#if anything it makes them more heroic/villainous
Explore tagged Tumblr posts
Text
Kill the notion that Star Wars needs to step away from force users. I don’t know about you, but I love to see space wizards fight with glowy swords. The only thing that needs to change is the good/evil dichotomy of the Light and Dark sides of the Force. Give us a show about a Padawan who tries her hardest to be a great Jedi so she buries her emotions so deep within herself that she loses herself and becomes complacent with Jedi/Senate corruption and turns to the dark side to reconnect with herself and rediscover what made her want to be a Jedi in the first place. Give us the story about a child who’s sibling is taken by the Jedi so they ally with a Sith to break into the Jedi Temple and rescue their sibling. Give us a movie about a Dark Lady of the Sith and her apprentice defending their home planet from being absorbed into a sector of the Republic where their historical oppressors would hold their seat in the Senate.
All those stories could feature epic clashes between Force Wielders without contributing to the perceived stagnation of Star Wars shows featuring Jedi and Sith.
#star wars#the jedi#the sith#the Force#I will never forgive Disney for canceling the ONE show that seemed to be doing this#adding complex characters and interpretations of the Force does not make Luke less heroic or Sidious less evil#if anything it makes them more heroic/villainous#Luke isn’t heroic because he’s a Jedi he’s a Jedi that chose to be heroic#Sidious isn’t evil because he’s a Sith he’s evil because he took an extremist interpretation of the Sith Code to justify tyranny#to me the Sith Code is all about getting in touch with oneself and resisting the boxes society tries to shove you in#through strength I gain power/through power I gain victory is the only line that can be interpreted to justify might makes right#but immediately after it says through victory my chains are broken/the Force will set me free#how I’m the world does that justify oppression and tyranny#it’s literally breaking away from societal expectations#and Qimir understands this#he just wants to love Osha and use the Force without being hunted by the Jedi#does he do bad things like murder? yes but when the government wants to kill you for your religious beliefs you can’t be a perfect victim#but he also does good things like helping Mae after the death of her entire family and keeps Osha safe and loved after she killed Sol#I need more Sith like him because he gets it#Dooku I think got it for a while before he was twisted into villainy by Sidious
6 notes
·
View notes
Text
The villain, who doesn't typically celebrate much anything gets invited to an event (holiday, gala, birthday, etc) by hero with no strings attached.
This is a Secret Santa snippet gift @snowshowerwriting 😊 Have a great one! I hope you enjoy.
---
“…And I was just wondering if, maybe, if you’re not too busy, you’d want to go with me?”
The villain stared at the hero for a long moment, watching the colour slowly creep up the hero’s cheeks and all the way up to the tips of their ears.
Snow begin to drift and eddy lazily on the empty rooftop around them.
“Only if you want to,” the hero said. “Sorry. You’re probably too busy, what with being…you. Forget I asked! It’s not a big deal or anything I just—”
“—You want me to go to the peace ball with you.”
“Only if you want to!”
“Why?”
The villain could think of a dozen reasons why, but none of them exactly fitted with their impression of the hero in front of them.
The annual peace ball was a tinsel-strewn, glittering festive affair designed to promote good will across the city by forcing all heroes and villains to join together in a night of absolute truce. No fighting. So help anyone who tried scheming, though of course everyone still did. Good will to all super-powered men, women and others on earth!
The villain had been invited before, in the first few years that the ball was hosted, by a few of the boldest players on either side of the roster. They’d always said no. Never mind that they’d never been much one for making a big deal out of arbitrary times of year. The hero in front of them was not a particularly bold creature, though, heroics aside. Nor were they the sort to want to make some kind of statement.
The hero was bafflingly genuine. Too true to themselves to be of much use in politics, and too powerful for most to want to risk taking a run at them. Powerful enough, certainly, that they didn’t need the villain’s protection or the implication of an alliance between them. Good enough, surely, that the villain struggled to envision a scenario where the hero tried to enlist them over mince pies.
Indeed, as far as the villain could tell, the hero had absolutely nothing to gain by having the villain on their arm.
The hero’s head tilted at the question. “Because I think it would be nice?”
“I’m not nice.”
“Well, no. But it would be nice to spend more time with you. But only—”
“—Only if I want to,” the villain finished.
The hero’s blush deepened. It was possibly one of the most adorable things that the villain had ever seen. Still, the hero stood their ground and waited for an answer, arms folded grumpily against their own overly expressive face.
“Yeah,” the villain said, smothering a smile. “Okay. Sounds…nice.” They kept their voice light. Casual. Their heart hammered in their chest, giving an almost painful squeeze at the bright grin that shamelessly crossed the hero’s face.
“Yeah?” The hero raised their eyebrows. “Nice.”
The villain snorted.
The hero’s grin grew, delighted. “I’ll pick you up at seven? Unless you’d rather meet there?”
“Seven is fine, but I’ll come get you. What address works?”
They made the arrangements, the hero practically fizzing, like they really were looking forward to a night with the villain at their side. No strings attached. It was…well. It was really was so damn nice. There was a rare, warm feeling buzzing in the villain’s chest.
Still.
“You do know you’re going to get hell for turning up with me, don’t you?” the villain asked. “Whatever your reasons.”
“Mm.” The hero made a show of thinking. “I fought a literal mutated snowman last week, but you know what really scares me? Other people’s dumb opinions at the Christmas party.”
The villain found themselves laughing.
“Honestly,” the hero said. “I don’t know how we’ll survive.”
“Don’t say I didn’t warn you.”
“You could get hell for turning up with me. Whatever your reasons.”
“It’s cute that you think anyone other than you dares to give me hell about anything.”
“I could be a terrible, hellish date.”
“Oh yeah?” The villain took a step forward, before they could stop themselves. A belated lightbulb flicked on inside their head. “Is that what you are then? My date?”
“I mean—" The hero’s eyes widened. They floundered. They bit their lip, drawing the villain’s attention immediately, and parties were lame but that mouth was absolutely not. “Only if you want me to be!” the hero said. “We can just go as friends. Long suffering colleagues. I’m not trying to—”
“Oh, no. You’re my date, darling. No taking that back.”
“Oh, thank god.”
That time, the villain utterly failed at smothering a smile.
“Oh, crap. I mean—” The hero scrambled for a more eloquent, less relieved, cooler response. They came up endearingly blank.
“Nice?” the villain offered.
The hero narrowed their eyes, playful. “You’re mocking me. Rude.”
“I would never dream of mocking my date.”
“No?”
“It wouldn’t be very festive of me.”
“Oh, yes. Because you’re such a big fan of festivity and seasonal celebrations.”
The villain blinked, mostly out of surprise that the hero had been paying enough attention to even notice that. Maybe they shouldn’t have been surprised all things considered. The hero was smarter than they let on. “And yet,” they said, “you invited me to a seasonal celebration.”
“Well.” The hero shrugged, mostly managing careless that time. “Limited opportunities to take you out anywhere else. I think people might panic if I just turned up with you for a dinner.”
“We’d be served very quickly. I do tend to clear our restaurants with my presence.”
The hero snorted.
“So what does one do at a peace ball?” the villain asked, voice a murmur.
“There’s food. Drink.” The hero recovered themselves, reaching out and taking the villain���s hand, drawing them a few steps closer, leaving footprints in the snow beginning to coat the roof. Their voice softened too. Liquid caramel. “Dancing.”
“Dancing?”
“You done much of that before?”
“You might have to teach me.”
“Well, we start by you wrapping your arms around me like this…”
The villain might have shivered. The hero might have grinned, humming a made-up tune beneath their breath as they swayed together.
The weeks until the ball flew by.
***
People did stare when the two of them walked in. The villain chose to believe it was because the hero looked absolutely gorgeous, despite their dubious choice of wearing a festive jumper to what was clearly supposed to be a black tie event. The jumper was red and said ‘yule can do it friend’.
Maybe the hero was bold, in their way. The villain definitely thought, in the last few weeks, that they’d underestimated their sometimes-enemy.
There were a lot of people crowded into the city hall venue. Pretty much everyone. The villain abruptly missed their usual peaceful night of strolling around the city, relishing the way that the streets emptied as everyone bundled away to wherever their festivities were.
No panic. No screaming or nervous looks. No chance of some would-be-hero showing up demanding what the hell they were doing.
The hero set a steadying hand on the small of their back, studying their face, and their easy read of the villain’s emotions should have been alarming. It was alarming. It was also…
“You good? Do you want to go and grab a drink?” the hero asked. “What can I get you?”
“I don’t drink in public.”
“They have hot apple juice and hot cocoa too. Some fancy mocktails.”
“You don’t mind that I’m not joining you on the champagne?”
“Why would I?”
Some people, the villain thought privately, minded. They had specific ideas on what a party was supposed to be like and felt judged should the villain deviate from that pre-determined idea. The hero led them through the party, expertly weaving people.
“So?” the hero waggled their eyebrows. “What will it be?”
