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dailyfgmusic · 5 months ago
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7-3-2024
Gambit's Theme
Marvel VS. Capcom: Clash of Super Heroes
Though this theme was originally composed by Yuki Iwai and Yuko Takehara for X-Men VS. Street Fighter, Takehara would make this remix/arrangement alongside Masato Kohda. Neither version of these themes can be attributed to one person so I'd say it was a joint effort.
The CPS2 guitar sounds awesome paired with the percussion, and the jazzy finish to the loop brings in some stylish flavor that's so fitting for Gambit.
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nintendocompositions · 4 months ago
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finally finished remixing my first fighting game mix, EVERYONE EVERYTHING IS REMIXED!! I had a blast making this and I can't wait for MVC FIGHTING COLLECTION AAAAAAAAAAA thanks for listening!!
Street Fighter Alpha 3 EX (Hideki Okugawa) - Theme of Q Tekken 3 (Nobuyoshi Sano, Keiichi Okabe) - Eddy Gordo Darkstalkers 3 (Takayuki Iwai) - Deserted Chateau (Arranged Ver.) Super Street Fighter IV (Hideyuki Fukasawa) - Theme of Dan Super Street Fighter IV (Hideyuki Fukasawa) - Theme of Dudley Marvel Vs. Capcom (Masato Kouda) - Theme of Morrigan Ultra Street Fighter IV (Hideyuki Fukasawa) - Theme of Poison Tekken Tag Tournament 2 (Namco Sound Team*) - Eternal Paradise (Fiji) Super Street Fighter IV (Hideyuki Fukasawa) - Solar Eclipse (Africa) Street Fighter V (Keiki Kobayashi) - Kanzuki Beach (Malaysia) Tekken 5: Dark Resurrection (Akitaka Tohyama) - Estrada da Estrela (Meteor Shower) Street Fighter 6 (Shigeyuki Kameda) - zilra zilra (Blanka’s Theme) Street Fighter X Tekken (Hideyuki Fukasawa) - Jurassic Era Research Area Tekken 8 (mifumei) - Streak of Blue (Seaside Resort) Tekken Tag Tournament 2 - IT’S NOT A TUNA! (Bountiful Sea) Tekken 8 (mifumei) - Ortiz Farm (Golden Meadow) Street Fighter X Tekken - Cosmic Elevator Tekken Tag Tournament 2 (Namco Sound Team*) - Abyss of Time (Wayang Kulit) Tekken Tag Tournament 2 (Namco Sound Team*) - Siga (Tropical Rainforest) Tekken Tag Tournament 2 (Namco Sound Team*) - What You Will See (Heavenly Garden) (Benton Remix)
SAMPLES: *Akitaka Tohyama, Nobuyoshi Sano, Keiichi Okabe, Rio Hamamoto, Taku Inoue, and Go Shiina 1 9 0 5, Former City Records - Recorddeals 3BallMTY - Inténtalo Amor Satyr & Siu Mata - Nah Anitta - Lose Ya Breath Anitta - Funk Rave Azealia Banks - Anna Wintour BADSISTA ft. JUJULIETE - BAGUNÇA MINHA B***** Bianca Oblivion ft. Thai Chi Rosé & Dyer MC - Bad Gyal Capcom Vs. SNK 2 (Satoshi Ice) - True Love We’re Makin’ (London) Charli xcx - Everything is Romantic Da Brat ft Notorious BIG & JD - Da B Side Kali Uchis - Dame Beso//Muévete KiNK, Kei - Nagore (Original Mix) Lone - Approaching Rainbow Lone - Blue Moon Tree Major Lazer ft Nina Sky & Ricky Blaze - Keep It Goin’ Louder MC Juninho do Complexo - Olhou Sorriu Otira - Take Me Street Fighter III 3rd Strike (Capcom Sound Team) - Beats in My Head (Elena Stage) Tekken 2 (Yoshie Arakawa, Yoshie Takayanagi) - Almost Frozen (Antarctica) Tekken 4 (Yu Miyake) - Kitsch (Beach) Tkay Maids - 24k Zsela - Earlier Days (Sunship Remix)
Also on SoundCloud! Thanks for listening!
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reading-is-an-escape · 3 years ago
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Missing my squad hours
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retro-vgm-revival-hour · 3 years ago
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                  RETRO VGM REVIVAL HOUR - Stage 75: DARKSTALKERS
The game originally began development when Capcom decided to make another fighting game using their CPS2 arcade board, which allowed for even better animation, detailed sprites and additional effects.
Various conflicting reports have surfaced as to who exactly over at capcom was responsible for bringing this particular game to life. One story, According to art director Akira Yasuda, was that a Capcom Artist by the name of katya Akitomo had an idea to create a Monster Fighting game which was then given life thanks to a collaboration by game planner Junichi Ohno. The other story comes in the form of Capcom U.S.A’s producer Alex Jimenez, who states that Capcom Approached him with an Idea to make a new fighting game.
As Jimenez was a big fan of the Universal Monsters, and was responsible for Capcom obtaining the Marvel comics AND Fox Studios licenses for Capcom, suggested the idea of a fighting game that featured various famous Universal monsters of that era, Frankenstein’s monster, dracula, the wolf man and so on…. And actually approached Universal studios to obtain the rights to use those classic monsters. Unfortunately, the deal was rejected, but Jimenez continued on with the Idea of  Monster based fighting game, which he states took him about an hour to create all new original characters that were recognizable, but distinctly different from their Universal counterparts. Now the true Origins of this franchise and its characters continues to be quite a mystery. Ultimately, most fans of the series have accepted that both stories are probably true to some extent. With the game being generally very well-received by critics upon release in arcades and later home console ports, Darkstalkers would become a Capcom title that was essential in the further development of Capcom's 2-D fighter dominance. Games like X-men Children of the atom, The marvel VS capcom series, Street Fighter alpha series, and even other games Not created by capcom like Guilty gear, Melty Blood and Blazeblue were a result of the fast pace gameplay that was introduced by the Darkstalker series which further cemented Capcom as the powerhouse of 2D fighting games. Although there have been various re-releases of the first 3 games (5 if you include versions that were updated arcade games that removed/included characters or modes which were only available in Japan at the time) there has been little to no news about a New Game in the series for almost over 25 years. With characters being Relegated to cameos and costume skins for other Capcom fighting games, It seems this once celebrated franchise is basically dead, but as long as there are fans of this series, The DarkStalkers will NEVER DIE! So this is Why This STAGE of the Retro VGM Revival Hour is Resurrecting some ghoulishly amazing tracks from the various games (as well as cameos) from the DARKSTALKERS Franchise.                                                   
                                                     LET’S ROCK!!!!
