#leverage video
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werewolfsmile · 9 months ago
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Somethin' I'm Good At - Alec Hardison
Watch it on Youtube
Oh my gosh it's finally done!! I've been obsessing over this video for a few days now and ahhh I'm so excited that it's finished and I can share it with people!!
And of course I know Hardison is insanely competent at anything and everything, but this song just fit his personality so perfectly, I had to make the video! No insult towards him, just a fun and silly video that I can't stop dancing along with. I hope you enjoy it as much as I do!
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psychiclounge · 16 days ago
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sorry. the way eliot literally growls at him & circles him like that?
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somanypetals · 1 year ago
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Leverage Redemption: We’re Coming Home
SEASON THREE RENEWAL DAY BABYYY!!!!!! 🥳
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ghostlyarchaeologist · 9 months ago
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We saw nothing!
Leverage S05E02 The Blue Line Job.
Bonus:
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suddenrundown · 6 months ago
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Hold Me Up | Leverage OT3
also on youtube here
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collapseintonever · 3 months ago
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my chemical romance Tickets On Sale Friday November 15, 2024 10 am local time. Links in bio. It has been seventeen years since The Black Parade was sent to the MOAT. In that time, a great Dictator has risen to power, bringing about "THE CONCRETE AGE”; a glorious time of stability and abundance in the history of DRAAG. His Grand Immortal Dictator wishes to celebrate our rich and storied culture, fine foods, and musical entertainments by welcoming you to these great demonstrations of power and resolve. And lending voice and song for the first time in six thousand two hundred and forty six days, their work privilege ceremoniously reinstated, will be His Grand Immortal Dictator's National Band... The Black Parade. Long Live Draag
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leverage-ot3 · 1 year ago
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finally in the last stretch of the hbomberguy video and all I want to say is that I now want to make a “are they queer: leverage ot3 edition” video essay where I just ramble about their character developments and relationship progression over time
edit: obviously the answer is yes, which is expected given my url and entire Internet personality LMAO
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gorgeousgorgina · 28 days ago
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leverage (2008-2012) gagreel
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"We provide....Leverage." / "Shall we begin?"
Sanctuary + Leverage
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lindseymcdonaldseyelashes · 6 months ago
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Leverage 3x16 - "The San Lorenzo Job"
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werewolfsmile · 8 months ago
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Yeehaw, have another product my hyperfixation!!
[watch it on youtube]
This was so much fun to make despite being a bit tedious at times. I hope you all get some enjoyment out of it like I did!
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waywardsalt · 5 months ago
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the only minecraft movie i want to see is the one i found on yt several years ago and have been trying to track down again ever since
edit: i think i finally found the video i was looking for. win
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somanypetals · 9 months ago
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Parker & Hardison Help, I'm alive, my heart keeps beating like a hammer
This song has always reminded me of their relationship from Parker's POV! Particularly the conversation between Parker and Sophie in The Grave Danger Job, so I finally made the video idea that's been simmering in my head for a year or two.
��: Help I'm Alive by Metric ▶️: Youtube ver.
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ghostlyarchaeologist · 6 months ago
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Christian Kane's EP release promo from 2010, aka the video where he and Tim are just complete and utter goofballs.
(Source)
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incorrect-guilty-gear · 9 months ago
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Bedman: What's that smell?
Ariels: It's fresh air.
Bedman: I don't like it.
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trappedinafantasy37 · 1 month ago
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I was in the middle of making a shitpost mocking my own hypocrisy as I criticize good only players even though I do the same thing. But it made me realize an interesting commonality between good and evil only players. For some context, here is my original shitpost that I decided to turn into an essay:
Good only players: I just can't be evil or mean. I don't like it when NPC's are sad.
Me: Pfft, pathetic. They're not real, you can't hurt their feelings.
Also me: *commits numerous moral atrocities cause I don't like it when Minthara (an NPC) is sad*
This is a very common sentiment amongst good only players of being unable to do evil playthroughs or make choices that are less than neutral. The emotions and feelings of NPC's does matter to them and evil choices could hurt these NPC's. And this is something a lot of evil only players, including myself, tend to scoff at and belittle good only players for doing. Well, good only players, I am going to humbly apologize for this specific judgement because I realize you and I are not all too different. (Don't worry, I am still going to judge you in general, just not for this). Good only and evil only players both actually do care about the feelings of pixels and NPC's and made up characters, it is just that good only players and evil only players have different criteria for determining which NPC's to care about.
