Tumgik
#it is an extremely challenging piece of work and INCREDIBLE with storytelling and character and the way it uses abstract representations of
mister13eyond · 1 year
Text
me watching a 2 hour summary/essay on oyasumi punpun like "haha this will definitely not harm me emotionally in any way"
7 notes · View notes
uomo-accattivante · 4 years
Text
Great comprehensive interview with Elvira on the making of The Letter Room and filmmaking, in general. One interesting tidbit mentioned: she is currently developing a podcast about sex. 👀🤔
Tumblr media
For most of her creative life, Elvira Lind has been behind the the lens compassionately capturing true stories as a documentary filmmaker. Her debut feature, Songs for Alexis, observes two young lovebirds navigating a long distance relationship and challenging views on gender identity in the modern age. While her sophomore feature, Bobbi Jenne, explores the life of a famous dancer fighting for her own creative and personal independence.
Despite her prolific doc work, a story that couldn't simply be told in its raw form kept circulating in her head: a dark prison comedy about the secret life of a correctional officer trying to bring humanity to the prison system. When he gets transferred to a job in the letter room, he finds himself a little too involved in the private lives of the inmates.
Far along in her second pregnancy, and with the support of an incredible team of collaborators, Elvira took on the challenge of writing and directing her first narrative short, "The Letter Room." The film stars Oscar Isaac and Alia Shawkat, and has had an all-star festival run, screening at Telluride, Tribeca, and the Palm Springs International Film Festival. Here, Elvira reflects on the joys and challenges of creating your first short film—putting empathy first, reshaping the tropes around pregnancy, and screening in the COVID era.
vimeo
FTW: How did you become a filmmaker?
Elvira Lind: I’ve always loved film. I was very drawn to documentaries because it felt like you were entering something that was really happening. You opened a door and were already inside the film. You’re just trying to keep up with what’s being thrown at you. As opposed to fiction where you have to conjure it up from nowhere. I loved imagining and writing stories when I was little, but I didn’t have the confidence to pursue it.
I didn’t come from a family of filmmakers. And I came from a time when people had a little shitty camcorder that you borrowed from someone’s uncle, and buying film was expensive. Things opened up and changed a lot when cameras became more accessible.
I could only afford one year of film school in Cape Town, where I met some amazing people and learned about so many different ways of storytelling. I came back to Denmark and found myself working for free a lot for other filmmakers while doing a side job. The paid work was very hard to get, but I’d rather work for free with filmmakers that I loved and have more responsibilities than have access to nothing. It wasn’t easy to find my way in, but it’s so worth it. 
And now you live in New York. How does this global background affect your general filmmaking style and approach?
I definitely bring a lot of Danish documentary traditions with me and hold it very dear. There are a lot of kick ass female documentary filmmakers in Denmark that have taught me a lot. There’s a good support system for women there. It’s an incredibly privileged place in that there’s funding from the government to make films. You can make things that, in my opinion, are often far more interesting because it’s not reliant on how it’s going to make money in the box office.
You’ve shot many of your documentaries in the past. So what was it like this time to be working with a cinematographer?
I always wanted to work with a cinematographer on my documentaries; we just couldn’t afford it. Now for “The Letter Room”, I worked with Sam Chase, who has got such a brilliant eye and it was wonderful to have someone to work with on composing the look of the film because I’m usually doing it by myself. It is kind of like a marriage. I work with the same editor on all my projects as well. You enter this symbiotic sort of dance together. For me, it also means you have to fight about things and disagree and then make up and hear each other out. My editor, Adam Nielsen, is the kind of guy who just comes up with genius ideas while in the shower or on the way home from work on his bicycle. You have to find these key people in your life where you can bounce ideas back and forth with.
Tumblr media
Where did the idea for “The Letter Room” come from?
It was a story that was brewing in my head for a long time, but I wasn’t sure how to put a narrative film together. I just started to write it down and then it kept developing.
There was a podcast that I listened to that really inspired me. It told the story of different men who were all unknowingly writing love letters to the same woman. She started to ask for money and help with rent, but the letters she wrote were so wonderful and all these men were very in love with her. These very lonely men felt like magic had entered their lives. They all eventually found out that the woman was actually a man writing to different people trying to get their money. They were all heartbroken, but one of the men said that the worst part was losing these letters and that the fantasy was gone. He wished they could just keep writing to each other. So much of life is fantasy and trying to live through other people’s lives. I’m very drawn to stories of loneliness and bottled up feelings.
And then I am firmly against the American prison system. It’s heartbreaking, frustrating, and I can’t make sense of it. How do you even begin to explain this system to a child?
It’s a society that doesn’t care about humanity. I wanted to show the monotony, the repetition, the sadness. I don’t see the bigger goal or purpose of locking people away for countless years  and taking away all the things that makes you feel human, that makes life joyous. I really believe that we can all change and this system teaches people nothing. “The Letter Room'' is the combination of these two concepts that I’m very passionate about.
And then I got pregnant for the second time and I hadn’t made a film between the two. It was a crazy feeling to be taken over again by pregnancy. A wonderful friend of mine, Sofia Sondervan-Bild, came to me and said, “I think you should make this film and I’ll make it with you.” Initially, I freaked out and thought I didn’t know how to do fiction and doubted how I could make a film in a prison, but she inspired me and told me to do it. She’s just one of these incredibly powerful people that you want to go on an adventure with. She made me feel like my pregnancy wasn’t going to stand in the way of me making this film. We ended up shooting while I was far along in my pregnancy in a prison in the middle of a summer heat wave. It was crazy, but it was the best thing that I could’ve done at the time.
Tumblr media
When you were directing on set at that stage of pregnancy, did you feel like you were reshaping tropes of what women are capable of? 
It was insane. The funny thing was that the crew was like, “we can’t complain that we are tired because she is extremely pregnant and still running around.” I was so high off of that experience. When we finished, I collapsed. I fell straight onto the couch and then I have a two and a half year old screaming my name. That was more work for me than directing the short. I edited the film right before I gave birth actually, and then I gave birth and did sound right after. I was pumping breast milk in the corner in the darkness during the sound edit.
I’ve learned a lot from surpassing whatever I thought was physically possible with being pregnant. I learned that being in a creative process gives you so much energy that it allows you to be in whatever shape, size, form, mental space you can. People are ready to give you their support, if you choose the right people. I’m really grateful that I chose such wonderful collaborators who supported me through it all. Even when people were questioning my choice to direct a film while being pregnant in a prison. Why not? Women get pregnant and then we still need to be supported so that we can continue to make the things we want to do.
Tumblr media
What was your experience with getting “The Letter Room” funded?
It’s really hard, let’s be honest. There aren’t a lot of people sitting around waiting to fund a short film. We ended up working with Topic, which is a part of First Look Media. They are just incredible and really support filmmakers with whatever their vision is. I’ve had great experiences and some really bad experiences with funding, so I know this was an ideal scenario.
Tumblr media
Having a short that is over 30 minutes long seems like a feat. At what stage in the process did you know this was going to be a longer piece? And how did that decision affect the shoot in both positive and difficult ways?
It was way too long at first, and when I shortened it, it was still 32 minutes. We could only afford five days of shooting, and a lot of it is shot on active prison grounds, which have an insane amount of protocol. We almost used everything we shot.
I’m not used to being able to have different angles to choose from in my doc work, so I think I just knew exactly what I wanted. I know that my producers were worried that I wasn’t getting enough, but to me, I was like, I’m getting double of what I usually get on a documentary! Everyone was quietly concerned, but everything worked out when we got to the edit.
The short’s length hasn’t done any favors for me so far, but you need to breathe as an audience, you need to pace it out. If I cut out certain minutes, it would’ve felt rushed and you wouldn’t have believed the arcs that the characters had.
Tumblr media
I loved the concept of placing a very empathetic character in a setting that is contrary to that personality type. You included so many details that made the world feel so three dimensional and cared for. Can you talk about those decisions to create that feeling?
It means so much to me that it made you feel that way. What frustrates me about the prison system is that it lacks any empathy or understanding of human nature and nurture and who we are. What we need to become better people. It takes all of that away.
I spoke to people who have spent a lot of time in prison and they told me that you have to hide your feelings and that showing any signs of weakness will be a disaster. It’s the worst possible scenario you can imagine yourself in. Being robbed of every privacy, anything that makes you happy, anything that makes you feel like yourself. I imagined the character of a caregiver in this setting who wants to help and finds a silly way to do so. I was very inspired by that story of the love letters that I talked about earlier. What does it mean to lie if you’re making someone else happy?
It’s the morning of your first day of the shoot — how do you feel?
I was very nervous. I had never said ‘action’ before. I’ve been on a lot of sets, but I didn’t want to seem like I didn’t know what I was doing, but it’s also okay not to know. Mistakes are going to happen, and sometimes they become gifts. At the same time, I was very excited. You come in and there are all these people there with you who are there to make this thing you’ve written come to life.
Tumblr media
What are some things you would do on set to create a safe space and vulnerable environment?
We did everything we could to make the set a safe space. It was very difficult and stressful to shoot in an active prison, but we made sure to actively ask our crew if everyone’s feeling okay and if we can do anything to make the situation better. I’m very vulnerable and encourage all of my crew to be vulnerable with me. Mistakes are welcome.
It's a short film, people come and work on this not because they’re making a million dollars, but because they want to be there and are being incredibly generous with their time and energy. It was such a good environment that even when challenging things came up, it was still a lot of fun.
Tumblr media
What was it like working with actors for the first time?
That was one of the biggest challenges for me. I’ve heard so many different stories in passing of the least helpful note or worst thing to say to an actor. You want to be respectful and actors have their way of working. Ultimately, they are all really talented actors and all of them came with so much energy and a lot of ideas.
I spent time with each of them talking about their character. Those 1 on 1 conversations helped me a lot in the writing process as well because you’re bouncing ideas off of each other and they’re asking you questions about how they would respond to a certain situation.
I had always imagined Alia Shawkat as Rosita and she ended up wanting to do it and came from LA to film it. I had tears in my eyes when we were filming the scene of her and Oscar. They were excited to do the scene together. It was all a dream.
Tumblr media
What was the experience of working creatively alongside your partner like?
We were joking a lot about it before because there was already the stress of being so pregnant and we have a 2 year old at home, and now I was putting us in another highly intense and demanding situation. Either it was going to be great OR we would drive each other nuts. But we had so much fun. It was wonderful to work together. I was so happy to be on set and make my film and he’s just so talented and fun to be around. Those little moments where you know each other so well—I’d give him notes and he just kept surprising me and was so respectful of my directions.
He found this photo for him to connect to the character and it became very fundamental to me. It was this incredible black and white photo from the 70s of a prison guard. I had always imagined that he would have this inner salsa soundtrack playing in his soul and we would play Rubén Blades and 70s salsa music and Oscar just morphed that into music into everything and created this unique character. 
And he was wearing a fat suit the entire shoot and I was pregnant and Alia Shawkat had her pregnant belly on. The three of us—it was so funny.
Tumblr media
It seems like the perfect first experience of going into narrative with people that you really trust and support you.
Definitely! Find the people that you can team up with that really believe in your vision and who will push you to do exactly what you had in mind. People who never try to push you into these conventional routes. Our creative voices are so fragile. You want to be on the same page so that they see what you’re trying to do and want to bring that out of you. Where they’re treating your film as a sacred thing that you’re creating together.
How do you know when a film is done?
Fiction is very different from documentaries. With documentaries, it never feels like it’s done because there are so many options. That’s also why I love fiction so much; It’s so much faster. It’s a whole different beast to tame a documentary with hundreds of hours of footage where you’re reinventing the wheel every day.
Tumblr media
How have you built up your own confidence as a director and your unique voice?
Stubbornness. I’ve had many experiences working with people who didn’t believe in my project. You have to stick to your guns and trust your instincts. Once you find your voice, you find people that want to go on that ride with you and find your vision interesting. It’s a miracle when any of us gets a project made, so your confidence can’t come from how much money your movie made. It has to come from somewhere else. Did you do justice to the people you portrayed in your story? Did anyone walk away feeling like something had changed within them?
What is a good director to you?
Someone who is driven with passion without letting that passion take over and become any source of frustration that’s taken out on other people. It should feel like a collaborative effort. And having gratitude every day that you’re making something with other people who are donating their time. You’d be nowhere without them. One of the most important things is making sure that your crew is treating everyone equally. It depends on the size of the production, but having someone who can sense what’s happening in all different departments and having department heads that are there to protect everyone. Listen to each other, and make sure everyone feels safe and is in the best place to be creative.
Tumblr media
With COVID, what has the adjustment been like to being in an online space for this festival run? 
I’m really deeply saddened by not having the human interaction aspect of it. It feels so crucial to be in the room together, to meet and see each other's projects and share the experience, to cry and laugh next to people you don’t know. I’m grieving to be honest. We just gotta get through this time. It reminds us of how sacred it is for us to gather and how that feels, and I hope that all of that will come back after this and that cinemas will survive. We really need them.
What’s next for you?
Right now I’m writing more fiction and working on a new documentary feature that I am kind of researching and shooting at the same time. I am also creating a podcast about sex, called “The List” with my friend, writer and photographer Kirra Cheers, based on a book and play she wrote. My husband and I just started a production company together, Mad Gene Media, in order to develop and produce our own material. So. lots of exciting things to continue with in the new year.
Tumblr media
Born in 1981 in Copenhagen, Elvira Lind graduated from School of Media and Creative Arts in Cape Town in 2006 majoring in documentary film where she received two awards for her final year achievements. She has worked within that field since directing and shooting documentaries of various lengths for TV, cinema and web on 4 different continents.​In 2020 she premiered her first fiction project, a 32 min short film she wrote and directed. The film was sold to Topic and was invited to various festivals including Telluride and Tribeca FF. Elvira's feature doc BOBBI JENE premiered at Tribeca Film Festival in 2017 where it won all awards in its category including Best Feature documentary, best editing and best Cinematography. The film had theatrical release in US, Spain and Scandinavia.​Elvira's first documentary feature Songs for Alexis premiered at Toronto HOT DOCS in 2014 and screened and competed at a long list of international festivals. Her 8 part documentary TV series "Twiz and Tuck" was bought by VICELAND and launched in 2017. Elvira now lives and works out of New York.
###
91 notes · View notes
sometipsygnostalgic · 4 years
Text
Steven Universe - How the show fails to handle emotion, irrationality, and trauma
I have a better understanding of why SU is the way it is now. Why it is very dramatic, and why the characters often act in ways that are entirely out of proportion
When making a critical post about the handling of Flame Princess in Adventure Time, /u/samhadj01 attributed part of the problem to be that Rebecca Sugar was responsible for Flame Princess’s conceptualizing, and wrote her and Finn the same way that she writes SU characters - in a heightened emotional state, where they are feeling the EXTREMES of their emotions at all times, yelling at the top of their voice when angry, crying their eyes out when sad, and hurting each other. The reddit user said this made it difficult for the writers to figure out where to take Flame Princess next.
I challenged this reddit post’s claim that Rebecca writing FP’s first episodes meant that the crew didn’t know what to do with her. There is a lot of oversight in the AT crew, and Rebecca was just one cog in the wheel, even if she was full of ideas that ended up getting used. If she came up with a bad idea it would be the responsibility of her colleagues to put it back on track, and I don’t even think FP’s initial portrayal is the problem - the issue is she was completely marginalized after the fact, and bizarrely rewritten to lose her early immaturity without there being enough progression into that new stage. Following this she was basically written out of the show, with the exception of when she’d be useful to show off another character’s development (Finn, PB, even Cinnamon Bun).  
WITH THAT BEING SAID, I thought Samhadj made a good point about SU.  
Rebecca Sugar always loved writing music into her stories because it was the purest form of expression. You can hear how much love she puts into her music. She wanted to create a show where she could really sell emotions, where she could fill it up with songs that the characters would sing to express themselves and their troubled feelings. She wanted all the characters to be expressive, emotional, angry. She wanted Steven to be a character that helps everyone else learn to deal with their emotions, much like how her brother Steven helped her, as she’s said before. 
The issue is that, in order to facilitate this, she would need to write characters who would BE in these conflicts, feel heightened emotions at all times. 
So Rebecca conceptualized the gem species. 