                                   ⭐⭐Game – Composer – Title⭐⭐
1.) Darkstalkers: The Night Warriors – Takayuki Iwai & Hideki Okugawa – “DEMITRI Stage (Romania), LORD RAPTOR (Australia), VICTOR Stage (Germany), BISHAMON Stage (Japan) & PYRON Stage (Hellstorm)”
2.) Night Warriors: Darkstalkers' Revenge – Takayuki Iwai, Hideki Okugawa & Akari Kaida – “VICTOR Stage (Germany), ANAKARIS Stage (Egypt), MORRIGAN Stage (Scotland), LORD RAPTOR Stage (Australia), BISHAMON Stage (Japan) & Staff Roll 1”
3.) Darkstalkers 3 – Takayuki Iwai, Masato Kouda & Satoshi Ise – “Hsien Ko (Vanity Paradise), Felicia/Huitzil (Tower of Arrogance), Bishamon (Abaraya 2), Morrigan/Lilith (Deserted Chateau), Lord Raptor/Victor (Forever Torment), Iron Horse/Iron Terror, Shadow Ending Theme & Demitri (Feast of the Damned)”
4.) Darkstalkers Chronicle: The Chaos Tower (Vampire Chronicle For Matching Service) – Chihiro Arisaka – “Network, Arranged Bonus Track & Staff Roll”
5.) Darkstalkers Resurrection – Jake Kaufman – “Electrostatic Remix, Night Savior Theme (Remix) & Hunter Theme (Remix)”
6.) Tatsunoko vs. Capcom: Ultimate All-Stars – Yasumasa Kitagawa, Kota Suzuki, Akihiko Narita, Reo Uratani & Yoshinori Ono – “Aensland Castle, Character Select & Where the Wind Blows (w/ vocals by Anna Gholston)”
7.) SNK vs. Capcom: The Match of the Millennium – SNK Shinsekai Gakkyoku Zatsugidan – “BB Hood Theme, Theme of Felicia & Morrigan theme”
8.) Marvel vs. Capcom: Clash of Super Heroes – Yuko Takehara, Takayuki Iwai & Masato Kouda – “Ending of Morrigan, Theme of Morrigan & Theme of Onslaught 1”
9.) Marvel vs. Capcom 2: New Age of Heroes – Tetsuya Shibata & Mitsuhiko Takano – “Airship Stage, Carnival Stage & Swamp Stage” –
10.) Ultimate Marvel vs. Capcom 3 (Marvel vs. Capcom 3: Fate of Two Worlds) – Hideyuki Fukasawa – “Theme of Felicia (U.S.A.), Theme of Hsien-Ko (China) & Theme of Morrigan Aensland (Scotland)”
11.) Capcom vs. SNK: Millennium Fight 2000 – Satoshi Ise – “Player Select 2, Stage of Capcom (Keep my Fire) & Stage of Morrigan (Deserted Chateau Remix)”
12.) Capcom vs. SNK 2: Mark of the Millennium 2001 – Satoshi Ise – “Wicked Fight, VS. Display & The lord GOD”
13.) SNK vs. Capcom: SVC Chaos – Tate Norio, Masahiko Hataya & Yasumasa Yamada – “Left Bank (Staff Roll), Unexpected Fight (Intrusion Stage) & Church Groove (Church Stage)”
14.) Namco × Capcom – Yuzo Koshiro & Yasunori Mitsuda – “Morrigan Stage (Scotland), Hsien-Ko Stage (China) & Demitri Stage (Romania)”
15.) Project X Zone – Naofumi Tsuruyama, Takuya Hanaoka & Kayoko Matsushima – “Demitri Stage (Romania), Hsien-Ko Stage (China) & Morrigan Stage (Scotland)”
16.) Project X Zone 2 – Yuzo Koshiro – “Alice in the City of Fluctuations, New World Project & Wonderful new world”
17.) Super Puzzle Fighter II Turbo – Tatsuro Suzuki, Isao Abe, Yūko Takehara, Shun Nishigaki, Setsuo Yamamoto & Takayuki Iwai – “Stage Donovan, Stage Felicia, Stage Hsien-Ko & Stage Morrigan”
18.) Super Gem Fighter Mini Mix (Pocket Fighter) – Isao Abe, Yuki Iwai & Setsuo Yamamoto – “Toy House (Toy House 'Dhalsim’), Outside Makai (Moonlight Dark Castle) & Inside Makai (The Devil King's Moving)”
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arcade-gsts · 7 years ago
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Vampire Savior: The Lord of Vampire
this soundtrack is really happy and whimsical for what i imagine a vampire savior game to be. 
in fact, this soundtrack has some ridiculously smooth tunes. 
check out...“CONCRETE CAVE“ maybe? “VICTOR Ending Theme 1“ is pretty great too...
i also want to point out “FEAST OF THE DAMNED” for being delightfully jazzy. the kind of tune i’d expect to hear from a vampire game. 
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crissaegrim · 6 years ago
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Darkstalkers 3/Vampire Savior: The Lord of Vampire OST
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mangacultes80 · 3 years ago
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Détective Conan 1996 (28 Set)
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Pouvez Télécharger plus de 13.002 Images dans (28 set de Galeries ) de la Série Détective Conan (1996) Date de sortie de la Film: 1996
Le Liens de Téléchargement des Images: Détective Conan (28 Set) (NB Imgs: 13.002) (1996)
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Infos Série
Nom original: Meitantei Conan (名探偵コナン) Conan le célèbre détective
Origine: Japon
Année de production: 1996 (toujours en cours)
Production: TMS Entertainment, Yomiuri TV
Nombre d'épisodes: + de 1000 (214 doublés)
Auteur manga: Gosho Aoyama
Réalisation: Kenji Kodama (ép. 1 à 118), Yasuichirô Yamamoto (ép. 119 à 332 et depuis l'épisode 667), Masato Satô (ép. 333 à 504), Hirohito Ochi (ép. 505 à 666), Nobuharu Kamanaka (depuis l'épisode 975)
Réalisateur en chef: Kenji Kodama (épisodes 119 à 252)
Production: Michihiko Suwa, Hiroaki Kobayashi
Scénarii: Kanji Kashiwabara, Jun'Ichi Miyashita, Kazunari Kôchi, Toshiki Inoue, Yûichi Higurashi, Yasushi Hirano, Hirohito Ochi, Ryôko Nabewari, Yutaka Yamada, Masahiro Yokotani, ...
Planning: Michihiko Suwa
Chara-Design: Masatomo Sudô, Mari Tominaga, Junko Yamanaka, Seiji Muta, Nobuyuki Iwai
Direction artistique: Yukihiro Shibuya, Hiroyuki Mitsumoto, Yasutada Katô, Takamasa Nakakuki, Tetsuo Imaizumi, Shin'Ichi Tanimura, Jun'Ichi Higashi
Musiques: Katsuo Ôno
Adaptation française: Jean-Christophe Léger, Eric Comont, Alain Léguillon, Annie Yonnet, Lionel Seillier
Direction de doublage: Emmanuel Liénart, Marie-Line Landerwijn
Synopsis
Shin'ichi Kudo est un lycéen de 17 ans, tout ce qu'il y a de plus normal, passionné de foot et de romans policiers comme nombre de ses camarades. Il est pourtant doté d'un sens de déduction hors du commun qu'il utilise régulièrement pour aider la police dans des affaires difficiles. Un jour, il prend en filature deux individus louches vêtus de noir. Et alors qu'il observe de loin l'un deux se livrer à une transaction douteuse avec un troisième homme, il se fait assommer par le second resté en arrière !
A peine s'aperçoit-il, avant de sombrer dans l'inconscience, qu'on le force à avaler une drogue, certainement censée le faire passer de vie à trépas !
Pourtant, un peu plus tard, Shin'ichi se réveille, toujours bien vivant... mais quelque chose a changé cependant : l'adolescent a rajeunit et possède maintenant l'apparence d'un jeune garçon de 7 ans !...
Désormais, il va devoir, tout en cachant la vérité à ses proches pour leur propre sécurité, continuer à mener des enquêtes sous le nom d’emprunt de Conan Edogawa dans l'espoir de retrouver un jour ces mystérieux hommes en noir et redevenir celui qu'il était...
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sparklyjojos · 6 years ago
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Let’s Read & Suffer: Tsukumojuku by Maijō Ōtarō [part 19]
Today`s recap: In which Tsukumojuku finally enters the Illusionary Castle, reunites with a character that I honestly forgot existed, discovers a very convoluted serial killer puzzle, and then things once more get pretty damn meta. [tw: gore]
STORY 4 PART 3
After Tsukumojuku discovered her crime, Serika and Seshiru had to escape once more. They both looked very hurt, with Serika crying and saying that she didn’t want to get separated from Tsukumojuku again, even if she understood that he had his own life now, what with his marriage and kids. [No, I don’t know how he can get married at like 16 either.]
