#lace reviews
Explore tagged Tumblr posts
Text
cleared the beta main story (it's five chapters, for anyone wondering, all set in wishfield), there's loads of side quests etc to potentially do but i think i'll probably spend the rest of the time dressing up nikki and wandering around - don't want the first several dozen hours of the full game to be a drag when it comes out lol, want to leave some stuff. nikki also decided to mix things up on me by getting stuck *above* the ground in the last few cutscenes so that was fun
positives: really is just a gorgeous, gorgeous game. the dress up mechanics are stellar, lots of options and things to mess around with. i don't even really have a ton of clothes yet but have still spent tons of time dressing up, it's great, i've never played such an hd fashion game and it's exciting. so much love and detail has gone into the world - npcs will be standing around knitting, tons of tiny items and details in houses and storefronts. some of the animals are supremely cute, there's so many flowers, there's lots of little like...sewing/weaving/knitting/crochet/art details lying around. there's no part of the world that feels unfinished or like an afterthought. even the goddamn treasure chests are beautiful. it's very much a "see a place, go to it" open world. photo mode is really just fantastic and everything i want other games' photo modes to be. generally gameplay feels pretty easy and accessible - it's a little overwhelming at first when they're throwing terms at you (might be easier for nikki veterans) but you can get the hang of things after a bit, and the combat's easy. no lag, loading screens are pretty minimal, runs gorgeously on max settings on my computer (which is a very good gaming computer but not like a custom rig or whatever.)
negatives: don't love some of the platforming but i've gotten by ok without needing to call my sister to come do hard parts for me, so that's good lol. if i can manage probably most people can. the gacha really seems awful, odds of naturally pulling anything good are low, currency rare, hardly anything in the common pool, all that good stuff. and at least so far, some categories of items like eye colors and capes for momo are locked to pulling heavily, which sucks. while most of the bugs i've experienced are visual glitches, and i've had way less crashing since they pushed out hotfixes, said glitches can get pretty annoying at times - mostly nikki sinking into or hovering above the ground which can impede all kinds of things, and sometimes buttons to skip or advance scenes not working properly, (though usually if clicking didn't work, hitting f did and vice versa, still a pain). voice acting is flat as a board, and the last few cutscenes had some pretty gnarly typos/translation issues (there's some otherwise, but not enough to really impede the game imo.) these are pretty predictable complaints i think. not optimistic that the gacha will improve but i think the bugs etc can be smoothed out. also i got a little dizzy/motion sick at times but nothing awful, just needed breaks.
but yeah, excited for full game, shame about the gacha but hoping the rest of the game is strong enough to stand without it
7 notes
·
View notes
Text
2024 Book #1: The Hanging City by Charlie N. Holmberg
Intended Audience: Adult Genre: Romantasy (Romance-focused fantasy) Length: 335 pages Finished: February 17th, 2024
Narration: single narrator, first person pov
Summary: In a fantasy world consumed by an endless drought, a young woman on the run from her father has arrived at the last place that might take her in: the troll city under the greatest bridge ever built. But in order to get in, she must tell the leaders of her strange magic ability - she can push fear onto others, though she'll feel it too. As Lark, our MC, tries to fit into trollis (their preferred term) society, she finds herself struggling to fit in when kindness and compassion don't get you far in a society of strength. But some trollis soften to her, especially a handsome one named Azmar that Lark can't stop thinking about, no matter how dangerous it is.
Review: This is a very good book. Lark is a fun, compassionate, and quick thinking main character whose mistakes are understandable and who uses all the information at her disposal in clever ways. I loved how her compassion and struggle to fit in led to so much of the conflict in the story, and I loved how it also was a huge part of her success in the story, too. Lark's relationships with other characters, including Azmar and Unach, who she lives with, are just so, so good. I loved the job that Lark ended up with - monster hunting - and I really appreciate how it never stops being relevant to the story, both in activity and in social situations. In fact, this is just a very tightly written little book and everything circles around in some very fantastic ways.
The writing is lovely, too. I really enjoy the way this author writes books - I own a few of them - and I find there's a nice cadence to the words. It's smooth to read. And that spreads into how information is given to the reader, as well. Everything feels very smooth and easy flowing.
