#it was very interesting to show the games in chronological order. and at first i wasn't sure about that. but i think it worked
Explore tagged Tumblr posts
Text
The Kingdom Hearts Steam trailer was fire.
#it was very interesting to show the games in chronological order. and at first i wasn't sure about that. but i think it worked#and i think they did a pretty good job of boiling each game down in. like. five seconds or showing some of the most important parts of them#or memorable parts and quotes#also loved that they used kairi's letter quote from khii. that we khii fans used to say like an anthem for some reason back in the day#and as a sokai fan i naturally loved all the focus on them#and i think that was a new version of simple and clean?#overall: very nice. sometimes kh trailers can be hit or miss. especially when they're doing something crazy like trying to show ALL of the#games (or a lot of them) in one trailer but this was great#do i think it'll bring new fans in? maybe maybe not (it could make them curious) but i definitely think it'll get the fans who were related#for a steam release riled up#i think the trailer flowed pretty well too: surprisingly i don't think i said that in these tags even though i'd meant to
2 notes
·
View notes
Text
After the Happy Ending: Do They Stay Together?
I don't believe that Baxter and Jamie are "in love," per se.
I made a post the other day talking about Baxter's rigidity and tendency to assert control over his relationships, and one of the reblogs included in the tags that there is no way that somebody still has feelings for someone that they met 5 years ago. This got me thinking on the realism of relationships in OL and the way pacing plays into the perception of that realism. Objectively, the best written romance in OLBA is the one between Cove and Jamie. Their relationship is the most deeply developed, includes the most content, and is the best supported textually. Baxter and Derek, on the other hand, have approximately the same amount of content. I found myself somewhat disappointed with Derek's romance (though I intend to replay his a few times to see if I can get some more satisfying outcomes) as it felt less like the slow-burn I expected and more meandering. Baxter's, on the other hand, felt a lot tighter in terms of pacing, despite the fact that in terms of in-universe timelines, he spends very little time with Jamie.
What do I mean by this? I mean that the player perceives less time passing over the course of Baxter's route. Or, more accurately, there are less "slow" spots. For the rest of this analysis, I will be making the following assumptions:
I am assuming all possible Baxter-related content.
I am assuming order of play as recommended by the creators (a Baxter-run includes replacing the 5 base-game moments with Baxter's moments and in chronological order).
Baxter develops a mild crush on/interest in Jamie at the Summer Soiree in Step 2.
Baxter and Jamie form a romantic attachment in Step 3, regardless of whether they formalize that attachment or not (e.g., Jamie being at "crush" but not actually dating Baxter).
The interest/comfort indicator does not necessarily represent Jamie's feelings at the beginning of each step.
I will admit to burying the lede a bit here. If the question is, "Do I personally believe that Baxter and Jamie are in love by the end of Step 4," then the short answer is no. I believe that being truly in love requires time, effort, and patience, and I think that Baxter, with the shortest timeline in-universe, does not have the time to cultivate that kind of relationship with Jamie. Rather, the questions I want to answer, and the ones I think are more interesting are these: Do Baxter and Jamie believe they are in love? Why do they believe this? Is their beginning a relationship realistic? And, are they likely to last as a couple?
Before we begin answering these questions, I think it's important to clarify the timeline of their relationship. They first meet in what is presumably late summer of 2011, and they have an approximately 3-5 minute interaction that includes minimal dialogue. There is no contact until the summer of 2016, during which they form a romantic attachment wherein Baxter is romantically and sexually attracted to Jamie, and Jamie returns at least the romantic feelings and possibly sexual feelings. This relationship lasts, generously, 3 months, and realistically 2-2.5 months. During the relationship, Baxter attempts to impress Jamie, shows his best side, and is largely performative, though there is genuine affection for Jamie, who is generally kind, cheerful, and inclusive. The relationship ends in August, either amicably or dramatically, and does not resume until approximately August of 2021, during which they work together on the Eckert-Adam wedding for four days, followed by the two days after the wedding, during which they begin a romantic relationship.
So, let's start with the question of whether Baxter and Jamie beginning a relationship is realistic. Personally, I think yes. You have to consider that this is a fictional romance story, and thus there is some suspension of disbelief that is required. The trope of two people working on a wedding together and falling in love through the process of that is not an uncommon trope. If the best man and maid of honor can fall in love under those circumstances, I don't see why a planner and a member of the planning committee couldn't. Frankly, the plot of Step 4 alone would not be out of place if this were a Hallmark movie.
Then we must consider the circumstances. These are two young people who are currently attracted to one another and have been attracted to one another in the past. They have just spent several days working in close proximity under intense pressure and on an event that tends to evoke thoughts of romance and love.
In addition to these circumstances, there are personal factors involved. I will start with Baxter, as his character is more "stable" and less influenced by player choices. Baxter has significant attachment issues that lead him to form unstable, short-term relationships that he quickly abandons at the first sign of conflict, which is likely related to childhood emotional neglect (I elaborate on this topic in this post). This has led to Baxter suffering from extreme loneliness and self-isolation as a young adult, as he has, at this point, burned most bridges in his life. Developmentally speaking, Baxter should be seeking connections with other people at this age in his life.
Attachment issues, like Rome, are not built in a day. They occur over a lifetime of neglect. As a result, they often create habitual and reactionary behavior that takes years to unlearn. In Step 3, we see a few of these behaviors, such as in "Drinks." In this moment, Baxter makes a minor mistake due to sleepiness. Jamie attempts to comfort him and/or brush off the mistake as no big deal, while offering an easy solution. However, Jamie is unable to connect with Baxter at all or to coregulate. Instead, Baxter becomes emotionally dysregulated and runs through possible solutions that he can implement on his own before reluctantly accepting the necessary assistance but refusing to be soothed. Compare this to a similar moment on Derek's route where Cove and Jamie forget their wallets, Derek offers to make the purchase for them, and they can either accept his generosity or offer to pay him back. Unlike Jamie, Baxter's negative feelings (embarrassment and disappointment), which are otherwise completely normal and valid reactions to the situation, persevere far beyond what is normal.
The major difference between Baxter's attachment issues in Steps 3 and 4 is that he is semi-aware of them in Step 4. In Step 3, he has poor insight into his own behavior and is extremely sensitive to perceived rejection, which he anticipates and attempts to circumvent. Baxter engages in various cognitive distortions, most frequently rationalization and catastrophizing, that cause him high levels of anxious distress in relationships and make it difficult for him to continue them for very long and lead to him attempting to assert control over the relation. As @mistyscenter says here, Baxter engages in a behavior called impression management, wherein he is attempting to influence Jamie's, and others', perceptions of him through regulating and controlling the information they have about him. This is likely a subconscious process for him -- basically second nature -- and allows him to feel safe in the relationship.
As of Step 4, he has ended his relationship with his parents, which was likely defined by seeking love and approval through minimizing his own needs and emotions and managing theirs. What does this accomplish? It removes the relationship that reinforced Baxter's worst habits. As long as this relationship was maintained, Baxter would be caught in a feedback loop of being positively reinforced for conforming to impossible standards set by his parents. As he could not hope to actually conform to the standards set for him (Derek actually does something similar), he is instead rewarded for manipulating the information that he gives his parents and that is what is reinforced. While we don't know when this split happened, I would assume he did it around 2019, when he no longer relied on them financially. That gives two years for those behaviors to fade. The reason those behaviors flare up again in step for is, in layman's terms, a case of slipping back into old habits. In psychological terms, this is known as spontaneous recovery -- Jamie's unexpected appearance provides a trigger for anxiety, which leads to the old avoidance behavior (leaving the restaurant), which reduces anxiety, which reinforces the avoidance behavior, and essentially lights those old neural pathways up like a Christmas tree. This is why the increased insight is important. While Baxter has fallen out of some of his worse habits, he hasn't actually formed any new, positive coping mechanisms, which means that when he is distressed, he immediately runs for the familiar. It isn't enough to just know he has a problem -- he has to actively choose to change his response. Because 19-year-old Baxter spent so much time rationalizing what were actually unreasonable emotional responses to perceived rejection and abandonment, he was incapable of doing anything different. The older 24-year-old Baxter is capable of facing past mistakes and doing something about them, though it will likely take years to relearn how to self-regulate and connect with people in a positive way habitually.
So, what does all of this have to do with my questions? A lot, actually! Baxter will tell Jamie after the wedding that he often revisited his memories with Jamie in Sunset Bird and treated them as precious, particularly those involving Jamie. Memories are not like files on a computer -- they are unstable and liable to change each time we recall them. On either side of these memories are long periods of loneliness, isolation, and self-doubt. It is probable that Baxter sees these memories as a lighthouse in a storm, something that he heavily romanticizes and clings to for comfort, much as he does his memories with Qiu and Ren. He also later adds that Jamie was the most stable relationship in his adult life. There is also the point that Baxter engages in mild superstition (or magical thinking), such as assigning meaning to coincidence (repeatedly running into Jamie over the years). This is part of why I don't think they are actually in love -- at least part of Baxter's feelings are based on a romanticized ideal of Jamie. That isn't to say I don't believe he could fall in love with the reality, just that it will take time. It does, however, lend credibility to the idea that he would restart the relationship. It is important to note his timing. Jamie is back in town for 6 days, and if Jamie does not restart the relationship themselves, Baxter will. He, notably, does this on day 5. Why is this important? It's simple, really. Days 1-3 are spent reliving memories from the first time he and Jamie formed an attachment, likely triggering the dormant feelings he had back then. While this caused him negative feelings, such as shame, guilt, embarrassment, and self-loathing, nostalgia is also a hell of a drug. On day 4, when Jamie responds positively to the idea or them reconnecting, that eases his anxiety regarding their relationship. He will protest a relationship early on if Jamie attempts to begin before he has explained his behavior and properly apologized. However, Jamie is also leaving soon. While Baxter is no longer choosing to see relationships as finite and time-bound, it's probably hard for him to kick the habit entirely. For an example of this in Step 3, he makes several comments in "Mountains" about how "it will be over soon" and "I wish it wouldn't end." He has some semi-conscious anxiety that Jamie leaving will mark the end of his opportunity to re-establish their romantic relationship, something that he holds on a pedestal, and hurries to do so to avoid feelings of abandonment. Also hence immediately wanting to visit Jamie after the events of the game.
