#it'll be a good introduction to the game
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icharchivist · 1 year ago
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@haru-desune submitted:
Hello my semi annual "wth is gbf" ask But in all seriousness y'all look you're having fun 😁
DFKJDFMLFD HEY!!! Tee hee!
we are having a tone of fun over here yeah!! this year is the 10th anniversary of the game with new Triple A game coming out, so it's going to be a busy year and we've all been buzzing quite a bit. Though the way i ended up attracting a hive of anons discussing gbf is a mystery -- in the end the main game itself remains pretty niche -- but we're having a lot of fun bouncing out of each others.
Though to answer "what is gbf".... *looks at my blog* you will have to be more specific about what you want to know, because we don't even talk about the main story on here all that much---
Ok so for the fast crash course:
Granblue Fantasy is a browser game which can be played on any Chromium based browser at http://game.granbluefantasy.jp/ . It has a Japanese and an English version, running at the same time (it's not different servers, we get content at the same time as the Japanese fandom does)
It also has a Fighting Game called Granblue Fantasy Versus Rising, and will soon have a Action RPG coming out in February called Granblue Fantasy Relink. Those games are set in the lore of Granblue, though gbvs is slightly in another timeline/universe -- still those stories are stand alones meant to be different steps on the characters journeys
The gameplay is mostly Turn-by-turn RPG for the gameplay, and Visual Novel for the story -- and gacha to get the characters you get to use and meet. (note that today we just got 200 free pulls, and the opportunity to use those pulls will disappear in less than 2 hours, so if you want to play the game today is a good day for that)
For a crashcourse on the basic lore to know about + some vague Main Story Characters and spoilers information, you can go there to learn more about it!
but the long story short is that the world of gbf is a world of floating islands and magic, ruled by the absent God of Rebirth and Destruction known as Bahamut. (all the homies hate Bahamut.) Once upon a time Bahamut split into two, splitting the world as we know, and overseeing two types of people: The People of the Skies (The Skydwellers) who are mortals, and the People of the Stars (the Astrals) who are immortal. The Astrals tried to invade the Skyrealms centuries ago, but where pushed back -- but behind them they left Primal Beasts, immortal creatures who works as semi gods, dedicated to a purpose programed inside of them.
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Our Protagonist, Gran if you play as a guy, Djeeta as a girl (you can switch gender anytime tho), was abandonned by their father when they were young as he went on a quest to find Eustalucia, the island of the Astrals -- and after years of radio silence, MC finally gets a letter about their father's whereabouts, and decides to go on a journey to find back their fathers -- travelling the skies and all of its perils.
accompanying them are Vyrn, the red dragon who raised us, who's memories have mysteriously been locked away, and Lyria, the Girl in Blue (well, with blue hair, but shh), a young girl who was held prisoner by the local Empire for her power to be able to control the Primal Beasts. As she attempted to escape thanks to Katalina, an ex soldier of the Empire who was so saddened by Lyria's situation she freed her and swore loyalty to her instead, she met our MC... and near death circumstances brought Lyria to connect her life to our own, connecting us together.
Both Lyria and Vyrn end up accompanying MC out of devotion and love, but also out of seeking answers about their own existence as well.
And on their way to Eustalucia, our MC becomes the Captain of a Crew, going from island to island, adding more and more people to their crew as it goes.
The Main Story follows mainly their struggle to go to Eustalucia, facing the Empire at the time, Primal Beasts going Bersek, and much more others problems.
But every months the game unleash an event story, which will pretty much be "a story on another island that isn't related to the main plot". Those events then disappear for a time before being added to the side stories.
And those events have their own casts. The overall lore builds to the main lore, of course, but each event stories will follow their own themes for instance. Sometimes the casts of those events crossover and spend time together.
On here we talk a lot about What Makes The Sky Blue: A Three Parter story about the first primal beast of creations and their quests to reexamine their purpose, their free will, and their connection with Bahamut as their creators turns out to be heavily linked to him.
wmtsb is also the doomed love story of Sandalphon and Lucifer, as Sandalphon was driven to madness and unleashed his anger on Lucifer, leading to strife when Lucifer tried to make things right no matter what. They're. so much.
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(longer version with translation)
it's also the story that has Belial as a secondary antagonist, and it's the guy we talk about soooo fucking much on here because we're so unwise about him. the polar opposite of Lucifer, who yet was so dedicated to his creator he triggered various apocalypses and brought various issues to our protagonists to selfishly reunite with the man he loved.
Oh and, like, i'm not actually like, any type of hyperbolism about the LGBT+ stuff btw. Belial's feelings are explicitly romantic, and later Lucifer mirrors Belial's explicit words to address his feelings for Sandalphon for instance.
We also have various Trans rep (Ladiva and Cagliostro are openly trans women, Balurga is a trans man, Orologia is a genderfluid dragon who literally shift gender from one screen to the next and who use they/them, and the characters who, as a group, are named the 6 dragons, are openly nonbinary. There's also two others characters (Morilynn and Morgan) who use they/them pronouns. And also i'll include him but Lamorak who said he refused to be limitated to gender.)
We also have a lot of wlw and mlm, including a canon wlw kiss (but for that i direct you to my current pinned post, i love them so much they're so unwell) and a wlw engagement party. We're doing fine here.
Another story i'm particuliarly found of personally is the Dragon Knights saga, but it's a 10 parters so it's like. A Lot. But it's basically about four knights who once served the country of Feendrache together, working together to uncover the sins of Feendrache's past and make sure the current country is willing to atone for their crimes, as they're trying to rebuild a proper future, while avoiding the threat of Merlin, a victim of one of said crimes who have been planning Feendrache's destruction ever since.
Or the story Marionette Stars, about people suddenly getting wrapped into a conspiracy as they are being led to connect with powerful weapons connected to the Horoscope, leading them in the web of an organization who is making sure conditions are met for them to awaken their weapons to lead to nefarious intentions.... it's where the kissing lesbians are from for instance, but also fair warning this is the gorest of the saga so far and it has a lot of unsettling stuff going on in it.
And there's so much more characters and stories and anything for the eyes to see. All with gorgeous arts, and a lot of recent stories have very deep themes which really are interesting to sit through, though keeping in mind that the game has a lot of disturbing content and doesn't hesitate to have you sit through extremely disturbing and gore scenes. #SurvivorOfTikohFE
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here's some arts samples of various saga to give you an overview of some goodies here and there
and if you want to get into it because of Seiyuu? you're in luck! there's so many characters in granblue that your favorite seiyuu can POSSIBLY be in it!
like i did a list of a3 seiyuus in it for example:
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and some of them have songs! as pictured above with Sandalphon's (Suzumura Ken'ichi) song, but also like, the Dragon Knights (Seiyuu: Eguchi Takuya, Ono Yuuki, Ryota Osaka, Kazuhiko Inoue) or Grimnir's song (by legendary seiyuu Megumi Ogata)
or also absolutely bonkers songs as OST, like the infamous Parade's Lust, Paradise Lost, Zero, Existence, Peace and Quiet, The Watershed Moment, or a personal fav with For You.
So strap in, give it a shot, and if you want clarification on literally anything, don't hesitate ;D
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gummi-ships · 9 months ago
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Kingdom Hearts 3 - Toy Box
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icewindandboringhorror · 8 months ago
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finally finished all of one character's entire quests/optional dialogue/questions/etc.... 100,000 words... .... aughhh
#Given some of it IS lines of code and stuff but like.. minus all that it's still probably at least 85 - 95k words hhhhhh#AND I have to do this for another 3 characters. Then a few partial quests for 3 others. THEN the other random misc stuff in the game#(like there are public areas in the city like a park and a forest that you can go and do a few things at. and chat with a few random#townsfolk that aren't actually full characters or anything. And there's a community board where you can#browse some of the random job advertisments or silly things that happen to be posted around#and also pick up a few odd jobs of your own to help earn coin to buy gifts for the npcs. etc. etc.)#Originally I was thinking like 'ah I'll make a short little game just to try it out! :3 It'll take maybe a few months!''#haha........................hee hee........................................hoho#Also evil that it would have been done already if I didn't totally drop itand stop working on it for like 5 years randomly#i could have made 5 years of steady slow progress gradually. instead of like 'one initial idea dump + about a month of art and writing'#...... 5 year break..... 'sudden mad dash to try to get probably 400.000 words written in a year or less' lol#I just really want to be done and have something out there already so it can lead to doing other things in my world..!!!!!! T o T#Like this can be an introduction and then maybe from that I can make other games. or short story anthologies. or other such things#But there needs to be some initially not very complex easy to interact with starting point first I guess... if that makes sense#That's part of why I stopped posting worldbuilding lore dump stuff as often because its' like.. massive walls of novella length#text are much more inacessible to engage with than like.. ooh a game! and there's characters! so its more approachable! and theres#visuals! oo! and the text is broken up in small bits line by line with other things in betwen! oo! etc. etc. lol#Not that THIS is even very accessible. I think dialogue heavy interactive fiction/visual novel type stuff is pretty niche and considered#boring or tedious compared to something with more ''gamplay'' like where you can actually move around in a world#and shoot things or whatever lol. But its an inbetween point. something SLIGHTLY#more accesible for now. Since i just dont have the budget or means or ability to make some skyrim type thing obviously LOL#Though maybe if theres any interest in the visual novel that could lead to making other things too. or at least I hope. I have a VERY cool#idea for a more ''gamey'' type of game that is a super fun concept and etc. but I would need to hire at least 2 people to make it.. ough..#I could do all the writing and probably half of the art. But I think I'd inevitably need a 3d artist and someone who can Code For Real hbjh#the system for ren'py (the thing I'm making a visual novel in) is not that complicated if you stick to just simple dialogue and stuff.#Making a whole moderately sized 3d game with minigames in it and a bunch of quest features and etc. would be out of my simplistic scope#''just learn it yourself!!' ... i barely manage to eat and sleep reliably every day lol... i do not function well enough to spend months#learning that many new skills. I already have a lot of of things I'm good at (not in a braggy way but just factually like.. i already have#a wide variety of different things under my belt).. at some point I have to just be happy with what i CAN already do and focus on that#and admit I need to get outside help sometimes ghjbh... NO more new skills/hobbies!!! ... ANYWAY
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roxtron · 6 months ago
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I was trying to think of why this made sense to me- the fact that the mimic is intended to be a larger threat but Ennard still had more impact/presence. I think the biggest issue is buildup, or lack of.
I mean, in sister location you spend the whole game avoiding the animatronics while also causing or witnessing the horrible things they go through, you're able to feel some level of sympathy for them. Though for some people that may just make them even more of a threat considering they obviously want revenge. Even though you were being lied to when led there, you get a sense that you still know these characters through the interactions you've had with them, genuine or not. Everything that happened up to this point still matters and gives you a reason to think back.
As much as I have tried to make theories or analysis on the mimic based on the lines we're given.. It doesn't really do the same. The majority of its voice lines as gregory (so basically all of its voice lines..) are just irrelevant "do this thing for me" that's completely skippable in the long run. Sure it's pretending to be a scared kid but we can't really gather any of its own emotions through that because not only are we unsure if there's any genuine thoughts there, but the dialogue focuses so closely on the goal we get no real characterization out of it like 90% of the time.
