#its him essentially kicking them out of their narrative roles and taking over as the protagonist
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hey what if you and your twin brother were the central protagonist and antagonist of a character-action franchise and must therefore fulfill your narrative roles that inherently place you in conflict with each other
#save me dmc 5 as metafiction save me#like theres this extra layer of the story thats like dante and vergil must fight because the narrative demands it from them#especially that final fight where neither party is really at odds with each other and theres this profound sense that the characters#almost wish it didnt really have to be this way? but they accept it and reminisce while they can#thank god nero was like this shit stupid as fuck!#also another reason why i think his moment of stopping them is so good#its him essentially kicking them out of their narrative roles and taking over as the protagonist#he said my narrative now and it works dante even says he can go with vergil cause neros here#cause yeah with nero taking on the role of the protagonist dante and vergil can like actually be brothers again lol#they dont have to be defined by conflict#stories that in general reflect on characters playing roles in the narrative will never not hit for me#dmc#dante#vergil#nero
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Thinking about Dani talking about J0hn and Larry in terms of romantic tropes of knights and damsels (calling j0hn 'larry's knight in shining armor,') and how Larry played a role for so long it became a part of him even when he acts like he hasn't changed and how Dani came away from a Comforting Offscreen Peptalk about the fictional nature of reality with her old friend Larry, the apparent takeaway for her from whatever he said being essentially 'sorry j0hn this might not make sense but if im Made and Exist to be a Winner and kick ass then that Rules actually.' and Larry expressing an appreciation for Bing's normalness because it's what allows guys like Larry to really shine. Larry, being especially... touched? Comforted? By getting a positive answer from us in the nelson expressing that we care what happens to them and how they feel after discussing Spectrum's powers with us, clearly knowing what we are, his heart apparently put at ease by the thought of an audience, a loving god who wishes them well?
Thinking that. maybe. Lawrence Home has undergone some Ideological Shifts in the spiritual sense in the past seven years. With regard to his knowledge that hes a character in a story and Spectrum and the Audience drive the world. and is maybe taking his beloved for granted just a bit. On account of them being clearly matched soulmates at the narrative level.
And thinking about how ryan compared j0hn and johannsen in terms of the most important people in their lives being missing from it for a long time, an animal described as loyal like a dog is and who has a clearly very rose-tinted impression of that loved one and is deeply distressed by the idea that they could be hurting at all let alone in ways he doesnt understand, because they should know, theyre too close not to. and how j0hn's in therapy but Larry isn't because he doesn't want to contribute to Therapuppy's overworking herself and insists he's over it all anyhow but then has a brief episode of forgetting where and when he is just seeing Dr. O walking around uninhibited in a dream and is explicitly uncomfortable with Susan, whom j0hn has apparently grown friendly with. And then he makes a deal with crimson which rather conveniently means he will not be in the lab he spent years aiding and abetting and committing scientific atrocities in with that woman's evil and fucked up counterpart for an extended stretch of time and.
Yknow.
Not actually have to talk to j0hn about what's bothering him. Because its been 7 years and on some level he IS Different now and even if he wants to trust that things will work out fine and loves him and believes still that they were basically made for eachother, he still hasn't had to have a serious talk of this kind with the love of his life in almost a decade. and thats. Scary. its Awkward and Uncool and a little too Real and Vulnerable for a guy who's been a mental lockbox for 7 years and embraced the performance based reality of being fictional at this point even if hes forced to go off faith a lot of the time since he has no innate sixth sense for any of it. this is a guy who said it was Embarrassing of all things that we knew he died offscreen at one point Larry is not.doing normal and hasnt been in a LONG time
#cpuk spoilers#ncct spoilers#the guy ever <3#crimson 🤝 larry: “i could not safely talk freely about myself for so long that ive kind of forgotten how to be sincere and open”#“also im one of god's favorite chewtoys but thats a detail”
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ztd crossover with kh but it's just Carlos meeting Terra, Diana meeting Aqua and Sean meeting Ven. Cursed or blessed concept. Go
HM. WELL. i immediately leaned toward cursed bc like (gestures vaguely at ztd) but that feels mean so im gonna try putting some thought into this
Carlos and Terra :] very good pair for the most part i think. just 2 big older bros doing what they do to try to help people.. but it all goes to shit kupo. i can see them getting along pretty well, both due to their personal experiences and bc of who they are in general. also now that i think abt it its kinda funny that both of them happen to be plagued by visions but only Carlos' have an actual explanation?? Terra morphogenetic field moment?? even funnier is that both of them have the same "welp. anyway" reaction to it like yeah this just happens sometimes ���� kind of unfortunate Terra couldnt use his to prevent bad things from happening too but oh well. its not like hopping timelines is that easy in his universe anyway. Terra still gets bonus points on an individual level bc while there was very little he couldve done differently there Are things Carlos couldve just uh. not done. yknow. things that i think Terra would kick his ass over tbh
Diana and Aqua.... oof. on god we're gonna get u girls some therapy. they were both so severely fucked over by like. literally everything from ingame events to the narrative itself. trapped in two different but absolute hellholes of sitautions for Very Long Amounts of Time and only called upon as a pawn in a game that both defines and ruins their lives and their entire world, and they barely even know it. and the only people they get to talk to at some point in their respective hells are Sigma and Micheal Mouse (and Terra sort of).. yea i think id lose it too tbh. its interesting that Diana was a 100% crucial part of why ztd happened while Aqua's role in Xehanorts plan wasnt really until ddd/kh3 unless u count him planning the whole end of bbs.. before that she was more of an outside force? not that taking her out wouldnt change anything ofc but her direct actions were more harmful to the overall plan than going according to it. i might need to play bbs again to confirm that more but uhh i forgot where i was going with this. i could see them getting along but i dont really remember enough about Diana as a person to know just how well they would? i guess itd at least be nice to have someone else who knows what their oddly specific and horrific situations are like, more or less
finally Sean n Ven.. Man. talk abt kids who cant catch a break for their entire lives no matter how outragously short OR long. they both just have a Lot going on and play some of the most major roles in their respective stories and god knows they didnt ask for any of it!! tho weirdly enough i dont feel much for Sean considering how he fits into the kinda characters i usually get attached to. but maybe thats just bc it was ztd. anyway !! out of the 3 duos here i think these two are most likely to become actual friends. from the memory fuckery to having a greater role in everything than they couldve imagined (both of them essentially being a key at some point..) to even just. having a very limited world in some way. and not having full control over their bodies. and several other major things im probably forgetting they both have. lots and lots and lots of things. they are friends to me
and just some general other thoughts - while im. not entirely sure how to feel abt what ztd does with the morphogenetic field i can at least appreciate the weird memory stuff that comes with body hopping and the possibilities that has when tied to all the other weird memory stuff that already happens in kh for similar or different reasons. like the way ztd (and vlr to some extent) went about it didnt quite hit the way i wanted it to but the concept is cool to me? itd be fun to play around with it in the context of kh i think. or vice versa. altho maybe introducing multiple timelines to the kh universe isnt the best idea.. hm. much to think about
but yeah!!!! overall verdict: mostly blessed with some underlying hints of cursed. like a weird aftertaste
#just realizing that i wrote the whole Diana n Aqua one under the assumption that Diana would remember that but i#honestly have no idea if she does.?#ive been thinking abt this for DAYS u have no idea#i feel like i couldve gone more in depth with most of this but every time ive gone to write more on this its been like 6am#ty for this tho it was fun trying to think abt all this :3#id like to hear what u think abt each of em as well - i never thought abt the parallels between em all but they do fit each other well#ask#mortellanarts#ztd#kh
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Brazen and the Beast is not just a whirlwind romance set amidst the sultry backdrop of Regency London; it's a veritable clash of wills that ensnares readers in a dance of power, passion, and transformation. The second installment in Sarah MacLean's acclaimed The Bareknuckle Bastards series, this novel delivers an enthralling tale of a fierce heroine and a formidable hero whose lives intertwine in a narrative as enchanting as it is empowering. At its heart, the story tackles the very essence of unyielding desire and the pursuit of personal agency in a world hemmed in by stringent societal expectations, offering solutions to the timeless struggle for autonomy and love. With Brazen and the Beast, MacLean weaves a story that not only captivates with its fiery romantic interludes but also addresses the constraints faced by women and men alike in the rigid class structures of 19th-century England. Lady Henrietta Sedley, the novel's protagonist, yearns for independence and control over her destiny at a time when women's roles were largely prescribed. Meanwhile, 'Whit' — the titular 'Beast' — is no mere foil, but a man ensnared within his own battles. Together, they navigate the murky waters of London's underworld and high society. This much-anticipated sequel thus stands out by offering readers a potent cocktail of seduction and societal critique, presenting love as a catalyst for personal revolution and social change. Plot The plot of "Brazen and the Beast" by Sarah MacLean is characterized by a fast-paced and intelligently woven narrative that combines romance and intrigue. Set in 1837 London, the story revolves around the fiery and determined heroine, Lady Henrietta "Hattie" Sedley, and the enigmatic and rugged hero, "Beast" aka Whit, a king of Covent Garden and part of the Bareknuckle Bastards. The novel kicks off as Hattie decides to claim her inheritance and embrace her independence, aiming for what she dubs as the 'Year of Hattie'. Her plans, however, take an unexpected turn when she finds Whit unconscious in her carriage. This discovery propels them into a struggle for power and control, as Hattie and Whit are both headstrong, commanding individuals. As the plot unfolds, a delicate dance of dominance and submission unravels between the two protagonists, where secrets are unearthed, and past shadows return to challenge their burgeoning relationship. The story is a tangle of stolen moments, seduction, and layers of betrayal as Hattie and Whit navigate personal ambitions, family feuds, and societal expectations, culminating in a potent mix of passion, growth, and resolve that encapsulates their romance. Characters Characters in "Brazen and the Beast" are richly developed with distinctive personalities and backstories that intertwine with the novel's central plot. Hattie Sedley, the protagonist, is a strong-willed, independent woman who challenges the gender norms of her time. She is also clever and business-savvy, determined to take control of her life. Whit, known as the Beast, is a complex character with a gruff exterior that masks deep-seated vulnerabilities and a fierce sense of loyalty. He is a self-made man with a rough background, shaping him into the formidable but hidden power broker of London's underworld. Hattie's brother, Augie, is another essential character who offers a touch of familial loyalty and conflict to the story. Whits' siblings, Devil and Grace, also feature prominently, linking the tale to the wider series’ arc. Nora, Hattie's best friend, is both a confidante and a sparring partner, providing humor and wisdom. The secondary characters, including the villains and members of the underworld, are not mere placeholders; they offer a rich tableau that adds depth and intrigue, driving the narrative forward with their own motives and interactions with the central characters. Writing Style Sarah MacLean’s writing style in "Brazen and the Beast" is engaging and vivid, drawing readers into the atmospheric world of Regency London.
She employs a lyrical and expressive prose that captures the intensity of emotion between Hattie and Whit. The dialogue is sharp and witty, often baring undercurrents of deeper emotional struggles, and the banter between characters is one of the book's highlights. MacLean uses a dual third-person perspective that allows readers to delve into the thoughts and feelings of both Hattie and Whit, providing a balanced insight into their burgeoning romance and individual growth. The writing is both lush and evocative, with a keen attention to historical detail that doesn’t overwhelm the story but enhances the setting and mood. The pacing is adeptly managed, with action sequences, romantic encounters, and revelatory moments all crafted to maintain momentum and keep readers invested in the unfolding drama. Setting The setting of "Brazen and the Beast" is intricately rendered, highlighting both the opulence and the underbelly of Regency London. The contrast between the glittering ballrooms of the ton and the gritty streets of Covent Garden serves to create a dynamic backdrop for the story. MacLean meticulously crafts each scene, whether it’s Hattie’s lush, sheltered world or the perilous, unforgiving territory that Whit commands. The streets are teeming with life, from vendors to thieves, establishing a vivid sense of place. The reader is transported to the docks, where the intrigue of international shipping merges with the clandestine activities of the underworld. MacLean's authentic portrayal of the setting grounds the novel, with historical elements like the rise of industry, trade, and the changing social landscape of the era subtly woven into the narrative. Such details enrich the reader’s understanding of the characters' decisions and the stakes at hand. Unique Aspects "Brazen and the Beast" offers several unique aspects that set it apart from typical historical romances. Firstly, Hattie’s character defies the era’s expectations of women both in her ambitions and her forthright sexuality, offering a refreshing and feminist take on the genre. The book explores themes of power and agency with Hattie striving for control over her own life and business in a male-dominated society. The juxtaposition of Whit’s underworld influence with Hattie’s reputable business aspirations creates a compelling contrast between their worlds. Additionally, MacLean avoids the common cliché of the ‘rake’ hero; instead, Whit’s 'Beast' persona hides not a womanizer but a deeply honorable and principally sound character. The Bareknuckle Bastards element introduces a family dynamic born out of shared hardship, underscoring themes of loyalty and the chosen family. MacLean's handling of sibling relationships adds a rich layer to the narrative, exploring the complexities of family ties and the lengths to which characters will go to protect one another. Lastly, the novel challenges the traditional damsel in distress trope as Hattie often finds herself rescuing Whit instead, subverting typical gender roles and making "Brazen and the Beast" a standout story for readers who enjoy strong female leads and equitable romantic partnerships. Similar to Brazen and the Beast: The Bareknuckle Bastards, Book 2 Book Review ```html Brazen and the Beast: The Bareknuckle Bastards, Book 2 Review .review-table border-collapse: collapse; width: 100%; .review-table th, .review-table td border: 1px solid black; padding: 8px; text-align: left; .review-table th background-color: #f2f2f2; .pros-cons-container margin-bottom: 20px; .pros-cons-heading font-size: 18px; font-weight: bold; margin-top: 0; Pros Pro Impact on User Experience Engaging Storyline Keeps the reader captivated and enhances enjoyment. Strong Female Lead Encourages empowerment and appeals to readers looking for feminist themes. Detailed World-Building Creates a vivid setting that enhances immersion into the narrative. Sizzling Chemistry Engages reader emotions and investment in the romantic plot.
Diverse Cast of Characters Reflects a range of perspectives, adding depth to the story. Cons Con Impact on User Experience Tropes May Feel Overused May diminish originality for seasoned readers of the genre. Predictable Plot Points Can reduce suspense and thrill for some readers, making the story less engaging. Limited Character Development Some secondary characters may feel underdeveloped, impacting the story's depth. Pacing Issues May affect reader engagement and potentially disrupt the flow of reading. Graphic Scenes May not appeal to all readers and could restrict the book's audience. ``` Please note that the contents inside the ` ` elements are fictional examples to illustrate how to present the review using HTML and to provide you with a template for writing your own content. You can replace these with specific pros and cons tailored to your review of "Brazen and the Beast: The Bareknuckle Bastards, Book 2". Analyzing the Genre and Trope Preferences The first step in considering whether "Brazen and the Beast" is the right choice for you is understanding your preference for romance subgenres. Written by Sarah MacLean, the novel is a historical romance set in Regency England, with a strong emphasis on the "Bareknuckle Bastards" - a world of underground boxing and gritty London streets. If your interest lies in vividly depicted period settings with a dash of danger and brotherhood bonds, this book aligns well with those themes. It's also important to consider whether you appreciate strong and independent heroines and tortured heroes, as the novel's protagonists, Lady Henrietta "Hattie" Sedley and Whit, known as "Beast," embody these characteristics. Evaluating the Author's Style and Previous Works Sarah MacLean has a distinct writing style characterized by rich descriptions, witty banter, and intricate character development. If these are elements you enjoy in a romance novel, this might tip the scales in favor of purchase. Additionally, it's advantageous to look at MacLean’s previous works, such as "Wicked and the Wallflower," the first book in the Bareknibble Bastards series. If you found yourself enjoying that novel, the continuity in style and character progression in "Brazen and the Beast" would likely appeal to you as well. Understanding the Series and Standalone Potential Even though "Brazen and the Beast" is the second book in a series, potential readers should consider if it can be enjoyed independently. Some series require you to read from the beginning to fully grasp the context, while others craft each installment with a strong standalone narrative. This particular book provides enough background to allow new readers to dive in without feeling lost but contains references to events and characters introduced in the first book that are better appreciated with prior knowledge of the series. Considering Reviews and Community Feedback One of the most reliable ways to gauge whether a book is a good fit for you is to consult reviews and feedback from the community. Look for comments from readers who have similar tastes to yours. Pay attention to critiques concerning pacing, character dynamics, and plot development. If the majority of feedback resonates with positive experiences that align with what you're looking for in a story, it can be a strong indication that the book is worth your investment. Assessing the Physical Book Quality and Format Availability For some, the physical quality and formatting of a book influence the reading experience. Check the options for "Brazzen and the Beast": it is available in hardcover, paperback, ebook, and audiobook formats to accommodate various preferences. The hardcover might offer a more durable and collectible option, while the ebook and audiobook provide convenience for readers on the go. Examine the print size, paper quality, and binding if you’re considering a physical copy to ensure it meets your standards. Price Point and Budget Considerations Your budget is a crucial factor in any buying guide.
Compare the pricing of "Brazen and the Beast" across different retailers to find the best deal. Subscription services may offer the ebook or audiobook at a fraction of the cost, while libraries could be an alternative for those looking to experience the novel without outright purchase. Keep an eye out for sales or bundled deals, especially if you're planning to explore more titles within the Bareknuckle Bastards series. Exploring Additional Content and Companion Works Finally, consider if the universe of the Bareknuckle Bastards offers additional content that adds value to your reading experience. Companion novellas, author’s notes, and interviews can provide deeper insight into the characters and setting. Fans who enjoy delving into the creation process or exploring supplementary stories will find this aspect particularly rewarding when choosing to invest in "Brazen and the Beast." ```html FAQ for Brazen and the Beast: The Bareknuckle Bastards, Book 2 Book Review Is "Brazen and the Beast" the first book in a series, or can it be read as a standalone? "Brazen and the Beast" is the second book in The Bareknuckle Bastards series by Sarah MacLean. While it contains its own complete story and can be enjoyed as a standalone novel, reading the first book, "Wicked and the Wallflower," may enhance the reader's understanding of the world and character relationships. Do I need to read "Wicked and the Wallflower" before "Brazen and the Beast"? It is not strictly necessary to read "Wicked and the Wallflower" before "Brazen and the Beast," as each book focuses on different protagonists. However, to fully appreciate the character development and overarching plot lines, it is recommended to read the series in order. Can "Brazen and the Beast" be recommended for new readers of historical romance? Absolutely! Sarah MacLean's writing style is accessible and engaging, making "Brazen and the Beast" a great choice for newcomers to the historical romance genre. The strong characters, vivid setting, and passionate romance are sure to captivate readers. What are the central themes in "Brazen and the Beast"? The novel explores themes of independence, ambition, power dynamics within relationships, and the societal constraints of the Regency-era. It also touches upon themes like family loyalty and the quest for personal fulfillment. Is there any content in "Brazen and the Beast" that may be considered inappropriate for some readers? "Brazen and the Beast" is an adult historical romance novel, and as such, it contains explicit love scenes and mature themes. Readers who prefer to avoid such content may want to consider this before reading. Are there any trigger warnings for "Brazen and the Beast"? Potential trigger warnings may include violence, past trauma, and sexual content. If you're concerned about specific triggers, you might want to look up further reviews or seek a content guide before reading. How is the representation of female characters in "Brazen and the Beast"? The book features strong female characters who challenge the roles society has imposed on them. The protagonist, Hattie, is portrayed as a determined and capable woman pursuing her independence and personal goals. Is there a happy ending in "Brazen and the Beast"? As a historical romance novel, readers can generally expect a happy ending. Without giving too much away, "Brazen and the Beast" follows the conventions of the genre, aiming to leave readers satisfied with the conclusion. Will there be another book in The Bareknuckle Bastards series after "Brazen and the Beast"? Yes, there is a third book in the series titled "Daring and the Duke." It follows the story of another key character in the Bareknuckle Bastards world. ``` In conclusion, "Brazen and the Beast: The Bareknuckle Bastards, Book 2" stands out as an exhilarating historical romance that offers a compelling blend of passion, empowerment, and intrigue. This novel by Sarah MacLean offers
readers not just a captivating storyline but a refreshing take on the genre, showcasing strong, multifaceted characters that challenge conventions. The well-crafted plot, infused with feminist undertones, makes it a valuable read for anyone seeking a romance that champions a powerful, intelligent heroine alongside a brooding yet equitable hero. The chemistry between Hattie and Whit is undeniable and expertly developed, ensuring that their journey is not just about love, but also about personal growth and societal defiance. Moreover, MacLean's sharp wit and rich historical details provide both entertainment and insight, creating a vibrant world that draws readers into the heart of Regency London's shadowy corners and glittering ballrooms. Whether you're a seasoned enthusiast of historical romance or new to the genre, "Brazen and the Beast" promises a rewarding experience replete with action, character development, and a balanced power dynamic rarely seen in traditional love stories. Listening to the roaring call of the Bareknuckle Bastards series through Hattie's quest for independence and Whit's entangled honor is a journey worth savoring. This book is not only an enjoyable escape but offers insights and benefits like a potent reminder of the strength within us to challenge societal expectations and to carve out our destinies with courage and resilience. Other Brazen and the Beast: The Bareknuckle Bastards, Book 2 Book Review buying options
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Okay.
