#it was the first origin story i could think of
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words-and-threads · 3 days ago
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I'm not going to say this doesn't happen in progressive spaces (and reactionaries pretending to be progressive while repackaging right wing talking points....) Also, I think its prevalence is magnified by A. Alt right fear-mongering, B. The way our media landscape carries the loudest and most clickable voices rather than the most common, and C. The vein of gender essentialism running through plain old mainstream society classic to which nobody is immune.
Obviously I don't know a stranger's life. If all the leftists you've met think the SCUM manifesto is the height of political commentary then yikes I am very sorry you've had that experience.
On a more general level, the idea that men are dumb violent animals was just as common in 90s tv as it is in leftist spaces. It's not progressive or controversial. Of course, action movies and ads frame it as either good or at worst an inevitable struggle. In fact the alt right LOVE this idea of masculinity, of raising their sons to be "monsters." This idea was not born on the left or the fringe. It's everywhere.
Combine that with the nebulous nature of any movement as large as "the left" (a nearly meaningless term considering how broad it is) and yeah, you're gonna see a lot of garbage takes. I mean shit, there are plenty of misogynist self-proclaimed leftists. If you wanted to drop back into that echo chamber without the alt right you totally could.
Even if you narrowed to feminists: Andrea Dworkin vs. Bell Hooks. Capitalist vs. Socialist feminists. A century of debate about intersectionality. There is no consensus. There will always be bad takes. And there are lots of leftists and feminists who are trying to unpack that gender essentialism. Many are in the comments on this post. If all you hear from leftists is hate, FIND BETTER LEFTISTS. I have seen a lot of them. I have met a lot of feminist men with wives and girlfriends and female friends who would fight god for them. I do actually want a better world for men, too, which is why I have done a lot of that unpacking and I haven't stopped.
As for fighting for the rights of people who hate you....yeah man. We all have to do that. If I'm against the exploitation of workers, that has to include the ones who would happily beat me to death. Ideological consistency is hard.
Edit on the topic of the original post which we've kind of gotten away from: actual OP you are very right. Part of the issue is the simple fact that since the right is more friendly to capitalism they're going to get more support from the wealthy. Part of it is the simplicity of right wing talking points. Sure they're bullshit, but they're easy to spread and digest and they ask very little of you. Basically the mcdonalds of ideas. And when everyone is stressed and exhausted that big mac looks pretty good. Again this dovetails nicely with employers pushing and stretching us all to exhaustion. For real fuck capitalism.
Buuut to avoid going complete doomer, I do think there are strategies activists could make more use of. Mostly we need to relearn how to use stories and emotion. NOT to lie, but to paint a more hopeful picture of our goals and to focus on those goals when doing outreach rather than just on the problems. I want men to be happy, healthy, and fulfilled. I want everyone to have freedom in their relationship to gender. I want food and shelter for everyone yes everyone yes even that guy.
We also need to push back on the idea that those goals are impossible or unrealistic. We went to fucking space but we can't establish UBI? Why? No seriously, when we encounter reactionary arguments we have to demand they justify their existence first. Push. Give no quarter. Calling right wing creeps weird was a good start because their assertion that everyone agrees with them was tissue thin. Often it only takes one or two people looking at the guy who just said something utterly fucked and going "bro...what?" We need to have confidence in our arguments and stop apologizing or preemptively pulling back. We can't keep saying how unpopular and hard to believe we are and then be surprised when people agree.
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I couldn't have said it better myself.
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cadaveerie · 2 days ago
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cw: child abuse and non-sexual grooming
VEILGUARD SPOILERS (from lucanis' writing, a mission towards the ending and a little general)
About Lucanis and the Antivan Crows...
after finishing datv, I can finally say for sure that despite the fact that i find this game was overall fine, there are several things about it that have disappointed me. one of those things is about lucanis (and it's not even the only thing about lucanis that bothers me, but we'll leave that discussion for another time, because there's a lot to say about the writing).
in this game, Caterina Dellamorte (lucanis and illario's grandmother) is portrayed as a woman that's cold and demanding. not particularly nice, lucanis fully acknowledges that she's not exactly the loving type, and it's easy to assume things about her and about their relationship based on that... but for some reason it's never addressed that she abused lucanis when he was a child, by beating him and starving him. this is something that you can read in lucanis' story in tevinter nights, the wigmaker job, which was lucanis' introduction.
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"Memories of sweat-filled days without food or water came unbidden Lucanis’s back tingled from where his grandmother’s cane had bruised his flesh for letting his guard down or fumbling his footwork. For years, he’d hated her. But his time as a Master taught Lucanis that Caterina’s cruelty was her way he was prepared for this life—that he survived."
I was waiting to finish the game before I said it, because I expected him to mention at some point but... no, nothing. I don't know if there's anything in a codex or something specific I missed, but even if that's the case, I expected it to be significant at all. it wasn't.
i'm not even going to get into what lucanis should feel about this. before the game came out i talked about some of my hopes for him based on the info we had about him, and imo there was not even half of that level of depth to his character. but i wouldnt have minded if the game went in another direction, or if lucanis simply just wasnt open to discuss it, or if he came to the conclusion that it was fine. i won't get into how "problematic" thinking that is, because i could understand that he tells himself that, and as a fucking assassin, i understand that he's come to terms with it because otherwise he probably wouldnt have survived in such a dangerous enviroment. i won't get into it bc as i said, i can understand it. my problem is that lucanis never says it. he never tells rook or anyone else that caterina abused him, or that the crows overall are very abusive and that they do this to children and break their minds basically in order to become emotionless living weapons. and if this is said in any banter, then i missed it in my 91h of gameplay, and i had lucanis in my party every single time we went outside. or it might be in a codex entry, idk. the point is that even if that's the case, that's not a great way to tell this info, especially when in the story theres no other way to learn anything like this about the crows. ppl that i talked to that didnt read tevinter nights didnt know this fact abt caterina and lucanis' past, they simply didnt cause how could they. I just wanted to say this because I think it's important to know if you like lucanis, or the antivan crows, and it's never even actually implied.
I also have many other issues with his writing, but the antivan crows are unfortunately also whitewashed. at least if you've played dragon age origins you know this, but our first antivan crow companion, zevran, talks about how he was taken as a child by the antivan crows. how he was literally bought by them as an orphan, and forced to become an assassin, and when he tries to flee, they attempt to murder him throughout the game. he even talks about how apparently some crows even made their members go through blood magic rituals to acquire abilities (SOUND FAMILIAR? IT'S LITERALLY WHAT ZARA DOES TO LUCANIS, ISN'T IT. HOW FUCKED UP). i think it's so disrespectful to dragon age's worldbuilding and so appalling that they simply... ignored all of this. I'm very upset that this was completely whitewashed. i wont get into it, but i assume they didn't show the crows being awful because, well... they have to be the good alternative for government in antiva. the bad guys are the antaam, and that's it. but one of the things i always loved about dragon age is how they treat these sort of political things. as i said, in origins the crows were more of an antagonistic figure, but at least it made them feel more real and serious. and people loved the crows like they were, fucked up assassins. in this game... idk, am i supposed to believe the assassin guys are nice? why hide the ugly? of course it's gonna be there, and it's ok. irl it happens a lot that oppressed people have to rely on groups that are less than ideal for their liberation, and a lot of times citizens are kinda ok w it bc no one else will stand up for them, so they have to work w what they have, and they're just relieved theres someone there for them. and it also shows that people are not perfect victims. if you're putting ppl in a corner, at some point ppl are rarely gonna care about being "good", and it's only human. and im not even gonna get into being an antivan crow rook because... sigh, it's more of the same. just disappointing. rook even mentions that theyre an orphan. and im pretty sure in the final mission about treviso, at least if you helped jacobus, he is like "i'll take in orphans and give them a chance". oh man, yeah. cool. please tell me how you'll raise them to be, im so curious to see how you won't groom children and abuse them into becoming mindless cold soldiers. that's fucking insane. this feels like fucking US army levels of propaganda and grooming. i love when we normalize child soldiers that's so fucking awesome i love this "woke" game when it's pro-military and anti-fucking-questioning-anything-a-military-force-does.
i even wondered if all of this has been retconned or simply ignored. i dont have a problem w retconning overall, and it's only natural it would happen in a franchise that's as old as DA, but the thing is... why would you do it. it literally just makes them flatter, it doesn't make any fucking sense.
so yes. im VERY disappointed in this game and the writing. this is one of the many things in the writing that disappointed me. the antivan crows are an organization that bring hope, and im perfectly fine with them being portrayed as "saviors", but im not ok with them conveniently not addressing any of their very bad issues. it's unrealistic. it's disrespectful to our intelligence, to dragon age fans and to dragon age origins. it's disrespectful to characters like zevran, who got into an insane war with them for a fucking reason. it's disrespectful to every antivan crow character to be honest. and im sorry, i dont even think this is insane to ask from them. like.... im literally just asking for consistency. they had it already, i dont understand why they did this. i had faith in them, but perhaps that's on me. im so heartbroken.
and i promise i actually think the game overall is ok. it was fun. definitely one of my least favorite games, if not my least favorite, but still. i appreciate it, and LOVED. LOVEEED some scenes. in fact, it might have at the very least one of my favorite scenes from the whole franchise. i think this game has very low points, and very high points, so it's hard to say what i think about it in few words.... but there are so many things like this in the writing, and it's just SO upsetting and disrespectful. im sorry. im truly sorry, you don't know how much i wanted to love this game and the writing. you have no idea. but i have self respect, and i don't lie to myself when i see something i dont like. it feels like they're whitewashing the crows cause we'd be too stupid to understand complex political issues. i thought this game was mature and could handle mature themes, but it doesnt seem like it's the case anymore. perhaps bioware is dead. i still want to believe they can come back from this but......... the post credit scene doesnt reassure me AT ALL. sigh. im just upset and sad. and as i said, this is only one of my many issues. i'll talk about the rest in the future, but im writing all of it down and i need time for that. i hope you understand that this comes from a place of genuine love. sorry i can't be happy about this game, but some of the stuff i see just ruins the rest for me.
edit: someone told me that apparently theres a banter when you go to dellamorte's villa and lucanis *implies* that he was beat by his grandmother (at least to another antivan crow rook). this whole post still stands though. i think that should have not been a banter that i (and im sure others) missed. and again, it also ties to how i think the crows as an organization and their methods were whitewashed. even if it's not particularly a lucanis problem, it could have been to some extent addressed by him.
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badasscoffeemug · 2 days ago
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okay, so, i tried to pull as many interviews as i could to see if i could parse what the original plan for bucktommy was (or if there even was any), and subsequently, if there had been a pivot of any kind. now, we are not privy to any bts talk, and storylines are never set in stone, even from when they've been teased or promoted (henchim friction? hello?) but interviews are really all we have to go off of. so, idk, i compiled some quotes, all bolded emphasis is mine.
i kinda got the impression that it really was supposed to be a 4-episode arc for tommy, after which he would gracefully bow out and leave buck a newly realized single bisexual. for some reason, that changed and they chose to keep him around and extend that storyline (gelled rather well in the story? opening the door for potential future storylines?). except then they had them break up anyway, leaving buck in much the same place he would have been had they called it quits in 7x06, only much more heartbroken (essentially wasting over half a season's worth of buck storyline, except he's sadder now, i guess). but, judge for yourself.
march 28, 2024, TM: Showrunner Tim Minear also teased future episodes for Tommy. “He’s going to be around for a little bit. He’s not going to be a member of the 118 again, but he is going to be involved in some stories.”
april 4, 2024, TM: “I was kind of bored with the hamster wheel of the relationships [Buck] had been in. His story needed a slap. It needed some something fresh. This felt like it could be important to some people, and it felt like it was right for the character.”
OS: “I’ve always had in my head that I wanted a partner for Buck to be someone where it wasn’t easy”
TM: “That’s what I like about this. He’s not siloed off into some love interest story with a character who has nothing to do with the main characters.”
Minear noted that Tommy is currently an important romantic partner for Buck, largely because “it’s sort of the entry-level relationship.” Yet at the same time, he noted that he doesn’t think “anybody’s making wedding plans.”
“It really is a first fling for Buck right now. What that might amount to, only time can tell. But what I’m interested in is not something that’s fraught. I’m interested in something that’s tender and positive”
april 4, 2024, OS: “The focus was on it being important, but also not wanting it to feel like the bravest episode in television. We just wanted to tell a lighthearted love story that happens to be a queer love story.”
april 5, 2024, TM: “[what] I don't want to do is the mistake that I think we've made with some of the other love interests, which is siloing those characters off into their love life and they have no kind of organic connection to the rest of the characters in the story. [...] Going with Tommy allowed us to start to play a story without just inventing a whole new character just for the purpose of being the bi character or the gay character or the male love interest for Buck.”
april 12, 2024, TM: “that moment at the end of the episode where he sits down with Tommy and says, “You said I wasn’t ready. I don’t know what I’m ready for, but I’m ready for something. I’m just sure what that is yet.” But he feels safe with Tommy. So even though he doesn’t know exactly what road he’s stepping onto, he’s willing to roll the dice.”
april 12, 2024, LFJ: "So, it happens in phases. My manager said 9-1-1 called, and I was like, 'Cool.' And then he is like, 'All right, well, they called for an arc.' And I'm like, 'Four episodes? Cool.'
"Given the circumstances, we just kissed. There's something there. We go on a date, and then Eddie happens to show up because there's only one restaurant, I guess, in L.A., and I would totally understand if he was nervous and whatnot." (this quote has nothing to do with my point really i just think it's so fucking funny. this entire interview is so messy.)
