#irregular time
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garblegarden · 2 years ago
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never, EVER, underestimate the power of putting this shape in a piece of art
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charmed-n-zesty · 3 months ago
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kelpermoosee · 18 days ago
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Good thing he didn’t have a helmet on
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is-this-even-relatable · 9 months ago
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DP x DC PROMPT 1: Phantom Thief
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tldr: Danny is king, and is trying to find missing artifacts of the infinite realms that have been scattered across the mortal realm. Cue him creating an alter ego, one Phantom Thief.
Inspired by Chapter 2 of "I Am A Retired Hero And My Love Interest Is A Former Crime Lord!?" by ShyCrow on AO3.
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Danny, recently crowned King of the Infinite Realms, had been going through mountains upon mountains of paperwork. Apparently Pariah Dark, "The Bloody Tyrant", was not a good king who answered his duties. And his long sabattical in the Coffin of Eternal Sleep did not help the work get done. Who'dve thought.
So in an effort to be the king the realms needed, Danny started work on the backlog as soon as his mortal responsibilities were over.
As he went through the realms' archives, looking for an item referenced in a territorial dispute, he could not for the death of him find it. Come to think of it... this archive had been in existence for hundreds of millennia, and was terribly organized. And there were a lot of missing objects.
Danny sighed. Just another thing to pile onto his plate.
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Ok so he catalogued what wasn't there, and oof... it was a doozy. He figured he should start with stuff that really shouldn't be left in the wrong hands.
And first on that list was Dorothea's amulet.
Danny had tracked its energy to some random rich person's personal museum in Gotham, of all places. Ugh, he really didn't want to get on Batman's radar with any of this... He didn't really wanna bother the Justice League with business of the dead because, frankly speaking, he wasn't sure if they wouldn't do more harm than help.
So he had to go in quietly.
Hmm... "King Phantom" was too flashy... But "regular human Fenton" on the other hand...
Danny smiled as he let his transformation wash over him. Now he just needed to figure out his outfit.
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shadesofmauve · 1 month ago
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Alliance Normandy SR-2 redesign: Deck 5
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We've finally arrived at the bottom: deck 5, home of the hangar, the Kodiak shuttles, and now, Marine Land!
There are some oddities with this deck, because I was guessing at how fast the hull tapers towards the bottom at the back (I'm working off references that show front and rear elevations, but that only shows you the broadest points). I messed up something with my core chamber measurements and had to make the entire rear end (heh) slightly bigger here before posting, but the deck design errs on the side of narrower.
Hangar
When I wrote A Star To Steer Her By I ignored the silly shipbuilding because I was focused on a relationship (and because it wasn't supposed to be a door-stopper novel. Oops), but as I went on things like "this hangar should be regularly exposed to vacuum, how can you leave gym equipment in here" bothered me more and more. By the time of Sunset and Evening Star I couldn't let that state of affairs stand. So: this hangar is regularly exposed to vacuum. No fancy force fields that keep in the air but let out shuttles. You don't leave anything in here that isn't protected from vacuum and strapped down.
The hangar is the limiting factor in the size of the entire ship; it has to fit between the central elevator and the hangar door, and it must fit two Kodiaks. To reach this size I had to make the Kodiaks boxier; my drawings are taller for their length than the game models. They still seat twelve, and there's room for one to do a 180 on it's axis while the other is in its cradle. The hangar floor slopes down slightly towards the door in the middle, and the Kodiaks are 'shelved' to the sides.
Cortez runs the flight deck from the exact same place he is in game, but now he has bulkheads and windows between himself and the cold death of space. Airlocks on either side give access to the flight deck. There are also giant doors straight into the deck 4 cargo bays, but those won't open unless the hangar is pressurized.
Marine Land
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Jack's Sulking Pit is now a gym, with weights, treadmill, stationary bike, heavy bags, and mats for sparing (and occasionally making pillow forts for evacuee toddlers). Mats are usually stored stowed against the wall, and other equipment can be moved as needed.
To port are the marine berths. The usual compliment of marines is a dozen, including their unit leader, but there are twelve bunks as well as the officer's tiny cabin (because there's no point wasting the space, and you never know). Other than their semi-privacy, the marine racks are no different from the enlisted racks on the two decks above.*
*"Except for the smell." — the rest of the crew, probably.
