#i'm not very good at it. but i'm not very good at splatoon in general so
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got the badges for gone fission evp 400 + evp 600 yesterday! .52 gal, l-3 nozzlenose, dread wringer, and squiffer make for quite the synergistic team!
my peak was EVP 810 (appx 300-310% HL). my high score of 151 eggs was obtained somewhere in evp 300...? i'm pretty satisfied with how it went, even if i didn't get HLM or 9s.
some thoughts/reflections on good freelancing teams/traits to develop when trying to rank up in evp under the cut:
i think grinding this rotation was pretty fun- all of the weapons have excellent mobility and i think they cover for each other really well! the l-3 was not my favorite weapon going into it but i think i really enjoyed the accuracy and mobility of it, so it's a bit more favorable for me now :)
i ended up reaching a skill wall in EVP 760-780 where i could not get past wave 2 or 3 (usually for quota related reasons, the quota is BRUTAL! we'd miss it by like 4-5 ish... ofc this partially relates to how well bosses are handled).
the grind for evp was a mix of freelance and grouping up (freelance for 230 -> 440s, grouping up for 440 - 750~, and then testing myself in freelance for that last bit).
i enjoyed the bits of freelance i did, and from my playtime i think these were some of the key traits/practices that indicate "good salmon run skills" to me:
players that know their weapons role(s) and target the appropriate salmonid (but also being willing to break that when priority targets haven't been taken care of)
knowing when a teammate needs help (with a boss or being revived) or when the teammate has a situation under control (e.g. someone's already on the fishstick, you can do something else)
proactive use of specials when problem targets appear, preferably with no overlap (e.g. tri-strike and inkjet activated on the same flyfishes is not the best)
using specials like booyah bomb, triple splashdown, and reefslider to clear basket area in the last 30 seconds to help eggs get in (especially important past evp 600)
teams that paint the walls first thing (especially whoever had the dread wringer). all interior walls for fission can be painted within the first 10 seconds imo
forwarding eggs closer to the basket after splatting static bosses (throwing one egg, and then swimming up with one)
players with good judgment; knowing when to lure (mostly for initial boss spawns), and knowing when to leave the big shot cannon
being able to figure out which directions snatchers come from and what eggs they can help you collect
i think these practices all stem from having good awareness and being able to collect information about the shift. it helps with making snappy quick-fire decisions, and it just gets more important the higher up in EVP you go. camera positioning/control is essential for this (you can't figure out where bosses/teammates are if your back is turned to them).
for me, every 7-10 seconds, i like to rotate my camera around to the opposite side of where i'm currently looking to make sure there isn't any bosses i'm missing. i'm hardly in one place longer than 5-10 seconds and i try to always be on the move. the spawn direction where salmonids come from are always changing, so it's essential to rotate around the map proactively rather than reactively. i think this also helps a lot with shotcalling in groups too (since you can be someone else's pair of eyes).
other than boss spawns/teammate locations (for revives), i think it's also important to notice when certain bosses haven't been taken care of for prolonged periods of time too, so that a special can be popped. to me it's usually a sign that someone whose ill equipped to deal with that boss has been forced to deal with them because the people with the "right" weapon are focused on something else... (no fault to them, of course, everyone has different priorities and you can't always communicate clearly in freelance)
in situations where squiffers were chased by a pack of scrappers, perhaps a booyah bomb or splashdown can be popped to help if you don't have the time to stun and splat them manually. maybe the fish sticks were left unattended by the shooters, so a triple inkstrike or a crab/inkjet shot can help clear them out.
awareness also extends to meeting quota, which imo involves paying attention to the timer + where eggs are located. i find that it's nice to check in with the timer/quota at 50s and 30s respectively so that you can start forwarding eggs closer to basket. and when everyone's going crazy about quota not being met i try to make sure i'm not overstepping anyone else's egg pile so that no one goes "wait no thats the egg that i wanted to pick up fuck i have to go back and get a different one."