"I have no idea," he explained when asked what the future could hold for the duo. "If the writers do choose to extend this storyline and make it into its own thing [...] I'm just as excited as you are to find out."
april 12, 2024, OS: "I just hope he continues down that path and I think we will see him opening up more and more, and being louder and prouder about it. I want to tell real stories where not everything is going to be straightforward, but I don’t want the angst or the trauma to be in these kind of negative troupes that we’ve seen before. I want them to have real world problems that couples or people who are first dating have, but I don’t want it to be rooted in outside people being homophobic or anything like that. Those are stories we have seen and we’ve told, and sure, of course, happen in the real world, but I want to tell a happy story between these people and a real story. They have issues and they have things to deal with, but I just want them to be real world, everyday relationship issues."
april 18, 2024, OS: "we want to tell it in an honest way where not everything is going to be easy and carefree. There are going to be issues, but we also don't want it to feel like it's down or too heavy. We want to tell this queer love story in a very honest way, but also in a very loving way."
"Tarlos is a beautiful relationship," Stark says. "I'm just honored to get to tell a story that can kind of partner up with that and maybe continue with a similar thread."
"I really want to see Buck continue to explore what it is that really speaks to him, and what he's into," Stark says. "He's obviously going to continue down this path with Tommy for now. I don't know what that story is going to end up being, but I would really like for Tommy to stay a part of Buck's life, regardless. He's obviously opened this door for him, and I think it would be really nice if [Tommy] was able to continue to hold [Buck's] hand and could help guide him through this process. As somebody who's a little older and more experienced, to kind of help shepherd Buck into this new phase of understanding who he is."
april 23, 2024, OS: “I really enjoy [Lou]. I really enjoy working with him. I think he’s been a great addition to the show, and I look forward to — assuming Tommy sticks around for a while — continuing to develop that relationship with him on-screen and off-screen.”
may 2, 2024, JLH: "I’m really excited for Buck, because I think he’s a person that has never quite settled into who he is. And if this is who he is, it’s beautiful,” Hewitt said. “I was so happy Maddie felt that way, because that’s how I would feel. And I’m really happy that she’s there for him. In Season 8, the actor hopes Maddie gets to “understand what all that means, be in that with [Buck], and get to know Tommy better.”
may 3, 2024, KC: “I think it was the brilliance of [co-creator] Tim [Minear]. Even introducing the storyline of Buck and Tommy, he said, "I don't want it to be this very special episode of 9-1-1. I'm going to make this a f---ing romantic comedy, man. You won't see it coming. It'll come out of left field." And I think that's the same thing he did with the revelation. There's no sit down, there's no big discussion or talk about it. It's what it would be. This guy has found love fina…. Well, I think love finally.”
may 3, 2024, KC: "When I heard about the storyline, I was super excited. And on a selfish note, I'm really happy because they brought Lou Ferrigno Jr. back. We've become really good friends, as he was in "Hen Begins," "Bobby Begins Again," and of course "Chimney Begins," and we formed a tight personal bond. I think he's a terrific actor, and I think this new dynamic brings this newfound energy into that storyline and into the show, and I'm excited to see how it blossoms."
not dated? post-7x06, KC: “It’s one of my favorite scenes,” Choi says. “It’s a reveal for most of the characters that Buck has found a love interest he’s actually interested in. It’s adorable, it’s cute, it’s perfect, and the audience is going to love it.”
OS: Stark likens Buck’s journey to “a hamster wheel”: “He’s been taking one step forward and two steps back, as is quite typical of being in your late 20s and early 30s, trying to find yourself,” the actor explains. “As we’ve moved into this seventh season, he’s found a way to really discover who he wants to be.”
july 8, 2024: 7x09 deleted scene released
september 9, 2024, TM: “They’re still getting to know each other a little better”
september 11, 2024, TM: Minear says not much time has passed between the events of the season 7 finale and the season 8 premiere, so there haven't been many developments in Buck and Tommy's relationship. "But we see that they're more comfortable together," he explains. "We'd definitely call them a couple. Obviously they're comfortable hanging out with Eddie, but when you couple with somebody, it takes up some of your time, so that also leaves Eddie a little bit out in the cold. Well, not out in the cold, but Buck doesn't have as much free time as he did before, let's put it that way." (yeah so, this barely happened?)
september 20, 2024, OS: “We don’t really have too much of a time jump moving into this season, so the relationship with Tommy is much where it was left off,” explains Stark. “It is in its early stages. They’re still learning and figuring things out about each other and what a relationship might or could look like.”
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eff-plays · 3 days ago
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Long Taash storyline rant, by an enby
Listen. At first I was honestly not that offended/upset with the Taash enby stuff. And having an enby Rook who was able to help them out was honestly pretty fun. It was definitely the first time any video game engaged directly with nonbinary identity like this, and while it's not really 1-1 with my own experiences, I thought that it was. Fine? Ya know? I thought it was a very novel experience to finally have a fellow enby NPC that you could talk to about being nonbinary. It's never happened in any other game I've played.
But then it just ... kept going. And on one hand I get it, because you don't just decide your nonbinary and that's it -- it's a process. But the way it's handled is absolutely insane to me. First of all, how old is Taash supposed to be? They give off whiny teen vibes, and it's very off-putting. This is the character that's meant to represent me? Why are they written like a child?
Second, why are we using modern terms? The word "nonbinary" IRL exists because it is a rejection of the Western gender binary. It's a specific term that isn't universal, and since no previous game bothers to engage with the gender roles of Thedas to begin with, it's absolutely insane to hear these hyperspecific terms used in this made-up fantasy world. Especially since the Qun already has words and concepts for their gender roles -- why didn't BioWare just base this story on those? Why not try to contextualize this in-universe? There are other nonbinary characters in the game, but they just popped up in this previously unequal and often sexist world and are just vibing. With no explanation. Who's out there doing thedosian gender studies? How are they spreading these revolutionary concepts so far and so quickly that the terminology becomes universal?
Side note on that, why does Taash have a little counselling session with the other two trans people that sounds like something they'd do in sex ed class (in Sweden, anyway)? Why is this happening during a magical apocalypse? Hello? Look at this fucking codex entry and try not to cringe
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Like. Who is this for? This doesn't make me feel good as a nonbinary person. This makes me feel like a freak, out-of-place, and like I'm a fucking baby that needs my existence validated by some fucking bitchass video game codex entry preaching at me about how totally valid I am. This doesn't feel like respect, or inclusion -- it feels patronizing. It feels corporate, like we're ticking off boxes. "Look everyone, we're using the appropriate terminology! We're so inclusive!" And you know what? The fucking anti-woke chuds are gonna look at this and think THIS is me. That all I care about is having my terminology and identity carelessly stuffed into places just so I can feel good about who I am.
And before tumblrinas get upset, I'm not saying I don't want rep, or that I'm one of the "good ones" who wants video games to be free of "ideology." I am one of the bad ones. Taash should be nonbinary and I should be able to play a nonbinary Rook and I want both of those things to be explicit and accepted in-game! But I want those in a way that respects me and my intelligence, and the world BioWare has created that I've come to love. Who is preventing BioWare from actually, ya know, unwrapping the sexism and misogyny that they started in Origins? Who's stopping them from actually tackling the gender politics of Thedas? Why don't we ACTUALLY sit down and figure out how a society like the Qun might approach somebody not willing or able to conform to their particular rules? Especially the Qun. Like, they had so much potential for something actually interesting here, and instead it's "mom it's not a phase, respect meeeeee!"
Third, and this is my favorite fucking part, they tie Taash's gender to their background, where the Qun represents conformity and Rivain represents freedom. (Which is an entire can of worms in itself that I won't go into here.) I don't actually mind this? I have some extra special boy insight on this part of the quest, because I am also an immigrant who was born in one country and grew up in another. Being nonbinary and being an immigrant, while separate, have both had a similar effect in my life. It's left me feeling like I don't belong anywhere at times, like I'm something different and strange, and at times like I'm a kaleidoscope of expression and freedom, with unique experiences not everyone has. There is an absolutely valid intersection there that could have been explored and would've been very impactful if done right.
But instead we get this
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Hello? Oh my god HELLO?
Why is there a BINARY CHOICE in a story where a character embraces being NONBINARY? Why are we now equating Taash's background and cultural belonging to the demands of their mother? You can reject what your parent is forcing you into without completely rejecting your culture! Am I fucking taking crazy pills right now?
The idea that Taash, upon discovering they're nonbinary, has to now say goodbye to being a Qunari? When they weren't even ever shown to care about the Qun in the first place? WHY IS THIS A CHOICE THAT HAS TO BE MADE? WHY ARE THEY ASKING ME WHETHER THEY SHOULD CONTINUE FOLLOWING THIS CREED THEY DO NOT CARE ABOUT? (Side note: why did their mother escape from the Qun only to enforce it herself?)
Like? You can't spend a whole fucking subplot deciding you're neither a man nor a woman, but then equate being nonbinary to being Rivaini, and thinking you need to pick that or being Qunari. I'm sorry? I'm sorry? I'm sorry?
Why is there no third choice? Why is there no "Hey you can be both" or "Hey just pick whatever from either culture you want to keep and throw away what you don't?"
I am going insane. The game sits you down and condescends at you for ages about basic contemporary gender theory, but then tries to inexplicably tie that to Taash's cultural background, but then doesn't bother examining how those cultures treat gender at all, and then finally forces us into a binary choice ... for a character whose entire fucking personality is "nonbinary."
The Qun is a misogynistic society. Rivain is a matriarchal society. (This was true for the previous games, at least.) The way these cultures approach gender is vastly different. But instead of examining how such a person would struggle with their background and how that would tie into their gender identity, it's just "Rivain good" and "Qun bad." Pick one or the other. Conform or rebel. Pick one or the other.
And that's the storyline of the nonbinary character.
The reactionary chuds will hate this and blame nonbinary people for how much this fucking sucks. While I can't claim or enjoy it because it's corporate nonsense and fucking sucks. All this does is show people that when games include enby rep, it's hack shit like this, so why include it if it's gonna suck ass, right? This bad writing will just make your game worse, so don't bother!
So yeah. Cool.
Thanks, BioWare. I hope whatever you were trying to prove was worth it.
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agoldenblackbird · 3 days ago
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i'm gonna be a ranty bitch for a minute.
tbh i'm turned off even reading new buddie fic despite being a multishipper and have unfollowed a bunch of buddie accounts because i'm sick of the smug attitudes. one ask that i am otherwise not going to publish or respond to ended with 'sorry you don't understand media literacy bestie :)' fuck off. listen INFANT, i have been writing fanfic and original fic AND watching, reading and analyzing queer media since before you were born, i understand how character and story development works, and i know the difference between 'storyline i personally disliked' and 'bad writing.' this was BOTH, and it also was marketed to us as 'carefully crafted bi rep' and 'queer love story that is not about a bunch of pain and conflict FOR ONCE' so we have every right to be upset at the bait-and-switch.
the fact that i'm seeing the same exact posts - 'bt bones buddie CANON' that i saw three seasons ago after the bucktaylor breakup, or every time they thought buck and taylor MIGHT break up - says something. the fact that so many fans seem genuinely convinced (STILL!) that buddie is inevitable because there have been so many 'signs,' and then they rattle off a convoluted theory that would make the most hardcore taylor swift stan say 'wow, that's a bit of a reach,' honestly weirded me out a little when i first joined the 911 fandom. i have never been in a fandom where so many fans are insistent that their ship will be - not might be or could be, but WILL be - canon. i am skeptical both from past experience with other shows mishandling queer storylines or ship-baiting, and tim minnear's proven track record with this one of not really knowing what to do with buck's LI's. but i didn't want to yuck anybody's yum, so i let them have their theories and squee in peace, and unfollowed or blocked certain tags if i was seeing too much of it and getting annoyed. it's too out there for me, but i'm glad they're having fun!
yet they can't give us the same courtesy. they deride us as delusional for thinking that a canon pairing that was presented to us both in promo and the show itself as different and important (eg the bobby approval convo and 'buck getting off the hamster wheel') might last, and we're stupid to have ever liked tommy or lou or be disappointed at how the breakup was written, and if we point out the biphobia it's just sour grapes.
the bucktommy breakup is not the first time 911 has started out strong with an interesting storyline and fumbled it in the 4th quarter either because the writers got bored or in the name of needless drama/a 'gotcha' sudden twist. amir & bobby, eddie's fight club arc, the sperm donor SL, hen vs councilwoman ortiz, whatever the hell is going on with harry, the whole mess with shannon/kim, just to name a few. and especially the past couple of seasons, for me since 6b, the pacing has been off. they seem to have too much happening at once and many of the storylines don't have enough room to breathe to be narratively satisfying, or they get resolved in ways that feel lackluster.
if the toxic buddie stans who have been attacking lou on sm and sending death threats (wtf!) actually get what they want, which i admit is possible, but it's certainly not guaranteed….i don't know why they think the writers won't fumble that just as badly. it's not going to happen precisely the way they want it to because it is impossible to please everybody, that's what fanfic is for. but at this point i have zero faith that it would even be well done at all, and zero trust in the writers not to just sabotage or regress a character for funsies, and that's an excellent reason to stop watching the show. in most of my other fandoms i regard canon as a jumping-off point or a blurry outline at best, and i can have just as much fun in the 911 sandbox without any further input from canon at all, once i'm less angry.
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utilitycaster · 2 days ago
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a not-as-quick-as-originally-intended clarification at least on my personal thoughts re: the Apex War, and this campaign overall:
I agree that it would have been nice for C3 to have been more rooted in Marquet; I have said this frequently and I still hope we get to see Marquet in future stories. However, while I want Apex War lore because it's interesting to me, the fact is, there's no way to fix the fact that we spent this campaign without any strong understanding of the Apex War when it is a core element of the backstory of a significant villain (Otohan) and when Matt is invoking it to underscore the show of unity.
For what it's worth, I think there's two separate "what I wish this campaign could have been" versions and I feel like a lot of people are conflating them.
One is, for lack of a better way to put it, a more Mighty Nein-style campaign that delved into the culture and place and conflicts of Marquet by focusing on the characters first and foremost, the way Campaign 2 delved into Wildemount. I would have loved this very much. This would not have supported the moon plot, however.
Another is one that honors Matt's vision of the nigh-millennium-long-plot Ludinus hatched and the secrets of Ruidus and all of Exandria coming together, and is simply...better. The Apex War should have impacted Imogen and Ashton, growing up in its aftermath, and could have been a part of their backstories. FCG's chassis being found could have been tied to it. This in turn would have set up Otohan in more depth. And that could have been handled with very little extra effort - literally just a call to Laura and Taliesin with a lore dump, and a few more hints in the Bassuras arc.
