#lethal company hostile
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#bane of my plays on solo#bracken#flower man#lethal company#Rapax-folium#lethal company hostile#genuinely so fucking creepy#why can they open doors
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I should probably babble abt me n my friends lethal company world concept hcs so silly...
#doing this before i bake cake#but like basically early space travel allowed humans to expand to new frontiers#but as was the 1900s things were not to good earth was a planet made to manufacture and produce while other planets would take in imports#earth was pretty polluted and thus evacuated#meaning that humanity had converted to a lively world of colour to orbiting ships#depending on your class status you could transfer from ship colonies or even moon colonies but it was unlikely unless you got rich quick#people had to work day in day out to provide fuel and resources for moon colonies#the higher ups on colonies were usually fucked over by hostile alien species#or you had to join the company because you cant make enough to eat in either#depending on what moon the ship orbits you call it your mothermoon#and my normal lethal ocs like benji are from ship colonies that had specific characteristics (thats why hes so horribly adjusted to aliens)#as compared to Big Joke who before was from a moon colony and had to work as a sort of candidate of greater good
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The Subnautica of other fears
Subnautica is a game infamous for it's almost all ocean planet, underwater worldbuilding, and deep sea gameplay. It's also the bane of all thalassaphobia peeps.
So here's the subnautica of other phobias
Claustrophobia Fear of Tight/Cramped Spaces - The Forest Series : After a plane crash leaves you stranded in a strange forests, something increasingly becomes... wrong. The caves around don't help.
Scopophobia Fear of being watched or the center of attention - Brighter Day : A weirdcore horror game where something is definitely watching you and definitely following you.
Entomophobia/Arachnophobia - Grounded : You play a group of kids who are stuck in a "honey I shrunk the kids" incident. They are forced to venture across their yard, and survive the various common insects around.
Megalophobia Fear of very very very big things - The Utility Room : An experience. More of an experience then a game and fever dreamish, worth it, and mysterious all the way. It's almost as if the universe accidentally left one strange dev room behind.
Nyctophobia Fear of darkness - Amnesia: The Bunker (from the Amnesia series) : It's a first-person survival horror. You play a French man trapped in a bunker during WW1, while being hunted by something inside its darkness.
Autophobia Fear of being/feeling alone - Firewatch : You work in a national park in order to watch out for fires. Traveling across the Wyoming wilderness takes a complicated turn.
Hemophobia Fear of blood or bleeding - Iron Lung : What awaits you in the deep of a strange moon. Trapped in a submarine you have no choice but to find out.
Amaxophobia Fear of car accidents or being run over - Decimate Drive : After freeing yourself from a kidnapping, the world you wake up to is full of hostile cars.
Final Boss Games:
Lethal Company
Fun with friends :D
Genre: Indie Comedy Horror
Takes place on alien planets in outerspace
It's multiplayer, and very fun, but as soon as it hits the fan the sound design works hard to immerse you in the sudden loneliness. The games sound design is one the major players of Lethal Company's fear. As soon as a friend walks away the proximity chat teaches you just how separated you now are.
Before you know it you have had something unfriendly following behind you, and finally finding the silhouette of a friend in the dark you are betrayed by the creatures of the Lethal Company universe.
Fear of Darkness
Fear of Loneliness
Fear of Being Watched
Fear of Outerspace
The Metro Series
Genre: Survival Horror Shooter
You play the beautiful and amazing Artyom Chynornyj in the post-apocalyptic world of Metro. Developed by Ukrainians and based off the Russian book series + Polish fanon writing community.
The world of Metro is unfair and unforgiving, full of mutated creatures, and the leftover souls that the destruction of humanity left in it's wake. Crawl across the underground of Russian cities, or panic across the even more dangerous world of the destroyed above.
Fear of Darkness
Fear of Wild Animals
Fear of Deep Water
Fear of Ghost/The Supernatural
Fear of Insects/Spider
Fear of Heights
Fear of Dead Bodies
Fear of the Cold
No Man's Sky
The scariest game I've ever played. I don't know why, but this game freaks me out. I know the picture I chose was harmless, but I did that on purpose.
This game is beautiful, but don't let that fool ya. This world will leave you no hesitation lost in the unpredictable randomly generated horrors of space. From planet that are all water, to colossus creatures you see for only a split second, to the infinite colorless expanse of space.
Megalphobes and astrophobes, this is your subnautica
Fear of Outerspace
Fear of Darkness
Fear of Cramped Spaces
Fear of the Unknown
Fear of Very Very Very Big Things
Fear of Deep Water
Fear of Loneliness
Fear of Caves
Fear of the Supernatural
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Maybe it isn't that I actually hate medical professionals? They just suck and are weird sometimes, and a lot of them shouldn't be practicing, but I don't hate them as a group, like, personally.
What I hate is their ability to make my life harder in ways that are often completely opaque to me, and a lot of the crap things they do are not really possible to challenge. And I hate the fact that holding them responsible fort dogshit behavior in any way that will actually benefit me is almost always impossible.
And I also hate the fact that they have to do stupid things sometimes because that's how the system is set up, and those things sometimes mean patients actually get harmed. They aren't fond of that part either! They don't want the system to be the way it is! But they don't have a choice, so sometimes people like me get forced by bureaucracy into doing things that are re-traumatizing. And I can't imagine that feels good for them at all, knowing that their patients are sometimes only "consenting" because that bureaucracy will not let them be helped in any other way. Which isn't consent at all. I imagine that must be pretty traumatizing for them, too, sometimes.
If it were easier to actually access medical care without tremendous delays in this country right now I would have much less trouble finding providers who are good at what they do and are not horrible people, and who have clinic staff who can do their fucking job.
Oh and I also don't appreciate how evasive and unwilling to commit they are out of fear of being held to an answer that turns out to be inaccurate, but I can't make an informed decision about my own care unless they give me at least some information about probabilities and trajectories and typicalities. Genuinely, how the fuck am I supposed to navigate that shit. I get that some patients are really fucking difficult, but I should be able to get a special stamp on my file or something that says I understand that sometimes medicine isn't an exact science and the best answers that my doctors can give may not always prove to be accurate in the long term. I know they don't like being in that situation either.
A lot of medical professionals are fucking assholes, and unfortunately the ones who are not are still hamstrung by a system set up to actively prevent people from getting care.
I miss my old doctor. He gave no shits about anything that wasn't the patient. He prescribed scheduled meds based on what the patient needed and not based on fear of consequences potentially being imposed on him by the punitive patient-hostile drugs-are-bad moral panic machine developed to force suffering people into buying more dangerous drugs off the street in order to prevent far fewer people from maybe getting high off of drugs that at least weren't laced with lethal substances. (The purpose of a system is what it does.) Did he get sanctioned and become locally unhireable? Unfortunately yes he did. Does he now provide concierge care to rich people? Yes he does. He found a way to make it work, God bless him.
Everything about the medical system in this country is fucked. Hospitals, doctors, nurses, pharmacies, pharmacists, pharmacy techs, phlebotomists, clinic administrative staff, insurance companies, medical schools and schooling, licensing boards, drug advertising to both providers and patients, pharmaceutical reps, researchers, research, publishing, medical trials, pharmaceutical companies, manufacturers and distributors, medical equipment, charting software, billing and billing codes, diagnostic criteria, charity and low income services, accessible transportation, home care, the lack of independent individual patient advocates, dietitians and nutritionists, access to physical and occupational therapy and physical and occupational therapists, the massive bigotry of every kind rampant in every corner of the medical field, social work, senior care and assisted living, deprioritization of informed consent and harm reduction, disability applications, inaccessibility of medical records, especially psychiatric notes which are specifically allowed to be withheld from patients, lack of continuity of care for disadvantaged people, care that is equitably accessible to disabled people, telemedicine, patient portals, phone systems, clinic hours, every single aspect of inpatient and outpatient psychiatry, facility security, all sorts of things going on with therapists who are nevertheless probably the least malicious group of people in this entire charade, aaaaaand patients themselves.
Also hospital toilets that are too tall and make it literally physically impossible for me to poop while I'm there waiting for somebody to come out of surgery. I just needed to take a crap, guys. You didn't need to make the toilets so tall that my feet didn't even touch the floor. It is very clean but there is no shitting for short people at St Francis.
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Hope you don't mind my idea, I may be a bit biased towards soldier lads ^^;
If your working with Lethal Company, how about a situation where the reader isn't scared of the Nutcracker, but is crazy enough to try and befriend it cause they like the fairytale that much?
OOO this is a big brain idea-
Nutcrackers stress me out,,but oh to befriend them..
.....
With the quota constantly rising, you and your team had to take greater risks on moons with more hostile creatures roaming about....all for the sake of selling scrap.
You four had different roles: One was a scouter, the second a budget manager, the third a fighter (they never left the ship without a shovel or zap gun), and you manned the ship while everyone else explored the facilities.
You watched the monitors and chatted with them through walkie-talkies, alerting them to loot or danger.