(Love was a memory kept by the whole body. Made in the brain, spread with the blood throughout one’s entire being, and would never cease. ...and the love he once held for Serika was nothing more but a distant memory, he realized.)
When the twins fled Chofu, they left two disembodied hands of a man in the hidden room. According to Serika, that man’s name was Okubo Kengo. Well, that's proof enough. Tsukumojuku returned Ryouko's hollowed-out body to the police, and said that the criminal was Seshiru, leaving out the truth about Serika. A lot of bodies were later pulled out of the river, among them Okubo Kengo.
Tsukumojuku got the 10 million yen prize, transferred half of it to the twins' bank account, bought the magazines for his mother-in-law, and returned home in time. Whew! The mother-in-law questioned why he only got half the money, and he couldn't thought of a reason other than “er, must have dropped it on the way here?”, but it seemed they believed him.
He then learned that since Yanbe Tetsuo, the Illusionary Castle's owner, was quite rich, a prize for solving the Castle case had been funded: 30 million yen, which was something they could definitely use.
That night Tsukumojuku read the Third Story. Apparently Okubo Kengo was a serial killer there. In reality... well, you could say a lot of killing was done by his hands. [*rimshot*] In the Third Story, Seiryoin Ryusui was trapped in the Castle... maybe that meant they’d meet tomorrow, once Tsukumojuku got through the underground waterway. (The Castle’s underground... wasn’t that where the monster Gajobun was supposed to live?...) Maybe him thinking about the flag of Gibraltar, showing a key under a castle, really did make sense after all. Did the cross and the crown mean something too?
When he went to the park next morning, there was still a lot of policemen in there, investigating the terrain around the hidden room. A journalist came up to him like “Oh, so you're that Great Detective Tsukumojuku”. Since Tsukumojuku was afraid Ms Suzuki or Tsutomu would learn from the media where he is, he made the journalist faint before he could get any material. The police warned him against more noisy reporters, and didn’t say anything as he entered a manhole, although they looked a bit confused as to why he was doing that. Tsukumojuku went some distance underground, turned on the flashlight he'd brought with him, and looked around.
The waterway was full of ghosts.
STORY 4 PART 4
Of course the waterway was full of ghosts, their faces twisted in sadness or anger; lots of people had died in the Castle. Maybe they were trying to look for their way back? As he walked forward, their numbers increased, until he had to practically squeeze between them to proceed. Finally, he found the place where all the souls were looking up at the same spot. A hole in the ceiling. It seemed no soul could pass through it: a lot of them were frozen in mid-air reaching for it, and Tsukumojuku used that fact to climb them like a makeshift ladder. [Sure.]
Once he climbed out, he noticed a rope ladder, that this “Seiryoin” had probably been using to exit the Castle. If he really was the culprit of the Geneijo case, and these souls were the victims, then it’s kinda weird they didn’t do anything to him.
Tsukumojuku wandered the Castle’s cramped passages for some time before hearing upset voices:
“...I don't knoooow! This makes no sense! Enough! Enough!” “Calm down, Abe.” “I'm serious! I want out of here, right now!” “Stop crying, it's annoying! There's no reason for it! We're fine! Your assistant should be able to do something...” “He’s not my assistant, he’s more like a little brother to me...”
Following the voices, Tsukumojuku opened the door to what looked like a giant chapel, with stone pillars and stained-glass windows. Above the altar, maybe 15m above the ground, a giant crucifix with a figure of Christ was suspended. There were about 20 men and women in the chapel, and one of them was someone very familiar to Tsukumojuku: Abe Atsushi, or Daibakusho Happy. (安倍敦, or 大爆笑ハッピ)
[If just like me you have already forgotten who the hell was that -- it’s that private tutor from the First Story who couldn’t teach for shit, constantly repeated the rakugo “Dowry”, and hanged out with little Tsutomu a lot.]
Tsukumojuku followed Abe’s horrified sight to see what this was all about. On the altar, there was a box with a woman's head inside. Her pale face had a red circle painted on the right cheek, and a blue circle on the left cheek. Her eyes were open, dark eyeliner and fake eyelashes applied. On the box’s inner side was written the name “Geneijo” in red, and the number “5” in blue. On the head's right side somebody had put a clown doll dressed in black.
Oh, and there were 42 other boxes.
Small or large, all rectangular, sometimes containing a head and sometimes half a body. All were decorated with colors, had some kind of toys inside, and were numbered.
Three boxes didn't have bodies: one was numbered “7″ (seventh column from the left) that happened to be next to another “7″. “5″ (tenth column) was empty too, and also had another “5″ as a neighbour. A “1″ (2nd column) also had another “1″ next to it, but instead of being empty, it contained a hand made of clay. So, a double box number would distinguish the empty ones?
The 43 boxes all symbolized individual covers of the 1975-1999 issues of Geneijo, a detective novel magazine. The empty boxes corresponded to '75 July Extra Issue (with Edogawa Ranpo on the cover), and '76 May Special Issue (with Yokomizo Seishi). The box with black clay hands was the '78 New Year Special Issue.
[The next four pages are Tsukumojuku’s drawings of the boxes -- don’t worry, you don’t actually have to pay any attention to these for the plot, but I’m putting them here just because. 
Columns 1-2:
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Columns 3-5:
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Columns 6-8:
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Columns 9-11:
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Among them Tsukumojuku found Ryouko’s head, wrapped in pink scarf, with lips painted pink. (He hoped the white rose in the box would be, as stupid as it sounded, a bit of a comfort to her lost soul... though her soul was still stuck behind that bookshelf.) 
He quickly understood the reason why the criminal had used 12 bodies from outside the Castle. During its first year being in circulation, the Geneijo magazine was published by a company called Geneisha, which eventually bankrupted. The magazine was from then on published by a new company called just Geneijo. So the first year issues, from February '75 to January '76, were “from outside Geneijo” -- from outside the Castle. And so were the victims.
- - -
Tsukumojuku approached the group of people, and told Abe that he was Tsutomu's older brother. Abe recognized him (“Oh, it’s you! You alright? How did you get here? Does Tsutomu know you’re here?”) Tsukumojuku told them about the waterway entrance, and everyone cheered, for some reason shouting “Kick-kick-kick, four-dimensional kick” in happiness. A tall man thanked Tsukumojuku for coming, said that everyone in the chapel was an entertainment group [as in actors] called the Angel Bunnies, and asked for his name.
“I’m the Great Detective Tsukumojuku.”
The cheering stopped abruptly.
"What the fuck?!” Abe yelled in tears. “That's already the third Great Detective Tsukumojuku! I don't understand anything! Is the world made out of Tsukumojukus?!”
The tall man tried to console Abe saying that it was all fine, they could leave now -- but Tsukumojuku quickly said that actually, they couldn't leave yet, since the criminal may be among them.
“But,” he said, “I can guarantee that the case will be solved in the next 30 minutes!” Just in time to get back home for lunch. “So please be patient and--”
“But that's exactly what the other Tsukumojuku sa-a-aid...!” Abe was completely hysterical, so Tsukumojuku asked everyone else to look away and took off the sunglasses. Now that the nuisance was temporarily gone (along with two other people too curious for their own good who also had looked his way), he put the glasses back on.
The tall man was like “oh shit, that really is the Great Detective Tsukumojuku, what's with the unnatural beauty and all”. Huh? So that other “Tsukumojuku” was just as beautiful as him?
- - -
The Angel Bunnies introduced themselves to Tsukumojuku. [You don’t have to remember these names at all, don’t worry.]
The name of the tall man was Fukushima Manabu (福島学). People who had fainted alongside Abe were Kawabe Keisuke (河辺恵介) and Nakai Sayaka (中井紗也香).