I think the fact that Bells Hells are a group from across Exandria - representation from all continents but the Shattered Teeth, multiple people with ties to several continents, and even an extraplanar member - is not a bad thing for a story about the world uniting against the threat of Predathos! It's extremely fair to be disappointed and let down (especially if you are from a culture on which Marquet is based and was hoping to see it) but actually I'm here to say the fact that C3 isn't like C2 is not bad, in this case. It's that the Apex War clearly has backstory and lore that would inform the story and certainly informs how Matt is playing it, and literally no one else has access to that information, including the players. I would love to go back and get it because I love the world of Exandria and its lore, but from a narrative perspective the ship already sailed. So my complaint isn't "why wasn't this solely about Marquet" in this case - it's "there was clear setup for this story that would have made it better, and there wasn't an effort to limit what the players played or seed it into the plot so that it would actually come up."
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zyafics-recs · 1 day ago
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reblogging comment review by @zyafics
im currently writing rn and i love gigi's dialogues the most, so i'm back here to read and get inspired from her amazing words (long annotations below) ���️
Neither of you ever mentioned that night again, as if it had never happened.
pussy
Self-sufficiency had long been your norm. Growing up with Luke meant mastering the art of tending to your bruises from a young age. 
my poor baby who had to take care of herself for too long (love love this sentence)
Every time your paths crossed, it dragged you back to that regretful moment—the feeling of his hands, the memory of his presence inside you—
the butterflies i felt from reading this line
“Yeah, yeah, isn’t it always?” he replied, dismissively waving a hand, “Just try not to get shot this time.” "You think you're so fucking funny, don't you?"
i love their banters fr
“At least they’re not murder—”
one thing i love is how this fic is similar but deviates from the original canon plot and i love that you managed to capture the same essence!
"What are you doing?" you asked, your brow furrowing in bemusement as you eyed his outstretched arms.“Helping you.”
when the bare minimum got me kicking my feet 🤭
As you entered the motel lobby, the air was thick with the scent of stale cigarettes and cheap air freshener.
this is such a standout line when i first read it cause i love how u captured the atmosphere of cheap motels (LOL)
When you reached the door to room, he released your hand with a reluctant sigh.
CAUSE HE DIDN'T WANT TO LET GO OUT HER HAND 🫠
"Yeah, well, appearances can be deceiving," you replied, trying to keep your tone light despite the underlying edge of irritation. "But let's save up the pity for later. I'm more interested in asking you why the fuck you got just one room with one bed."
the one BED TROPE YES
In the next second, you were gasping for breath as Rafe's hands closed around your throat in a vice-like grip. Shock and fear surged through you, your body instinctively fighting against his hold as you struggled to break free.
one thing i love more than the one bed trope is the nightmare one that follows it 😈
"Fuck, fuck," he whispered, his voice trembling with fear and disbelief. "Shit, shit. I didn't mean to—I didn't know—"His words were choked off by a strangled sob as he buried his face in his hands, his entire body shaking with the force of his sobs.
MY POOR BABY OHMYGOD
But then, instinct kicked in, and you reached out to him, wrapping your arms around him.He practically dragged you into his lap, one hand wrapped around your waist and the other tangled in your hair. He only shook his head, his sobs growing louder as he buried his face where your neck and shoulder met, his entire body wracked with tremors. All you could do was hold him close, offering whatever comfort you could. Eventually, his sobs began to subside, his breathing evening out as he clung to you like a lifeline. 
i love love LOVE how you write intimate moments like this
You held him close, pressing a gentle kiss to the top of his head, “Better?”Rafe nodded against your shoulder; his breathing still ragged but gradually steadying. "Yeah," he murmured, his voice barely audible above the soft sound of your heartbeat. "Yeah, I think so."
his voice so soft, just above her heartbeat? shut up your writing EATS
It served as another reminder that despite his tough exterior, he was just as human as any of you, with fears and insecurities that ran deep. And it terrified you, because up until last month Rafe Cameron was not capable of emotions to you, only violence. 
YOUR CHARACTERIZATION OF RAFE I LOVE SO SO SO MUCH
Rafe hesitated, elbows dropping to the table as he searched for the right words. "I don't know," he repeated, his voice softer this time. "You just...are pretty, Maybank, everyone knows that." You felt like there was more to the story.
yeah 🤨
Rafe's jaw clenched, his expression turning steely as he locked onto your gaze, "I don’t want to be your fucking friend, Maybank," he retorted, his tone laced with irritation. "I'm protecting myself. And if you can't handle that, then maybe you're the one who needs to reevaluate things."
damn shit, because he wants to be ur bf 😉
“No, I fucking won’t. You’re the one who punched me on that ship, your guards were the ones who shot me, your father is the one who wants me dead,” your lips quirked in a small, humorless smile, “And you want to talk about protecting yourself?”
me, reader, "damn that's so long ago why won't u forget about it" me, irl, *i've held year-long grudges against people for stealing my pencils*
Rafe ran a hand through his hair, frustration etched into every line of his face. "You have no idea what it's like. To carry that weight, to know that everything you touch turns to shit.” His voice was probing, his eyes scanning your face with a scrutiny that made you want to run out the door.  “And you—Shit, you’re just searching for some confirmation that I am as horrible as everyone’s made me out to be. Newsflash, I am."
he's so insecure 🥺
“Right,” You swallow, finding the carpet of the room suddenly all too interesting, “Good enough to fuck, not to trust.”
DAMNNNN
Without another word, he closed the distance between you in a single fluid motion, his movements graceful yet filled with an underlying urgency. His hands found their way to your face, fingers tangling in your hair as he deepened the kiss. His touch wavered between tenderness and roughness, with soft, gentle kisses blending seamlessly with fervent, desperate ones, as if he was unable to choose between cherishing the moment and giving in to his desires completely. You melted into him, your body responding instinctively to his touch. It felt different from the first time you kissed. Less violent, less primal, more…intimate. It was as if he was trying to convey everything he couldn't put into words, everything he had been keeping bottled up inside, and you welcomed it. 
INTIMATE INTIMATE INTIMATEEE 💘
“You can’t kiss me to avoid questions, Rafe.”"I know," he murmured, "It's just easier than talking."
reminds me of that specific scene in 10 things i hate about you
"I know," he murmured against your lips, his voice rough with emotion. "But for now, can we just...be?"You nodded, "Yeah," you whispered, "For now, we can just...be."
my poor babies i love; they r unfortunately stuck in a situationship 😭
THE OTHER SIDE OF PARADISE - rafe cameron (+18) - two
request: "a rafe enemies to lovers 🫣 the reader is jjs sister the whole drama before but then she gets left behind on the ship and rafe ends up comforting her and then yea that’s all I got you can do whatever else the rest 😛"
WARNINGS: maybank!reader x sorta canon!rafe; doesn't exactly follow the real plot line but...it does?; am i turning this into a series? maybe.
word count: 6k...
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Neither of you ever mentioned that night again, as if it had never happened. It couldn't have happened; it must have been a figment of your overactive imagination. 
There was no way in hell you would have let Rafe Cameron have you on top of a dining table, living up to the derogatory "dirty pogue" nickname. You were better than that. You knew better.
Despite that...You found it impossible to look at him for the next forty-eight hours. In fact, facing yourself in the mirror became a challenge, so much so that you refused his help in tending to your wound. Self-sufficiency had long been your norm. Growing up with Luke meant mastering the art of tending to your bruises from a young age. 
Initially, there was an undeniable tension between you and Rafe.
Every time your paths crossed, it dragged you back to that regretful moment—the feeling of his hands, the memory of his presence inside you—but there were bigger things at stake, and so, you pushed the nagging feelings aside, focusing on one thing only: getting out.
You and Rafe didn’t mix, oil and water, two stubborn bastards with heavy emotional baggage. Sometimes it was tricky to work together, but other days, it flowed so easily it gave you whiplash. In the time that followed, you both worked tirelessly to plan your getaway, meticulously plotting every detail to ensure success and not another round of bullets. Your job was to sit around and act innocent, while Rafe had to ensure you had a way out and enough money to pay someone off. Avoiding Ward was easy enough since he spent most of his time in Guadalupe.
Rafe scoffed; his arms crossed over his chest as he eyed the small, weather-beaten boat skeptically. "I'm not getting into that piece of shit. No fucking way," he declared, voice dripping with disdain.
You rolled your eyes, trying to ignore the knot of frustration building in your chest. He was so fucking insufferable. 
"Oh, so you've got a better suggestion?" you shot back in defiance.
He shot you a glare, but you can't help but notice how his eyes caught the shimmer of the clear night sky, "I do," he retorted, gesturing towards a sleek motorboat moored nearby. "That one looks like it might get us somewhere without sinking halfway."
You followed his gaze, your entire face scrunching up as you took in the sight of the motorboat. It was certainly more modern and well-maintained than the rusty old dinghy you had been eyeing, but something about it made you uneasy.
"Hell no?” you hesitated, chewing on your bottom lip nervously. "It seems a bit...too much. We don't want to draw any unnecessary attention to ourselves."
Rafe rolled his eyes, his frustration evident in the way he tugged at his hair, "C'mon,” he scoffed, his voice tinged with impatience. "This isn't the time to be playing it safe. We need to get out of here, and that boat is our best chance."
You bit your lip, torn between your instincts and Rafe's seemingly reckless impulsiveness. On one hand, you didn't want to take any unnecessary risks, but on the other hand, you knew that time was running out and you needed to act fast. Ward was coming back to the island soon enough and if he dragged Rafe away with him…you were a lost cause. There was no third chance. 
“What about the guards?” your voice dropped to a whisper as you glanced around nervously. The last thing you needed was someone overhearing your plans.
Rafe’s stare flickered with a hint of irritation,  “I’ve got it covered,” Your skepticism must have shown on your face because he stepped closer, lowering his voice, “Look, I know you don’t trust me, but I’m not about to let us get caught. I’ve been dealing with Ward’s security my whole life. I know how to slip past them.”
You sighed, pinching the bridge of your nose in frustration, “Fine. But if this goes south, it’s on you.”
“Yeah, yeah, isn’t it always?” he replied, dismissively waving a hand, “Just try not to get shot this time.”
"You think you're so fucking funny, don't you?"
"Keep your voice down."
The tension between you two was palpable, but there was no time to dwell on it. You both turned your attention back to the task at hand. The sleek motorboat gleamed in the fading light, its potential for escape glinting like a promise of freedom. As night fell, you both moved with practiced stealth, with a reluctant nod, you followed him towards the sleek motorboat. The docks were eerily quiet, save for the gentle lapping of the waves against the hulls of the boats. Your heart pounded in your chest as you kept a lookout for any sign of the guards. Rafe moved with the confidence that you envied, quickly untying the boat and preparing it for departure. You glanced around nervously, half-expecting to hear the shout of a guard at any moment. Every shadow seemed like a threat, every noise a potential alarm.
“Hurry up,” you hissed, glancing over your shoulder.
“Calm the fuck down,” Rafe muttered, though he did quicken his pace. “We’re almost ready.”
Your anxiety spiked. This was it. No turning back. Rafe started the engine, the low rumble sounding like a roar in the silent night. You winced, half-expecting the noise to draw attention. The sound was louder than you expected. But luck seemed to be on your side.
“C’mon,” He whispered urgently, his eyes scanning the area for any sign of trouble, “Get in.”
You climbed aboard, your hands shaking as you settled into the seat. 
“Go!” you urged, glancing back at the docks nervously. Rafe didn’t need to be told twice. The boat lurched forward, cutting through the water with surprising speed. As the island receded into the distance, you felt a surge of hope. For the first time in months, freedom was within reach.
As Rafe guided the boat out of the harbor, you let out a breath you hadn’t realized you were holding. 
“See? I told you it’d be fine,” Rafe said, a hint of smugness in his voice.
“Just keep your eyes on the water,” you retorted, refusing to give him the satisfaction of being right.
He adjusted the throttle, the boat picking up speed. "Relax, Maybank. Enjoy the ride," he said, his tone dripping with mock concern.
You shot him a withering look, gripping the edge of your seat. "Just focus on getting us out of here in one piece.”
He glanced at you out of the corner of his eye, a muscle in his jaw ticking. "You think I don't know what I'm doing?"
"Frankly, I don’t care what you think you know. Just keep us moving," you snapped back, your voice tense.
Rafe's hands tightened on the wheel, but he said nothing. The silence between you was a common thing, the hum of the engine the only sound cutting through the night. Minutes passed, each one stretching longer than the last. The coastline was a distant memory now, the open water vast and foreboding. You kept scanning the horizon, every wave a potential threat.
"You're acting like we're about to get ambushed by pirates," Rafe finally said, his tone lighter but edged with irritation.
"Better safe than sorry," you muttered, refusing to meet his gaze.
Rafe let out a sharp laugh. "Always so paranoid. That's what gets you in trouble."
You whipped your head around to glare at him. “No, your family got me in trouble. In case you’ve forgotten.”
His face hardened, the easy bravado slipping for just a moment, “Huh, right. ‘Cause your friends are such fucking saints”
“At least they’re not murder—”
You cut yourself off before you said it, but the damage was done anyways. Rafe's jaw tightened, the muscle there twitching as he ground his teeth, lips pressed into a thin, unforgiving line. He didn't respond verbally, but the anger radiating from him was answer enough to you.
He turned his attention back to the horizon, his grip on the wheel tightening until his knuckles were white. The boat's engine roared louder as he increased the speed, the vessel slicing through the water with renewed urgency. The waves splashed higher, and the night air became colder, but Rafe didn't seem to notice. His focus was absolute. Yeah, he was pissed.
What could you possibly say? Apologize? There was no way in hell you were apologizing to him. Not after everything his father had put you through. If anyone owed an apology, it was him. And you knew you'd see the world end before Rafe Cameron ever uttered those words. It was infuriating. There he was taking a step forward, leaving his loyalty to Ward behind and he still refused to show remorse if not between four walls with you. Never out in the open, never too loud.
