#kamaeru: a frog refuge
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star3synth · 7 months ago
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kamaeru my beloved
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guys. look at this adorable frog. he’s the best boy ever and gets 10/10 points for being so cute and so eepy.
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oh hey look another cute frog! and he gets 10/10 points for sitting there and looking pretty!
both these screenshots are from a game called kamaeru! the game is like if you mixed the vibes and gameplay of neko atsume with a farming simulator and made it frog themed. the frogs are adorable and the gameplay is really fun! there’s a lot to do but it’s not stressful or overstimulating.
the point of the game is to collect resources to fund your frog sanctuary and buy furniture to attract different types of frogs and also to restore different wetland areas. you can also tame the frogs, name the frogs (i named some of my frogs miku, rin, and len for funsies), take photos of the frogs, and meet different types of frogs as you progress in the game.
this game is super fun and relaxing! and it has cute frogs. frogs <3
oh and also. you meet a dog once you get a bit further along in the game AND THE GAME LETS YOU PET THE DOG!!!!
more games should have the option to pet dogs in my humble opinion
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gamesline · 4 months ago
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Frog Friends and Environmental Enjoyment - Kamaeru: A Frog Refuge Review
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Do you think frogs are cute? Does the idea of protecting their living spaces make you joyous? Kamaeru: A Frog Refuge provides, and Franny lays it out for us. Read the full article
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aquagem-art · 11 months ago
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Join me today at 1:30pm est to play some more Steam Next Fest featured games! Today I have two adorable game demos to feature! Follow me on http://twitch.tv/aquagem_art to know when I'll be live!
The first game is Kamaeru: a frog refuge from Humble Reeds - I immediately fell in love with the illustrative style and adorable designs so I'm very excited to check it out!
Watch the trailer her: https://youtube.com/watch?v=VajjI28tTvA
Wishlist it on steam here:
The second demo I'll be checking out is Lost Twins II from Playdew, they only sent me the request two days ago but I immediately said yes! I love puzzle/platformer games and this one has such a cute premise, I'm really looking forward to playing it!
Check out the trailer here: http://youtube.com/watch?v=fxSc3_dYQms
Wishlist it on steam here: http://store.steampowered.com/app/1752540/Lost_Twins_II/
Steam Next Fest is one of my favorite times of year, I love playing and showcasing all sorts of new and creative indie games - if you know a game you'd like to see me feature, comment with a suggestion!
#twitchstreamer #kamaeru #losttwins2
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satoshi-mochida · 2 years ago
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Cozy farming simulation game Kamaeru: A Frog Refuge to be published by Armor Games Studios
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Armor Games Studios will publish Humble Reeds-developed cozy farming simulation game Kamaeru: A Frog Refuge for PC (Steam), the companies announced. A release date was not announced.
“We are very happy to work with Armor Games on Kamaeru,” said Humble Reeds’ co-founders in a press release. “They have published games that we love, and we absolutely share their values of kindness, integrity, and quality.”
Armor Games Studios’ Michelle Lega, who is also senior producer on Kamaeru: A Frog Refuge added, “It was love at first ribbit with Kamaeru: A Frog Refuge. The Humble Reeds team shares our approach to making games with care and compassion, and we hopped at the chance to help them bring their frog refuge to life!”
Here is a brief overview of the game, via Armor Games Studios:
Kamaeru: A Frog Refuge is a charming life management game where you can discover, photograph, feed, and breed over 1,000 frogs that visit your refuge! Work with your new friends to dig ponds, plant crops, and decorate to keep the wetlands happy, healthy, and teeming with frogs. The more you develop your refuge, the more successful it’ll become, bringing new visitors, crops, clothes, furniture, and of course, frogs!
Watch a new trailer below. View a new set of screenshots at the gallery.
Wholesome Direct 2023 Trailer
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veebs-hates-video-games · 5 months ago
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While I'm here I should take some notes about all the demos I've been going through from the Indie Arena Booth event on Steam.
Kamaeru is full of very cute frogs, but I'm not sure the actual gameplay would keep me hooked for super long. The UI and controls are also slightly wonky with a controller. Still perfectly usable, but they could use another polish pass.
Schim also has some good frogs, and the shadow-hopping puzzle-solving gameplay was more engaging for me. I did have some minor issues with the camera and being able to see where I wanted to go and how to get there, but not enough that I didn't still enjoy it.
