#it‘s for an application which is also very fun
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bearandhoney-com · 6 months ago
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16 weeks 🫨
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homenum-revelio-hq · 5 years ago
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Welcome (again) to the Order of the Phoenix, Seb!
You have been accepted for the role of BRANWEN YAXLEY with the faceclaim of Sonequa Martin-Green! We adored your application for Branwen! You really took the bio created and brought her to life in your own way! We especially loved the bias/prejudice section and how you really went for the nitty-gritty and didn’t hold back. We’re so excited to have her on the dash! 
Please take a look at the new member checklist and send in your account within 24 hours! Thank you for joining the fight against Voldemort!
OUT OF CHARACTER:
NAME: Seb
AGE: 21+
TIMEZONE: CET
ACTIVITY LEVEL: I‘m on my winter-break for three weeks now, and while it might get busy for me around Jan and Feb, I should still manage at least one reply daily.
ANYTHING ELSE: Nothing really. Thank you for asking <3
CHARACTER DETAILS:
NAME: Branwen Yaxley
AGE: 30
GENDER, PRONOUNS, and SEXUALITY: Cis female. She/Her. Hard rock gold star lesbian with a(n unpopped) cherry on top.
Her sexuality was always something she was very straight-forward about. She was probably introduced to the term ‚homosexual‘ as a slur at first, and immediately decided to defend it, not even knowing what it actually meant. By the time she found out, she had spoken up about it too loudly to retrieve her opinion quietly. And because it seemed so magnificently radical to call herself a Lesbian and be attacked by homophobes first hand (which gave her a reason to do what she does best: fighting) that it became an identity she wore on her sleeves from a young age on.
I like to imagine that the pureblood side of the Wizarding World was – even in the 60s and 70s – less open about such topics than the Muggle World. The pureblood mentality is all about passing on ‘pure‘ genes, isn‘t it? Which could mean that they see homosexuality as something standing in the way of such goals. Nevertheless, I don‘t think Branwen would‘ve been quiet about her identity. For one, because it told the sweet, quiet and closeted pureblood girls that they were very welcome to approach her in the shadows of certain corridors at Hogwarts, and for two, because most pureblood families raised their daughters to be perfect future wives. And this train had long left the station for Branwen. Her parents – who still think this is just a phase and will pass eventually – always knew Branwen would choose a husband fit for her rough and brawny attitude herself. So as long as they think this will still happen, they mostly refuse to talk about it with her. After all, the Yaxley name will live on whether Branwen has children or not: through honourable, righteous Corban. The one everyone is so goddamn proud of…
So, yes, Branwen has made her experiences, with emotions as well as short-lasting relationships, but only ever with other pureblood girls. After all, even if an accidental child won‘t be a situation, the mingling of bloods is just ‘wrong and disgusting’.
(note: I just want you to know that personally I dislike the term ‘gold star lesbian’ as it‘s usually used to invalidate gay people‘s identity based on their past relationships, and the same goes for ‘popping a cherry‘, for obvious reasons. But when I thought about how Branwen herself would answer this question, this was the exact phrase that came to my mind. The nuances of terms don’t matter to her at all as she doesn’t care at all about offending people.)
BLOOD STATUS: Pureblood
HOUSE ALUMNI: Gryffindor
ANY CHANGES: I‘d love to change the FC to Sonequa Martin-Green. While Mackenzie looks very cool and has strong brawl vibes, I think Sonequa fits those vibes very well too.
She’s unashamed of who she is but, because of siding with the Order, does have to restrain certain parts of herself. I’d like to express this with some hair symbolism: whenever she’s being herself, unrestricted from either side, she wears her hair natural and open. Willing to fight anyone who might want to say something negative about her appearance. But then, for example when she joins the Order in a battle (or in smaller situations in which she has to act in a way that is unlike her), she prepares by braiding her hair. For this symbolism, I think black hair works best. It holds the most meaning, considering our society‘s prejudices against it, and that‘s why I‘d prefer Sonequa over Mackenzie!
Also, giving her a non-white FC is a nice way to visualise her name, which means ‘beautiful raven‘.
CHARACTER BACKGROUND:
PERSONALITY:
There are three things one needs to know about Branwen:
She knows exactly who she is. She acts before she thinks. She is unapologetic and relentless in what she wants and does.
I looked up the etymology of the name ‘Branwen‘ but accidentally typed ‚Bram‘, which apparently is the old English word for ‘broom‘. Even though the name Branwen has a different origin, I had a good giggle and it gave me a good idea to explain her personality. On the one hand, Branwen is extremely skilled on the broom, most likely having played on the Gryffindor Quidditch team during her years at Hogwarts (as a Beater, naturally). On the other hand there is this a German adjective, borstig, which means to be like the bristles of a broom/brush. More than any other, I believe that this adjective describes Branwen perfectly.
She is like the rough bristles of a broom, sweeping over whatever surface she deems messy, tearing everything away from their peaceful state on the floor, allowing no failures on her side. Crash your hand directly into the bristles and you might even draw blood from the wounds, but run your fingers over them carefully, putting up no counter-pressure, the bristles will tickle you at most. Perhaps even feel like a gentle caress.
When crashing your hand into the bristles:
It’s important to understand, that she doesn‘t prick for the sake of pricking. Nor is fighting for moral reasons. She‘s not a Nora Lynch type of a personality, despite their similar willingness to quarrel.
There‘s a saying which goes, your bubble of freedom ends where the bubble of freedom of another person starts. Branwen‘s bubble is larger than most people‘s. To be comfortable she needs to be able to swing her arms and be able to express herself loudly. She takes up a lot of space, not minding to take up other people‘s space but minding very much when other people take up hers. Whether it be opinions, physical space or emotions, she knows exactly who she is, anyone opposing her beliefs is – in her opinion – someone who tries to minimise her bubble of freedom. So when she pricks, it‘s not because quarreling with people is a way to alleviate boredom, but because she deems it necessary to gain her freedom back.
When gently touching the bristles:
In return this means that Branwen is – as long as one lets her be who she wishes to be – quite the enjoyable character. Because she‘s the opposite of whatever ‘social anxiety‘ is, she‘s easy to be around. There‘s no awkward silence, no struggle to understand what she wants, no hesitation when it comes to making plans. She leads the conversation, and because there‘s no topic too private for her, she can and will lead those conversations easily to blush-worthy places. 
She‘s always up for drinks and jokes, adores hearty jokes, never says no to adventures, and while she doesn‘t really care about ‘deep‘ topics or philosophising around, she does care about the problems of those she considers friends. The aforementioned caress, is a genuine one. It’s not particularly deep, has no healing effects, but it can soothe a momentary itch. She will lend you an ear and give you concrete advice, usually even offer to deal with the problem in question herself.
This being said, there is one scenario where she restricts herself and turns a little stiff, and that is when she speaks to Muggleborns or half-breeds.
Around all Order members she wears a mask of civility, which holds in her prejudices much like braids keep her hair tied back, making sure her fight for personal freedom never turns political. But around Muggleborns and half-breeds she’s too aware of how different she is from them.
Perhaps it’s something akin to disgust, but perhaps it’s also the fear that if she gets started on fighting for her freedom around them, she might go too far and unmask herself completely. She‘ll warily stalk around small-talk and listen more than she speaks, which is unusual for her. No leading of conversations, instead she allows herself to be led – but put a pin in this, we‘ll come back to it later. For now it‘s important to know that Branwen is not at all the same person around people she likes, and people she is convinced don‘t deserve her respect. People who thinks might one day take away her freedom on a political basis.
