DP x DC: The Most Dangerous Card Game
Ok so Danny has essentially claimed earth as his. And he is fully aware that there are constant threats to the planet. Now he can’t stop a threat that originates on earth (that’s something he’ll leave to the Justice league) but he can do something about outside threats. Doing some research on ancient spells, rituals, and artifacts, he cast a world wide barrier on the planet to protect it from hostile threats so they cannot enter. This will prevent another Pariah Dark incident. However, barriers like this come at a price. You see, there are two ways to make a barrier. Either make one powered up by your own energy and power (which would be constantly draining) or set up a barrier with rules. The way magic works is that nothing can be absolutely indestructible. It must have a weakness. The most powerful barriers weren’t the ones reinforced with layer after layer of protective charms and buffed up with power. Those could eventually be destroyed either by being overpowered, wearing them down, or by cutting off the original power source. No, the most powerful barriers were the ones with a deliberate weakness. A barrier indestructible except for one spot. A cage that can only be opened from the outside. Or that can only be passed with a key or by solving a riddle. So Danny chooses this type of barrier and does the necessary ritual and pours in enough power to make it. And he adds his condition for anyone to enter.
Now the Justice league? Find out about the barrier when Trigon attempts to attack, they were preparing after he threatened what he would do once he got to earth. How he would destroy them. The Justice league tried to take the fight to him first but were utterly destroyed, so they retreated home to tend to their injuries, and fortify earth for one. Last. Stand. Only when Trigon makes his big entrance…he’s stopped.
The Justice league watch in awe as this thin see-through barrier with beautiful green swirls and speckled white lights like stars apears blocking Trigon and his army’s advance. The barrier looks so thin and fragile yet no matter how hard the warlord hits, none of his attacks can get through and neither can he damage said barrier. That’s when Constantine and Zatanna recognizes what this barrier is. Something only a powerful entity could create. For a moment, the league is filled with hope that Trigon can’t get through yet Constantine also explains that it’s not impenetrable. And clearly Trigon knows this too for he calls out a challenge.
And that’s when, in a flash of light, a tiny glowing teenager appears. He looked absolutly minuscule compared to Trigon and yet practically glowed with power (this isn’t a King Danny AU though).
And that is when the conditions for passing the barrier are revealed. And the Justice realize that the only thing stopping Trigon and his army from decimating earth. The only way he can get through….is by beating this glowing teenager in a card game.
Not just any card game though. The most convoluted game Sam, Danny, and Tucker invented themselves. It’s like the infinite realms version of magic the gathering, combined with Pokémon, and chess. And Danny is the master. So sit down Trigon and let’s play.
(The most intense card game of the Justice league’s life).
After Danny wins, this happens a few more times with outer word beings and possibly even demons attempting to invade earth, yet none have been able to beat the mysterious teenager in a card game. Constantine might even take a crack at it and try to figure out how to play. He’s really bad though. Every time this happens, the Justice league worry that this might be the time the teenager looses. Yet every time, he wins (even if only barely).
Meanwhile, Danny, Sam, and Tucker have gotten addicted to the game and play it almost daily. Some teachers might seem them playing the game are are like ‘awww how cute’ not realizing this game is literally saving the world. Jazz is just happy they aren’t spending as much time on their screens playing Doomed.
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Part 1 of 4
I thought Gale's romance scene in Act 2 was really wonderful and special and decided to make a whole multi-page comic about it.