Awaken - Astral Blade is basically what if Ender Lilies but everything about it was slightly worse. Considering I didn't vibe with Ender Lilies enough to finish it (even though I think it's very well made), this one is a nope for me.
Space Sprouts seems like an interesting idea, but controller support was aggressively broken for me. It's anyone's guess which UI elements will respond to controller input and which need a mouse. Maybe it works better for other people, but it was largely unplayable for me.
30 Birds is probably both the weirdest and most interesting of all of these to me. I didn't even finish the demo and want to wait until the rest of the game is done in a year or after however many more delays. Between this and Vectronom and Bury Me, My Love I think ARTE France might be onto something.
I downloaded some more, but I haven't gotten to any of the others yet because construction is very loud and hard to brain think good.
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miketendo-64 · 5 months ago
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[EXPlay] Kamaeru: A Frog Refuge | Nintendo Switch
Ever wanted a to create your own refuge to keep your amphibian friends safe? @jonathanober looks into #Kamaeru: A Frog Refuge on #NintendoSwitch for his newest EXPlain & Play review.
Welcome to EXPlay, (Explain & Play) the review series where we care not for scores but tell it how it is when it comes to every game we get our hands on, whilst also taking the time to include some lengthy gameplay, to give you the reader, the chance to shape your own impressions and views whilst watching and reading. In this explanatory review, we’re covering Kamaeru: A Frog Refuge by developer…
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websterstylemag · 7 months ago
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Psychroma! Kamaeru! Taskmaster! Monster Hunter! Shin Megami Tensei! THE NRW CHECKPOINT!
Rocket Knight Adventures: Re-Sparked Collection! Psychroma! Kamaeru: A Frog Refuge! Taskmaster VR! Monster Hunter Stories! Shin Megami Tensei V: Vengeance! THE NRW CHECKPOINT! Ways To Support Basil and Sage, visit them at https://basilandsage.com/. Use code WEBSTERSTYLE10 GoTieLess: Use the code WEBSTERSTYLE to get 10% off your purchase. https://gotieless.com/?ref=websterstyle Beard Organics:…
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theindieinformer · 7 months ago
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This Week In Indies: June 2 - June 8
This Week In Indies: June 2 - June 8 June 4 - Rolling Hills June 4 - Killer Klowns From Outer Space: The Game June 4 - Songs of Silence June 4 - Fireside June 6 - Kristala June 7 - Star Stuff June 8 - Kamari: A Frog Refuge
Welcome to This Week In Indies, a peek at the indie offerings on Console and PC you can look forward to playing in the following days. As always, you can always scope out our further-reaching 2024 release list to see what awaits in the impending weeks, months, and year. This is it! We made it. We’ve arrived at one of the most exciting weeks of the gaming calendar. Summer Game Fest officially…
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linuxgamenews · 7 months ago
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Revive Wetlands and Breed Frogs in Kamaeru: A Frog Refuge
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Kamaeru: A Frog Refuge is a cozy farming sim game that is due to evolve onto Linux, Mac, and Windows PC. Thanks to the creative minds at Humble Reeds. Working to make its way onto Steam soon. Ready for some chill vibes with cute frogs? Kamaeru: A Frog Refuge is due to make its way onto Linux via Steam, June 8th, 2024. Developed by Humble Reeds and published by Armor Games Studios, this cozy farming sim is all about frogs, farming, and nature love. You play as a kind soul helping an old friend revive the wetlands from your childhood. Your mission? Turn them into a safe haven for friendly little frogs. With the help of a cast of welcoming NPCs, you’ll photograph and breed frogs to boost your reputation. Also, decorate your frog sanctuary and plant native crops. All due to make your amphibian friends feel at home. In Kamaeru: A Frog Refuge you will meet Cleo, who’s back home looking for a break from her daily grind. She teams up with her childhood friend, Axel, to breathe life back into the local wetlands. Since they aim to create a welcoming home for their frog friends. Your job is to re-energize the withering wetlands. Dig ponds, plant crops, and place furniture throughout the sanctuary. You'll also attract over 500 different frogs across eight species. Watch as these cute critters nap on cozy sofas or bask in bubble baths.