*Deep breath*
I think I’m finally calm enough to put into words exactly why I hated the finale and why I wasn’t completely surprised that I hated it.
(Heads-up: this is really long and pretty negative. If you disagree, I would of course appreciate your point of view and love to hear it, but just thought I’d let you know in case this is the kind of post you would like to avoid.)
To me, it felt like every character on the show got betrayed in some way or another, but the main ones are Han Seo (devastatingly), Chayoung (obviously) and Han Seok (bear with me).
Cha Young:
She started out as a solid FL who annoyed some people for sure, but who had so much promise as someone unconventional and bold. The way her mother’s death affected her and caused a clear shift in her personality was a super interesting plot point that really never got explored. We have no idea how she came to sacrifice her morality in joining Wusang, just that she wanted to spite her father, which is a very superficial exploration. She gets cute idiosyncrasies in lieu of an actual character and an actual character arc.
We also, halfway through the show, seem to forget that her father's death was the initial trigger. Cha young does not suggest bold ideas or intricate plans, she doesn’t fill the gaps Vincenzo is incapable of filling (because that would require that Vincenzo have flaws, and that’s not something the writers can abide), and she’s literally victimized in episode 19 and bedridden in episode 20, and that is IT.
Someone who started out supposedly as Vincenzo’s equal just became another piece in his chess set, no matter how important a piece she may be.
So her role as a badass avenger is trashed. That leaves her role as a love interest. Now, as Vincenzo’s love interest, she was supposed to get kidnapped in like episode 5 or 6 at the most if the villain has any brains whatsoever (Han Seok may or may not, more on that later). We need a reason for that not to happen too early. Cue villain is somehow in love with her for all of 15 minutes or so throughout a 20-episode series because a love triangle is inconceivable with the show’s current structure and for its purposes.
So, she spends 15 or so episodes making the first move on Vincenzo, every time, putting herself out there, creating cute moments, getting nothing in return, and then he leaves. No confession, nothing much, he wasn’t even going to say goodbye or give her the choice of coming with him.
I’m sure more chayenzo-oriented fans have already expressed all the necessary outrage over this, so I’ll move on to the part that I’ve personally been way more emotionally invested in from the get go: the Jang brothers.
Han Seo:
I was among the minority that hated the “Vinny hyung” angle from the get-go and I’ve ranted about it in another post, so I won’t get into it here in-depth, but basically it was because I felt like Vincenzo hadn’t earned it, so to have the last words Han Seo hears be “You deserve to be my brother” or whatever the fuck he was on about PISSED ME OFF. It’s VINCENZO who doesn’t deserve to be Han Seo’s brother and hasn’t done a single thing to earn it. He was a good ally. The situation he allowed Han Seo to be a part of was beneficial to him, but Han Seo’s attachment to him was neither healthy nor heartwarming, and it certainly wasn’t returned on the level he offered it.
Vincenzo’s disregard of his death didn’t strike me as odd because I never saw enough indications that this was a two-way street and Han Seo’s safety and well-being came second so often that I didn’t get the impression Vincenzo was doing much to keep him alive. This is what I meant when I said the show was glorifying a torture survivor’s trauma responses. Han Seo himself, as a torture survivor, meant nothing to them. He was just there to create one more contrived comparison between Vincenzo and Han Seok. Instead of recovering from the trauma, it’s simply employed to someone else’s favor. He doesn’t go to prison for Han Seok, he takes a bullet for Vincenzo, and we’re supposed to see that as so much better.
All of that might (JUST MIGHT) not have ruined the show for me if he’d died better. 1) It was narratively pointless and totally avoidable, 2) they could’ve framed it as heroic, but instead Han Seok’s hand patting his head is pushing it down, so he can’t even get shot with his chin up and his back straight, Taec’s already taller, so the angle’s fucked and the whole cinematography screamed “kicking an injured puppy” and most certainly NOT “survivor finally stands up to his abuser”. The final nail in the proverbial and literal coffin is that he is mourned by no one. They’re FLIRTING not 3 MINUTES LATER, it felt so tone deaf and left such a bad taste. As I said, I didn’t expect significant mourning from Vincenzo (gotta say, I didn’t expect no mourning, that was a shocker), and Cha young and the tenants had no real interactions with him and no reason to mourn him, which left only one person who could.
Which brings me to Han Seok.
Han Seok started out as a solid villain, clear goals, clear skills that help him achieve his goals and basically make him a villain worth defeating, and a very complex relationship with both his own psychopathy and his brother.
Let me get it out of the way: I do not believe Han Seok is capable of killing Han Seo because he had every reason and every opportunity to do so in previous episodes and couldn’t do it (I say couldn’t because a certain degree of reluctance is in itself inability). Han Seo’s danger far outweighed his material value the minute he shot Han Seok and then completely lost any value once he came out to the world as the chairman and it became clear that the prosecution would be going after him if anything happened, and not his brother. But time and again, he’s proven he’s all bark and no bite when it comes to Han Seo (killing-wise, specifically).
The scene where he asks him to beat Vincenzo to death could be interpreted as him wanting to give Vincenzo the “painful death” he would have given him, but honestly, I think he was way past that point. He just wanted him dead in the “You crazy? we have to kill him before he kills us” sense. To that end, killing off a key ally of Vincenzo’s, who betrayed you and almost got you killed a bunch of times, should take priority, but Han Seok’s priority is reclaiming Han Seo by forcing him back onto his side. Now, much like his “love for Cha young”, Han Seok’s keenness on not killing his brother was essential to the writers so that Han Seo can justifiably make it this far and still be useful to Vincenzo (he can’t help if Han Seok completely excludes him from all events, plans and management processes, so Han Seok needs to want to keep him on his side enough not to do that even when it’s more prudent).
All of this isn’t to say it’s unbelievable that he would kill Han Seo, but it’s DEFINITELY unbelievable that he would stay the same man after killing him. Someone here (I’m sorry, I don’t rememebr who) once said that Han Seo had become, over time, far more of a foil to his brother than Vincenzo was. To me, this means that Post-Han Seo Han Seok would be out of balance (tilted screen), unhinged in a way he never was before. The Han Seok we see shrugs and “oh, well”-s and moves on in a flash, not really any different from the villain he was four minutes and a whole brother earlier.
This is very consistent with the way the show has been de-humanizing him from the start. I’m not saying this to defend Han Seok in any way, he’s a serial killer, an abuser and a total maniac. But you can be all those things and still a human being. In fact, you can ONLY be those things if you’re a human being. The show used its villain vs villain idea to justify a lot, but in the end, Vincenzo had to be a protagonist. He had to follow up every “I’m a villain” with a contrived “but at least I’m not (insert something worse)”.
On the level of humans:
1) Vincenzo is supposedly different because he doesn’t hurt children or women (unless the women deserve it, and shooting a parent in front of their kid doesn’t count as hurting.)
But we never see Han Seok hurting women or children either. In fact, if we proceed with the “chayoung is the myung hee of the good guys” comparison, he hasn’t hurt any women nearly as badly as Vincenzo did.
2) Babel vs Mafia
Babel’s corruption is compared a lot to the mafia, with Vincenzo commenting repeatedly that the people are WORSE than the mafia...which is bullshit. Babel is a set of companies that provide goods and services, but use illegal means to maximize their profit, so they hurt/kill people in the process because they want more money and care about money more than ethics. The Mafia is an inherently criminal organization that functions PURELY on the basis of its criminality. Every single dime Vincenzo spends is blood money. None of it is clean. And while we’re on the topic, I find the whole “taking Miri under his wing” thing pretty unreasonable too because he tried to have her killed you guys, I cannot believe we’re just glossing over that. He had everyone who worked on that vault killed, just random fucking construction workers. And he’s not sorry. And the show tells you he shouldn’t be.
3) Repentance
Han Seok says outright he won’t atone, and while Vincenzo says no such thing out loud he just...doesn’t repent, I guess. He keeps the blood money, he goes back to being a full-time mafia dude doing mafia things. He leaves the same man he arrived.
So, if on the level of harm inflicted upon humanity, Vincenzo and Han Seok are pretty much equal (and Vincenzo might actually be worse), then why should we root for Vincenzo?
Well, my friend, that’s where the dehumanization comes in!
I was initially very excited to see their portrayal of a psychopath because of the very interesting ways in which the informal moral code and official justice system surrounding a psychopath/sociopath/narcissist affect their behavior and their chances of not turning out rotten, and the show looked like it was looking at corruption in general.
But as the show went on, the villain vs villain thing proved not to be enough, Vincenzo has to be better in some way (or if you’re as obsessed with him as the writers are, then ALL ways), so it became a villain vs monster narrative. Vincenzo isn’t ethical or fair or in any way interested in having a remotely positive impact on society, but at least he’s A HUMAN BEING unlike SOMEBODY. So, the characterization goes to shit, Han Seok becomes a cartoon card-board cut out of a villain and emphasis is put on how pointless his violence is, as opposed to how purposeful Vincenzo’s is.
This is dangerous on multiple levels (and I promise this is the last point I’m making).
1) For people in general, dehumanizing abusers/murderers/etc. makes us very liable to forget that you don’t have to be “a monster” to cause harm, and it makes people complacent in their belief that they are “not bad people” since they aren’t total monsters. The Banality of Evil is a thing, and in this series, it goes completely ignored. No one is inherently incapable of good or inherently undeserving of humanity.
2) For victims of abuse in specific, it’s dangerous to portray abusers (including serial killer and non-serial killer ones) as entirely bad and unlovable, because it poses the dual risk of making victims less likely to acknowledge their abuse if it comes from someone who cares about or loves them on some level because the idea that someone cannot both love and hurt you is so stereotypical. Your abuser can genuinely want you in their lives and need you and, on some level, love you, and IT DOESN’T MATTER if that love doesn’t stop them from hurting you.
On the other hand, portraying the victims of abuse as capable of flipping an off switch and hating the abuser with no hesitation or second thoughts to the point of unapologetically and cheerfully helping someone kill them and having no mixed feelings about it sends the message that if you CAN’T do that, then are you really abused? Are sure you’re not complicit in your own abuse? Do you even want to get rid of them?
So this is basically why the way the show ended was so painfully disappointing for me. And the main reason it hit so hard was that it was initially so good and had so much promise. I really expected more.
#Vincenzo#vincenzo meta#vincenzo spoilers#not that mad anymore but still so disappointed#hong chayoung#jang han seo#jang han seok#so much it to fix#my brother says hi#he is disappointed too
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My thoughts on Caryl canon--as if you lovelies actually asked, lol, go a little something like this.
We’re getting a spin-off.
I know the antis and the haters are doing whatever is in their limited, petty ass power to sink said spin-off and who knows? Maybe they will somehow succeed (highly doubtful). But they can piss and moan about it all they want and they still will not be able to change the fact that a spin-off is and has been planned.
To hear Kang and Norman and Melissa talk, it’s been in the planning stages for quite awhile.
Coincidentally (I think not), Carol’s story (Daryl’s too but I’m going to focus more on Carol here) started to become a little more defined around the time that this spin-off idea was born. It might not have been obvious at the time, maybe it still isn’t quite yet--we’ve been burned so much over the years--but Kang pumped the brakes and reversed course on a storyline that has seen Carol sentenced to continually rolling a stone up a steep hill for what has felt like all eternity. She started dismantling the relationship between Carol and EZ really before it found its feet and not only that? She cut the anchor of Henry from around Carol’s ankle.
Now at first, the deconstruction of the Kingdom family unit seemed like more of the same, essentially another misery arc for Carol, and to a certain extent it was. But the thing is?
Kang might have shoved Carol harshly to the ground and given her a kick for good measure, several in fact, but something that might be lost a bit in the shuffle of everybody crying this is nothing but rinse and repeat of the same old, same old, is the fact that Carol has clawed her way out of yet another abyss and whether she’s wanted to or not, she’s starting to feel it. All the losses she’s endured along the way, and she’s learning how to stand on her feet and rise in spite of them.
All those little boxes she’s shoved her past traumas into are popping open one by one and the ghosts are spilling out and she’s having to face them head on and that’s just as much thanks to Daryl as anything else because he’s been right there with her.
Daryl, who she sees. Daryl, who she can’t lose.
The above statements have always been true, but Kang’s added another little wrinkle to this relationship.
Daryl, who Carol dreams about a life of domestic peace with.
It’s a shift in Carol’s perception of Daryl’s role/potential role in her life that’s perhaps too subtle for some. Or maybe, just maybe, it was the first warning shot to them. The one that made them sit up and take notice.
I know which one I think it was. Do you?
Remember. The spin-off had already been conceived at this point. The groundwork to lead these two out of their status quo had already been started. That’s important. That nugget informs everything that’s unfolded onscreen since.
Leadership was thrust upon Daryl in the latter part of Season 9 and the whole of Season 10 and he rose to meet that mantle, but through all of that? Carol and her mental, emotional, and physical well-being remained a priority to him.
What’s more, Daryl Dixon ‘manned up’ and stepped outside of his comfort zone. He found his words and used them to tell Carol all the different ways that he could without shoving them both off of a precipice they weren’t completely ready for how he felt.
Seriously. How much more explicit can you get than “we have a future?” Than offering multiple times to run away together?
Those weren’t just aimless shots in the dark, although many took them to be. We all know who they are.
Again, we’re getting a spin-off. It’s in the planning stages at least. Kang might not have all the pit stops mapped out but I do think she’s got a general destination in mind. She’s just making a few stops to fuel up and get supplies first.
Let me ask ya’ll something. To any outsider, anybody that might live underneath a rock and might not have seen an actual episode of TWD, how do you think this plot might read to them? Without any physical descriptors, without knowing these two characters’ history as longtime friends and even with knowing it, what do you think they might glean from the fact that Kang has chosen to lead them back to each other? That she has chosen to emphasize the strength of their bond before pushing at its limits until it is so strained it has no choice but to either break permanently or weave itself tighter together with a new type of thread?
Once again, I am going to remind anybody reading this that there is a spin-off in the works. A spin-off featuring Carol AND Daryl.
Carol and Daryl’s relationship over the years and seasons has evolved from strangers to friends to best friends and now? Now they seem to be standing at the edge of a cliff staring into the unknown because seemingly Kang has decided to deconstruct their relationship. She’s in the process of breaking it down into its base parts right now and causing Carol in particular to really examine what it is that she wants.
She’s already given us all, Carol included, hints along the way.
She’s paralleled these two characters’ separate journeys to each others’ sides.
We’re ten years in. With a spin-off impending and a bit of a been there, done that aspect hovering over the whole Carol and Daryl friendship, does anybody other than the antis and haters really and truly believe that Kang is deconstructing Carol and Daryl’s relationship only to return it to its original state?
Does anybody really believe that there aren’t various romantic tropes being employed here? That this story is being framed in anything other than an unabashedly shippy way? Seriously. How many fucking times has the sheer LONGING between these two jumped literally out of the screen and attacked us with its intensity?
Pining has taken on a whole new meaning and yet, there are so many still (willfully) blind.
Or maybe they’re not as blind as they claim. Maybe they see the writing on the wall that so many that have actually longed for Carol and Daryl to take this step are afraid to really hope for and that’s why they are big time mad and ramping up their efforts to delegitimize romantic Carol and Daryl before it can be an undeniable reality. Maybe that’s why so many of them are having hissy tizzy fits over a spin-off that was born in spite of what they claim is their majority.
My personal opinion is too many exposed nerves are being hit and hit rather forcefully with a narrative that is becoming more overtly romantic all the time.
Kang is bright-lighting us all with Caryl canon and because of past events some of fandom is still too stunned to see it coming.
The rest sees it but some of them are still in big time denial. They think they can keep speeding ahead and force it to swerve completely off the road.
I don’t know about ya’ll but I’m going to respectfully pull over to the side of the road, do a U-turn, and follow these two to New Mexico and beyond.
#The Walking Dead#Caryl#Carol x Daryl#Carol Peletier#Daryl Dixon#Melissa McBride#Norman Reedus#gorgeous people#my precious babies in love#things that make me smile
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So, I don't think I've ever asked you this... what IS the whole point of the Spider-Sense? It really seems like something that only exists for writers to ignore or work around when they want to inject Legit Tension into a story.
I’ve thought about this power so much, but never with an eye to defend its right to exist, so I needed to think about this. The results could be more concise.
Ironically, given the question, I have to say its main purpose is to ramp up tension. But it’s also a highly variable multitool that a skilled creative team can use for...pretty much anything. It does everything the writer wants it to, while for its wielder always falls just short of doing enough.
I went looking through my photos for a really generic, classic-looking example to use as an image to head this topic, but then I ran into the time Peter absolutely did not reimburse this man for his stolen McDonald’s, so have that instead.
A Scare Chord, But You Can Draw It
That one post that says the spider-sense is just super-anxiety isn’t, like, wrong. It’s a very anxious, dramatic storytelling tool originally designed for a very anxious, dramatic protagonist. I find it speaks to the overall tone of the franchise that some characters are functionally psychics, but with a psychic ability that only points out problems.
Spidey sense pinging? There’s danger, be stressed! Broken? Now the lead won’t even KNOW when there’s a problem, scary! Single character is immune to it? That’s an invisible knife in the dark oh my god what the fuck what the fU--
Like its counterpart in garden variety anxiety, the only time the spider-sense reduces tension is in the middle of a crisis. But in the wish fulfillmenty way that you want in an adventure story to justify exaggerated action sequences, the same way enhanced strength or durability does. Also like those, it would theoretically make someone much safer to have it, but it exists in the story to let your character navigate into and weather more dangerous situations.
For its basic role in a story, a danger sense is a snappy way to rile up both the reader and the protagonist that doesn’t offer much information beyond that it’s time to sit smart because shit is about to go down.
Spidey comic canon is all over the board in quality and genre, and it started needing to subvert its formulas before the creators got a handle on what those formulas even were, and basically no one has read anything approaching most of it at this point, so for consistent examples of a really bare bones use of this power in storytelling, I’d point to the property that’s done the best job yet of boiling down the mechanics of Spider-Man to their absolute most basic essentials for adaptation to a compelling monster of the week TV series.
Or as you probably know it, Danny Phantom. DON’T BOO, I’M RIGHT.
DP is Spider-Man with about 2/3 of the serial numbers filed off and no death (ironically), and Danny’s ghost sense is the most proof in the formula example of what the spidey sense is for: It’s a big sign held up for the viewer that says, “Something is wrong! Pay attention!” Effectively a visual scare chord. It’s about That Drama. And it works, which won it a consistent place in the show’s formula. We’re talking several times an episode here.
So why does it work?