Other members, men: Kawai Kazuhiro (河合一洋), Hongou Takeshi (本郷雄士), Tanaka Masatsugu (田中正嗣), Kumono Takuya (雲野巧也), Hoshino Masato (星野真人), Aoyama Gen (青山元), Furutaka Masayuki (古高雅之).
Other members, women: Mizoroki Fumie (溝呂木文枝), Kajiwara Ayako (梶原亜矢子), Nomura Rie (野村りえ), Obata Aki (尾畑亜紀), Nonaka Mami (野中麻美), Yoshida Yukino (吉田由貴乃), Iwai Yumi (岩井ゆみ).
A total of 19 people. There were 20 of them once, but unfortunately Higashimoto Mika (東元美佳) was currently stuffed in the box symbolizing the November '76 issue of Geneijo.
As for what they were doing there: apparently Tsutomu (now Great Detective Daibakusho Curry) had been invited to the Castle party. He and Abe were a part of the Angel Bunnies, so when he got the invitation to the Castle, everyone went together with him to have some fun.
Needless to say, it wasn’t fun. Among other casualties, Seiryoin Ryusui vanished without a trace the very first day. Other weird shit was going on too. Apparently some actual JDC members had appeared out of nowhere: Ajiro Souji, Hikimiya Yuuya (氷姫宮幽弥), and the Detective God Tsukumo Juku himself. The rumor was that they had come to protest the publishing of Seiryoin's JDC books, and that Tsutomu / Daibakusho Curry was secretly cooperating with them.
Three JDC detectives... each with his own method of reasoning. Ajiro Souji would ponder the topic endlessly, Detective God would wait patiently and gather evidence that showed up with time, and Hikimiya was mostly there to write the data down. Apparently this now meant that Ajiro was worrying himself with Geneijo on a break from his usual telephone detective stuff. Detective God mostly closed himself in his room and napped [probably because why bother when the evidence hadn’t showed up yet?]. Hikimiya was running around and calculate many weird things like how many chairs and bed there was on the first floor (the same that the number of pages in Seiryoin’s Cosmic, apparently), the number of windows (99, like the number of chapters in Joker), and how much space the carpet took (the same as all the illustrations, table of contents etc. in Carnival.)
Hikimiya was now busy reading through the entirety of the library, counting how many times individual characters show up, or some weird specific shit like that. (...Tsutomu’s cooperation probably meant he was taking care of poor Hikimiya while he was working. Tsutomu was just the kind of person who’d want to take care of others.)
- - -
Since the Angel Bunnies had no idea what the hell the Geneijo magazine even was, Tsukumojuku explained.
Geneijo was called that after Edogawa Ranpo's famous essay. The same essay’s name was also given to the mysterious castle showing up in Seiryoin's book -- in these books, the Castle’s owner was even called Hirai Tarou, which happens to be Edogawa Ranpo's true name. In Joker, a serial killer called the Artist killed a whole lot of people in Geneijo, and the JDC detectives had to stop him... but of course, that was just a story. To make things even more meta, in the JDC books there actually appeared a character called “Seiryoin Ryusui” who was simultaneously writing the JDC books.
Just a story... But the JDC detectives had appeared in reality now, as the Angel Bunnies pointed out. But maybe they were just cosplayers, who would made up things using words and numbers -- anagrams, math puzzles, word plays and so on. If you kept doing this long enough, one thing would always lead to another. For example,let’s say we want to connect “words” and “numbers”. If you moved the voiced consonant in “kotoba” (word) from end to beginning you'd get “gotoha” which you can write down as “五とは” which has the number 5 in it, isn’t it just amazing?
Or that the word “suuji” (numbers, 数字) would also be read “suuji” when written as 崇辞, and if you now swapped the second kanji in that for same-reading 詞, you'd get 崇高な詞 (a sublime word?) which are 本物の言葉 (real words). Words within words. Words without unnecessary decorations. (余計な装飾のない言葉). Words by themselves, to sum it up.
[I’m equally confused by the word play onslaught, don’t worry.]
There were a whole lot of these word games, and obviously some common theme would always crop up if you banged one concept into the other hard enough. These puns and anagrams were the essence of the JDC series, so naturally, it wouldn’t be strange that these “hardcore JDC cosplayers” would also love them.
- - -
In an attempt to solve the mystery, Tsukumojuku then took Ryouko’s head out of her box and using a knife carefully cut off her face to make a mask, which caused the horrified Angel Bunnies to run away to the other side of the chapel because what the actual fuck, dude. Tsukumojuku put the makeshift mask on, and just like when putting on her skin, Ryouko’s memories instantly attacked his brain. They were so strong he fell on the floor in convulsions, and actually broke three ribs in the proccess. Too many memories, way too much information, too great of an impact, and then suddenly – the memory from just before death.
Chofu, near the river, late at night. Somebody trying to catch Ryouko – it's Serika, wearing Okubo's hands like gloves. Ryouko ran, but was caught and tackled to the ground. Serika sat on her chest, and yelled for someone to keep her legs down!”. A man with long black hair and glasses -- Seiryoin.
Mystery solved. In Geneijo, Seiryoin was God.
And as he took the mask off, that God’s “Angels” -- Ajiro, Hikimiya and JDC’s own Tsukumo Juku -- entered the chapel along with Tsutomu.
- - -
IMPRESSIONS:
*Maijo voice* how many layers of meta are you on? you’re like a little baby, watch this
Jesus, just how many tiny kanji can you fit on all these diagrams, Tsukumojuku? Good thing the details don’t really seem to matter in the grand scheme of things, at least as far as I’ve read, so I don’t have to translate this mess.
I love the scene with the ghosts. The soul ladder reminded me of the Kars ladder from Jorge Joestar, for some reason.
I don’t know if this is the intentional reading here, but I love the idea that the Detective God would just chill out in his room while shit is going on because he knows how mystery novels work and that the case’s not gonna get solved before the writer wills it. “Gonna take a nap, wake me up once the scared witness gets shot just before revealing the killer’s name.”
In the JDC series, Hikimiya Yuuya specializes in crime statistics and such, which requires him to always carry a laptop he can calculate data with. He loves quoting mystery novels whenever he can. While working as an assisstant to such great detectives like the Detective God or Ryuuguu Jounosuke, he has some complexes about his own power of reasoning. Not a very remarkable guy, at least on first sight.
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>>>>NEXT PART>>>>
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vgmjam · 7 years ago
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josieokami · 7 years ago
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the best theme in Vampire Savior hands down
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lovedreamgraphics · 7 years ago
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Short Shorts Film Festival & Asia teams up with Exile’s Hiro to create a contemporary fusion of vision and sound
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BY MARK SCHILLING 
From its debut in 1999 as the passion project of actor Tetsuya Bessho, Short Shorts Film Festival & Asia has grown into a big event on the local and regional film calendar. Size is one reason: The 19th edition, which unspools from June 1 to 25 at six venues in Tokyo and Yokohama, features nearly 250 films in a variety of genres.
The festival’s heart, however, are its three competition sections: International, with 45 films, Asia International, with 23, and Japan, with 20. Selected from nearly 7,000 submissions, these entries compete for the Grand Prix, whose winner is eligible for an Academy Award. Last year’s Grand Prix awardee, Hungarian filmmaker Kristof Deak’s “Sing,” won the Oscar in the short film (live action) category at the 89th Academy Awards.
Among the festival’s noncompetitive sections are programs of shorts from Denmark, South Korea and Taiwan, as well as selections from the Cannes Film Festival and the Academy Awards. (This year’s Oscar short is, not surprisingly, “Sing.”) Short Shorts Film Festival & Asia also presents programs in conjunction with sponsors, such as Lexus, with its “Road to the World” short film project, and Tiffany, with three installments of its “New Ways of Seeing” five-part video series on contemporary art being shown.