Although you've saved their lives more times than you could count on both hands, you kinda got bored and wanted to help collect scrap yourself.
One day, the bestiary on the terminal gets updated with a new creature:
The Nutcracker.
Not long afterwards, everyone returned to the ship freaking the fuck out. Nobody died, and the loot was decent, but they were very much shaken-up by this "Nutcracker" entity they encountered.
It apparently had a shotgun that made them all nearly deaf upon firing AND came close to blowing their brains out.
Yet viewing its model on the terminal did awaken a little bit of childhood nostalgia in you, seeing as it looked like a life-sized nutcracker soldier.
Back on Earth, you loved that fairytale: The Nutcracker and the Mouse.
You even watched performances of the ballet/suite around Christmas.
Least to say, you weren't scared of it..and you wanted to actually see this entity for yourself.
Your team opposed it, until one employee mentioned their scanner registered the shotgun as scrap--and you volunteered to go retrieve it since it could set you above the quota.
Obviously you weren't gonna do that, but managed to convince them to let you go alone.
So you get teleported into the facility, almost immediately spotting the Nutcracker on its patrol, walking around like a true soldier and clicking as it surveyed its surroundings.
You notice the upper half of its head extending, revealing a grisly fleshy eye in its "mouth" as it rotated around.
Now you knew it was likely just a machine controlled by a parasite, but you were still fascinated by it nevertheless.
Then your walkie talkie goes off.
"Hurry up, we leave at midni-"
You instantly turn it off, yet the Nutcracker was alerted.
Next thing you knew, it swung around the corner you were hiding, loading two bullets into it shotgun as it stomped closer and closer...
That's when you got an insane idea and pulled out some items you've held onto since starting this job:
A hard copy of the original Nutcracker tale and a smaller figurine of the soldier.
They were comforts from your childhood. You'd never sell them as scrap. Not even if they're worth a million dollars.
You see the entity hesitate, before the eye reveals itself again and stares at your treasured collectibles.
"I-I always liked your stories and ballets.." You stammer out, still facing down the barrel of its gun, knowing death could await you at any moment. "Could we....maybe be friends, Nutcracker, sir?"
You doubt the damn thing could even understand you...
But then it suddenly shifts its focus back on you and raises its gun, opening fire-
Yet you don't drop dead.
Instead you hear the hiss of a Bracken who was mere centimeters away from snapping your neck, and you realize a bullet tore through one of its leaves.
It looked betrayed, but the Nutcracker's one-eyed glare sent it scurrying back into the shadows.
Apparently it was scared of brief eye contact from all creatures, not just humans.
You couldn't believe what just happened.
The Nutcracker...defended you?
You began to thank it for saving your life, but it's cut short when you're teleported back to the ship and your crew is relieved it's not your dead body.
Yet they'd call you crazy if you even implied that you somehow befriended the entity that just tried killing them all...
So you keep this secret locked away in your journal, wondering if there's other Nutcrackers out there who'd act like the one who saved you.
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G.I.G.S. PLAY LETHAL COMPANY
STREAM RECAP
Skizz, Grian and Impulse appear in orange spacesuits in a down-at-heel salvage spaceship. They are met with a glowing red display informing them they have 4 days left to meet profit quota.
Impulse makes a good-faith attempt to read the training manual, but this is aggressively ignored by the other two, and even Impulse gives up completely when Scar arrives.
Grian hates that they all look the same and demands they change suits.
They all succeed in changing their suits to exactly the same shade of orange as they have only unlocked one color.
Grian deals with his frustration at being thwarted by jumping over the railing of their ship as it starts to land shouting WHEE!
Skizz: Did he just jump?
Grian: [has sustained enormous amounts of fall damage] MY LEGS
Eventually they discover the main point of the game, a mysterious abandoned facility.
Grian: HEEEEEEE [jumps over the railing into the depths of the facility]
Grian has died.
Grian’s ghost commands the ship to leave early.
The whole party are left by Grian to perish on a hostile planet.
Skizz: So, what did we learn?
Scar & Impulse together: Nothing.
Grian: Falling hurts?
Impulse discovers a valve he can’t pull. Scar asks if he needs a man to come down and pull his valve. Scar finds he cannot pull the valve either and suggests maybe we need someone else to come down and crank it.
Scar: Should we have left Grian to his own devices? [This is slander, Grian has begun to find valuable items for the crew.]
Scar and Skizz are eaten by sand monsters.
Scar and Skizz attempt to abandon the others but Impulse and Grian make it back in time.
Grian: I can’t believe how bad we are at this.
1 day left to meet profit quota.
New planet! it is raining. Scar and Skizz get lost on an old rail track for about five minutes. When they return, they find the mysterious splattered corpses of their dead friends.
Both of them stand there inspecting the mysterious splattered corpses of their dead friends beside an inexplicable jar of pickles. Scar picks up a corpse. Skizz retrieves the pickles.
Scar get splattered by exactly the same monster as the other two, in the same place, doing the same thing.
Skizz: I saved the pickles!
Impulse’s ghost: Really? 😒
0 days left to meet profit quota.
Argument over the value of pickles all the way back to the company planet, where a small window with a bell is apparently where to sell their stuff. Impulse tells the others to ring the bell and stand back. A dark force scythes out of the window and consumes their scrap. They return to orbit.
Ship: YOU HAVE NOT ACHIEVED YOUR PROFIT QUOTA. WELCOME TO OUR DISCIPLINARY CLASSES.
The airlock opens and sucks the whole party out into the airless void.
Impulse: Noooooooo!
Scar: Did we get spaced!?
Grian: [in a tone that suggests he thinks the Company have a point about incompetence] We’re being disciplined. In space.
Scar: I don’t like our boss.
Grian announces that he has a NEW STRATEGY. We stick together, we find stuff together, and we leave together.
Grian immediately runs off after landing.
Impulse: I think he’s dead.
Scar: Have faith in him, he’s British.
Grian: [reappears] The profit quota is 130 credits. We can do this if we do it PROPERLY. [These are rich words for a man who has jumped unnecessarily to his death several times.]
However, Grian is absolutely determined they are going to succeed. He finds a whole scrap engine. Meanwhile Scar, wondering if he will ever find anything of value, is delighted to find and recover an ominously glowing light.
Skizz: [hearing the new hum] What did you do?
Scar: I salvaged a lightbulb!
Impulse: YOU TURNED ON THE RADIATION, SCAR.
Scar: That wasn’t me, that was…Grian.
They have collected a big metal cog, an engine, Scar’s ominously glowing lightbulb, and miscellaneous junk. Skizz has died again. In site of Grian’s agitation for efficiency, they are still a few credits short of the quota. They are once more sucked through the airlock into the cold void of space.
Impulse: AUGH!
Skizz: OH NO COME ON.
Grian: [disgusted] We deserved it.
New planet again! They are definitely going to do things better and more efficiently this time.
Impulse: I’ve bought four flashlights! We should see a rocket landing to give them to us.
The rocket arrives playing a jaunty ice-cream truck tune. Skizz welcomes it by standing under it and yelling.
Skizz is killed by the rocket.
Scar: That’s so sad. [steals his flashlight]
Scar has found a horn
Grian: I think—
HORN NOISE
Grian: I think I’m going—
HORN NOISE
Grian: …
HORN NOISE
Grian: I’m going back to the ship.
HORN NOISE HORN NOISE HORN NOISE
Skizz: Well at least I always know where Scar is now
HORN NOISE
Grian: [back at the ship] SCAR I’m going to have to ask you to DROP THE HORN.
Scar will not drop the horn. They travel to company planet to sell. Visibly at the end of his rope, Grian finally convinces Scar to put down the horn.
Grian immediately steals the horn for himself and starts using it.
The next mysterious abandoned facility has nothing to offer but a very difficult parkour jump over a dizzying drop.
Grian: We gotta do the jump.
Impulse successfully makes the jump and gets to the other side. A giant braineating slug instantly drops on his head. The others assist him via encouraging shouts of ‘look at that idiot!’. Eventually it is decided there has to be a rescue party. The other three make the jump and try ineffectually punching the slug (Scar: BANG HIM. JUST BANG HIM!) The slug finishes eating Impulse’s brain and starts eating Grian’s. (Grian: IT’S ON ME). Scar attempts to pick up Grian’s body. The slug lands on Scar. The slug eats Scar’s brain while Skizz runs away and starts the ship.
Skizz: [having abandoned all his friends to die and failed to pick up any scrap] A grade D? This is outrageous.
Scar picks up the horn again in revenge.
They return to the company planet. Grian rings the bell several times to sell their stuff.
An eldritch tentacle monstrosity eats Grian.
Impulse: There was a bell. You knew he was going to press the button too many times.
Scar: WHY DO WE WORK FOR SOMEBODY LIKE THIS.
Newly resurrected, Grian proposes for their next run on a new planet they buy some flashlights. Impulse proposes that they save the money as they will probably die and need them on a future mission. Skizz proposes they buy Impulse some OPTIMISM and BELIEF IN HIS TEAM. This motion is carried.