Even though they take the form of adults, the gems are incredibly stunted. They remain the same for thousands of years. They are not equipped to process emotional trauma, having lived in a society where you have to cover up all your flaws and feelings at the risk of being shattered.  The show follows several Crystal Gems who rebelled against this system, but still haven’t figured out what it means to be free from this systematic oppression. They’re trying to live peacefully, but they’re prisoners still, in their hearts. 
Steven is the catalyst for change that points out the things that upset them, and forces them to deal with their emotions. He acts as emotional support and encourages the crystal gems to grow.  Steven also has much growing up to do himself. He has to confront the truth about what it means to BE a crystal gem, to have inherited the gem of the person who started the revolution, and Steven over time learns how messed up everything is. He is overcome with the desire to fix it, while still learning about himself.  
Why is this sort of storytelling a problem?
For the characters to have heightened emotions all the time, it means they have to keep getting in conflicts that reveal these emotions. It is these conflicts that make the show feel overdramatic and edgy - how characters will lash out and hurt each other, all the time, because they had a bad day, or something reminded them of something that hurt them. 
More urgently, who they are lashing out against. While the Crystal Gems hurting each other in season 1 makes sense, it is when they start taking things out on Steven himself that things become straight up toxic. 
Steven has to bear the brunt of EVERYONE’s problems, AND his own. He chases after Pearl in “Rose’s Scabbard” and nearly falls to his death while she ignores him, he fights with Amethyst when she is insecure about Jasper, he has to deal with Ruby and Sapphire’s fighting. He has to deal with all the townies and their stupid conflicts as well, Lars and Sadie’s fighting, so on. And ON TOP OF ALL THIS, people are trying to kill him all the time!!!!! But he is getting absolutely no meaningful support, and this is obvious, because the show itself acknowledges this later on. 
You start to ask the question, is this even worth doing? The characters around Steven display incredible immaturity, and after a certain point, they stop feeling like heroes.  They feel like leeches who are taking advantage of a young boy. 
Things get RIDICULOUS in the final season. Even after the episodes where Amethyst acknowledged the shitty status quo of everyone leaning on him, Steven then has to deal with the emotional problems of the Diamonds themselves, who it turns out lashed out the entire GALAXY because they didn’t know how to talk about their feelings?! For millions of years?!?! To be turned around by one teenage boy, even after a revolution where many of their gems expressed why they were wrong???!!!  
I think it was these final episodes of Steven Universe that completely shattered any remaining suspension of disbelief about the diamonds.
I’m no alien to ancient, immortal characters in charge of millions demonstrating incredible immaturity. Look at Princess Bubblegum and Marceline. Marceline would lean closer to the Amethyst side of the spectrum where she lashes out against everyone, while PB would be on the Pearl or Diamonds side where she’d pretend to act all rational and coolheaded and then do something insanely bad like crash a wedding or manipulate children. Pretty yikes, even up to the finale.  However, the difference is that AT is a more lighthearted wacky show where immaturity can slide for jokes, and most of the issues these characters have are inward facing. They identify and work on their problems themselves, with some support but not much interference from outside. They also do NOT act crazy all the damn time, and have plenty of moments before, during, and after their development where they are fully supportive friends. I enjoyed learning more about these characters and their pasts, because the immaturity never broke my suspension of disbelief.
The DIAMONDS, on the other hand, never get any sort of character development. I was excited to learn more about their creation, and how they came to be these insanely powerful beings that controlled a fascist society where emotion is not allowed. Why is it this way? Why do they want to keep it like this?
We never find out. We just see Steven embarrassing White Diamond after she attempts to murder him, and then she immediately goes full 180 redemption. It makes no damn sense! 
Steven Universe Future attempts to address the issues with everyone Steven knows being emotionally dependent on him, but Future forgoes genuine themes about healing in favour of its edgy focus on how Steven has become “damaged”. 
I was shocked watching SU Future’s first few episodes. I was astounded that the show would deconstruct itself so thoroughly, and have Steven address the exact things that were on MY mind. He realised that he’d been used.
How ballsy is that for the show to have the protagonist literally tear it to pieces in the final few episodes? 
However, any hopes for Steven directly addressing these issues, communicating with his friends and HEALING were dashed about half way through, when he only kept escalating.  Steven got so outraged that he shattered Jasper, and attempted to kill White Diamond while also injuring himself. He started to see himself as a monster. He becomes a murderer. He turns into a kaiju at the end since that’s how his perception of himself is different.
I was really disappointed that the show had wasted its entire runtime to build this up. 
The emotion that Rebecca Sugar was trying to capture was Steven’s pain, anger, the disconnect he had with his friends.
Future did not spend ANY time in demonstrating that Steven’s friends were acknowledging his pain. In fact, quite the opposite - they kept dismissing all of his feelings about Ruby and Aquamarine, and Greg was revealed as The Literal Worst when he thought his perfectly normal conservative upbringing was way worse than Steven literally getting tortured by aliens every other day and having no friends or education.  When Steven has his breakdown, they all cROWD him and start yelling at him. They have absolutely no regard for Steven’s boundaries at all. It’s almost like Steven’s friends are P-zombies at this stage. 
I did not like how Steven was portrayed as a dangerous, out-of-control killer. It’s not just that he SAW himself as this - it’s literally what he was.  You can do bad things because of your trauma, but it won’t turn you into a monster. If you act like a monster, that is your responsibility. 
And then the series ends with the hug, but we do not see Steven’s actual healing process or reconnecting with his friends. We only get a brief goodbye episode. 
After watching Obsidian, I cannot help but compare these scenarios. Obsidian was about Marceline healing from her emotional trauma. It was still very much a part of her, but she was learning to recognise when it was damaging her life, and communicate with others about it. It’s about learning to accept your cracks.
If SU Future had been about dealing with trauma properly and healing, it could have been the best series on Cartoon Network, and fully redeemed the weaknesses of the original show. 
However, Rebecca and the SU crew decided to focus too much on Steven’s pain, and Future ended up exacerbating the issues of the show. 
82 notes · View notes
yurimother · 5 years
Text
LGBTQ Manga Review – ‘Eve and Eve’
Tumblr media
Reviewing an anthology presents unique challenges. Each story must be considered as a standalone piece able to present a cohesive and engaging narrative (or not) by itself. However, being bound together intrinsically adds something greater to the works. They are no longer independent pieces but contribute to the book as a whole. I will admit this is the first time I have had the pleasure of reviewing an anthology but given the current trend of Yuri anthologies in Japan, and with the many English adaptations looming on the horizon, I figured I best get used to the prospect.
Eve and Eve is a mature Yuri manga anthology featuring six stories by Nagashiro Rouge. When I say mature, I mean it! the stories contain explicit (although not pornographic) depictions of intercourse. Two of the stories were originally published in Yuri Ninshin, a hentai publication, all explicit genitalia or nipples were edited out in re-printings in Japan. These edited editions are the ones which appear in Seven Seas’ Eve and Eve. Given these alterations, Eve and Eve is actually one of the few Yuri works in English I classify as an adult piece containing sex that is not pornographic, a classification I rarely make outside of visual novels, such as Kindred Spirits on the Roof. However, as this review does discuss the explicate content in the manga I am warning that you should read the following at your own discretion.
Tumblr media
Now that the long-winded introduction is finished, let’s go over the universal aspects of Eve and Eve before I break down each of the six stories. Nagashiro’s artwork is clean and detailed. With each panel being full of detail except in a few circumstances to accentuate a character, object, speech bubble or interaction when white space is used. Their character designs are extremely impressive, with almost every character having a distinctly different hairstyle, face, and body type that mesh properly and make each individual feel distinctive. This is especially important for an anthology, as the short stories leave little room for individual personalities, so a lot of what has to be memorable is the design.
Tumblr media
On the note of the characters, none of them are extremely complicated, often only having one distinctive personality trait. However, this lack of sophistication is to be expected and helps cut down on needless fluff. None of the personalities or dynamics between the characters feel overused or played out. Instead, they compliment the story well and allow for engaging short narratives. An example of this is Eko, in the second story, whose timid nature is the main conflict of her romance.
The content of the stories varies but there are shared elements. Half of them are science fiction stories with elements of aliens, robots, artificial intelligence, and the apocalypse. Additionally, unlike many of Yuri titles, those presented here are about adults (save one exception) who have consensual sexual encounters. Many of the pairings in Eve and Eve are women in relationship with each other that have a life together, which is tragically rare in this genre.
As previously mentioned, Eve and Eve has more than a few moments of intercourse. While these are certainly lewd, I did not find them disgusting as I do with so many instances of sex in Yuri. Part of this may be due to the omission of genitalia but mostly it is in the way sex functions in each story and how it is depicted. I will examine the former aspect later, but in the depiction, the intercourse itself, it is universally well done. While it is explicit and salacious, the sex does not contain gross moments of overly exaggerated orgasms or uncomfortably manipulated breasts. It feels mature and thoughtful, at least most of the time, something I greatly appreciate.
Tumblr media
Finally, I need to talk about the “Summary of Stories” page that appears at the end of the book. This glorious spread gives me precious information about each of the six stories including when and where they were originally published. Alongside each story is a blurb from Nagashiro Rouge describing each story and their thoughts on it. I subscribe to Barthes’ “Death of the Author,” so I usually care little about the creator or their intent when evaluating a text. This belief is especially useful as an English teacher; that’s right, we know Fitzgerald may not have intended to put that much symbolism into The Great Gatsby, we just do not care! But I am also a hypocrite so I will on occasion use Nagashiro’s summaries to contribute to my thoughts and arguments about each story.
The first story, I Want to Leave Behind a Miraculous Love is about Sayu and Nika, the last two survivors of the apocalypse. They do not speak the same language, with Nika’s limited dialogue being written in Russian (only a few lines, even if you do read Russian it adds almost nothing to the story). Despite this difficulty, the two of them grow incredibly close and eventually become lovers. Through narration and effective visual storytelling, this story actually does an effective job of communicating how close the two are and how they care for each other despite the women's’ inability to talk to each other. This is seen in scenes where the two wander the dilapidated remains of a city and during their sex.
Tumblr media
The intercourse here is the best that Eve and Eve has to offer, both in is salaciousness and the deeper meaning. The sex is a physical expression of their love and the way in which the two can communicate their feelings and devotion to each other. It is more than two characters smashing into each other to achieve climax, but an act that physically confirms their love. I applaud this depiction.
I Want to Leave Behind a Miraculous Love, is one of the stories originally published in Yuri Ninshin. To remind you, this is a hentai work and thus contains a lot of sex (although again, this is the edited version). It is also worth mentioning that “Ninshin” translates to pregnancy, Yuri Ninshin is a fetish work about pregnancies occurring between women. I will admit, I LOVE stories about women having and raising kids together, typically not biological kids, although I have done some quack reporting on the real world possibility (something I am in no way qualified to talk about. However, pregnancy fetishizing is absolutely not my things. It is easy for most people to dismiss this story because of its inclusion. I, however, will take a different approach.
Sayu repeatedly mentions her worries about one of them ending up alone if the other were to die. The pregnancy produced by magical science shenanigans produces children to keep them company in the isolation as survivors of the apocalypse. They are physical results of their love which shall endure beyond either of their lifespans, demonstrating the strength of Nika and Sayu’s devotion to each other. Additionally, they are a symbol of life returning after the tragedy of the apocalypse. The final panel of the story depicts life in both their children and returned plant-life surrounding the two female figures, mothers to the new human race, Eve and Eve.
Tumblr media
The second story, The Case of Eko and Lisa, is about an artist, Eko, and Lisa, a sexbot that she uses to pose for drawings (but not for her intended purpose). Lisa malfunctions and begins to develop feelings for Eko, who spurs her advances.
The two characters struggle to confess their actual feelings for each other because of Eko’s anxieties about their possible relationship. During the climax of the story she reveals the source of her trepidation in a very human moment, she is scared that if they were to have sex she would be disappointing or that things between the two might change. It is a fear that many people in the real world have and Nagashiro is able to use it so well in this story, complete with some of the best art in this book. Equally as incredible is the response of Lisa, “just be honest with yourself and love me however you like.”
Tumblr media
The relationship between Eko and Lisa is easily the best in the volume. Each of them struggles because of Eko’s anxiety around their relationship and trying to figure out how to best express their feelings. The resolution to their conflict is also one of the sweetest and healthiest things I have seen out of a Yuri relationship.
The third story is Top or Bottom? The Showdown! As the title suggests this story is comedic. It begins with a group of female students arguing about which of them is a “top” or a “bottom.” All the girls agree that protagonist Anzu is a bottom because of her small stature, something which she is outraged by. Anzu enters into a contest with the tall but passive Emi to decide who would be the better top. Hilarity and some (non-lewd) service occur.
I am on record as not easily crying but I am an easy laugh and Top or Bottom had me rolling in whatever the homosexual equivalent of “the aisles” is. The premise is ridiculous, as it should be which leads to some great jokes. The side plot of the girls “shipping” their male classmates together also ends up with one of the best twist punchlines I have read in a long time.
Tumblr media
While it is easy to enjoy this story given what is presented in the book, it also invites some deeper analysis. Nagashiro plays with the expectation of the assertive and submissive, bottom and top, roles that often define relationships. The comedy comes from the characters struggles to fit into these defined roles, each possessing one of the traits of a “bottom” Anzu’s small size and Emi’s passive nature. Anzu eventually says, “deciding [roles] like that doesn’t feel right.” It becomes evident that deciding who should be the top or bottom is not something that needs deciding before a relationship begins but something more fluid which, if they are formed, are done so during the relationship.
While I thoroughly enjoyed the first half of the book that amusement ceases with the fourth story, An Infidelity Revisited. Two women, Azusa and Midori, who are former classmates run into each other on the street and cheat on their girlfriends with each other. When Midori suggests that they break up with their partners Azusa declines saying the only reason the sex between them is so good is because they are cheating. The two women begin to leave but stop walking away at the last second.
Tumblr media
I really did not like this story for numerous reasons. First, cheating is such a lazy and problematic way to make sex feel scandalous and exciting. Secondly, because the characters never face any repercussions or consequences as part of their infidelity that we see. This could make for an engaging narrative if done properly and in a longer format. As it is, all the reader sees is their cheating, no fallout, no resolution, and no redemption. Some stories are able to present such a small window into the lives of characters without these aspects but An Infidelity Revisited does not have the literary chops to pull off such a narrative.
Nagashiro wrote that “I hope I was able to convey that way in which logic eludes us even as adults, and the incredible impact that our feelings can have on us.” While the mangaka succeeds with that first point, the total lack of logic, they utterly fail to deliver on the impact. The only effect that this story has on me is leaving me mildly exasperated and bitter. As I previously said, there may be an engaging, albeit unhealthy, narrative here but begins so incomplete robs it of the chance to deliver.
Continuing with the theme of stories I did not like is Heir to the Curse. This is a second Yuri pregnancy story and the third to feature explicit sex following I want to Leave Behind a Miraculous Love and An infidelity Revisited. However, while the first story is a tale of love and eternity between two women this one is far more manipulative and disgusting. The beginning and ending are both fine, a girl is cursed because she is born from two mothers and can only reproduce women and she ends up living happily with another woman.
Tumblr media
It is the middle that I take issue with. The cursed girl, Ichika, forces herself onto her childhood friend Yui to implant her child. This is so absurd that I almost threw the book across the room, the only reason I did not was that I had an ebook which I was reading on a very expensive laptop. Moreover, this assault feels so out of place with the rest of the anthology which features (mostly) thoughtful and wholesome depiction of same-sex relationship where women have consensual and mutually pleasurable intercourse.
Sure, eventually Yui realizes that she loves Ichika and wants to be with her but this epiphany coming immediately after an assault is a whole other can of worms that I do not want to eat because they are freaking worms. Ichika displays some remorse and it becomes clear that she is doing what she has been raised and abused to know how to do. In the end, Yui “saves” her and brings her away from the village that labels the woman as cursed. I actually like this part, but I wish the action she had taken against her friend was not assault. Even a pained but consensual sexual encounter would have been preferable. Ultimately what I can say is “cool story, still rape”.
Nagashiro wrote that this as “a story about friendship and love.” I call horse dung on this description. If you only read the beginning and ending sure, but when you include blatant assault in the middle of the story that becomes a central element to the story which again, because of the short nature of the story, was not properly addressed.
