#just OG writing
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kingofthewilderwest · 2 days ago
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The biggest reason I'm impressed with fic authors is that I have a Shyness (TM) of sharing my creative writing on main. It's not that I haven't shared creative works before, but it's been in the safe enclosure of one or two sets of eyes from close friends. If I post a fic online, I have to get myself to some sleep-deprived state where my judgments are lapsed and my inhibition lowered. I then wake up the following morning with a pit in my stomach, a desire to sleep in, and a fear of touching the internet. If I receive an email saying there's a comment on the fic, that aversion doubles. You guys? You post remarks happily taunting readers about how they'll burst into feels at your nefarious update. You repeatedly post on main about how fic writers love comments, so go post comments! And I get it! Like, yeah, once I finally look at the comments, I'm like, "Oh! Whoa! They liked it! uwu!!!!" But. Gosh. I have never be so bold and expectant and able to relax into this as normalcy. It'd be great fun. I'd have fun if I were ever at that point. But ahhh, I could never. So like. You guys rock. You are confident in your works and engaged with others about it and that's lit. Love you proudly toting your products around knowing you rock.
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nibbelraz · 2 months ago
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OG Shang Qinghua loves his brother even if he says nonsense most of the time
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clownowo · 11 months ago
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not pictured: Acht flashback to growing up hearing DJ Octavio say vaguely gay shit about the captain of the Squidbeak Splatoon
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daddiesdrarryy · 1 year ago
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Me when I finish writing something:
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libraryofgage · 2 months ago
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so i wrote this yesterday and now it's become a whole thing
basically: Steve is actually smart but nobody realized it until he just fixes their various STEM related problems
anyway this is Eddie's very first experience with how smart Steve Harrington actually is
also please don't call me out if my physics explanations are wrong. just suspend your disbelief, i'm begging you lmao
also also, if you see any typos, no you didn't
---
"You're going to fail my class, Munson."
"Gee, no need to sugarcoat it," Eddie mutters, shoving his hands into his pockets and avoiding Miss Chester's gaze. His eyes land on one of the posters behind her desk, a cat hanging off a tree branch. Maybe it would like to trade places.
Miss Chester sighs, looking pointedly at the desk closest to hers. She waits until Eddie sits on it, legs hanging over the edge. "I'm serious," she says. "You're going to fail, Eddie. I don't want you to, but there's just some...disconnect happening here."
He appreciates that she's not totally blaming him. Most of Eddie's other teachers would've been berating him for his laziness by now. This, among other things, is why Eddie likes her class even if he can't wrap his head around physics at all. "I don't know, Miss. It just doesn't make sense."
"So I'm noticing." Miss Chester leans back in her chair, her finger tapping against her desk. Eddie immediately recognizes it as the drum beat from a KISS song. "You know you'll probably be held back if you fail, right?"
"Not the first time."
Miss Chester waves off his words, looking deep in thought. "What do you think about tutoring? I think you'll do better in a one-on-one setting. If you understand the concepts better, I can start grading you based on the work you do with the tutor."
"It wouldn't be you?" Eddie asks, frowning slightly. He's not sure he wants some random geek tutoring him. Not that he has anything against geeks, of course, but he's never known one to talk in a way he can understand. They get all...technical and Eddie's eyes glaze over whenever he overhears their conversations.
"No, I don't have the time. But don't worry," Miss Chester says, smiling reassuringly before pulling her roster close and looking down the list. "The student I have in mind probably knows more than me, if I'm being honest. He should be able to answer any question you have."
"What student?"
"His name is Steve."
Of course, Eddie immediately thinks of that Steve. King Steve. Steve "The Hair" Harrington with his blinding smile that's always looked a little strained in Eddie's opinion.
He then dismisses Steve Harrington as a possibility and reviews the other kids named Steve at Hawkins High. There's Steve Paulson, Steve Meyers, and Steve Barns. Maybe it's Barns? He's the only one that Eddie could imagine being somewhat good at physics.
"Are you open to tutoring?" Miss Chester asks. "For one session, at least?"
"Yeah, sure, one session. Won't help, though."
Miss Chester smiles like she knows something Eddie doesn't. Which, to be fair, she does. She knows a lot more than Eddie in terms of physics, at least. "I'll set it up. Just come by tomorrow after school."