The sound of the engine became a steady thrum, drowning out any other noise, as if creating a barrier between you and the rest of the world. You sat in silence, each lost in your thoughts, the weight of the past pressing down on you like a lead blanket. It was done. And although you wished things had been differently, they weren’t. 
Despite the chill in the air, sweat prickled at the back of your neck, tension coiling in your muscles. The night stretched on, like a never-ending path.
After what felt like an eternity, a sliver of light appeared on the horizon, signaling the approach of dawn. You breathed a sigh of relief, the tension in your shoulders easing slightly. The worst was over, for now at least.
Rafe glanced at you out of the corner of his eye, “We’re almost there. Keep an eye out for any patrol boats," he instructed, his voice curt and businesslike. He was all focus still, facade slipping away to reveal that calculating side that had always unnerved you. 
You nodded, scanning the waters diligently. The further you went, the more the reality of your situation sank in. You were out there, in the middle of nowhere, relying on a Cameron to get you to safety. The irony was almost laughable.
“Where are we heading?" you asked, breaking the silence. Your voice was softer, the edge of anger dulled by exhaustion.
Rafe glanced at you, his expression unreadable. "We'll head south, find somewhere to lay low for a while. I've got contacts who owe me favors."
“Uh? We’re not going back to The Outer Banks?”
He shook his head, attention fixed on the horizon. “No. Not unless you want to get killed.”
The Outer Banks, once your home, now felt like a trap waiting to snap shut. You should’ve figured Ward would send someone after you the minute he figured you were gone. A loose end. Shills ran down your body as you remembered your close encounter with death. 
"Your contacts won’t sell us out?"
He smirked, though there was no humor in it. "They know better than to cross me. Criminal, remember?”
You sighed, ready to jump into the water if it meant a little space from the unbearable atmosphere. Despite everything, you couldn't shake the nagging feeling of guilt that twisted in your gut. 
“You know what I meant, Rafe.”
“Yeah, whatever.”
“Listen,” you began, your voice faltering as you struggled to find the right words. He glanced at you, his expression guarded, but you pressed on, determined to break through the wall of resentment that had formed between you, “I don’t care, okay? Not right now. What matters is that you’re here, not with him.”
Rafe's face softened slightly; the hard edges of his demeanor were momentarily blunted by your words. He looked away, his jaw working as if he were chewing over something in his mind. When he finally spoke, his voice was quieter, more subdued than before.
“If you say so.”
As you drew nearer to the shore, details of the island began to come into focus. Lush greenery blanketed the landscape, punctuated by towering palm trees swaying gently in the breeze. It was oddly like the place you’d been stuck in for months, but this time, there was no sense of dread in you. The boat slowed as Rafe expertly maneuvered it into a small cove, sheltered from prying threats by rocky outcrops and overhanging foliage. With a soft thud, the vessel came to a stop, the engine sputtering into silence.
Once he was done, he stepped onto the water, knees deep as the sandy shore still lay a little ahead.  You blinked in confusion as he turned to you, his arms open wide in a gesture that left you momentarily perplexed. The water laps gently against the sides of the boat, its surface reflecting the golden hues of the setting sun.
"What are you doing?" you asked, your brow furrowing in bemusement as you eyed his outstretched arms.
“Helping you.”
You blinked, caught off guard by his simple gesture of assistance. It took a moment for his words to register, and when they did, a faint blush tinged your cheeks at your slowness. In all fairness, you weren’t used to this side of Rafe. You’d only seen it a few times and it was…something else entirely.
“Right.”
As Rafe's hand brushed against your waist while helping you out of the boat, your skin prickled in goosebumps, despite your efforts to remain composed. You quickly brushed off the sensation, chalking it up to nerves from the situation. With a grateful nod, you stepped onto the sandy shore, feeling the warm grains shift beneath your feet. The island stretched out before you, its landscape dotted with lush vegetation and towering trees. It was larger than you had anticipated, much bigger than Ward’s private hell.
"We should find a place to sleep,” you said, turning to Rafe as you scanned the horizon for any signs of civilization.
He nodded in agreement, his gaze following yours as he surveyed the landscape. "Let's head towards the center of the island. There should be some motels.”
With a shared nod, you set off along the sandy shore, the waves crashing against the beach providing a rhythmic backdrop to your footsteps. The warm, humid air carried the scent of salt and seaweed, adding to the coastal ambiance. As you walked, an uneasy feeling crept over you, the hairs on the back of your neck prickling, maybe it was just the paranoia that had become like second nature to you over the past year.
After a while, you noticed a winding path leading into the dense foliage of the island's interior. Without a word, you and Rafe followed it, venturing deeper into the heart of the island. The sounds of civilization faded, replaced by the rustling of leaves and the chirping of birds. 
Finally, after what felt like hours of walking, you emerged into a clearing. Before you stood a beat up motel, its faded paint and weather-beaten facade blending seamlessly into the surrounding landscape.
"This should do," you said, nodding towards the building, "I guess."
“Yeah. Good for a night or two, my contact won’t be here till then.”
As you entered the motel lobby, the air was thick with the scent of stale cigarettes and cheap air freshener. Rafe followed closely behind you, his expression unreadable as he glanced around the dimly lit room. You approached the front desk, where a bored-looking clerk sat slouched behind the counter, flipping through a magazine with half-hearted interest.
"Hi there," Rafe said, flashing a charming smile as he leaned casually against the counter. "My wife and I are looking for a room for the night."
His what? Your eyes widened in surprise, but you quickly masked your reaction, playing along with his impromptu act. It was obvious it wasn't the first time Rafe had pulled a stunt like this, and you had to admit, he had a knack for getting what he wanted. To pretend and lie his way out.
The clerk glanced up from his magazine, peeking over the two of you with mild curiosity. "Sure thing," he said, his tone disinterested. "How many nights?"
"One for now," Rafe replied smoothly, reaching into his pocket to produce a wad of cash that you hadn't even realized he had. It was a substantial amount, more than enough to cover the cost of survival for at least two weeks. 
The clerk took the cash without comment, handing Rafe a key with a grunt of acknowledgment. "Room 203," he said, gesturing towards a staircase in the corner of the lobby. "Upstairs, second door on the left."
"Thanks," Rafe said, pocketing the key with a nod of gratitude. He turned to you; his expression unreadable. "Let’s go, baby.”
Baby?
He must've been out of his goddamn mind. His hand found yours, rough fingers intertwining with yours in a gesture that felt oddly intimate. You glanced at him, confused, but he simply squeezed your hand reassuringly, focused on the hallway ahead.
When you reached the door to room, he released your hand with a reluctant sigh. That always happened with him, there was always something new you couldn’t pinpoint, but eventually got used to. The charming, panty-dropping posture was gone in an instant, replaced by his usual brooding demeanor as he unlocked the door and pushed it open, revealing a modest but comfortable-looking room.
“After you.”
You swallowed your surprise at his manners and stepped into the room, grateful for the relative privacy it offered. Rafe followed close behind, closing the door behind him with a soft click. It was sparsely furnished, with a queen-sized bed dominating the space and a small television mounted on the wall opposite. A worn armchair sat in the corner, and a narrow window offered a glimpse of the night sky outside.
"It’s a fucking dump,” Rafe said, his tone light but with an underlying note of exhaustion. "But it'll do for now."
You sank onto the edge of the bed with a weary sigh “Better than my room back home.”
“Really?”
"Don't act so surprised," you said with a wry smile, a hint of defiance creeping into your tone. "We're not exactly living in luxury over there."
You could see the realization dawn on Rafe's face as if he’d forgotten your background, “Didn’t think it was that bad for you.”
"Yeah, well, appearances can be deceiving," you replied, trying to keep your tone light despite the underlying edge of irritation. "But let's save up the pity for later. I'm more interested in asking you why the fuck you got just one room with one bed."
“I can sleep on the floor, relaaax.”
You shoot him a skeptical look, eyebrow raised in disbelief. "Seriously?" you ask, a hint of incredulity coloring your voice. "You'd actually sleep on the floor?"
He shrugged, "Why not? It's not like I haven't slept in worse places."
You didn’t want to delve into that. Instead, you only studied him for a moment, searching for any hint of insincerity in his expression. To your surprise, you found none. Moments like these reminded you that he was human, and you hated it.
“Okay.”
With a weary sigh, you rose from the bed and began to remove your shoes, the events of the day finally catching up with you. Exhaustion settled into your bones, dragging you down like an unbearable weight.
Rafe watched you for a moment before turning away to rummage through spare sheets and pillows, preparing a makeshift bed. There was no time to change clothes; you had left the little you had behind. As you slipped beneath the covers and closed your eyes, you couldn't shake the feeling that this was only the calm before the storm. It felt too easy.
You heard the rustle of sheets as he settled onto the floor, making himself as comfortable as possible, “Don’t fucking snore, Cameron.”
Rafe chuckled softly, the rare sound carrying through the darkness of the room. "Wouldn't dream of it, Maybank.”
Hours later, you woke suddenly, your heart pounding in your chest, the remnants of a nightmare still clinging to the edges of your consciousness. For a moment, you lay there in the darkness, disoriented and trying to make sense of your surroundings. Then, you heard it—a low, murmured voice coming from the other side of the room. Turning towards the source of the sound, you saw Rafe lying on the makeshift bed on the floor, his face twisted in a grimace of pain. 
He was tossing and turning restlessly, his brow furrowed as he muttered incomprehensible words under his breath. Concern gnawed at your gut as you watched him, the sight of him trapped in a nightmare and it weirdly stirred something protective within you. Despite everything, despite the walls he put up, you didn’t like to see him in pain. It felt so familiar, and for a second you were back home, in your room, rocking yourself back and forth after waking up in hysterical screams.
Moving quietly, you slipped out of bed and crossed the room to kneel beside him. Gently, you reached out and placed a hand on his shoulder, giving him a gentle shake.
"Rafe," you whispered softly, trying to rouse him from his restless slumber. "Hey, wake up."
In the next second, you were gasping for breath as Rafe's hands closed around your throat in a vice-like grip. Shock and fear surged through you, your body instinctively fighting against his hold as you struggled to break free.
"R-Rafe!" you gasped, your voice coming out in a strangled whisper as you clawed at his hands, desperate for release. But he was lost in the grip of his nightmare, his grip unyielding as he continued to squeeze, his eyes wide and unseeing.
Panic took over you as the world blurred around the edges, darkness creeping into your vision while your lungs burned for air. Frantically, you tried to call out to him, to wake him from whatever hellish nightmare held him in its grasp, but your voice was little more than a choked rasp, "Rafe!"
Then, as suddenly as it began, the pressure around your throat vanished, leaving you gasping and wheezing for breath as you collapsed against the bed. Blinking away the tears that pricked at your eyes, you looked up to see him kneeling beside you, his hands shaking as he stared at you with wide, horrified eyes.
"Fuck, fuck," he whispered, his voice trembling with fear and disbelief. "Shit, shit. I didn't mean to—I didn't know—"
His words were choked off by a strangled sob as he buried his face in his hands, his entire body shaking with the force of his sobs. It was a startling sight, seeing the usually composed and confident Rafe Cameron reduced to this, his vulnerability laid bare for you to see. For a moment, you were frozen, unsure of what to do or say in the face of such raw emotion. But then, instinct kicked in, and you reached out to him, wrapping your arms around him.
He practically dragged you into his lap, one hand wrapped around your waist and the other tangled in your hair. He only shook his head, his sobs growing louder as he buried his face where your neck and shoulder met, his entire body wracked with tremors. All you could do was hold him close, offering whatever comfort you could. Eventually, his sobs began to subside, his breathing evening out as he clung to you like a lifeline. 
You held him close, pressing a gentle kiss to the top of his head, “Better?”
Rafe nodded against your shoulder; his breathing still ragged but gradually steadying. "Yeah," he murmured, his voice barely audible above the soft sound of your heartbeat. "Yeah, I think so."
You remained silent, holding him close as he slowly calmed down. The weight of his body against yours was oddly comforting, grounding you in the present moment and pushing back the memories of his violent outburst just moments before.
After a while, Rafe pulled away slightly, his eyes red-rimmed but clear as he looked up at you "I didn't mean to hurt—”
You reached out and brushed a stray lock of his blonde hair from his sweaty forehead, your touch gentle and reassuring. "I know," you whispered softly, your voice barely above a whisper. "It was just a nightmare. I have them too.”
You don't know why you offer him that solace.
"You do?"
You nodded, though you knew he couldn't see it in the dim light. 
"Yeah," you admitted, your voice soft but steady. "They’re pretty bad too.”
There was a brief pause, filled only with the sound of your quiet breathing and the distant hum of the night outside. Then, Rafe spoke again, his voice tinged with curiosity, "What do you dream about?"
You hesitated, unsure of how much to reveal. But something in Rafe's earnest expression urged you to be honest, to let down your guard just this once, “Luke. You?”
Rafe's immediate reaction was defensive, hands pulling away from your body, “Doesn't matter."
You felt stupid for asking him such a personal thing. He wasn't like you.
“Do you want to sleep in bed with me? It might be better than the floor."
"I'm fine on the floor. Don't worry about me."
But you weren't about to let him off the hook that easily. With a sigh, you reached out and gently grasped his arm, turning him to face you again, "Rafe," you said, voice borderline pleading, “Just sleep on the bed. Okay?"
For a moment, he hesitated, his gaze flickering between you and the bed, but with a reluctant sigh, he nodded, his defenses crumbling. 
"Okay, okay," he muttered, his voice barely above a whisper. "Fine."
With that, he rose from the floor and cautiously joined you on the bed, his usual bravado replaced by a rare hesitancy. You shifted slightly to make room for him, and as he settled beside you, a wave of warmth and comfort washed over you, “Don’t snore.”
“Not more than you do.”
