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figureskatingbirds · 1 year ago
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WARHORSE NUMBERS ARE OUT !!!
This is what we had to endure this weekend for SkAm and honestly I'm impressed we got zero Moonlight Sonata
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bisexualityjunkie · 2 months ago
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all bi tyler mentions :]
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couldn’t put the entirety of igor on here sorry
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radioiaci · 7 months ago
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TAKE THE REPLY SPAM that's all my drafts huehuehueue
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felassan · 22 days ago
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Dragon Age Day 2024 – Developer Reddit AMA (Q&A session) – compilation post
Introduction: “Happy Dragon Age Day! John Epler and Corinne Busche are here to answer your questions for the next ~2 hours. Looking forward to chatting with everyone. We won't be able to get to all questions, but hoping to get to a good mix!”
I gathered the questions and answers from the AMA together in this post, as the AMA has now concluded. The rest of this post is under a cut due to spoilers and length.
Q: "If you could’ve developed DLC, what — and/or where — would you have wanted to explore? Would it have been a new locale with a complementary, self-contained story or something that adds to the main plot and teases the future?"
Corinne Busche: "On the gameplay side, I had a thought about adding a new class option, which is directly related to the environments and story. I've always wanted to revisit the Bard, and I've long felt in the context of Veilguard the best way to handle player-controlled blood magic would have been to build a unique 'Blood Mage' class for it."
Q: "Can we look forward to more lore-supplementary material, for example World of Thedas vol.3?"
John Epler: "With all of the lore reveals in DATV, another World of Thedas is something we'd absolutely love to do. That said, they're complex beasts and require a lot of work from a lot of people, so I can't really promise anything, but it's something we're interested in, at least."
Q: "1. How exactly did Solas's blood magic manipulation of Rook work? Did he only alter Rook's perception to make them think that Varric was still around, or did the blood magic actively prevent Rook from reacting to Varric in a way that would have given up the ruse to the other characters? 2. What is the state of Southern Thedas after the events of DAV?"
John: "Solas' magic caused Rook to see Varric when he wasn't there. Originally, of course, Solas wanted Varric to keep Rook more off-balance - but the thing about the Fade is that things don't always work the way you expect or want them to. As for the state of Southern Thedas - it's been pretty radically altered. The balance of power has shifted, but even those who rode out the storm of the Gods' blight better than others are still reluctant to start anything as the whole place is in rough shape."
Q: "When looking back on DAV, is there any part you wish that you could have spent more time on?"
John: "For me, it's about the Antaam and their split from the rest of the Qunari. There are elements of that story in both the Crows content and in Taash's personal quest, but in a dream world, having the Ben Hassrath as an additional faction (albeit, one you don't know if you can trust) would've been nice."
Corinne: "And for myself, I certainly share some of the desires the community has. Going deeper on romances, and more choices to import. I love our choices and consequences in the game already and maybe we could've added a few more on the scale of the Minrathous/Treviso choice, that significantly alter the remainder of the game. I think we learned how to make that work within our gameflow and content structure, so I look forward to being able to lean in on these beats more heavily. That said, no artist or creator is ever going to be completely content with their work, and even so when I take a step back and look at the game as a whole, I'm extremely proud of what were able to accomplish."
Q: "Can we get confirmation on what happened to the other Evanuris? Will we get any more lore? Shame we didn't hear a whole lot about them besides essentially being behind the previous Blights."
John: "We haven't been SUPER specific about this, but at best the other Evanuris are a shadow of their former selves, and at worst they're dead. The death of their Archdemons, particularly when they were still trapped in the Fade, caused enough magical feedback that it broke their minds and bodies. A couple may have survived as shells, but they aren't in the same state as Ghilan'nain and Elgar'nan."
Q: "Will we get at least anything post launch that via free updates that further expands some story elements? Will rook continue to be the main protagonist going further??"
Corinne: "We've been continuing to improve upon the game post-launch through various bug fixes, balance updates, and quality-of-life improvements. Notably new character creator options and armors for DA Day and N7 Day, and some cool features like Photo Mode filters. Beyond this focus however, we largely view this story as complete and are not planning for further story content. Whether Rook will return in the future, well it's just too early to say :)"
Q: "The marketing for the game claimed that choices not imported from prior games wouldn't be overridden. However, certain dialogue from characters like Harding seemed to establish certain canon events from previous games that were not locked in. Is the intention that a hard canon is being established from DATV forward?"
John: "Ultimately, there's still no intention for there to be a hard canon going forward. These games have been going on for 15 years, though, and with all of the previous games to remember, as well as developing this one, there are absolutely places where we unintentionally suggested there was a hard canon (the one I've seen specifically is that Isabela is always assumed to have joined Hawke's party). I'd say those are oversights and not part of a deliberate strategy. While there are definitely some smaller decisions we will likely never revisit, I want to keep those other choices alive and relevant in the future, and with the state of Thedas the way it is at the end of DATV, I don't really think there's a way forward that DOESN'T involve bringing some of those bigger choices back to the forefront."
Q: "Was there anything at risk of being cut from the game that you fought tooth and nail to keep in?"
Corinne: "Oh, absolutely. There are always those things in game dev that are at risk due to scope and deadlines. There were 3 big ones that immeadiately come to mind: The Transmog feature, the Lords of Fortune Hall of Valor, and Haunts questline. I'll throw in Photo Mode as well, but that was one that we always knew we'd like to do, and had to dig deep to find the time and resources for it."
Q: "Is it set in stone that we will not be getting DLC?"
Corinne: "Correct, our focus was to tell a complete story with the release of Veilguard. Beyond the quality of life improvements and a couple new armor sets we're doing to support the game, we won't have any new story or gameplay content coming to the game."
Q: "Are there any plans to try and increase character saves on console to more than 3?"
Corinne: "This is something we've investigated, but because this touches our save file architecture there are no plans at this time to increase the limit."
Q: "Are you planning to make another Dragon Age after this one ?"
Corinne: "There are so many more stories yet to be told, and threats to defend against, within Thedas, but that's all we can say for now as we don't have anything new to announce."
Q: "With the polarizing nature of this iteration of Dragon Age, how did the media attention affect the team as a whole and the morale leading into and post launch?"
Corinne: "This is a tough one to answer, because it's so personal and specific to each member of the team. So let me say this, we've seen that with each Dragon Age release there has been a passionate, and sometimes polarized, response. When you consider how invested the players are, the nature of reinvention in the franchise, and the commitment to inclusivity, it makes a lot of sense to see the broad array of reactions. What I can say is that the team is really proud of what they have built, and the positive critical reception it's received. Within the team, we've been sharing all of the wonderful letters, fan art, and anecdotes from the players, and listening closely to the constructive criticism. That's really where we focus our attention."
Q: "Could you comment on current logic of Lucanis romance? Him leaving PC because of a certain choice does not make sense, because right after that he picks up the romance arc with Neve, who did exactly same choice. Was it intentional, or are we dealing with a broken plot flag or oversight?"
Corinne: "Lucanis is a deeply passionate individual, and rightly or wrongly, can't overlook that it was Rook's decision as the leader of the Veilguard to support Minrathous, when so many lives were bound to be lost in Treviso. It hasn't dimmed his passions, which is why he ultimately still pursues Neve, but it does come at the cost of the fledgling romance with Rook. As with all people, Lucanis is complex in the way he internalizes his experiences, and this is one he couldn't look past."
Q: "Are there any comics or books planned that are set after the events of DAV?"
John: "Ancilliary media is always tricky but personally I'd love to do more in that space. I think the ending of DATV leaves the world pretty well open to a number of different stories and exploring how the dynamics of Thedas have changed after the events of DATV is, IMO, a really fun path to go down."
Q: "Can we see Sandal in the future Game/DLC?"
Corinne: "That's an interesting possibility to explore. Especially given what we've learned in Harding's quest line and the awakening of her powers through her connection to the Titans. It's a really fascinating side of lore, but like we've mentioned already we don't have any new story content coming to the game or anything further to announce."
Q: "I want to give a shout out to John, Corinne, and Trick in particular. What a great group of people who clearly love this series! Would love to know about their canon Rooks/romances and their playthroughs" 
Corinne: "At this point I've done so many playthroughs it's difficult to keep them all straight! If there was one that I'd say is my "canon" however, I'd say it would be my Shadow Dragon Qunari Rogue, named 'Rin'. She was a Veil Ranger who was always a bit quick on the draw, chose to save Minrathous, selected Maevaris for Archon, and romanced her one true love: Taash! Ultimately Rin and Taash agreed that Taash should honor their life as a Rivani, before we defeated the gods, redeemed Solas, and sent him off into the fade to be with his own true love: The Inquisitor. <3"
John: "Qunari mage Rook who's romancing Harding. He's the handsomest Qunari in Thedas, and that's a burden he bears every day. I'd also just add that while I appreciate the kind words, a game like this couldn't come together without a tremendous number of people, far more than are active on social media. So shout out to the whole team for the hard work they've done."
Q: "Can we hope to see something related to Awakened Darkspawn in the future that the franchise has? (As in prequels or new instalments.)"
Corinne: "Difficult to say. I've always been a fan of the rare cases of Awakened Darkspawn, but if they were to turn up, it would need to be because they were right for the story."
Q: "My question is - what are your plans for upcoming patches? Do you expect that they'll mainly be bug fixes, or is there a possibility that there could be content patches? And if so, any chance for more interaction between Rook and the companions, since that's top of many of our wishlists for the game right now? (Lucanis in particular for me :) but every one of us has their own favorites!)"
Corinne: "I'm so glad you enjoyed it!! I believe we've responded to another question about the post launch plans, but let me include some of that information here as well. We're currently focused on various bug fixes, balance updates, and quality-of-life improvements. Notably new character creator options and armors for DA Day and N7 Day, and some cool features like Photo Mode filters. Beyond this focus however, we largely view this story as complete and are not planning for further story content."
Q: "Where does Andraste and the Maker fit into the world of Thedas given all that was revealed during Trespasser and Veilguard. We obviously know the whole story about the Evanuris and their role in shaping the world as it is, the Black City, the Blight, etc. Is The Maker just a human mythology that sprang up to explain this? Does The Maker still exist?"
John: "That's a weighty question. I do think there are some questions we should never (and likely will never) answer completely - I think the moment you reveal everything there is to know about a fantasy universe, you start to lose some of the mystery that brought people into it in the first place."
Q: "Are you going to add new armor or skins as you added the Mass Effect one?"
Corinne: "We actually just dropped the new Hawke-inspired armor, face paint, and body paint, as of today in celebration of Dragon Age Day!! Really hope you enjoy! I know for me personally, it's going to be my go-to transmog armor from now on."
Q: "What features/storylines were left on the cutting room floor? Followup if you're feeling generous: How was the development of Veilguard viewed internally, and was the majority of the studio satisfied with the time given to develop the game?"
Corinne: "Tightening up content and making cuts is a tough but typical part of game development. A few of the biggest cuts we had to make were trimming down the Faction story arcs, and letting go of a few explorable spaces. There were also a few areas, like blighted Weisshaupt that we could've returned to and explore. In both cases however, I believe we rightly opted to let go of these quests and areas in favor of increased focus on the quality of the existing Faction quests and exploration areas and shipping a high quality performing experience."
Q: "After reading the Dragon Age: The Veilguard book I noticed the jurassic tortoises didn't make the cut into the game, they were also teased in the initial teaser trailer from a few years ago. Any particular reason they were cut?"
John: "It's less about them getting cut and more that they just never moved far enough ahead to be a part of the game with full animation sets (combat, locomotion, etc)"
Q: "Is there any hope that you'll be announcing official mod tools, or a toolset like Dragon Age: Origins?"
Corinne: "No, we don't have any plans for official mod support."
Q: "My question is >! where does Solas/where do Solas and the Inquisitor go off to at the end if he’s redeemed? Back into the prison he made or just the fade in general?"
John: "We're leaving that ambiguous on purpose, but given that the Fade is shaped by dreams and thoughts, I think it's fair to say that the section of the Fade that Solas and the Inquisitor end up in is a lot nicer than the Fade that Solas gets trapped in with the other two endings."
Q: "How do you think Veilguard sets up the future of the franchise? Where would you like to take it from here?"
Corinne: "I'm sure it won't surprise you when I say we riff on this topic a lot! What really captures my imagination now that we've resolved some of the mysteries pertaining to the blight and the Elven gods, is exploring the aftermath of this crisis in a deeply destabilized Thedas. As you can imagine, given a blight of this magnitude, and the revelations of the Elven gods, it's going to have long lasting geo-political implications, and there will be those eager to take advantage of the situation. Not to mention, there is so much yet to explore in the nature of the the Dwarves and Qunari, and their relationship to the Titans and Dragons respectively."
John: "To riff on what Corinne is saying - I think, for myself, I'd love to look at taking it down from 'end of the world' to 'the world is changing, how do you adapt and react'. The balance of power has changed, and the Sword of Damocles that is the Evanuris and the Blight is no longer hanging over the world. What does that look like? Who's on top now? And with all the revelations brought up in DATV, what does that look like for the Dwarves, or the Qunari?"
Q: "1) I've seen people that they believe Andraste was a vessel for Mythal because of a comment Morrigan makes about a previous vessel falling in love with an Almarri Chieftain. Is this the case or was she talking about Flemeth? 2. About the Executors, is their manipulation more on the level of leaking information to select people to guide events, or is it more along the lines of "Loghain suspects that Cailan wants to ally with Orlais, let's stoke his hatred by having him see/hear events that remind him of what they did." 3. Lastly, are there any plans to let us visit Kal Sharok proper in any future games? It was great getting a small glimpse of the Dwarves from there and see an outpost but would love to see the actual city!"
John: "I think I'm going to have to keep the first question a mystery for everyone. :) For the second, it varies. The Executors are very mysterious and, more importantly, incredibly risk averse. They attempt to manipulate events in the most subtle way they can manage. Sometimes that means leaving a particularly inflammatory document on the right desk. Sometimes it means stoking existing fears and doubts. Not everything they try is successful, in part because of how unwilling they are to put themselves at risk. For Loghain, it would have been incredibly subtle. He's smart, strong willed and, in his own way, loyal to Ferelden to a fault. For others, it would've been different. I'd love to do more with Kal Sharok as there are some interesting stories still to tell that involve them, but we don't have anything to announce as it relates to future games."
Q: "If you could make one of the faction leaders a party member in the next game, who would you choose?"
Corinne: "For me, it would absolutely be Evka and Antoine (you have to bring them as a couple, right???). They've come to have place in my heart, and I would love to know what the future of the Wardens looks like. That said, a couple of runners up: Maevaris Tilani, and a reprised companion role for Isabela, would make me very excited!"
Q: "Did you expect so many players to be so thirsty over Emmrich? He is the best player in the game for me, thank you for his lovely presence."
Corinne: "I mean, we definitely had our suspicions. Within the dev team, we are also fans of the game, and what we found was that some of us were very drawn to, and quite vocal about, our resident necromancer. There's something so endearing about his gentle demeanor and that juxtaposition of necromancy as a force for good and reverence, that makes him really compelling."
Q: "I wanted to start out by saying I love this game, but one of my major questions is: What happened with the Lords of Fortune? They have significantly less content and reactivity than the other factions with Rook not even commenting on things that they would already know like Isabela explaining what "Pulling a Barv" is. Similarly, the Lords don't have a theme for the Lighthouse OR colorways or even a real faction quest line like the others have. Were they intended to be a different faction (a qunari/tal vashoth one maybe) and it got swapped late? Where they just added late when time/budget was already running low? Was it determined that fewer players would pick that faction so less resources were allocated? I feel like there's a reason as to why since the difference between playing as a Lord and playing as any other faction feels really extreme."
Corinne: "We always knew that some of the factions needed to have a larger presence in the overall story than others, so when we approached our content planning, we took that into account. They are inherently assymetrical. That said, I think there is a lot of interesting material to now work with in regards to the Lords of Fortune and the Rivain Coast if that's right for another story."
Q: "What was the motivation behind writing the Inquisitior's missives and the ultimate fate of southern Thedas? Is that an area you are likely to revisit in future games? T his question is the result of a lot of discussion that's been had in the fandom as of late and one to which there's no definite answer, but I'm curious: as developers and writers, what features and qualities do you believe make up Dragon Age's core identity?"
Corinne: "Around the time we approached Alpha, we realized that this blight, and the impact of the gods on all of Thedas was so much bigger than what the player would see in the north. We felt this was a natural opportunity to have the Inquisitor serve as that connection to the events happening in the South, to show that the entirety of Thedas was impacted, and the Inquisitor was not one to stand idly by. Sometimes I daydream about exploring the parallel adventures of the Inquisitor in the south while these events are unfolding in the north. That could be a really fascinating tale and perspective. Regarding Dragon Age's core identity. Well, that's a big question and one that will mean different things to different people. I can tell you that internally we've always stood-by the mantra that 'Dragon Age is an experience about people'. That is to say, the setting serves as an opportunity to really explore the depths and motivations of characters during times of crisis, joy, and companionship. Another that I reflect on frequently is how Dragon Age has become a franchise where each game has been different in its approach, and while it can make these titles challenging to develop, it also creates an opportunity to keep the franchise fresh."
Q: "What was the reasoning behind only making Dock Town an explorable area in Minrathous, rather than a combination of areas of the city, such as where the upper class lives?" [I think this comment was edited at some point after posting hence some of the answer below seeming unrelated]
John: "Given the state of Thedas at the end of DATV, Minrathous has become the diplomatic hub for the entire continent. While we could, to some degree, avoid references to the Divine and Ferelden's leader by virtue of this game taking place in Northern Thedas, I don't think that would be possible (or satisfying) going forward. There will, as always, be some choices that we won't reference, but others are, I think, going to be required to tell a coherent story in the future. Focus, more than anything. We originally had a few areas in Minrathous but rather than spread our resources thinly across multiple areas, we chose to focus on Dock Town and make sure it felt coherent and cohesive, as well as doing our best to stamp out any bugs we found. If we ever revisit Minrathous (which I'd love to do), I think we'd spend more time in the other districts. Both Harding and Davrin have specific, non-quantum reasons for being willing to sacrifice everything to stop the gods. For Davrin, he saw Weisshaupt fall - and he had his own opportunity to heroically sacrifice himself taken away. For Harding, she's been on this quest for nearly a decade, and she saw Varric, her friend and mentor, fall. Neve/Lucanis could have worked in either slot but that multiplies the complexity even further - and Neve already was earmarked for the wards."