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On his first day at Hawkins High, Steve realized two things.
One, his parents weren't kidding when they'd said public school would be vastly different from the private group tutoring he'd received up to that point.
Two, if he wanted to have a good high school experience, he needed to be cool. And being cool, it seemed, meant not being smart. He didn't need to be dumb, but he couldn't breeze through his classes, either.
He's done a good job of it so far. He's bored beyond reason in most of his classes, sure, but he's also popular. Nobody bothers him or tries to copy off of him, and it's great. He can even swallow down the weird surge of frustration and annoyance and guilt whenever his classmates assume he's too dumb to be a good project partner, or when his parents ask why he isn't enrolled in AP classes, or when his teachers give him confused looks after he aces tests for a unit he seemingly didn't pay attention to.
Anyway, he almost rejected Miss Chester's request to tutor a student from a different class period. He was just about to say he didn't have the time when she leveled him with a look so profoundly hopeful that he just couldn't. So, Steve said yes and now he's hesitating outside the physics classroom.
What if the student inside uses this against him? Steve thinks he could play it off, maybe convince his friends that the kid is lying, but he's not sure. Nothing dire would happen, but Steve would have to reorient himself to a new place on the social ladder, and that sounds exhausting.
"Just get it over with," he mumbles. Then, before he can chicken out and just leave the other student hanging, he opens the door and steps into the classroom.
Miss Chester isn't there. Steve knew she wouldn't be. She'd said something about a department meeting that would take her time but leave them with the classroom to themselves.
The only other person in the room is Eddie Munson, bent over a notebook and furiously scribbling on the page. He looks up when the door opens and freezes at the sight of Steve. They stare at each other for a few seconds before Eddie breaks the silence by asking, "What, get lost on your way to the locker room, Harrington?"
Steve blinks, frowns slightly, and takes a deep breath. Okay. Fine. Eddie Munson it is. "Nope. Miss Chester asked me to tutor you," he says, because that's the only reason another student would be in this room after school has let out.
Eddie laughs. He nearly falls out of his chair with how hard he laughs. He's wheezing and clutching the edges of the desk by the time Steve moves another desk to face him and sits down across from him. "Are you done, Munson?" he asks.
"Holy shit, you're serious," Eddie says, his voice slightly strained and his face red from laughing. "No fucking way Steve Harrington is here to tutor me in physics. You probably don't even know what two plus two is!"
"It's four. Do you know what 12 times 40 is?" Steve asks, watching as Eddie blinks.
"I'm not a fucking calculator, man."
"No, you're not. It's 480, by the way."
"You could've just memorized that."
Steve sighs and reaches into his bag, digging around some before pulling a calculator out. He places it on Eddie's desk and says, "Ask me something."
Eddie looks at him like he's grown a second head but still pulls the calculator closer. "1,239 plus 378."
"1,617."
He watches Eddie use the calculator, feeling smug when his face twists into confused disbelief. He then puts the calculator down and frowns at Steve. "So you can add, big whoop. Doesn't mean you can teach me shit about physics."
"Won't know until we try," Steve says, resting his elbow on the desk and propping his chin in his palm. "So, what don't you get?"
"...All of it. Just assume I don't know shit."
"You don't know Newton's laws?"
Eddie snorts, looking back down at his notebook. "There's that motion one and the reaction one," he says.
"Right. Newton's first law and his third. What about the second?"
"It's just...some equation or some shit."
Okay, Steve is starting to get an idea of where things stand. He thinks for a moment before asking, "What kind of stuff do you like?"
"What?"
"What do you like?"
Eddie looks so shocked by the question that he doesn't really think before answering, "Heavy metal. And, uh, D&D, too."
Steve knows heavy metal is music, and he could work with that but the D&D Eddie mentioned might be better. "What does it involve? The D&D?"
"It's a fantasy role playing game. Like, using your imagination to go on adventures with friends and stuff. Needs dice to work."
Oh. Perfect. "Do you have dice with you?" Steve asks. After another brief pause, Eddie nods and pulls one out of his pocket. He passes it over and watches as Steve turns it between his fingers. "Oh, an icosahedron. Cool."
"A what?"
"Icosahedron," Steve says, looking at Eddie. "It just means a twenty-sided polyhedron."
