#it all depends on the devs. they can either fuck it up completely or fix everything
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How do you feel so far about Rebirth right now?
i have... opinions. i can't speak about the game as a whole cause i'm not able to play it, but plot-wise and character-wise i can't say i'm very happy so far đ
#i'm sure it's a fun game but as a fan i find the writing unsatisfactory#i know now why the director was so worried about the fans' reaction especially in regards to the ending#i'm keeping this vague for obvious reasons but yeah just know that i'm pretty disappointed#hopefully part 3 will be much better... at least the build-up in general was done well#it all depends on the devs. they can either fuck it up completely or fix everything#anonymous
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Reviews of All Scrapped Spaceword Betas
Exactly what it says in the title. This is also for my reference, as I might redesign some of these later for funsies.Â
Iâm only including Pokemon that were 100% scrapped (weâre not here to argue what might have become what) and arenât evos/pre-evos of existing Pokemon. Also, Iâm using the English fan-translations for the names because I donât speak Japanese.
Flambear/Volbear/Dynabear
Our original fire starter, and yeah, I can see why this was scrapped. For starters (heh), it looks more like a rodent that evolves into a lion than anything resembling a bear. And secondly... it doesnât really have a clear focus, nor a memorable design. Itâs just kind of a rodent-bear thing with flames tacked onto it.Â
The best Pokes usually have a "catchâ to them, and these guys lack that. For example, this got replaced by Cyndaquil, which has the concept of flaming spikes that form out of its back. Thatâs memorable. This, well, isnât.
Possible reason for being scrapped: Lack of focus/interesting design
Pokes to fill the void: Teddiursa and Ursaring are probably the closest in terms of being bears. Something about it also reminds me of Growlithe/Arcanine, probably because itâs a fluffy fire thing that evolves into a bigger fluffy fire thing with a mane and black markings.
Cruz/Aqua/Aquaria
This has the same problem as the Flambear line, just less extreme. Itâs okay, being a little plesiosaur that evolves into a bigger plesiosaur, but it also lacks an interesting catch to it. The pearls are maybe something, but theyâre not really emphasized, just kind of tacked on. Plus Dragonair kind of has the crystal neck ornaments on lock. And the horn. And the underbelly. And the water theme...
Whoops.
I definitely wouldnât be opposed to a plesiosaur water starter in the future, but it would probably have to be completely redesigned.
Possible reason for being scrapped: Lack of focus/interesting design; too similar to Dragonair
Pokes to fill the void: Dragonair, as mentioned above. If you want a plesiosaur, Lapras is always a thing.
Putting the rest under the cut for length.
Sunmola1/Anchorage/Grotess
This is one of the most chaotic beta evolutions out there, aside from beta Girafarig. I can see the resemblance between Sunmola1 and Anchorage to some extent--counter-shaded blue fish with two fins and a short body--but the anchor part of the evolution comes out of nowhere. Then it sporadically turns into a gulper eel, which has nothing to do with the previous two evolutions at all.
Iâve heard some people suggest that Sunmola1 basically gets dragged into the depths and turns into a deep-sea creature due to its anchor, which is a fantastic idea. However, if thatâs what they were going for here itâs not really clear, and I think it could be executed much better.
Individually, Sumola1 is a little plain. Not terrible, but I think they could do something more interesting with the little head thing. Anchorage is memorable, but thereâs something very un-Pokemonish about it. I think itâs just the fact that itâs basically cut in half--I keep expecting the backsprite to show its organs or something. Grotess is also a bit too plain.
Itâs also worth noting that at some point, this was the evolutionary line, which is more consistent but much less interesting (save for the middle evoâs eyes, which are pretty great).
Possible reason for being scrapped: Lack of evolutionary consistency; some designs plain or not very fitting for Pokemon
Pokes to fill the void: Alomomola is a sunfish Pokemon. Sharpedo is a shark crossed with an object, and Grotess almost certainly became Huntail and Gorebyss.
Rinring/Bellboyant
These two... are pretty good. They have a simple catch--black cats with bells--and the designs are nicely executed and memorable.
If I had one complaint, itâs that they maybe seems a tad unfocused in the backend of things. Theyâre dark types, but have a bunch of âcutesyâ moves, and itâs not clear whyâd they be dark apart from being black cats. They seem to have a magical girl vibe (Bellboyant looks a bit like Luna from Sailor Moon, which is probably not a coincidence), which also has nothing to do with the bells or the dark theme. I do think that the designs themselves are fine though, and that if you just focused on the sound concept a hair more youâd have a pretty great Pokemon.
Possible reason for being scrapped: Not entirely sure, these definitely wouldâve been popular. Mightâve just been a balancing thing, or it lost the dev popularity contest.Â
Pokes to fill the void: Skitty kind of has the same vibe as Rinring. They also remind me a bit of the Meowth line, being cat Pokemon with metal attached to them. The Purrloin line takes over the âdark-type catâ aspect.
Bomseel
Iâm torn on this one. On the one hand, itâs a very plain looking Pokemon. The idea of it balancing a fireball/bomb on its nose instead of a ball is clever and memorable enough... except that itâs dependent on it being on that pose. It canât balance that 24/7, and once it stops all youâre left with is a plain sea lion with dark points.
However, itâs fire/water. The only fire/water we have right now is a legendary, so it would be sweet to have one thatâs just a regular poke. So itâs not that the concept itself is bad, using a water-based animal and adding a fire type; itâs just more that the execution is lackluster. Give this guy a hook not related to the fireball and make the seal itself more interesting and I think youâd have something here.
Possible reason for being scrapped: Lack of interesting design
Pokes to fill the void: Volcanion is our only fire/water Pokemon for now. In terms of seals/sea lions with a circus theme, Popplio is a decent enough match.
Tigrette/Electiger
Someone at Gamefreak hates tigerballs, because this line was planned for Gen 1, scrapped, then planned for Gen 2 and scrapped again. Which is strange, because while itâs not the best design itâs not bad either. Itâs very very cute, and could definitely find an audience.
However, Iâm not really sure what the premise is here. If itâs based on tiger clay bells, then it doesnât really play into the bell theme much at all. And if itâs not... why is it so round? Itâs not that the roundness is bad, but it would usually form the hook for this Pokemon, like it collects static electricity in its fur that makes it puff out or something. Maybe some dex descriptions wouldâve made this clearer, who knows.
Also, Electiger is literally the exact same design as Tigrette, just bigger. It would either need a completely new final evolution or would need to show up as a single evo.Â
While that sounds harsh, I do really like this design. Fix the evo, figure out/build on the hook of it being round or bell like, and maybe refine the markings a touch and it would be pretty perfect.
Possible reason for being scrapped: Not sure. Mightâve been too similar to Pikachu (both being yellow round electric type Pokemon with zig-zag tails, and og fat Pikachu was also very round). The need to rework the evolution also mightâve turned GameFreak off of it.
Pokes to fill the void: Spheal and Rowlet are both pleasantly round. Pikachu is cute and electric themed in a similar way. In terms of tigers, Raikou is also electric-type. The exact way the stripes are done here is also very similar to Litten.
Kurstraw/Pangshi
GameFreak. GameFreak, you are telling me that we almost had a voodoo-doll Pokemon based off of Ushi-no-Toki-Mairi that evolves into a fucking jiangshi panda?? You are killing me here.
A few interesting things to note here:
Kurstraw evolves at level 1. How? Why? No idea. It could just be a placeholder, but...
The fact that Kurstraw was set to have Curse as its signature move (then called ânailâ) and that it only learned this move at level 100 makes it evolving at level 1 seem intentional.
To make things more confusing, it almost seems like (and this is speculation on my part) GameFreakâs intention was to encourage players to not evolve this thing. Stats are comparable, Kurstraw only gets its signature move if you level it up to where it canât evolve, and Kurstraw has the better moveset (getting frigging destiny bond at lv. 16, while Pangshi gets... splash (which. makes more sense when you consider itâs called âhopâ in Japan but itâs still useless). If that was what they were aiming for, then thatâs a really unique mechanic that would really make this poke stand out.
Design wise, Kurstraw is... well, itâs a doll with a nail rammed through it. Nothing wrong with that, but itâs not very Pokemon-ish. Meanwhile, Pangshi is maybe a little too much like a Jianshi rather than being reminiscent of one, right down to the little hat. The pose, fangs, and panda colors (which resemble Jiangshi mandarin robes) are more than enough to get the hook across.
What I really love about these two are the expressions. They are just like, so dissonantly happy. Kurstraw is literally like
and Pangshi has the dead-eyed thousand-yard stare of Espurr, except unlike Espurr it looks completely and utter deranged. It looks like if this Pokemon ended up in Mystery Dungeon, it would respond to every question with âmy favorite color is bloodâ. Amazing.
Possible reason for being scrapped: I think these two mightâve been scrapped just because they were too scary. I mean, itâs a voodoo doll impaled on a giant nail that evolves into a literal actual corpse. The implied violence was probably just a bit much for GameFreak.
The reason I think this is, beside the fact that they have fairly solid designs, good hooks, and all of their stats and moves in place, most beta Pokemon have had their premises revisited at some point. But weâve really never gotten a voodoo doll Pokemon since this, and we definitely havenât gotten any jiangshi Pokemon either, which suggests the problem lied in the very concept rather than the execution.
Pokes to fill the void: People say that Kurstraw was reworked into Banette, but if anyone Pokemon resembles it to be, it would actually be Mimikyu. They both have cloth bodies with drawn-on smiley faces that resemble something cuter than them and they both want to curse you for existing.
For Pangshi... well, thereâs Pancham if youâre looking for tiny pandas. If youâre after a jiangshi though, youâre out of luck.
Wolfman/Warwolf
This Pokemon has a great hook. I mean, a Pokemon that wears a pelt that transforms it into a werewolf? Hell yeah. Not to mention it might be a reference to an obscure Nordic tale about people donning wolf pelts to turn into wolves for ten days.
Design wise, it... well, Wolfman looks almost exactly like Venonat. Iâm not the only one who sees this, right?
That aside, I think the idea could be played up a little more. Wolfman is fine, save for its Venonat-ishness, but Warwolf doesnât do much for me, basically just being a larger version with claws and fangs. If the idea is that it turns into a werewolf by wearing the pelt, what if its evolution looked somewhat like a wolf? Or better yet, the actually body of the thing changes to fill the wolf skin more, so it looks like its a part of it? That would really elevate this Pokemon to a new level.