And, just to come back around, I really, really love compassionate protagonists. I love when characters want to help others, no matter the cost, and sometimes make stupid decisions because of that. Lark is such a fantastic protagonist who works around everything she is given. I love her. I love Azmar, too.
I think my biggest problem is that this is a seriously closed door romance. A few on-screen kisses and that's about it. Some light references. I would have loved to see more - I prefer my romances a little smuttier - but YMMV.
Just a fantastic book, seriously. So glad it was my first of the year.
Things I liked, specifically:
The romance was good. I understood why Lark was attracted to Azmar, and even though we never get Azmar's point of view, it was clear to me why he liked her. Watching them fall for each other was just adorable. Also, I love when a romance doesn't rely on badly done miscommunication for its third act drama. This does something SO GOOD that has nothing to do with that!
The worldbuilding was really neat. This is a standalone, so there's a lot of questions left unanswered, but the answers we got were fun. I also loved how it tied into the plot, as well as the culture of the trollis. You really get a sense for what their people value when the architecture is described. It's very evocative. And the cultural bits we get, the government and tax and law systems, the currency and caste stuff. God it's all so good and intriguing. Layered in just enough, in my opinion.
The friendships. There are so many good supporting characters in this story, including Unach, the trollis woman originally assigned to look over Lark. She's Azmar's sister and she's basically my fave. She's so gruff and short-tempered but also fantastic. Love her. I loved all of the supporting characters. All of them were well-written, well-rounded, and had motivations that were clear to me.
LARK. Again, emphasizing that Lark is just a fantastic, compassionate and kind protagonist. She is tired of fighting. Tired of having to hurt others. She wants a family, friends, and peace, and it is beautiful to watch her strive for her.
The themes. Sometimes you can't change a place, only you can change. Family isn't what your born into, but the people who will accept you no matter what you are. It is always right to try and save others. What is a monster? What is a man? Just to name a few that I personally pulled out of the story that I just adored the execution of. It's so good. And the trollis society embodies both good and bad, and you get to see the way it echoes into the themes and guh.
Rating: 4 1/2 stars.
Recommended for: Fans of romance who enjoy good worldbuilding, fans of Holes, fans of Gentle Giant men.
#book reviews#books#reading#bookblr#charlie n holmberg#the hanging city#amreading#lace speaks#lace reads#lace reviews#lace reviews books
9 notes
·
View notes
Text
[ Dragon Age: The Veilguard Spoilers ]
Well…I reached the end.
And I mostly survived.
Varric 😭
I’m not going to complain about the bits that I took issue with. It’s 3:30 am and I’m too emotional for objectivity.
I did all that work to get the Solavellan ending…and then I gave it all up to punch the egg man in the face. And I don’t regret it for a second. (Chalk it up to my Rook being a girl’s girl, I say.)
One day, I’ll reload and do the whole “secret ending” thing but my gosh, keeping Varric’s…what, spirit? Tethered between Solas and Rook through BLOOD MAGIC?? Even Merrill would not approve of this. I knew he was manipulating Rook. I thought I understood betrayal. But that…that really cemented his place as the villain in this story for me. Even to the last, he believed himself a god.
I lost Harding. That…really got to me. I sort of knew it would happen; her or Davrin, the game didn’t make some big secret of it. And, to be honest, the whole game had a lot of easily-predictable plot revelations, and I think that was one of its major strengths. You could always point out the traitor during the first conversation, and then feel that sense of “ha! I knew it.” If they’d tried too hard to subvert your expectations, it would have come across as poorly written.
I ended up being very glad that I got all the companions to Hero status, and all the factions to three stars, because that meant that I didn’t lose anyone else. It felt right, like I personally did put in those hours and make those careful choices to save those people, and they didn’t just get a free pass due to plot armor. It was all Rook.
And I did enjoy the end of Rook and Lucanis’ romance. To be honest, if that scene hadn’t been waiting for me after she got out of the veil prison, I would not have been able to keep playing. Was it enough? I think so, for Rook. I will be writing my own fanfiction embellishments though.
Scrolling back a bit, the moment in the game that first made me cry was Manfred waking up with magical powers and squealing with excitement. “Magic! Like you!” Instant waterworks. The depressing moments are never as meaningful to me as the shockingly touching ones, and Manfred embodied that sentiment wonderfully.