The rest of the night passed in a blur of fitful sleep and restless dreams, but somehow, with Rafe by your side, it felt more bearable. When morning finally came, you awoke to find he was already gone, his side of the bed cold, no traces of his presence, and a messy scribbled note left behind on the bedside table.
"Picking up food and clothes, brb. Don't open the door."
You felt relieved that he hadn't disappeared without a word and was instead putting in the effort to rely on you. Deep down, you knew he had left as soon as he woke up, probably sprinting out of the room to avoid waking you and having any awkward confrontations about last night. It was going to be a long day, especially if he was determined to hide his emotions and weaknesses. You knew the old, bad Rafe Cameron would make a reappearance.
Pushing aside your conflicting emotions, you rose from the bed and stretched. The events of the previous night began to fade into the background as you focused on the task at hand: a shower. You stank. It had been two days since you had washed, and the thought of having gone to sleep in such a state made you want to hurl. You’d have to ask for another set of fresh sheets if you stayed another night.
As you stepped into the bathroom, the warm water cascading over your skin felt like a soothing balm, washing away the remnants of fear and tension from the previous night. The steam filled the small space, enveloping you like a comforting embrace as you took your time, allowing the water to ease the knots of stress from your muscles. You focused on the simple act of washing away the dirt and grime, letting the familiar routine ground you.
Yet, even as you lathered soap onto your skin, your mind couldn't help but drift back to Rafe, to the way he had clung to you in the darkness, his vulnerability laid bare. It served as another reminder that despite his tough exterior, he was just as human as any of you, with fears and insecurities that ran deep. And it terrified you, because up until last month Rafe Cameron was not capable of emotions to you, only violence. 
You stepped out of the shower, the steam still lingering in the air and with a towel wrapped snugly around your body, you stepped back into the main room of the motel, feeling refreshed.
“Huh, good morning to you too.”
You nearly jumped out of your skin, “Fuck!”
Rafe stood leaning against the doorway, something similar to a playful smirk playing at the corners of his lips as he watched your startled reaction. His arms were laden with bags of groceries and a few articles of clothing.
"Didn't mean to scare you. Just wanted to make sure you were alive in there."
You stared at him incredulously, “Turn around!”
He scoffed, walking into the room as he closed the door with his foot, “Nothing I haven’t seen before.”
He said it so casually, it irked you. As if you two hadn’t been purposely ignoring that night ever happened. You shot him a withering glare, snatching a towel from the nearby chair and aiming at his face, full force.
"That's not the point, Cameron," you grumbled, your cheeks flushing with embarrassment, “And you didn’t see shit. I was dressed.”
Rafe raised an eyebrow, catching the towel with ease before tossing it back to you "What's the matter, Maybank? You shy all of a sudden?"
“Will you shut up?”
Rafe held up his hands in mock surrender, his grin widening as he leaned against the nearest wall. There was no point in getting into a pointless argument with him, especially not when you had more important things to worry about. Instead, you focused on drying yourself off and getting dressed in the bathroom, slamming the door behind you.
As you emerged again, fully dressed and composed, Rafe had already begun unpacking the bags of groceries, laying out an assortment of food on the small table in the corner of the room. The sight of the makeshift spread made your stomach growl in anticipation, reminding you just how long it had been since your last meal.
“Hungry?” Rafe asked, glancing up from where he was arranging the food.
You nodded eagerly, making your way over to the table and helping yourself to a plate of fruit and plain toast. As you ate, Rafe filled you in on his plans for the day. It was strange, hearing Rafe talk so casually, without insults, without fear, or threats. For so long, you had seen him as nothing more than a spoiled, entitled rich kid, content to coast through life on his family’s wealth and influence. But ever since that night, you couldn't help but feel a newfound sense of respect for him. He wasn’t Ward.
When he finished speaking, you glanced up from your plate, “Sounds like a plan,” you said, your voice steady and confident. “Is your contact here, yet?”
“Nah, only tomorrow.”
“Great. So, we’re on our own for now?”
“Yeah, you and me, Pretty Maybank.”
"Hey," you began, your tone light as you tried to sound casual, "I've been curious—why do you call me 'Pretty Maybank'? Is there a story behind it?"
Rafe's gaze flicked up from where he was picking at his food, a hint of surprise in his expression. He seemed taken aback by your question as if he hadn't expected you to bring it up.
He shrugged, "I don't know," he admitted his voice casual but tinged with a hint of embarrassment. "Just seemed fitting, I guess."
You raised an eyebrow, unconvinced, "Fitting? How so?"
Rafe hesitated, elbows dropping to the table as he searched for the right words. "I don't know," he repeated, his voice softer this time. "You just...are pretty, Maybank, everyone knows that.”
You felt like there was more to the story.
“Oh.”
He leaned back, now sat in the old chair, “Might start calling you snoring Maybank though.”
Your lips twitched, fighting back a smile, “You’re not funny. At all.”
“Sure.”
You tilted your head, studying him intently. He looked like a completely different person from last night, “Do you feel any better?” 
“About what?” He feigned innocence, avoiding your gaze, as his fingers started tapping nervously on the table. You knew what that meant. 
You leaned forward, expression softening as you reached out to touch his hand gently. “Uh—Y'know, last night, your nightmare.”
“Don’t,” Rafe's abrupt change in demeanor catches you off guard, his walls shooting up in an instant, his tone laced with defensiveness and irritation. You straightened up, your expression hardening as you withdrew your hand, a wall of your own rising to match his. 
"It’s not important," he snapped, his words cutting through the air like a knife. "Just drop it, okay?"
You recoiled slightly at his harsh tone, the sting of his words making you want to slap him across the room. It was clear that he wasn’t in the mood to talk about whatever demons haunted him in the night, and you knew better than to push him when he was like this. But you were feeling inspired.
“Why do you always do that?” You blurted out, frustration bubbling over. You needed some sense of security around him, and every single time you were close to getting it, he backed out.
He stood up straight, rolled his shoulders back, and narrowed his eyes at you “Not doing anything.”
"You always shut me out," You continued, words coming out in a rush as you struggled to articulate your feelings. "Every time. You say a few words, and then bamb, gone. We’re not friends, that’s fine. But I need to know you’re someone I can rely on, okay? You can’t be doing this. One moment you’re all trusting and the other…I don’t even know what the fuck you are. You can say no nicely, you don’t need to act like a dick.”
Rafe's jaw clenched, his expression turning steely as he locked onto your gaze, "I don’t want to be your fucking friend, Maybank," he retorted, his tone laced with irritation. "I'm protecting myself. And if you can't handle that, then maybe you're the one who needs to reevaluate things."
The words stung like a slap to the face. Resentment flared within you; the color drained from your face.
"Protecting yourself?" you shot back, your voice rising with each word. "From what, exactly? Me?"
He didn’t move, didn’t so much as toss a glance your way as he responded, “Keep your voice down.”
You shook your head, standing up from your seat. He'd said the same exact thing before you got on the boat and you were tired of being pushed aside like a toy.
“No, I fucking won’t. You’re the one who punched me on that ship, your guards were the ones who shot me, your father is the one who wants me dead,” your lips quirked in a small, humorless smile, “And you want to talk about protecting yourself?”
Rafe felt himself flinch, noting how his brows seemed to furrow ever-so-slightly. There was a feeling in your stomach that you couldn’t make out yet, but it was heavy and made you antsy.
"You think I don't know that?" he growled, his voice low and dangerous. "You think I don't carry that guilt with me every single day?"
His words caught you off guard, the raw emotion in his voice sending a shiver down your spine.
Rafe ran a hand through his hair, frustration etched into every line of his face. "You have no idea what it's like. To carry that weight, to know that everything you touch turns to shit.” His voice was probing, his eyes scanning your face with a scrutiny that made you want to run out the door.  “And you—Shit, you’re just searching for some confirmation that I am as horrible as everyone’s made me out to be. Newsflash, I am."
You let out a groan, the sound scraping against your throat. "I’m trying to help you! Are you stupid? Oh my god.”
"I don't need your help!" he snapped, standing taller than you, "I don't need anyone's help. I've been doing just fine on my own."
You stepped closer to him, pushing against his chest with your finger, "Fine? Is that what you call it? Living on the run, constantly looking over your shoulder, never knowing who you can trust? That's not fine, Rafe. That's not living."
His hand shot out, gripping your wrist tightly, “I don’t know how to live. I know how to serve, that’s it.” His grip on your wrist tightened as if he was trying to anchor himself, "I just...I can't."
Can't trust you, you think that's what he wants to say.
“Right,” You swallow, finding the carpet of the room suddenly all too interesting, “Good enough to fuck, not to trust.”
His grip loosened slightly, his hand falling away from your wrist as if burned, “I never said that.”
“You don’t have to. Dirty pogue, remember?”
His breathing mirrored your own, both erratic, leaning in closer, breath hot against your skin as his nose brushed against yours, “You think I’d risk my life for you if I believed that?”
“I don’t know. Would you?”
“You have no idea," he breathed, “Do you?”
"I don't understand you."
"Neither do I."
Without another word, he closed the distance between you in a single fluid motion, his movements graceful yet filled with an underlying urgency. His hands found their way to your face, fingers tangling in your hair as he deepened the kiss. His touch wavered between tenderness and roughness, with soft, gentle kisses blending seamlessly with fervent, desperate ones, as if he was unable to choose between cherishing the moment and giving in to his desires completely. You melted into him, your body responding instinctively to his touch. It felt different from the first time you kissed. Less violent, less primal, more…intimate. It was as if he was trying to convey everything he couldn't put into words, everything he had been keeping bottled up inside, and you welcomed it. 
He pulled back slightly, his forehead resting against yours.
“You can’t kiss me to avoid questions, Rafe.”
"I know," he murmured, "It's just easier than talking."
You sighed, your hand coming up to cup his cheek, your thumb brushing lightly against his stubbled jawline, "It's wrong."
He closed his eyes, his breath hitching slightly at your words. For a moment, you thought he might pull away again, and retreat into his shell. But then, to your surprise, he leaned in closer, his lips brushing against yours in a feather-light kiss.
"I know," he murmured against your lips, his voice rough with emotion. "But for now, can we just...be?"
You nodded, "Yeah," you whispered, "For now, we can just...be."
Neither of you knew what you were doing nor the consequences to come. 
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muzzlemouths · 3 days ago
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Apologies if this has been asked already, but is there any chance we might get to see what those conversations between sun and moon were like? I just started reading (Don't) Fear the Reaper and now that I know they talk when Sun is quiet, I can't help but wonder what's being said.
When I eventually get around to writing the follow-up fic (which will explore the story from Sun's pov) you'll get to see each and every conversation they had!
Since I'm not sure when that will be (and I have a rough version of what it might look like already written up in my notes) I'll go ahead and drop it here for you to chew on in the meantime :3
This conversation occurs in their personal cabin when y/n first finds out about Moon's existence. I've left the original lines in for context, but they'll be indented so you know what is and isn't internal.
“We?” You watch with growing curiosity as he freezes in place and winces, like he’s just been caught in a lie.
“Sun—”
“I know, I know.”
“Fix it.”
There it is, again. That distant expression like his mind is somewhere else entirely. You aren’t sure if robots are capable of internal monologue, but if they are, his must be pretty intense for the absolutely guilty expression he wears before smothering it with another mocked up smile.  “Me and…Moon,” he answers, voice pitifully small. 
“What are you doing?”
“It’s better to be honest, isn’t it? They’re going to find out eventually.”
“No. No. You’re going to say something you shouldn’t.”
“I can handle myself in a conversation just fine, thank you very much. I have so fa—”
“You don’t know when to shut up.”
His smile falters, eyes panicked like a child being scolded.
Moon. You recognize the name from the conversation with Oscar earlier, how scared he had looked from the mere mention of it. You aren’t entirely sure how to navigate this situation, but if this Moon has everyone up in arms, there must be a good reason for it, right? “Is he…dangerous?” 
“....Well? Am I?”
“Oh, now you want me to talk?”
“Just thought they should know all the grisly details, since you seem keen on being truthful.”
Sun hesitates to answer. He bides his time by tending to your ankle, instead. Carefully drawing your shoe away like a reverse cinderella, then gently turning your ankle in all directions to get a feel for the damage. 
“You’re not being fair.”
“Go on, tell them.”
“I don’t think that’s a good ide—”
“Tell them how I butchered her. How I didn’t stop until her pulse flickered under my hand.”
“Moon—”
“Tell them how much I regret letting go.”
“I—”
“Tell them how often we think about her blood caking our palms. How relieving it felt to finally—”
“It doesn’t feel broken,” he tells you. 
“Don’t ignore me.”
“I think you might have just twisted it. Should be in tip-top shape by morning!” He faces you with that telltale smile once more, only for it to droop significantly when you don’t immediately mirror his relief. It’s not the answer you’re waiting for. 
“Hypocrite.” Moon snarls. “Cornered yourself. Now you’re the animal stuck in a trap.”
“Little rabbit…” he sighs. “You are very, very lucky, you know. This could have been much worse.”
Pebbles climb in your throat, brought on by his words. Each bigger than the last and taking up space where you need to breathe. They rattle with every inhale, collecting in great heaps the longer he fits you with that emotionless stare. You don’t think he’s referring to your ankle, anymore.
“Cruel. Warning a rabbit with one foot already in a trap.”
“They’re smarter than you think.”
“It’s too late to save them.”
“...I know.”
“Then why bother?”
A twig snaps just outside the door, relieving you of his piercing gaze as his neck wrenches to follow it. Just a squirrel.  “Sun, I—” “Anyone can be dangerous,” he whispers, eyes still zeroed in on the animal.
“Caaareful.”
“I told you, it’s better to be honest," Sun's optics twitch ever briefly. "They ought to know it isn’t you they should fear.”
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bringthekaos · 46 minutes ago
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I'm excited for your thoughts on the new season if/when you share them
It has legit taken me 3 days to come to terms with Act 1. Enough to be able to speak about it. Gunna apologize in advance for the wall of text, and I’m hiding it under a break for spoiler reasons. Also prefacing with these are all just my opinions. All are free to disagree with me and RB with discussions/theories etc. just don’t be a dick about it, I’m not engaging in any discourse.