Possible reason for being scrapped: Iâd guess that itâs the same problem as Kurstraw and Pangshi--too scary. I mean, that is a dead pelt of some kind, which means that it killed and skinned some kind of Pokemon, and thatâs not getting into questions of what Pokemon they got that from.
Itâs also worth noting that when we did finally get a werewolf Pokemon via Lycanroc, it was minus the pelt concept.
Pokes to fill the void:Â Lycanroc as our werewolf Pokemon. In terms of design, Venonat is very similar as noted above. And something about it really reminds me of Snorunt, being little critters with glowing eyes that wear a cloak of some kind and live in the cold (this line was ice-type).
#pokemon#pkmn#beta pokemon#pokemon gold and silver#pokemon gen 2#outdesign posts things#god this ended up a lot longer than I intended it to#anyway I hope you enjoyed me rambling about concept art for 2k words
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Survey #332
iâm even more tired than before to try and think up song lyrics, iâm pasting from Word and then fucking off to bed lmao.
What was the last video message you received on your phone? I think it was a clip of Doris (Sara's beardie) eating and just being her perfect self? Was your last birthday cake homemade or store bought? Store-bought. One thing you miss about middle school? Shit, nothing. Middle school was the worst. Do you have any shirts signed by famous people? No. Have you ever entered an art competition? Yes. Would you ever pierce yourself? No. I am very much about having a professional do your body mods/art. Plus, I have tremors in my hands. Do you live in a safe neighbourhood? Supposedly. We haven't lived here nearly long enough to know. What is the last thing you did that shocked someone? /shrug Do you often find yourself questioning your future? Only always. Have you ever been for a ride in the back of a truck? Yeah. Do you like your license photo? I hate my permit picture. Are you into superheroes? Whoâs your favorite? Not very, but I like 'em enough. I always say my favorite is Deadpool, but I know he's technically an anti-hero, but whatever. If you don't include him, uhhhh... maybe Spiderman. Have you started watching any new TV shows recently? No. Have you ever been able pet a normally wild animal, like a tiger or dolphin? No. :( At least, not to my recollection. Have you ever eaten snow? Yeah. There's actually a winter treat 'round here that you make with snow and sugar called snow cream. Good stuff. What is the messiest area in your home? Right now, the spare room/my wanna-be "office." Whatâs your favorite computer game genre? Still horror, like video games. Do you have any exes your parents never liked? No. Have you received financial help from your parents in the past 5 years? I'm completely financially dependent on them still. Are you a fast or a slow eater? I eat like, stupid fast, but without being messy. People *cough*Mom*cough* will absolutely point it out, but I seriously can't help it. Making a conscious effort to eat slow feels way too weird. What was the last thing you purchased from a small local business? I don't know. Is there anyone in your family/household whom you frequently argue with? No. Have you ever used chewing tobacco? Ew, no. Tell me what's on your mind? I've been considering yet again reaching out to some tattoo parlors and asking if they're open to hiring someone to handle the front desk and take care of business besides actually performing piercing and tattooing, given my tremors. My group therapy has kinda been encouraging me to use the possibility for social exposure, and besides, I'm very comfortable in the environment and just general aura of tat parlors. I'm sure I'd have to answer the phone, handle money, and obviously talk to costumers, but I know and accept that. I've been at such a stagnant point with my social anxiety in particular that I have to start pushing back harder, and doing this I feel would be one of the most relaxed, social job positions I can hopefully handle. I don't dare to even try this though until I get vaccinated to protect my immunocompromised mom. Writing this all out has actually been pretty encouraging about this idea... Do you wish you never dated someone you dated? Yeah, Tyler. It was such a "I'm lonely and he was nice in high school, so we'll try it" situation. I got nothing from it. Are you scared of growing old alone? Pretty badly. What are you listening to right now? I'm listening to/semi-watching John Wolfe play the remaster of Resident Evil 2. What breed was the last dog you saw? He was a German shepherd. Would you ever go swimming during a thunderstorm? No. Any time a thunderstorm was brewing and I was in the pool, I'd always get out. What is the next concert you will attend? Mom and I plan to see Ozzy when/if he reschedules his tour after he had to cancel with his Parkinson's diagnosis. What was the name of the last pet of yours that died? Teddy. :/ What's the highest science class you have taken? I don't know, actually. What makes you squeal like a school girl? No shame, seeing Mark and Amy do something cute together actually does this, lmao. Whatâs your favorite symbol? (i.e. the pentagram, the cross, etc.) Do fictional ones count? Because in that case, the Halo of the Sun from the Silent Hill franchise. I'm getting it tattooed somewhere at some point, I'm thinking the left side of my neck. I'm either gonna fashion it in a way where it looks branded on or carved into me. Have you ever been on anti depressants? For all of my pre-teen, teen, and some of my adult life. Apparently, I've only had one truly educated psychiatrist out of no less than a dozen I'd seen, because he fixed me right up. He taught me that those who suffer from bipolarity should avoid anti-depressants; they ramp up your bipolar symptoms. Instead, mood stabilizers are favorable. And what do you know, after I was prescribed a stabilizer and a catalyst for that medication, my depression decreased dramatically and became handleable. Have you ever starved yourself? Kinda. Whatâs the stupidest name youâve ever given a pet? I had a guinea pig named Harry Potter. For no particular reason lmao. I'm not even a Harry Potter fan. Do you have nice legs? God no. Do you like fedoras? Okay so I know I am in the strong minority, but I actually do, haha. What is your favorite food group? Carbs. @_@ Have you ever got told that you should be a model? No, but one of the most flattering indirect compliments I've ever gotten was being mistaken for one. Jason's phone wallpaper was one of my favorite pictures of myself with my first snake, and someone asked him if I was a model. ;v;' What song is in a language you donât speak, but you love it anyway? "Donaukinder" by Rammstein is one of my faves. Whoâs a villain you sympathize with and why? SOBS Darkiplier bc his origins are so damn tragic and unfair. What book do you think should be directed as a film? Was The Giver ever made into one? I don't remember that book well, but I do recall it being absolutely beautiful. Have you ever found a strangerâs note somewhere? If so, what did it say? No. Have you ever edited Wikipedia? No. Have you ever edited any other wiki? Yeah. I have thousands on the Silent Hill wiki, where I'm one of the admins. I'm also a content moderator at the Team Ico (Shadow of the Colossus devs) one. Every now and again I used to go on the meerkats wiki as well, where I mainly fixed the fucking nightmarish grammar. Very briefly, I edited at the Dragons of Atlantis wiki as well. Do you get scared when you know some virus or sickness is being passed? Not very, but of course I still acknowledge the risk and am more conscious of hand washing and stuff. What popular social media platforms ARENâT you on? Snapchat, I don't actually use my Twitter, I don't have a personal Instagram... There may be more, idk. Is TikTok a "social media platform?" Because I don't have that, either. What was the name of the first porcelien doll you got? Never had one, given I was afraid of dolls as a kid. Whatâs your favorite Paramore song? "Decode." Would you be happy with a life without romance? To be entirely honest, I'd feel like I was missing something. Was your childhood happy? Mostly. What fundamentally matters do you? Love, kindness, peace, all that gooey stuff. Is true world peace ever possible? As much as I hate to admit it, I don't think so. The human population is far too big to come to a unanimous agreement on anything. Do you hold yourself to higher standards than you hold others? Yeah. Would you ever own a pet black widow spider? No. I'm getting more into the idea of owning invertebrates (I jabber enough about wanting tarantulas, and there are others, like mantises, I'm interested in as pets), but black widows, I'm not into the idea of having. Too venomous for me to be comfortable risking. If you have a job, what is the longest shift that you've worked? N/A Do you know all of the words to "Bohemian Rhapsody?" FUCK YES I DO. ^ Do you sing it with all of the different voices? sho nuff Do you own more than one copy of a certain book? No. Do you like interpreting poetry or just reading it for fun? Both. I love symbolism, so I get joy out of digging for subtle meanings in poems. Do you have a favorite Dr. Suess book? Yeah, it was always Green Eggs and Ham. Do you watch The Walking Dead? If so, favorite character? Not the show, but I've watched let's plays of the games, haha. In which case Clementine is inarguably one of the best female characters in a video game universe. Who has/had the most mature romantic relationship youâve seen with your own eyes? Uhhh. I mean I never saw them much, but probably my late grandmother and her last husband. He was fucking incredible to her, and Grammy adored him as well. They helped each other so much and just obviously had the purest love between them. When was the last time you got something for free (legally)? What was it & have you enjoyed it so far? Lmao do balls in Pokemon GO count? Their occasional free boxes are the reason I can play the game because PokeStops are essentially non-existent here, so yes. What is the one fruit you canât stand to eat? How about vegetable? The first one that came to me were oranges. I enjoy orange juice, but I just caaaaannot with the white veiny shit that you can't totally get off when peeling it. Without that, I might actually enjoy them, but idk. As for vegetable, asparagus is absolutely abhorrent. Whenâs the last time you actually recited the pledge? If you arenât American, do/did you have anything similar in your country that you do during a time at school? Probably not since high school. Last person you shared food with? Ummm I have no idea. It's really just Mom and me here and we eat our own stuff. What was the last song you heard for the first time and enjoyed? I believe it waaas... "Down In The Park" by Marilyn Manson, maybe. If your life was a TV show, what would be the theme song? My inner high school emo just screamed "All Signs Point to Lauderdale" by AD2R. Who are some of your favorite female fictional characters, and why? Gahdamn, there's a lot. I don't feel like going through a mental list in my head and then describing why. A character (in anything) you wish hadnât been killed off? Vol'jin; I think the entire WoW fanbase will forever be pissed about it. It was THE most "lul we dunno what 2 do w/ him anymore, let's let a totally random, unnamed, unimportant demon kill him" like what the fuck, Blizz. Most of his "oomph" was in the book, and I just really wish they'd done so much more with him in the game. Has anything âcuteâ happened in the past week? Off the top of me noggin, no. When did you last say âI love youâ? Did you mean it? Yesterday to Sara. OF course I did. Is there someone who pops into your mind at random times? Hi, PTSD, how are ya. Have you ever slept all day? Essentially. When I was on a larger dose of my anxiety med, I physically couldn't stay up for barely even five minutes, and when I'd lie back down, boom, I was OUT. I stayed on that dosage for I think just that one day, it was so bad. Can you have kids? Well, I have a functioning menstrual cycle, so I would assume so. Doesn't mean I will, though. What colors of mascara have you worn on your lashes? Only black. Do you like eating sour things? Hell yeah, I love sour stuff, candy in particular. Do you like pickles? fuuuuck yeah Did you ever have a really close friend move away? Yeah, in elementary school. I feel bad I can't remember her name at the moment... What's the most creative thing you've ever done? I mean, I guess the things I've written in RP. What's the most creative thing someone has done for you? For me? I don't really know. Do you like to watch ghost-hunting shows? Sure, they're some of my favorites. Whatâs something youâd like to be better at? Social interaction. Have you ever stayed up to talk to someone who was sad? Yeah. Do you think you would make a good parent? No. I know I wouldn't. The only time I ever wanted kids was with Jason, and honestly, I really hope I don't end up with a man because I never want to deal with that urge again and make a mistake. I'm just in no way emotionally fit to be a mother. How many best friends do you have? Just one. What do you cry over the most? My PTSD, honestly. I never sob about it anymore, just shed some tears. What language did/do you take in high school? Latin for one semester, then all four available for German. Which sports do you follow? None. Who was the last person you talked about marriage or having kids with? About marriage, Sara. Kids, the subject was lightly touched upon with Girt, though "with" was never a part of it, but obviously implied seeing as we were dating with long-term in mind. Have you ever been in a house fire? No, thankfully. Have you ever made out for one straight hour? them is rookie numbers Are you any good at remembering phone numbers? No. I literally don't even know my own, nor my mother's. I need to fix that. Who is your best friend of the opposite sex? Girt. Do you have a bookshelf? If so, just one or how many? No. If I gave you twenty bucks what would you do with it? Save it to go towards Venus' terrarium. Is there a movie from your childhood that you still watch today? Well of course! I'm unashamed to watch any "kids" movie I enjoy, like Disney ones. Most "kids" movies tend to be better than those intended for adults, it seems... Are you afraid of mice? Oh no, I adore mice and I think had a pair as pets before I got rats. What type of souvenir do you usually purchase when on vacation? I can't really answer this; I haven't gone on nearly enough vacations to develop a theme. I can say confidently though it'd probably be something small. If you could see any musical on Broadway right now, what would it be? I don't enjoy musicals. Have you ever watched Doctor Who? One or two with Sara, yes. I know we at least watched the weeping angels episode. If you read, which book or series did you enjoy most as a child? Warriors by S.E. Hinton. Sometimes I wanna get back into them, but I am YEARS behind and more into Wings of Fire anyway, so. I don't read nearly enough for both. How do you get rid of your hiccups? Literally no trick seems to work for me. I just suffer lmao.