Q: "During development, did you plan for a cameo of any companion from previous games that ultimately got scrapped? If so, may I ask who? And on this topic, has an appearance of the Hero of Ferelden on the table at any point? Is there a reason they haven't appeared since Origins?"
Corinne: "Thank you so much for the kind words! Glad you enjoyed! While not a companion, for a long while Charter had a role in the game. Ultimately we felt this wasn't the best fit and decided to move away from her appearance. In some cases, the opposite was true, where we added former Companions. Bringing back Isabela was a relatively late call, but we did feel we had the right role for her to fill within the Lords of Fortune. I often think about the role the Hero of Ferelden might play. It's a challenging one due to the choices the player may have made, not to mention how we handle giving them a voice that matches player expectation given they were a silent protaganist. But I do think there is something there, and I would like to explore it, if we can find the right story to tell."
Q: "If an elf were to, say, exist in the Fade for an extended period of time, would they regain the elven magic (if not already a mage) and immortality? 👀 And if, hypothetically, they one day returned to the physical realm, would those qualities persist? (Tried to be as unspoil-y as possible!)"
John: "I think, at this point, no one really knows what's going to happen to an elf who spends an extended time in the Fade. In part because the Elves of today and the Elves of Solas' past are not really the same at all. But also, the Fade has changed since Solas was a spirit. So while he may have theories, he can't say anything for certain."
Q: "Throughout the game there are many hints at a new storyline involving the past of the Qun, The Devouring Storm, and the involvement of The Executors. In what capacity can we expect this new narrative thread to be explored (novels, comics, next game)?"
John: "I think that if these story elements aren't at the core of any new material, they're at the very least going to exist on the periphery. The story of the Evanuris is done - the gods are dead (or imprisoned) and Thedas is in a state of flux and uncertainty. I imagine that whatever happens next is going to be a surprise to everyone, including the people of Thedas."
Q: "I was wondering what happened to the forgotten one and why was he scared of the eye does that mean something or is it just him say that he is scared of going back into the fade"
John: "When Anaris is defeated, he's sent back to the Void. What's there isn't something anyone really knows, but if you read the other Codex entries scattered around Arlathan, it's clear that Anaris has touched something far darker and more dangerous than he expected, and now it has his scent, so to speak."
Q: "Compared to previous installments, Dragon Age: The Veilguard makes an effort to de-centralize the moral complexities of Thedas (i.e. the softening of the Antivan Crows, the lack of slavery seen in Tevinter, etc), instead focusing on choices based on character arcs instead of politics and/or morals. Is this shift an intentional one? If so, should we expect these kinds of character choices to be the new standard for Dragon Age games?"
John: "What worked for DATV isn't necessarily what's going to work for the future. Particularly with Thedas left in the state it's in - the balance of power has shifted dramatically. The South is suffering and the North isn't doing much better. Even those who may have forgotten past prejudices and put aside their differences in the name of stopping the gods are now being faced with a very different world than when they began this fight."
Q: "What other player choices from Inquisition and/or Origins & DA2 would you have liked to have implemented if you had more time and resources? Also, what characters would you have wanted to bring back?"
John: "Well of Sorrows. I think that's the biggest one - and we had some ideas for what we wanted to do with it. Unfortunately, making games is rarely a straight line endeavour, and some of the challenges we ran into required us to scrap that choice. I'd have liked to do more with the Divine as well, though with how little we touched on Andrasteism in this game I think it would've been a bigger challenge than expected. I think Fenris is the easy answer, but it's also the real one. Given his history, his relationship with Dorian and Mae could've been fun to explore, particularly depending on how you left him in DA2. That said, the challenge always does come down to 'quantum' - if a character could be dead, you can't make them load bearing, so they end up relegated to a cameo."
Q: "Is there a canon reason (maybe in some supplemental stories) that explains what happened to Fen'Harel's agents? Are some of the Dalish clans still working for Solas? What are the Arishok and the rest of the Qunari doing while the Antaam are conquering parts of Thedas? Does their absence in veilguard imply that they secretly approve of their actions or are planning on using them to their benefit? The faction of crows we interact with is very heroic and often puts aside their role as assassins in order to protect Treviso's citizens. Does their altruism create fiction between them and the other factions, who might see them as weaker or idealistic? What are some of the other factions like?"
John: "Solas' experience leading the rebellion against the Evanuris turned him against the idea of being a leader. You see it in the memories - the entire experience of being in charge ate at him and, ultimately, convinced him he needed to do this on his own. And his own motivations were very different from the motivations of those who wanted to follow him - he had no real regard for their lives or their goals. So at some point between Trespasser and DATV, he severed that connection with his 'followers' and went back to being a lone wolf. There are Dalish clans who are sympathetic to his goals, but even there, there's an understanding that he's too dangerous to have a more formal connection with, and that he will, ultimately, sacrifice them to his own ends if necessary. The Antaam no longer recognize the authority of the Arishok. Part of why they've split into warring factions of warlords is that they felt his adherence to the Qun (which he still adheres to, even now) was holding them back, so they organized what I'd describe as less of a coup and more of a 'choosing to ignore his orders' and launched their own attack on the mainland. Absolutely. I don't recall if this exchange made it into the final game, so apologies if not, but it's very clear that the faction of Crows you interact with is the 'idealists' of the bunch. The rest of the Crows, on the other hand, are far more pragmatic and willing to work with whoever emerges on top of the pile. Illario's far more representative of the average Antivan Crow than either Teia or Viago, and it's only Caterina that kept him in check this long."
Q: "What led to the player Quanari appearance compared to the Antaam, who look like Quanari from the previous game. Was it an armor modeling issue or just a design choice?"
Corinne: "To be honest, it's both. First let me say that when you have a character creator with the breadth of sliders and options for both head and body, that does create some constraints that you need to work within. We felt this was ultimately a good trade-off for the player, to ensure they could get the full range of face and body sliders that the other lineages were afforded. Also, we viewed the player-created Qunari as a continuation of the style of player-created Qunari in Dragon Age: Inquisition, which in both games, differ from some of the other forms of Qunari we've seen."
Q: "Having reviewed some of the game files, I'm curious about what the "dreamer" mechanics would've looked like? Would there have been dreamers on every map? Would it have just been a dialogue or would we have been able to see/experience the memories/dreams the dreamers are stuck in?"
Corinne: "We explored the idea of Dreamers at several points in developement. I believe the instance you're referring to was a mechanic in which you could encouter a Dreamer in the world, and then also encounter their corresponding consiousness in the Crossroads. We would have used this as a way to encourage a "back-and-forth" set of optional quests and mysteries to encourage exploration and discovery. Ultimately we abandoned the concept because mechanically the Crossroads Gates and corresponding Champions were providing a similar experience in driving the player from the Crossroads, out into the world, and then back to the Crossroads again."
Q: "The hair physics in the game are incredible. When did the studio commit to improving the hair options/physics, and was there any conversation/debate over that? Bad hair has been a staple of the franchise, so this was a delightful change to see."
Corinne: "Thank you so much! We heard the fans loud and clear, when it comes to character customization, that we needed to step up our hair game. This tech was something our engineers, character artists, and technical animators were all deeply passionate about (as you can tell!). So all of that combined it was a relatively early decision to invest in."
Q: "Some of the companions’ questlines left me craving more lore! For example, how did Valta end up as the Oracle and how does her gift differ from Harding’s? How did Zara manage to get Lucanis possessed as a rogue? Are there any other Forgotten Ones like Anaris actively trying to make their way back to the world? In short, might these questions be answered in the next Dragon Age game or additional media, or are they purposefully left open?"
Corinne: "I'm so glad these stories have their hooks in you! We have to leave some threads to tug on for future stories. ;-)"
Q: "(Spoilery question) Do elves or dwarves exist beyond Thedas?"
John: "That's a great question - and it's actually one that Bellara herself asks. I think 'what lies beyond the sea' is one of the most interesting spaces to explore in Dragon Age and whether the same people exist there is something that... well, I have some ideas, but I don't want to get into spoilers."
Q: "What happened to red lyrium? It feels like it was all but forgotten after DAI, even though it is blighted lyrium, and it felt like it would have made perfect sense to dig into its lore and workings a bit more since Ghilan'nain is the mother of the blight, and now knowing what the ancient elves did to the titans for lyrium.Red lyrium caused a lot of grief over the games that feels is just up in the air now, I'm curious if it was written out for the sake of a different narrative. Sortof connected to my previous question, if red lyrium is now not so significant in the lore/missing from it, why did the two gods need a specifically red lyrium dagger after losing Solas' purified red lyrium idol one? How does one purify something/someone of the blight itself?"
John: "Red lyrium is still present in DATV - it's how Ghilan'nain and Elgar'nan are able to craft their dagger, after all, and it ties directly into Harding's personal quest - but at a certain point it felt like it wasn't serving much of a purpose 'out in the world', so to speak, that the Blight wasn't already serving. It made a lot more sense in DAI, where you had the Red Templars who were directly using it to gain power, but without them in the picture, we chose to lighten the emphasis on it for DATV. Particularly in a game where the connection and threat of the Blight is so much more immediate, with the gods out in the world."
Q: "How did you get the hair physics to do all that?"
John: "A lot of tremendous work from character art, programming, tech art and tech animation. I'm sure I'm missing some groups but, yeah, the hair really is incredible. I've been on DA since DAO and I recall the (fair) critiques we got of our hair post-DAI. It was incredible to see it come together."
Q: "Where does Emmrich sleep? He’s the only one without a bed in his room lol"
John: "He sleeps standing up, like a horse."
Q: "which of the three/four endings do you find the most thematically satisfying? in regard to solas and/or rook (because i’m not sure the answer is the same for both!) & why isn’t rook invited to the book club?? sorry this is my villain origin story, why is my beloved emmrich enabling this social ostracism. does rook canonically hate to read?"
Corinne: "As a Solavellan, I personally love the Redeem ending with the Inquisitor/Solas romance variant. I cried my eyes out at the end of Trespasser, and now that they can finally be together to know the joys of their love makes me so happy."
John: "I'm a big fan of Outsmart, largely because I think there's something deeply satisfying in outsmarting someone who is very confident about their cleverness and spends a lot of the game reminding you of it. That said, I will admit that the Solavellan ending is deeply moving, even for someone who, at one point, wanted to fight Solas like a Yakuza boss. As for why Rook's not invited - it's entirely an attempt to avoid forcing roleplay on a character that may not fit your idea of Rook. Some people's Rooks may not have the connection to the team that would let the book club make complete sense. That said, I totally get why people wish their Rook could be involved."
Q: "TLDR: ll some classes be buffed? Iirc in an interview corinne (i think? I dont remember where or who), said shield toss got nerfed cuz it was waaaay too strong. Having playing the game now with pretty much all classes, will there be some balancing changes? I definetely dont want shield toss to be nerfed again, i love it soooo much, but its definetely waaaaaay above everything else i managed to build so far."
Corinne: "We're definitely monitoring class balance, and have generally taken the stance of "buff not nerf". That said, we're finding pretty good viability for all of the specializations, with the right supporting skills, gear, and companion builds. So in terms of priority that's lead us to largely focus on addressing properties on skills and gear that were not functioning as intended. I don't want to dismiss your feedback here though - I'll take a moment to dig deeper into our Veil Ranger data and see how those builds are comparing specifically. Glad you're enjoying the shield toss builds. That playstyle was definitely one that we were very excited about supporting!"
Q: "Why did Assan have to die with Davrin in the Ghilan'nain choice?"
Corinne: "Turlum is a powerful bond. There was simply no way Assan would have given up on Davrin so easily. Hope is a powerful force when it comes to the people you love, and sometimes we risk everything for it."
Q: "Something that has me confused. When Bellara/Neve are blighted but help use the blight to stop Elgarnan and at the end when all the blight in the area died and they were cured of the blight. How did they get cured? Is the blight itself now curable? Also, how did Solas manage to cure the red lyrium idol of the blight so he could have it back to it being the normal lyroum dagger?"
John: "When Solas bound himself (or, depending on your ending, was forcibly bound) to the Veil, it severed the connection that the Blight had to the waking world. The reality is that the Veil has been leaking ever since the Magisters first entered the Black City, and the dreams of the Titans gave it its terrible and awesome power. Now that the Veil is fully repaired, the Blight lacks that motive force, and being so close to the epicenter of that change has stripped the Blight in Minrathous of its vitality. It's calcified now - dead - and Bellara/Neve no longer suffer its effects. If they'd been anywhere else, further from that epicenter, it would've likely been different and they still would be looking for a cure. But without that power behind it, it's less dangerous and deadly than it's ever been before. So while it isn't generally 'curable', it's less of a short-term death sentence than it has been previously. As for how Solas cleansed the idol - another ritual. This one was much smaller scale, but a lot more dangerous."
Q: "What lead you to the decision to step away from active conversations with the companions as in previous Bioware games, where you can initiate them at any moment and ask exhaustive questions?"
John: "For us, because of tech limitations, it became a choice between exhaustive investigate conversations, or letting the companions move more freely around the Lighthouse. With the kind of experience we were going for, one where seeing the team grow around you is paramount, we felt that seeing them interact in common spaces (and in each other's rooms) made more sense."
Q: "I have just one very important question: what are your thoughts on Solas and Rook as a pairing? Their chemistry and interactions were a highlight in the game for me personally and I need to be able to sass and then kiss that egghead."
Corinne: "Oh gosh, you and me both! I'm not sure any of us could have anticipated how notable that chemistry turned out. And what excites me is how this relationship is something that could be developed even further."
Q: "I was wondering if it would be possible to see Cassandra in Nevarra interacting with Emmerich or Zevran in Antiva interacting with Lucanis? I understand that there a danger of turning any game into a cameo fest that would only appeal to old school fans but I did miss them. Especially as we had Isabella and Dorian in Rivain and Tevinter. To make the question a little more general what are the chances of seeing pre veilguard companions in any future iteration of dragonage?"
John: "I think the joy of the kind of 'fresh start' that the end of The Veilguard gives us is that, if we do make another game, we're no longer spending so much of the early game not only onboarding players into a new story, but also onboarding some of them (namely, those who didn't play DAI or don't remember it) into the story that leads up to this story. And part of what that allows you is more opportunity for returning characters who are meaningful, because their past is less likely to be narratively load bearing to the story. People who recognize them will have a moment of recollection, and people who don't won't be any more confused by the experience."
Q: "How did Jowin achieve the rank of First Warden? Was he ever deserving of the kind of respect Davrin seemed to have for him?"
John: "By the time you meet Jowin in DATV, he's become a political creature more than anything else. Which makes sense - after what happened to the Order in Origins, I think there was an internal realization that they had to spend more time making nice with the leaders of the various countries so no one would ever do to them again what Loghain did back then. But he didn't get that position entirely due to his connections. He was a fearsome warrior and a brave Warden in his own right, saving people and winning against impossible odds time and time again. He's older, though, and is still fighting the last war in his mind. Internally, we always described him as the general who was a brilliant tactician back in his time, but war has changed so dramatically and he refuses to keep up. I think he was deserving of that respect, though - and if you choose to talk him down (which very few of you seem to have done) you'll get a glimpse of the man he used to be."
Q: "If Solas ritual succeeded, what would have happened to the elves? And to the human? The art book make it look like they just drop dead but solas dialogs don't seems to go in that direction"
John: "I think the reality is that even Solas couldn't properly answer that question. In his mind, there would be some pain and suffering, for sure, as everyone adjusted to the raw magic now pouring into the world and the demons everywhere, but eventually everyone would live surrounded by magic and possibility. Immortality would be possible as well, and you can't make a world saving omelette without breaking a few eggs. I also think Solas is a gifted liar to everyone, including himself. Deep down he knew that the ritual was going to result in large scale casualties, but he saw it as an acceptable price to pay to fix what he saw as his mistake."
Q: "Unlike the last game, there were 2 fewer Companions, a rouge, and a warrior less, if it was up to you what sort of characters would fill up those two spots? and also if you could have a character from earlier games temporarily join you for a single quest who would you choose? with the exception of Bioware games which RPG game is your favorite"
Corinne: "Oh gosh, well I'll answer some of questions 1 & 2 together... I would have loved to bring back Fenris, either as a cameo or to fill that Warrior slot. As for the Rogue role, I do think something akin to the Saboteur Specialization would have been an interesting style for a Companion. Favorite RPG outside of BioWare games, well I'll give you three in order: Baldur's Gate 3, then Xenogears, followed by FFXII."
Q: "What happens to the lighthouse and the crossroads after the end of the game? Do the Veiljumpers claim it?"
Corinne: "Good question! I actually daydream about this one a lot! Does Rook, assuming they survived, continue to reside there given what they'd been through with Solas? Is stewardship returned to the Elven people? One thing has always been true for me: The Lighthouse existing as it does is intrinsically linked to the Caretaker, and I doubt we've seen the last of them."
Q: "My questions are mainly centered around the game's lore. Dragon Age Veilguard seems to have established a very elf centric past for the world as well as the races populating the world. Current state of the Titans, the Blight, the Old Gods, and some other things I may be forgetting, they all have links and origins to the Evanuris and the rest of the elves. In future installments, can we hope for other races to get more attention with respect to this? Because right now, it feels that most of the biggest mysteries of the universe as well as circumstances leading to the present state of the world, are a result of the elves... T o me, the magic system in Veilguard felt very different from the other games in the series. When Bellara mentioned stuff like 'recalibrate the matrices', 'readjusting energy flow', etc., it felt more scifi than fantasy. None of the past Dragon Age games had this kind of talk and it felt too big a leap for going from Southern Thedas to the North, especially considering none of the Northern characters in past Dragon Age games spoke like this either. This was one of the few instances in the game that felt immersion breaking to me. Can you guys help reconcile Veilguard's magic system with the magic of the past games?"
