#if you survive analytical
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ramenwithbroccoli · 1 year ago
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not to be controversial on main, but i really do feel like way more people would enjoy maths if someone properly explained it to them & they didn't have a hanging threat of failing an exam above their heads
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moonshynecybin · 1 year ago
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Eating vale? Bone marrow baby!
millionaire bone broth...
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neonhippiegames · 22 days ago
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꒷꒦ DEMO TBA ꒷꒦
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Choose from 3 origin stories that alter your knowledge and past associations with characters.
Customize your MC! Play as male, female, or non-binary; straight, gay, bi, and/or ace; cis or trans. Give yourself cybernetics, or stay natural. The choice is yours.
Decide your motivations. Is this a fight for survival, a revenge mission, or a way to 'stick it to the man'? Are you a reluctant vampire or eager to embrace the euphoria of a kill?
Develop your appetites. Young or old? Rich or poor? Human, witch…or vampire?
Pick a love interest from 6 potentials…or don't. Features 2 love triangle routes, 4 poly routes, multiple casual flings, and 2 villain romances.
Pick a BFF who'll be there for you in times of need.
And whatever you do: don't let them take you again.
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Snatched up by a hunter on the day you were turned, you've known nothing of unlife but the torment of Facility 4.
Your first drops of blood suckled from a syringe, cold and clinical; the sweetness of unsterilized air stolen in panicked gasps in the starkness of the Sun Cells; the strangled curses of your cellmate, a slab of meat on a gurney with eyes of fire. For twenty long years, you've known nothing else. But when a shift in management takes place, you seize your opportunity and escape.
There's no place for vampires in the city in the sky. The Empire District, or Higher Manhattan, is a sprawling mass of chrome and excess. Platinum-plated necks are all the rage, and any attempt to separate the blue-blooded elite from their entourage amounts to a death sentence—even for an immortal.
No—Lower Manhattan is the safe haven for your kind, the city beneath the city.
Maybe you grew up there, know the streets and their secrets. Maybe it was nothing but a scary story told to you by your family's android butler. Whatever the case may be, you smuggle yourself onto a SkyRunner and descend into the Shadow Circuit, a district of perpetual shadows and rampant poverty.
You think you've escaped them.
You think you're free.
You are not.
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Ramón (he/him), Your Cellmate (the rumours about him can’t be true, can they?)
Species: Vampire Traits: gentle, honorable, protective, vengeful, volatile Height: 6ft0/183cm Appearance: Hispanic male. Light brown skin and deep red eyes. Natural ear-length dark hair with dyed dusty ash tones on top, swept-back style. Dark, thick eyebrows, straight nose, full lips, and a lobe and mid-helix piercing on his right ear. Thick but short canine fangs, incredibly sharp. Generally sticks to dark, classically edgy-style clothing.
Ry (he/him), Your Pursuer (he’s still mad at you about that thing)
Species: Human Traits: cynical, empathetic, guarded, impulsive, inquisitive Height: 6ft4/193cm Appearance: Caucasian male. Fair skin and [REDACTED] eyes. Natural brown hair dyed light blond in a fauxhawk style. Sharp features obscured by his cybernetic jaw attachment and visor glasses; just the bottom part of his nose, lips, and partial cheek area remains uncovered. Almost always sporting a purple blazer, with a typical corporate shirt-and-pants combo made to suit his line of work, complete with dark combat gloves.
Dom (he/him), the King of the Streets (if information was free he’d be living on them)
Species: Vampire Traits: analytical, manipulative, patient, possessive, sensual Height: 5ft9/175cm Appearance: East Asian male. Light skin and deep red eyes. Natural black hair styled in messy cheekbone-length curtain bangs. High bridge, pointed narrow nose, diamond face shape. Very light chinstrap stubble. Slightly pointed ears with a few lobe piercings. Narrow and sharp double fangs. Tattoos along his neck, back, chest, and limbs. Signature high-collar black synth-leather jacket with a necklace.
Emery (she/they), the Cargo-Slinger (you impressed them, but never do that again)
Species: Human Traits: intelligent, prickly, private, resourceful, soft-hearted Height: 5ft4/163cm Appearance: Desi nonbinary person. Medium brown skin and eyes. Short sidecut, natural dark brown-to-purple ombré. Thick, dark eyebrows, large eyes, and rounded features. Lots of piercings including stretched ears, a septum ring, and a nose piercing. Tattoos on shaved side of scalp, neck, shoulders, upper arms, and back. Generally sports a nondescript gray poncho-style hooded raincoat.
Zoia (she/her), the Government’s Headache (you look like you might want to revolt—here, take a pamphlet)
Species: Vampire Traits: boisterous, direct, driven, fearless, organized Height: 5ft10/178cm Appearance: Biracial Caucasian/African-American female. Medium-light black skin and solid bright red, faintly glowing irises, no pupils–cybernetically altered. Natural dark brown hair in a coily round afro. Slim, arched eyebrows, low bridge and wide nose. Full lips with dark glossy lipstick. Multiple piercings on the cartilage and lobe of her ears. Thick lateral incisor fangs almost double the length of her central incisors. Generally seen in her punk-style grey leather, short sleeved jacket with a fingerless cyber-glove on her right hand, long metallic nails, and detachable cybernetic neck fitting.
Aura (she/her), the NetWitch (my god, she hates it here)
Species: NetWitch Traits: funny, insecure, paranoid, philosophical, self-reliant Height: 5ft1/155cm Appearance: Caucasian female. Rosy light skin and cybernetic glowing pink irises, faint, hazy white pupils. Natural blonde hair dyed black and pink, styled into high, messy pigtails. Thin, dark eyebrows, long straight nose, and angular lips painted black. Pink tattoos along her ribcage, thigh, and back of neck. Heavily cybernetically enhanced, including limb replacements for her legs and left arm, and also major internal work. Signature outfit is her glossy latex deep pink ‘rave-style’ crop top and skirt/leggings.
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Origin 1:
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Your human life was a sheltered one of immense privilege, and you’ve had a front row seat to the politics of the Empire District. You can figure out a Blue Blood's angle easier than most, and you have a knack for standing out. 
Origin 2:
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Traders and craftsmen, smugglers and mercs—and people who could afford to escape the Shadow Circuit. There's still hope in the Dead Drop, and your childhood reflected that. You know the ins and outs of bartering, weaponry, and technology.
Origin 3:
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In the city beneath the city, you had to scrape out a living however you could. The gangs of the streets were your family, and your ability to speak with them as one of their own reflects that. Growing up in these harsh conditions has made you more resilient, and you're really good at blending in.
Each origin features a playable origin chapter and flashbacks, unlocking multiple scenes to interact with specific Origin NPCs through the game.
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THIS IS AN 18+ GAME!!!
Contains violence, sex, abuse, mature language, etc etc etc.
The option for Open Door/Closed Door romance scenes will not censor the graphic sex and violence depicted in the rest of the game, only when it involves the MC. If you don't want to be exposed to dark themes, this may not be the game for you.
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cryinggirlnamedhelen · 2 months ago
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squid games guard!rin, who has been a guard in the squid games for years now. he started when he was sixteen, and he was now twenty-one. rising from the rank of a the lowest of the guards to one of the highest ranked triangle guards surely wasn't simply, but considering how his older brother sae was the head guard, rin certainly had it easier than most of the other triangle guards in order to obtain such a position. loki, the frontman, seems rather fond of him as well.
squid games guard!rin, who expects yet another year of mundane killing and organ harvesting, perhaps breaking a fight here and there. but in the changing room, when he is looking over all of the other guards changing the unconscious players, his eyes zero in on someone: you, number 099. he almost can't believe that you had came to the squid games of all people; he grew up with you, you were his childhood crush, and he even dated you for a while, although he left you when he was sixteen to become a guard in the squid games.
squid games guard!rin, who repeatedly tells himself to keep the games fair, that he shouldn't be looking out for you. and yet when you wake up on the bunker, he can't help but silently beg that you can keep calm and survive red light green light. he can't help but notice the way that your eye twitched when you see the unthinkable amount of money in the pot, instantly sensing that something was wrong. rin wants you to leave; you shouldn't stay here. what if you die?
squid games guard!rin, who notices how you move ever so slightly during red light green light. the color in your skin was still washed away from the panic of the earlier massacre when a few people had moved, and you were shaking. all of the other guards are slacking off, only shooting the people who are moving a lot. rin knows he should fire-- he has to. and yet he can't bring himself to aim the gun at you, images of your smile constantly reappearing in his head.
squid games guard!rin, who notices that you've made yourself a few allies. kunigami rensuke, who was unbelivably strong and capable, along with an unshaking resolve and responsibility. chigiri hyoma, who was a quick runner and was the first person to make it through during red light green light. bachira meguru, who is hyper and overly enthusiastic and yet an extreme help, saving numerous people at the last second during red light green light. and finally, isagi yoichi, who was horrifyling clever and analytical. perfect, it was just enough people for you to survive the next round: the deadly pentathlon.
squid games guard!rin, who sneaks a few pieces of bread into his pocket and "accidentally" slips it onto your bunk bed when your stomach continues to growl even after eating. you look up at him in shock, but rin walks away immediately. you know it's best not to question him, but the logic doesn't quench your curiosity. but you're too hungry to care at that moment, only stuffing the food in your mouth. but isagi, who had watched the whole interaction, can't help but find rin suspicious. isagi stood behind you during red light green light, and yet when you were shaking, you were never shot.
squid games guard!rin, who subtly places your team at the very last during the pentathlon, giving you an advantage. you think that it's just a coincidence, but isagi knows better. isagi practically stalks rin for the entire game until it was your team's turn to go. what was with rin's fixation on you? it had only been two days since the games started, so it was impossible for rin to fall in love with and risk his life for you in less than a week. then what was it? did he know you outside of the games? were you cheating? but you didn't seem like the type. isagi would have to investigate later. for now, he just had to survive the second round.
squid games guard!rin, who is staring intently when it's your turn. please, you had to survive this. you were playing ddakji, and thank goodness, you passed with the first hit. kunigami was responsible for the flying stone, chigiri was forced into doing gonggi ("because you look like a girl and you said that you have an older sister!" bachira exclaimed), bachira did spinning tops, while isagi did jegi. you all passed with ten seconds left on the clock, and rin let out a silent sigh of relief. but rin noticed; he noticed isagi's stare and suspicious glances towards him. looks like rin had one more problem to solve.
squid games guard!rin, who could feel his heart drop during mingle. five people was a good amount for a team, yes, but what if you had to split up? what if more people were needed? and if you didn't win, what if rin was the one who had to kill you? as the song begins to play, rin notices how you're nearly squeezing the hands of your teammates from the pentathlon, refusing to let go. when the numbers begin to get called out, rin's eyes are watching you each and every time, making sure that you made it into a room safely before firing.
squid games guard!rin, who is confronted by isagi the night after the mingle game. rin remains stoic despite isagi's accusations that were very much valid, only telling isagi to go to sleep. isagi refuses, knowing that it's unbelievably unfair for rin to constantly be shielding you. meanwhile, you're fast asleep, not knowing a single thing that's going on. finally, rin knocks isagi out, and after making sure that no one's watching, rin carries you on his back and leaves the facility, smuggling you out.
squid games guard!rin, who knows that loki and sae won't kill him. they both care for him deeply, and one single contestant surely wouldn't mean that much. in fact, the VIPs might even find it amusing. star-crossed lovers, a guard and a player, escaping the island. plus, rin will just come back next year for the next games anyways. but just this time, he'll break the rules. he doesn't want to see the person he loves most die after all.
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a/n: i was struggling to decide whether chigiri or kunigami should have gonggi since kunigami has an older and younger sister and chigiri looks like a girl and has an older sister. in the end i chose chigiri because i cant imagine the pretty little princess chigiri playing flying stones.
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rockingbytheseaside · 11 months ago
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Hiii I really love the one with the harbingers where reader calls them words of endearment from their homeland, can you do one where reader cooks for them food from their homeland? pantalone's part was so cute <33
✦ You cook them their favorite home meal, based on their homeland
(Or trying to guess what food the not-yet-playable characters might like based on their region, culture, or language. ) 
Pierro, Capitano, Dottore, Scaramouche, Pantalone, Childe 
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✧ It is to no one’s surprise that Pierro, the Director of the Fatui, would easily drop everything to grant your needs. Just blink and the world’s spoils are at your feet, bestowed by your beloved. Expensive clothing, jewelry, art pieces, weaponry, or lavish dishes. With his money and status, plus being a connoisseur of the ancient lores of Teyvat, The Jester can easily acquire anything you require on a silver platter. 
But this time, it was you who tried to gift him something on a silver platter.
On an unsuspecting day, Pierro returned home only to be greeted with a strong scent of baked goods. The smell wafted all around the living quarters, warm and sugary. Glancing curiously, the Jester marched to the kitchen, where he found you grumbling to yourself. You stood with your oven mittens, a tray of voluptuous Kanelbullar presented in front of him; some were cut as you tried to take an analytical bite of the cinnamon rolls.
“Trying your hands at familiar recipes, my cherished?” - The man asked with a welcoming glance while you mulled and judged the taste of your cooked goods.
“Ah, Pierro, you’re right on time. Here, try this one for me. Does it resemble traditional cinnamon rolls?”
When the Jester took a bite, even his icy eye widened for a moment. A wave of nostalgia and warmth lanced his memories, ones he thought were long forgotten. The cinnamon rolls you baked were not the average confectionaries one could easily purchase, as the taste resembled traditional Khaenri’ahn Kanelbullar. A simple treat that all children and adults used to enjoy in their free time.  
“Well…? Oh no, don’t tell me it’s that bad?” - you awaited his response, but Pierro quickly shook his head.
“It’s rich and potent in taste, but not too sugary. Just like the ones in our Homeland… I didn’t think replicating such intricacies was possible. What did you add this time?”
Your eyes light up. Finally, some progress. “Really? I’ve been mulling over it for hours, I thought my taste pallet was going numb. I tried to find any local ingredients that might add the flavor of saffron and cardamon.”
“Like the golden Saffron…? They were a local specialty back in Khaenri’ah. Although some variants exist in Teyvat’s soil, they are not used as cooking ingredients here.” - Pierro pondered, amazed at your ability to combine other local spices to imitate the taste of the past.
As both of you mulled over how to achieve the most accurate results for these traditional Cinnamon Rolls, half of the tray was already gone.
“Although now that I think about it, my divine, I don’t think it would be an issue to send an expedition to obtain that rare spice for you. Especially if the result is such exquisite home pastry.”
✧ In this house, Il Capitano is the master chef. The man is proficient in the art of survival, thus, his skills in outdoor cooking are especially shown. From simple meat and vegetables, the Captain can come up with the best meat skewers you ever ate. Not to mention the topic of sustenance and growth is intertwined with a good diet. A man his size and capabilities puts immense care into outdoor survival and health.
But even a strong Captain deserves some spoiling for his hard work. 
After a wearying day spent honing the skills of his Fatui troops, a group of soldiers that will prepare for an upcoming expedition, Il Capitano was greeted with a surprise visit from you. You arrived right on time for their break, and as always, the Fatui soldiers couldn't help but eavesdrop on the Harbinger’s exchange with his beloved…
“I brought you your meal for today, Bife de chorizo. You need lots of protein.”
“Thank you.” - The Captain stood obediently, holding the lunchbox you brought.
“With Pico de Gallo and avocados. I also put some almonds and walnuts as a snack.”
“I understand.” 
“You are preparing for another important expedition. You must take care of your body after such intensive training, Cappy.”
“You are right, you are right.”
“And I don’t want to see anything left from the lunch boxes. Make sure to eat all of it, okay?”
“Understood!”
It sure was a sight. One would think the Harbinger was the student as he stood nodding vehemently while you scolded him. With one hand on your hip, you gave him an earful as you checked up on him, generously providing him a full-course meal neatly packed in a mealbox.
The Fatui soldiers were slightly jealous. Even they could easily tell that behind that pitch-black helmet, Il Capitano was absolutely joyous to have his beloved visit him and provide such mouthwatering nourishment. 