Eddie still looks confused, and Steve is about to explain it again when Eddie says, "Just call it a D20, dude."
"Oh. Sure. Anyway, let's use this," Steve says, rolling it between his fingers before letting it clatter to the desk. It bounces a few times before settling, a 17 facing up. "Do you know what made it stop moving?"
"The desk. I'm not an idiot, Harrington."
"I didn't say you were, Munson," Steve replies, leaning back slightly. "Just...yes, the desk stopped it. This is Newton's first law. If the desk wasn't there, it would have kept falling until it hit the floor. It stopped bouncing because it lost power each time it hit the desk. An object, the D20, will stay in motion, falling, unless acted upon by another force, the desk."
"That...kinda made sense," Eddie says, blinking a few times.
"Great!" Steve says, unable to help the bright smile at knowing Eddie understood him. "Okay, for the second law, the equation is mass times acceleration equals force. Basically, the movement of an object depends on how much it weighs and how much force you apply."
"Aaaand ya lost me," Eddie says.
"Okay, uh, you fight things in that game, right?"
"Yeah, kind of the whole point."
"Right, yeah, and the stuff you fight comes in different sizes, right?"
"Well, an orc isn't gonna be as big as a dragon, is it?"
Steve isn't really sure what an orc is, but he nods anyway. "Right. So if you want to move a dragon, you need to land a stronger hit than you would need for an orc."
"Duh. You're not gonna fell a dragon with a basic cantrip."
"Not sure what that is, but yeah. For this example, moving, or defeating, an object, or a dragon that weighs more than an orc, relies on how much force you apply, which is the strength you use."
"Oh. So, because an orc weighs less, I don't need as much force to defeat it," Eddie says, grinning as he fidgets with his pencil. "This doesn't really sound like math, though."
Steve shrugs. "We'll get to the math part later. Right now is basics. You need to understand those to do more complicated stuff. So, the third law, this is the action-reaction law. Music might be better for it. What happens when you strum a guitar?"
"It...makes a sound. Because it's an instrument."
"Well, yeah, but do you understand how the sound is being made."
"By...strumming it?"
"Yeah, that's part of it. Sounds are vibrations in the air that we can understand. If you touch your throat while talking, you'll feel your voice box, your larynx, vibrate to make the sound of you talking."
He waits as Eddie does exactly that. While holding his fingers to his throat, Eddie says, "Didn't know it was called a larynx. Oh, fuck, yeah, there are vibrations."
Steve nods, waiting patiently as Eddie hums for a few minutes before looking back at him. "So, vibrations. Instruments make sound because playing them causes vibrations. When you strum a guitar, the strings rapidly move back and forth, and that movement is translated into notes."
"I can't believe I'm saying this, but yeah, I'm following you."
"So, the action of strumming a guitar creates the reaction of the strings vibrating. That action of the strings vibrating creates the reaction of air rippling, and those ripples create the reaction of audible noise. Did that make sense?"
"Yeah. It did," Eddie says, his voice soft as he stares at Steve like he's really seeing him for the first time.
Steve shifts uncomfortably, unused to this aspect of himself being known so well by someone at school. He's almost tempted to end things now and apologize to Miss Chester for walking out halfway through a tutoring session. Steve is practicing the apology in his head when Eddie says, "Hey, by the way, sorry for earlier."
"What?" Steve asks, trying to blink away his confusion and failing.
"You know, earlier, when I laughed at you? Pretty shitty of me to do. So, yeah, I'm sorry."
"Oh." Steve stares at Eddie for a few seconds before his shoulders relax. "It's fine. I'm not exactly known for being smart."
"Why not?"
"It's just...easier to let people think I'm dumb. Most of our classmates look at me and think I'm just, you know, a typical jock. They don't expect more from me than that, and I don't expect them to look any deeper."
"Does anyone else know, though?"
"My parents and the teachers. And you."
"Well, don't worry, big boy. Your secret's safe with me."
"Big boy?"
"Don't like it? Would you prefer Stevie?" Eddie asks, grinning as he leans in and exaggeratedly waggles his eyebrows at Steve.
Steve can't help snorting at the sight. "Whatever. Just call me what you want, Eddie," he says.
He tries to ignore the weird swooping in his stomach when Eddie's smile gets wider and he says, "You better not regret it, Stevie."