What else can I say? I loved it. 10/10 for me, especially after waiting 10 years. They honored Varric, and even if I’m still mad about it I guess it’s more than we got for any of our other past beloved NPCs. In my head, he’s hunting Hawke down in the Fade. One day, Cassandra will meet him there and they’ll be reborn as wisps who can dance around the Necropolis together. Emmrich will make sure they’re properly cared for.
#dragon age#dragon age: the veilguard#dragon age the veilguard#datv spoilers#varric tethras#dragon age rook#game review#dragon age inquisition#lace harding#lucanis dellamorte#dragon age screenshots
62 notes
·
View notes
Text
Very recent tag on my last post, but all credit goes to my partner again. They were sitting next to me while I cycled through Google image search "1920s flapper dress," going 'no. no. no. god no. no. absolutely not'.
#personal#not art#but seriously they're such a fucking expert every time i ask them to peer review a costume head bowed down “what do you think of this honey#and they stare at it for 5 seconds and go “the lace needs to be lower and the art deco lines should go across not up and down” or something
379 notes
·
View notes
Text
Regrettably, I have not gotten all of my feelings about Veilguard out of my system. I've decided to cope with this by continuing to post novels regarding my thoughts about the narrative. Since I'm generally here for the characters, I'm organizing my thoughts on a character-by-character basis. I'm going to include my general opinions about the characters, things I liked and disliked about their involvement in the game, and thoughts I have about how I may have improved upon their narrative or things that might have made their stories more effective (for me).
Part 1 Lace Harding
Overall: 5/10
She's a really cute character with an adorable design. Say what you will about the change in art style, but I find the ladies of Veilguard to be absolutely gorgeous. I also liked the visual storytelling that we had with her design. I could really imagine her adding the little embroidered details to her clothing while away on a scouting mission.
Lace is our returning companion. When this was revealed, I thought that she was a good choice. She was a fan favorite in DA:I and struck the right balance between being familiar, without having too much pre-existing plot that would need to be incorporated into the story. She's the cute girl-next-door, with some really interesting undertones of having been raised in a farm with all of the bloody pragmatism maintaining a farm requires.
Before we dive into her story arc, I think it's worthwhile to address her personality. While I don't disagree with the sentiment that she'd be different around Rook (a co-worker) versus the Inquisitor (a literal holy figure), I don't think they've struck the right balance between bubbly and cute with the salt-of-the-earth pragmatism we saw when she was younger. This feels odd, because the situation in veilguard is just as, if not more, pressing than the situation in inquisition.
The romance between Taash and Lace didn't really do it for me. I think there are some interesting parallels between the characters, specifically they are both bicultural (although have very different experiences with what this entails). I also think it's interesting that Taash is very much a person who has gotten comfortable with their own anger, while Lace (who hypothetically has this anger) isn't comfortable with letting her friendly and bubbly mask drop. I like the implication that Lace is the kind of person that people underestimate and mischaracterize, Taash has a very direct kind of sexuality that seems at odds with the "girl-next-door" persona that Lace usually carries, but unfortunately I just didn't buy the chemistry between these two.
Her story arc consists of getting whacked with a magical MacGuffin and obtaining mysterious magical powers. These powers reveal the painful history of the dwarven people, in which the proto-elves magically lobotomized their ancestors in order to create physical bodies. The dwarves in the DA series suffer a problem that seems pretty common to a lot of dwarves in fantasy series. They have the most fascinating lore and interesting culture, but they never really seem to fit properly in the narrative. The role of the Deep Roads with the wardens helped tie Orzammar to the main conflict better in DA:O, but one of the main problems I had with Harding's story was that there was this really fascinating lore reveal that has been hinted at since the beginning of the series, but it's never really tied back to the main conflict. There is essentially a throw-away line in which harding muses about how messed up it is that the entire economy of modern dwarven society is essentially (unknowingly) mining the bodies of their ancestors.
The end result is an interesting narrative beat that doesn't really hit right. It feels disconnected with the main conflict, and literally absorbing her race's entire ancestral trauma without any real consequence or impact on her characterization. I'm of the opinion that the lore reveal was really interesting, and something that the series has been building up for a while.
This is where I'd put my thoughts about Lace's Faction, if it existed
Lace is the only companion who doesn't belong to a faction.