At least when Baby (or at least her voice?) was guiding you she still had moments where she gave small information, or sarcastic remarks, etc. Things that not only build the story but also show how the character reacts to these subjects. Her seemingly passive aggressive attitude towards Ballora, how passive aggressive she acts towards Mike on Night 4 in the spring lock suit, sure she tells you your goal and the game mechanics, but she also does so much more than that. I know people tend to complain about how Sister location is like 70% dialogue (or more depending how biased you are on the subject) but that dialogue at least serves a purpose! There's still plenty to be analyzed there and work off of, not only do we get pieces of lore from it.. (baby's thoughts on the scooper, the mention of the springlock suit and it "not being used the way it was meant to be used," her dialogue about the day Elizabeth died, characterization through her tone of voice or sarcastic remarks, etc!) But depending on how far you look into it you can get at least a baseline understanding of the characters and their goals.
But the mimic..? Look, you can check the post I've made about it before, I've tried analyzing his voice lines to see if they hold any purpose beyond just guiding you, and honestly? I'm grasping at straws on most of it. A lot of it is pretty irrelevant, I think I only found maybe 4-6 voice lines that matter? And I definitely had to do some reaching to find any potential ties to if anything the mimic said mattered to itself or to gregory, and while I stand by my analysis of it potentially giving us more information about what happened to Gregory down there.. not only does the dialogue barely give us any new information that the environmental clues didn't (backpack, handprint on the vent, etc.) But it doesn't develop the mimic. It develops Gregory. Which, hello, Gregory's one of my favorite characters lol, I'd be happy about that, but for the mimic itself? That's really bad. It makes it feel like everything you've done up until this point is meaningless development-wise. Once it's revealed you're not saving Gregory, it's kinda like, well, what was the point? I'm not talking generally- obviously the mimic being freed is supposed to be bad, but my point is that there's not a lot to look back on and feel like it served a purpose towards building up the ending. Sure you can look back and say "Oh yeah that makes sense, Gregory was kind of whining a lot more than Security Breach." but that's not really enough to justify it? Going into this a LOT of people were already theorizing it wasn't Gregory. Popular opinion at the time seemed to be that it was Vanny or Glitchtrap or Burntrap or whatever. That it tied into a previous villian using Gregory as a lure to get a new victim, someone else to trap into their plans. And that was cool honestly, I might've even preferred it! At least Glitchtrap has BEEN built up as a villain (I mean, I wish he had more screentime and all, but there was development even if it could've been expanded on.) and whether or not the Princess Quest ending is canon it still could've worked, using Cassie as a replacement for Vanessa. Though it may have been a bit repetitive plot-wise, it was a cool idea at least, besides it's not too different from what people are theorizing the current ending means.. Okay, i got sidetracked a bit. Point is, the theories people had at the time, they led somewhere! the twist of it not being the real Gregory isn't really enough to justify all this because 1. most people saw it coming and 2. even if you didn't see it coming, you can't really look back on the experience and feel like there's any new information to be given from it.. For there to be so much buildup for this, for most people to already be actively wondering what was using Gregory's voice and why, only for it to be.. a character the majority of the fanbase would be unaware of due to it only existing within the books up until this point. For anyone who didn't read the books (which is most people) this reveal was likely going to be unsatisfying, to say the least. Hoping for an answer and only getting more questions in return. That's not new for this series, sure, but it can be a bit disappointing at times. Depending on who you are and how that kind of ending makes you feel, I think most people can at least agree the way it was executed would've left people with mixed reactions.
Even if you did read the books, it still didn't really answer anything, did it? Sure, okay, the mimic is here. Now what? Is it the same mimic with the same backstory as the books? Are we gonna be twisting the backstory from the book universe to the games universe? What does any of this have to do with the story that was built up so far? From my perspective, it seems just as out of nowhere as if Eleanor was dropped into the next game. Most people would only know her as the villain of one specific story in the books, and for a one-off villain to suddenly be inserted into the plot instead of the villain we've actually been fighting this whole time.. it just comes out of nowhere, it really does. And all that gets twisted up even more with the question of how the mimic connects to glitchtrap. It's either replacing a pre-established villain and saying "it was this guy we know next to nothing about the whole time!" which is just really unsatisfying because it once again feels like everything up until this point has meant nothing, because there is no solid connection to tie the mimic to glitchtrap in a way that makes it feel, y'know, connected? They feel like two separate entities, whether they are or not, it's still unsatisfying. And even if they are two separate entities, then it's killing off Glitchtrap, a pre-established villain that posed a solid threat with semi-understandable motives.. for this wild card that hasn't been established whatsoever within the games. It feels like killing off glitchtrap in the middle of his arc because people got tired of him before he even got to do much. It felt like glitchtrap was still building up in my opinion, only for them to suddenly get rid of him. Once again, it makes everything feel pointless. I think the TLDR here is that Ennard served a purpose, even if the things they did were to trick you, it wasn't for nothing. You could still get pieces of lore, characterization, and motives from your previous interactions. But the mimic doesn't have any of that. It has basically no established motive besides "use Gregory's voice to let me out" and then what? Get out to the larger world? just kill people for fun or get revenge on specific people? What does it want from there? We don't know, which makes it difficult to care. On top of all that its previous interactions do feel like they were for nothing, there's very little to be analyzed from them and it just feels like a waste. It was all a trick, so, why does any of it matter? There's very little to be taken away from it beyond the fact that it's fake.
✨🤖An endoskeleton that dresses like a clown and tricks someone by mimicking a child's voice into freeing them from an underground basement.🤡✨
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minus-plus-zer0 · 5 months ago
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The Bakusquad Gaming Group - Ch. 1 - Introduction
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| Masterlist | The Bakusquad Gaming Group Masterlist | | Next | ♡ Genre: Fluff, little crack ♡ Pairing: Gamer!Bakugou x Gamer!Reader ♡ Tags: Crossover (MHA x multiple franchises), gaming AU, Quirkless AU, aged up ♡ Summary: You're a pink and girly Let's Player who recently rose to fame. Eventually, your brand grows enough to attract the attention of the (in)famous Bakusquad. Their leader, Bakugou Katsuki, has especially taken a liking to you. This story follows your daily lives together as part of the Bakusquad.
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You made waves in the gaming community as an up and coming Let's Player. Your pink and cutesy aesthetic could only be matched by the cozy games you played, with the occasional Dark Souls and DOOM Eternal mixed in.
Your following grew over time but you needed to network to continue your brand growth. Although your channel currently rode high on your DOOM Eternal Let's Plays, you noticed that a popular gaming group called the "Bakusquad" made themselves known by playing Animal Crossing, and you wanted in.
You actually recognized their leader, Bakugou Katsuki (aka his username "Dynamight"), as somebody who attended your old university. But you two never interacted and you never saw him in-person. He wasn't the type of guy who would collaborate with anyone, and even his own group had a hard time getting a hold of him. This could be his and your chance to break further into the multiplayer scene.
But how would you contact him? Emailing him felt too formal for a guy who regularly shirked formalities, and he blocked whoever slid into his DM's, plus he wasn't exactly friendly in-person on the off-chance you ever got to see him face-to-face.
But after watching some of his videos, you knew the best way to get his attention was through force.
You publicly challenged him on social media to a 1v1 fight in an old fighting game that you secretly knew the ins and outs of. You purposefully chose this one since it didn't look like anything you, a girly gamer, would be interested in. You tagged him and then you called upon your followers to get his attention, but it didn't take long before he was sliding into your DMs, mad as all hell.
"What the fuck was that?" was his first text. "You seriously challenging me?"
You didn't reply. You just screenshotted his DM, posted it onto social media, and tagged him again.
Your only words in your post were, "I'm dead serious. <3"
"Oh it is on." That was Bakugou's last DM to you.
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Even though it wasn't his idea, Bakugou personally led the organization of the event from here on out. He shot you multiple curt texts of the time of the event, the rules, and instructions on the technical aspects of getting you both into an online call. He even gave you his phone number so that you could communicate faster. Now that caught you off-guard.
While you rested in the privacy of your own bedroom, you dialed his number. You felt the intense urge to tease him for even giving you his contact info. Before he could get a word in, you were already on his ass.
"Do you give everybody your phone number?" you asked.
"Huh? What, hell no! This is an important event as part of both our channels so I had to--"
"You sound so much stuffier in real life, oh my gosh."
"WHO ARE YOU CALLING FLUFFY?"
"...I said stuffy, Bakugou."
"WHATEVER OKAY! That's not the freaking point! I just wanted to make sure your online connection was good enough for this old as fuck game. Why did you pick this shit anyways?!"
You could just imagine him in his house, getting all angry over a phone call. You found it highly amusing, mainly because you knew it wasn't that serious.
"It's a childhood favorite of mine," you pouted, crossing your legs on the bed. "It's very near and dear to my heart. You don't like it?"
He sighed. "If you're so fucking dead set on it, then I'm not exactly gonna back down now, am I? I just wanted to make sure this all works perfectly."
"It'll be fiiiiine, Bakugou." You hugged a video game plushie from your bed real tight. "Gee, I didn't realize you cared so much."
"It's my job! Of course I give a shit. I'll make sure this event doesn't flop 'cause of this damn fossil of a game."
"It's not gonna flop!"
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Then day of the event came soon, and both of your fanbases were pretty hyped. The game itself wasn't the only interesting part. No, people were more interested in your clashing personalities.
Since you arrived on the gaming scene, people had jokingly made edits comparing your content to what "Dynamight" had to offer. Your brands were like night and day in difference. They knew from your first post tagging Bakugou that your ensuing interactions were going to be... intriguing, to say the least.
The stream started, with two of the Bakusquad members Kaminari Denki (aka "Chargebolt") and Jirou Kyoka (aka "Earphone Jack") helping with the technical side of things, as well as moderation of your chats. Kaminari oversaw Bakugou's chat, while Jirou oversaw yours. Needless to say, this caused numerous arguments between Bakugou and Kaminari. At least you and Jirou got along well enough despite your difference in aesthetics and Jirou's frustrations with the technical issues.
The first match would be starting soon. For the first three rounds, your arena would be a barren field with a galaxy backdrop. Bakugou specifically chose the plainest arena to best show off your skills and nothing else. You and Bakugou were on an online call together, streamed live to both of your audiences.
"You fucking ready for this, princess?" he asked.
"Only if you're ready for me, prince."
You saw Bakugou smirk wider at your comment through his rarely used onscreen camera. It made you feel in some way you couldn't describe.
Your character was a real firecracker on the field, despite their delicate and sweet-looking appearance. You caught Bakugou's fire-based barbarian character off-guard several times, punishing him every time he thought he could attack you recklessly.
Bakugou let out a stream of expletives, with many new swear words being created on the spot. He caught you laughing and he said, "Don't laugh at me, dammit! I'm not fucking done!"
He attacked viciously but he also learned not to throw his character around willy-nilly. Still, he wasn't a match for you and he couldn't get enough hits in before you threw him off the stage entirely. He tried to leap back up to grab the stage's ledge, but you spiked him straight down. His character died from falling offscreen.
Both your fanbases were going nuts at Bakugou's amateur playstyle. This was the first time he'd been taken off-guard in a fighting game. And it was worse knowing that you were beating him down like a professional MMA fighter beats down a sickly old grandpa on his deathbed. Bakugou was beyond livid, but instead of his earlier rampant boisterous rage, he was now silent and focused and seething.
"Somebody's a little pissed," you crooned into your microphone, your hands gripping your controller as you awaited his character to respawn. "Oh come on, Bakugou, it's not that serious..."
"You won't be saying that when I beat you," he said.