The villain retreated from the stand with an alcohol-free glass of sparkling. Easy to blend in, even if the taste was nothing special. The two of them watched the room for a while, trying out the various different canapes in the buffet, chatting.
It felt better with the hero at their side. They so obviously knew what they were doing at a party, smoothly carrying conversation with anyone who came over, but not in a way that made it seem like they were schmoozing. It didn’t make the villain’s skin crawl. The hero mainly got excited about and asked for pictures of everyone’s pets. Whenever anyone tried to comment on the fact that the two of them were there together, the hero said cheerily that it was “nice, wasn’t it?”
They’d catch each other’s eyes as whoever it was left. An inside joke. It had been a long time since the villain had been in on an inside joke. With the hero, it was a little thrilling.
Of course, as the evening wore on, there was dancing.
The movements were familiar, after all of the hero’s ‘lessons’ in the lead up to the ball. It made it easy to ignore the rest of the room, and the gaudy tree, and the awkward feeling that they might destroy their reputation for the sake of a party. The hero didn’t care about their reputation, did they? They just did what they wanted to.
“So,” the villain said. “What else does one do on a date?”
The hero’s eyes lit up, better than any fairy-light or candle. They stroked their fingers along the nape of the villain’s neck. The music took the opportunity to change to something slow and intimate, inviting everyone to press a little closer. It should have annoyed the villain, but with the hero in their arms, grinning at them, it couldn’t possibly.
“Well,” the hero made a show of considering. “There’s hand-holding.”
“Indeed.” Their fingers wrapped around each other as they moved.
“And kissing.”
“Ah, kissing,” the villain said. Their gaze dipped, inevitably, to that mouth worth going to parties for. “You might have to teach me.”
“I’m pretty sure you’ve kissed before,” the hero said, amused. “But I’m always happy to provide a refresher.”
“Part of being a good, heroic citizen I imagine. Helping out the needy.”
“Needy, are you?”
The villain opened their mouth. They registered what they said.
“You’re blushing,” the hero said.
“It’s rude to point it out and mock your date.”
“I would never dream of mocking my date,” the hero said. Then, finally, the hero leaned in to kiss them. Sweet, honeyed, and the warm thing in the villain's chest glowed. They dragged the hero closer, wanting more, more, more. The hero laughed with breathless pleasure and nipped at their lips.
The next year, the villain vowed right then, they were taking their hero somewhere private.
#secret santa 2024#secret santa snippets 2024#secretsntasnippets2024#hero x villain#villain x hero#hero and villain#heroes and villains#villains and heroes#writing#story#romance
775 notes
·
View notes
Text
"It's quite adorable, really." The villain's index finger followed the brim of the glass in lazy circles. They let their gaze wander to the wine and then back at the hero.
And the hero couldn't help but stare. Stare and pray.
Their hands were icy.
"Your invitation, I mean. I didn't know you were interested in going on a date with me," the villain said. Their grin reached from ear to ear and the hero couldn't help but stare at the villain's delicate fingers around the wine glass.
"I wouldn't consider this a date."
"I would. Food's fantastic."
"...it is." The hero stared at their own plate. They had mostly shoved food from one place to another, barely being able to get anything down. It seemed like guilt needed them to starve to make up for their actions.
"You look a little down," the villain said. "Shouldn't we be celebrating? This will probably be the first and last time we are agreeing on something."
There wasn't going to be a first time.
The villain raised a glass and the hero only nodded, mirroring their enemy's action.
"To us," the villain said.
"Uhm...to us, yeah."
"To Gods amongst humans."
"Oh..." The hero didn't repeat that but they put on a fake smile they deemed to be very convincing. "Of course."
Without much further ado, the villain let their glass clink against the hero's. It was quite a pleasant sound.
As so many times this evening, the hero watched their enemy take a sip. They clenched their hands into fists but all their nervousness, their nausea and their anxiety was for nothing - the villain simply smiled and set their glass onto the table.
And the hero continued to sweat. They didn't know why fate was torturing them like this but they hoped, truly hoped it would pay off.
"You look very lovely, if I am allowed to say that."
"You're allowed to say whatever comes to mind," the hero said. The villain raised a lazy brow.
"Is that so?" They took another sip.
And the hero didn't quite understand. They had put enough poison into the villain's drink to kill an elephant.
"Of course. I've always respected you for your honesty."
The villain smiled lovingly.
"I'm afraid I can't say the same thing about you," the villain said. The hero swallowed. They could feel cold sweat run down their back. "You've always been a little liar. No matter how heroic."
"I never...I wouldn't..."
"This wine, for example." The villain raised the glass and the hero was ready to drop dead on the spot. They knew. They knew about it. They were going to kill the hero right here. With everyone else in the restaurant. "You told me this is the best they have but...darling, it's really not that good."
The hero let out a nervous laugh.
"Oh, did I say that? I...I'm not really an expert when it comes to quality. I just...eh, I just drink whatever, honestly. And I liked this one the last time I was here, so I thought you might like it? Maybe?"
"That's very considerate of you." The villain tilted their head as if the hero was an adorable animal they didn't know if they should pet. "But you chose something else to drink?"
"I wanted to try something else. I like, you know, experimenting."
"Oh? Cheers, then."
Once again, they let their glasses bang against each other and before the hero could say anything, their enemy downed the drink.
Had the hero messed up somewhere?
"That reminds me..." the villain said. "Cheers is skål in Swedish. Isn't that funny? That's exactly the same word for bowl."
"Oh, I didn't know that," the hero said. They tried to smile but it was increasingly more difficult not to worry about being cut into pieces right here at the table.
Suddenly, the hero could feel the villain's foot on their bare shin, teasing them as if they were two lovers under the table.
"Do you know why?"
"...no."
"I heard somewhere that vikings used to serve their drinks in bowls," the villain said. They smiled sweetly. "And when their bowl banged against the other's, their drinks would mix. They did that to make sure the other wasn't poisoning them. It would be quite bad to have some of that poison in your own drink, wouldn't it?"
Holy shit.
"I..."
"But that's just a silly story I've been told. Dunno if it's actually true." The villain shrugged and leaned back in their seat. However, that didn't mean their teasing under the table was less significant. In fact, it felt a little too scandalous.
"I think I have to use the restroom," the hero mumbled. Their heartbeat was completely out of this world. They knew their heart was going to jump out of their throat any second now. "I'm sorry, I'll be back in just a second..."
The hero stood up, nearly knocking over the table.
"Wait, darling. Come here first." The hero did but they didn't expect the villain to grab their jaw and pull them down to their eye level gently. They turned the hero's head in their hand as if the hero's head was some kind of toy until they could whisper into the hero's ear. "Remember not to use any poisons I am immune to next time. But like I said. It's quite adorable. I enjoy your company."
They pressed a soft kiss to the hero's cheek.
The hero could barely walk to the restroom.
#yes yes I will be back to requests dont worry#writing snippet#heroxvillain prompt#heroxvillain snippet#heroes and villains#hero#villain#hero x villain#heroxvillain#poison
454 notes
·
View notes
Text
It’s really fascinating to compare the way Agatha handles the Heterodyne Legacy compared to her father and uncle. Because these are the two known generations of ‘Heroic’ Heterodynes after a long, long legacy of the Heterodyne family being known primarily as Evil Bastards - but they have such a totally opposite relationship with that villainous legacy.
Bill and Barry grew up deep inside that Evil Heterodyne Legacy and know all about how truly rotten it really is. Their father was an Old Heterodyne to the bone and an Extremely Reprehensible Human Being. Like, not just Cartoon Evil Overlord stuff - according to the Novels, he forced Bill and Barry’s mom to marry him by threatening her family. And he tried to kill them because they weren’t evil enough to his tastes.
And when their mom killed him to protect her sons, the Castle killed her in retaliation. The very manifestation of the Heterodyne Legacy has cost them their beloved mother who just saved their life. And all of this in addition to the fact a non-evil Heterodyne was really an unthinkable concept when the Boys started - meaning they had to work extra hard to distance themselves from their family if they wanted anyone outside of Mechanicsburg to trust them.
And Heterodyne Boys worked very very hard to prove to the world that they’re not monsters. Both to fight off against the constant suspicions that they were monsters, and because they most likely wanted as little to do with their father’s legacy as Spark-ly possible. For them the Heterodyne Legacy was mostly kind of a Curse, the thing that tormented their mother and killed her and almost killed them, the thing that makes people wary of them.
And as such, they distanced themselves from anything that’s even remotely to do with that old legacy of monsters, from anything evil or scary or messy or ugly. Much to the chagrin of the Castle, the House of Heterodyne’s many other monsters, the Jager Horde Mechanicsburg’s proud Evil Minion population and many others who felt abandoned by them for the sake of PR.
Then there’s Agatha Heterodyne. And it’s not just that Agatha grew up in a post-Heterodyne-Boys world where the general populace associates the family name less with evil barbarous mad kings and more with good-natured heroism. Where even those who remember the Old Heterodynes are at least willing to give her the benefit of the doubt. Where even those who would like her to be like the Old Heterodynes are at least willing to give her some wiggle room to express herself....