✧ Today, you were ready to tackle and kill Il Dottore. Why? Because that man barged into your kitchen and confidently announced himself as the culinarian for today’s dinner. A simple and kind gesture, right? You would rather starve than have The Doctor implode your kitchen again.
“Stop exaggerating as if I let your Serenitea Pot house crumble. It was just a little fire.” - Dottore defended himself, watching closely as you made him stand back from the stove. 
“I had to replace the whole walls, Zandik!”
The two of you stood in the kitchen, with the Harbinger peeking from behind your shoulders as you claimed dominion over the frying pan. The whole day, he was made watching you prepare Sumeru Kibbeh meatballs, since the last time he decided to dabble in the art of cooking, your house was put at stake.
He was a scholar, not a chef, unfortunately. But The Doctor is not ashamed to admit his impatience and lack of skill in the kitchen. Hence, he helped you as much as he could while you diligently taught him how Kibbeh is properly made. He remained silent but pleasantly subservient. The sight of your sleeves raised, hands tactfully molding the Kibbeh was oddly amiable. Especially when your face was so focused on the task, he couldn’t help but stare. 
Yet every time you fried the meatballs and set them aside on a pan lined with paper towels to drain, a sneaky hand would try to steal some. You’d slap his hand away.
“Nope. Hands off! Wait till dinner”
“They’ll end up being consumed anyway. I’ll just have a small tas-”
Slap!
And it continued for a long while, all the way to the end once you finished cooking. When the two of you finally sat down and began eating, Dottore would often remain silent. You were too busy relishing the dish, unaware of the Harbinger’s appreciation for your home-cooked meal. Sustenance is just a waste of time that the human body must go through to gain its energy. But it’s not the same when he is sitting with you casually, the warm afternoon sunlight wrapping the dining table, and the warm food steaming with an appetizing aroma.
For him, eating with you was different. It was simple, but it was home. 
✧ Scaramouche may huff and scoff all he wants, but when it comes to appraising your Unagi Chazuke, no master can compete with you. Perhaps because he is a puppet, but Scaramouche has a delicate pallet. He despises strong flavors and always preferred simpler dishes, to appreciate the unique flavor of a singular ingredient. He would never admit it vocally, but he would often crave your chazukes, and it was easily written on his grumbling face.
“Come on, just say it.”
The Balladeer lamented.
“Say it. My home cooking is the best, and you just want me to cook for you today.”
“...I won’t. I don’t have use in consuming any human meals.” - he mumbled in response, arms crossed. You sighed and with a wide smile, you turned away.
“Oh well. Guess you don’t want any, huh…? And here I thought I could prepare your favorite Unagi Chazuke today. But I guess it’s foolish-”
“No, Wait-!” - The Harbinger wished to bite his tongue but it was too late. He already called out to you in a moment of weakness, and your goofy grin only widened with his desperation. 
He gave up. With reluctant embarrassment, the Balladeer admitted your victory - “If you may… Can you prepare another one of your signature Chazuke? Please.”
And that’s how you two ended up by the dinner table. You couldn’t just deny him after such a heartfelt request. You prepared the unagi meat and rice diligently, showing him how to prepare green tea to add mild bitterness to the salted rice. Topping off with some dried Nori leaves, and sesame - two bows of Unagi Chazuke were ready and looking artistically grandiose.
Light and sublime, that’s what Scaramouche thought. A true definition of soul food, as he held his bowl and chopsticks close. A rare but sincere smile would always grace his features whenever he ate your cooking, but he of course would conceal it by clearing his throat.
“Hm, okay fine. Maybe your cooking is adequate after all. Especially when you don’t make it too sweet.”
You’d laugh at his reaction. At the end of the day, it was you who taught him how to cook what later would become his signature dish, even if his identity as a Harbinger was wiped away. 
✧ Being the richest man in Teyvat like Pantalone means dealing with lots of bureaucracies and business. Sometimes, after a prolonged day in the office, the sight of stacked papers becomes dreadful and negotiations with the Snezhnayan elites may go fruitless. Thus, The Regrator would often slum by his desk, removing his glasses to rub the bridge of his nose and sigh in exhaustion.
Now what would the richest man in Teyvat do to relax after a bad day at work? Go to the most expensive five-star restaurant? Perhaps purchase a fancy drink that costs more than his subordinates' monthly salary? No. He would head straight back home, where he knows you are awaiting him with open arms.
A single look at him and you would know he is fatigued. Leaning up to embrace him, you plant a tender kiss on his cheek - “How about I make us a quick snack, hm? You can go and take a shower in the meantime.”
Pantalone would try to conjure up a faint smile and nod. As he winds down for the day, subconsciously he knows your home cooking is like a balm to his soul. No matter how many exquisite restaurants he tried, he’d easily sacrifice all of them for a bite-full of your culinary.
And here you are, merrily handing him his childhood favorite - Mora Meat Roujiamo. A simple meat sandwich, but a staple street food in Liyue’s culture. That’s all the Harbinger desires after a tough day at work, as he gobbles the sandwich wrapped with a paper towel.
“Made your favorites. I added some extra meat since I know you like it juicy.” - you gave Pantalone soothing pats on the back as he ate up.
“You’re a lifesaver, honey. You would not believe how frustrating work has been today,”
Pantalone would rant and confide in you about his work. He would rather do that than delve into the nostalgic feeling that Mora Meat sandwiches gave him. It was indeed his childhood favorite. Yet it also reminded him how in the distant past, when food or money was scarce, starvation and desperation were his only companions as a lowly child. Thus, on better days when he acquired some change just to purchase simple Mora Meat - these sandwiches felt like a king’s feast.
Such an unadorned dish, but one that brought warmth and sustenance to a starved child, telling him that everything would be okay. Today, this starved child is the richest man in Snezhnayan. Nevertheless, he still relished these sandwiches from your hands like divine wealth, telling himself once more that everything would be okay. 
✧ Tartaglia was bedbound for some while, bandaged heavily after a massive battle he faced during one of his missions. The young Harbinger would never tell his family where his scars hail from, except for you and his father maybe. But after an earful of scolding, you took care of your reckless boyfriend and sighed.
“You made me worried, you know. I don’t want to see you move a muscle around the house these days, are we clear? You must recover first.”
“Y-yes, captain.” - Childe chuckled humorously, suppressing the soreness his cuts provided around his body. “It’s just… there is only one remedy that could save a fallen soldier like me.”
“Hm? What is it? Do you need something, Ajax?” 
“Please, dear… come closer.” - he said with a pained expression. 
You did so he could whisper to you what he wanted. Your concern was only heightened, oblivious that his dramatic words were playing you - “The secret to my healing… is…”
“Yes?” - you leaned even closer.
“... Some yummy food.”
You blinked at him, and Tartaglia immediately gained a comically “passed out” expression on his face, as if your cooking were his last death wish. You let him plop to the pillow and gritted your teeth - “Why you little-...! Ugh, you’re lucky I am worried about you. You just want me to pamper you.”
“Oh, come on, is that such an unrealistic request? You told me not to move a muscle and I would receive your scolding no matter what. Please, sweetheart, just anything you would like - cook it and I would happily gobble it up!”
You crossed your arms. You hate to admit it, but his puppy eyes were working effectively and if his appetite was returning, that means he is on a good path of recovery anyway.
“Fine… I’ll make something nutritious and easy for your stomach.”
Tartaglia's eyes lightened up in an instant. He was a simple man - if you cooked him something, he would drop on his knees for you instantly. That day, you pondered whether you’d make him some Piroshki or Borscht, but he needed something light. His health was your priority, after all. Even though Childe fancied himself a master at concealing his painful whinces, you are no fool. You always notice them.
Thus, your beloved was presented with Ukha fish soup. A warm bowl with fresh herbs, imported calla lily, and nutritious fish.
“Easy now, I know you like Calla Lily Seafood Soup, since you often had it in Liyue… So I decided to go with the local version of it. Now make sure to eat all of it, or you won’t feel better.”
Like an obedient child, Ajax felt pampered and delighted. Lunch by the bed? His sweetheart feeding him? The injuries were worth it as he happily ate the Ukha fish soup.
“If getting injured makes me taste food more worthy than the gods themselves, maybe I should get wounded more often, haha- Ow!”
Your response was another fistful nudge to his shoulder.  
Kanelbullar - in Swedish, Cinnamon Rolls Bife de chorizo - in Spanish, Argentinian beef cut Pico de Gallo - in Spanish, Mexican salsa/dip Kibbeh - in Arabic, bulgur parcel stuffed with minced meat filling (in Genshin, they just called it meatballs lol) Chazuke - in Japanese, green tea poured over a rice meal (Scara's signature dish)  Mora Meat - had to look this one up, apparently Genshin is referencing RouJiaMo (肉夹馍) meaning “meat in a bun". Ukha fish soup - in Russian, also known as fisherman’s soup. Childe’s signature Calla Lily Seafood Soup is probably a variation made with Gēng found in Chinese cuisine. But there is a Slavic variation that reminded me of his signature dish. 
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the-cosmic-cauldron · 5 months ago
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𝒫𝒾𝒸𝓀 𝒜 𝒫𝒾𝓁ℯ:𝒲𝒽𝓎 𝒴ℴ𝓊’𝓇ℯ 𝒮𝒾𝓃𝑔𝓁ℯ 𝒶𝓃𝒹 𝒲𝒽ℯ𝓃 𝒴ℴ𝓊’𝓁𝓁 𝒢ℯ𝓉 𝒜 ℬℴℴ
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𝐏𝐢𝐥𝐞 𝟏
Pile number one, I see that the reason you’re single right now is because you’re avoiding love. You feel that love will disrupt your life, shake things up, and distract you from what you’re doing right now. You may fear that it will cause confusion or force you to revisit old wounds and trauma that you’re not ready to face. Some of you may even have someone who likes you or has a crush on you, but you’re keeping things surface-level, not allowing the relationship to deepen. You’re avoiding intimacy and shying away from getting too close to anyone. There’s a lot of fear surrounding love—you’re scared of falling in love, committing, and even the thought of marriage. It feels like a “hot plate” you don’t want to touch.
You’re overthinking the idea of love, trying to plan it out like you would a career or project, but love isn’t something that can be planned. You’re being too analytical and fearful, staying in your shell and not letting yourself open up. Many of you are repressing emotions, keeping them hidden beneath the surface. You don’t want anyone to see what you’re going through, and you’re afraid that love will bring those emotions to the surface in a way you’re not ready to confront.
Some of you may even be hiding aspects of yourself—perhaps you’re part of the LGBTQ+ community and fear your family or friends won’t accept you, so you’re repressing your sexuality. Others might have had a secret relationship or affair in the past that you don’t want to come to light. You’re keeping things quiet and laying low, avoiding anything that might bring attention to your romantic life.
It seems many of you have gone through a difficult period and feel it’s hard to meet new people. Some of you may be sick, bedridden, or dealing with a disability. There may also be mental health challenges or social anxieties that make it difficult to engage with others. Perhaps you’ve recently been heartbroken and feel like you need time to heal. You might be in a “healing girl” or “healing boy” era, taking things slow and focusing on yourself.
A lot of you are struggling to let go of past issues. It seems like you’re still stuck on an ex, unable to move on or take the risk of meeting someone new. You may not want to compromise, feeling like you want things your way, on your own time. You’re not ready to bend for someone else’s demands or expectations.
You’re dealing with a lot of responsibilities and stress right now. Some of you are single because you’re focused on your children and have no time for love. Others might be working long hours, earning money but burning yourselves out. You might be overwhelmed with schoolwork or taking care of someone who’s sick. Many of you feel like you’re just surviving day to day, and love takes a backseat to all these other demands.
Some of you might be using unhealthy coping mechanisms like drinking, indulging in drugs, or binge-watching shows to soothe yourselves. Some are eating out a lot, treating yourselves to good food, while others might be losing weight due to stress. You’re keeping yourself busy with these distractions to avoid confronting the deeper emotional issues.
Right now, you’re energetically repelling others and keeping yourself away from potential connections. You have a lot going on beneath the surface, and you’re choosing to focus inward, avoiding love and intimacy for the time being. You’re in a very avoidant phase, but it’s clear you have some healing and self-reflection to do before you’re ready for a committed relationship.
I see that for a good amount of time, you’re going to remain single. There will be a period of stagnancy, where things feel stuck in the same routine. You won’t be meeting new people or connecting with them on a deeper level. I would say this period of being single and in this stagnant phase could last for about a year, with some of you possibly experiencing it for even longer. The minimum time I see for this phase is about a year, during which you’ll find yourself stuck in an unchanging, predictable, yet unhealthy dynamic.
However, after this period, I see someone coming into your life very quickly. This person is going to pursue you with intensity, and the connection will develop fast. They really want you, and you’ll likely want them just as much. The commitment between you two will form quickly. I see this person having many qualities you desire, and they will be someone you get very close to. They will take the time to truly pursue you, and as you both get to know each other, you will progress to a point where you’re genuinely dating.
Many of the fears and concerns you’ve had in the past will start to be resolved with this person. They will help alleviate your doubts and provide reassurance. I see this relationship leading to deeper commitments, like having a child together, building a family, and eventually getting married. You’ll likely move in together, and your families will feel comfortable with the connection. This will represent a shift in your life, where your perspective on love will begin to change in a positive direction.
This person will come into your life with serious intentions. They are standing firm in their desire to build something long-term with you. They envision a future together, possibly starting with a pet like a dog or a cat, and then moving on to living together, getting engaged, and ultimately getting married. But this transformation won’t happen immediately—it will come after that long period of stagnation, perhaps after a year or two of being stuck in the same routine. Once this person enters your life, everything will change rapidly, leading to forward movement and eventually a deep, long-term bond between you two.
𝐏𝐢𝐥𝐞 𝟐
To be honest, I think many of you are single because you’re currently in a phase where you may seem a little boring. You might be very focused on practical matters in life, rather than embracing something light-hearted, fun, and full of passion—things connected to love that make you feel energetic and vibrant. Right now, I feel like many of you are more mellow, chill, and disciplined. You’re focused on long-term goals and being patient, which leaves little room for love, especially in a youthful, carefree way. You might not have much to give at the moment because you’re too caught up in your long-term plans, like saving money, buying a home, or building your finances.
For some of you, this focus on saving and being frugal may even be affecting your love life. You’re being intentional with how you spend your money, which means you’re not really putting yourself out there when it comes to dating. If you’re a man, maybe you’re not interested in paying for dates or taking someone out. If you’re a woman, you may be focused on long-term goals or self-love, working on your boundaries so you don’t exhaust yourself with over-giving, especially if you’ve been a people pleaser in the past.
Some of you are also very focused on your career. You might be working on a master’s degree, completing a program, or trying to secure the job you want. Others might be struggling with unemployment, which leaves little mental space for dating. You’re focused on applying for jobs, preparing for interviews, or just figuring out how to establish yourself in your current city. You’re investing in your future, growing your finances, and prioritizing self-care, even if that includes focusing on health and wellness.
I also sense that you’re closed off at the moment. It’s almost like you’re serious and a bit boring right now, and it’s not giving off those passionate, romantic vibes. Instead, it feels more like a routine of work, setting goals, managing your health, and saving money. You’re being very disciplined and sticking to your plans. You may have high standards when it comes to love, and that’s why the people who approach you just aren’t meeting your expectations. You’re thinking long-term—marriage, owning a home, building a life together—and the people around you don’t seem serious enough.
You’re also busy juggling multiple responsibilities, and the last thing you want to do right now is introduce love into an already hectic life. You’re focused on the future and thinking about how love will fit into your life when the time is right. You’re wondering what kind of person will be able to align with the lifestyle you want to live, and right now, it doesn’t seem like love is a priority.
I also see you gaining more confidence. As your standards and boundaries grow stronger, you’re no longer willing to let people just come into your life without offering anything substantial. You can tell when someone is only interested in a one-night stand or a casual fling, and you’re not allowing that anymore. You’re focused on having a successful, long-lasting relationship, and you’re working on yourself to make that happen. You’re hitting your personal goals, whether they involve career, health, or finances, and that growth is boosting your confidence.
