of the character is expressing the emotion they're feeling. I find it personally inspirational even if I feel like gnawing off my own hand every time I attempt to draw my own frame-by-frame animation.
Study film. I studied film very, very briefly and a wee snippet of that was studying storyboards (as in: in library, with book) and doing some storyboard art projects (as in: at desk, with sketchbook). I treat every comic I do as if I was storyboarding the animated scene from the disjointed animated film in my brain and then polish it up to make it more readable/enjoyable.
Hope that helps!
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✨XMACX Monthly✨September 2024
September is here! I always think of this month as my sister’s month because she was born in September lol. Anyway, I was lowkey happy Beau won the character poll because it means I get to dedicate September’s cover art to my sister’s fave color: yellow. Happy Birth Month, lil bro~ Big Love!
You can read the update on XXMISSARICHANXX.com or under the cut below!
What’s Happening in September?
Well, the poll this month will be a little different. Usually, we vote on who next month’s cover model will be. This month, however, I was thinking — since the whole month of October is basically Halloween and peeps dress up — we could vote for Kaimana’s Halloween costume this year? Last year I put ‘em in an ATSV Spider-Man 2099 costume, hehehe. This year, IT’S UP TO YOU! It’ll be fun. It’ll be GREAT. To the left are the options, all tsunderes because I’m so weak for tsunderes and I consider Kai to be one as well lol. Poll drops this Friday, September 6.
A) MCU Wolverine (zaddy u///u) B) Vegeta (my prince u///u) C) Bakugou (my hero u///u) D) Asuka (my queen u///u)
Other than that, I’ll be continuing to stitch Froot Basket White together and draw Ippon! pages. I’m hoping to finish adding all the voiced lines so I can work on drawing/cleaning stuff up in the coming months! You can read about my progress below!
VN Dev | Froot Basket White
I now have all the voiced lines for Sutoro and Azrael! I’ve been inputting them into the current build. Check out a preview of Sutoro’s voiced lines!
I also received some track samples from our composer! I can’t show you right now, but, trust me. It’s a banger and a chill cafe bop for sure! The composer I’m working with went to town on it! I’m so happy with how it’s turning out! It’s got lyrics and vocals too!
I adjusted one of Sutoro’s poses because the anatomy seemed off. BUT! I also wanted to add more poses to make Sutoro a little more lively to match Jesse’s performance. Here’s some of those new sprites I’m working on!
Comic Creation | Ippon!
I haven’t talked about Ippon! in a while, mostly because I haven’t been spending a lot of time on it. I… went back and adjusted some previous panels, and I keep going back and forth between adding more pages to adjust the pace or not…
One of the things I changed, for example, are the shape of the panels on page 4 (above). I noticed as I was drawing that I tend to have a lot of dynamic panels. There were so many, that I thought it became hard to read or even look at the pages… It bummed me out a bit, so I had to stop drawing for a bit lol.
Another thing I learned: having to really think about how two pages sit next to each other. I saw online somewhere that comic artists plan out their page turns. That’s something I’d like to keep in mind too.
Other than that, I’m trying to learn to pace myself better. Some pages take longer to complete than others. For me right now, this action page (above) is taking a lot out of me. I expected it would because I’m trying to figure out where everything is situated — the anatomy, whether or not the action makes sense, etc.
I was thinking about adding the name of the move somewhere, kinda like how in shounen action series characters name their moves and whatnot or have it written out on the page or something. But I’m not too sure exactly how I’m going to go about doing that…
Cover Story | Meet Beau!
Sweet, energetic, loving Beau. In the Froot Basket series, he’s the player character Jordan’s childhood friend and neighbor! They played basketball together in baby days and continued hanging out and growing together in high school! Beau loves eating, gaming, reading comics, and playing basketball with his pals! He also has a big crush on Jordan and a big dislike of bananas — they’re mushy!
Along with Sutoro, Beau was one of the first characters I doodled when I came up with this lil series. He and Sutoro were best friends. He was meant to be a sorta delinquent character, hence the piercings and dyed undercut hairstyle. But as I developed him more and more, he just seemed like a sweetheart through and through.
I tried to include a bunch of yellow things in the background and in the illustration’s design. I’m hoping it displays Beau’s fun-loving personality! A few Easter Eggs: Beau’s playing Froot Basket Valentine on his handheld console and Froot Basket: Dark Chocolate on his desktop.