It's hard to list personal factors for Jamie, as so much is essentially headcanon. However, there are some common factors. The first is, again, nostalgia is a hell of a drug. They have revisited many moments in which Jamie likely has very positive associations. The second is that while Baxter is not necessarily their first crush/relationship, he is their first adult relationship and one that ended against their will. There are a lot of "what ifs" that go along with that, particularly if one tends to ruminate.
So, do I think that these two maintained feelings for each other across 5 years of no-contact. Well... kind of, but not really. I think that Baxter likely did carry a flame for the idea of Jamie -- i.e., the idea of being in a loving relationship with someone who accepts you despite your worse tendencies. Baxter probably ruminated on the relationship and romanticized it. If he didn't date in the interim, then that was the last positive, stable relationship that he, and he ended it prematurely. If he did... well, basically the same thing is true. Jamie is a little more complicated, but I think it would have been more a case of lacking closure, which they can get without dating him, if they so choose. For both, I think the nostalgia of an old teen romance does a lot of heavy lifting. I do think that with personal and situational factors in mind, it isn't a stretch to believe that two people who are attracted to one another would reconnect in this way.
These two probably believe they are in love for many of the reasons they chose to get together in the end. The next question is, do they last? It's left up to the audience what happens next, so let's speculate. What kind of problems will they face as a couple? Most likely it will be similar problems to what they've already dealt with. Baxter has a lot of bad habits to unlearn and currently his support network is severely limited. His primary support person is Jamie, which is a heavy burden to place on another person, and likely to put strain on the relationship. His friend group consists mostly of Jamie's closest friends from childhood, which means talking to them about any relationship issues would likely be uncomfortable at best and unproductive or harmful at worst. His personal support group is basically Xavier, with whom he is fairly friendly, but there isn't a lot of depth there at this time. His outreach to others is primarily spurred by Jamie's encouragement and assistance. What would help them? I think that most of all, regardless of their future as a couple, Baxter needs to participate in some kind of counselling to learn distress tolerance, develop healthy coping skills, and reframe his understanding of relationships. Couples therapy would likely help them both learn healthy communication and give them a safe place to discuss developing problems in the relationship, especially during stressful times. It's normal to have some conflict in a relationship, but that is also when Baxter is most likely to relapse. Knowing how to work through those problems before they crop up will prevent the relationship from breaking under pressure. Lastly, Baxter needs to develop a healthy support network that exists outside of Jamie and that is likely to survive should his romantic relationship fail. A relationship is like a bridge: you want both embankments to be strong and stable, and you want there to be a little give. If there is too much pressure (such as Baxter equating losing Jamie to losing his entire social circle), then it won't take much for it to snap.
#olba#olba baxter#baxter ward#did i just spend 2.5 hours on this? yes#sorry#i am a nerd for psychology writing and romance novels#so there's that#this has been knocking around my brain all day and I had to get it out
56 notes
·
View notes
Text
long post: the neck kisses playlist on joel's spotify is about jimmy (and kind of etho too a little bit)
it's not actually about jimmy it very much is not about jimmy. however I had visions when I listened to it and I know at least one person really wants me to put this into words so
"I Miss Having Sex But At Least I Don't Wanna Die Anymore" is a pretty straightforward song about Awsten Knight's post-break-up life as well as his frustrations with his fanbase.
The feelings post-break-up are described as freeing, hence the title ".. don't wanna die anymore" but the ending of the song hints at some nagging regret despite that, with the desperate repeating mantra of "but I think it's fine, it's cool"
While I don't think all of these songs signify chronology (and some I don't think are literal at all unless c!Joel has some weird daddy issue lore I'm unaware of), I do like to think the start of the playlist calls to pre-3L jimmy/joel, most specifically their relationship in x-life.
In x-life, Joel establishes a totally-not-cult religion he dubs "Jeremyism", Jimmy being his first member after he fails to trick Lizzie into joining. He later gives up his leader title, quote, "for content". Jimmy is unhappy with this development and begs Joel to stay, but Joel refuses. While their relationship in x-life would be hard to define as romantic in any sense, they were clearly fond of eachother before Joel eventually broke away.
Things get a bit hazy here since "for content" doesn't really translate to anything in-universe, but I think it's interesting to note that both the song and Joel mention an audience, specifically one that they feel the need to appease. Whether this is a metaphor or watcher lore or some secret third thing I have no idea but it sure is there 👍
In my mind, it goes like this: Jimmy and Joel meet, they hit it off, Jimmy is affectionate and Joel starts to catch feelings. Joel cuts Jimmy off for making him feel weird.
the second song in the playlist reinforces this, being a much angrier post-break-up song.
While this seems out-of-order (why does the immediate anger come after the song about life after the break-up?), I think it's interesting if you look at it from an angle of this not being fully Joel's feelings towards Jimmy, but Joel's frustration towards himself for messing it up.
with a little bit of frustration being placed on jimmy too:
pictured: joel in third life with a message from jimmy that he very much. does not answer.
personally I like to think Joel held a lot of resentment towards Jimmy in Third Life, both for homophobic reasons (i.e. you made me feel gay and now I'm gonna punish you for it) and for jealousy reasons (start of his number one scott hater arc)
this one's just in the wrong playlist first of all why does he insert this between two waterparks songs. whatever man.
anyway this song's interesting to me because it's literally just about a hot babe getting rejected by some fuck who refuses to be ball-and-chained.
there's two directions this could go imo: one is that this is, once again, evoking joel and jimmy's relationship. Joel acknowledges that he a life with Jimmy would be nice, but he refuses to settle down because it would rob him of his identity/freedom.
the other is that brandy is joel and the sailor is etho, since brandy shows an admiration for the sailor but also an awareness that he loves his job more than her
this storybook like description of how brandy saw the sailor's tales is very smalletho to me idk. very hand-in-hand with joel's child-like view of who etho is.
I don't have much for this one tbh it's pretty much just a love song and Joel really liking waterparks (king)
That being said, there's some fun imagery to play with here:
yellow = jimmy makes a lot of sense (blonde hair, canary imagery, yellow also representing people on their second life in the life series which evokes neither the assumed skillfulness of a late game green name nor the danger of a red name), as does green = joel (the green streak. shrek. yeahg. and while red joel is iconic "green like my insides" could also be read in this context as "deep down, I am safe to be around" which I think is neat)
"natural blue" is a bit harder to interpret (especially considering the original context of this being a joke about Awsten dyeing his hair) but blue is of course scott's colour. this could be read spitefully as Natural blue (was in love with jimmy first) vs scott's dyed hair or it's. joel saying that's he's gay idk man.
"at least I match your eyes" is pretty simple, with both of them having brown eyes, "jealous and hypnotized" once again alluding to some jealousy, likely towards FH again if you believe the blue line is alluding to scott.
however joel has plenty of people to be jealous of in regard to jimmy so. shrugs. hey you can even interpret this line as talking about jimmy's desirability. neat.
there's also this, which again might allude to flower husbands, implying in this fake world I've created that Joel doesn't view them as actually "married"
ok this is getting too long lmao see you guys next time i feel like writing about this stupid fucking playlist again
#random thoughts#trafficshipping#smallidarity#do i tag joel/effo if they're only mentioned like. once#nah i don't think so
79 notes
·
View notes
Text
✨YAMUJIBURO F.A.Q.✨
Should've made this a while ago! I'm starting to get a lot of the same questions in my inbox nowadays tho and I feel bad for clogging up y'all's timelines with the same questions haha
GENERAL QUESTIONS
Who are you?
I'm Kiana, I'm a queer, Japanese Jamaican woman, and a Director/Storyboard artist at Disney Television Animation.
What are your pronouns
I usually go by she/her but I don't really mind any pronouns~
Where did you go to school?
California College of the Arts (but I dropped out when I was hired at Disney)
How did you get hired at Disney?
My bosses found me on twitter through my Team Rocket fanart. They liked my drawing style and asked if I wanted to take a storyboard test. I did, I passed, I got interviewed and moved to LA two weeks later to start storyboarding.
Is this a repost blog??
No, you might know be better as @kianamaiart. This is just my Pokémon sideblog where I post exclusively (for the most part) Team Rocket and Pokémon art.
What does your username mean?
It's a combination of the main 4 Team Rocket members' Japanese names: Yamato (cassidy), Musashi (jessie), Kojiro (james), Kosaburo (butch)
What program and brush do you use to draw?
Default brush in Storyboard pro
**************************************
GENERAL POKEMON QUESTIONS
Who's your favorite Pokémon?
What are your favorite ships?
Any ship with Jessie. Yamushipping, Rocketshipping and Hanamusashipping are my top three!
Who do you ship Ash with?
I was a big Pokéshipper when I was younger but nowadays don't really feel strongly about any of the ships involving the kid characters. I'm also in the "Ash is aroace" camp.
Do you have any trans headcanons?
You can find em here along with other headcanons! It should be noted that I don't usually marry myself to one hc (unless it's for a specific AU I'm trying to build out) and love seeing various interpretations of a character! Trans woman Jessie, Trans woman James, Trans man James, Genderfluid Jessie, give em to me!
Do you play the games?
I've played all the mainline Pokémon games and very much enjoy them! But I am much more invested in the anime and the characters in the anime.
**************************************
HANAMUSA AU QUESTIONS
Where can I read all the comics in order?
Here! I update anytime I make a new comic and list them in chronological order (since I just draw comics at random points in the timeline as they interest me). This post also already answers some of the frequently asked questions about this AU like: How did Jessie and Delia meet? What are James and Meowth up to? How old are Jessie and Delia? etc.
What does "Hanamusa" mean?
Hanamusa is a combination of Delia and Jessie's Japanese names, Hanako and Musashi respectively.
When does this AU take place?
It takes place sometime after the Mezase Pokémon Master/To Be a Pokémon Master series. So all the events that happened in the series, unless retconned within the series, happened. Ash is 10 at the start of the comics.
What's the status between Jessie, James, Meowth and Giovanni/Team Rocket?