However, the relationships you’ve been dealing with haven’t been working out. You might have been talking to people who ghosted you, or situations that seemed promising ended up fizzling out. Maybe you didn’t get closure from past relationships or had a rocky ending that’s still affecting you. It’s been a difficult cycle where attempts at love have either led to ghosting or situations that just didn’t feel right. Now, you’re focusing on healing and building confidence, and you’re shifting your focus away from love because it hasn’t been working out for you. You’re learning to trust yourself and your boundaries, but for now, it seems like you’re better off staying focused on your personal goals rather than trying to force something that hasn’t been aligned.
For Pile 2, I think it’s going to be a while before you’re in anything stable in terms of a relationship. I’m going to be honest with you; that’s what I’m seeing. It looks like many of you have your hearts closed off. A lot of you are dealing with a cold, frozen heart, unwilling to budge on opening up or being vulnerable. Some of you are completely resistant to being vulnerable and reciprocating love. You’re pulling away from love and from the idea of opening your heart.
I see a few things happening here. Some of you may experience flings, and while the reading suggests you’re struggling with being single right now and that situations aren’t working out the way you want, I do think you will have some fun, thrilling, and exciting moments. These flings might happen during travel, possibly when you’re traveling for work or school, or even during a hike in nature. There’s potential for meeting someone during these moments. The relationship will be adventurous but unreciprocal in terms of emotional connection. One person will be more invested than the other—one will be all in, while the other remains emotionally distant, detached, and unwilling to be vulnerable.
The relationship might be passionate, but it will be intense in a chaotic, fleeting way, like popcorn popping in the microwave—exciting, but also loud and disruptive. I don’t see this becoming a committed relationship because of the imbalance in feelings. It will have a spontaneous energy, and it may catch you off guard when you meet this person, like when you’re commuting, hiking, or traveling.
Despite the passion, this relationship will involve a lot of growth and development, but also significant issues. You’ll argue and fight a lot, and you won’t see eye to eye. There may be jealousy between the two of you—one person’s success or achievements might cause envy, or the coldness of one might trigger frustration in the other. There could also be a lack of emotional depth, where one of you is seeking more while the other remains detached.
Unfortunately, I don’t see a committed relationship in your near future. I see more situationships—unreciprocal crushes or even exes who come back, but there’s still no real understanding or resolution. These relationships may cause drama in your life, but ultimately, they won’t be compatible or lead to commitment.
𝐏𝐢𝐥𝐞 𝟑
For Pile 3, oh my gosh, I see so many different energies. I feel like right now, you guys are healing from a really bad ex—someone who came into your life like a whirlwind, shook you to the core, and brought a lot of chaos. You argued, fought, made up, broke up, came back together, and they broke down your self-esteem. They played mind games with you, manipulated you, and now you’re just like, “I just want peace.” You want a peaceful life. You want to live in a cottage, on a farm, far away from humanity. You want to bask in the sun’s rays, bathe in fresh spring water, cuddle up with a puppy, and bake pies all day. That’s the energy I’m getting for you.
There’s a lot to unpack here. First off, you definitely came from something very toxic. Someone was playing mind games with you. They were on and off, stonewalling you, gaslighting you. For some women, it may have even involved domestic violence. You might have been highly dependent on this person, but they weren’t helping you succeed in life. Instead, they were holding you back. They caused you to fail and even go into debt. You were losing money, and your mental and emotional state were deteriorating. You were going crazy dealing with them. This person could have left you at a time when you really needed them, when you needed a compassionate, loving, and supportive person, but they just weren’t there for you. It crushed your heart and soul.
But now it seems like you’re coming to a better place. You’re leaving that person behind, and now you’re just sitting back, maybe drinking tea in your rocking chair, minding your own business. You don’t want to go back to that situation. A lot of you were with someone who never wanted to work with you. There was bad teamwork. If you have a child with this person, you did most of the caregiving and financial support. This person gave very little to you, your child, or the situation. They were hard to work with and probably thought they knew better than you. But working together could have helped. Unfortunately, they refused to listen, refused to communicate properly, and refused to offer any mutual support.
At this point, you just want to break free. You’re in a place of peace, and you don’t want to be bothered. This person caused so much disharmony in your life, and they didn’t have any real plans to make things work. They were only focused on quick fixes, not on getting to the root of the problem or healing the situation. As I mentioned, this person could have left you financially strained, and you were constantly depending on them, but they were broke and couldn’t help. This was a relationship built on crumbs—an attachment that kept you together, not love. The emotional connection had been drained, and there was coldness, resentment, bitterness, and a complete lack of mutual support, love, or compassion.
So I think you’ve recently walked away from a toxic relationship or situation, and now you’re just living for yourself. You can’t be bothered to do anything but enjoy simple pleasures like baking cinnamon rolls from scratch, watching the rain fall, and drinking coffee. I understand why you’re in this peaceful place because you’ve been through so much. And now, you’re growing and moving in a new direction. You’re focused on your personal growth, on new adventures, and new things to experience. You’re embracing the new and leaving the old behind.
Your confidence is growing, and with that, your happiness is growing too. There’s nothing that can take that away from you now. Not only do you have more energy now, but you also have more clarity. When you were with that person, you felt like a shell of yourself, but now you’re feeling reinvigorated. Your confidence is rising, and you’re starting to look at yourself differently. You have a lot of goals, and you’re making changes to your lifestyle. You’re glowing up and bossing up, becoming the person you always were, but that toxic situation was holding you back.
Being single and detached from that person is allowing you to flourish. You’re spreading your wings and seeing life differently. You’re more optimistic, more energetic, and more confident. You’re tackling tasks that once felt daunting, and you’ve had many proud moments lately, from the things you’ve accomplished since leaving that situation. There’s a song called Do Better that resonates with this reading, and it perfectly describes what you’re going through. It says, “Look at you doing way better without him. Look at you living.” And that’s exactly what you’re doing now—living.
As you enter the new year, you’ll do so with your head held high. I respect you for who you are and all the changes you’ve gone through. It’s admirable to see how far you’ve come. You’re resilient, and your bounce back is incredible. That person has to miss out because they put you through a lot. But now you’re overcoming it and rising above what they did to you. You’re not letting it hold you down. You’re maturing and moving forward, and I see you making progress, getting to the bag, and attracting better things. Keep up the great work.
I feel that for at least a year—maybe more—you’re going to be single, not actively dealing with anyone. During this time, you’ll focus on rebuilding your life and rediscovering who you are. Your head may feel cloudy as you try to figure things out, as you’re still healing from the past situation. Although you’re moving forward, you’re also somewhat stuck because that past relationship left a deep impact. It will take time to fully heal, and you might not feel ready to seriously date again for a while. You’ll likely be wary of diving into a new relationship, fearing it might turn out the same way as the last one. Your main focus will be on other areas of your life, as you’re not in a rush to pursue love right now.
You may feel that your passion for love and romance has burned out, and you’ll avoid situations that could turn toxic, chaotic, or full of arguments. For a while, you may not even know what you want in a relationship or who you want to be with. But I do feel that after a year or more, you’ll meet someone new. This person will want to marry you. They’ll be serious about building a stable, long-lasting relationship with you. As you get to know each other, they’ll demonstrate their commitment not only through words but through actions. They’ll show you that they’re there for you, supporting you emotionally and physically. They’ll give you lots of affection and romantic gestures, and this relationship will lead to marriage.
So for now, take your time, enjoy your single life, and continue healing. Love will find you when the time is right.
𝐏𝐢𝐥𝐞 𝟒
Oh my gosh, so the first thing I got is that someone is not wanting commitment in your life. Maybe it’s someone currently in your life that you have your eye on or someone you’re dealing with in a situation, but they don’t want commitment—or maybe you don’t. Either way, there’s a lack of commitment in this situation and a lack of movement. Somebody might be struggling with confidence here.
I see for some of you that either you or the person you’re dealing with is struggling with confidence when it comes to pursuing a person. Maybe you’re very reserved, shy, and hesitant to put yourself out there. You don’t want to be obvious or assertive. When you find someone you like, you’re subtle. You don’t express yourself directly or approach them. Instead, you stay in the background, waiting for them to make a move. You’re on the receptive end, and that’s what I’m picking up.
Yes, it seems to me there’s an unreciprocated situation. That’s the energy I’m getting. Either you’re in a connection with someone right now, and you’re confused, they’re confused, and the whole situation is confused, or you’re single and ready for a relationship, but nothing is happening—it’s stuck.
Because this energy feels confusing, I’m breaking this reading down into two parts: one for people who are single and one for people who are currently talking to someone.
For people who are single:
It seems like you’re ready for a relationship. You’re in a good emotional place. There’s no chaos happening in your life. You’re ready to talk, to spark a conversation, and to be intellectually stimulated. You want someone who is willing to give just as much as you’re willing to give. You want someone who reciprocates your energy, brings peace into your life, and allows you to explore and enjoy life.
You really want someone who is honest, straightforward, and open. You don’t want someone who hides behind smoke and mirrors. You’re looking for someone fun, someone with a bit of sparkle and energy who keeps things fresh. You don’t want someone boring or predictable. You want someone who switches up their routine, who’s spontaneous. You want someone who, on a Monday, might go to work, and on a Friday, decides to go on an adventure in a different town. You want someone who’s down to say, “Let’s go get drinks on a Wednesday,” or “Let’s go on a hike on Sunday.”
You want someone who is fun, exciting, and spiritual. That’s what you’re really wanting right now because you’re in a space where you’re ready to meet someone like that. You’re ready to match that energy, and you want someone who will reciprocate it.
However, for the single people in this pile, I feel like you’re just not getting anyone coming your way. It seems like everyone’s scared to approach you or to talk to you. You’re over here like, “Come on over!” but they’re over there like, “No, I want you to come over here!” There’s a bit of a stalemate. You’re ready to meet someone, but the people around you aren’t meeting you where you’re at.
It’s not that you’re a bad person or doing something wrong. In fact, you’re amazing. You know how to communicate, you’re fun, and you’re ready for adventure. You’re in a peaceful stage of your life, and you’re very nurturing, giving, compassionate, and honest. But despite all of that, you’re just not getting the attention you’re looking for or attracting the right people.
The people who are interested in you might not be the people you want, and the ones you want aren’t showing up. You also don’t want to go on dating sites or meet anyone online. You really want to meet someone face-to-face. But right now, it feels like nobody is grabbing your attention.
For people who are currently talking to someone:
If you’re talking to someone, it seems like you want all these amazing things in a partner—honesty, emotional connection, commitment—but the person you’re dealing with doesn’t seem to want the same things.
You feel like there’s potential with this person. You think the relationship could elevate into something meaningful, with love, compassion, and commitment. But this person doesn’t want to commit. They’re refusing to come your way and give you what you want.
Even though you’re honest and clear with them, they may not be giving you the same clarity in return. They might not know what they want, or they might just know that they don’t want to commit. They could be avoiding the serious conversations you want to have.
This person might be against marriage, or they may not want to get in their feelings. They like what you do for them, but they’re not thinking about moving the relationship to the next level. They could also be taking you for granted, assuming that you’ll always be there no matter what. So, they don’t feel the need to put in any work.
At the end of the day, this person isn’t prioritizing your needs or the relationship. You might feel like you’re holding on to hope that things will change, but this person isn’t showing signs of wanting the same level of commitment or emotional bond that you’re looking for.
For this group, I don’t see love happening for you anytime soon. It seems that many of you may be unsure about what you truly want or are stuck in a state of limbo, uncertain about how to approach a love situation. As a result, I think a lot of you will be stepping away from love for a while.
There are major changes on the horizon for you. These changes could involve losing someone important, whether it’s a friend or a situation you thought would grow but didn’t go anywhere. You’re going to go through a significant transformation in the future, which will bring endings. However, with those endings, there will also be an opportunity for healing.
I see a lot of healing in your future, but I don’t foresee a committed relationship coming your way anytime soon. Instead, there will be big life changes and a period of introspection where you might feel indecisive or unclear about what you want in love. You might not fully understand your feelings toward another person, or you could encounter fleeting connections—short-lived and superficial, almost like “smoke and mirrors.”
As these endings occur, a new chapter will open in your life, centered around healing and moving forward. While there may not be any immediate or long-term commitments in your future right now, this healing period will help you gain clarity. It will give you the space to decide what you truly want from relationships and to set higher standards for love moving forward.
Though this may feel disheartening, know that this phase is part of life’s journey, and it’s preparing you for something greater down the line. I hope this healing stage brings you clarity, strength, and self-awareness.
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fannedandflawless · 2 months ago
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The Uniform Was Armour
An attire analysis of Severus Snape, as portrayed by Alan Rickman
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What does it mean to wear forty buttons every day? To choose black not for fashion, but for function? To wrap yourself in discipline and precision while others wear colour and comfort?
I’ve been studying Severus Snape’s wardrobe across every film—and what began as curiosity quickly turned into full analytical obsession. Because beneath that iconic silhouette is an entire philosophy stitched in wool, linen, and silence.
Let’s talk about it.
👔 The Buttons, Layers, and Surprising Realism of Snape’s Wardrobe
Yes, I’ve zoomed in. Repeatedly. Across every film, from Philosopher’s Stone to Deathly Hallows, I’ve counted his buttons—frame by frame, button by button, layer by layer. Let’s just say—I’ve become very familiar with this frock coat’s construction.
And darling, here’s the breakdown:
3 unbuttoned at the collar
9 buttoned down the front
10 per sleeve
4 per leg
🧮 Total: 40 buttons.
Forty. Let that settle in your bones.
On set, most were decorative—Alan Rickman wasn’t fastening all forty by hand. Hidden zippers, snap closures—clever costume design. (This is based on standard film costuming practices—where elaborate garments are often modified for ease of dressing with hidden closures. No official quote confirms this for Snape's outfit specifically, but it aligns with how similar costumes are constructed.) But in-universe? If the real Severus Snape wore this...
It’s safe to assume he used a spell. Realistically, no one’s spending fifteen minutes every morning fastening forty buttons—not even Severus Snape. He had essays to mark, potions to brew, and a corridor presence to maintain.
And oh, that presence.
🧥 The Full Layer Breakdown (Based on Alan Rickman’s Film Costume and Button-by-Button Image Zooming)
1. White high-collared shirt – stiff, sharp, and always buttoned to the throat. Clean. Severe. Scholar-coded.
+ Black cravat or neckcloth – visible in several key scenes (notably when inspecting the cursed necklace and seated with the Dark Lord). Likely silk or satin. It adds formality and structure, anchoring the layers while communicating a quiet, old-world elegance.
2. Inner black buttoned layer – possibly a waistcoat or inset panel. Tailored close. Minimal.
3. Frock coat – double-breasted with 14 visible buttons. Structured. Commanding. The real statement piece.
4. Long open-front robe – that iconic swirl. When he enters a room, it follows like a shadow.
5. Straight black trousers – clean-cut, no nonsense.
6. Tall black boots – polished leather, confident heel.
7. (Possibly) sewn-in underlayer for structure – subtle but significant.
🪡 What Could the Fabrics Be?
Shirt: Cotton or stiff linen—light but architectural. Holds the collar high.
Inner layer/waistcoat: Lightweight wool or twill—close fit, breathable, efficient.
Frock coat: Wool blend or gabardine—thick, silent, unmistakable.
Robe: Wool or silk-blend—fluid with weight, designed for drama.
Trousers: Soft wool or worsted—no embellishments, just utility.
Boots: Black leather—lived-in, lacquered, ready to move.
The entire ensemble whispers: do not underestimate me.
🔥 How Did He Survive the Heat?
All black. All layered. All day. In July? (Or August, depending on the school calendar—but we’ll get to that heatstroke later.)
The answer is geography. He lived in the dungeons.