Kamaeru: A Frog Refuge Release Date Trailer
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Document each discovery in your Frogedex. Observe and photograph new frog breeds, noting their colors and patterns. Also collect valuable data on their behaviors and food preferences to help them adjust to their new home. Along the way, you're due to meet friendly NPCs like former surgeon Anabelle and Djena the furniture maker. Manage resources to secure extra funds and turn the dried wetlands into a frog paradise. Kamaeru: A Frog Refuge is a charming amphibian adventure features colorful visuals that look like watercolor paintings. Rekindle old friendships, make new ones, and restore the wetlands to a peaceful home for your hoppy companions. Dan McNeely, CEO & Founder of Armor Games Studios, says, "The comforting relaxation of Kamaeru: A Frog Refuge encourages players to take a break from life's responsibilities and spend time nurturing a wholesome, wildlife environment. Join Cleo and her friend Axel in crafting a flourishing environment for our adorable, amphibian friends." Kamaeru: A Frog Refuge cozy farming sim arrives on June 8, 2024. Doing so in multiple languages including English, French, German, Japanese, Spanish, Brazilian Portuguese, and Simplified Chinese. It will be available on Linux, Mac, and Windows PC. So be sure to Wishlist it on Steam.
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grinds-n-games · 9 months ago
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Demo Days - Kamaeru: A Frog Refuge
I have decreed this week to be a cozy week! This week is Kamaeru: A Frog Refuge from @Kamaeru_game I was informed about this game during Frog Con. Fun, cozy game with lots and lots of frogs and preservation and a cute story. I LOVE IT. #Indiegames #Blog
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cajuinadepixel · 1 year ago
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“Kamaeru: A Frog Refuge”: conheça o jogo
Imagem: Humble Reeds O relaxante jogo de simulação agrícola Kamaeru: A Frog Refuge pode ser encontrado no Steam. E, a Humble Reeds é responsável pelo desenvolvimento e a Armor Games Studios é responsável pela publicação. Também não há informações sobre quando o jogo estará disponível. Para ajudar a restaurar a biodiversidade das zonas úmidas, os participantes deste jogo constroem e mantêm um…
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elizabethrobertajones · 1 month ago
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Me playing Kamaeru A Frog Refuge:
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lully-jo · 8 months ago
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I wrote about cozy games and the desire amongst younger generations to be in community with each other and nature.
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indiegamelover · 6 months ago
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Kamaeru A Frog Refuge
✰ More indie games you may have missed:
IndieGameLover @ Youtube
indiegamelover.com
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reliquiaen · 2 days ago
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Alrighty! A bit late, but here's my gaming roundup of 2024. All the games I played (or, well, most of them, the important ones) and my general thoughts on each. You can see last year's here!
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GAMES I LOVED!
Shadow Gambit The Cursed Crew:
This game was utterly magnificent. I didn’t have time to play it when it released in 2023 but it was so so worth it. The characters were so charming (I did not expect them to all be fully voiced but the whole game was! Outstanding!) and all their abilities were so much fun. I was consistently in a position where I was doing a mission and thinking ‘damn wish I had X character with me, that one ability of theirs would be helpful’ and it didn’t matter who I took with me, this was a constant thing. The levels were gorgeous and well laid-out, I do so enjoy this kind of stealth puzzle game, really I have no notes. Gameplay, art style, the fun quick save mechanic to rewind time, the characters, the story, the whole thing, top to bottom was a 10/10 from me. Might be my first real foray into this genre and it’s absolutely one of my faves, I’m keeping my eyes out for other games like it going forward. (2024 gave me Sumerian Six which I haven’t had a chance to play yet but it’s first cab off the rank 2025, you better believe.)
Planet of Lana:
Nice short little game – I enjoy those in between longer ones – with a delightful art style, Mui is there (love that guy). I’m not usually big on platformers, I find many of them require such precise inputs that they stop being fun and start being work, but Planet of Lana was more of a puzzle/platformer than a hardcore struggle. The visuals and world were so pretty, as well, I would love to know more about the world. Fully recommend this one if you’ve got a bit of time on your hands. (The achievements are 99% fine and cool to get but the not dying at all one is ROUGH buddy, avoid.)
Dragon’s Dogma II:
Game of the year for me. I know a lot of the criticisms about this one were for the microtransactions (which are absolutely pointless, you can earn it all in-game), the lack of monster variety (it’s about the same as the original base game, I do hope they add more in a DLC like they did with the first game), and the story being half-baked (a fair point, it was no better done than the first one, though they did seem to try at the start to have more plot). Oh, and the constant back-tracking, tedium of traversal and limited fast travel, which is like… half the point of the game anyway. Idk, I loved it because it was more of what I loved most about the first game. I enjoyed the hell out of its impenetrable mess of a story and the philosophical nonsense and it had a much chunkier end game with the Unmoored World (though I do wish you could hang out there longer and weren’t at the mercy of the time limit). Great character customisation, great classes, great combat, the pawn system was much improved. I had a blast with this one; DD2 and Shadow Gambit were the only two games this year I kept playing after 100%ing.