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Game Review â Final Fantasy: Crystal Chronicles Remastered Edition
About seventeen years ago, I played a Gamecube game called Final Fantasy: Crystal Chronicles, and for the most part I really loved it. I got lost in every single dungeon all the time, and I really hated the annoying moogle I had to drag around, but other than that I loved the game. So it makes sense, then, why I would be excited when I heard it was getting a remastered release on Switch.
Overall Score: 6/10
While I was happy to get a chance to play this game again, I feel like Square-Enix whacked both of its kneecaps in two different ways. One, they did a remaster instead of a remake, meaning they just gave it a little polish instead of fixing existing issues; and two, they decided for some reason to port it to mobile phones, which I feel created some issues, though I admit I donât have any proof of that. While I still enjoyed my time with the game for the most part, it definitely receives a lower score than I think I would have given the original in my youth. More details under the cut, best viewed on my blog for formatting.
The Pros:
This isnât specific to the remaster, but rather more about the game itself, but one thing I think is notable about the setting is that itâs essentially a post-apocalyptic story, but itâs one where the people havenât completely fallen into despair and ruin. I mean, some places have; thereâs a village called Tida whose caravan never returned and so they all died slow deaths of miasma as their crystalâs protection ran out. But in other villages, including the playerâs hometown, people are living their lives as best they can. Some people are even trying to find a way to get rid of the miasma altogether. While of course there is much to stress about and also peopleâs memories being taken from them, overall the world looks a bit brighter than in most post-apocalyptic stories. Itâs always nice when post-apocalyptic stories recognize that even after the end, life still goes on.
Iâve also always rather enjoyed the way the way the game constantly reminds you that youâre not the only caravan out on this journey. You encounter caravans from other towns and villages pretty often, and their stories intersect with yours, growing as the in-game years pass. Itâs another thing that makes the world feel alive, because you see again and again that there are other heroes out there, heroes of their own stories, that youâre just one of many in this world trying your best to get by and keep your village alive.
The soundtrack is also something that deserves praise, because it has a very . . . Celtic, I think? flair to it that really suits the setting, especially since the narrator has (what I believe is) an Irish accent. I canât think of a single bad song in the entire game, and many of them are catchy and bouncy and fun to listen to.
After each little cutscene or dungeon, you get an entry added to the in-game journal, and I enjoy those as well. It helps keep track of the little side stories going on (since they span over years), and I like how some of them change depending on the choices youâre given in any given cutscene. That said, I do have a slight issue with them as well, but Iâll discuss that in a different section.
If you play single-player, the game assigns a moogle named Mog to carry the crystal chalice through the dungeons with you so you donât suffocate due to the miasma. (In multiplayer, another player has to carry it.) This results in Mog getting tired, saying, âIâm tired, kupo, itâs your turn!â and making you carry it sometimes anyway, even if youâre being chased by monsters. When I played this game as a kid, it seemed like he was saying this EVERY FIVE SECONDS and it was THE MOST annoying thing. But it didnât feel as frequent this time, and when I looked it up, I saw that the devs actually did extend the amount of time Mog could carry the chalice before he got tired. I appreciated this very much, even if Mog was still annoying.
The Neutrals:
From what I can tell, there wasnât really a graphics overhaul done, except to increase the jiggle physics on female Selkies, which . . . Iâm not a prude, I donât really care that much (even though it can be distracting), but of all the things you chose to fix, it was this? Square-Enix, please.
While on the one hand I like that thereâs no set order that you can encounter the random travel cutscenes in, that they can happen whenever, because it makes it feel like a more realistic journey . . . it also creates the problem that the events will still trigger even if youâre already finished the associated quest line. For example, to get the Unknown Element that lets you reach the final boss area, you have to complete a series of actions in Lynari Desert. You find out what you have to do through a series of travel cutscenes with a swindler named Gurdy, who gives you poem verses that strongly hint at what you need to do. I had a few of these before I reached the desert, but not all of them, so I just looked up a guide to get the remainder of the instructions. Despite this, I still later triggered the final Gurdy cutscene, and so it was like my character was standing there with the desert treasure while Gurdy told her about the desert treasure . . . itâs not a huge deal, but it does show how the idea of having random travel cutscenes is kind of flawed. (Additionally, you can beat the game without even finishing certain stories as a result, so itâs entirely possible you could get to Mio and not know who sheâs talking about in the end. Itâs not game breaking, but it is a bit of an issue too.)
The Cons:
The LOADING TIMES, OH MY GOD. This game has the longest loading times of any game I have ever played on the Switch, and I confirmed with someone who has played the original a billion times that these loading time issues were not present in the original game, meaning they are a direct result of development on the âremaster.â Literally, the game goes to a blank loading screen that lasts a good minute or two for almost everything. For every cutscene you have, any time you leave or enter a place, hell, even QUITTING THE GAME has a âClosing Softwareâ box for FAR LONGER than any other Switch title, to the point where it made me afraid for a moment that my Switch, brand new though it is, was broken. I donât know why the loading times are so bad, but I personally blame it on Square-Enix wanting to make the game multiplatform (multiplatform including fucking cell phones), thus not optimizing it for any one console. And on a similar note . . .
Online multiplayer is region-locked. Yes, you read that right. Two friends who Iâd originally intended to caravan with live in Europe, and since I live in North America, we were unable to play together since Square-Enix decided to region-lock online multiplayer. It is honestly the most batshit stupid thing I have ever heard of. The only reasoning I can think of for why they did this is because of mobile phone support; itâs entirely possible that there is something within a phoneâs SIM card that would make it not possible to play multiplayer across different continents, but honestly I have trouble believing even that since I believe thatâs not a problem in other mobile games. Either way, the entire point of online play is to be able to play with anyone, no matter where they are, and the fact that in the year 2020 Square-Enix decided it was a good idea to region-lock online play is fucking ridiculous.
A minor complaint, but you canât use the left joystick to scroll between items in menus. You have to use the little arrow buttons instead. This was also the case in the Switch port of Final Fantasy XII, so I think itâs a Square-Enix preference thing, but it annoyed me and I wish theyâd at least give the option to change button configuration around.
Thereâs backtracking as the years go on that I personally found kind of annoying, especially when it made me go to dungeons I didnât particularly like. The thing is, the gameplay in FFCC doesnât have a lot of variance; you go to three dungeons, you fight three bosses, then the year ends and you repeat it the next year. The only real variety is in the dungeons themselves as you get to explore new ones. But in Year 5, you HAVE to repeat dungeons because youâre blocked off from going to new areas. And at a certain point there stops being new dungeons altogether, so you have to repeat dungeons if you want to get myrrh for the village. And yeah, the dungeons are a bit harder each time, but the layout is still the same, and so it made what was already a repetitive style of gameplay even more repetitive, which honestly made me eager to finish it as quickly as possible despite wanting to grind as long as possible when I first got the game because I wanted to avenge my childhood self, who never managed to beat the final boss.
The four different races to choose from all have different styles of gameplay, and you can make multiple characters in one file to fill out your caravan / open specialty shops all around town. The problem is, the only character in the caravan who gets stat boosts and experience from the dungeons is the one who goes through them, and the dungeons get tougher each time theyâre completed. So unless you constantly rotate your characters, creating more characters to fill out the caravan and be able to use different play styles per different boss (such as using a Yuke when facing a boss like Dragon Zombie who can really only be affected by magic) is a pointless waste of time because your extra characters wonât be strong enough to face the boss you need them to face. I donât know if this was an issue in the original, but itâs definitely a disappointing issue here.