The second round was much worse for you. Bakugou grew much more defensive, and your offensive game was not nearly good enough to avoid retaliatory punishment from his character. You kicked him, he countered you and punched back, sending you flying off the stage to the point where you couldn't leap high enough to reach the arena. Your character fell to their death, somewhere into the beautiful galaxy backdrop.
Bakugou shot a stupidly handsome self-satisfied grin at his camera, and you knew for a fact that it was meant for you.
You sent him a well-trained, super sweet pageant smile that told him, "You are so fucking dead I swear to fucking god once I am done here your character will regret the day he was ever fucking born." Hopefully he got the message.
This was your last round of your first match, and there was no chance in hell you were going to throw the fight away that easily. You glanced at Bakugou's screen to gauge his reaction but he was glancing away from his game, and you wondered if he was looking at you.
The final round started and your characters traded blows like old archnemeses. Your character dashed quick as lightning, but you couldn't get any clean hits on Bakugou's character at all. Bakugou's character hit way, way harder and you struggled to remain on stage every time he sent you flying.
You had to admit, you were impressed. He was literally beating you at your own game. Still, you had dealt enough damage to his character little-by-little that you could tell he was getting nervous.
His barbarian character punched yours so hard he sent you flying, again. You were floating back towards the stage while he awaited you at the ledge.
"Almost fucking done here," he said, his voice almost a growl.
"You gotta tone down that ego of yours," you said, with a smile.
His character swiped at yours but you countered hard, your pink magic shooting him right backwards. Then, your character grabbed him, threw him over the ledge, and kicked him straight into the offscreen abyss.
You shrieked and cheered, bursting into a little happy dance. The chat was going wild seeing Dynamight perform poorly in a fighting game, for the first time. You looked at Bakugou's screen and he wasn't even mad. His back was slumped against his chair and his hand stroked his face, obscuring his true expression. But he was staring at your character's victory animation onscreen very seriously, like he couldn't believe it.
"Holy crap!" Kaminari's voice chimed into the call. "What a match! That's a great way to introduce yourself to someone! I can't believe you two have never collaborated before, we really gotta do this again sometimes because I have never, and I mean never, seen somebody kick Bakugou's ass like that."
"Shut it, Dunce Face."
"Aw come on! The night's still young! How about we play a few more rounds?"
Your eyes flickered to Bakugou's screen, then to your camera. "One more round, Bakugou?"
Bakugou exhaled through his nose. Then, he addressed his camera, his face morphing into a deadly smirk.
"This stream isn't ending until I beat you."
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The stream didn't end for hours.
Bakugou had basically challenged you on your home turf, which was the biggest mistake of his life. You won most of the matches, and although Bakugou did win some, he could only go home happy if he won all of them. And as an unofficial referee, Kaminari would only consider it Bakugou's win if Bakugou won at least a majority of the matches, but Bakugou couldn't manage that either.
You had so much fun that night. You not only fought Bakugou but you also occasionally let Jirou and Kaminari get in on the matches. Other Bakusquad members also poked their head into the streams and joined in at certain points. Even though you had never met these people before, it felt like you were already fast friends.
You already felt incredibly comfortable around Bakugou, maybe even more so than the others. Once the stream ended, the rest of the Bakusquad congratulated you on the good stream but said their quick goodbyes as it was getting late. However, Bakugou stayed up and switched you two to a facetime video call through your computers.
Your heart raced upon seeing him but your face didn't give away any fear. This was very sudden, but you didn't mind witnessing what Bakugou was like in private. A strange feeling bubbled up within you. Meanwhile, Bakugou slumped back in his chair, his head propped up by one fist as he took your appearance in.
"So?" you said, looking playful and coy. "Guess it's not that bad of a game after all. Your viewers were higher with me around."
"Don't get cocky," he said. "Yours were higher than I've ever seen on your channel too."
"My channel?" You spun lightly left and right on your gaming chair. "I didn't realize you were a fan."
Bakugou lips turned up somewhat. "It's obvious that I'd fucking watch your videos before I collaborated with you. Duh. But... I've actually been watching your shit for a while now."
You knew that anybody who gamed with you would likely watch your content, so this wasn't surprising. But for some reason, hearing Bakugou say it put you on the spot, unlike how you indifferent you felt with past gaming partners. Bakugou could've watched any of your videos, even the cringy anime dating sims you played two weeks ago. At least you never played anything inappropriate on your channel...
"So you are a fan," you said, cheekily.
"So fucking what." He looked so irritated by your comment, but you only found his pissy face to be cute. "Yes, I'm a fucking fan. I've been a fan since you fucking started. Happy?"
"Wait, really?" You stopped spinning in your gaming chair. He looked like he regretted saying those words. "Oh my gosh, I would've never guessed if you hadn't told me! Do you put on my videos just to hear my voice? Do you buy all my merch? Do you want some of my gamer girl bath water--"
"Will you stop that?!" His face was a furious shade of red. You wanted to screenshot it so bad but he'd catch you red-handed. "I just said I'm a fucking fan, I didn't say I was delusional."
"You didn't need to," you said with a smile. You pointed at his face on the screen. "It's written all over."
"WHAT?!"
You burst into laughter. He could only stare dumbfounded at his monitor. He grumbled about how you were oh so impossible to deal with, but that didn't wipe the smile off your face.
"Really though, I'm glad..." you said, as your giggles faded away. "I'm always grateful for my fans, Bakubestie."
"Oh you've got nicknames for me now?"
"You're the one that called me 'princess'."
"You don't need to comment on everything I do, alright?" His face was burning brighter again. "Enough about me and all my supposed funny flaws you wanna point out. I wanna talk about you. You a fan of me or what?"
He tried to look cool while saying that. But by the way he leaned on his desk, closer to your screen, you could tell he was really interested in your answer. You backed away from your desk a bit, because his close presence embarrassed you.
"Of course I'm a fan," you said. "Who wouldn't be a fan of 'Dynamight'?"
His face cracked a handsome and cocky grin. "'Course you are." His voice possibly lowered an octave when saying that. "Since you're such a big fan of me, and I'm such a big fan of you, how about we partner up more often?"
He looked confident, but you could see his heart beating fast through his tight shirt.
That made you more confident in turn.
"Yes please, Dynamight."
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rivalswrites · 19 days ago
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Could I please get some poly mister fantastic x reader x invisible woman?
Take-out Trap
Before you read, please be warned that I'm writing based on my impressions of them not only in the game (though it's the biggest inspiration), but some of them with the movies/shows in mind too.
Based this off of one of the headcanons I made in this post.
Masterlist
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Times were stressful, the weight of the multiverse was on everyone's shoulders and some people just couldn't catch a break. One of those people being one of your lovely partners, Reed Richards- aka Mister Fantastic. An incredibly genius man that's too much of an over-thinker.
Susan and you had talked together in private, making suggestions on how to get your partner to take a break and relax. Because he definitely needed it. It was clear to everyone around, especially people as close as you were, he was tired and needed a break. Many ideas were brought up, but none of them seemed good enough to either of you, Reed deserves the best right now.
And then, it came to Susan like a bolt of lightning. What better excuse to get Reed away from his work than the promise of a really quick meal. Except it wasn't going to be a quick meal, but he didn't need to know that. With the perfect plan in place, the two of you went to work in secrecy.
It started with you entering the laboratory, looking around before spotting Reed stretched all over the place.
With a clear of your throat you said “Reed, sweetheart?”. Walking over to his desk and leaning at the opposite side, you patiently waited for his response. He didn't even look towards you when he let out a “hm?” and continued his work.
Oh well, it was a response, “Sue and I are getting takeout, we'd love for you to join us” and before he could reject you added “it'll be so quick, we just miss you.” With the biggest pout on your face, he agreed.
“Sure, I'll see you two lovely’s later for that”, and he went back to work.
Step one; complete.
Next step? Actually setting it all up. Susan was in charge of ordering the takeout, she knew all the best underground spots and memorized what all of you like anyways. So while she was out doing that, you took on step three, setting up the living room to become the ultimate trap.
The couch footrests were pulled out for maximum comfort. Spare pillows and blankets were taken from the closets and thrown onto the couch to be sorted out later. The lights were dimmed and the TV was set to a very special show. And then you regret not setting the pillows and blankets up properly earlier and suffered through sorting them all from the giant ball you'd put them in and organized it all to where everyone would have the best cushioning.
Sue came back not long after you had finished with two bags of takeout in her hands, smiling at you as she raised them up to show off. Damn it smelled good.
And now, the final step, actually trapping Reed.
Susan is in charge of luring him out, having known him longer than you have by just a bit. While she was in the laboratory with Reed you took the time to get the takeout boxes and put them on the coffee table, with forks and cups for drinks.
When Susan came into the living room with Reed in tow, hand in hand of course, you were sitting on one of the arms of the couch, waiting. Quickly you got up and walked over, giving Reed a hug before leading him to the couch with Susan. He was sat in-between the two of you, basically being pushed down onto the couch before being covered in blankets. You and Susan wrapped your arms around him, wrapped up in your own blankets.
“I should really be working…” Reed muttered to himself, but who was he kidding? His wonderful partners are spoiling him rotten right now, he can't tell either of them no. So instead he let go and melted.
After food was placed on his lap and you had poured him a seltzer, Susan reached for the remote and pressed play on the TV.
It took him a second, but when the introduction played Reed immediately knew what it was. “Stop it, is this the Bachelor? You guys are spoiling me…”
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bikiniarmorbattledamage · 7 months ago
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Baldur's Gate 3 (Part 1 - Introduction)
It's a great time to be an old school Dungeons & Dragons player, you get to smugly observe millions of people realizing the game is good actually... or at least that the game can facilitate heart touching romances with imaginary, terrible people.
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(To be clear, I'm not judging you - these two are, but I'm not)
As one of the biggest AAA games of 2023, it's unsurprising that it's big and complicated - and there's a lot that can be talked about with many aspects of it - including female armor and costumes. Indeed, there's already a lot of commentary on it and community activity, from the confusing, to the life affirming.
It has also been the topic of how corporate practices continually reward those who participate in the creation successful art with notice of dismissal.
And of course, both Dungeons & Dragons and Larian Studios have histories that we've touched on before - and I can confidently say it represents a huge improvement in quality, style and attitudes. Plus sometimes their advertising is just gay.
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There's good, there's bad, there's inspired and there's missed opportunities - so it'd be impossible to sum it all up in one post.
Also, now it's finished... I can feel safe commenting on it and not being told "that's changing next week" - that's the excuse I'm using for being so late to the party on this one.
It'll also be impossible to avoid talking about it without some spoilers. So I'll try to cover as much as possible spoiler-free, then put spoilers below a read-more break.
-wincenworks
In General
It's pretty good. Most of the costumes and armors are essentially gender neutral and the ones that do change seem to do so in response to social conventions, rather than a desire to sex shit up sexy - but where you can sex shit up sexy, it applies equally across genders. (Seriously, Lae'zel's lingerie looks amazing on Gale (nsfw 🖼️) and he's not the sort you'd think could rock it).
Looking at the artbook that I have because I'm one of those people who buys deluxe editions - it looks like there might have been a few early stumbles in concept but these were smoothed out before release.
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There are some amazing examples (Minthara), and some baffling designs (all Githyanki armor), some interesting (Orin's) and some that are complicated (Dame Aylin's).
But overall it's pretty good and I would certainly like to see more fantasy media take it's lead from these sorts of designs.
So let's start with a few examples of how everything is complicated.
Why goblins have sexy armor?
The goblins in Baldur's Gate 3 are disgusting, sadistic raiders who are primarily interested in killing, torturing and enslaving all other races. They don't seem to have any crafts people of their own, preferring to steal and adapt.