Not great terms since they were fired, but also not the worst terms. Giovanni just let the three of them go without any further issues. I will say that I've always loved the theory that Giovanni keeps Jessie specifically around because of her parentage and he as a soft spot for her that he keeps a secret. I feel like Matori was the one that got the three of them fired and Giovanni wasn't able to make an excuse for them this time (without showing nepotism/special treatment) so he was forced to let them go.
If you headcanon Delia as a lesbian, how did Ash come to be?
Delia was young when she had Ash and I hc that she just didn’t really explore her sexuality much! I myself didn’t realized I liked women until I was 18 and didn’t know I liked ONLY women until like 2 years ago. She got married, had a baby and realized after her husband left that she liked women (trans people exist obviously but I’m also interpreting Ash’s father as a cis man).
Who do you think Ash’s dad is?
I don’t know and I don’t really care to explore it. I’m going off of the novel interpretation that he’s just a deadbeat that left to be a trainer, failed and never came back because of the shame. He’s not important.
Isn’t Giovanni Ash’s dad?
That’s a common misconception that people remember wrong from the Pokémon Live show. Delia mentions she dated Giovanni but then left him and his gang after meeting Ash’s father. I also don’t consider the live show canon personally! I follow The Birth of Mewtwo timeline where Madame Boss founded Team Rocket.
Do you think Delia and Giovanni dated at least?
Nah, I think he’s too old for her? I always got the vibe from The Birth of Mewtwo that he was quite a bit older than Jessie and it’d be sus if he was dating Delia when she was married to, and had a child with her husband at 18/19. He’s a bad guy but not a BAD guy.
You mentioned you still ship Jessie and James. Why not make a Jessie, James, Delia polycule?
I have a few reasons I’ve mentioned before! 1. I’m in super deep with this AU already and I feel it’d be very confusing for casual viewers of my stuff if James was added into the relationship haha. 2. I’ve drawn Jessie and James together since 2011 and took this AU as an opportunity to try my hand at writing them as queer, platonic besties bc I love that interpretation of them a lot as well. 3. I’m not poly myself and the way I write this ship is largely based off of my experiences with my girlfriend. I just know I’d favor the Jessie/Delia of it all which isn’t fair and not a good interpretation of a poly relationship. All that said, I DO super enjoy seeing peoples’ poly headcanons and art!
Who does James end up with in this AU?
No one. He's aroace and is happy to be single
Do Jessie and James have all their Pokémon in this AU
I think they have all the Pokémon that they did by the end of Mezase Pokémon Master (all their Pokémon that were left at HQ). Most of their released Pokémon have stayed released and the Alola Pokémon are still in Alola. I bring back Arbok and Weezing post-Jessie and Delia getting married. I may bring back Chimecho, Growlie and Cacnea if I think of an idea I like!
What are Meowth and James up to in this AU?
Hop back to the top of this post under the "Where to Start" section. All your questions will be answered.
Does Ash travel with anyone at this point of his life?
I don't have anyone in particular in mind! I could see him making new friends (Nemona???) or traveling with different combinations of old friends. Like him, Misty and Goh, him, Dawn and Cilan, him, Serena and Lillie etc.
Will Delia ever get over her phobia of snake Pokémon
Not fully! I think overcoming fears is fine and good but I think real PHOBIAS are much harder to get past and I don't want to cheapen it. She slowly gets used to Jessie's Seviper specifically and gets to the point where she can pet it comfortably with Jessie in the room. But otherwise, still scared and would need that same amount of time per Pokémon
Is Jessie gaining weight or is it just me?
Not just you! Jessie puts on a bit of relationship weight overtime as you'll see in the later comics in the timeline. Jessie grew in poverty, never knowing when her next meal would be and that continued into her life as a Team Rocket member. Once she was able to settle down (with a woman who runs her own restaurant no less) she's able to live a healthier lifestyle with regular meals and puts on some weight because of that.
Does Jessie ever feel self conscious about gaining weight?
Nope! She feels happier and healthier and hotter. She's also unreasonably excited to clear out her old clothes and get a new wardrobe.
Would Jessie and Delia ever have kids together or adopt?
Nah, Ash is enough for them! I have come up with hypothetical kids for them but they're not canon to this AU. Just a fun little thing for me.
Will you ever put this on webtoon?
Nah. People mostly ask me this because they want to read everything in the order of the timeline but to my knowledge, you can’t reorder chapters or installments which would defeat the purpose. I also don’t think nintendo fan stuff would fly there. Also, also it’s just extra work and another place to upload and I want to keep this all fun for myself~
696 notes
·
View notes
Text
… let’s talk about “Arrival”
So I was fully intending on making a more general but thorough peruse through the new Good Omens title sequence, because my FUCK aren’t those always a gold mine. But then I thought to myself, “hey wait a minute, I can be even more unhinged and on brand.”
Something I’ve seen nobody talk about yet is that the movie that the procession is marching into is The Arrival, which is a 90’s movie that draws a pretty straightforward parallel. But I think if it doubles as a reference to 2016’s Arrival, THAT has some much more interesting implications. Either way this reference is doing some heavy lifting.
For those who haven’t seen the movie (or that one philosophy tube video about it lol), the basic plot is that a group of aliens later named heptopods arrive on earth scattered across the world, and just kind of invite humanity to check them out. Each country hires a team of linguists who are all tasked with figuring out what the visitors are here for. But the thing is, it’s only about aliens on the surface level. This is really about communicating, cooperation, and how language holds the power to alter your very fabric of reality.
Spoilers for the movie:
Two major revelations occur towards the end of the movie. The first is that an element of fluid time is revealed. Throughout the movie, the main American linguist has been having flashbacks to a daughter that passed away of an illness. But since the heptopod language has no regard for chronological order, we learn that these are actually flash-forwards when she becomes nearly fluent. In other words, learning heptopod, having a genuine curiosity and even compassion for these vastly different beings. has given her the ability to perceive reality in ways thought previously impossible.
Even before noticing the Arrival reference, I’ve been side eyeing these “flashbacks”, but this and the image above confirmed it for me. Any instance of the word “becoming” when talking about the past indicates some sort of fluid time nonsense. The past is fixed unless something ✨happens✨. I don’t think these are simply memories, I think something rather cosmic instead is afoot.
But it’s more than just “there’s probably time travel in this” though. Simply having Aziraphale as a companion has changed Crowley. It’s given him an ability that he’s not meant to be capable of as a demon. He already had it in him to be good and have mutual relationships based in trust and kindness, I’m sure all demons can if given the right nurture… but Crowley is experiencing love. In the show, something tangible to the senses and distinctly angelic. I’m very much hoping that that whole element of things is going to somehow be a driving factor in what’s occurring over all, and possibly involved in time going screwy.
The other element of Arrival’s ending that’s of import, is the heavy emphasis on the importance of cooperation. First of all, we learn at some point that not every country has the same message to decipher, they each have one piece of a whole. Some of the countries begin using games to communicate with their heptopods, and this poses a problem because it causes messages to be more easily interpreted as hostile. For example, the phrase “we brought a tool” can be easily misconstrued as “we have a weapon.” Eventually, the world gets impatient and scared, and a war is imminent. What finally leads to everyone putting down arms and cooperating, is the American linguist sending a message to the Chinese linguist saying “in war, there are no victors, only widows.”
Something noteworthy about this particular march is that the procession never splits like it does at the end of the first season’s. Not only are both angelic and demonic figures marching into the light atop a mountain as a United front, but this actually seems to be a theme this season. Heaven and Hell aren’t working together as far as we know, but they are at least working towards the same goal, which for some reason is getting Gabriel’s ass. There is also a heavy emphasis on mending broken relationships, with Crowley and Azirphale trying to fix a (probably) lesbian couple literally being the B plot.
Now this is where we bring in what’s actually on the movie screen, which is that damn box. So at this point we know basically nothing about it accept for it probably being a Mcguffin. But we DO have the imagery of three feathers, a black one, a white one, and a bluish grey one, falling into it… and it sure as fuck looks like a moving box. So back to arrival, what actually was the message? The heptopods told the linguist that they’re here to help humanity (via giving them a tool or new tech I think?) because in 3,000 years, they will need humanity’s help. So with this and the world eventually being inspired to stand down and share their pieces of the message, it’s this over arching theme of setting aside fear of the other and cooperating indefinitely for the benefit of the whole. The black feather, the white feather… and then something that is somehow both yet entirely unique.
I think… somehow, someway, this season may culminate in Heaven and Hell reconciling. Whether it be against a common enemy, for a shared goal, or in love, there seems to be many clues both symbolic and literal that show them learning to be one again. Learning to understand eachother’s language and see new ways of being neither before could fathom.
#by the way the last image (not the meme) are Aziraphale and Crowley circling eachother in a dance like pattern… like twin stars…#so close they may from a great distance appear as one…#good omens#season 2#speculation#meta#analysis#ineffable husbands#Aziraphale#Crowley#arrival 2016#season 2 title sequence#biceratops
296 notes
·
View notes
Note
Is Shadow being immortal canon? I thought it was just a generally accepted headcanon by the fandom
...Yes?
The pause and questionmark are not directed at you, they are directed at Sega.
I confess, I'm a bit of a stickler for what lore I consider canon. If it's in the games, it's canon to me. If it's anything outside of the games, including the game manuals themselves... then it's not.
I have such a narrow-bracket view of the story and these characters due to two things:
1: There seems to be a disconnect between the different 'branches' of the Sonic Franchise. There's the Shadow we see in games, there's the Shadow we see in marketing and social media (like Twitter Takeover), There's the Shadow we see in IDW, and then there is the Shadow we see Sega write about in character profiles like on Sonic Chanel and the official Sonic the Hedgehog website. This exists with all the characters to a degree, but I feel Shadow presents an egregious case of it. 2: Sega has a tendency to retcon things or change their language or act like stuff didn't happen and... I don't like it XD But they can't change games that have already been published and played. As such, to me, in-game dialog/play/story/etc is the crowning jewel of truth within the Sonic story.
But that these are *my* paramaters. They do not have to be *your* parameters.
So while there hasn't been any mention of immortality *in game*, there has been plenty *outside* of it. Lots of different official Sega sources say Shadow is 'immortal', but no examples or specifications have been provided in game. There's also plenty of times the whole 'immortality' portion is omitted. Most noticeably, it's not mentioned in the Sonic Channel character profile, nor the character profile provided on the official Sonic the Hedgehog website. At best, it is mentioned intermittently in game manuals and external sources.