It is all of that, but more importantly Agatha didn’t grow up as a Heterodyne at all.
She grew up as Agatha Clay, with the Spark-Suppressing Locket that dulled her mind and made her a miserable klutzy mess who couldn’t do anything right. She grew up hating the constant feeling of being powerless.
And discovering that she’s a Heterodyne came up… pretty close to realizing she’s a Spark, and both of these revelations gave her a certain kind of Power that she never got to have before. She is now both a powerful Spark and a powerful political player in this grand Europa political chess board.
And as much as she has the same heroic values and upbringing as the Boys did (courtesy of Barry and the Construct Duo), not growing up so up-close-and-personal with the worst consequences of the Old Heterodyne’s evil means she’s not as immediately repulsed by it like the Boys were.
She encountered all of these old monstrous pieces of the Heterodyne Legacy - the Jagers, the Castle, Mechanicsburg, even just the fear her name can put into people’s hearts - not as the Evil Legacy Forced Upon Her. But stuff that was taken away from her, and she had to earn back. And in a world stacked so heavily against her, so determined to rob her of her agency and newfound sense of power, these things represent the assertion and security of her power.
For the Heterodyne Boys, the worst thing they could ever imagine being was monsters - like their father and the rest of their family was. For Agatha Heterodyne, the worst thing she could imagine is being powerless again. She would take being seen as a monster a thousand times over being condescended and ignored ever again.
Being seen as a monster isn’t actually all that bad at all, she discovered.
All of these things together make Agatha not quite the second generation of Actually Heroic Heterodyne or just another link in the Old Heterodyne Legacy - but another new kind of Heterodyne altogether. One that can both retain a moral code and embrace the family’s monstreness at the same time.
838 notes
·
View notes
Text
MHA boys reaction to finding out after the final war that their s/o became wheelchair bound and became a teacher after the war ended.
~Izuku Midoriya~
When Izuku first learns that his s/o was badly injured in the war and can no longer walk, he would be absolutely devastated. Seeing the person he loves in so much pain, and knowing they sacrificed their mobility fighting alongside him, would tear him apart with grief and guilt. He'd likely break down crying and apologizing profusely for not protecting them.
But once the initial shock passes, Izuku's compassionate and supportive nature would quickly take over. He would do everything in his power to be there for his s/o during their recovery and adaptation to life in a wheelchair. Izuku would constantly encourage them, telling them how incredible and heroic they are for all they've done. He'd be endlessly patient, helping them with daily tasks and pushing their wheelchair without complaint.
At the same time, Izuku would make sure not to coddle or pity his s/o. He knows how strong and capable they are. So while he offers help, he'd also give them space to figure things out and maintain their independence as much as possible. Izuku would cheer on every milestone as they learn to navigate the world in new ways.
I imagine Izuku being so proud when his s/o takes a job teaching at UA. Using their skills and experience to help train the next generation of heroes is an amazing way for them to continue making a difference, wheelchair or no wheelchair. Izuku would brag about them to everyone. On tough days, he'd remind them what an inspiration they are to their students.
Overall, this tragedy would only make Izuku love and admire his s/o more. He'd stand by their side unconditionally, being the steadfast pillar of support they can always count on. They would grow even closer through this challenge. To Izuku, his s/o will always be his hero, no matter what.
~Katsuki Bakugo~
Initially, Bakugo is filled with rage and guilt. He's furious at the villains who hurt his s/o so badly, and furious at himself for not being able to protect them. He may lash out or seem angry at first, but it's masking his devastation and self-blame.
Once the initial shock and anger fades, Bakugo becomes fiercely protective and supportive of his s/o. He's determined to be there for them no matter what as they adjust to their new circumstances. He helps them with physical therapy, getting their home accessibility upgraded, and anything else they need without complaint.
Bakugo is secretly very proud that his s/o has taken on a teaching role at UA to help train the next generation of heroes. He knows they have a wealth of experience and wisdom to share. But he grumbles that the "damn kids better not give you any trouble or they'll have to answer to me."
When his s/o has hard days and gets frustrated with their physical limitations, Bakugo is quick to remind them that they're still every bit the incredible hero and person they've always been. "You think a little thing like a wheelchair makes you any less amazing? Don't be a damn idiot."
Bakugo makes it clear to everyone that NOTHING about his love and respect for his partner has changed. He shuts down any pitying looks or comments immediately. His s/o is still the badass he fell in love with and he won't let anyone imply otherwise.
On the anniversary of the day his s/o was injured, Bakugo is always extra attentive, planning special things to show how glad he is to still have them by his side. He knows things could have turned out much worse and he'll never take their presence for granted.
Overall, in the end, he loves them for who they are no matter what.
~Shoto Todoroki~
When Shoto first learns what happened to his partner, he feels a mix of deep concern, sadness, and anger that they were so badly injured. Even years later, remembering the moment he found out still brings back those painful emotions. He wishes more than anything he could have protected them.
At the same time, Shoto is incredibly proud of his S/O's bravery, sacrifice and strength. They put their life on the line as a hero, just like he did. And now they are channeling that same heroic spirit into inspiring and guiding the next generation at UA. Shoto has endless respect and admiration for them.
Shoto makes sure to be there to physically and emotionally support his partner as much as possible, especially early on as they adjust to using a wheelchair. He helps make their home fully accessible. If his S/O is self-conscious about the wheelchair, Shoto reassures them that it doesn't change how he feels at all - he loves them unconditionally and their chair is a symbol of their courage.
When he visits them at work, Shoto loves seeing his S/O in their element - skillfully navigating the school grounds and classrooms, captivating the students with their hard-earned wisdom and experience. The students look up to them immensely. Shoto teases that they're everyone's favorite teacher.
In private moments, Shoto makes sure his partner knows how much he cherishes them. The war took a heavy toll on them both physically and mentally. But supporting each other and building a life together has brought hope and light back after so much darkness.
Overall, his S/O inspires Shoto to be a better hero and person every day.
#MHA#mha headcanons#Headcanons#my hero academia#My Hero Academia x reader#My Hero Academia headcanons#Izuku Midoriya#Izuku Midoriya x reader#Izuku Midoriya headcanons#Izuku#Izuku x reader#Midoriya x reader#Izuku headcanons#Midoriya headcanons#Katsuki Bakugo#Bakugo#Katsuki Bakugo x reader#Katsuki Bakugo headcanons#Bakugo x reader#Bakugo headcanons#Shoto Todoroki#Shoto Todoroki x reader#Shoto Todoroki headcanons#Shoto x reader#Shoto headcanons#Shoto
184 notes
·
View notes
Text
I feel like the way I think about Ludinus Da'leth is like...the Anti-Vespin. There's the basic actions they performed - both unleashed something long-sealed, but Vespin Chloras intended to destroy what he perceived to be a sealed danger, and Ludinus is using Predathos as a weapon. However, what strikes me is how the two of them have acted so far towards other mortals rather than the existential threats they've tangled with.
I suspect Ludinus is bringing in Bells Hells not because he expects them to join him, but because he really, really wants someone to validate his plan that is ultimately just a monument to his choice to wallow and make Exandria worse for it. No one likes him. He's not Ruidusborn; he can't commune with the Weave Mind and the Reilora the way others can. Liliana is in pretty deep but she's wavering, Zathuda resents him (and it seems to be mutual) and Otohan's dead. The Assembly is crumbling and the Empire's not doing well either, and the world has to an extent united against him.
Vespin chose, in his brief moment of clarity after he had unleashed the Betrayers and lost himself, to do what he could to improve Zerxus's lot, expressed anguish and remorse for his actions and his legacy, and said that he hoped the Ring of Brass would be given more grace by history. He was willing to accept the title of villain, despite being something much more complicated, because in the end he understood that giving the world a chance to survive was far more important than clearing his own name.
Ludinus, on the other hand, is fighting against historical strawmen. His resentment towards the gods is just that: a burning resentment. He could have left his mark by rebuilding post-Divergence Exandria. Instead, his legacy is one of rot, war, hatred, and corruption, from Molaesmyr to the War of Ash and Late to the Bloody Bridge. He could have been an architect of the modern age for the better. He could have tried to revive Aeorian magic and culture, and, as I've discussed, potentially even the people. He instead focused only on a centuries-long goal of destruction out of sheer spite.
Vespin was willing to shoulder any insult, deserved or not, for the rest of eternity because he understood it was less important than doing whatever he could in the few moments he had to mitigate harm. Ludinus is willing to destroy anything to retaliate for an insult.
Ludinus is livid about being robbed of an age he never got to see by the gods; and quite possibly, with the destruction of Molaesmyr, killed some of its last survivors outside exceptions such as himself. He claims to hate the gods' uneven blessings yet his alliance - and reliance - on Ruidusborn sorcerers has always made it clear that was a lie. And none of this will bring back the world he lost, and indeed, may very well set society back further.