John: "I do agree that the elves have had their place in the sun at this point. We're never going to stop telling stories about the elves, but I think there are plenty of interesting stories to tell in Thedas where the Evanuris are tertiary characters at most. I think that's a fair reaction, but I'll answer the question in two parts. First - Bellara assumes she knows everything about magic. She probably knows more about the way ELVEN magic works better than anyone else in the world who isn't an Evanuris - but that doesn't mean she actually knows how magic itself works. The thing about the Evanuris is that, ultimately, they were able to take a very specific type of magic and shape it into doing what they wanted. But even their understanding of magic was only skin deep. Bellara and Emmrich get into this a little bit in their banter, but so much of the rest of the world - the magic of death that the Mourn Watch wield, for example, or the magic of the deep Fade that Bellara feels when she does some of her experiments in the lighthouse - is not the same as Elven magic. Even the magic that Tevinter wields, the magic of the Southern mages, is different from what the Evanuris used. The magic of the Evanuris is powerful but it's sterile, and it's constrained. So while the Evanuris have made magic work in a way that's more predictable and understandable, it's not the only kind of magic out there, and even then, I'd say they understood it at a very surface level. People were confidently describing how the natural world worked back in the 16th century. Very few of them were right."
Q: "I need to know about companion approval! I understand how companion bond rank works as it is well explained and visible in-game, but I cannot seem to find a good explanation for approval. Are the two linked? What effect does approval/disapproval have in the game? Is there something I'm missing in-game where current approval level is visible and I just haven't found it yet? PS: Spellblade Supremacy"
Corinne: "Yes! They are linked! Approval does contribute a small-to-moderate amount of progress towards your Bond. Disapproval is a small negative, but it's important to note that your Bond cannot de-level. Overall however, the surest way to advance your Bond is by helping the Companions with their personal quests. Also, really glad you enjoyed Spellblade as much as we did! The gameplay team really outdid themselves with that Specialization."
Q: "I'm mostly wondering if/how the griffons can be saved as a species since there's only one surviving clutch. It seems like a lack of genetic diversity would doom them to re-extinction, but I'm hoping there's a lore-friendly way to overcome that."
John: "It's funny you say that because I keep thinking the exact same thing. I can't remember exactly how much genetic diversity you need to have to make a species viable but I am sure it's more than just the clutch of eggs you saved from the Gloom Howler. But in a setting with as much magic and mystery as Dragon Age, I think that's probably the least of the problems the Griffons are going to face going forward."
Q: "With the ending showing a cured Neve/Bellara is that implying that the Blight outside of the Fade has been cured? If so, do Wardens no longer hear the calling, and what does that mean for the Kal-Sharok dwarves? Especially curious about this since DA:I implied the HoF was searching for a cure to the calling. In the concept art book it seemed like there were plans to show us more of Minrathous/Tevinter than just Dock Town. Curious to know what changed and if we will ever have an opportunity to return to other areas of the city?"
John: "The Blight is forever changed. It's less perilous and less virulent than it was before, and whatever motive force was coming through the Veil to empower it at the end of the game has been severed. That said, it still exists in some form, and not everyone is going to be cured in the same way. Beyond that - the Wardens no longer hear the whisper of the Calling, but right at the edges of perception, they're hearing something. What is it? Great question. With how long this game's been in development, there are things that have come and gone over time as we shift the project's scope and direction from one type of game to another. Originally we did have more of Minrathous built out for the player, but we chose to focus on making Dock Town feel meaningfully full of content instead of creating more areas just to put nothing in them. I will say that, for me, I want to revisit Minrathous in the future. I don't think we gave it enough time and there are multiple other stories that can be told both in it and with it. Particularly with the way the game ends, its importance in the world has only gone up, as it's become the diplomatic hub of Thedas, and thus a place of even greater importance in the world."
Q: "Maybe someone else can answer this question but why does Mythal’s essence relieve Solas of his guilt in the romanced Inquisitor ending when in his memories, she’s objecting to what he’s doing? Since winged dragons are female, does that mean the Archdemons/Old Gods are female? I noticed they’re labeled as male on the wiki and was unsure if it’s not updated or Old God followers assumed or were told they were male. I understand if this might pose as a logistical nightmare but would the devs consider polyamorous and/or open relationships instead of monogamy if they haven’t already? Given how diverse sexuality is in Thedas, I’m surprised there aren’t more instances of poly/open relationships. I miss going to brothels too"
John: "People grow and change over time. Mythal's essence - and in particular, the fragment of her spirit that Morrigan carries, that she got from Flemeth - is not the same Mythal who he knew millennia ago. Centuries of living in this world and being around the kinds of people Flemeth found herself around - the Hero of Ferelden, Hawke, the Inquisitor - changed her views, and made her realize her own culpability in turning Solas into the kind of person he is now. Correct, all Archdemons are female. Elgar'nan, of course, doesn't really care what reality is, only what HIS reality is, and so he's quite happy to see Lusacan as simply being an extension of himself and, thus, male. Something about Elgar'nan that we only really show in the ending is that he is, in truth, just as scarred and blighted as Ghilan'nain, but he uses a portion of his magic to always look handsome and regal, because his ego really is that big. Polyamory is something we've talked about doing before, and it's something that I know the writing team was into, but rather than simply turning it into a 'you can have multiple romances' toggle we wanted to be sure we did it respectfully and properly."
Q: "Does Solas know about the Executors and will he ever appear again in future games (similar to Morrigan)? Was there ever a point that the Inquisitor was considered as the main or secondary protagonist for this game? It was interesting to have a person with no knowledge about Solas–a cunning, ancient elven god–try to track him down especially when that anonymity did not work in their favor anyway (Solas knew about Rook for a year prior to meeting). Was 'rook' initially an alias for the Inquisitor, which they'd utilize to stay under the radar in the north, away from Solas' agents eyes and able to track him down because they knew him well (ex-companion/friend/lover)? Like was this idea ever discussed at the table or suggested by writers but trunked for xyz reasons? Idon't know if Trick Weekes will see this but I just wanted to tell them thank you for writing Solas-- in a HEA ending, what do you think they're upto in the prison? (besides the obvious)"
John: "Solas knows more about the Executors than he's let on - in fact, he knows more about the Executors than any other living being, including the other Evanuris (though I suppose they're not technically living beings anymore). But even he isn't entirely sure what they're up to or who they actually are. Their paths have crossed before, though - beyond the Tevinter Nights story that they briefly show up in. As to whether he appears again - I think it's fair to say Solas' story is done, at least for now. Even back in early development, the protagonist for this game was always going to be someone other than the Inquisitor. I don't recall if, in those early days, we ever discussed the possibility of bringing them back - the struggle with having the same protagonist game after game is that you really do paint yourself into a corner. Either it becomes prohibitively expensive to account for branching, or you ultimately underserve the very people you're bringing them back for. Rook was always the protagonist, though in very early days Rook had a number of other potential monikers including Shrike and a number of other bird names that I do not remember."
Q: "Why aren’t the Tranquil ever mentioned or depicted in the game? Correct me if I’m wrong but I’m pretty sure the word tranquil isn’t used even once. Have they been retconned? During development was there ever a conversation about potentially including a Solas wins ending? Where he succeeds in tearing down the Veil either because you let him or because you fail to stop him? I know I’d be curious to see what Thedas would look like afterward."
John: "Tranquility still exists. While not unheard of in Tevinter, the reality is that it's a far more common punishment in Southern Thedas than it ever was in Tevinter. In Tevinter, in particular, it's used more of a tool of political vengeance - but generally, only against a mage who is utterly without allies or political power. All the Tevinter mages you encounter in DATV, including Maevaris, still have some clout and subjecting them to the rite would be a huge expenditure of political capital for very little gain. Better to leave them alive and stripped of their formal authority. We had a few conversations about some non-standard game over endings, actually - anywhere from 'player takes too long in the Prologue' to an out-and-out 'yeah you know what I think I'll help Solas' conversation choice early on. What we released in the game I'm happy with though, as there are already multiple different endings you can get depending on your choices in the game."
Q: "Any chance we're going to get any behind-the-scenes content? I CRAVE a high-quality video clip of Zach doing mocap for Assan."
Corinne: "You never know! We do enjoy sharing new content from the game on our social channels so follow along in case something pops up."
Q: "What was your favourite region/area to work on (whether that be writing quests, level design, or any aspect)?"
Corinne: "For me, it was definitely Arlathan Forest. The team had so much fun with the exploration, the environmental storytelling, and the strange magic manifesting in the area. In particular I remember the first time I saw people that had been twisted into trees showing up in the area, I was taken back by the inventiveness of the team in capturing that beauty in horror. I must say, I also found the sightlines in the area absolutely gorgeous. It was really fun to watch it develop."
Q: "What are these called? [link]"
John: "Tadpoles is the name we use internally."
Q: "are telemetry surprising you in any regard?"
Corinne: "The biggest surprise for me in the telemetry is that the Save Minrathous/Treviso choice is basically split 50/50. We were all anticipating that saving Treviso would be the clear winner, but I'm happy to see it's not so cut and dry."
Q: "Did you ever thought that players would be addicted to having Rook barrel through crates and chests? There should be an Achievement for non stop barrel rolls lol."
Corinne: "Oh 100% yes! In fact, originally wide-spread destructibles weren't really planned for as a part of the game. We found with our particular take on combat that it just felt reaaaally good to smash the few destructibles that we did have. I think I spent the better part of a year putting in constant requests to make more and more things smash and break apart - not to mention the ability to roll through them! I'm glad to see I'm not alone in my obsession. Let's go break things!!"
Q: "1) Was there any plan with Radonis during concept period? 2) What more about Neve's family can you share? 3) Is there a parallel in the way Solas sacrificed the world to restore the elven world and Celene burned Halamshiral to save Orlais from a civil war? (Trick Weekes p l e a s e)"
Corinne: "At one point we did toy with having Radonis make an actual appearance in the game. In fact, if Minrathous falls to the Venatori, we had discussed having his execution on display, but we ultimately chose not to pursue this."
John: "For Neve, I'll have to ask Neve's writer, as I don't recall off the top of my head. For the question about Solas - I think it's less a direct parallel and more that Dragon Age is a series where major players sometimes have to make incredibly difficult decisions that may NOT necessarily be the best decision, but it's the best for them at the time - true for both Solas and Celene."
Q: "I just want to know... do the other companions also think Davrin's a hunk? Do you think there are companions who were rooting for a Rook x Companion romance as it was happening?"
John: "I think the different companions have different relationships with Davrin. Bellara, for example, sees him as almost a big brother - someone who she has a unique connection that she doesn't share with the other companions. Neve sees him as a fellow professional, who hunts monsters in much the same way as she does, just that his monsters are a lot more literal. As for who's rooting for a romance - I think Bellara is just excited whenever people get together. She's a huge romantic and a believer in happy ever after, so she's going to fully support whoever of her friends get together."
Q: "Please humor my newfound Nevarran cuisine obsession - it seems, based on the menu at the Lords of Fortune bar, that Nevarra is majority vegetarian ("want it Nevarran-style? Ask to leave off the meat!" or something like that), and we know Emmrich is a vegetarian. But Emmrich also reveals his father was a poor butcher. So, my questions - Who is eating the meat produced by Nevarran butchers if Nevarra is vegetarian enough that other countries equate Nevarran = veggie? Do butchers largely cater to non-Nevarran immigrants or visitors? Are the Mortalitasi/Mourn Watch entirely vegetarian (would make sense, just because of being put off by being around corpses all day, and their reverence for said corpses)"
John: "While Nevarra is a primarily vegetarian country, that doesn't mean everyone who lives there is a vegetarian. Nevarra attracts plenty of students and scholars from around the world, given its unique connection to the Necropolis and the specific magic tutelage that the Mourn Watch offers. With that in mind, its cuisine is going to be pretty broad across a number of different cultures and regions - and for some of those cuisines, meat is absolutely a very big part of it."
Q: "My biggest question is this: if Solas had been released by Mythal before Inquisition started, would he have let go of his plan? Was service to her all that was motivating him? Or would he have decided to continue with his plan until the inquisition showed him that the modern world mattered?"
John: "The latter, I think. It took the confluence of everything that's happened to him in the time since he woke back up to get him to where he needed to be for the Redeem ending. Guilt and regret motivate Solas."
Q: "When I’m writing, I tend to listen to music that goes along with it. Did any of the Devs have songs they listened to that they felt tied into the game or the characters?"
John: "I can't speak to the other writers necessarily, but for Bellara I listened to a LOT of Aphex Twin. There's something about the ambient weirdness that really worked for me as I was writing her character (to the point that one of their songs is my most listened song in 2024)."
Q: "Are rivalry paths abandoned for Bioware games? What made you design approval/bond in a way that only goes up?"
Corinne: "Oh definitely not! Rivalry will continue to have a role when the story calls for it. In the case of Veilguard, we conceived of this threat being so large, that your companions would commit no matter the cost. This afforded us some unique opportunities, like being able to tie the progression of the Companions to your relationship with them."
Q: "What are you as a team most proud of and are there any plans for a NG+ Update ?"
Corinne: "Gosh, there are so many ways I could answer this. And I think the answer would differ depending on who on the team you were to ask. So let me just say this: The creation of any game of this scope, with a team this large, is kind of miraculous when you consider all the knowledge, coordination, discussion, and expertise required. So broadly speaking, what I'm most proud of is the way the team came together to pivot and be true to BioWare's roots of creating great single-player party-based RPGs, and delivered such quality and stablity. I'm also quite proud of how player-first the effort was; Everything from being Steam native, to no Denuvo, to no micro transactions. We mustn't take for granted what monumental task it was to make this happen. There are individual features and experiences that I know we are all proud of as well. The character creator, for example, was a really big one for us. We've long sought to put the control over player-characters in the hands of the fans, and this is the game where the team believes we've best done that. In fact, it was central to one of our creative pillars "Be who you want to be". As for NG+, that's something we discussed, but at this point we don't have any plans to support it."
Q: "Can you go into more detail of Spite’s role in Rook and Lucanis’s romance? Did you expect everyone to want to romance Vorgoth?"
John: "Spite gives Lucanis and Rook privacy whenever they're being intimate. This was, I'm sure you'll be surprised to hear, a consistent topic of discussion as we planned out some of our romance scenes - is Spite watching? But no, he wanders off and reads a book (or whatever demons do for fun). At this point I am not surprised about anyone y'all want to romance. Sentient fog bank? Sure"
Q: "Looking further, what parts of Thedas you personally want to explore more (regardless if that will or will not be implemented in the future games)? Maybe specific time periods?"
John: "I don't think it's any secret that I find the idea of 'what lies across the sea' to be fascinating. It shows up a lot in Bellara's content - what happened in the parts of the world that weren't Thedas? But Kal-Sharok is another place I'd love to spend more time in. It has a very unique relationship to dwarven culture, and particularly in a post-DATV world, it feels like it'd be super interesting to get more time with them."
Q: "What made you decide to remove greatswords as an option? It's one of The fantasy weapons. Why did you choose to have a "convergent" design, gameplay wise, of classes? What i mean is that all classes have a melee option, a "parry" of sorts, amd a ranged option, with warriors throwing a nonexistent shield when 2h. Usually, in an rpg, different classes have different capabilities and limits, to make them feel more diverse. What made you choose otherwise?"
Corinne: "Originally when we concieved the 2-handed weapon stance for Warrior we did want to include Greatswords. We moved away from it largely because the movement set when swinging a large blade diverges quite a bit from what you'd see with an axe or a hammer. Ultimately we felt, given the number of bespoke animations and transitions it would take, that the time is better invested in other areas of the experience. Regarding the classes, we opted for a unified control scheme and baseline set of actions each could take (e.g. every class having a ranged attack for example) for several reasons: 1. In knowing that each class has a similar core set of actions, it allowed to better design the encounters, levels, and missions with a greater level of variety. If Warrior, for example, had no ranged attack, a large number of the missions would have much more egregious constraints on what we expect the player to do. 2. It allowed us significantly more space to play with the types of builds and breath of the skill tree. We're all very proud of how this played out in practice, and in our view created a high degree of divergence. 3. Given the real-time nature of the gameplay, it's a benefit to lean into the muscle memory the players have already established on prior playthroughs"
Q: "Hi I'm non-binary and the ability to be non-binary in this game was really special and made me feel seen in a way no game has before. In addition---TAASH! "NUFF SAID. Love em! My question is: how did you get so much past censors in 2024? How did you deal with localization? Was EA supportive of the push for more representation? Do you think we can see more diverse companions like Taash and our own player character in the future in Bioware games? I am a little worried about the backlash to Taash and the player character, especially right now. It is scary to think about going backwards after you've just achieved this amazing thing for video games. Thank you so much for making me feel so loved playing a video game, this game gives me so much hope and joy for being a trans gamer and nerd and person. I know there's a lot of hate but for me it means the world."
Corinne: "I'm so glad Taash meant so much to you, and so many others! There are two mantras we often refer to within the team: 1. We believe stories are better when they reflect a large variety of relatable experiences. 2. Games can be a reflection of the teams that make them. Taash's journey and support we had in bringing it to life, was something everyone on the team wanted to do and was invested in. It was a story and experience we wanted to tell that made sense in this time and place. I wont lie, it wasn't easy. This is a delicate subject, deserving of respect, that is deeply personal to so many. We didn't want to mess it up, especially for those it would mean the most to. We were fortunate to have a lot of support through internal and external partners to ensure we were handling this story with care, and of course the talented writing and experience of Trick Weekes. It lead to a lot of edits, localization challenges, and some rewrites. But as the old adage goes, nothing worth having comes easy."
Q: "If Solas is bald because the ancient elves just go bald during their immortal lifespans, then why does Elgar’nan have hair?"
John: "I think maybe it's more accurate to say that Solas lost hair because of stress. Elgar'nan, on the other hand, doesn't feel stress - he makes other people feel stress. And, honestly, Elgar'nan is incredibly vain. Something that doesn't show up until the end game is that he's also very vain. The reason he doesn't look blighted and corrupted throughout the game is he uses a portion of his magic to remain looking the way he does."