i think this is why sometimes playing in groups is easier. if you have more sets of eyes that you can communicate with, it alleviates the need to have awareness of "everything" (provided that you can comms effectively). someone can be attuned to different things (e.g. my friend always tells us where snatchers come from and if they're good, i'm personally attuned to where people need to be revived, etc.). you also know what specials you have access to, unlike in freelance where you're not sure what others have until they use them.
the other part of completing shifts successfully (to me) is being mechanically sound with your movement, mostly in regards to how you use the terrain (walls) to get around the map and escape situations. the more you play a map the more you'll figure out how you can move around on it.
some examples, using the location callouts from salmonrun.ink: there were a few times i'd go on the harbor but i could escape any salmonids in the bridge area by climbing the walls there and squidrolling out as needed. sometimes on high tide i would swim from the perch to the left plat.
sub-strafing is also good to know too, especially when you want to rapidly collect the basket eggs at the end. i still need to integrate it into other parts of my gameplay, but it's helpful!
uh. this was way longer than intended because i have WAY too many thoughts about salmon run. TL;DR: The key to succeeding your shifts is having good awareness which comes from good information collecting practices, and having the mechanical skill to act on that awareness without hesitation.
there's definitely a lot that goes on in sensory overload the game™, so it will take time to build these muscles and reaction times. i think while at every rank of salmon run you may face a wall of "i'm overwhelmed by the bosses," the exact fix needed to get past it usually varies, so it's important to figure out what information you were missing or what actions you could've taken (more efficient movement or special usage, usually).
or if you're struggling with quota, try to practice forwarding eggs or take a look where snatchers come from (even if people splat them, it's still a good practice 2 develop for later evp. source: i don't fucking do it and it's biting me in the ass)
and most importantly, recognize when you're in the midst of a loss streak/skill wall, so that you can take a break and focus on other things that energize you! even if there's a certain goal you want to meet, grinding for higher levels of EVP and getting better at the game can be a very exhausting process. you can always come back to the grind later, whether if it's after a 30 minute break, or just a different rotation!
#splatoon 3#lizz.jpg#lizz.txt#i did like 93 jobs of this rotation if anyone is curious. average waves cleared 2.2. point card was 31315p#im so normal about salmon run this is my favorite mode in the game that even though i have 2x the hours of my friend she's higher leveled-#in the pvp multiplayer than i am (but also she uses exp tickets and i dont because im a money enjoyer)#honestly i do wonder what i could've done differently with evp 740ish bc i could NOT stick around with a group WHICH IS SO FAIR#though it is a little disorienting to go between 300 to 320 HL with every new group of people HAHA#i do think it's the snatchers i gotta pay more attention to but damn idk when they spawn lol#and maybe my specials could get more value for them. i never go a shift without using them but idk#i think there's also been a lot of dying in general. like 3-5 deaths for everyone so it's def a movement/not keeping up with boss issue#in some form...? so maybe if i get to the point where my specials are back to proactive use and not 'for surviving this first wave'#i'll be golden and good to go for 9s... still very valuable learning experience though!#it would have definitely been easier to get to 9s if i reached certain evp ranks earlier to play with more experienced people but#where is the learning in that? LOL. i just feel like you're really forced 2 confront what you suck at when all the 'good people' are-#already at 9s or some higher VP y'know. and then when you get booted down to a lower VP for the next roto. it feels so much easier#and its like wait! maybe i'm okay at this game actually#anyway i don't think i'll be playing salmon for extended period of time for the next week otherwise im gonna be tetris effect'd LOL
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S-blast kinda banger weapon tbh
#ramblings#i'm not very good at it. but i'm not very good at splatoon in general so#but it's fun!#unfortunately whenever i play with randos i get paired up with ppl who don't ink the base#for some reason#and like i can't do that bc s-blast is BAD for inking turf#but it's good for killing#and it forces me to play a bit more aggressively than i do with other weapons#which is really really fun#slowly broadening my horizons with splatoon weapons#maybe it's time i try playing a sniper......#eugh god me playing a sniper? unfathomable
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I just saw the new trailer for Sonic X Shadow Generations and after seeing Shadow's new Black Alien Goop Powers, I wondered about your take on them (and if they afect your personal interpretation of Shadow in any way).