The Slytherin common room sits beneath the Black Lake—stone walls, filtered light, the occasional squid gliding past. Cold enough to preserve potions and secrets alike.
So yes—he wore forty buttons and never broke a sweat. Because the walls were colder than any seasonal breeze. And honestly? So was he.
🧼 How Many Did He Own?
We never see his wardrobe, but let’s be honest—he’d need more than one. You don’t brew over a cauldron daily without carrying the scent of asphodel and burnt fluxweed for hours. Add parchment ink, dust from centuries-old tomes, a hint of candle soot—and you’ve got a potion master’s signature scent.
And let’s not forget: Hermione Granger literally set fire to his robes in Philosopher’s Stone—whether it was the hem or that slightly fluffy bit at his ankle, the damage was real. There can’t have been just one. Not in a school full of reckless students and volatile substances.
These garments weren’t just iconic—they were functional. And surely duplicated.
Three, at minimum. Five, if he allowed himself the luxury. All identical. All immaculate. Possibly with a charm or two to keep the folds crisp and the fabric warded.
🧣 The One Exception—His Layer for Weather
Across eight films and countless scenes, Severus Snape’s uniform never truly wavered—except once, perhaps twice.
In Philosopher’s Stone, during the infamous Quidditch match where he counter-cursed Quirrell’s jinx, he wore something different:
A high black scarf
Fingerless black gloves
A heavier, textured outer cloak—draped and more tactical
It’s the only time we see his silhouette altered so clearly.
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Still black, still formal, but slightly more utilitarian. Weather-appropriate, perhaps? November in the high stands of the Quidditch pitch must’ve been brutal—wind cutting, robes whipping. Most students wore house scarves not just for pride, but to survive the chill.
So yes, that scarf and heavier cloak weren’t just stylistic flourishes. They were practical, protective, and quietly prepared.
Either way, it stood apart—and not just in costume. In that moment, he was cast as the villain, misunderstood and brooding in layers.
And I must wonder—where did that cloak go? At first glance, I assumed it had been lost to the flames of Hermione’s accidental sabotage in Philosopher’s Stone. A dramatic end to a singular garment.
But then—rewatching Goblet of Fire—there it was again. During the Hungarian Horntail trial, Snape sits beside McGonagall, and if you look closely: folded cuffs, denser weave, a broader drape over his shoulders. The silhouette is unmistakable.
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The scarf and gloves are gone, but the cloak’s presence speaks volumes. Not flashy, but deliberate. A return not for spectacle, but for utility. Its weight, its shape, the quiet precision in its fit—nearly identical.
So no—it wasn’t destroyed. Not gone. Not forgotten. Simply reserved. Practical. Intentional.
Another glimpse into how even the rare deviations in his attire still follow a purpose. Nothing is ever random with Severus Snape.
Still all black, still stern—but there’s something in the added structure that reads more formal. Less dungeon-brewer, more event overseer. It’s functional, wind-resistant, and dignified in a cold, open-air setting.
Perhaps it was kept for outdoor events—or those requiring a touch more presence. It reminds us that even the most stoic wardrobe had its layers—and that nothing Severus Snape wore was ever without intent.
Even when the silhouette shifted slightly, the reasoning didn’t. Whether reserved for specific events or dictated by weather, every layer had purpose. He was always watching. Always calculating. Always protecting.
🖤 What the Uniform Meant: Endurance as Identity
The choice to wear such rigid attire wasn’t just style—it was declaration. It was discipline. It was Severus Snape, sealing himself into something he could control.
"It is endurance. Conditioning. Discipline—of body and mind. This attire is not meant for ease. It is meant for containment."
That’s how I imagine he would have spoken of it, if ever asked. With restraint. With precision. With the same measured control that shaped his every movement.
He didn’t wear black because he liked the colour. He wore it because black absorbs. It doesn’t reflect, doesn’t shine, doesn’t distract. It takes.
And if someone ever questioned the heat? The weight of so many layers?
"If I wear less… I feel more." "And for someone who has spent most of his life bearing what others cast off, that is… not always bearable."
It was never about temperature. It was about endurance as aesthetic. About turning vulnerability into fabric. A way of saying: I will bear what others shed.
To wear layers was to keep the world at a distance. To button forty buttons was to remind himself: control is chosen. Every day.
"There is a certain power in being the only one who does not wilt under pressure. Let them sweat. Let them squirm. I remain."
Snape didn’t need robes that breathed. He needed robes that held.
Because the man beneath them had spent a lifetime feeling too much. And hiding it all in plain sight.
And somehow, it worked.
He endured.
And never once did his silhouette flinch.
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mostlysignssomeportents · 5 months ago
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Keir Starmer appoints Jeff Bezos as his “first buddy”
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Picks and Shovels is a new, standalone technothriller starring Marty Hench, my two-fisted, hard-fighting, tech-scam-busting forensic accountant. You can pre-order it on my latest Kickstarter, which features a brilliant audiobook read by Wil Wheaton.
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Turns out Donald Trump isn't the only world leader with a tech billionaire "first buddy" who gets to serve as an unaccountable, self-interested de facto business regulator. UK PM Keir Starmer has just handed the keys to the British economy over to Jeff Bezos.
Oh, not literally. But here's what's happened: the UK's Competitions and Markets Authority, an organisation charged with investigating and punishing tech monopolists (like Amazon) has just been turned over to Doug Gurr, the guy who used to run Amazon UK.
This is – incredibly – even worse than it sounds. Marcus Bokkerink, the outgoing head of the CMA, was amazing, and he had charge over the CMA's Digital Markets Unit, the largest, best-staffed technical body of any competition regulator, anywhere in the world. The DMU uses its investigatory powers to dig deep into complex monopolistic businesses like Amazon, and just last year, the DMU was given new enforcement powers that would let it custom-craft regulations to address tech monopolization (again, like Amazon's).
But it's even worse. The CMA and DMU are the headwaters of a global system of super-effective Big Tech regulation. The CMA's deeply investigated reports on tech monopolists are used as the basis for EU regulations and enforcement actions, and these actions are then re-run by other world governments, like South Korea and Japan:
https://pluralistic.net/2024/04/10/an-injury-to-one/#is-an-injury-to-all
The CMA is the global convener and ringleader in tech antitrust, in other words. Smaller and/or poorer countries that lack the resources to investigate and build a case against US Big Tech companies have been able to copy-paste the work of the CMA and hold these companies to account. The CMA invites (or used to invite) all of these competition regulators to its HQ in Canary Wharf for conferences where they plan global strategy against these monopolists:
https://www.eventbrite.co.uk/e/cma-data-technology-and-analytics-conference-2022-registration-308678625077
Firing the guy who is making all this happening and replacing him with Amazon's UK boss is a breathtaking display of regulatory capture by Starmer, his business secretary Jonathan Reynolds, and his exchequer, Rachel Reeves.
But it gets even worse, because Amazon isn't just any tech monopolist. Amazon is a many-tentacled kraken built around an e-commerce empire. Antitrust regulators elsewhere have laid bare how Amazon uses that retail monopoly to take control over whole economies, while raising prices and crushing small businesses.
To understand Amazon's market power, first you have to understand "monopsonies" – markets dominated by buyers (monopolies are markets dominated by sellers – Amazon is both a monopolist and a monopsonist). Monopsonies are far more dangerous than monopolies, because they are easier to establish and easier to defend against competitors. Say a single retailer accounts for 30% of your sales: there isn't a business in the world that can survive an overnight 30% drop in sales, so that 30% market share might as well be 100%. Once your order is big enough that canceling it would bankrupt your supplier, you have near-total control over that supplier.
Amazon boasts about this. They call it "the flywheel": Amazon locks in shoppers (by getting them to prepay for a year's worth of shipping in advance, via Prime). The fact that a business can't sell to a large proportion of households if it's not on Amazon gives Amazon near-total power over that business. Amazon uses that power to demand discounts and charge junk fees to the businesses that rely on it. This allows it to lower prices, which brings in more customers, which means that even more businesses have to do business with Amazon to stay afloat:
https://vimeo.com/739486256/00a0a7379a
That's Amazon's version, anyway. In reality, it's a lot scuzzier. Amazon doesn't just demand deep discounts from its suppliers – it demand unsustainable discounts from them. For example, Amazon targeted small publishers with a program called the "Gazelle Project." Jeff Bezos told his negotiators to bring down these publishers "the way a cheetah would pursue a sickly gazelle":
https://archive.nytimes.com/bits.blogs.nytimes.com/2013/10/22/a-new-book-portrays-amazon-as-bully/
The idea was to get a bunch of cheap books for the Kindle to help it achieve critical mass, at the expense of driving these publishers out of business. They were a kind of disposable rocket stage for Amazon.
Deep discounts aren't the only way that Amazon feeds off its suppliers: it also lards junk-fee atop junk-fee. For every pound Amazon makes from its customers, it rakes in 45-51p in fees:
https://pluralistic.net/2023/11/29/aethelred-the-unready/#not-one-penny-for-tribute
Now, just like there's no business that can survive losing 30% of its sales overnight, there's also no business that can afford to hand 45-51% of its gross margin to a retailer. For businesses to survive at all on Amazon, they have to jack their prices up – way up. However, Amazon has an anticompetitive deal called "most favoured nation status" that forces suppliers to sell their goods on Amazon at the same price as they sell them elsewhere (even from their own stores). So when companies raise their prices in order to pay ransom to Amazon, they have to raise their prices everywhere. Far from being a force for low prices, Amazon makes prices go up everywhere, from the big Tesco's to the corner shop:
https://pluralistic.net/2023/04/25/greedflation/#commissar-bezos
Amazon makes so much money off of this scam that it doesn't have to pay anything to ship its own goods – the profits from overcharging merchants for "fulfillment by Amazon" pay for all the shipping, on everything Amazon sells:
https://cdn.ilsr.org/wp-content/uploads/2023/03/AmazonMonopolyTollbooth-2023.pdf
Amazon competes with its own sellers, but unlike those sellers, it doesn't have to pay a 45-51% rake – and it can make its competitor-customers cover the full cost of its own shipping! On top of that, Amazon maintains the pretense that its headquarters are in Luxembourg, the tax- and crime-haven, and pays a fraction of the taxes that British businesses pay to HMRC (and that's not counting the 45-51% tax they pay to Jeff Bezos's monoposony).
That's not the only way that Amazon unfairly competes with British businesses, though: Amazon uses its position as a middleman between buyers and sellers to identify the most successful products sold by its own customers. Then it copies those products and sells them below the original inventor's costs (because it gets free shipping, pays no tax, and doesn't have to pay its own junk fees), and drives those businesses into the ground. Even Jeff "Project Gazelle" Bezos seems to understand that this is a bad look, which is why he perjured himself to the American Congress when he was questioned under oath about it:
https://www.bbc.com/news/business-58961836
Amazon then places its knockoff products above the original goods on its search results page. Amazon makes $38b selling off placement on these search pages, and the top results for an Amazon search aren't the best matches for your query – they're the ones that pay the most. On average, Amazon's top result for a search is 29% more expensive than the best match on the site. On average, the top row of results is 25% more expensive than the best match on the site. On average, Amazon buries the best result for your search 17 places down the results page:
https://pluralistic.net/2023/11/03/subprime-attention-rent-crisis/#euthanize-rentiers
Amazon, in other words, acts like the business regulator for the economies it dominates. It decides what can be sold, and at what prices. It decides whose products come up when you search, and thus which businesses deserve to live and which ones deserve to die. An economy dominated by Amazon isn't a market economy – it's a planned economy, run by Party Secretary Bezos for the benefit of Amazon's shareholders.
Now, there is a role for a business regulator, because some businesses really don't deserve to live (because they sell harmful products, engage in deceptive practices, etc). The UK has a regulator that's in charge of this stuff: the Competition and Markets Authority, which is now going to be run by Jeff Bezos's hand-picked UK Amazon boss. That means that Amazon is now both the official and the unofficial central planner of the UK economy, with a free hand to raise prices, lower quality, and destroy British businesses, while hiding its profits in Luxemourg and starving the exchequer of taxes.
The "first buddy" role that Keir Starmer just handed over to Jeff Bezos is, in every way, more generous than the first buddy deal Trump gave Elon Musk.
Starmer's government claims they're doing this for "growth" but Amazon isn't a force for growth, it's force for extraction. It is a notorious underpayer of its labour force, a notorious tax-cheat, and a world-beating destroyer of local economies, local jobs, and local tax bases. Contrary to Amazon's own self-mythologizing, it doesn't deliver lower prices – it raises prices throughout the economy. It doesn't improve quality – this is a company whose algorithmic recommendation system failed to recognize that an "energy drink" was actually its own drivers' bottled piss, which it then promoted until it was the best-selling energy drink on the platform:
https://pluralistic.net/2023/10/20/release-energy/#the-bitterest-lemon
There's a reason that the UK, the EU, Japan and South Korea found it so easy to collaborate on antitrust cases against American companies: these are all countries whose competition law was rewritten by American technocrats during the Marshall Plan, modeled on the US's own laws. The bedrock of US competition law is 1890's Sherman Act, whose author, Senator John Sherman, declared that:
If we will not endure a King as a political power we should not endure a King over the production, transportation, and sale of the necessaries of life. If we would not submit to an emperor we should not submit to an autocrat of trade with power to prevent competition and to fix the price of any commodity.
https://pluralistic.net/2022/02/20/we-should-not-endure-a-king/
Jeff Bezos is the autocrat of trade that John Sherman warned us about, 135 years ago. And Keir Starmer just abdicated in his favour.
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Check out my Kickstarter to pre-order copies of my next novel, Picks and Shovels!
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If you'd like an essay-formatted version of this post to read or share, here's a link to it on pluralistic.net, my surveillance-free, ad-free, tracker-free blog:
https://pluralistic.net/2025/01/22/autocrats-of-trade/#dingo-babysitter
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Image: UK Parliament/Maria Unger (modified) https://commons.wikimedia.org/wiki/File:Keir_Starmer_2024.jpg
CC BY 3.0 https://creativecommons.org/licenses/by/3.0/deed.en
--
Steve Jurvetson (modified) https://commons.wikimedia.org/wiki/File:Jeff_Bezos%27_iconic_laugh.jpg
CC BY 2.0 https://creativecommons.org/licenses/by/2.0/deed.en
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blanchetteminxia · 26 days ago
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sae itoshi was a genius on the field. off the field... he was dating a disaster. a beautiful, sweet, utterly clueless disaster called.. you.
it wasn't that you were stupid. you were... creatively challenged in the realm of basic survival. sae couldn't take his eyes off you, not because he was smitten (though he was, in a detached, analytical way), but because he was genuinely concerned you’d accidentally darwin herself out of existence.
you were raised as a sheltered and mildly spoiled little girl whose only concern was picking your favorite shade of blue and pink for your wallpaper. hence, why you face certain challenges in this dilemma called life.
it started with breakfast. he'd suggested she make eggs. simple, right?
wrong.
sae had walked into the kitchen to find you staring at a carton of eggs like it was an alien artifact. "sae," you said, voice filled with genuine confusion, "how do you... open this?"
he'd demonstrated. then he'd watched, with growing horror, as you proceeded to try and crack an egg on the side of a glass, resulting in a sticky, yolk-splattered mess. the fire alarm went off shortly after.
"i think," sae had deadpanned, handing you a fire extinguisher, "we'll stick to cereal."
breakfast was just the beginning.
crossing the street with you was an olympic sport. cars screeched to a halt, horns blared, and sae developed a nervous twitch from constantly yanking your back from oncoming traffic. you seemed utterly bewildered by the concept of "crosswalks" and "traffic lights."
"but the green man was flashing!" you protested once, after nearly causing a five-car pileup.
sae had sighed, the sound of a man slowly losing his will to live. "that means don't walk, it's a countdown."
then there was the atm incident. sae had sent you to withdraw some cash. he'd received a frantic call ten minutes later.
"yes? what's wrong?"