So it's puzzling that, statistically, when most players encounter them they get this cutscene to showcase a goblin in sexy leathers.
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Now, these goblins don't have a sense of shame - or at least not one related to things like nudity taboos. They're not exactly tactical masterminds or great crafts people.
So there's no reason for her to have masterwork armor, or hide her body... but this particular piece looks like pretty lovingly crafted lingerie made specifically to be sexy and flaunt as much skin as possible.
And the couple of goblins that have this, stand out among the rest of the goblins... who are mostly wearing scraps and bits and pieces they've cobbled together with nowhere near this level of craftsmanship.
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Obviously, this outfit is not ideal with the sharp bits poking out... but it's pretty intimidating and it'd make it things more difficult for an enemy trying to stop Zurga from killing them so it works.
The end result is weird… but also oddly foretold.
Great armor, terrible disguise
Now, this is great armor - a little flashy with a lot of extra doodads - but from a fantasy perspective, it conveys the message and that the wearer is a pragmatic person prioritizing their own self-preservation.
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Honestly this is one of the best examples of armor that is designed to be fancy without becoming completely unworkable, like it is real armor that's been adapted for ceremony. It has layers and while you would expect it to quickly become damaged beyond recognition, if you needed to be ready for a surprise scrap - it'd do the job and do it well enough (a cosplayer friend advised the breastplate is a little prone to being bumped but otherwise she didn't bump into anything)
(Though as a random reminder, if you're going for the very realistic approach - helmets should be a top priority. We accept that doesn't happen in video games like this though because we want to see those emotive, sexy faces - judging us for loving them.)
But Shadowheart is a priestess of Shar, and if you accept her as a companion she will happily tell you all about that and how an important part of being a priestess of Shar is secrets and concealing your faith from the masses...
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There is also an explanation for why she happened to be in her ceremonial attire... but for most of the game, she demonstrates no awareness that she was in vestments when you met.
Now I understand that a lot of these choices are due to various experiments, iterations, etc. Shadowheart being an "authentic" priestess of Shar is not as important as her being an interesting companion in a fun game.
And now that I've definitely made sure nobody is going to "well actually" about the armor design or Forgotten Realms lore... a conspiracy theory:
Karlach's outfit (#freethenipple)
So when you meet the tiefling muscle-mommy known as Karlach, her default outfit indicates that she does not partake in bras. (She's barbarian which is a class in D&D that protects themselves not with armor, but by getting so angry weapons do less damage to them... just go with it...) and despite the forced sexiness of this design - it kinda fits her backstory:
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So, she has a definite look, and apparently does not partake the wearing of bras... good for her! She's literally so hot that fire flickers off her, the boob sweat has got to be epic.
Interesting, Karlach is one two female characters who's "camp clothes" are listed specifically as "trousers".
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The other one is always in pants and bra on female characters (but not male), but for some reason Karlach's trousers include this top that... just doesn't match the rest of her style and is nothing like her underwear (which also doesn't match her style):
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So it seems this seems to be an odd case where in a game where you can access full nudity easily, and they gave her sexy armor... they did a last minute cover up to prevent the woman who would have the epic boobsweat imaginable walking around camp topless... and her model has a lot of detail that gets hidden by that top and her armor. (nsfw 🖼️)
And I know I am not the only one (nsfw link) who has had this idea.
Unless you just go into inventory and take her clothes off..., then toggle so she's always in "camp clothes" and always nude. It's just weird that the players are fully able to make her a nudist, but the game seems to have stopped at the last minute at making her go casually topless.
-wincenworks
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paragonraptors · 8 months ago
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YEHAW DA:V REVEAL THOUGHTS BELOW!!
Overall: Feeling so excited for this game. I'm climbing up the walls. I can't believe that was 20 minutes, it felt like 10. Need this in my hands yesterday.
What I liked:
-Holy fuck wow wow wow the hair looks like nothing I've seen in a video game before.
-Combat seems very different but also a natural progression of gameplay past. Real-time turn-based was always a little on the clunkier side, and while it never really bothered me, moving towards something more ME-style was expected. Very excited about being able to aim a bow. Would like to know what difficulty they were showcasing bc I'm considering jumping right into a Nightmare run.
-Now that I've been soulsborne-pilled the prospect of a parry mechanic has me buzzing.
-I feel like people are gonna dunk on the "stiffer" animation, but I prefer it so much more than the BG3/HZD constant wobbling. It'll make the key performances stand out instead of mostly jangling keys in front of a baby and letting the big moments get lost in the sauce. (Not that the aformentioned games didn't have good animation, just. If your characters don't need to move their whole body to convey dialogue I'd prefer if they didn't.)
-The sublety in the facial animations is CRAZY.
-The roleplay dialogue seems really reactive!! And the cuts to inject the unique dialogues feels smooth. I'm sure there will still be moments where it's easy to tell, but still cool. Seems like they're gonna be paying more attention to your personality type like DA2 too.
-So excited about Harding and Neve as companions and can't wait to meet everyone else.
-Neve's staff/wand makes me excited to see what kinds of focus options we'll get as a mage AAAA.
-God the costumes have so much swag. One of my hottest of many BG3 takes was that the costumes were overall flavorless. (Really hoping they didn't change the Grey Warden uniforms though that would really disappoint me.)
-Cinematography looks fantastic. Lots of well set up shots.
-NGL I felt something when Solas showed up. Wasn't expecting that. And while not perfect, I liked his interaction with Varric. Their relationship from Inquisition really slips under the radar if you're not bothering to look.
-Varric has never gotten over the trauma of what happened with Anders and it breaks my heart in a good way. God you could see it in his eyes!! [chef's kiss]
-However, I definitely have to kill Solas now for what transpired in this preview.
What I'm iffy about:
-The voice peformances feel a bit stilted. Not really what I'm used to from Bioware and I feel like it's important when the animations are more subdued. Hopefully this feeling will change when I get more of the game.
-The dialogue also felt a bit dumbed down. "Solas is doing his ritual!" "Yes. Solas' ritual. The ritual that we have to stop." Again, hopefully this is symptomatic of a tutorial level/trying to onboard newbies quickly and not the whole game lol. While I prefer this to dialogue that tries to sound smarter than it is, I'm really hoping we see an overall improvement from Inquisition.
-Sort of wish they went with the Andromeda dialogue system instead of bringing back Inquisition's, but I do like that it seems all dialogue options are getting tonal indicators again and they're not as easily conflated with morality. (Though I imagine people will STILL interpret it that way.)
-A little confused about them introducting Minrathous' panopticon shit and then immediately swerving into Solas' ritual. Would have liked some breathing room on that kind of worldbuilding.
- While I'm generally open minded about the change, I Do Not Love not being able to switch to playing companions. Might turn around on this if your ability to issue them commands opens up the closer you are to them/the more you grow into a leadership role. I do like that it seems you will eventually be able to command when they use abilities a la OG Mass Effect bc that was my biggest beef with the Andromeda gameplay, esp on Nightmare/Insanity difficulty.
-Not crazy about the new Pride demon design where are their leggies.
-Not really a Criticism, but they are definitely setting up for Varric to die and while I get it, narratively, I'm NOT HAPPY. Dragon Age has been almost allergic to scripted deaths so it's also gonna feel like being dunked in an ice bath. EVIL STUFF. IN DENIAL.
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ohthethingswedoforlove · 6 months ago
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Yandere!Starlo headcanons
I've been playing Undertale Yellow and of course I had to write for Starlo, with an introduction and boss fight like that, how could I not?
Warnings: yandere character; vague descriptions of violence; imprisonment; some spoilers for the game;
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Starlo
💛 Starlo, or North Star as he has taken a liking to call himself, has always been one for fixations.
💛 And you being a human who just so happened to have the unfortunate mistep of falling into the Underground fits oh so neatly into his acquired fascinations.
💛 Imagine you're a human who managed to venture through the Underground until you stumbled upon the Wild East before Clover even had a chance to.
💛 You're the first human, the first real human Star has ever laid eyes on. And how exciting that is!
💛 He just has to take you along! He's seen so much about your kind and he just yearns to mimic a part of it; and besides, imagine his posse, the Feisty Five, now with a human member!
💛 You barely have time to question what he means by that before you're being taken by his gang and brought to his town. 
💛 And if you somehow manage to break yourself out of the grasp of Ed or any of the other members, Star is pretty quick with his lasso. Don't worry! He doesn't want to hurt you! You just have to come with him them! You have to.
💛 He wants you as part of the team, immediately parading you around for the town's residents, delighted at his newest find. You're going to fit in just fine, partner! He's sure of it.
💛 But you can't leave.
💛 Try as you might to ask around, everyone seems to have a soft spot for Star and think of his antics as mostly harmless. They all share the sentiment that you could just stick around for a bit.
💛 They've never seen him so enthusiastic, so lively before. Maybe you could humor him? Just for a little while! It's the equivalent to playing cowboys for a few days, and where's the harm in that?
💛 Besides, this little town is just so welcoming and friendly. How can you not want to stop and stay a while?
💛 Nevermind that all possible exits seem to be closed off. Or even just straight up locked with a very clear intent.
💛 None of the other residents are as enthusiastic about your stay here. They're very nice to you and happy to see a new face, granted, but you can tell that some of them in particular are internally debating whether or not Star should be doing this. It's all in good fun... And it's not like he's actually trapping you here, right? You'll leave eventually, should you choose to.
💛 Oh, how wrong they'll grow to be.
💛 Star will drag you to "training" as soon as he can, hoping to get you started with a spot on his posse immediately. He has an eye for talent, so surely it'll be no wonder when you start showing sharpshooting skills just as impressive as his!
💛 Nevermind the fact you never held a gun with the intent to shoot in your life.
💛 Training goes over a bit awkwardly, with you clearly not being cut out to be a gunslinger and him being stubborn and convinced that you're made for this. Made to join them. Made to join him.
💛 It takes quite a bit of accidents and a lot of convincing from the other members for him to start accepting that maybe giving you a six-shooter and forcing you to answer to moral problems isn't exactly gonna work out.
💛 But he doesn't give up. 
💛 Sure, you're not officially part of the gang, but that doesn't stop him from dragging you around with him everywhere.
💛 Literally.
💛 Most of the time he guides you around by the hand or, during the moments where you are "refusing to cooperate for no reason", he straight up lassos you and then drags you around.
💛 He laughs it up and tries to play it off like it’s not a big deal. He's not trying to harm you in any way, he just wants to show you around! Show you to his town, show you how fun this life is.
💛 He dresses you up for the role too, insisting in giving you old hats he no longer uses and clothes that would fit the costuming of an old western movie, all things he handmade himself. He just wants you to look the part. And he also thinks you look really cool like that!
💛 You're always there during the gang's meetings, whether you asked to be there or not, and of course you have to participate in the group naps afterwards. 
💛 Star lets you take his spot on the old couch the first few times, but then he starts insisting that you two should share. He does take no for an answer, at least, a bit sad but not wanting to make you uncomfortable. Still doesn't really stop him from sleeping on the ground right in front of the couch. 
💛 Makes it easier to catch you when you're trying to run away leave mid nap, for some reason. You're supposed to rest up before the next mission, you know? He's just trying to help you care for yourself.
💛 When he's not busy playing the role of the town sheriff or hanging out with his posse, while dragging you along of course, he tries to get you to talk about yourself and your life on the Surface.