(And I know we see Shadow in stasis in 06- I'm aware- but I'll also point out we don't know *when* he went into stasis. Furthermore, I cannot help but wonder if, much like Black Doom in SHtH, Mephiles took a portion of truth and twisted it to scare Shadow. (Also, like.... Shadow was under such heavy security when GUN put him down for an ice nap the first time. Why would they just leave him out and about like was shown in 06? I doubt the truth of what Mephiles shows Shadow.))
I actually reached out to @squid-in-a-party-hat, @fyeahsonicthehedgehog (x), and @forgottensonicfacts (x), as well as some friends of mine like @shadamyheadcanons for help collecting information to provide you with as well-rounded answer/opinion as I can. In fact, Squid has a video on this very subject XD They do a great job of weaving together all the different types of canon (comic, anime, social media, etc) so if that's how you prefer to operate, I really, really recommend them.
Anyway, Here are some game manual examples in chronological order.
SA2 (2001):
Sonic Heros (2003):
And...I want to take a moment to show something interesting between the original Japanese and the English translation. The japanese translation says 'unaging and undying' which gives us narrower guidelines, but the Heros profile is the only time I've seen that.
Shadow the Hedgehog (2005):
Which OUT OF ALL OF THEM you'd think it would be mentioned in his title game but like... *gestures*
Sonic 06 (2006):
Sonic and Mario at the Olympic Games (2020):
Then there are these online examples, stemming from both Sonic Chanel and the Sonic the Hedgehog Website. They are both officially owned and operated by Sega/Sonic Team. Note they don't mention his age or the immortality at all.
Sonic Chanel, 2007:
Sonic Chanel, 2010:
Sonic Chanel, 2022:
This is the character profile put up on the Sonic the Hedgehog website 2024, separate from Sonic Channel but still official.
(In talking to @forgottensonicfacts- I had asked about times Shadow had been called 'ageless' or '50.' Turns out the 'ageless' bit was written in a Scholastic's book and, so far as anyone has found.. there is no official mention of Shadow being listed as '50 years old.' I had been so sure it had been officially listed at one point in time. Really glad to be wrong on that one, frankly, because that would have been daft XD)
So this is what we have about Shadow's 'immortality' that has been put out by Sega themselves. Not the comics, not the media team, just Sega/Sonic Team.
Now... this is where I pick apart that word 'Immortal' and broaden the scope a bit.
Not to be 'that bastard,' but I popped on to the Oxford Dictionary just to get a concrete definition for you and they define the adjective use of the word as being, "living forever; never dying or decaying."
1- Shadow's already almost died. He *would* have died were it not for Eggman saving his sorry ass. We know this. It's a whole-ass plot point in his story because it's due to this he ends up with amnesia.
2- Even though Gerald was tinkering with immortality, that doesn't mean he succeeded. We also don't know how that immortality would look/work/act like.
3- In Sonic Battle (for Gameboy), several of the characters have a healing ability. Shadow is one of them. However, Shadow's healing ability is one of if not *the worst in the game.* Also, in the story itself, he get shot and is down for the count *for a while*.
4- We have not seen any of the characters physically change in game save for the big age up/design shift that happened when Sonic went 3d in Adventure. As such, we cannot personally test/see whether or not Shadow goes through any changes at all, be them aging or just changes to their body.
So... all in all... I feel this leaves a huge amount of room for interpretation.
Maybe Shadow isn't immortal after all. Nothing spectacular, it's just that portion of the Ultimate Life Form project didn't succeed.
Maybe the 'immortality' is his healing factor, and it needs to willfully be employed. As such, if Shadow WANTS to age, they need to intentionally and willfully allow themselves to do so by NOT employing the healing factor.
Maybe the 'immortality', being the healing factor, can wear down/slow down over time, especially due to overuse.
Maybe Shadow can live forever barring any really traumatic physical harm, but their body will physically change over time.
Maybe Shadow is immortal like how Oxford puts it, but there is a way to stop that perminantly if they so choose (like genetic therapy).
Maybe Shadow is immortal in the sense that they will never physically age, grow, or change. Ever.
Truthfully, that's pretty cool! Like, this gives people a lot of stuff to work with and play around with, compare notes, talk- that's the fun part of fandom! And no singular person is right! @shadamyheadcanons has this one that's fun. I personally like the idea that Shadow's 'immortality' wears down over time and gets weird, causing their Black Arms genetics to kick off (like a third eye ooooough gimmie gimmie gimmie.)
I don't know if this was the answer you were looking for. Perhaps I've just confused things further- I've been known to do that XD
Ultimately, what I'm trying to say is- it's whatever you want it to be, and nobody can stop you <3 So go have fun!
#shadow the hedgehog#shth#sonic#sega#anon#ask#op rambles#lore#thoughts#I'm sorry it took so long to get back to you#There's been a lot going on- but I really wanted to give you as well rounded an answer as I possibly could
60 notes
·
View notes
Text
sorry, Zagreus, I've had your sister for five hours and I already like her more than you.
anyway! I did treat myself and bought the game early and. it's just very good!
in somewhat chronological order, my thoughts after yesterday's session
the music! the music is even more amazing than in the first game and if I'm done, I need to listen to the whole OST on loop
the art!! also even better than in the first game!!
Melinoë is a great protagonist
it's incredibly funny the first god we encounter is Apollo, because Apollo is the guy people modded into the first game years ago
... boy, I wonder what the speedrunning meta will look like for this game (I have very obscure knowledge about Hades I speedrunning meta)
I love the little backgrounds that pop out with the art
oh, right, I jumped into the Hades I EA late, so I never saw the place holder graphics in-game before
the environments!! beautiful.
I shouldn't have played the first game last week. It's fucking with me. where's my second dash??? Why do we start with 30 HP??? where are my death defiances??? weapon mechanics???
of course there's a fishing mechanic again.
I like Hecate's design.
saluting??? what's the lore behind that?
OH. this tone of the story isn't ... quite what I expected. A lot more serious. a lot more severe.
Melinoë doesn't remember her family??? Hello??? what the fuck???
and she keeps talking about her task with such a dutiful determination ... no, I'm not crying. But. That's such an interesting conflict.
NEMESIS!! She's holding her sword aspect!! her design!! her resentment!! her vengeance!! her rivalry with Mel. how Mel calls her Nem. please. tell me she's a romance option. PLEASE.
oh, hi odysseus.
hey, there's hypnos! ... why's he sleeping??? (funny thing is, I got the Charon dialogue that implies he's more useful this way lol)
I cannot. Take. Skelly serious. It's worse because Mel does.
I like Moros' design. The long hair going over the horns? Yeah, that's good.
Mel gets an AXE??? a heavy, double-bladed axe??? (I love women wielding heavy weapons, and as long as the rail doesn't make a return, I'm good with anything after enough time)
I like the new art sprites for reoccurring characters!
ahhh, the good old "we don't trust Olympus so we're not telling them everything" line. understandable, but I figure that's going to blow up sooner or later.
I love Mel's bond with Artemis and Selene and the implication that both helped raise her.
... and I like the predominantly female cast so far
Nemesis can show up in Erebus???
BABY MELINOË omg
why does every chthonic goddess / titaness sound like they have a thing for Persephone. Nyx already had a few lines like that in the first game. Why does Hecate also have these kinds of lines.
the Hecate fight frustrates me to no end, because I'm very used to more dashes, more health, and more death defiances, and very different weapons :( (I have bet her twice in total so far)
unrelated, but I didn't know I needed a sheep in the Hades art style but it's so damn cute and I want a large art print of it
Archane!! I love how her silks change Mel's avatar
Oceanus is beautiful
... except for the traps. Really not digging the traps. or the maps.
CHAOS??? why are you holding your old form's head??? and why is there an embryo coming out of it??? why do you have wings??? why do you wear a suit??? the new design unfortunately checks all the boxes but upon reflection that is because it fits into that very niche character design trope I've seen in manwha recently and I couldn't put a name on it if I tried
on that note, I also adore Aphrodite's new design!!
not quite sure what I think of the gathering / farming mechanic yet
I do like the incantations, magic, hexes, and arcana though!
HERMES! I also adore his design.
wait, what? Mel's going to Olympus? You're telling me one part of the game is descending into the House of Hades and the other is climbing to Mount Olympus?? (that's my speculation, at least.)
god, I hope the cast of the first game is alright/alive. :(
I hope we also get to see Athena, Ares, and Dionysus at some point :(
on that note, I can't wait for Mel to meet her brother and realize he's the opposite of her lol. I love siblings and mirrors.
#hades 2#hades 2 spoilers#rambling#i love this game and I'm not sure if I'm crying because it's so good or because I love Mel or because I keep dying to Hecate#btw all questions are rhetorical. I do not want them answered.#i want to experience this game as blind as i can.
24 notes
·
View notes
Text
Introduction
In October 2024, a massive data breach of Game Freak occurred, leaking tons of internal data for Pokemon, in what has been coined the "Teraleak".
As a big fan of beta/unused content in video games and Pokemon, I've always been extremely fascinated by the design work that goes behind each Pokemon, and how each generation seems to pick up its pieces a little differently.
In this blog, I'll be discussing each Pokemon in the Hoenn Pokedex, ordering and grouping them by their development history. We'll take a deep dive into each one, and hopefully we can learn more about the development of Pokemon Ruby and Sapphire together!
This blog is heavily inspired by the amazing Asmorano's blog about Pokemon Gold/Silver's beta dex, which you can find here.
I'd like to give a special shoutout to TCRF and /vp/ for sorting through this data.
Timeline
Since we'll be going over each Pokemon, it only makes sense to order them Chronologically. This will give us a good sense of which Pokemon were designed first, what types of changes they went through, and more.
January 26, 2001 (Trademark Era)
A short list of Pokemon names that were trademarked on January 26, 2001, predating all leaked development files. These Pokemon are especially interesting, as they were designed and finished very quickly to begin advertising the games.
There are also two Pokemon who are exceptions to this, Duskull and Wynaut, who went through a similar process later in development (September 25, 2001).