Kamaeru A Frog Refuge:
Cozy city builder wetlands repairer with adorable colourful frogs? Literally what the fuck that’s amazing! The story wasn’t anything amazing but lbr you’re not playing this for a deep and meaningful tale, you’re here for the fabulous art style and that really was the star of the show. The frog breeding was surprisingly not as tedious and horrible as I was expecting and decorating the areas was like… so satisfying? Without being super annoying and frustrating and grindy? Absolute gem of a game.
Star Wars Jedi Survivor:
Waited ages for this one to be in a playable state and I still wasn’t entirely sure my computer would run it or that it would be optimised enough not to crash all the time. But I risked it when it was on sale and it ran fine. Was definitely worth avoiding spoilers for, this was an improvement on the first game in every sense. The traversal challenge tears were annoying as all hell, and the sheer number of collectibles was… trying, but when movement is that satisfying it’s not the most annoying thing in the world. Exploring was a good time, the side quests were charming, combat was way more flexible with the different stances (I thought for sure that’d annoy the shit out of me but no, it was just really cool to be able to have these focused ways to build Cal out.) I’m not sure how it’ll run on most systems, but my laptop is getting long in the tooth so I’d say if you can grab it cheap, you might as well, the story was rock solid.
Dredge The Iron Rig DLC:
This was more of the exact awesomeness from the last two instalments. I’m really enjoying how they’re expanding the world out and I will keep devouring each new section as long as they’re willing to provide more. More creepy fish, more relaxing minigames, more variety in biomes, more eldritch monstrosities. This game is honestly such a masterpiece that was made special just for me, I love it.
Still Wakes The Deep:
Banger of a game. Walking simulator, yes. But the atmosphere, the horrors, the creeping around to avoid the tentacle beasts, the weird pulsating flesh plant. The not knowing how much is real and how much is the Dread sinking in already. Is Caz an unreliable narrator because he’s hallucinating from the horrors? Are we experiencing things accurately? Is the ending literal or is there room for interpretation? Who knows! Really fucking enjoyed this. Normal ass person versus incomprehensible horrors the sneaking simulator is a genre I’m really starting to believe we need to embrace as a culture. (I’m hoping to try Nobody Wants To Die at some point in 2025 solely because Still Wakes The Deep was so good and convinced me to try it.)
Sea of Solitude:
This was a lovely little 3d platformer about depression and moving on and forgiveness. It was cute and sweet and felt very personal since you were unravelling all the traumas and issues the main character has with her family. There’s this huge idea that loneliness/isolation turns you into a monster and that plays out visually in some wonderful ways. Definitely have a look at it if you’ve got a few spare hours and enjoy that style of game.
Duck Detective The Secret Salami:
Gruff duck solves silly crime in an office building? Charming characters, you get to decide the outcome. I am literally so chuffed to find out there’s a sequel coming 2025. I will be all over that when it releases.
Alien Isolation:
Can you believe I preordered this and then spent an entire decade procrastinating actually playing it? Because that’s the truth. I have the Scout xenomorph items in TF2 to prove it. I was such a fucking scaredy cat about playing this game but I finally got my shit together and played it this year and omg. 1) I was right to be piss scared, and 2) I am SO GLAD I finally played it, what a masterpiece. The alien is my best friend and the working joes can fucking die. Nina Taylor deserved better. I need to know if Verlaine survived (I would also like to own her shirt, something I would unironically wear). Literally this game is a masterpiece I have no notes. As a fan of everything Alien, this was the exact game I have always wanted. Now I just need a game that lets me properly live out the fantasy of being the xenomorph and murder hoboing my way through a settlement or something and worshipping my queen mother. I think it’s my favourite kind of horror game when the combat is pretty minimal and you’re encouraged to avoid the big bad rather than confront it. I know there’s a Jurassic Park game in this style coming and an Isolation 2 which I will hopefully not put off for a decade this time.
Tiny Glade:
Haven’t played very much of this game yet but it’s absolutely charming and delightful. The building mechanics are so smooth and the 1.0 build does a lot that I felt was missing in the beta (I did play a lot of the beta). This is gonna be a very important relaxation game this year after work I can feel it.