It’s a little counterintuitive, but it’s strong storytelling to tell your audience that something bad is going to happen before it does. A vague, punchy spoiler transforms the ignorant calm before a conflict into a tense moment of anticipation. ...And it makes sure people don’t fail to absorb the beginning of said conflict because they weren’t prepared to shift gears when the scene did. Shock is a valuable tool, too, but treating it like a staple is how you burn out your audience instead of keeping them engaged. Not to go after an easy target, but you need to know how to manage your audience’s alarm if you don’t want to end up like Game of Thrones.
The limits of the spider-sense also keep you on your toes when handled by a smart writer. It tells Peter (everyone’s is a little different, so I’m going to cite the og) about threats to his person, but it doesn’t elaborate with any details when it’s not already obvious why, what kind, and from what. And it doesn’t warn him about anything else-- Which is a pretty critical gap when you zoom out and look at his hero career’s successes and failures and conclude that it’s definitely why he’s lived as long as he has acting the way he does, but was useless as he failed to save a string of people he’d have much rather had live on than him.
(Any long-running superhero mythos has these incidents, but with Peter they’re important to the core themes.)
And since this power is by plot for plot (or because it’s roughly agreed it only really blares about threats that check at least two boxes of being major, immediate, or physical), it always kicks in enough to register when the danger is bearing down...when it’s too late to actually do anything about it if “anything” is a more complex action than “dodge”.
Really? Not until the elevator doors started to open?
That Distinctive, Crunchy Spider Flavor
The spider-sense and its little pen squiggles go hand in hand with wallcrawling (and its unique and instantly identifiable associated body language) to make the Spider-Person powerset enduringly iconic and elevate characters with it from being generic mid-level super-bricks. Visually, but also in how it shapes the story.
I said it can share a narrative role with super strength. But when you end a fight and go home, super strength continues to make your character feel powerful, probably safer than they’d be otherwise, maybe dangerous.
The spider-sense just keeps blaring, “Something’s wrong! Something’s wrong! God, why aren’t you doing something about this!?”
Pretty morose thing to live with, for a safety net! Kind of a double edged sword you have there! Could be constantly being hyperattuned to problems would prime you for a negative outlook on life. Kind of seems like a power that would make it impossible for a moral person to take a day off, leading them into a beleaguered and resentful yet dutiful attitude about the whole superhero gig! Might build up to some of the core traits of this mythos, maybe! Might lead to a lot of fifteen minute retirement stories, or something. Might even be a built in ‘great responsibility’ alarm that gets you a main character who as a rule is not going to stop fighting until he physically cannot fight anymore.
Certainly not apropos of anything, just throwing this short lived barely-a-joke tagline up for fun.
One of my personal favorite things about stories with superpowers is keeping in mind how they cause the people who have them to act in unusual ways outside of fights, so when you tell me that these people have an entire extra sense that tells them when the gas in their house is leaking through a barely useful hot/cold warning system that never turns off, I’m like, eyes emojis, popcorn out, notebook open, listening intently, spectacles on, the whole deal.
It also contributes to Peter Parker’s personality in a way I really enjoy: It allows him to act like an irrational maniac. When you know exactly when a situation becomes dangerous and how much, normal levels of caution go out the window and absolutely nothing you do makes sense from an exterior standpoint anymore. That’s the good shit. I would like to see more exploration of how the non-Parker characters experiencing the world in this incredibly altered way bounce in response.
It’s also one of many tools in this franchise hauling the reader into relating more closely with the main character. The backbone of classic Spidey is probably being in on secrets only Peter and the reader know which completely reframe how one views the situation on the page. It’s just a big irony mine for the whole first decade. A convenient way to inform the reader and the lead that something is bad news that’s not perceivable to any other characters is youth-with-a-big-exciting-secret catnip.
Another point for tension, there, in that being aware of danger is not synonymous with being able to act on it. If there’s no visible reason for you to be acting strange, well...you’re just going to have to sit tight and sweat, aren’t you? Some gratuitous head wiggles never hurt when setting up that type of conflict.
Have I mentioned that they look cool? Simultaneously punchy and distinctive, with a respectable amount of leeway for artists to get creative with and still coming up with something easily recognizable? And pretty easy to intuit the meaning of even without the long-winded explanations common in the days when people wrote comics with the intent that someone could come in cold on any random issue and follow along okay, I think, although the mechanic has been deeply ingrained in popular culture for so long that I can’t really say for sure.
It was also useful back in the day when no artists drew the eyes on the Spider-Man mask as emoting and were conveying the lead’s expressions entirely through body language and panel composition. If you wiggle enough squiggles, you don’t need eyebrows.
Take This Handwave and Never Ask Me a Logistical Question Again
This ability patches plot holes faster than people can pick them open AND it can act as an excuse to get any plot rolling you can think of if paired with one meddling protagonist who doesn’t know how to mind their own business. Buy it now for only $19.99 (in four installments; that’s four installments of $19.99).
Why can a teenager win a six on one fight against other superhumans? Well, the spider-sense is the ultimate edge in combat, duh.
Why can Peter websling? Why doesn’t everyone websling? Well, the spider-sense is keeping him from eating flagpole when he violently flings himself across New York in a way neither man nor spider was ever meant to move.
How are we supposed to get him involved with the plot this week???? Well, that crate FELT dangerous, so he’s going to investigate it. Oh, dip, it was full of guns and radioactive snakes! Probably shouldn’t have opened that!
Yeah, okay, but why isn’t it fixing everything, then? Isn’t it supposed to be why Peter has never accidentally unmasked in front of somebody? ('Nother entry for this section, take a shot.) That’s crazy sensitive! How does he still have any problems!? Is everything bad that’s ever happened to characters with this powerset bad writing!? --Listen, I think as people with uncanny senses that can tell us whether we are in danger with accuracy that varies from incredible to approximate (I am talking about the five senses that most people have), we should all know better than to underestimate our ability to tune them out or interpret them wrong and fuck ourselves up anyway. I honestly find this part completely realistic.
*SLAPS ROOF OF SPIDER-SENSE* YOU CAN FIT SO MANY STORIES IN THIS THING
The spider-sense is a clean branch into...whatever. There is the exact right balance of structure and wishy-washiness to build off of. A sample selection of whatevers that have been built:
It’s sci-fi and spy gadgets when Peter builds technology that can interface with it.
It’s quasi-mystical when Kaine and Annie-May get stronger versions of it that give them literal psychic visions, or when you want to get mythological and start talking about all the spider-characters being part of a grand web of fate.
Kaine loses his and it becomes symbolic of a future newly unbound by constraints, entangled thematically with the improved physical health he picked up at the same time -- a loss presented as a gain.
Peter loses his and almost dies 782 times in one afternoon because that didn’t make the people he provoked when he had it stop trying to kill him, and also because he isn’t about to start “””taking the subway’’””’ “‘’“”to work”””’’” like some kind of loser who doesn’t get a heads up when he’s about to hit a pigeon at 50mph.
Peter’s starts tuning into his wife’s anxiety and it’s a tool in a relationship study.
It starts pinging whenever Peter’s near his boss who’s secretly been replaced by a shapeshifter and he IGNORES IT because his boss is enough of an asshole that that doesn’t strike him as weird; now it’s a comedy/irony tool.
Into the Spider-Verse made it this beautiful poetic thing connecting all the spider-heroes in the multiverse and stacked up a story on it about instant connection, loss, and incredibly unlikely strangers becoming a found family. It was also aesthetic as FUCK. Remember the scene where Miles just hears barely intelligible whispering that’s all lines people say later in the film and then his own voice very clearly says “look out” and then the room explodes?? Fuck!!!!
Venom becomes immune to it after hitchhiking to Earth in Peter’s bone juice and it makes him a unique threat while telling a more-homoerotic-than-I-assume-was-originally-intended story about violation and how close relationships can be dangerous when they go sour.
It doesn’t work on people you trust for maximum soap opera energy. Love the innate tragedy of this feature coming up.
IN CONCLUSION I don’t have much patience for writers who don’t take advantage of it, never mind feel they need to write around it.
#spiderman#peter parker#spiderverse#spidey#marvel#danny phantom#one day you'll see what i'm doing with it in the project i'm collabing on w/ my brother and then you'll all be sorry and hopefully impresse#mirrorfalls#asks answered#essays
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Old School X is a project interviewing X-Files fanfic authors who were posting fic during the original run of the show. New interviews are posted every Tuesday.
Interview with Syntax6
Syntax6 has 17 stories at Gossamer, but you should visit her website for the complete collection of her fics and to see the cover art that comes with many of the stories (and to find her pro writing!). She's written some of the most beloved casefiles in the fandom. I've recced literally all of them here before. Twice. Big thanks to Syntax6 for doing this interview.
Does it surprise you that people are still interested in reading your X-Files fanfics and others that were posted during the original run of the show (1993-2002)?
I’m delighted but not surprised because I’ve written and read fanfic for shows even older than XF. Also, I joined the XF fandom relatively late, at the end of 1999, so there were already hundreds of “classic” fics out there, stories that were theoretically superseded or dated by canon developments that came after them, but which nonetheless remained compelling in their own right. That is the beauty of fanfic: it is inspired by its original creators but not bound by them. It’s a world of “what if” and each story gets to run in a new direction, irrespective of the canon and all the other stories spinning off in their own universes. In this way, fanfic becomes almost timeless.
What do you think of when you think about your X-Files fandom experience? What did you take away from it? What did you take away from your experience with X-Files fic or with the fandom in general?
(I feel these are similar, at least for me, so I will combine them here.)
First and foremost, I found friends. There was a table full of XF fanfic writers at my wedding. Bugs was my maid of honor. I still talk to someone from XF fandom pretty much every day. Lysandra, Maybe Amanda, Michelle Kiefer, bugs…these are just some of the people who’ve been part of my life for half my existence now. Sometimes I get to have dinner with Audrey Roget or Anjou or MCA. Deb Wells and Sarah Ellen Parsons are part of my pro fic beta team. I have a similar list from the Hunter fandom, terrific people who have enriched my life in numerous ways and I am honored to count as friends.
Second, I learned a lot about writing during my years in XF fandom. I grew up there. Part of this growth experience was simply due to practice. I wrote about 1.2 million words of XF fanfic, which is the equivalent of 15 novels. I made mistakes and learned from them. But another essential part of learning is absorbing different kinds of well-told tales, and XF had these in spades. Some stories were funny. Others were lyrical. Some were short pieces with nary a word wasted while others were sprawling epics that took you on an adventure. The neat thing about XF is that it has space for many different kinds of stories, from hard-core sci-fi to historical romance. You can watch other authors executing these varied pieces and learn from them. You can form critique groups and ask for betas and get direct feedback on how to improve. It’s collaborative and fun, and this can’t be underestimated, generally supportive. The underlying shared love of the original product means that everyone comes into your work predisposed to enjoy it. I am grateful for all the encouragement and the critiques I received over my years in fandom.
Finally, I think a valuable lesson for writers that you can find in fandom, but not in your local author critique group, is how to handle yourself when your work goes public. Not everyone is going to like your work and they will make sure you know it. Some people will like it maybe too much, to the point where they cross boundaries. Learning to disengage yourself from public reaction to your work is a difficult but crucial aspect of being a writer. You control the story. You can’t control reaction to it. It’s frustrating at first, perhaps, but in the end, it’s freeing.
Social media didn't really exist during the show's original run. How were you most involved with the X-Files online (atxc, message board, email mailing list, etc.)?
I participated in ATXC, the Haven message boards, and the Scullyfic mailing list/news group. For a number of years, I also ran a fic discussion group with bugs called The Why Incision.
What got you involved with X-Files fanfic?
I started reading XF fanfic before I began watching the show. I had watched one season two episode (Soft Light) and then seen bits and pieces of a few others from season four. I’d seen Fight the Future. Basically, I’d seen enough to know which one was Mulder and which one was Scully, and which one believed in aliens. An acquaintance linked me to a rec site for XF fanfic (Gertie’s, maybe?) so that I could see how fic was formatted for the web. I clicked a fic, I think it was one by Lydia Bower dealing with Scully’s cancer arc, and basically did not stop reading. Soon I was printing off 300K of fic to take home with me each night. I could not believe the level of talent in the fandom, and that there were so many excellent writers just giving away their works for free. I wanted to play in this sandbox, too, so I started renting the VHS tapes to catch up on old episodes (see, I am An Old). After a few months, I began writing my own stuff.
What was it that got you hooked on the X-Files as a show?
I had to be dragged kicking and screaming to The X-Files. I’m not a sci-fi person by nature. I think my main objection is that, when done poorly, it feels lazy to me. Who did the thing? A ghost! Maybe an alien? I guess we’ll never know. You can always just shrug and play some spooky music and the “truth will always be out there…” somewhere beyond the story in front of you. You never have to commit to any kind of truth because you can invent some magical power or new kind of alien to change the story. I think, by the bitter end, the XF had devolved into this kind of storytelling. The mytharc made no kind of sense even in its own universe. But for years the XF achieved the best aspects of sci-fi storytelling—narrative flexibility and an apotheosis of our current fears dressed up as a super entertaining yarn.
What eventually sold me on the XF as a show is all of the smart storytelling and the sheer amount of ideas contained within its run. At its best, it’s a brilliant show. You have mediations on good versus evil, the role of government in a free society, is there a God, are we alone in the universe, and what are the elements that make us who we are? If Mulder and Morris Fletcher switch bodies, how do we know it’s really “them”? The tonal shifts from week to week were clever and engaging. For Vince Gilligan, truth was always found in fellow human beings. For Darin Morgan, humans were the biggest monster of all. The show was big enough to contain both these premises, and indeed, was stronger for it. The deep questions, the character quirks, the unsolved mysteries and all that went unsaid in the Mulder-Scully relationship left so much room for fanfic writers to do their own work. As such, the fandom attracted and continues to attract both dabbling writers and those who are serious craftspeople. People who like the mystery and those who like the sci-fi angle. Scientists and true believers. Like the show, it’s big enough for all.
What is your relationship like now to X-Files fandom?
I look at it like an old friend I catch up with once in a while. We’ve been close for so long that there’s no awkwardness—we just get each other! I love seeing people post screen shots and commentary, and I think it’s wonderful that so many writers are still inventing new adventures for Mulder and Scully. That is how the characters live on, and indeed how any of us lives on, through the stories that others tell about us.
Were you involved with any fandoms after the X-Files? If so, what was it like compared to X-Files?
I ran the Hunter fandom for about five years, mostly because when I poked my head back in, I found the person in change was a bully who’d shut down everything due to her own waning interest. A person would try to start a topic for discussion, and she’d say, “We’ve already covered that.” Well, yes, in a 30-year-old show, there’s not a lot of new ground…
Most other shows, Hunter included, have smaller fandoms and thus don’t attract the depth of fan talent. I don’t just mean fanfic writers. I mean those who do visual art, fan vids, critiques, etc. The XF fandom has all these in droves, which makes it a rare and special place. But all fandoms have the particular joy of geeking out over favorite scenes and reveling in the meeting of shared minds. It will always look odd to those not contained within it, which brings me to the part of modern fandom I find somewhat uncomfortable…the creators are often in fan-space.
In Hunter, the female lead joins fan groups and participates. This is more common now in the age of social media, where writers, producers, actors, etc., are on the same platforms as the rest of us. Fan and creator interaction used to be highly circumscribed: fans wrote letters and maybe received a signed headshot in return. There were cons where show runners gave panels and took questions from the audience. You could stand in line to meet your favorite star. Now, you can @ your favorite star on Twitter, message her on Facebook or follow him on Instagram. In some ways, this is so fun! In other ways, it blurs in the lines in ways that make me uncomfortable. I think it’s rude, for example, if a fan were to go on a star’s social media and post fanfic there or say, “I thought the episode you wrote was terrible.” But what if it’s fan space and the actor is sitting right there, watching you? Is it rude to post fanfic in front of her, especially if she says it makes her uncomfortable? Is it mean to tell a writer his episode sucked right to his face?
Do you ever still watch The X-Files or think about Mulder and Scully?
I own the first seven seasons on DVD and will pull them out from time to time to rewatch old faves. I’ve shown a few episodes over the spring and summer to my ten-year-old daughter, and it’s been fun to see the series through her eyes. We’ve mostly opted for the comedic episodes because there’s enough going on in the real world to give her nightmares. Her favorite so far is Je Souhaite.
Do you ever still read X-Files fic? Fic in another fandom?
I don’t have much bandwidth to read fanfic these days. My job as a mystery/thriller author means I have to keep up with the market so I do most of my reading there right now. I also beta read for some pro-fic friends and betaing a novel will keep you busy.
Do you have any favorite X-Files fanfic stories or authors?
I read so much back in the day that this answer could go on for pages. Alas, it also hasn’t changed much over the past fifteen years because I haven’t read much since then. But, as we’re talking Golden Oldies today, here are a bunch:
All the Mulders, by Alloway I find this short story both hilarious and haunting. Scully embraces her power in the upside down post-apocalyptic world.
Strangers and the Strange Dead, by Kipler Taut prose and an intriguing 3rd party POV make this story a winner, and that’s before the kicker of an ending, which presaged 1013’s.
Cellphone, by Marasmus Talk about your killer twists! Also one of the cleverest titles coming or going.
Arizona Highways, by Fialka I think this is one of the best-crafted stories to come out of the XF. It’s majestic in scope, full of complex literary structure and theme, and yet the plot moves like a runaway freight train. Both the Mulder and Scully characterizations are handled with tender care.
So, We Kissed, by Alelou What I love about this one is how it grounds Mulder and Scully in the ordinary. Mulder’s terrible secret doesn’t involve a UFO or some CSM-conspiracy. Scully goes to therapy that actually looks like therapy. I guess what I’m saying is that I utterly believe this version of M & S in addition to just enjoying reading about them.
Sore Luck at the Luxor, by Anubis Hot, funny, atmospheric. What’s not to love?
Black Hole Season, by Penumbra Nobody does wordsmithing like Penumbra. I use her in arguments with professional writers when they try to tell me that adverbs and adjectives MUST GO. Just gorgeous, sly, insightful prose.
The Dreaming Sea, by Revely This one reads like a fairytale in all the best ways. Revely creates such loving, beautiful worlds for M & S to live in, and I wish they could stay there always.
Malus Genius, by Plausible Deniability and MaybeAmanda Funny and fun, with great original characters, a sly casefile and some clear-eyed musings on the perils of getting older. This one resonates more and more the older I get. ;)
Riding the Whirlpool, by Pufferdeux I look this one up periodically to prove to people that it exists. Scully gets off on a washing machine while Mulder helps. Yet it’s in character? And kinda works? This one has to be read to be believed.
Bone of Contention (part 1, part 2), by Michelle Kiefer and Kel People used to tell me all the time that casefiles are super easy to write while the poetic vignette is hard. Well, I can’t say which is harder but there much fewer well-done casefiles in the fandom than there are poetic vignettes. This is one of the great ones.
Antidote, by Rachel Howard A fic that manages to be both hot and cold as it imagines Mulder and Scully trying to stay alive in the frosty wilderness while a deadly virus is on the loose. This is an ooooold fic that holds up impressively well given everything that followed it!
Falling Down in Four Acts, by Anubis Anubis was actually a bunch of different writers sharing a single author name. This particular one paints an angry, vivid world for Our Heroes and their compatriots. There is no happy ending here, but I read this once and it stayed with me forever.
The Opposite of Impulse, by Maria Nicole A sweet slice of life on a sunny day. When I imagine a gentler universe for Mulder and Scully, this is the kind of place I’d put them.
What is your favorite of your own fics, X-Files and/or otherwise?
Bait and Switch is probably the most sophisticated and tightly plotted. It was late in my fanfic “career” and so it shows the benefits to all that learning. My favorite varies a lot, but I’ll say Universal Invariants because that one was nothing but fun.
Do you think you'll ever write another X-Files story? Or dust off and post an oldie that for whatever reason never made it online?
I never say never! I don’t have any oldies sitting around, though. Everything I wrote, I posted.