All in all, Branwen has the kind of personality that allows for fun threads. The war doesn‘t affect her the way it affects most Order members (again, put a pin in that) and so not all her conversations turn around its effects. There‘s no heaviness to her, no sorrowful pondering or air of hopelessness. After all, what has she got to lose? This being said, stir the conversation towards something she has an (utterable) opinion on, and you‘re in for a ride. (As long as you‘re not a Muggleborn, as previously mentioned.) She knows no shame, never thinks back about where fights went wrong, always runs head-first into what many people would consider ‘taboo topics‘. And even when fists and curses come and go flying, she will never think herself in the wrong. After all, she‘s not the one who started. It was her freedom bubble which was being stepped on! She only defended herself!
BRIEF OVERVIEW OF THE FAMILY:
To understand Branwen, it‘s vital to understand her family, her paternal side, the famous Yaxleys, as well as her maternal side.
Part of the sacred 28, an – in Branwen‘s opinion – honourable circle of British purebloods, the Yaxleys are Scottish and have their seat in a grand castle in the highlands, not too far away from Hogwarts. Most of the sons who carried down the name were in Slytherin, however it is not uncommon for the daughters of this family to land in Gryffindor, showing that the Yaxley‘s priority has always been honour and pride.
Lachlan Yaxley, Branwen‘s father, is your typical Slytherin. He‘s two-tongued and cunning, ceaselessly putting the appearance of what he does over its actual content. What he wants, he‘ll fight for with all his might, but contrary to his wife, he fights for it in the shadows, silently, in a way that leaves no traces of the sharp, unforgiving violence he exerts.
Bethan Yaxley, born Burke, Branwen‘s mother, went to Gryffindor. Although from another generation and an even stricter familial background, she always showed signs of rebellion, of a will to fight. Raised to be the perfect bride one day, always taught to be lady-like, beautiful and adorable, her ways to get what she wanted were never concealed or performed in secret. Stand in between what she wants and herself, and your life might literally be in danger. She‘s no less violent than her husband, but while his violence shows itself in emotional abuse, always making sure he‘ll be able to call himself innocent afterwards, she‘s unapologetic about her ways.
In fact, while she had been engaged to marry into the Yaxleys from a young age on, she decided herself that she wanted the older, instead of the younger brother. Her ways to get him were never concealed or performed behind closed doors, on the contrary, the whole Wizarding World watched as she made her family even more noble, even more rich, by catching Lachlan and putting him into her pocket. Did Lachlan disagree with what she wanted (his money, his nobility), no one ever learnt about it, though. He must’ve not been too disapproving of Bethan’s determination though, or else he would‘ve had his own, quiet ways to stop her. After all, make no mistake, just because he seems more subdued compared to her, it doesn‘t mean he‘s less powerful in their relationship.
Growing up as the daughter of two people, who, on the one hand, encouraged Branwen‘s large freedom bubble, always teaching her to take what she wanted, never make excuses, and on the other hand, had their own very large freedom bubble, which was so easy to overstep, was anything but easy.
The abuse – as modern Muggle psychologists would call it but which Branwen‘s would never see as such – strengthened her. From a young age on she had to fight for every inch of freedom she wanted to claim for herself, be it something small like which books she enjoyed reading (”Really?“ her father would always ask in a skeptical, hostile way. “That‘s something you enjoy?“) or who she knew she truly was (the day she came out to her parents, her mother wiped a spell over her, leading to a permanent scar across her shoulder which she carries to this day).
Psychologists would also be able to detect the ways it weakened her. Her fear of actually letting people come close, scared they might judge, scared she might never get the freedom back, for example. Her inability to be soft and gentle. Or her constant need to be right, as though allowing another opinion to co-exist with hers, would negate who she is as a whole person. Or her actual physical flinching at the idea of befriending a Muggleborn.
But Branwen would never admit to that, perhaps hasn‘t even figured it out herself yet. She firmly believes it made her strong, and perhaps it did. The ability to unapologetically demand what she wants, what she believes she deserves, it is a type of strength. To get through battles and duels with a grin on her face, because what is there more familiar and home-feeling than fighting with others? To never step down from a childhood feud that started for a reason no one quite remembers, simply because she can. To never hurt when yet another girlfriend ditches her, after all, she wasn‘t raised to share but to be self-sufficient, raised to never need people‘s friendly words and gentle touches…
To her, her surname means power. It means protection and honour, and she carries her head high because of it. Being way more outspoken about it back when she was at Hogwarts, she has however stopped mentioning who she is all the time now. Perhaps because the Order wouldn‘t see this as something positive. Perhaps because slowly she has stopped seeing it as something quite as positive either. Before, she was quite indifferent about the prejudices the Sacred 28 fostered, not really caring about the ‘deadborn‘ and enslaved Squibs, and definitely not bothering to question what there was to hate about Muggleborns. Nowadays, she still doesn‘t really care about any of that, but she understands that her noble name comes with those opinions.
However, she’ll never renounce this name. She won‘t let her parents disinherit her, she won‘t let herself be burnt off the family tree, she won‘t do anything that‘ll risk her nobility. Even if that means that one day, she will have to let her bubble of freedom burst and submit herself to her mother’s control… But it’s worth it, right? To give up ‘Branwen’ to be a proper ‘Yaxley’? After all, this name means strength. And she is strong because of it. If she were to lose her name, her family, what would be left of her? And, who knows, even though she’s determined to win this war to stick it to her damn cousin, what if they lose? At least she’ll have a proud title to go back to.
OCCUPATION: Blacksmith and vendor at Potage‘s Cauldron Shop, the Knockturn Alley branch.
After some splendid suggestions from the group, I have come up with a little idea: Wizards can conjure material goods but only for a limited period of time. It is therefore only logical that they need to buy the objects they expect to last for a whole year or longer, such as cauldrons. And therefore it is just as logical that those objects need to be manually crafted.
If some cauldrons are more expensive than others then it’s because they are more sustainable, and this is achieved by the kind of metals used, but also by the magic woven into them as they are crafted over a real flame (considering that elemental magic is the oldest and purest form, therefore also the strongest form of magic).
Branwen is clearly not in need for a job. Even if her parents disapprove of her choices, they still believe she‘ll come back around to marrying and giving the Yaxley genes to a child one day. (The name and heritage will follow Corban’s bloodline, anyway). They support her with a huge monthly allowance that make working obsolete. So why is she doing it anyway?
Well, the truth is, she started to work at Potage‘s Cauldron Shop because the branch in Knockturn Alley allowed her to overhear the telling chit chat between family members. Sellspeople are so easily overseen by the rich… It was one of the plans she had with which she talked her way into the Order. Told them that she had a great job where she could innocently inquire about this and that and learn about what was going on with the Dark Lord‘s supporters via their wives and babbling children. And because the shop is close to Borgin and Burkes, where a paternal great-uncle of her works, it not only put her parents at ease knowing he‘d look over Branwen, but also allowed her to be alone often, it was a winning argument.
What she tells her parents and everyone of the noble Pureblood Society, however, is: „I‘m doing this for fun.“ And it might‘ve been a lie once, but is it still?
Certainly, working as a friendly sellperson is mostly out of character for poor Branwen, who struggles with just letting the hostile comments of clients wash over her, but damn is she good at finding exactly the right cauldron the person is looking for. She‘s not someone who gives up or half-arses her job. If she is asked to help someone, find the exact right cauldron for a very specific potion, then she will not rest until that very cauldron has gone over the counter.