Ok. So. I have mixed feelings, and I’m aware that this is because I don’t have the whole story yet. So this is all contingent on how the rest of the season plays out.
First and foremost, I’m… wildly swinging back and forth between love and disappointment for Viktor’s arc. So first the negative, and I’ll try to keep it brief because a lot of people have already expressed this and I don’t need to be beating that particular dead horse.
Viktor has had his agency, his bodily autonomy, his original ideas and nearly everything that made him Viktor stripped away. Nothing so far has been his choice. And while this could have worked just fine for an original character, he wasn’t. So there is a massive disconnect between what this character was/should have been. In League, it was all his choice (albeit with a healthy dose of mental illness thrown in, but still). AND it was very heavily suggested that many of the augmentations he performed weren’t as extensive as he lead everyone to believe (namely the controlling/dousing of his emotions). But it appears that whatever the Hexcore did to him, it’s real. He is clearly having a difficult time accessing his emotions, and if he can feel anything, it is limited to the point of him being completely stoic. And the thing with stoic characters is that you obliterate any emotional payoff for the audience. It’s very hard to make an audience feel an emotional connection to a character’s story arc when they themselves don’t feel anything (I have a theory about this though, but I’ll address it a little later in this post). And then there is the issue of Blitzcrank. Blitz was Viktor’s whole world, after his exile. How are they going to swing that? Like, I’m not even asking for Blitz to be in Arcane (that would be great, but I really don’t think they have time). But I stg if they take Blitz away from Viktor, make them someone else’s invention (my suspicion is Heimer or he finds the idea in Sky’s journal)… I’m sorry but no. This was Viktor’s idea, Viktor’s genius. I will genuinely be extremely upset if they take that from him too.
Then there is the whole situation with Sky. First, this girl was fridged. She was nothing but a plot device and continues to be just that. It feels hollow and forced, especially now that he’s hallucinating her as some sort of penance for what he did. (I have seen the prevalent theory that it’s the Hexcore using her image and his guilt to manipulate him, given that it “ate” her, and we have seen it “manipulate” him before when it punished him for trying to destroy it). But back to Sky—he barely acknowledged that poor girl. The reason for that can be argued, whether it’s because he’s gay or because he was just so wrapped up in his one-track minded research. But regardless, there just wasn’t enough setup between those two for this whole thing to have as much weight and meaning as I think it’s supposed to. Honestly to me (TO ME) it reeks of comphet. It feels like that random woman they threw at Poe Dameron to No Homo him. I’m not even asking for Jayvik canon. But the creators were well aware of this ship, after all it’s the second most popular ship in this show and it’s been around since 2012 when Jayce was literally created for Viktor. I’m asking for the bare minimum here—that it’s left open-ended as it was in League, open for interpretation.
Last negative I have is the whole Viktor Jesus thing. The first problem is I am pretty violently agnostic, and messiah narratives have never spoken to me. I don’t enjoy them, they feel weak. The whole “ordained by a higher power” thing is just… stale. Especially when this character originally had no higher power, he gave it to himself through his own hard work and ingenuity. Honestly, Viktor’s original arc is about as far from a Jesus allegory as you can possibly get. And I am absolutely terrified that they’re going to end said Jesus arc the way you’d expect—with him dying for it. Which leaves the moral of his story “disabled man should have just accepted that he was going to die despite the fact that it was the oppression and xenophobia of Piltover that left him out to dry, without proper health care, accessibility, equality, or equity that lead to his terminal diagnosis to begin with.” Which is a very oppressor-centric narrative and we do not need another one of those.
Sorry, I know I said I’d keep the negatives brief, and that was… not. My bad. But moving on!
I’m not saying I didn’t enjoy it, I did. I am working to embrace this new Viktor narrative and work it into my brain in a way that doesn’t ruin the ship for me. So without further ado, the positives.
Jayce.
Jayce.
Jayce.
I’d have to go back and time it, but it feels like he got more screen time in this first act than the entirety of the first season combined, and his character shined for it. It humanized him in ways season one never did. He’s caring, he’s devoted, and he loved Viktor! No matter what kind of love you think it is, it proves he loved Viktor without a doubt. He carried Viktor several city blocks to the lab to save him, and then YES, he broke his promise about the Hexcore because he couldn’t stand the thought of losing him!
And he’s funny! (The scene where he picks up the regular sized hammer in the fight against Renni and made that “this is ironic” face?? And then basically the entire interaction with Ekko? The hand me a tome thing, and then when he basically pulled this when Ekko suggested “so this is all your fault cuz you pissed off the Arcane”:
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GOD that shit was great. Jayce’s personality just shined, and maybe it’s too much to hope, but maybe this will douse a little of the hate. Because instead of being a subtle hint at all of those things being true about him, it’s now overt. And when people lack media literacy, the hints have to be overt.
And th-the. The h. The HUG SCENE. I don’t think I will ever emotionally recover from that scene. Starting with Viktor who, despite being clearly emotionally—I dunno, vacant I guess—sounded so lost and scared when he said “what am I?” For me, it was whispers of that scene from The Last Unicorn: “what have you done to me?” And my poor sweet Jayce, who clearly hasn’t left this damn lab except to go to Cassandra’s memorial. Sleeping on the desk and bleeding through his bandages because he doesn’t want to spend a moment away from Viktor while he “recovers.” And his euphoric response when he finds Viktor alive, when he realizes he hasn’t lost him. And I OWE HIM AN APOLOGY, goddamn. I said in a post that “Jayce will not understand.” I thought that was how Arcane was gunna start the divorce. But Jayce genuinely did not care, as long as his lover friend was alive. And just… Jayce being so affectionate through this entire scene. The hug obviously, but also blurting things he thought he’d never get to say to Viktor—“I’m resigning from the council, my place was always here in the lab with you.”
And… the hug itself. I know we’re all analyzing it frame by goddamn frame, but I see exactly what everyone else sees—there is a moment where Viktor very subtly smiles. But it’s gone in an instant, and it turns bittersweet. LOOK AT HIM.
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There is something there, it’s just buried. Deep beneath the surface. It seems so say “I want this, I have wanted this for so long.” But then he realizes something, something I don’t think we’re meant to understand yet. Maybe that he doesn’t feel anything about it anymore, and he recognizes that this should upset him and it doesn’t. Or perhaps it’s something more along the lines of “it’s too late.” Whatever it is, I think this is the exact moment he knows he has to walk away. Because he knows he’ll cave to the affection, he said it himself. (Which is another thing entirely. His voice changes when he says that. Something in him is reacting to that word. Maybe he’s fighting against it, or maybe he’s fighting to get it back. But something made him almost growl that word.)
Which leads me to my final thought (for this post anyway, cuz it’s turning into a novel); Viktor is still in there. He can still feel things, I just think they’re extremely muted by whatever the Hexcore did/continues to do to him, or he has to fight to express them. Because he also smiled at the hallucination of Sky after he “cured” Huck. And if he feels nothing, he wouldn’t have been “joyous” at the thought of her being proud of him, approving of the good things he’s trying to do in her memory. He wouldn’t crave that validation, that vindication from her. So I’m hopeful that we start to see this shell crack a little, especially if those visions of Sky are the Hexcore manipulating him through guilt. It will start to erode him, no matter how stoic he has become. And literally the only thing I’m clinging to is that Jayce will see this and try to pull him out. “He’s still in there and I have to save him.” And that maybe it’ll start to work.
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unveiling-unguarding · 2 days ago
Text
Let's fix the story of Dragon Age: The Veilguard pt. 1 - Prologue
I have spent the last week-ish just stewing and thinking about all the things that bugged me about Veilguard's story. Things I knew would bug me going in, having seen the gameplay reveal of the intro mission, but thought would fade as the game got over the hump of an awkward start. Nope.
This game, unfortunately, has such massive structural problems that I need to try to rework the basic skeleton of the narrative for my own sanity. So while my first instinct would quite frankly be to scrap the whole premise of what we got, I'll stick to doing some amateur developmental editing.
First things first, Bioware seems to not understand why people have wanted origins back in Dragon Age and are content to give lip service to various backstories without implementing the real reason people loved them - they mattered narratively, were intrinsic to the plot and various subplots, and provided solid character motivation at the very beginning of the story. For example, the human noble origin starts your warden's story off with the betrayal and murder of your parents at the hands of supposed close friend Arl Howe. So now you have very personal motivations to leave your home, become a Grey Warden, and be an active participant in the political landscape of Ferelden. Same goes for each of the origins you can play, each of which introduces the player to subcultures and subplots important to the setting.
Like Veilguard, Inquisition didn't do well with this, but it was fine since the real narrative hook for why the player's character becomes the protagonist is them gaining the anchor and stepping out of the fade in the wake of a world-altering calamity under uncertain circumstances. And most importantly, the game allows you to roleplay how your character feels about the whole thing. Rook, on the other hand (heh), is a character who only gets a short paragraph, functionally identical no matter the faction, about pissing off their higher ups before being recruited by Varric. Supposedly, Rook travels with Varric and Harding for the better part of a year before the game takes place, a timeframe we only learn a couple hours into the game.
This is all coupled with some painterly cutscenes where Varric gives us the lowdown on Solas and his plans. Which is fine, but does the bare minimum and gives our player character no personal stake in the story. We are left to infer our pre existing relationship with Varric (and Harding) and our Rook's reasons for stopping Solas. You can kind of define those reasons later on, but they are rather shallow and the game does not give them their due emphasis. Not to mention this comes at a point in the story I'd argue is way too late.
What should have happened to start the game was a mission that allows us to both define Rook's relationship with Varric and their stake in the story. You could conceivably come up with any number of specifics for this prologue mission, so I'll forgo getting too into the weeds, except to say that it should in some capacity involve Solas' agents that were seen and hinted at during Trespasser. Since the game insists on allowing Rook to be from one of six factions (a seeming holdover from the pivot away from a live service model for the game), the game should start off with a mission about narrowing Solas' ritual location down. Allow us to banter with Varric about the months leading up to that moment. Allow us to elucidate our feelings on what Solas plans and our taking leave from our faction. This would provide a great opportunity for have race or faction reactivity upon learning he was last seen in Minrathous, whether you're an elf or qunari hesitant to go to place that is generally hostile toward people like you or a shadow dragon eager to return home.
This would be a perfect lead in to contacting Neve Gallus for help and the existing opening mission, if you absolutely have to keep it in the game. I am still annoyed about John Epler stating that they wanted the beginning of this game to feel like the ending of a previous game. Why? That's the opposite of how a story should start. A story should start at the beginning, especially when one of their stated goals was to onboard new players to Dragon Age. It hamstrung them into leaving our main character's connection to Varric and the plot nebulous and undefined while they felt the need to shove in extremely awkward and on the nose exposition to tell the player about the veil, Solas, and ancient Elvhenan. Let the beginning of your story breathe, goddamn it.
Next up we'll talk about how the story handles Varric and why it's such a stupid fucking plot twist.
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lena-kieran-zor-el · 2 days ago
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I’m sorry, I have to push against this. This is a lovely reading into what the series has *become*, but the original game did not commit to the queerness of it, nor was it at the focus of the story. The original creators at DONTNOD specifically stated *publicly, in interviews* that a romantic relationship between any of the main women was not directly intended nor was it the point. Their point was that it was about the strength of their friendship, per their own words. They have stated, as tactfully as artists refusing to take hard stances do, that if you saw that in them then it was true for you.
We had to fight for years for acknowledgement of Pricefield by the studio, getting piecemeal crumbs along the way. Koch may be publicly in favor now, but he was awful shy about it for quite some time after release. Moreover, this game did also go through periods where that relationship was considered queerbait AND an example of burying your gays. Considering the only ending in which you could show romantic affection to Chloe was one where she dies, it’s not hard to see why that was the discussion.
Moreover, picking Bae wasn’t a choice about happiness - it was a choice about which atrocity you could live with - that’s the moral background of the trolley dilemma to begin with. You aren’t inherently more moral for picking one over the other - it’s for you to find the answer about what wouldn’t destroy you. Every Bae ending exists in the shadow of the death of so many people, and there are just as many justifiable endings in which Max and Chloe’s story goes this way than there are not.
And as I’ve said in other posts - I fail to see how this somehow ruins their relationship. There’s an after to this story, one in which the trauma Max deals with for her trolley dilemma is finally embraced and accepted, *the very thing that was interfering in her relationship with Chloe.* This game told us the story of a girl finally putting her demons to rest, and you think that means the designers hate Pricefield? This setup now gives any opportunity to see them back together, whether they’re able to do it (because game devo is a landmine industry rn) or not, even if we don’t see Chloe again, Pricefield can actually still have a happily ever after *and now Max doesn’t have the guilt crushing her anymore*.
I love the original game, and I love that the queerness that I saw in my first playthrough finally not only got acknowledged but became the mainstream opinion. But it is fundamentally incorrect to suggest that it was always the intention and that D9 somehow trod on that, when they actually canonized Max as a queer girl AND canonized a Max and Chloe romantic relationship beyond, any doubt.
It’s fine to not like Chloe’s absence - I have my own feelings on that. But memory holing the battle we had to go through to get here feels pretty terrible, like you’ve invented a history that moralizes your dislike that just leaves out the inconvenient reality.
"but it's realistic that they would breakup"
Not the point.
"But they had a lot of trauma the re-"
Also not the point.
"But at least she's a-"
Absolutely not the point.
Y'all trying to justify a narrative choice from within the narrative constraints.
That's a mistake.
Just like how many people never understood why so many would pick Bae ending, so many people just don't seem to get what the pairing meant overall.
Y'all realise what this pairing meant to people when it came out?
Despite the issues with the ending, the adoration and love the pairing has to this day has been earned by the game - it's inseparable from the franchise and it's reception.
It wasn't just another pairing. It wasn't just something that existed as bait or something within fanon or something developers never committed to.