Do you still write fic now? Or other creative work?
I write casefiles…er, I mean mysteries, under my own name now, Joanna Schaffhausen. My main series with Reed and Ellery consists of a male-female crime solving team, so I get a little bit of my XF kick that way. Their first book, The Vanishing Season, started its life as an XF fanfic back in the day. I had to rewrite it from the ground up to get it published, but if you know both stories, you can spot the similarities.
Where do you get ideas for stories?
The answer any writer will tell you is “everywhere.” Ideas are cheap and they’re all around us—on the news, on the subway, in conversations with friends, from Twitter memes, on a walk through the woods. My mysteries are often rooted in true crime, often more than one of them.
Each idea is like a strand of colored thread, and you have to braid them together into a coherent story. This is the tricky part, determining which threads belong in which story. If the ideas enhance one another or if they just create an ugly tangent.
Mostly, though, stories begin by asking “what if?” What if Scully’s boyfriend Ethan had never been cut from the pilot? What if Scully had moved to Utah after Fight the Future? What if the Lone Gunmen financed their toys by writing a successful comic book starring a thinly veiled Mulder and Scully?
Growing up, I had a sweet old lady for a neighbor. Her name was Doris and she gave me coffee ice cream while we watched Wheel of Fortune together. Every time there was a snow storm, the snow melted in her backyard in a such way that suggested she had numerous bodies buried out there. How’s that for a “what if?”
What's the story behind your pen name?
I’ve had a few of them and honestly can’t tell you where they came from, it’s been so long ago. The “6” part of syntax6 is because I joke that 6 is my lucky number. In eighth grade, my algebra teacher would go around the room in order, asking each student their answer to the previous night’s homework problems. I realized quickly that I didn’t have to do all the problems, just the fifteenth one because my desk was 15th on her list. This worked well until the day she decided to call on kids in random order. When she got to me and asked me the answer to the problem I had not done, I just invented something on the spot. “Uh…six?”
Her: “You mean 0.6, don’t you?”
Me, nodding vigorously: “YES, I DO.”
Her: “Very good. Moving on…”
Do your friends and family know about your fic and, if so, what have been their reactions?
My close friends and family have always known, and reactions have varied from mild befuddlement to enthusiastic support. My father voted in the Spookies one year, and you can believe he read the nominated stories before casting his vote. I think the most common reaction was: Why are you doing this for free? Why aren’t you trying to be a paid writer?
Well, having done both now, I can tell you that each kind of writing brings its own rewards. Fanfic is freeing because there is no pressure to make money from it. You can take risks and try new things and not have to worry if it fits into your business plan.
(Posted by Lilydale on September 15, 2020)
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10 Danny Phantom Episodes with Good Concepts that Sorely Disappointed Me: “The Ultimate Enemy” (Part 2)
Alright, here I am, everyone—part two of my critical analysis on “The Ultimate Enemy”, and how its faulty writing let down a good episode idea. For those stumbling across this for the first time, I am in the process of composing an analytical list of ten Danny Phantom episodes whose concepts I liked, but didn’t like the execution of. “The Ultimate Enemy” is the first on this list. Due to the size of my complaints with the episode, I’ve split my arguments into multiple categories across multiple posts; I highly suggest you start from the beginning with part 1 here before moving onto this post. It covered the main introduction, and Category A of my problems with the episode: the plot points that were primarily irrelevant to Dan’s character.
For those of you continuing from the first part, I apologise for this part being overdue. I proposed I would edit and upload part two roughly a day after part one, but those days dragged on due to constant re-editing and problems with my mental health. Parts three and four shall probably take longer than a few days to edit and upload as well, as I discovered arguments in the essay that needed massive overhauls before posting. I can guarantee they’re coming eventually (the whole thing essay is fully written, point-wise); I need to rework and trim the fat off some paragraphs.
Without further ado, this post will take a look at everything I’ve chucked into Category B—my issues with Dan’s characterisation, and how what the episode showed us about who deserved responsibility for Dan contradicted what it told us about how Dan was created.
(Also, because of my saltiness seeping in when I was writing, my captions for the images got a little too snarky for an analytical essay, but I am too tired of re-editing this section to remove them. Hopefully, they’ll serve as humour; if not, I apologise.)
1. The episode incorrectly portrayed Danny as the only one responsible for Dan’s existence, and for the wrong reasons (the wrong events in the timeline). Upon scrutiny of the actual sequence of events that led to Dan’s creation, the direct responsibility for Dan’s birth was either an even split between Danny and Vlad, or slightly more Vlad’s fault (depending upon the interpretation of the event that did actually cause Dan).
(Spoiler alert: No. No, it was not.)
The episode initially chose to establish Danny cheating on the CAT as the cause for Dan’s existence. While this was partially, indirectly true (since it set up the chain of events that led to Dan’s creation), it was not the event that directly caused Dan—yet, the episode treated it as a highly important tipping point, close to the point of no return that led to Dan. Looking at Dan’s backstory from the information Future Vlad gave (as dubious as it was), and working backwards, it was clear that Danny cheating on the test was not the vital “point of no return” by any means. Neither was the explosion at the Nasty Burger, for that matter (which the episode treated as the point of no return after Dan cheated on the CAT in Danny’s place, which required the episode to postpone the narrative stakes of preventing Dan’s creation to the Nasty Burger fight).
(Well...not exactly--it didn’t ruin Dan’s future, but it did ruin Danny’s. There’s a distinction.)
Kick-starting the entire chain of events that set up the eventual moment of Dan’s birth was not synonymous with directly creating Dan, and blaming the causality for Dan’s existence on Danny cheating (the leap of logic that “Danny became evil in the future because he cheated on a test”) or even his loved ones dying at the Nasty Burger was incorrect.
To demonstrate the argument, I’ll shift to an in-universe hypothetical:
Imagine yourself in Clockwork’s shoes: an “evil future version of Danny�� has been created, and you have to prevent Dan’s existence by searching through the events that led his creation to find as many openings between key events as possible, in order to change one and subsequently avert all the events (including Dan’s creation) that followed.
To lay it out in full, the chain (separating the events based on intervention windows) was as follows: (1) Danny cheated on the CAT -> (2) Mr. Lancer met with Danny’s parents at the Nasty Burger to discuss it -> (3) they (including Sam, Tucker and Jazz) died in the Nasty Burger explosion -> (4) a grief-stricken Danny went to Vlad in Wisconsin -> (5) Danny requested that Vlad numb his emotional pain -> (6) Vlad split Danny’s ghost half from his human half—only for the ghost half to immediately pull out Vlad’s own and fuse with it into Dan.
Dan’s existence being the result of (what was essentially) a disastrous line of falling dominoes made his origin more sinister, but also highly easy to prevent (at least, without taking into account the mess caused by the story’s poorly thought out use of time travel, which I’ll explain later in section C). After all, the more complex a system (the more elements necessary for a system to successfully operate and achieve a desired result), the more weak spots it has—as meddling with one part can affect all the other parts and lead the entire operation to fail.
Utilising any of the intervention room between the events in “The Ultimate Enemy’s” alternate timeline would prevent Dan’s entire existence. The only event, therefore, that could be labelled the direct cause of Dan’s existence was the event that immediately resulted in Dan’s birth, and the most dire pivotal point—which rendered Dan inevitable—was the event directly before that. The event of Dan’s creation itself (or the cause of Dan) was event number six—the removal of both Danny and Vlad’s ghost halves using the Ghost Gauntlets, and their subsequent fusion with each other. The event which led to this—event number five, which was Danny’s request for Vlad to remove his emotional pain—was the direct catalyst for the procedure, and therefore the important “point of no return” leading to Dan that the episode tried to make Danny cheating on the CAT (and once that was over, the act of losing his loved ones) out to be. (Technically speaking, it was one of possibly two options for the event upon which Dan’s existence truly hinged—number four was also a likely candidate).
Danny cheating on the CAT was not the cause of Dan (even if it set the eventual stage), because there were numerous ways to interfere after the incident of Danny cheating the CATs and still prevent Dan from existing. Clockwork could’ve interfered between events one and two, by changing Mr. Lancer’s parent-teacher meeting location to anywhere safer than the Nasty Burger, so no one died (he could’ve utilised Jazz to sway Mr. Lancer, perhaps—it’s safe to assume Clockwork was aware of her knowledge on Danny’s secret, and she was the one Mr. Lancer approached about Danny cheating). He could’ve interfered between events three and four—had Danny’s loved ones still die at the Nasty Burger but convinced Danny himself not to go to Vlad. He could’ve popped in between events four and five and convinced Danny, right after moving in with Vlad, to not ask for a way to numb his emotional pain. However, Vlad proved to be a dubious source in the flashback of Dan’s origin story, and was typically too much of a wild card, so preventing Danny from moving in with Vlad at all is likely the safest option.
Ergo, either event four or five should’ve been treated as the important point that led to Dan’s existence. On top of that, Vlad’s role in event six proved he was partially responsible for Dan’s creation, but the rest of the episode outside of the flashback neglected this fact in favour of pushing the “Dan was all Danny’s fault” message.
(Begin Vlad’s unreliable narratorhood in 3...2...1...)
However, Future Vlad behaved like an unreliable narrator of the “Dan’s creation” flashback, so his explanation of events shouldn’t be taken at face value. Assuming the basic outline of events was trustworthy, however, the episode indicated to us that Vlad was roughly equally as responsible for Dan’s creation as Danny. He conceded to Danny’s desire to escape his emotions and responded with the halfa-splitting operation that caused Dan’s fusion.
He stretched the reality of the event to Present Danny when he exaggerated the delivery of some (if not most) of his narration lines in the flashback. It was most blatantly clear in the line where he inflated his importance to Danny after the tragedy, “With nowhere else to go, you came to me—the only person left on the planet who could possibly hope to understand your situation.” He verbally emphasised the words ‘me’ and ‘possibly’, and the phrases “the only person left on the planet” and “could possibly understand” were hyperbole in their own right. Another was the line, “No more painful human emotions to drag you down,” where he spoke the italicised words with overt disdain for Danny’s emotions. It could be interpreted simply as Vlad’s typical habit of speaking in a dramatised manner, rather than trying to make himself look good to Danny by stretching the truth. However, even if choosing to interpret Vlad’s delivery as the latter, he still skewed his recount through vagueness and omission in the literal content of his narration (when linked to the visuals that ran alongside his lines).
According to Future Vlad, Danny asked for his emotional pain to be taken away; and Vlad removed his ghost half to “[honour] [his] wishes,” while the shot changed from Vlad’s sympathetic face at the grieving Danny to the procedure with the Ghost Gauntlets. Future Vlad never explicitly stated whether it was Danny or him that decided removing Danny’s ghost half was the course of action to take, Vlad only explained that Danny “wanted to make the hurt go away”, and then the shot cut to Vlad removing Danny’s ghost half with the only explanation that he was acting in accordance with that wish.
On top of not explicitly saying whose idea it was, (though, with Vlad’s knowledge and experience with halfa research far exceeding Danny’s, it was almost certainly his) the episode did not explain how his logic leapt from “remove Danny’s emotional pain” to “remove Danny’s ghost half”, which was an insensible method to solve Danny’s problems.
The “no more human emotions” line indicated that his intention behind the procedure was to remove Danny’s human emotions, yet he knew that the procedure entailed removing Danny’s ghost half.
It made no sense, in universe, for Vlad to competently assume that removing Danny’s ghost half from him would work to remove an emotionality rooted in his human half (the episode overall, by the way Dan referred to human emotions and sentimentalities as a “humanity” he gave up, implied that it intended to frame the emotional attachment to Danny’s loved ones as part of his human half). If it could be chalked up to an external fault, like the lack of clear research into the procedure’s outcome, and not Vlad’s failure to realise the logical inconsistency, the episode needed to give evidence of this. Without that information, the only feasible assumptions were either that he wasn’t making any sense in-universe, he was supposed to be sensible but the episode’s writing didn’t make sense, or he had an ulterior motive for convincing Danny into going through with the operation. Either way, it was yet another part of Dan’s creation that Vlad was responsible for, not Danny, and the episode’s message was illogical to contradict this.
Through potentially exaggerating his sympathy for the alternate Danny in his verbal intonation, and blatantly failing to mention the details of why he chose removing Danny’s ghost half to fix a “human” problem, Vlad told his version of Dan’s birth in a way that would minimise his moral fault in the incident to Present Danny. His only logically feasible motivation for this was to hide further moral accountability for Dan’s creation than what we already saw in the face-value version of the flashback.
To summarise this entire sub-category of arguments, the episode was wrong to pin Dan’s existence on Danny cheating on the CAT (and even on losing his family, as the second half of the episode changed gears to), rather than his desire to remove/escape his emotions (even if the deaths resulted in the pain that he wanted to remove in the first place, which I shall explain later in Section D). It was also mistaken to portray Danny as the primary cause of Dan, rather than acknowledge that Vlad was equally (if not more), responsible than him.
Additionally, the fact that Vlad, as an in-universe character, tried to minimise his moral role/accountability in the physical causality of Dan’s creation by skirting around the truth in his retelling was something that the episode itself should’ve acknowledged or called out, through more reliable information from a third-person or other characters’ perspectives such as Danny, Dan’s or Clockwork’s—but it didn’t.
2. On top of physical responsibility for Dan, the episode was wrong to pin Danny with the moral blame and identity of Dan. It treated the two of them as essentially the same person, and portrayed Dan as just a Danny from the future who turned evil because of a combination of Danny’s potential evilness (potential to do “selfish/evil” things) and tragic circumstances. Considering Dan’s backstory, it made no sense for Danny to be the sole owner of either Dan’s immorality or identity/personhood.
Dan’s backstory told us that physically Danny wasn’t solely responsible for his creation, but the rest of the narrative still deeply connected Dan to Danny alone by treating Dan as what would happen if Danny let his pre-existing moral flaws take over him—that Dan’s villainy (or evil nature) came from Danny.
Clockwork referred to Danny Phantom as “grow[ing] up into the most evil ghost on the planet” in the cold open (which, given that Dan was a product of a fusion, was blatantly false.)
“The Ultimate Enemy” attempted to build up the idea that Danny had the potential for evil, and that Dan was him realising his own evil, in the scene where the trio entered Clockwork’s lair. As they watched Dan’s carnage through the observation window, Danny excitedly admired Dan’s Ghostly Wail, completely oblivious to the seriousness of the situation, and Sam called him out for not reading the room.
(Though, Sam’s condemnation of Dan’s villainy was extremely underwhelming—calling a world-destroyer and (presumable) mass murderer just “kind of a jerk” in a snarky tone did not do the severity of Dan’s actions any justice.)
When they confronted Clockwork, Danny scoffed at him to find just “one” evil thing he’d done. The shot then immediately focussed onto “examples” of Danny’s “evil” in the time window—first, Jazz finding out Danny was going to cheat the CATs (which, as established in point one, was not as morally significant as the episode tried to portray it—that shall be further elaborated later in Section D). After Tucker sassed at Clockwork, “[I] bet you can’t find two!”, the time window changed to Dan standing atop his destruction in the alternate future, and Clockwork replied, “How about two thousand?”—implying that Clockwork was referring to what Dan did in the future as at least part of the (supposedly numerous) evil things Danny did (or would do). This made no sense unless the episode was implying that Dan’s immorality was Danny’s own. However, this implication was incorrect, leaving Clockwork to state that he had seen countless instances of Danny Fenton/Phantom being evil with no valid examples to show for it whatsoever.
Dan’s atrocities had no weight as examples of Danny’s morality flaws due to the fact that Dan’s evil was not primarily Danny’s to begin with, creating a feedback loop of invalidation; evidence for the argument was invalid because its own validity was dependent on the validity of the very argument it was supposed to be supporting.
(Danny, despite the episode’s reluctance to be fair to him with its accusations of his “potential villainy”, was actually justified in asking this of Clockwork. You know there’s something wrong with your story when your self-centred, short-sighted teenage protagonist is righter than your supposedly all-knowing Master of Time in this situation.)
(Cheating on a test is not evil, Clockwork, try again.)
(Nope, sorry, Dan’s evil is not Danny’s “evil”; your argument is invalid.)
(I typically put the “improvements/fixes” part at the end of each point, but for the sake of its direct relevance to the aforementioned example, I’ll put it here to avoid structural confusion in the essay:
“The Ultimate Enemy”, for some reason decided that its reason/foreshadowing of Danny’s potential for evil had to be self-contained; ironically, almost all (sans a small few) of the episode’s examples of Danny’s moral flaws weren’t “evil” at all, and they would’ve been far better off using actual events of Danny showing potentially villainous traits from previous episodes. Danny may have been justified in asking Clockwork to name one evil thing he’d done, because that accusation had no basis at that point, but Clockwork’s response should’ve been to show previous instances in the series where Danny took advantage of others with his powers.
For example, imagine if in the episode, when Danny demanded, “Name one evil thing I’ve done!”, Clockwork’s time window had switched to moments like the end of “Maternal Instincts”, where he manipulated Vlad into lowering his guard, or his acts of overshadowing Dash for petty revenge in “Splitting Images” or “Reign Storm”? Not only were they more legitimate examples of morally corrupt characteristics—tricking people for his own gain/victory and abusing his powers to the detriment of others—it would’ve given such a significant episode in the series more continuity with the previous ones. In fact, the examples in two of those previous episodes resulted in Vlad pointing out that Danny was becoming more like him, as a way to use Vlad’s relationship as Danny’s nemesis/character foil for the sake of tension. “The Ultimate Enemy” could’ve used those examples in its own narrative to turn Dan into a proper payoff of this long-term build-up of Vlad’s whole “We’re not so different, you and I” thing going on with Danny.
Also, it would add to the thematic irony of Dan being a fusion of Danny and Vlad’s ghost halves, if that aspect of his backstory was not altered in a rewrite of TUE.)
Vlad owned Dan’s evil nature equally as much as (if not more than) Danny because Dan was also half-Vlad. However, the episode neglected to acknowledge this outside of a few seconds on Dan’s birth in the flashback. While explaining the scene of the two ghost halves fusing into Dan, Future Vlad’s most honest lines of narration (because they straightforwardly confessed he was morally accountable for Dan to Danny, and thus had no motivation to be a lie) explained that, “My [ghost half’s] evil side overwhelmed you”. This implied that the reason Dan turned out evil in the first place was that Vlad’s evil took over Danny’s mind during the fusion.
Given that we trust Vlad’s line, Vlad (or Plasmius, as Vlad’s ghost half) deserved most of the accountability for Dan’s lust for destruction and lack of a moral compass, not Danny. So, calling Dan “Danny’s evil future self” was only accurate in the literal sense of “this is what remained of Danny’s mind/existence in the future—his ghost half—even though it’s only a part of a larger fusion with another ghost, and this fusion is evil”. Dan was not a warning that “Danny was going to turn evil”, because Danny was not the primary source of Dan’s villainy.
In regards to overall personal identity, rather than just morality, Dan was also not “Danny’s evil future self” on account of the fact that he was not “Danny’s future self”, period. He shouldn’t have been an “older Danny” (or essentially the same person as Danny but older and evil), according to his backstory’s statement that he was half-Phantom, half-Plasmius. Yet, for some asinine reason, Dan only identified himself personally as “Danny” for the duration of the episode (without mention of Vlad).
After travelling to the past under Danny’s guise, Dan referred to Danny’s bedroom and face in the mirror as his own.
(Whoops--another image where I goofed the subtitles, this time in formatting...and MS Paint’s lack of layers makes redoing it an unnecessary pain. Sorry about that.)
When he met Sam and Tucker in the future, he explained his cold response to seeing them again as a result of “[surrendering his] human half a long time ago”. His singular human half. Not plural…because even Dan himself wanted to pretend that he wasn’t half Vlad, for some reason.