She's also well positioned to be a bridge between South Thedas and the North, she could have acted as a proxy for the player and been used to explain differences between how the previous games characterized Northern Thedas (especially Tevinter!) and what we experienced. While I believe she has a line or two about how poorly elves are treated in the south, I think this was a largely underutilized aspect of her character.
This post is already upwards of 2k words, so I'll save a more in depth analysis of my feelings about what happened with Southern Thedas and the Inquisitor. Let's just say that I laughed (negative) when Emmrich and Harding decided to go on their camping trip almost immediately after I received notice that the South was completely overrun with Blight and on the Brink of collapse.
I think part of my longing for a dwarven faction is that in fantasy stories, dwarves often have super cool lore that isn't really explored. DA:O was a bit of an exception, because of the importance that the Deep Roads had to the story, but in the later games ... it doesn't really feel like the dwarves are super related to what's happening in Thedas. With all of the big worldbuilding reveals about the Titans, it would have been nice to have a dwarven faction, and Kal-Sharok is right there. I've been dying to see more of this society since they were first introduced, and I feel like they really would have been an interesting thematic inclusion, given that the entire world is in danger of being blighted. I go into more depth about why I think a dwarven faction would have improved Lace's story later.
How would I fix this?
Whenever I find something narratively unsatisfying, my brain immediately jumps to fix-it mode.
So I think the first problem has to do with the characterization of Harding. As mentioned earlier, I always understood her as being a character who is outwardly really bubbly, but also very ruthlessly pragmatic. I don't think this characterization was really well portrayed in Veilguard. Making it more clear that Lace has a brutal side would really go a long way in making the Titan's anger and grief feel more impactful, and making it more clear that she has some darker impulses that could make her embracing her anger dangerous. We get a taste of this in some of her banter's with Taash, but I think I would have liked to see her act on some of these impulses. It's odd that Neve and Lucanis are the only companions who can be hardened. This feels like a perfect place to Harden Harding (heh).
So, we tweak Harding's characterization and add some gameplay impacts. Better, but Harding's story still feels like it's dangling in space.
My first impulse was that Harding was the wrong character to tell this story. Narratively, the story doesn't really take advantage of her connection to the Inquisition or Southern Thedas. After all, Lace Harding is a surface dwarf with no real connection to her dwarven heritage, she identifies much more strongly with being ethnically Ferelden than being dwarven. Furthermore she is the most devoutly Andrastian member of the party. Surely a character who identifies as more ethnically dwarven would be better suited to tell this story, why was the Lace chosen when Dagna was right there?
Given the overall narrative of Veilguard, I think the best way to make the story of the Titans feel connected to the main plot would be to have a dwarven faction as described above. However that would involve some heavy narrative shifting. Without shifting too many major beats, I feel like Harding's story could have been made much more impactful if we were asked to choose "what's next?" for her. She's been given the burden of learning traumatic ancestral knowledge for a group of people she's ethnically related to, but not culturally related to. I think it could have been much more interesting if we gave Taash's choice to Lace. Once the Gods are defeated and the heroes can go home, what does she want to do?
Taash will probably get their own novel later, but I found it really thematically goofy that the thematic thesis of their character involves "gender isn't a binary, but culture is (apparently)". While thinking about Taash and Lace as a couple, I considered that one of the commonalities the two characters have is the fact that they are visibly part of an ethnic minority that they don't really fully relate to. If anything, Lace would probably experience this to a greater degree than Taash because she's a surface dwarf. Unlike Taash who was raised by a person with a very strong connection to their culture, Lace and her mother feel very integrated with Ferelden society (as mentioned, they've even adopted the majority religion of the region).
Does Lace Harding return to her mother and the country that she obviously loves, or does she embrace her role as an "oracle" and return to dwarven society (either Kal-Sharok or Orzzamar would have worked)? Unlike Rivaini or Qunari culture which could easily exist in a blended capacity, the cultural taboos of dwarven societies could explain why this needs to be a binary choice.
I also think that this could have made the choice to sacrifice Harding a little bit more impactful. Part of the reason why it hurts to lose Davrin is that you lose Assan too. I think if it was more clear what Harding's future looked like, it would have been more impactful to lose it.