Other News…
Momotarou Post-Mortem
Momotarou was the micro-visual novel I impulsively made in July for O2A2 Jam. I managed to write the post-mortem for it late last month! If you’re interested in my thought process for the project’s creation, read it here!
I can’t believe it’s already been 50 days since I released the micro-visual novel! Time flies… A few peeps have play-throughs that I’ve very much enjoyed! Thank you so much for playing! I also received some really great feedback and observed some peeps getting confused. I’ll be updating the game with a few sentences referring to Froot Basket Valentine, the game whose events immediately precede the events of Momotarou.
Thank you again to everyone who played, commented, and left reviews! I really appreciate it!
Kaimana Zine
I released a Kaimana Zine filled with sketches and illustrations of Kai between 2019 and 2024! It’s 5 USD or pay-what-you-want and you can find it both here in my shop or on Itch! It contains explicit images not meant for minors, so please be responsible.
Next Month?
I will be in Japan the second half of October! I’m excited and can’t wait to have a bunch of fun and eat a lot of food! I’m planning to wear pink every day! I hope I’ll remember to take OOTD pics instead of just food pics… I’ll try to have the cover art for November done before I leave, but whatever will be will be.
Anyway, let’s not get ahead of ourselves. Let’s instead have a relaxing September!
Aloha nui, xxAri
#xmacx monthly#vndev#game dev#original art#illustration#update#original character art#art#xmacxart#froot basket valentine#beau
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Here's all the issues that still needs to be fixed in MK1 on Switch
Note: I've been playing MK1 on Switch since release, and I'm really grateful by how much work the devs have made to fix the mess it was at launch (did they not learn their mistakes with MK11?). Still, a lot of issues still need to be addressed. This is only from what I'm seeing myself, I'm sure there's some stuff to fix for characters I don't play or play that much.
So here's the list:
Server issues: disconnected from the server happens often while playing towers or any mode that requires online connection (which is most of them)
Invasions: in all maps, there's always some objects or obstacles that the characters clips through when they walk between nodes. In the Rampart Mesa, there's a section that misaligns the player with the stairs, making them climb them through the wall instead.
End of round weapon glitch: anyone piece of gear/weapon/hat/whatnot will float in midair when a match ends without a brutality.
Loading times: Although they are a million times better than what they were at launch (like a good 30-40 seconds to like maybe 10-15 now) I'm sure there's a way to make everything load even faster. We'll see when season 4 will drop. I'm guessing this could also be why we don't see the characters walk in by the side before the character select screen shows up.
Texture issues: for some reason, the longer you play, the higher the chance that higher quality textures will just, stop loading in, which ends up giving both the characters and stage a very low-res appearance. IIRC, this wasn't the case before (don't quote me on this) and seems to only start when playing online or on the Hourglass stage
Fatalities oversights: a lot of fatalities (mostly the second ones) have odd visual issues. Some duplicate the head which causes an ugly clipping of the models, some characters have specific parts of their model stay visible during dismemberment like Sindel's hair for example. Second Fatalities will sometimes cause the clothes of either one or both characters to T-Pose in place (just the outfits not the character itself) and sometimes not show the facial expressions either
Facial movement during fights: Either during taunts, end-of-round taunts and brutalities (both giving and receiving), characters have no facial animations
Burn marks graphical glitch: whenever a move causes a burn mark on the ground, a black square replaces it instead
-Sindel: Although mostly fixed, there's still a few issues that haven't been patched yet for some reason: Fatality #1 still doesn't show the hair grabbing the arms, a few taunts involving her hair doesn't animate it at all.
Reptile: a few fatalities still show red blood instead of green blood when performed on him. Also, an issue that I've only seen online that affects both of his fatalites will have Reptile's model become off-center during the whole duration of them, showing normally unseen parts of it (the swallowing part for #1 and the head crush for #2)
Li Mei: her facial animations seem off, not completely animating the eyes and making her look stiff. Her lantern can sometimes teleport to the ground when it moves off-screen. Some animations that have fireworks effects will sometimes show that effect at the wrong spot, mostly off-screen. Her Deception costume lacks hair under her bandana.
Raiden: his brutality pose with one hand up holding a lightning bolt has said bolt misplaced to the right at waist height. Two of Raiden's UoL skin recolor (Arcs And Sparks and Smoldering Embers) have a clipping issue under he belt; it doesn't happen with other recolors.