"sae, it's... it's eating my card! how on earth do i get it out?"
sae had massaged his temples. "you have to put your card in the slot, not try to feed it like a piece of paper."
he'd arrived at the atm to find you wrestling with the machine, tears streaming down your face, a small crowd of increasingly exasperated bystanders watching the spectacle.
"i just wanted money!" you wailed, clinging to him.
sae had rescued your card (and her dignity, somewhat), but the incident earned him a reputation as "the guy with the girlfriend who's allergic to life."
despite the constant near-death experiences, sae found himself... fond of you. your cluelessness was endearing, in a baffling sort of way. you were sweet, kind, and possessed a genuine innocence that he found... intriguing.
he also realized that dating you had inadvertently made him a more patient person. a skill he found surprisingly useful, both on and off the field.
one evening, after you had accidentally set off the smoke detector trying to microwave popcorn ("it said 'two minutes'!")
he sighed. he was doomed. utterly, completely doomed.
but as he watched you try to figure out how to work the tv remote (again), a small smile played on his lips.
maybe, just maybe, this disaster was his disaster. and he wouldn't have it any other way.
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felikatze · 2 years ago
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ISAT and Ludonarrative Harmony: Combat is a Storytelling Tool
Or: How Siffrin is stuck in the endgame grind, forever
Please Note: This is primarily aimed at an audience that already played In Stars and Time, because I am bad at explaining things, and it's good to already know what the fuck I'm talking about. I tend to only bring up game elements as I want to talk about them.
Spoilers for.... all of ISAT! Especially Act 5!
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(image to show how i feel posting this and as an attention grabber over my wall of text)
To pull a definition of ludonarrative harmony out of a hat, game writer Lauryn Ash defines it as follows:
Ludonarrative harmony is when gameplay and story work together to create a meaningful and immersive experience. From a design implementation perspective, it is the synchronized interactions between in-game actions (mechanics) and in-world context (story).
It is, generally speaking, how well game mechanics work hand in hand with the story. I, personally, think ISAT is an absolute masterclass of it, so I want to take a look at how ISAT specifically uses its battle system to emphasize Siffrin's character arc and create organic story moments. I want you to keep this in mind when I talk here.
So, skills, right? If you've played any turn-based RPG, you know your Fire spells, your "BACKSLASH! AIRSLASH! BACKSLASH!" and the many ways to style those.
Well, what does casting "Fire" say about your character? Not all that much, does it? Perhaps you'll have typical divisions. The smart one is the mage, the big brawny one is your tank, the petite one's the healer. And that's the barebones of ISAT's main party, but it's much more than that.
Every character's style of combat tells you something about them. Odile, the Researcher, is the most well-travelled and knowledgable of the bunch. She's the one with the expertise to keep a cool head and analyze the enemy, yet also able to use all three of the Rock-Paper-Scissors craft types.
To reflect her analytical view of things, all her skill names are just descriptive, the closest to your most bog-standard RPG. "Slow IV" or "Paper III" serve well to describe their purpose. The high number of the skills gives the impression there were three other Slow skills beforehand - fitting, considering the party starts at level 45, about to head into the final dungeon. She's also the oldest, so she's the slowest of the bunch.
Isabea, the Fighter, has all his skills in exclamation points. "YOUR TURN!!!" "SO WEAK!!!" "SMASH!!!" they're straightforward, but excited. He's a purposefully cheerfull guy, so his skills revolve around cheering on his allies. He's absolutely pumped to be here, and you see that from his skill names alone.
Mirabelle, the Housemaiden, is an interesting case. She's by all means the true protagonist of this tale - She's the one "Chosen by the Change God," the only one who survived the King's first attack, the only one immune to his ability to freeze time, the only dual-craft type of the game - just a lot of things. And her skill names reflect that facade she puts on herself - she can do this, she can win! She has to believe it, or else she starts doubting. This is how you get "Jolly Round Rondo" and "Mega Sparkle Heal" or "Adorable Moving Cure." She's styled every bit a sailor scout shojo heroine, and her moveset replicates the naming conventions of "In the name of the moon, I'll punish you!"
Even Bonnie, the Kid, who can't be controlled in combat, has named craft skills. And they very much reflect that Bonnie is, well, a kid. "Wolf Speed Technique" or "Thousand Blows Technique" are very much the phrasings of a child who learned one complicated word and now wants to use it in everything to seem cooler than they are, which is none, because they're twelve.
Siffrin's skills are all puns.
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You have an IMMEDIATE feel for personality here. Between "Knife to Meet You!" and "Too Cleaver by Half," you know Siffrin's the type to always crack a joke no matter the situation, slinging witticisms around to put Sonic the Hedgehog to shame. It's just such a clever way to establish character using a game mechanic as old as the entire history of RPGs.
This is only the baseline of the way the combat system feeds into the story, though.
The timeloop, of course, feeds into it. Siffrin is the only character who retains experience upon looping, whereas all other characters are reset to their base level and skills. And it sucks (affectionate).
You're extremely likely to battle more often the earlier in the game you are - after all, you need the experience (for now.) Every party member contributes, and Siffrin isn't all that strong on their own, since they focus on raw scissor type damage with the addition of one speed buff. (Of course it's a speed buff. They're a speedy fucker. Just look at him).
At first, the difference in level between Siffrin and the rest of the group is rather negligible. Just a level or two. Just a bit more speed and attack. And then Siffrin grows further and further apart. Siffrin keeps learning new skills. He gets a healing skill that doubles as an attack boost, taking away from both Mirabelle's and Isabeau's usefullness. He gets Craft skills of every type that even give you two jackpot points instead of one - thus obliterating Odile's niche. Siffrin turns into a one-person army capable of clearing most encounters all on their own.
Siffrin's combat progression is an exact mirror of story progression - as their experience inside the loops grows, they also grow further and further away from their party. The party seems... weaker, slower, clumsier. Always back at their starting point, just as all of their character arcs are reset each loop. Never advancing, always stagnant. And you have Siffrin as the comparison post right next to them.
I also want to point out here a change from Act 2 to Act 3 - Siffrin's battle portrait. He stops smiling.
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Battles keep getting easier. This is true both for the reason that Siffrin keeps growing stronger even when all enemies stay the same, but also for the reason that you, the player, learn more about the battle system and the various encounters, until you've learned perfect boss clear strategies just from repetition. Have you ever watched a speedrunner play Pokemon? They've played this game so many times, they could do it blindfolded and sleeping. Your own knowledge and Siffrin's new strength work in tandem to trivialize the game's entire combat system as the game progresses.
(Is it still fun? Playing it over, and over, and over again? Is it?)
You and Siffrin are in sync, your experience making everything trivial.
As time goes on, Siffrin grows to care less and less about performing right for their party and more and more about going fast. A huge moment in his character is marked by the end of Act 3; because of story events I won't delve too deeply into, Siffrin has grown afraid of trying something new. And his options of escape are closing in. They need an answer, and they need it fast. He doesn't have the time or patience to dumb himself down, so you unlock one new skill.
It doesn't occur with level up, or with a quest, or anything at all. At the start of Act 4, it simply appears in Siffrin's Craft skills.
(Just attack.)
No pun. No joke. Just attack. Once you notice, the effect is immediate - here you have it, a clear sign of how jaded Siffrin has become, right at every encounter. And it's a damn good attack, too! The only available attack in the game that deals "massive" damage against all enemies. Because it doesn't add any jackpot points (at least, it's not supposed to), you set up a combo with everybody else, but Siffrin simply tears away at the enemy with wild abandon. Seperated from the rest of the party by the virtue of no longer needing to contribute to team attacks (most of the time. It's still useful if they do, though).
Once again, an aspect of the battle system enhances the degree of separation between Siffrin and the static characters of his play. You're incentivized to separate him, even.
Additionally, there are two more skills to learn. They're the only skills that replace previous skills. You only get them at extremely high levels, the latter of which I didn't even reach on both of my playthroughs.
The first, somewhere in the level 70 range, Rose Printed Glasses, a paper type craft skill, is replaced by Tear You Apart. It's still a pun about paper, but remarkedly more vicious.
The second is even more on the nose. At level 80, In A While, Rockodile!, a rock type craft skill, is replaced by the more powerful Rock Bottom.
I didn't get to level 80. If you do, you pretty much have to do it on purpose. You have to keep going much longer than necessary, as Siffrin is just done. And the last skill he learns is literally called Rock Bottom.
What do I even need to say, really.
Your party doesn't stay static forever, though.
By doing their hangout quests, side quests throughout the loops that result in Siffrin and the character having a heart to heart, all of them unlock what I'd call an "ultimate" skill. You know the type - the character achieved self-fulfillment, hit rank 10 on their confidant, maxed out their skill tree, and received a reward for their trouble.
These skills are massively useful. My favorite is Odile's - it makes one enemy weak to all Craft types for several turns, which basically allows you to invalidate the first and third boss, as well as just clown on the King, especially once Siffrin starts racking up damage.
But the thing is. In Act 3, when you first get them, yeah, they're useful. But... do you need them? After all, they're such a hassle to get. You need to do the whole character quest again, you can't loop forward in the House or you'll lose them. If you want to take these skills to the King, you need to commit. Go the full nine-yards and be nice to your friends and not die and not skip forward or skip back. Which is annoying, right?
Well, I sure did think so during Act 4. After all, a base level party can still defeat the King, just with a few more tricky pieces involved. Siffrin can oneshot almost all basic enemies by the time of Act 4. It's this exact evalutation that you, the player, go through everytime you return to Dormont. Do I want this skill, still? Would it not be faster to go on without it? I'm repeating myself, but that's the thing! That's what Siffrin is thinking, too!
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I also want to take a quick moment to note, here - all skills gained from hangouts have art associated with them, which no other skills do. This feature, the nifty art, hammers home these as "special" skills, besides just how they're unlocked.
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Siffrin also has one skill with associated art.
Yeah, you guessed it, it's (Just attack.)
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At first, helping the characters is tied to a hefty in-game reward, but that reward loses its value, and in return devalues helping Siffrin's friends every loop. It's too tedious for a skill that'll make a boss go by one turn faster. You, the player, grow jaded with the battle system. Grinding experience isn't worth it, everybody's highest levels are already recorded. Fighting bosses isn't worth it, it's much faster to loop forward.
Isn't this what all endgame in video games looks like? You already beat the final boss, and now... what challenge is left? Is there a point to keep playing? Most games will have some post-game content. A superboss to test your skills against, but ISAT doesn't have any of that. You're forever left chasing to the post-game. That's the whole point - to escape the game.
As most games get more difficult as time passes, ISAT only gets easier. The game becomes disinterested in expanding its own mechanics just as I ran out of new things to fight after 100%-ing Kingdom Hearts 3. Every encounter becomes a simple game of "press button to win."
The final boss just takes that one up a notch.
Spoilers for Act 5 ahead boys!
In Act 5, Siffrin utterly loses it. His last possible hope for escape failed him, told him there's nothing she can do, and Siffrin is trapped for eternity. So of course, they go insane and run up the entire House without their party.
This just proves what you already knew - you dont need the party to proceed. Siffrin alone is strong enough. And here, Siffrin has entirely shed the facade of the jokester they used to be. Every single skill now follows the (Just attack.) naming conventions. Your skills are: (Paper.) (Rock.) (Scissors.) (Breathe.)
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To the point. Not a moment wasted, because Siffrin can't take a moment longer of any of this. Additionally, his level is set to 99 and his equipment becomes fixed. You can't even pick up items anymore! Not that you needed them at this point anyway, right? Honestly, I never used any items besides the Salty Broth since Act 2, so I stopped picking items up a long time ago. Now you just literally can't.
Something I've not talked about until now - one of the main equipment types in this game are Memories, gained for completing subquests or specific interactions and events. They all by and large have little effects - make Odile's tonics heal more, or have Mirabelle cast a shield at the start of combat. For the hangout events, you also gain an associated memory that boosts the characters' stats by 30. It lets them keep up with Siffrin again! A fresh wind! Finally, your party members feel on par with you again!
...For a time. And just like that, they're irrelevant again, just as helping them gave Siffrin a brief moment of hope that the power of friendship could fix everything.
In Act 5, your memory is set to "Memory of Emptiness." It allows you to loop back in the middle of combat. You literally can't die anymore. Not that Siffrin could've died by this point in the first place, unless you forgot about the King's instant-kill attack. This one memory takes away the false pretense that combat ever had any stakes. Siffrin's level being set to 99 means even the scant exp you get is completely wasted on them. All stakes and benefits from combat have been removed. It has become utterly pointless.
Frustrating, right? It's an artistic frustration, though. It traps you right here in Siffrin's shoes, because he hates that all these blinding Sadnesses are still walking around just as much. It all inspires just a tiny fraction of that deep rolling anger Siffrin experiences here in the player.
And listen, it was cathartic, that one time Siffrin snapped and stabbed the tutorial Sadness, wasn't it? Because who enjoys sitting through the tutorial that often? Siffrin doesn't. I don't, either.
So, since combat is an useless obstacle now meant to inspire frustration, what do you do for a boss? You can't well make it a gameplay challenge now, no. The bosses of Act 5 are an emotional challenge: a painful wait.
First, Siffrin fights the King, alone. This is already nervewracking because of one factor - in every other run, you need Mirabelle's shield skill, or else you're scripted to die. You're actually forced to fight the King multiple times in Act 3, and have to do it at least once in Act 4, though you'll likely do it more. Point is: you know how this fight works.
You know Siffrin's fight is doomed from the outset, but all you can do is keep slinging attacks. Siffrin is enough of a powerhouse to take the King's HP down, what with the healing and buff skills they have now, not to even mention you can just go all in on damage and then loop back.
(And no matter which way you play it, whether you just loop or use strategically, it reflects on Siffrin, too. Has he grown callous enough not even death will stop their mission? Or does he still avoid pain, as much as he can?)
This fight still allows you the artifice of even that much choice, not that it matters. The other shoe drops eventually - Siffrin becomes slower, and slower. Unsettling, considering this game works on an Action Gauge system. You barely get turns anymore. The screen gets darker, and darker. Until Siffrin is frozen in time, just as you knew he had to be, because you know how this encounter works, know it can't be cleared without Mirabelle.
And, then, a void.
Siffrin awakens to nothingness. The only way to tell you've hit a wall is if Siffrin has no walking animation to match your button inputs. You walk, and walk, until you're approached by.... you. The next enemy encounter of the game, and Siffrin's absolute lowest point: Mal Du Pays.
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Or, "Homesickness," in english. If you know the game, you know why it's named this, but that's not the point at the moment.
Thing is, where you could damage the King and are damaged in turn, giving you at least a proper combat experience, even if its doomed to fail, Mal Du Pays has no such thing.
You can attack. You can defend. But it is immune to all attacks. And in return, it does nothing. It's common, at least, for undefeatable enemies to be a "survive" challenge, but nope. The entire fight is "press button and wait." Except, remember the previous fight against the King? The entire time, you were waiting for the big instant death attack to drop. That feeling, at least for me, carried forward. I was incredibly on edge just waiting for the other shoe to drop. And, as is a pattern, Siffrin is, too. As Siffrin's attacks fail to connect, they start talking to Mal Du Pays.
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But he gets no response, as you get no attacks to strategize around. The wait for anything to happen is utterly agonizing. You and Siffrin are both waiting for something to happen. This isn't a fight. It just pretends to be. It's an utter rugpull, because Siffrin was so undefeatable for most of Act 4 and all of Act 5 so far. It's kind of terrifying!
and it does. It finally does something. Ma Du Pays speaks, in the voice of Siffrin's friends, listing out their deepest fears. I think it's honestly fantastic. You're forced to just sit here and listen to Siffrin's deepest doubts, things you know the characters could not say because it references the timeloops they're all utterly unaware of. This is all Siffrin, talking to himself. And all you, all Siffrin, can do, is keep wailing away on the enemy to no effect whatsoever.
So of course this ends with Siffrin giving up. What else can you do?