August 28, 2001 (Monster Era)
The earliest pieces of concept art for Pokemon Ruby and Sapphire. This collection of monstrous designs are mostly dated for July 29, 2002, but one of the images predates the rest by an entire year! This is almost certainly evidence that this entire batch are actually from August 28th, 2001, which would make sense considering the extreme art style difference.
November 1st, 2001 (Voting Area)
The first set of actual sprites for Pokemon Ruby/Sapphire. This is a "first draft" point in development, with many designs being unfinished. During this time in development, internal polls were conducted to see the opinions on designs, and some even include short notes about the Pokemon.
March 25-31, 2002 (Festa Demo)
The next batch of Pokemon is significantly smaller, with many Pokemon, both beta and final, being removed. While it's possible this is just an incomplete data set, it's more likely that this was an attempt to finalize a small roster to showcase at the Pokemon 2002 Festa Demo, which would go on to show off the games. Since this demo was shown off starting on June 10, 2002, it would make sense for them to be finishing off a set of Pokemon to prepare for the event.
It should be noted that this is still a work in progress roster, since Volbeat is missing, despite appearing in the Festa Demo.
July 2002 Scratchpads
This is a set of scratchpad files the developers used to draw up drafts of different sprites. By this point, the final Pokedex had been settled on (besides 5 cut Pokemon who only existed in the data briefly.)
Unfortunately, these files are missing dates, but we can assume they come from July-October 2002, considering these are later revisions than the Festa Demo, but still predating the final designs from November 2002.
The reason I suspect July is due to Pokedex files dated July 17, 2002 that has a nearly completed Pokedex, with only a few missing/changed Pokemon.
Since these are scratchpads meant for testing, there are usually multiple drafts, unfinished sprites, or even completely different Pokemon making appearances!
I'll be going through each era of the game's development, looking at each Pokemon from their initial draft up until their final designs.
I will be using the following format (shamelessly ripped from Asmorano) for each Pokemon. For Kecleon, we have the earliest version of the official artwork uploaded online, as well as every rendition of its sprite. The unused "Other" row will be used in case there's anything extra to put.
Hope you're all as excited as I am to go on this journey!
14 notes
·
View notes
Text
2023 fic roundup! Thanks for reading my stuff this year!
Below is all of the fic links, summaries, and any additional notes (in chronological order) from yours truly:)
NPC Bdubs: an in-game explanation to why Bdubs didn’t upload his Limited Life pov- Cleo notices that Bdubs is acting a little weird, almost like some kind of non-playable character.
The Coral Kids’ Keeper: Martyn and Scott live out on a island on the sea on the Limited Life server, and a sea creature that calls himself xbcrafted take interest in them. He protects them. He is here to protect them, right? (Dm note: oh my goddd I love this one still I love the horror at the end [I may just be biased to xb tbh lol])
Impulse’s post-death affirmation: Impulse got second place in Limited Life, and Skizz is so proud of him.
Clock Full of Love: Impulse gave Bdubs a clock in the beginning of Limited Life. At the end, Cleo adds her own touch to it.
Grian and Scar’s punishment: It all started when Grian and Scar touched his (Doc’s) redstone (tunnel bore). Their punishment? Zombiecleo scolding them.
Talks of Adoration on the Tower of Team TIES: Etho and Impulse have more in common then they think, and reflect on it all one sleepless night in the Team TIES base
Big and Handsome God Has A Big Sad: the empires s2 server can’t be empty, right? Sure, Joel hasn’t seen anyone in forever, but people still love him, surely, right? They wouldn’t all leave him. They wouldn’t. Right? (Dm note: this idea wasn’t executed as well as I would have liked, but I really like the crumbling reality vibes of this one)
Cuddling with the Homies: Grian, Impulse, Scar, and Skizz playing Sons of the Forest. They get one tiny-ass tent to all sleep in. It’s if the “only one bed” trope was four dudes being idiots in the woods in a tent.
I know how to keep you warm;)): the new life smp folks wonder if Chillager Martyn will freeze up if he gets flustered. Scott is up to the task. It’s all silly.
Copper Pearlo takes on The Button (2): Grian and Mumbo stumble upon copper golem Pearl
One Year Later: Double Life ended one year ago (when I posted this fic lol). Impulse makes Bdubs another clock
The CuteGuy Who Stepped Up: Scar needs a CuteGuy sidekick, and Grian does not want to be a sidekick in the slightest. Enter Joe Hills from Nashville, Tennessee. (Dm note: the CuteGuy main character was decided by a poll. This is also my second most-liked fic of 2023)
The Slime Code: Gem is a slime in New Life! She calls Jevin on Hermitcraft to ask about any slime rules she now needs to follow
A Dream of Pink: Joel has a dream of showing a pretty girl with pink hair (who roasts him) his hardcore world builds. She seems familiar…
3rd Life x NightVale: the radio transcript when Cecil Palmer from the town of NightVale interviews a strange man with a red sweater and split knuckles and keeps talking about something that happened in a desert. (Dm note: love this one, definitely caters to a very specific audience, but this one shows up in my notifs almost every day. I think I did a good job at the ad breaks and such.)
Sacrificial Impulse: Grian, Scar, and Skizz died while hunting ghosts with Impulse. Impulse wants to bring them back, no matter the cost. Also, EvilNotion is the ghost hunters’ boss.
xB’s Revenge- a Blood on the Clocktower story: based on the first session of hermitcraft’s BOTC, Iskall accuses xbcrafted of being the demon, and xB becomes the first innocent to die. But xB sticks around after death, and wants the sweetest revenge on Iskall. (Dm note: this one is long as hell but man the concept was so good. Drowned!xb is so good.)
Bdoubledown? How Cute: a brief conversation between Impulse and Skizz about Impulse’s brand new soulmate in Double Life
GIGS gets another G: Gem is jealous that Grian, Impulse, Scar, and Skizz are hunting ghosts, and wants to join in. Pearl, local odd woman, has a way. Possession is fun among friends! (Dm note: this is the most liked fic of this year, which is definitely not what I expected lol)
The Dungeon Is Hungry: Hypno thinks all the superstitions around the Decked Out 2 dungeon are stupid. That is until everything goes sideways and Cub is covered in sculk and pointing a sword at him down in level 4.
The Impossible Task: Martyn gets a very simple, two-word task in Secret Life: find RenTheDog. But Ren isn’t here… right? (Dm note: when I thought of this idea I literally said “ouch!” in my head lol)
GIGGS Hunts a Ghost!: the GIGGS crew gets called on by Zedaph to find and capture evidence of a ghost he claims he has seen haunting hermitcraft. (Dm note: the b-plot grian and zed rivalry is so funny to me idk why I decided they hate each other lolll)
A Moment of Peace: Martyn and Cleo are estranged soulmates in Double Life, and they take a moment to drink some tea and talk about what soulmate they’d like to have if they had a choice.
It Feels Different Now (and that’s a good thing): Pearl has to hurt people on the Secret Life server as part of her task, but she takes no joy in it now. She harkens back to what has changed between Double Life and now.
Jimmy’s Grave: Cleo made Jimmy a grave before he died in Secret Life. He did end up dying that very day, and a mourner comes by his grave when it’s all said and done.
Red: Pearl’s favorite color is red. She is made to be a red name, even when she’s not.
Becoming the Villain of the Server: (secret life) Scar digs up Jimmy’s grave to take his spine, to sell it to Joel, pretending that it’s Lizzie’s. Hey, what else is a man to do? (Dm note: this one fucks so hard, i love how fucked up the idea of it is, what Scar would have to do to make it happen. Eating this.)
From One Lonely Winner to Another: Scar wins Secret Life. Sunflowers grow from his skin to be with him as he goes to succeed the final task. (Dm note: another one I love, I just love the aesthetic of it all.)
#seriously thank you#I honestly can’t believe anyone reads my stuff at all#it’s been so fun and rewarding#here’s to another year of putting blorbos into situations
33 notes
·
View notes
Text
So the Askapalooza is officially over, now what?
So the Askapalooza has ended, and I did say that the end result of what would happen to this blog would depend on what I thought about things by the end. So here's what I personally feel is going to happen.
I personally enjoyed being able to answer questions that people had about the characters in this specific version of the world, silly or not! It was fun to think about what they would get up to even if it was mundane or not super serious at all.
I do, however, feel that the idea for the blog was a bit too vague for most people to engage with, and that is my fault for not giving much to mull over. So what I'm going to be doing with this blog going forward is this:
- The blog is going to continue existing, and you'll still be very much able to ask questions! The experience was good enough that I'm more than happy to keep it going, even if responses won't be as quick as they were during the Askapalooza.
- Aside from answering asks, I'm also thinking of posting all things relating to this AU to this blog as well. (Character design sheets, character facts, silly headcanons, and events I feel would be "canon" to this AU) Hopefully it can add more intrigue and context and spark some questions for those interested!
- For the "Canon events" (basically story events): They won't at ALL be posted in any chronological order. Maybe in the future I'll make a master post showing the events as chronologically as possible, but for now I'm just showing things that happened as things that happened. Unless stated, don't assume it's all happening in the moment, in fact most canon events at first will probably be past events.
- I WILL help with putting what point in time these events happen for context on the post itself. A system I was thinking of using was something like this: [O.W., M1, Magicant, Visit 1] This would read as: "The events in this post happened in the Old World (O.W.), during the time of Mother 1 (M1), specifically the first magicant visit." Events set in the New World will start with N.W. and work the same way: World, "game", Place, Specifics (if any).
- Lore will DEFINITELY be more fleshed out than it was during the Askapalooza. I joined basically last minute, so I didn't have anything exciting to share. Sometimes I may just do text posts about some minor canon things that wouldn't warrant a whole drawn post.
- I'll probably work on this blog in short bursts as I get ideas. I'll basically be trying my best to queue up posts that I have as I make them, leave for a bit, and come back and do it again.
Aside from that, I'll also be slowly working on making the blog look more finished, instead of just using whatever images I had in store. Again, this was set up pretty last minute, so the presentation ain't the best.
Aside from still using the askapalooza tags, non-question posts will use the fandom tags as well to help more people find the blog. Question posts will just keep the AU tag and Askapalooza tags cause I don't want to flood the normal fanbase tags with them if they happen to get too many.