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quicksilversnails · 1 month ago
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Took some notes from the Wild Life retrospective episode of the Imp & Skizz podcast featuring Grian because I thought the behind the scenes info was really interesting!
(3:15) The wild cards were all kept totally secret from the players (apart from Grian), with the exception of the superpowers and finale (as they required the players to set keybinds)
(3:45) The players were given files containing the required mods each week, which were named things like "creeper rain" to throw them off
(4:12) Wild cards were a combination of data packs and mods
(4:38) Grian told them not to read the folder name to avoid spoilers (which is kind of impossible), so everyone fully believed there would be creeper rain lol. Grian was saying it in jest but everyone took it seriously and were apologetic about having seen it, to which Grian told them not to worry
(6:58) Grian originally contacted a data pack dev called Brace for help with programming the wild cards. Some, like the shrinking/growing could be achieved with minecraft attributes, but the snails were too janky and unusable. Grian still liked the idea though, so he reached out to mod developers Henkelmax and Breadloaf, who designed the pathfinding/behaviour from scratch
(8:49) They had a debugging mode used to test the pathfinding of the snails, shown in the podcast and in Grian's credits
(10:09) Grian wants most of the credit to go to the development team and artists, as he was mostly in charge of ideas & organization!
(10:39) Grian's only regret with the snails was that they were too fast in session 3, leading to unexpectedly many deaths. They were apparently not so difficult to get away from during testing, but perhaps the testers were more used to them than the players were
(11:44) Grian: "We did develop to the lowest common denominator" ie. prioritizing how players would struggle over how worrying about if players would do too well
(12:56) Oli's voice for the snails was iconic. It cost Impulse a life because he intentionally stayed closer to it to hear the voice lol
(13:42) Danny was in charge of the snail models and animations
(14:11) During testing, the snails just sounded like Oli, which made it feel weird. They pitched up his voice so that it'd be less immediately recognizable
(15:18) The snails' jumping attack was meant to be clearly telegraphed: they would stop, wiggle, make a "ooeee" sound before jumping. Many players had their friendly creatures volume turned very low/off (as cows and other mobs are loud), which made this attack much less obvious for them
(16:57) The growing/shrinking had the least testing done for it, as it was the simplest conceptually and to program. This meant that the falling off of blocks due to the shrinking hitboxes wasn't anticipated
(17:55) Before the 1st session, Grian told them that he didn't think anyone would die to the wild card. Pearl's death made Grian pretty nervous, as he didn't want everyone dying too early in the season
(19:29) 6 lives were given, knowing that many of the death to the wild cards were unexpected/unfair. The intent was for ~3 lives to be allocated for wild cards, and ~3 for PvP.
(21:13) The developers were all fans of the Life Series!
(22:43) The shrinking/growing was intentionally pretty simple to ease players/viewers into the concept and build up toward more dramatic wild cards like the snails
(25:38) In the hunger episode, Grian didn't know which foods would be good
(25:58) Grian thinks that "it's unfair that Grian already knows everything" is valid criticism, but that it's important for him to be involved with the ideas. Having someone else do that is like having someone else record his videos: Life Series is his brainchild
(26:35) Well before the season began, while they were still developing the concept, Grian asked the other players for wild card ideas that would meet a few criteria. All of them ended up being unused for one reason or another. Impulse thinks his ideas were very "inside the box" because he was viewing things through what was possible in vanilla Minecraft. His idea was to have a scavenger hunt where the players would search to find a relic. The first person to find it would get a buff. Skizz's idea was for every player to turn into a random passive mob for every given interval of time. They would have to find every other player of the same mob type as them or else the whole group loses a life.
(29:44) The food qualities were weighted by the rarity of the item, so very common blocks like dirt and cobblestone would never give anything good. The other items were randomly selected
(30:23) Regular blocks/items cannot be made edible normally, so they had to circumvent that and custom code a fix for items not stacking correctly
(32:41) While a lot of players do want to win, the main priority is creating entertainment, which prioritizes playing recklessly
(33:20) The food wild card wasn't included in the finale because it would've felt like "too much". There was a higher risk of technical issues since it changed the data values of items, and Grian didn't want someone's last death to be because they ate their sword. In his mind, it was a good and fun wild card, but didn't need to be repeated in the finale. Impulse points out that they all would have collected more rare items by that point, removing the incentive to search for blocks to eat
(33:46) The wild cards in the finale were nerfed from their original sessions. The shrinking/growing had a smaller height range, the snails moved slower, etc.