Closing Thoughts
Lace Harding is a good example of a few of the problems with Veilguard. Taken on her own, she's a likeable and fun character, but her characterization feels somewhat shallow compared to what is right there, simmering underneath the surface. Objectionable aspects of the character are smoothed down. In Cullen's bad ending it's implied that Lace straight up mercy-kills him! My girl gets stuff done (with a smile, even if those things are ... emotionally challenging) If you squint you can kind of see that the implications are still there, but it's so subtle that it truly feels like head-canons are doing the heavy lifting.
As an aside, two aspects that I think negatively impact Lace's character are the general omission of the Chantry in Veilguard's story, as well as the narrative decisions made around the Inquisitor and Southern Thedas.
Her freckles are cute tho.
#dragon age#dragon age: the veilguard#dragon age: the veilguard spoilers#datv spoilers#datv#datv critical#veilguard critical#bioware critical#dragon age critical#dragon age review#lace harding#character analysis#seriously I did not mean for this to be so long#but the thoughts just started flowing and I couldn't stop#dav spoilers#I really prefer dav to datv da entries should be three words#sorry I don't make the rules#You came here for fanart and instead you have 3k essays about a game I have complicated feelings for.
34 notes
·
View notes
Text
They're two sides of the same coin.
#does anyone have all the flowers somewhere so i can review them#for science#i know that lucanis is supposed to be feathers#and rooks is the lyrium dagger#but i saw Lace's and its so different from Rook’s#the devs knew you wanted to romance this broken man from jump#thats why they are both professionals who's jobs tend to go up in flames#why they both say its complicated#perhaps rook opens up where lucanis closes#maybe i need sleep#dragon age#lucanis dellamorte#datv#datv spoilers#dragon age the veilguard#rookanis#dragon age veilguard#lucanis x rook#lucanis#veilguard spoilers#the veilguard spoilers#they're soulmates your honor
52 notes
·
View notes
Text
yeah i don't think this is the kind of advertising rachel needs right now-
#again rachel doesn't really have anything to do directly with this situation BUT#cait still included LO as one of the series she inflated the rating of with 5 stars alongside her own book#correlation doesn't equal causation#but it's still really telling that these are the kinds of works cait simps for to the point of RATING THEM HIGHLY IN HER REVIEW BOMBING#when they're really so problematic and controversial at their core#and are laced with so much casual misogyny and racism#the latter of which cait has a LOT of#though 'casual' racism is really understating it#she promoted herself from casual to competitive ranked racism#and yeah that includes touch of darkness as well which she also rated high with her alts and it's literally just LO: The Wattpad Novel#cait corrain#oh and sidenote#her 'apology' was not a real apology at ALL lmao#it literally opened up IMMEDIATELY with her using her medication as an excuse#for RACISM#watch out y'all you don't wanna take the depression meds that come with racism as a side effect /s#lore olympus critical#lo critical#anti lore olympus
142 notes
·
View notes
Text
Notes on Socks From the Toe Up by Wendy D. Johnson
Socks! Thus far, I have failed to make a single sock in my life. That doesn't stop me from desperately wanting to, which means I gotta pick up sock books when I see them.
Okay, so I often skip over the "how to do the thing" section of these books in favor of looking at the projects. This time, I didn't, and I've gotta open with being disappointed. I do know how to do a decent number of the techniques being explained in the book, so I should not have been squinting at the line art trying to figure out what the heck was happening.
That said.... I do very much like the patterns. Most of them are listed with two sizes (medium and large) and comparing the two will probably let you figure out how to adjust motifs if you really need to size up or down.
The first three patterns are plains socks that collectively use all the toe and heel techniques the author mentions. The rest of the patterns might recommend a particular toe or heel, but some of them say it's knitter's choice.
The majority of the patterns are lace of varying complexity, with a smattering of texture or cabling. No colorwork at all, beyond whatever the yarn does on its own. I do think that a lot of the patterns in the book are probably best with heathered or speckled yarns, rather than self-striping or dramatically variegated. Or solid color!
So overall, this book is NOT going to be the one that gets me through my first sock pattern, but once I know what I'm doing with both socks and lace, I will certainly be open to hunting it down again.