One day however she couldn’t find such a cauldron. So she went down into the cellar where the cauldrons are being made and it was the start unexpected: she began forging cauldrons herself. Manually. In the roaring fire, she‘ll stand for hours and hours, one hand holding the potion-soaked hammer, in the other the metal, as her mental strength turns into physical strength. She doesn‘t stop when the soot covers her face, doesn‘t stop when her clothes drench from the sweat, doesn‘t stop when her muscles begin shaking under the hard work. Seemingly inexhaustible she forges, refusing to think about how this work comes from a time when Muggles and Wizards still shared lives.
No one knows that she is more than a vendor, other than the other blacksmith, and she needs this to stay that way. She is proud of every single one of the cauldrons she makes, knowing they are perfect, but she is not proud of the manual labor. Yes, there is magic involved, but still. She is a Yaxley! And this is lower class labor at best… But there is something about holding the heavy hammer, about feeling the fire burn in her lungs that keep drawing her back down into the cellar, and she can‘t explain what it is. In a way she doesn‘t want to think about it, because what if she began to admire Muggles for their manual labor too? Began to envy them to live in a world without magic…
ROLE WITHIN THE ORDER/THOUGHTS ABOUT THE ORDER:
I think the bio does a beautiful job at explaining how Branwen feels around the Order.
On the one hand she just couldn‘t care less about the cause. She doesn’t care about morals or politics as long as the hierarchy of society stays in a way that she can keep her power, money and title. Most Death Eaters, she assumes are good, upright citizens, family and friends, who are just concerned about the Wizarding World. Not everyone who‘s on the Dark Lord‘s side immediately wants all Muggleborns dead, right? Most of them just want them apart so they can‘t mingle with the purity of their beautiful magical world, and isn‘t that very sensible? Surely most Muggleborns must agree, too!
On the other hand she has begun caring for the Order members. I love this part a lot so I don‘t want her to be too far into this caring yet but want to develop it as I play her. I don‘t want her to be too enamored with everyone just yet, but enough that she‘d consider some of them almost friends. When they talk to her about their private problems, she finds herself caring, and while she might hold back from seeking out their friendship, it‘s definitely begun forming, slowly, quietly, within her. No matter how much she pretends it hasn‘t, she can very much feel it. This feeling of fondness. Of admiration. Adoration, at times, even.
She values strength, doesn‘t she? She loves fighting and honours those who fight bravely as well. So this means two things:
One, her purpose in the Order is exactly that. She‘s not someone who will spy in other camps, or sit at home watching over a map like Edgar. She‘s someone who wants to be out on the field, her wand in her hand, curses on her tongue. And because she lacks moral values – the Death Eater values as much as the Order values – she has no trouble fighting with all her heart. She just wants to win, what for, it doesn‘t really matter. She just doesn‘t want to lose and so she fights without hesitation, and the other Order members will know that. That‘s perhaps why she‘s made it to Mid-Level at this point: because she has proven herself to be trustworthy on the battlefield. No hesitation, no laziness. When she fights, she fights. She‘s in it, with her heart, head and muscles.
Two, she has seen other Order members fight like that as well. When she initially joined she didn‘t know what she got herself into, perhaps even thought that they‘d need her to win this war. After all, they were just some silly rebels who just happened to oppose her cousin‘s side, she didn‘t really have faith in them. That‘s why she joined. To prove her cousin wrong. But then the months went by, years, eventually, and Branwen had to learn a harsh lesson: those people weren‘t joking around. They weren‘t wimps. They weren‘t pitiful. They were everything she had ever wanted to be, and at times even more.
Usually, when she argues with someone, duels them, she has no emotions or opinions about it afterwards. It‘s never really personal. During her time with the Order, she quarreled a lot (mostly with non-Muggleborns as explained above), however it never left her quite as cold as fighting did when she was young. She began rethinking what people told her in those arguments. 
And instead of despising her for being so head-strong, she began admiring them for it. Especially because they didn‘t fight like her father did, with jabs and a smirk, solely to leave you emotionally wounded. They didn‘t do it like her mother did it, with physical violence, rather wanting to lame you than to allow you to take up space. No, what they did, how they defended themselves, is by simply … standing their ground. By reminding her of other people‘s freedom she endangers. By taking her by the hand and guiding her to show her that them (the people who they‘re trying to defend) being free, doesn‘t necessarily mean she won‘t have any left for herself. That true freedom means freedom for everyone.
She‘d rather cut out her tongue than speak about this to anyone, but it‘s there. This knowledge. She knows it has happened. She knows how she feels. And she fears how it‘ll make her decide one day…
SURVIVAL:
Being a pureblood with a well-known family, she doesn‘t struggle much in this war. As long as she gets her few hours at Potage‘s in, no one wonders what she‘s doing during the rest of the time. She officially lives with her aunt in a city house in Wizarding London, but she mostly comes by to take a shower and change her clothes. Most of the times she‘s out at night, enjoying life, not worrying too much about all this war-trouble, and convincing people to let her stay in their bed. Yes, bed. Do you think a Yaxley would settle for the couch?
In recent times, she‘s begun sleeping over at other Order members’ places more and more often. Perhaps because they don‘t ask questions like “so what are you going to do with your life now”? Perhaps because … no. Branwen refuses to see them all as friends. Some perhaps. Close acquaintances who she happens to trust with her life. But friends? Never.
And yet, when she speaks words of comfort, holding them shielded from dark incidents, promising to be there for them, she can‘t help but wonder how much of her freedom she‘s already given up for their love.
It conflicts her greatly. You wouldn‘t see it in the way she interacts with people, but it almost scares her, all this. The idea that they might lose this war. Because it would make her cousin all too happy, yes, but also because, well, what would happen to them? Trial? Azkaban? Death?
She condemns no one from her family to be on her opposing side and yet is quite glad they don‘t know on which side she‘s on. Perhaps because she knows that one day she‘ll see her parents‘ shoes under the Death Eater‘s robes and will have less than a second to figure out on whose side she‘s truly on.
RELATIONSHIPS:
It is safe to say that Branwen never really had friends.
At Hogwarts she was the kind of person to throw those (in)famous Gryffindor parties; aword from her and everyone would come. She knew everyone, and everyone knew her. A party thrown by her meant a good time. And people usually liked being around her. This went on even after Hogwarts, in Wizarding London. And yes, she‘s the type of person to call people she met a few times ‘friends‘, to treat them like buddies, touching them and talking to them as though she knew them for years. But real friends? People she trusted with her emotions? With her pain? With her fears? Those were incredibly rare. Countable on one hand.
One of those people is Alice Longbottom, as she proved herself from a young age on the type of person Branwen respects. I‘d need to plot with the player, of course, but I like to imagine that they got into a terrible fight-at-first-sight, and Alice won in such a glorious way, that Branwen couldn‘t help but feel that through her bruised ego, she was mostly just proud of Alice for having such a big dick energy. And because they spent so much time together, eventually, the deeper conversations started to unfold, and she did grow attached.
But this doesn‘t negate what I previously said. She‘s not someone to get all touchy-feely with, and so many people would never place her high on their friendship list, even if Branwen does like them a lot. Like, she might feel close to someone, but they‘d never think about inviting her to their intimate wedding “for family and just a few closest friends”.
So the war didn‘t change much. That she can‘t talk to her purebloodist friends about what she does outside of partying and working at Potage‘s, or that she can‘t talk to the Order members about how little she actually cares about their cause, doesn‘t really affect her relationships. She was never someone to just talk about how she truly felt, anyway.
On the contrary. Because around Muggleborns she‘s forced to shut up and listen, she might‘ve grown to learn how to actually listen to other people for once. Before, when someone talked in a way that bored or upset her, she‘d just say so. Around those she can‘t do this, she is forced to listen to their side of things, to their opinions, their feelings, and as the years with the Order went by, she might‘ve begun actually caring for other people on more than just surface level. She got to know them, and because they are all brave in their own way, she began to like them.