The biggest distinction between which NPC's to care about is the line that separates good and evil alignment (in terms of DnD, not real world moral principles). Good alignment puts the collective over the individual. So good only players are looking at everyone and everything and seeing that they are all important and that no one singular life takes precedence over hundreds of others. That an NPC's mere existence is enough to make good only players care, no matter how insignificant or useless the NPC is. Evil alignment puts the individual over the collective. Where evil only players really only care about what is right in front of them and that an NPC simply existing does not mean they are owed attention or sympathy. That someone has to be significant to an evil only player in order for them to care. This isn't to say that good only players don't care for the individual and evil only don't care for the collective, it is merely a matter of priority.
A big criticism evil only players tend to get is that we are often called heartless or uncaring, but that isn't true, at least not to the extent good only players claim. Evil only players do care about NPC's, but have a much more narrow set of NPC's they care about. Using me as an example, I care about Minthara (an NPC). And I make certain choices in the game because I genuinely do not want her to be sad or upset. And it does not bother me that the grove has to pay the price because to me they are insignificant, unimportant, and I have no reason to put them over Minthara. Slaughtering the grove makes her happy, but it also is the start of her character arc where she realizes something is wrong. This does not mean I make every single possible evil decision or that I murder everyone on sight. Yes, sometimes I do murder, sometimes I do kill cause it makes her laugh and smile. But sometimes, I do ignore her because sometimes her suggestions are not good for her. And although I want her happy, her long term happiness is my end goal, not temporary satisfaction. The NPC that factors into my decision making is her and her only.
Whereas good only players are the opposite. Even if they did care about Minthara, they also care about the grove. And the collective that is the grove is more important than a single companion. It is why most of them just knock her out because it is the best of both worlds. But a handful do kill Minthara because in Act 1, she is a threat to the grove and her life is not more important than the grove to them. They are willing and able to live without that one special Act 1 scene, because one singular scene truly does not have the same value as all the scenes they'd miss if they killed the grove. One companion does not have the same value as all the NPC's and the companions they'd lose by raiding the grove. And I'll bet many good only players just ignore her murdery suggestions. It isn't cause they don't care about her, but because the people she wants them to kill are just as important to them. For good only players, they factor in all NPC's at the same time, and will overrule the singular NPC who acts against the rest.
But Minthara isn't the only one, I do the same for a lot of the other companions as well. Where I care more about them, than any perceived benefit that an outside group would get. For example, in all my playthroughs, there were only 2 where I became Absolute (both embrace Durge runs). Most of the time, I destroy the brain. Not because I want to save the world, but because I did not want to subject my friends to the cruelty of the Absolute. The world benefiting is just a consequence of a choice born of selfish reasons. A good only player also cares about their friends, but they are also thinking of the world. To them, saving the world is more important and their friends being saved is a consequence of living in that world.
Same when it comes to Shadowheart's Dark Justiciar choice. I care more about her than I care about whatever happens to Last Light. Sometimes I have her embrace Shar, other times I have her reject Shar, it really depends on what I am role-playing. I don't care about the Nightsong, I don't care that Last Light gets saved or not, and I do not care about the morality of the choice. I care about Shadowheart and only Shadowheart in this instance and outside NPC's do not factor into my decision (even when I have her reject Shar). But to good only players, not only is Shadowheart important, but so is the Nightsong and so is Last Light.
I feel like a lot of people misunderstand what evil in RPG's look like and perceive it as murder and only murder. That you're just an asshole and spit in people's faces and live to make NPC's cry all the time. No, that is comically evil (which I refer to as Chaotic stupid). Evil is just as nuanced and complex as goodness, and it isn't defined by murder (because sometimes, even good aligned characters kill too). Sometimes evil is selfishness, which doesn't always result in death or murder, although it often does. One does not need to kill to be selfish. But sometimes, selfishness can indirectly lead to deaths, even though you quite literally did nothing. Sometimes, evil means putting one's own personal benefit over the collective benefit. But acting solely for one's personal benefit does not necessarily result in harm to the collective because sometimes the collective can still benefit from someone being selfish.
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