Personally, I think it's very corageous of Sega that they gave him a monster squid form, considering that I am pretty sure they are aware of the fandom they have.
That manta ray surfboard is sweet.
It fucking ROCKS dude, I'm really really looking forward to this game if only for the fun variety. even if Generations doesn't happen in my continuity, as far as I'm concerned, all those fun new powers are now canon to HanginOut!Shadow. he figured them out off-screen. good for him. maybe Shadow should be in Splatoon at this point
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An Exhaustive List of Octarian F.A.Qs... and Answers!
There's one thing I've noticed about the Western Splatoon fandom.... and that's the weird amount of misconceptions, mistranslations, and misunderstandings about the Octarians.
For some reason it's often lore about them, surrounding them, or about their activities that always seems to have this happen. And so I want to help correct that! They're a super cool faction and I want to work on people hopefully understanding them better, while helping to correct misconceptions about them.
This will be long, there will be many citations and pictures both. Shoutout in particular to Inkipedia and inkfish translator rassicas, and the hard work of both, for this.
If there's any common lore misconceptions that I left out, please let me know! I'm including every single one I can think of, but I probably missed something somewhere.
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General Octarian Questions
Q. How are Octarians made? And are Octolings made the same way?
A. Octarians are made from severed Octoling tentacles (The Art of Splatoon + SplatoonBase) that are then somehow animated. Ones with more tentacles are "more intelligent"; they're sapient, either way.
Octolings are not, to our knowledge, created like this. The existence of SashiMori's Paul suggests that Octolings undergo the same life stages as Inklings do. (Similarly, Diss-Pair's Warabi has lore that mentions having parents.)
There is concept art in HaikaraWalker (the Octo Expansion artbook) that depicts Octolings mutating from Octarians... but it seems to just be concept art.
Q. Did Octavio brainwash the Octarians into obeying him? Wasn't music used to make them obey?
A. No, they were never brainwashed. Octavio uses his music to keep the Octarians in order and to keep their working rhythm correct-- like a military march. Inkipedia compares the Onward! jingle to "a call-and-response clapping rhythm used by teachers to grab students' attention in elementary schools". It does sound like that...
Now, if you want to say that Octarian propaganda is brainwashing, yes, that does exist.
Q. We've only ever seen feminine Octoling soldiers. What's with that?
A. The "rival Octolings" we meet in the story modes are all part of a special military unit that's female-only. They're referred to as "Takozonesu" in Japanese, a mashup of "tako" (octopus) and "amazons". Not every female Octoling can be one of these, and this group isn't completely representative of Octolings in the military.
There are male Octolings, they're just not part of this one group. (Fun fact, did you know that these Octolings are voiced by Callie and Marie's voice actors?)
Q. What's with the green sclera on Octarians?
A. There's no confirmed canon reasons. Octolings are very inconsistent about it, as well; Octavio has it and so do many enemy Octolings, but not other Octolings of note.
It could just be that the whites of their eyes are really reactive to stuff in general, since sanitized Octarians have black sclera. The green color could also just be something that happens with age while living in the domes.
Q. In Octo Expansion, Marina calls Octarian society "oppressive"-- how oppressive is it really?
A. This descriptor is actually inaccurate to the original Japanese, and was added in localization. (The Splatoon 2 Retranslation Project has a more accurate version over here! Thanks @shiverhohojiro for the link.) Octo Expansion has some notorious details that were added in localization, like Craig being more racist than usual or the omission of Commander Tartar's chatter about humankind.
That said. The domes are an isolationist* military-centric society, with emphasis on meritocracy. Octolings go into professions for things they're good at, not necessarily for what they want to do. Resources like electricity are limited, so they have to structure life around that detail, and strictness logically follows. The military doesn't tolerate slackers or nonsense, but talented people seem to do well for themselves based on how Marina's life was. Even so...