The anthology ends with Eternity 1 and 2: Eve and Eve. This is the only work by Nagashiro Rouge I had read before this, having browsed the issue of Comic Yuri Hime it was published in, and it is easily my favorite story in the book.
Tumblr media
In this tale, two lovers, Eternity 1 and 2, have their brains put into satellites and to act as the watchdogs of humanity. The artwork and symbolism are stunning! By itself, this chapter would easily earn a nine or ten rating from me in that department. One standout moment is in the opening pages, a display of the two women sitting in wedding dresses about to undergo the operation with a wedding officiant standing behind them. This scene replicates the themes of legacy and eternity in love seen in I Want to Leave Behind a Miraculous Love but furthers them even more.
The women, torn from their flesh live together only as minds and spirits. While this story is devoid of sexual intimacy between the two the emotional connection of having their minds work as one is so strong and transient. I will not spoil the stories climax but the actions of the women to display and finalize their love are so intimate and powerful that I was blown away. Nagashiro also does a great job of tying in the other science fiction stories, chapters one and two, to Eternity 1 and 2: Eve and Eve making these three works feel like one continuous world, an excellent shared world anthology.
Tumblr media
Eve and Eve has its ups and downs. While many of the stories are spectacular they are bogged down by a few inferior ones. However, I did not outright hate any of the stories and find myself earning for continuations of the inadequate ones so that their potential could be realized. If you are willing to overlook a few questionable chapters Eve and Eve is a wonderful and salacious Yuri anthology with surprising depth and humanity. I definitely recommend that older readers give it a look.
Ratings: Story – 7 Characters – 5 Art – 9 LGBTQ – 9 Lewd – 8 Final – 7
Purchase Eve and Eve from Amazon - https://amzn.to/2WyC2BY digitally and in print
Support the YuriMother Patreon for more Yuri and LGBTQ news, reviews, and content. patreon [dot]com/yurimother
1K notes · View notes
richardsmje · 4 years
Text
English 527 - Aromatawai 1: Report
Last year I was a teacher aide at a secondary school in Wellington and had the opportunity to assist some teachers in their English classrooms. One class that I will never forget was a class in which the Pākeha teacher used Māori throughout her lessons. The lessons would always start with a karakia, which a volunteer student would lead. This in itself built public speaking confidence as students within the classroom thought "if my friend can do it, so can I.” This school is a reasonably multi-cultural school but the majority of students are Pākeha. Even so, this did not change the teacher's priorities around speaking te reo in the classroom and embedding it into the curriculum.
Keeping this example in mind, I think it is really important to learn how to respectfully integrate Te Reo and Tikanga Māori into the classroom. In terms of the English classroom, this could include a karakia at the beginning of each class, like this teacher had, as well as worksheets that enabled students to do English curricular activities with Māori words alongside them. However, this was a year 9 class example so I am unsure as to how this teaching would progress with the older year groups. Another significant part of this teachers commitment to Te Reo and Māori Tikanga was allowing students to immerse themselves in Māori culture through storytelling. I think it is important to teach at least one Māori novel or text if not more in the classroom. Not only is it important in terms of respecting our commitment to Te Reo and Māori Tikanga but it is also important for the acknowledgement of our bicultural society. By reading/watching New Zealand novels/films, we are enabling students to connect to their cultural identity.
Tumblr media
It is also important to have high expectations for our students as we have no idea if they are receiving this kind of support and acknowledgement at home. Even if they are, expectations of success voiced by a teacher mean a lot regardless. By having high expectations we are also creating a positive relationship with our students. Simply put, if we believe they can succeed so will they. This is particularly relevant to Māori and Pasifika students who are already facing inequity in education because there is a racially prejudicial socially constructed idea that they are lazy, naughty and unable to achieve academic success. As Christine M and Rubie-Davies discuss, in Educational Psychology Concepts, Research and Challenges, there is a societal view that Māori students do not achieve as well as Te Tiriti when it comes to academic subjects and because of this, we focus on this negative aspect rather than simply believing that they can achieve great things in academia. That is why it is so important to have high expectations for all our students. Especially in a subject like English where it is important for further academic endeavours.  
Tumblr media
Coherence is also an important principle of good learning design. In this digital age, we can expand the English curriculum into other curriculum areas. English teachers can make links within and across learning areas and open up pathways for further and different ways of learning. Use of digital learning is an important example of this as it enables us to introduce different ways of interacting with literature. We need to overcome the “fear that reading and writing are “dying” in the face of new digital media…Reading and writing are, if anything, increasing in the digital world” (James Paul Gee, Elisabeth R. Hayes). If we involve digital technology within our teaching we can broaden how students connect to the course material. As teachers, we may see new ideas and interpretations appearing through students exploration of video, podcast and performance creation. There are many ways we can get students to accomplish indicators in the curriculum without having to stick to the normal recipe of essay and exam work. One of my favourite parts of the English curriculum, when I was in high school, was creating static images.
Tumblr media
These learning sequences have shown me how important scaffolding lessons are. By breaking the curriculum into smaller activities, things start to slowly make sense for students and they do not feel overwhelmed by the material. In “Know the Learner” I thought the simple act of asking students what words they already recognised and then going over them as a class was incredibly effective. It allowed the students to feel as though they had agency in their learning as they were able to share prior knowledge and feel as though they had something to bring to the class. They were then asked to use these words in sentences to further their understanding. Even though this is quite a simple activity to implement I thought it was a nice way to help students learn vocabulary that they were unfamiliar with. This is better than students feeling as though they aren’t smart enough because they have to ask or look up what words mean.
I also thought that Maggie Trapp's inclusion of student technology into her lesson, even though it was just for one question, was a nice connection to the students. By asking them to choose a Spotify song that represented the character they were discussing, they were able to use an app they use every day and look at music for characterisation. I can see activities like this leading into exploring staging and how music influences visual storytelling, specifically soundtrack. However, There was not enough use of technology in these English lesson sequences. I think teachers are still unsure of how to implement technology into the curriculum. Something important to acknowledge is that students now have easy access to information online and therefore should be given agency to explore this information. However, with that in mind, there is so much information available to us that one of the most important things we can equip our students with, in any subject, is the use of critical thinking.“Relatively quick access to a wide range of information means that the user needs the ability to critically evaluate the validity and relative value of information accessed” (Louise Starkey). No longer are students given every piece of content for a particular lesson, like in the “Know the Learner” sequence, they are now given agency to find their own information. We should keep in mind that this can have negative implications simply because sometimes the sheer amount of information can be overwhelming. Rather than forming their own critical thoughts about written or visual texts students might head straight to the online study guides. I think we need to use more technology in the English classroom but also learn what this means and how to balance its use.
Tumblr media
One extremely important way that I can develop my practice is to invest my time into learning te reo Māori and implementing this in the classroom. Furthermore, I appreciate the collaborative and caring learning culture that these learning sequences seemed to create through group work. Collaborative group work seems like a great way to get students to support one another and create an environment in which everyone feels important. I would try to implement group work in the classroom at least once every lesson. I also think that individual work is important as it allows the teacher to spend extra time with students who may need it. I really appreciate the well thought out examples of scaffolding given by the learning sequences. This made me fully understand the importance of thorough lesson planning.
1 note · View note
Text
RÛNÊN Review
Once again, I firmly believe that Anne has outdone herself with her collection of stories, illustrations, and comics featured in RÛNÊN. I’ll begin by saying how struck I am by the composition of the book itself- It begins with the definition of the title, meaning ‘to whisper’, which strikes me as extremely fitting for these short stories as they are very much the whispered desires of our main heroes. Perhaps I’ve said this before, but Anne has a real knack for gripping readers with her titles, perfectly outlining the content of the book with one word or phrase. This one particularly reminded me very much of a song I love, ‘Undisclosed Desires’ by Muse, as that’s precisely what RÛNÊN is, a series of undisclosed desires. Following the beautifully chosen title, Anne provides a timeline of all the events in relation to the main story, which is a simple addition but an incredible enhancement to give a little more context to what you’re about to read. Thank you very much, Anne, for ensuring we are all kept up to speed with where exactly we are in the story. Having read other collections like this, getting a more exclusive ‘behind the scenes’ can be a little hard to follow when it’s left up to JUST context clues. This was very helpful and the placement of all these stories gives another crucial detail; Embry and Kuo were seriously just on their toes around each other for way too long.
What I also particularly love about these additional tales is the backstory and context it provides regarding the weird and wonderful world Anne has created as the setting. Gimma, like other fantasy settings I adore, is very built and developed, with its own traditions and festivals, its collection of laws and unique vibe to it. In fact, I’ve drawn similarities between the feel of Gimma and the vibes around where I currently live- for instance there’s a huge manor house that’s a few hundred years old, not far from that is a small bar that’s interior is decorated like an old tavern, and there’s at least one traditional event every month – the whole place is both diverse and close-knit, which is the same kind of strong feeling I get while reading about Gimma. Whether this was Anne’s intention or not, I do like it very much! Fantasy stories like Bound where the background and main setting it entirely up to the author partially rely on the context that can be given about said mystical setting – they need to match after all, otherwise we risk the worldbuilding being inconsistent. Let me just say how perfectly built Gimma is. I want to attend a Lenten Feast!!
Now, without giving too much away, I am living for these little pre-contract stories about Embry and Kuo. I am a sucker for awkward relationship stories, and these two are redefining exactly what that means. The line that separated them has been blurred for ages, perfectly shown in Anne’s storytelling by the way, but I also have a strange fascination with just how much Berrin was on thin ice! How has the ice not broken yet? Well somewhere along the line Embry had decided to hold him up (theoretically, of course) and things were so damn close to disaster for both of them that a line had to be drawn. Can anybody else say relatable? Have you seen a relationship like this before? I’m sure we all have, and yes, this period of their relationship paints Berrin as a little dick, we have to acknowledge that falling into this kind of toxicity is also just a human mistake. Even in relation to the main story, I am so curious about this character and how he’s holding up, seeing his interactions with our main duo and how he responds to seeing his old mage getting all heated over Mr.StealYourMan! Damn, Anne, really knows how to flip my feeling on its head when it comes to her characters! There’s plenty of focus on our main pair, but not so much that they have to carry the story alone, there are other people in this world that she’s created and clearly Anne is an expert at making every single one of them perfectly human (I’ve struggled with my own writing in the past. I am living for these character-building stories!)
There’s something so funny about the friendship between Kuo and Benji, they make me feel amused every time, not to mention Benji reminds me of one of my closest friends. Another character I love, please protect Benji!
I still adore Aik so damn much. Thanks, Anne, for the Aik content! Did I mention that RÛNÊN was R18? Yeah, THANK YOU FOR THE AIK CONTENT!!!!
So, here’s where I make a bit of a confession; cheesy romances where the main pairing is just naturally drawn together for no reason? That bothers me. It’s too convenient, unrealistic, overdone, nonsensical, AND YET Anne does it well. There IS a reason for Embry and Kuo to be drawn together, to have the strong connection that they do, and it is presented in a way that makes sense. This is a world where sparks literally seek one another out and try to connect with their mage or page counterpart, and in order for it to work out, they need to be evenly matched and evenly powerful. From the beginning, this has been clear and a well-flowing explanation as to why they always seem to find one another. It’s far easier to accept this idea when it’s justified, which is done through the background and the context of the story being in a world of magic, once again earning Anne more points for developing Gimma so well!
On another note, I love that Embry’s response to jealousy isn’t to lash out and attack someone like so many other cheesy romances… at least not that would actually hurt someone (I do pray for Aik’s tastebuds, sour milk is disgusting) and he remains a bit of a goof about it. More drunk mage content, please XD On this note, how can something like stitching the back of your drunk (boy)friend’s tunic be made so innocent and romantic at once?
I love how Kuo started off as (in Anne’s own words) an emotional cactus, but can also be a smug, mischievous, little tease. It’s his feisty nature breaking through wonderfully, trying to keep his distance but sometimes just being unable to resist being his old self. This, followed by the fumbling awkwardness of them both being dorks, just gives me so many more reasons to love Kuo as a character.
Anne doesn’t fall into the trap of the main couples’ personalities being purely reliant on one another. Kuo’s personality isn’t reduced to how much he likes Embry. Embry’s personality isn’t reduced to how much he liked Kuo. They’re very distinct characters that are perfectly capable of being interesting by themselves without falling flat on their faces. Oh how I adore these characters.
The way these two keep getting interrupted reminds me of living in my flat at university. Let’s not forget that Embry and Kuo live with many other pages and mages alike, and the constant cock-blocking just keeps giving them reasons to perform this same song and dance of trying to abstain. I am frustrated for them, but this all works in their favour because when things finally go how they want, it’s all the more satisfying for the reader (and the boys, no doubt about that).
So when it’s not a concern anymore and they’ve managed to get this far, on my god, we get to see more feisty Kuo, more dorky Embry, and what’s more, switchy boys, it’s a wonderful time we’re living in!
My final word is coming back to Anne’s art more than her writing, and I’ve deliberately put it off until now so that I could talk about it in its own segment. Holy hell, I would pay this woman to give me lessons if I had the money (if you ever get the chance to offer a course, hit me up, I’ll save my finds for years!). On one hand, the black and white pieces dotted around are beautiful in their own sense. All pieces have their own atmosphere, but with no colours to work with, you’re left with shadows, poses, and expressions. Every single one, from start to end, has it’s own strong feeling to it. There’s an eerie confusion, then there’s pure comfort, but also that beautiful, heated and flustered feeling too! Side note, I adore how Anne still makes the blushes pink and red when the rest of the image is black and white. Similar to how I like it when eyes are coloured in a black and white picture, it looks so lovely and adds to the original without stealing all the attention. And the coloured content? Anne uses one of the most gorgeous colour palettes I’ve ever seen. Naturally certain tones are used for ambiance to a coloured piece of work, but at the same time, the characters have such lovely diverse palettes that are so perfectly arranged so that, once again, there isn’t just one, glaring shade that steals the attention from the rest of the piece. I challenge anyone to find a piece of Anne’s art that you don’t think looks fantastic. Even the sketches included at the end of the book are wonderful to look at. This entire collection is delicious eye candy. I must say, there’s a piece included of Eva and Carla that is striking to me. I absolutely adore it.
Thank you for this book, Anne. Thank you for its content, for all your hard work in compiling it, and you have my support for the world of Bound. And to finish off… Thank you for the Aik content XP
2 notes · View notes
tlbodine · 5 years
Text
Twisty Turns and Horror
“Every story ever told can be broken down into three parts. The beginning. The middle. And the twist.”  — Jack Black as RL Stine in Goosebumps
I want to talk about twists. 
Specifically, I want to talk about two primary types of twists in the horror genre, and how and when each can be employed -- and the pitfalls of both. 
But first, a caveat: What do I mean when I say “twist”? 
Tumblr media
A plot twist occurs when the audience’s expectations are subverted. 
Based on the existing information in a storyline, a reader or viewer expects a certain outcome. A twist occurs when something unexpected happens instead. But a twist is not a mystery. A mystery presents a question -- who did it? how? what happened? -- and then challenges the audience to figure it out before the characters involved. A good mystery requires you to lay down foreshadowing and set up all of the clues, providing red herrings as necessary to distract the audience, before tying it all up at the end with a neat bow. 
A twist, on the other hand, does not necessarily require such setup and foreshadowing. And, indeed, some of the very best twists in the genre do away with such things entirely. 
So with that out of the way, let’s talk about the two types of horror twists -- what I’ll refer to as The Hitchcock Twist and The Shyamalan Twist. 
By nature of the subject matter, this will be spoiler-heavy, so follow under the cut!
Alfred Hitchcock and M. Night Shyamlan are two directors who made their careers from creating movies with a twist. Although plenty of other horror directors employ the same techniques, the careers of Hitchcock and Shyamalan are defined by twists in a way others are not. 
But -- however much he may try to emulate him with his signature on-screen cameos -- Shyamalan trades in a very different type of twist than Hitchcock. Taken at a plot level, the two approaches to storytelling are actually completely opposite. 
Tumblr media
A Shyamalan Twist Occurs at the End, Reinterpreting Everything That Came Before 
Let’s briefly review Shyamalan’s twists to see what they have in common, shall we? 