And then Siffrin's friends show up and unfreeze them and it's all very cool yay. The pure narrative scenes aren't really the main focus but I want to point out here:
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A) Mirabelle is in the first party slot here, referencing how she's the de facto protagonist, and Bonnie fills in the fourth slot left empty, which shows all characters uniting to save Siffrin
B) this is the only instance of the other party members having act specific battle icons: they're all smiling brightly, further pushed by the upbeat music
C) the reflecting shield Mirabelle uses to freeze the King uses a variation of her hangout skill cut in, marking it as her true "final" skill and giving the whole fight a more climatic feeling.
It's also a short gameplay sequence with Siffrin utterly uninvolved in the battle. You can't even see them onscreen. But... it feels warm, doesn't it? Everybody coming together. Siffrin doesn't have to fight anymore.
At last, the King is defeated. Siffrin and co. make for the Head Housemaiden, to have her look at Siffrin's sudden illness. Siffrin is utterly exhausted, famished, running a fever. And this isn't unexpected - after all, their skills in Act 5 had no cooldown. For context, instead of featuring any sort of MP system, all skills work on a cooldown basis, where a character can't use it for a certain number of turns. The lowest cooldown is actually Siffrin's Knife to Meet You, which has a cooldown of 1. In universe, this is reasoned as the characters needing a break from spamming craft in order to not exhaust themselves.
Siffrin's skills in Act 5 having no cooldown/being infinitely spammable isn't a sign of their strength - it's a sign that he refuses to let himself rest in order to rush through as fast as possible.
Moving on, Siffrin panics when seeing the Head Housemaiden, because seeing her means one thing: the end. Prior to this in the game, every single time you beat the King, the loop ends when you talk to the Head Housemaiden.
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Reality breaks down, the whole shebang. It's here that Siffrin realizes - they don't want the loops to end, because the end of their journey means their family will leave, and he'll be alone again. The happiest time of his life will be over.
Siffrin goes totally ballistic, to say the least.
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As it turns out (and was heavily foreshadowed narratively), Siffrin has been using Wish Craft to subconciously cause the timeloop because of their abandonment issues. It's rather predictable if you paid attention to literally anything, but it's extremely notable how heavily Siffrin is paralleled to the King, the antagonist they swore to kill by themself at the start of Act 5. The King wants to freeze Vaugarde in time because it is, in his mind, "perfect," for accepting him after he lost his home - a backstory he shares with Siffrin.
Siffrin has become the exact antagonist he swore to kill, and it's shown by how the next fight utterly flips everything on its head.
Siffrin is the final boss.
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In a towering form made of stars, Siffrin looks down at their friends. His face is terrified, because of his internal conflict; he can't hurt his friends, but he can't let them go, either. The combat prompt is simply changed to "END IT!"
This fight is similar to the previous, in that you just need to wait a certain number of turns until its over. However, this time, it's not dreadful suspense. It's... confusion, and hesitance.
You have two options for combat: Attack your friends, or attack yourself.
And... you don't really want to do either, I think. I certainly don't. But what else can you do? It's Siffrin's desires clashing in full force. Attack your friends, and force them to stay? Or attack yourself, and let them go safely without you?
Worth noting, here - when you attack Siffrin's friends, you can't harm them. Isabeau will shield all attacks. And when you attack yourself, Mirabelle will heal you back to full. And the friends don't... do anything, either. How could they? Occasionally, Mirabelle heals you and Isabeau shouts words of motivation, but the main thing is...
(Your friends don't know what to do.)
None of them want to harm Siffrin. Both sides simply stare at each other, resolute in their conviction but unwilling to end it with violence. It's of note that this loop, the last one, is the only loop where the King isn't killed. Just frozen. And now here is Siffrin, clamoring for the same eternity the King was. Of course everything ends in a tearfilled conversation as Siffrin sees their friends won't leave him, even after the journey ends, but I still have to appreciate this moment.
Siffrin is directly put in the position with their friends as his enemies, forced to physically reckon that keeping them in this loop is an act of violence, against both their friends, and against himself.
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It's a happy ending. But... what does it mean?
Of course, ISAT is obviously about the fear of change. Siffrin is afraid of the journey ending, and of being alone. However, ISAT is also a game about games. Siffrin is playing the same game, over and over, because it's comforting. It's familiar. It's nice, to know exactly what happens next. These characters might just be predictable lines of dialogue, but... they feel like friends. Have you ever played a game, loved it, put countless hours into it, but you never finished it? Because you just couldn't bear to see it end? For the characters to leave your life, for there to be a void in your heart where the game used to be?
After all, maybe it became part of your routine! You play the game every day, slowly chipping away at it for weeks at a time. For me, I beat ISAT in four days. It utterly consumed me during this time. I had 36 hours of playtime by the end. Yeah, in that week, I did not do much more than play ISAT.
And once i beat it, i beat it, again. I restarted the game to see the few scenes I missed, most specifically the secret boss I won't talk about here. I... couldn't let go of the game yet. I wanted to see every scrap I could. I still do. I'm writing this, in part because I still do. It's scary to let go.
Ever heard the joke term of "Postgame Depression?" It's when you just beat a game, and you're suddenly sad. Maybe because the ending affected you emotionally and you need to process the feelings it invoked, or you search for something that can now fill your time with it gone.
The game ends, for real this time, the last time you talk to the Head Housemaiden. But Siffrin gets... scared. What if everything loops back again? And so, his family offers to hold his hand. They face the end, together.
For all loops, including the ending, you never see what happens after. After they leave the loop for good. Because the loop is the game itself. It's asking you to trust that life goes on for these characters, and it holds your hand as it asks you to let go. There's a reason for Siffrin's theater metaphors. He is the actor, and the director, asking everyone to do it over one more time. He's a character within the game, and its player.
There's a reason I talked about endgame content. This, the way it all repeats, there's nothing new, difficulty and stakes bleed away as you snap the game over your knee - it's my copy of White 2 with two hundred hours in it. It's me playing Fire Emblem Awakening in under 3 hours while skipping every cutscene. Are you playing for the sake of play, for the sake of indulging in your memories, because you're afraid of the hole it'll leave when you stop?
Of note: the narrative never condemns Siffrin for unwittingly causing their own suffering. He's a victim of circumstance. It's seen as endearing, even, that Siffrin loves their friends to the point of rather seeing the world destroyed than them gone. But Siffrin is also told: we'll stay with you for now, but we'll part ways eventually. And one day, you'll have to be okay with it.
Stop draining the things you love of every ounce of enjoyment just because you're afraid of what happens next. I'm not saying to never play your favorite games again. Playing ISAT a second time, I still had a lot of fun! I saw so many new things I didn't before, and I enjoyed myself immensely, reading the same dialogue over and over. But... it makes me look at other games I love and still play, and makes me ask... is this still fun? Do I still need to play this game to enjoy it? Even writing this is an afterimage of my enjoyment, but it's a new way to interact with the game, to analyze it through this lens. Fuck, man, I write fanfiction. Look at me.
All of this, fanart, fanfic, analysis, is a way to prolong that enjoyment without making yourself suffer for it. Without just going through the motions of enjoyment without actually experiencing any. But one day, the thing you love won't be fun to talk and write and draw about. And it's okay. You'll have new things to love. I promise.
In the end.... I'm certain I'll replay ISAT one day. Between great writing, art, puzzles and unresolved mysteries, it's my shoe-in for game of the year.
But I won't replay it for quite some time. I've had enough, for now, so I let my love take other forms.
Siffrin is never condemned, because love is no evil. Be it love for another person, or for a game. And please, if you're overempathetic - it's still a game, at the end of the day. The great thing about games is that you can always boot them up again, no matter how long its been.
A circle within a circle indeed.
To summarize:
The repetitiveness of ISAT's combat, lack of new enemies, and Siffrin's ever increasing strength eventually allows you to snap the combat over your knee, rendering it irrelevant and boring. Though this may seem counterproductive at first, it perfectly mirrors how Siffrin has also grown bored with these repeated encounters and views them only as an obstacle to get past. The reflection of Siffrin's own tiredness with the player's annoyance increases the compassion the player has for Siffrin as a character.
Additionally, the endgame state of the combat system serves as commentary on the state of a favorite game played too often, much like how Siffrin has unwittingly trapped themself in the loop. Despite the game having no more challenge or content left to over, a player might return to their favorite game anyway, solely to try and recreate the early experience of actually having fun with it. This ties into ISAT's metanarrative about the fear of change and refusal to let go of comfort even when the object (here, your favorite video game) offering that comfort has become utterly bereft of any substance to actually engage with. Playing for the sake of playing, with no actual investment to keep going besides your own memories.
Later on, stripping away even the pretense of strategy for a "press button and wait" format of final bosses highlights the lack of options at Siffrin's disposal and truly forces the player into their shoes. Truly, the only way to win is to stop playing.
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iamquiantrelle · 2 months ago
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BLOOD OATH MASTERLIST
“Actions speak louder than words. Let your words teach and your actions speak.” — St. Anthony of Padua
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SUMMARY: A marriage of convenience between crime families was supposed to be simple. No one mentioned it would be this complicated...or this deadly.
PARTS:
part one: Forced into a strategic marriage with the enigmatic Lewis Hamilton, you navigate a world of power, danger, and unspoken attraction.
part two: You and Lewis solidify your strategic marriage, sealing an alliance built on necessity rather than love. As vows are exchanged, the weight of your new reality sets in. But there's no time to dwell—within hours, you are en route to London, stepping deeper into Lewis's world and the dangers that come with it.
part three: As you settle into life with Lewis, tensions rise when a security breach exposes a deadly threat. With enemies closing in, trust becomes a dangerous game—one neither of you can afford to lose.
part four: You and Lewis travel to Geneva to meet with Mueller, a key contact to help Lewis's financial plans. Over shared glances and quiet moments between strategy briefings, your connection deepens.
part five: The past catches up with Lewis when Petrov makes an unexpected appearance. The encounter is tense, laced with veiled threats and warnings that the danger they’re in is far more personal.
part six: Arriving in Scotland, you and Lewis’s relationship begins to take a turn from a simple strategic alliance to something more.
part seven: The hunt for the mole begins, but with the danger from Suarez still lurking around every corner, it doesn’t deter your budding feelings for Lewis.
part eight: An intruder attacks the house, putting Lewis’ interrogation skills to the test.
part nine: Lewis’ close Army friend joins the team to help with intelligence. During that time between meetings and planning next steps, you and Lewis’ relationship gets closer.
part ten: With you and Lewis now back in NYC, the hunt for the mole in both organizations heats up. Lewis is formally welcomed into the Ricci Crime Family.
part eleven: coming soon…
part twelve: coming soon…
part thirteen: coming soon…
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CHARACTERS:
Y/N Ricci: 25, The “jewel of the Ricci daughters”, educated at Columbia with B.S. in finance and computer science, she was raised in a world where loyalty is survival and power is absolute. She has spent her life balancing the expectations of her father’s empire with her own ambitions. Unlike him, she prefers intellect over brute force, but she’s not afraid to get her hands dirty when necessary — sharp, strategic, and fiercely independent
Lewis Hamilton: 39, British crime lord specializing in gun running and money laundering, educated at Eton and brief stint at Cambridge before joining the British Army, served one term (4 years) before medically discharged and starting his empire — strong, analytical, enigmatic
Salvatore Ricci: 56, Patriarch of the Ricci Crime Family, “Calabrian traditionalist” — ruthless, brazen, violent
Francesca Williams Ricci: 52, Matriarch of the Ricci Family, “La Donna” — silent but deadly, determined
The Ricci Daughters: Maria (22), Gabriella (19), Sophia (17)
Paolo Ricci: 53, Underboss of The Ricci Crime Family, Uncle to The Ricci Daughters — shrewd, smart mouth, the underdog
The Ricci Crime Family Capos/Associates: Marco (trusted guard), Antonio (driver with longest family ties), Luca (guard), Vinny (Paolo’s guard and nephew), Tommy V, and many others….
Former Associates/Friends of the Family: Giovanni Castellano (Leader of the Castellano Crime Family), Martinelli, and many others…
Lewis’ Associates: Naomi (security), Jensen (chief security official), Claire Chen (CFO), Roscoe (beloved “guard dog”), and many others….
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search: blood oath, blood oath quainstory, mob!lewis, mob!boss lewis hamilton, lewis hamilton x black reader
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unionizedwizard · 11 months ago
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so. many people have already pointed that koana is sort of like an ARR alphinaud remix and while it is not untrue, i think this analysis is only superficially correct. because the salient point of koana's character is that he feels shame and resentment towards his roots & origins and therefore overcompensates with sharlayan weabooism (well-intentioned, but still unsuitable). he comes off as really weird and stuck up, in the beginning especially, where it's like. "what the fuck is this guy's problem" in a way that's rather similar to the average player's reaction to ARR alphinaud.
BUT!
the thing with ARR alphinaud is that he was the Quintessential Sharlayan, both on account of his upbringing and family tree, and of his personal interests and achievements. he was (and still is) secure in his origins and cultural identity. koana's case is different, because he clearly loathes tradition and turali cultural practices in a way that comes across (and fundamentally is) really weird and destructive, which comes to bite him in the ass on many occasions during the rite of succession (and understandably so).
it all starts to make sense when you learn about his backstory though. while we know that wuk lamat doesn't remember anything of her own childhood, having been adopted by gulool ja ja as a toddler, koana was adopted at a much older age. he remembers his early years, and that's what fuels his entire vision for the future of tural. as he tells it, he was born to one of the most traditionalist hhetsarro tribes in tural, and abandoned (accidentally(?) left behind) during one of their yearly migrations, only surviving thanks to a pelupelu merchant who rescued and took him in before employing him in his tuliyollal shop. an obviously incredibly traumatic event that would shape everything about his future mindset: he's closed off and withdrawn to the extreme, highly analytical, values self-sufficiency and independence and technical innovations above all else, because that's how he survived to begin with. because his nomadic, highly traditional, presumably (from what we've seen of the one hhetsarro tribe we've met so far) tight-knit, spiritual and social tribe rejected and abandoned him. it would make sense that he'd rationalize this unfathomable violence by leaning hard into the opposite, and letting his own pain and resentment color his entire vision, turning his own feelings into a more general mindset of shame, resentful inadequacy, and complete rejection of anything "traditional"
i think sharlayan was a good choice for him because it's pretty much, indeed, the opposite atmosphere: in sharlayan culture, family ties are a lot less emphasized, while the kind of ties that colleagues, peers, teachers and students develop are considered as very important (see pretty much every sidequest and margrat's custom deliveries and all). all these relationships based on a common work and aspirations rather than origins would indeed agree with koana's character better, and his analytical skills, vision and intelligence are pretty much the most valued traits to them.
which is why it was actually such a stroke of genius to have thancred and urianger specifically support him. of course, both of them had a character development arc that echoed with koana's issues: learning how to express himself more openly and acknowledge his feelings, all that, meaning they were uniquely able to help him. but when you look more closely, they can also relate to him on a more personal level: thancred was "adopted" by louisoix as an orphaned lominsan street urchin, probably at a similar age as koana when he was adopted by gulool ja ja; and urianger's parents notably "abandoned" him to the point he was mostly tagging along at moenbryda's house and, later, at the leveilleur estate, as louisoix's disciple and honorary uncle to the twins (also worth noting that urianger and koana share the same flavor of autism).
so the rite of succession was a much-needed window into his own biases and (literal) coping mechanisms, and must have been quite difficult to deal with considering pretty much all the feats involved interacting with and strengthening tight-knit smaller communities with strong traditions and family ties. luckily, partly thanks to thancred and urianger (but not only! he did the work himself), he was clear-minded enough to realize his own failings, and well-intentioned enough to step down - because he did not want power for its own sake, unlike zoraal ja; he wanted to protect the turali people from a potential invasion by leaning hard into foreign technological advances, therefore mimicking his own personal journey and adapting his own tried-and-true methods of survival: anticipating the hardships, being as independent and self-sufficient as possible, and choosing isolationism.
and finally i want to point out that the new techniques and technologies he imported from sharlayan are all (safe, fast and reliable) modes of transportation: aetherytes, dirigibles (including the alpaca carriage adaptation), and trains. interesting choice, moreso considering that while aetherytes are the #1 sharlayan specialty, they have neither dirigibles nor trains; which takes on a whole new layer of meaning when you remember that his original tribe was nomadic and that he specifically was left behind, stranded in the desert, during one of their traditional migrations............
in this regard he truly IS green g'raha, considering that g'raha was, similarly, raised in a traditional seeker manner before being sent to sharlayan for his own (and the tribe's) safety; of course the difference is that g'raha embraced his heritage by locking himself in the crystal tower by the end of ARR, since the G tribe was tasked with guarding the remaining allagan ruins and weapons, to make sure their power would not be misused by yet another imperialist military force (he locked himself in the tower to reinforce its defenses and make sure the garlean empire would not access it to conquer eorzea)
thank you for your time 👍
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ghostlynightpanda · 2 months ago
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I don’t know your rules and boundaries but please don’t write what I’m about to suggest if it makes you uncomfortable!! Could you write Aib characters with a reader who is a masochist? Totally up to you, please tell me if you have specific things you won’t write about🫡
AIB Characters react to Reader being a masochist  
A/N: I'm not sure I fully understand all the aspects of what it feels like or what people look for when they identify as a masochist. Because of that, I was a little worried that my writing might not capture it the way you're hoping , or worse, that it might come across as insensitive or off the mark. (Definitely not my intention. I fully support people liking whatever they like as long as it's consensual and legal!) At first, I had a hard time coming up with something fitting for characters like Ann or Last Boss, because I couldn't really picture them with a masochistic partner in the usual way. But I did some research and learned that there are different types of masochism, not just the physical/pain-based kind, but also emotional or psychological forms. So I wrote their scenes from that angle, and I really hope it is what you were hoping for.
content/warnings: Ann, Kuina, Mira, Aguni, Niragi, Last Boss, Chishiya, fem!reader, smut, canon typical blood and violence, MDNI, 3.002 words
Ann
You feel it before the game even begins.