No, she never really had friends.
But at times she wonders if she wouldn‘t like to be friends with those in the Order…
OOC EXPLORATION:
SHIPS/ANTI-SHIPS:
As literally everyone else, I‘ll obviously say Branwen x chemistry. However, I do think that romantic/sexual relationships with men will be out of the question. Deep, important friendships as explained in the point above? Heck yes! But no romance.
Also, I do like the idea that Branwen might fall for a Muggleborn girl. Not just for the beautiful star-crossed lover trope but also just to explore her bias and morals. I think such a romance could work well for character-development.
WHAT PRIVILEGES AND BIASES DOES YOUR CHARACTER HAVE?
Muggles are inherently dirty. Werewolves (as well as other half-breeds) shouldn‘t even be just kicked out of society, they should be killed. Or at least be castrated. It‘s a shame to even consider them human, and allow them to perform magic. Muggle music is stressful and too loud and chaotic, there‘s no grace to it. The same goes for all their other art. Halfbloods can stay but their magic is weaker. The magic of Muggleborns is weaker as well, in fact, so weak, that Hogwarts shouldn‘t even seek out British Muggleborns but just let them stay in the Muggle world. Squibs should consider themselves lucky that they‘re made servants instead of being completely kicked out of society, as it would be the Wizarding World‘s right to do. It’s for people with magic, after all. A marriage between a Muggle and a Wizard/Witch should be forbidden. Salazar Slytherin was right when he said Hogwarts should stay clean of mudblood, as Muggles are known to be inherently hateful. They have proven themselves incapable of accepting magic and it‘s therefore for their best to keep them unknowing of the Wizarding World. After all, what if the Wizarding World ended up being revealed to the Muggles? Would they come hunting Witches again? Or would the Wizarding World have to force them into submission, into oppression, perhaps making slaves out of them the way they do it with Squibs? It’s just for their best to keep them away, really.
Here a handful of prejudices Branwen‘s fosters. But mind you, she is not only outspoken about them but also doesn‘t have enough … incentive to fight about it. None of this really regards her, she finds. She will fight about everything and anything, but not for moral reasons. As long as her status of a mightier Witch isn‘t doubted, she won‘t fight with people who say Halfbloods‘ magic is valid. However if they say it‘s as strong as hers, she‘ll want to fight to prove them wrong. So if the war would end in favour of the Order, she‘d be like, okay, as long as I get to keep my privileges. Being rich. Getting an education. Having people respect her noble status. Etcetera etcetera.
All those beliefs she holds are beliefs because they were taught to her as facts. Not as opinions. What drives people angry are when opinions are being challenged. “This movie was bad”. She‘d fight people on that. But the same way no one would fight another person about the colour of bananas, she has no reason to fight people about the dirtiness of Muggles. It‘s just a fact. They clean their houses with mops! So that‘s perhaps a reason why she manages to not get into arguments with other Order members. Because she either thinks them uneducated about certain topics – or her silence forces her to listen to what they call facts, quietly challenging what she thought to be the only truth.
WHAT ARE YOU MOST LOOKING FORWARD TO?
I am easily uncomfortable in group chats and environments with new people. But this group was just so welcoming (the first night alone I received about five messages from people asking for plots!) that it made me feel terribly at ease. So I was very soon very certain I wanted another character to dive deeper into this game with all those lovely players.
I wanted a character different to my Edgar baby to explore the purebloodist side of the war, and open myself up to in-character conversations you‘d never see Edgar having.
Branwen immediately caught my eye because she joined the Oder out a joke-like whim, not because she already sees the problems in her purebloodist upbringing. It’s always a fun challenge to play a character who thinks very differently than me. The idea that someone might manage to challenge her prejudices and actually change to a point that one day she might even fight her own beloved parents in a battle, enthralls me.
PLOT DROP IDEAS:
I‘d love to see the Yaxley‘s being outed as Death Eaters, or getting hurt by the Order. To see how Branwen would react.
I‘d also love to see what will happen with the werewolves by the McKinnon farm next. Edgar seems to be getting it into his head that they should be allowed into the Farm and have a warm bed – and Branwen‘s reaction to even just the suggestion makes me laugh.
Also, I wonder what would happen if a mission such as the current event fails and members of the Order get injured. If Branwen‘s worry would show and if perhaps it would drive her to 1) question why their morals are worth dying for and 2) realise she does love them like friends.
Oh! Also: “[…] she won‘t do anything that‘ll risk her nobility. After all, this name means strength. And she is strong because of it. If she were to lose her name, her family, what would be left of her?” I’d love to explore this as well. Her being outed as an Order member, far far down the line maybe, and see what she’d do.
ANYTHING ELSE?
Thank you for your consideration and thank you for being lovely admins! (You put in an alternative subit-page!! :D) You can be very proud of yourself and I hope you‘ll make it through the (dangerous for RPs) holiday season without too many losses and without getting too stressed!
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hhollster · 6 years ago
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hphm traits & characteristics tag game
honestly I love cleo so much-
tagged by @/wilhelminafujita (i saw theirs first so-)
tagging anyone who sees this!
BOLD - all that applies to your muse.
italicized  -  what is applicable in some way.
[i added little notes on them because I have too much time on my hands so enjoy that-]
eyes: blue | green | brown | hazel | grey | grey-blue | black | other
she has very light blue eyes
hair: blonde | sandy | brown | black | auburn | ginger | grey/white | multicolour | other
her hair is ashy-brown and really wavy, but it’s really knotty so she has it in a over the shoulder plait
body type: skinny | slender | slim | built | curvy | athletic | average | muscular | pudgy | overweight
she’s always been really sporty and loves to run, she’s got a good figure and is toned
skin: pale | light | fair | freckled | tan | olive | medium | dark | discoloured | other
she doesn’t have loads of freckles and they’re pretty subtle, but you can see them on her nose and random darker ones on her arms and legs
she has kinda light olive skin
gender: male | female | trans | cis | agender | demigender | genderfluid | other | doesn’t like labels | doesn’t have any definite heads on either way
sexuality: heterosexual | homosexual | bisexual | pansexual | asexual | demisexual | other | unsure | doesn’t like labels
she’d figure it out during her fourth year, as she always cringes in disgust at the thought of sex and has never viewed it as significant at all
romantic orientation: heterotomantic | homoromantic | biromantic | panromantic | aromatic | demiromantic | other | unsure | doesn’t like labels
species: human | undead | shapeshifter | demon | angel | witch | ghost | incubus/succubus | werewolf | alien | mutant | android | other
shapeshifter; she’s a goshawk animagus
(other) legilimen; although it’s apart of her being a witch so..
education: high school | college | university | masters degree | PhD | other
technically hogwarts is both..