The most famous -- in The Sixth Sense, we discover at the end that the character played by Bruce Willis has actually been dead the entire time, and that he is just another of the ghosts the little boy can see. 
In The Village, we learn that what appears to be a rural pioneer settlement is in fact a modern commune that’s been lost to history for a couple generations, and the monsters are manufactured as a way to keep the inhabitants in line (and from escaping). 
In Unbreakable, we discover that the story isn’t just the hero origin story for Bruce Willis’s character, but the origin story for the villain Mr. Glass -- who was responsible for the accident that set the hero on his journey in the first place. 
In The Visit, we find out that the kids haven’t been staying with their grandparents at all, but rather with a pair of escaped and murderous mental patients. 
What do all of these have in common? The twist is revealed at the climax of the film, and it acts to completely reinterpret the events that came before it. You’re left leaving the theater to think about everything that came before the twist, and try to find a way to piece it all together. All of your expectations up to the climax have been subverted, and you’re left to do the work of figuring out how to make sense of what you’ve seen (or not, of course - perhaps you leave the theater without ever thinking about it again). 
Done well, this twist can be incredibly powerful because it invites interaction from the audience even after the story is finished. The twist introduces new questions that it doesn’t answer, and conversation can spring up around finding solutions for it -- either within the text itself, or contemplating it in a larger context. Done well, a Shyamalan twist can lead the audience toward introspection and create a haunting effect. 
Done poorly, of course, it can feel cheap, cheesy, unearned, or just downright stupid. That’s the greatest risk of the Shyamalan twist -- it can leave the audience thinking, “Who cares?” 
Of course, Shyamalan didn’t invent this sort of twist -- it’s just what he’s best known for -- and there are tons of other examples out in the wild. Here are a few to consider: 
The Twilight Zone -- When I’ve delivered this talk before (if you can call “rambling about movies to my coworker” a talk), it’s been pointed out that this twist was really codified first by The Twilight Zone, and I should really call it a Serling twist. Well, I’m not doing that for two reasons. One, because Serling never tried to draw a direct parallel between himself and Hitchcock, so Shyamalan is really inviting himself to this discussion. Two, because The Twilight Zone uses the formula a little bit differently. 
First, not every Twilight Zone episode had a twist ending (although the most famous ones did, probably for the reason I mention above -- people like to talk about surprise endings, and they stick in the memory). But more importantly, the twists were the story. The sci-fi/horror shorts were structured like jokes where the twist was the punchline, often crafted to deliver a particular message or parable. Most of the episode existed to set up the twist, with little time spent on extraneous plot and character development. Thus, Twilight Zone stories are more clever than shocking. Still, they are a treasure trove of storytelling to study, and they make for a wonderful compare/contrast with Shyamalan’s films. 
Other notable Shyamalan-style twists: 
Fight Club, where we learn that Tyler Durden is not real, but rather the alter-ego of the seemingly meek and unnamed narrator. 
Memento, where we learn that the film’s core mystery has been solved numerous times, only to be forgotten -- and that the main character is being manipulated every step of the way. 
Orphan, where we learn that the titular orphan with homicidal tendencies is in fact a grown woman with a peculiar form of dwarfism who is manipulating the families who adopt her. (the movie is better than that plot synopsis makes it sound, I promise)
In Hide and Seek, we learn that the little girl’s evil imaginary friend (at times implied to be a ghost) is in fact her father’s alternate personality. 
There are, of course, lots more. There are also some near-misses. For example, despite its bleak “gotcha”, the ending of The Mist -- where the main character mercifully kills his fellow survivors before running out of bullets to use on himself, only to find that help was just around the corner -- doesn’t quite count. It’s a shocking and heart-wrenching twist, but it doesn’t fully redefine the film that came before it. 
Pros to the Shyamalan Twist: 
Gives your audience something to think about long after they walk away, generating discussion and hopefully that haunted “I need a minute” feeling to process the story.
Invites a second watch/read in order to pick up the clues and pieces and see how the story unfolds differently after you know the ending.
Cons to the Shyamalan Twist: 
Can feel cheap or un-earned if the twist makes the events of the film no longer seem to matter (eg, “it was all a dream!”) 
Often ends up relying on ableist mental health tropes (split personality, escaped lunatic, etc etc.), so please do something new with it 
Can completely fall apart if the ending is spoiled ahead of time, making it difficult to succeed in a post-internet environment. 
All in all, the Shyamalan Twist can be a powerful storytelling tool, but it can also fall flat on its face. The thing that will make it succeed is if the other elements of the story, especially the characters, are compelling enough on their own to make the reader want to know more. 
Tumblr media
A Hitchcock Twist occurs early in the film and changes the rules of what you’re watching
A primary characteristic of the Hitchcock twist is that it happens early in the story -- about 1/3rd to 1/2 of the of the way through. It sets up a premise, invites you to get invested in the characters and their situation, and then pulls the rug out from under you by dramatically changing the movie into a different type of story altogether. 
For example: 
In Psycho, the first 47 minutes of the 109-minute movie are all about Marion Crane, a woman who steals money from her job and skips town before ending up at a seedy roadside motel. These 47 minutes spend a lot of time building Marion’s character and setting up what could be a crime thriller...until she is abruptly and violently murdered, and the narrative shifts over to the killer. 
In The Birds, a socialite and a lawyer spend almost half the movie developing a relationship, from their meet-cute to the ensuing quasi-romantic stalking, the weekend getaway, meeting the locals, befriending the family, attending a party. It honestly feels like a romance (with a few creepy details) right up until a flock of birds starts attacking party-goers. 
In Vertigo, the main character is a retired police officer turned private investigator who is hired to spy on a man’s wife, only to fall in love with her, a situation made complicated by her apparent madness and/or possession by a dead ancestor. This madness drives her to commit suicide. Except then the movie keeps going, and we discover that everything up to that point (2/3rds of the film) was actually a complex setup to disguise a murder...a revelation that honestly takes a backseat to Scottie’s newfangled, creepy obsession with the not-actually-dead girl of his dreams, which then ends in a new murder. It’s a convoluted story that’s much easier to watch than to explain, but it’s a wild ride from beginning to end. 
What do all of these Hitchcock films have in common? They set up one storyline, spending lots of time developing the characters and progressing the plot, only to take an extremely sharp turn. Some might argue that Hitchcock thrillers are just very slow burn, taking their time to luxuriously build up to a crescendo, but I think it goes deeper than that -- some of these movies abruptly change genre. 
In no instance is this as self-evident as in The Birds. The effect of watching it is akin to what might happen if you made a Lifetime movie and then halfway through the zombie apocalypse just happened to take place. It’s brilliant, and it replicates the feeling of real life horror -- where bad things happen suddenly and unexpectedly to ruin your everyday life -- better than any other storytelling device. 
Hitchcock is the master of this type of plot, but there are other stories that employ a similar technique: 
Gone Girl introduces us to a man whose wife has gone missing, and spends a lot of time building up their relationship history and casting doubt on him, so that we begin to suspect that he’s a murderer...only to learn, quite abruptly, that not only is his wife still alive, but she’s the one who set this whole thing up. It’s masterfully done, and the twist occurs about halfway through, giving us plenty of opportunity to see the marriage turn into a real cat-and-mouse game between two equally awful people. 
You’re Next sets up a pretty standard home invasion premise, but it goes sideways when one of the guests begins to fight back. Brilliantly, this is a twist not just for us but for the people in the film -- it’s a turn of events that ruins the evil scheme, where the whole invasion was a setup and many fewer people were meant to die. 
Hereditary lays down all the foundation for the little girl to be supernaturally creepy, the driver of whatever badness the film has in store...right up to the moment of her death. (The film then double-helixes with a Shyamalan twist ending, just for good measure) 
Million Dollar Baby seems at the outset to be an underdog sports film, right up to the point where it actually becomes a treatise on assisted suicide (among other things). 
Interestingly, the Hitchcock Twist finds a home in dramas as much or perhaps more often than in mainstream horror. The reason for this is probably because the twist demands strong characterization, and that sort of lengthy, nuanced character study isn’t as common in genre fiction. This, by extension, means that genre stories that do successfully deliver this kind of twist are often better received by mainstream critics. 
For example, look at Game of Thrones. Ned Stark’s death is absolutely a Hitchcock Twist. At the outset, an audience has certain expectations for how an epic fantasy is supposed to play out -- and brutally killing the main character and ripping apart his family as a “reward” for acting noble is definitely not it. This subversion of expectations is one of many reasons the story resonates so far beyond the usual bounds of fantasy fandom. 
Pros to the Hitchcock Twist: 
Done well, it can make your story feel more literary and/or transgressive, providing cross-genre appeal for audiences who might not normally see or respect your type of work. 
It keeps the audience on their toes by subverting their most crucial expectations; once you pull the rug out from under them, anything can happen! 
Cons to the Hitchcock Twist: 
It can lose the trust of your audience, who may not want to follow you around the bend and might feel betrayed or confused by the sudden shift in expectations. 
It’s tough to market because there is almost nothing you can say about the story that will appeal to the target audience without also giving away the twist. 
It requires a lot of skill with characterization to make up for the slower pace of the plot. 
If there’s one thing that both Hitchcock and Shyamalan twists have in common -- and one take-away I want you to keep -- it’s that successful twists rely on strong characterization. You absolutely must write good, believable, compelling characters first and foremost, or the audience isn’t going to care what happens to them, no matter how twisty those events may be. 
And one final caveat: You can really only afford a couple of major twists per story. You can double up, offering both a Hitchcock and a Shyamalan twist in a single story (see above re: Hereditary), but it’s extremely tough to pull off and can make your audience confused and even downright angry if you fail. 
What are your favorite movie twists? Reblog and tell me all about them! 
And if you enjoy this content, please consider leaving a tip in my tip jar:  Ko-fi.com/A57355UN
41 notes · View notes
achronologyofbits · 5 years
Text
GOTY 2019
I wanted to write a personal Game of the Year list, but I realized I really didn’t play that many games that were new in 2019. So I’m ranking them, but it’s less a “top 10” and more a “10 games I played and how I felt about them.”  
10. Kingdom Hearts III
Kingdom Hearts III plays like a game from 2005.
I’m not sure I can fully articulate what I mean by that. Maybe I mean its combat is largely simplistic and button-mashy. Maybe I mean its rhythms of level traversal and cutscene exposition dumps are archaic and outdated. Maybe feeling like this game is a relic from another time is unavoidable, given how many years have passed since its first series entry.  
But there’s also something joyful and celebratory about it all — something kind of refreshing about a work that knows only a tiny portion of its players will understand all its references and lore and world-building, and just doesn’t care.
Despite all the mockery and memery surrounding its fiction, Kingdom Hearts’ strongest storytelling moments are actually pretty simple. They’re about the struggle to exist, to belong, and to define what those things mean for yourself. I think that’s why the series reaches the people it does.
Those moments make Kingdom Hearts III worth defending, if not worth recommending.
9. Sekiro: Shadows Die Twice
Admittedly, I only played about 10-15 hours of this in 2019. Perhaps fittingly, that’s about the amount of time I originally spent on Dark Souls when it released in 2011. I bounced off, hard, because I didn’t understand what it was asking of me. Once I did — though, it has to be said, I needed other people to explain those expectations to me, because the game sure as hell didn’t — Dark Souls became an all-time favorite. And I’ve played every FromSoft game since then, and enjoyed them all. Until Sekiro.
Part of it is, again, down to expectation. Dark Souls trained its players on a certain style of combat: cautious movements, careful attention to spacing, committing to weighty attacks, waiting for counterattacks. In every game since then, FromSoft have iterated on those expectations in the same direction in an attempt to encourage players to be less cautious and more aggressive. The series moved from tank-heavy play in Dark Souls, to dual-wielding in DS2, to weapon arts and reworking poise in DS3, to the system of regaining health by attacking in Bloodborne.
In some ways, Sekiro is a natural continuation of this trend toward aggression, but in others, it’s a complete U-turn. Bloodborne eschewed blocking and prioritized dodging as the quickest, most effective defensive option. Sekiro does exactly the opposite. Blocking is always your first choice, parrying is essential instead of largely optional, and dodging is near useless except in special cases. FromSoft spent five games teaching me my habits, and it was just too hard for me to break them for Sekiro.
I have other issues, too — health/damage upgrades are gated behind boss fights, so grinding is pointless; the setting and story lack some of the creativity of the game’s predecessors; there’s no variety of builds or playstyles — but the FromSoft magic is still there, too. Nothing can match the feeling of beating a Souls-series boss. And the addition of a grappling hook makes the verticality of Sekiro’s level design fascinating.
I dunno. I feel like there’s more here I’d enjoy, if I ever manage to push through the barriers. Maybe — as I finally did with the first Dark Souls, over a year after its release — someday I will.
8. Star Wars Jedi: Fallen Order
In December, my wife and I traveled to Newport Beach for a family wedding, and we stayed an extra day to visit Disneyland. As an early birthday present, Aubrey bought me the experience of building a lightsaber in Galaxy’s Edge. And the experience is definitely what you’re paying for; the lightsaber itself is cool, but it’s cool because it’s made from parts I selected, with a blade color I chose, and I got to riff and banter with in-character park employees while doing it. (“Can you actually read those?” one asked me in an awed voice, when I selected a lightsaber hilt portion adorned with ancient Jedi runes. “Not yet,” I told her. “We’ll see if the Force can teach me.”)
Maybe it’s because I just had that experience, but by far my favorite moment in Jedi: Fallen Order is when main character Cal Kestis overcomes his own fears and memories to forge his own lightsaber, using a kyber crystal that calls to him personally. It’s maybe the only part of the game that made me feel like a Jedi, in a way the hours of Souls-inspired lightsaber slashing didn’t.
I think that’s telling. And I think it’s because so much of Fallen Order is derivative of other works, both in the current canon of gaming and of Star Wars. That’s not to say it’s bad — the mélange of Uncharted/Tomb Raider traversal, combat that evokes Souls and God of War, and vaguely Metroid-y power acquisition and exploration mostly works — but it’s just a titch less than the sum of those parts.
Similarly, as a Star Wars story, it feels under-baked. There’s potential in exploring the period immediately after Order 66 and the Jedi purge, but you only see glimpses of that. And I understand the difficulty of telling a story where the characters succeed but in a way that doesn’t affect established canon, but it still seemed like there were a couple of missed opportunities at touching base with the larger Star Wars universe. (And the one big reference that does pop up at the end feels forced and unrealistic.)
When I got home from California, I took my lightsaber apart just to see how it all worked. Outside of the hushed tones and glowing lights of Savi’s Workshop, it seems a little less special. It’s still really cool…but I sort of wish I had had a wider variety of parts to choose from. And that I had bought some of the other crystal colors. Just in case.
That’s how I feel about Jedi: Fallen Order. I had fun with it. But it’s easier now to see the parts for what they are.
7. Untitled Goose Game
Aubrey and I first saw this game at PAX, at a booth which charmingly recreated the garden of the game’s first level. We were instantly smitten, and as I’ve introduced it to family and friends, they’ve all had the same reaction. When we visited my brother’s family in Florida over the holidays, my eight-year-old niece and nephew peppered me with questions about some of the more complex puzzles. Even my father, whose gaming experience basically topped out at NES Open Tournament Golf in 1991, gave it a shot.
I’m not sure I have a lot more to say here, other than a few bullet points:
1) I love that Untitled Goose Game is completely nonviolent. It would’ve been easy to add a “peck” option as another gameplay verb, another means of mischief. (And, from what I understand, it would be entirely appropriate, given the aggression of actual geese.) That the developers resisted this is refreshing.
2) I’m glad a game this size can have such a wide reach, and that it doesn’t have to be a platform exclusive.
3) Honk.
6. Tetris 99
Despite the number of hours I’ve spent playing games, and the variety of genres that time has spanned, I’m not much for competitive gaming. This is partially because the competitive aspect of my personality has waned with age, and partially because I am extremely bad at most multiplayer games.
The one exception to this is Tetris.
I am a Tetris GOD.
Of course, that’s an incredible overstatement. Now that I’ve seen real Ecstasy of Order, Grandmaster-level Tetris players, I realize how mediocre I am. But in my real, actual life, I have never found anyone near my skill level. In high school, I would bring two Game Boys, two copies of Tetris, and a link cable on long bus rides to marching band competitions, hoping to find willing challengers. The Game Boys themselves became very popular. Playing me did not.