#book review#support your local library#fiber arts#knitting#knitting patterns#lace knitting#sock knitting#socks
9 notes
·
View notes
Text
Rave Review 2024 Spring/Summer Collection
12 notes
·
View notes
Text
The Lace Guild Books, review:
Let’s start with “Basic Technical Instruction”. It is very good at making the basics comprehensible for first time needle lacemakers, and it (very fortunately for me) will stop you from making the worst and easiest possible mistakes. I always like to revisit the first part of the pamphlet when I’m tacking down a new cordonnet… Mostly because from experience, I know if I don’t, it will be disastrous. This is because it’s one of the slowest possible things to do, so it can be several months between projects, even if I’m working every day and have multiple ongoing projects at different stages. The diagrams are VERY easy for beginners to understand, the instructions are well-written, in-depth, and build upon each other, the stitches are named so you can research them further, and there are a bunch of patterns with different motifs that get more complex and in-depth as you progress.
It also does assume you’re working with thinner thread (dentelle 80 from DMC, I think) but… like… don’t do that if you don’t have oversight from a professional? I know some people recommend size 3 crochet cotton but size 10 or 12 is fine (and is where I started). As a little tip (and sidenote): don’t use knitting thread. I’ll demonstrate in a video later but if you use knitting thread you are asking for trouble. Knitting thread (and some embroidery thread, I promise I will get threads and film it to show you exactly why) can’t really stand the constant rubbing against paper and metal you’re going to be doing. It’s asking for knots and other problems. Use crochet thread! Or really, really thick sewing thread! Stuff that is made for weirdness and rough handling!!!
Back to the review: the main problem (and the reason people try to skip it or might choose to buy a Doreen Holmes book on the subject instead) is the basic instruction manual is very easy to outgrow. Because it’s for the absolute fundamentals, there’s very, very little talk about stylistic choices and lace traditions.
That’s where the “Intermediate Technical Instruction” comes in. Sort of. It’s not really fully intermediate, but it assumes you’re comfortable making stitches and know basic terminology and are ready for more. It transitions you into intermediate but adding new skills and showing off different traditions a new (but not novice!) lacemaker can theoretically accomplish. I highly recommend doing several patterns from “Basic Technical Instruction” before starting this, but please at least complete the first one before starting on a more advanced pattern!
Speaking of patterns, all of the patterns in these books are basically decorative samplers. It’s more interesting and teaches more skills than simple squares, but it’s not meant to make *make* anything (which you can absolutely ignore). Pat Earnshaw, Margaret Stephens, and Catherine Barley’s books all do have patterns you can put to use, but only Catherine Barley and Margaret Stephens’s teaches how to make traditional lace in the way you think to use traditional lace.
39 notes
·
View notes
Text
#Men's Timberland® Premium Espresso 6-Inch Lace Up Waterproof Boot#(3600)#View 3600 Reviews#$198.00#Color: Espresso Full-Grain#Men's Stony Ledge Flannel-Lined Moc Slipper#(4)#View 4 Reviews#$80.00
4 notes
·
View notes
Text
i keep meaning to write down my thoughts about fashion dreamer and just not feeling like it
But anyway: It's fun, I enjoy it, I have an embarrassingly high number of hours in it. There's something to be said for the "sandbox" nature of it all, and I really do like making outfits for and being dressed up by real people, as well as being able to download and use others' clothes. You're not limited by stock/inventory/customer requests a la Style Savvy. I can't even count how many fucking times I had to do that toothpaste hairstyle request in Fashion Forward, so many white side ponytails wandering my town... I also really like that you can have and save four muses.
That said, there's downsides. The gameplay ends up being limited without any of those options, and it's a shame that you can't change others' hair/makeup. I'm glad that the NPCs are still very silly, although I don't think they quite capture that just...slightly unnerving bizarreness of Style Savvy ones lol, maybe because they're more like cartoon characters. I'm okay with all this, since it's a different game with a different goal -- the thing that bugs me is that aspects of the dressup have become limited. Way fewer options for layering tops compared to SS, no separate neckwear/bracelets, no bags, no nails. In a sandbox game, you feel those changes. Fewer clothing items in exchange for full customization makes sense to me, but taking out entire categories feels super limiting and it's really a shame. I also, as always, wish the clothes were unisex and that there were more body type options -- both of these are improved from SS but still nowhere near what I would like. There's lots of gorgeous clothes and outfits, but it feels harder to put together something that's your own, even with the customization.