A lot of music, culture and artwork gets made down there! And they have things like beachside domes, bowling-themed domes, amusement park domes and even circuses... so it's not completely strict. There's a lot of room for silliness, it just needs to be in the right place.
So, to be totally fair? We don't know much. It's not perfect, but it's also not a hellish place to live if you wanted to stay. * They trade with Salmonids, but don't seem to do so with anyone else.
Q. Can they respawn? Are we killing them when we splat them?
A. Yes, they can use respawn technology in the same way Inklings and Octolings do. The only situation where an Octarian explicitly dies is, potentially, during the escape phases in Octo Expansion!
Q. Where/how did they make the domes?
A. Leftover human technology, meant to be similar "last resort shelters" made by humans. Think Alterna, but on a smaller fragmented scale.
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Questions about DJ Octavio
Q. Why do we always see him in octopus form? Can he shapeshift?
A. Octavio can't shapeshift because of an injury from the Great Turf War. He was able to do so before and during it, however!
Q. We know Octavio leads the Octarians, but what is he? A king, an emperor, or what?
A. He is a Japanese shogun, as referenced by his title in the first Splatoon: "DJ Takowasa shōgun". We don't know if he was appointed by an emperor, if he was part of the previous shogun's family, or if he just sort of... took up the mantle (haha octopus joke) after the Great Turf War.
Q. Did he brainwash Callie?
Based on the information we have... I am inclined to say, no, he didn't brainwash Callie.
Callie was in an extremely stressful period of her life, Octavio reached out to talk, and... we don't know what happened next. But the context feels like Callie might have joined willingly. In reference to the Hypnoshades, it's important to note that hypnosis as a concept is incredibly variable, with one argument made that "you cannot hypnotize an unwilling participant".
"But, didn't he say--"
He likes music puns. He's a DJ. It's supposed to be funny, why aren't you laughing? (What this line was in JP, I wonder...)
... But, I feel like the evidence stacks up. It suggests that Callie wasn't kidnapped or brainwashed or forced to join the Octarians. It was probably an escape from fame and loneliness for her-- the Hypnoshades helped her get away from that and just have a good time. But with Octavio being a guy to hold a grudge, nothing got to be that simple, and Callie was ultimately weaponized against the New Squidbeak Splatoon.
It remains very up-to-interpretation because we don't know, exactly, what happened behind the scenes. But Callie fosters zero ill will towards the Octarians, even after being rescued... and if fiery, outspoken Callie doesn't seem to be angry about it, what does that say about the matter?
Q. Why do all the tentacles piloting the Great Octoweapons have the same scar as him?
A. Because they're directly cloned from Octavio and are then made to pilot them, presumably because they have the muscle memory to operate as pilots. Octopuses have very complicated brains and neural centers that extend out into their arms.. so this cool bit of sci-fi checks out.
Q. How old is Octavio, really?
A. We don't know. But the narrative often parallels him with Craig Cuttlefish, who mentions in Octo Expansion that he's 130 years old. It would be fair to assume Octavio is also, at least, 130.
Q. Why is he so gigantic in Splatoon compared to the other games?
idk man, you tell me. I think this is much funnier and cooler than later games, though.
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Octo Expansion + Octarians Questions
Q. It's suggested that there were thousands of test subjects before Agent 8. Where did Kamabo Co. get all of these people?
A. Not only is it suggested that the Deepsea Metro may be accessible from other train lines, but it's also plausible that the subterranean networks that the Octarians use could be connected to the Metro. (Thank you for your hard work, Dodo.)
Test chambers always reminded me of Octarian domes, anyways, with the large amount of highly versatile space they have, and how it'd only make sense underground.
After all, Commander Tartar offered a glimpse of "the promised land", and that plays very specifically into the Octoling desire to see the surface world again. ("A utopia of light beyond your wildest dreams".) Its appearance as a telephone even seems to evoke an Octarian's face, which they're more willing to trust.