i’ve been: in love | hurt | ill | mentally abused | bullied | physically abused | tortured | brainwashed | shot
hurt; emotionally and physically, specifically jacob and her, basically obsession, with the vaults. physically she just has a lot of scars from her adventures, and when she was young she fell from a tree and had to get stitches in her cheek because she was in the presence of her muggle friends
ill; if you mean the common cold and tonsillitis then yeah
bullied; in primary school and by merula and people who don’t like jacob
positive traits: affectionate | adventurous | athletic | brave | careful | charming | confident | creative | cunning | determined | forgiving | generous | honest | humorous | intelligent | loyal | modest | patient | selfless | polite | down-to-earth | diligent | romantic | moral | fun-loving | charismatic | calm
affectionate; she isn’t highly affectionate but it’s obvious when she cared for someone
adventurous; she’s always loved the thrill of new things and exploring
athletic; she loves sports like football, gymnastics and volleyball, but she also really loves to run
brave; she will gladly stand up to someone and is usually the first of her friends to do something dangerous
confident; not so much so confident outwardly and towards people but confident in her abilities
cunning; as a slytherin it’s a given, but she’s an amazing liar and has an uncanny ability of getting out of things
determined; not really with school work, but with the vaults 100%
humorous; she has a pretty dry sense of humour but she’s able to make most people she meets laugh
intelligent; she isn’t really bothered by her intelligence and never really tries hard, but she’s top of the class in most subjects
loyal; very selective loyalty, you have to earn it, but after that she will stick my you 100%
charismatic; she’s very easy to get along with and people tend to be natural drawn to her
calm; more laid-back than calm, she’s very good at handling situations
negative traits: aggressive | bossy | cynical | envious | shy | fearful | greedy | gullible | jealous | impulsive | cocky | reckless | insecure | irresponsible | mistrustful | paranoid | possessive | sarcastic | self-conscious | selfish | swears | unstable | clumsy | rebellious | emotional | vengeful | anxious | self-sabotaging | moody | peevish | angry | pessimistic | slacker | thin skinned | overly dramatic | argumentative |
cynical; she’ll gladly use people to get what she wants, and although she doesn’t really like doing that she will and does do it
jealous; she gets jealous very easily but is good at hiding it, she always feels left out or annoyed when her friends hang out with other people, despite her doing the same thing
impulsive; she can be very in the moment and quick to act, and will sometimes forgets to think about her actions
cocky; it’s mostly all an act, but cleo is very confident in her abilities and won’t shy away from teasing others for their lack of skill
reckless; she’ll do anything to achieve her goals
mistrustful; she’s never been able to trust people, mostly because her experience with bullying and her brothers disappearance, but as her years at hogwarts progress it‘s gotten worse
paranoid; people keep trying to kill her, enough said
sarcastic; it gets her into a lot of trouble and she finds it difficult to contain
swears; would make a sailor blush
rebellious; hates rules, she thinks they’re boring and restrictive, always challenges them
argumentative; she loves arguing and will gladly argue with you over the smallest things
living situation: lives alone | lives with parent(s) / guardian(s) | lives with significant other | lives with a friend | drifter | homeless | lives with children | other
only with her mother, as her father left when she was younger
parents/guardian: mother | father | adoptive | aunt | uncle | foster | grandmother | grandfather | other
sibling(s): sister(s) | brother(s) | none | other
jacob thomas kersey
relationship: single | crushing | dating | engaged | married | separated | it’s complicated | verse dependent
she isn’t affected much by her crush on jae because she can act pretty normal around him, she honestly finds him to be the most interesting and entertaining person going
I have a(n): development disorder | learning disorder | mental disorder | anxiety disorder | sleep disorder | eating disorder | behavioural disorder | substance-related disorder | PTSD | mental disability | physical disability | other
sleep disorder; insomnia and night terrors
she has misophonia, which isn’t an official metal disorder because of how little is known about it, she hates noises
things i’ve done before: had alcohol | smoked | stolen | done drugs | self-harmed | starved | had sex | has a threesome | had a one-night stand | gotten into a fist fight | gone to hospital | gone to jail | used a fake id | played hooky | gone to a rave | killed someone | had someone try to kill them
stolen; theft from shops (an extra few sweets), her mum’s purse, stuff from the greenhouse and potions class, etc.
gotten into a fist fight; in primary school, and had some with merula in years one, two and three
gone to hospital; she got stitches for falling out a tree
played hooky; slips class all the time because of the vaults
someone tried to kill them; hmmmm
2 notes · View notes
smartecky · 6 years ago
Text
A founder-investor panel on augmented reality (AR) technology here at TechCrunch Disrupt Berlin suggests growth hopes for the space have regrouped around enterprise use-cases, after the VR consumer hype cycle landed with yet another flop in the proverbial ‘trough of disillusionment’.
Matt Miesnieks, CEO of mobile AR startup 6d.ai, conceded the space has generally been on another downer but argued it’s coming out of its third hype cycle now with fresh b2b opportunities on the horizon.
6d.ai investor General Catalyst‘s Niko Bonatsos was also on stage, and both suggested the challenge for AR startups is figuring out how to build for enterprises so the b2b market can carry the mixed reality torch forward.
“From my point of view the fact that Apple, Google, Microsoft, have made such big commitments to the space is very reassuring over the long term,” said Miesnieks. “Similar to the smartphone industry ten years ago we’re just gradually seeing all the different pieces come together. And as those pieces mature we’ll eventually, over the next few years, see it sort of coalesce into an iPhone moment.”
“I’m still really positive,” he continued. “I don’t think anyone should be looking for some sort of big consumer hit product yet but in verticals in enterprise, and in some of the core tech enablers, some of the tool spaces, there’s really big opportunities there.”
Investors shot the arrow over the target where consumer VR/AR is concerned because they’d underestimated how challenging the content piece is, Bonatsos suggested.
“I think what we got wrong is probably the belief that we thought more indie developers would have come into the space and that by now we would probably have, I don’t know, another ten Pokémon-type consumer massive hit applications. This is not happening yet,” he said.
“I thought we’d have a few more games because games always lead the adoption to new technology platforms. But in the enterprise this is very, very exciting.”
“For sure also it’s clear that in order to have the iPhone moment we probably need to have much better hardware capabilities,” he added, suggesting everyone is looking to the likes of Apple to drive that forward in the future. On the plus side he said current sentiment is “much, much much better than what it was a year ago”.
Discussing potential b2b applications for AR tech one idea Miesnieks suggested is for transportation platforms that want to link a rider to the location of an on-demand and/or autonomous vehicle.
Another area of opportunity he sees is working with hardware companies — to add spacial awareness to devices such as smartphones and drones to expand their capabilities.
More generally they mentioned training for technical teams, field sales and collaborative use-cases as areas with strong potential.
“There are interesting applications in pharma, oil & gas where, with the aid of the technology, you can do very detailed stuff that you couldn’t do before because… you can follow everything on your screen and you can use your hands to do whatever it is you need to be doing,” said Bonatsos. “So that’s really, really exciting.
“These are some of the applications that I’ve seen. But it’s early days. I haven’t seen a lot of products in the space. It’s more like there’s one dev shop is working with the chief innovation officer of one specific company that is much more forward thinking and they want to come up with a really early demo.
“Now we’re seeing some early stage tech startups that are trying to attack these problems. The good news is that good dollars is being invested in trying to solve some of these problems — and whoever figures out how to get dollars from the… bigger companies, these are real enterprise businesses to be built. So I’m very excited about that.”
At the same time, the panel delved into some of the complexities and social challenges facing technologists as they try to integrate blended reality into, well, the real deal.
Including raising the spectre of Black Mirror style dystopia once smartphones can recognize and track moving objects in a scene — and 6d.ai’s tech shows that’s coming.
Miesnieks showed a brief video demo of 3D technology running live on a smartphone that’s able to identify cars and people moving through the scene in real time.
“Our team were able to solve this problem probably a year ahead of where the rest of the world is at. And it’s exciting. If we showed this to anyone who really knows 3D they’d literally jump out of the chair. But… it opens up all of these potentially unintended consequences,” he said.
“We’re wrestling with what might this be used for. Sure it’s going to make Pokémon game more fun. It could also let a blind person walk down the street and have awareness of cars and people and they may not need a cane or something.
“But it could let you like tap and literally have people be removed from your field of view and so you only see the type of people that you want to look at. Which can be dystopian.”