The festival’s highest-profile collaboration this year, however, is with Hiro, leader of the mega-group Exile and former president of the LDH talent agency. With Bessho and Hiro serving as producers, and with songwriter Masato Odake providing tunes, Short Shorts Film Festival & Asia and LDH joined forces to make six shorts under the banner Cinema Fighters. Directed by frequent Cannes invitee Naomi Kawase and five young up-and-coming directors, the films are more like mini-features than typical music videos.
The Japan Times recently sat down with Bessho and Hiro at the LDH office in Naka-Meguro to discuss the festival in general and Cinema Fighters in particular.
How did you become involved in this project?
Hiro: I’d known about the Short Shorts festival for some time and was a fan. Also, Mr. Bessho and I were communicating with each other through a mutual acquaintance. My main work was originally in the music and talent management business and we had a lot of artists who wanted to be actors, so I told Bessho that it might be interesting if we did something together. One thing naturally led to another.
The starting point, though, was the idea of making a type of entertainment that hadn’t existed before and developing new markets with it.
You’re both listed as producers but how did you divide up the work?
Bessho: Actually, Hiro laid the foundation by getting Mr. Odake to compose songs for the films. Then we made a presentation to (Naomi) Kawase and five young directors.
As for the division of labor, Hiro selected the music and the lyrics to go with it and then cast the actors best suited to the song. I introduced him to the directors, then he made a plan and we discussed it together. The directors also came to us with a lot of ideas, so we discovered things that way.
You are screening the films in one 94-minute package at the festival, but did you think of linking them in any way?
Hiro: We didn’t think of doing that, no. We had the directors listen to Mr. Odake’s tunes, but each song was different. The directors got inspiration from the tunes and wrote and directed stories based on them. That’s how we made Cinema Fighters. There’s nothing linking the stories. Instead, the structure and the system themselves together make for a new style. We’ve just tried to maintain that. Otherwise, we let the directors direct freely. Some directors came up with stories that were really unexpected and some expressed the world of the song just as it was. We thought of Cinema Fighters as a limitless extension of the directors’ feelings and sensibilities.
Was this project a first for you?
Hiro: Yes, a first. So we now have collaboration between the Short Shorts Festival brand and the Exile Tribe brand. In collaborating, our theme has been to develop new chemical reactions and nurture new markets. Mr. Bessho taught me various things as we made the films and as a result, we came up with a really new style. We have also been able to reflect on various points and get some idea of what we should do next. As we keep doing this, we’ll develop a new genre that is different from short films and music videos. We’re thinking of how to improve the brand value.
So you feel the films are truly different from music videos.
Hiro: A director listens to a tune, thinks of a story and directs it — that’s movie style — but a music video is made to match the tune. In that sense, they’re completely different.
(To Bessho): Given the festival’s large and varied line-up, it might be hard for first-timers to figure out what to see. Do you have any recommendations?
Bessho: I’d like them to see Cinema Fighters, but that’s nearly sold out. The title of the festival as a whole is Cinematic and Cinematec. The concept is that you can say things like “This is cinematic” or “This is movie-like” of the films made in the 100 years of the 20th century.
“Cinematec,” however, refers to the technology and technique aspect. By technology I mean things like 4K, drones and VR (virtual reality), but there is also technique and skills. In making Cinema Fighters, for example, we thought, “This director has such-and-such an ability in working with this actor.” I’m not referring to tools, but to the skills the director has. We want to focus on both of those aspects — the cinematic and the cinematec.
As for recommendations, we are presenting the short that won the Academy Award last year and a film nominated by the Cannes Film Festival. We also have a film by Shunji Iwai, an animation narrated by Martin Scorsese, a 1964 documentary with Catherine Deneuve and a short starring Emma Stone. We hope people see all of them.
What keeps you doing this for 19 editions?
Bessho: By doing the festival, I come into contact with new talent and new challenges. When I meet the people who make the films, even if they are not famous, I think they’re going to be making our future entertainment, our future films. I learn a lot as an actor and am stimulated to up my game. I also make new discoveries. I realize there are other ways of doing things.
Cinema Fighters program:
Parallel World
Naomi Kawase / 14 minutes
A man journeys back to his high school days — and a girl he once liked — via a notebook.
Sense of Sentiment
A.T. (Asai Takeshi) / 15 minutes
The boy assistant to a mysterious maker of extracts that “release emotions” takes a liking to a silent, stone-faced beauty — and tries to help her smile.
Snowman
Kentaro Hagiwara / 16 minutes
In the near-future a woman waits for her young lover, frozen until a cure can be found for his deadly illness. Then he wakes to find her unrecognizably old.
Under the Black Dress
Toshimichi Saito / 12 minutes
In a world where color is forbidden, a young woman sells black dresses in her shop and makes colorful clothes upstairs. An old painter learns her secret.
Destination
Shiro Tokiwa / 20 minutes
Two lovers journey separately by train toward a rendezvous point. The woman emails the man, hinting at a disturbing revelation.
Swan Song
Ken Ochiai / 17 minutes
On a permanently frozen Earth, a wandering guitarist sings a song about a girl he loves but cannot find. In the audience is the missing girl’s best friend. (M.S.)
Short Shorts Film Festival & Asia 2017 takes place at various venues in Tokyo and Yokohama from June 1 to 25. Admission is free with the exception of the Cinema Fighters World Premiere event (¥2,500), and most films will be subtitled in English and Japanese. For more details, including showtimes, visit www.shortshorts.org.