While some of the journal entries change depending on your answer choices, I found it disappointing that the journal entries donât change (or at least donât always) change depending on what type of character you chose to play as. The specific example I have in mind is that I chose to play as a Selkie, and through the course of the journey I of course traveled to Leuda, which is home of the Selkies. If you choose to play as a Selkie, you can participate in a minigame there and no one will steal from you. Additionally, since you see in various dungeons that Selkies have had a very rough time of it and for the longest time couldnât put a home base anywhere, I had it in my head that my Selkie character would feel like she returned home, in a sense, even though she personally didnât grow up in Leuda. I mean, this is the land of her people, this is where Selkie history is richest, this is the reward they got for all the suffering they experienced. (And sort of still do, since the other races tend to be prejudiced against them, and one Selkie in Leuda even says that he thinks everyone else wants Selkies to just disappear.) But despite all of this, the journal entry for Leuda states that the main character had their wallet stolen and never wants to go back. That sort of entry makes sense if youâre playing as one of the other three races, but it doesnât fit Selkies at all and was pretty disappointing. Thatâs just one example, but Iâm sure there were others, and it would have been nice if a bit more thought was put into play here.
All in all, I still think that Final Fantasy: Crystal Chronicles is a game worth playing. I really like the worldbuilding, as well as the characters, and I did have fun with it. With that said, though, I think that Square-Enix should have given this game a proper remake instead of a remaster, and should have made it a Switch exclusive (just as the original was a Gamecube exclusive) so that they could optimize it for the hardware, instead of being greedy and putting out one that didnât play very well just so they could make cross-platform money. But despite those issues, if you want a unique action-RPG, I donât think that FFCCâs remaster would be a bad choice to try out.
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Happy Valentineâs Day, loves! My candy heart comes to you in the form of this fluffy illustrated one-shot (a.k.a. fic-with-a-pic). I hope you enjoy it!
TITLE: âMerlin, May I?â (7466 words)
Rating: Teen and up
Summary:Â When Simon Snow gets roped into a game of âMerlin May Iâ against Baz Pitch, what starts off as a competition between mages for the most dangerous request ends up precipitating an unexpected collision of hearts.
READ ON AO3Â | Fic + art close-ups are under the cut
Special thanks to @carryonsimoncarryonbazâ, @penpanoplyâ, and especially Mr. VKelleyArt (Merlin May I kiss you?) for beta reading this fic. â¤ď¸
SIMON
Ah, Spring!
With the sun on my face, the promise of a warm roast beef sandwich in my pocket, and an outdoor luncheon with Penny to look forward to, Iâm living in the present moment for a while. The rains have finally given way to clear skies and a crisp breeze. Green has returned to the Great Lawn. And, in a pleasant turn of events, Agathaâs started talking to me again since we broke up last winter. (Okay, maybe not actually talking, but sheâs not scurrying off in the opposite direction when she sees me approaching in the hallway anymore. Progress.)
My faith in humanity momentarily restored, and death-by-dark-creature and other variations of my imminent doom seemingly far away, few things on earth could spoil a day like today.
âOi, Snow!â
Except maybe that.
I turn my gaze downhill to see the voice hailing me belongs to Dev Grimm. Beside him, sneering at me from below a perfect wave of black hair is Baz Pitch.
They are both standing on the inner edge of a circle chockablock with eighth-years. It looks like some sort of spectator event is happening, because standing in the center of the circle are Gareth and Niall, the expression on Garethâs face bleak and dazed, like heâs just misplaced his dignity and doesnât know where to look for it.
Dev calls me again. âFancy joining in, Simon?â
âNot likely,â I say, watching Gareth drag his feet up toward the drawbridge like a man condemned. âWhat happened to him?â
Baz turns toward me and runs a hand through his hair, moving it out of his eyes. âGareth was just defeated in Merlin May I,â he answers, prompting the spread of a pompous grin across Niallâs face. âAnd now Niall here will reap the benefits of Garethâs⌠concessions.â A rumble of laughter moves through the crowd.
I frown.
ââMerlin May Iâ? What in the name of magic is that?â
âYou donât want to know, Simon. Itâs a rotten game,â says Penny, traipsing down behind me. âAnd shame on all of you for enabling this ridiculousness!â she scolds the crowd, instigating a sea of eye-rolls.
âCome now, Bunce,â says Baz, stepping through an opening in the crowd toward us. âYou donât mean to say youâve never played Merlin May I. I figured you a braver magician than that.â
Pennyâs eyes turn into slits behind her glasses. âRefusing to play that nightmare of a game has no bearing on my bravery. It just means Iâm not a glutton for punishment. Or a thundering idiot.â
Bazâs eyes move away from Penny and fix on me. I feel my cheeks flush, and suddenly the sunâs warmth overhead is bordering on oppressively hot.
âThatâs perfect. Snow is both. I bet heâd love to play.â
BAZ
Aleister Crowley, I canât believe my luck. Fate has delivered Simon Snow to my Merlin May I tournament, and though his plucky sidekick is trying to tug him away, heâs still rooted to the spot, which tells me heâs a few carefully timed insults away from playing a round of it himself.
âSimon, donât you dare,â warns Bunce.
âDonât worry, Penny. I donât even know what Merlin May I is.â
âIâd be delighted to bring you up to speed,â I say. âMerlin May I is the mageâs hawk-dove game. We take turns making requestsâto do things, take things, and generally force our opponentâs handâuntil someone makes a request the other person canât comply with. Dev, care to brief Snow on the rules?â
âGladly,â he replies. âThe rules are simpleâŚâ
You must say âMerlin May Iâ at the start of every request.
You may not repeat any requests already made.
No requests that will result in shagging, death, or other potentially fatal calamities are allowed either.
To accept a request, you must say âYes, you may.â Otherwise, say: âYou may not.â
The first person to say âYou may notâ loses the game, and the game is over.
When the game ends, every request the loser agrees to during the game, the winner gets to carry out.
âIn other words, say âyes, you mayâ at your peril,â I finish.
âSo itâs âchickenâ?â Simon sums up. âYou just ask questions to see how much the other person will tolerate before they decide they donât want you to completely fuck them over?â
âNo. Chicken is prosaic and dull. Merlin May I is a game of risk and trust. A test of free will,â I reply grandly. âYour opponent may or may not throw you to the merewolves depending on what you request, so youâll need to weigh just how much harm you want to inflict against how much youâre willing to take. Which is also to say that you should only ask questions you already know the answer to if you want to stay in the game, and that is the last tip Iâm giving you.â
âIt sounds terrible. Iâll pass.â
âWhatâs the matter?â I say. âWorried Iâll ask to move your bed to the bottom of the moat?â
âYou probably would,â Simon mutters. âWhy would anyone play this game? Seems like an easy way to lose friends and make enemies.â
He isnât wrong. Watford played host to one of the most epic Merlin May I games of all time, and it brought a dramatic end to the schoolâs then-power couple, Gemma Harrington and Claus Beuchner. They were eight hours into the game when Gemma asked to fly Beuchnerâs parentsâ Lamborghini into a maelstrom and Claus agreed. He was out of his depth, of course, lost spectacularly, and got into so much trouble for agreeing to Gemmaâs requests that his parents made him volunteer to scoop dragon dung at the Swedish Speartail Sanctuary for the rest of term. When he returned, the aroma of smoke and putrescence followed him around the halls for several months.
âPrecisely,â I say. âIâm already your enemy. You have nothing to lose.â
âNo, thanks. Come on, Penny.â Snow takes a bite from his sandwich, adjusts his rucksack over his shoulder, and turns like heâs about to leave.
I never want him to leave.
âCome, Snow. Iâll make sure your defeat is quick and painless.â
At this, Simon fixes me with an icy glare. âWho says youâd defeat me?â
âI do.â
âYou wonât be feeling so jammy in a minute,â he snaps.
I smirk. âThen youâre in?â
Simon drops his rucksack, takes another bite of sandwich, and straightens his jacket. âIâm in.â
âSplendid,â I say.
âSimon!â exclaims Bunce.
âItâll be fine, Pen,â Simon mutters. âThereâs hardly anything terrible this prat can do to me that he hasnât already done.â
âApart from kill you!â
I roll my eyes. âAs much as itâs in everyoneâs best interest for Snow to die, Bunce, requesting his death is against the rules.â
Bunce glares at me, then at Simon. âIâm not playing witness to this. Go ahead and have at it. Iâm going to lunch.â
âOh, come on, itâll just be a moment,â Simon calls after her, but sheâs already storming away. He turns back to face me and sighs. âLetâs get this over with.â
âYes. Letâs.â
Dev steps forward. âHands up,â he says and pulls his wand out of his pocket. I extend my right hand toward Simon.
Snow is instantly suspicious. âWhatâs this about?â
âInsurance,â I answer, âto ward against cheating and ensure we carry out what we agree to. Go on.â
Hesitantly, he takes it. Dev lays the tip of his wand against our joined hands and says, âDo or do not. There is no try.â Devâs magic sinks blue and cold into our skin.
The game has begun.
âYou can start,â I say.
âFine,â Simon huffs, then takes a massive bite of sandwich as he thinks of something to ask for. After a solid minute of chewing, which I can only assume takes so long because it is directly fueling his capacity for thought, Snow finally says, âMerlin May I pass your essay for Magical Words class off as my own?â
âYes, you may,â I snigger. âThough I should warn you that Miss Possibelf isnât a complete moron and will know who really wrote it by the time she gets three words in.â
âI didnât ask for commentary. Your turn.â
âMerlin May I keep our window closed at night for the rest of term?â
Simon rolls his eyes. âIs this why you wanted me to play? So you could magically strongarm me into complying with your petty wishes?â
âIâm just taking advantage of a rare opportunity to get what I want without throwing curses at you,â I reply. âYour answer?â
âYes, you may,â he grumbles. âBut then⌠Merlin May I practice my swordplay on your side of the room?â
I frown at him. âIâm assuming you can resist shredding my bedsheets. And clothes. And all my bloody furniture. Yes, you may.â
Simon smiles, satisfied at having sufficiently lowered my upper hand and disturbed my good mood.
We go on for several rounds, and Snow impresses me with his creativity. He manages to rope me into trading soap with him (which pained me deeply to accept, but I suppose even Simon would prefer not to smell like a hospital once in a while) and confiscating my stash of salt and vinegar crisps because apparently the crumbs get stuck to his bare feet. I told him he wouldnât have to fuss about it if heâd stop being a Neanderthal and get a set of slippers. (At which point, he Merlin-May-Iâed mine away from me.)