He pointed to issues being faced by the broader technology industry now, around social impacts and areas like privacy, adding: “We’re seeing some of the social impacts of how this stuff can go wrong, even if you assume good intentions.
“These sort of breakthroughs that we’re having are definitely causing us to be aware of the responsibility we have to think a bit more deeply about how this might be used for the things we didn’t expect.”
From the investor point of view Bonatsos said his thesis for enterprise AR has to be similarly sensitive to the world around the tech.
“It’s more about can we find the domain experts, people like Matt, that are going to do well by doing good. Because there are a tonne of different parameters to think about here and have the credibility in the market to make it happen,” he suggested, noting: “It‘s much more like traditional enterprise investing.”
“This is a great opportunity to use this new technology to do well by doing good,” Bonatsos continued. “So the responsibility is here from day one to think about privacy, to think about all the fake stuff that we could empower, what do we want to do, what do we want to limit? As well as, as we’re creating this massive, augmented reality, 3D version of the world — like who is going to own it, and share all this wealth? How do we make sure that there’s going to be a whole new ecosystem that everybody can take part of it. It’s very interesting stuff to think about.”
“Even if we do exactly what we think is right, and we assume that we have good intentions, it’s a big grey area in lots of ways and we’re going to make lots of mistakes,” conceded Miesnieks, after discussing some of the steps 6d.ai has taken to try to reduce privacy risks around its technology — such as local processing coupled with anonymizing/obfuscating any data that is taken off the phone.
“When [mistakes] happen — not if, when — all that we’re going to be able to rely on is our values as a company and the trust that we’ve built with the community by saying these are our values and then actually living up to them. So people can trust us to live up to those values. And that whole domain of startups figuring out values, communicating values and looking at this sort of abstract ‘soft’ layer — I think startups as an industry have done a really bad job of that.
“Even big companies. There’d only a handful that you could say… are pretty clear on their values. But for AR and this emerging tech domain it’s going to be, ultimately, the core that people trust us.”
Bonatsos also pointed to rising political risk as a major headwind for startups in this space — noting how China’s government has decided to regulate the gaming market because of social impacts.
“That’s unbelievable. This is where we’re heading with the technology world right now. Because we’ve truly made it. We’ve become mainstream. We’re the incumbents. Anything we build has huge, huge intended and unintended consequences,” he said.
“Having a government that regulates how many games that can be built or how many games can be released — like that’s incredible. No company had to think of that before as a risk. But when people are spending so many hours and so much money on the tech products they are using every day. This is the [inevitable] next step.”
Read more: https://techcrunch.com/2018/11/30/enterprise-ar-is-an-opportunity-to-do-well-by-doing-good-says-general-catalyst/
Enterprise AR is an opportunity to do well by doing good, says General Catalyst A founder-investor panel on augmented reality (AR) technology here at TechCrunch Disrupt Berlin suggests growth hopes for the space have regrouped around enterprise use-cases, after the VR consumer hype cycle landed with yet another…
0 notes
releasesoon · 6 years ago
Text
A founder-investor panel on augmented reality (AR) technology here at TechCrunch Disrupt Berlin suggests growth hopes for the space have regrouped around enterprise use-cases, after the VR consumer hype cycle landed with yet another flop in the proverbial ‘trough of disillusionment’.
Matt Miesnieks, CEO of mobile AR startup 6d.ai, conceded the space has generally been on another downer but argued it’s coming out of its third hype cycle now with fresh b2b opportunities on the horizon.
6d.ai investor General Catalyst‘s Niko Bonatsos was also on stage, and both suggested the challenge for AR startups is figuring out how to build for enterprises so the b2b market can carry the mixed reality torch forward.
“From my point of view the fact that Apple, Google, Microsoft, have made such big commitments to the space is very reassuring over the long term,” said Miesnieks. “Similar to the smartphone industry ten years ago we’re just gradually seeing all the different pieces come together. And as those pieces mature we’ll eventually, over the next few years, see it sort of coalesce into an iPhone moment.”
“I’m still really positive,” he continued. “I don’t think anyone should be looking for some sort of big consumer hit product yet but in verticals in enterprise, and in some of the core tech enablers, some of the tool spaces, there’s really big opportunities there.”
Investors shot the arrow over the target where consumer VR/AR is concerned because they’d underestimated how challenging the content piece is, Bonatsos suggested.
“I think what we got wrong is probably the belief that we thought more indie developers would have come into the space and that by now we would probably have, I don’t know, another ten Pokémon-type consumer massive hit applications. This is not happening yet,” he said.
“I thought we’d have a few more games because games always lead the adoption to new technology platforms. But in the enterprise this is very, very exciting.”
“For sure also it’s clear that in order to have the iPhone moment we probably need to have much better hardware capabilities,” he added, suggesting everyone is looking to the likes of Apple to drive that forward in the future. On the plus side he said current sentiment is “much, much much better than what it was a year ago”.
Discussing potential b2b applications for AR tech one idea Miesnieks suggested is for transportation platforms that want to link a rider to the location of an on-demand and/or autonomous vehicle.
Another area of opportunity he sees is working with hardware companies — to add spacial awareness to devices such as smartphones and drones to expand their capabilities.
More generally they mentioned training for technical teams, field sales and collaborative use-cases as areas with strong potential.
“There are interesting applications in pharma, oil & gas where, with the aid of the technology, you can do very detailed stuff that you couldn’t do before because… you can follow everything on your screen and you can use your hands to do whatever it is you need to be doing,” said Bonatsos. “So that’s really, really exciting.
“These are some of the applications that I’ve seen. But it’s early days. I haven’t seen a lot of products in the space. It’s more like there’s one dev shop is working with the chief innovation officer of one specific company that is much more forward thinking and they want to come up with a really early demo.
“Now we’re seeing some early stage tech startups that are trying to attack these problems. The good news is that good dollars is being invested in trying to solve some of these problems — and whoever figures out how to get dollars from the… bigger companies, these are real enterprise businesses to be built. So I’m very excited about that.”
At the same time, the panel delved into some of the complexities and social challenges facing technologists as they try to integrate blended reality into, well, the real deal.
Including raising the spectre of Black Mirror style dystopia once smartphones can recognize and track moving objects in a scene — and 6d.ai’s tech shows that’s coming.
Miesnieks showed a brief video demo of 3D technology running live on a smartphone that’s able to identify cars and people moving through the scene in real time.
“Our team were able to solve this problem probably a year ahead of where the rest of the world is at. And it’s exciting. If we showed this to anyone who really knows 3D they’d literally jump out of the chair. But… it opens up all of these potentially unintended consequences,” he said.
“We’re wrestling with what might this be used for. Sure it’s going to make Pokémon game more fun. It could also let a blind person walk down the street and have awareness of cars and people and they may not need a cane or something.
“But it could let you like tap and literally have people be removed from your field of view and so you only see the type of people that you want to look at. Which can be dystopian.”
He pointed to issues being faced by the broader technology industry now, around social impacts and areas like privacy, adding: “We’re seeing some of the social impacts of how this stuff can go wrong, even if you assume good intentions.
“These sort of breakthroughs that we’re having are definitely causing us to be aware of the responsibility we have to think a bit more deeply about how this might be used for the things we didn’t expect.”
From the investor point of view Bonatsos said his thesis for enterprise AR has to be similarly sensitive to the world around the tech.
“It’s more about can we find the domain experts, people like Matt, that are going to do well by doing good. Because there are a tonne of different parameters to think about here and have the credibility in the market to make it happen,” he suggested, noting: “It‘s much more like traditional enterprise investing.”
