Legacy of Yu is a solo-only, fully-resettable, nonlinear campaign game
Legacy of Yu is a solo-only, fully-resettable, nonlinear campaign game #boardgames #tabletopgames
Legacy of Yu is a solo-only, fully-resettable, nonlinear campaign game in which you step into the role of the legendary hero of the Xia Dynasty, Yu the Great. It will be your job to build the canals ahead of the impending flood, while also defending your growing village against neighboring barbarian tribes. With each game, stories will be shared and new gameplay elements added. The campaign…
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It's almost comically frustrating how Konami just casually throws in connections between the various big lore archetypes; we had Duel Terminal connected to the more "generic" (read: massively convoluted and interconnected series of seemingly unrelated monsters that explicitly contains dimension hopping shenanigans) card pool via the Charmers, Dracoslayer connected to Duel Terminal via Zefra Metaltron (who still has yet to actually be explained in a Master Guide or Valuable Book!), we have World Legacy almost definitely connected to Duel Terminal because Avida and the World Gears take so many visual cues (and naming conventions if you dig deep enough) from the Qliphorts and Sophia/Tierra, and now they're just casually calling Albaz and Aluber's power "Dragon Alchemy", something that - assuming that translation is entirely intentional - ties The Abyss lore directly with Dracoslayer, and all the connections that entails. Yu-Gi-Oh card lore is fuckin wild.
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The difference between Yu-Gi-Oh and Magic is that Yu-Gi-Oh like "the two decks are an ancient horror unleashed, intergalactic assholes, and a cute widdle kitty," and Magic is like "I could put two cats in a car and the car turns into this lady and she is so unpleasant my opponent just dies, or I could eat beans and summon a dragon."
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Hmm, I found a playlist of Childe themes. I haven’t heard the tracks “Foul Legacy” and “A Letter from Afar” before but the motifs (or, leitmotifs?) are immediately recognizable
If I have to guess, these two are probably from his Story Quest, which would then link the themes to Teucer. See, what’s interesting is that (I’m basing my interpretation off of this assumption, so I could be totally off the mark hahaha)
“Foul Legacy”
“Starts the same slow, tense and ominous way as “From Snezhnaya With Boldness” (Story Teaser PV theme)”
“Suddenly electric guitar comes in… with the typical demo PV motif??? (Many pre-2.0 Mondstadt/Liyue four star characters’ demo PV themes have their version of the “demo motif”) He’s probably doing a “cool epic protagonist” attack in Foul Legacy here”
“…Strange. This sounds very heroic and energetic in a bright way, almost like a character Demo PV theme, yet it’s not HIS Demo theme (stylistically, musically)”
“…Ah, this must be how he wants TEUCER to see him. This is like, the music you’d use if you want to make a video about Tartaglia for Teucer, haha”
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“A Letter from Afar”
really similar to “Letters from Ajax” from his Demo PV, and starts with the exact same distant piano motif
But it’s a lot more hopeful and it’s all piano and swelling strings
Meaning, the “tricky” flamenco (?) guitar never comes in at 0:19 and the agressive electric guitar never comes in at 0:23, neither the religious chanting
Main motif here might symbolize: Snezhnaya, Ajax, Hydro, perhaps even some semblance of innocence
(I think I vaguely know what’s going on in his Story Quest but I’ve never seen it personally so let me know if this is anywhere close or completely unrelated to his quest haha)
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This is really good. Each motif introduced in the tightly packed “Letters from Ajax” is expanded in his other (non-boss) themes
“Letters from Ajax” is his Demo PV theme, likely a first impression when he first released in 1.1
“Letters from Ajax” as a character theme is really hard to read at a first glance because there’s so much going on: gentleness/friendliness, undercurrent of (his love for) conflict, (anime-like) heroics & gentleness again simultaneously, schemes, religious devotion/background & violence, gentleness/friendliness again
(All this you can get from listening to the soundtrack alone without the context from demo video)
Also I think the progression of his Demo theme is similar to how his Character Story is revealed
This is going to be interesting (wrote a longer thing analyzing/interpreting them)
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Jayden: Hey, d'ya ever think...
Starla: I thought you'd said you moved on!
Jayden: I have, it's just-
Starla: Please don't do this now. I know you don't want it, really.
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Raph didn’t stir until well after the paramedics left; until they finally closed the body bag and lifted Joi into the unmarked van that had quietly arrived. Later, Don would hack into the Examiner’s Office to make sure she’d arrived, to track the progress of the investigation. He didn’t expect to find anything useful, but…
Raph finally cleared his throat. “Others?”
“Nearby,” Don said, soft. “They’re scouting, seeing if they can find where your demon went.”
“Tell ‘em to go straight to Foot headquarters,” Raph muttered. His voice was hoarse. “You know she’s involved.”
I don’t, actually. But that wasn’t exactly helpful to say, either.
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