Through the years plenty of ships get baited disingenuously while throwing the audience nothing but breadcrumbs - for example the disaster of Sherlock fandom, the mess with Supernatural, Teen Wolf, Voltron and so on. Or the way Blake/Yang in RWBY were the most blatant baiting that got no on-screen development(despite all the setup that show ignored for years) till the moment the show literally was getting axed and they wanted to milk LGBTQ+ community for money one last chance, skipping all the development to characterization characters deserve and attempting to bribe LGBTQ+ community with breadcrumbs at the last possible second.
And some shows would stumble into something important but fail to realise it and thus end up squashing it - ask Buffy fans about Tara and Willow or The 100 fans about clexa.
There were LGBTQ+ pairings in video games too but rarely they would be so front and center and very often would be playersexual.
This wasn't what Life is Strange ended up being.
Life Is Strange, at the very core is about queer experience - about fitting in, about making connections in the world that rejects you, about finding beauty in the life that hates and hurts you - Max and Chloe's relationship is the key to the entire game.
For some that meant letting go but for others? It gave the chance to fight a trope no matter what and to get an ending, albeit flawed, where a WLW pairing they liked can be happy and face the future together.
People lived through those two characters and their experiences finding something genuine to relate to.
Max and Chloe were that generation's Korra/Asami, Willow/Tara, etc.
Even DONTNOD recognised that in the end and treated it with respect.
Double Exposure might not pull a BYG outright but it sure does everything to kill the happy memories a fandom made about the pairing - to go back through every single ray of sunshine one ending got and subvert it, taint it, reject it.
Picking the Bae choice when playing Double Exposure is the Narrative constantly telling you how wrong you were to expect happiness when you picked the ending where the pairing is intact and how acshually it isn't intact!
It doesn't kill the characters but it sure goes an extra mile to kill what those characters MEAN to the audience.
Realism, plausibility and so on come after - it's what a writer does when they decide on a path. A writer doesn't just do something because it makes sense and is out of their control - they decide to do it and then make it make sense. Whether they succeed or not depends on how good a writer is.
Double Exposure isn't the story about a breakup. It isn't the story about two women dealing with their trauma.
Double Exposure treats an iconic pairing people cared about as a backstory element - nothing more.
Deck Nine expects the audience to accept what happened and move on to shiny new cast and possible new LIs.
The writers of Double Exposure are telling you - "look, this doesn't matter. Now here's a new mystery you can solve and new cast and look Max is back and you liked using her powers right? Use powers to do stuff."
To this developer team the core element of what made the franchise so important to its audience is nothing more than a leftover plot thread to "write around".
Because to these writers queer experience apparently starts and stops with searching for a relationship - someone being in a relationship that's not part of the story or someone being comfortable NOT being in a relationship at all just don't exist.
What Deck Nine writers seem to be doing is treating it as disposable or interchangeable/replaceable, while also inadvertently tainting whatever comes after with fandom rage.
The worst thing that can happen to a new character is being "the next love interest" - because people channel their frustrations towards the character (or in some worst cases, please don't do this, the actor).
Where there was an iconic part of the franchise Double Exposure, intentionally or not, sets up a toxic battle ground.
That's the point - treating LGBTQ+ audience as sales numbers, manipulating us, treating something that has been a formative experience to so many lives as disposable, or worse yet - malleable.
(And yes there's also a wider issue with Deck Nine and the working conditions there, misogyny, the nazi imagery and the rest but I don't think this is that disconnected from that? How they treat their audience and subject matter is a reflection of culture inside.)
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mixelation · 19 hours ago
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Literally all i know about wicked is the poster bc i think its nice. Can i ask you what its a fic of? Or just about?
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uuuuh so wicked is actually weirdly complicated in terms of being a fic/adpatation/whatever. it's a fanfic of the wizard of oz but it gets weird:
the wonderful wizard of oz is a children's book published in 1900. it went on to have 13 sequels by the original author, and then literally tens more sequels by other authors. most of the books are about someone going on a journey and assembling a party of strange magical people and creatures and running into various strange places and occasionally dodging things trying to kill them. this means that there is a LOT of lore and zany characters to draw from.
the book is of course not nearly as famous as the 1939 movie, which is what most people think of when they think of the wizard of oz. the movie adaptation has the same basic plot outline as the first book, but streamlined and-- most importantly for understanding wicked-- it changed a lot of aesthetic details. the reason for this is that color movies were new, and they wanted to show off, so everything is ultra bright and colorful. in the book, the dorothy's magic shoes are silver. they changed them to ruby red because it pops more. also in the book, everything in the emerald city is white, but everyone entering the city must wear glasses to make everything appear green (for emeralds, you see). the movie producers were evidently like "what the fuck?" and instead made the emerald city extra color and bright and loud. oh, and the movie made the wicked witch green. in the book, she was not green and instead had one magic eye.
wicked is a 1995 novel which is of a specific genre which basically asks: what if the villain of the story secretly had a sympathetic backstory this whole time? what if the good guys weren't that good and the wicked witch was actually kind of the better person?! i did really like these as a kid, but they kind of appeal to me less now outside of nostalgia because as takes they're usually.... kind of immature? or else come off like they dislike the source material. anyway, wicked is about the origin story of the wicked witch of the west (now named elphaba), who is born green and discriminated against for it. i read the book back in high school and therefore don't remember a ton of details about the plot, but the world building involved feels like a bizarre fever dream and sort of lazy in its lack of canonical detail if you're an oz fan. i remember finding it especially bizarre because there's details drawn from the books, but the main premise is entirely in movie land, and a lot of major book details are basically just discarded/never acknowledged. this is what makes it, imho, a bad fanfic. i won't comment on the writing because it's been too long, but in terms of being a fanfic..... yeah, it's weird & kind of bad?
however, i don't think most wicked fans have read the book. most people talking about wicked mean the 2003 musical (which will have a movie adaptation this month and why i'm thinking about it). like the movie, the musical is more streamlined than the book it's based on, and fun songs are added!!! i've seen it twice and literally don't remember the plot. i do think the actually spectacle of it is cool, but i don't like most of the songs, and again, it feels like it hates the source material. some of the weirder things, off the top of my head:
i cannot begin to stress how being green is one of the more normal physical differences to have in oz. like i get that the "hated because she's GREEN" thing is just a vehicle for the metaphor, but what is the point of intentionally picking this setting if you're just going to discard it?
there's a subplot about the talking animals wanting rights. this could actually be super interesting to explore, because the status of animals in the land of Oz is never made super clear? it's stated that they can all talk, and yet we see farmers and people eat animal products. there are animal characters who are treated equal to humans, and animal characters that are very explicitly pets. yet wicked does not engage with this in any interesting way (at least in the musical -- in the book i just remember an animal sex club?!); it's just a very generic "we want rights!!!" thing happening without the actual method and system of discrimination being made clear
glinda's function in the books is to be a wise adult figure. she rides around in a flying chariot pulled by swans and hires only beautiful women to work for her and gives them swords. in wicked, she's a shallow prep character. i get it's supposed to be an ~origin story~ or whatever but my feeling was that there's no foundation for her future character being laid. unless you're only going with "pink, appears in a bubble" as your basis for character
the book and the musical are both set against highly political backdrops, but most of the politics are made up wholecloth because canonical oz is.... chaos. the land of oz is more like a bunch fo loosely tied city-states, many of which are so isolated they probably don't know they have a ruler. again, "the politics of oz" is something i think would be interesting to explore in a fanfic, but wicked seems to just want to have some politics around and slapped a vaguely oz aesthetic on it, making it feel shallow and preventing any sort of conversation with the source material
like i'm not saying that all fanfic NEEDS to be in conversation with the source material; i'm just saying, why write a fanfic if you literally only want the aesthetics of the movie? to help sell copies? sure. and i don't even think that automatically makes a piece of work bad (no hate, wicked fans), it's just makes it frustrating and unpleasant to consume if you're a fan of the source material
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brightest-stars-if · 3 days ago
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Related to that ask about creating a "male version" of Elysia, with the whole name thing.
I wouldn't use that anyway since I want to stick with the name I chose anyway, so this isn't really "relevant" for me, but as a rule of thumb, I'd be in favor of it simply because I've noticed there's a fair amount of IFs that sort of favor female MCs. Like giving them more ROs (as in, some ROs are only interested in female MCs, with no balance for male MCs) and stuff like that.
That aside, I actually think a male version of the "Elysia!MC" could be very interesting specifically because of the issues Isolde and "her" Elysia faced as women in that society. As a male equivalent of Elysia may still remind Isolde of her Elysia of course, but at the same time she may get especially prickly with him because "yeah, right, it's similar, but of course since he's male it'll be so much easier for him". If Lux is female, it could sort of enhance the bad feelings she has towards her daughter because "why can SHE be with HER 'Elysia' just because he happens to be a man?". Alternatively, with male Lux, it may sort of show the "cracks" in her perfect mother figure sooner, or maybe make her more opposed to the MxM relationship because she would fear her "beloved son" would have to endure something similar to what she did.
But these are just my musings on the matter! Like I said, I have no "stakes" in it, and besides it's your story and you should do what's comfortable to you! Just putting here the first things that came to my mind when I read that other ask!
Said ask
I completely understand how it feels that male MCs are shafted in these games, and I sympathize with that feeling! That's something that I'm trying to avoid while working on the game; no MC or version of Lux should feel more favored than the other.
As for the points that you've mentioned, I've thought about them, and I do see the potential for a dynamic between Isolde and a m!MC named Elysian. There's a several interesting ways that could go without me undercutting the importance of Isolde and the original Elysia's genders. In fact, an Elysian MC might even compliment that!
With everything being said, I've decided to include the name Elysian as an option for male MCs. It will be included in the next update.
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orangepanic · 2 days ago
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Finished Fic: Smoke
It's finally done! My fic for this year's @wipbigbang is one of my longest-running WIPs and also one of my personal favorites. My apologies and thanks to anyone still waiting to find out what happens to Equalist!Asami and her unexpected lover - I hope the ending is both satisfying and believable.
Story Title: Smoke
Fandom: Avatar: Legend of Korra
Summary: When General Iroh is captured during the Battle of Yue Bay, it's up to Asami to extract information from him that will win the Equalist revolution. By any means necessary.
Warnings: Graphic depictions of violence, major character death, suicide attempt, major character injury
Characters: Iroh II, Asami Sato, Hiroshi Sato, Amon | Noatak, Amon's Lieutenant, Tarrlok, Mako, Lin Beifong, Zuko, Izumi, Original Equalist Characters
Pairing: Iroh II/Asami Sato, other background pairings (some canon, some not)
When I Started: February! February 2021, that is. Eek.
How I Lost My Shit: Most people who know my writing know I'm a die-hard panster, so while I had a loose idea of how this fic would go from the beginning I of course didn't write that. This was my first time writing a real Enemies to Lovers (like literally they try to kill each other a lot) and I found that as a consequence of that I needed to make changes to the story along the way in order to fit the genre. A big decision was to slow down the action to make the romance believable, and another was to flesh out more of the Equalists and their operation in order to avoid a "good guy good and smart, bad guy bad and dumb" dynamic which wouldn't support the kind of story I wanted to tell. All this in turn led to a time skip and whole second half to the fic that I hadn't anticipated followed by a few long breaks myself while I tried to figure out where the story needed to go from there and who with. Mostly because the main characters both wound up killing people I hadn't planned for and so there was a whole legal thing I had to puzzle through that eventually ruled out the original ending I'd had in mind. Nobody listens to me, you know? And I now know an awful lot about immunity and extradition.
How I Finished My Shit: @chocolate-cringymuffin, an existing reader of this fic, incredible artist, and dear fandom friend, agreed to be my artist for the WIP Big Bang. I could NOT let them down. There's really nothing more motivating than fan art from someone who cares about your story. I might not have finished this fic without their enthusiasm. I certainly wouldn't have finished it today.
ALSO CHECK OUT THEIR BOMB-ASS ART!!!! HOLYYYYY CRAP!!! It's so beautiful I'm crying. They're so happy. I also love the choice of scene, which comes at a part of the fic where I think both of them really commit to letting the past be the past and their new life together.
A/N: Thank you so much to the mods of @wipbigbang for putting on this event again! It's a great forcing function. I also want to give a shout out to @alishatheninth who, while not a beta reader, gave me a lot of feedback that I needed to hear about what was working and what wasn't early in the fic and in general has been an invaluable critic and cheerleader on this grand adventure. Alisha, I'm lucky to know you and I'm sorry I killed your favorite LOK character in a truly horrible way. Mostly.
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explodingchantry · 2 days ago
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A review of Veilguard from a long time, die hard fan of Dragon Age
When the review embargo on Veilgurd was lifted, I found it hard to take any review at face value. Dragon Age is unfortunately the one series I am very pretentious about, and I can’t trust reviews from people who aren’t huge Dragon Age fans like I am and who don’t hold the same views as me -- those views being, to keep it short, that Anders was right and justified, that he is one of the most tragic characters in the entire series, that he is a hero, that Bioware’s writing can be shockingly biased at times in the wrong ways, and that Inquisition is really not that good at all. These opinions have a lot of weight in whether I will listen to someone about Dragon Age matters. And I haven’t see a proper review from someone like this -- though granted as soon as the game came out I locked down and refused to look at anything in fear of spoilers lol. 
This review will be spoilers free, and there will be an addition at some point with all the spoilers and what I think about specific story details, because I have so much to say. 
The TL;DR? It’s a good game. If you like Dragon Age like I do, you’ll like it. If you open your heart to it, you’ll love it. It was made with love. 
This will be divided in section based on people’s biggest worries about the game and how much I have to say about each of them.
The art direction
Honestly I was a defender of the art style as soon as the trailers started coming out and my opinion has not changed lol. Dragon Age was never exactly known for its graphics - Origins and DA2 look… okay. And Inquisition was fine for its time but has aged like the most rotten milk you could find. Its environments are still pretty, but its characters, man… I’m sorry, it just hasn’t aged well. Frostbite engine did not help Bioware in this case. They’ve spoken about how it was a new engine for them and how they struggled with it and it shows. 