In any case, this is what's happening from now on.
TL;DR: Blog is staying up, you can still send asks. Anything relating to the Au will be posted here. There'll be more fleshed out lore and such as a result. Blog will be updated in short bursts as I see fit.
8 notes
·
View notes
Text
The Pathologic Russian and English analysis: Bachelor Daniil Dankovsky Part 2.
I've decided that whenever I go to have my psychiatric evaluation, I'm gonna show them these series of mini-essays. The things we do... Anyway, here's the second half of my prickly prick analysis, this time from our precious miracle worker!
As the Changeling: the Bachelor in this campaign is actually a lot more consistent in between the English and Russian versions - he’s a lot meaner, condescending and all we know and love him for, so to speak. In terms of formality, he almost always refers to Clara using the informal “you,” which is understandable - she is a child, and someone who he doesn’t hold in high regard. His mannerisms, unlike in the Haruspex run, don’t change halfway through the narrative, which can be attributed to many different things - the fact that in the Haruspex run Eva survives and so Dankovsky never has to deal with the guilt of her death, for example. Or maybe the idea that he constantly treats Clara’s abilities with scepticism and doesn’t see her as crucial to the fulfilment of his plans, almost viewing her as disposable. Whatever it is, the manner of speech is very similar to how it is in the first half of the Haruspex run - you’ve got your little filler words, diminutives, rough words and an informal but deliberate sentence structure. There is a lot more frustration in his dialogues with Clara, which can be explained by the idea that he is literally out for blood for half of the game.
Overall, I was a little sad to see how many dialogue options just lead to the exact same thing via different routes, so there won’t be as many notes here as I’d like there to be. That being said, I’ve already started gathering material for the Changeling section of the analysis. Additionally, with the repetitive nature of Clara’s campaign, I’d like to preemptively say that I’ve done my best to put these in chronological order, but I make no promises on accuracy. That being said - here are some things that I wanted to specifically point out.
This line is just… Riddled with curious differences. For one, instead of psychics, Dankovsky says that it’s bad enough that half the town is, specifically, “telepaths” which is… Interesting. And incorrect, which is probably why they changed it when translating. He then goes on to say “And those that aren’t, are extrasensory!” which is much closer to “psychic” than “faith healers.” In Russia, the term “экстрасенс” (read quite literally as “extra-sense”) refers to a person with any kind of psychic ability. Though you’ll mostly find it on shitty TV shows nowadays, and it feels a bit anachronistic to use it here, the term was first used in 1979, so hey, it could potentially make sense? Finally, the line itself is riddled with exasperated little words, which makes me really happy that I pointed it out when looking through the Haruspex dialogues. The last sentence especially conveys a certain urgency that kinda seems gone in the English version. There’s no presumption. Adding the whole “I presume” was probably a way to try and emulate this urgency in English, but it ended up being more of a “wow, the Bachelor is expecting people to do as he says” which is true, but the focus of the sentence is on the “can.” Something more like “Does that mean you can do this?” And also they cut out the exclamation mark in the first sentence, which I guess just doesn’t work in English orthography.
I… Don’t know what to think of this translation. Let’s be transparent here - the closest way to properly translate the last sentence in this line is to face the facts that Dankovsky would sound like the crazy beggar woman from Sweeney Todd - “Diabolic, diabolic…” he says. And while imps and devils can very well be used as curse words in Russian, this, surprisingly, is not one of those instances. In this case, I imagine the translators chose to go for the most straightforward translation. Like having someone say “Damn…” and the translation being “This displeases me greatly!” Which I think is hilarious, but also hopefully helps bridge the gap between the two versions.
Ok. What the fuck. This is the line in the Changeling route where Clara has to stay overnight at the Stillwater and the Bachelor is all like “Eva’s probably going to hand herself in to the inquisitor and we’re gonna go and save her tomorrow” except take a look at the Russian version. See anything different? See the exclamation marks? I feel like the translation team was so hellbent on making Dankovsky the prickliest prick on the block, that they forgot that he actually gives a damn about Eva. Like, there’s an urgent tone, and air of accusation in the way these sentences are formulated to portray someone who actually cares about the fate of the person he’s been living with for the past week. The Bachelor in Russian isn’t taking no for an answer in this case, because he actually cares. English Bachelor? Honestly, sounds like he’s pissed at Eva for trying to help him. Do not appreciate.
I feel it’s important to emphasise the difference in sentiment here. The way this line is said in English sounds very distant, indignant. It’s something I’ve found with a lot of Bachelor’s lines and I’m beginning to suspect that it may just be because Russian is my native language, so I just see it as more personal, but idk. In the English version it feels like the Bachelor is just considering the possibility of saving a person (which, by the way, with how much of an ass Daniil has been to Clara is a very interesting 180) but in Russian he sounds a lot more determined, a lot more focused on the “saving” part. In a clunkier, but more literal translation, the line would be “If not Simon, then I’ll take at least you away from this miracle-rich hole.” He’s still caught up in Simon’s death, and he feels like it's his duty to help at least someone out of the place that has done nothing but get in his way (when he arrived here expecting it to help him) so uh… Once again coming for the head of whoever said Dankovsky has no heart.
So uh… See, it’s funny because… Well, in English this string of dialogue doesn’t exactly make sense to me. What’s not to get, Clara? The Haruspex has a bone to pick with the butchers, which might interfere with the Bachelor’s plans. The wording is pretty clear too, so where does the confusion come from? At this point Clara has most certainly seen a butcher, she knows what he’s talking about. But then if you think about it, the Russian phrasing of that last sentence is wildly different. See, the original phrase is “He’s not impartial to butchers too,” and let me tell you something fun about that choice of words. See, while being “not impartial” to someone may mean that you have your own agenda you’re trying to push, it does not imply having any sort of issues with the person. In fact, most Russians would use the words “not impartial” when talking about a romantic inclination. And while I’m not saying it’s the intention of the writers, by any means, but uh… When interpreting this interaction as Dankovsky saying something easily misinterpretable out of pocket and Clara just raising her hands and saying “I refuse to comprehend whatever you’ve just told me,” it makes a bit more sense to me personally, than Clara simply not being able to follow along.
In terms of being “as close to the original as possible” this line is probably one of the most far out lines. There are some lines that are translated word for word, and then there’s… This. Don’t get me wrong - that doesn’t mean it’s bad. I can actually understand exactly why these changes were made - it’s so that I would get to talk about them! The biggest difference would be in the way the Bachelor refers to Burakh in this line. In the Russian version he uses the word “леший” (Leshy) which is a word some of y’all may know from games like Inscryption and Cult of the Lamb. Leshy (quite literally means “of the woods”) is a mythical creature in Slavic folklore - an entity of the woods, the master of the forest, an overall neutrally aligned one. In some stories he confuses travellers and leads them in circles or abducts children, while in others he is a benevolent but protective figure that will help those who treat him with respect. I won’t go into too much detail, because this is Pathologic, not mythology hour, but I still think it’s a fun little tidbit of knowledge, considering who the Bachelor is talking about. That being said, in the English version he calls him a “sod” which is at least tangentially related to greenery and the like, which I think is funny. The other differences in this line are mostly in regards to sentence structure and don’t change the meaning much, so I won’t wax poetic about them.
I’m having a goddamn aneurysm. I’m shaking, crying, losing my mind. Why did this have to be translated like this? It’s just literally “My god!” in Russian. You can say that in English. You’re allowed. Or maybe like “Dear god!” If you wanna keep the faux shock element of the word. Why blimey? Why? I don’t get it. Someone please explain. Additionally, the whole “look who’s here” has a more condescending vibe of “Look who’s decided to grace us with her presence.” So yeah. The prickly prick factor is back, babey.
The Bachelor is a lot sassier in this route. I didn’t see it as potently in the English version, I guess, because in Russian the overall vibe of this line is “A little bit… After all, you’re the only sinless person we’ve got.” Which I feel communicates both the jab, the Bachelor’s resentment towards Clara and how fed up he is with her literal “Holier than thou” rhetoric.
The Bachelor rejects the notion of love winning if the polyhedron is preserved. However, in the Russian version there is no “you lose” in this line, which I feel gives a different vibe to the interaction. In the English version it feels a little weird - why is the Bachelor trying to convince Clara to go with his plan by telling her that she loses? Is that meant to be effective? Who knows, but in the Russian version the actual phrasing is closer to “we win from you” which can mean two things: the first one being the whole “we win and you lose” interpretation. The other is - we win at your discretion. We win in your game. And I don’t know, I’m writing this at 2 am, but I feel like the other interpretation makes more sense for someone trying to be convincing.
I don’t understand why this was translated the way it is. I also have no recollection of when in the game this takes place and the dialogue itself offers very little context. The line itself however is… I don’t get it. I’ve always seen the word “darling” as a term used to either someone very close to you, or in an ironic sense. The term Dankovsky uses here, however is “cute creature” (cute being the literal meaning of the word, but in combination with the “creature” thing, it’s more akin to “dear” or “sweet”) which is a term of endearment used, at least from what I understand in literature, in reference to an innocent, gentle, feminine person. Some writers use that epithet to refer to their muse. It does not have the same vibe as “darling”; it's a lot more delicate, as if you were referring to a flower. And I don’t see where they got “darling” from that. Additionally, this is the only instance in which the Bachelor refers to Clara using a formal version of “you.”
And that’s about it for the Bachelor in the Changeling route. The main differences between this and the English version come from two factors: the specific words used, and the lack of exclamation marks. No kidding. The way Dankovsky refers to some things was just translated in a way where it conveys the purpose of what he’s trying to say, but the vibe becomes completely lost. It was interesting to see just how superstitious Daniil’s manner of speaking gets when he’s talking to Clara, given his scepticism - he refers to mythical creatures, silver bullets, and even his defence of the Polyhedron is a very… Spirited one. In other instances, the difference in terminology lessens whatever emotion the line is trying to convey. That, and the overall “tamer” use of exclamation marks removes a little bit of character from the Bachelor. He comes off as a lot more composed in English, with occasional outbursts of frustration. Just like in the first half of the Haruspex campaign, the Bachelor in the original version is a lot more impassioned, whether the emotions he is communicating are disgust or sympathy, conceit or regret. I mentioned it earlier, but it does really feel like in trying to make Dankovsky seem like a cold, pragmatic asshole, the translators accidentally took the bite out of a lot of his lines.