But itâs all relatively harmless. Nothing heâs asked for has legitimately threatened me, and as a result, Iâve had a decently challenging time trying to match Snowâs list of requests. Iâve obstructed Bunceâs secret visits to Mummerâs House, and Iâve forced him to let me Clean As a Whistle his side of the room whenever it starts to look like a numpty nest, but I donât know how much further to go.
Our spectators look bored. Snow has so little to his name, thereâs barely anything worth taking from him without leaving him naked and joyless, the latter of which doesnât suit my interests at all. I just want to needle him, not destroy his will to live.
âAll right,â I pick back up, deciding to raise the stakes. âMerlin May I eat all your scones at tea tomorrow?â
Simon blanches. (Adorably.) âAll of them? Iâve never seen you eat one, let alone as many as I can put away.â
âWhat does that matter so long as it means you donât get to eat them?â I retort.
He folds his arms across his chest. âFine. I hope you choke on them.â
I tip an ear toward him. âSorry, what was that?â
âYes. You. May,â says Simon through clenched teeth. He looks justifiably forlorn until something wicked occurs to him and his smile returns.
âMerlin May I⌠play your violin?â
The crowd around us âOhsâ like this is a football game and Snowâs just fouled me.
Because he has. My violin is nearly 300 years old. Itâs practically a museum piece. If my parents ever found out Simon so much as touched it, theyâd cancel my classes and confiscate the instrument along with my entire sheet music collection.
Itâs also my most treasured possession next to my wand. Crowley knows what this hamfisted idiot might do to it.
Well, fuck all, itâs a risk Iâll have to take.
âYes. You may,â I hiss. âYouâll pay for that one, Snow.â
âYeah? Letâs hear it then.â
His whole body is tilted in my direction. His jaw is pushed out, his eyes flinty. This is my favourite of Simonâs expressions (he only has about three), which is why I provoke it as often as I do. It often precedes him roughing me up, which is the only physical contact with Snow Iâm allowed to have, but Iâll take it.
No one would know it by looking at meâleast of all Snowâbut my heart is practically beating its way out of my rib cage with anticipation.
I know the answer to my next request. Itâs the one I ask him in my mind all the time. But Iâll finally get to say it out loud.
I make sure everyone can hear me.
âMerlin May I kiss you?â
Simon drops his sandwich.
SIMON
âKiss me?â I repeat. âWhat are you playing at?â
Baz cackles at me. âWell, itâs a classic trap, isnât it? If you say âyes,â youâll finally be called out for spreading lies because no one in their right mind would let a vampireâs mouth anywhere near them. Back down, and youâll not only lose the game, youâll be branded a coward,â he explains. His head is tilted slightly upward so he can look down on me.
âSo which is it, Snow?â he asks, his eyes bright, triumphant. âAre you a liar, or are you a weakling? Either way, I win.â
âIâm neither. You are a manipulative arsehole,â I growl.
He shrugs. âIn the present circumstances, Iâll take that as a compliment.â
I clench my jaw and shove my elbows against my sides to keep from reaching up and creating a more dramatic bend in his nose with my fist.
âWell?â he drawls, his voice saccharine sweet. âMay I?â
Fuck it all, thereâs nothing else I can say, is there?
âYou may⌠not.â
Bazâs lips curl into a vicious smile. Applause for his cunning victory permeates the crowd of students around us, and I can feel my magic, red and burning, prickle up my spine like the mercury in a thermometer.
No.
Iâll be damned if this actual bloodsucking wanker walks off thinking heâs won.
Heâs turning away from me when I seize him by the sleeve. I yank him back and shove my face into his, catching his mouth in a kiss that nearly cuts my lip on my own teeth. Everyone around us gasps in unison, then goes instantly silent.
There. Iâm not a coward or a liar if kissing a vampire in the presence of at least three dozen witnesses ensures I wonât get bitten.
I didnât plan this out very well, though.
My mouth is pinched shut and crammed uncomfortably against Bazâs, and heâs completely frozen on the spot. (Literally, I think. His lips feel like ice.) Iâm tempted to open my eyes just to see if his are closed. He doesnât even pull his sleeve out of my fingers.
I also think Iâve bruised my lip. I donât know if Iâm motivated by discomfort or habit, but I soften against him the way I would if he were Agatha. And for the briefest momentâless than a few secondsâI kiss him properly. I suppose I donât know any other way to kiss.
Astonishingly, Bazâs breath smells like cinnamon tea. I donât know what I was expecting (blood, maybe?) and I also donât know why this observation feels so important, but it instantly wedges itself in my long-term memory.
Because⌠heâs kissing me back.
I flinch and pull away.
When I open my eyes, Baz looks like heâs been visited by Merlinâs ghost. His lips are still parted. His eyes are wide and glittering at me.
I clear my throat.
âReckon itâs lunchtime,â I say above a chorus of hoots and howls of laughter. I feel lightheaded and embarrassed, so I try to channel Bazâs arrogance, smirking as I reach down for my rucksack and sandwich (the latter of which thankfully fell onto the former when I dropped it).
When I stand back upright, heâs striding down toward the Wavering Wood away from me, his coal-black hair dancing in the wind behind him.
BAZ
Iâm sitting on a large rockâfumingâwhen I hear Snowâs footsteps crunching loudly behind me. His foot must slip on some wet leaves because I hear him yelp so loudly, it sends the dryads back into their huts. He has the grace of a hippopotamus.
âHunting, are we?â he calls after me.
âFuck off,â I say.
âFunny. Thatâs usually my line.â
I ignore him.
âI donât know why youâre sulking,â he grumbles. âYouâre the one who made me play.â
âA decision I wholeheartedly regret. Come to gloat now that youâve humiliated me?â
âHumiliated you? You were trying to humiliate me!â Snow bothers his curls with one hand and makes a gnarled mess of them. âI actually came here to apologize, but seeing as youâre still intent on being a git, Iâll just head back to lunch with Penny and be satisfied that youâll have all my scones tomorrow as a consolation prize.â
âConsolation prize indeed. You cheated,â I snap, and I hate how petulant I sound.
âI didnât cheat.â
âYes, you did. The game was over. And then you decided to make up your own rules.â
âWhat else was I supposed to do? You cornered me!â
I spring to my feet and spin around to face him. âOf course I cornered you! Entrapment is how you win! Iâd demand a rematch if I didnât think youâd just find a new way to cock it up!â
Snow flings down his rucksack. âCome on, then. A rematch.â
âHere? In the Wavering Wood, where no one can witness your defeat? Thatâs convenient.â
âYes, here. Where no one can wipe you off the floor if you call a chimera on me and it goes after you instead,â he snarls. âWhich, by the way: youâre welcome.â
âIâm not thanking you for that. If not for me, it would have obliterated us both. You donât even know how to trigger your own nuclear meltdowns without my help.â
âGet on with it, arsehole.â
âOn one condition,â I hiss. âThis time, we play the sudden death version of the game. That means every request gets fulfilled on the spotâno hesitation, no excuses.â I fold my arms. âThen weâll see who is the hawk and who is the dove.â
Simon nods.
âYouâre on.â
SIMON
âYou start this time,â I say, squaring my shoulders.
Baz is leering at me through narrowed eyes. âMerlin May I have your sandwich?â
It takes everything in me not to throw it at him.
âYes, you may,â I reply. He reaches me in two steps, stopping less than an arm-length away. (Trying to intimidate me already, the prick.) Then, he grabs my sandwich and flings it into the brush.
One does not simply take away my sandwich and my scones without a fight.
I go straight for the jugular.
âMerlin May I have your wand,â I say in as even a voice as I can muster.
Bazâs nostrils flare. âThat depends. Do you plan to use it to blow yourself up?â
âAnswer the question.â
He pauses, then he reaches into his sleeve and draws out his wand. âYes. You may,â he says, like the words are being dragged out of him against his will, his eyes locked on mine as he drops it into my palm.
Shit. I never thought in a million years heâd ever let me take his wand. It seems impossibleâcounterintuitive evenâbut he must trust me at least a little if heâd relinquish it. I set it down on the rock.
âMerlin May I have your sword?â he asks.
I feel myself pale. âShouldnât you be asking for my wand?â
âNo repeats. And what would be the point? Youâre practically useless with one.â
âFuck you, Baz.â
This isnât going well at all. I canât bloody think with Baz this close to me. After a brief pause in which I struggle to come up with ways this could backfire, I come up dry and finally say, âYes, you may.â
He extends both hands. I call the Sword of Mages and hold it up between us by the hilt. Baz doesnât so much as flinch, but I can see his brain working behind his eyes.
He didnât expect me to give up my sword anymore than I expected him to give up his wand.
I lay the blade gently across his palms, but he doesnât put it down. âWhy are you still holding it?â I ask.
âThereâs nothing in the rules that say I have to put it down. Consider it a deterrentâin case youâre thinking of asking for permission to hit me.â
âIs that right? Well then: Merlin May I take your hands?â I ask.
âYou⌠may.â
Baz looks irritated and bends to put my sword on the ground behind him. Where I canât reach it.
When he stands again, I hold out my hands. For a moment he just stares at them, and my mind races for a way he might twist my request to harm me. Heâs a vampire; I wonder if he would use super strength to crush my fingers in his grip.
But then he slides both his palms over mine. Gently. His hands are rougher than I expected (from a lifetime lighting flames in his palms, no doubt) and cold.
So cold.
The shock of it makes me involuntarily close my fingers around his, like itâs my own hands that are freezing and I need to warm them.
Unnerved, I look up at Bazâs face.
Heâs staring right at my throat.
BAZ
Fucking Snow.
Heâs better at this than I thought heâd be. I need a way to get his hands off my own and end this before I forget weâre playing âMerlin May Iâ altogether and trap him with a kiss instead of a question.
I see something glitter near the button of his collar. âMerlin May I take your cross necklace?â I say.
His eyes widen. âItâll burn you.â
âYou donât know that.â
âYes, I do. Youâre a vampire.â
âYeah? Prove it. Give me the necklace.â
Snow lets go of my hands, and I let out the breath I had no idea I was holding. I watch as he reaches behind his neck, unclasps the chain, and dangles the cross between us.