💛 Star absolutely adores hearing more about you, and gets super into trying to involve your experiences, preferences and stories into the whole old wild west town he has going on. Anything you tell him he absorbs, and then he tries to give you gifts that match or recreate things you've enjoyed to the best of his ability.
💛 Of course, he also goes to show off his brand new knowledge on humans and their lives to anyone in the saloon who's around to listen, all direct from a reliable and wonderful source!
💛 But all of this very obviously obsessive behaviour can only go on for so long before the members of his gang or even Ceroba start to point out how... Weird he's been acting ever since he found you.
💛 He tries to dismiss them. He just cares about you! You're special and he has taken a really strong liking to you. You're like… His partner. Yeah.
💛 So why does he keep you so confined? Well, you're human! Any other monster outside this town finds you and you'll very likely get captured and sent to king Asgore, who will kill you and add your SOUL to the amount needed to break the barrier.
💛 That is if you aren't hurt or killed by an aggressive monster before that even gets to happen.
💛 The others can't really argue about that, much to their frustration, but still point out that he's being overbearing and overprotective.
💛 He ignores them for the most part. Or plays it off, as he usually does. C'mon, the town has been so much more lively since you got here! Why think about all that depressing stuff when we could be having fun and distracting ourselves?
💛 Still, part of him knows it's wrong to keep you here.
💛 Especially when you come to him asking when you can leave. Reminding him that if you managed to get all the way out from the Ruins up until this town, it means that you can handle yourself despite not really being a fighter. And you want to go home.
💛 He feels his heart twist everytime you say that. Home. The guilt instills itself, but it doesn't stop him.
💛 Because... This is your home now, right?
💛 It's selfish, yes, but he doesn't want you to leave. He's grown attached. And he's also grown terrified you're going to end up hurt, or much, much worse. 
💛 Thinking about you being gone from his sight makes his hand shake over the holster of his gun.
💛 So you can't leave.
💛 The town is locked up and you're both figuratively and literally tied to him most of the time, anyway.
💛 You're staying.
💛 You're part of his gang, after all. You're supposed to stick together, through thick and thin.
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autumnwhistles · 2 months ago
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Last Life SMP – The Musical: Track 8 ('Debts')
Note: I don't have a completed track 2-7, but this one was faster to do as I only need to write the music, not record singing or write lyrics. Info about the musical in my pinned post!
This is a background track playing over a spoken conversation, so there are no voices or lyrics here. However, there is still a storyline, following the end of Martyn's ep 2 (Ren convo, though tweaked for conciseness).
0:00-0:33: c!Martyn is sitting by the Southlands, passing the time, thinking about the Southlands alliance especially as it's getting more unstable with him as the only dark green. The music at the start echoes Martyn's restlessness, and the melody at 0:17 (starts in violin, then moves around) is the melody of song 5, "A(ha)lliances", reflecting what he's thinking about.
0:34-1:22: He sees Ren setting his own tower on fire with him inside, and rushes there to put out the flames. The irregular rhythm of the claves echoes the crackling sound of a fire burning wood.
1:24-2:10: He and Ren manage to talk properly for the first time that season, just discussing everyday things, Martyn wanting to ask about an alliance with him. The music uses parts of the melody from song 2, "Corners of the World" (our introduction to Martyn wandering, and through that the wider server), though it spends more in the major key(s) and aims to create a feeling of safety/comfort.
2:11-2:33: Ren reveals that in return for the life Lizzie gave him, he's offered her his loyalty for the rest of the game. Martyn reveals he was going to ask about an alliance with him. The Watcher motif (four notes in the horn at 2:15, and in the oboe at 2:20) appears for the first time to symbolise both the fact the Watchers wish to push the Ren-Martyn alliance together, and also the loss of feeling of a safety net now that Ren's sworn his loyalty away for the whole game. The music also movies into a minor key to symbolise the latter.
2:33-2:45: They do agree this is still feasible, Martyn mentioning it'll be a good way out of the Southlands considering their unstable position (him, three yellows and a light green). Major chord when agreeing it's feasible, minor chord when Martyn talks about this being a way of abandoning the Southlands.
2:45-end: Martyn parts and wanders off, with Ren saying there's always a place for him [at his base]. From 2:50, the music takes inspiration from "Corners of the World" again, and the oboe's final notes are a statement of the melody of its chorus ("corner to corner/i'll keep wamdering on"), symbolising this. However, this melody is slightly tweaked and dissonant to show part of Martyn's mindset changing, which will be explored in the next song...
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digi-lov · 8 months ago
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Digimon Liberator Novel
[read on the official website] DEBUG.1-1 [Yuuki] - DEBUG.1-2 [HEAVY METAL PLAY] - DEBUG.2-1 [Winr] - DEBUG.2-2 [GOOD GAME]
First spoiler free, then more detailed including spoilers under cut
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So the first 2 chapters of the Digimon liberator novel dropped last week! We don't exactly know how frequent it'll update, but most likely not as regular as the comic. First impressions on the main characters, I really like them. I think they are fun and interesting enough to drive the story. They don't feel like exact copies of previous characters, and make me exited for a fresh adventure!
As far as I could tell, the translation seems fairly good, but there was a mistranslation of a card effect. However the translation of TCG card effects can be a bit tricky, and the translators might not have known the official english wording. They also show the respective card right there, so it's easy to see what the effect should be, but it might be confusing to people who weren't already familiar with the cards.
Nevertheless I'm optimistic and looking forward to read more!
So now for a bit more detail
First off, I think they way they incorporate the player's tamer cards is really smart. A player get's their own blank tamer card, and can obtain various effects to add to it within the game, to customize their own tamer card to their play style. Nice! This way it doesn't feel like a weird 4th wall break for Yuuki to have a Yuuki Tamer card for example.
I really like Yuuki , immediately! She's fun, and she definitely has flaws and quirks to work on that'll make her interesting to watch grow. Her relationship with Impmon is nice too. Impmon is not exactly a serious character, but does want Yuuki to be a bit more serious, and recognize the weight of the situation. To an extend, Impmon wants Yuuki to take their partnership more serious in turn, I'd say. The way they talk to each other feels very familiar. You can tell they're close, not holding back complaining about the other. They bicker, but they also quickly drop the fight when needing to figure something out together.
Yuuki's Impmon, as most already know, get's a new evolution line: Punkmon, Loudmon, and HeavyMetaldramon. I love them! I like how it gives Yuuki and her Impmon more of an individual identity, than if they used a previously common Impmon line. The detail about Yuuki being a dancer, and vibing with the cool metal dragon is sweet too!
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Also, I wonder if that Altea character is this girl from the poster? It's interesting that Impmon is not a fan of her...
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Winr and FunBeemon's introduction was great too. Winr seems like a proud kid, without being feeling too stuck up. The story taking place after he's already known Yuuki for a year, really helps with his walls having started to come down already. I'm curious if his parents will be related to the in universe Digimon Franchise or Game Company in a way, or it they're just generic absent rich parents. Which, I don't think would take away from Winr's character if they are. I feel for him to want to escape from his home life into a virtual world. I love his relationship with FunBeemon. FunBeemon is very attentive to Winr's feelings, and cares a lot about him. And Winr doesn't get annoyed by it, but appreciates it, even though he doesn't quite know how to express it. The new evolutions for FunBeemon are also cool! I've like FunBeemon for a partner Digimon for a while, and I'm excited to see it finally happen!
I'm curious about Winr's real name too, assuming Winr is his username. Winr is a play on "winner", with his Japanese name サイキヨ Saikiyo being a play on 最強 (さいきょう) saikyou meaning "the best" or "the strongest". FunBeemon's nickname "Winnie" is キヨちゃん kiyo-chan in Japanese.
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For anyone who's interested: Japanese first person pronouns
Yuuki uses the japanese first person pronoun あたし atashi, which is quite feminine, but as being too over the top girly is sometimes seen as disruptive, atashi also has a do-as-I-please kinda vibe sometimes. For example, it's used by Yuffie from FFVII. The even more cute-girly atai in turn is often used in media by very strong-willed, rough women, such as Plumeria fom Pokémon Sun&Moon, or the Gerudo women from the Legend of Zelda games. It can also be played straight as super cute too thoug, like with Vivian from Paper Mario TTYD.
Impmon uses オレ ore, which is a strong, proud, often masculine pronoun. In formal situations it would be considered rude, but it's normal for guys to use in a casual setting. Very rarely it is also used by super tough women in media, such as Kumatora from Mother 3, or Big Mom from One Piece. Eiichiro Oda mentioned himself knowing women who use ore, but this is quite uncommon and likely a modern developement. You go girls! Impmon also uses it in katakana, which gives it a bit more emphasis.
Winr uses 僕 boku, which is quite common for young boys, or more soft spoken men in casual settings. In media it is also occasionally used by girl characters that have a "tomboy" vibe, but also sometimes by female singers in their songs.
FunBeemon uses 私 watashi, which is technically a polite neutral pronoun, but using it in a casual setting has a feminine connotation.
PS: Sorry this took so long, I'm still very sick, and writing coherent sentences with okay spelling is diffcult.
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aevari · 2 months ago
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My art summary for 2024!
I am genuinely quite pleased with my progress this year! I've branched out into painted portraits, drawing more couples and can see some confidence and growth in my inking and my anatomy! This year I got to draw more fanart and create some new OCs which was such a creative treat - I'm so happy!!! 🥰 Rogue Trader was my first introduction into the w40k universe and I got obsessed with its rich lore. Created Lucinda von Valancius and fell in love with her and Heinrix's story. Replayed the Dragon Age series in anticipation for Veilguard to create a canon timeline. It was the first time playing Origins and it became my favorite of the series and games of all time to me. Milana Tabris has been awarded blorbo of the year because I love her (and Zevran) SO fucking much. Honorable mentions to Armas de Riva, my catboy 😼 and his romance with Lucanis (and Spite), my sweetheart Juleic Trevelyan who unexpectedly captivated me w/ how his romance blossomed with Dorian 💞, and to Beau Hawke who is the messiest gal stuck in a tragic narrative despite her good intentions. 💔
I also met some amazing pals/mutuals in both of these fandoms and I'm so glad to have met you all!!! <3 Also a big, big thank you to all of you who hangout and follow me (whether for my art or whatever vibes I bring to your dash). To those who like to see me ramble about my ocs I LOVE you. To those who support my art, leave nice comments/tags, reblog/like my work or help spread my commission posts when I open my comms you guys are AMAZING - thank you! And a super big special thank you to all the folks who have commissioned me this year!!! Especially my regulars - I am so, so delighted every time I get to draw for you! The love and support in my creative endeavors mean the world to me. I say it every year, almost every few months too, but I do mean it. I'm so grateful <3 2024 art goals I had in 2023 and plans for 2025 below:
Rebranded art handle. ✅
Touch 2022 wips I wanted to go back on. ❌
Balance from commission art with more personal art. ✅
Going into next year I STILL want to touch my 2022 backlogs lol and some 2023/2024 wips I have sitting in my folder. make my first enamel pin whosaidthat. Also I'd love to explore doing LIGHTING!!!! Overlay/multiply/etc etc save me... I've done some old pieces in the past I was so proud of and I can't figure out how to replicate that technique lmao. This is also the first time I can take on commission work as a leisurely thing than a necessity for bills (FOR NOW. LIFE FINDS A WAY.) so it'll be a refreshing take to get back into it in early 2025 :) Thanks again, as always, for sticking around!