He will tear everything apart out of hurt feelings and a desire to be correct when he could have left a shining legacy. It is the opposite of a heroic sacrifice; a petty, small self-destruction. I think he wants Bells Hells to tell him it was worth it. And I don't think they will.
317 notes
·
View notes
Text
Dm Tip: Playing the Villain/ Guidelines for "Evil" Campaigns
I've never liked the idea of running an evil game, despite how often I've had people in my inbox asking how I'd go about it. I'm all about that zero-to-hero heroic fantasy not only because I'm a goodie twoshoes IRL but because the narrative-gameplay premise that d&d is built around falls apart if the party is a bunch of killhappy murder hobos. Not only would I get bored narrating such a game and indulging the sort of players who demands the freedom to kill and torture at will (I've had those before and they don't get invited back to my table), but the whole conceit of a party falls through when the obviously villainous player characters face their first real decision point and attempt to kill eachother because cooperation is a thing that goodguys do.
Then I realized I was going about it all wrong.
The problem was I had started out playing d&d with assholes, those "murder and torture" clowns who wanted to play grand-theft-auto in the worlds I'd created and ignore the story in favour of seeing how much unchallenged chaos they could create. They set my expectations for what an evil campaign was, and I spent the rest of my time developing as a dungeonmaster thinking " I Don't want any part of that"
But what would an evil campaign look like for my playgroup of emotionally healthy friends who understand character nuance? What would I need to change about the fundamental conceit of d&d adventures to refocus the game on the badguys while still following a similar enough narrative-gameplay premise to a hero game? How do we make that sort of game relatable? What sort of power/play fantasy can we indulge in without going off the deepend?
TLDR: In an evil campaign your players aren't playing the villains, they're the MINIONS, they're mooks, henchmen, goons, lackeys. They're the disposable underlings of uncaring overseers who have nothing but ill intent towards them and the world at large.
Where as in a hero game the party is given the freedom to challenge and overthrow corrupt systems, in an evil game the party is suck as part of that corrupt system, forced to bend and compromise and sacrifice in order to survive. The fantasy is one of escaping that corrupt system, of biding your time just long enough to find an opening, find the right leverage, then tossing a molitov behind you on the way out.
Fundamentally it's the fantasy of escaping a shitty job by bringing the whole company down and punching your asshole boss in the face for good measure.
Below the cut I'm going to get into more nuance about how to build these kinds of narratives, also feel free to check out my evil party tag for campaigns and adventures that fit with the theme.
Designing a campaign made to be played from the perspective of the badguys requires you to take a different angle on quest and narrative design. It’s not so simple as swapping out the traditionally good team for the traditionally bad team and vis versa, having your party cut through a dungeon filled with against angel worshiping holyfolk in place of demon worshipping cultists etc.
Instead, the primary villain of the first arc of the campaign should be your party’s boss. Not their direct overseer mind you, more CEO compared to the middle managers your party will be dealing with for the first leg of their journey. We should know a bit about that boss villain’s goals and a few hints at their motivation, enough for the party to understand that their actions are directly contributing to that inevitable doom.
“Gee, everyone knows lord Heldred swore revenge after being banished from the king’s council for dabbling in dark magic. I don’t know WHY he has us searching for these buried ancient tablets, but I bet it’s not good”
Next, you need a manager, someone who’s a part of the evil organization that the party directly interfaces with. The manager should have something over the party, whether it be threats of force, blackmail, economic dependency… anything that keeps the antiheroes on the manager’s leash. Whether you make your manager an obvious asshole or manipulative charmer, its important to maintain this power imbalance: The party arn’t going to be rewarded when the boss-villain’s plan goes off, the manager is, but the manager’s usefulness to the boss-villain is contingent on the work they’re getting the party to do. This tension puts us on a collison course to our first big narrative beat: do the party get tired of the manager’s abuse and run away? Do they kill the manager and get the attention of the upper ranks of the villainous organization? Do they work really hard at their jobs despite the obvious warning signs and outlive their usefulness? Do they upstage their manager and end up getting promoted, becoming rivals for the boss-villain’s favor?
Building this tension up and then seeing how it breaks makes for a great first arc, as it lets your party determine among themselves when enough is enough, and set their goals for what bettering the situation looks like.
As for designing those adventures, you’ll doubtlessly realize that since the party arn’t playing heroes you’ll need to change how the setup, conflict, and payoff work. They’re still protagonists, we want them to succeed after all, but we want to hammer home that they’re doing bad things without expecting them to jump directly to warcrimes.
Up to no good: The basic building block of any evil campaign, our party need to do something skullduggerous without alerting the authorities. This of course is going to be easier said than done, especially when the task spins out of control or proves far more daunting than first expected. The best the party can hope for is to make a distraction and then escape in the chaos, but it will very likely end with them being pursued in some manner (bounties, hunters, vengeful npcs and the like). Use this setup early in a campaign so you have an external force gunning for your party during the remainder of their adventures.
Dog eat dog: It’s sort of cheating to excuse your party’s villainous actions by having them go up against another villain who happens to be worse than they are. The trick is that we’re not going after this secondary group of outlaws because they’re bad, we’re doing it because they’ve either got something the boss wants, or they’re edging in on the boss’s turf. This sort of plotline sees the party disrupting or taking advantage of a rival’s operation, then taking over that operation and risking becoming just as villainous as that rival happened to be. This can also be combined with an “Up to no good” plot where both groups of miscreants need to step carefully without alerting an outside threat.
The lesser evil: This kind of plot sees your party sent out to deal with an antagonistic force that’s a threat not only to the boss’s plans but to everyone in general. In doing so they might end up fighting alongside some heroes, or accidentally doing good in the long run. This not only gives your party a taste of heroism, but gives them something in their back pocket that could be used to challenge the boss-villain in the future.
The double cross: In order to get what they want, the party need to “play along” with a traditional heroic narrative long enough to get their goal and then ditch. You have them play along specifically so they can get a taste of what life would be like if they weren't bastards, as well as to make friends with the NPCs inevitably going to betray. This is to make it hurt when you have the manager yank the leash and force the party to decide between finishing the job , or risk striking out on their own and playing hero in the short term while having just made a long term enemy. This is sort of plot is best used an adventure or two into the campaign, as the party will have already committed some villainous deeds that one good act can’t blot out.
Next, lets talk about the sort of scenarios you should be looking to avoid when writing an evil campaign:
Around the time I started playing d&d there was this trend of obtusely binary morality systems in videogames which claimed to offer choice but really only existed to let the player chose between the power fantasy of being traditionally virtuous or the power fantasy of being an edgy rebel. Early examples included:
Do you want to steal food from disaster victims? in Infamous
Do you as a space cop assault a reporter who’s being kind of annoying to you? in Mass Effect
Do you blow up an entire town of innocent people for the lols? in Fallout (no seriously check out hbomberguy’s teardowm on fallout 3’s morality system and how critics at the time ate it up)
I think these games, along with the generational backwash of 90s “edge” and 00s “grit” coloured a lot of people's expectations ( including mine) about what a "villain as protagonist" sort of narrative might look like. They're childish exaggerations, devoid of substance, made even worse by how blithely their narratives treat them.
Burn down an inn full of people is not a good quest objective for an evil party, because it forces the characters to reach cartoonish levels of villainy which dissociates them from their players. Force all the villagers into the inn so we can lock them inside and do our job uninterrupted lets the party be bad, but in a way that the players can see the reason behind it and stay synced up with their characters. The latter option also provides a great setup for when the party's actually monstrous overseer sets the inn on fire to get rid of any witnesses after the job is done. Now the party (and their players) are faced with a moral quandary, will they let themselves be accessories to a massacre or risk incurring their manager's wrath? Rather than jumping face first into cackling cruelty, these sorts of quandaries have them dance along the knife's edge between grim practicality and dangerous uncertainly; It brings the player and character closer together.
Finally, lets talk about ending the villain arc:
I don't think you can play a whole evil campaign. Both because the escalation required is narratively unsustainable, but also because the most interesting aspect of playing badguys is the breaking point. Just like heroes inevitably having doubts about whether or not they're doing the right thing, there's only so long that a group of antiheroes can go along KNOWING they're doing the wrong thing before they put their feet down and say "I'm out". I think you plan a evil campaign up until a specific "there's no coming back from this" storybeat, IE letting the Inn burn... whether or not the party allows it to happen, it's the lowest point the narrative will allow them to reach before they either fight back or allow themselves to be subsumed. If they rebel, you play out the rest of the arc dismantling the machine they helped to build, taking joy in its righteous destruction. If they keep going along, show them what they get for being cogs: inevitably betrayed, sacrificed, or used as canon fodder when the real heroes step in to do their jobs for them.
Art
#dm tip#dm tips#writing advice#evil party#drafting the adventure#dnd#d&d#dungeons and dragons#blades in the dark#ttprg#pathfinder
452 notes
·
View notes
Text
Epiphany
Pairing: Shinsou Hitsohi x Reader
Summary: Shinsou wasn’t as good as he thought he was
Word Count: 604
Warning: Smut, noncon, brainwashing
Minors DNI
Shinsou Hitoshi was a good man. He was a hero.