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jakester95 · 6 years ago
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47: Street Fighter But With Vampires and Werewolves by Singing Mountain Singing Mountain’s celebration of Halloween comes to an end with the most Halloween-appropriate fighting series in history, Darkstalkers. This is a “music only” episode befitting the season, but Drew is pledging to give this franchise a fully annotated spotlight episode one day. For now, please enjoy a taste of the series that made a mummy fight an evil bee. Track listing: 0:09: Player Secret 1 / Darkstalkers: The Night Warriors / Takayuki Iwai and Hideki Okugawa 2:05: Continue Theme / Night Warriors: Darkstalkers’ Revenge / Takayuki Iwai, Akari Kaida and Hideki Okugawa 4:20: Demitri’s Stage / Darkstalkers: The Night Warriors / Takayuki Iwai and Hideki Okugawa 7:15: Iron Horse, Iron Terror (Q-Bee’s Stage) / Darkstalkers 3: Jedah’s Damnation / Takayuki Iwai and Masato Kouda 9:34: Victor’s Stage / Night Warriors: Darkstalkers’ Revenge / Takayuki Iwai, Akari Kaida and Hideki Okugawa 11:16: Arabaya I Bishamon’s Stage) / Darkstalkers 3: Jedah’s Damnation / Takayuki Iwai and Masato Kouda 14:08: Anakaris’s Stage / Darkstalkers: The Night Warriors / Takayuki Iwai and Hideki Okugawa 16:53: Deserted Chateau (Morrigan’s Stage) / Darkstalkers 3: Jedah’s Damnation / Takayuki Iwai and Masato Kouda 18:50: War Agony (B.B. Hood’s Stage) / Darkstalkers 3: Jedah’s Damnation / Takayuki Iwai and Masato Kouda 21:13: Tower of Arrogance (Felicia’s Stage / Darkstalkers 3: Jedah’s Damnation / Takayuki Iwai and Masato Kouda 23:30: Revenger’s Roost (Donovan’s Stage) / Darkstalkers Chronicle: The Chaos Tower / Takayuki Iwai and Masato Kouda 26:05: Fetus of God (Jedah’s Theme) / Darkstalkers 3: Jedah’s Damnation / Takayuki Iwai and Masato Kouda 28:57: Morrigan’s Stage / Darkstalkers: The Night Warriors / Takayuki Iwai and Hideki Okugawa 30:23: Feast of the Damned (Demitri’s Stage) / Darkstalkers 3: Jedah’s Damnation / Takayuki Iwai and Masato Kouda Listen to all of Singing Mountain’s Halloween episodes: https://ift.tt/2PQAkoh Drew on Twitter: twitter.com/drewgmackie Singing Mountain on Twitter: twitter.com/singmopod On Facebook: https://ift.tt/2GhtZwy On iTunes: itunes.apple.com/us/podcast/singi…ain/id1252832457 On Spotify: https://ift.tt/2OoDlzo On Google Play: play.google.com/music/listen#/ps/…bs27wb6cqr24dlgl4 On Instagram: instagram.com/singingmountainpod/ On SoundCloud: @singingmountain On YouTube: http://www.youtube.com/channel/UC9f9iAcO1ZMTYVH91c2Jsyw Official website: https://ift.tt/2A8DjVS
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sheilacwall · 5 years ago
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KOJOE “Day n Nite” music video
「Day n Nite」がついに公開。
本作は、アーティストKOJOEとTOKYO(http://www.lab.tokyo.jp/ )の監督北田一真とのコラボ作品である。TOKYOのオリジナル作品。
コンセプトは、選択。 我々の毎日は膨大な選択の結果で作られている。 無意識に選ぶ靴下もあれば、人生を左右するような大きな決断の瞬間もある。 – その時、その瞬間に何を選択するか – 繰り返しの選択で、その人の個性や価値観、そして人生が作られる。 その選択に正解・不正解は無い。 迷路のような選択肢の中で、ベストを尽くして選ぶことで 一歩一歩、人生は進んでいく。 「Day n Nite」では、その選択による無限の「if」の可能性や迷いを映像化した。 撮影技術の最前線に挑戦した映像作品だ。 世界初となるドローンによるモーションコントロール撮影を実現。 ドローン+カメラ+最新鋭のモーションキャプチャシステム“OptiTrack”の技術を使いその精度を極限まで高めることで、これまでのモーションコントロールカメラでは不可能だった複雑で有機的なドローンならではのカメラワーク(狭い空間での移動、長い距離の移動、360°回転など)を可能にした。
The world first music videos that a drone was used as a motion control camera. music by KOJOE directed by Kazuma Kitada TOKYO(http://www.lab.tokyo.jp/ )
Behind The Scenes KOJOE “Day n Nite”
youtube
Credits
///crew///
Director:Kazuma Kitada“TOKYO” Producer:Yuta Ueno“TOKYO” Production Manager:Tomoko Morishige“TOKYO” Yuma Yoshimura , Koki Okamoto , Takeru Mashio , Takahiro Yamanaka , Ryohei Sano “TAIYOKIKAKU” Making Director:Yuki Ishikawa , Masaaki Nishimura“TOKYO”
Cinematographer:Yuta Echigo “STURGEON” 1st Assistant Camera:Noriaki Matsumoto
Lighting Director:Koshiro Ueno 1st Lighting Assistant:Ritsu Fujie , Daisuke takemoto Lighting Assistant:Gen Yagi , Isamu Suzuki , Masaki Tsuchiya , Kaori Saito , Takehiro Takatsu , Shohei Nakagawa , Makoto Kashiwakura Lighting Operator:Akihisa Suzuki , Kanako Shida Generator Operator:Yutaro Kazuno “Kurosawa” Lighting Equipment:Yoshikazu Niigaki “arc”
Art Director:ENZO “R-mond” Art Assistant:Takahide Funayama “R-mond”
Technical Direction / Programming:Toru Yokoyama”amanaDESIGN / FIG” Programming:Kenji Saito Sound Programming:Ten Goto Technical:Ryo Sugiyama”amanaDESIGN / FIG”
Drone Operator:Takuma Fujimoto“Media Lease”
Visual Effects Supervisor, Previz Supervisor:Takeshi Ozaki“+Ring” Digital Artist:Kenta Katsuno“+Ring” Visual Effects Producer:Toshihiko Sakata“+Ring” Visual Effects Production Assistant:Tadakazu Noguchi “+Ring”
Sales & Marketing Manager:Noriko Ishihara“SPICE” Technical Support:Shigeharu Ozaki“SPICE” Sales & Marketing:Shoko Kaneko , Jiwoong Lee “SPICE”
Casting:Miho Tsuchiya“TOKYO / BROKERS” Taika“BROKERS” Suzuki“CHANCE”Tatsuya Mai Ozaki“Aipro Inc. a.k.a. clocas.com” Masato Fukuda“Jazzy Sport”
Stylist:Naoki Yamada Stylist Assistant:Risa Ichimiya Hair and Makeup:Nana Youkai Hair and Makeup Assistant:Sakura Kawakami
Studios:Koichi Okajima “ALL-CREATION,INC.”
Offline Editor:AIKA“TOKYO”
VFX Artist:Masaki Mizuno , Chihiro Hagiwara , Mami Watanabe“Khaki” Online Editor:Ko Yamamoto , Takerou Yamashita , Kenya Suzuki , Ryo Nakazato , Junya Konno , Kotaro Yamazaki , Yoshihiro Miura , Shogo Adachi“PPC”
Colorist:Ben Conkey“TOKYO”
Sound Design:Erito Ayaki
Production Vehicle:Joji Aoki , Kazuki Nishizawa “TYPE” Catering:Masahiro Katsuta , Hitoshi Hasegawa “TYPE”
///CAST///
Artist:KOJOE Sub Artist:UNO , Hikari Sera Kids:Kantaro
///Special thanks///
Kenji Iwai“TAIYOKIKAKU.co.,ltd” Hiroharu Inutake“TAIYOKIKAKU.co.,ltd” Tomoaki Yokoyama“TAIYOKIKAKU.co.,ltd” Hiroyuki Hori“PAN” Kana Yamamoto“TOKYO” Yoshiaki Ishigaya “PPC” Takahiro Shimizu“digital egg”
KOJOE▶http://p-vine.jp/artists/kojoe TOKYO▶http://www.lab.tokyo.jp/ amana▶https://amana.jp/ FIGLAB▶http://figlab.jp/ SPICE▶https://www.mocap.jp/optitrack/ khaki▶http://khaki.tokyo/ PPC▶https://www.ttr-inc.co.jp/ppc/ source
The post KOJOE “Day n Nite” music video appeared first on Hip Hop World Music.
from Hip Hop World Music https://hiphopworldmusic.com/kojoe-day-n-nite-music-video/?utm_source=rss&utm_medium=rss&utm_campaign=kojoe-day-n-nite-music-video from Hip Hop World Music https://hiphopworldmusic.tumblr.com/post/187750330488
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retro-vgm-revival-hour · 7 years ago
Audio
Debuting in the arcades in 1987, the original “Street Fighter” was at best a moderate success.
Although it is generally agreed among gamers that the first Street Fighter was the fighting game series that kicked off the popularity of the fighting game genre, it was Street Fighter II – The World Warrior that truly took the world of video games and the world in general by storm.
Each title improving in roster depth, fighting mechanics, and overall experiences is what has made the Street Fighter name one of the most recognizable and beloved game series in the history of video games.
And this is why This STAGE of the Retro VGM Revival Hour is dedicated to some of the most amazing tracks from the various games, sequels and spin-offs in the street fighter legacy to celebrate this franchises 30th anniversary!