That old familiar hum — just under the skin. The nervous energy that settles in your chest, right next to your heartbeat. Not fear, not exactly. It's the thrill of knowing you could lose everything. The ache of something real.
You're alive here.
Not just breathing. Not just surviving.
Alive.
The others gather at the edge of the arena, the rules flashing across the screen in sharp white letters, and you take a step forward without thinking. It's muscle memory by now — your body moving toward the fire, your mind already pulling apart the mechanics of the game, calculating odds you know are stacked against you.
And Ann is there.
Silent as always. Watching you like she's trying to read between the lines of who you are.
"You're volunteering?" she asks, voice even, almost too calm.
You nod.
There's a pause. Her expression doesn't change — still that same analytical calm — but you know her well enough by now. There's a flicker of something behind her eyes. Not fear. Not confusion. Just... curiosity edged with concern.
"You don't need to," she says. "We have a plan. You don't have to take this risk."
You shrug, smiling faintly. "I want to."
Her brow tightens just a little. Barely noticeable — but you see it.
"You want to," she repeats. Not a question. A quiet, measured echo.
You meet her gaze, not flinching. "It's the only time I feel like I'm not sleepwalking. Out here, when it hurts, when it's real... I feel awake. Like I'm exactly where I'm supposed to be."
She studies you in silence. Not judging. Not trying to talk you down. Just... seeing you. The version of you most people don't notice. The one that isn't just reckless — the one that needs this. That seeks out the sharp edges on purpose, not by accident.
"You chase pain," she finally says. "But not because you enjoy suffering. You want to be changed by it."
That makes your breath hitch a little. Because it's true — and she's the first person who's ever said it out loud.
"You think that makes me broken?" you ask softly.
"No," Ann says, her voice like steel wrapped in silk. "I think it makes you dangerous. And brave. And very, very human."
You don't know what to say to that. So you say nothing.
She walks closer, until the space between you could be shattered with a breath. Her eyes never leave yours.
"When this is over," she says, "if you're still standing... we're going to have a talk. About what kind of pain you're really looking for."
Then she steps back — letting you go. Not stopping you. Not saving you.
But seeing you.
And somehow, that's more terrifying than anything waiting for you inside the game.
Kuina
"You keep throwing yourself at the edge of everything," Kuina muttered, brushing the hair from your face. "Don't think I haven't noticed."
The dim light of the safehouse flickered over your face as you lay on the floor, catching your breath. Another fight. Another close call. Your lip was split, your knuckles bloodied, and your eyes glittered like something in you thrived on it.
And Kuina — standing over you — had that expression again. That mix of frustration and fascination.
You smiled up at her, teasing. "What, worried about me?"
Her foot pressed against your stomach — not cruelly, just firm. Keeping you down.
"I'm more interested in figuring out what the fuck your deal is," she said coolly, staring down at you. "You take hits like they're gifts."
You moaned softly — not in pain. In something far more dangerous.
Her eyes narrowed. "Wait a second…"
You bit your lip, still breathless. "You figured it out, huh?"
She crouched down, her fingers tracing along the bruise blooming across your collarbone. "You like this."
"I like you," you murmured, voice low. "And I like when you're mean."
Her breath hitched. Something raw flickered across her face — curiosity, desire, disbelief.
"You want me to hurt you?" she asked, her voice a little lower now. "That what gets you off?"
You nodded slowly, gaze locked with hers.
"Not just anyone," you added. "You. I want you to hurt me."
She let out a soft, wicked laugh and pushed you flat with one hand, straddling your hips. Her fingers curled around your throat, not squeezing — just holding. Measuring. Testing.
"Oh baby," she whispered. "You really want to be put in your place, don't you?"
Your lips parted, breath shallow. "Yes."
She leaned in, her mouth brushing against your ear. "You like being bruised. You like the sting. You like knowing I'm the one doing it."
You whimpered.
"Then lie still," she whispered. "And take everything I give you."
Her mouth was everywhere. Her hands were rough. Her voice — low and cruel and perfect — filled every crack in your ribs like she was made to tear you apart slowly, just to see if you'd thank her for it.
And you would. Every time.
Because with Kuina — the pain wasn't chaos. It wasn't empty.
It meant something.
Mira
"You're trembling," Mira said, her voice light as silk, delicate as frost. "But I haven't even touched you."
Your breath hitched.
She sat across from you — legs elegantly crossed, wine glass dangling from perfectly manicured fingers. She hadn't moved an inch, and yet you felt like she was already inside your mind, hands trailing down your spine like whispered threats.
You didn't speak.
She tilted her head, eyes sharpening just slightly. "Oh? Cat got your tongue? That's surprising, considering how eager you were earlier… all that bravado. That needy little ache in your voice when you begged to see me alone."
Your throat tightened. You were on your knees now — not because she'd told you to, but because the silence between her words demanded it. Like your body already knew the rules, even if your mouth hadn't admitted it yet.
Mira smiled.
"You want to be degraded," she said softly, almost like she was amused. "You want to be seen for what you really are. Isn't that right?"
You swallowed. "Yes…"
"Mm." She sipped her wine, slow and elegant, like your humiliation was nothing more than background music to her evening. "You crave the sound of my disappointment. You ache for the shame. You need me to tell you that you're weak."
You whimpered — an involuntary sound, half mortified, half aroused.
"I don't have to raise my hand to hurt you," she continued. "Words are enough. Aren't they?"
Your head dipped forward, the burn of embarrassment washing over you like a fever. "Yes, Mira…"
"Look at you. Blushing. Breathing so fast. You came here thinking I'd give you what you want. But I'm not here to indulge you."
She stood slowly — each movement calculated, deliberate — and walked toward you. She circled behind, the warmth of her presence grazing the back of your neck. Not touching. Just hovering. Watching you squirm.
"You want to be used," she whispered into your ear. "To be undone by someone smarter. Stronger. Someone who sees every cracked little corner of your mind… and smiles."
You moaned, barely able to stay upright.
She crouched behind you, one hand ghosting just above your shoulder — still never making contact.
"If I told you to beg like a dog," she murmured, "you'd do it. Wouldn't you?"
Your voice broke as you whispered: "Yes, Mira."
"Say please."
"…Please."
A beat of silence passed. Then another.
She chuckled, the sound sending a shiver through your bones.
"You really are mine, aren't you?"
You didn't say yes.You didn't have to.
She already knew.
Aguni
"You're afraid of yourself," you whispered.
Aguni stood with his back to you, arms crossed, muscles tense beneath the flickering lamplight. The night was quiet — that Borderland kind of quiet. Thick. Watchful. Waiting for something to snap.
"I've seen what I become when I let go," he said. "And I'm not doing that with you."
You stepped closer, fingers brushing his back. He didn't flinch. But he didn't turn, either.
"I'm not scared of you," you said.
His breath hitched — the faintest, broken sound.
"I want to feel you," you continued, voice trembling, not from fear — but from need. "All of you. The part that holds back. The part that hurts. The part you think I couldn't handle."
He turned then. Slow. Heavy. His eyes dark, full of storms he never let loose.
"You want me to hurt you?“ 
You didn't flinch. You looked up into that worn, battle-hardened face — the one that had seen too much death, too much fire — and you nodded.
"I want to feel what it means to be yours."
He stared at you for a long moment. Like he was searching for a way to say no without shattering. Like he wanted to protect you from yourself.
Then he stepped forward.
His hand cupped your jaw — gentle at first, then firmer, holding you in place as he studied you.
"I don't do it like Niragi," he said, voice rough. "If you're mine… you don't get bruises. You get devoured."
You gasped — not from fear, but from the heat flooding your chest.
He pulled you in, lips grazing your ear.
"I'll hold you down," he growled. "I'll pin you. I'll take you hard. But I won't hurt you."
You whimpered. He smirked — just a flicker of it.
"But if you want to scream," he murmured, "I'll make sure it's from pleasure."
And then his hands were on your hips, dragging you closer, lifting you like you were nothing but breath and want. He pressed you against the wall — not violently. Purposefully.
Not to break you.
To claim.
And god, you'd never felt safer than when he wrapped those arms around you and held you like he was keeping himself from unraveling.
Aguni would never strike. But he'd hold you in place. He'd conquer, not punish.
He wouldn't hurt you. But he'd give you everything else. 
And somehow… that would hurt even better.
Niragi 
The game was over, and you were still breathing. Bruised, sure — scraped up and shaking, yeah. But alive. Barely.
Niragi's laugh echoed down the ruined hallway behind you, low and wicked. That kind of laugh that knew everything and cared about nothing. You didn't bother to look back as he followed — you could feel him at your heels like heat, like danger, like something primal.
"You almost got yourself blown up back there," he said casually. "Didn't even flinch. Either you're an idiot or you've got a death wish."
You smirked, brushing dirt from your blood-crusted arm. "Maybe both."
His footsteps stopped. You could hear it — the tension behind him tightening like a wire.
"What was that?" he asked, voice suddenly sharp.
You didn't answer. Just gave a soft little laugh — that kind of quiet, disdainful sound, meant to sting.
And then — hands in your hair.
You yelped, but not out of pain — out of need. Niragi had fisted a handful of your hair and yanked your head back, forcing you to look up at him. His face was close — too close — eyes gleaming with something dangerous.
"You think this is a joke?" he hissed.
You let out a breath that shivered through your lips, your eyes wide but not afraid. And then... you smiled. Slow. Deliberate.
He saw it.
The way your breath hitched. The way your body didn't fight the grip — you leaned into it.
And Niragi's expression shifted. From aggression to something more curious. Intrigued. Turned on.
"You like that," he muttered, almost to himself. A laugh pulled from his throat — something low and disbelieving. "You like getting thrown around?"
You swallowed, but didn't look away. "What gave it away?"
The grip in your hair tightened.
You moaned, eyes fluttering — and he watched, entranced, as you arched just slightly under the pressure, mouth parted like you were begging for more.
"Well, shit," Niragi murmured. "And here I thought you were just another mouthy bitch."
He shoved you roughly back against the wall — not hard enough to hurt, but enough to make your breath catch. Enough to make you feel it. He pressed in, his body boxing you in completely, one hand still in your hair, the other dragging slowly down your side like he was deciding what to ruin first.
"Say it," he whispered against your ear. "Say you want it rough."
You gasped, voice shaking from heat and something more wicked. "I want it rough."
"Darker," he demanded, his teeth grazing your throat. "Tell me you want me to hurt you."
Your body shivered, already melting under his hold.
"I want you to hurt me, Niragi. Use me. Break me."
His groan was guttural, the last thread of restraint snapping in half. He grabbed your thigh and hiked it up against his hip, grinding against you like he could already feel how wet you were through your clothes.
"You better mean that," he growled. "Because once I start, I'm not going to stop until you're crying — and begging for more."
You looked up at him, breathless. Hungry.
"Good."
Last Boss
The bodies hadn't even gone cold.
The last game had ended barely minutes ago, smoke still curling from the wreckage, blood steaming on the pavement. You stood there — splattered, shaking, alive in the way that only near-death could gift you — as he watched you from the shadows.
He didn't say anything at first.
Last Boss just stared, blades still sheathed at his hips, eyes unreadable behind that thick stripe of makeup. You were the only one left who didn't fear the sight of him. Maybe the only one who'd ever understood it.
"You didn't flinch," he said, finally.
You turned your head toward him, slow, deliberate. "Neither did you."
He stepped closer, boots crunching through broken glass and ash. "They were screaming."
"I liked it better when they were quiet," you murmured. "Right before the end. That moment when they realize nothing matters… and it's too late to fight it."
He tilted his head. Intrigued. "You enjoy this."
You met his eyes. "Don't you?"
He let out a soft sound — not quite a laugh, not quite a scoff. Something in between.
"I was nothing before," he said. "No one looked at me. No one feared me. But here…" He spread his arms, like he was showing off a twisted kingdom. "Here, I'm seen."
You nodded. "And me? I've never felt more alive than when I'm about to die."
That caught him. He blinked once, then smiled — a small, crooked thing, more knife than warmth.
"You like pain?"
You shrugged. "I like meaning. The kind you only feel when your body's breaking and your mind's begging to hold on. That split second where the world gets loud, and nothing matters but staying conscious."
He stared at you like you were a mirror.
Not the same, but recognizable. Kin, in a cruel way.
"You're not afraid of me," he said.
"I think you're beautiful," you answered, honest and calm. "In that fucked up kind of way."
That made him pause.
No one had ever called him that. Not before. Not here, not there.
"Most people run," he said softly.
You stepped closer, eyes on his, voice steady. "I don't run from what I want."
He looked at you, long and quiet. Then his hand came up — not violently, just fingers brushing along your neck, where a bruise had bloomed from earlier. His thumb pressed lightly against it.
"You like that?"
Your breath hitched. "I like surviving it."
That smile again. Wider now. Pleased. Dangerous.
"You're sicker than I am."
You smiled back, a little blood still on your lip. "Not possible."
He laughed, then. For real this time — low and broken, but genuine.
And just like that, something wordless passed between you.
Two monsters. Two survivors. One chasing fear, the other chasing feeling.
Both finally seen.
Chishiya
"You're not subtle," Chishiya said flatly, eyes flicking up from the playing cards.
You raised an eyebrow, lounging on the sofa beside him. "What?"
"That thing you do," he replied, voice calm, almost bored. "Throwing yourself into situations where you're guaranteed to lose. Picking fights. Taking the fall. Like you're hoping someone will punish you for it."
You blinked.
He didn't smirk. Didn't laugh. He just… watched.
"You think you're mysterious," he went on, tilting his head, "but you're just loud about your damage."
You felt heat rise to your cheeks — not from shame. From the way he saw through you. Not emotionally. Analytically. Like a hypothesis confirmed.
"You don't know what you're talking about."
He hummed, tapping his fingers along the edge of the table. "You get off on being stripped down. On being made small. On being the broken one in the hands of someone smarter."
You swallowed. Hard.
"And it's pathetic," he added.
You inhaled sharply — and something in you lit up.
Chishiya caught it.
He leaned forward, slow and deliberate, until he was close enough for you to feel the chill of his words against your skin.