I donât let him drop it in my hand. I simply close my fingers around the chain, making sure not to make contact with the cross itself, and cup my other hand around the pendant as I would protecting a flame from the wind. He canât see that itâs not touching my skin. Quickly, I drop it onto the rock beside my discarded wand.
Snow frowns. âLet me see your palm,â he demands.
I shake my head. âNot if thatâs how youâre asking.â
He growls. âMerlin May I see your palm?â
I hold my hand up, but he snatches it out of the air and squints so he can get a better look. With his other hand, he runs a finger down the centerline of my palm to see if Iâm burned, and itâs everything I can do to keep my breath from hitching at the sensation of it. His touch is so soft, it feels like dragonflies lighting in my hand.
Itâs as if he doesnât want to inflict more pain, in case the cross had burned me after all.
Snow looks up at me, disappointed. Hurt. Because he knows Iâve tricked him and he canât prove it. I ought to be used to that expression. I lie to him daily. This shouldnât be any different than any other trick, but here, alone in the Wavering Wood together with my hand in his, standing on the receiving end of that glare feels like heâs slapped me.
Surely, he knows. He must know; when I cornered him on the great lawn and threatened to out him as a dishonest weakling, I wasnât talking about him. How could I be? Simon Snow is the most powerful mage ever to walk the earth (and trample my heart in the process).
I am the liar. I am the coward.
I am⌠losing my nerve.
My constitution wonât let me concede defeat yetâI am a Pitch, after all���but I also canât help entertaining an outcome where I just cave, hand him his victory, and come clean. Crowley, what would that feel like? What disasters might occur if I confessed it all right here, with the Chosen One burning lines into my palms with his fingertips?
Maybe then, Iâd be freed from the other game we play. The one where I pretend Iâm not a love-sick vampire with a brass neck and too many secrets. I could just let it all goâmy better judgment, my familyâs wishes, my hardwired instinct for self-preservationâand say itâŚ
I asked to kiss you, Simon Snow, because I knew youâd never let me. Because I punish myself for loving you by conjuring scenarios where I can come close enough to your fire without being burned.
Of course, he went and kissed me anyway, and now Iâm incinerating.
If only.
I wish I could believe that, if he trusts me enough to hand over the only two things in the world that could protect him from someone like me, perhaps I could trust him, too.
Iâd tell him no one asked for my permission to make me what I am. There was no âMerlin May I?â when the vampires bit me. There wasnât one when the Crucible shackled me to Snow, either, and I sure as fuck didnât ask to fall in love. The whole concept of free will as it applies to my life is a sick joke.
Simon was right. This game is terrible.
I donât want to play anymore.
SIMON
When I look up at Bazâs face, I see him staring straight at me, his grey eyes boring holes into my pupils. Theyâre like mirrors in this light, casting back the greens and browns of the forest around us. I catch myself looking for my reflection in them before I clear my throat and say, âItâs your turn.â
I have no idea what he could possibly ask for now. Weâve disarmed each other, except for my wand, but heâs right. Ever since he asked to kiss me, my magic has been volatile and flaring just under my skin. Iâd avoid using it against him. (Too risky.) And, rules or no rules, heâs still close enough to bite me if he wanted. No one else is here. Looking at his face now, tense and concentrating, I wonder if heâs thinking the same thing.
Would being bitten feel different than kissing him felt?
I think, in either case, my heart stops.
Heâs got a strange look on his face. When Baz finally speaks, itâs unlike any sound Iâve ever heard come from his mouth. His voice is soft and low, all its sharp edges gone. Like music.
âMerlin May I touch you,â he says, âhere.â
His fingers hover over my neck, just below my jaw.
My heart is racing now. Maybe heâs putting me in a thrall (vampires can do that, canât they?), or else itâs a challenge. Maybe he wants me to think heâs actually going to bite me so Iâll concede defeat. But neither of these theories seems compatible with the sound of Bazâs voice, and the next moment, the breeze sends a whiff of cinnamon in my direction, turning all my thoughts to mud.
I say, âYes, you may,â and Bazâs face is unreadable. I feel his fingers first, then his palm. His thumb trails against my cheek. I expect it to feel uncomfortable, but it doesnât. My skin is always too warm and his feels like cool water against it.
I canât help it. I think of Bazâs lips parting against mine.
The breeze picks up then, sending his raven hair flying. He turns his face into the wind, but his hand is on my neck, and I donât want him to let go.
âMerlin May I touch your hair?â I ask.
He looks confused. Itâs an expression Baz doesnât usually wear unless Iâve done something uncharacteristically civil, like thanking him for leaving the bathroom door open, or waiting for him to finish his homework to turn off the light. It usually precedes a sneer or an eyeroll, but instead, I see Bazâs Adamâs apple bob as he swallows.
Is Baz⌠nervous?
âWhy?â he asks.
âItâs getting in my eyes,â I say. Maybe he was right about me being a liar.
Nevertheless, Baz nods slowly. âYes,â he says. âYou may.â
Hesitantly, I reach up and move several wayward strands of his hair off his forehead, tucking them behind his ear.
My arm stays raised of its own volition. Instead of pulling away, I thread my hand further into Bazâs hair until my fingers are full of it. Iâve always wondered what this would feel like, so I run my hand through it again, and it slips softly through my fingers. I donât encounter a single knot.
I canât believe heâs letting me do this.
As I do, Baz tips his head into my touch and closes his eyes. If I didnât know better, Iâd think he was enjoying it. But then he sighs, and I revise my assessment. Heâs definitely enjoying it.
What the hell am I doing?
What the hell are we doing?
âMerlin May IâŚâ Baz whispers, his eyes still closed.
Cross that, Iâm definitely in his thrall. I must be. Gravity or some other kind of magic is pulling me closer to him, and Iâm staring at his mouth when I feel his handâthe one that isnât on my neckâslip gently over my waist.
Iâm unarmed. No one is here to save me. But Iâm not afraid of him.
I wonder if his lips are always so coldâŚ
âYes?â I whisper back.
His eyes open just then. Heâs so close to my face, and where once he looked serene, he now looks stricken.
âBaz?â
He yanks his hands back and shakes his head, like heâs stirring from a bad dream.
âI forfeit.â
I must not have heard him correctly. âWhat?â
âYou win. Iâm out.â
âYouâre out? You canât just quit the game,â I say, but he ignores me, scoops up his jacket and wand and heads hurriedly back up the hill toward Mummerâs House. Grabbing my things, I rush after him, but his head start and long legs mean Iâm utterly outpaced.
Iâm halfway up the hill running at full speed after Baz before I realise I have to turn back around.
Iâve left my sword and cross behind.
BAZ
Iâm back in our room, pacing.
More accurately, Iâm trapped in the torture chamber between my ears.
I keep reliving the moment on the Great Lawn when Simonâs mouth softened against mine, and when Iâm not doing that, Iâm obsessing over all the moments that followed. Snowâs fingers in my hair. My hand on his waist. The sticky, smoky smell of his magic pouring off of him as he leaned in⌠Itâs all cycling over and over in my mind like Iâm looping through television channels and every network is broadcasting the same slow motion instant replay.
Iâm not nearly as devastated over Simon calling my bluff and embarrassing me in front of everyone in our year as I am that he kissed me and didnât mean it. But then⌠why did he linger? Why did he run his hand through my hair? Did I imagine him moving in to kiss me again or was that⌠real?
Nothing makes any bleeding sense.
I should leave. Head to the catacombs. Heâll be here any moment, and I need to get out of this godforsaken room. I would torch it to a cinder if it meant not having to share it with Simon Snow anymore.
My hand is on the doorknob when Snow pushes it open and nearly knocks me down.
âBaz,â he says, panting. We stand there for an endless moment gaping at each other like a pair of idiots before Simon finally notices my rucksack. Â âWhere are you going?â
âLibrary. I have homework,â I mutter, and I try to push past him, but he blocks my path.
âWhy did you forfeit?â
âI couldnât come up with anything else to ask, obviously.â
âThat wasnât in the rules.â
âItâs implied.â
Simon sets his jaw and pushes me further into the room. âWell, I donât accept your forfeiture.â
âIt doesnât matter if you accept. Itâs my choice,â I retort. âAnd honestly, whatâs wrong with you? No one in their right mind passes up the opportunity to win Merlin May I.â
âThatâs not how I want to win!â
I wish there was a rule prohibiting the victor of Merlin May I from talking about it ever again.
âPlease, Simon,â I say, lowering my voice, and he starts at the sound of his first name. âI donât want to play anymore. You won, fair and square. Crowley, even when you lose, you fucking winâŚâ
I shove past him and make it through the doorway when I hear him call out behind me. âWhy did you ask to kiss me?â
I spin around to the sound of neighboring doors clicking and creaking open. âAleister almighty, are you a bloody air raid siren? Keep your voice down!â With a huff, I rush back to our room, push him back inside by the shoulders and close the door behind me. âHavenât you wrecked my reputation enough for one day?â
âWhy did you ask to kiss me?â he repeats, ignoring me. He looks pained.
âLike I said. You should only ask questions you know the answer to. I asked because I knew you wouldnât allow it,â I whisper loudly. I almost stop myself before curiosity commandeers my voice and I say, âWhy did you touch my hair?â
âYou touched me first.â
âBecause I was trying to intimidate you!â
He shakes his head, furious. âI know what it looks like when youâre trying to intimidate me, Baz. You do it every fucking day,â he growls. âTell me the truth.â
âI have nothing more to say to you,â I snap. âYouâre the one withholding infor-â
âBecause I wanted to!â he shouts over me. And then, silence.
Iâve lost the ability to speak.
Or think.
Simonâs face is dragon red.
I think actual sudden death would be preferable to standing awkwardly across from Simon with no feeling in my extremities and no hope of escape. The Humdrum could materialize right here in this room to vanquish us, and it would be a mercy.
Snow looks fit to go off right now.
âI thought maybe youâd put me in a thrall,â he murmurs finally and laughs bitterly at himself. âI thought kissing you was about winning that stupid fucking game. But you kissed me back, and now itâs all I can bloody think about and⌠Baz, why did you kiss me back?â
My mind is reeling, scouring for excuses, but for once, Iâm unprepared. Everything I could say right now would only hurt me on its way out of my mouth.
He steps toward me. âDonât tell me I imagined it.â
Entrapment is how you win.
I donât have to lie to him, do I? He just said he wanted his hand in my hair. Iâm getting dizzy thinking about what else might he want from me. Aleister Crowley, I want him to have it, whatever it is. Simon has opened a door. I just need to walk through it.