Dragon Age Inquisition:
This is a replay; when this released originally back in 2014 I played it and vigorously disliked it. I didn’t really like Inquisition in comparison to Origins or II, I liked the characters less, the story felt fairly uninteresting, and the combat was more action-focused which I bounced off of at the time. Replaying it in 2024 and 100% all the achievements and DLC (which I didn’t have the first time round and didn’t go back to when they dropped), I’m having a more positive experience but I do still think of this as the weakest Dragon Age game.
I still don’t feel as invested in any of the characters like I was in Origins or II – returning characters are bringing baggage with them, the version of Leliana and Morrigan I left in Origins are not quite the same as the ones I’m meeting here and although I love them both, it’s a weird feeling to be interacting with them again like this. Cullen has annoyed me for 10 years and the more heroic version of him presented here compounds that, I will never forgive him. Varric and Cassandra are fine. I enjoy Vivienne and Dorian and Sera and Blackwall a moderate amount. I enjoy having them on my squad to hear them banter, but I otherwise have very little interest in them. I think Blackwall had a really interesting personal story but I don’t think enough has been done with it and that’s a shame. I find Sera a bit one-note in that she’s defined by her humour and “incomprehensibility” which bugs me because I find it hard to imagine how friendships work with her outside a very limited sort of personality match (and how come she’s the only character we’ve ever met who talks like that?). My point is I don’t feel like these characters were afforded quite the same depth as previous sets of companions and that’s where I derive the majority of my enjoyment in these sorts of games. If I’m not invested in the characters around me and I can’t picture my protagonist being friends with them (regardless of, or in spite of, personality differences) then you’ve lost me. I have romanced Sera, Blackwall, and Josephine in various playthroughs and at no point did I feel like this was… important to my character, let’s say.
The gameplay has grown on me. I miss spirit healer for mages, but the variety of new stuff for archers and melee characters is very satisfying, and as I’ve played a wider variety of games with a breadth of different combat styles, I find myself appreciating Inquisition’s combat more. That’s really all I have to say. It’s more engaging in a moment-to-moment way, it’s a bit more hands-on when you try out companion skillsets, and being able to respec skill points to try out new things is always my preference. I played a rogue (leaning heavily into bow and arrow) and a mage (knight enchanter) and had a lot of fun with both.
The story still isn’t much to write about. Corypheus reminds me a lot of the hoop-headed guy from Andromeda whose name I always forget: I’ve played Inquisition twice now and I’m still not sure why they made him the villain when there were plenty of other things to focus on. The fallout of Anders’ actions not the least of them. I enjoyed the world-ending threat of the Blight in Origins, and I enjoyed the more grounded people-driven conflict of II, Inquisition felt like it was trying to have the best of both and failed because of its indecision. At least to me. I know Corypheus was set up in II and that his lore was clarified and all that and it’s interesting in its own way (Sera’s reaction to elf gods and the Maker both being real is the highlight, I think) but for the most part Corypheus felt – TO ME – like a sort of unnecessary stepping stone on the way to something else.
Replaying it, I enjoyed it more, but a lot of my original gripes haven’t changed. I still think the story was a disservice to the set up from DA2, I still think Corypheus was a villain with very little to compel him, I didn’t fall in love with any of the new characters. The regions were large and empty and the crafting was tedious because of how much farming you had to do. In the ten years since it released, I have come around on a few points, there are some subtle narrative beats that have merit, I like the Inquisitor themselves as a protagonist more than I did initially, and so forth.
Dragon Age Veilguard:
Is DAI still the weakest now that Veilguard is out? Idk to be quite honest. I enjoyed the characters, traversal, and combat in this game way more than DAI’s offering. But the story and writing was much weaker overall. The art style is not the problem I have with the game, I think it’s fine, actually; but the intense therapy-speak and lack of any real depth and nuance is a real slap in the face. None of the characters are actually allowed to be stupid or mean or make mistakes on screen. Sometimes they refer to mistakes they’ve made or bad things they’ve done, but it’s all filed back and polished to a marketable shine that really peeves me. I don’t need Dragon Age to look gritty and dark, but I would love to see it return some of that complex grey morality that so defined it in the first two games. I miss being able to encourage my teammates (or myself) to make horrible choices, to be horrible people. I miss the ‘no right choices’ of DA2 in that nothing you do really matters it all sucks in the end; and I miss the ‘no right choices’ of DAO in which there’s no black and white to be seen only shades of grey and the justifications you tell yourself to help you sleep at night. I enjoyed Veilguard, but it’s not the Dragon Age game I wanted and I’m starting to think we’ll never get another one.