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[[ All Croissant Adventures (chronological, desktop) ]]
[[ All Croissant Adventures (app) ]]
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honestly the funniest gideon to me might be immediately post-show. where hes fresh out of jail on parole and trying to be a better person. my headcanon is they commuted his sentence to a mixture of therapy and community service (they uh. had no choice after the decision to both ignore weirdmageddon and also the prison got destroyed) and he accepted this in his attempt to Be Nicer
but also it means hes walking around town like this for a while
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Every Name David Called Angel Before He Called Them Angel For the First Time
[In order of appearance]
Dumbass, Little Snot, Comedian, Perv, Little Shit, Snot, Smartass, Trouble Maker, Unapologetic Flirt, Trouble, Tease, Menace, Idiot, Mess, Little Pervert, Moron, Buzzkill, Pervert, Fucker, Baby, Creep, Fuck, Genius, Mate, Trainwreck, Nuclear Power Plant
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We've had Maya for 3 episodes and I haven't hated her for a single one of them. In fact, my love of Maya just grows each episode. She's such a fascinating contrast to Kohei. Especially when it comes to being able to specifically hear Taichi's loud voice.
For Kohei, it's a comfort. Cause it's something he can hear. But for Maya, it's jarring. She can hear so little that it's outside the norm for her to be able to hear someone and Taichi is something different because she can hear him.
Maya has kind of hidden herself away inside the comfort of her hearing loss and Taichi simply speaking forces her out of that. Which is uncomfortable. And she is already forced into being uncomfortable by living in a hearing people's world. So it's jarring when the one constant she has to cling on to (even if it is literally the cause of her discomfort) is disrupted.
Maya is starting to be faced with the truth that Taichi is a good person. She might not like him, and she doesn't need to like him. But that's why she is telling Kohei that he is going to be abandoned once Taichi finds someone else. Because she fully believes that Taichi, while good, will leave because she believes being with her and Kohei is a struggle. But Taichi, above all else, is adaptable. Which is why he is able to see the flaws in his (new/future) boss's logic about accessibility for one group taking away from another group.
But Maya doesn't see these moments. Maya just knows that Kohei favors Taichi despite the messy notes, almost crashing into them, and what she perceives as Taichi taking advantage of Kohei by having Kohei bring him lunch. Maya never gets the see the intention behind the good things that Taichi does, she only ever sees the execution. So I can't fault her for wanting to look out for her friend. Even if her execution is flawed too.
And I think that's my point. All of them, not just Maya, are flawed. Taichi isn't perfect because he helped Kohei and brought him back into the world. Taichi is lovable and he's wonderful and he is doing his best. Taichi is genuinely a very, very good person. But he is flawed. His notes are messy. But he's trying. Kohei is trying. And Maya is trying too. But just because they all approach things differently, doesn't mean that one is a villain. And I cannot hate Maya for being different.
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I kinda love how the moment Leo got his dual wield katana back, he adapted so much more naturally to his teleportation abilities.
Not to say he didn’t come around with the odachi, but it was pretty clear that he struggled hard with the mystic properties of it, and I think that it’s partially because while the odachi itself is a portaling tool that seemingly most anyone can use, Leo’s innate mystic abilities call for something to work with him, not for him.
So it makes perfect sense why his katana, made from himself and more in line with how he naturally fights, finally allow him to seamlessly grasp his space warping abilities to the extent he can.
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Something I like about both T’Lyn in Lower Decks and T’Rina in Discovery is that they feel distinctly Vulcan, but in a different way than a lot of other Vulcans shown previously. T’Lyn is somewhat classically Vulcan in her mannerisms, but not in her actual behavior which is frequently impulsive and based on intuition. Not that no other Vulcan characters have had their impulsive moments, but T’Lyn as a character feels more strongly defined by them, and I like how this is shown to be a strength as often as it is a flaw. T’Rina has a subtly different demeanor from a lot of Vulcans portrayed previously that I think indicates a deep sense of compassion intertwined with logic that is reflected in her actions as well. She is open-minded about other ideas and philosophies in a way that has rarely been portrayed in other major Vulcan characters. Not to say that other Vulcan characters aren’t compassionate or open-minded, but I personally feel that T’Rina embodies these ideas more fully without it ever feeling like she’s less logic-oriented. These two characters are nothing like each other, but they both feel like new and fresh characters without being completely unrecognizable from Vulcans in older series.
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