And of course, idk how much longevity the game has, since one day the servers will be gone and then there won't be much game left. Finally, it's buggy/laggy/crashy...which is true of almost every switch game I've gotten in the last three years or so, but I'm still not happy about it.
I do think the updates have significantly improved if not totally fixed the game. Gacha sucks less, color sorting, other little tweaks that make things a lot smoother. The fairs and their completely over-the-top outfits are fun too, and I've seen datamined clothes that I can't wait to have from the last few updates.
Anyway yeah, it's not really style savvy 5, but it's a good dress-up game option for switch and I'm happy about that.
2 notes
·
View notes
Text
youtube
WORLD GOTH DAY
JustFab Vera Combat Boot Review
@hazeltailofficial / hazeltail on youtube / hazeltailofficial on tiktok / hazeltailofficial on ig
#hazeltailvideos#hazeltailreviews#world goth day#fashion video#fashion vlog#fashion youtuber#fashion review#boots#black boots#lace up boots#goth shoes#gothic shoes#goth fashion#goth style#goth accessories#gothic fashion#gothic style#gothic accessories#alt fashion#alt style#alternative fashion#alternative style#fashion#fashion blog#fashion blogger#style blogger#style blog post#hazeltail#hazeltail official#Youtube
7 notes
·
View notes
Text
Happy new years!!!!!!!!! Hoping yall a kind year.
#my art#digital art#digital illustration#beading#bead art#crochet#crochet lace#year in review#id in alt text
16 notes
·
View notes
Text
Mythal’s Thoughts about Veilguard: D'Meta's Crossing & Return to the Ritual Site
A Beacon on the Edge
Welcome back to part three of my longer series regarding my thoughts as I progress through my second playthrough with my canon Rook, Part One and Part Two can be found here. In this section we will cover the quests following the return to the Veil jumper camp with Bellara. Beyond this point will be covering more of the game. So as the favorite witch of the wilds says.
The Spoilers of New must be preserved. No matter how exciting they are.
This is my spoiler warning for D'meta's Crossing and subsequent Quests including Harding's personal Arc. Please read at your own risk. Additionally I am adding a Trigger Warning for Body Horror, Blight Gore, NPC Non Companion Death. This is not a "Disney Game" or a "Disney-ified verison of Dragon Age" The blight in this game is in many way more disturbing than in previous installments. I advise caution. If you are sensitive to Body Horror, and Zombification please take care of yourself.
A Crossing of Blight
We return to the Veil Jumper camp and are greeted with grime news they have evacuated three Dalish Settlements and lost contact with a settlement known as D'meta's Crossing. Locationally speaking D'meta's Crossing is across the lake from the Veil Jumper camp, we don't know how far that is exactly. We do know it is a hub of trading for all the local dalish settlements and clans. D'Meta's Crossing is very early in the game, I would argue it is still Prologue because the world has not opened up yet, and the Vi'Revas (Solas' Eluvian) is still locked only sending you to Arlathan. We are greeted upon first look a deserted and quiet settlement. Up until you hop over a barricade you'd be forgiven for thinking this game is not dark, and lacking the typical darkness of a Dragon Age installment.
We are immediately greeted with the Blight devouring a village the likes of which we have not seen since Dragon Age: Origins and the very beginning of DA:2 in the case of Lothering which we did not even truly get to see. Ostagar was dark, but it was not a bustling village where the citizens could not escape. It is very apparent here more so than in Arlathan that the blight is quicker, and alive. Notably this comes from a dialogue with Harding where she says the blight is typically "...dead, and static but this is alive." This blight pulses, and has a heartbeat. It spawns darkspawn from the pools of just blight ooze.
You learn from blood magic addled villagers that lived, that they were to gather everyone in the center of town, and find the veil jumpers and bring them to the mayor. In addition to being under the influence of blood magic, the villagers that survived are blighted. Upon finding the Veil Jumpers you learn that they were used as the catalyst for the gods; Elgar'nan and Ghil'nain's ritual. D'meta's crossing was beautiful expansion on the unnerving feeling of the Blight being changed in Bellara's introduction quest, as it is unexpected and sudden. I know when I went in on my first playthrough I was expecting a Redcliffe Village situation, but to find that was very much not the case.