That being said, I want to make it clear that I’m not bashing the translation in any way. Most of these differences come from heavily made decisions, opting for either translating things literally, or trying to convey the essence but losing a few things on the way. Translators always have to deal with that choice. Even with the little experience I have with translating myself, I can understand that a lot of these things potentially could not have been translated any other way. You wouldn’t want to have to play a game where every dialogue option is followed by a footnote explaining what this specific choice of words means, and how to properly interpret them - the player’s experience is a part of the game’s design. How you understand the dialogue is also a part of the narrative, especially with how much deception is woven into the story. With all that in mind, I still feel it’s important to eventually illustrate exactly what the differences are, because not only do the way certain phrases are translated shine a new light on the author’s intentions, but additionally - some people might never find out otherwise. So uh… Yeah. Coming up in maybe yet another month, if not more - The Haruspex as seen by the other two Healers.
#pathologic#pathologic classic hd#мор утопия#ramblings#daniil dankovsky#clara saburova#madness project
100 notes
·
View notes
Note
HELLO IRL FRIEND OF NICO
i have noticed that you are into discworld and would like to hear more about it bc i am interested in reading it but am incapable of getting into anything unless it's been hyped up to me enough and you seem like you'd be willing to ramble lovingly about this series so uhh. favorite characters? what's it about? themes? fun tidbits?
(no pressure though and sorry if this is a weird way to introduce myself hi im luce)
lol no worries Luce! yes I'm very happy to ramble for you. (post-writing here, this is so all over the place sorry for like not sticking to one area but hey it's defos a loving ramble - kinda just talked about vague stuff, but I can 100% go into specifics).
So. . . where do I begin?
40 books in the series, he wrote right up until his death. NOT a continuous plotline through all 40. In fact, I recommend not starting with the first one (two actually)as it's not spectacular (that being said, it is still worth reading once you're in the series, good for the overall worldbuilding if memory serves). below is a sorta ok guide to how they connect - I have my issues with it but it's the best I've found.
I wouldn't recommend starting with Sourcery, but that's cuz Rincewind isn't my favorite character - I'd start with either equal rites or Lords and Ladies or Mort or The Truth or The Fifth Elephant or just wherever really as long as it isn't the Colour of Magic or the Light Fantastic.
A few crucial ordering things - READ THUD AND SNUFF (and ig Making Money and Going Postal) BEFORE RAISING STEAM. READ THIEF OF TIME BEFORE NIGHT WATCH. Those are the really imperative ones that you gotta order right, generally do it vaguely chronologically and yeah. Have at it.
The Hedgehog Song - this is a tidbit that shows up a lot in the Witches books as a very rude song that Nanny Ogg sings, BUT WE NEVER GET THE WORDS and I so want them.
Because it was written over 32 years, there are so many characters that just like slowly worm their way into it and I love watching a character turn from like a single footnote into a fully-fledged, important-to-the-plot character (I'm looking at YOU, Cassanunda)
SPEAKING OF FOOTNOTES OMG the books are riddled with them and. . . chef's kiss they add So Much to the series. They're so funny.
Pratchett is actually just like so funny as an author in general, but wittily so. Not saying he does pure comedy - he doesn't. Many a time have I cried over a Pratchett book. He's also great at taking stuff and . . . twisting it ig into something brilliantly new - Take, for instance, Maskerade, which is the Phantom of the Opera but Pratchettifyed (New word! yay! I'll be using it a lot I'm sure.). or like just what he does with Fairy Tales in general (Witches Abroad, Lords and Ladies sorta)
Also his MAGIC omg - soft magic system done right. I also love like the different approaches to magic that the witches and wizard have to it. Also how like the Creatures from the Dungeon Dimensions get [spoilers removed]
The gods man. Love them. They exist, they feed off of raw belief (Small Gods' premise is that people start believing in the institution formed around a god as opposed to the god itself and then that god like almost dies cuz no-one believes in him. (surprise surprise it's a commentary on the Church)) and they play games with the lives of men (the Last Hero). Love Granny Weatherwax's opinion on them which goes smthn like this: "No use believin' in 'em, it only serves to encourage 'em." <-- As a concept belief is not simply tied to the gods either. He does a lot of stuff about how what people believe to be true can affect how they perceive things around them.
THE FOOLS. Pratchett understood the tragedy of clowns and as such his fools are so insanely sad - the Fools' Guild is the least happy of all the guilds. I love them so much
Speaking of guilds: the Guild of Thieves. is a legit guild set up by Vetenarii to do crime to the socially acceptable level and no higher - I'm doing a bad job explaining it but it's ingenious.
Vetenarii is probably one of my favorite characters in the entire series. He, above all else, understands how humans work and he uses that skill to get people to do what he wants.
Pratchett does not pull the punches when it comes to messaging and such - very anti-war, anti-racism, anti-sexism etc. Also love what he does with People and how they can/can't be controlled (The human condition as a whole ig) - one of my fav quotes from the series is Vimes saying "They're scared. You can't expect much from people when they're scared."
My personal fav book is Monstrous Regiment, which is relatively standalone. Very good. Very "horrors of war"-y with a touch of the classic [redacted due to spoilers].
I could go on, but this post is getting very long so if I do continue I'll do it in another post.
TL;DR: Pratchett = FUCKING BRILLIANT
11 notes
·
View notes
Note
please please please I have GOT to know about "Hands" 🙏
So I feel like my answer to this one will be less exciting as I only have an outline so far. I don't have any prose ready to share just yet.
This fic is going to be a series of vignettes that take place at different times and explore the relationship of Astarion and Tav/reader through the act of holding hands. It's inspired off of this post that shows a series of four different pairs of hands.
The vignettes will be in chronological order and start when Tav and Astarion touch/hold hands for the first time, and end most likely post game. This will probably be more of a character study than anything else. Although, I'm sure it'll be full of romance and feelings because I just can't help myself. Astarion also has a very complicated relationship with touch (I don't want to spoil anything for you but iykyk) and I think exploring his character, specifically through the act of holding hands, will be very interesting.
Thank you for asking!
#astarion#astarion fanfic#astarion x tav#astarion x reader#bg3#baldur’s gate 3#wip game#current wips#astarion bg3#bg3 astarion#baldur's gate 3#baldurs gate 3
32 notes
·
View notes
Text
Ghost of Ramblings: Dad of Boi
Started a New game plus Recently
I have been playing God of War from Ascension in chronological order over the past few months and I've finally made my way back to GoW 2018 and it's new game plus.
It's been a hot minute since I played the NG+ and it took even more minutes to adjust to it's combat after playing Classic GoW for so long. I got hooked on Ghost of Sparda and GoW3 for quite a while.
The whole while I was just taking in how beautiful the whole game is. Remembering the story beats or how this one game got me into the whole series. My god slayer journey began here with Dad of Boi.
I was reminded of how good its story truly is. How tightly written and delivered it's dialogue is. The nuances of Kratos hit harder too since I have played classic GoW this time unlike my first time playing Dad of Boi.
Back then all I had was curious youtube and wiki searches to get a grasp of Kratos' world. It's hard to explain but it truly does feel different if you play GoW 2018 after playing, at minimum, GoW 1, 2 and 3.
Hell, I'd even argue that GoW 2018 will hit different after plaything through it's own sequel Ragnarok. I know Ragnarok has some harsh critics, I'm not one of them, but it is hard to deny that it's predecessor is just written better.
Every little story in the boat, every little dialogue when exploring, the whole adventure is a bonding and learning moment for Atreus and Kratos. Every scene with Odin's kin, the parallel to Freya and Baldur in particular, shows what Kratos is trying to avoid.
A pacing and blend so well done that I'd call it a lightning in the bottle moment.
I love this scene ^^^^
Nothing in this world is perfect mind you but it's hard to talk about GoW 2018 and not praise its story.
Of course, Ragnarok is still an improvement in gameplay overall. I had grown too addicted to the customization options for appearance. The very fact that I can unlock and play young Kratos in Ragnarok is amazing to me.
It does make me wonder what went wrong in the story department of Ragnarok though. As I said, I'm no harsh critic of Ragnarok but I can't deny it has pacing issues.
Thankfully they added scene skip so even the Atreus segments can be skimmed on repeat playthroughs. They didn't bother me on the first run but I can only handle so many two hour stretches of Atreus wandering Ironwood.
I've always heard rumors that it's because they chose to make the Norse story a duology which I could believe. Ragnarok feels like it needed to be the third game not the second one.
The whole personality shift of Freya truly does feel rushed. As beautiful as that scene is when she lets go it needed more time to be truly believable.
I also think it would've made her conflicted feelings more conceivable if she had witnessed Kratos' memories in some magical mumbo jumbo way. It's hard to imagine he's talk so freely about his family yet I also think it's crucial for Freya to shift the focus of her rage after hearing about Calliope.
Kratos did do her wrong while trying to do something right but I think that would only get through to Freya if she saw that moment. Kratos was by no means a good person but his love for his family was real and it drove him to a madness that ended a pantheon.
Kratos is easily the only man there that understands her feelings.
I glitched the blades in these scenes somehow
But even this is a minor complaint. I do not consider the narrative of Ragnarok worth some harshness I see it get. It's badly paced to be sure but it's not offensive.
If anything, I hope they learn from it for their new projects. I have next to no interest in Atreus since he genuinely is annoying in Ragnarok but I wouldn't mind giving him a shot in a spin off if they learn from it.
Or, ya know, send him to Greece. I do not care how annoying the boy of war is. I would pay them money to see him walk through Greece and see the monster that his father was.
I'd even give them my respect if Atreus realized just how hard Kratos worked to channel his bottomless rage into a weapon to use. I know many fans hate how weak Kratos seems to be now and I personally find the "holding back" excuse weak on the devs part.
So I relate a bit. I do not fully agree since I began the series with 2018 so my opinion is forever biased on such topics.
I have no real point to make with this post by the way. I am just gushing about a game I like and rambling about the contrast it has to it's own sequel or predecessors.