He spent his entire life fighting tooth and nail to prove just how worthy he was of that title.
He ignored everyone who told him he had a villain’s quirk and he didn’t give up when he was put into general studies, being the only one in his year to manage to successfully transfer into the hero course.
He had teachers and friends that recognized him as a good person— even the media praised him for his efforts and successes.
He had been such an intrinsic part in aiding the war that took place back in high school and yet—
You still didn’t trust him.
Shinsou Hitoshi has only ever wanted two things in life. To become a hero and for you to finally notice him.
He’s confessed to you so many times throughout the years it was downright pathetic. He should move on, he knew he should have a long time ago. But you were just so sweet and soft, the opposite of what he had to deal with on a daily basis. And with your families being friends, he never got enough of a reprieve from your presence to even attempt to move on.
And now you had a boyfriend.
He wasn’t a hero but still, Shinsou could tell he was a good man that looked at you as if you hung the stars in the sky.
It was still a new enough relationship when you brought him to the party his parents held that he could imagine it not lasting very long— so many things could happen between now and the next time he saw you.
But then your sister was getting married two months later and you were still together.
Shinsou wondered if all heroes had breaking points. It was hard to imagine with all the noble acts he’s heard his favorite heroes do that any of them could do anything so vile that would make them fall from their pedestal.
Could a hero still be called a hero after committing a crime? Would all of his heroic acts cancel out the one terrible thing he ever did?
He didn’t know. He wasn’t much for deep philosophical questions.
But he did know how good your pussy felt, clenching and dripping for him.
He tried to push down the guilt that flooded his heart at the glassed over look in your eyes, and instead buried his face into your chest and deciding to live in the moment as he helped you ride his cock.
Both your families were downstairs— your boyfriend was downstairs, and probably looking for you.
Shinsou hadn’t realized he started crying. Silent tears fell from his eyes and landed against your chest.
”I’m sorry,” he sobbed with a moan, his hands gripping your hips and bouncing you on top of him, “I’m so sorry, Princess.”
He gazed back up at you, staring at your white and glossed over eyes, wondering what was going on inside that head of yours.
He felt his balls tighten and found himself cumming inside of you with a loud and unrestrained moan.
The post orgasm clarity hit him like a truck as the tears fell more rapidly as he stared at what he had done.
Silent tears slipped down your cheeks, your nipples were raw from his mouth, and his cum coated the base of his cock where the two of you were still joined.
He wrapped his arms around you, crying against your chest once more.
”I’m sorry.”
With a sickening realization, Shinsou knew he wasn’t the hero he thought he was.
#my hero academia#bnha#boku no hero academia#mha#mha shinsou#hitoshi shinsou#shinsou x reader#bnha shinsou#bnha shinso hitoshi#hitoshi shinso x reader#hitoshi x reader#mha hitoshi#shinsou x you#yandere#yandere x reader#yandere Shinsou#yandere Shinsou Hitoshi
262 notes
·
View notes
Text
It’s so weird that Heathers the musical toned down so many things from the story (Veronica’s gray morality, JD’s behavior as a whole, Kurt and Ram’s sa on the girls, etc.) but decided to make the Heathers way bigger assholes than they are in the movie.
McNamara doesn’t do anything in the movie, she just goes along with Chandler and kicks Veronica one time at the beginning but then in the musical she’s setting up a fcking date rape??? She goes along with the boys during Sword Fight in Her Mouth and is just a bitch to Veronica all of the time, but everyone in the fandom (and also Veronica somehow) kind of ignores it because she acts innocent.
Duke, even though she isn’t made that much worse from her movie version, (except for the date rape thing with McNamara) is also way more agressive and obnoxious. In the movie, even after Duke turns into a Chandler carbon copy she’s still a funny and likeable character. In the musical she is an asshole even before Chandler dies and her and Veronica keep antogonizing each other from beginning to end when in the 1989 version they were pretty much friends until the last minute.
I think one could make an argument that Duke’s bullying of McNamara is also worse in the musical, but I’m a bit lazy to adress that, so just have in mind that in the musical she’s also more agressive, screaming at Mac at live TV instead of just writing “poor little Heather” on the board.
Chandler in the musical is more of a cartoon character than a person. She screams at everything and everyone for no reason whatsoever, she isn’t necessarily a worse person, just very flanderized and, I’m sorry, but I can’t believe that somone who acts that way could even have a chance of climbing so high on the social hierarchy of a school. Heather in the movie was a bitch, but she knew how to keep up appearances. She acted nice, she played people, she never had to scream to get things to go her way, that was how she managed to be so powerful.
The movie is a parody of teenage narratives, the musical takes that parody and plays it straight. That’s how you get an absurd story where the three mean girls of the school are annoying bitchy monsters and the literal murderer is a sympathetic villain.
I think the Heathers 1989 is interesting because of how literally everyone is a bad person, but at the same time not everyone is the same kind of bad.
You have bad Chandler, an fatphobic asshole who doesn’t care about anything unless it affects her. You have bad Kurt and Ram, homophobic, sexist guys who have raped multiple girls. You have bad McNamara, only follows other people’s leads which makes her act like an asshole. You have bad Duke, is not evil when controlled but when given the opportunity she will become an asshole. You have bad Veronica, an uncaring and murderous person who in the end makes the right choice. And you have bad JD, the kind of guy who he thinks he’s justified in blowing up a whole school just because everyone there kind-of-really-fucking-sucks.
All of these people are assholes and some of them should be in jail, but that doesn’t make the psycho who’s killing them some kind of martyr, he’s still just as bad, maybe even worse, than all ofthe others. The musical makes JD look justifiable.
He was good person, he was just traumatized!
If only he had gotten help!
No. Just no. JD was psycho. He was trying to blow up a school. That’s not justified, doesn’t matter what sort of heroic reason he may have he had. Which, by the way, he didn’t. He wasn’t killing people because they were assholes, he was killing people because he was an asshole.
Anyway, thanks for coming to my Ted Talk. Yes, I still love all of thsoe characters despite how much shit I talked about all of them, sorry this got long, one thing lead to another, and now I have spent like two hours writing this and my arms hurt from holding an ipad. Bye.
#heathers#heather mcnamara#heather duke#heather chandler#veronica sawyer#jason dean#jd#heathers the movie#heathers movie#heathers the musical#heathers musical#heathers 1989#heathers 1988#kurt and ram#kurt kelly#ram sweeney#my heathers posts
509 notes
·
View notes
Text
#137
tw: mentions of death
“You might consider yourself lucky, [Hero],” the supervillain snaps coolly, “being here, still alive. You are only alive because I let you—because you are much more fun to slowly squeeze the life from, until you’re begging me to end it all, and we will have plenty of time for that.”
With one last cold glare and a swish of his coat, the supervillain leaves the hero in the dungeon. The hero would be inclined to call it a prison, or even a cage, but the walls are damp and there’s bloodied chains sitting in one corner, so in their mind this counts very much as a dungeon.
They settle against the cool stone as comfortably as they can manage, which frankly isn’t comfortable at all. They close their eyes, a sigh escaping their lips. They’re prepared to face whatever agonies are doubtlessly ready for them ahead. Waiting for said agonies will be boring, that’s all.
“You too, huh?”
The hero opens their eyes to glance across the dungeon, to the other side of the darkness. They can only just make out the outline of a figure sulking in the other corner, but they recognise the voice all the same.
“Fancy seeing you here,” the hero says with a short laugh. “What did you do?”
The villain practically growls. “I’m not entertaining you.”
“It’s not entertainment; I’m just curious.”
There’s a second of silence, and the hero thinks they might get an answer before the villain simply says, “You first.”
“Fucked up.” The hero shrugs, though they can’t tell if the villain can see it or not. “Did something not particularly heroic.”
The villain shifts a little, chains clanking together with the movement. “Huh.”
“You sound surprised.”
“I figured it must be something bad.” The villain makes a noise that might be a laugh or a scoff. “[Supervillain] doesn’t get super serious with just anyone.”
“Must’ve been pretty serious for you to end up down here, then,” the hero comments with a huff.
The villain raises an hand to their face, and the hero gets a glimpse of the line of chain trailing from their wrist.
“Oh, it’s whatever. I also fucked up. Did something…” The villain grapples for a word awkwardly. “Not villainous.”
The hero barks a laugh that seems to make the villain jump, if the sudden clank of metal is anything to go by, but they can’t help it. A newfound anti-hero and a good-hearted villain sharing a supervillain’s dungeon. What a pair they make.
“You’ve peaked my curiosity,” the hero says brightly. “Please, continue.”
Like a broken record, “You first.”
“Ah, y’know, the usual.” The hero doesn’t really want to say it out loud. “I, uh… I killed someone.”
“Oh.” The silence following that is uncomfortably long, until, thankfully, the villain adds, “Yeah, you’re right, that’s not very heroic.”
The hero nods, though they’re not sure if the villain can see it. “I didn’t mean to. It was another villain. I don’t know who—they had red hair and glasses.”