Scar proposes they all take a moment to remember the airhorn and how fun it was. This motion is summarily discarded.
Grian jumps into a sand creek in his great excitement at the arrival of the ice-cream truck supply rocket and slowly falls to his death shrieking HELP ME.
Impulse: I’M HELPING [Impulse also slowly falls to his death]
Skizz: Here’s the ice-cream truck!
They were too slow and the rocket has left without giving them the flashlights.
In an act of protest at being a ghost, Grian starts playing a Switch game with the music up and his mic on.
Scar dies to another carnivorous slug and Impulse and Grian’s ghosts tell the ship to take off and let Skizz perish on the hostile planet, leaving once more with no scrap and a mission grade of F.
Scar: We’re all dead.
Impulse, the man who originally threw away the instruction manual: Maybe we should read up and see if there’s something we missed about this game.
Scar: I liked the air horn.
Impulse: … What if we played Phasmophobia instead?
#stream recaps#long post#team gigs#goodtimeswithscar#impulsesv#grian#gtws#skizzleman#this one IS a recap not a fic#i know this is also my fic format but this did all actually happen#and i'm still laughing at it#glossy text
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Decided to redraw my first oc (ON AGGIE BECAUSE ALL I FUCKING DO IS DRAW ONAGGIE APPARENTLY)
It’s name is Suit-009 😁🥳
If you are curious I will quickly explain its lore and uh that’s it yah. (I don’t rlly post my ocs like ever but I dunno hour long drive got me being thoughtful as usual)
Before everything I MADE THIS WHEN I WAS 14 THIS PREDATES AMONG US AND LETHAL COMPANY DO NOT SAY THAT IM RIPPING IT FROM THOSE I DID IT FIRSSTTT
Humanity is on its last limb, the earth is practically an unlivable husk especially due to immense overpopulation
So basically, there is a group of 9 scientists tasked with finding a habitable place that human can colonize or a place that can be harvested for resources
The team lands on an alien planet and begin research. They are all scientists and all are capable of running and surviving on a spacecraft or in a hostile environment, so that’s not particularly a worry.
The ninth crew member, suit numbered 009, was recruited specifically for his scientific studies, yea they are all scientists but he’s like THE scientist. The guy that’s goes hmm yes nod nod URETHRA! All that.
Anyway they find some crystal fragments and decide to do some extensive research on it due to energy signals coming from it. Having something that creates energy like said crystals would be extremely useful if they could replicate it in some form
009 goes and studies it yea yea whatever. Idc. But like it starts taking awhile and the crew leader 001 (she does have a name it’s Hailey but I dunno abt anyone else I WAS 14.) anyway she goes and is like hey buddy how pal pick up the pace you’re taking long as hell
And he’s like SIR YES SIR, but it’s been a while now and he’s kinda being freaky deaky. None of the other crew realy took notice of him kinda acting tweaked out since they were never really close beyond coworkers unfortunately
But UH OH! The crystals actually have some dumb shit that like attracts things/people to like investigate it (the energy thing) but what it actually does is kinda cause people constantly around it to be like overly obsessed with it and also kinda become stupid
So the thing with the crystals is that if it somehow gets into your blood stream it starts forming more crystals as like a way to grow. They aren’t particular just an inanimate object, it has a goal to grow and it can’t just grow from nothing sooo
Anyway 009 is like tweaked out because it’s actually just a suit with a corpse and crystals piloting it
Eventually Hailey realizes this but I mean it’s not gonna go out without a fight
So suit-009 grabs a fire axe and axes down the entire crew, once it’s finished it just folds over, using the surrounding and remaining biomass to consume and grow yaaaay
Oh just some thing I thought was neat, if you were to pop off the hazmat mask the head would be absent and replaced with a horrible mass of bloody crystals isn’t that exciting
That’s pretty much it yea. Hey by the way did you know I love Dead Space 2, Don’t Escape 3, The Thing, and Alien? Haha yea anyway I LOVE SPACE I LOVE SPACE I LOVE SPACE I LOVE SPACE I LOVE THE HORRORS OF SPACE I LOVE SPACE I LOVE SPACE SO MUCH SPAAAAAAAACEEEEEEE WOOOOO YEA SPACE!!!!!!!!!!!)!)
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Tickle Party | ScarAether
A/N: Finally last commission! Thank you very much to @ticklystuff for his kind, kind support! Also thank you so much to all of you who comissioned something from me!
I hope you enjoy this very much! I apologize in advance if these baby boys are a bit ooc sfjsjsd, but I truly hope you like it!
Summary: Scaramouche meditates about his current life in the most relaxing place ever: the Serenetea Pot. What could possibly go wrong?
Words: 2.5k
Scaramouche couldn't deny that this Serenitea Pot was perfect for meditation. It was strangely quiet and the sound of the birds was very relaxing. He always ended up falling asleep by the end of his meditation (sometimes even before finishing it), enjoying dreamless naps that made him feel revitalized and full of energy at waking up. He really liked it there.
There were also times when he didn't like it so much, though, for example when Aether invited his little friends over. More often than not, the Serenitea Pot would have a guest from Teyvat and, much to Scaramouche dismay, Aether knew a lot of people. Some of those times it was just too noisy; the chit-chatting and the sound of laughter always made him feel a bit overwhelmed and uncomfortable… however, Scaramouche had slowly learned to put up with them, he even joined in some talks when that forest ranger visited the pot, but in general, he preferred when it was only him, Aether and that little whiny fairy.
It was still a little weird for him- living with someone else again after so long made something tighten in his chest, a bit of fear settling in his bones, an uncomfortable feeling he tried to ignore as best he could, reminding himself that he was only staying in that pot at Nahida's request since she wanted him to socialize a little more and, in her own words, 'who better to socialize with than Aether and Paimon!'.
After a few days, he couldn't deny he had also learned to like Aether and Paimon’s company, and perhaps he liked Aether's a bit too much. Scaramouche had noticed that Aether made him feel a fluttery feeling in his chest and tickles inside his stomach, a sensation that he liked to call morning sickness, since he always felt them whenever he saw Aether first thing in the morning with his bright face a bit swollen after sleeping, his cheeks flushed and warm, and his beautiful golden hair down and messy after just waking up.
Scaramouche couldn't exactly place when exactly he had fallen for the traveler, he actually had to go through a lot of thinking trying to put a name to his feelings and when he could finally call it 'love', he just couldn't face Aether in a few days. He thought his feelings had changed like this gradually, the more he started to know Aether and cohabitate with him. Aether was like the sun: he was warm, bright and always knew how to reach out for Scaramouche, bringing light to all those dark places Scaramouche desperately tried to hide.
Aether had always been kind to him, although a bit wary and cautious at the beginning, he never showed hostility towards Scaramouche, especially not after he was invited to live with him; and not to mention, Scaramouche had seen many beautiful people during his long time in earth, but Aether… he was simply breathtaking.
How was it that Aether felt the same way for him was still a mystery for Scaramouche. He knew he was not the easiest person out there, and he often enjoyed picking up fights with Aether himself and Paimon. He didn't know when to shut his mouth and the poison that dripped from his words was lethal, but somehow, Aether had seen something no one had ever seen in Scaramouche's personality and that was enough to have him loving him back.
Scaramouche thought Nahida would be very happy to know that his relationship with Aether was going better than either of them expected.
He also enjoyed the freedom of that little Pot. They let him do his thing as they did their own. Aether would casually invite him to walk around this strange space he called home, sometimes along with Paimon, some other times just the two of them. He liked to walk with just Aether the most, his warm hand intertwined with Scaramouche's felt nice and if a blush spread across his cheeks every time Aether touched him, he would act as if he didn't even notice.
It was weird to live with someone else again, but he thought it was even weirder to be in a romantic relationship with someone. He would never admit he felt nice, being tenderly loved by Aether, but he often felt a strange urge to cry whenever they were close. Sometimes it was a little overwhelming. During those times, he enjoyed meditating. It helped him calm down and think, a bit too much sometimes, like today.
He sighed heavily and then took a deep breath, breathing in the scent of flowers from Aether's garden, he could hear him watering his plants, the smell of wet earth was comforting somehow. Paimon's voice was also audible from where he was, although it seemed more like a whisper, and when he heard Aether laugh, something in his chest jumped with excitement, unbalancing him from his pose momentarily.
Scaramouche tightly shut his eyes and tried to control his breathing again, focusing not on Aether's voice and laughter, but on the air that caressed his face, the sounds of the leaves, the faint sound of water and the chirping of birds… the chirping of birds… the chirping of- what?!
Scaramouche opened his eyes and looked at his left shoulder; there a little, fat bird was singing as if its life depended on it. Scaramouche's eyebrow twitched and he moved his shoulder, trying to make the bird fly away, but its wings simply fluttered as it took its spot back, closer to Scaramouche's neck.
"Go away!" He growled, his hand trying to shove the creature off, but it came right back to him, this time nuzzling against his neck.