Q: "In the DAI trespasser DLC elves saw the crossroads different from the other races. Why was that not the case in this game?"
John: "The Caretaker gets into it a little bit, but while the Crossroads in Trespasser were 'peaceful', the Crossroads in DATV are under assault by the gods."
Q: "If you could start DAI or DATV again, what would you change/add/remove? Could you share with us the most emotionally difficult moment to achieve in DATV? And the easiest? Favorite moment?"
Corinne: "One of the most difficult moments to land was actually the prologue. It sets up a lot of context for the player, and evokes a lot of big feelings. We did many revisions on it before we found the right balance of pacing, information, and tension. In my experience, prologues always are among your most reworked content"
John: "Absolutely the Varric twist. There's always a balance of trying to leave hints for the players while not having them guess the ultimate end game of it, and it's INCREDIBLY hard to make that judgment yourself, because you KNOW what's coming, and all you can see is 'how could anyone NOT get that this is coming?' But I'm happy with how it was received and how it landed. The actual conversation with Varric at the end, though - that one was a gut punch."
Q: "So… does Bianca know?"
John: "Yeah. Harding would have gotten word to her."
Q: "I'm curious to know two things, both Solas related: -What happened to his followers? Presumably they weren't /just/ following him and were on board with the revolution that he represented. -What was his plan past making a new prison and transferring the two Evanuris? It sounds like still an eventual tearing down of the Veil but how was he actually mitigating the risks across Thedas? (Presumably with that network of followers)"
John: "Essentially that. Keep the Evanuris imprisoned, tear down the Veil, and then Solas was CERTAIN everything would get better, even if some people had to, tragically, die. One of Solas' defining characteristics, of course, is that he overestimates how successful his plans are going to be (if you listen carefully to the argument between Solas and Varric in the prologue, Varric makes this exact point - everything Solas has tried ended in disaster, so why wouldn't this as well?) As to mitigating the risks - he had a few things going on, but as to how effective they would've been, I think it's safe to say that it wouldn't have worked as well as he'd hoped."
Conclusion: "We've answered everything we can for now, thank you all so much for your questions and the love for Dragon Age!"
[source]
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wtungsten · 6 months ago
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i was inspired by this post to try to make a somewhat coherent guide to the Robins ^^
you can find the full slideshow here :D
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prettyboykatsuki · 1 year ago
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TEXTBOOK CITATIONS ON IMMORAL SEX | S. GETOU ft. F. TOJI
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✮ tags ; porn no plot, afab + fem!reader (good girl, little girl once sarcastically by toji, pretty), mild degradation (dirty girl, a bitch in heat), professor!getou + security guard!toji, dubcon, imbalanced power dynamics, age gaps(10+ years), mild coercion / blackmail, spit play, wet ‘n messy sex, face-fucking, oral (f +m!recieving), spanking, restraints, dirty talk, creampie / unprotected sex, 18+
✮ wc ; 10.6k
✮ synopsis ; You’re willing to do anything to pass your intro course. Whatever it takes. No cost is too high.
✮ a /n ; a comm for the beloved @fushironi !!! thank you for commissioning me and letting me post your work. if anyone is interested in a commission i will be reopening them at some point this month hopefully
A SIDE NOTE: THIS IS VERY CONSENSUAL!! but the relationship is inherently unethical so the dubcon tag is there. and this is. just smut. no plot no brain. just porn.
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You're failing ethics. 
You're failing ethics and failing it badly. 
You refuse to take all of the blame for your failures. Some of it is your fault, but most of it is the fault of your good-for-nothing academic advisor. You're not sure what they get paid for, since it seems like there's an elaborate prank going on between staff and you're the only one not in on the joke. In what universe is it possible, plausible - that an individual could get paid for doing everything but their job? 
Apparently this one. But whatever. 
In your last semester of university, on the edge of graduating and totally on the right track - you're informed that you're not going to be able to graduate in the expected time frame because you are missing a single course. You learn this information about two days before registrations close, which means all the meaningful classes contributing to your major are booked and busy. Everything is full, and everything that isn't doesn't contribute to your degree. As in, even if you took it - it wouldn't give you what you need to graduate. 
After a full-blown mental break, a long night crying yourself to sleep in your dorm, and an egregious amount of begging - you managed to snag yourself a class. It wasn't ideal by any stretch of the imagination, and it did put quite the strain on your schedule. Straight out of your 8am lab - you had to speed walk to the other end of campus and make sure you made it to lecture. The lecture time itself was an hour and twenty minutes, attendance mandatory, twice a week - which meant you had to delay lunch again till afterwards and learn on empty fumes till 1 pm. 
Still, better than not graduating at all. 
You'd hoped (expected?) that the course itself would be about average in coursework. For one, it's an intro class. Intro to Ethics or PHIL-2467, with Professor Getou Suguru. Secondly, the actual listed coursework seems simple enough. Discussion boards, reading analysis, and a few papers made up for most of the grade. The expectations were outlined as clearly as they could be. 
You didn't really know anything about Professor Getou at the time, only that his ratemyprofessor described him as somewhat strict but mostly good. 
In any case, you'd consider yourself lucky. And in an effort not to freak out about your circumstances, you'd practically chanted to yourself each night the same mantra. Everything was going to be fine. You've taken nearly 120 hours of coursework, and a little extra time won't kill you. At the start of the semester, you fully believed it too. Bright-eyed, bushy-tailed, and utterly naive.
How could a single course torment you like this? You hadn't the faintest clue. At first, it struck you as odd that the course felt as difficult to grasp as it did. The readings were complex and extremely long but always said a lot of nothing. Much of your grade was dependent not only on assigned work but participation and discussion. The paper criteria was only simple on the surface, but proved to be too lengthy to comprehend and too difficult to fulfill. 
Long story short, the class was kicking your ass. And the ass-kicking slowly progressed into a failure so bad it was laughable. You're in your final year, and that means taking a lot of difficult and specified courses in relation to your major. You were at the point where your classmates were starting to thin out, and you were seeing the same group of people you had as a freshman. As far as prioritizing goes, a 3-credit hour course that isn't technically meaningful to you falls to the very bottom of your priorities. You're more concerned with things like job-hunting and finishing your capstone and all the stuff related to your actual career. 
So you've been half-assing all the papers and exams, falling asleep in class, and lowkey straight up ignoring the weekly discussion boards. 
However, above everything else, the worst part of your class is your professor. Professor Getou Suguru. PhD in Comparative Ethics with a Masters in Cognitive Science. 
You didn't really have a chance to speak with any of your friends about Professor Getou, despite it being in your best interest - because you only knew you had the class two days before it started. You'd come to learn only two things about him after attending. First, he's a complete hardass when it comes to grading any assignments, and second most of his merit comes from the fact he is ridiculously good-looking. 
He can't be any older than his late thirties or early forties, which means he's young. Young enough to be attractive but old enough for most of your peers to thirst for him in unhealthy ways. He's at least a decade and a half older than you, and by god does he make it clear. 
What they don't tell you about college is that there's nothing that can make or break a class more than your professor. Everyone is always too worried about everything else, about getting their schedule right - that they often overlook this basic tenet of college life even though it's so crucial. The worst part is that while various websites rating your professors are helpful, you won't truthfully know how you feel about a professor until you've met them in a classroom. You've had professors with lower ratings be absolute angels, and professors with higher ones being some of the most useless in your entire academic career. 
You were hoping that Professor Suguru would be what you expected. That his astounding 4.5/5 would be a meaningful assessment of his character, that he would be tolerable and polite and understanding and that your semester would be smooth sailing because of it. 
But of course, of course - that couldn't be further from the truth.
You don't know at what point exactly your relationship to Professor Suguru became as sour as it is right now. There's no real pivotal movement where mild intolerance became full-blown and outright distaste. But part of it, you know, stems from the fact your beloved professor is a snake. 
You have no idea how no one else notices it. It genuinely feels like you're the only one who catches the subtleties of his behavior. There's just something about him that's a little…off. The irony isn't lost on you. He's an ethics professor, but something about him makes alarm bells go off in your head. A walking red flag, though a handsome one. He's off in a subtle way, but more than that - he's very openly smug to every single one of his students. It's just that no one else seems to really care. The air of pretension that surrounds him in his every movement is suffocating. Maybe that's part of the charm, if the way girls flock to him after class is anything to go by. 
Even so, you just know there's something deliberate about his casual cruelties. He always seems to pick out the quiet kids, and from the beginning of your semester to now - he always, always manages to single you out of the crowd of students. In every class, in every discussion, in every chance he has to make you out to be a troublemaker he will. 
Yes, you don't really have any idea how it started. But you've been keeping a long record of every single act of personal terror that damned man has been inflicting on you since the start of the course, and you're not unconvinced that your shit grade is in part because he wants to see you grovel in front of him. 
The first time it happened - you figure it was a coincidence. He had called you out in class after you missed a discussion board. You hadn't done the reading, and it wasn't obviously humiliating but it singled you out all the same. When you fumbled coming up with an answer, he gave you a smug smile that so quickly morphed into a fake sincere one, you wondered if you were imagining things. 
The second time was when you came in late after a walk of shame, and Professor Suguru greeted you by the door by asking if those were the same clothes you wore yesterday. After being completely mortified by it, the once dark gaze immediately rescinded to his usual fake-calm self. It was suspicious, but not the concrete evidence you needed. 
And the third time was after your first project of the semester. Your grade was lower than you deserved, and you knew it - so you went to his office hours to bitch and moan to get it bumped up. But he wouldn't budge, saying that he thought his assessment was accurate. Made a smug face as he told you he just didn't think you thought your points out through. Unfair critiques shielded by flowery words and polite gestures. It was that moment that cemented the dislike, though it wasn't the start.
The beginning of the end, so to speak.
Ever since then, you've harbored nothing but dislike for him. You can see past his pretty face and you don't see anything good. You've had unpleasant professors before, but none have ever targeted you so specifically. None of your previous professors, even at the worst, seemed to hold such an unbelievable personal grudge. 
You're all alone, fighting an invisible battle. 
The worst of it though, is that you simply couldn't be bothered to give a shit about it for most of the semester. You had way too much going on, so you just had to put up with the inexplicable dread of attending that class until you had to deal with it again eventually. 
And after months and months of avoiding the issue head-on, you're at a point where you can no longer do so. Your grade is officially below a C after bombing your last quiz, and there's only 5 weeks left until your semester is over and you're barred from graduation. 
And you have no fucking idea what you should do about the situation. 
__
There's a subtle pit of dread in your stomach as you enter your first philosophy lecture of the week. 
For the first time since the start of the semester, Professor Getou doesn't antagonize you as soon as you enter the door. In a strange way, this makes you kind of uncomfortable. He gives you his usual fake smile, but the fact he's gone out of his way to leave you alone makes you feel like he's planning something. 
You brush your paranoia aside as you take a seat in the back of your class. You don't have any friends in this lecture, at least not ones you do more than greet. You sit closer to the back of the lecture hall, tucked into a corner and up a few steps.
The charms on the end of your book bag zippers click together as you take your seat. You open your laptop - pulling up the lecture slides to pretend to study while opening 2048 to play while Professor Getou goes on about his business. You're hoping he's going to go easy on you today, and that his lack of interference is a sign of mercy. 
More people start to trickle in and the classroom is the usual amount of packed it is by this point in the semester. The last day to drop passed last week, so the number of students has decreased despite it being spring semester. 
Your professor starts his lecture as soon as the clock hits 11:30am. You look up from your computer, watching him as he sets up his slide deck and waits for all the conversation to settle before he begins talking.
He catches your eyes briefly before he continues, but he holds it for long enough that you know it's intentional. You frown at him, and it almost looks like he laughs - but you can't be sure your mind isn't tricking you into thinking that. 
"Good morning everybody," His voice is smooth and pleasant - hair tied up neatly. He's wearing his usual attire. Black slacks, and a loose-fitting white shirt with some kind of canvas shoe. "How's everybody hanging in there? Good? Bad?" 
He takes a look around the room, gauging peoples replies before chuckling. 
"Not in good shape huh? Stick it out, a few more weeks and you'll be out of here. Today, we're going to continue on into section five of our coursework - the shortest of all of our other sections," He grabs something that clicks the slide into the next one, a few images next to a wall of text "We have a lot to cover in the last few weeks, but I want to start with a refresh of what concepts we've been learning for the last few weeks." 
The swiftness in the way his eyes land on you is comical in its predictability. You give him an uncomfortable half-smile as he calls your name and brings the class's attention your way. A few looks of pity don't go unnoticed. You stiffen, straighten your back as he says your name slowly before asking. 
"Do you think you can tell me, what are the four core structures that define modern Japanese philosophical thinking?" 
There's real, uncomfortable weight to his gaze that makes you choke. You pull back slightly. 
"Uhm, well - there's Shintoism, Confucianism, Buddhism and western ideology. Primarily German idealism."
He gives you a smug look, the same one you always see before it fades off to an uncannily brilliant smile. Not a sincere one, because when is it ever - but there all the same. 
"Someone's been studying hard huh? But you are correct. We've spent the majority of this class going over the first three. How Shinto tradition, Confucianism, and Buddhism were experienced in Japan - isolated from Anglo-Saxon influence for the first few centuries of its establishment. We've also studied the vague historical timeline of these influences, mostly focusing on modern philosophy. We've covered Edo period philosophy as a precursor for what we know and understand now." 
You can say a lot about Professor Getou, but more than anything - he has a certain way of commanding the room's attention that never lets you get completely comfortable. He has an air of charisma you've never seen in your life and being in close proximity to it makes you feel like you're being swept in by waves larger than life. 
You fidget almost anxiously as you wait for him to continue his lesson.
"Our last few weeks are going to cover the culmination of your previous lessons, and what dictates both national morality and the hierarchy of modern Japanese social mores - Bushido. The way of the Samurai." 
Professor Getou continues with this slide deck as he outlines Bushido conceptually. From its existence as a moral code in late 12th century Japan, to the many misconceptions about the strictness in which it was adhered. He starts the lessons like he starts many others, explaining misconception and myth before touching the surface of the subject at hand. 
It's in his nature to advocate for the whole truth. From the start of your classes to now, Professor Getou always places the same emphasis. If only that truth is unable to be understood without opposition. It's like his whole being is constructed by it, opposition that is always radical and jaw-dropping. You've known this about him since he voiced his open critique for certain ideas about social welfare and about the emphasis of national morality. 
You can't be certain what he really believes - only that he'll voice his views as critically as possible, if only to stir the room. 
"Bushido is the heart and soul of modern and postmodern Japanese ethics, but it remains critically undefined despite its usage and citation functionally. Other philosophical schools of thought have strict definitions - Bushido is evolutionary in nature. Inazo Nitobe is primarily credited with the modern and popular interpretation of Bushido, but has received criticism for its obvious influence from Western ideas, and its comparison to chivalry."
Professor Getou sits back on the edge of his desk with a look on his face. 
"The tendency of Japanese philosophy to lean into metaphysics does not align with the many values of infrastructure and military present in the culture now, but I'm not going to critique the philosophy for you," He skips to the next slide, your last project of the semester on the wall "For the sake of brevity, I'm going to have you write a paper on one of the eight outlined ideals in Nitobe's work, and I want you to reflect on that ideal in your paper." 
A collective whispering erupts in the class as people stress about the assignment of their final few weeks. Not unexpected given the circumstances. Professor Getou doesn't flinch as he waits for the room to settle down.
"This will be your final project in this classroom, and will count as your final grade. On one hand, doing a good job on it means you have nothing to worry about for the last few weeks. On the other it's make or break," He locks eyes with you again as he says this, startling you as his smile grows coy and inauspicious "So if you're in need of a good grade to pass you, I'd recommend coming to see me during office hours or during one-on-one time so I can get you the grade you need. We'll discuss more at the end of class, but we've gotta get through more lectures so you can get an idea of what you can pick."
He gives you one another look, another pointed and obviously direct look, before he proceeds on with his lecture. It gives you a bad feeling in your stomach, and maybe you're being too self-centered thinking he's focusing too much on you.
But you can't help it, swallowing down your uncertainty as you continue on with the lesson. 
You need to pass this class. 
___ 
You meet up with Nobara after the fact. 
She's a good sounding board for your problems as usual. Where you're always looking for the most civil solutions, she's good at giving it to you straight on what you should do. She's no bullshit and you like that about her. Whenever you need a kick in the ass or an ounce of courage, she's the person for the job.
 So after meeting up for lunch, ranting again about Professor Getou (for the hundredth—no, thousandth time), and whining about his weird behavior, you're expecting some semi-sound, if not mean advice on what you should do. 
"Have you thought about just fucking him?" She says instead, her voice full of sincere boredom. It comes out so casually, like she's relaying the news cycle to you - and you can't help but be utterly shocked listening to it. "Not that it was my first suggestion, but I mean…it's getting ridiculous." 
"Hello? Where the hell did that come from? What do you mean just fucking him?" 
She gives you a sideways glance of disdain as if you were the one saying something unreasonable. She leans forward into her hand mirror, gluing on her eyelashes for her afternoon date with Maki. She scoffs when she realizes your shock is genuine. 
"Are you serious? Does this not read as an elaborate scheme for this total jackass to fuck you?" 
You're flabbergasted. Surely she's not being serious with you. 
"Nobara." 
"Haah? Tch. Don't make that face. It's a gross abuse of his power but well, he's not ugly. If he were any younger of a professor, would you like… not assume that was the end game?" 
"Nobara, he's a professor of ethics. His whole career is ethics." 
"Yeah. Like. The perfect cover for wanting to screw his wide-eyed, desperate students. He's a hot, young professor. Not my type but you get me. Don't you think it's a little naive to assume his personal vendetta against you is shit, I don't know… totally lacking that motive? Think with your brain, not your tender little heart for a minute, okay?" 
"It's not that!" 
"Really? Just like your relationship with Mr. Fushiguro is totally platonic?" 
"I said it was one-sided, not platonic." 
"You're my whole heart and soul, you know that right? I didn't freak on you when you said you had a crush on Megumi's deadbeat dad. You're my salvation from the idiots we call guy friends. So I'm saying this with love, and not as the complete bitch you know me as - you're being dumb." 