“Oh,” the villain repeats, a little more strained this time. “Yeah, that’ll do it. They’re one of [Supervillain]’s favourites. Or were, I suppose.”
“I’m sorry.”
“Eh.” The villain waves a hand at them nonchalantly. “I didn’t really like them, honestly. They were always showing me up in front of [Supervillain], but I think that’s why he liked them. I wasn’t as willing to throw my comrades under the bus for attention.”
They clear their throat awkwardly, and the hero takes the hint. “What about you, then?” they ask shortly. “What did you do?”
The villain sighs, the puff of warm air catching in the one strip of sun lighting the place. “Well, quite the opposite.” A cough of a laugh jolts them slightly, like they weren’t expecting it. “I stopped [Supervillain] from killing someone, and they got away.”
The hero sits on that for a moment. “That’s very noble of you,” they offer eventually.
“Oh, don’t you start.” The villain tsks in annoyance. “I already have [Supervillain] calling me soft for it.”
“I can’t blame him. I mean… are we sure I’m the hero and you’re the villain here?”
The villain laughs like the idea is ludicrous, and the hero laughs too because it is, but then a silence falls over them and the hero knows that they’re both thinking the same thing.
“You know,” the villain starts slowly, “I’ve never really liked being here.”
The hero snorts humorously. “I can’t say I’m a big fan of grotty dungeons either.”
“Not here, you moron,” the villain snaps. “I mean here, with the villains. As one of them.”
“Oh, cheers to that. The agency has too many rules.”
“This hellhole doesn’t have enough.”
“Well,” the hero says brightly, “I’m sensing something big is happening here.”
The villain hums thoughtfully. “Can we maybe talk about it outside of the dank dungeon?”
“Oh, I thought you’d never ask.” The hero’s mind is already running through plans, scenarios, ways of escape. It’s always easier with a teammate, anyway. “Let’s get the hell out of here and start our new lives.”
#creative writing#writblr#writers on tumblr#writing#writing community#heroes and villains#hero x villain#tw mention of death#hello friends i am SO sorry im so late the christmas break has been a nightmare#its a long ass story but ill summarise lmao#start the holiday season playing the Good Host for 12 hours a day for 4 days straight. was obviously knackered after that as an introvert#and on the last day of my christmas break my sister goes into hospital#this story has been in the works for several weeks cause i just never got to it lmao#so super sorry!! ive ended up mega busy but ill try get some more stuff done if i can soon <3
71 notes
·
View notes
Note
What's the shylock dilemma you referred to in your last post?
That's not a standard term or anything, its just what I use to describe characters who I find interesting, but who are also horrible stereotypes, and whose interesting qualities cannot be isolated from what makes them a harmful stereotype. Shylock from The Merchant of Venice is a prototypical example of this, a character who's interesting because of his justified rage towards the bigoted society around him and towards the antisemitic protagonists in particular, but who only exhibits this in the course of his broader characterization as a greedy and bloodthirsty usurer.
Another example of the same phenomenon would be Tuco Ramírez from "The Good, The Bad, and the Ugly," whose characterization as a humorous buffoon, entertainingly sly trickster, and tragic figure are ultimately just extensions of the way he serves as a horrendous brownface caricature of Mexicans. He's only legible as part of a Western imaginary that sees Mexicans as brutes and rapists: savage, disreputable, and "ugly" by nature.
Wildbow has written several queer characters that fit into this mold, in ways the fandom comments on frequently: Amy's characterization in Worm as a tragic victim of family dynamics are ultimately in service to a story about the uncontrollable sexual urges of a homosexual deviant. Her use in Ward as a critique of offloading moral responsibility onto circumstances is motivated by a perceived need to make her less sympathetic, and is accomplished by doubling-down on characterizing her as a predatory deviant with uncontrollable urges. Tristan's backstory has been perhaps my favorite part of Ward so far, but at its core its the story of a man harming his brother in order to pursue homosexual relationships.
I wouldn't necessarily group Alec in as an example of this; rather than being a necessary aspect of his story and what makes it interesting, the detail of him raping both women and men men as a child could've been removed without needing to change anything else in his story. Ditto for Kenzie specifically attempting to force a relationship between herself and another girl. They're both incidentally bisexual, and their characterization wouldn't lose anything if they weren't written as bisexual—certainly, they didn't need to have their bisexuality revealed in the course of recounting their acts of sexual violence.
The same can't be said for Amy and Tristan: Amy's intense shame and repression as a closeted lesbian is an important aspect of the way the Guts and Glory plotline critiques the expectation parents impose on their children to conform to the idealized nuclear family dynamic. It intensifies her feeling of being an outsider, of not fitting the blond, presentable, heroic ideal they represent, of not being able to happily be paired off with the rich or influential boys her family pushes her to pursue. And its an aspect of her worries that she's intrinsically a bad person: The fear that her villainous parentage determines her character, that she ultimately just can't fit into her heroic adopted family, is a major component of her dogmatic early view of heroes as good and villains as evil, and her downward spiral when she realizes that being a hero can't protect her from being a bad person (I go into more detail here). Her sense that something is inherently wrong with her as a product of her shitty upbringing, and the way it leads to tragedy, is her story. You can't just snip out the homophobia by having her not be a lesbian the way you can with Kenzie.
Similarly, Tristan's interesting in part because his is the story of a guy who's denied getting to pursue the happiness afforded to his brother, because forcing someone to live through a "normal" romantic straight relationships is seen by the Vera siblings' corporate handlers as less unreasonable than forcing them to live through a "wilder" gay sexual-and-romantic relationship. And the text does actually criticize this viewpoint, at least in places. Byron making Tristan sit through dates with a person who absolutely hates everything about him, whose mutual attraction is based in part on their shared disdain for Tristan's "peacock" qualities—its horrible, and the text does a good job selling it as horrible despite Byron framing things differently in his narration. The desperation fueling Tristan's actions being, in part, a realization that society will let Byron trample over Tristan to pursue his felicity because it sees it as "safe" but wont let Tristan do the same—its one of the strongest aspects of their plotline for me (more details on this reading of Tristan's reaction to the Byron/Moonsong coupling here). But having it be part of that plotline necessarily means having another story where a gay character hurts their straight sibling to pursue their deviant urges. Again, you can't just snip out the homophobia while keeping all the interesting thematic stuff, the latter only follows from the former given the story's setup.
This isn't to say wildbow couldn't have written stories that cover the same thematic ground without being homophobic. Its just to say that he couldn't have done so while still telling anything resembling the story of Amy Dallon or the story of Tristan Vera. And to be clear, as much as I love Amy and Tristan's stories, I don't think they're merits "make up" for their homophobic writing—no more than the famous "Do we not bleed" monologue makes up for Shakespeare writing the most infamous antisemitic caricature this side of The Protocols.
92 notes
·
View notes
Text
tbh, 'saving' the villains in bnha feels a lot more like exorcism. (but worse.) There's a nearly-inhuman evil that's threatening to destroy everything; it turns out that this evil arose from some great human tragedy that occurred in the past; 'saving' is solely saving the heart, the spirit, the soul - by reminding the villain of things like family, love, friendship, giving them a moment of clarity; then the villain dies for good and leaves the world in peace, because it's too late to address or repair the tragedy, too late to ever make them part of the world again; and the living are left with a bittersweet sense of 'gee, that sure was sad' and 'if only the tragedy didn't occur/things were different', but there's nothing to do except 'I won't forget them'.
And like those are fine - in a story about lingering spirits and exorcism. I'm thinking like Kurosagi Corpse Delivery Service, Dandadan, the new Gegege no Kitaro movie. The dangerous and destructive spirits in those stories often have been terribly wronged by social injustice that they rise from the dead full of rage and seeking indiscriminate vengeance. No duh these spirits have to be stopped, and they are, by the main characters. They're sometimes stopped by a fight, yeah, but also by appeasing the wounded soul by treating them as human again - particularly when these main characters aren't actually exorcists, nor are people who have anything to do with the grudge, just people who stumbled upon this cursed scenario but feel the need to help out of human compassion.
The thing is - when the spirits disappear into air, it's fine because they were dead all along. There's nothing else to do except move on. I don't think it's fine at all for the Villains of HeroAca to kill themselves or die - basically saying there's no place for them in the world anymore (because the heroes aren't willing to create one) so they need to also move on to the next.
It's fine for the heroic characters of exorcism stories just simply say 'I won't forget' and just feel sad about the tragedy they just discovered. Simply being there as witness. They aren't official/legal guardians of society, not like the Pro-Heroes of HeroAcaLand. They have no obligation or duty they signed up for. Meanwhile, pro-Heroes do. they should be addressing societal injustice head-on, looking for the causes of tragedies that create villains and preventing them; should've been doing that all along, or at the very least realize that during the final act (and not afterwards - and barely at that.) failing to do so means they failed in the final battle, and so didn't actually win, and especially not be called "greatest heroes."