(36:21) The personalized snail skins were a late addition by Danny, who made 18 skins very quickly
(36:49) Grian did not anticipate the snails becoming as popular with fans as they were. After the session released, they had the idea to release the snail merchandise, which directly funded the rest of the season
(39:20) Grian spent what "felt like every day" testing with the developers. They'd record the sessions on Tuesdays, meet up with the dev team, talk about what need to be done, testing, bugs, etc, edit and upload on Saturday, and would get a few days grace before starting again
(40:01) After the snail session, Grian was worried that the season would be very short due to all the deaths. They were considering toning down the later wild cards but ultimately didn't change them too much
(40:36) The time wild card was carefully balanced. If it had gone even a little faster, many players likely would have died because they wouldn't have time to react to threats like baby zombies or creepers.
(40:57) While sessions normally run for a variable amount of time, session 4 was hardcoded at 2 hours. Grian ended the session ~10 minutes early, just after they hit max speed, because he felt like things were getting dicey
(42:46) When the wild card first activates, it looks a lot like the server had frozen or crashed. Grian told the players before the session started that it would look like the game was broken, but that it isn't broken. Skizz tabbed out anyway and missed the beginning 😔
(43:30) Having the rain start just as the wild card began was a good visual indicator of time slowing down. This was a suggestion from the dev team (probably Brace)
(44:41) Impulse and Grian "cheesed" the end of the session by going branch mining. Grian wanted players to take advantage of the wild cards (eg. mining quickly, helping to kill someone), and not have them just be an annoyance.
(45:30) Keeping the client and server-side time stay in sync was challenging. The sky's motion was changed to be smoother on client-side. The players were also not as fast as the server (around 2x faster), the server was going faster than that, and the time of day was even faster
(46:56) The sounds were pitched up/down based on the speed to add to the effect
(27:46) In testing, if the players were made 7x faster, it would be basically unplayable, which was why it was capped at 2x speed. This made mobs very dangerous, as they were now faster than players and could catch up to you and kill you easily
(49:01) On several occasions, they had to extend the fuse duration of creepers to make them more fair. In the time session, their speed was only increased by ~10%
(49:39) Usually, Grian was the one to test the wild cards and notice when things like creeper speed would be an issue, since he was the one with experience making videos
(50:50) A challenge with balancing wild cards is accounting for the playstyles of so many players: reckless players like Scar and Skizz, "kind and gentle" players like Bigb who would stay off to the sides, and "the sweat squad" (Scott, Impulse) who play very cautiously
(52:48) Trivia Bot was the only wild card that was not planned in advance. Grian was struggling to come up with a wild card for that episode, and wanted to have a wild card available that could give people lives in case many people died to early wild cards without it feeling cheap.
(53:33) Trivia seemed a little boring on its face, so presentation was essential
(54:34) This one made Grian the most stressed due to all the moving parts involved in making it (coding and pathfinding mostly by Henkelmax, visuals by Hoffen, audio/music, questions)
(55:08) Trivia Bot's design was based on Grumbot and Mettaton from Undertale. Hoffen drew concept art shown in the video
(58:32) They show Trivia Bot's custom animation for becoming a snail and it's really cool
(59:12) The music was the most stressful part of the project. Grian spent 2-3 days looking through Epidemic Sounds for a Trivia Bot theme song and couldn't find anything good. He commissioned Zera @hopepetal for a theme song, which is played in the podcast. However, Grian realized he needed a full audio package, so he commissioned Oli late in development, who created the final soundtrack and many audio variations
(1:01:38) Grian wants to send appreciation for everyone who worked on the project, even if their work ultimately went unused
(1:02:58) Skizz was happy to give back however he could by staying on standby in the final episode as a zombie, as the players were able to "reap all the benefits" of the hard work of the development team
(1:05:21) Grian didn't know any of the trivia questions beforehand, which were done by fans of the series. The goal was for ~50% of the questions to be answered correctly, which was approximately met
(1:07:11) Players couldn't get questions about themselves because it would be too easy. This would encourage players to leave their bot, allowing other players to mess with them
(1:07:57) Grian felt a little left out from the discovery element of the wild cards, and decided to mess with Scar by hiding his bot. He wasn't expecting Scar to die from it, and could tell that he was genuinely a little upset by it. Grian felt bad about it, which led to a genuine in-game alliance between them