Prior to Tetris 99, the only version of the game that gave me any shred of humility in a competitive sense was Tetris DS, where Japanese players I found online routinely handed me my ass. I held my own, too, but that was the first time in my life when I wasn’t light-years beyond any opponent.
As time passed and internet gaming and culture became more accessible, I soon realized I was nowhere near the true best Tetris players in the world. Which was okay by me. I’m happy to be a big fish in a small pond, in pretty much all aspects of my life.
Tetris 99 has given me a perfectly sized pond. I feel like I’m a favorite to win every round I play, and I usually finish in the top 10 or higher. But it’s also always a challenge, because there’s just enough metagame to navigate. Have I targeted the right enemies? Do I have enough badges to make my Tetrises hit harder? Can I stay below the radar for long enough? These aspects go beyond and combine with the fundamental piece-dropping in a way I absolutely love.
The one thing I haven’t done yet is win an Invictus match (a mode reserved only for those who have won a standard 99-player match). But it’s only a matter of time.  
5. Pokemon Sword/Shield
I don’t think I’ve played a Pokemon game through to completion since the originals. I always buy them, but I always seem to lose steam halfway through. But I finished Shield over the holidays, and I had a blast doing it.
Because I’m a mostly casual Pokeplayer, the decision to not include every ‘mon in series history didn’t bother me at all. I really enjoyed learning about new Pokemon and forcing myself to try moving away from my usual standards. (Although I did still use a Gyarados in my final team.)
As a fan of English soccer, the stadium-centric, British-flavored setting also contributed to my desire to see the game through. Changing into my uniform and walking onto a huge, grassy pitch, with tens of thousands of cheering fans looking on, really did give me a different feeling than battles in past games, which always seemed to be in weird, isolated settings.
I’m not sure I’ll push too far into the postgame; I’ve never felt the need to catch ‘em all. But I had a great time with the ones I caught.
4. The Legend of Zelda: Link’s Awakening
I have a strange relationship with the Zelda series, especially now. They are my wife’s favorite games of all time. But I don’t know if I’ve ever actually sat down and beaten one since the original Link’s Awakening. Even with Breath of the Wild, which I adore, I was content to watch Aubrey do the heavy lifting. I know the series well, I’ve played bits of all of them, but most haven’t stuck with me.
Link’s Awakening has. I wrote a piece once about its existential storytelling and how it affected me as a child. I love the way the graphics in this remake preserve that dreamlike quality. It’s pretty much a re-skin of the original game, but the cutesy, toy-set aesthetic pairs well with the heavy material. If this is all a dream, whose dream is it? And when we wake up, what happens to it?
Truthfully, some of the puzzles and design decisions haven’t held up super well. Despite the fresh coat of paint, it definitely feels like a 25-year-old game. But I’m so glad this version exists.
Oh, and that solo clarinet in the Mabe Village theme? *Chef’s kiss*
3. Control
I actually haven’t seen a lot of the influences Control wears on its sleeve. I’ve never gone completely through all the episodes of the X-Files, Fringe, and Twin Peaks; I’m only vaguely familiar with the series of “creepypasta” fiction called SCP Foundation; and I have never endeavored to sit through a broadcast of Coast to Coast AM. I’m also unfamiliar with Remedy’s best-known work in the genre, Alan Wake. But I know enough about all those works to be able to identify their inspiration on the Federal Bureau of Control, Jesse Faden, and the Oldest House.
Control is an interesting game to recommend (which I do), because I’m not sure how much I really enjoyed its combat. For most of the game, it’s a pretty standard third-person shooter. You can’t snap to cover, which indicates you’re intended to stay on the move. This becomes even more obvious when you gain the ability to air dash and fly. But you do need to use cover, because Jesse doesn’t have much health even at the end of the game. So combat encounters can get out of hand quickly, and there’s little incentive to keep fighting enemies in the late game. Yet they respawn at a frustratingly frequent rate. The game’s checkpointing system compounds this — you only respawn at “control points,” which act like Souls-style bonfires. This leads to some unfortunately tedious runbacks after boss fights.
On the other hand, Jesse’s telekinesis power always feels fantastic, and varying your attacks between gunshots, thrown objects, melee, and mind controlling enemies can be frenetic fun. That all comes to a head in the game’s combat (and perhaps aesthetic?) high point, the Ashtray Maze. To say more would be doing a disservice. It’s awesome.
The rest of the gameplay is awesome, too — and I do call it “gameplay,” though unfortunately you don’t have many options for affecting the world beyond violence. The act of exploring the Oldest House and scouring it for bureaucratic case files, audio recordings, and those unbelievably creepy “Threshold Kids” videos is pure joy. The way the case files are redacted leaves just enough to the imagination, and the idea of a federal facility being built on top of and absorbed into a sort of nexus of interdimensional weirdness is perfectly executed. And what’s up with that motel? And the alien, all-seeing, vaguely sinister Board? So cool.
With such great worldbuilding, I did wish for a little more player agency. There are no real dialogue choices — no way to imbue Jesse with any character traits beyond what’s pre-written for her — and only one ending. This kind of unchecked weird science is the perfect environment for forcing the player into difficult decisions (what do we study? How far is too far? How do we keep it all secret?), and that just isn’t part of the game at all. Which is fine — Control isn’t quite an immersive sim like Prey, and it’s not trying to be. I just see some similarities and potential, and I wish they had been explored a little.
But Control’s still a fantastic experience, and in any other year, it probably would’ve been my number one pick. That’s how good these next two games are.
2. Outer Wilds
Honestly, this is the best game of 2019. But I’m not listing it as number one because I didn’t play most of it — Aubrey did. Usually we play everything together; even if we’re not passing a controller back and forth, one of us will watch while the other one plays. And that definitely happened for a large chunk of Outer Wilds. But Aubrey did make some key discoveries while I was otherwise occupied, so while I think it’s probably the best game, it’s not the one I personally spent the most time with.
The time I did spend, though? Wow. From the moment you wake up at the campfire and set off in search of your spaceship launch codes, it’s clear that this is a game that revels in discovery. Discovery for its own sake, for the furthering of knowledge, for the protection of others, for the sheer fun of it. Some games actively discourage players from asking the question, “Hey, what’s that over there?” Outer Wilds begs you to ask it, and then rewards you not with treasure or statistical growth, but with the opportunity to ask again, about something even more wondrous and significant.
There are so many memorable moments of discovery in this game. The discovery that, hey, does that sun look redder to you than it used to? The discovery that, whoa, why did I wake up where I started after seemingly dying in space? Your first trip through a black hole. Your first trip to the quantum moon. Your first trip to the weird, bigger-on-the-inside fog-filled heart of a certain dark, brambly place. (Aubrey won’t forget that any time soon.)
They take effort, those moments. They do have to be earned, and it isn’t easy. Your spaceship flies like it looks: sketchy, taped together, powered by ingenuity and, like, marshmallows, probably. Some of the leaps you have to make — both of intuition and of jetpack — are a little too far. (We weren’t too proud to look up a couple hints when we were truly stuck.) But in the tradition of the best adventure games (which is what this is, at heart), you have everything you need right from the beginning. All you have to do is gather the knowledge to understand it and put it into action.
And beyond those moments of logical and graphical discovery, there’s real emotion and pathos, too. As you explore the remnants of the lost civilization that preceded yours, your only method of communication is reading their writing. And as you do, you start to get a picture of them not just as individuals (who fight, flirt, and work together to help each other), but as a species whose boundless thirst for discovery was their greatest asset, highest priority, undoing, and salvation, all at once.
I don’t think I can say much more without delving into spoilers, or retreading ground others have covered. (Go read Austin Walker’s beautiful and insightful review for more.) It’s an incredible game, and one everyone with even a passing interest in the medium should try.
(Last thing: Yes, I manually flew to the Sun Station and got inside. No, I don’t recommend it.)
1. Fire Emblem: Three Houses
If I hadn’t just started a replay of this game, I don’t think I’d be listing it in the number one slot. I started a replay because I showed it to my brother when we visited him in Florida last month, and immediately, all the old feelings came flooding back. I needed another hit.
No game this year has been as compelling for me. That’s an overused word in entertainment criticism, but I mean it literally: There have been nights where I absolutely HAVE to keep playing (much to Aubrey’s dismay). One more week of in-game time. One more study session to raise a skill rank. One more meal together so I can recruit another student. One more battle. Just a little longer.
I’m not sure I can put my finger on the source of that compulsion. Part of it is the excellence of craftsmanship on display; if any technical or creative aspect of Three Houses was less polished than it is, I probably wouldn’t feel so drawn to it. But the two big answers, I think, are the characters and their growth, both mechanically and narratively.
At the start of the game, you pick one of the titular three houses to oversee as professor. While this choice defines who you’ll have in your starting party, that can be mitigated later, as almost every other student from the other two houses can be recruited to join yours. What you’re really choosing is which perspective you’ll see the events of the story from, and through whose eyes: Edelgard of the Black Eagles, Dimitri of the Blue Lions, or Claude of the Golden Deer. (This is also why the game almost demands at least three playthroughs.)
These three narratives are deftly written so you simultaneously feel like you made the only possible canonical choice, while also sowing questions into your decision-making. Edelgard’s furious desire for change is just but perhaps not justifiable; Dimitri hides an obsession with revenge behind a façade of noblesse oblige; Claude is more conniving and pragmatic than he lets on. No matter who you side with, you’ll eventually have to face the others. And everyone can make a case that they, not you, are on the right side.
This is especially effective because almost every character in Three Houses is dealing with a legacy of war and violence. A big theme of the game’s story is how those experiences inform and influence the actions of the victims. What steps are justified to counteract such suffering? How do you break the cycle if you can’t break the power structures that perpetuate it? How do good people end up fighting for bad causes?
While you and your child soldiers (yeah, you do kind of have to just skip over that part; they’re in their late teens, at least? Still not good enough, but could be worse?) are grappling with these questions, they’re also growing in combat strength, at your direction. This is the part that really grabbed me and my lizard brain — watching those numbers get bigger was unbelievably gratifying. Each character class has certain skill requirement prerequisites, and as professor, you get to define how your students meet those requirements, and which they focus on. Each student has certain innate skills, but they also have hidden interests that only come to the surface with guidance. A character who seems a shoo-in to serve as a white mage might secretly make an incredibly effective knight; someone who seems destined for a life as a swordsman suddenly shows a talent for black magic. You can lean into their predilections, or go against them, with almost equal efficacy.
For me, this was the best part of Three Houses, and the part that kept me up long after my wife had gone to bed. Planning a student’s final battle role takes far-seeing planning and preparation, and each step along the way felt thrilling. How can you not forge a connection with characters you’ve taken such pains to help along the way? How can you not explode with joy when they reach their goals?
That’s the real draw of Fire Emblem: Three Houses, I think: the joy of seeing people you care about grow, while simultaneously confronting those you once cared about, but who followed another path. No wonder I wanted to start another playthrough. I think I’ll be starting them all over again for a long time.
1 note · View note
theshinobiway · 5 years
Text
Mobile FAQ
Welcome to the Blog!
Before you submit a request, please keep in mind the following:
✫Who are the Mods?
This Blog is managed by one mod (Pumpkin) as of right now. Headcanons will not take very long, but scenarios might! I try to have things done within a few weeks of their submission, but if life happens I’ll post about it on the blog to keep you updated.
✫Do you do Reader-Insert?
Reader insert HCs and Scenarios allowed! Please specify pronouns/race when submitting a request if you desire, otherwise HCs/Scenarios will be Gender Neutral. If I ever use a specific pronoun (Usually because it makes the prose flow better) always feel free to request a different version utilizing a new pronoun.
✫Are LGBT Requests Allowed?
Very LGBTQ+ Friendly! I am Bisexual myself and use She/Her pronouns. If I am not informed enough to feel comfortable writing a specific paring/identity, I will make a post requesting more information. Additionally, my messages are always open. If you want to offer your assistance with your request, simply send me a message and I’ll work through it with you. If your request is anonymous, I will make sure to keep your blog’s identity private.
✫Do you do Shipping Requests?
I do not do character x character HCs and scenarios. I don’t personally ship any of team Gai with any other character, and I don’t want to delve into the Tumblr shipping community. Please do not send me requests for ships, I will delete them.
✫Are Pre-Shippuden/Kid requests allowed?
I will do Genin/Academy team Gai! Crushes allowed for this age, but all true romance HCs will be reserved for Shippuden-aged Team Gai. (Might Gai is obviously exempt from this rule.)
✫Do you allow NSFW content?
NSFW is allowed, but keep in mind that characters for these will always be 18+.
Please do not submit NSFW requests unless you are 18+.
✫Can I request a character doing x/y/z unsavory thing?
It’s officially canon™ that none of the members of team Gai engage in pedophilia, non-con, abuse, neglect, etc. I won’t write scenarios that include them doing these!
Part I Neji’s calloused treatment of Hinata and early cold demeanor towards his team which was shown in brief in the anime, but Pre-Exams Neji would not engage in the systematic abuse of any other character. Genin!Neji would verbally put down other characters, threaten/belittle them if they pressed on his insecurities, or give them a swift but impersonal beat-down if they challenged him. His murderous anger would only be reserved for the main branch (or enemy-nin), and only exuded in situations that are within the rules and guidelines. Instances of his anger outside of this would be shut down by Gai or by having his curse seal activated. Remember that Genin!Neji is still a 13/14 year old boy with anger issues and trauma. He is, at worst, a teenage bully who might take things a little too far.
✫Can I request scenarios that involve abuse/disorders/violence?
Yes, but keep in mind all HCs/Scenarios that involve readers coping with abuse/disorders/unsavory events will be summarily labeled, excessively tagged, and hidden beneath cuts. These requests may be pushed back in favor of others because they will take longer to write.
✫Why do “High-Risk” content requests take so much longer?
HCs/Scenarios that involve characters/readers coping with abuse/disorders/violence will take much longer. I will not write about something I have not done research on, so please be patient! I want to be sure that I avoid harmful portrayals or stereotypes. I know fictional HCs/Scenarios can be therapeutic and provide escapism, so I want to handle these requests with care to keep the environment of this blog welcoming and friendly for everyone who loves team Gai.
Helpful Tip: Send me a second ask/DM that mentions your request and some pointers or specific things you would like me to touch on/avoid in your request. This will be very informative for me and will speed up the time it takes for me to write! Plus, it’ll be anonymous!
About Me:
Name: Pumpkin (She/Her)
Age: 24 (I’m an adult, so minors please keep this in mind!)
Loves: Pumpkins, Coffee, Team Gai.
Dislikes: OLIVES.
Favorite Character: Neji. I always go for characters with emotional depth and he has so much of it. Also, Hyuga politics are incredibly compelling and should have had their own arc in the series. I am not a fan of how his arc ended overall and I have complaints about Naruto’s talk-no-jutsu in the chunin arc (because it didn’t actually address Neji’s major problems), but overall I find that Neji is a character with the perfect balance of strengths, flaws, motivations, and his stoicism is balanced by his good heart. 
Lee is a very close second, followed by Tenten and Gai who are tied for a close third.
Least Favorite Character: Sasuke. While not technically my “least” favorite, I find the Uchiha as a whole to be extremely…boring. Sasuke’s character and motivations weren’t very compelling or consistent (and while inconsistency is pretty human he isn’t humanized well) and the last arc did not do him justice and did not fully redeem him. 
I’m also not a fan of how he turned out in the epilogue. In general, he wasn’t handled well as a character. As a main character for the series, I felt like I was always expecting more. I dislike him because of the inconsistent writing, but I do believe he had potential.
Favorite Ships: Naruhina. Naruto has someone who literally only wishes for his happiness and success, Hinata has the support and affirmation she’s always looked for. They have a very sweet and fluffy dynamic, and their characters are almost perfect compliments for one another.
While the series failed to do them justice, “The Last” as a standalone arc for them was lovely and should have been inserted in the actual series, preferably sometime before the last war arc. I really wish they had more in the series to further their relationship.
Least Favorite Ships: Oh boy. I do not ship NejiTen or LeeTen and I oppose both ships. 