"Supernatural Evil is created from much more mundane but just as soul-crushing evil, and it is a profound tragedy, and we gotta deal with this concentrated accumulation of hatred, pain, resentment, usually by righting a wrong/destroying the source of mundane evil/giving the spirit peace." Great! but because bnha is not a ghost exorcism story and the protags are explicitly heroes who are supposed to save people (and also have a degree of control over whether tragedy occurs in the society they preside over), it's not even a good and satisfying ghost exorcism story
#I can't believe the final lesson of bnha is#'let's keep reaching out when it's none of our business'#i get that works for like the readers#but it doesn't work at all as a lesson to the professional Heroes characters#it is their fucking business#nalslastworkingbraincell#messy thoughts#idk maybe i'm understanding ghost stories wrong
106 notes
·
View notes
Text
It wasn't like the hero had planned this.
"Is this a joke?"
And it wasn't like they had much of a choice, either.
"Hey," they said. Their voice wasn't even fully there. It wasn't much more than a breath. Their hands were still trembling and they didn't dare to meet the villain's eyes. All in all, they felt pathetically incompetent. "Do you have bandages?"
The villain stared at them as if the hero was something alien that came out of a laboratory.
The hero supposed they couldn't blame them - they looked pretty fucked up with the blood running down their temple or the many cuts on their arms and legs.
"If this is one of your sad attempts where you try to get some heroic action out of me by pretending-"
The hero raised their arms in a defensive manner and contorted their face when their open wounds continued to torture them. It had been painful enough to drag themselves to the villain’s apartment.
"I just need some bandages," they said. "I have nothing on me. Frisk me. You can kick my ass when I do anything suspicious."
"Fine." The villain opened the door even further and let the hero walk past them. The villain's apartment was small but neat - just as the hero had expected. They knew their nemesis was a rather orderly person. Someone who had their rules and methods and acted accordingly. Hell, even their fighting was the most coordinated thing the hero had ever seen.
They heard the door close behind them.
Fascinated by the villain's choice of decoration, they barely noticed how they were about to reach the living room already. However, suddenly, the hero felt the villain's hand on their shoulder and in the next second, they got pushed against the hallway's wall.
Reluctantly, they whimpered, feeling the pain of their open wounds a little too well. The villain was right in front of them, studying their enemy carefully.
They cocked their head. They leaned over.
"Take your shoes off," the villain said. The hero swallowed. Although they had been this close to each other countless times, it was a little different now.
It was a little different in the villain's home, a little different with the hero's aching body. It was surely true that - to some extent - the hero wasn't just here for bandages. Deep within, they wanted some comfort but they knew not to ask for that. They had learnt a long time ago not to ask for these things.
"Sorry," the hero mumbled. They slipped out of their shoes without even looking down. The villain's gaze was indecipherable. Were they mad? Or bored? Or annoyed? The hero couldn't tell.
"I'm gonna check you for weapons now."
"Oh, yeah...yes." The villain's fingers were on them instantly and to the hero's surprise, they were stupidly gentle.
It could have been easy to make the hero suffer in a stage like this. With wounds all over their body, the villain could have grabbed them or pushed their fingers into the cuts but none of that ever happened.
Their fingers were simply ghosting over the hero's suit, avoiding the horrible wounds. Once the villain's hands were on their hips, the hero had to blush.
"Now tell me what happened," the villain said. Their voice was calm but their gaze was fixated on the hero.
Then, they kneeled in front of them, with their hands going down both sides of the hero's left thigh.
"Oh, I..."
And then the other thigh.
The hero took in a deep breath. It was hard to imagine that they were able to push their pain aside for a second because the villain was touching their thighs. Being distracted was a luxury they couldn't afford.
"I was in the middle of a training session and...I kinda freaked out and teleported to the other end of the city."
Admittedly, the hero hated their powers. Being a teleporter had a lot of potential, especially considering the different ways of defeating an enemy. They could be quite creative. It was somewhat exciting but it was still an incredibly difficult superpower to control.
In the beginning, the hero would teleport to random places. It had been so bad, in fact, that the agency had decided to lock them up for a few months. The hero understood it had been necessary but even today, they had nightmares about it.
Although they could control themselves now, sometimes (under immense stress), they would teleport with no control whatsoever.
It was pure chaos.
"I landed in the park nearby."
The villain was still kneeling. They looked up.
"So, you are telling me these cuts are from a training session? And you panicked during a training session so much that you teleported?"
"Pretty much, yeah." The villain let their fingers glide under the hero's pants right by their ankle and it quickly dawned on the hero that they had made a stupid mistake.
Presumably, the villain had known all along about the tiny knife the hero was always hiding right there. The hero's ears started to burn. The villain was going to throw them out.
They stood up and suddenly, the hero was oh so aware of how much taller the villain actually was compared to them. They held up the tiny knife.
"And you think that is normal?"
"Listen, I am so sorry. I forgot about that. I never meant to-"
"You believe it is okay that this happened?"
"What?"
"You teleporting to the other end of the city? You think that is normal?"
"It was just an accident," the hero said. They shrugged and even that hurt. "Things like that happen."
"Do you know why your body does this?" the villain asked. Apparently, they were done with their search. They confiscated the knife, barely paying any attention to it and the fact that, technically, the hero had lied to them about being unarmed.
They took the hero's arm and stared at a particularly deep cut. The hero could remember how it had happened; they had raised their arms to defend themselves from the upcoming attack. The blood was still running.
"I think I just suck at controlling my powers. I need to…you know, train more."
"It is a survival instinct," the villain said. "You are teleporting because your body wants to be anywhere but in that situation. A training session is supposed to challenge you, not traumatise you."
"You don't have to worry about me. In case that is what you are doing."
"I am…" The villain frowned. "I actually don't know what I am doing right now."
At least the villain was honest.
"But you need a bit more than just bandages," they continued. "Sit down in the living room. Just…"
The villain seemed a little confused. Their eyes avoided the hero, their fingers were still on them. The hero wasn't sure if their enemy was actually embarrassed.
I actually don't know what I am doing right now.
The hero smiled to themselves.
They didn't know what the villain was doing either but, at least, they were comforting, even though the hero being here could turn out to be a major risk for them.
"…just don't bleed all over my couch."
They weren't even mad when the hero failed to do that.
#this sucks but eh#writing snippet#heroxvillain prompt#heroxvillain snippet#heroes and villains#hero#villain#hero x villain#heroxvillain#teleporter hero#I reallyyy like teleporters#injured hero#I have to get better at tagging
288 notes
·
View notes
Text
‘I thought I was your hero’
‘You are!’
Incoming Long Roman Theory…
❤️🤍❤️🤍❤️🤍
Rewatching POF and Roman’s struggle with questioning what cThomas really believes based on what Janus implied made me realize something about how we look at the word ‘HERO’ in Roman’s vocabulary. I don’t think Roman has ever meant ‘hero’ in the swashbuckling, saving people, fighting villains, heroic sense (even though he acts like it and I’m sure casts himself that way in the imagination). WHAT HE ACTUALLY MEANS when Roman asked if he is a HERO, is if he is still the FACE or embodiment of how Thomas presents himself as a ‘hero’ in real life: aka a morally upstanding person.
In POF, Patton and Roman discuss why we have morals and how we use them to do good in the world. It is important to note that this episode was mainly a discussion between Patton and Roman for a reason: because if Patton is the moral BRAIN behind all Thomas’ decisions, then Roman is the FACE of all the moral decisions Patton makes. He follows Patton’s lead and acts as the ‘hero’ (and this is what the ego really does). So as the ‘FACE’ of Thomas, any actions taken means Roman is the one getting all the praise first hand, but is also taking the brunt of the criticisms too. For example, when Thomas went to that musical audition and forgot the words to the music, Roman hid. He was a ‘bruised ego’, getting the brunt of the criticism (or what he thought was worse than actually was). Roman has called himself a knight, a warrior, and a big reason why is that he faces all ‘battles’ of Thomas’ head on. It’s not just for the charming fairytale fanciful aesthetic (maybe it started that way). But I believe Roman’s character has developed into this complexity.
Roman’s role is to protect Thomas not only from objective criticisms, but also from failures of a moral decision. It explains why it was Roman who ultimately made the call to go to the wedding and not the callback. Even though Patton lost that debate in the courtroom, Roman knew that the morally correct decision was always to go support Thomas’ friends. He stood up and was the hero Patton and Thomas needed, despite any other disagreements or backlash. He knew that there was risk in this decision either way and it took a lot of strength to make that choice.
Here, Roman, saying that it was his fault for making the decision difficult to go to the wedding or callback, shows his willingness to take the brunt of any criticism, ultimately being the hero. He’s a drama king for real, but Thomas knew it wasn’t Roman’s fault for making the decision hard or even making the decision in the first place, and said so. Still, Roman tries because if it helps makes Thomas feel better, he’s willing to do it.