Scaramouche couldn't bite back a squeal as the soft feathers brushed his skin and a faint blush covered his cheeks. He tried to grab the bird, but it fluttered closer to him and Scaramouche scrunched his shoulders as its wings kept tickling him.
"Stop! What do you want? Go away!" He knew he must look so stupid trying to fight off a stupid bird that was making him flinch and squeal as its feathers kept brushing against his neck and ear. "I'm s-serious! F-Fuhucking s-stohop!"
Scaramouche batted at it again and the bird moved from his shoulder, but it quickly moved back to his neck, nuzzling here and there as it tried to avoid getting hit by his hands. Was this creature tickling him on purpose?!
"Stahahap!" Scaramouche giggled, blushing as the bird used his beak to poke his cheek and behind his ear. "Whahat ahahare y-you dohohoing?! Stohohop!" More unrestrained giggles poured out of him as he tried to hide his neck from the bird, but no matter what he did, the creature would find a way to tickle his neck more.
What was worse, the chirping was continuous and high-pitched, as if the little bird was laughing along with Scaramouche, and that made him feel even more embarrassed about this whole situation.
"I'm seheherious! If y-you dohohon't stohohop Ihihihi'll- nohohoho!" To his dismay, yet another bird had joined the first one and now both kept pressing themselves against his sensitive neck, poking at his cheeks and ears and even his knees.
Why was this happening?! He was well aware that birds seemed to like following him often, sitting on his hat or shoulders, but they would always leave when he batted his hand at them, neither had ever done something like this before! He really needed to keep quiet, otherwise Aether would hear and Scaramouche couldn't bear the embarrassment, but it tickled so bad!
"Plehehease! You'll mahahake me loohohok bahahad! I'll kihihill you- ahahaha!" The more he threatened them, the more they seemed to tickle him and Scaramouche simply couldn't contain his giggles anymore. His meditation was ruined and he could only sit there on the grass giggling and squealing as he tried to cover himself from these birds' playful attack.
"I-I wohohon't kihihill y-you! S-Sohoho stahahap ahahalrea-"
"Oh?"
Scaramouche gasped. It was Aether! He turned to look at the traveler and he opened his mouth to try to excuse himself, but a flutter of wings tickling his ears had him giggling brightly as his blush deepened.
"What's this?" Aether asked with a bright smile. "Birds are tickling my boyfriend to tears?"
His boyfriend!
Scaramouche wanted to disappear. This simply couldn't be happening. He shook his head, trying to hold back his giggles but a bird was sneaking under his jacket and he laughed, trying to pull it out.
"Thehey're not! Thehey're n-not, it's juhuhust- agh! Stahahap!"
Scaramouche couldn't see because his eyes were tightly shit as he laughed, but he would've been glad because Aether was looking at him with so much love and tenderness in his eyes, Scaramouche would definitely hide his head in the earth like an ostrich.
"I'm hurt that I was not invited to this tickle party," Aether said with a little pout on his lips, something that Scaramouche also missed out. "Mind if I join?"
Scaramouche gasped again and he quickly raised his head up to look at Aether. "N-Nohoho! Thihis is nohot a-ahaha- AHAHA! Ahahahetheher!"
Scaramouche fell back against the soft grass, shrieking with laughter as he felt Aether's fingers gently digging into his ribs, clawing against the sensitive spot as he giggled playfully.
Something that came with a relationship was the fact that Scaramouche couldn't hide his ticklishness from Aether. He didn't know the traveler was so touchy in the first place, if he knew, he would've been more careful around him. It happened that one day they were cuddling, breathing the same oxygen, (something Scaramouche had never done and would deny he enjoyed), bodies flush against each other. Aether's hand gently rubbing up and down Scaramouche's back had darted a bit too far towards his side and the squeal that left his mouth was enough to have Aether's fingers tickling him viciously, trying to find his weakest spots.
"Plehehehease!” Scaramouche laughed, arching his back off the ground and trying to push Aether’s hands off him, but he simply got incapacitated whenever Aether tickled him and that day was no exception. “Stahahahap!”
Aether whined above him, his fingers vibrating against Scaramouche’s lower ribs, making him throw his head back with loud cackles. “How is it that you let birds tickle you but not me, Scara? Isn’t that just mean?”
Scaramouche shook his head, still feeling soft feathers swiping across his ears. “Thahat’s nohohot ihihit!” He cackled, shrieking embarrassingly loud when he felt Aether’s fingers moving to his hips, Scaramouche’s legs jerked upwards, one of his knees hitting Aether on the side.
Aether whined again, “you don’t let me tickle you and now you hit me? You are being way too mean today, Wanderer,” Aether said with a smirk on his lips.
Aether stopped and Scaramouche tried to roll on his stomach to escape, but before he could even move, he felt Aether’s hands on his knees, pushing his legs down so Aether could sit over them, straddling him and starting the tickling on Scaramouche’s hips all over again.
“You ahahahare mehehean!” Scaramouche laughed, desperately trying to push Aether’s hads off his hips. “STAHAHOHOP! I’m dyhihing!”
“Huh, you weren’t dying when the birds were tickling you, but now you are?”
That little-! The birds have already left, Scaramouche didn’t know exactly when, but he was left with this crazy tickle monster trying to tickle all that laughter out of him. He was so not used to laughing so hard, the mere sound made him want to crawl out of his skin, no matter how much Aether insisted on saying that it was the most wonderful sound he had ever heard.
That was impossible because Aether's laughter was simply the most wonderful sound ever. Scaramouche was sure of that.
“I swehehehar I’ll gehehet you bahahack!” He tried, but that only made Aether start squeezing his thighs and Scaramouche shrieked with loud laughter. “NOHOHOT THEHEHERE, plehehehease!”
“I don’t think I will be stopping soon,” Aether said, trying to hold back a smile as he squeezed that soft muscle in Scaramouche’s thighs that had him cackling hysterically. “Why do you treat me like this? I am your boyfriend! You should treat me nicely!”
“YOU AHAHARE NAHAHAT NIHIHICE!” He laughed, raising himself in a sitting position, his hands reaching out to squeeze at Aether’s sides. He heard the traveler’s nervous giggles, but this lasted for barely two seconds before Scaramouche felt fingers wiggling under his arms. He immediately pulled his arms back, clamping them to his sides, trapping Aether’s wiggling fingers as he fell back down on his back.
“OKAHAHAY! OHOHOKAY!” Scaramouche begged, feeling Aether’s fingers wiggling and digging under his arms. He tried to squirm, but he was laughing so hard he was sure his laughter could be heard from outside the pot and the heat he was feeling across his whole face spread to his neck.
“‘Okay, okay’? ‘Okay, okay’, you’ll be nice? ‘Okay, okay’, you’ll let me tickle you whenever I want? ‘Okay, okay’, you love me a lot?”
Scaramouche nodded weakly before throwing his head back with desperate laughter. “AHAHALL OF THEHEHEM! Plehehease!”
Aether giggled before his fingers stopped, but the traveler kept them right under the wanderer’s arms, just nestling into the warm, jumpy skin as Scaramouche giggled himself silly.
“Plehehease, stahahap!”
“I am not doing anything, am I?” Aether teased and Scaramouche opened his teary eyes to look at him.
Ah, Aether looked gorgeous. He was blushing too, the skin of his cheeks and the bridge of his nose sun kissed, making it look adorably pink. He was also smiling so brightly, showing Scaramouche how much fun he was having wrecking him with playful tickles. His pretty golden eyes were twinkling like actual gold, happiness and mischief filling them up.
“You ahare a threat,” Scaramouche said, but there was no malice in his words. “Lehehet goho!” He giggled, shaking a little.
Aether did pull his hands out from under Scaramouche’s arms, but Scaramouche held his breath when his lover leaned down, their noses almost pressing together.
“I love you too,” he said, causing Scaramouche’s heart to jump in his chest. “Even though you don’t invite me to your tickle parties,” he pouted and Scaramouche could only whine, covering his eyes with his hands.
“You won’t let me forget about this, right?”
Aether giggled and Scaramouche laughed when his ribs were under attack again. “Never ever! And I also won’t forget you just said I can tickle you whenever I want!”
“I dihihidn’t sahahay thahat- AHAHAHA!”
Well, it was worth it if he got to hear Aether laughing as well, after all, Aether was also painfully ticklish, and Scaramouche knew he wouldn’t mind a little revenge... that after he finished a second round of intense tickling to his most sensitive spots.
–
BONUS SCENE
"Oh, are you meditating?"
Scaramouche shook his head, "I just finished."
Aether smiled and he quickly sat beside him, arms gently touching and fingers shyly intertwining together. Scaramouche truly loved this. He wanted to stay like that forever, until the end of times.
"Scara, look," Aether whispered, pointing at a couple of birds pecking around them. "Do you think… they want to tickle you?"
Scaramouche felt a heavy blush spreading across his cheeks as he turned to look at Aether with wide eyes. Aether started giggling like a kid and he quickly got up, running away from the wanderer.
"Come back here! You'll see who's going to get tickled!"
Ah, yes, he absolutely loved this.