The whole of my praise is also limited to GoW 2018's narrative. In terms of world building or story consistency I could rip the God of War series apart.
The classic games weren't exactly consistent with some things like the potential paradox of using Fates threads, Kratos losing that time travel power in 3 despite using it moments prior in 2's ending, or the whole ambiguity of his godhood. (I wont even get into the last minute hope thing in 3)
It's not a mess like I'd rant about with Kingdom Hearts or Bleach. Sure, there are some details in a novelization or two, a comic story here or there, but it's nothing you need to know.
Kratos even references a novel detail in Ragnarok. When asked why he doesn't just throw his blades away Kratos will retort with an annoyed statement that he "tried".
Step into the light Boy
That doesn't confirm a novel as 100% valid but it does show subtly that the blades follow him against his will.
My own personal take on Kratos' continued godhood is also a curse. He's got to live as what he despises most until something powerful enough finally kills him in a way where he won't burst out of Hel's gates.
That's a tangent all its own I think. I just felt like rambling a bit, there's even a lot I left out. Like the pure pointlessness of a lock-on in either game due to how often the enemies dart around and break the targeting.
I wonder what many of you think about 2018 now that Valhalla has come and gone. Ragnarok may have been hit or miss for many but Valhalla is nearly as good as 2018 I feel.
Though, not having young Kratos speak with his original voice actor in that one scene felt like a missed opportunity imo.
Oh well, I'm done now. Bye~
9 notes
·
View notes
Note
do you recall how you originally got into dsaf? i'm sure it's a story you've told before but i haven't heard it (i think ...)
oho, interesting question! :D
So, get ready for some butterfly effect cuz I'm gonna start from the very beginning of the circumstances that led me here.
Once upon a time my two irl best friends decided to hang out together and play this interesting looking game called Five Nights at Freddy's Security Breach which had just come out maybe a month or two ago? I asked who was the one to decide to get it, and they each recount each other being the recommender, so who knows which friend is actually responsible for my irreversible path to dsaf jell, or maybe fate had it out for me. Anyway, they played through it, had an experience, and then later the friend who bought the game showed it to me and my sibling for our first experience of it.
Imperfections be damned, I really enjoyed watching my friend and sibling play through the game (I prefer to just watch horror games), it was just, all the right vibes for us.
I had never once touched anything fnaf related in my life up to this point--the fnaf craze of 2014 and onward completely missed me in middle school, and I continued to know nothing about the series at all till this game. This game got me curious enough to be like "okay, what the hell is this series about, I must know."
Cue, baby's first inevitable FNaF hyperfixation.
In the deepest throes of my FNaF hyperfixation, after I'd experienced all the main games through Markimoo and still hungered for more, naturally came the interest in fan games.
Down the line, I naturally watched a ton of videos on fnaf, fan games, analysis, memes, etc, and one such meme video, according to the comments, referenced DSaF a ton and was full of people praising it. It was one of those bigger name fan games I'd not yet checked out, and it was so highly regarded, I simply had to check it out at some point.
It so happened that soon after, this video had just come out only days ago after when I first encountered it on my recommended side bar, and, already being interested in dsaf, it finally sold me immediately: I had to check these games out.
I tried checking out some big name playthroughs of the first game, but I had trouble staying engaged before habitually putting them on in the background and realizing I wasn't paying attention at all, so I decided I'd opt for a no commentary playthrough of the game so that I'd be forced to read it myself and actively engage.
Oh boy did I actively engage.
The playthrough I watched (NotRealName NotAtAll's) was very thorough and showed off basically all the endings/secrets/joke scenes etc which made me fall in love with how much there was to these games, how surprisingly deep they went, and I just obsessed over all the lore tidbits, I had to understand this story and lore to it's fullest, in exactly the same way I had originally tried with vanilla FNaF, in a way that ultimately went unfulfilled for FNaF because fnaf lore is broken beyond repair, but DSaF lore made sense! It answered its own questions if you looked hard enough, it rewarded you for it, it gave immense closure on its own story while leaving just enough breathing room for so much imagination of the gaps in between what we do know, not to mention it provided us actual characters with hauntingly compelling stories and personalities in a way FNaF never could for me. It's like it answered all my unspoken unfulfilled wishes for what I wanted from fnaf.
And so friendship ended with fnaf, dsaf is my new best friend.
And my quest to fully understand this game, the timeline, details like years of events, ages of character, how different endings and routes relate to each other, what's "canon" or not, led me to, I'm not kidding, write out the entirety of the trilogy's story in chronological order (the true timeline and the Legacy timeline), in a sort of story summary style, and it was like a massive research passion project (something like 60k words) for myself to make it as accurate as possible, while also filling in my own blanks of what character motivations/etc probably were when they said/did certain things in canon in certain scenes, etc.
And when I finally pieced together what the story truly was (as far as I'd uncovered it to be), well, I'd already fallen in love with it of course, but literally rewriting it out myself, letter by letter into something easily comprehensible to me, well, after this exercise it was practically impossible to ever be the same again. Not to mention, I'd inadvertently been warming myself up to fall into my unexpected new fanfiction hobby, as now these characters and story were permanently engraved into my psyche, and I had to use them to explore more story possibilities, character possibilities, etc
And two years later I'm still here, send help
So tl;dr, dsaf hijacked my fnaf hyperfixation by being better than fnaf lol
#hope this answer was interesting!#thanks so much for the ask! this was cool to chronicle my journey since I'd never written it out like this for someone else before#ask#dayshift at freddy's
5 notes
·
View notes
Note
Yo!! Hello!!! I am like 90% sure I've seen you post about dimension 20 before!!
I just got a dropout subscription and I'm thriving but I am looking for advice for where to start/go with the dnd-verse on it? I'm assuming that the separate campaigns are relatively stand-alone but I would love an opinion (or just input on what the actual chronology is lmao)
hehe sleeper phrase discovered i'm honored you came to me :)
so the first thing to know which you probably already do is that there is a main returning cast for some seasons, and then some campaigns are a different group with an occasional different dm. the Intrepid Heroes are Lou Wilson, Zac Oyama, Brian Murphy, Ally Beardsley, Siobhan Thompson, and Emily Axford with Brennan Lee Mulligan dming, so they play as that exact group multiple times. There's usually one or two of them in a non-main-cast campaign, too, including Brennan sometimes as a player when somebody else is dming.
So! In terms of watch order! I recommend starting with Fantasy High because it's the original campaign and also fantastic. There are currently two seasons, Fantasy High and Fantasy High: Sophomore Year, and they are both masterpieces. We're also getting Junior Year this winter which is extremely exciting for me personally because I Love Fantasy High lol. Fantasy High is a great starting point especially if you're new to dnd/dnd actual play shows (which you may not be so feel free to disregard this bit of advice lol) because multiple players are learning how to play in the first season, so there's plenty of opportunity to learn with them. It's also generally pretty light-hearted and funny, though it doesn't sacrifice story for comedy which I love. If you don't know, the concept of Fantasy High is that these young teenagers live in a world where everywhere else is a stereotypical fantasy world but their country is like. Classic high school Americana. It's silly, the characters are great, the storylines are great and only get better in Sophomore Year, it's an all around great time and great intro to D20!
I went right from Fantasy High to Unsleeping City, which is also fantastic (you'll notice a recurring theme here, I love every campaign I've watched so far lol). If you like the lighter parts of Fantasy High but want a little bit more tension, Unsleeping City is perfect. It's set in modern-day New York with a twist: there's a magical underside to the city. Lots of fantastic commentary on modern life in the storytelling that slaps, I won't spoil but it slaps, and also really wonderful characters! Unsleeping City also has two seasons, so you get to see the characters grow and change a lot over two full plotlines which is very fun!
If you like the more serious side of things, my personal favorite D20 campaign is A Crown of Candy. I watched this third and it made me cry hard enough at work that my boss asked if I was okay lol. The set-up is simple: fantasy world made of food, but make it Game of Thrones. It's intense, the stakes are high from episode one, it's incredibly character driven and everybody plays really, really interesting characters, and because of how high-stakes it is, every payoff is just insane. We all talk about Ally's poetic nat 20s and believe me, they exist, but Mr. Lou Wilson (love of my life) has a nat 20 near the end of A Crown of Candy that genuinely made me feel so crazy when it happened that I had to take a walk lol. Cannot recommend it enough, it's devastating and perfect.
A Starstruck Odyssey is really good again if you like the lighter end of thing but still want stakes and tension! The world is based of comics that Brenna's mom wrote which is really sweet, and it's a very different vibe because is sci-fi instead of pure fantasy, which is honestly really fun. Some of the characters are up there on my favorites list, shoutout to Skipper and Sundry Sydney!
In terms of the campaigns that aren't Intrepid Heroes, the first one I listened to was Misfits and Magic, which is a Harry Potter spoof dmed by Abria Ayangar, who's fantastic, and featuring Brennan as an utterly unhinged in the best way player. There's also Mice and Murder, which is a super great mystery with anthropomorphic animals that was shot on zoom over the first lockdown (a few seasons were so don't be shocked by that lol). I'm a bit more than halfway through A Court of Fey and Flowers which has been great so far, and I'm super looking forward to getting to The Ravening War, which is a prequel to A Crown of Candy, and Mentoplis, as well as the current season, Burrow's End. I have to watch Neverafter first though, which is the most recent Intrepid Heroes campaign.
Anyway! To summarize!
My advice is to start with Fantasy High and Fantasy High: Sophomore Year, and then pick which elements you liked best to decide what you want next! All of the campaigns that aren't explicitly linked are completely standalone, like I'm not missing anything important from the one's I've watched by not having watched some of the others, so don't worry too much about chronology or anything like that! The only ones that need to be watched in a specific order are the two with two seasons already, which are Fantasy High and Unsleeping City, but those are labelled quite clearly with season titles! Also if it's easier to keep track of, Dropout has the campaigns sorted into their own shows on the site so you don't have to choose seasons of D20, you can just choose A Crown of Candy.
PLEASE update me as you watch! I love love love talking D20 lol it's one of my favorite shows like ever!!
#dimension 20#dropout#d20 is so so so good have SO much fun watching!!! the important thing is it doesn't matter how you watch just have fun with it!
19 notes
·
View notes