Out with it, BasiltonâŚ
Insteadâout of habit, sheer stupidity, cowardice, or all of the aboveâevery muscle in me clenches like locks in a fortified wall, bracing me for my usual self-immolation. I hate myself with every word as I monotone, âYou imagined it.â
Snowâs eyes darken, and he nods.
âRight,â he says quietly. âDonât bother going to the library if youâd rather stay. Iâm leaving.â
He picks up his belongings.
Oh, Simon.
I never want you to leave.
SIMON
âSnow, wait.â
I pause with my hand on the doorknob. Not a second later, I feel Bazâs hand on my shoulder.
âMerlin May I⌠tell you a secret?â he whispers, making the hair on the back of my neck stand up. He feels close.
Glancing over my shoulder, I answer: âYes, you may.â
âCrowley, donât turn around,â he says. âYouâll just make this worse.â
Iâm at a loss for words, so I just nod.
âYouâre right about me. About what I am,â he says, his voice low from behind. âI donât want to be a vampire anymore than you probably want to share a room with one, but IÂ didnât really get a say in the matter.â Dropping his hand from my shoulder, he adds, âIâve never bitten a person. And I never willâunless you tell anyone what Iâm saying to you, in which case Iâll have no choice but to tear out your larynx with my teeth.â
I canât help myself. I turn to face him. Bazâs face is ashen, his eyes fixed to the floor. Heâs holding himself by the arms, like he might come apart if he lets go.
âI was a child when the vampires attacked Watford,â he continues softly. âThey bit me. And they killed my mother.â
It takes all my mental faculties, but I finally find my voiceâonly I donât know what to do with it except whisper, âJesus Christ,â which is both an inadequate and utterly useless thing to say. Though I canât see Bazâs eyes behind the veil of his dark lashes, at least my reaction doesnât seem to offend him because he keeps talking.
âI didnât lie when I said that I asked to kiss you because I knew you wouldnât allow it. But then you kissed me , andâŚ,â he says, his voice so quiet, I can barely hear it. âYou didnât imagine it. I kissed you back.â
He finally lifts his eyes to look at me.
âBecause I wanted to,â he whispers.
My heart is thundering in my chest. I donât know what to say. This is too much to process and Iâm clearly shit with words anyway. I have so many questions, but none of them are appropriate, and Baz is just standing there with his hair in his eyes, waiting for my cueâto fight, flee, or die on the spot, probably.
But I donât want him to do any of those things. He told me the truth for once, and it was the biggest, most terrible truth I could have imagined.
And he trusted me with it.
I step around him and toss my jacket and rucksack on my bed. âMy turn.â
âWhat?â Baz looks properly surprised.
âMerlin May I sit beside you?â
He closes his eyes and sighs. âSnow, I didnât mean to imply that I still want to play this infernal game.â
âI know,â I say, moving toward him. âConsider this the worldâs first single-player game of Merlin May I. Your answer?â
He furrows his brow and says warily, âYes, you may. Arenât you at all concerned that Iâmââ
âStill my turn,â I cut him off, pulling him by the wrist toward his bed and taking a seat next to him. With one hand, I smooth his hair away from his eyes and fix him with a soft gaze. âMerlin May I hold your face?â I say.
Baz is looking at me like Iâve sprouted an extra head. He doesnât say âyes, you may.â He simply nods. As both my hands reach up and rest against his cheeks, I decide to let the infraction go.
Because heâs trembling.
Iâm weightless with shock. This Baz isnât a threat or a villain or a monster. Heâs just⌠a boy.
He leans into my palm and closes his eyes. His eyelashes look wet.
âMerlin May I tell you something?â I say.
âYes,â he breathes, âyou may.â
I stroke his cheek with my thumb. âI want to kiss you again,â I whisper.
His eyes spring open. âNo repeats,â he replies, breathless.
âThat was a different game.â
âSame opponents. Same day. Same game. Itâs illegal.â
âI donât think you mind.â
I weave my fingers through Bazâs hair without asking, my hand coming to rest on the back of his neck. He lets me.
âYouâre not worried Iâll bite you?â he asks.
Smiling, I touch my forehead to his. ââMerlin May I is a game of risk and trust.â Isnât that what you said?â
âYou donât trust me.â
I shrug. âI trust you not to make supper out of me.â
He shakes his head against mine, and laughs. âI donât understand your strategy.â
âI donât have one,â I say, and Iâm so close to his mouth that Iâm breathing in the scent of cinnamon and cedar. âWhatâs your answer?â
His answer doesnât come in words. He just shuts up and closes his eyes. His hand finds my wrist, like heâs afraid of me, but I wonât hurt him. As I close the gap between us, a thought enters my mind.
This is so much better than fighting.
BAZ
Iâm certain I donât know what Iâm doing. My first kiss only happened an hour ago in front of God and everyone, lasted mere seconds, and precipitated the most senseless and backwards game of Merlin May I in the history of Magic.
Iâm not sure if weâre still playing.
I donât care. Fuck this ridiculous game.
Simon Snow is kissing me.
On. My. Bed.
Thank Crowley heâs done this before. His hands are still on my face and in my hair, and whatever blood is in me is singing in my ears. Heâs blessedly warm which is helping my trembling, and his lips are so strong with intentionâto devour me whole, it seemsâthat mine move in his rhythm, like weâre dancing and heâs leading.
And heâs humming. Like Iâm something to savor. I can hear the whisper of his breath, its warmth skimming gently over my face. As his lips move against mine, it sounds like the tail end of a rainstorm. I would give up all my possessions to Merlin May I if he asked for them, just to keep him attached to my mouth.
I feel light. Like Iâve been exorcised of something toxic and terrible.
When he pulls away, we both look stunned.
âSoâŚâ he rasps, âthis is not how I envisioned finishing out my day.â
âSomeone should make sure hell hasnât frozen over,â I murmur, grinning in spite of myself. Â
Snowâs eyes brighten. âMerlinâs tooth, Iâve never seen you smile like this before.â He sounds awed. âI mean, youâre fit whether or not youâre smiling at me, but youâre gorgeous when you do.â
âYou think Iâm fit?â I ask incredulously. âAre you possessed?â
âDonât let it go to your head. Youâre still a git,â he laughs. Â
âA git, it appears, youâre willing to kiss,â I say, and I canât help the disbelief that sneaks into my voice. âI didnât think kissing blokes fell into the realm of things you do for fun.â
He shrugs. âIâm not sure it does,â he murmurs. âYouâre the only bloke Iâve ever wanted to kiss.â
I smile. âCrowley, Snow, you have no idea how strange it is to hear those words come out of your mouth.â
âCanât be much stranger than hearing you admit youâre a vampire,â he says. âI promise to properly shut up about that from now on, by the way.â
âWhat happens now?â I ask, staring at his lips.
âI havenât thought much farther ahead than snogging you until Penny has to send a search party here to find us.â
He barely finishes his sentence before something courageous comes over me and I take him by the shoulders. I donât need to say âMerlin May Iâ for permission to kiss him this time, so I just do it. I just want to dwell a little longer in this impossible reality where Iâve confessed all my secrets to Simon Snow and he somehow still wants meâin spite of what I am, what Iâve done to him, and what we were to each other before I conned him into playing a game designed to drive mages apart.
Leave it to Snow to completely subvert the point of Merlin May I by sheer accident.
A long moment later, Simon pulls away from me, frowning. âAre you still eating my scones tomorrow?â
I raise an eyebrow. âIf all this is just an elaborate scheme to salvage your sconesââ
Snow knocks my arm in retaliation. âNo, I mean, is Devâs spell still active?â
âIâm not sure,â I admit. âAre we still playing?â
He shrugs and reaches for my hand. âDunno. We sort of got sidetrackedâŚâ
And now heâs lacing his fingers in mine.
Simon Snow wants to kiss me and hold my hand, and any moment now Iâm going to wake up.
âI suppose we both lose, then,â I say. âAnd that way you can keep your precious scones.â
âWeâll share them,â he whispers, bringing our joined hands to his heart. âIâd say we both won.â
â¤ď¸â¤ď¸Â HAPPY VALENTINEâS DAY, LOVELIES! â¤ď¸â¤ď¸
#fic with a pic#fanart#fanfic#carry on#simon snow#baz pitch#penelope bunce#and they were roommates#alternate first kiss#vkelleyart gallery
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Rainbow Six: Siege and why I love it.
History of Siege:
Rainbow Six: Siege is a tactical FPS game developed and published by Ubisoft (more specifically Ubisoft Montreal) during December 1st. The game is currently approaching the end of its third year and has reached around 35,000,000 (35 million) players, but it didn't start this way.
Siege's official gameplay trailer was shown at E3 is vastly different to the game upon release. The game trailer shows tactical and long rounds requiring large amounts of communication with little room for error, stunning graphics and interactive animation between the hostage and other players. No operators were shown indicating that originaly everyone would be the games current operator "Recruit" but with their own special loadout and no abilities with customisation likely being very limited.
The trailer ends with a standoff between a defender and an attacker firing shots with no answer to who won the round (probably to show that both sides are infact balanced and have equal chance of winning). You could even take a helicopter landing onto the roof which is badass (And probably would've saved us from the spawn peak craze, but more on that later) but alas the game changed vastly at some point during production.
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(I can't really talk about the beta as not only do I think it's not really important to understanding the history of siege as it played almost identically to day one release but I also have never played the beta version of Siege, However I will link a video to a closed Alpha gameplay video)
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1st of December 2015: Rainbow Six: Siege is released to the world with 20 operators (and everyone's favourite: Recruit of course) these included: SAS: Thatcher, Sledge, Smoke, Mute. FBI: Ash, Thermite, Castle, Pulse. GIGN: Montange, Twitch, Rook, Doc Spetsnaz: Fuze, Glaz, Tachanka, Kapkan GSG9: IQ, Blitz, Jager, Bandit
Giving two from each to the attacks and defenders. (Attackers left, Defenders right) Your starting team depended on your colour. Orange was Defence and Blue was attack with the teams rotating roles each round while maintaining their colour.