I ship Tenten only with herself. In the shinden novels it’s mentioned that Tenten has never had any romantic goals. A major character development piece is her finally coming to terms with the fact that she’s fine being as she is without the societal pressure of having to marry or pursue romance. Shipping her with anyone is a huge disservice to her character and a core part of her identity, and disregards a major part of her personality. Also read: it’s OOC.
Tenten’s bro-ship with her teammates is golden and a wonderful portrayal of how guy/girl friendships can be extremely deep and comfortable while still being platonic. That needs representation!
Additionally, neither ship has a real foundation. With the exception of Chouji/Karui, all romantic connections were stated explicitly in the anime/manga OR in the Gaiden novels (Chouji/Karui was alluded to in Sakura Hiden.) Tenten, when she IS in Konoha Gaiden, explicitly mentions she is disinterested in romance. This is consistent with her character and a perfectly acceptable choice for her narrative, which is why I support it.
Neji and Tenten only bond over being too mature for Gai/Lee shenanigans and training together when Lee/Gai are off. In the Chunin arc she comments that both Sasuke and Kakashi are cute, but makes no mention of Neji aside from her admiration of his abilities. Neji comments on her abilities as well during her fight with Temari, but Lee is the one who gives her open support. Their relationship is shown as friendly, but is strictly a Nakama bond. Most of their interaction in the Chunin exams is related to, or entirely revolves around the absence of Lee. There are no allusions to their relationship, even as a joke. In a shounen anime, romance is almost always explicitly mentioned or alluded to. In Naruto, this was also true for virtually all pairings and love triangles. Neji and Tenten never had this. Any development is purely-fan made or fan-imagined.
I especially dislike this pairing because from a narrative/storytelling standpoint and the way they are characterized, they do not (and would not) contribute to the other's personal development in any significant fashion. Tenten trained with Neji in the Chunin exams for two reasons; her abilities were most suited for training Kaiten, and she was his teammate--therefore the only reasonable choice to secretly practice a technique that Neji was not supposed to learn. She was his primary supporter in the stands because she trained with him and Lee/Gai were both absent to also comment on Neji. Even though Kishi made a lot of questionable choices when it came to romance, not having Neji and Tenten together was not one of them. It made perfect sense for both characters to work together when necessary, but they have zero shared themes or development arcs. The only one, "Getting stronger," is a Team Gai-wide theme.
Even if Tenten was given more personal development in the series, her development would have revolved around herself and the development of her own abilities as a shinobi. She was never a character that was meant for romance. And it's perfectly fine for her to be that way.
Lee and Tenten have more personal interactions and far more relationship building moments in both canon and fillers, but they especially don’t have romantic chemistry--more brother/sister. They are confirmed as not together in Boruto for this very reason. They are fiercely supportive of one another and a fantastic duo. This does not mean they need a romance, either.
Feel free to ship who you like, but please do not request character x character on this blog, the request will be summarily deleted. This is not a shipping blog, but there are others out there that can cater to your needs. Thank you!
9 notes · View notes
so-caffeinated · 6 years
Note
(1) This is regarding your question about Ellie - I don't have a twitter account so I couldn't respond to the poll. :) I've been debating whether to say anything because I desperately do not want to come across as if I'm hating on Ellie or questioning/criticizing your writing. So let me preface this by saying as a longtime reader of FICON, it is an absolute masterpiece. I'm so in awe of the rich characters & stories you & Bre have created & I'm so grateful y'all came up with this universe.
(2) For me, the character I've always connected with the most is Jules for various reasons. As for Ellie, she seems so sweet, bubbly, & all around a good person, but I just don't care as much about her story? That sounds terrible. I loved her as a little girl, & am so incredibly interested in the other version of her (would literally read a series about the other world/Ellie & Nate1) but I think some of my issues with her as a YA/adult have to do with how obsessed she is with her destiny
(3) I know this isn't intentional, but it comes across to me like she never really has to deal w/ the fallout of her actions. For all the other characters it seems like they've been forced to confront some of their shortcomings & grow as individuals. Jules was forced to grow/develop because of Jackson's death, discovering her misconceptions about her relationship with her parents, meeting Alex, etc. Will had his mom's death, Beth, Amelia, Moira, getting shot, alcoholism, etc.(4) & though we haven't seen much of Nate, we saw him develop from Cami, dealing with his relationship with Oliver, his friendships, & know about how he'll be impacted by meeting Penny. Ellie...hasn't. It seems like all her stories are extremely similar, with not a lot of growth between them.
(5) She goes on a mission, goes rogue by either making up a plan or pulling out her com, gets in trouble, & then just thinks about how no one understands that she's actually amazing because of her destiny. & to me, that makes her seem stagnant as a character. Of course, we haven't read Schism & maybe that's where her sort of "Come to Jesus" moment happens. & if so, I am SO FREAKING EXCITED.
(6) I'd love to see her have to fight Oliver, like REALLY fight Oliver, so she sees how much more she has to learn, or something incredibly drastic to happen (i.e. someone is badly hurt & it's all because of her) so she has to come to grips with the fact that she's NOT ready. I'd love to see her be kicked off the team & have to discover who she is other than being a vigilante. Basically, let Ellie have to face the full consequences of her actions, & then grow from the experience.
(7) Again, please don't think I'm being critical. I love this world & these characters so very much & I want to see them through their journeys. These are just my views & why I personally have some issues with Ellie. Thank you for all that you've written, & can't wait to see what happens next. ♥️♥️♥️
First of all, thank you. Secondly, I don’t think this is overly critical and you’re not telling me what to do. Don’t worry about it being taken that way, okay? Cause I’m not. 
The things you don’t like about this Ellie are the point of this Ellie. They’re a starting point for her character, the things she has to fix within herself to realize her potential. And it’s completely intentional that she hasn’t had to deal with the fallout of her actions yet. She is stagnant right now, more or less, because I’m establishing where she’s at and who she is when her story starts. 
Ellie has never been the focus in these stories in Pieces of Always. Not in a sustained way like Jules or Will have. That’s because she’s not at a point where she’s experiencing growth and real challenges yet. Not to her core being anyhow. That will start soon, though mostly in the background, and be at the forefront when we get to Schism. 
I know people have an interest in the other Ellie and Nate. To be completely honest, I’m already three years into what will likely be a six year, nearly full-time, unpaid writing ‘job’ for this series. I have a schedule through 2021, writing five days a week almost every week. I cannot possible begin to develop and write an entire different fanfic universe for these characters.  This series will be my last venture into fanfic. It is, quite frankly, irresponsible of me to continue to devote this much time and energy to something that doesn’t help support my family. I don’t regret it and I’m not going to quit it, but I’m also not going to add on to it. After this series - and, in fact, during this series - I’ll be shifting to original works and self-publishing. 
Looking at what you’d like to see, I think when we get to Schism, you’ll be happy with it. I have never let characters off the hook for their actions and I do not pull my punches with consequences for my characters. And that will not be any different for Ellie. What I take from this mostly is that you’re frustrated that she hasn’t learned and grown from her mistakes yet. That’s fair. And I wanted you to be frustrated with her, though perhaps I should’ve waited a touch longer to foster that. If you aren’t frustrated with her lack of growth, then how satisfying is her eventual growth? If you don’t look at her and say “man, she needs to learn,” then how much does it matter to you when she finally does? Characters overcoming their flaws are a huge component of storytelling. So, I don’t think the fact that a character has a flaw that drives you a little nuts is a bad thing. I think it’s necessary. 
12 notes · View notes
recentanimenews · 6 years
Text
Crunchyroll Features' Favorite Anime of Fall 2018!
The Fall season, and 2018 anime with it, are finished. We’re looking at a lot of big anime titles wrapping around into 2019, so now is the perfect time for our editors to honor our favorites from this season before the Winter premieres begin. This was a huge season with a ton of big returning titles, so it was particularly hard selecting our Top 3 from the season. You can check out our top anime from summer season, see how our picks compare to our most anticipated titles, or scroll down and check out our favorites!
Peter Fobian
Fall 2018 was absolutely ridiculous. The season looked huge going into it with the shonen fighter RADIANT, returning giants JoJo AND SAO, and 2 mega hyped isekai in Goblin Slayer and Slime. Oh yeah, also a new TRIGGER anime. Then it got EVEN BIGGER with some unknown quantities turning into awesome favorites. We’re still riding the crest of this wave into Winter as so many of the top series are continuing, but the ones that are coming to an end this year really left an impression on me.
ZOMBIE LAND SAGA
This might be the single biggest anime dark horse that has emerged since I started following seasonal anime and that was kind of part of its design. Everything from the show to the promotion was masterfully orchestrated, with the studio giving away little more than the title and Mamoru Miyano’s gorgeous face leading into the season. The way this anime took both tourism and idol anime to the extreme with one of the best concepts and pretty meta. The writing was on point, the comedic timing was perfect, and it even had great emotional beats. I’m really hoping a few of those loose plot threads mean a season 2 because this anime could easily deliver more.
SSSS.GRIDMAN
I watched the first episode of this series back at Anime Expo 2018 and was extremely surprised at how serious it felt. Although it loosened up during the fight scenes, Gridman has to be TRIGGER’s most reserved project to date with some really great storyboards, character drama, and a slowburn mystery that are typically absent from their high-octane visual circuses. It even stuck the landing. This series wasn’t just good in its own right, but really proved TRIGGER is about to deliver in multiple styles of storytelling.
Golden Kamuy
There's never enough space to talk about all the good things in Golden Kamuy. The story is an amazing treasure hunt/survival game in a wonderfully articulated historical set piece of Hokkaido, Japan following the Russo-Japanese War. The characters are as adorable as they are psychotic. The mysteries just keep building up. The violence is magnificent. The food looks delicious. This manga has a the best bit of everything and continually shows new faces as the story develops. Hopefully the wait for more of the manga wont be too long.
Ricky Soberano
Woo! This fall season has been a chock full of great anime that varied from each other in many aspects so I ended up staying consistently caught up with almost everything that came out this season and shows that haven’t stopped going. Trying to pick three took many rounds of questioning from myself to the people that I care about and the conclusion was ‘Ricky loved everything.’ However I came up with my top three by only choosing the ones that made me 110% happy every single time I clicked to watch the latest episode.
Fairy Tail Final Season
  I’ve been a diehard Fairy Tail fan since the beginning (tattoo on my hip for proof) and frankly I’ve cried during every episode this season simply knowing that there will be no more of this amazing shonen that has saved my life more than once after this is done. This season exceeds expectations by not only doing a victory lap and bringing on almost every character that has ever shown up in the show but also by tying up every loose end, answering every burning question, and naturally showing every individual guild member’s badass power has gotten to a level so high up that one could barely fathom. Each episode has me screaming at the screen from the new insane revelation that they just revealed.
As Miss Beelzebub Likes It.
  I don’t usually watch cute anime. However watching Beelzebub be super encapsulated by the presence of fluffy things, show her an affinity for tasty snaccs, and captivation for adorable animals pulled me into a hug as warm as an alpaca sweater and I never want it to stop. The color palette of pastel glory has kept me in a happy mood all season and the stories told are ridiculous but make for a never ending sweet dream.
Run with the Wind
  This was a wild card for me since I may’ve ran track on high competitive levels but I don’t have a preference to sports anime. However the cast of 10’s journeys not only as runners but also as individuals take place with such high stakes on the line made it hard to not want to continue watching especially since the show did well to realistically show competitive running and the realistic sacrifices and training that goes behind it. With such high tension and drama circulating, I was truly on the edge of my seat the entirety of every single episode.
Nate Ming
Y'know, I thought I was gonna watch more JoJo… but I got my mom into JoJo over Christmas break, so that's gotta count for something. From retail hell to the frozen wilderness of Hokkaido to the sacred ring, my Fall 2018 season was full of emotional ups and downs… and I'm still screaming about that season finale for Golden Kamuy.
Skull-faced Bookseller Honda-san
All the built-up trauma from working retail and customer service for almost half my life came back in one huge wave with Skull-faced Bookseller Honda-san. No anime this season has made me laugh so hard I pulled a muscle (I'm not joking), and no anime this season has made me curl up in the fetal position remembering the insanity of working a Harry Potter book launch at Borders. But aside from all that, Honda-san himself is refreshingly positive and upbeat--work is work, it's tiring and frustrating, but if you love what you do and like sending customers home happy, it's all worth it in the end.
Golden Kamuy
The treacherous journey to find the stolen Ainu gold continued with a second season, bringing back our favorite characters while introducing plenty of new faces. Unexpected team-ups, shuffling of group rosters, and then pitting everybody against each other kept me watching every week, needing to know what was coming next--and that infuriating season finale means I'm absolutely tuning in for whenever season 3 starts airing.
Hinomaru Sumo
I keep joking that "no cowards allowed" is the tagline for this intense adaptation of the Weekly Jump manga, and it's a pretty fair assessment: characters may feel doubt and fear, they may question the decisions that led them to get into the ring, but there's nowhere to run in sumo, so finish the fight and worry about the details later. This show has so much heart, and I'm here to continue cheering for Hinomaru and team into 2019 as we head into its second cour.
Nicole Mejias
I gotta say, this fall season was STACKED with a whole bunch of great shows from start to finish! It was a season where my queue was at its fullest and trying to find time every week was actually a bit challenging to make sure I watched everything. There were so many shows that I ended up liking way more than I thought I would, so it was difficult to pick a top 3, and in some cases I feel my top 3 are mostly continuing from things I really enjoyed before, or last season; but that said, this was a tough season, and if I had more than 3 slots, I’d be in even more trouble picking!
Golden Kamuy
Golden Kamuy is a must-have on my list, and frankly should be on almost everyone's! I really had no idea what to expect from the series when I first heard about it, but whatever I thought it was, Golden Kamuy surprised me with it's amazing characters, fast and severe action, and its balance of comedy and suspense. As the second season draws to a close and some of the serious questions are about to be answered, I'll be waiting to see what's next for Sugimoto and Asirpa in the future. I probably would never get tired of this series, so I'm hoping we hear about a new season soon. Golden Kamuy is a series of feel almost anyone can enjoy, and I hope more people get sucked into it like I did!
JoJo’s Bizarre Adventure: Golden Wind
JoJo's is one of my favorite series of all, and when Golden Wind got announced I was extremely excited to see what was in store for me, since it was the JoJo part I knew the least about. Part 5 really does have a unique feel to it, from the mafia trappings to the unique and interesting Stand abilities, and now that things are really getting underway, I'm excited to see what's next! Giorno and the rest of the gang are quickly becoming one of my favorite collections of JoJo heroes, with their mix of fun chemistry and personalities, and I can just see Part 5 being in my favorite anime lists throughout 2019 too!
That Time I Got Reincarnated as a Slime
I'll be honest: I'm not a big isekai fan. I've never really found the power fantasy aspect of them interesting, and so I've usually found myself giving them a few episodes before getting bored or finding myself watching something else. Slime really grabbed me, though, because from the first parts of episode 1, I thought I was in for a similar experience, but it soon turned things on their heads! While Rimuru is super powerful, the world built in Slime is fascinating, and all of the interactions between characters is great. Also, seeing Rimuru put the smack down on baddies is incredibly satisfying! I'm excited to see where this series goes and how Rimuru's little collection of followers and hangers on grow!
And that's our editor's favorites for the Fall 2018 season! I'm surprised no anime got repeated twice except for Golden Kamuy with 3 votes, which is a fitting send off to an awesome series that reached its conclusion this year after an insane climax. But there's more to come. Prepare yourself for tomorrow when we'll be putting up our most anticipated titles for Winter 2019!
---
Peter Fobian is an Associate Features Editor for Crunchyroll, author of Monthly Mangaka Spotlight, writer for Anime Academy, and contributor at Anime Feminist. You can follow him on Twitter @PeterFobian.
1 note · View note
Text
You concerning an additional
Tumblr media
What an outstanding manga as well as incredible storytelling!
Currygom, the writer of read manga is an exceptional writer. She is among my preferred writers as well as mangaka, I have no doubt concerning this. Close to the great tale and also incredible personalities, the globe must have taken her a while to produce as well as, as it's one, of read manga is just one of excellent details. This really is something that is extremely unique about read manga. On the planet of this manga, regardless of being just sensational, makes good sense. The magic system, the universe, the three most important varieties-- everything makes good sense.