"Nobara, are you seriously saying you think this whole thing is about him wanting to," You can barely even get the words out. You're not that much of a prude but god. "Wanting to have… sex with me?" 
"Yeah. What else would it even be? I think an awful man is interested in screwing you - a hot, capable twenty-something. Are you stupid? Is that like, sooo impossible for you to consider?"
"Well it's not the first place I would think to go, that's for sure." 
"And that's your whole problem. Don't get me wrong, again, totally gross. Is it like.. a total abuse of his authority? Yeah. But that doesn't have anything to do with you personally. If I'm right, and you fuck him - you get a good lay and to graduate. And you need both."
"Nobara!"
"Don't be mad, I love you, okay? But I'm thinking about your future and your prospects. There's nothing wrong with it on a technical level."
"That is so untrue and you know it—"
"Look. I don't like it. I think it's a weak move and kind of corny and gross. But you've been planning your big graduation for years. And it's not a bad opportunity, and you're not a complete idiot. You said before that he's never inappropriate with the other girls right? You might even be the only one. As far as I'm concerned, there's no reason for you to not get laid and pass." 
"Oh, so the student-teacher thing isn't reason enough?" 
"Not if you wanna graduate it's not." 
The two of you remain at a stand-still as his words trap you into a corner. How the hell do you even deal with this information? And how on Earth is she so sure of herself anyways? You think you're pretty good with signs, at least about things like this.
But it doesn't feel like flirting. He's never flirted with any of the students in class, despite how much they seem to fawn over him. Could this weird, psychological dance you've been doing for the last twelve weeks be some sort of unspoken foreplay ritual? 
The more you think about it, the less it seems implausible to you. There's a wave after that, some cross between impending doom and shameful arousal blooming up inside of you as everything hits you all at the same time. 
When you return to reality after being trapped in your thoughts, Nobara gives you a mindful (almost pitiful) smile and shakes her head. You frown at her in reply, squeezing the bridge of your nose. 
"If it were like literally anyone else, I'd totally tell them it's a bad idea. But it's not like you're going on to date him, and you're what - 24? because of your gap year so you're not a preteen like some of the freshmen in your class. I just don't see any reason not to go for it." 
You tamp down the small voice in the back of your head, encouraging you to do - and instead ask her a follow-up question. 
"...Do you think I should attend his office hours tomorrow, yes or no? I have to email him by tonight to get the one on one." 
"Yeah. Yes. And shave before you go." 
__
You decide, for the sake of your sanity and everyone else's - to ignore Nobara's odd implications about what Professor Getou wants from you and to attend his office hours.
(That's a partial lie, you figure - given the fact you did shave, and shower before attending. You're wearing something kind of nice underneath. But you still don't think he wants to fuck you. It's more of a safety precaution than anything else.)
 You made the game plan last night that you would go, present your idea, and then beg him to be kind to you during the grading process. You even developed a list of things to sob and cry about it to generate something of a sob story if everything went awry. You've forsaken your pride. The only thing that you need to get out of this meeting is a passing grade. 
And that is, of course, by any means necessary. 
Fearing for your life, the state of your mood improves as you approach the building hosting Professor Getou's office. Of all of the people you interact with semi-regularly on campus (all of which you are quite fond of), Nobara wasn't lying about your affection for campus security guard - Toji Fushiguro.
He's an older man. Older than you by double digits, and from what you can tell - older than even your professor. You've been fond of him ever since he brought you back to your dorm after a horrible break-up with your ex as a sophomore. He's got a rough edge, and there's plenty of unverified rumors of his past. You know that he has something of a criminal record too. 
But for all of those rumors, and for all the things you hear about him - he's been one of the highlights of your campus experience. You've had a one-sided school-girl crush on him ever since that night, because you were sober enough to catch his body and how it feels. He was strong. Not in an average way. He made it so effortless when he was carrying you home in his arms - and it's not the first time you've seen him lug around things at least over 300 pounds like they were nothing. 
But attractiveness aside, he is uncharacteristically good at cheering you up. He's funny and witty, all while maintaining a cool facade. He's endearing in his own way too, and you're a little head over heels for him though you'd never push yourself to make the first move. 
Still, when he sees you come towards the building - he greets you with a wide smile. The scar over his busted lip - split open and welcoming as you run up to him for a hug. He's normally patrolling around campus, so it feels lucky to catch him where you least expect. 
He wraps you up with a single arm, your feet temporarily lifting from the ground before you get put back down again. 
"Mr. Fushiguro, what are you doing here?"
"I got moved over here since there's been some rumor about someone stealing from the labs upstairs. So I'm on lock up duty for this building 'till it gets fixed up and solved," He says, voice as smooth as ice "What about you sweetheart? It's gonna get dark out soon." 
"Ah, I have office hours with Professor Getou today. I need to consult with him about a paper." 
"That right? Just gonna be you in there, then?" 
"Yep. I'm gonna go in there and beg him for a good grade on our next assignment. So for the sake of my sanity, please wish me luck?" 
Mr. Fushiguro tilts his head to one side, grinning. 
"Wouldn't that mean you graduate sooner instead of later? Can't wish ya luck on that." He says, making you flush and letting the feeling linger before continuing "Just kiddin'. A pretty face like yours should do you just fine. Knock 'em dead." 
"I feel a lot better about it with your encouragement." You say honestly. Mr. Fushiguro gives you a laugh.
"Treat me to something if my luck makes any difference. And hurry in. Last thing you'd wanna do is be late." 
You nod, wide-eyed and dazed by how charismatic he is before you rush into the building. It's silent, given how late in the school day it is. Most people have already gone home, with the exception of the other poor souls likely chasing down their professors for the same reasons as you. 
You feel an overwhelming sensation of dread as you encroach upon Professors Getou's office. There's no one else in the close vicinity, only a few closed classrooms and students who are passing by the small corner where his door resides - most of which are making their way to leave. 
You decide to take a deep breath, calming your shaken nerves before knocking politely once on his door and entering the room. 
Professor Getou's office looks like how you'd expect it to look. It's clean, and sleek - and lacking almost completely of items of personal effect with the exception of his desk. It's the first time you've ever been inside of the room before, but it smells distinctly of him. He has that same scent surrounding him, like flicks of nicotine and a hint of bergamot. Sweet with the taste of metallic bitterness, like blood and sugar.
You feel the back of your throat bob as you see your Professor sitting at his desk. It's lacking his usual gracefulness. His shirt is unbuttoned down by three entire buttons, and his slacks seem looser. Most notable is his hair - classically long, now in a loose bun with pieces falling all on his shoulders and rolling down his neck. 
You think of what Nobara said to you earlier in the day alone, a strange and overwhelming sensation of lust and embarrassment making it difficult for you to open your voice and talk.
It's Professor Getou who greets you first. He looks up from whatever he was reading and looks at you from where you stand awkwardly at his door. His smile widens, though it's just by a little. 
"Ah, I was wondering when you'd be here. Looks like you're right on time." He says first, sitting up in his chair but not bothering to gather himself in any way otherwise "Come on in and sit. I assume you're here to talk about your grade."
 You sit across from him hesitantly, hands folded in your lap as you put your bag down on the floor. 
He studies you quietly. There's a long stretch of silence, where neither of you do anything but sit in each other's company.
He breaks the silence first.
"So, while I have a guess," He says, elbows on his desk "Do you want to talk to me about what you're here for?" 
You've practiced the dialogue in your head so many times now. What to do and how to say what you need too, but the words seem to fizzle out completely when it's time to really say them. Leaving nothing but uncertainty, you open your mouth only to close it once again. 
"Uhm," Your voice strains trying to make the words out into a coherent sentence. "I came to talk about my paper. And my grade, like you mentioned in class."
"So you decided to heed my advice? Good girl, that was a smart choice," You try not to be taken aback by the pet name - unsure if it's as inappropriate as you think it is "Do you know what virtue you want to cover?" 
"I thought I would pick uhm, righteousness - and then pull from some of the Western ethics we learned about. Making uh, connections between deontological ethics and duty and how it relates to the defined idea of righteousness," You explain nervously, an uncomfortable laugh bubbling out of your throat "How practicing duty and righteousness relate to each other."
 "Hmm. Sounds like you've had time to think about it a little, then."
"I uhm, haven't finished the reading but I did take a look over my section to see if I could make it work." 
"I think you have something to work with. You'll need to straighten out the thesis of your paper into something more tangible. I know that's an ironic ask. But I think it's a good idea," He gives you a brief glance, studies you with eyes. Snake-like. Something coils inside of you, tickles and brushes against your skin and makes the hairs on the back of your neck raise "It seems like you have something more to tell me, though." 
Do you? Is there anything more there? The answer lies indifferently on a scale from obviously to no. nothing at all and it haunts you that he's able to pick it out. 
"It's just well. Uhm. You know, I don't have the best grade in this class so I was more prepared to go down with my grade. You approved quicker than I thought you would." 
"Your grade is pretty abysmal. Did you come in here planning to beg?" 
You refrain from an instant yes, even though it's what you feel. Something about the way he says it makes your stomach clench. Your heart quickens. Your tongue feels too heavy in your mouth as you laugh uncomfortably. 
"Something like that? Uhm, or at least try to hash things out between us. I know our relationship over the c-course of the semester has been kind of sour so I…"
He cuts you off.
"Has it?" 
Your brain stutters to halt.
"Uhm. Yes?"
It's unpredictable, utterly and completely - the way he reflects on your words like you've said something incomprehensible. You aren't sure if that's sincere. You can't be sure if any of the words out of his mouth are. But he doesn't seem like he's lying. Your mind flashes to Nobara, and you find yourself speaking before you can stop it. It comes out like a flood.
 "I j-just always assumed you singled me out in class because you didn't like me? I don't mean to be accusatory, though."
"I'm afraid you've got the wrong idea," He says, shaking his head "I don't harbor any negative feelings for you at all."
"Oh," You say, eyes falling down to your lap again "Right, then." 
"You must be desperate for that passing grade, hm? If you're meeting with a professor you think hates you." 
You glance at him. 
"Well, yes. I want—need to pass this class. I've already planned my graduation for this semester." 
"And you'd be willing to do anything for that, is what you're implying?" 
"Yes," You say, with a sudden rush of unwavering confidence "Anything." 
"Let me ask you another question, then." He lets his elbows rest on the edge of his table, a familiar coy smile "Do you think there's any other reason for why I've been paying special attention to you, aside from me disliking you? You're a smart girl, so I'm sure you'll be able to figure it out." 
The weight of his words don't go unnoticed. The air feels heavy as it hangs between you. He couldn't be implying it so directly could he? Your mind drifts back to Nobara's warning to you, and your breath hitches. Your eyes widen as you glance up for the first time and give him a look of mild distress. 
And he smiles. His grin widens as soon as it dawns on you.
"Seems like you've reached an important conclusion," He says, casually - as he sits up in his chair and leans back. Stretched like nothing could get in his way "Why don't you share with the class?" 
"You," Your voice is a nervous tremor. You must be crazy. You must be completely out of your mind "...To sleep with me?" 
"See? I told you, you're a smart girl." 
The question is a burning one. One you've been wanting to ask since you started thinking about it last night. 
"B-but…why? And why me? A-and," 
"You have a tendency for being combative. You know that? An air of defiance. I can tell you're a little older than your peers. A little wiser, and a little more knowing of when to ask for help," Getou outlines, staring you down "And seeing you with that sense of desperation was exciting for me. I'm a man of simple tastes. At my age, I know what I want." 
"And I like when tough, combative, clever women turn into babbling, desperate, needy girls. I'm quite fond of it, actually." 
He's detrimentally serious. Your stomach flips. 
"Do you want to pass this class?" He asks you, an air of confidence surrounding him. You close your eyes, unsure if you can call it coercion when you're feeling so terribly willing about it. 
"Yes. I need to pass." 
"Then come up here," He gestures, widens his legs and leans back in his chair "And sit." 
Your body is burning. You don't know if you're even really in the situation, or if you've daydreamed it into something impossible. Something phantom moves you. Stands you to your feet shakily before walking in short strides. Professor Getou looks at you from where you stand over him. 
His hand brushes your outer thigh, patting it. 
"Sit." 
So you sit. You spread yourself and straddle your professor - and the reality dawns on you the minute you touch what you're doing. You haven't gotten laid in a bit, and he's nothing like anyone you've ever slept with. You feel out of your element. You get the impression he's a man, a grown one. There's a confidence in him that looms and looms and looms, overshadowing any of your doubt.
He's sexier up close. There's the faintest trace of smile lines on his expression as you look down at him. He guides your arms to loop around your neck, and holds your hips with his hands. 
Then you feel it, almost instantly - something hard and bulging pressing against the seam of your pants and against your crotch. He's already half-hard and he hasn't even kissed you. He grins at you lazily, like a cat with cream. 
"I'll pass you as soon as I put it in," His hands are so big - long, slender fingers gripping your ass "And give you extra credit when you cum for me. How's that sound?" 
You feel dirty. It's all happening so fast. Almost vulgar, but it's impossible to feel cheap. To believe in the wrongness of it when Professor Getou is so undeniably sexy. Wrong, on so many levels, to do this for the sake of your grade. Or just in general. Yet you want it, yearn for it, find the culmination of all your annoyances melting as he graces you himself. 
"I wanna pass," You say, uncharacteristically nervous about everything. You add the next part a little quieter "...I want it." 
"What do you want, exactly?" 
"Want you to fuck me." You admit, against your better judgment "Please?" 
"Gonna make a real pretty mess out of you," He says, voice smooth and serene. You look down at him. His knuckles brush against your jaw, on your cheek before his thumb holds on your lower mouth. His fingers push past the edge of your lips, sliding against your tongue and gently running along your teeth. He gags you on it, so slightly - enough to startle you but not enough to hurt. You feel spit pour from your lips. 
Thick messy strings of drool drip down the sides of your mouth. You want to back away in shame. But there's an air of intention behind the gesture. It's deliberate, the action - the mess and how it runs down your neck. Before you know it, he's kissing you in that same state. 
Professor Getou kisses like he's done it before.
His hands grip on your ass as he kisses hot and heavy. Self-assured, he sucks and bites at your mouth - sticking his tongue in and mixing his saliva with yours in a way that feels downright dirty. Yet it makes you throb, white-hot flames licking at the back of your thighs. The sparks of arousal crawl up your skin. 
Your nerves tighten as Professor Getou cups your face with one palm, kissing you with fervor. You melt into him, arms wrapped tightly around his neck. 
"Been thinking about what you would look like bent over my desk all semester," He says as he pulls away, looking on with admiration at your messy complexion "You wanna go on ahead and show me?"
Another wave of embarrassment washes over you, but you find yourself standing to your feet. Sliding your sweats off down your legs - your lower half is left bare with the exception of your feet. You lay or stomach on his desk, the cold wood sending chills up your whole body and your stomach and tits lay flat and squishy against the hard material. You stand, shoulder width apart, and present yourself in front of him. 
"That's what I like to see," His voice is rich and deep as he speaks. You can feel him inch towards you, pulling you apart with his palms before his hand comes down on your ass in one hard motion. The noise echoes against the walls of the room "See, I knew you could listen well when you had to." 
You don't say anything in reply, pressing your cheek against the desk. 
"W-what do I call you?" You ask, your voice trembling. You feel his fingers against the seam of your panties. He snaps the cotton waistband against your skin before humming thoughtfully, a light tap to your ass. 
"Getou is fine. Suguru is too. Sir if that makes you more comfortable."
 Getou makes a show of fondling you, though you can't see it - you can feel the way his eyes nearly swallow your naked lower half. How his fingers touch and prod all of your sensitive places, with some kind of keen observation. Everything Getou says is like that, keen and particular.
"Such a pretty pussy on you. Would've been such a waste if you didn't come to me."
You don't bother to ask what he means by that. Behind you, there's a noise. Of a chair rolling back, and the dull thud of knees hitting the ground. Before you know what's happening, there's a face dangerously close to your clothed pussy. The minute you try to squirm, there's a tight grip keeping you in place. He takes a deep breath. Without any real hesitance, you feel his tongue lick across the clothed material. 
In one fell swoop, he pulls your panties to one side and kisses your clit without any more real introduction. You're gripping the edge of the table you're bent over as you feel his tongue slide against the wet folds of your pussy, making your voice cry out involuntarily. Normally people would urge you to be quiet, but you got the feeling he didn't care if anyone heard you crying out for him. You get a second wave of intuition telling you he might even like it. 
A sensation of bliss washes over you as he sucks hungrily at your cunt. It feels good enough to be holy. There's such immense expertise in it that you can't help but succumb to it completely. The warm, heavy muscle gliding over sticky folds.
You're so lost in the pleasure, your mind completely blocks out the intrusion. The sense that would detect another person in the room disappears completely. You only know because of Getou, the way he stops and scoffs. It forces you to blink your eyes open. He speaks before you get the chance. 
"What are you doing here?" 
You recognize the voice instantly, and your heart drops through your stomach. 
"Thought I heard a ghost howling," Mr. Fushiguro says, his voice is rougher and deeper and older "Turn out it was just a little girl wanderin' into the woods." 
"If you can see I'm busy, why're you still here?"
You can't help but feel the second wave of overwhelming shock as you sit there, naked and unafraid. Still, they stand like nothing is wrong. Chat like they know each other somehow, but you have no idea in which way. All you can focus on is the bubbling, nauseating shame. 
"Oh god." You voice, but both others ignore. Mr.Fushiguro speaks first.
"This one is off-limits, Suguru. What kinda professor goes around fuckin' their innocent little students?"
"Just the one, Mr. Fushiguro. And I'd like to get back to business."
"Ah, no way I'm letting you off the hook. I could report this y'know? Make headlines. Ethics professor coerces student into sexual activity. It'd be big. 
Your heart drops. 
"Fuck off, would you? Does she look coerced?" 
A beat of silence. "Nah. Not with the way she's twitchin'. But it's not fun if I just let you go. How about you tap me in and I'll keep your little secret hm? She's gotta cute crush on me already."