"You want me to tear you apart. Not with fists. With facts. With silence. With truth you can't handle."
You didn't move. You couldn't.
His voice dropped a shade lower. "You want me to ruin you."
You shivered.
He leaned back again, gaze detached, clinical — like he'd just dissected you and was already filing away the results. "I won't hit you," he said, matter-of-fact. "I won't touch you. But I'll make sure you never forget how small you are when I'm in the room."
Your throat was dry.
"And that's what you really want, isn't it?" he asked. "Not pain. Not sex. Just to be under someone who doesn't even need to raise their voice to break you."
You nodded. Slowly. Powerlessly.
Chishiya looked away like the conversation bored him. But he was smiling now — faint, unreadable.
"You're useful," he said. "I might keep you."
And the thing was?
That wasn't a threat.
It was the closest thing he'd ever say to love.
Masterlist
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leonstoenailunderhisbed · 1 year ago
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My Friend, the Zombie
Summary: Leon is a zombie and reader finds him slumped in a dark alleyway. But unbeknownst to reader… he’s a needy zombie?
Warning: smut. mentions of blood and periods. cunnilingis.
A/N: sorry I haven’t posted any ff but I’ve been fighting my university nonstop😒 anyways, I didn’t know whether to turn this into a smut or a fluff but I ended up going with smut because I’m horny.
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Leon S. Kennedy. A well known agent in the DSO, former rookie cop turned into a government weapon. He’s built this reputation around him that made him become respectable around his colleagues. No one would’ve guess that the Leon Kennedy would soon come to an end.
-
Months passed after the outbreak happening in the city. You were out with your friends hanging out at some Target parking lot when all of a sudden, a group of undead rose from the nearby forest just on the other side of the road.
Sometimes you wondered how you ended up in this mess. Now you were roaming the streets with your backpack full of looted items and your combat knife that you stole from the body of a military soldier you stumbled upon. Why was this happening to you? You wondered and wondered but you never came to an answer.
The town was dead. A literal ghost town—well—zombie town to be exact. Somehow, you’ve managed to survive this long. Of course life wasn’t simple. You ate less to conserve as much food as possible for the next day. You haven’t taken a shower since the power had gone out. But that was the least of your concerns. It wasn’t like you were going to bump into someone at this point in life.
You almost believed you were the only human left on earth.
Dumpster diving became a hobby for you. The amount of things people used to throw away were too precious to leave in the dumpsters.
“Jackpot,” you muttered under your breath when you stumbled upon a dark alleyway with three dumpsters. It wasn’t New York but you almost convinced yourself it was.
Your footsteps were quiet against the wet concrete under your boots. It had been raining nonstop the past following days, storms were rampant and almost everything was destroyed.
As you rummaged through the dumpster, there was groaning from the corner of the alley. Your movements still as you looked up from the trash and towards the direction where the sound came from.
You weren’t a rookie when it came to killing zombies. Surviving meant killing so it was natural that you unsheathed your combat knife and held it at the ready firmly in your hand as you took cautious steps.
It was dark, maybe a little too dark for your liking but it wasn’t like anything you haven’t experienced before.
“Hungry…” you heard someone say. It was the voice of a man, deep and guttural. At first, you thought it might’ve been a human so you quickly put your knife away and ran towards the person.
But as you got closer, you saw you were completely wrong. There against the wall sat a man who had been bitten and infected. Your heart hammered inside your chest as you looked down at him slumped figure.
His skin was pale and his veins were dark blue and black. His eyes were bloodshot red but you can still see the blue in them. His blonde hair was disbelieved, it seemed as if he had been fighting. His clothes were bloodied and there was blood around the walls and floor.
Questions and concerns circled around your mind as you looked around him. He looked weak but he also looked like he was ready to pounce on you at any minute.
“Hungry…” he said again, this time his voice becoming raspier and hoarser than before. It amazed you how this infected man still had the ability to communicate with words. Most zombies you’ve encountered were mindless monsters ready to eat humans as if it was their last dinner.
“You can talk?” You asked the man, looking down at him with an analytical eye. The man looked up at you and a groaned scoff escaped from his bloodied lips.
He cocked his head to the side, his direction being pointed towards the body of a zombie whose legs had been cut off. It didn’t worry you though. That zombie couldn’t even move, it just snarled at you both.
“Here,” you fished into your pockets and retrieved a granola bar. Great, dinner for you was gone now. The man eyed you for a minute longer before he slowly brought his hand out and took the bar from you.
He unwrapped it and almost immediately munched on the snack. He hummed and closed his eyes as he felt some food finally enter his system, he finished the bar rather quickly. But it wasn’t enough to satisfy his hunger.
You, as unimpressed as you were, couldn’t help but notice his attire. He looked like some kind of character that was like an agent or something. His black shirt had rips and it was stained with blood. His cargo pants contained holsters for what you assumed were guns and knives but he didn’t have them.
“What happened to you?” You asked as you sat in front of him. He raised an eyebrow at you, almost perplexed at why you even sat in front of him while he was still very clearly infected.
He didn’t answer to your question, he was still wary of you but there was a certain gaze in his eyes.
Hunger.
His eyes remained on your neck but then he stood up and took slow and staggering steps towards you.
“You smell…” he started. So he can talk. He just chooses not to. He narrowed his eyes at you as he tried to put your scent into words.
And then, without warning, he quickly pulled your wrists and pressed your body against his. He stuffed his face on your neck and took a heavy sniff on your skin, he groaned as the scent infiltrated his nose.
“Smells good,” he whispered. He dragged his tongue around the pulse point of your neck. You tried to fight him but something told you that he wasn’t all that dangerous. He seemed human. A little too human.
He pulled back and gave your body a once over, something else caught his nose. His nose flared as his eyes narrowed at you.
“Blood,” he whispered as he eyes you suspiciously, “you’re bleeding…” I croaked out in a raspy voice. You looked at him confused.
Bleeding? You clearly weren’t injured so what—oh.
He could smell that you were bleeding from your period. You mentally cursed yourself, is that why that hoard of zombies were following you earlier today? No wonder.
He took a step towards you, almost as if wanted to smell you again. But this time, you didn’t fight it. You were almost amused as to see what he was going to do.
At first, you thought he was going to lunge at you and bite you. But it took you by surprise when all of a sudden, he leaned down and grabbed your ankles. He then pulled on them, causing you to fall on your back. You looked at him perplexed, was this a new of attacking someone?
“I want to taste,” he voiced in a hoarse tone. His voice was deeper and almost needy. He wanted—no, he needed to taste you.
He was a starved man and you were the perfect oasis he could feast on. He got on his knees and settled between your legs but he didn’t do anything yet.
He may be infected but he was still a gentleman.
“Please,” he begged as he looked at you with pleading eyes. His mouth was watering, he could practically taste the metallic blood on his tongue and it was driving his primal instincts crazy.
“Please let me taste you,” he whispered again as his hands traveled along your thighs. You were almost tempted to say no and kill him on the spot. But he was handsome and he seemed smart. Maybe you’d keep him for your journeys.
With a slight nod of your head, he didn’t waste time on taking off your pants and panties in one swift motion.
His tongue darted out and he licked his lips upon seeing the sight of your bloody cunt in front of him. It was like a buffet for him. He slowly eased himself further on the floor as his face neared your entrance. The strong coppery smell of your blood made him act like a whole different man.
He went from needy and pleading to one that wasted no time in ravaging you. He traced his tongue along the slit of your entrance, tasting your blood that had caused his body to shiver. He groaned a guttural groan and waiting no time in darting his tongue inside your cunt to lap at the blood, making sure to suck and clean you off.
You were shocked but when you felt his tongue, the sensation made you throw your head back and grip his hair tightly in your hand. You pulled his head closer as he continued his ministrations with his tongue. He flicked and licked everywhere he could.
His hands gripped at your hips as your moans filled the air and it was enough for him to just keep going. For a moment, all he could think about was quenching his devilish hunger. To finally be able to feast on such sweet and addictive blood was like a miracle.
He knew you were getting aroused and although this was something new for you, you couldn’t help but feel attracted to it. To this.
You’ve only ever heard of men eating women out on their period but to actually experience it made you feel blessed. Maybe not all men were bad. But was he even considered a human? You didn’t know and you didn’t care. His mouth on your cunt felt good.
Slick and blood dripped down his face and for a moment you wondered if he could breathe. He hasn’t pulled back at all to catch his breath, he was a possessed man. Starved and munching on you.
The coil in your stomach started to stretch as he kept eating you as if you were a five star restaurant. He didn’t stop, he only went faster. His lips were firmly pressed against your cunt as his tongue swirled inside you, licking and tasting each ounce of blood that came from within you.
“I’m gonna—“ you said as you gripped his hair tightly. He only grunted in response and dragged his tongue along your slit until he found your clit, he flicked it with his tongue before he sucked on it. But the smell of blood was intoxicating and he couldn’t help but dive back into your bloody pussy.
He felt your walls pulsate and around him as you grinded your hips along his face. He didn’t fight against you, in fact, he encouraged you.
Your body arched as you came around his face and he licked off any remnant of blood and cum that came out of you.
He looked up at you as he watched your chest heave up and down from coming down from your high. His lips pressed one final kiss on your cunt before he pulled back and wiped the juices off his face with the back of his hand—before he licked the back of his hand.
“You taste even better than I imagined,” he whispered and stood up. He took your clothes from the floor and held them to you.
He watched as you got dressed but he didn’t attack. For a zombie, he seemed rather nice and friendly. For now at least.
“Let’s make a deal,” you said after you caught your breath, “You help me and in return I’ll let you do this again.”
His eyes narrowed in suspicious. It seemed like a good deal. Almost too good, “How do I know you won’t lie?”
“You’ll just have to trust me,” you said as you smirked at him and patted his cheek, “Come now. We’ve got places to explore and loot.”
As you began to walk ahead, he couldn’t help but scoff at your assertive nature. He thought you were crazy for wanting him to join you but he also couldn’t pass the chance of eating out your blood again. So, he followed behind you.
“By the way,” you started as he walked next to you, “You didn’t answer my question. What happened to you and how can you talk?”
He looked at you with a raised brow and a smirk, “I got the vaccine years ago but I still got ambushed.”
“Okay… but how do I also know you won’t do that to me?” You asked with skepticism.
He maintained that smug smirk on his and he stopped walking as he stared down at you, “You’ll just have to trust me.”
He began to walk ahead as you remained shocked, he just gave you your own words. A dry scoff escaped your lips and you quickly ran behind him.
Maybe this wouldn’t be so bad after all.
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geneviveleocardius · 6 months ago
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elle (L) lawliet headcanons
yes, from death note
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L notices you immediately when you join the investigation, not because of your looks but because of your sharp mind. he finds your deductions intriguing, almost as if he’s meeting his equal for the first time.
his way of flirting is strange. instead of compliments, he’ll challenge your reasoning, often throwing out, “your logic is 78% correct, but you missed this detail.” if you counter him, he smiles subtly, which for L is like a declaration of love.
despite his usual aloofness, he can’t help but hover around you more than necessary. whether you’re at your desk or grabbing coffee, he’s there, munching on sweets and offering cryptic observations about the case—and you.
L has an odd but sweet habit of sharing his desserts with you. he’ll hand you a perfectly bitten strawberry or a piece of cake and say, “try this. it’s statistically proven to improve mood.”
his love language is acts of service, but in the most peculiar ways. he’ll stay up even longer than usual just to double-check your theories, or he’ll quietly place a blanket over your shoulders when you fall asleep at your desk.
he never admits his feelings outright, but his actions give him away. when he finds out you’re working late, he insists you take breaks, saying, “your efficiency decreases by 32% when you overwork yourself. i can’t afford that.”
physical affection is rare but meaningful. if he ever touches you—a quick brush of fingers when handing over a document or leaning just a little too close to look at your screen—it feels deliberate, as if he’s saying, “i trust you.”
he admires your intelligence deeply, and you’re the only person he’ll allow to question him openly. sometimes, when you both argue over details, he looks at you with a soft, almost fond expression, though he’ll never admit it.
late-night talks happen often. when the rest of the team is asleep, you’ll find L sitting cross-legged in his chair, sharing bizarre but profound thoughts about life, justice, and—occasionally—you.
he becomes protective in his own way. l never outright says he’s worried about you, but he’ll subtly ensure you’re safe, like assigning extra security or rerouting dangerous tasks to himself. if you call him out, he’ll simply say, “your survival is crucial to solving this case.”
if you ever get hurt, he’s surprisingly emotional. he stays by your side, watching over you like a hawk, and his usual detached demeanor cracks just slightly. you might even catch him muttering, “i can’t afford to lose you.”
L’s version of a confession is analytical yet heartfelt. he’ll list reasons why you’re important to him, from your intelligence to the way you challenge him, ending with something like, “statistically speaking, my feelings for you are undeniable.”
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lua-magic · 1 year ago
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Venus and nature of your spouse ( D9 chart analysis).
Position of Venus in D9 chart has to be analysed to find out the nature of your partner.
Venus in Aries.
Partner could be impulse in nature, can have insecurities, anxiety, and could be agressive.
Partner could make decisions quickly and will be quick to take actions. partner could also be short tempered.
Partner love to involve in sports and adventures, and work on their body alot.
Venus in Taurus
Partner could be foody and attached to the family. Both you and your partner seeks for financial security in relationship. Communication would play important role in relationship.
Venus in Gemini
Partner would be having dual personality or nature, partner could be confused about commitment. Both verbal and non verbal communication plays an important role in relationship. Touch is the love language you and your partner always seeks.
Partner could be fun loving, poet, writer, and has good sense of humour.
Both native and partner has to put efforts in relationship for it to survive.
Venus in cancer
You and your partner are more emotionaly attached then just physically attached.
Mother could Play and important role in relationship.
Partner could be comfort loving and love to spend time at home and attached to home and motherland as well.
Venus in Leo
Partner loves to take responsibilities in relationship, and take the lead in every task, and would be dominating in nature.
Partner could be self conscious and their self image matters to them alot
Partner could be egoistic and demand respect and total surrender from their partner.
Partner could be attached from kids and love to read books ..
Venus in virgo.
Partner could be analytical and calculative in nature and can suffer from self doubt alot.
Partner could be skillful and intelligent, but love to criticize and nitpicking the faults of others. Partner could be extremely picky and choosy in nature. Partner could be clean freak and organised
Native could be more like "my way or highway" in nature hence, suffers heart breaks.
Venus in Libra
Partner could be well balanced in nature, but give preference to outer beuty alot. Partner would be having lot of expectations and would be extrovert and good in dealing with public.
Native could take long time in making decisions and wants everything to be perfect before getting into commitment.
Venus in Scorpio.
Partner could be devoted but also secretive in nature, Scorpio is sign of past life, hence, partner could be from past life and you and your partner would have telepathic connection.
Partner could be interested in occult and spirituality and could be detached in nature.
Native could have issues with overthinking, anxiety and could doubt alot.
Venus in Sagittarius
Partner could be matured in nature and love to take the initiative in relationship and do all the work by themselves.
Native could search father like figure or a mentor in their partner.
Partner could be devoted, religious and love to travel and goal orientated.
Venus in Capricorn.
Partner could be workholic, non emotional, and can have serious attitude towards Life.
Partner could be cold hearted and non romantic and not outgoing personality.
However, partner would be faithful and fulfill all the desires and wishes of their partners.
Native serve their partner and work for them alot
Venus in Aquarius.
Partner loves to help and serve community or their family and friends.
Partner could be extremely friendly in nature and wants to help everyone around them. They have problem in saying "NO" .
They help their partner alot, and has friendly relationship with their partner.
Native could be obsessive about the relationship and trust people easily.
Venus in Pisces 🐟 🏠.
Venus is exalted in twelfth house, hence, partner would be devoted and attached.
Partner loves to spend on luxury and beuty and also would be spiritual in nature.
Native love to do alot for their partner, but sometimes that becomes issue because they won't get same love in return which gives them dissatisfaction.
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