#genshin impact#genshin impact tickling#scaramouche#wanderer#aether#scaraether#ticklish!Scaramouche#tickle fic#mia's things#mia's commissions
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Wildbow protags play Lethal Company:
- Victoria reads the wiki and all log entries, tries to strategize with the team on each moon, makes sure no one brings back a mask or tries to make the ship leave early
- Taylor typically brings a weapon, likely the zap gun, and constantly walkies everyone about her whereabouts and room locations
- Lucy also brings a weapon, shovel typically, and has made it a skill in killing all hostile npc except the forest giants and sand worms
- Verona likes to do a lot of voice chat trolling using soundboards, thinks the Loot bugs are adorable, RP’s elaborate trade agreements with them
- Avery isn’t very good at the game, but she loves using the teleporter to pop in and rush out with scrap. Has decent odds of success when working with others
- Blake has a mechanical keyboard and constantly sprints at all times, with a terrible mic that scuffs up and alerts dogs. Has 50/50 chance of kill a monster in a fight
- Sy has collected at least 9 different masks on the ship, hiding them in key locations, as well as plans to use whoopie cushions to attract the dogs. Will vote for the ship to leave early when he dies
#parahumans#wildbow#lethal company#ward#ward web serial#worm#wardblr#worm web serial#wormblr#twig#twig web serial#twigblr#pale#pale web serial#paleblr#pact#pact web serial#pactblr
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Lovingly wraps up some hi fi rush headcanons for you as a gift. Enjoy
1- While prototyping stuff for 808 Peppermint made a kitten sized test version of her to make sure everything functioned right
2- Despite hitting enemies with it Chai is overprotective of that guitar. That guitar has a name and gets dusted every morning and night and the first time he breaks a string he's So Devastated he has to lie down for an hour
3- he also flips 808 around in his arms like a lil ragdoll whenever she lets him and no one expects her to love it as much as she does. She's just smiling contently while being used like nunchucks
4- Korsica is a sleeper agent of a gamer. She doesnt really game much bc she has work to do oftentimes but the MINUTE she has a controller she is whipping everyone's asses at whatever they're playing. She and CNMN are their greatest assets in lethal company as the only ones who don't get stupid the second they see a monster on screen.
5- Macaron is banger at card games but cannot shuffle for shit. He always passes the cards off to CNMN to shuffle for him and CNMN takes the opportunity to cheat. Bc CNMN is not as banger at card games but he Will find a way to count cards in every game he plays.
5. Cont- Card game night is an entire event at the request of those two. CNMN has entire outfits with the visors and some fake cigars and everything for the occasion for everyone to wear and it somehow makes the table so much more hostile while they play.
tearing into these like a kid on CNY YAYY YAYY
(1) WHERE'S THE BABY NOW HUH /lh... i like to think pepp mighta named that little thang 404 or maybe 8bit.
(2) ??? Is the thing where Chai's guitar turns into a real guitar an actual thing? i thought it was just a visual thing ... either way though, i absolutely believe he's overprotective of that guitar both the scrap one and the one he gets at the very end. i personally hc he named the scrap one Anise and the Vandelay Custom one Clementine. (however, if we weren't sticking to the food theme, my backup names were Simone for the scrap, Calliope for the custom)
(3) SDJKFHSJKG 808 being manhandled is so funny and chai would totally do the (holds cat like gun) meme or do the "petting my cat but more aggressively each pet" trend or maybe spin her around in a circle in bed like this one tiktok i saw way back WBAHWAHBAHWB i love this one
(4) I LOVE THIS ONE... i just know she is banned from mario kart nights LMFAOJFJSKHJSDG. i remember reading this one and i went to go cook and while i was making chicken broth, i was like "wouldn't it be so funny if everyone else just happened to all get a blue shell while she was in first." i think that would be such a funny One in a Million scenario. conversely, I think Macaron and Peppermint would be some of the worse gamers. Chai's pretty decent, but he only ends up dying and stuff because he wants to cause trouble on purpose and on accident but ends up screaming and yelling KORSICA KORSICA HELP HELP MEE HELP NSJKFNSDKJG
(5) i just know the nights where they try and play like modded uno orr like monopoly deal are awful and contrary to Chai and his ability to aggravate, CNMN is ABSOLUTELY the reason why yelling starts and tables are flipped BWAHJBFJHFB. on this note, i also totally think they would do the same thing with board games. monopoly NEVER finishes on time or at all because everyone's either yelling about money being stolen, rent money and properties, and CNMN becoming the 1% every single time
#hi fi rush#hi-fi rush#hi fi rush chai#hi fi rush 808#hi fi rush peppermint#hi fi rush macaron#hi fi rush korsica#hi fi rush CNMN#text post#ask#answer
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#lethal company#lethal company hostile#coilhead#slime#circuit bees#all hail the company#we make profit today boyo
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Hi hi new follower here ^^
I’ve noticed that you’re currently focusing on the attorney au, but I can’t help but be interested in your Lethal Company au as well, so I hope you don’t mind the questions:
What was Lethal Company’s Anger and Fear’s first interaction like? How did Anger realise there’s more going on with Fear than what had appeared to be paranoia?
Hewooo (yes sorry my attorneys have completely and utterly rotted my brain LOL)
I dont mind the questions at all! Im more than happy to oblige <3333
Basically their.. first interaction was a huge ass fight. Having another person show up to his 1-person team was VERY distressing for Fen, because he knew almost immediately that he was no longer the star employee and his deteriorating health was becoming serious.
So, feeling threatened by Igna, he was extremely hostile, constantly snipping at him with all kinds of passive aggressive behavior, and Igna, being Igna, threw it right back at him because he just kinda assumed that Fen was a huge jerk.
But after some time went by, Igna noticed more and more than Fen was really... sick. He noticed the physical damage pretty early on, I mean, they were living together, that's pretty difficult to hide.
But it was the other stuff, the random catatonia/fugue states and panic attacks that really made him change his tune from "this guy is a huge dickhead" to "this guy is a victim."
The final straw, incidentally, actually was a seizure, a nasty one that triggered while they were working, and following that, Igna didn't meet Fen's hostility anymore and tried to be a little nicer, recognizing that Fen is the way he is because of their situation— which is actually way worse than he initially thought it was.
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Doodle dump of lethal company!
mostly of an idea I had of having a baby Bracken as a ship pet. I'm still bouncing around ideas but the general idea was finding a strange pot on Titan( or any of the snow planets.) that kept giving??? As a value input. (similar to the apparatus.) The pot shakes depending on how long your holding it may make shaking noises or quiet rustling. So something is in it and it's valuable. If you choose to keep it on the ship a little guy pops his head out on the next quota rollover.
They stay on the ship and occasionally make noises. When fully grown you can either return them to Vow or March or have them stay on the ship
They'll run back and forth from the door to the ship with any items you set outside. Could be killed by larger enemies like forest giants or an earth leviathan but in general they are quiet and sneaky.
They can be aggroed by players and turn hostile.
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A continuation to the ask about the ROs being asked if MC was seeing anybody: what would happen if they saw the person who asked that question pestering MC while MC's whole body language screamed 'I'm uncomfortable!' but they were trying to be nice about it?
Continuation of this ask.
Koda: He stops next to you, a small frown furrowing his brow as he glances between you and the person. "Hi, MC." A bright grin is sent your way, but it quickly falls away when he shifts his attention. "I thought you wanted me to ask him later? Don't you think now is a bad time?" Koda glances down at his watch, worry welling within his stomach. "We're going to be late for our movie marathon." Gently taking you by the arm, he tugs you closer to his side, whiskey brown eyes never straying too far from the other person. "Why don't we head back to the dorm now? It's Gina's turn to cook tonight and I can't wait to eat up." He looks down at you then, his warm countenance returning in spades immediately. "That's something that'll be fun before it, I think. Some good food and good company to match."
Scarlett: Viridescent eyes narrow into slits, features devoid of emotion twisting into the epitome of anger-- a vicious, burning entity that's scorching in intensity-- at the sight that greets her at the other end of the hall. She doesn't think, doesn't give credence to the thoughts running through her head, all she felt in that moment, all that she knew to be true, is that she needed to get to you. With long strides, Scarlett closes the distance quickly, heels clicking menacingly against the waxed floor. "What the hell do you think you're doing?" A hand grips onto their bicep, more impervious than steel, as she twists the person towards her. "When I told you to go ask her, I didn't mean make a nuisance of yourself and force your cretinous presence somewhere it doesn't belong." Scarlett leans closer, sharp fangs glinting underneath the torchlight when she growls. "You've just made a mistake. The likes of which you'll never recover from. I'll make sure of it."