Your heart flounces around in your chest, a muffled noise of shock escaping your lips as you squirm to move but are held, still, so firmly in place. Your expression and feelings all go through 5 stages of grief before settling at dumbfounded. They don't especially ask for your input, but you hear Professor Getou behind you.
"Fine, if it'll get you to shut up. And I'm fucking her first."
Strange. Nothing about today makes any sense. You don't miss the almost childish sense of competition in Getou's voice that changes your view of him in an instant. Humanizes him in the strangest and most unrecognizable ways. It lacks his usual virtue.
Mr. Fushiguro walks up in front of you, imposing. He's grinning, a well-worn smile on his face that you know. He helps you up, and you keep yourself upright on your arms as he grabs your chin with his palms. You look up at him wide-eyed, unsure of what to do.
"Dirty fucking girl aren't ya?" He says, though he almost sounds like he's impressed with himself 
"You into older men or is it a coincidence you're screwing 'im for your grade?"
You're speechless, and you moan a little pathetically as Getou doesn't stop eating you out. This only seems to make Mr. Fushiguro even more excited. You look up at him through wet lashes, unsure of what to do.
"Don't mind either way, just curious. Guess I'm a little sad 'cause I thought your little heart eyes around me made me special," He tells you this looking down at you, eyes locked. You can tell he's just teasing you, and it makes you twitch "But I guess that's not true, is it?"
"You're different. I uhm. Well it's true at least."
"Yeah? You're just letting both of us fuck you 'cause you're like a bitch 'n heat?"
You flush. He gives you a smile and a well-meaning laugh that makes your body feel warm with heat.
"Mind if we're a little rough on you, sweetheart?"
You shake your head.
"Good. Stick your tongue out and open your mouth for me then."
You listen, oblige the instructions almost obediently. Your face is still covered with spit from before. You watch idly, intently - as Mr. Fushiguro pulls his cock out from his black pants. The loose material covers him well, but as soon as they're down past his thighs - the outline of his cock borders on intrusive. Your eyes widen, fluttering and unfocused because it's hard to think about anything while feeling such intense pleasure.
But Mr. Fushiguro is captivating as he pulls himself out for you. His cock is thick and heavy, protruding but too much that it can't stand up on its own. Weighed down by gravity, you stare at it wide-eyed. It's the size of your forearm, so thick you can't possibly imagine what it feels like.
Your heart stammers. 
"It won't fit in my mouth." You say, gasping for air as if you're already suffocating on it "You're—you're so huge."
He laughs with an edge of snark. You blink at him in complete seriousness, taken aback. He lets the tip of his cock tap the plushness of your cheek before pressing against your lips. You stare at him, almost afraid.
"Of course it'll fit," He says in confidence "Just gotta make sure you're relaxed. So relax, sweetheart, and open your mouth for me." 
Hesitantly, you open your mouth wide. You feel the corners of your lips stretch around the intrusive, thick head of Mr. Fushiguro's cock. The taste of sweat and skin is invasive and heavy, violating your senses. Just the tip and it barely fits in your mouth. You try and concentrate, sticking your tongue out and curling it around the underneath of his cock, focusing on sucking just the tip. He groans above you, a hand on the back of your head. He doesn't force you down, but you can tell by the twitch in his fingers that he wants to.
"Look at you," He says, his voice coarse with restraint and desire "You're drooling on my cock while you're professors busy eatin' your pussy. Thought you were an innocent girl, but now I don't know what to believe."
He says this as he eases more into your mouth, slowly letting you adjust. He rocks his hips back and forth until you relax. You open yourself up, trying to focus on blowing him.
But a hand comes down on your ass, hard and heavy - making you yelp. The noise is muffled but audible. A short squeal, you can't turn your head to look 
"Don't you think you two are getting too comfortable upfront without me? I'm the one who decides your grades."
"Maybe you're not doing good enough for her to care."
You can feel a strange sense of competition between them, but you're too occupied to ask about it. How do they know each other, and for what reason do they seem so automatically hostile? It bothers you, but you can't think about it too hard.
"That's not true. Her pussy is soaking fucking wet." He punctuates his words with a harsh smack against your cunt, the force rippling through your as you bend forward and choke "Almost as messy as her face."
He's quick, again, to latch himself to your clit. He flicks it with his tongue, licking it mercilessly as your brain starts to fog up with desire. Like he's trying to prove a point, you moan around Mr. Fushiguro's cock as your pleasure starts to thrum up again. The back of your legs tense, trembling as a knot begins to uncoil in your lower stomach. The cock in your mouth moves too, using the distracted moans to ease himself even deeper into the wet, arm cavern of your mouth. 
Your head feels heavy, body weak as the both of them use you to their contents. Your stomach starts to stir as a familiar feeling of euphoria claws at you. 
You cum for the first time like that, your body pressed against a wood desk - restrained and under careful watch of two men. Your whole body explodes - white, hot nerves fraying off and ricocheting off your ribs inside of you. Your insides shake as the wave of an orgasm washes over your entire body. You gasp, clenching down hard and gasping as tremors of orgasm pulse and push through your whole body. Something in you ignites as you grip the edge of the desk for your life, trying to keep yourself upright as Getou pushes you through the orgasm. 
You've barely recovered when Mr. Fushiguros pulls out of your mouth, pressing his spit-soaked cock against your face and cheeks with a smile. You let it slide against your tongue, eyes fluttering open as your face gets covered in precum and saliva. 
"You look so fucking filthy right now, you know that? But it looks good on you. I'm dying to fuck you." 
"Mr. Fushiguro," You groan. He clicks his teeth. 
"Toji's just fine sweetheart." 
You whimper helplessly as you ride out your high. Behind you, your professor pulls away. You peek behind you to see him, flush as he wipes his mouth with the back of his hand. 
Toji looks down at your frazzled expression with a grin, teeth showing as he cups your jaw a second time and slides his cock back in one go. This time, he pushes his cock in the base - keeping your throat around him with a hand on the back of your head. 
"Just focus on me for now, baby. Focus on sucking me off, yeah? Just like that, easy easy. He's gonna open you up. Stretch you nice and make your pussy all sloppy. That's what you want right?" 
Getou leans over you, the weight of his body looming as you feel slender fingers slide through your sticky folds. His middle and index brush against your abused clit, rubbing a few circles into it before pulling away. He grabs your arms and positions them behind your back, gripping them in one hand to keep you restrained. You squirm against the gesture, unable to get any leeway as he holds you down. Then you feel his fingers move, middle finger catching on your wet hole as it trembles and sticks. He opens you up like this without any warning. 
His middle finger goes first - delicately intrusive as your pussy widens to accommodate him. They're so much bigger than yours. Just one feels like two of your own. You push back out of instinct but Getou doesn't let you move. He buries himself, pushing in and out until he's able to fuck your pussy all the way down to the knuckle. Once there's no longer any resistance, he pulls back and makes room for another. The sensation is duller, lets you clear your head and think even as Toji rubs his cock on your face and fucks your mouth in short ruts. 
Not enough to make you choke, but enough to smear something hot and nasty all over you. 
Professor Getou repeats the process with his pointer, pushing and stretching and opening until you can't fight it anymore. With two fingers, he scissors them trying to make your insides soft enough for him to take you. 
"You're stretching out for me like it's nothing. You must be turned on, hm? Like getting all your holes used like this? Getting your face-fucked by a man old enough to be your father?" 
Toji laughs harshly, smacking your face lightly, enough it doesn't hurt but enough to make you feel it. 
"She loves it. She's clenching down on you tight ain't she?" 
"Sure is. All this for a grade. Maybe I should've bullied you about it a little more first. Since you're so eager." 
"Gonna give her extra credit for this?"
"I should deduct points for the fact you're even near here."
He laughs good-naturedly at this point, and you're still having trouble making sense of their relationship. You manage to speak for the first time in forever, voice barely there as you go to question them. You're not expecting any solid answers. 
"How do you two know each other?" You ask, before Toji starts fucking your mouth again 
"Goes a long way back. And we're still on bad terms, so congrats on bringing us together, sweetheart. Kind of an expected reunion really." 
"He's been working here since Professor Gojo and I were students here and we knew him from before. A long story. Don't worry your pretty little head about it." 
The burning question is quick to fade out of your mind as you feel your professor's clothed bulge rest against your cunt. You moan, a clipped needy sound as you nearly beg him to fuck you. Toji bends over you this time, reaching back to spread your pussy open by grabbing your ass. You can feel the grip of his hands, strong and assured. 
"She's gettin' impatient. Give it to her." 
"Don't need your help with that." Getou spits, irritation sounding in his words. 
"Consider it an apology." 
The air of tension is there temporarily, before Getou pulls his cock from the confines of his boxers. You can't see it, eyes squeezed tight as you work your mouth and tongue Toji's length. You can feel it though. He makes a show of rubbing his cock against your puffy, sore cunt. You get a feel for its shape as he pushes it between your thighs and lets it cling in between your lips. Professor Getou's cock is longer and more narrow, but it curves upright. It's hard, throbbing between your legs. Whining helplessly you wiggle your ass again. You feel increasingly restless about needing something inside of you. You're still bound though, completely and utterly unable to move. Toji's hand comes down heavy on your ass as you do, clicking his teeth in faux irritation. 
"Don't fucking move unless you want my handmark on your ass forever," He says, his voice cool and forgiving "Impatient." 
Getou must feel something inside of him merciful enough to keep you waiting. Even with all the stretching and prep, the minute you feel the head of your cock push through - something inside of you snaps. It's still so big, still too much, still reaches a part of you so deep you didn't know it was there. The position itself - still being on your stomach, makes it reach so much farther than other positions. The raw, skin-to-skin contact leaves your tummy fluttering, skin prickling with heat. Your top is pushed up enough to expose your lower back and your skin is pulsing. You feel like your whole body is on fire, suspended between men so much older than that want nothing more than to fuck you.
Every time you try to wiggle away from the sensations, Toji's hand comes down heavy on your backside. It doesn't matter how minuscule the movement. If he gets the idea that you're going to try and pull away, he spanks you hard enough that the room echoes with the sound. Your skin tingles, phantom sensation left before as you're held open and made to take your professor's cock - obedient and wanting. 
Inch by miserable inch, it takes forever to take him down to the base. Your toes curl, eyes shut and mouth sloppily trying to keep up with the cock in your mouth and just barely succeeding. 
He groans behind you, shuddering 
"That's incredible," He praises, and it feels so good to hear him saying something so overtly kind you don't know if you want to laugh or cry "Your pussy is fucking incredible. Shit."
"You hear that? You gotta. Pussy's twitchin' like crazy. Ass is too, how cute." 
"Feels sho good," You slur, brain clear of any and all rational thought as a string of saliva drips down your chin "Please fuck me, please,"
"You heard her teach."
Toji lets go of you and returns back to where you are. He pulls his cock away from you, instead holding you up and cupping your mouth open. He kisses you, after everything - with all of his pre-spend in your mouth before spitting into it harshly and kissing it again.
"Such a pretty face you're makin' right now." He says, something of a warm and unprecedented affection to it "So excited to get your pussy filled up."
He leans you on him, lets you wrap around his midriff, and squeeze tight while he pets the back of your hair in a strange streak of affection. You don't know what to make of anything. All you can feel is the long cock pounding into you without any mercy. Razor-sharp thrusts, nudging against your swollen g-spot and pounding into your cunt with immeasurable force. A man so much older than you is fucking you, pounding your pretty little pussy, and turning you into a complete mess. He's meant to be a mentor to you, but he has his cock imprinting itself inside of you over and over and over.
Your stomach feels hot again, but some other feeling takes you over as Toji cradles you - watching you just as intently. He talks you through with confidence you can't entirely understand.
"Yeah, that's it. Tighten up for him, just like that. Feels good doesn't it? I know baby, I know."
You whine out in Toji's arms as he talks you through it. Behind you, you feel Getou's grip hold you tight as he pistons you. The sound of his thighs smacking against your ass is noisy, almost as noisy as your pussy. Slick wet, sounding each time he thrusts.
"I'm not gonna last like this, shit." He pumps into you a few more types before his hips stutter to a halt. He cums with his cock buried deep inside of you, filling you all the way to the brim. You feel his white, hot seed fill your belly, cock twitching as he unloads and makes your legs shake.
A sense of emptiness overwhelms you as Getou pulls out, landing a hit on your ass as he shakes. He kisses your spine. 
The two of them switch places without communicating with each other about it. Getou pulls out, and away - coming back in front of you and picking you up in his arms as Toji positions himself behind you. He spreads your cunt out with his fingers, examining the seed left over with a light laugh. 
"Gonna fuck into your sloppy little cunt, give you another load where you need it and make you cum." Toji says, not hesitating at all. You feel your breathing start to quicken as he takes the same positions as before. 
Toji doesn't neglect touching you as his arm curls around your waist, calloused fingertips brushing against your clit before his cock pushes into you. Your pussy takes him much easier, but even so - Toji is just so thick, you can't help but feel him all over again. This time, Getou has you in his arms, holding and guiding you. Your hands are curled around his bicep and lower spine as you're held up. 
Toji's thrusts are slower, but just as rhythmic - focused on bringing you to another orgasm. It's duller this time, the sensation more focused and spread. Toji is so big you feel it in your hips, your entire lower half tingling as he pumps his cock in and out of you. He gives you all of his attention, staving off his own orgasm as Getou encourages you with his own words. 
"Gonna cum again, pretty? Take another man's cum in you right after me? You want to, right? Take it all in, every drop. You've earned it."
You feel your insides tighten again, for a second time - in a miraculous span. Every muscle in your body tenses and contracts as both sensations work in tandem to bring you closer to your edge. 
Your nerves fire off a second time as you push yourself to the limit. Toji fucks you through another orgasm with ease, thrusting with each tremor until you've ridden out your high. His own orgasm and chase come not long after that fact. 
As soon as you've gone totally limp underneath him, he sheaths himself as deep as he can. Bent over you, he cums hard and deep, filling you to the brim a second time.
There's a brief moment of silence as Toji rides out his high, where all three of you sit in silence.
You find yourself limp as you lay there, Toji pulling out and Getou slowly letting you down before you look up with a tired expression. 
"...So, did I pass?"
Your professor laughs harder than you've ever seen him laugh.
"With flying colors."
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lichcrow · 1 year ago
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Finally organized the Arthur injury/incident chart into something actually presentable! Red are for things that would definitely leave scars or other noticeable evidence, orange are too unspecified to say but could have left notable marks. [Image ID in Alt]
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copepods · 8 months ago
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so, there's no official place im aware of that's compiled the names of every music track in rain world which includes DLC, unused tracks, alpha tracks, and includes every location those tracks can be found, so! i made one :) mostly just for my own fun bc i love cataloguing things.
sadly i cant include links bc there's a limit on tumblr, but these should all be pretty easy to find with a quick google search. to find the rooms listed here, since room names aren't necessarily very descriptive, you can use the interactive map!
black text = track plays in vanilla game (these songs may appear additional times with blue text in other sections)
purple text = track is unique to the downpour ost
orange text= unused vanilla track, from the files or james' soundtrack albums, which was added in-game in downpour
blue text= track used for a new location in downpour, but also appears somewhere in vanilla (these songs also appear with black text in their original vanilla locations)
all in-game tracks are sorted by the regions they appear in. some tracks play in multiple regions- these will appear on the list multiple times, sorted into each region they play in.