(1:12:32) Grian was very close to letting Trivia Bot give lives as rewards, but decided it would feel too cheap
(1:14:38) Mob swap was slightly toned down, with more camels and sniffers spawning
(1:15:07) Evokers didn't drop totems anymore. Instead, there was a minuscule chance a warden or wither would spawn, which would drop a totem if killed. Grian was a little disappointed that the warden got cheesed in the end
(1:17:45) Having the mobs start passive and turn hostile was mostly for the presentation, building anticipation, and so players could predict where mobs would spawn and react accordingly, making things feel less unfair
(1:20:32) There was no superpower made for Skizz (or Mumbo presumably)
(1:20:38) The superpowers were another late addition. There was a large design doc where Grian created all the powers, which were handed over to Henkelmax and completed over 4 days
(1:21:42) Grian avoided superpowers involving strength, that could cause someone to die easily. Most of the powers were social or movement-based, which couldn't be used for offence as easily
(1:22:25) Some powers were randomly assigned, others weren't. Impulse's was random. Cleo's, Bigb's, Lizzie's, Grian's were assigned.
(1:24:25) Grian gave himself the mimic because it could easily backfire (like in Grian's fall damage death), and because it would've been confusing for a player who wasn't aware of the other powers. They likely would've spent the episode just figuring out how everything worked and not actually using the power to its best ability
Lots of discussion about the superpowers and how they interacted in the episode itself, go watch if you're interested :)
(1:33:38) Talk on how the series "standard" rules evolved since 3rd Life. There was no keep inventory, and no restrictions on enchanting levels or potions, which created slow or unbalanced fights
(1:36:23) 3rd Life was designed to be an experimental series, which made Grian eager to improve it. For example, some people just weren't dying in 3L, leading to the boogeyman in LL, and so on
(1:37:17) The goal with the seasons isn't to one-up the previous one, but to create a different experience every time, which keeps things engaging for the creators
(1:38:31) At the end of each session, Grian would ask the group if they had fun and how they felt about the wild cards. According the Skizz, the answer was "a resounding yes"
(1:39:08) Grian had moments throughout the season where he personally felt like things didn't go well for him, and was anxious for the rest of the group's episodes. Things worked out while editing the raw footage, though. His issues were never with the wild cards themselves, but his own actions (traps not working, spending too long branch mining), but would always find funny moments in his footage
(1:43:41) Everyone in the Life Series cast genuinely likes and genuinely respects everybody else in the group. This allows them to make the show and get mad at each other, because they know it's all just in-character
(1:44:50) It'd be hard to top Wild Life in spectacle, and Grian doesn't want to start an arms race with himself. The next season could potentially be closer to 3rd Life, but Grian's not sure yet. For Grian, Wild Life was the most enjoyable
(1:45:20) Grian: "As long as people keep enjoying [the Life Series] then I'd love to keep doing it"
(1:49:35) With the finale, Grian knew how the wild cards played out the previous sessions and was able to adjust them
(1:49:56) Grian's goal was to create safe chaos where everyone knew what was happening and wouldn't die to them, which didn't go entirely to plan. The snails were 60% of their original speed and people still died
(1:51:03) Grian made a precise timeline of when each wild card would start/stop, it wasn't randomized.
(1:54:16) All the superpowers were randomized, with Bdubs' power being removed from circulation because it didn't have much use in a finale setting
(1:56:10) It was important for Grian that in the final moments, the wild cards were removed, so there were no interruptions. The timing worked out well because there were a few people left and it ended within ~10 minutes (this implies that the change wasn't based on # of players alive, as people had speculated based on Gem's death)
(1:58:48) The players all randomly switched to zombie skins throughout the session to mess with people on NameMC. Well-played :)
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ridingtorohan · 2 months ago
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Y/n: I don't have enough money for rent... *unbuttons shirt*
Jimmy: That's okay. I accept other payments. *unzips pants*
Everyone else on the Tulpar playing Monopoly with them:
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mellounir · 5 months ago
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it's all over now, baby blue
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stealingyourbones · 4 months ago
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My favorite thing about getting into the Gravity Falls fandom is simply Not Understanding why folks had such great hate for Mabel and Ford.