Cyrus/Cyra: "This isn't what I meant by getting your answer faster." Their words, much like the expression etched across their face, is filled with anger-- a raging inferno roaring within their chest at the sight before them. They step closer, settling by your side, with their arms crossed over their chest; presenting every bit as the Heir to House Aurelia in that moment. "I'd leave if I were you, it's clear that your presence is no longer required or welcomed." Gentle gold eyes, that still have a lethal undercurrent of red, turn to glance at you, a soft smile quirking their lips. "Though, I believe, I must thank you in a way. You gave me a question that I didn't even know needed to be asked and, because of it, I have come to answer that's quite satisfactory." They turn back to the person, their earlier fire returning. "But, make no mistake, that your help, however slight, makes me any less forgetful of what you just tried to do."
Quinn: Can I eat them now? Their wolf, while unwelcome in the moment, reflected the exact feelings currently welling within their chest. A festering rage causing their eyes to flash sporadically, but they maintain control as they easily find their way to your side-- one of their favorite places to be. "Forcing your company on someone that doesn't wish for it isn't exactly charming," Quinn mutters, arms crossed over their chest. Sapphire blue filled with nothing but barely concealed hostility. "In fact, I think it's something that'd warrant a visit from my furry friend." They take a small step forward, voice lowering to a menacing growl. "So, I'd leave if I were you. If you care at all for your health."
Caden: An icy chill instantly fills the hallway, silver eyes flashing brilliantly-- wisps of chilling white intercepted within them. They're not aware when they stop by your side, but they're more than aware of the growing fire within their chest; a rage the likes they haven't felt in a long time. "You need to leave." They take a step closer, voice hauntingly devoid of any emotion. At the hesitation, another gust of icy air rushes through the area. "That wasn't a suggestion." Caden inclines their head towards the exit. "Now."
Sloane: Without thinking about the consequences, without putting any thought into the action really, their fist collides with the person's cheek-- satisfied immensely by the crack that fills the air because of it. "Why don't you fuck around with someone who actually wants it, asshole?" Teeth bared, wolf broiling at the surface, Sloane takes a step closer, fighting against the urge to tear them apart. "Next time I see you even in the same radius as MC, I'll make you sure you wished that you never stepped foot in Aurelian, understood?" At the frantic nodding of their head, Sloane jerks their own towards the exit. "Good. Now get the fuck out of my sight."
Blake: An easy smile slips from their lips at the sight, violet eyes darkening to a shade few have ever seen before. Without putting much stock into the action, Blake easily sidles up to you, throwing a loose arm around your shoulders. "MC," they crow, tugging you closer into their side. "Just the vampire I was looking for, I was wondering if you'd help me with an assignment?" At the scoff from the other person, Blake allows a cheshire grin to overtake them, not a hint of mirth in their gaze. "Oh, I wasn't aware you had company. Would you like me to leave you be?" They shift their focus towards you, deadly serious. "I'd be more than happy to handle it, of course. Handling unwanted things is an amusing pastime of mine."
Reginald/Regina: "It seems you also have to work on boundaries too," they comment, easily settling by your side. Ignoring the glare that's sent their way because of it, a gentle smile comes to their lips as they nudge you. "I'm making dinner tonight, wanna help me out?" Blue green eyes flash merrily, but anyone would be able to see the sharpness hiding just underneath the surface-- a clear signal to the one it's directed towards that they wouldn't leave regardless. "You've always been a big help to me, I could definitely use that now. What do you say?"
#midnight sun#asks#ro: blake herrera#ro: c aurelia#ro: r presley#ro: sloane addams#ro: quinn grant#ro: koda kingston#ro: caden randall#ro: scarlett voltaire#scenario asks
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So there's this game called Lethal Company...
Been playing a lot of LC with a couple of discord server pals and predictably this generated two OCs.
Remember my first Blender sculpt? Yeah, with a lot of help from @egg-exe it became a custom cosmetic for our group's collective modpack, and it is the main gimmick of my Employee character. The story behind it is that The Company decided to use alien creatures to scout hostile moons and planets via mind-melding with "volunteers". Basically an organic ROVER program of sorts. The experiments didn't yield very positive results, with Frogsilon being the worst possible outcome (the Frog was not an animal, rather, a sentient species of alien who completely took over the subject).
Leon, on the other hand, is part of an offshoot project (same sort of base concept, different end result sorta scenario) where eyeless dogs were captured and slowly domesticated via a lot of selective breeding. Their purpose is to collect bodies from failed full wipe-out missions where no one survives. Because obviously The Company doesn't believe in wasted resources and would use the bodies of the Employees for whatever purpose they deem fit.
That's enough exposition for now. Enjoy these character concepts and fun doodles (Buddy the Masked and its Crew belong to @pangolin-404, check out their fics about this oddball group! They're fantastic!)
#Eps Draws:#Lethal Company#Lethal Company OCs#Frogsilon#Leon the Corpse Retriever#Employee OC#Eyeless Dog
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Mania - A Lethal Company AU
Introduction: “Mania” is a Lethal Company AU that is highly inspired by the game, in its current incomplete state. It is also a slight FNAF: SB AU, in the sense that many of the OCs present in the story originate as FNAF OCs. Certain characters from FNAF may also make something of an appearance, though they will not be central focuses of anything.
The AU borrows a lot from the game while also tweaking (or even adding) a lot of details for the sake of more thorough worldbuilding/immersion into the story. Certain monsters present in the game will not be featured in the story at all. Others will exist but in largely modified states, in order to transform them from aimless environmental hazards to creatures all existing in the same ecosystem.
A lot of what happens or what is described in the AU is not going to perfectly mirror content from the games. This is not a lore accurate AU, but one that is building off of concepts seen in the game. Something that is based more off of blind, lore-free exposure to the game and full of “What if” speculation on how a world like this might reasonably work.
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Characters: Listing the present OCs and the people that they belong to here, as well as mentioning all of the current planned/possible cameo characters that are liable to appear in story snippets. Characters listed can be minor, but the overall idea is that they’ll be recurring and hence important enough to be specifically named.
OCs) - OCs that will be present in the story (and will ergo largely be the focus of the story).
Ayala: Primary protagonist of the story, belonging to me (@springfallendeer). Ayala is human and has been employed by the company in order to pay off her many legal fees and fines, which have been accrued as a result of being (Falsely) convicted for criminal activity.
Through crazy twists of luck and a surprising willingness to adapt, Ayala has survived being abandoned on Mania (as well as on other moons) MULTIPLE times, for long periods of time. As a result, she has learned a lot about how to survive on these otherwise uninhabitable moons.
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Jho: Another key protagonist of the story, belonging to (@twistedviper). Jho is a Bracken of the “Neckbreaker” variety, which is just a fancy way of saying that he is basically the typical in-game Bracken. His specific species has been named after its preferred method of killing humans.
Jho originally starts out hostile towards Ayala and is a threat held back only by his own confusion and desire to understand what humans actually are. But he eventually softens up and forms a strong bond with the woman, thus assuring her continued survival during her frequent incidents of abandonment.
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Pluto: A soft protagonist of the story, belonging to (@justaduckarts). Pluto a Ghost Bracken, which is a non-hostile subspecies of Bracken that gives off an ethereal, ghostly glow. She inhabits the same facility as Jho and eventually goes on to become his breeding partner. Her docile and curious nature also makes her friendly towards Ayala (and other humans) from the get-go.
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Hive: A soft antagonist belonging to (@justaduckarts). A man-made experimental hybrid creature that can be classified (loosely) as a “Maneater”. Hive was tailor made to be an efficient hunting machine that can take control of other creatures, namely Loot Bugs, Circuit Bees, and Maneaters. The problem was that he turned on his creators and now freely roams Mania, where he establishes himself as a looming threat.
Though he dislikes humans, he recognizes that he is in need of them in order to achieve his goals. As a result, he only briefly takes interest in killing and devouring Ayala. After which point his interest becomes more along the lines of claiming her as a suitable nest for his clutches of mindless offspring.
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Carlos: Antagonist and asshole, belonging to (@justaduckarts). Carlos is a human, and is the primary reason that Ayala has been put into the situation that she is in. He is a person of high power and authority who saw someone that he wanted, couldn’t get them, and proceeded to do everything in his power to punish her for it.
He is flat out a bastard using his high status to commit heinous acts against those who are beneath him. Plain and simple.
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Aberrant: A minor but beloved protagonist, belonging to (@pulsarsatellite). Aberrant is a Creepvine Bracken, which is a generally non-hostile but troublemaking subspecies of Bracken that clings to walls. He is a bit of a mischief maker, but he is never out to do actual harm to Ayala or to any of the other humans; at least so long as he remains unprovoked.
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Constance: A minor but distinct protagonist, belonging to (@thelonereni). Constance is a Sugarlump Tradesman, which is a unique subspecies of Bracken which lurks in an impossible to access nest. Her whole gimmick is that people can bring items to her (or lure live prey to her) to trade them for anything that she might have.
She is a creature shrouded in mystery and her true appearance will likely remain unknown. Just know that she is far more aware of the goings on of her environment than anyone might realize.
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Casterai: A soft antagonist turned protagonist, belonging to (@rnekopallet). Casterai is a Thorned Hunter, which is a subspecies of Bracken primarily encountered outdoors, though they do sometimes come inside. They are adapted to thrive in the harsh desert environment surrounding the facility. Initial hostilities are short lived, following which point Cas and Ayala come to friendly terms.