Possibly things I take pleasure in the most around read manga is its extraordinary tale. It joins flashbacks of the past with events going on in the here and now with "infiltrations" of the future. Unlike a lot of various other string, recalls hold terrific value in read manga. As I read on, the challenges of the previous started to unravel as well as points began to make even more feeling. I began to realize what components the characters played in everything as well as why particular occasions happened. Nevertheless, it did not cease there. Piecing together the recommendations got from penetrations as well as the flashbacks is totally up to you directly. I've continually seen read manga as a type of puzzle. The begin as well as ending haven't, although the centre of the puzzle has actually been assembled. I see the middle of the puzzle as the basis of the story-- the component you start reviewing-- as well as the lost problem items as the info you have to get through the flashbacks, penetrations, and also development of the narrative, as a means to discover the bigger photo. I like assembling the tale together.
Since I Have described 2 significant functions of read manga, allow me tell you concerning an additional considerable aspect of the chain: the storyline. I will not give you a summation of the story, because you can only review the run-through, as well as in addition since the story is not something I can easily sum up, yet I'll tell you what to expect. This manhwa is very storyline-driven. If I 'd to define the story in a single word, it 'd be "grand". The storyline in fact is grand-- it is without a doubt not simple, plus it consists of so many points. Though it is precise as well as obviously straightforward initially, points change-- in some cases sometimes and so quickly so substantially-- and the story simply shows up to obtain increasingly more intricate the additionally you read. One thing is particular in read manga: nothing is particular. This string is genuinely uncertain.
Currently for the final and also 4th considerable facet of the chain: the characters, needless to say. The characters certainly do the component, in case the manhwa did not currently beam. It's a reality that a huge actors certainly can make the tale shed its emphasis, although I have ever been a devotee of large casts. Nonetheless, this actually isn't at each of the case with read manga. (The complicated connection net is one really fascinating component of the personalities. It continuously surprises me when I find out that a certain personality is out of the blue joined to one more details character.) Additionally, the majority of the characters (especially the substantial ones) are, needless to say, nicely made up as well as established.
Although art work is not an actually huge concern of mine (if the remainder of the tale is fantastic), I've to state, although it began rather poor, the art work improves substantially in time. I genuinely appreciate just how the artwork ended up. To name some modifications, the toning and shading modified profoundly, even more information was added to certain things, the backgrounds look far better (though I still would certainly not call them great per se), as well as some matters-- such as the hands-- are brought in considerably much better. Also my bro, who checked out the very initial phase formerly, noted, "Wow. The artwork is fairly currently." He can not, nevertheless, area his finger on what changed, since the personalities seem the exact same-- which, to me, is an excellent thing. (I only dislike it when the characters change to appear nearly absolutely nothing like they did when the show began-- also need to they pertain to seem a bargain better.).
Yet, I Have most likely explained tomogui kyoushitsu as an extremely major manhwa, have not I? Well, it is accurate that read manga's storyline has dark undertones (Tragedy is just one of its genres, besides), however it is likewise full of funny moments that might have you giggling aloud-- especially initially (Another factor I did not take read manga fairly seriously in the beginning). Though there are not that numerous activity scenes in this show, it's some relatively extreme problems-- as well as, to my liking, they do not cover out for phases as well as chapters.
Although read manga began slow-moving as well as possibly even poor, it is the initial program I Have provided the score of 10 to and also is my number one favourite cartoon. I consider it deserves it. Currygom has both Currygom and also outstanding as well as made up story as well as her show definitely are worthy of praises. read manga is truly a surprise gem. I encourage you to review it in case you are also a little interested in read manga. I 'd advise this series to anyone trying to find a well-written story. If you want to discover some [new manga], attempt this! It's worth it. At https://maplehemmerling434.wixsite.com/bestmangabooks/post/1ruelnmklt26xfrty4171c1648859431 you could find other related stories
0 notes
eddie-and-jennifer · 6 years
Text
May You Live In Interesting Times...
Facebook showed me pictures of Edwin and I at Rouleau at the set of Corner Gas. That was an important weekend for us. It marked the turning point in our relationship, when two friends who had known each other for more than a year realized that maybe this was going to be something different. As I reflected on the past 9 years, it made me realize that I’ve not given an update in quite some time, so here goes…
Tumblr media
I turned 33 recently and as a present to myself I took the day off. I used a vacation day and did nothing but take naps, watch TV and eat take out. While binging a favorite show, which just so happens to be set in my favorite city, at the peak of an episode one of the main characters muses to the other “You know the Chinese curse… ‘May you live in interesting times’?” and the other character responds, “These certainly are interesting times. But do you remember the second half of that curse? …May you find what you’re looking for.”
At one point I was sprawled out on the couch looking out our giant living room windows at the buildings through the trees and it was reminiscent of when I lived in Moose Jaw, Saskatchewan and would peer through the trees at the buildings on my poster of Central Park, displayed prominently in my living room, while dreaming of what life could be like in the big city. I realized in this moment that I have nearly everything that young girl dreamed of. I have an incredible husband who loves me, who doubles my ministry, and is willing to sacrifice a lot to make my dreams come true. I live in the Big Apple! But more than that, I am living in the Hells Kitchen neighborhood of Manhattan in a small, well-maintained walk-up building. Everyday I walk down tree-lined streets past people jogging, making deliveries, or walking their dog to get to the subway, where I travel down to the Financial District to work for a non-profit, Movement.org, where by no other explanation than God’s grace, the President took a chance on me and hired me to do a job I had never done before, Director of Operations. It’s been five months now and I could not be more content in that role. It’s the first time in a very long time that I can say that keeping a pulse on other opportunities isn’t at the back of my mind.
Tumblr media
Pics from the Manhattan Street Art Tour we took recently.
It’s been quite some time since I wrote, and the last time I admit it was a little cryptic and unfortunately I’m not going to go into too many more details now. A lot was transpiring at the time and we were uncertain of the future. The move to Brooklyn was incredibly difficult and the cause of 3 unable-to-breathe-dry-heaving-from-uncontrollable-sobbing-unsure-if-we-would-survive-the-week panic attacks. Edwin’s time was completely consumed by school and having seen a glimpse of opportunity I had pieced together an unconventional mis-mashing of part-time work so that I could take advantage of an opportunity to work at Redeemer Presbyterian Church, alongside Michael Keller (Tim Keller’s son). The work Redeemer was doing was integral in our decision to stay, so I couldn’t pass up getting my foot in the door. But as the saying goes, everything changes in a New York minute. It was an extremely challenging season that pushed me to the brink of what I thought I could handle. It was the only time in my entire life where I could actively see where I needed to grow and how God was going to use the current struggle to prompt that growth right in the middle of it all. Both Edwin and I learned a lot from the time at Redeemer. We grew closer to each other and gained a lot of perspective during that time and have become much more focused as a result. And right when I felt like I had successfully come through to the other side, Movement.org approached me.
Edwin is rocking his Master’s program with an A average! He is working with a local non-profit, Voca Center, that helps people find and follow their calling, and he is on the Board of, and helping drive a national non-profit, Hear My Story, that is working to reduce stigma around mental health challenges and provide hope through storytelling. If you haven’t heard Edwin’s story in full, please check it out. I know it’s long, but it’s worth the 10 minutes!
Tumblr media
I also got into school and start tomorrow! Tomorrow is the beginning of what I anticipate to be one of the busiest seasons of our lives, and even though I cringe when I look at our schedule, I am excited about the direction we’re heading. These are definitely interesting times. The question is if we will find what we’re looking for…
1 note · View note
starwarsnonsense · 7 years
Text
Top 10 Best Films of 2017 - End of Year List
I did a mid-year ‘best of’ list, so it was only fitting that I returned to the format at the end of the year to run down my top 10 favourite films of the year. Only three films from my mid-year list remain here, which is a testament to what an incredible year it has been for film. As far as I’m concerned, 2017 has been a real banner year for cinema and it has seen the release of several all-time greats that I look forward to enjoying for many years to come. 
Since I’m based in the UK there will be several notable omissions here (I still eagerly await films like Phantom Thread, I, Tonya and The Post), purely by dint of the fact that they have yet to be released in this country. Do look out for them in my forthcoming most-anticipated of 2018 list!
Honourable mentions: Custody, Brimstone, The Disaster Artist, Professor Marston & the Wonder Women, Call Me By Your Name
1. Star Wars: The Last Jedi, dir. Rian Johnson
Tumblr media
While the placement of this film on my list may be resoundingly predictable (check out the total lack of bias signalled by my username!), the thrilling thing is that the film itself is anything but. The Last Jedi shatters the Star Wars mould to entertain new forms of storytelling and question long-held assumptions. It’s a shockingly meta story in how it questions the conventions of Star Wars - particularly those concerning lineage and its implications - but it is never meta in an ironic sense. There are no wink, wink moments, and while the past is investigated and questioned it is never mocked. Instead of descending into irreverence, The Last Jedi is meta in a way that feels absolutely necessary and justified if Star Wars is to remain fresh and vital as it moves forward. Bloodline and history do not have to dictate destiny in this new version of Star Wars - the heroes are those who understand this, and the villains are the ones who fail to grasp the same lesson. It’s a beautiful and intellectually rigorous movie, and I’m thrilled by how it elevates and re-contextualises the stories that came before it while pushing the characters and their relationships forward. I have no idea of where Episode IX will take this story, and that is incredibly exciting to me. Bring it on.
2. Blade Runner 2049, dir. Denis Villeneuve
Tumblr media
There are a million and one reasons why this movie shouldn’t have worked, but Villeneueve proved his genius by making a sublime sci-fi picture that actually surpasses its predecessor. I have always admired the original Blade Runner more than I’ve enjoyed it, and that’s because I have always found it emotionally distant. Deckard struck me as a mumbling arse and his romance with Rachael always felt obligatory, not organic. The genius of Blade Runner 2049 lies in how it made me care - it made me care about the love between Deckard and Rachael (which was something of a miracle in itself), and it made me care about the love between K and his holographic girlfriend Joi. With these emotional hooks in place, everything worked as a thrilling symphony. The cinematography is easily the best of any film in 2017 (sorry, Dunkirk - I still love you) and this film has an astonishing number of scenes that still linger in my mind after many months - the very modern threesome, the shootout in the gaudy pleasure palace, the fight in the rain, the father seeing his child for the first time. It’s a breathtaking film and I couldn’t be more excited to see what Villeneuve does next.
3. Dunkirk, dir. Christopher Nolan
Tumblr media
Dunkirk is such a striking and effective piece of cinema that it actually made me overcome my innate bias against war movies (I blame too many tedious Sunday afternoons wasted on mandatory viewings of The Great Escape at my grandparents’ house). With Dunkirk, Nolan has probably made his most accomplished and sophisticated movie - it starts off unbearably tense and doesn’t release its grip on your pulse until the final scene, when its hero finally drops off to the blessed peace of sleep. Nolan employs a tricksy converging structure with multiple plot strands to ramp up the tension and provide different perspectives on the evacuation, masterfully playing them off each other to assemble the big picture. While criticised by some for its apparent lack of character, I can’t really agree with that assessment - Dunkirk is probably the most powerfully humanistic war film I’ve ever seen, and by stripping its characters down to their rawest selves it reveals some uncomfortable yet powerful truths about all of us. The characters are somewhat distant from us - we never hear them pine for lovers or miss their mothers - but the removal of these storytelling shorthands leaves us with soldiers who behave exactly as you would expect frightened, stranded children to. And there’s something terrifyingly poignant about that.
4. mother!, dir. Darren Aronofsky
Tumblr media
mother! is the work of a madman with no fucks to give, and it is what I choose to refer to as ‘peak Aronofsky’. He made what is clearly an allegory, and while he had his own intentions with said allegory (which he has been very loud about declaring) the film is so cleverly constructed that it can simultaneously be about the entire history of the world and the plight of the tortured artist’s muse - either reading is perfectly correct and supported by the text. mother! is a piece of art that has provoked a lively and frequently heated debate, and while it needs to be read as an allegory to make any kind of sense as a narrative I also don’t want to undersell this movie as an emotional experience. If you go into mother! willing to be challenged and content to be swept up in a bold artistic vision, it has the potential to be a really absorbing and engrossing film - it is anchored by Jennifer Lawrence’s remarkably brave and unrestrained performance. She is not playing a grounded character, but her performance is palpably real and frequently painful to witness - she portrays the whole spectrum of emotions, from mild bemusement to shrieking horror, and the whole film soars on the strength of her efforts. This is a uniquely strength and esoteric film, and I am incredibly happy that it exists.
5. Get Out, dir. Jordan Peele
Tumblr media
This film really knocked me for six, to such an extent that I simply had to see it twice in the cinema. It got even better upon a re-watch, when I was able to watch it with full knowledge of the characters’ underlying motives and the things to come. It’s a terrifying concept (the racism of an all-white suburb is taken to a horrifying extreme) executed with incredible panache, and you feel every emotion that Chris goes through thanks to Daniel Kaluuya’s excellent performance. Get Out also represents one of the most brilliantly communal experiences I’ve ever had at the cinema - I won’t spoil it, but let’s just say that the audience erupted into spontaneous applause at a key moment in the climax. Simply fantastic. 
6. The Handmaiden, dir. Park Chan-wook
Tumblr media
This film is exquisite - it’s first and foremost a beautiful boundary-smashing love story, and an absolutely marvellous tale of female defiance. It transplants Sarah Waters’ novel Fingersmith to 1930s Korea, and the story is effortlessly adapted to become intrinsically interwoven with its new setting. Sookee is a talented pickpocket plucked from a thieves den and sent as a handmaiden to trick a rich heiress into falling for a conman. To say any more would spoil the twists, but this film is just a masterwork of suspense, keeping you guessing throughout a series of interlocking pieces that take their time to reveal their secrets. I’ve seen the theatrical cut and the extended version, and they’re both great - you’re in for a treat with either.
7. The Florida Project, dir. Sean Baker
Tumblr media
This is one of the best screen depictions of childhood I’ve ever seen. Our hero here is Moonee, a smart-tongued and cheeky six-year-old. Moonee lives in a motel room with her abrasive but loving mother, but since she’s a child she doesn’t mope or lament her poverty - she takes her surroundings for granted and makes the tacky shops and hotels that form her world her very own theme park. The Florida Project is firmly committed to adopting a child’s eye perspective, and while it can feel a bit meandering to begin with it gradually accumulates pace and purpose, building to an utterly heartbreaking and unforgettable climax. The performances here are extraordinary, and Brooklynn Prince is so palpably real as Moonee that she’ll own your heart by the end of the movie (having squeezed it to bursting point on several occasions).
8. The Shape of Water, dir. Guillermo del Toro
Tumblr media
I’ve long been a huge del Toro cheerleader, and this movie is perhaps best described as ‘peak del Toro’ - it has the mannered, detail-oriented set design, the charming quirkiness, the subverted horror, and the woozily strange romance that he has employed again and again in his films. This story, however, is unusual for del Toro in that it is ultimately optimistic and hopeful - it’s the daddy of all supernatural romances in that it is a full-blown love story between a mute human woman and a fishman, and it is characterised by total commitment and self-belief. Think Creature from the Black Lagoon done with the creature as the romantic hero. The Shape of Water has a certain playfulness that means it never feels ponderous or silly, but it affords its characters real respect and dignity and makes you care for them deeply. This movie makes me excited to see where genre filmmaking can go next (hint: I hope it only gets weirder).
9. Thelma, dir. Joachim Trier
Tumblr media
Who knew something like this could come out of Norway? This was probably my biggest pleasant surprise of 2017 in terms of film - I went in with no expectations at all, and came out wowed. This is an intensely strange and effective supernatural horror that follows a girl with strange repressed powers that manifest whenever she experiences desire. It could be a hackneyed or exploitative premise in the hands of a lesser filmmaker, but Trier shows a deft hand and a remarkable talent for building tension and creating a sense of heightened reality. There is one scene set to ‘Mountaineers’ by Susanne Sundfor that is one of the most transporting experiences I have ever had in the cinema - the combination of the ethereal music and the mounting suspense makes for real film magic. This was a great reminder of how important it is to take chances and try out films outside your comfort zone.
10. Jackie, dir. Pablo Larrain
Tumblr media
This is a film that soars on the strength of Natalie Portman’s incredible performance, which is complemented by Mica Levi’s haunting score. Portman’s performance is painfully vivid, with her agony and wretchedness coming through so intensely that it’s often uncomfortable to watch. Jackie is probably the best portrait of grief I’ve ever seen, and it sucks you into a famous historic event by providing an incredibly intimate perspective on it. This is great cinema, but be prepared for suffering.