I feel like I have more to say about DATV, but not the energy or interest to really bother. Most things have been said already and more eloquently by other people. I wasn't as disappointed with the game as I was afraid I would be, but it also didn't exactly blow me away. It was a solid 6/10 RPG game, but a pretty lousy 1/10 as far as Dragon Age goes.
Jurassic World Evolution 2:
I now have all the many, many DLCs for this so I started it before Christmas but haven’t finished it yet. So far it’s a lot of improvements on the first game, a lot more dinosaurs and a few of my faves added. I’m absolutely loving the aquatic environments and the greater flexibility the aviaries/lagoons have in this one. The lagoon decorations still suck though and there are a lot of little design things I wish were added. But overall it’s just more dinosaurs and that’s all I’m here for.
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GAMES I’M MIXED ON!
Digimon Story Cyber Sleuth:
I think this might’ve been my most played game of the year? Weirdly? Ended up with 200+ hrs in it and I STILL didn’t even finish both halves of the story. I finished Cyber Sleuth but not Hacker’s Memory and at this point I don’t know if I have the strength to go back and do it. I love Digimon and I love this game. I love doing all the work to evolve-devolve-evolve my Digimon into the perfect fighting machine. I love having my faves follow me around everywhere. But MAN the grinding to get anywhere is rough buddy and idk if I have it in me to do that again for Hacker’s Memory. We’ll see. Cyber Sleuth was a blast though and if nothing else I’m glad to have finished it finally.
Horizon Forbidden West:
I wrote about all my many mixed feelings on HFW here earlier so if you wanna read more specifically, have a look. Otherwise, the gameplay improvements, QOL additions (bottomless storage my beloved), and new machines were fantastic. I enjoyed Aloy’s story arc this time around and liked (to various degrees) the new characters that were introduced. The overarching story was a massive whump for me though, just didn’t hit right. Read my other post for the nitty gritty. I’m not as excited about the inevitable sequel as I might’ve been before playing but I’ll still watch out for it with cautious… No, that’s it. I’ll watch cautiously. Maybe they can make part 3 something more narratively enjoyable but I won’t hold my breath.
The Shore:
Another walking sim but not as good by far as SWTD. It was obviously made with a much smaller team and budget, but it still tells an interesting story through a Lovecraftian lens and has a good ocean horror vibe. Some parts were frustrating due to the clunky mechanics and lack of any kind of explanation as to what needs to be done, but it was fine, not a waste of two hours or anything.
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GAMES I DIDN’T ENJOY!
Pyre:
It was nice. Really pretty art style and I love the animation, Supergiant always makes such good looking games. I simply did not vibe with the weird soccer gameplay. As my brother so wisely put it: “Supergiant just ain’t the dev for [me].”
Grime:
Look. Listen. Buddy. This is a metroidvania and I’ve LEARNED that they are not the genre for me. I know that. But the VIBES!! I had to give it a go and I enjoyed what I played! The art style is excellent, the combat was chunky and satisfying, the biomes were delightfully weird and grotesque. It was great. Just not for me.
Sunless Sea:
You see, I didn’t realise this was going to be sorta rogue-like in nature, I thought it was story driven, a slow adventure with detailed management mechanics. But no. It’s a live, die, repeat from the beginning deal and I am just not interested in that gameplay loop.
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Onward to 2025! I've already got about 8 games ready to go and I want to finish JWE2 in January so wish me luck!
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ackersam · 2 months ago
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Here's some video game recs for your steamdeck:
Hades (and Hades 2 when it eventually drops)
Spiritfarer
Steam Prison
The Ace Attorney Franchise (Start with Original trilogy, then Apollo Justice Trilogy, then Great Ace Attorney, then Investigations)
Ghost Trick
Higurashi When They Cry (first episode is free) and Umineko When They Cry (both are technically sound novels and have very little gameplay but are so worth it)
Amnesia Memories
Coral Island
Boyfriend Dungeon
Coffee Talk
A Short Hike
Potion Permit
Journey
Words of Kindness
Kamaeru: A Frog Refuge
Crypt of the Necrodancer
Clannad
VA-11 Hall-A
Psychedelica Of The Ashen Hawk
Little Busters
The House of Fata Morgana
Sky
Ori
Florence
Tiny Glade
Potion Craft
life saver i’m gonna cry thank yOU SO MUCH
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