2023 | 2022 | 2021 | 2020 | template
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maximumdino · 16 days ago
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The Safe Ship, Harbored Legacy Challenge
Introduction
Hello! I am Maximum Dinosaur. I make videos on youtube, and challenges for the sims 4. I decided to make a long and somewhat niche legacy challenge based on something very near and dear to my heart: The Crane Wives.
This challenge is based on the Crane Wives' first album, Safe Ship Harbored. There are 12 generations that I've tried very hard to make fun and dramatic! I've made a short video going over this challenge briefly on my youtube channel if you're interested!
{This is part 1 of The Crane Wives Ultimate Legacy Challenge! Navigate through the rest on my main page or in the link above}
Generational Rules
The generations are mostly focused on stories but have small little skill, aspiration, or miscellaneous challenges to add onto the fun of the generation. No gatekeeping here, though, this is just for fun and there’s no shame in removing a few rules from a challenge for any reason.
Each generation has a color palette that are all based around the track (or the vibes I get from it!) Some are easier than others, and some have stronger stories than others. Hopefully, it'll give you some good variety in your game.
Recommended on normal lifespan, but any lifespan is fine.
The aspiration or career listed in the rules does not have to be completed unless it specifically says so.
Bending rules is fine. Don't have a pack? Cool, change the rules. Don't like a skill? Cool, don't do it. I couldn't care less. This challenge is about the enjoyment of the players, so go wild.
Rules are not listed in any order and can be completed in any order unless explicitly stated that something happens before or after another requirement.
Each generation has a color palette that's really just for fun, it doesn't have to be intense or overpowering.
Cheats are not allowed unless to cheat baby number or gender.
Have fun :D
Generations
Generation 1: Can't Have It All
“You won't find me where you left me, no, I'm long gone I won't bargain, I won't break My mind's made up, though my head still aches  All my love you tried to take, but you can't have it all”
From a young age, you've been smitten with one of your classmates. You daydream about life together, writing their name in hearts in your notebook and do everything else that someone in love would do. So when you have the golden opportunity to talk to them, you take it. As you dive headfirst into a relationship with them, you pour all of your love into them. And as you grow older, they control more and more of what you can do. You start to realize that maybe this isn't healthy, but you struggle to stand up for yourself at all. But when they want to advance in your relationship farther than you're comfortable with, you reject them softly- and they don’t take the rejection well, and you end up dumped and alone. You never had a chance to be an adult without them. What now? How do you move on?
Colors: Blue & Green
Traits: Recycle Disciple, Generous, Lovebug (Switch to Romantically Reserved after breakup)
Starting as a teenager, get with your first romantic partner who you put all your love and emotion into. Start the soulmate aspiration with them.
As time goes on, they become controlling. As young adults, your partner dumps you after you refuse to take the next step in your relationship.
Pour your love into becoming a Civil Designer and environmental activist after the breakup. Join the Green Technician Branch.
Max out the fabrication skill and complete the Eco Innovator Aspiration
Bake for your loved ones and reach level 10 of the Baking Skill
Move onto a better life without them. When they try to return using your emotions to get you back, stand your ground.
Generation 2: The Diving Bell
“I will drown for you, sink to black from blue, and let the water win  Wear you 'round my waist, hold your heart like waves, opening my lungs to let you in Swallow my heart whole, sink me like a stone Water rushes in… and I will welcome it - I am not afraid to give you everything”
You were raised with love and caution, but to keep things light, your parent would spin their warnings into whimsical stories as you say together by the lakeside. Those stories of caution and life lessons that your parent taught you inspired you to look beyond reality and into the world of poetry. You always had a positive outlook on life, though your poetry never shied from expression of negativity and sorrow. The poetry is your outlet, and your elegiac downfall. When you meet Them, all of the artistic pieces fall into place. You couldn't have written your meeting better yourself. You find beauty in Their depths, in the worst parts of Them. You write it into your poems, and you turn Their flaws into art. They drag you down into the depths of the waters in a way no weight had before. You don't think of the possible consequences, nor do you really care. You aren't afraid. You'd be happy to give anything to them.
Colors: Gold & Deep Blue
Traits: Cheerful, Active, Loyal
Since childhood, always have a pool, pond, lake or ocean near or in your home. Swim as a hobby, reaching fitness level 10.
Enter the diver career as a teenager.
Become a successful author (writer, author branch), reaching level 10 of the career, though you prefer writing poetry on your own time.
Meet your lover in a way you can only describe as poetic.
Write poetry collections throughout your life, reach writing level 10, and complete the Bestselling Author Aspiration.
Ignore any issues in your relationship with your lover and spin them into poetry.
Make a huge sacrifice for the one you love.
Generation 3: New Colors
“Orange, yellow, green, it's all the same to me- I've seen them all a million times before I have half a mind, to climb up in the sky and to steal new colors away from the sun Don't tell me that I can't, Oh Lord, don't tell me that I can't, I need this so damn bad I'd give up my sight to see, I'd give up my air to breathe”
The world is cruel. It's always been cruel. Kids would tease and torment you in school, and things didn't seem to get better as you grew. Your ideas were turned into jokes from your peers, especially the ideas pertaining to Sixam. The planet with so many unknowns and mysteries. They call you an obsessed lunatic, but that won't stop you. You're going to make it to Sixam, no matter the cost. You tried to give other people a chance, you didn't want to be right about the human condition, but every time, you’re left in a worse state than before. So you vow to never give another senselessly cruel person a chance. That is, until you stumble across someone who doesn't have any of the terrible traits you see in others. They're colorful, expressive, and they're nothing like the people who ridiculed you your entire life. So, you fall deeply in love, unexpectedly but beautifully. Now, you have a support system as you venture for Sixam, ready to learn about the curious planet and what may be lurking there.
Colors: Pink & Yellow
Traits: Overachiever, Genius, Your Choice
Complete the Whiz Kid Aspiration.
Fall in love with a colorful, artsy sim; the only person you could ever fall for
Reach level 10 of the Astronaut Career (Space Ranger Branch)
Build a rocket ship in your backyard and reach level 10 of the rocket science skill
Complete space prints, geodes, & space rocks collections.
You refuse to put your life to waste. Reach the "Dreams Fulfilled" Tier of the Soul's Journey.
Do anything to make it to space. Become the first sim to step onto Sixam’s surface.
Reach a point in your life where you must make a decision to follow your dreams at a cost, or continue with an average life.
Have a child with someone other than your love, one of the senselessly cruel people you meet. Have at least two children total.
Generation 4: Caleb Trask
“So you got bad in your blood… brother, you're one of us How long are you gonna wait for those azaleas to bloom? How long are you gonna wait for them to burn? We're the daughters of sinners, we're the sons of saints Blood doesn't mean a thing… Stop waiting on those flowers”
Your earliest memories were of blind and raging jealousy. Your sibling reached all milestones before you. Your sibling got more attention at family events than you, and the pattern continued. You began to despise them and everything they succeeded at. Of course, the feeling was one-sided. They didn't hate you, which makes you hate them more. You blame your hatred on your blood, but you know that isn't true, and so do those who’re around you. In order to make an impression, you marry a person who’s quite ideal, someone who thinks they can help you become a better person. You continue to keep up appearances, daydreaming about what people will think when they see how put-together you are, and how they may compare you to your sibling and see you as the victor. You join the military, a much respected career bound to give you an admirable image. That is, as long as you keep the secretive work you've been doing quiet. You're beyond redemption to some, pitied by others. It might not be too late to turn back, like your spouse and family want you to. But that's a decision you must make.
Colors: Red & Dark Pink
Traits: Jealous, Neat, Evil (May change throughout the gen of you so please)
Have a terrible relationship with at least one sibling out of jealousy. Be outshined by them in many aspects, and obsess over being better than them.
Marry someone who’s the child of a ‘saint’. Have a good relationship, but fight over parenting choices.
Maintain a flower garden with your spouse, slowly leaving it to only them to keep the flowers alive.
Neglect your parental duties to do shady business with shady people. Be welcomed into the corrupted special forces. Reach level 10 of the Military career.
Max out the handiness skill, adamant on ‘fixing’ every issue in your family to keep up appearances that you are better off than your sibling.
Throughout your life, your spouse begs for you to turn back from the bad decisions you make. Make promises to them you do not keep.
Take everything from your sibling.
Generation 5: Counting Sheep
“You sigh into your cup of coffee as you watch the morning news There goes your good day, there's the knot on the noose When the wool is off your eyes you'll stop counting sheep at night, cause you eat your fill up during the daytime Something in you's fast asleep, afraid to be who you will be- it's a losing battle, so why are you still fighting?”
Your parents caused more turbulence in your life than anything else in your early years. You saw all your parent did to hurt the world as an important militant at the top of the power chain. They tried to conceal it from you, but they could not fool you. You were lied to- everyone was. Now that you know the truth, it makes life so much more torturous. At first, you try to play it like everyone else, oblivious, depressed, and bored out of your goddamn mind. You join a lackluster job, and try to join the masses in their soul-sucking, repetitive lives. You wake up every morning like the robot you are, despising your alarm clock, dreading your day, and fearing your life ahead when you see the disturbing news on the TV each day. But it wasn't a sustainable life for someone who yearns for happiness. On a random Tuesday, you have a rude awakening after an unexpected event, leaving you more sure than ever that you want to make a change in your life… and hopefully, if all goes well, in the lives of others, too.
Colors: Silver & Red
Traits: Vegetarian, Gloomy, Good
As a child, see the damage your military parent had caused. Those around you can't see the world burn, but you could never unsee it. Watch the news every day, haunted by the terrible things going on.
Gain the Coffee Fanatic Lifestyle
Start in a passionless career, but don't make it far. After an event that leaves you in shambles and angry at unfair society, quit and join the politician career.
Reach level 10 of the politician career (charity organizer branch).
Hold public debates about topics you’re passionate about. Reach level 10 of Research and Debate.
Have a turbulent relationship with your militant parent, but be close with your other parent, sibling(s), grandparents, and parents’ siblings. Raise your children well and close to their extended family… but keep them away from your militant parent. Reach parenting level 10 and complete the big happy family aspiration.
Knit as a casual hobby, teaching your descendants to knit skillfully.
Try to open the eyes of others to the terrible things around them your whole life.
Generation 6: Hole in The Silver Lining
“If there's a hole in the silver lining, I'll be the one to find it I take it upon myself to make sure I do- I might find nothing when I start looking But I turn it over in my hands until my fingers wear it through Leave your doubt at the door, don't you take another step”
As you grew up, your parent spent most of their time trying to make the world a better place. But… well, you've never been one for optimism. You can't really place why, maybe it's because of all you've been taught about the world, your obsessive compulsions, or maybe it's just the way you were born. You refuse to find good in most situations, a self destructive process you can't quite seem to escape. Despite your macabre nature, no one can doubt that you have a wonderful sense of style. You don’t typically utilize it unless styling others, not quite confident enough to dress yourself in your beautiful designs. The endless cycle of pushing your own hopes down and letting your doubts stop you is nothing short of tiring. After opportunities, dreams, and relationships have been ruined due to this unfortunate trait of yours, you start to wonder if maybe life doesn't have to be like this, if you can learn to leave the part of you that's tortured you for so long behind. But it takes a lot to undo the cycle, and it will be a long process… but for once, you face some optimism that maybe, just maybe, you can escape your own mind.
Colors: Teal & Silver
Traits: Paranoid, Macabre, Perfectionist
Have an unlucky childhood, leading to built up fears and anxieties as an adult.
Ruin multiple relationships out of paranoia and skepticism.