        =====Game - Composer - Title - Year - Company - System====
1.) Street Fighter (Fighting Street)- Yoshihiro Sakaguchi – “Choose Country, Retsu Stage Theme, Geki Stage Theme & Eagle Stage”  – July 13, 1987 – Alfa System/NEC – PC Engine/TurboGrafx CD & Arcade
2.) Super Street Fighter II Turbo – Isao Abe & Syun Nishigaki – “U.S.S.R (Zangief), U.S.A 3 (Balrog), U.S.A 2 (Guile), U.S.A 1 (Ken), Akuma & Japan (Ryu)”- February 23, 1994 – 3DO, PC DOS, Amiga, Dreamcast, Arcade & Game Boy Advanced
3.) Street Fighter Alpha: Warriors’ Dreams (Street Fighter Zero) – Isao Abe, Syun Nishigaki, Setsuo Yamamoto, Yuko Takehara, Naoaki Iwami & Naoshi Mizuta – “Guy Theme, Rose Theme & Charlie (Nash) Theme” – June 5, 1995 – Capcom – Arcade, Sega Saturn, PSN & Sony Playstation
4.) Street Fighter Alpha 2 (Street Fighter Zero 2) – Setsuo Yamamoto, Syun Nishigaki & Tatsuro Suzuki – “Sakura Theme, Birdie Theme, Rolento Theme & Sagat VS Ryu Theme ” – February 27, 1996 – Capcom – Arcade, Sony Playstation, Sega Saturn, SNES & Windows PC
5.) Street Fighter Alpha 3 (Street Fighter Zero 3) – Takayuki Iwai, Yuki Iwai, Isao Abe, Hideki Okugawa & Tetsuya Shibata – “Guile Theme, Fei Long Theme & T. Hawk Theme“ – June 29, 1998 – Capcom – Arcade, Sony Playstation, Sega Dreamcast, Sega Saturn, Gameboy Advance, PSP & PSN
6.) Street Fighter EX3 – Shinji Hosoe, Ayako Saso, Takayuki Aihara & Yasuhisa Watanabe- “Rising Dragon (Ryu’s Theme), Sakura Mankai/Cherry Trees in the Evening in Full Bloom (Hokuto’s Theme), Precious Heart (Sakura’s Theme), Amusementive Crime (Skullomania Theme), Arabesque (Pullum Purna’s Theme), Spinning Bird (Chun-Li’s Theme), Guardian of Light (Ken Theme) & Garnet Sky (Cracker Jack’s Theme)” – March 4, 2000 – Arika/Capcom – PS2
7.) X-Men vs. Street Fighter – Yuki Iwai & Yuko Takehara – “Player select, Wolverine Theme, Cyclops Theme, Gambit Theme & Cammy Theme ” – September 1996 – Capcom – Arcade, Sony Playstation & Sega Saturn
8.) Marvel vs. Capcom: Clash of Super Heroes – Masato Kouda & Yuko Takehara – “ Captain America, Wolverine, Captain Commando & Jin” – January 23, 1998 – Capcom – Arcade, Sega Dreamcast, Sony Playstation, PSN & XBLA
9.) Marvel vs. Capcom 2: New Age of Heroes – Tetsuya Shibata & Mitsuhiko Takano- “ Swamp Stage, Cave Stage & Clock Tower Stage” – March 30, 2000 – Capcom – Arcade, Sega Dreamcast, PS2, Microsoft Xbox, XBLA, SPN & IOS
10.) Marvel vs. Capcom 3: Fate of Two Worlds/Ultimate Marvel vs. Capcom 3 – Hideyuki Fukasawa – “ Morrigan, Iron Man, Phoenix Wright & Deadpool” – November 15, 2011 – Capcom & Eighting/Capcom – PS3, Xbox 360, Playstation Vita, PS4 & Xbox One
11.) Capcom vs. SNK: Millennium Fight 2000 – Satoshi Ise – “Scrap Beats (Stage of SAKAZAKI), B.B. (Stage of SNK) & Player Select Theme 2” – September 6, 2000 – Capcom & Studio 1/Capcom – Arcade, Sega Dreamcast & Sony Playstation
12.) Capcom vs. SNK 2: Mark of the Millennium 2001 (Capcom vs. SNK 2: Millionaire Fighting 2001) – Satoshi Ise – “NEBUTA (AOMORI Stage), Stimulation (NEW YORK Stage), Theme of GOUKI remix (SHIN AKUMA Stage) & This is true love makin’ (LONDON Stage)“ – August 1, 2001 – Capcom – Arcade, Sega Dreamcast, PS2, Nintendo GameCube, Microsoft Xbox & PSN
13.) Street Fighter X Tekken – Hideyuki Fukasawa – “Main Menu, Urban War Zone, Mishima Estate Round 3 (Bottom Floor), Pitstop 109 – Round 1 (Day), Mad Gear Hideout – Round 3 & Opening (Black Tide “ honest eyes”)“ – March 6, 2012 – Dimps & Capcom/Capcom – PS3, Xbox 360, Windows PC, IOS & Playstation Vita
14.) Street Fighter III 3rd Strike: Fight for the Future – Hideki Okugawa – “China Vox (Chun Li Theme), The Beep (Remy Theme), Beats in my Head (Elena’s Theme) & Crazy Chili Dog (Urien’s Theme)“ – May 12, 1999 – Capcom – Arcade, Sega Dreamcast, PS2, Microsoft Xbox, PSN & XBLA
15.) Super Street Fighter IV – Hideki Okugawa – “Crowded Downtown Stage (China), Snowy Rail Yard Stage (Russia), Cruise Ship Stern Stage (Europe), Drive-in at Night Stage (U.S.A.) & Theme of C. Viper“ – April 27, 2010 – Dimps & Capcom/Capcom – PS3 & Xbox 360
16.) Street Fighter V – Masahiro Aoki, Hideyuki Fukasawa, Keiki Kobayashi, Takatsugu Wakabayashi & Zac Zinger – “Ryu Theme, Ken Theme, Nash Theme, Necalli Theme, R. Mika Theme & Rashid Theme“ – February 16, 2016 – Simps & Capcom/Capcom – Windows PC, Linux & PS4
Edgar Velasco: @MoonSpiderHugs FB: www.facebook.com/groups/vgmrevivalhour/ Official Site: nostalgiaroadtrip.com/ AND NOW AVAILABLE ON GOOGLE PLAY: play.google.com/music/m/I2uvnfvy4…_VGM_REVIVAL_HOUR
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placerdiario · 6 years ago
Video
vimeo
KOJOE - Day n Nite from TOKYO on Vimeo.