They’re still pretty dangerous with most other humans though. Largely because visiting humans tend to be unwilling to try and make nice with the random surface dwelling Bracken that will try to drain them of their bodily fluids if given the chance.
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Mars: A soft antagonist that eventually becomes something of a soft protagonist, though they may be better described as the anti-hero. He belongs to (@xnanosilverx). Mars is a man-made entity best described as a “Braken”, though his genetic makeup is far more complicated than one would gather at a glance.
Mars was produced in an attempt to create obedient and powerful entities that could be sent out to distant moons in order to gather resources. He is strong, intelligent, and able to fend off most enemy mobs with ease. But due to his treatment, he has developed a strong distaste for humans. As a result, he remains hostile towards Ayala for a while and considers her a threat. Though he does eventually soften up.
Only towards her though. He will still flat out kill any other human that he encounters.
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June: A soft antagonist turned tense protagonist, belonging to (@xnanosilverx). June is a human coming from a rival colony, thus making her and Ayala enemies from the get go. At least from her perspective, and from the perspective of those with power over her.
She is betrayed by her crew and as a result, she is left stranded on Mania, where she is expected to die. However, she encounters Ayala and (following some not so pleasant confrontations) winds up reluctantly teaming up with this rival worker in order to survive being stranded in the harsh environment until she can make it back to her colony.
From there, she, like Ayala, finds herself being regularly left behind by her crew. Though her circumstances are less a failure to return to the ship and more her assigned crews intentionally abandoning her out of fear. These continuous bouts of abandonment are what inevitably leads to these women forming a long term alliance, as cooperation assures both of their long-term survival in these harsh environments.
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FNAF Characters) - Note that more may be added in the future and they likely will not exist in a robotic form, but as a form of monster or human.
Sun: Standard Bracken x Thorned Hunter hybrid. Spends most of his time outdoors. Non-hostile. Protagonist. Unlikely to be involved in main story stuff and more as passing “Haha, look who's here!” and then I’ll write lewd things.
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Moon: Thorned Hunter x Ghost Bracken hybrid. Spends most of his time indoors. Generally hostile towards humans but easy enough to befriend. Antagonist turned protagonist. Unlikely to be involved in main story stuff and more as passing “Haha, look who's here!” and then I’ll write lewd things.
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Eclipse: Thorned Hunter x Creepvine Bracken hybrid. He suffers from gigantism and is therefore much larger than others of his kind. He is relatively innocent and curious in nature, though he can be quite dangerous if provoked. Firmly assigned to the protagonist status. Unlikely to be involved in main story stuff and more as passing “Haha, look who's here!” and then I’ll write lewd things.
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Afton: A human of the highest status in Ayala’s colony. One of the few aware of the dark reality of the system and why it works the way that it does. Raw antagonist working from the shadows, ultimately doing everything in his power to maintain the status quo. Will not be featured super frequently, though he will still be considered a major part of the story.
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Location: The primary aspects of the story setting will take place either on “Mania” (a non-canon moon crafted specifically for the purposes of this story) or in space, aboard the Colony.
Mania can be described as a “Super Moon” (in the sense that it is larger than the lifeless planet that it orbits, which has a far denser core and therefore a stronger gravitational pull). It is a celestial body with a unique atmosphere that is regularly plagued by potent electrical storms, which have an intense and adverse effect on mechanical objects. These storms make landing on or attempting to leave the moon an incredibly risky endeavor. It is not uncommon for transport vessels to crash when attempting to land or escape the moon. So much so that even the surface of the planet is littered with valuable metal scrap and rare resources.
Lore-wise, Mania is a celestial body that was briefly targeted for mining operations, as it is naturally heavy with a range of desirable ore and mineral deposits. It was highly sought after due to this, and due to the fact that mechanical items will thrive there… On good days.
When not plagued by magnetic storms, Mania acted as a “goldmine” that was practically overflowing with valuable goods. The strange workings of the atmosphere allowed mechanical objects to be used without manufactured power sources, which also allowed workers to go about their business for longer due to lack of a need to recharge or replace batteries.
However, on days when magnetic storms were active, fatal accidents would frequently occur. Mass power outages would periodically send entire facilities into chaos. Workers down in the mine tunnels would abruptly find themselves trapped in complete darkness with absolutely no means of communicating to those on the surface. Transport vessels in active touchdown or takeoff would abruptly lose power and crash.
While the mines were active, multiple employee deaths would take place on a weekly basis. The unpredictable nature of these magnetic storms made predicting their arrival near impossible, which in turn meant that attempts at working around the weather were also poorly executed.
Due to the frequent issues and the massive slew of casualties accrued over a short period of time, all mining operations were abruptly shut down and the moon was abandoned. Mania now exists as a moon which is only meant to be visited by the most desperate of collection crews.
The Colony, meanwhile, is one of many massive spacebound vessels in which huge populations of humans reside. There are many colonies, and likewise many distinct crews which all work for the same company. These colonies are very much at odds with each other, and each has its own distinct societal expectations. Conflicts between crews are not uncommon.
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Mobs: All of the mobs listed will be monsters featured or otherwise encountered throughout the story. Remember that much of the lore regarding these creatures will be changed, largely because I’m a whore for speculative biology and I LOVE to put things together in a way that creates an interactive world.
Canon Creatures) Note that this category will ALSO feature fan-made subspecies
Harmless Entities)
Tulip Snake: Will be standard to what we see in the game. Just some altered lore.
Manticoil: Will be standard to what we see in the game. Just some altered lore.
Roaming Locust: Will be standard to what we see in the game. Just some altered lore.
Outdoor Entities)
Eyeless Dog: The standard form will be present, as well as a Subspecies called “Spore Dogs” which have a symbiotic relationship with Ghost Bracken. The subspecies is actually docile and will only appear late at night.
Baboon Hawk: Will be standard to what we see in the game. Just some altered lore. Males might be specified as being bigger.
Kidnapper Fox (and Vain Shroud): Will be standard to what we see in the game. Just some altered lore. Possibly with some moon-specific variants that act the same but have different colors.
Circuit Bees: Will be standard to what we see in the game. Just some altered lore.
Forest Giant: Will be standard to what we see in the game. Just some altered lore.
Kamikaze Ant: A species of ground dwelling ants with access to chemical warfare. They have an acidic saliva that allows them to chew up metal, which they use to create their nests. When threatened, adult members of the colony will rush toward the target and explode, creating a shower of boiling acid that deals high amounts of damage. Can be safely lured out of their nest with food items, which creates an opportunity for their nest to be swiftly dug up and brought back to the ship.
Indoor Entities)
Bracken: The bracken will be a species heavily featured throughout the story, and will appear in the form of many subspecies. Those being the Neckbreaker (Standard), Ghost, Creepvine, Thorned Hunter, and the Sugarlump Tradesman. Not to mention the occasional hybrid. There may come the additional inclusion of other new species as time goes on and I expand upon the world.
Hoarder Bug: Will appear in the Standard form (The Hoarder), as well as in Flicker (Attracted to glowing objects) and Overcharge (Electric) varieties.
Thumper: Will appear in the Standard (Pale) and Cave (Black and gray) varieties. The Cave variety can climb and run across walls.
Snare Flea: Will only appear in the Standard variety.
Maneater: Will appear in multiple forms with slightly differing appearance, with distinguishing male and female appearances. The three distinct species will be the Standard (Charger - fast moving and chases down prey), the Hopper (Moves slowly but can leap huge distances due to specialized hind-legs), and the Mantid (slow moving ambush predator which hides and captures prey in mantis-like forelegs). The males of all three varieties have wings and will rarely leave the mines at night in order to seek out potential mates elsewhere.
Jester: The child of an Eldritch being, left brutally deformed by its parent. An unkillable and virtually inescapable entity which thrives on human suffering and seeks to regain the favor of its parent through human sacrifice. Has a fierce rivalry with its sibling, the Coilhead, who it once brutally deformed. The only of its kind which can appear on any moon at any given time. Always avoids its sibling.
Coilhead: The favored child of an Eldritch being, left brutally deformed by its sibling, the Jester. Unkillable yet easy enough to escape. Attacks humans for unknown reasons yet it is known to be ashamed of its unpleasant appearance. The only of its kind which can appear on any moon at any given time. Always avoids its sibling.
Bunker Spider: Only the standard Bunker Spider will be present though male and females will be differentiated. Mostly by the females behaving like Wolf Spiders, which carry brood upon their backs. Males are more aggressive while females try to evade threats by fleeing armed employees. Leaving her alone is ill-advised, though, as her babies may decide that it's time to become independent. At which point a swarm of baseball sized spiderlings will begin roaming the map in search of food.
Hygrodere: Just a slime. There won’t really be any variants. Though it will behave differently. It will be drawn to corpses and distracted by them for long periods of time while digesting them.
Spore Lizard: Standard variant only.