This game? Oh boy, yeah, no, I can believe they got a handle of Frostbite now. It is breathtaking. The environments are crafted so meticulously and with so much love, the lighting is beautiful and that’s even without RTX (because I’m in the AMD gang and can’t splurge on Nvidia lol). Many many times I would stop and go into photo mode either to take screenshots or to just admire the world around me. I’d spam screenshot in cutscenes, too. The character animations are good, especially the facial expressions -- though the body animations remain a tad stiff, like everyone’s got a broom up their ass and forgot their spine can bend and move. It’s not that big of a deal, but I did notice it a couple times. 
You can tell Bioware had fun both with character design and with the environments, now that they’re free of Ferelden’s basic medieval england looking ass. You grow attached to the beautiful and lively environments. Treviso has got to be my favorite, but there’s a lot for everyone in there. 
And no, the smoother art style does not make the game less dark. If anything, some of the enemy redesigns really help make the game scarier. The first time I was faced with the blight in game, even though I’d seen it in all of the promotional screenshots and trailers -- I was horrified and sickened by just how gross they made it look (and sound.). I promise you, you shouldn’t be scared of that. 
The emotional moments sold well even “in spite of” the art style. I don’t know, it’s hard for me to even understand people’s worries about that. Not everything’s got to be hyper-realistic, ya’ll. 
The combat system
That IS one thing I was a tad worried about, when we first saw it. It looked good, but it was definitely a departure from what we were used to. 
Honestly, to sell my point, we have to look at the previous games’ combat system. I don’t actually know if there’s a specific name for this style aside from, idk, “CRPG combat” lol. I like to refer to it as MMORPG combat because you mostly see it in MMOs now, I feel. Your character cycles through a bunch of basic combat animations for basic attacks, and has a lot of abilities to throw in combat which can synergise which each other. DAO had the best system, but DA2 felt best to play due to the updated and dynamic animations and faster paced combat. DAI had the weakest both due to the way they overhauled the classes (especially mages) and made us lose fan-favorite specialisations (spirit healer and blood mage) with not much in exchange. It was simplified and a bit sluggish, in my opinion. It missed the strategy imposed by DAO as well as the punch from DA2. 
And of course, there’s the battle tactics. You get to basically program companion AIs and can chain some really, really good combos with them. It’s really fun once you get the hang of it, but let’s be real: very few people did. Very few people actually used them, as good of a system as it was. 
This combat system… has aged a tad, unfortunately. It doesn’t fit today’s gaming landscape, but even if it did… It would need more to land, I think, if they kept it as it was. Something to make it feel less sluggish, more intense, more involved. Make the attacks FEEL like they land and hit and hurt the enemy. Because the harsh truth is, although DAO has the most in depth combat system of all of the games -- it also has numerous popular mods to skip combat entirely. 
Combat in Veilguard feels really, really good. When I first started I often found myself grinning, going “oh HELL yeah” at the screen, because it felt so good. I almost raised the difficulty a few times because I wanted combat to last longer because it just felt so damn good. I do wish it was a bit deeper, especially in the case of combos, but it remained nonetheless fun to cycle through abilities and companions depending on the area and type of enemies I was fighting. It feels more action-y, but it isn’t a damn hack n slash like I’ve seen people say lol. Have none of these people ever heard of the term action RPG or what. Because that’s what Veilguard is. It’s an action RPG and there’s nothing wrong with that. 
I think Bioware always kind of wanted to move towards this, as well. Since DAO, Dragon Age felt like it kept its combat system not because it was the most fitting for the games Bioware wanted to make, but because they “had to”. Because it was right for the genre. Because it’s what players expect. Because they’d get backlash if they didn’t. But they finally decided to change it, and I think it’s right, for Veilguard. I think Bioware had fun making this system, and it is very much extremely fun to play. 
My only wish is for spirit healer and blood mage specialisation to come back, and for companion leveling up to have been deeper and more varied. They basically have set abilities that you level up and though you can change some aspects of them, that’s it. But it remains a good system. I liked it. I genuinely have really enjoyed fighting in this game and will be exploring all classes and specialisations thoroughly in my next replays, as well as exploring every difficulty. 
The writing
It’s fine. It’s brilliant, at times. Cringy, at others. And you want to know a secret?
You could say that about every god damn Dragon Age game, lol.
I’ve recently -- as in, very recently -- replayed the whole series in preparations for Veilguard. Not only did it have cringe-worthy moments in all games, but some even made me grimaces. DAO is staggeringly misogynistic both for its time and for its setting: You are told in the character creator that men and women are equal in Thedas only to constantly face outward sexism at every turn. It’s shocking. As for DA2, it’s weirdly mean spirited. It calls a lot of its characters crazy and makes fun of them for the meanest fucking reasons. It has a character who fights for his people’s freedom approve of you when you give another character over to a slaver, for fuck’s sake lol. It is very mean. This one is the most “product of its time” of all three, because DAO was misogynistic even for its time lol. And DAI… well, DAI is bland and lacks depth and feeling ina almost everything lmfao. 
Veilguard holds your hand a lot, especially in the beginning, and kind of babies you at times. It also suffers from painful expository moments. Thing is, I feel for Bioware: They have three games and dozens of side media’s worth of lore to explain to you, and have to keep in mind not only that some players will have never heard of Dragon Age, or that some have only played the games and never touched the side media, or that they played the games a whole DECADE ago and can’t remember shit. It’s hard. I would’ve done better lol but it IS difficult. I feel for them. 
Some things are a little less excusable, like the game REALLY holding your hand through a couple puzzles and through the fact that you need to focus on companions and do their quests etc. A part of me wonders if it came out of playtesting, or something. It definitely took me out of it a little bit, not gonna lie. It felt quite jarring. 
There’s a couple other things, like having far too much telling in places. I’d also have liked to do some of the cool stuff my Rook does in cutscenes within actual gameplay, lol. And there were beats where I was left thinking “... that’s it?”, which is never good. 
The codex entries are great and interesting though. Only game in the franchise where I read every single codex entries I found (AND I FOUND ALMOST ALL OF THEM!!!!). A lot of them are fascinating, but more are just very sweet or funny, and they help build the characters and the world. 
And my god, those characters are ALIVE. I truly understand when Bioware said they really put emphasis on the companions. There are so many cute banters, a lot of which you can catch in the lighthouse, as well as little scenes that mostly serve to humanise the companions and make them feel alive. Not only that, but you also get attached to a lot of NPCs -- and I do mean a lot. Each faction has NPCs I cared for deeply, and you always just get to visit them and talk to them, even if it’s just them saying a line or two of dialogue at you. It still helps to build a relationship with them, and care for them. And your companions interact with them sometimes, too! And they have history! It makes the world genuinely feel so much more alive and makes you feel so much more involved than you were in DAI! They manage to transform from pixels on a screen there to give you quests to actual characters with rich lives and feelings that you want to see succeed.
I romanced Lucanis and he is by far my favorite of the companions, but I love all of them. This means it’s the first game in the series where I genuinely really love all the companions. There was always one, maybe two, in each game whom I didn’t care much about or which pissed me off -- but they’re all immensely likeable here, and I care so much about not only my Rook’s relationship to them, but their relationships to each other. And there’s so many little banters, notes, and codex entries which helps further their bond and makes them feel like roommates. It’s very sweet and enjoyable.
I also love my Rook a lot. I played mostly as a sarcastic Rook who was very impulsive and wasn’t afraid to speak their feelings out. There are times you can express genuine fear, hurt, or anger at certain NPCs or situations, and the line delivery really carries it. They felt alive and involved, so much more than the Inquisitor ever did. My Rook has a personality, and not only that, but the way the factions were integrated was really nice. I played as an elven mage grey warden, and each of those bits came up a lot. I’m a bit miffed that you don’t get to choose whether you were dalish or city elf, and more miffed that the game/npcs try to explain dalish lore at you even when you put a wholeass vallaslin on your character, but aside from that I’m rather pleased with the integration of the faction. I imagine some factions (lords of fortune) got the shorter end of the stick - but playing as a grey warden was deeply rewarding in this game. Rook can make comment about it in dialogue, in banter, and other characters mention it too. I got to discuss the joining with another warden, and my Rook commented a few things about their time in the order. And it made my friendship with Davrin mean so much more, too. It also made every plot point involving the wardens hit like a TRUCK. 
And my god, do some of the missions in this game hit like a truck. The villains are believably terrifying. This isn’t Corypheus 2.0. I hadn’t felt this level of dread in Dragon Age since DAO. Some missions especially have rocked me to my core, and some of them I consider to be absolute masterpieces (Weisshaupt, my god Weisshaupt. My favorite mission in any Bioware game, period.) I wish the last boss had been scarier and stronger, though. I felt it did fall short in regards to that. Funny enough a lot of the side bosses were harder than main bosses. That was a bit sad. But yes, Elgar'nan and Ghilan'nain feel like gods that you are facing. It is so much better than DAI in that regard.
The game does make you care deeply about everything happening, I can promise you that. And it manages to make even vehement Solas haters like him. I used to be a Solas hater back in 2014/2015, though I did mellow out over my replays. By my last Inquisition replay I did come around to him and was just mildly annoyed at how popular he was because I still found him overhyped, mostly because he suffered from DAI’s bland writing. But Veilguard makes you care for him, and elicits a lot of strong reactions towards him. He’s made me cheer, and also made me feel extreme anger, and then a lot of sympathy. He’s a marvelously complex character and one of Bioware’s best. He went from being one of my least favorite characters to one of my favorites - potentially even top 10 material. This is high praise for me lol. 
The matter of bringing choices in is…. Well, not gonna lie, a few events I was like “hm, no this wouldn’t happen in my world state” or “oh I wish they took in account past choices for this scene/plot point”. It remains an extremely baffling choice from Bioware and I remain really pissed off about it, lol. 
The Inquisitor was fine. I’m not attached to the Inquisitor, so I’m not able to make many comments about them. I’ve seen other people who ARE attached feel happy about their inclusion, so I’d go with that. There were a few nice moments. 
Act 3 is absolutemy amazing, also. It's engaging and terrifying and broke my heart several times. I do not cry easily but I was left sobbing and whimpering at Bioware lmfao. Granted, it was my first playthrough, and my emotions were heightened by having a new Dragon Age game after so long. But I do think Act 3 is just... really, really good. It gets the point of the game across very well, too.
The lore
This… is where the game falls short the most, for me. 
Don’t get me wrong: we get a LOT of new lore and a lot of it is insanely satisfying when you’ve been in the trenches for a decade and had tons of theories. A lot of discoveries left me buzzing with thoughts, new theories, ideas, and excitement. It was exhilarating. 
But there’s many points where, as a guy who just casually reads the lore books for fun, I was left saying “uh, no, that’s not true” to “that doesn’t make any fucking sense”. Mostly, a lot of my issues comes with the integration of the politics of the game. Dragon age has always been a political series, in the sense that the politics of Thedas are just as important as any threat we face in the game. And for like 15 years, the north was built up in a certain way -- and in many aspects, Veilguard does deliver. In others, it feels like it glosses over very important lore, or just tries to gaslight you into thinking you were wrong all along. Some of it is clever recontextualising that I did appreciate, considering all the lore we DO know is in universe, which means biased by the areas we learn the lore from. But there are a few times where the lore breaks took me out of the game and felt very immersion breaking.
Unfortunately I can’t go to much further into this without spoiling anything, but it’s definitely where I was the most disappointed. It’s small things, it’s always small things, but it’s definitely made me either raise my eyebrows or be very disappointed at times. I’ve already spoken about a bit of it in previous posts, and need to write something lengthy about magic specifically. Just beware that if you are insane about the lore, it is where the game will fall short at points. But it will also offer you amazing lore in turn, so you know. It’s a balancing act. 
It feels like the writing has mellowed out in this aspect. It makes me wonder how different the past games would be, if written by these people. How different this game would've been, if it was written by past writers. Only game where I've gone "wait why am I not getting hate crimed right now".
Also the secret post credit scene sucks entire ass and ruins everything lmfao I am ignoring it entirely.
There’s obviously a lot more I want to say about many things. I want to talk about Lucanis, about Taash, about Emmrich, about Harding -- about everyone, really. But that’ll be for further, spoiler-full posts. 
I’ll also save some more in depth review for a later post because I wanna go play dolls in the character creator again.
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chillychive · 2 years ago
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Thought for The day: Can Religion and Science coexist? Can they both be believed in by the same person simultaneously?- @thoughtforthedaysolitaire
Definitely! I am pretty religious and believe firmly in science. I think you can absolutely believe in science and religion. Personally, I think the problem with their coexistence come in two places- the afterlife/life after death, and the beginning/origin of humanity or the universe. But the thing is, science gives us no answers on if our consciousness goes on after death. So religion, as convoluted as it can be sometimes, can give us those answers. And religion, in my opinion, is allowed lose interpretation. I have a hard time believing that the story of Adam and Eve was exactly how it happened, but I also believe that some things are beyond science. For example, I think it's probable that humans crawled out of the primordial soup and evolved in Africa. But I can't help but wonder if Adam and Eve could have happened in a looser sense, the idea of souls being given to humans, the promise of prosperity if they only resisted temptations. But they failed to, and instead became early humans. I could believe in something like that.
Science and Religion are not mutually exclusive. It's okay to go to work and work with particle physics and come home to say your prayers. It's fine to keep them separate, compartmentalized in your life. But I think balance comes in allowing each to take their place, looking to medicine for healing and looking to God for hope while ill. Looking to science for answers and allowing religion to fill the gaps. Looking to the science to know that the stars are giant balls of gas and plasma, but to religion to remember that they have inspired humans for centuries to seek morality to please the gods they saw in constellations.
They're allowed to coexist, and I think they can each have their place in a person's life, if they want it.
It's also important to note that Religion doesn't have to mean conforming to a religious text and believing it came from God. It can be whatever you want it to be when you need it. There's no wrong way to believe. Religious communities are not the same as religion. Believe what you need to believe, trust what you need to trust, take what you need to take, and you're allowed to leave whatever you don't need. At the end of the day, religion is between you and whatever you believe in. No other person has a right to tell you how to believe.
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