Reject an opportunity of a lifetime, too anxious over the thought that the outcome will be poor.
Reach the Stylist Branch of the Style Influencer Career
Complete Lord of the Knits aspiration
Max out the photography and knitting skills 
Design and style impeccable fashion pieces, but stay behind the scenes and avoid the attention on yourself. After all, nothing good can come of your own success, right?
Slowly learn to leave your doubt at the door, leave behind your extreme pessimism and embrace whatever may come next with a neutrality you didn't have before.
Generation 7: Safe Ship, Harbored
“Where does your faith fall in me? Don't break the bottle, don't waste your blessings on me I'll always wonder what's across the tossing ocean, the world I'm at looks really flat to me I am a safe ship, harbored, losing all of my good years to the shallow water Watch me give up, honey- I swore I never would - I wasn't born a safe ship, something wore me down”
Your parent made you promise to live better than them, to avoid negativity and live free of your own mind. You made friends who matched your high speeds, and who shared your love for the waters and creatures within them. You tried everything you could, swam as far as the horizon reached, greeting the sea animals as friends without fear. You had passion for helping marine life, and you wouldn't let anything stop you. Your family was so proud of you… until someone else came along. They made you love them, they made you trust them. But they made up your relationship out of lies, leaving you afraid of your own reflection, your island home, and to your dismay, the waters you used to love. Suddenly, no risk seems worth it, and no part of life seems worth living. Wild and more unburdened in your youth, you're now faced with the reality that you've let everyone you love down. Nobody else knew why you changed. Your friends left you behind, for you couldn't keep up anymore. Your parents didn't say it, but you knew they were disappointed that you changed. They promised they’d never stop their faith in you, but now, you're starting to wonder if they should. You're ruined, after all. You're a ship who never left the harbor, not after you came back to land, hurting more than ever.
Colors: Orange & Teal
Traits: Adventurous, Dance Machine, Child of the Islands
Live in Sulani and immerse yourself in Sulani culture, befriending dolphins and exploring the murky caves and volcanoes of the island.
Start with a passion for guitar, abandon it, coming back to it later, reaching level 10 of the skill. Dance and play around a beach bonfire with your family.
Work as a lifeguard as a teenager and reach the top of the career. Transfer over to become a conservationist (marine Biologist branch) as a young adult.
Someone you love betrays you on an adventure, leaving you unable to take the daring leaps anymore. You stay adventurous, you stay curious. But you can't bring yourself to act on it. In your dark mental space, gain a fear of water.
When you become more reserved, quit the marine biologist career out of fear. You may return to it if you're able to overcome your fear of water.
Complete the Buried Treasure Collection
Complete the Renaissance Sim aspiration.
Generation 8: Naked, The Night Falls
“Can't keep my senses from your taste- into your arms, sell my sorry soul Been enraptured and tied, turn your ghosts into mine - all the years, I'm alive Naked, the night falls in your eyes, slowly I burn like the autumn leaves Brittle as ash but when I rise - love I will learn”
Life is never better than when a furry friend is in your arms. You inherited your love of animals from your parents, but they love aquatics and you love the creatures of the land. You’ve always felt drawn to the complex animals roaming the lands, and the nature and life surrounding them. Humans are a particularly fascinating species to you, animals pretending to be something above mammals. You are intrigued by the way that humans love, especially once you experience it for yourself. You don't argue with the irresistible attraction drawing you to your love interest, and you let yourself fall right into their arms. A meet cute, some people call it, but you call it fate. They're not a perfect person, but you're perfect for each other, and you take their hands, and promise to share their problems, Legs in tangles on the bed, daydreaming together as your identities intertwine. Nothing can come between you and your love’s vulnerability within each other, and nothing can reverse the way that you transformed each other into better versions of yourselves.
Colors: Indigo & Orange
Traits: Clumsy, Cat/Dog/Horse Lover, Nosy
Meet the love of your life as the night falls, be the most attracted to them as possible.
Keep the love strong through elderhood and beyond. Reach romance level 10.
Watch the sunset every weekend with the ones you love.
Have an animal companion you spend your whole life past teenhood with (use anti-aging treats or cheats… they're your first baby. Max pet training and riding.
Work as a romance Consultant (matchmaker branch) Max out the career.
Raise and rescue other animals throughout your lifetime with your partner. Complete the Friend of the Animals aspiration.
Your love is a good person, but burdened. Share their hardships and help them through them. You intertwine identities and live the rest of your life by their side.
Have a near-death experience leaving you weak and brittle. Recover with the help of your lover and animal companions.
Generation 9: Ancient History
“My dreams keep diggin' up the bones of memories, discarded remnants of former times Now every skeleton is slappin' its knees, laughin' at the holes he left behind My poor heart is an open wound - It's ancient history that's bleedin' out of me So what am I supposed to do? I try to let it fade away but I still hold on”
Like the generations before you, you've greatly enjoyed adventure. You love the hands-on, scholarly side of science, fascinated by the world’s creations. However, it's not easy to find a stable job in the wild, so you settle for a well-paying position as a scientist in a place far from the natural world. It was alright, though, and you learned to be okay with that way of living. But your situation takes a turn when something dreadful enters your life, stopping you in your tracks, and making every second of your time hell. You expect to be able to push through and get out to the other end stronger, but that never happens. And as you suffer, you start to realize that it's effecting the people around you, including your beloved child(ren). You know that if you leave, your family will be at peace. In an effort to save your children from your situation, and to possibly start fresh without the burden on your shoulders, you take off for the jungle alone.
You settle into your new life as best as you can, and you love your newfound explorative freedom- but while the trouble isn't around anymore, you have to deal with the remains of it. It haunts your nightmares, and you start regretting leaving your kid(s)... they're the only part of your history you want back. The sad truth that you can't change history starts to soak in.
Colors: Brown & Indigo
Traits: Loves Outdoors, Genius, Chased by Death
Start working as a scientist in a populated area. 
Something long-standing in your life has been torturing you, and you've about had it. Move far away from your trauma to a desolate place. Lose touch with at least one of your children in the process, leaving them with a different family for their own good (or so you think).
Max the archeology & gemology skills.
Max out the Scientist Career.
Spend much of your time exploring Selvadorada and studying the things you find in the depths of the jungle in the lab, a more hands on approach.
Complete the Archaeology Scholar aspiration and the Ancient Omiscan Artifacts and Crystal* collections.
No matter what you do… your trauma ends up following you anyway, whether it's mentally or physically.
Learn to let go.
Eventually reunite with your child(ren).
*Excluding crystals only found on Sixam
Generation 10: October
“Come, my dear, and be a part of my home- missing stitch and flowers on a headstone But I will crawl like a sinner to be at your feet… should God or the devil ever ask for me Take my word, but keep the upper hand - I know you, you're the daughter of a lonely man So kiss me quick, steal every secret I keep, there is no more room in your heart for me… Oh, my love”
Your parents left you behind because they thought it was better for you- and it was, growing up. You had everything you needed, everything you wanted… but sometimes, it takes one thing to change a relationship you thought would last forever. You met a woman who captured your focus and whispered sweet promises to you… and immediately, you were hers. You’re both lonely women descending from lonely people, and both deemed as sinful outcasts when you take her home to your family. Their smiles faltered when you introduced her, and the night grew dark as your parents berated you with an anger you’d never seen in them before. You could never understand what they hated so much about your love. But to them, the pure devotion and intense love only meant a deeper sin.
You want your partner to be part of every moment of your life, but your community would never stand for it. But you refuse to let them stop you. History must know of your love, you determine. Still,  you don’t think that she will come with you, turning away from her whole life… but she does, for the both of you. It’s not long before the news broke in your former community. You’re dead. Or, at least, they think you are.
Your parent left you behind long ago, and now, you're leaving, too. But this time, there will be no regrets. No one comes to drop flowers by your gravestones back in your hometown, anyway. In your new community, however, you’re no longer treated with judgement and resentment, but care and belonging. And now, you can turn your eyes to her without worry or shame.
Colors: Peach & Brown
Traits: Loner, Romantic, Freegan
Be raised well by a family chosen by your runaway parent, but when you come home with a woman, they turn on you. 
Fall in love with a woman and become engaged
Fake your deaths together because no one in your current life sees you for who you are. Run away and bring your fiance with you.
Find a tight knit, small community who sees you for who you are in your new life.
Make and sell Flower arrangements in a small, family owned corner shop after running away. Max the flower arranging skill.
Spend late nights with your wife making and drinking nectar, and max out the nectar making skill.
Complete the soulmate aspiration.
Start to write in journals documenting your love and keep them to yourself until you die, leaving them to your child(ren)’s inheritance.
Generation 11: The Crooked, The Cradle
“There's blood in the water, the quiet are restless, the silent are still… My enemies crawl, we're alone with the kill- Can anyone hear me? This cradle still burns like a hole in my chest…  The crooked are smiling, they know me the best But I pray, when it's done, when it's through, I'll have something left for you”
You didn't realize how hard school would be, and you weren't prepared for how cruel kids could be. Socially inept, you didn't know what to do when your classmates started to pick on you. None of your other classmates stood up for you. And as the bullying excellated, you internalized the mean words, spending nights crying and kicking yourself for being who you are. It must be your fault, you think, otherwise why would you deserve this?
Eventually, you graduate, but the damage has been done. You've been broken down and beaten to the point you no longer can recognize yourself. Maybe if you’d push yourself into adulthood, the childhood that haunted you will be left in the past. When you stumble upon a gang who seem to immediately welcome you, you stick around. They convinced you they're the only ones who could possibly understand you, you're one in the same, that they know you better than anyone. You believe them- because you'd never belonged with a good crowd. You do as they ask, and you fit right in, or so you think. But a shocking death leaves you unable to see the gang as your crew anymore. You're meek, messy, and a social wreck, but you aren't evil. So you leave. After all you've done, your parents welcome you back with open arms. You're still their baby, and they're willing to help you heal- but also to push you to never stop trying things and meeting people. But if you do end up finding someone who’ll treat you right… will there be any part of you left for them?
Colors: Mint & Peach
Traits: Childish, Slob, Socially Awkward
Suffer through brutal bullying when young.
Get involved in a gang who convinces you you fit in, that you're one in the same. Join the criminal career.
Witness a death that changes the way you see the world and people around you.
Leave the gang and career, and with nowhere else to go, come back to your parents’ open arms.
Learn to take care of yourself, maxing out the wellness skill. When emotions are high, practice wellness to clear your mind.
Take up work as a part time retail employee and a full time parent. Have a knack for programming and perform side jobs to support your family. Reach programming level 10.
Complete a wellness aspiration.
Because of a fear of being a bad parent, be a bit overprotective of your kids. Earn the strict family dynamic, though you want the best for them.
Generation 12: I Ain't Done
“I am a pretty young thing, I am consumed with selfish wanting You expose my nightly wandering, you put me in the ground, but I ain't done I have all the time I need to repent my wicked deeds… Swear that they still hear me scream He follows her into the night, finds her sleeping with another… by morning there were no survivors”
Under your parents somewhat suffering guidance, you had an uneventful and restricted experience in high school. You met someone, and it seemed perfect, or at least, it was supposed to be. You went with it- in fact, you went with everything in your life, following the current. Still, you managed to keep up a mischievous spirit, which your sweetheart doesn't totally appreciate, but they love you enough to get over it.