Nutcracker: Will appear in three variants who all attack slightly differently. The Standard (Shotgun. Get blasted.), the Fencer (Sword wielding. Death by impalement.), and the Berserker (Club wielding. Tracks down and beats people to death). Nutcrackers are established as being alien organisms that went on to be surgically modified in order to exist within their shells, for the sake of guarding specific building structures. Their unaltered species remains enslaved to this day and is used to perform all manner of tasks.
Velvet Stinger: A species of giant, wingless wasps which roam the interior of buildings, using gathered loot to build nests for their eggs. They resemble velvet ants and are roughly the size of a loot bug. Males lack stingers and guard the nests, whereas females have stingers and patrol the environment in search of food and resources. Both sport a massive set of mandibles, which are used to maim and cut apart prey.
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Environmental Hazards: This segment only really exists to introduce a few new environmental hazards that are specific to Mania, the primary moon that is explored throughout story elements.
Magnetic Storm)
A frequent environmental hazard associated with the moon. While not a constant occurrence, these storms happen on a weekly basis and it is not unusual for multiple to happen throughout a week (usually over the course of a few days).
These storms are harmless to organic life and only pose a threat to mechanical objects. While the moon is suffering from one of these storms, there will be random waves of intense magnetic force that roll across the terrain, completely disabling any mechanical item.
During exploration, these magnetic waves are largely considered a nuisance. They do not directly harm the explorers, but they do lead to regular injury or even death due to their ability to disable electronics. During one of these waves, handheld objects like flashlights and walkie-talkies will shut off and lose the ability to function. Lights inside of the building will also flicker briefly, before blacking out. Likewise, all functions of the ship will be completely shut off during this time.
For a period ranging from 5 to 30 seconds, all electronics will be completely incapable of being used. Following this period, all electronics will return to their previous function as if nothing happened.
These storms are the reason that Mania is considered to be a high risk moon, as if the ship is in active movement when a magnetic wave hits, there is a high likelihood of a fatal crash.
Sandstorm)
The main facilities of Mania are found in a well established desert environment, which means that it gets little water and has low humidity. This leads to a very dry and dusty landscape, which in turn means that during periods of high wind (which will usually take place the day before a Magnetic Storm), large amounts of sand and debris are picked up and carried for miles.
These Sandstorms alone are not a threat. They do not damage explorers or their equipment. On paper, these storms will make the landscape safer due to most outdoor mobs being unwilling to explore the area.
In practice, though, these storms are highly disorienting and are prone to bringing about the demise of explorers caught out in them. That being because the blanket of airborne sand is so thick that it is impossible to make out distant landmarks. Deaths most often occur as a result of explorers getting disoriented by their inability to see their environment, thus leading to them walking into rare patches of quicksand or simply getting lost out in the wilderness; where they inevitably get picked off by local predators once the storm subsides.
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Story:
The Earth is no more. And through no fault of humanity at that.
Centuries ago, the homeworld of the human race was destroyed. A series of inescapable cosmic events led to the planet first being left uninhabitable, and then left as little more than a blanket of asteroids floating aimlessly through the vacuum of space.
Asteroid strikes. Natural disasters. Pollution. Corporate greed and the overharvesting of valuable, but finite resources.
Alien invasions. War with beings the likes of which the human race had no means of understanding at the point of their arrival.
All of these horrific circumstances, and even more, played into the inevitable destruction of the Earth.
Which in turn led to the remnants of the human race being banished to the stars, where they would remain trapped aboard mechanical vessels as they embarked on a seemingly endless search for a new place to call home.
Many colonies were built.
Aboard these colonies went the remnants of humanity. Along with whatever plant and animal life they could be bothered to salvage.
The majority of life on Earth has since gone extinct. As humanity could not afford to save everything that inhabited the planet.
Only that which could be reliably farmed and used was granted salvation. Few animals. Few plants. The majority of each being used for food, fuel, or clothing.
The struggle for survival then swiftly moved into full swing as the fight to secure resources drove each of the colonies into dispute.
Numerous alien worlds were located and swiftly invaded in hopes of claiming access to their bounty.
Numerous alien worlds became the final resting place to countless human lives as the natives of those worlds inevitably retaliated.
Invade. Harvest. Suffer retaliation. Retreat.
Invade. Harvest. Suffer retaliation. Retreat.
Repeat.
Repeat.
Repeat.
All at the command of the High Counsel; those among the human race who have inherited great political power across the generations of struggle.
Always obey.
Always obey. They make the laws. The laws are enforced.
Obey the law, lest you be tried for your arrogance and dealt a fine that no job aboard the colony could ever grant you the means of paying off.
Lest you, as a criminal, find yourself recruited by The Company and sent out into the void to hunt for valued resources, until some hostile alien entity either takes your life, or you have succeeded in paying off your debt to your people.
Obey the law. Or be sent to those long abandoned worlds
Obey the law. Or be forced to salvage.
Obey the law. Or be forced to fight the ever looming fight.
Obey the law. Or be sent to them. The beast behind the wall. The beast with a body of writhing tendrils. The beast which will take your corpse as payment if and when you fail to present it with objects of suitable value.
The law is good. The law protects you. It keeps your colony strong and grants you a safe place to live, far away from the relentless hell of the alien void…
…
…..
…….
The Earth has been destroyed.
The cause? Forces beyond our realm of understanding. Entities born of infinity and destined to exist even after time has ceased to be.
Ours, and many other habitable worlds have been erased so that we, and the many other races of our magnitude, can be put to better use.
The Great Ones seek our flesh.
They crave our suffering. Our struggles for survival bring them delight. It satiates them in the way that a feast will satiate the masses.
We are their cattle. Born to be farmed and bred to be used to fulfill their goals.
We must do what is expected of us. Otherwise humanity as a whole will be culled so that new specimens can be bred anew.
Keep the masses unaware. Prevent the hysteria. The fewer of us who recognize that we are livestock, the better our odds of survival.
Serve the one behind the wall. Do its bidding. For it is the shepherd which assures our survival.
Expand the colonies. Expand the population. Send them our dead to satiate their cravings for flesh. For the shepherd will abandon their flock if it loses its worth.
Send the criminals. Use them as we always have; to benefit the free.
If there are no criminals. Create them.
Create whatever law you must in order to assure that our supply of sacrificial cattle can be maintained.
Do it.
You must.
If you want the human race to continue on, then you must.
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Extra:
The quota system is completely different in the story vs what would be seen in the game. Instead of getting 3 days to collect enough materials to meet an ever expanding quota, each worker has a debt that they must pay off in order to buy their freedom and escape the company. There is a minimum quota that needs to be met in order to pay off the fees that are accrued while incarcerated. Failing to meet this quota leads to the accrued fees being added to the overall debt.
Each 4 man team is working together to pay off their total amount of debt. All profits earned during each cycle will be divided equally among them.
Each individual worker will be released from duty once their specific debt is paid off, regardless of the total debt of the group.
Failing to meet “Upkeep Quota” (the daily accrued fees) will not automatically result in termination. However, failing to meet that minimum Upkeep Quota multiple times in a row is liable to do so.
Termination, or being fired, does not mean freedom. It means death. Either by being ejected into space and left to die (banished from the colonies due to failing to contribute to society), or by being consumed by “Jeb” after failure to deliver valuable goods.
Cycles still consist of 3 days, with a delivery expected to be made on the 4th. However, crews do not depart at the end of each day.
As opposed to daily landing and takeoff, crews will land in bases and venture out to gather resources from there. These bases are secured but must be maintained by the crew in order to deter threats.
Each base has some means of access to food and water. Workers will be charged for utilizing these utilities in excess, which will add to their accrued fees.
In the event that a base is at imminent risk of being overrun by hostile entities, emergency evacuation will take place. During such an event, workers must quickly board their transport vessel, otherwise they will be left behind to succumb to whatever fate awaits them.
Workers are given a couple of days to recover following each cycle. This is mostly to provide them medical treatment (which they are naturally charged for) in order to assure that they can continue to venture out on these dangerous excursions.
The justice system aboard the colonies is about is extreme as it comes. Breaking any law, no matter how minor the offense might be, is considered punishable by massive fine and incarceration. So stealing $1 from someone and murder are effectively punishable to the same level, though the fines that you will accrue will be (hopefully) different.
The “High Counsel” is made up entirely of people who are aware of the hidden reality of the situation. They are the people of power who create and enforce the laws in order to both keep the human population alive and under control.
There are multiple Eldritch entities in existence. Each has selected its own specific race to use as cattle. “Jeb” is the entity which is in charge of humanity. It both feeds on them and protects them from other entities that might seek to consume them.
In this setting, the gathering of scrap and other materials is very much a mislead. Jeb is the one giving humanity what it needs in order to continue to function. It has no need or desire to utilize the junk gathered by the workers. But it plays along with the little game that has been established, and likely disposes of offered goods almost as soon as they are collected. Either by sending them back to random moons/planets, or by just sending them to the colonies to be used however they will be used.
More details will be added as needed to further expand upon the ideas associated with the story.
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