Mabel didn’t start the wierdpocalypse. She’s an easily manipulated child and is fucking 12. She’s self centered but what kid isn’t?
Ford had a reason to be mad and not thank Stan in the heat of the moment when the portal opened. His brother could have easily accidentally let Bill through with his recklessness to bring his twin back. Also bitch that isn’t your house anymore. You lived in it for 6 years and your twin lived in it for 30. He paid a majority of your mortgage. It’s his now.
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poorly-drawn-mdzs · 1 year ago
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Gaslight, Gatekeep, Girl found dead in a hidden room.
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#poorly drawn mdzs#mdzs#lan xichen#jin guangyao#jiang cheng#wei wuxian#qin su#EDIT: Tumblr published an earlier draft with only half the notes I wrote so: late entry on my JGY thoughts.#Unlike the mystic powers of the stockmarket (what the OG meme is referring to) I think this situation calls for more active investigation.#qin su is such a deeply tragic character to me and I really wish we got a bit more from her.#Love everyone who sent me messages about her after the last time she appeared.#I think she needs a spin off of her being a transmigrator SO badly.#MDZS has so many interesting characters - but it sometimes fails to give them the proper room to really develop past a role in the plot.#That's just the consequence of writing a story like MDZS. Not every character in a book *needs* to have a rich inner life and backstory!#To do so would bog down the story and obliterate any notion of pacing. It's just not possible.#Jin Guangyao (nee Meng Yao) is unfortunately not free from this leeway rule. He is the culprit of this murder mystery plot#and thus NEEDS to encapsulate the themes of the book. And personally he's a 7 out of 10 at best on this front (in the AD).#MDZS is about rumours twisting reality and working towards truth. And about how people & situations are rarely ever black & white#JGY has his motivations. He's well written in regards to his actions making sense for his character.#What started as good traits (drive to succeed & improve his image) became twisted over time (do anything to maintain his image)#and it's a good parallel to WWX! He has the same arc (with different traits)! Bonus points for IGY in that regard.#but man....by the time we confront this guy for murder there's not a lot of grey morality. He's just...deep in the hole *he* dug.#There's a beautiful tragedy to it! More on JGY in later comics - this is getting pretty long already!
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choccy-milky · 5 months ago
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the place me and my roommate were supposed to move into today was so disgusting and uninhabitable we just took our stuff and left and now we're gonna be staying at airbnbs and hotels until further notice/until we can find a new place hopefully quickly...........im in my homeless drifter era y'all!!!😍😍so if im not as active then thats why LMFAO
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1 like = 1 prayer
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mushlooms · 6 months ago
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qimir is so in love with osha it makes him look silly. yes he is a criminal, murderer, arsonist, torturer, heretic, thief, liar, tax evader (…) but that’s his pookie!
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waddles-ex-machina · 2 months ago
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some more comic panels I liked :>
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thriftybruce · 4 months ago
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3 pg. comic about an AU where both Stan and McGucket work on the portal together in the 80s
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(Script for those who need it, or can't read my handwriting);
Page 1:
Caption: In an alternate universe, where Stan and Fiddleford worked together on the portal in the 80s...
Page 2:
Fiddleford (in his head): Huh...what is that racket? Huh? Oh!
Fiddleford: Well, I think I'm in need of a good, long break...
Do tell Stanley, I didn't think you'd be the kind to like David Bowie!
Stan: Well, I don't! But he's catchy...I'll give him that. Also... he was always playin' on the radio. It was nice havin' someone else on the road...
Fiddleford: Well, Lee, now's your chance to move your legs and get loose!
Page 3:
Fiddleford: C'mon Stan!!! Shake what your mama gave ya!
Stan: Alright, alright Fidds! Just this once though!
(after the dancing montage)
Stan: Okay okay! None of that now, c'mon we gotta get back to work.
Fiddleford: Woops! Sorry Stan, but I haven't felt this good in a long, long time. I got the jitters! The good kind, that is! But oh alright!
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turrondeluxe · 10 months ago
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i gave up not even halfway there but something something Taller Kenshi
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eighteenthofoctober · 2 months ago
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Missing In Action
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