After graduation, you jump right into a marriage, unaware that you had other options to explore. Engulfed in their dreams, family, family business, and home. you ignored any bad signs your spouse showcased, you lived your life, knowing that something was missing. You were naive, despite your front- so when you found yourself falling for someone other than your spouse, you make the mistake of allowing yourself to do so. Slowly, you start to spend more and more time sneaking out for your affair. You had little guilt- this was what felt right. But one fateful night, your spouse decided to follow you when you left at night. You didn’t notice. There was screaming, bloody murder, begging and apologies, and in the end, you were gone. Your spouse, the person you loved, but not enough, the person who you cared for, but not more than your affair- had killed you. And by the time of daybreak, the ones that you most cared about lied in the ground next to you.
Colors: Black & Mint
Traits: Goofball, Self Assured, Your Choice
Get married very young to your first partner, sheltered from the idea of exploration. Live in this unsatisfying marriage for years.
Help with your spouse’s family business as undertaker (funeral director branch).
Complete the Chief of Mischief aspiration as an outlet for your unfulfilled life.
Have an affair under the moonlight with one person you truly love. When your spouse finds out, they kill you, and fight your lover to the death.
Max out the mischief, medium and thanatology skills.
Become a hotheaded sim in death and achieve Transcendent Wraith ghost mastery. Haunt your ex spouse’s family graveyard for the rest of eternity.
After death, only befriend occults. Seek vengeance, though your traitor is also in the ground.
And that's all! Stay tuned for more :D
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soleilnmity · 1 year ago
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Doujinshi - [U.S.O (Tankinu Nagase/Shinshu Ueda)] Megami Ibunroku Persona/ Persona 2 dj assortment [RAW]
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Titles: (Megami Ibunroku Persona) 阿頼耶DEGO (Alaya de Go), リバース (Reverse) , ゴーバッド (Go Bad) (Persona 2) BIG BAD BINGO, CARRY THAT WEIGHT!
Artist: タンキーヌ・ナガセ (Tankinu Nagase) [Shinshu Ueda's penname for doujinshi) Circle: U.S.O (For Megami Ibunroku doujinshi) ESTMA (For P2EP doujinshi) Google Drive link
Personal Notes: I always wanted to upload these doujinshi, but I usually refrain from posting pure raws because I want the translations too…Unfortunately, I cannot defeat my archenemesis </3 japanese handwriting, and Nagase/Shinshu's handwriting is very……..messy x_x. For some of these, I still want to try my hand at translating eventually, but it'll definitely take a while. I love translating little artist notes and there's a lot of those in every doujinshi so if I can't translate something absolutely fully I end up giving up orz. In any case, yes. These are doujinshi made by Shinshu Ueda under the name of Tankinu Nagase in their doujin circle U.S.O. There are 5 doujinshi attached, 3 for Megami Ibunroku Persona and 2 for Persona 2.
270823 Edit: リバース has now been fully translated! The gdrive has been updated to reflect that. Please thank @falsekaiba for the typesetting and translation! Really well made 🙏 it will also be found in Mangadex as well.
Under the cut are some small explanations for the others, but I'll go straight for the P2EP doujin for introduction, as I actually translated bits of that one.
Title: CARRY THAT WEIGHT! - Eternal Punishment focus (PG, small bits of Kandori mixed in with a Post-EP story) Original printing date: 2000/08/12
This is the only doujinshi of Tankinu that was published under a different circle than their usual "U.S.O.", called "ESTMA". I have never found any other doujinshi of them under this label, and if there were any, they might be lost to time. The first page warns about the book containing spoilers for the ending of EP, so it's advised to proceed with caution. After that, all the way up to page 7 there's small gag bits with Kandori, and an obligatory Naoya illustration (they really seems to like him so much ww). From page 8 to 23 is the actual story of the doujin, "Phantom Pain". FORTUNATELY, it was all written in computer text (not handwritten) and I thought it was such a good story, that I took the time to actually translate it at least. The pictures attached to this post are the translation of those pages. There might be some errors in some of the handwritten parts, but I hope I did well.
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TL Notes: アンプ (Amplifier / Ampli), The change in fonts is supposed to represent that Eikichi is talking in english there in the original japanese (but that's hard to showcase to an english translation duh), I keep honorifics like Senpai and Aniki as-is.
I was surprised to know that these doujinshi were never talked about (nor were they ever scanned), but now they exist for all to see.
Now, for the rest of the doujinshi.
Title: Reverse/リバース - Naoya and Kandori (+misc) (PG, a bit of a general all-genre doujinshi mixing doodles for other games and a second half focusing on BAROQUE) Original printing date: 1997/12/28. 2nd reprint 1999/12/24. Has a small gag story called "Dead man's questions" about Kandori in a strange flashy outfit.
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English Translated (Google Drive)
Title: Alaya de Go/ 阿頼耶DEGO - Shadow Naoya/Naoya (BL, not explicit but Naoya has (implied) sex with his shadow) Original printing date: 1997/12/28. 2nd reprint 1998/08/14. 3rd reprint 1999/05/03 Naoya is called "Isurugi Tatsuya" (岩動 達弥) in this doujinshi.
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Title: Go bad/ゴーバッド - Naoya/Hidehiko (BL, Naoya kisses Hidehiko. Seems to have crossover bits from BAROQUE, another ATLUS game Ueda/Nagase did doujinshi for) Original printing date: 1998/12/29. 2nd reprint 1999/05/03. Despite the cover being Naoya with a skirt, there's no crossdressing involved.
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Title: BIG BAD BINGO - Innocent Sin focus (PG, done with collaboration with another artist which is Superunknown Corp's sho太郎/沢田翔) Original printing date: 1999/08/??
This doujin physically has Superunknown's side be printed downwards, so you have to flip the doujinshi to read their part which is pretty nice. Unfortunately this is the only one of U.S.O. doujinshi without an specific day of printing, just vague August 1999.
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And that's pretty much what I can say for now, at least until when I get to translating some of these (and the folder will be updated accordingly when so)
Sorry, but I don't allow reposts of these scans unless it's with permission (specially not twitter gimmick accounts that are 'daily character accs', etc). However, if you want to translate these you can do that anytime even without my permission! As long as you credit me for the raws (and @ me while you're at it because I want to know...). You can also edit, crop, use them for avatars and whatnot, whatever you want, just that I specifically don't want the whole doujinshi reposted itself without my credit. Just that, sorry for what inconveniences it causes www
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duckapus · 4 months ago
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WarioWare: Watch It!
Had an idea for a hypothetical cartoon where we follow Wario and his friends on their misadventures in Diamond City and beyond. It'd be mostly episodic, though each season would have a couple plotlines happening mostly in the background, and ideally there'd be four seasons.
Season 1
Mainly serves as an introduction to the cast and their weird and wacky lives. The main plot in the first half is the crew working on their latest game, and then midway through it comes out and turns out to be a big hit! So big that the fame (and revenue) starts going to Wario's head and making him act more...Wario-ish. By the end he'll have to decide once and for all what he really cares about the most... hopefully before he takes things too far and finally pushes everyone away for good.
Season 2
Season 1 focused pretty much exclusively on Diamon City and other WarioWare settings, with the greater Mario world being limited to background characters that happened to be species from other games, cameos in advertisements and 9-Volt's games and the like, and occasional mentions of Wario's out-of-town friends (Mario's name in particular isn't heard at all the whole time).
Well, in Season 2 that all changes, with the goings-on of Diamond City and the Mushroom Kingdom overlapping more and more as time goes on. This is partially spurred by Waluigi being in town for a while for reasons I haven't thought of yet, leading to the reveal (at least, a reveal to the audience and a few of the newer WarioWare employees. Most of the crew already knows) that Dr. Crygor and Waluigi are semi-estranged father and son. And unfortunately, them living in such close proximity to one another is stirring up some long-unresolved tension, even with Penny, the bots, Wario and the rest of the crew trying their best to mediate.
Speaking of family drama, there's another storyline to contend with, one revolving around the mystery of who, and where, exactly Ashley's parents are. And unfortunately, the pieces of the puzzle that everyone's been putting together don't paint a pretty picture.
Oh, they're not dead or anything.
That would be too easy.
Wario Land...Ware (Season 3)
The odd season out that goes almost fully serialized for a while.
While on yet another one of his treasure-hunting trips, Wario (accompanied by Mona) comes across a map to a legendary treasure. Captain Syrup unfortunately manages to swoop in and steal it from him, hoping to have the treasure all to herself. Fortunately, Mona managed to take a picture of the map before Syrup showed up, just in case, so it'll be a race to see who gets there first. The two of them head back to Diamond City to get ready and end up recruiting the rest of WarioWare Inc. for a globetrotting adventure!
But Wario and Syrup aren't the only ones after the treasure, and there may be sinister forces at work in the background...
Season 4
A return to form, re-focusing on the Crew living their lives in Diamond City. Though, there's an undercurrent of anxiety, as there are forces, and bureaucratic forces at that, which seek to destroy WarioWare Inc. by any means necessary.
Even if it means completely ruining the lives of its employees.
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rivalsforlife · 5 months ago
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played the aai2 portion of the demo today!! it's been a while since I played aai2 properly so I probably missed a lot of translation nuances aside from a few that stuck out to me. I love the new minisprites their little expressions are so cute. I missed the music so much. I missed Kay Faraday. It's going to be so interesting seeing mini translation differences and I'm going to point out a few of them but under the cut in case anyone doesn't want specific translation / general aai2 spoilers:
The one major disappointment to me so far is they translated de Killer's "the most important thing about making ice cream is honor" line to change "honor" to "a virtuous heart". "Honor" made way more sense to me as a callback to his motivations in JFA so I was disappointed that they changed that. (Maybe that was more a fan translation insertion but still it was good!!)
I also think they changed "I won't rest until I've inspected every suspicious-looking nook and cranny" in the scene where they're investigating the stand. Which is very weird to me since iirc that line came from AAI's translation. I'm wondering if they changed it for this game and if so why they would have done that? They changed it to "I must scour the scene and investigate anything that catches my attention" which is weird.
I was also interested in the "key individual" line because iirc that was originally "curious individual" (curious being the same character for monkey that's in Sarushiro) which the fan translation changed to "key" for Keyes. But in this one it's "a certain someone" which I didn't even catch. It's a sad loss but I'm not sure how you could do a pun on "Simeon Saint" anyways. Unless somehow "someone" is supposed to correspond to "Simeon" but that's a stretch.
There were some good Edgeworthisms though. The chess scenes, especially the introduction with Knightley, were as delightfully cringeworthy as ever. Him calling the person in the red hood "My Little Red Riding Hood" would have been an instant hit for Nerdworthbot. And I do love Kay calling herself "your best pal in the world" too. I missed her so much.
Anyways. The vibes of the translation feels a little different but it also has been a while since I played the game so that might be part of it. I think some of the misses to previous game references (particularly the "honor" line and ESPECIALLY the nook and cranny line) are weird. I get that the AAI translation was over a decade ago and the JFA one was even longer so maybe they forgot that but I kinda assumed they would have been referencing the previous games? Or at least Janet Hsu is always so involved in these translations that I'd think that would be something they'd be careful about referencing? Or maybe they didn't do those lines and it was someone else? Or maybe it's not the highest priority? It'll be interesting to see how this continues on - there's the part of the game at the very end that quotes stuff from AA1 where if they mess that up it'll be veeery strange. and iirc they have other Lang quotes from AAI that I hope they preserve. I recall an interview with Janet Hsu where they said they didn't have time to go back and redo the AAI translation so I wonder if they were really pressed for time BUT STILL!! NOOK AND CRANNY IS ICONIC!! janet hsu answer my emails
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