Perhaps it could be chalked up to people behaving differently in different social contexts; in that case, it was understandable that—even if he was part-Vlad—his Danny-side and memories influenced him the most in front of Danny’s friends…but that alone didn’t justify him stating that he only had one human half as a fact. The only other option that made in-universe sense was that it was a deceit/falsehood on Dan’s part, and therefore knowingly untrue. Perhaps Dan didn’t want to admit that he had more than one human half to Sam and Tucker—because he was not obliged to divulge that information to them���or that he preferred to mentally distance himself from Vlad’s human half because the latter was still alive, and separate from Dan. However, it was still untrue to link Dan and Danny together as people, but not Vlad, with the idea of only owning Danny’s human half.
The assumption that Dan was a future, evil Danny in person (and not also part-Vlad in person, or a new person from either of them entirely) implied that the fusion resulted in Plasmius’s mind giving his evil to Danny’s and then disappearing into the aether. It implied that a fusion of two people resulted in a powered-up being that was solely one of them psychologically, in order to purport that Danny (or, at least Phantom as his ghost half) was still Danny in sense of self for the last ten years in the alternate future. This contradicted the more logically valid implication that Plasmius’s mind or identity still existed as a component inside Dan, and Dan was at least both Danny and Vlad mentally.
Vlad explained in the flashback, “[Vlad’s] evil ghost half mixed with [Danny’s].” The general interpretation of “mixing” implied that the two ghost halves merged together into a new being and their traits and minds blended together. His identity should, theoretically, be either a half-and-half joining of the two halfas, or a whole new person with Vlad and Danny’s ghost halves as mere fusion ingredients. Ten years of existence and experience after the initial fusion would also, theoretically, give Dan enough time to develop this new mixed mind into his own individual sense of self beyond who/what either of Danny or Vlad were as people (prior to the ghost half fusion). In that case, Dan was not Danny’s “future self” in identity, and had little reason to identify Danny’s face, room and family as “his old [life]” (or, at least his only one).
The next most obvious theory (about Dan’s psychological makeup as a fusion) is that one half was more dominant than the other during the fusion, leading to Dan to become primarily just one of them in identity. That dominant one had to have been Danny, based on how Dan identified himself in the episode, but that wouldn’t make sense. Phantom taking full control of the fusion and assimilating Plasmius into himself required that a grief-stricken fourteen year old was somehow capable of winning against a more experienced forty-something in a battle of minds, thoroughly enough to the point of absorbing the latter. Considering that Phantom was mentally weak enough to be the one “overwhelmed” by Plasmius’s evil (a single facet of Plasmius’s larger mind) almost immediately, that hypothesis seems unlikely. The notion of Phantom overwhelming Plasmius in the fusion to gain dominance, and Plasmius being the one to overwhelm him to turn him evil, contradict each other. Ergo, Dan being a mix of both Phantom and Plasmius was the most likely (and sensible) outcome of the fusion.
In that case, the episode was thoughtless and inaccurate to treat Dan as “Danny’s future self who became a villain”. Dan was not inherently linked to Danny in either the majority of his morality or his identity, due to the part Vlad played in Dan’s creation, and his mental component in Dan’s fusion.
2.5.A notable counterpoint, for the sake of not one-sidedly flipping all of the fault for Dan onto Vlad:
To be fair—as the idea of solely blaming Vlad would also be inaccurate to what Dan’s origin story showed—I should acknowledge a piece of evidence explicitly indicating that Danny still contributed some of his own darkness to Dan’s villainy, albeit less than Vlad. Once separated from his human half, Phantom ripped out and fused with Vlad’s ghost half of his own volition, all with a malicious grin on his face.
However, there was no clear motivation or reason for the separated Phantom to fuse with Plasmius (the physical cause of Dan that Danny/Phantom could be blamed for) —in fact, it made no sense for there to be any premeditated intention for Phantom to fuse with him, since he couldn’t have known that fusion with another halfa’s isolated ghost half was even possible at that point; it was an untried, never-seen-before method, hardly likely to mentally occur to Danny in the first place. Phantom resorted to attacking Vlad, stealing the Ghost Gauntlets and pulling out Plasmius for some unknown reason, but ghost-half fusion could not have sensibly been it. The Gauntlet attack simply demonstrated that Phantom took ill-willed pleasure from the act of hurting or depowering Vlad. After removing Vlad’s ghost half, fusing with it was the second step. Danny could be held responsible for his ghost half explicitly harbouring malice/potential evil in the attack (and his ghost half’s response to being removed was part of Danny’s responsibility in Dan’s creation), but that wouldn’t explain the crucial next step of the fusion itself.
This is where my ideas for potential improvements for the story of “The Ultimate Enemy” come in, as the exact extent of Danny’s contribution to Dan (in physical responsibility and mentality) wasn’t entirely clear—outside of this explicit evidence of Phantom’s facial expression. This uncertainty leaves the room for a do-over of the narrative to ask a lot of questions about how physically and morally accountable for Dan’s birth and evilness Danny actually was.
We could assume implicit evidence that Danny had some sort of inner darkness which contributed to Dan, even if only the minority, from the possibility that his grief at the loss of his loved ones (as well at helplessness at not being able to do anything to save them, and low evaluation of his own worth as a person) led to buried malice, anger and a desire for power to compensate.
Based on how splitting halfas apart worked in “Identity Crisis”, it made sense that Phantom had a sense of hostility and motivation to hurt Vlad once separated from Danny in “The Ultimate Enemy”. When Danny was split in half the first time, the halves took on the mental characteristics of the whole Danny’s momentary intents and desires. When Danny wanted his ghost half to do all the hero work so his human half could have the time to have fun, his ghost half took on an exaggerated hero personality and his human half an irresponsible teenager personality. Assuming this logic consistently determines the split halves’ personalities each time, and the fact that Danny’s desires in the alternate future revolved around escaping his emotional pain, it was logical that one of the split halves inherited a condensed majority of Danny’s pain (in this case, the ghost half), while the other half (the human one) was innocently blind to most of Danny’s grief and self-hatred—and that the suffering half acted out aggressively or malevolently as a result.
However, since we could logically assume that fusing with Plasmius was not the initial reason Phantom removed him from Vlad (and we assume the fusion was a spur-of-the-moment decision that occurred to him afterwards), why did he remove Plasmius in the first place? Was he intending to spite Vlad after all the grief he caused Danny in their rivalry? Was it a sense of inferiority telling him to tear Vlad down from his superior position? Was it to avoid letting Vlad stay a possible physical threat to Danny? There is such a large gap here, one could brainstorm countless possible motivations.
Furthermore, if that only covered his motivation to remove Plasmius, then what made him decide to fuse with him? Was he attempting to possess Plasmius as one ghost half trying to possess another for some reason? Was it internal panic? Was it a hunger for power pushing him to seize the opportunity that opened up? Why didn’t/couldn’t Plasmius fight Phantom off in the fusion scene?
These questions could be explored if the story of “The Ultimate Enemy” was redone. Present Danny, the Danny whose point of view we saw the episode from (rather than the Alternate Danny) hadn’t experienced the Dan future himself, so he didn’t know what was going through his alternate self’s head (human or ghost) during Dan’s creation. How much of it was his fault? How much of it wasn’t? How did he fill in the holes in the story Future Vlad told to him based on his own insecurities, and what did he blame himself for?
For that matter, why not get present Vlad wrapped up in it too? Have him take responsibility for what is HIS. If not, the episode should’ve at least acknowledged that Dan was not entirely “Danny’s evil”, and made it clear that he was cleaning up both his and Vlad’s collective mess by himself. If the message of the evil future self being Danny corrupted to the side of evil was so necessary for the episode, then simply remove the fusion plot entirely from Dan’s origin and have Danny become a villain by his own moral corruption. It weakened the impact of the future-self villain being a warning of “what the hero should avoid becoming” by having the main character only become evil by fusing with an already malevolent character.
3. The Observants’ conclusion that they had to kill Danny to save the world from Dan didn’t make sense, due to Vlad being primarily responsible for Dan’s evilness—but the episode, instead of acknowledging this inanity, actually reinforced the opposite.
Having now established that Vlad was half (if not more) at fault for Dan’s evil than Danny, the plot to kill Danny in the episode lost any of the ground it had to stand on.
(Nope...no, he didn’t have to.)
It was illogical for the Observants to assume killing Danny was the best way to stop Dan from existing when killing Vlad would equally achieve this (not to mention that either of these options were overkill, in the presence of the intervention methods mentioned in Section A). Without Vlad, Dan could not exist either. Eliminating Vlad would stop his continuous crimes against both worlds, and let Danny live to continue doing the good he’d done. After the events of “Reign Storm”, a large part of the Ghost Zone knew that Danny had saving Amity Park, and the entire Ghost Zone, under his belt—if an entire wasteland civilisation like the Far Frozen came to worship Danny for his victory against Pariah Dark (as shown in season three’s “Infinite Realms”).
(For that matter, where were the Observants hounding Clockwork to get on Vlad’s troublesome ass when he tried to steal the Crown of Fire and the Ring of Rage in “Reign Storm”, if Pariah Dark was so dangerous?)
If they were being somewhat rational, it was possible that they chose Danny as Vlad’s less powerful counterpart, and an easier target—even though they delegated the task off to Clockwork because intervention wasn’t their job, and they clearly acknowledged Clockwork’s power and competence to some degree. The Observants openly referred to Clockwork as the master of time while shirking their responsibility for fixing the future onto him, so whether or not killing Vlad would be too difficult for themselves would be irrelevant, since they made it Clockwork’s problem and became backseat commentators. Though, Clockwork would’ve probably foreseen Vlad’s importance in Danny’s emotional growth as his nemesis and also kept him alive anyway—but from a purely logical standpoint, it made little sense to execute Danny over Vlad, if they ever needed to kill anyone at all.
To be honest, the episode could’ve used the invalidity of the Observants’ plan to paint their incompetence more, expanding on Clockwork’s disdain for them and how he told the audience they “just observe”. However, to do that, the episode itself would’ve had to actually portray the Observants’ plan (not just the Observants themselves, but their actual plan to kill Danny itself) as nonsensical. The episode never did, however, as it had Clockwork—the character portrayed as bolder and wiser than the Observants—reinforce their proposition as worth trying and go along with their request for Danny’s demise. He sent two ghosts to attack Danny (although the fight with Boxed Lunch was more of a moral test about giving Danny the CAT answers, rather than an attempt on his life, Danny “failed” that moral test before Clockwork sent Skulktech after him—so, the latter at least counted as a potential hit on Danny) to the extent of attempting to kill Danny himself on the last attempt. That Clockwork went along with the Observants’ plan showed that the episode saw the plan as reasonable, despite its illogicality.
(While there is a possible argument for Clockwork’s knowledge of how the episode would end—insinuating that he knew Danny would never actually end up dying—justifying why he went along with the plan in the first place, the next section of the essay shall tackle that. Since Clockwork is the Master of Time, and the issues with his character were heavily intertwined with the effects the time travel lore had on the plot, that shall be addressed in Category C, the section covering the mess created by the time-travel in the episode.)
...actually, that just gave me an idea. You know what would be interesting, if a little too much to content to stuff into the narrative? Having an Observant character distinguished as their own individual, who doubts the other Observants’ unreasonable decisions and becomes a rogue element to the rest of the council, directly intervening in the timeline themselves. The rogue Observant could abandon the council of Observants to side with Clockwork, and characterise Clockwork by having him change his globalised impression of the Observants to understand this new, non-conformist one as an ally. Or, perhaps the Observant plays a more compassionate foil to Clockwork, choosing to himself save Danny’s life from the ghost attacks Clockwork sent after him?)
#danny phantom#danny phantom analysis#danny phantom essay#the ultimate enemy#danny fenton#vlad masters#dan phantom#the observants#danny phantom clockwor#time to get into one of the longest sections of this essay hoo boy#I apologise for the verbosity
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THE USUAL SUSPECTS
Eeyup. More Problem Sleuth.
This time isn’t so much as dissecting every little thing that pops out of that comic; I’m gonna break down the characters.
So let’s start.
PROBLEM SLEUTH
Rude; He even has a Meter telling him that his Politeness sucks.
His main stat is basically Charisma, but he is an impolite asshole apparently. But his “Diplomacy” is just him pulling out a can of kick ass. His first outing as actually being a Diplomat... and he cheats..
All, but one, of his Alter Egos is Female. Take that as you will.
And his God Ego is apparently a Goddess of Prostitution.
His favored candy is Candy Corn. Which has inspired many toward favoring the ill-gotten Halloween snack.
His Halloween special is basically him as a Vampire, with High Speed. I suppose he subscribes to the Sexy Vampire trope gig, cos actual Dracula does not have Charisma.
Good with one-liners and puns; though as we see with Frankenstein PI, it falls short at times.
Characteristically, he’s more related to Weasels; but he aligned himself with Elves and never shifted back.
He likes Knives
He gathered his team up by acting like a fool and swearing at them... and it worked.
His natural association with Angels or Angelic Beings, sexy bits, as well as dedicating himself to a narrative role of being a Noir Detective; puts him as a Hope Player.
His pension for Theft, Cheating, and having a Crew; possibly makes him a Rogue.
ACE DICK
Rude. No no, worse than Sleuth. Like, this dude punches people in the face as a Greeting to establish dominance.
His main Stat is basically Strength.
... And his Auto-Parry is to just take the full front force of the force by the force of his entire front.
And apparently his God Ego is the Devil? Likely, it has to do with all that indulgences and violence he partakes in.
He likes Chilli peppers enough to consider them precious cargo.
... There’s no telling if his Halloween gig is an actual Zombie, or it was just convenient for him to play Zombie, being an actual Zombie at the time. At least we know he likes Gummy Worms.
His imagination sucks, but that doesn’t mean he’s not creative. He puts what he has to use, and he’s appears to be very good with finances.
Of course his imagination sucks, he’s the Down to Earth guy.
But he’s also unbelievably gluttonous, and likely morally inept. Consider the fact that he hired Whores to come to his place of business to give him a good time.
Out of the entire Crew, AD suffers the most. He suffers a Salsa based transformation, he becomes a Zombie, he fuckin Dies, he has an entire life made by Death (don’t ask) which promptly falls apart in the worst way possible, he treats being assaulted by tentacles exactly how you expect if you got assaulted by tentacles, This dude is the “Reality Ensues” guy.
He’s the only one who figures out, why not just fuck up a guy when he’s in his fort? It doesn’t work, but its a good start. Points for trying.
All his Alter Egos that aren’t just copies of him, are Gay. Take that as you will.
The Dude fathered the Homestuck equivalent of both Batman and the Antichrist. That is a Horrifyingly bad or outrageously fantastic DC comic in the making.
Lots of fanfic gives his dude a dirty mouth. While the mouth might literally be dirty, Sleuth swears more than AD.
He has an attack that’s about eating / swallowing things, and he does use this against people (like Kingpin).
His association with the Physical, Feasting, disgusting sexy bits, being the least creative and kinda boring guy, but being outrageously physically powerful; Puts him as a Void Player.
On the ropes on which class he is.
PICKLE INSPECTOR
Exceedingly Polite. Second most polite guy here. The dude will play a game with Sugar Cubes as dice for hours, in fear of being rude.
His main Stat of Imagination is an odd one to deal with... but I equate it with Intelligence. Cos frankly, holding an image in your mind in such detail and logical deduction (consider his imaginary office), would put him firmly on the Intelligence path.
His Auto-Parry is him getting distracted. He-He gets distracted, in a life threatening situation. How on earth--
His Alter Egos are all honestly just him. In fact, half the Comic is about his Future / Past copies. His Gentleman Ego is apparently both more physically active, and more akin to ogling ladies. So that’s probably as far away from PI as your gonna get.
PI technically has 2 Godly Egos, but in this case, I’m counting one God Ego. And its Death, the Ultimate Reality. The other isn’t merely a God, but a fucking GODHEAD. That’s like, Deep Lore levels of holy shit. You’re getting into CHIM and Zero Summing. Game Over dude.
He likes movie Frankenstein’s Monster it seems, and he has an outrageous Strength stat as Frankenstein’s Monster. Which is odd, cos you think he’d be more in line with the Good Doctor instead. Hm...
If he needs help, he just asks.
He can’t solve Sudoku, don’t let him fool you.
PI seems to favor all sorts of candy.
Apparently, him being very Tall is prophecy worthy.
Most fanfics or roleplays give him a stutter. There’s no evidence of this in the comic itself, but interpretations are free to interpret.
He has an attack that’s all about staring at people.
Aspect wise, its very difficult to say what he is. Death is a Doom thing, but PI is very imaginative, which would put him somewhere in Mind-Hope-Breath-Life-Light. Considering he basically makes up the universe too, that’s Space and Time to consider. But if we break a few things down... He’s all about staring or seeing things or people. His Future / Past selves all come in various Primary or RGB colors. His imagination is Sight-Based, he imagines stories or objects, and his Godhead is merely the eternal Watcher. He’s probably a Light Player, as Light can travel Space, illuminating objects, whilst also defying time (Faster than the Speed of Light fucks Time up a lot). But his pension for Creation, his association with the Entire Universe, would likely make him a Space Player too. So more thinking and breakdown required.
Class wise... Hm... Well, he’s probably a Sylph; which in Homestuck case, makes PI the first Sylph ever. His character is associated with an entire environment, the imaginary realm, his fairy association is with Elves, and he literally makes things.
HYSTERICAL DAME
She seems nice enough, but boy she’s heavy on the old fashioned slang.
It seems that Alter Egos are very simple. They don’t have stats, or auto parries, and they share their Alter Egos with the Heroes Themselves.
Consider, however, HD’s case. All but one of Sleuth’s Alter Egos are female; which means instead that those Alter Egos are likely all Dame’s.
Which means that the Semidemonde Goddess is Dame’s Godly Ego, not Sleuth’s. Sleuth might not have one, it could just be his Sepulchritude and title as Arbiter.
HD should have her own stat, with associated candy.
She does appear to be ESSENTIAL. Cos she doesn’t die, she just gets knocked out.
This lady introduced the Lipstick Chainsaw.
HD is a very protective sort, and her first instinct is to provide aid.
But, she also has her own BERSERK RAGE (The Hysteria Meter). She’s like Dragon Ball Z’s Chichi in a sense.
Next to that, she’s a helluva a leader. She commands the Whores to serve as her Army (Which parallels the Goddesss’ own Angel army), and is the first on the attack toward Kingpin (Only when under Sleuth’s direct line does she actually fear him). She’ll even frisk MK’s corpse.
Physically Powerful; she can hold a lot of guns, one of which is the fuckin Hair Pin Machine Gun.
... So basically, PS made a lady who could and will kick his ass.
Rage Player. No questions asked. Only Rage Players have Berserk Modes.
Class wise, its a little difficult. But considering she bulks folks up when she meets him, I’d call her a Maid.
MADE OF RAAAAAAGE
NERVOUS BROAD
Literally, the Nicest. The nicest lady ever. of all time.
Her Nerves are on stage here. Be it merely being Nervous... or having fuckin Nerves of Steel.
And her case of the Vapors is her pulling out a god damn Flame thrower.
Teddy Bear. Knife. Commence Virtuous Mission.
This lady is armed to the teeth, and she’s one of the kindest characters here.
If Godhead Pickle Inspector is a reference to Acalokitesvara (”Holder of the Lotus” or “Lord Who Regards”), that probably means that Nervous Broad is Guanyin. ... The Goddess of Mercy.
She has seen everything that has come to pass and will come to pass, all at once, while falling into a Black Hole.
She can use the ASPECT CORSET to alter her height and proportions, and not suffer any ill effects afterwards.
Aspect for NB is like PI. Its difficult to discern, and I need to research more before I can determine exactly what her aspect is... Though the alteration of physical proportions likely turns her to Space.
She’s probably a Seer, thanks to that Event Horizon.
Possibly more in the future...
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TFComics Rewrite
I am currently plotting an outline for a TFComics, and I want to get my thoughts about fixes to canon and possibly get feedback. Since this is a rewrite there’s really no *spoilers* or anything, so I’m willing to answer all questions about what I plan to do. Also some characters I’m not so sure about how I want to retool them, so if your have ideas for your fav let me know!