Another thing I need to point out: Roman getting upset when Patton said when doing anything charitable or morally correct, you can’t take ANYTHING away from it, including self-satisfaction or PRIDE. Roman is literally Thomas’ PRIDE and EGO. Denying Roman his pride, when he is constantly working to keep all of them safe from criticism, means he’s not allowed to be at all satified by the GOOD MORAL WORK he does do. It’s no wonder it felt unfair to him.
Finally, when Janus criticized the moral standard that Patton and Roman are trying to have Thomas live up to, Roman was personally offended. He has been doing his best to show the world that Thomas is a good person (which he is).
Here, when Roman is questioning how selfish Thomas will be before he feels ‘satisfied’ he says ‘you’ll have us believe that that time will never come’ which means that doing ANYTHING morally good, even the bare minimum, will deserve a reward, self-satifaction and more selfish time spent. This change in moral trajectory goes against what Roman has worked so hard for, following Patton’s lead and making those sacrifices. At the end, Patton’s main goal was changed to keep Thomas happy, which looked like he basically gave up and switched allegiance to Janus’ new plan. Does this mean Janus is the new ‘face’ of how Thomas presents himself and not Roman? THIS is why Roman left like he did; it felt like a betrayal.
There’s a lot unresolved and a lot that Thomas has to work out with Roman. But ultimately, Roman will always be a hero. He’ll be Thomas’ hero. Because he’s the one that makes Thomas a hero to everyone else. Time will tell and we shall see!
#thanks for reading!#hope you liked my take on what being a hero means to Roman#ts theory#ts theories#ts details#thomas sanders#sanders sides#roman sanders#ts roman#Patton sanders#Janus sanders#c!thomas#putting others first#selfishness vs selflessness#redux#pof#SvS redux
72 notes
·
View notes
Text
BNHA AU Idea - Let's Kill Sensei!
I just got reminded assassination classroom is a show that existed so im shamelessly cribbing the premise.
Midoriya Izuku didn't make it into the hero course. Without a quirk and only 10 rescue points - it just wasn't enough. Still, his score in the written exam saw him placed in gen ed - class 1C - with all of the other failed hero students. The classroom has an uncomfortable vibe - the recent and abrupt retirement of All Might after a villain attack on his home left him badly injured, coupled with their own failures, leave them all on edge.
To say they were expecting the man who walked into their classroom would be a mistake, but the gut wrenching fear that followed was almost expected.
All for One, the man they'd all seen nearly murder All Might 3 months ago, grinned - red eyes squinted in real mirth. "Hello, students. What on earth shall I teach you today?"
1C has 1 year to kill their homeroom teacher, or he takes over Japan. 1 year to kill a 200 year old villain with more quirks than UA has students. The student who kills AfO will be given 1 billion yen and moved to the course of their choosing.
What AfO hasn't told anyone is that he has a special gift for the student who manages to off him - if any of them do.
Featuring:
this is a deal with UA and the HPSC - UA wanted him with 3rd year heroics students while the HPSC insisted on gen ed - UA thinks the students have a chance, while the HPSC wants cannon fodder they can throw at AFO so they have extra time to plan.
the only person aware of this deal on UA staff other than Nezu is Present Mic - the man who was supposed to be gen ed's homeroom teacher. Nezu wanted to tell Eraserhead as well, but AfO argued that that was an unfair advantage to UA
gen!ed uraraka - without her rescue of Izuku, she didn't get enough points for the hero course
Dad for One - but Izuku doesn't recognize him (its been like 10 years, plus 'Hisashi Midoriya' had black hair). It's pretty clear Izuku is AfO's favourite student. but given that just means hes even tougher and like. Also a murderer. No one is particularly jealous.
Izuku, Shinso and Uraraka friendship - none of them really have anything to lose - either they are the ones to kill AfO or their lives are over.
372 notes
·
View notes
Text
“But I don’t understand,” said Sidekick to Hero, dramatically looming over the roofs on the city. “That business is supposed to be simple, right? Heroes good, Villains bad, Heroes go smash on Villains, boom, job done. What’s so hard to get?”
Hero took a break from taking a pose to stretch a bit. Not that it mattered, as it was night now. The cold had settled. They sneezed before answering:
“That’s how our publicity goes, yes. In reality, it’s a bit more complicated. You have to wait it out before acting.”
“But won’t that let innocents hurt while you’re thinking it over?”
“Trust me, I’ve been there a long time. Ah, there. That’s what I wanted you to see.”
They tended their chin towards the street, where a person in a suit at a bus stop. Two hours earlier, Hero and Sidekick had said to them that the bus wasn’t passing through that day. Citizen had smiled and thanked them, but they’d stayed just where they were. They’d looked tired, but not in distress in any way.
And now, a menacing shadow was lurking in the same street. Sidekick nervously glanced at Hero, who held them gently but firmly back. A villain with a silver cape was gliding solemnly in the frail light of the streetlamps, advancing slowly but surely at the citizen who didn’t move, probably paralyzed by fear.
“Now now, what have we here?”
Citizen stood up, just in time to find themselves between the wall and Villain, who purred:
“What’s a pretty thing like you doing all alone? And my, aren’t you pretty.”
“I- I’m just back from work-”
“Darling, you work too much. I think it’s time you get a little rest, don’t you?”
With a gloved hand, Villain invited Citizen to follow them, and they did, eyes fixed on the ground. Sidekick looked at Hero with insistence, but their boss was busy fumbling in their pockets.
“You know what I hate most about this job? This suit doesn’t have enough pockets. I can’t tell you how much I had to fight Designer to get a jacket where I could put actual things – but then you have too many pockets, and you can’t find anything. Nothing is ever perfect. Ah, there you go.”
Sidekick looked at them hopefully, but instead of some shiny gadget that would have solved everything, Hero pulled out a handkerchief.
“Nights get colder and colder, have you noticed ?” they asked before blowing their nose.
“Did I-We’re in winter, of course nights get cold! Have you noticed that someone got kidnapped right under our noses?”
“I have.”
Hero pulled out a watch this time:
“Let’s check on them in two hours.”
“How?”
“By going to Villain’s lair, of course. It takes a while to go there.”
“Wh- You know where he’s hiding?”
“Of course.”
*
Villain’s lair was not exactly hard to miss. It was a mansion that looked quite new, despite its Victorian architecture. Sidekick renounced to count every window after a while.
“And people have trouble paying rent”, they grumbled through their teeth.
“Yeah...”sighed Hero. “Let’s go in.”
“By which window?”
“It’s the middle of the night, and it’s full of people. Let’s not disturb them.”
“The Henchmen?”
“The people who were kidnapped, kiddo, pay attention.”
“If they’re sleeping. If they’re alive.”
“My point is, let’s try the door.”
“You know, I thought you were going to say that by this point,” grumbled Sidekick.
Hero smiled and pushed slightly the heavy door that wasn’t locked. As silently as possible, they slipped through the main corridor.
“You have guts, I’ll give you that,” they heard Villain say in another room.
“But I know nothing about Hero, I swear!” answered a little voice that sounded more shy than terrified.
“Your loyalty is as striking as your beauty, I see. Very well...let’s see if a stay here will make you talk.”
With a laugh that would have been admitted in the most high of societies, Villain closed the door. Hero sniffed and waved a little. Villain raised an eyebrow, glanced at Sidekick, and asked:
“Are the streets so empty that you’re coming to arrest me?”
The other one struck a heroic pose in answer, plunging forward with their fist held out, making their cape fly, and stood still so Villain could pump their fist with theirs.
“Nah, idiot, I wanted to present to you my new Sidekick.”
Said Sidekick was looking more and more uncomfortable by the minute.
“Hi”, they said flatly. “I don’t understand or like any of this. Can someone explain?”
“I didn’t get it either at first,” said Hero, opening slightly another door. “But look for yourself.”
Sidekick peeked. Another Citizen was sleeping soundly in a huge canopy bed. The room was huge and spotless, with a library and a television. Nestled in the center of all that luxury, Citizen had the little smile of someone getting the sleep they had needed for years.
“But a kidnapping is still a kidnapping,” whispered Sidekick. “Even in a nice room.”
“None of the doors are closed,” pointed Villain. “You see, I became what I became because I couldn’t cope with my daily life. So now I do what I’d have wanted before. Someone taking me away and let me rest without having to feel guilty. They’re kidnapped, so they’re forced to do what they want.”
“That’s what happened", confirmed Hero. “I checked. Multiple times. Say Villain, do you have some tea left?”
“I'll see what I can do.”
Villain led the way in the corridor, while the two others followed through.
“Do you understand, Sidekick?” asked Hero softly. “You have to get the story first. They are a lot of Villains in this town, but some of them are just like this weirdo.”
“I think you’re all insane.”
“Ah, now you’re learning.”
*
Back to the Hero x Villain Masterlist
#hero x villain#hero villain community#writeblr#writers on tumblr#villain and hero#heroes and villains#hero and villain#original fiction#my writing#writing snippet#writing dialogue#creative writing#villain prompt#writers#hero x villain community#writing community#original character#hero and villain community#heroes and villains community#villain x hero#oc
90 notes
·
View notes