Berthing the marines on deck 5 is all about quick access to their arms, armor, and transport. Directly across from the marine berths is the entrance to the locker room and armory. After armoring up they grab their weapons and can get to the shuttle through an airlock entrance in the armory. On the way back, they reverse the process; stow weapons, strip off armor — often dropping damaged plating into the recycler chute as they go by — strip down, and shower.
The Alliance military is gender neutral, and nowhere is this as obvious as the marine lockers. The marine unit regularly strips down in front of each other; it's just part of getting ready for work. You can't be body-shy and be an Alliance Marine.
(I like to think the separate bathrooms on the crew deck were the Illusive Man's weird traditionalist decision. Sometimes the gendered-bathroom thing starts to grate on Bo Huan, the third-watch pilot, so they come down to deck five to use the locker room showers, leading Joker to quip "Ah, the third gender: marine!")
More engineering, and the answers to a few questions
Ladders from deck 4 lead down to another engineering area on the hangar level. It's not connected to the main areas of the deck by conventional corridors, but it is accessible through the warren of service passages that run throughout the ship. More of those access-ways lead aft of the eezo core chamber to the fusion plant (not shown). Because the core chamber narrows faster than the ship, it's easier to get around it here than it is on the engineering deck, where the core chamber is at it's widest but the hull has started to narrow. These access tunnels are rarely comfortable to get through, though they often open out into areas that are easier to work in, or into surprising pockets of unused space. They may require crawling or climbing, or clambering over obstacles.
All the maintenance accesses are kept pressurized and aired up, but the habitable area shown on these posts is wrapped in an inner hull, and the doors for maintenance access are all pressure doors: if a hit damages the tunnel you use to access the ship's innards, it won't kill all the crew in the room next to it.**
**It will obliterate the illicit still and the not-actually-a-secret-make-out-nest, as well as anyone stupid enough to be distilling and***/or fucking in those locations, which is why we don't lollygag between the hulls in combat, private!
***AND?****
****Some people are remarkably talented.
Normandy redesign posts
Intro
Loft
Command
Crew
Engineering
Hangar
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cosmic-spectre · 8 months ago
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trying to find an art style that works for me, so i made doodles of the gang!
closeups below:
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shaba-the-art · 2 months ago
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Seven Crimes and Punishments
Happy 10th anniversary to the album and story!
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emotional-support-demoman · 1 month ago
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Don't let anyone take ye happiness away.
It's ok to be sad sometimes processin ya emotions is normal and human no one can be happy all the time.
But don't let others make ya feel miserable you don't deserve that!
Feel ya feelings lad at ur own pace it takes time to feel better and if someone is constantly making ya feel less than you are then maybe it's not worth keeping them around ya laddie.
Ya loved lad 🫶 please remember that!
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pinky-lemon · 11 months ago
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spa time with ur bunchan
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kagoutiss · 2 years ago
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“what does sheik actually do in this au” fair question. everything
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annoyingcat413 · 3 months ago
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Was the first cbs Watson episode great? Not reallyyy. Am I interested? Absolutely! Will keep watching
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artfartt · 1 year ago
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love your art <3 can you draw sam and max with their ears in a ponytail?
THANK YOUUUU!!!!!!!!
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gosteon · 6 months ago
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TWO! OF! THEM!
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cricketydevin · 2 months ago
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"If any of you go beyond the forest. You will suffer worse than him."
Surreal Salvation Exclamation Mark! What a fun guy.
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Also an animatic too :]
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neocaridinas · 3 months ago
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hello Jietong nation. Jietong Body Pillow , send tweet.
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sobeksewerrat · 1 month ago
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i totally understand why adaptations of Holmes in the modern day don't have the irregulars as a bunch of children but also I think they're all wasting the potential of modern Holmes and his army of children.
Like cmon imagine a bunch of kids ditching school to help that weird guy who gives them money to look for stuff for him. That's some untapped comedic potential okay.
Sherlock Holmes, consulting detective, and the primary school children who operate under him to the confusion of literally everybody.
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