Mileena: EX Ball Roll brutality is glitched with new update, removing the tongue and sometime getting the victim in a loop of getting their face eaten with a copy of their head and right arm behind them. During the intro with her mouth open, the "appendages" on each side of her mouth do not open wide enough like other versions of the game
Scorpion: Deception skin is missing most of the fire on his head.
Ashrah: OoD Skin has her hair clip through her hat
Havik: on of his gear (the one with long hair) still doesn't appear correctly, floats next to his head.
Kitana: although the gray hair issue and missing hair was fixed on her UoL skin, new recolors still show the unfixed gray hair clashing with the added black bangs.
Rain: his staff sometimes appear horizontally instead of the correct vertical; Doesn't happen to opponent for some reason. His UoL mask clips through his nose
Nitara: her OoD skin's hair appear a lot brighter and unfinshed
General Shao: appears to be the glitchiest when he's the receiver of brutalities i.e. floating head during uppercut brutality
Baraka: OoD skin has the outfit stuck in a T-pose and stretches abnormally during fights
Quan Chi: the notification for his tower ending video doesn't disappear
Kenshi: no matter the outfit, his bandanna clips through his face.
Subzero: two pieces or gear (Iced Down and Yeti Master) are identical with the OoD costume. Game crash when viewing the gear. His Deception skin lacks the new blue eyes.
Shang Tsung: his older form will default back to his yellow color scheme during brutalities
All Kameos: During intros, Fatal Blows and the Tower ending fight, any kameo will lose parts of the model (i.e. hair, straps, etc.)
Kameo Scorpion: He doesn't remove his mask or face during his second brutality but keeps the flames
Kameo Sonya: Throw brutality glitch, either the head floats in midair or falls through the ground. Leg Grab brutality glitch, the lower part of the opponent will stop animating and either fall to its side or clip through the floor.
Kameo Cyrax: during the fatality, the sound for the explosion is delayed by a few seconds.
I'll add more when i'll find them and add if some issues are fixed as well
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One aspect of being transgender that i never really thought of before is how i can see the transgender struggle (typically focused on persobal identity and societal norms) in a lot of media i consume.
I cannot see Spiderman, Batman or Ladybug and Chat Noir without thinking of them as transgender allegories. "I only feel like myself when im wearing the mask" hell yeah sis 🏳️⚧️
And i think, of the 4 characters ive just listed, that it is very easy to notice for Spiderman and Chat Noir, mostly through their dialogue. Peter Parker (mentally seeing the Tobey Maguire movies right now) is an awkward teenager and whatnot but when he goes outside and becomes spiderman hes cracking jokes hes having fun and overall is being silly. Adrien Agreste is basically the same and it was literally shown in season 5 when Kagami told Adrien to pose in a way that reflects him, not his model experience, and he does the cataclism pose
And in terms of other media, ive picked today a random book from my shelf that i have read before. And literally in the first couple of pages with one of the main caharcter's perspective i instantly went "Elias youre so incredibly trans coded im genuinely sorry for the suffering youre going through due to your identity struggles"
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Grafit Studio. Has tons of photo reference packs, some free, some need to be bought.
Settei Dreams. Has the model sheets of characters from mangas and animes. Good for reference on said characters and learning character design. Free Character Design References. This website has a *huge* visual library, like boards on character designs for teens, children, adults, etc. Free ShotDeck. A site full of high-res photos from movie, but it's not free but I think worth sharing if you can afford it. Sketchfab Asaro Head. A link to a 3d model asaro head, good for studying the planes of the face. Free. Another asaro head from the same site. Freephotomuscle. Tons of photo reference of muscled men doing various poses. Free. Also not in English so I advised using a translator to help find specific poses. Nationalclothing. Tons of reference on clothing of different nationalities and whatnot. Free. Artstation Male Head. Like the asaro head but this 3d model also has an adjustable light. PoseMy.Art. A website where you can use 3d models to set up poses. Free. Living Lines Library . A website that has lots of images from animation books like disney. Sorry, can't explain it well. Take a look.
JookpubStock. Stocks photo images from a small biz creator, free but I am pretty sure they sell packs too.
hot artists don't gatekeep
I've been resource gathering for YEARS so now I am going to share my dragons hoard
Floorplanner. Design and furnish a house for you to use for having a consistent background in your comic or anything! Free, you need an account, easy to use, and you can save multiple houses.
Comparing Heights. Input the heights of characters to see what the different is between them. Great for keeping consistency. Free.