But the operators were locked behind walls of money called Renown. Luckily however this didn't effect the game too hard as within literally one match you had your first operator in that division. But the prices rose if you wanted to buy an operator in the same grouping. So if I bought SAS Thatcher all SAS ops would be more expensive (Unless using R6 credits the in game paid currency). My first operator was GIGN Montange a shield operator and my last was GIGN Rook who ironically became my most played defender so I just wish I'd bought him earlier. Each operator has a unique ability which changes the playstyle with limited resources that cannot be reloaded even in the terrorist hunt game mode which gives you ammo boxes.
Here's a link to a video containing all operator guns, and abilities:
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A season pass system was also announced by Ubisoft the first being Operator Black ice giving us two Canadian operators: Frost and Buck and this is what I think makes Siege so unique from other tactical FPS. These operations unlocked cosmetic items, new weapon skins (Most noted is the black ice renowned for being the best skin in the game) here's a list by Ubisoft of all rewards for the pass.
The JTF-2 operators, Frost and Buck, the Navy SEALs operators, Valkyrie and Blackbeard, the BOPE operators, Caveira and Capitão, and the SAT operators, Echo and Hibana. 600 R6 credits, R6 icon charm, premium pass until December 1st 2016. However these operators were available to everybody if they purchased them with free renown they got from playing matches (Around 150 if you lose and around 300 if you win) these operators cost a large amount but its not impossible as I did it myself to unlock Capitao.
In July 2017 Alpha packs were introduced. These unlocked through a sort of roulette wheel at the end of a winning game. The pack (if landed on a white bar you built up by playing games) contained cosmetic headgear and weapon skins until this season where Jager received a legendary uniform in Legendary Alpha packs. These packs are blind luck and you never know what they contain until you open them. If you have the season pass the pack percentage gets a 0.30% boost and when losing it goes up by 1.5% and when winning 3%. (Of course not including the additional bonus for season passes) these can be bought for varying amounts if Renown
These season passes continue until this day with free content such as maps, cosmetics and operators being released. (8 a year) As of writing this Grim Skies (Year 3 Season 3) is ongoing and the game is definitely had a few bumps this season with the introduction of Clash who's nerf patch hasn't been released at the time of writing.
And now the siege history lesson ends and my opinion begins. I LOVE Siege. I play it basically every day and never seem to tire of this. But I don't think that's just because of me being some addicted fan boy. I think that the reason Siege has become so popular and developed such a massive community is because the huge comeback it had. It was originally a huge failure with players leaving in mass. Thousands of videos on youtube pointed out its massive flaws until instead of abandoning it... Ubi started work. Bug fixes, anti cheat, graphics improvement. You name it, if the community asked Ubi delivered and they still do to this day. Even refusing to change Tachanka despite his huge meme status as being terrible simply because fans love him that way even releasing a cosmetic bundle called "Lord Tachanka" a huge fucking meme amoungst the community that the devs love too which just shows how tight knit we are as a game. While they did take a while to do it during the big Hack period they fixed that for fans and announced they would do so even before the big Youtubers jumped in on it.
Ubi revived Siege. And I can never really express just how thankful I am for that in words. I love this game and I can't wait for the next season or the next game.
Gameplay:
Now it's time to talk about the gameplay Holy shit is this fun. When something goes well and your team just clicks you forget you're playing a game. You're a squad of 5 elite special forces soldiers who's training has lead to an unstoppable wall of fire as your tear through your enemy and it only gets better when the enemy does so too. The rush you feel when a 1v1 comes after a long gun fight is tense and nerve-wracking as you feel your whole team watching you or calling info on cams or drones (More on that later) winning is satisfying and losing is crushing but you still don't want to give up. Because you know that with the right team and the right strats you can wipe the floor with even the best of players.
Games tend to last around 15 minutes in casual with three rounds won being the win and up to 30+ in Ranked. Each round has a drone phase where little black RC drones race around the map looking for the objective while defenders quickly reinforce the room with defences such as metal wall reinforcments, barbed wire, deployable shields, nitro cells (C4 explosive) and your defenders personal gadget. You then have 4 minutes to either complete the objective as Attackers or wipe the enemy team and vice versa as defenders.
There are currently 18 maps in Siege such as, House, Oregan and Presidential Plane with another map planned next season. My personal favourite is Clubhouse.
On your gun you can add various attachments such as scopes, grips and compensators. But it's hard for me to talk about that since it's mainly personal preference I almost always use Reflex but most like the Acog scope. Here's a list of what attachments you should put on guns according to Varsity Gaming who you should check out for tips and info on actual mechanics such as damage drop off on guns.
This brings us nicely to spawn peaking. Since defenders spawn 45 seconds prior to Attackers and there's fixed spawns Defenders began opening windows to shoot people as they exited a spawn area most prominently Jager and Bandit. This resulted in their Acog scopes being removed and eventually all Acog scopes from all 2 speed and 3 speed defenders giving a large advantage on the Attackers side as in long range encounters the 2.5x zoom of an ACOG will help massively. Here's another link to a video which marks all things removed or nerfed to the current date. It's still a sensitive topic today as spawn peaking still exists but you're much more likely to miss someone or get killed yourself when you do it.
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10 years of content has been announced but people do still doubt it but personally I think it can be done. Considering we're about to enter year 4 and the game is only growing in popularity I see no reason why it's going to stop any time soon. Especially now its practically one of the biggest Esports perhaps only being outdone by League and Dota with Overwatch declining it its recent years.
Not to mention the huge profit they overturn in cosmetics Ubi made pro league and elite skins, the later of which unlocks special MVP animations when equipped and winning as the largest point scorer.
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How to Play the game
Now let's discus the gamemodes. You have Casual and Ranked with Custom matches and Terrorist hunt being less of a central focus and an offline Situations mode for beginners to practice.
Casual matches assign random spawns, random defence points and has a cap limit of 5 rounds with a winner being declared after someone reaches 3 otherwise resulting in a draw which effects nothing and gives bad rewards considering you just both basically won.
Ranked gives you a choice of spawns, defence points and caps at 9 rounds with a winner either being declared at 4-2> or having to go to a 5 after it reaches 4-3. After winning a defence location defenders who won may no longer use that defence point until it reaches the overtime tie breaker rounds of 4-3 onwards where everything resets basically. Drone and round times are the same however for both casual and Ranked if an objective is being complete such as Hostage being extracted, Defuser is being/ is planted or Securing objective/contesting then like casual the timer will never end until someone either leaves the room or dies. If a user leaves a ranked match their space is never filled nd they receive a ranked match ban for 15 minutes which increases each time and leave penalty
All game modes feature a DBNO (Down but not out stage) where you will be knocked to the floor and a large + icon surrounded by a white circle slowly being ticked away by a red line creeping across will appear. Your vision will be impaired and movement reduced to a crawl. You will produce a blood trail leading the enemy to you if you crawl away. You can press and hold to stop movement but hold the blood in giving you more time to wait for a teamate to come help you up. Any damage you take will probably kill you and all revives (except Docs stim pistol and Finkas adredinal surge) will get you back up on 50 health and must be done when right next you the only exception to these rules is Zofia and Doc who can get themselves up if Doc has a stim left and Zofia needs no help at all and after a brief 5 second animation can get up on 1 health and continue to fight.
Gamemodes in Ranked and Casual are:
Hostage: Hostage must be extracted from defence point and taken outside to a red flare where you will extract him/her and win you can as with teammates kill the hostage instead of the minus 100 points and ban (and an additional -100) for killing two teammates like you may expect you're hit with an instant -500 points and an almost certain ban if you're not careful. And since Renown is given based off of points this will likely screw you out of any renown if you lose the match and don't receive the +2000 points for winning.
In Secure area you must enter the room with the container automatically beginning to secure it simply by being in the room however. A loud siren goes off wherever an enemy enters with a large "Contested objective" appearing above the icon that goes through walls for both teams if a defender is inside and a "Securing..." if not.
On Bomb there are two sites near eachother [A] and [B] with Attackers having to enter the room and plant a single defuser given to one member at the start of the round taking 7ish seconds to plant and 40ish seconds to defuse the bomb entirely however the bomb defuser can be destroyed by the defence team by approaching it and holding the button to defuse with the same 7ish seconds needed to defuse however during this time the defuser still continues to tick down and can pass the threshold of defusing the bomb while a defender defuses resulting in an attacking victory.
All of these gamemodes are 5vs5
Terrorist Hunt:
Terrorist Hunt features a range of difficulties: Normal, Hard and Fucking impossible (Realistic). These missions can either be done alone or with a team. Depending on difficulty team friendly damage is reduced so I'd recommend Team play if you want a lot of renown for not very much work at all.
Situations:
These missions have fixed objectives and must be done alone in single player. After completing all situations that teach you how to play you may take part in Article 15. A difficult mission in a realistic difficulty where you and 4 others must defuse 2 bombs inside the map Bartlett University with heavily obscured vision in yellow clouds filling the map obscuring enemies and the bodies that liter the ground.
Custom Games:
These allow modifiers for a 5vs5 with friends or less even allowing you to explore the map alone. You can change health, timers such as increasing defuse time, drone time, match time and the amount of rounds. You can even turn on pro league settings to have a tournament with your friends.
Shop:
Siege has an in game shop where you can purchase the previously mentioned elite skins and various other items such as weapon skins, Pro league sets and weapon skins, charms and even the glorious Lord Tachanka sets.
Final thoughts and review:
Siege is in my opinion one of the greatest FPS games of all time. It has incredible fans, Gameplay is smooth and fun and most importantly tense. If I could play just one game with all of you then you'd know how big a difference one person can make each match, how much communication changes the game and how often friends tk each other for cheesy spiderman jokes.
I highly recommend you purchase it. Or play a free weekend. With a starter edition being so cheap right now especially when a sale comes on the only real reason to avoid the game would be the toxic team killers we have. But since the new tk ban changes I've been teamkilled only 12 times. 2 by friends, 7 accident and three being toxic players. That's not however saying it doesn't happen. But trust me. Your teammates will straight up slam the fucker who does it. I don't think I've ever been killed in a ranked match except by Mira mains who want their walls or accidents especially at the higher ranks. I hope this helped you either get a look into my perspective on Siege. Or perhaps convinced you to give it a chance or reinstall. Trust me. Give it a chance like I did and you'll never regret it.
Informative Siege Videos:
youtube
youtube
youtube
Siege Youtubers:
And of course the best Siege Youtuber of all time:
(This is my channel. Subscribe if you want I only upload for fun which I'm pretty happy with)
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