207 notes · View notes
loreweaver-universe · 7 years
Text
Y’know, today I feel like talking about Disgaea, specifically my problems with Disgaea 5: Alliance of Vengeance.
Spoilers for Disgaea 1, 2, 5, and Makai Kingdom, I guess.
So, first off, let’s talk about...
The Narrative.
Disgaea 5 tells the tale of edgelord Squall Leonhart wannabe Killia, a former asshole who got redeemed by falling in love with the daughter of the only demon to ever give him a proper ass-thrashing, who spent his time teaching Killia how to find inner peace blah blah blah it’s actually pretty bland.  Killia speaks in a constant monotone, half-heartedly tries to get his rapidly accumulating party of Overlord-level demon pals to leave him the hell alone, and is generally just really goddamn boring.  It’s not to say this kind of character can’t be interesting--in fact, I name-dropped Squall earlier, and until Final Fantasy VIII went completely off the rails in the second disc he was a legitimately nuanced character and I was interested in seeing where he went.  Here’s the problem with all that, though:
The Disgaea series is a parody.
Now, full disclaimer--I’ve only played Disgaea 1, 2, 5, and Makai Kingdom.  I have Disgaea 3 and 4, but I haven’t been able to secure a PS3 to play them on yet, so I’m leaving those out of the discussion (though from what I’m aware those are parodies as well.)  However, of the four games I have played, Disgaea 5 stands out as being the only one of them to really take itself seriously.
Well, 2 did as well to a certain extent, but other than the looming issue of “we’re trying to off your evil dad, Rozalin,” Disgaea 2 takes itself about as seriously as Disgaea 1 did, and Disgaea 1 is a farce.
A beautiful, glorious, hilarious, one hundred percent intentional farce.
Laharl is a ridiculous creature.  He’s petty, narcissistic, and childish, and while there are serious story beats (Etna being blackmailed, that asshole Angel stealing Flonne’s protective pendant, etc) Laharl never stops mocking his foes, his friends, and the genre itself.  Disgaea 1, in short, is taking the piss, parodying the most ridiculous parts of anime and JRPGs (and, hell, American raygun gothic) with delightful glee...which is why, when things turn deadly fucking serious in the final chapter, it’s so goddamn heart-wrenching and effective.  That slow burn of Laharl growing to care about Flonne enough that he tears the Heavenly Host several new assholes to try to save her from their judgment (and, even in the best ending, has to talk himself down from murdering the head angel in cold blood because she wouldn’t have wanted him to take revenge for her sake) is one of the most effective tonal twists in the history of media, in my opinion: all of a sudden, it’s not funny anymore.
While Disgaea 1 lampooned the genre as a whole, Disgaea 2 takes a different tack, and lampoons common anime/JRPG character archetypes.  The hot-blooded, idiotically honorable melee fighter; the spoiled rich brat of a princess; the annoyingly perverted goblin of a third wheel (and, ugh, I wish that archetype would die already), the plucky little kids who are the least innocent characters in the whole crew other than the aforementioned perv goblin, on and on and on.  The goal may be serious, but the characters are almost as silly as they were in Disgaea 1, and I actually think 2 manages an even better balance of humor and compelling storytelling than 1, because not only is the romance between Adell and Rozalin natural, enjoyable, and endearing, the dramatic beats come along without undermining the sheer silliness of our protagonists until it can have the most impact.  There’s a moment in one of the later chapters where Laharl from the first game appears without warning, pissed off, heavily geared, and more than a thousand levels your superior.
(Yes, I said a THOUSAND levels.  For those of you in the audience who aren’t familiar with the series, the level cap is 9999, and you can reset a character to level 1, storing attained levels for bonus stats.  I’ll be talking about the grind later, don’t you worry.)
The encounter with Laharl accomplishes several things over the course of the two fights with him: it delivers a joyful reunion with the protagonist of the first game, which turns to terror when you see his stats, which turns to horror as you send your team into the meat grinder to die helplessly...and then it shows us that something is frighteningly wrong with Rozalin as she is seemingly possessed and tears this impossible foe apart effortlessly.  From there the story really kicks into high gear, and like Disgaea 1, transitions into a deadly serious final assault on Zenon’s stronghold, but unlike Disgaea 1 it’s not a shocking swerve in tone--the story’s been building to this over time, gradually reconstructing the genre it gleefully tore to pieces over the previous game and a half.
Makai Kingdom is a very different affair, and can actually be most closely contrasted with Disgaea 5.  In the Disgaeaverse, an “Overlord” is a very powerful demon who rules a pocket dimension called a “Netherworld.”  Laharl’s an Overlord, for example.  Makai Kingdom deals with a set of protagonists on a whole other level of power; these are the Overlords that other Overlords view as gods, and they essentially sit around on their asses playing card games and throwing popcorn at their TV.
I think you can see where I’m going with this.
Makai Kingdom is a return to Disgaea 1′s attitude--relentless silliness, mockery of itself, with a sharp turn at the end.  Whether it accomplishes this goal as well as Disgaea 1 isn’t all that relevant, but it is something we can compare to Disgaea 5.
Disgaea 5 starts off similarly--hideously powerful Overlord-level demons gather together, but the characters are...not exactly dour, but played straight, I guess.  There’s no parody, no lampooning; it’s very stock JRPG comedy (and “comedy”), with dramatic tension, a serious approach to its story and antagonists, and predictable story beats obvious to anyone who’s ever seen a mediocre anime or played a mediocre JRPG.  Hell, the main villain’s name is Void Dark, and not a single character makes fun of that!  There are some interesting designs, and I actually think Majorita is a compelling villain for Usalia, who I likewise enjoy immensely, but the story abandons almost everything that made the previous games’ plots entertaining.  Topple an empire, murder some baddies, get your homes back, save your dead love from the creepy brother with the incestuous undertones.  That’s it.  That’s all.  As a story structure, it works just fine, and as evidenced by my love for the rest of the series I absolutely think challenging established conventions is a good thing, but it doesn’t do so successfully enough that it stands out as a worthy entry in the series.  Where it does shine is in improvements to gameplay quality-of-life and beautiful animation, which brings me to...
The Gameplay.
Disgaea 5 improves the UI, adds all sorts of neat little quirks to character customization, and improves game control substantially.  It adds extra ways to gain stat points (like I said before, character levels cap at 9999 and can be stored for stat bonuses--this game also allows you to train stats for stat points via minigames) and is just generally more in-depth than its predecessors...at the cost of being stupidly easy to grind out.
Yes, I think an easier grind is a bad thing.  Let me explain: I have over ten thousand hours in Disgaea 2 alone over the last twelve years.  I picked the first two games up when Disgaea 2 was brand new, and have beaten the game dozens of times in the intervening span.  Most recently, about five years ago, I created a save file on the PSP port of the game, and I spend idle trips or the time I’m falling asleep grinding it out as kind of an idle game.
Literally everything you do in a Disgaea game gets you experience for something.  Weapon mastery, skill exp, character exp, you name it.  Hell, you can run randomized dungeons inside your items to level those up, too.  It’s incredibly satisfying and makes for a constant sense of progression--even if you don’t level up in a fight you’ve still gotten experience points for the skills and weapons you’ve used, making it stronger, more effective, etc.  My personal goal is to, eventually, have one of every character class maxed out on stored levels and every skill and weapon proficiency in the game, which is a deliberately impossible task because it’s just so much fun to chase it forever.
Here’s the other thing: the Disgaea series, due to the ludicrous level cap, is known for its absurdly deep pool of ever-stronger bonus bosses, stretching, yes, all the way up to the level cap.  The hunt for those is likewise extremely satisfying, and takes quite a while, especially since the campaign usually caps out at around levels 70-90.
With all this in mind, imagine my dismay when I realized I was blowing through skill and weapon exp and hitting the caps on everything in a tiny percentage of the time I was expecting.  To be fair, there is a “Cheat Shop” NPC who can adjust the EXP you gain up and down, which is neat, but I have to crank it down to literally single-digit percentages of normal to get the same amount of chase-time out of it.  This is not to say that the game should be inaccessibly grindy; in fact, Disgaea 1 and 2 aren’t.  The story campaigns in those games are perfectly completable with the normal skill progression and a small but admittedly grindy amount of extra leveling in unlocked areas.  It’s all the extreme bonus content that’s gated behind the postgame grind, and the huge ceiling on skill levels and weapon proficiencies means you’re constantly rising in power and challenging new heights.  I think that’s a fantastic reward for being dedicated to the game!  And Disgaea 5 in its default state takes that away.  I had a character capped out on all proficiencies, subclasses, and aptitudes within my first hundred hours of the game.
It was...disappointing, I guess.  All around, mostly; for every step forward it took, it also took a step back.  Ultimately, the story takes a backseat to my points about the grind, because the campaign in any Disgaeaverse game is literally about 2% of the game’s content.  Disgaea 5 took my grind from me, and that’s why I’m salty enough to have just spent an hour typing up a book report on its failings, I guess.
46 notes · View notes
justin-chapmanswers · 7 years
Note
how exactly do you write the show? what techniques do you use to write certain scenes?
Storytelling a character-work matters to me above anything else. As a result, I’m always taking notes on ideas. In my spare time, with another writer, there is constantly action. I wouldn’t spend so much time on a project that didn’t engage me in critical thought and analysis in and of itself.
Everything is 100% of the time thoroughly outlined. The remainder of the series is loosely outlined, and we know where we want each and every character to end up. Granted, some more specifically than others, but we are constantly working out the fine details. I feel that in storytelling you need to be able to maintain a balance at all times of having a close-to-vivid picture of the end-goal while leaving that mental wiggle-room to readjust ideas as new ones come up. If you lock yourself down entirely, you block off the better potential routes. If you don’t know the end goal, you’re bound to meander and not build up to something meaningful unless you get lucky. If you put all of your time into something, you CANNOT leave it to chance.
I love to live in the broader conceptual zone. Theming. Thinking through the purpose of characters and the world they live in. How do pieces connect? What matters? How would the actions of the characters reflect on the viewer and the world of the show? Why X? Why Z? Nothing makes sense, life is an illusion, how do characters make sense of that?
But also I am fascinated by character. I love to dig into a characters’ moral code and force them to question. I need to find purpose in every little quirk, whether in origin or in result over time. What pairs make sparks? How do different characters change one another? Who has a story to tell, and in the case of II, when is the best time to tell it? How does that story affect everyone else, does it create a new story? Repeat. 
There is so much to say here in regards to episode 12 alone. But, sticking to released episodes, my go-to scene is Suitcase and Knife at the dock, which you better bet started way longer. We take everything that Knife and Suitcase have been through come this point, contrast it with their brief conversation in S2E7, and force a character to question the moral values while shedding light on another. It helps helps that I think they are perfectly-suited to bounce well off of each other. And that I’m a sucker for quiet, contemplative scenes. A dynamic is constructed, we re-establish our characters’ purposes (especially in the eyes of one-another), and it leads to an intense decision- one that triggers strong effects down the line. Repeat.
To start moving into your question more specifically, like I noted earlier we have a ton of concepts going forward, and as one episode nears its end we really dig into the next one and make sure everything is set and understood (I hecking love episode 13). Before Brian and I jump into more thorough outlining, we need to have every general idea sorted out, which if I had to choose one step of the process, I’d call my strong-suit (despite loving every little detail that goes into -pre-production). We need to review:
-What is each characters’ arc (important or not) in the episode, and what events accomplish it? Who needs more focus than others? Who can sit out?
-Who is getting eliminated, and how (which is well-sorted out for the series already, but with wiggle-room)? 
-What do we need the characters to be able to do, physically, in the episode- and what are three challenges that can allow that to happen most-properly? 
-What themes and messages matter most to us in the episode? 
-What are key moments and visuals that we would like to highlight?
-What scenes NEED to happen in order to complete each arc? What scenes would we LIKE to have to strengthen those arcs and the episode?
-How does the world of the show play into the episode? What can we explore? What hints can we leave?
Then we’re onto outlining. This takes all the concepts that we initially had and breaks it down into a general beat-sheet, talking about every single important point we need to hit on, in order, for the episode to be complete- in a lot more detail. This is used as a pitch to show off the workability of the concept and how it, and likely will, play out in structure. Granted, more-so in episode 12 than in episode 11, the story that we pitch through the outline can go through many readjustments between that point and script-completion. That’s a mix between reworking concepts based on Adam and Taylor’s pitch-input and then the natural progression of the four of us (and often plus Ben) coming up with strong concepts over the scripting process that take some details in different directions.
Once we are settled on that story, scripting is on the way! By this point in pre-production I am incredibly comfortable with the characters’ mindsets and feel pretty free to go about writing out what’s in their heads. We work within the general guidelines presented by the outline, and complete scenes often as individual pieces- knowing already how they fit in and need to flow. There is so much to talk about just in terms of writing strategies, I might make separate posts about more specific types of scenes going forward. A lot of it comes down to balancing the puzzle pieces that are constantly juggled throughout my mind and the comedy that comes from the characters and their situation. It’s important to know what is necessary and when, and obviously there’s no one-way about it, but it’s a skill you can certainly build up with enough practice. A tone can sell an emotion, and emotion can sell a beat, a beat can sell an arc, and arcs are everything. Nothing is meaningless, even things about meaningless. If a story is told and a writer is purposefully avoiding making or alluding to a statement, it’s a wasted opportunity… so I see it.
A great deal of writing is rewriting. That’s a good sign. A first draft CAN be the best draft, but chances are it isn’t. Even when I have a good plan for a scene, I’ll keep the major beats at the back of mind and just let characters talk. I’ll see if they naturally hit on the beats I need them to hit on. If it goes on for long enough without meaning, the convo is scrapped, but good ideas from the scene can be retained for the next try. Retry and redirect it. A scene cannot be written so procedurally that it ruins any natural characterization that a character deserves. Again, it’s that dang balance back at-it. In writing it can be tough in the moment to entirely scrap a scene that you just worked hard on, but trust me- when you muster the strength to let go, you won’t miss it. You can always do even better.
Find a piece of yourself in every character you write. If you have trouble with writing a character, there’s a decent chance that it is because you’re connecting to them. Find qualities in the character that you can understand and empathize with, or relate it to something you’re familiar with in your day-to-day life, and focus in on that. Any character could be a good character if you use them properly and focus on what’s drawing about them.
If a scene accomplishes nothing, it shouldn’t be there. Every scene must establish a motivation, progress the action, or explain something in some manner. Understand what’s necessary, and feed into what makes a scene good.
Write what you like. Thinking about what the audience will get out of things is good when conceptualizing, but your vision should never rely on that. If you find something interesting or funny, others will too. Write what you would enjoy seeing. Occasionally when I come up with something I’ll think “this is amazing, people are gonna hate it” and go with it anyway. This goes more-so for the pre-writing stages, such as deciding character-focus degrees or eliminations, for instance, but it is still important in any step of the process.
When working with a team on a script, chances are there will be arguments. No good ways around that. That-said, embrace discussions and arguments! Every argued idea and concept deserves attention. If you are spending a lot of time on a project and are not willing to dig into what works and what doesn’t thematically, character-wise, or within the rules of the world- there is something wrong there. Be passionate about what you’re writing. Don’t shut down input until it is thoroughly discussed. Fighting does not mean something is wrong. (Although, fighting to the death is a problem).
A lot of the editing in II writing is shortening. We have a budget, we want episodes to come out as quick as possible, there’s no room to meander. Even scenes that we had deemed “perfect” at a point may still have a flaw of being too long for our own good. Although it seemed like a major limit back in the day, it quite honestly is important to learn how and when to keep writing concise. Bring everything down to the essentials. Brevity will allow your work to flow better and come across as neater. An annoyingly tedious two hour movie might be an hour long masterpiece wearing a scary costume. As someone who definitely writes extremely long on every first-go, having more than one pass to check for conciseness is wonderful.
I hope the overview of this process at least shed a little light. There are so many more details to go into, and I’ll gladly dive into them per request. Writing and constructing story for this show is what keeps me going, so I’m glad it has intrigued many of you, as well. :)
42 notes · View notes