Magma. Draw online with friends in real time. Great for practice or hanging out. Free, paid plan available, account preferred.
Smithsonian Open Access. Loads of free images. Free.
SketchDaily. Lots of pose references, massive library, is set on a timer so you can practice quick figure drawing. Free.
SculptGL. A sculpting tool which I am yet to master, but you should be able to make whatever 3d object you like with it. free.
Pexels. Free stock images. And the search engine is actually pretty good at pulling up what you want.
Figurosity. Great pose references, diverse body types, lots of "how to draw" videos directly on the site, the models are 3d and you can rotate the angle, but you can't make custom poses or edit body proportions. Free, account option, paid plans available.
Line of Action. More drawing references, this one also has a focus on expressions, hands/feet, animals, landscapes. Free.
Animal Photo. You pose a 3d skull model and select an animal species, and they give you a bunch of photo references for that animal at that angle. Super handy. Free.
Height Weight Chart. You ever see an OC listed as having a certain weight but then they look Wildly different than the number suggests? Well here's a site to avoid that! It shows real people at different weights and heights to give you a better idea of what these abstract numbers all look like. Free to use.
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Month 6, day 17, cleaned up Tanta Cinta from earlier this week and gave her a more Tanta appropriate couch. By which I mean one that actually looks comfy-ish.
I've also learned I need to get better at furniture design because I had no idea what I was doing the whole time! :D
#the great artscapade of 2023#art#my art#forspoken fan art#tanta cinta#draw everything june#← technically because this was a DEJ pose and I'm just refining it#I need to do more art with furniture and props and backgrounds#drawing that bed in the Promnis pic last year was hard#Cinta's couch was hard#the shelf for DEJ day 1 was hard#and my roommate wants me to do all of the art for that gunpla comic and he doesn't want me to do it with 3D models#so I'm gonna have to get good with making backgrounds and furniture and props and whatnot#if I was doing things in 3D I could just use open source models for the furniture#and the only ones I'd have to make would be the characters and the gunpla and any custom furniture that doesn't technically exist#the thing is I KNOW I could do things in 3D once I figure out Blender#I *am* a skilled artist#3D is a whole different toolset and skillset but the art I already do has plenty of overlap in 3D#I have the foundations to become a phenomenal 3D artist#so basically I'm gonna do it just to prove I can whether he likes it or not XD
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Welcome to my little reference corner!
I'm @enberlight, and my art gallery here on Tumblr is at @caffeinatedmagpie.
This page here is a mini-gallery to give you an idea of my asset library for 3D renders. A few older finished examples are above as a placeholder. Below, you'll find the promotional images for the assets I have in my library. (I did not generate those pictures! Think of them as a catalogue.)
I have... at least a few thousand invested in my 3D rendering library at this point. Don't worry, it isn't AI or anything. These are purchased, licensed assets. I don't have a license to make a game with them, (I wouldn't know where to begin), but I CAN render you a lovely character portrait. Or ten, because once I customize your character? Posing and outfit changes are a much smaller matter, so you can come back for updates when you like!
You'll see the range of models I have below. Skintone and hairstyles haven't been added yet, it was a doozy just to document all of THESE. But take a peek, and see what kind of creatures I can churn out for your character sheets and story illustrations!
I also have a lot of buildings, natural settings, outfits, props, and whatnots that... will probably just take longer to document than for you go go "hey, ya got this"? I'll make a general post about those as well.
PS: I can do "turnaround" shots of any of these in various sorts of poses and put them up as reference packs, if anyone would like a bit of an assist in visualizing angles and such. That was originally what I used these for... then I got carried away and started editing them.
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Metahuman Character Creation Beta
SO! I’ve been meaning to post about this for a while, but kept getting distracted, but for my fellow OC-aholics (or really, anyone creating characters), if you haven't heard about it, there’s a really cool, open beta going on right now from Unreal. It’s hosted through a webapp that you have access to for an hour at a time, but the idea behind the project is for anyone to be able to create realistic humans.
It’s obviously still in progress, and while there’s a lot of things I’d like to see improved about it (like the ability to mix together two created characters, so you could say, generate realistic offspring, the way certain parts of the creator work, easily sharing your creations with others so they can play and improve on your work, etc), you can generate some realistic looking humans in quick order!
For example, I was able create Grey in it.
(This was my fourth iteration, as I would get to points where I’d want to stop in case I made things worse and basically do a “Save As...”.)