The world first music videos that a drone was used as a motion control camera. music by KOJOE directed by Kazuma Kitada TOKYO(lab.tokyo.jp/ )
Credits
///crew/// Director:Kazuma Kitada“TOKYO” Producer:Yuta Ueno“TOKYO” Production Manager:Tomoko Morishige“TOKYO” Yuma Yoshimura , Koki Okamoto , Takeru Mashio , Takahiro Yamanaka , Ryohei Sano “TAIYOKIKAKU” Making Director:Yuki Ishikawa , Masaaki Nishimura“TOKYO” Cinematographer:Yuta Echigo “STURGEON” 1st Assistant Camera:Noriaki Matsumoto Lighting Director:Koshiro Ueno 1st Lighting Assistant:Ritsu Fujie , Daisuke takemoto Lighting Assistant:Gen Yagi , Isamu Suzuki , Masaki Tsuchiya , Kaori Saito , Takehiro Takatsu , Shohei Nakagawa , Makoto Kashiwakura Lighting Operator:Akihisa Suzuki , Kanako Shida Generator Operator:Yutaro Kazuno “Kurosawa” Lighting Equipment:Yoshikazu Niigaki “arc” Art Director:ENZO “R-mond” Art Assistant:Takahide Funayama “R-mond” Technical Direvtion / Programming:Toru Yokoyama”amanaDESIGN / FIG” Programming:Kenji Saito Sound Programming:Ten Goto Technical:Ryo Sugiyama”amanaDESIGN / FIG” Drone Operator:Takuma Fujimoto“Media Lease” Visual Effects Supervisor, Previz Supervisor:Takeshi Ozaki“+Ring” Digital Artist:Kenta Katsuno“+Ring” Visual Effects Producer:Toshihiko Sakata“+Ring” Visual Effects Production Assistant:Tadakazu Noguchi “+Ring” Sales & Marketing Manager:Noriko Ishihara“SPICE” Technical Support:Shigeharu Ozaki“SPICE” Sales & Marketing:Shoko Kaneko , Jiwoong Lee “SPICE” Casting:Miho Tsuchiya“TOKYO / BROKERS” Taika“BROKERS” Suzuki“CHANCE”Tatsuya Mai Ozaki“Aipro Inc. a.k.a. clocas.com” Masato Fukuda“Jazzy Sport” Stylist:Naoki Yamada Stylist Assistant:Risa Ichimiya Hair and Makeup:Nana Youkai Hair and Makeup Assistant:Sakura Kawakami Studios:Koichi Okajima “ALL-CREATION,INC.” Offline Editor:AIKA“TOKYO” VFX Artist:Masaki Mizuno , Chihiro Hagiwara , Mami Watanabe“Khaki” Online Editor:Ko Yamamoto , Takerou Yamashita , Kenya Suzuki , Ryo Nakazato , Junya Konno , Kotaro Yamazaki , Yoshihiro Miura , Shogo Adachi“PPC” Color Correction:Ben Conkey“TOKYO” Sound Design:Erito Ayaki Driver:Joji Aoki , Kazuki Nishizawa “TYPE” Catering:Masahiro Katsuta , Hitoshi Hasegawa “TYPE”
///CAST/// Artist:KOJOE Sub Artist:UNO , Hikari Sera Kids:Kantaro
///Special thanks/// Kenji Iwai“TAIYOKIKAKU.co.,ltd” Hiroharu Inutake“TAIYOKIKAKU.co.,ltd” Tomoaki Yokoyama“TAIYOKIKAKU.co.,ltd” Hiroyuki Hori“PAN” Kana Yamamoto“TOKYO” Yoshiaki Ishigaya “PPC” Takahiro Shimizu“digital egg”
KOJOE▶p-vine.jp/artists/kojoe TOKYO▶lab.tokyo.jp/ amana▶amana.jp/ FIGLAB▶figlab.jp/ SPICE▶mocap.jp/optitrack/ khaki▶khaki.tokyo/ PPC▶ttr-inc.co.jp/ppc/
----------------------------------------------
A collaboration between artist KOJOE and director Kazuma Kitada from TOKYO(lab.tokyo.jp/ ) TOKYO original works.
The concept of this film is “choice”. Our daily lives are the result of vast choices we make. There are variety of choices we make, from unconscious one like choosing your socks, or a major one that is life-changing. What will you choose at those moments in life? The choices we make repeatedly forms the individual’s value and life. There is no right or wrong to any choices. From choices that spreads like a maze, you make your own best choices, and step by step, life goes on.
In “Day n Nite”, we challenged to push the boundary of filming possibilities by using leading-edge shooting techniques to visualize the possibilities and perplexity of “What if?” moments of choice making.
Shot with the world’s first drone motion control system. Drone + camera + by enhancing the degree of precision of the motion capture system using “OptiTrack”, it made it possible to achieve the complicated organic movements that motion control camera didn’t allow, such as moving through narrow spaces, traveling long distance and 360 turn.
thanks...
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dglee90 · 8 years ago
Text
Arxiv[quant-ph]
Spacetime symmetries and conformal data in the continuous multi-scale entanglement renormalization ansatz - Qi Hu, Guifre Vidal
Fisher Metric, Geometric Entanglement and Spin Networks - Goffredo Chirco, Fabio M. Mele, Daniele Oriti, Patrizia Vitale
ℤ_N symmetry breaking in Projected Entangled Pair State models - Manuel Rispler, Kasper Duivenvoorden, Norbert Schuch
Bridging Perturbative Expansions with Tensor Networks - Laurens Vanderstraeten, Michaël Mariën, Jutho Haegeman, Norbert Schuch, Julien Vidal, Frank Verstraete
Two Dimensional Translation-Invariant Probability Distributions: Approximations, Characterizations and No-Go Theorems - Zizhu Wang, Miguel Navascués
Complexity of sampling as an order parameter - Abhinav Deshpande, Bill Fefferman, Michael Foss-Feig, Alexey V. Gorshkov
Rectification and One-Way Street for the Energy Current in Boundary-Driven Asymmetric Quantum Spin Chains - Emmanuel Pereira
Quantum sensing of rotation velocity based on transverse field Ising model - Y. H. Ma, C. P. Sun
A solvable family of driven-dissipative many-body systems - Michael Foss-Feig, Jeremy T. Young, Victor V. Albert, Alexey V. Gorshkov, Mohammad F. Maghrebi
Dynamically induced many-body localization - Soonwon Choi, Dmitry A. Abanin, Mikhail D. Lukin
Entropy production and time-asymmetry in the presence of strong interactions - Harry J. D. Miller, Janet Anders
Experimental certification of millions of genuinely entangled atoms in a solid - Florian Fröwis, Peter C. Strassmann, Alexey Tiranov, Corentin Gut, Jonathan Lavoie, Nicolas Brunner, Félix Bussières, Mikael Afzelius, Nicolas Gisin
Floquet quantum simulation with superconducting qubits - Oleksandr Kyriienko, Anders S. Sørensen
Topological Quantum Optics in Two-Dimensional Atomic Arrays - Janos Perczel, Johannes Borregaard, Darrick Chang, Hannes Pichler, Susanne F. Yelin, Peter Zoller, Mikhail D. Lukin
Steady state preparation of long-lived nuclear spin singlet pair at room temperature - Q. Chen, I. Schwarz, M.B. Plenio
Anatomy of Topological Surface States: Exact Solutions from Destructive Interference on Frustrated Lattices - Flore K. Kunst, Maximilian Trescher, Emil J. Bergholtz
Topological phase transition in a molecular Hamiltonian with symmetry and pseudo-symmetry, studied through quantum, semi-quantum and classical models - Guillaume Dhont, Toshihiro Iwai, Boris Zhilinskii
Majorana representation, qutrit Hilbert space and NMR implementation of qutrit gates - Shruti Dogra, Kavita Dorai, Arvind
Decomposition of split-step quantum walks for simulating Majorana modes and edge states - Wei-Wei Zhang, Sandeep K. Goyal, Christoph Simon, Barry C. Sanders
Dynamically manipulating topological physics and edge modes in a single degenerate optical cavity - Xiang-Fa Zhou, Xi-Wang Luo, Su Wang, Guang-Can Guo, Xingxiang Zhou, Han Pu, Zheng-Wei Zhou
Characterization of hidden modes in networks of superconducting qubits - Sarah Sheldon, Martin Sandberg, Hanhee Paik, Baleegh Abdo, Jerry M. Chow, Matthias Steffen, Jay M. Gambetta
Efficient simulation of quantum error correction under coherent error based on non-unitary free-fermionic formalism - Yasunari Suzuki, Keisuke Fujii, Masato Koashi
Density-matrix simulation of small surface codes under current and projected experimental noise - T.E. O'Brien, B. Tarasinski, L. DiCarlo
Temperature scaling law for quantum annealing optimizers - Tameem Albash, Victor Martin-Mayor, Itay Hen
Measurement-induced operation of two-ion quantum heat machines - Suman Chand, Asoka Biswas
Quantum correlations in composite systems - J. Sperling, E. Agudelo, I. A. Walmsley, W. Vogel
Why we need to quantise everything, including gravity - Chiara Marletto, Vlatko Vedral
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