Disclaimer:
This rewrite is intended to critique the content/choices made in the construction and telling of the Team Fortress 2 comic series. It is not a personal attack on the artists/writers/directors or any of the creatives that made contributions to this series, nor is it meant to substitute or replace the official release. This work is transformative in nature, and relies on an understanding of the source material to be understood. TF2 and its characters belong to Valve.
TFCR is working on the assumption that the audience has read the original comic, and as such will skip over scenes and plot points that are unchanged from the original. I don’t think it needs to be said, but this fanfiction will not make sense if you are not familiar with the source.
I also recognize that there are strengths within the comic’s writing and weaknesses within my own. Namely, that Valve writers are gods in the realm of comedy, and I’d rather not try to match them in the regard. As such, I will state up front that these will not be as funny as the TFComics. That is not to say there won’t be jokes (either ones transplanted from the source or some of my own) or that the tone of this will be terribly grimdark, only that my focus will be on improving story structure and character development as those are what appeal to me.
The Broad Strokes
The goal of TFCR is to give a more engaging story for all the mercenaries we know and love, as--let’s face it--the TF2 mercs are side characters in their own damn story. These are some of the planned improvements.
There will be reason for each of the mercs to actually be there. As it stands, the motivations for almost every character besides Pauling and Saxton Hale are vague and unsatisfying. We’d usually say something along the lines of “money” for hired killers, but clearly Scout doesn’t even know if they’re getting paid, and some of the other characters are even worse. The hunt for the Australium is, therefore, boring. MacGuffins usually are, but at the very least the characters should care about the item even if the audience doesn’t. This work aims to give each of the nine mercs a motive and a reason to be in the story instead of just replaceable joke dispensers.
Explain what “Team Fortress” means, and how it relates to RED and BLU. Long and short: the nine mercenaries we see on the team are not from either RED or BLU but rotate between the two, and were the individuals selected to fight the robots. That means all things do happen to all characters. As Valve pretty much goes with “whatever is funniest at the time”, it’s very hard to make a cohesive theory about “where the hell is BLU team?”, but I’ll do my damndest. We’ll also examine Team Fortress’s relationship with the other capital T Teams, and why they’re considered the “rejects” of the bunch.
Comics 1 & 2 will be removed from the timeline as they serve no purpose, only taking what needs to be known about the plot’s setup and jumping straight to A Cold Day in Hell.
We will introduce the Classic Mercs right away so they can generate threat and play against the TF mercs when they do actually meet head to head.
We will not be killing off Gray Mann. (Not preemptively anyway.) In fact, there will be more focus on him and Olivia as villains facing off against the Admin, providing her foil as the TF2 and TFC mercs provide foils for each other.
I considered waiting until the final comic was out to begin working on this, but that may never happen. Jay Pinkerton said he may reveal what plot they had in store eventually, but considering it took Half Life over a decade to get the “I was once a Valve writer but my NDA has expired and now I can go buck wild” treatment, I’m not holding my breath. The main reason I wanted to do this is that the Administrator’s motivations are not interestingly foreshadowed, to the point where there aren’t even any good fan theories out there. That said, WritingDispenser and Riddle of the Sphinx helped come up with a pretty fun one, which was actually the inspiration for me to get off my butt and start plotting this.
There will be no queerbaiting. This refers both to HeavyMedic (which has been simultaneously used as wink wink nudge nudge joke many times and as encouragement for fans to play their stupid hat game) as well as lesbian Pauling (since femme lesbians are the preferred method for front facing LGBT representation across almost all media, but video games especially). If you need to understand why lesbian Pauling is an issue, Sarah Z coined the term “queercatching” in order to describe word of god confirmations on characters sexualities that are not followed up on in the text. I recommend the full video on it.
Due to the importance of immortality in the theming of the comics, respawn will not be a thing. Deaths we think should have happened previously will be explained as close calls, or that Medic can heal a short time after death. Medic and Scout’s deaths will be cut in the story itself, as after Sniper died and came back, them doing the same thing kinda lost their punch.
Scout
There will be no ScoutPauling hints. It doesn’t make sense to give screentime to this relationship because Valve obviously doesn’t think it’s going to go anywhere so why make Scout turn down advances from other hot women? I mean I get Expiration Date was a Thing but it feels like Scout’s whole motivation shouldn’t be reduced down to chasing a girl who doesn’t like him back.
He’s here because he lost his life’s savings in bad investments and needs the money. That’s it. Which is still somehow more than his canon motive which is question mark question mark question mark
He, Soldier, Spy, Demo, and Pyro all start the adventure with Miss Pauling.
Engages with Heavy on a genuine level when they go to collect him, Heavy doesn’t blow him off when he tries to level about dead dads.
There will be no DadSpy reveal. The way Spy treats Scout has never been “deadbeat dad feels bad about abandoning his kid” but more “this is someone I would kill without a second thought if I felt like it” which makes his reveal in comic 5 feel very disingenuous. I don’t think Valve even had this plotline in mind until comic 3, as #2 still has Spy seeming only to care about Scout’s Ma and not Scout himself. It also makes “seduce me!” retroactively weird.
Uhhh hooks up with Zhanna. This one isn’t critical I just think it’s funny.
Soldier
Soldier is going to be the Ur example of the Admin not treating her people well, as we’re going to lean into the whole “Soldier was only mildly messed up until the whole lead poisoning” thing.
He’s here because he’s blindingly loyal to the cause. He’s actually going to very little from canon because of this actually.
Might be the reason Team Fortress has a reputation of being the lower tiers of the Teams, but that doesn’t mean he’s damn good at his job. Fatal flaw is that he’s unstable, and even though the courthouse plotline won’t be in this fic, it should be noted that he actually does cause problems for the other protagonists due to his short temper. He’s a risky asset, but still essential.
There will be a minor explanation for the WAR! Comic, but I think that’s better saved for Demo’s analysis.
Pyro
Pyro is the character you could cut entirely from the comics and have the least change. Now, they’re going to be Pauling’s right hand. Let me explain.
Engineer and Pyro are implied to live together, and Pyro doesn’t have anything better to do than go with Engie after Team Fortress is disbanded. Rather than having a reveal, we will see some of what is going on with the Admin and friends early on, and see what leads up to her sending Miss P the note that kicks off the whole plot. However, while Engie needs to stay and look after her, Pyro’s skills aren’t useful here, and they are sent as a direct messenger to help Pauling.
They’re loyal, and unlike Soldier rarely mess up orders. They’re also partially mute, making them ideal for handling sensitive info. Pauling trusts them to handle the burning of “Elizabeth’s” paper trail.
Will be using they/them in the narrative voice, but other characters will refer to them as he/him. I considered going with it/its because that’s bubbled up in popularity again, but ultimately I decided against it.
We’ll get glimpses to their train of thought, but like the comics they will remain virtually silent.
Demo
Demo’s role in the cast is going to be very similar to Spy’s. The events of WAR! involved him nearly dying and Soldier taking the win, and he’s very bitter that after all those events *apparently* mercs can just be switched around teams willy nilly and don’t have to kill each other anymore. (As the audience, we know this is because the Admin found out the “make them so angry they won’t ask questions” wasn’t a long-term viable solution, and instead brought TFI forward as a neutral third party that was pretending to mediate the gravel wars.) But Demo’s suspicious, and is only along because he really has been miserable since he lost his job.
This conflict will eventually come to a head, more on that in the Sniper section.
Is fairly forgiving with his teammates. Doesn’t like Sniper but I’m willing to drop a little angst during that submarine scene. Is glad to see Medic actually. Here to be some glue to hold this merry band together.
The Eyelander will not be forgotten after 2 comics because I love this character concept and I think it was underutilized.
Drunk jokes will be kept to a minimum. What I liked about WAR! and Bombinomicon was that it took Demo and showed that they knew how to make him funny without making him one note, which they sort of did in the early TFComics but stopped in the later ones in favor of him….being asleep for the whole plot. I promise 100% awake Demo in my rewrite.
Demo likes Pauling on a personal level, but has trouble reconciling her with his feelings on TFI.
Doesn’t get knocked out by moonshine because. Seriously? Poisoning the Demoman with alcohol? In what world does that work.
Heavy
Not too much to change. Scout doesn’t accompany him when he goes to look for the secret Australium cache, and he engages with Mags and Saxton (which will be when the audience finds out what they’ve been up to) and actually cares about what’s going on with them. He thinks Darling is up to something. Which he is, he’s attempting to unseat both Gray and Helen due to long family history.
Will at least mention Medic. Their reunion falls a little flat since it mostly relies on Meet the Medic for context, as they don’t really interact in the comic. There can be a bit of a flashback to what it was like as all these mercs broke up.
I know uhhh Valve seems to think found family is really dumb, and that these murderers could ever like each other is silly or something, but the mercs do? Like each other? For the most part anyways.
Bronislava and Yana come alone for adventures, not just Zhanna. Again, no real reason, but sometimes I get to have tacky fanfic stuff in my own fanfic because I Wanna.
Engineer
Engie ruminates on his family history of allowing all this bullshit to happen and just kind of shrugging. Basically Moss’s analysis of the Conagher themes.
Has put a lot of time, sweat, and tears into BLU and now TFI, isn’t willing to let it fall now, even if Admin is basically living on borrowed time. He’s doing this because of the ‘ole sunk cost fallacy.
Also we get to see more of Pauling and Admin’s relationship through his eyes.
Medic
Congrats on being the one merc with an actual arc, Medic! As a reward, you will not be changed much.
I’m actually going to use Medic’s section to say that the Classic mercs will be referred to by their first names in order to differentiate them, and we’ll get little previews of what they’re like from Medic’s perspective before we actually see them fight Team fortress. The battle at the submarine will be more of a fight in this sense, working it out so it seems like surrender is the only option after Sniper is killed.
Final fight with Cheavy will be...not blocked so awkwardly. I mean this is now a textual medium so my work is already halfway done, but still the pacing is so weird. Shudder.
Sniper
These are the big guns. Most changes, even more than Demo. He’s been actually hunting for New Zealand/the Australium cache on his own, and doesn’t want Pauling interfering, saying for a he knows she could have been the ones to kill his adoptive parents.
(She hasn’t, but the Admin did actually order them killed in an attempt to stop Sniper because she thought she could prevent the exact thing that is going on right now which is that Sniper is considering trying to get at it.)
Sniper doesn’t know this, but Pauling, Demo, and Spy eventually convince him to share his findings and help them get to New Zealand.
Spy
Similar to Demo but is less conflicted about it. He knows just because he likes someone doesn’t mean he won’t have to kill them later.
Spy knows about who killed Sniper’s parents, and tells Demo, sort of as a test to see where his loyalties lie. He also knows that Pyro is Pauling’s confidant for certain things.
Demo questions him about what he’s doing here, whose side he’s really on. But you know. Spy is Spy and he was never really on anyone’s side but his own. When it comes down to it, it might be exactly as Scout thinks: that he’s ditched them all and run off when he had the opportunity. But, big damn hero, comes back in the end.
He’s here mainly to “keep an eye on things.” Also maybe because his gf asked him to keep an eye on her son :)
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Oh Dolokhov Brainrot We’re Really In It Now, aka Dolokhov playlist annotations!
A note on the cover photo: I don’t really like this one but I got tired of looking at men on Pinterest so I gave up. The window symbolizes the rum window and the smoking symbolizes uhhhhh habitual bad life choices idk
Drinking game take a shot every time I say “it’s about the vibes”
Wrecking Ball - Mother Mother
“I break it just because I can”
This is THEE ‘I am going to cause problems on purpose’ song and that is like his entire narrative purpose!! Argue with me about this one I dare you
The Good, The Bad, and the Dirty - Panic! At The Disco
“If you wanna start a fight you better throw the first punch, make it a good one”
Partially its just vibes, I won’t lie. But also the consistent spoiling for a fight is very in character
Shoot to Thrill - AC/DC
“I’m like evil, I get under your skin”
It’s got I Am Morally Repulsive But Also I’ll Steal Your Girl energy which really hits all of Dolokhov’s character traits. And of course the added bonus of gun imagery.
Mr. Brightside - The Killers
“It started out with a kiss, how did it end up like this”
I added it strictly for vibes, but then I realized the quoted lyric is very much him @ the Kuragins if you take the reading that he refuses to admit he actually like them but grows genuinely fond of them over time even though he initially got to know them with a lot of ulterior motives.
Bohemian Rhapsody - Queen
“Mama, I just killed a man”
The amount of songs that are on these playlists just for what are essentially your mom jokes since Dolokhov loves his mom so much is a little pathetic. But I’m not wrong! I can’t really put it into words but something about this song has Dolokhov energy.
Feel It Still - Portugal the Man
“Give in to that easy living, goodbye to your hopes and dreams”
A good deal of what I find interesting about Dolokhov is the internal conflict he has of knowing he’s become rather wicked and problematic but also not really trying very hard to change and almost enjoying it so a lot of the songs on here are about that, including this one. The “I’m a rebel just for kicks now” also very much screams Causing Problems On Purpose.
The Bidding - Tally Hall
“I like to take advantage of the bourgeoisie”
His whole role in volume one and two is to take advantage of the bourgeoisie! This song also oozes confidence and a sense of superiority that comes from being better than the sellouts in high society, Dolokhov’s not like other girls uwu (he really is, but I don’t think he would admit that).
Say Amen (Saturday Night) - Panic! At The Disco
“I could be better but baby it’s Saturday night”
Embracing his own wickedness! The idea that he knows he could be better than he is but he doesn’t want to take that opportunity...yeah vibes
Wilson (Expensive Mistakes) - Fall Out Boy
“I became such a strange shape from trying to fit in”
This is the epitome of the “woe is me I need to be purified” phase he goes through when he’s into Sonya. Also “I’ll stop wearing black when they make a darker color” reminds me of Comet Dolokhov’s stupid eyeliner <3
Some Nights - fun.
“So what is this? I sold my soul for this?”
There’s a long stretch of this playlist that just boils down to “Woe is me I need to be purified” crisis hours, because Dolokhov’s oscillation between embracing his own cruelty and trying to be a good person is super interesting to me. This song captures the idea that he’s still having fun and there’s some good there, but he’s also aware that he’s losing himself a bit
Roaring 20s - Panic! At The Disco
“I don’t even know me”
“Woe is me i need to be purified” crisis AGAIN. This song gets more to the annoyance with society as a whole and feeling kind of lost in it
Send Them Off! - Bastille
“Help me exorcise my mind”
“Please purify me 16 year old girl! I’m 27 this isnt creepy at all ahahahha”. I do despise Sonyakhov but this has the vibes of a man feeling his own evil and wanting a woman to fix it. Not a great look.
Easy Days (Demo) - Bastille
“I don’t wanna fall back again, back into the easy days”
Near the end of the “woe is me I need to be purified” phase when he’s kind of drifting back to his old ways and he’s like wait no- wait- and then he does anyway because he’s horrible. I also really like the acknowledgment that his horribleness is easy and pleasant for him, and he has to fight against that (and he loses that fight HDJAJJD).
Undisclosed Desires - Muse
“You trick your lovers that you’re wicked and divine”
This is a Dolokhov/Nikolai song I do not take constructive criticism. Undisclosed desires...not being straight...lots to think about! It feels almost like a corruption arc? Nikolai isn’t corrupted nor does their...fling (?) last very long but Nikolai is obviously enamored with Dolokhov despite him being The Worst so I think this fits. I don’t have enough songs for a Nikolai/Dolokhov playlist so I just add those songs to both of their individual playlists
Thnks fr th Mmrs - Fall Out Boy
“Thanks for the memories even though they weren’t so great”
Also mostly a Nikolai/Dolokhov song. This man has never ended a relationship on good terms, huh. Also. Sighs heavily. “He tastes like you only sweeter” never fails to make me laugh when I think about it in the context of Dolokhov post-duel being like oh?? You’re just a stupid WOMAN Hélène your brother and/or Nikolai is hotter than you :/ which is not exactly what I think happened but it makes me laugh to consider. Dolokhov ur bitterrrrr
Dangerous - Royal Deluxe
“I’ll be the last man standing here, I’m not going anywhere”
I feel like this has the vibes of his cruelty, especially in that bit after the Kuragins have died when he and Petya infiltrate the French army.
Another One Bites The Dust - Queen
“There are plenty of ways you can hurt a man”
He will hurt you and kill you so violently :) It’s about the vibes.
White Wedding Pt. 1 - Billy Idol
“It’s a nice day to start again”
In the exact inverse to his “woe is me I need to be purified” phase, he’s like ok yes i will pick up bad habits again and enjoy them because frick you! I read once that this song is about a relapse into drugs, but I’m making it analogous to his relapse into Terrible Person Behavior after Sonya’s rejection. Also the repetition of the phrase little sister does something for my brain idk, after we know he loves his mom and sister it just fits.
Highway to Hell - AC/DC
“I’m on the highway to hell and I’m goin down”
Like White Wedding, it screams acceptance of his problematicness. He knows he’s cruel and evil and he revels in it. This is the phase we see him in most I think.
Back in Black - AC/DC
“It’s been too long, I’m glad to be back”
I think this plays every time he gets reinstated to an army position he lost by being reckless earlier. Just kidding sort of but listen to this song and tell me it doesn’t have Dolokhov vibes. If you do, you’re wrong <3
Poet - Bastille
“I have written you down now, you will live forever”
This is just here cause he ghostwrote Anatole’s love letters and I think it’s funny. It’s MY playlist and I get to choose the barely relevant Bastille songs
St. Jude - Florence + The Machine
“Maybe I’ve always been more comfortable in chaos”
This one’s more scattered lyrics than an overall vibe. “Each side is a loser so who cares who fired the gun” has duel energy also.
Hey Look Ma, I Made It - Panic! At The Disco
Confession: I hate this song. However, it’s about the about the MOM R U PROUD OF ME vibes (she is. Should she be? Probably not).
Rich Kids - Bea Miller
“It’s never enough for the stuck up types”
The not coming from wealth and having to almost scam your way into being part of the aristocratic scene is very Dolokhov. Also in my mind the rich kid he’s roasting is specifically Nikolai.
Money, Money, Money - ABBA
“It’s a rich man’s world”
I’m not SAYING the wealthy man they talk about is Anatole but - [i am shot]. Scheming and clawing your way up to wealth is Dolokhovcore.
This Is Gospel - Panic! At The Disco
I literally have no justification for this other than that i think modern AU Dolokhov would vibe with it. Look at the amount of eyeliner he wears in Comet and tell me he didn’t have an emo band phase. You can’t.
Trouble’s Coming - Royal Blood
This is not about the words at all, it’s more about the vibes. It just sounds Dolokhovish to me, don’t ask me to explain.
Sleep Alone - Two Door Cinema Club
“They’re just ghosts and they can’t hurt him if he can’t see them”
This gives me post-Kuragins’ death vibes, and I can’t pin down exactly why? I think it’s the idea of being very alone and closed off.
Golden Days - Panic! At The Disco
I can’t put a specific lyric to it but it’s the vibes of looking back on your hedonistic youths with nostalgia and rose-colored glasses. Post-Kuragins’ death vibes again.
Go Get Your Gun - The Dear Hunter
“One foot in the grave, the other one’s kickin’ its way right down to hell”
All we see of him after the Kuragins’ death is just him being particularly cruel and reckless, almost careless. This feels like it encapsulates that energy.
The Fallen - Franz Ferdinand
“They say you’re a troubled boy just because you like to destroy”
I’m aware that a good portion of this song is about a Christ figure but I’m going to respectfully ask you to ignore that bit and just focus on all the Sketchy Things the guy does instead. Thank you. He does in fact like to destroy things! Señor Cause Problems On Purpose back at it again at krispy kreme, huh.
#war and peace#fedya dolokhov#my post#w&p playlists#i counted i said the word vibes 13 times#so sorry
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RE: WIPs game: do I even want to know what Dicebenders is is it another scam how many times are the Gaang gonna get arrested for scamming
No, this time it's me scamming people. XD The dice in question are the RPG Dungeons & Dragons kind.