And here’s my (fourth) attempt at Theron:
(the nose still needs work, but that seems beyond my ability to get it to look right without him suddenly veering off and looking more European and like some dude named Chad or something)
And just for fun, here's a failed version of Draike, who instead looks like the lost Backstreet Boy, and fittingly, I have dubbed him Fauxstreet Boy:
Fauxstreet Boy also sort of looks like maybe Paul Rudd. If you squint.
I'm hoping that they eventually add more hairstyles and clothing options to the creator in the future, and maybe allow the non-commercial exporting of the models and meshes to something open-sourced like Blender (it's restricted to Unreal4 right now, which... is a problem for me because I can't get Unreal to create a project so I can pose them and get pictures outside of the webapp. ALAS), because it would be really fun to mix and match, and make custom busts you could 3D print and whatnot.
However, outside of just being able to visualize your precious babus in hiiiiigh def, this could be a great way to create super quick portraits of say, NPCs for tabletop sessions, etc, etc. It is limited for those wanting to visualize humanoid scifi or fantasy races, such as Mirialans, Pantorans, Chiss, etc, that you are limited to human skintones and hair colors. So you would need to either edit the meshes in something like Blender, or know a bit of Photoshoppery if you wanted to manipulate the images further.
If you're interested in using it, you have to fill out a form to sign up for access, but they seem to be processing them pretty quick, and I think I was granted access within like twenty four hours: https://www.unrealengine.com/en-US/metahuman-creator
#fun cool things#this is one of the things i've been meaning to post about here#but i kept forgetting#it's super fun to use once you get used to it though#the hardest thing to edit is the eyes though#so make sure when you're mixing between the presets that you have one model that has eyes close to where you want to wind up#because the first two iterations of grey looked like lucy liu#which... wasn't what i was going for#🤷♀️#honestly i feel like theron needs more tweaking#beyond just the nose#but i am getting lost in this thing for hours lol#its one of the most indepth character creators i've ever used#so if you like to spend an absurd amount of time in character creators#have i got news for you
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11, 14, 20, 30 for artist asks!
11. Do you listen to anything while drawing? If so, what?
I have an extremely long YouTube Watch Later playlist that I like to put on in the background while I draw-- It's usually stuff from channels I enjoy but aren't necessarily appointment viewing and that I don't actually have to have eyeballs on the screen for, like video essays and let's plays and whatnot. Although if there's an album I've been super into recently, I'll put that on instead! Just kinda depends on my mood. But never silence. My hands don't work if my ears aren't occupied
14. Any favorite motifs
I don't... know?? Like, probably?? but not that I've consciously put in there. Maybe crescent shapes would be one? It's a shape I incorporate into almost every character design of mine. Thinking specifically of Arjibi, that boy is ALL crescents!!!
20. Something that everyone else finds hard to draw but you enjoy
Hands! Eyes! Snouts!! TBH it always surprises me when people hate drawing snouts... I learned to draw from furries on deviantart so they were like. the first thing I learned, lmao. Hands I get though. They're complex bastards but I really enjoy drawing and posing hands.
30. What piece of yours do you think is underrated
Big fan of this soup pot I modeled & textured in gamer school, tbh.
It's boring (because it's a soup pot) but I worked really hard on it and it looks almost exactly like the IRL pot I was referencing. People who are unfamiliar with what goes into making 3D props like this are usually like "...okay it's a soup pot" and it brings tears to my eye!!!!
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Seventeen: Welcome to Caratland (Part 13)
(header by the amazing @cozynochu)
Characters: Seventeen x reader (gender neutral)
Genre/warnings: horror/halloween au, interactive au, this part doesn’t really have anything happen so if you’re scared of death or injury or anything ur safe (but the alternate endings include death and injury so do with that what you will)
Summary: The night before Halloween, you and your 13 friends decide to go explore the infamous abandoned amusement park: Caratland, where it’s rumored that rides start on their own, empty mascot suits are seen walking around, and people don’t return the same as when they left. Can you and your friends survive the night in Caratland?
Previous | Next | Caratland Masterlist
After weighing your options, you shrugged and said, “I think I wanna check out the funhouse. It’s probably super creepy now, right?”
“That’s the Halloween spirit,” Wonwoo deadpanned, patting your back before turning to go toward the funhouse. “I think it’s this way.”
“Everybody text if you need anything!” Seungcheol called as the groups went their separate ways.