“This is a great opportunity to use this new technology to do well by doing good,” Bonatsos continued. “So the responsibility is here from day one to think about privacy, to think about all the fake stuff that we could empower, what do we want to do, what do we want to limit? As well as, as we’re creating this massive, augmented reality, 3D version of the world — like who is going to own it, and share all this wealth? How do we make sure that there’s going to be a whole new ecosystem that everybody can take part of it. It’s very interesting stuff to think about.”
“Even if we do exactly what we think is right, and we assume that we have good intentions, it’s a big grey area in lots of ways and we’re going to make lots of mistakes,” conceded Miesnieks, after discussing some of the steps 6d.ai has taken to try to reduce privacy risks around its technology — such as local processing coupled with anonymizing/obfuscating any data that is taken off the phone.
“When [mistakes] happen — not if, when — all that we’re going to be able to rely on is our values as a company and the trust that we’ve built with the community by saying these are our values and then actually living up to them. So people can trust us to live up to those values. And that whole domain of startups figuring out values, communicating values and looking at this sort of abstract ‘soft’ layer — I think startups as an industry have done a really bad job of that. “Even big companies. There’d only a handful that you could say… are pretty clear on their values. But for AR and this emerging tech domain it’s going to be, ultimately, the core that people trust us.”
Bonatsos also pointed to rising political risk as a major headwind for startups in this space — noting how China’s government has decided to regulate the gaming market because of social impacts.
“That’s unbelievable. This is where we’re heading with the technology world right now. Because we’ve truly made it. We’ve become mainstream. We’re the incumbents. Anything we build has huge, huge intended and unintended consequences,” he said.
“Having a government that regulates how many games that can be built or how many games can be released — like that’s incredible. No company had to think of that before as a risk. But when people are spending so many hours and so much money on the tech products they are using every day. This is the [inevitable] next step.”
Source
Enterprise AR is an opportunity to ‘do well by doing good,’ says General Catalyst A founder-investor panel on augmented reality (AR) technology here at TechCrunch Disrupt Berlin suggests growth hopes for the space have regrouped around enterprise use-cases, after the VR consumer hype cycle landed with yet another 
0 notes
theinvinciblenoob · 6 years ago
Link
A founder-investor panel on augmented reality (AR) technology here at TechCrunch Disrupt Berlin suggests growth hopes for the space have regrouped around enterprise use-cases, after the VR consumer hype cycle landed with yet another flop in the proverbial ‘trough of disillusionment’.
Matt Miesnieks, CEO of mobile AR startup 6d.ai, conceded the space has generally been on another downer but argued it’s coming out of its third hype cycle now with fresh b2b opportunities on the horizon.
6d.ai investor General Catalyst‘s Niko Bonatsos was also on stage, and both suggested the challenge for AR startups is figuring out how to build for enterprises so the b2b market can carry the mixed reality torch forward.
“From my point of view the fact that Apple, Google, Microsoft, have made such big commitments to the space is very reassuring over the long term,” said Miesnieks. “Similar to the smartphone industry ten years ago we’re just gradually seeing all the different pieces come together. And as those pieces mature we’ll eventually, over the next few years, see it sort of coalesce into an iPhone moment.”
“I’m still really positive,” he continued. “I don’t think anyone should be looking for some sort of big consumer hit product yet but in verticals in enterprise, and in some of the core tech enablers, some of the tool spaces, there’s really big opportunities there.”
Investors shot the arrow over the target where consumer VR/AR is concerned because they’d underestimated how challenging the content piece is, Bonatsos suggested.
“I think what we got wrong is probably the belief that we thought more indie developers would have come into the space and that by now we would probably have, I don’t know, another ten Pokémon-type consumer massive hit applications. This is not happening yet,” he said.
“I thought we’d have a few more games because games always lead the adoption to new technology platforms. But in the enterprise this is very, very exciting.”
“For sure also it’s clear that in order to have the iPhone moment we probably need to have much better hardware capabilities,” he added, suggesting everyone is looking to the likes of Apple to drive that forward in the future. On the plus side he said current sentiment is “much, much much better than what it was a year ago”.
Discussing potential b2b applications for AR tech one idea Miesnieks suggested is for transportation platforms that want to link a rider to the location of an on-demand and/or autonomous vehicle.
Another area of opportunity he sees is working with hardware companies — to add spacial awareness to devices such as smartphones and drones to expand their capabilities.
More generally they mentioned training for technical teams, field sales and collaborative use-cases as areas with strong potential.
“There are interesting applications in pharma, oil & gas where, with the aid of the technology, you can do very detailed stuff that you couldn’t do before because… you can follow everything on your screen and you can use your hands to do whatever it is you need to be doing,” said Bonatsos. “So that’s really, really exciting.
“These are some of the applications that I’ve seen. But it’s early days. I haven’t seen a lot of products in the space. It’s more like there’s one dev shop is working with the chief innovation officer of one specific company that is much more forward thinking and they want to come up with a really early demo.
“Now we’re seeing some early stage tech startups that are trying to attack these problems. The good news is that good dollars is being invested in trying to solve some of these problems — and whoever figures out how to get dollars from the… bigger companies, these are real enterprise businesses to be built. So I’m very excited about that.”
At the same time, the panel delved into some of the complexities and social challenges facing technologists as they try to integrate blended reality into, well, the real deal.
Including raising the spectre of Black Mirror style dystopia once smartphones can recognize and track moving objects in a scene — and 6d.ai’s tech shows that’s coming.
Miesnieks showed a brief video demo of 3D technology running live on a smartphone that’s able to identify cars and people moving through the scene in real time.
“Our team were able to solve this problem probably a year ahead of where the rest of the world is at. And it’s exciting. If we showed this to anyone who really knows 3D they’d literally jump out of the chair. But… it opens up all of these potentially unintended consequences,” he said.
“We’re wrestling with what might this be used for. Sure it’s going to make Pokémon game more fun. It could also let a blind person walk down the street and have awareness of cars and people and they may not need a cane or something.
“But it could let you like tap and literally have people be removed from your field of view and so you only see the type of people that you want to look at. Which can be dystopian.”
He pointed to issues being faced by the broader technology industry now, around social impacts and areas like privacy, adding: “We’re seeing some of the social impacts of how this stuff can go wrong, even if you assume good intentions.
“These sort of breakthroughs that we’re having are definitely causing us to be aware of the responsibility we have to think a bit more deeply about how this might be used for the things we didn’t expect.”
From the investor point of view Bonatsos said his thesis for enterprise AR has to be similarly sensitive to the world around the tech.
“It’s more about can we find the domain experts, people like Matt, that are going to do well by doing good. Because there are a tonne of different parameters to think about here and have the credibility in the market to make it happen,” he suggested, noting: “It‘s much more like traditional enterprise investing.”
“This is a great opportunity to use this new technology to do well by doing good,” Bonatsos continued. “So the responsibility is here from day one to think about privacy, to think about all the fake stuff that we could empower, what do we want to do, what do we want to limit? As well as, as we’re creating this massive, augmented reality, 3D version of the world — like who is going to own it, and share all this wealth? How do we make sure that there’s going to be a whole new ecosystem that everybody can take part of it. It’s very interesting stuff to think about.”
“Even if we do exactly what we think is right, and we assume that we have good intentions, it’s a big grey area in lots of ways and we’re going to make lots of mistakes,” conceded Miesnieks, after discussing some of the steps 6d.ai has taken to try to reduce privacy risks around its technology — such as local processing coupled with anonymizing/obfuscating any data that is taken off the phone.