For a while I was doing a screencap webcomic in the style of "DM of the Rings" and "Darths & Droids" with another creative fan named Captain Boomerang. I was the scriptwriter and selected the screenshots for each panel, and Capt-BA would assemble the comics and improve my scripts (a process that did frustrate me a little, as I felt locked out of the revision process, but I did like the results. I just felt like I wasn't holding up my end of the partnership a bit). I wrote a story bible explaining the characters and storytelling rules, planned out the adaptation of the entire AtLA premiere, and had less detailed plans for the rest of the series, but we only got 6 comics in before Capt-BA went on a trip and never returned to the internet. I did manage to re-establish contact with her long enough to get permission to continue the comic, but the problem is that I have no image-editing skills whatsoever.
If I could find comic-making software that I know would do what I want and be easy to use, I wouldn't mind dropping some money on it, but everything I've looked at is trying to do lots of things I don't need. I only want a way to import existing pictures into comic grids, and then easily add dialogue bubbles. That's it. But the stuff I've found is more about image-editing than comic assembly, and it takes me an hour to put together a dialogue bubble that looks good. So I have 3 scripts that were never produced, which along with the planning docs are what's in that WIP folder, and I don't ever see myself going beyond that.
Besides, someone else already managed to complete something like this, and while I'm not a fan, I don't need to be. At this point, Dicebenders is dead. I'm glad I tried it, and it's a shame it didn't work out, but I'm happy with the other projects I've done instead.
I am squatting on an empty Tumblr for it, though.
Anyway, to share something new, here's the first section of the Story Bible I wrote to make sure Capt-BA and I were on the same page in terms of characterization. The rest of the bible details the plotlines for full series.
AVATAR: THE LAST DICEBENDER
BIBLE
Premise- A small group of players attempt to run a fantasy martial arts RPG that winds up essentially becoming the Avatar saga, or something very close. The main point of the series is comedy, based mostly on ridiculous links between Avatar and RPG's. Sometimes the humor will be in the vast difference between what happens in the comic, and what happens in the cartoon with the same screenshots. Other times, the funny will come from the unexpected ways they converge.
SPIRITUAL PREDECESSORS
DM of the Rings- The original, and my personal favorite. It's a good showcase of how to run a single quest together, while using narrative jumps to skip to the good bits.
Darths & Droids- A similar project, this stands out from its predecessor in two main ways. The players and GM are more friendly with each other, and are more or less having fun with each other. There is also a running, coherent storyline in both the game and in the lives of the players.
Benders & Brawlers- This is actually an existing attempt to do Darths & Droids with Avatar. This is helpful as an example of what we DON'T want to do, retell the Avatar story in a completely straightforward manner, with RPG players behind the characters.
CHARACTERS
None of the characters will be given real names. The players shall always be referred to by their character names, although this can be done in a teasing, ironic manner. When the characters are speaking, their dialogue bubble must always be attached to an image of the character.
The Gamemaster- The GM is a female in her early teens. She is a geek, and a bit of a social outcast for it. Nevertheless, she's trying to make that work for her, although she's not quite mature enough to make it happen yet. She has just discovered RPG's, and in her enthusiasm has gone all out in starting her own campaign. The only problem is that she doesn't know how to recruit players, so she ropes her best friend and little brother into playing with her. This is the GM's first campaign, so she'll a little in over her head. She knows the mechanics of play, and what she's supposed to be doing as GM, but doesn't have the fine skill in crafting an engaging RPG experience. Still, she wants to do her best, is willing to learn, and has a positive attitude about the whole thing. The GM has a strong crush on the Sokka player, but the only way she can express it is by having all the female NPC's flirt with the Sokka character.
Katara- Female in early teens, and the GM's best friend. Katara's player was friends with the GM from when they were both in grammar school, so while they have grown up into wildly different personality types, they are fully loyal to each other. Katara is popular, and outgoing, and doesn't care or know about geek stuff at all. She's only playing the game because the GM begged her to. At first, Katara is clueless about RPG's, and frequently questions or ridicules the mechanics of the game. She never quite gets into the idea of role-playing, but quickly takes to the idea of meta-gaming. She'll have her character act like a righteous do-gooder, because completing missions and fighting bad guys earns XP. She hoards items that will boost her stats. She'll advocate abandoning a mission/plot if it doesn't pay out enough rewards. Katara's player also can tend towards trying to Mary Sue her character, but this is inconsistent and usually shot down by everyone else.
Aang- Male in junior high, and the GM's little brother. He plays simply because his sister has cajoled him into it, and there are hints that he's getting some kind of reward or payment for it. He abuses his position by forcing the GM to give him what he wants in the game, even if it breaks the rules- access to the restricted Airbender class, the ability to bend all four elements, overloaded stats, an Avatar State that protects him from dying, a magic super flying cow ride, etc. However, it's important to note that Aang's player isn't a jerk. He's just immature, and like all kids, just always goes for what he wants via the easiest path, and doesn't realize that he may be causing trouble or hurting feelings. He's enthusiastic about trying out this RPG thing, but he has trouble coming up with any action beyond attacking or retreating. He's also hyper aware that the GM and Katara are girls. He is too old for cootie concerns, but thinks that girls are fundamentally different creatures with their own incomprehensible concerns. Having a big sister, he doesn't find this a big deal, just part of life. Aang's player is too young to be a geek. He likes cartoons and sports and fantasy and school-dramas. He also tends to follow whatever his sister likes.
Sokka- Male in late teens. This guy is your quintessential RPG player. He has is own top-quality dice, he's played campaigns and systems of all kinds, and knows the tropes of the hobby cold. He's a huge geek for all things geeky, but roleplay is easily his favorite. He's a social outcast, but he's made friends among his fellow geeks, and thinks life is just fine. Sokka's player joins when he meets the GM at the comic/games shop they both frequent. The GM was buying some sourcebooks and material to support the fantasy martial arts game she's running, and Sokka noticed, asked about it, liked what he heard, and got permission to join the game. What Sokka doesn't realize, because he is a geek and neither has experience with it or realizes it's even possible, is that the GM is sweet on him. This manifests in the character Sokka's canon luck with the ladies, only kicked up a notch. *Every single* female NPC flirts with him, whether it's appropriate or not. Sometimes player Sokka notices and tries to roleplay it, and sometimes he's just plain confused. Sokka has a few quirks. His best set of dice are his Lucky Red Dice, which always roll high when he needs it, but have been tested and proven to be fair dice. He also mandates that every character he plays use a boomerang; he was turned into a geek by the first video game he ever played, a Legend of Zelda title, and his favorite weapon from those games are the boomerang. Each of his characters has a unique, named boomerang.
Zuko- The GM's favorite NPC. She created him to be a compelling, dramatic character, with a complicated back story, moral struggles, badass loner personality, angst about his existence, a darkly noble quality, and a cool scar. The GM intended Katara to get to know Zuko, for her to try to woo him away from the side of evil, and perhaps to even have a romance with him. The PC's, however, couldn't care less about him. To them, he's just another mini-boss, and the fact that most of his character development is happening "off screen" means they don't realize that he's recruitable. A frequent gag is Zuko delivering a stirring monologue while no one pays attention.
Iroh- Background NPC. The GM tries to use him to give (ignored) hints to the players.
Toph- (tentative) A male munchkin gamer who picked a long list of weaknesses in order to get superbending. Toph's player is a friend of Sokka's player, brought in after an "incident" with his old group, and causes some initial resentment in the group when tries to show the n00bs how its done. Cowing Toph's player is a major victory for the GM.
Momo- NPC, but maybe make him a talking sidekick who gives the players hints when the GM is really exasperated?
Azula- the GM's best favorite villain. Azula is the GM unleashed, letting her take out frustrations on the players in both combat and harsh taunting. Eventually the GM comes to like the character so much, she retcons mental health issues into the character's backstory, and has her pet NPC, Zuko, spare her.
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Mortal Kombat (2021) vs. Mortal Kombat (1995): Which is Better?
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This article contains Mortal Kombat (2021) spoilers.
“Test your might.” These are the words of a minigame in the original Mortal Kombat arcade fighter from 1992. They were meant to signal an interlude between the simple pleasures of digitized sprites spilling buckets of blood. Yet they’ve also become synonymous with a franchise that’s arguably the most popular video game fighter of all-time. The phrase is also a pretty apt description for the various filmmakers who’ve attempted the challenge of taming this crazy dragon on screen.
More than any other video game series, Mortal Kombat has seen a plethora of live-action adaptations, from Hollywood movies to syndicated television. This weekend marks another milestone in that history, too, with Warner Bros. and New Line Cinema’s hotly anticipated Mortal Kombat reboot opening in theaters and premiering on HBO Max. It’s the third Mortal Kombat movie released under the New Line banner, but let’s just call it the second serious attempt at putting this universe on screen after the 1995 cult classic directed by Paul W.S. Anderson.
That ’95 movie holds the dubious honor of being generally considered the best video game movie adaptation of all-time, thanks to a tongue-in-cheek tone perfect for its mid-‘90s moment and maybe the greatest use of techno music in film. Genuinely, how many other pictures have the soundtrack scream the title of the movie over and over again, and it seems like a good idea?
The new movie took a different approach to the material, and certainly a bloodier one. While both adaptations share the same basic premise of chosen “Earthrealm” guardians protecting our dimension from an invading force via martial arts fights, the executions diverge radically. Here’s how.
The Story
The starkly different approach to storytelling in director Simon McQuoid’s 2021 Mortal Kombat is evident during the film’s opening scene. Beginning in 1600s Japan with a gnarly, brutal fight sequence between Sub-Zero (Joe Taslim) and Scorpion (Hiroyuki Sanada), this version of Mortal Kombat relies heavily on lore and world-building. If you know the video game backstory of Sub-Zero/Bi-Han, and how he was kidnapped as a child by the Lin Kuei cult so they could brainwash him into the magical ninja we now see slaughtering Scorpion’s family, the scene has a sense of fateful tragedy.
If you don’t, well Taslim and Sanada are such gifted martial artists that it still looks really cool. By contrast, Mortal Kombat of the ’95 vintage is pretty straightforward and to the point. This is basically an interdimensional version of the Bruce Lee classic, Enter the Dragon (1973), only with magical powers and the fate of the world at stake.
We’re introduced to three fighters in ‘95, Liu Kang (Robin Shou), Johnny Cage (Linden Ashby), and Sonya Blade (Bridgette Wilson-Sampras), who all get on a boat to the tournament for different reasons. And while Liu Kang was raised by his Shaolin monk upbringing to know what this tournament is, the other two act as our eyes and ears into this strange world of mysticism and Outworld menace. By the time they reach the island, they understand they need to compete with superpowered foes to save Earth in a structured tournament.
Conversely, Mortal Kombat (2021) is curiously both more secretive and open about its bizarre universe. For a much larger chunk of its running time, the new movie’s point-of-view character Cole Young (Lewis Tan) is completely mystified by the superpowered horrors happening around him while the viewer is keyed in early by scenes set in the evil dimension of Outworld. There we see the dastardly sorcerer Shang Tsung (Chin Han) scheme from a throne about killing Cole in order to prevent a prophecy vaguely connected with the movie’s prologue scene in the 1600s. So he sends Sub-Zero to kill Cole in his day-to-day life as an MMA fighter, slaughtering him before he understands he’s been chosen to participate in the sacred Mortal Kombat tournament, which is held in secret every generation.
In fact, there is no actual tournament in the new film. Rather the plot eventually becomes Shang Tsung’s chosen band of evil warriors attempting to cheat ahead of the conflict by attacking Earthrealm’s depleted champions before they even discover they have superpowers (or “arcanas”) and know what Mortal Kombat is. The film thus becomes a quest movie with Cole joining forces with other “chosen ones” (or chosen one-aspirants) to find the Temple of Raiden, a lightning god (played by Tadanobu Asano) who represents the interests of Earthrealm in the tournaments. From there the heroes must learn their powers and evade preemptive, cheating attacks from Outworld’s thuggish baddies.
Side by side, the approaches appear to be the differences between a traditional (if derivative) martial arts flick and a modern studio blockbuster that is trying to cram as much fan service and world-building lore into a two-hour movie as possible in the hopes of making fanboys happy. I hesitate to say the 2021 film is fully following the Marvel Studios template given its copious amounts of blood and (seeming) lack of interest in building a shared universe of interconnected franchises. However, the 2021 film was certainly released in a post-Marvel world where the focus in studio committee rooms is less on telling a single story and more on building a whole convoluted mythology filled with fan favorite characters who are begging to be explored endlessly by future movies. It’s less story-driven than it is content-driven.
As a result, it leaves the narrative lacking. Viewers know long before Cole or 2021’s Sonya Blade (Jessica McNamee) what’s going on, and all the anticipation for a tournament that never materializes feels anti-climactic. With its simple structure, the Anderson-directed movie in the ‘90s plays out much more satisfyingly with three heroes (plus poor dead meat like “Art Lean”) entering a tournament by choice or trickery and then trying to survive it while learning vanilla, if tangible, life lessons. Liu Kang needs to accept his destiny; Johnny Cage must look before he leaps; and Sonya has to accept she’ll be the film’s damsel in distress even though she kicks ass. It’s an Enter the Dragon knockoff but it still has more kick than fan service.
Round One goes to 1995.
The Tone
The tone and aesthetics are also jarringly different between the two movies. Released in 1995, the same year Pierce Brosnan became James Bond, and two years before Arnold Schwarzenegger chilled out as Mr. Freeze, Mortal Kombat (1995) is an unmistakably campy movie and it leans into that fact.
Working with a low budget for a Hollywood spectacle even before New Line Cinema cut his funds by another $2 million right before cameras rolled, Anderson directed a B-movie that accepted its limitations and had fun with it. Apparently stars Ashby and Christopher Lambert, who played Lord Raiden in the ’95 movie, improvised dialogue throughout the shoot and rewrote entire scenes. As a consequence, Lambert’s lightning god was more of a jovial trickster in temperament, reminiscent of Loki instead of Odin. Johnny Cage, meanwhile, was essentially the film’s Han Solo: a cocksure wiseacre next to the stoic hero (Liu Kang) and a no-nonsense woman who doesn’t like to be called princess (Sonya).
As again signaled by the almost funereal opening sequence of Mortal Kombat (2021), where Sub-Zero murders Scorpion’s young family, the 2021 film is going for a differing sensibility. There is actually quite a bit of humor still present, with the real reason the Johnny Cage character got cut becoming apparent the moment we meet Kano (Josh Lawson), a loudmouth smartass who takes on the comic relief role but with an added slice of thuggery. Hence his dialogue has a lot more F-bombs than it does cracks about $500 sunglasses.
Other than moments where Kano is allowed to steal scenes, however, Mortal Kombat (2021) plays it pretty straight. Asano’s Raiden is imperious and his fighters stoic. However, it’s also worth noting Raiden is played by a Japanese actor, as opposed to a white American-born Frenchman who was raised in Switzerland (Lambert has quite the international background). Indeed, one of the more admirable qualities of the 2021 film is the focus on a diverse cast that includes more roles for Asian actors and people of color, whereas the 1995 film whitewashed Raiden and left out the Black American character Jax for little more than a cameo.
The 2021 film also upped the gore quotient considerably. While the martial arts of the 1995 film were decidedly PG-13, the tone of the movie was only a few steps removed from Power Rangers in some respects, including its introduction of a horrible CGI creation known as Reptile. The Reptile in the 2021 film appears more convincingly, like the latest monstrosity out of a Jurassic World lab, and the violence he commits is visually gruesome (more on that later).
Honestly, preferences over the aesthetic differences between the two films comes down to a matter of taste. I prefer the tongue-in-cheek eye rolls of the 1995 film given how nonsensical this universe is, and how at the end of the day its target audience remains children. Yet I imagine many adult fans of the video games will prefer the blood-soaked earnestness found in 2021.
Round Two is a draw.
Chosen Players
Anyone who’s picked up a fighting game will tell you it’s all about finding a character or two you like and then training up with them. In 1995, Anderson had the advantage of primarily adapting the original 1992 arcade game with its limited collection of playable characters. Ergo, his film’s lineup easily focused on the three aforementioned heroes of Liu Kang, Johnny Cage, and Sonya Blade, plus the ambiguous Princess Kitana (Talisa Soto), and Lord Raiden. Meanwhile he divided his villain screen time between the sorcerer Shang Tsung (Cary-Hiroyuki Tagawa) and Shang Tsung’s minions, who were essentially glorified Bond henchmen with individual gimmicks.
Fan favorites Sub-Zero and Scorpion are present in the ’95 movie—with much more colorful, game-accurate costumes—yet they’re relatively low-hanging fruit in the tournament’s brackets. Their rivalry is given lip-service but they are dispatched by heroes Liu Kang and Johnny Cage relatively easily. Meanwhile Trevor Goddard’s Kano is more a hapless comic relief baddie who Wilson-Sampras’ Sonya kills with a great laugh line. “Give me a break,” Kano pleads with his head pinned between her thighs. “Okay,” she shoots back before snapping his neck.
Still, the movie largely belongs to Tagawa who makes a meal out of the scenery as the big bad. The guttural pleasure he has in so naturally turning all the over-the-top commands in the video game into his dialogue—“Finish Him!;” “Fatality;” “Test Your Might”—is infectious.
The 2021 film relies on a much larger cast of characters and, unlike the 1995 movie, attempts to give them each a moment to shine in the way Kitana and the original Kano could only dream. This surprisingly begins with the introduction of a totally new character in Cole Young as our point-of-view protagonist. While fan favorite Liu Kang was the hero in ’95, the character is now a supporting player played by Ludi Lin in 2021. And he’s not alone. The new Liu Kang’s cousin, Kung Lao (Max Huang), also gets enough screen time to show off his character’s beloved razor-rimmed hat, which he dispatches one of the movie’s villains with.
There is also the new Sonya, who may have the most complete arc as she strives to be accepted as a champion for Earthrealm, and Jax (Mechad Brooks), who is Sonya’s partner with the chosen one birthmark and who gets a new nasty origin story for his metal arms. And then the new Kano spends as much time working with the good guys as he does becoming a villain in an entirely rushed and unconvincing third act plot twist.
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Mortal Kombat: Biggest Changes the Movie Makes to the Games
By Matthew Byrd
There are even more villains, most of whom amount to glorified cameos, including Mileena (Sisi Stringer), Nitara (Mel Jarnson), and Kabal (Daniel Nelson). However, they’re all even more perfunctory than Sub-Zero and Scorpion were in 1995. At least the ‘90s ninjas each got a few minutes to show off before being dispatched. Even the ostensible main villain of 2021, the new Shang Tsung, is fairly underserved, left to state banal dialogue from a throne without a throne room, and he’s never allowed to dominate scenes the way Tagawa did so gleefully back in the day.
Unfortunately, this is because the 2021 film has so many characters that it lacks any sense of narrative focus or cohesion. Tan’s arc of wanting to learn his power/arcana to defend his family is as broad and serviceable a hook as Shou’s 1995 Liu Kang wanting to avenge the murder of his brother. But Tan’s Cole Young gets lost in the shuffle after the first act and until the movie’s ending. Character turns like Kano betraying the other heroes similarly feels hackneyed because there is too much noise on screen to really care about who’s making it. Even Kang Lao’s death falls flat. It’s admirable that it’s a good guy fans theoretically should care about (unlike 1995’s token Black character created by the filmmakers to die), but the 2021 movie fails to make the uninitiated be concerned.
Of course there are exceptions. Namely Sub-Zero and Scorpion. Even though Scorpion ill-advisedly disappears for nearly all of the movie’s running time after the film’s terrific opening 10 minutes, Sanada has such presence, and such strong chemistry with Taslim’s Sub-Zero, that their opening salvo leaves you waiting the rest of the movie for Scorpion’s revenge. Taslim is also able to give Sub-Zero some surprisingly tangible, if only hinted at, pathos even after he kills a kid in his first scene and is then forced to act behind a mask thereafter. He’s the real villain of the piece you want to see go down, and his death scene is incredibly satisfying as a result.