Trailer and promotional music (Can all be found on Youtube)
RW dayns: promotional material (Remix of Sundown)
Threat - Superstructure (Trailer Remix): Switch trailer
What Fate A Slugcat: Release trailer (Alt version of Urban Jungle)
Together: Co-op trailer
Overskog: Downpour launch trailer, creatures teaser
Downpour: Downpour teaser trailer
Triptrap: Downpour regions teaser
Landmarks: Downpour lizards teaser
Task: Challenge mode teaser
Unused threat layers (can be found on Music page of RW Wiki)
Threat - Outskirts: with unused layer SU_4
Threat - Farm Arrays: with unused layer TH_LF - CHORDS
(note: listed on the wiki are two additional unused layers for Threat - Garbage Wastes and Threat - Heavy Industrial, but listening to them I can find literally zero difference from the original release. maybe it's just my ears idk)
Alpha tracks (from the original Alpha release of the game, called Alpha_8, later added to Alphas, Gems and Junk)
RW_2: Alpha_8
RW_3: Alpha_8
RW_4: Alpha_8, Alpha Trailer Music
RW_5: Alpha_8
RW_6: Alpha_8 (titled Deathpit in James Primate's Soundcloud)
RW_11: Alpha_8
Album Exclusives
RW_12: Alphas, Gems and Junk (titled 3 Moon Sunset on James' Soundcloud)
Illegible Neon Signs (RW_17): Alphas, Gems and Junk
Beat (RW_21): Alphas, Gems and Junk
Beat (RW_22): Alphas, Gems and Junk
Beat (RW_23): Alphas, Gems and Junk
Sky Islands (RW_24): Alphas, Gems and Junk
Night City (RW_25): Alphas, Gems and Junk
Free Mind Loop (RW_30): Alphas, Gems and Junk
Sub Sub Sub (RW_31): Alphas, Gems and Junk
Frost Reaper (RW_98): Downpour OST album
Threat - Rubicon (TH_HR): Downpour OST album
Arena music
Noisy (RW_10): Arena
Action Scene (RW_13): Arena (titled Breakbeat Bonebreak on James' Soundcloud)
Weyuon (RW_33): Arena
Slaughter (RW_34): Arena
Wired (RW_68): Arena
GREY CLOUD (RW_32): Arena
Rooftops (RW_7): Arena (titled Skyline in James' Soundcloud)
Menu and cutscene
Sundown (Theme I) (RW_8): Main menu and credits (Technically combination of Sundown (no rain) and TitleRollRain) [titled Adagio for Rain World on James' Soundcloud]
Pictures of the past (RW_Intro_Theme): Survivor and Monk intro cutscene
Passages: passage screen
Reclaiming Entropy (RW_92): Saint end cutscene and credits (Was formerly named Theme V - Credits pre-Downpour)
Outro Theme (RW_Outro_Theme_B): Survivor, Monk, and Gourmand end cutscenes
Satellite (RW_72): SI_A07 (Spearmaster end cutscene)
BM_SS_DOOR: Saint intro cutscene
Train Tunnels (RW_27): Expedition menu
Garden (RW_65): Expedition loss screen
Halcyon Memories (NA_19): CL_AI, RM_AI (Music pearl), Rivulet end cutscene and credits (Spelled Halcon Memories in OST album)
BM_CC_CANOPY: Artificer end cutscene
Deep Light (Theme IV): Ascension end cutscenes (Technically combination of Deep Ghosts/VS_E_DEEP_GHOSTS, The Core/VS_F_THE_CORE and Outro Theme/RW_Outro_Theme)
Game Music
Outskirts (SU)
Threat - Outskirts (TH_SU)
Unseen Lands (NA_40): SU_A53
Urban Jungle (RW_1): SU_B04
Proxima (NA_01): SU_A07
Frosted Festival (RW_80): SU_A53 (Saint only)
Distance (NA_30): SU_PUMP03
Drainage System (DS)
Mud Pits (RW_09): DS_B02
The Wet Moist (RW_38): DS_B04
Old Growth (RW_15): DS_B01
Swaying Fronds (RW_51): DS_A26
Breathing Hyometer (RW_81): DS_GUTTER01
Industrial Complex (HI)
Threat - Heavy Industrial (TH_HI)
BM_HI_GATE: HI_B04
Bio-Engineering (RW_43): HI_B04, HI_A07
Mist Engine (RW_50): HI_A18
Sheer Ice Torrent (RW_91): HI_A07 (Saint only), HI_B04 (Saint only)
Garbage Wastes (GW)
Threat - Garbage Wastes (TH_GW)
Garbage Worms (RW_52): GW_B01, GW_TOWER02, GW_TOWER03
Lack of Comfort (RW_39): GW_D02, GW_B09_PAST
Garbage City Shuffle (RW_37): GW_C02, GW_C04, GW_TOWER15
Albino (RW_43): GW_E01
Stone Heads (RW_19): GW_C03
Overcast (RW_79): GW_A25
Accidented Condition (RW_83): GW_E01 (Saint only)
Eyes of Iron (RW_90): GW_C03 (Saint only)
Shoreline (SL)
Threat - Shoreline (TH_SL)
BM_SL_SHORE: SL_B02, SL_D05, SL_F01
Lonesound (RW_46): SL_D06
New Terra (NA_21): SL_A06
The Captain (RW_18): SL_A05
Moondown (Theme II) (NA_11): SL_AI, SL_WALL06 (also called Digital Sundown)
Vast Unlife (RW_89): SL_D05 (Saint only), SL_F01 (Saint only), SL_TUNNELA (Saint only)
New Else VIII (NA_42): SL_WALL06 (ECHO) (Saint only)
Veiled Northstar (RW_93): SL_TUNNELA
Shaded Citadel (SH)
Black Moonlight (RW_26): SH_D01
Demonic Riser (NA_25): SH_B17
Dripping Time (NA_17): SH_A05
Lantern Mice (RW_58): SH_C10, SH_A21
Floes (RW_40): SH_E05
ELSE III (NA_34): SH_A08 (ECHO)
Dark Sus (NA_08): SH_B05, SH_A24
BM_SH_CRYPTS: SH_B12 (Vanilla, patched out)
The Exterior (UW)
White Lizard (RW_55): UW_D02
Underhang (BM_UW_UNDERHANG): UW_C03
BM_UW_WALL: UW_D07
ELSE IV (NA_35): UW_A14 (ECHO)
Stargazer (NA_28): UW_H01
Pictures of the Past (RW_Intro_Theme): UW_J01 (Inv only)
Passages: UW_A14 (Inv only)
Five Pebbles (SS)
Threat - Superstructure (TH_SS)
BM_DS_GATE: SS_B01
Interest Pad (NA_09): SS_A09
Drastic FM (NA_16): SS_F03
Energy Circuit (NA_26): SS_D03
Random Gods (Theme III) (NA_41): SS_E07, SS_L01, SS_E06
Chimney Canopy (CC)
Threat - Chimney Canopy (TH_CC)
Threat - Chimney Canopy (The Gutter variant)
BM_CC_CANOPY: CC_A02, CC_H01 (Saint only)
Wind Chimes (RW_48): CC_B06
Sky Sprite (RW_55): CC_C11
ELSE I (NA_32): CC_C12 (ECHO), SB_A14
Cracked Earth (NA_39): CC_OUTPUT
Sky Islands (SI)
Threat - Sky Islands (TH_SI)
Lovely Arps (RW_29): SI_D03
Kayava (RW_42): SI_D01
Speaking Systems (NA_23): SI_C06
Crystalline (NA_20): SI_B11, SI_D05
ELSE VII (NA_38): SI_B11 (ECHO)
Silicon (NA_04): SI_B12
BM_SI_STRUT: SI_B13, SI_F01
Chillblain Grace (RW_84): SI_C02 (Saint only)
Farm Arrays (LF)
Threat - Farm Arrays (TH_LF)
All Thats Left (RW_14): LF_A14
ELSE V (NA_36): LF_B01 (ECHO)
Distance (NA_30): LF_D01
Nest in Metal (RW_49): LF_A01
Maze of Soil (RW_47): LF_D08
Raindeer Ride (RW_54): LF_H01
Emotion Thread (NA_24): LF_J01
Subterranean (SB)
Ferrous Forest (RW_28): SB_G02, SB_G03
Leviathan Cave (RW_53): SB_J02
Grumblebum (RW_41): SB_A03, SB_H02
Deep Energy (RW_45): SB_F03
ELSE II (NA_33): SB_A10 (ECHO)
Silent Construct (NA_27): SB_D04, SB_F02, SB_I01, SB_B04, SB_E07
Gold Swim (VS_A_GOLD_SWIM): Upper void sea
Big Open (VS_B_BIG_OPEN): Central void sea
Worm Inferno (VS_C_WORM_INFERNO): Central void sea
The Ride (VS_D_THE_RIDE): Void sea
Deep Light (Theme IV): Bottom void sea (Technically combination of Deep Ghosts/VS_E_DEEP_GHOSTS, The Core/VS_F_THE_CORE and Outro Theme/RW_Outro_Theme)
BM_SB_FILTER: SB_J03
BM_SB_SUBWAY: SB_C10, SB_F01, SB_H03
Orange Lizard (RW_62): SB_TESTB, SB_TESTC
BM_SH_CRYPTS: SB_D04
Else I (NA_32): SB_A14, SB_D03
ELSE VII (NA_38): SB_D01
Pipeyard (VS)
Rooftops (RW_7): VS_A01
Rain (RW_61): VS_B02, VS_B10, VS_C13
Veiled Northstar (RW_93): VS_A09
Fragments (RW_96): VS_F01
Threat - Pipe Yard (TH_VS)
Metropolis (LC)
GREY CLOUD (RW_32): LC_GIRDERWALK
ELSE VI (NA_37): LC_highestpoint (ECHO)
Dustcloud (NA_02): LC_TEMPLEENTRANCE
Phasing (NA_06): LC_C08
Lost City (RW_59): LC_ENTRANCEZONE
Threat - Metropolis (Day) (TH_LC)
Threat - Metropolis (Night)
Train Tunnels (RW_27): Can play when cycle ends
Outer Expanse (OE)
Sparkles (NA_05): OE_RAIL01, OE_TOWER09
Reminiscence (NA_11): OE_TREETOP
Bloom (RW_60): OE_JUNGLE05
Wandering Cut (RW_63): OE_RAIL02
Daze (RW_64): OE_RUIN14
Ancient (RW_69): OE_RUIN02
Open Skies (RW_97): OE_RUINBACKHALL
Threat - Outer Expanse (TH_OE)
Threat - Outer Expanse (Night)
Pictures of the Past (RW_Intro_Theme): OE_CAVE02
Waterfront Facility (LF)
The Coast (RW_16): LM_D06 (also called Shoreline)
BM_UW_UPPERWALL: LM_WALL01, LM_WALL02
Metal Canopy (RW_66): LM_TOWER09
Trusted Component (RW_82): LM_BRIDGE02, LM_BRIDGE03
Threat - Waterfront Facility (TH_LM)
BM_SL_SHORE: LM_D05, LM_F01
New Terra (NA_21): LM_A06
Veiled Northstar (RW_93): LM_TUNNELA
The Rot (RM)
Wormpad (NA_03): RM_GSB1
Qanda (NA_07): RM_D02
Sparkling Pendulum (RW_71): RM_B04
Flicker (RW_73): RM_I03
Not Your Rain (RW_76): RM_ROT01
Threat - Superstructure (TH_SS)
BM_DS_GATE: RM_B01
Interest Pad (NA_09): RM_A09
Energy Circuit (NA_26): RM_D03
Looks to the Moon (DM)
Glass Arcs (NA_18): DM_I02, DM_I05
Flutter (NA_29): DM_WALL06
Scapeless Doubt (RW_70): DM_LEG01
Obverse of the Old Wind (RW_78): DM_ROOF01
Reflection of the Moon (RW_95): DM_ROOF04, DM_MOONCHAMBER
Threat - Looks to the Moon (TH_DM)
Underhang (BM_UW_Underhang): DM_LEG07, DM_U09
Silicon (NA_04): DM_VISTA
Silent Construct (NA_27): DM_CROSSOVER02
Random Fate (RW_67) DM_I11
Undergrowth (UG)
Past Echoes (NA_06): UG_C02 (ECHO)
They Say (NA_22): UG_B02, UG_B10
Breathing Hyometer (RW_81): UG_GUTTER01
Weathered Steps (RW_94): UG_A05
Swaying Fronds (RW_51): UG_A26
Submerged Superstructure (MS)
Garden (RW_65): MS_BITTERENTRANCE, MS_SPLITSEWERS
Random Fate (RW_67): MS_LAB14
Aquaphobia (RW_74): MS_I06
Onto A New Dawn (RW_75): MS_FARSIDE
Fragile (RW_77): MS_BITTERAERIE2
Ascent (RW_85): MS_ENTRANCE
Flux (RW_88): MS_I02, MS_I03
ELSE IV (NA_35): MS_COMMS (ECHO, Saint only)
Silent Construct (CL)
Fading Light (RW_87): CL_D01
Demonic Riser (NA_25): CL_B17
Dark Sus (NA_08): CL_A24
ELSE IV (NA_35): CL_D05
Rubicon (HR)
Pulse (NA_31): Saint ending
The Cycle (RW_86): HR_M01, HR_M02, HR_M03, HR_M04, HR_FINAL
ELSE II (NA_33): HR_C01
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analyticalstarz · 9 months ago
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In honor of autism awareness month, here's a full comprehensible list as to why I think Rui is autistic, or at the very least, neurodivergent !!!! - 1, For starters, he was ostracized by his classmates for presumably almost a decade (2nd grade - 1st yr of high school), all because he was "different" and nobody around him could properly understand him. This has resulted in him struggling to form and maintain relationships. As stated in his second focus event, Revival My Dream, when he was a kid, Rui had a hard time conversering with his classmates because he felt as if he couldn't connect with them.
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He's interested in more niche things, like robotics,
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and he was also interested in things that people normally regard as "scary", such as moths;
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After he became fond of shows and theater as well and attempted to include his classmates in one he thought of in an attempt to grow closer to them, his idea ultimately backfired since his classmates thought his way of directing was "dangerous", and this is where the ostracization seemed to start.
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(translation by Arvon Oven) Being ostracized and shunned is unfortunately a common thing with people who have autism, and as I mentioned previously, Rui was alone for presumably seven years straight, all because he was regarded as "different". - 2, He has "restricted, obsessive interests" that can be seen as hyperfixations/special interests. Ever since he was a child, Rui's been heavily interested in both robotics/inventing and shows. A hyperfixation is described as, "A complete obsession with or absorption into a particular task. The task can be a hobby, a TV show, a subject of interest, or something else. People who hyperfixate may tune out the world around them and ignore important responsibilities, such as eating or sleeping." Rui's interest in shows specifically can be seen as a hyperfixation, as in the first side story of his Unforeseen Keynotes (or Unexpected Happenings according to the English translation) card, Rui was so engrossed in thinking about the next show they'd be doing, he had completely forgotten that Robo-Nene was due for maintenance, and Nene mentions that this wouldn't be the first time he's forgotten to eat or sleep because of how engrossed he gets in his thoughts while thinking about shows.
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Nene also mentions in Wonderlands x Showtime's main story that Rui becomes so absorbed in his shows that he "loses sight of everything else", (In the original Japanese version, she says "When it comes to shows, he isn't able to look at his surroundings, so things never work out".)
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and also in KAMIKOU FESTIVAL!, where he mentions that his tendency to put shows "at the center of everything" might be a flaw of his;
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(translation by Ren) It's also mentioned in A Once-In-A-Lifetime Pandemonium!? that he'll get so absorbed in his thoughts while thinking of shows, he'll completely forget about his surroundings.
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(translation by tsukasa’s #3 fan) - 3, He has texture issues, which is also common with people who have autism. It's been mentioned multiple times throughout the course of the game that he detests vegetables, but more specifically cucumbers and things in the cucurbitaceae family (such as watermelon & pumpkin), because they all share the same texture.
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He mentions in an area conversation with Nene that he usually only eats at restaurants he's familiar with (he sticks to routine; another thing common with people who have autism), so eating out has never been an issue to him, and he even refused to eat vegetables when they were quite literally stranded on a deserted island and in a life-threatening situation.
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- 4, He info-dumps. A lot.
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This one is pretty self-explanatory, I think. - 5, He's overly logical and struggles with his emotions. He's had trouble on multiple occasions understanding his emotions, such as in Full Power! Wonder Halloween! where he unconsciously holds himself back after inadvertently injuring Tsukasa with one of his inventions, but he didn't realize that he was even holding himself back until somebody pointed it out, and he didn't realize that he was holding himself back because he was worried, either. Something similar happens in Heat Up! Kamikou High Cheering Squad! where he unconsciously holds himself back because he feared being shunned again, but once again, he didn't realize the reason for him holding himself back until somebody pointed it out for him. In the first side story of his I Can't Afford to Lose *4 card, Rui comes to the Sekai, hoping to talk to somebody to put his mind at ease. As he runs into Meiko and Luka and they ask him what's wrong because he seemed down, Rui says that "I just wanted to think about production, but my feelings got in the way of thinking". He then says "Feelings really are troublesome. / Sometimes, you have to hold them back with all of your might... It'd be nice if someone other than me could manage these troublesome feelings". (In the English translation, he says "Emotions are so complicated and can be so troublesome at times. / There are even times when one becomes completely overwhelmed by them... If only someone else were able to help put a lid on them.") Lastly, I'd like to mention that in Revival My Dream, after Rui asks his mom if he's different from the people around him, she responds by saying that, yes, he is different, but she also says that she was "just like him" as a child, and seeing how autism is caused mainly by genetics, his mom can very well be autistic too.
Okay, that is all!!! Thank you for listening to me yap :3
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yaekiss · 10 months ago
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since your normal requests are still open (^ω^) i absolutely NEED to go next door to my darling kaeya!!! he can’t just be so devoted and adoringly obsessive without being rewarded! after that little show of a picture he sent, can’t quite be satisfied until i ravage him the way we know he wants </3
𝑹𝒆𝒄𝒊𝒑𝒓𝒐𝒄𝒂𝒕𝒆𝒅
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꩜ Room Content: Dom! GN! Reader x Yan! Sub! Kaeya, no gendered terms for reader, Kaeya calls you "my heart", unhealthy and obsessive relationship from Kaeya, unhealthy attachment from reader, stalking (from Kaeya), mentions of biting and marking (Kaeya receiving), handjob (Kaeya receiving), lmk if I missed out anything ! ꩜ A/N: This is a (long overdue) sequel to this love letter from a previous event (now closed!) Sigh I really meant to finish this a lot earlier, first it was supposed to be your birthday present then when that date passed by, a v-day gift of sorts,,,,, But it's here now!! Hope it's kind of what you were looking to read @pulpbeing !
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The whole walk over to the next room, regardless of how short it was, you were barely cognizant. It was hard to be, when mere minutes ago, it was revealed to you that your lover was some sort of obsessive stalker. (Yet, why does your heart still hammer so hard in your chest?)
Each step draws you closer and closer to Kaeya, and before you even register it, you’ve reached the door to his room. It's the very last one in the hallway. The room opposite his is vacant.
Your blood thrums under the skin of your fingers as you reach out to the smooth cold handle on the door, as if the mere act of crossing that threshold could shatter everything at once.
And to your surprise, the door swings open without any resistance.
The second your foot pads onto the carpet of his room and the door locks behind you, the atmosphere turns electric as a singular starry eye bores into you from where Kaeya is lounging on the bed.
And there he is. Draped in the same lacy white lingerie in the scandalous photograph he sent to you. As if the sight in the picture wasn’t stunning enough already, the sight of your lover before you outright steals the breath from your lungs. 
Adorned in naught by the gauzy fabric, you drag your gaze down from his face, to the crimson-stained trail left from that trickle of wine from his lips. The sheerness of the lingerie leaves nothing to the imagination with the way it snugly hugs his figure. The curve of his chest, his slender yet toned physique, stark white garter belt against the flesh of his thighs.
It's all ridiculously tantalising to you. And he knows it.
“No need to just stand by my door, my heart. You can do more than just gawk at me, you know?” Kaeya all but purrs out to you from where he’s seated, his one eye squinting as he grins.
Somehow, your body has already betrayed your warring thoughts within because when you next blink, you’ve crossed over to the bed, the mattress dipping as you take your seat beside him. His grin grows more blinding at this and he squeezes in closer to you, until your thighs are touching. 
“So the cat’s out of the bag, and now you know I’ve been tailing after you in Fontaine like some lovesick dog off a leash,” he sighs noncommittally, as if he didn’t just admit to stalking you.
He fixes you with a gaze, “How exactly does it make you feel?”
“Is it fear?”
The silence grows when you don’t respond, as if you know in a deep twisted part of your mind, that despite this, Kaeya would never harm a single hair on your head.
“Or is it desire?”
And it’s at this, that your heart thumps. 