-
After a bit of searching, the five of you finally found the funhouse. It looked smaller than you remembered, but Hansol remarked that he was pretty sure it was bigger inside than it was outside.
“I think that was part of the gimmick or whatever,” he said.
Because the power was on, the lights were dimly blinking outside the funhouse. You were pretty sure they were supposed to be brighter and steady, but the bulbs were old so you didn’t think too much of how creepy it seemed. This funhouse wasn’t necessarily supposed to be scary since Caratland was aimed toward kids.
The entrance was one of those tunnels that spun around with a swirl pattern on it. It was turning slowly, and Wonwoo led the way into the funhouse, turning his head to warn everyone not to slip on the dust.
“There’s probably a fuck ton of cobwebs in here, too,” Joshua muttered, shining his light around. “My allergies are gonna be so bad by the end of this.”
“You’re the one who wanted to come to the funhouse,” you reminded him, “so stop whining.”
He just mocked you and kept going.
You were at the end of the group, but you managed to keep up. There were a bunch of weird things inside like a bunch of punching bags and slow swinging balls you had to make your way through, a room of streamers that were now falling apart from how old they were, and a bunch of other rooms that had obstacles to go through. The five of you stopped to take pictures and videos while you goofed off in the funhouse, laughing and genuinely having fun. You were glad you went with a group that didn’t have anybody who was necessarily afraid of the abandoned park.
“Can you shine your light a little off to the side?” Minghao asked as he posed for some pictures that he forced Joshua to take for him.
“Can you pose better?” Joshua shot back as he got down on one knee and bent his body down, trying to get the angle that Minghao instructed him to get.
Hansol craned his neck to see the phone screen, “It looks pretty dope, though.”
“Can I have a turn being the model?” you asked, holding two flashlights up above your head. “My arms are tired.”
“I’ll buy you McDonald’s if you stop complaining,” Wonwoo offered.
After a lot of dicking around and picture taking, you reached the end of the funhouse: the mirror maze.
“I forgot about the mirror maze,” Wonwoo whined. “Everyone stay close, okay?”
You were at the end with Minghao in front of you. You grabbed onto his shirt to make sure you wouldn’t get lost, even when he stopped to pose for photos in the mirrors.
“Shouldn’t we keep up with the others?” you asked.
“It’s fine,” he promised. “If we run into mirrors, we just go the other way. There’s only one path, ______.”
You stepped away so you wouldn’t be in his shots, patiently waiting as you looked around. But you did a double take when you saw something bright pink in the mirrors. You turned your head back and pointed your light just right to see the reflection of Eight in the mirrors. You turned this way and that to try to see if you could find where the frog animatronic was, but you couldn’t find the source. When you turned back around to see the reflection, it was gone anyway.
‘It couldn’t have gotten out of the food court,’ you told yourself, ‘it’s probably just some dumb affect the mirrors have.’
Deciding the mirrors probably were made to show reflections of the mascots, you thought nothing else of the reflections.
“Let’s go, _____,” Minghao called.
But when you went to step forward, you ran face first into a mirror. You let out a deep sigh, trying to find your way through the maze, but Minghao was already walking ahead of you so you didn’t get any closer -- it didn’t help that you kept crashing into mirrors, anyway.
“Hao!” you called, trying to get him to slow down at wait for you.
But there was no answer.
You hit another mirror, stepping back and rubbing your forehead. As you glared at the mirror in front of you, you saw Eight looming behind you. You whipped around, shining your flashlight just to see reflections of the pink frog on every single mirror, and your stomach suddenly dropped as your blood turned to ice. You weren’t sure why, but you were getting a bad feeling. Your brain going into overdrive knowing you had to get out of the maze, you figured you had two options: find your way through the rest of the mirror maze since it was the last part of the funhouse, or go back the way you came since you were still near the beginning of the mirror maze. The first option would be good since it was the last part of the funhouse, but difficult since you were still at the beginning of the mirror maze. But the second would be good as well since you had the rest of the maze to go and you were having a difficult time, but it meant having to go backwards through the funhouse all alone. So what were you supposed to do?
»»————- ————-««
TAKE THE POLL HERE!!!
The poll will close tomorrow (10/25) at 9pm EST!!
»»————- ————-««
There are multiple alernate endings because each choice also had two more choices so here’s all the possible endings for the other options.