“When [mistakes] happen — not if, when — all that we’re going to be able to rely on is our values as a company and the trust that we’ve built with the community by saying these are our values and then actually living up to them. So people can trust us to live up to those values. And that whole domain of startups figuring out values, communicating values and looking at this sort of abstract ‘soft’ layer — I think startups as an industry have done a really bad job of that.
“Even big companies. There’d only a handful that you could say… are pretty clear on their values. But for AR and this emerging tech domain it’s going to be, ultimately, the core that people trust us.”
Bonatsos also pointed to rising political risk as a major headwind for startups in this space — noting how China’s government has decided to regulate the gaming market because of social impacts.
“That’s unbelievable. This is where we’re heading with the technology world right now. Because we’ve truly made it. We’ve become mainstream. We’re the incumbents. Anything we build has huge, huge intended and unintended consequences,” he said.
“Having a government that regulates how many games that can be built or how many games can be released — like that’s incredible. No company had to think of that before as a risk. But when people are spending so many hours and so much money on the tech products they are using every day. This is the [inevitable] next step.”
via TechCrunch
0 notes
fmservers · 6 years ago
Text
Enterprise AR is an opportunity to “do well by doing good”, says General Catalyst
A founder-investor panel on augmented reality (AR) technology here at TechCrunch Disrupt Berlin suggests growth hopes for the space have regrouped around enterprise use-cases, after the VR consumer hype cycle landed with yet another flop in the proverbial ‘trough of disillusionment’.
Matt Miesnieks, CEO of mobile AR startup 6d.ai, conceded the space has generally been on another downer but argued it’s coming out of its third hype cycle now with fresh b2b opportunities on the horizon.
6d.ai investor General Catalyst‘s Niko Bonatsos was also on stage, and both suggested the challenge for AR startups is figuring out how to build for enterprises so the b2b market can carry the mixed reality torch forward.
“From my point of view the fact that Apple, Google, Microsoft, have made such big commitments to the space is very reassuring over the long term,” said Miesnieks. “Similar to the smartphone industry ten years ago we’re just gradually seeing all the different pieces come together. And as those pieces mature we’ll eventually, over the next few years, see it sort of coalesce into an iPhone moment.”
“I’m still really positive,” he continued. “I don’t think anyone should be looking for some sort of big consumer hit product yet but in verticals in enterprise, and in some of the core tech enablers, some of the tool spaces, there’s really big opportunities there.”
Investors shot the arrow over the target where consumer VR/AR is concerned because they’d underestimated how challenging the content piece is, Bonatsos suggested.
“I think what we got wrong is probably the belief that we thought more indie developers would have come into the space and that by now we would probably have, I don’t know, another ten Pokémon-type consumer massive hit applications. This is not happening yet,” he said.
“I thought we’d have a few more games because games always lead the adoption to new technology platforms. But in the enterprise this is very, very exciting.”
“For sure also it’s clear that in order to have the iPhone moment we probably need to have much better hardware capabilities,” he added, suggesting everyone is looking to the likes of Apple to drive that forward in the future. On the plus side he said current sentiment is “much, much much better than what it was a year ago”.
Discussing potential b2b applications for AR tech one idea Miesnieks suggested is for transportation platforms that want to link a rider to the location of an on-demand and/or autonomous vehicle.
Another area of opportunity he sees is working with hardware companies — to add spacial awareness to devices such as smartphones and drones to expand their capabilities.
More generally they mentioned training for technical teams, field sales and collaborative use-cases as areas with strong potential.
“There are interesting applications in pharma, oil & gas where, with the aid of the technology, you can do very detailed stuff that you couldn’t do before because… you can follow everything on your screen and you can use your hands to do whatever it is you need to be doing,” said Bonatsos. “So that’s really, really exciting.
“These are some of the applications that I’ve seen. But it’s early days. I haven’t seen a lot of products in the space. It’s more like there’s one dev shop is working with the chief innovation officer of one specific company that is much more forward thinking and they want to come up with a really early demo.
“Now we’re seeing some early stage tech startups that are trying to attack these problems. The good news is that good dollars is being invested in trying to solve some of these problems — and whoever figures out how to get dollars from the… bigger companies, these are real enterprise businesses to be built. So I’m very excited about that.”
At the same time, the panel delved into some of the complexities and social challenges facing technologists as they try to integrate blended reality into, well, the real deal.
Including raising the spectre of Black Mirror style dystopia once smartphones can recognize and track moving objects in a scene — and 6d.ai’s tech shows that’s coming.
Miesnieks showed a brief video demo of 3D technology running live on a smartphone that’s able to identify cars and people moving through the scene in real time.
“Our team were able to solve this problem probably a year ahead of where the rest of the world is at. And it’s exciting. If we showed this to anyone who really knows 3D they’d literally jump out of the chair. But… it opens up all of these potentially unintended consequences,” he said.
“We’re wrestling with what might this be used for. Sure it’s going to make Pokémon game more fun. It could also let a blind person walk down the street and have awareness of cars and people and they may not need a cane or something.
“But it could let you like tap and literally have people be removed from your field of view and so you only see the type of people that you want to look at. Which can be dystopian.”
He pointed to issues being faced by the broader technology industry now, around social impacts and areas like privacy, adding: “We’re seeing some of the social impacts of how this stuff can go wrong, even if you assume good intentions.
“These sort of breakthroughs that we’re having are definitely causing us to be aware of the responsibility we have to think a bit more deeply about how this might be used for the things we didn’t expect.”
From the investor point of view Bonatsos said his thesis for enterprise AR has to be similarly sensitive to the world around the tech.
“It’s more about can we find the domain experts, people like Matt, that are going to do well by doing good. Because there are a tonne of different parameters to think about here and have the credibility in the market to make it happen,” he suggested, noting: “It‘s much more like traditional enterprise investing.”
“This is a great opportunity to use this new technology to do well by doing good,” Bonatsos continued. “So the responsibility is here from day one to think about privacy, to think about all the fake stuff that we could empower, what do we want to do, what do we want to limit? As well as, as we’re creating this massive, augmented reality, 3D version of the world — like who is going to own it, and share all this wealth? How do we make sure that there’s going to be a whole new ecosystem that everybody can take part of it. It’s very interesting stuff to think about.”
“Even if we do exactly what we think is right, and we assume that we have good intentions, it’s a big grey area in lots of ways and we’re going to make lots of mistakes,” conceded Miesnieks, after discussing some of the steps 6d.ai has taken to try to reduce privacy risks around its technology — such as local processing coupled with anonymizing/obfuscating any data that is taken off the phone.
“When [mistakes] happen — not if, when — all that we’re going to be able to rely on is our values as a company and the trust that we’ve built with the community by saying these are our values and then actually living up to them. So people can trust us to live up to those values. And that whole domain of startups figuring out values, communicating values and looking at this sort of abstract ‘soft’ layer — I think startups as an industry have done a really bad job of that.
“Even big companies. There’d only a handful that you could say… are pretty clear on their values. But for AR and this emerging tech domain it’s going to be, ultimately, the core that people trust us.”
Bonatsos also pointed to rising political risk as a major headwind for startups in this space — noting how China’s government has decided to regulate the gaming market because of social impacts.
“That’s unbelievable. This is where we’re heading with the technology world right now. Because we’ve truly made it. We’ve become mainstream. We’re the incumbents. Anything we build has huge, huge intended and unintended consequences,” he said.
“Having a government that regulates how many games that can be built or how many games can be released — like that’s incredible. No company had to think of that before as a risk. But when people are spending so many hours and so much money on the tech products they are using every day. This is the [inevitable] next step.”
Via Natasha Lomas https://techcrunch.com
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