The kiss is messy, more tongue and spit than anything else but you can’t be bothered when you’re busy removing the lingerie still on him. He melts into you as your hands wind around his frame, unravelling and undressing him from the flimsy layers of white lace that dare to separate him from you. When you watch the pure white tumble from him, perhaps he’s not the only one whose desires drive them wild.
A breathy moan leaves him as you leave bite mark after bite mark across the expanse of his neck. The feeling of your teeth pressed against his skin, the pressure and force behind it threatening to break past the surface. You’re kind enough to grant him one last hickey prior to pulling back and briefly admiring your handiwork.
Hands trailing down his side, you graze your fingertips over his hips before you settle a palm against his length. Just before he can roll himself up to rut against your hand, your other hand grips the side of his hip, stilling him as a protesting noise slips past his lips.
“You’ll move when I say you can. You can do that for me, yes?” 
Docile, he nods and simply watches on as your hand wraps itself around him. You can tell by the way he’s fisting the bedsheets that he’s holding himself back, resisting the urge to fuck into your hand. Aided by the precum drooling from his tip, you glide your hand slowly up and down, marvelling at the way his breath hitches and eyes screw shut whenever you twist your grip exactly where you know he likes it.
It doesn’t take long before you can tell he’s reaching his limit. His breathing grows clipped and ragged and his groans and whines become increasingly needy. Every time his hips jerk involuntarily, your hand stills, prompting him to plead pitifully for you to continue. He makes quite the sorry sight before you, and your heart twinges with the need to watch him come undone.
Deciding you’ve toyed with him enough for now, you lean in, whispering, “Go on, let me see how you reward yourself.”
His pulse jackrabbits as you lave your tongue along his jugular, panting out broken “thank you”s at your generosity while he frantically chases his release, rutting into your hand. A quick twist and he’s spilling over, crumpling in on himself as he moans unabashedly at the pleasure you’ve shown to him. He has his chin hooking over your shoulder and arms wrapping around you, pulling you into a tight hug whilst riding out his high, his chest heaving as he catches his breath.
Suddenly, your world tilts when Kaeya pulls you down onto the bed, you lie atop him, trapped in his embrace.
And coy as he is, he slithers next to your ear and whispers breathlessly, “It’s alright, you can have your way with me,” you can feel his heart pound from beneath you, your pulse matching his.
“There’s no one next door anyways.”
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Thanks for reading! Consider supporting me on kofi if you enjoyed this or check out my other works hehe ♡
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quackysmackk · 3 months ago
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Finding Home Comic Index!
Here’s a collection of parts from the comic by events. Hopefully it’ll be easier for you guys to go through the comic. Enjoy reading! 💕
Main story
1. New Beginnings (the start!) (Part 1)
2. Out the Daycare (part 6)
3. Freddy’s Greenroom (part 11)
4. Something’s Wrong with Moon (part 14)
5. Morning Shift (part 18)
6. In the Tunnels (part 20)
7. Parts and Service (part 24)
8. Gregory and Moon (part 27)
9. Reunion (part 30)
10. Dreams (part 36)
11. It’s Not Just a Bug (part 40)
12. Tech Finds Out (part 45)
13. Glitchtrap’s Plan (part 47)
14. Found (part 52)
15. Vanny in the Daycare (part 54)
16. Rock ‘N Roll! (part 58)
17. The Flipside (part 61)
18. You and Me Forever and Ever (part 63)
19. Extraction (part 64)
20. Fixing Bonnie (part 68)
21. ..Tech? (part 70)
22. Should’ve Stayed with Freddy (part 74)
23. System Restart (part 77)
24. Finding (Nemo) Gregory (part 78)
25. We found you (part 84)
26. Freddy and Roxy (part 86)
Mini Comics
1. Welcome Back (2 parts)
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orcaking · 1 year ago
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Beach Combing
[Image ID: A digital illustration featuring a trans masculine person, torso up. The figure is shown from the hips up, facing left with his eyes closed softly. He has shoulder length black hair, and is shirtless with visible top surgery scars. Around him, are illustrations of green and blue fish, sand dollars, rocks, and seaweed. There is a string of pearls weaving around the figure, and white stars surrounding him. The background is a plain dark gray. /.End ID]
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namtans-jean-jacket · 4 months ago
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okay so now the weekly thai gl release schedule is as follows:
Sunday: The Loyal Pin
Tuesday: Reverse 4 You
Wednesday: Unlock Your Love
Thursday: The Two of Us
Friday: Affair
they are keeping us FED
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muzzlemouths · 18 days ago
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Down the Rabbit Hole
Slasher!Sun x Slasher-in-training!Y/N CW: Blood, gore, injury, death, implied kidnapping and hostage situation, general serial killer antics, stockholm syndrome*
Disclaimer: This story is not considered canon to the DFtR au and in fact only bears resemblance in a couple of places, but you're still free to consider this an au of the au.
“Lower, still.”
His shadow stretches over your back, one hand placed between your shoulder-blades, the other laid over your hand, plated fingers leaning into your skin.
“The lateral quadrants of the abdomen are where you want to start. Too high and things get messy, what with all the vital organs that are hoarded up there,” Sun instructs. “The liver, spleen, and kidneys will put him down quick, but if you want to have a little fun, first…”
He patiently directs your aim where he wants it, positioning the knife in your grip to sit atop the skin that guards the victim’s intestines, just below the bellybutton. Cold metal against warm flesh.
“Ovaries and the like can complicate things, but that shouldn’t be an issue with our dear fellow. I picked him out special just for you!”
Your eyes remain locked on the man under your blade. His body slumped forward, deadweight against the ropes binding him to a steel chair. He reeks of sweat and hard won copper, shirt collar sticking against his skin the way crimson clots around his nose and temple, long since having dried. Old blood flaking like dandruff.
If you didn’t know any better, you might have assumed that Sun had brought you a poor sap with one foot already in the grave. It had felt demeaning. All these months spent training for the perfect kill and he brings you a body that’s practically on death’s door like you’re a kitten that can’t yet feed itself. But he had promised you a hunt, and a hunt you will get. The slurred mumbles of the hostage as he— it comes to are certain assurance of that.
“Well, it’s about time,” Sun hums beside your ear. “Might have been a bit too rough with him on the way over here, human skulls can be so brittle these days, but at least it gave you ample time to prepare yourself.” His head swivels on its axis to face you, smile faltering instantaneously. “Are you scared?”
You follow his gaze with slow recognition, watching dumbly as your hand trembles around the knife, its handle made sticky with the sweat coating your clammy palm.
“It’s excitement,” you assure him, desperate to subvert the subtle glimpse of disappointment in his gaze.
“It’s okay to be scared.” He sees right through you regardless. The dissatisfaction in his voice empties into an amused snicker, and his smile returns tenfold, teeth glistening in the moonlight that streams through old factory windows. Broken glass clinks underfoot as he turns you to face him, hands bracing on either side of your shoulders so he can take in the sight of you, hopeful pride in every inch of his grin. “You’re going to do wonderfully, bunny.”
Sun fondly adjusts the lop-ears attached to your cap. A rabbit beanie made of stolen yarn that he’d drawn up a pattern for the day you first fell under his wing. He had presented it to you just outside the entrance to this long abandoned building, all wrapped up in ribbons and bows. A reward for making it this far.
You can’t afford to fail him now.
A final steeling breath pours from your lungs. “I’m ready,” you tell him.
Sun nods towards his— your victim’s rousing shifts as the sorry bastard finally works up the strength to heft his chin from his chest. He is allowed little more time than this to gather his bearings before Sun takes center stage, not oblivious to, but willfully ignorant of the man’s inevitable panic.
“Goooood morning, friend!” He sings. “I’m sorry to have interrupted your schedule so early in the day, goodness knows wall street keeps you busy, busy, busy! It’s just, well, my dearest rabbit here, it’s their very first time doing this sort of thing on their own, see, and I needed someone who would put up just the right amount of fight. We don’t want to make things too easy for them. Where’s the fun in that? And– now, now, struggling isn’t part of the rules, silly! Where was I…oh, yes, on to the matter at hand.”
He comes around to the man’s back, deftly ignoring their attempts at reasoning with him – cries of desperation muffled behind duct tape – and undoes the ropes keeping him there with an easy swipe of hidden claws.
His sigh is nothing if not exasperated as the two of you watch the man test out his newfound freedom by immediately colliding with the floor. 
“Predictable as always,” Sun tuts. He crouches at the man’s side, arms resting casually on his knees, and shares his disappointment with a shake of his head and a quiet click, click, click of his tongue. “They never expect to also be tied at the ankles.” 
He captures a fistful of the man’s hair and idly rams his cheek against the concrete, halting all further attempts at escape then and there. “How positively dull. None of these maggots have a lick of intelligence between their eyes, they’re all boneless writhing and empty promises. Pitiful.” His eyes blink your way. “Not like you, bunny. No, not like you at all.”
Your grip vices around the knife as if it’ll protect you from the questions burning on your tongue.
“Is that why—”
“No.” He silences the notion before it even has room to breathe. “You are where you stand today, alive, for a great many reasons. The fact that you managed to impress me with clever ruses has little to do with it. That said, if you continue to question my motives I will see to it that I find someone quieter to play with. Or have you already forgotten that you aren’t the only soft-furred creature in the burrow?”
His answer arrives as a swift shake of the head, crocheted ears flopping side to side with bitter irony. “I haven’t forgotten,” you promise him. “Is — is that why you’re teaching me to hunt for myself. That’s what I’d intended to say.”
“Oh.” His shoulders fall, joints easing up all at once like a dog relaxing its haunches. He licks his teeth and sheathes his claws for another day. “Yes, bunny, that is why I’ve brought you out here. It’s high time we see the fruits of your labour, hm?”
It is rare that you lie to him, and rarer, still, that he believes you. As such, your answer is a swift nod and a flash of the puppy-dog eyes that got you into this mess to begin with. You aren’t going to push your luck on this one — not when he’s finally starting to trust you.
“Marvelous,” hums Sun. His nails scrape ruthlessly against the scalp as he winds the victim’s head back to see his face, grin widening. “What do you think, bunny — five seconds head start?”
“Make it ten.”
He catches your eye. This — like everything else — is a test, and the flicker of static in his voicebox implies a level of surprise. His gaze rakes over you with the emotionless cadence of someone already expecting to be disappointed. 
“Feeling confident, bunny?”
You need to prove your worth to him. Prove that his investment in your sustained life isn’t a gamble he will live to regret.
“I won’t disappoint you,” is what you end up saying. It’s the answer he wants to hear, regardless.
The ropes at your victim’s ankles are sliced through cleanly and without another word, though it’s obvious by the way he lingers that Sun considers marring the skin with his claws before letting you at him. It’s like an appetizer, he once told you. The game grows boring once they’re dead, and they die too fast if you aren’t careful. You must learn to pace yourself.
But this isn’t your average game. This is a test. This is a hunt.
You won’t leave this building until the knife is drenched in red.
“Oh!” Sun twitches with surprise as the man scrambles to his feet, up and out of Sun’s grip, and takes off around the corner. “Careful, bunny, he’s a slippery one.” He taps the space beside his eye, winking. “Don’t worry, I’ve already started your time. Ready?”
You swallow the remains of your doubt and bolster your grip with phoney pride. “Ready.”
Wordlessly his palm raises, five fingers brandished. Then four.
Three.
Two.
One.
Your shoes snap against concrete. Into a run, then a walk, then an amble. Six months of instruction swells your head, Sun’s voice in your ear: if you’re too hasty, you’ll give yourself away. Slow down. Breathe. The warehouse is only so big, and all exits, save for the one Sun guards, have been preemptively blocked off. You have all the time in the world to get the job done.
A hiss. Just ahead and to the right, muffled abruptly. Behind the pillar. Your neck whirs in its direction, and you tut.
Amateur.
The thing about duct tape is that, try as you might, it is impossible to peel away without a sound.
You press on, happy as a clam with this turn of events. Your anxiety may have been kinder had you known that your first victim was going to hand himself over to you on a silver platter.
The dim atmosphere of the abandoned warehouse aids your every step. Sunlight pierces through the darkness in streams of hazy gold through old, broken windows risen towards the sky. Too high to offer hope of escaping through them, too small to provide anything more than the sparse break in looming shadow.
His silhouette ducks behind a pile of debris and comes around to the other side, hastened footsteps, his gait clumsy and uncertain. Your prey is terrified.
He should be.
You raise onto your toes to muffle the path forward, back hunching close to the ground in a way that bares eerie resemblance to the second and more withdrawn of your two teachers. It’s a short matter of soundless breaths later that you find yourself tucking into the shadow between a pillar and broken furniture, a firm plan already in mind and ready to be acted out by the time you find a suitable piece of debris.
The shard of glass bites at your fingers. You’re careful with it, delicately turning the item in your palm until you’re sure of its weight, then you let it fly. It lands to the right of his silhouette with a hushed ting as though you had kicked it with the toe of your boot and, predictably, the man decides to scurry left.
It’s almost laughable; the way he runs himself into your awaiting knife.
The sound that spills from his throat is gutteral and moist, each pitiful attempt at words hindered by the blood that coats his throat as he coughs into your shoulder. Were this a mercy kill he would already be on the ground, but as it stands, you have some things to prove.
Your knife splits flesh as its sharply withdrawn from his gut in one smooth motion, and he howls, spitting vitriol between blood stained teeth. He stumbles a few paces away and into a delirious, uneven run — though it’s more of an hobble.
It makes no difference to you. Sun’s gaze hovers, expectant, from a few yards away. That’s all it takes to propel you forward.
You’re clumsy, coming up on him too fast, too reckless, and it gives the man room to dodge your first swing. But not your second. This one drives into his shoulder, clawing at muscle and nerves alike. The limb is made useless in an instant. 
Blood pours from the wound like wet confetti, signalling the damage to a vascular vein. That gives you two minutes, if you’re lucky, to finish him off yourself before he’s bled dry.
Red paints your forearm as your knife makes contact for a third time, and his stomach unwraps against the mouth of your dagger like a present. Your wrist trembles with the force applied behind each upward thrust of the blade until your victim falls, and you fall with him, collapsing into a straddle over his already-still chest as you tear your weapon from the body and incessantly plunge it somewhere new. Intestine. Pancreas. Liver. Flesh. Body. Prey.
“Bunny.”
Sun’s voice is a warm ray of light in an otherwise stormy sky. 
His hand lands gently on your shoulder. The other, wound around your wrist where it hangs in the air, halted mid-strike, is almost painfully firm. Decisive. His fingers squeeze until you’re forced to give up the knife. 
You watch it fall to the ground with a clatter, followed by silence.
You look up.
His faceplate tilts with an audible shrill, rusty metal whispering together. “Well?” He mutters, expectant. “How was it?”
Stars dance in your vision, cheering with little voices of praise and pride. “It was…” Your lips part in quick succession, gaping, gulping, gasping around all the words that crowd your mouth yet none of them fall. “It…it was…” 
Terrifying? Your could have died yourself had things gone south.
Horrifying? There is still blood on your hands from a fresh kill.
Disturbing? Addicting? The thrill of the haunt plays on a loop between your ears. You lost yourself somewhere between the chase and the floor. Sticky scarlet coats the underside of your fingernails and soaks into your sleeves. Your hair stands on end and your breath runs ragged, muscles twitching with excitement, not fear.
“Exhilarating,” Sun answers for you. His face splits into a too-wide grin.
You’ve passed the test.
He releases your wrist and comes around to your front, rolling the body of your success out of his way with a shameless nudge of his shoe. Once stood before you he offers his hand, palm up and spotless in comparison to yours, and fits you with an encouraging nod. “You did well, bunny, but this is only a taste,” he promises. “Are you ready to have some real fun?”
Sun allows no room for hesitation. He follows your hand — tiny where it settles against his own — with a fiery gaze that bores into you like that of his namesake. And you shake on it.
“Lead the way,” says the rabbit, in too deep to back out now.
“Good choice,” answers the wolf.
He knows the decision was already made for you from the start.
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project-sekai-facts · 2 years ago
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Tsukasa is heavily associated with the number 88, beginning with his second commissioned song, 88☆彡. The song itself has the number 88 as a recurring motif, with some of this symbolism connecting to Tsukasa.
The following is a (hopefully) complete list of the connections the song and Tsukasa have to the number 88:
The song is exactly 88 measures long.
The song has a BPM of 176, which is 88 in half-time.
The note count for the songs chart on every difficulty ends in 88 (increasing: 388, 588, 688, 1088, 1188, 1388).
The append chart also has 88 stars in total appear on hold notes throughout the song.
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There are 88 keys on the piano. Tsukasa's connection to the piano was explored within the On the stage of dazzling light event, the event that 88☆彡 was commissioned for.
When written in English, Wonderlands contains 11 letters, and Showtime contains 8. If the "x" in WonderlandsxShowtime is used as a multiplication sign, 11 multiplied by 8 is equal to 88.
The 8th chapter of this event happens to be the 88th chapter of WonderlandsxShowtime's story altogether (counting all the main story, Virtual Singer main story, and event stories). This doesn't apply to the EN server due to the omission of Revival my dream.
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There are 88 known constellations. Another piece of recurring imagery with Tsukasa is a star, which is included in the song's title. Some constellations can also be seen on his trained Star Melody banner 4* card.
The Tenma siblings (including Toya as their honourary sibling) have birthdays that are 8 days apart (Saki is May 9th, Tsukasa is May 17th, and Toya is May 25th). Tsukasa has the middle birthday of the three, meaning that 88 (or 8 and another 8) connects him to the people he considers most important to him. All three of them are also connected to the piano.
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Tsukasa smiles in the 2DMV at the end of the bridge, which is also 88 seconds into the song.
In addition to this, Tsukasa's third unit banner, Towards the Phoenix at the Sky's Edge, was the game's 88th event. Again this does not apply to the EN server.
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clownprince · 1 year ago
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how sick and twisted would i have to be to miss that lunatic?
batman: arkham city – end game #1 // batman: arkham city – harley quinn's revenge // batman: arkham city – end game #2-6 // batman: arkham knight – the riddler's gambit // batman: arkham knight #0 // batman: arkham knight
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