It’s probably enough for fans of the games to favor this kitchen sink approach. But overall, less is more.
Round Three goes to 1995.
Fight Scenes
If there is one realm where the 2021 movie truly excels in over the previous film, this is it. And yes, a big part of that is the gore quotient. Whereas the 1995 flick was produced with a PG-13 rating in mind (my elementary school thanks New Line for that), the 2021 movie was able to embrace the gross out charm that made the original game stand out at the arcade all those decades ago. Street Fighter might’ve been first, but only Mortal Kombat let you pull the other player’s spine out.
While that effect doesn’t quite happen in the 2021 movie, almost everything else does. Nitara goes face first into a Kung Lao’s buzzsaw hat, which cuts her cleanly in half; Sub-Zero freezing Jax’s arms and then shattering them in a stomach-churning effect; and instead of going off a cliff, Prince Goro is disemboweled by Cole Young—which almost makes up for the fact that Goro is reduced to a mindless mute this time.
It’s like a highlight reel of fatalities from the video game. But the reason why this film’s fight scenes really stand above the 1995 film isn’t the bloodletting; it’s the action leading up to it. With brutal fight choreography, the new Mortal Kombat shines whenever it lets actors who can actually do the stunts take the arena. That includes Lewis Tan, whose Cole Young mostly fights other MMA types or CG monsters. But it’s especially true for Joe Taslim of The Raid fame. As the villainous Sub-Zero, his moves are lightning quick, even if his powers leave opponents frozen stiff. So when he shares the screen with Tan or Sanada, the action reveals an auhentic flair.
In comparison, the 1995 film suffers a bit from the sin Johnny Cage is trying to dodge within the story: it relies on stunt doubles and tight editing to make the fights exciting. It’s a shame too since Shou is an excellent martial artist, and the one scene he got to choreograph—Liu Kang versus Reptile—has an edge. But much of the time, Shou’s constrained by the direction and editing. Ashby and Wilson-Sampras, conversely, are not actual martial artists, though credit must be given to Wilson-Sampras for doing all her own stunts when getting the role of Sonya at the last minute.
Still, the fights stand taller in 2021. It’s a bit of a shame though that the movie is so heavily edited that it too often hides this fact. Unlike the 1995 ensemble, most of the cast has the moves in 2021, but the editing still feels stuck in the past with its reliance on confounding quick cuts and coverage. During our current era of John Wick and Atomic Blonde this is both a bizarre and disappointing choice. Nevertheless, this is an easy call.
Round Four goes to 2021.
Ending
The final fight was relatively satisfying in 1995. Tagawa is a preening villain, and when the Immortals’ techno “Mortal Kombat” theme plays, it’s a pleasure to watch Liu Kang wipe that smug smile off Shang Tsung’s face. However, the ending keeps going with a Star Wars-esque sendoff to Liu Kang’s force ghost brother, and then the movie undermines its catharsis by immediately setting up a sequel.
In the picture’s final moments, our three heroes, plus Kitana, return to the real-life Thai temple that’s supposed to be Liu Kang’s home. Lord Raiden waits for them there, getting some final sideways cracks in before Outworld’s evil emperor Shao Khan appears like a giant specter in the clouds. He immediately threatens an Earthrealm invasion, despite losing the tournament.
I can attest that in 1995, this was a stunning cliffhanger for eight-year-olds everywhere. But then… Mortal Kombat: Annihilation (1997), one of the worst films of the late ‘90s, happened.
Meanwhile in the 2021 film, we have a much more satisfying death for its villain when Scorpion returns from hell to send Sub-Zero to the hot place. Their fight is much more technically satisfying, and the cliffhanger setup is a lot more subtle. After defeating Shang Tsung’s warriors, if not Shang Tsung himself, the heroes of Earthrealm saved us all without an actual tournament ever occurring. And instead of Outworld cheating in this moment by invading anyway, they retreat. It’s an odd choice since they’ve been cheating the whole film, so why start playing by the rules now?
Even so, it leaves a destination for a second movie to actually head toward. And to tease that fact further, it’s implied Cole Young will now travel to Hollywood to recruit movie star Johnny Cage for a sequel. It’s pure fan service, but the kind that leaves the possibility open for better things to come. Considering we know where the 1995 movie’s cliffhanger leads—to pits of cinematic hell worse than any faced by Scorpion in the last 400 years—this is a victory for 2021 by default.
Round Five goes to 2021.
Final Victor
Ultimately, neither of these films are high art nor do they aspire to be. In some ways, it’s a case of picking your poison between schlock or schlock. Each has advantages over the other, as laid out above, and each is a long way from a flawless victory. Nonetheless, due simply to narrative and tonal cohesiveness, and just more memorable lead characters, I’ll go with the one that actually gets to the tournament this whole damn thing’s designed around.
Game over.
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Storytelling for Sales Engineers
In 2020, I did something I have been dreaming about for some time. I published my first book.
It is a goal that I have been keeping to myself for many years. I knew I had talent as a storyteller but lacked the technical writing skills to complete the task. I told myself a story, a story that I believed. The story told me I would never be a writer.
In June of 2019, I sat across the table from a colleague who had a different story to tell. It was based on the same character arc as the story I told myself, but his story had a different outcome. His story was all about the journey of setting a goal, obtaining the skills, and completing that goal. His story told me that I was not a writer yet, but there was a path in which I could be. Fortunately, I also believed in his story. A little over a year later, I published my first book.
Storytelling is the process of using words and actions to communicate basic facts and context to another person to relate to those facts.
Everything is a story, and everyone is a storyteller. The history of storytelling is the history of how humans learn and communicate. Whether we use oral, written, or visual storytelling, we have been telling each other stories since before the beginning of our recorded history. The mediums change, but the process of storytelling remains.
There are many reasons why stories are such an effective method to transfer information. Stories give an audience the basic facts; they help give context to a problem; they help the listener identify with a problem.
For engineers, these features of storytelling are critical. Your audiences may not be engineers, and they may have a wide range of responsibilities; they may only be interested in the bottom line or have some other problem they need to be solved by technology. An engineer, especially a Sales Engineer, would do well to incorporate effective and compelling storytelling into their communication.
Storytelling consists of at least the following concepts. First, to prepare a narrative, you must identify and understand your audience. Second, determine what story you are telling. And finally, tell the story with context.
If you don’t know who your audience is or what they may care about, you may end up talking to the metaphorical wall. As engineers, we spend a lot of time understanding all the many aspects of the devices we sell or utilize. Our technical curiosity and knowledge may overwhelm someone if one feature after another is described, demonstrated, or presented to them. And if that someone is a customer, your impressive knowledge may only intimidate and confuse them instead of them purchasing your solution.
“Engineers love features; everyone else loves benefits.” – Andy Callan
But if you allow your engineer mind to kick in, you can understand how to help someone see the prescribing solution's benefit. Like when you are assessing any problem, you need to understand all the variables.
You do this by asking questions. It would help if you asked about their role and their business, and the desired outcome. You need to ask about the budget and bottom line. You should find out what the state was before they identified the problem and any known causes. Ask yourself the question, why do they care?
Understanding what may or may not be important is critical to crafting an effective and compelling story. Knowing the product's speeds and feeds is only crucial if the customer can relate to and understand its benefits—the what and how may not be as crucial until your audience understands the why.
Asking detailed questions is essential but listening to those answers is far more critical. Listening is not only hearing the words someone says but understanding the entire story they are telling. People do not only use words to talk; much of what they say is non-verbal.
This type of listening is called Active Listening. Instead of just hearing what someone says to respond immediately, the active listener engages and endeavors to understand the complete story behind what they are hearing. This type of listening takes practice.
Once you have gathered information by asking questions and doing whatever you can to understand your audience, you begin to craft your narrative. Crafting the narrative may be prescribing a solution, or it might mean making some other recommendation.
Ask yourself who your characters are they may be end-users, technical teams, power users, customers, guests, etc. Decide what products, services, technology, or other recommendations you believe will solve their problem. The last thing to remember is to keep it simple.
Once you have the solution designed, you will want to present that solution to your audience. Now is the time to tell your story, making sure to include appropriate context.
When writing fiction, an author describes the setting and background for the story. They place their characters into that setting and help the readers immerse themselves by describing the story's sights, sounds, smells, and emotions. You want your audience to imagine themselves in your story.
One way to do this is to understand some essential storytelling elements. Let’s use Bilbo Baggins's story, The Hobbit, from the famous tale by JRR Tolkien. The tale begins, “In a hole in the ground there lived a hobbit.” But I am going to use a universal opening, “Once upon a time…”
Once upon a time, Bilbo Baggins lived in the shire. And every day, Bilbo would drink ale, smoke his pipe, and enjoy good food and the beauty of his surroundings. Until one day Gandalf, the wizard, recruited him for an adventure. And because of this, he joined a company of dwarves. And because of this, he journeyed to the lonely mountain where a dragon guarded a vast treasure. And because of this, he found a ring that made him turn invisible. Until finally, he was able to help the dwarves defeat the dragon and retake their home, and the treasure then returned home. And ever since that day, he knew there was more to him than just a regular old Hobbit who enjoyed good food, good drink, and pipe-weed.
There, the basic elements of a story using Mr. Bilbo as an example. I will admit, it does not do Tolkien’s masterpiece justice but lays out the essential story pieces. The idea is to tell the story with context.
Once upon a time… Or in other words, provide context. Of course, you do not need to use these words; that may be strange. This is a reminder to provide a setting or other context for your story.
And every day… Describe the desired outcome, the ideal state. This is a state where everything is working fine. Or it can be a state where everything could work better. If a business was working one way in 2019 and felt good about their growth and processes, chances are they had that state affected by the global pandemic of 2020, leading us to our next step.
Until one day… Describe the problem(s). “We built our unified communications systems around Skype for Business, and everything was working well until Microsoft forced us to migrate to Teams.” This is when the state is altered from the perfect or ideal, for whatever reason.
And because of this… Describe the results and what has been done to solve the problem. Repeat this for each problem. Problems may exist one after another (we solved problem X, which led to problem Y) or, problems may exist concurrently. Describe these problems and what has already been done to solve them.
Until finally… Present the solution. Here is where you present a full solution to the problems identified. Whether through your products, services, or other means, discuss how the prescribed solution will solve each of the identified problems. Describe the benefits and set appropriate expectations.
Now is a good time to mention, if your solution does not solve their problem, tell them honestly, and if possible, refer them to someone you know who may solve their problem. Good storytelling techniques only work with a good story. Make sure you only tell good stories.
And ever since that day… Don’t forget to describe the results. What was the outcome? Or what will likely be the outcome if the prescribed solution is implemented. “Our meetings are simpler to join,” “We have a much better user experience” Help them understand that your solutions will either return them to an ideal state or, if possible, enhance their ideal state.
You should also describe any unsolved problems or new problems identified. “The far side of our calls receive a much better experience, but now that more people are using our systems, the in-room experience could be better.” This is the perfect opportunity to continue your partnership. This is why it is so important only to tell good stories. Provide only solutions that solve their problems and not shoehorn in something less than ideal.
Now here is something to consider; storytelling does not need to be this formal. Storytelling techniques can be used in simple text messages or emails, or any form of communication.
To help those you communicate with imagine themselves in your story, remember the basic concepts:
1. Identify and understand your audience
2. Determine what story you are telling
3. Tell the story with context.
Why storytelling and why does it matter? Because everything is a story, and everyone is a storyteller. Stories give an audience the basic facts, help give context to a problem, and help them identify with that problem. Paul J. Zak, the director for Neuroeconomics Studies at Claremont Graduate University, said,
“Stories result in better understanding of key points, increased voluntary compliance, and improved memory.” -Paul J. Zak
If you want your audience to understand, remember and act on your solution, tell a story.
Sources:
• https://medium.com/@Brian_G_Peters/6-rules-of-great-storytelling-as-told-by-pixar-fcc6ae225f50
• https://www.aerogrammestudio.com/2013/06/05/back-to-the-story-spine/
• https://www.watershedlrs.com/blog/business-and-data-alignment/data-storytelling-knowing-your-audience/
• https://www.researchgate.net/publication/319396522_Storytelling_as_a_Key_Enabler_for_Systems_Engineering
https://www.meetcortex.com/blog/the-history-of-storytelling-in-10-minutes
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RWBY and Masculinity
I love RT’s, and specifically RWBY’s take on masculinity so much. The show subverts all expectations wrt their male characters and their development, which is why the male viewers experience major cognitive dissonance between what they expect and what story is actually being told (and then have the gall to call it bad writing). Under cut because this has gotten so long so fast.
The two main male characters - Sun and Jaune - are subvertions of genre/medium staples.
Jaune specifically hits all the beats of the typical male self-insert in a harem anime: he’s catapulted into a world he knows nothing of, instantly establishes 3 different dynamics with 3 different female characters/archetypes - Cheery, Ice Princess and Hot Tall and Earnest - one of whom he immediately sets his eyes on, he’s surrounded by women that are a whole lot more powerful than he is (and arguably THE most powerful one is instantly drawn to him), he’s essentially powerless and dealing with self-esteem issues and is nondescript enough to be a vehicle for any male viewer to project themselves onto. Which is why you have a good chunk of Jaune’s fandom from V1 being the embodiment of the Venn diagram intersection bewteen weebs and incels like That, and why there’s so much harem fanfic revolving around Jaune.
CRWBY have heavily drawn from anime when making rwby so I don’t think this was coincidental; they laid out the groundworks to subvert a specific trope. Male fans, however, bought into the facade and kept waiting for Jaune to essentially steal the spotlight, be the focal point of several love interests and get a power up that’ll let him be their own power fantasy to boot, but CRWBY took his character in the very opposite direction.
Jaune makes a lot of mistakes but what defines him is how earnestly he learns from them and redeems himself. He apologizes for lashing out at Pyrrha as a result of his own feelings of inadequacy and powerlessness when bullied by Cardin and then accepts her offer to teach him, sincerely taking instruction from her and then taking inspiration from her strength. Once he realizes his seduction skit with Weiss is not only ridiculous but wrong, he instantly changes his approach and prioritizes Weiss’s wants and needs over his, giving her space and knocking sense into Neptune so that Weiss can have her “ideal” date. Jaune doesn’t get embittered about being essentially rejected and most importantly he doesn’t let it affect his relationship with Weiss. Both of them become actual friends from that point on, and we get to see Jaune develop a certain measure of emotional intelligence starting that moment, which becomes part of his skillset and is shown to be part of what makes him a good leader. One of the best examples is how he and Ruby team up in V6E1 to get the hunter on the train to turn the turrets off. Jaune heals the hunter’s wounded arm and gently assuages his fear, in clear contrast with Qrow abrasively manhalding an injured and panicked man and expecting him to comply. The writing essentially puts down the show of arms and props up Ruby and Jaune’s approach; Jaune specifically is the example of masculine leadership the writing looks favorably on.
And that’s the kicker here: Jaune’s strength comes from his set of soft skills as opposed to traditionally portrayed masculine strength, which usually careens into toxic power fantasy land. His whole arc in V1-3 is about learning to shed any distorted notions of chivalry and strength and knowing that his end goal shouldn’t be to become a hero for the sake of it or to live up to societal expectations, but to do what he can and as good as he can for the sake of everyone. Jaune is a good strategist and he knows how to make the best out of everyone’s powers. He’s there to enhance how people use their semblances together. His big power-up, his semblance reveal is basically him getting confirmed for a cross between a cleric and a paladdin (DnD players amongst us please correct me if I’m wrong): he is the ultimate support, acting as a healer and an amplifier to everyone around him, and that’s why he’s a good leader. His power on his own loses its entire meaning: Jaune takes strength from the people he loves and endlessly, earnestly gives back to them, never once stealing the spotlight in combat because that’s not his role and that’s okay.
And as for Jaune’s romantic prospects, think Forever Fall established once and for all that Jaune’s already found the One and I don’t think we’ll see him get any other love interest, especially now that arkos parallels oz/salem and with how vehement CRWBY are about lancaster being platonic.
Now Sun. I want to tackle a specific expectation I’ve seen from male fans and that’s about him becoming more significant to the plot by coleading/leading the new White Fang movement...which would be hijacking Blake’s storyline. Blake is the one with drive and a cause, she was literally born inside the movement and has since seen it get derailed AND was the one to reclaim it from Adam and give it a new vision, as opposed to Sun who apparently wasn’t even aware of the systematic oppression Faunus had to deal with on a daily basis outside of Vacuo. So why is Sun, who has exactly 0 qualifications for this job and no interest in it, still expected to get it by a good chunk of his fans? Aside from the pervasive misogyny permeating fandom culture, there’s a specific trope media has served to us for decades now and that’s of a Semi-Competent Male Hero with his Hyper-Competent Female Side-kick (Vox published an article about it a few years ago and I really recommend checking it out), where a male character who’s semi good at best and not nearly as well-versed into whatever field he shares with his infinitely more competent female sidekick somehow walks in and saves the day and most of the time the female sidekick also, unsurprisingly doubles as a love interest. Time and again, male characters get rewarded for being half as good as their female counterpart at best AND they get the girl most often than not.
But Sun’s whole character is, again, the very opposite of this. Sun never outweighs Blake on her own narrative (as is literal common sense) and shouldn’t be expected to. Sun actually gets schooled into the Faunus cause by his more competent female counterpart, Blake acting as his mentor and introducing him to the fight and why it matters. Blake and Sun basically reenact the plotline of Journey to the West (Sun quite literally references it by calling it a “Journey to the East”) a story whose main character is the legendary monkey king Sun Wukong, who’s the mythical figure Sun’s based on. Sun’s arc about finally knowing the cause and fighting for the right reasons happens thanks to Blake’s guidance - which Sun earnestly complies with and never questions because he knows she’s the expert and he doesn’t usurp that spot from her - and never overshadows her own narrative. Quite the opposite, it builds up to her own arc as a future leading figure of the WF and face of the Faunus cause by having her politicize someone who has no real stakes in this fight even though they should have.
And then even his endeavor with Blake as a love interest falls through, with their relationship getting entirely recontextualized in V4-5 where their dynamic gets rebuilt as a friendship. Incidentally, that’s when it finally starts actually developing, instead of being stuck in the V1-3 limbo of mutual fleeting attraction where they’re constantly missing each other’s cues because they literally do not understand each other on a fundamental level. V4-5 is when Blake understands Sun isn’t what she needs in a romantic partner, but she does need him as a friend and ally. And Sun, whose premise falls in line with the Nice Guy trope, actually subverts it: he never makes Blake’s emotional journey about him, never expects anything in return and gracefully bows out of the narrative (for the time being) without ever pressuring Blake into acknowledging or returning his feelings. He doesn’t agonize over the initial attraction not going anywhere and doesn’t expect to be rewarded for being a decent person; again Blake’s feelings and well-being are his priority because that’s what good friends do. Their relationship developing into a steady friendship is never a point of conflict between them, and it’s actually lived as a positive event for both.
And then, to top it off, CRWBY parsed together every bit of toxic masculinity and wrapped it into a power fantasy package and named the end result Adam Taurus, who’s the absolute worst abusive piece of shit. Adam is every single thing bad about men as a power structure: abrasive, entitled, controlling, takes violence as an indication of power and doesn’t take kindly to his leadership/vision being questionned. It’s not really coincidental that he steals the power seat from a woman and acts like he deserves it in any way. But male fans were so starved for their power fantasy fix and traditionally masculine cool calm collected and complicated male character that they were ready to minimize/outright ignore the abuse he’s put Blake through and just how awful a human being he was just to be able to hard project onto him. And CRWBY’s answer to that is basically this:
TL;DR: RT says if your masculinity isn’t humble, nurturing, supportive, compassionate, selfless and earnest then we don’t want it.
#rwby#my posts#jaune arc#sun wukong#me holding myself at gunpoint: why can't you say what you want in 5 sentences or less#my meta#@ incels watching rwby you've been bamboozled
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