A Return to the Ritual
Our return to The Veil Jumper encampment is heralded by a raven that Scout Harding seems to recognize, and the well versed player recognizes her a moment later. Morrigan, reportedly an old colleague of Strife's Bioware I will sell my soul if you give us that lore. She offers her assistance as an Arcane Advisor and advises Rook very briefly to journey back to the Ritual Site and recover Solas' Lyrium dagger. Before we get into that, I do want to talk a little bit about Morrigan. In this iteration of her we get more of what I feel is a Mythal/Flemath influence in her wardrobe and how she speaks. Her words seem more deliberate and less scathing than usual, none of this is a bad thing in my humble opinion. As for her new outfit, I am personally a fan, I love the detail and layering work. It still maintains what I would call "The Morrigan" feel and vibe while also looking more substantial than her previous non formal wear outfits.
Our return to the ritual site is marked with a conversation with Harding and Neve about the regrets and what could have been done better, before heading in and meeting the antagonist of this quest. A Lyrium Ghoul. I have some questions as to what this is, and the how and why of it all. We have a chase to the end of the ruins, where we finally recover the dagger and something happens to Harding. It seems on first glance during the cutscene she is infected with a type of lyrium poisoning, before the cliff face gives way and Harding falls. However the anxiety of her impending death is short lived as she reappear emerging from a Lyrium vein claiming "Isatunoll" and the imagry around this brings me back to Descent and Shaper Valta when she was struck by the Titan.
It becomes clear as we enter phase two of fighting that Lyrium Ghoul, that Harding has gotten some kind of magic from the Lyrium dagger, and that is not necessarily a good thing, or a bad thing. It is only in the mission wrap up back in the lighthouse does the group (Neve, Harding, and Rook) toe around the idea of Harding being reconnected to a titan, which if it the case Harding would be our first dwarf that did not have to go deeper to the Titan to survive reconnection.
The Criticism of Mythal
This is finally the first time I have solid criticism of the game. Morrigan's sudden appearance is something I both love and hate. It is extremely on brand for the character. However with the lack of available information on how long the Veil Jumpers have been working in Arlathan, and the additional lack of information regarding Strife and Morrigan working together in the past, a little too nebulous for me. Additionally up until Veilguard, as far as we knew in Lore Arlathan was not habitable, or at very least welcoming to outsiders. Which begged the questions of how did the Veil Jumpers establish their foothold, and when was D'Meta's Crossing founded? While I was over joyed to see a permanent Dalish settlement, why was the mayor a human appearing man? None of these were quite explained at all and I doubt we will be going back to D'meta's crossing in the game but maybe it can be expanded on in an artbook or world of thedas book. Though I'd like to see some of this fleshed out in games.
#datv spoilers#spoilers datv#dragon age the veilguard spoilers#spoilers dragon age the veilguard#Dragon Age#Veilguard Spoilers#Mythal Talks#datv critical#DATV Review and Thoughts#tw: body horror#TW: Fictional NPC Death#TW: The blight#lace harding#scout harding#Strife#morrigan#D'Meta's Crossing
2 notes
·
View notes
Text
… I wanna make an Amber cosplay
#kiwi rambles#guys the desire is bad right now 😂😅#so i found a black underbust corset thingy on amazon with good reviews and lace up back/hooks in front#and some white ankle boots that work#and nude colored leggings because im not comfortable with short shorts#and some brown hiking shorts i think would work#and some white thigh high socks#but i dont know a lot of things#would the leggings be uncomfortable underneath the corset even though its got an adjustable lace up back?#do i do socks over leggings?#or just sew some leg covers? (planning on this anyways even if i do socks as well)#do i get white leggings to make things simpler and ignore the bit of skin amber has between her shorts and the tops of her boots?#i wven found a good multipack of visions that includes mond pyro#i can make the hair band no problems#my hair is brown so no wig needed (sorry amber if i do this you aint getting much in terms of bangs 😂🤣)#i can find black gloves#im not wuite sure whay to do about the feathers on her vision#i can buy the details patterns off etsy for cheap#and goggles probably#belt is easy (i may even have one that would work#not sure tho)
3 notes
·
View notes