Ferris Wheel Ending 1: You would get to the ride with Seungcheol, Junhui, and Mingyu and check it out. At the end of the part, there would be another choice where you could choose to either ride the ferris wheel with Mingyu and Jun while Seungcheol controlled the ride, or you control the ride while you let your three friends ride it. If you control the ride, you’d stop their cart at the very top of the ride to freak out Seungcheol and Mingyu, but from the top of the wheel, Seungcheol would spot Serenity walking toward the ride with its animatronic eyes glowed to life. He would scream for you to get them down, and luckily, you’d manage to do so in time. Junhui would grab your arm and run just before Serenity could get ahold of you. You’d decide to all meet at the merry go round since it’s in the very center of the park.
Ferris Wheel Ending 2: If you chose to let Seungcheol control the ride while you rode it, you, Mingyu, and Junhui would be too loud while messing around on the ride and wouldn’t hear Seungcheol shouting for help when he spots Serenity coming for him. He doesn’t run because his main concern is getting the three of you off the ride safely, but he spots the animatronic too late and it’s already too close. Junhui manages to jump off the ride when the cart is low enough, but Serenity already has ahold on Seungcheol’s shirt. Serenity would crush Seungcheol’s scull between its metal hands. Junhui would yell for you and Mingyu to run, and Mingyu would help you off the ride before the three of you book it to the merry go round.
Bumper Cars Ending 1: You, Jeonghan, Chan, and Seokmin try to get the ride going. Jeonghan has been making jabs at Chan being the baby all night, and makes another comment about how Chan isn’t old enough to drive the bumper cars himself. This sets Chan off and the two begin arguing with you trying to break them, up. Seokmin is frantically trying to get your attention, and points to one of the cars where Bongbong is sitting with its eyes glowing and the lights on the car turns on. If you decided to try to get into one of the cars instead of making a run for it, you end up in a car with Seokmin with you driving, and Jeonghan and Chan manage to get in a car with Jeonghan driving. You do your best to avoid the animatronic, but you know you can only drive around in circles for so long. Chan gets the idea to jump out of the car near the ride controls so he instructs Jeonghan to drive closer to it. He leaps out and shuts down the ride. Bongbong’s car slides into a cluster of other cars while Jeonghan’s bumps into the gate that fences in the ride, and you and Seokmin slide toward Chan. The four of you manage to escape while Bongbong is trying to get out of the car, and you all decide to meet up with everyone else at the merry go round.
Bumper Cars Ending 2: If you decided to make a run for it instead of hopping in a car, you’d slip on the floor of the ride since it’s very slipper, and you’d fall on your face. Bongbong would go to hit you with the car, but Chan would jump in front of you before he could reach you. He’d get knocked backwards, smashing his head off the metal midway that divides the track, dying on impact as his skull cracks open and he bleeds out on the floor. You would scramble to your feet as Jeonghan tries to hop cars with Seokmin who’s panicking, and the three of you would make a run for it toward the merry go round.
Rollercoaster Ending 1: You, Soonyoung, Jihoon, and Seungkwan would make it to the rollercoaster and decide to walk the path on the side that workers use for maintenance and whatnot. There’s a cart still left on the track, but it’s obvious turning the rollercoaster on wouldn’t be very safe. But as your walking the side of the track, you hear what sounds like a rollercoaster going up the hill. You turn your heads toward the hill, but you’re at the bottom of it and can’t see the other side of it. You make out a rollercoaster peaking over the top of the hill before you can make out Horanghae riding in the front of the ride. As the rollercoaster flies down the hill, you press your body up against the railing of the path to get as far away as possible. But it takes Soonyoung by surprise and he falls over the railing. He’s just barely able to grab the railing, dangling well above the ground. Jihoon quickly reacts and grabs onto Soonyoung’s hand to try to help him, but the railing is clearly old and about to fall apart. Seungkwan falls to the floor in shock, unable to move. If you decide to try to grab Soonyoung’s hand that’s holding onto the railing, you and Jihoon manage to pull him back up to safety before the railing can give out. You collect Seungkwan, go down one of the emergency ladders, and decide to go to the merry go round.
Rollercoaster Ending 2: If you decided to grab onto Jihoon instead to pull on him and try to pull Soonyoung up like that, the railing would break. The three of you would fall to the ground, Soonyoung landing beneath the both of you and dying. Your weight as the height of the fall would also kill Jihoon, while you managed to survive from your friends breaking your fall. You would rush up the emergency ladder to get Seungkwan and help him down before going to the merry go round.
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