Q. Are sanitized Octarians a hivemind?
A. They're something like that, being hollow shells that have lost their memories and identities while submitting to a higher force. (This can be fixed, as we've learned.) They seem responsive to being assigned roles, what with Acht being made to produce music while other sanitized Octolings act as enemies in test chambers.
Commander Tartar's ideology revolves around a lot of "giving up one's individuality for the greater good" and "joining something bigger than yourself". To "eliminate the general idea of the individual" for "a harmonious world"... "becoming one with existence".
I think that carries a lot of interesting implications. You can draw your own conclusions, since there's no explicit canon answer.
Q. Was Acht sanitized willingly or unwillingly?
A. Public twitter info suggests that they were sanitized willingly, to "get rid of doubts and conflicts involving production" and to commit completely to music. But in Side Order, Acht says that it wasn't done willingly.
There's a lot of ways to interpret this. Maybe they wanted to at first, had a last-minute realization that they got tricked, and ultimately didn't want it. Maybe they committed completely and don't want to say it. Maybe social media is lying to us completely, in the same corporate word-twisting ways that Grizzco also uses, to make Kamabo Co. seem better. So... who knows?
Q. How does the Kamabo Corporation have clones of the Octo Canyon bosses?
A. Uh...
... I don't actually know. Clearly they have pretty advanced technology going on, so maybe they actually did manage to replicate and clone these bosses perfectly?
Or, maybe, it's just a psychological recreation of Agent 8's memories. Octo Expansion has a lot of stuff like that, so it feels pretty possible!
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Anyways, that's all... for now. I'll probably only edit in more sources and tweak details on this post, but it's completely possible that I might need to add more things later.
#splatoon#splatoon 3#splatoon meta#worldbuilding#reference#i worked for 3 hours on this :D hope you appreciate it + do reblog if you think it's helpful!#got a source for Octo Expansion dialogue tysm!!
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Pinned Post
Other places i'm at:
@ranidspace (my main)
@splatoonsongpolls
my github
my ko-fi
the splatoon tumblr community
general hangout discord server (17+, come join!!!)
Before you send a request, check to see if it's already been ripped:
The google drive:
Stuff I didnt rip but check it out:
Lean's Database
(Gear icons, tableturf stuff, ink colours, nearly everything)
Models Resource (Splatoon 3)
(please check this before asking me for a model)
The tagging system i use:
Things of note:
I forget to tag things. often.
I'm intending to go and redo the tags on all my previous posts, so some of these tags are currently pretty empty
I'm canadian. i may spell things like "colour" instead of color
Often things are plural. for example i tag things as "textures" instead of "texture"
searching for text on tumblr sucks, but you can search for posts tagged by making sure you add the "#" at the beginning. Searching for two tags at once seems to be broken :(
Rip Medium:
"#game rip" Rip from a video game
"#website rip" from a website, like the official nintendo sites or stuff like that
"#music rip" rip specifically from a music release, like Splatune. not all music, see "#music"
Rip Type:
"#textures" textures of various objects and things
"#images" anything which is meant to be it's own image, in universe graphics and such
"#symbols" like images but, symbols. May also include symbols in textures
"#models"
"#UI" Any ui like screen elements. also may include in-universe UI, like marina's laptop screen
"#audio" any and all audio
"#voice" voice lines
"#particles"
"#music"
"#sound effects" (currently very empty because i forget to tag it, i'm working on it)
"#text" any in game text, note it's usually in english. most of all ripped text in splatoon 3 in all languages can be found in here. also see "#typeface"
"#maps" entire stages or areas.
"#animation" any animations or poses of models
Game:
The game and series is tagged, so all splatoon rips are tagged "#Splatoon" and then the game as well: "#Splatoon 1", "#Splatoon 2", "#Splatoon 3" etc.
Game Mode:
If it's from a story mode i'll tag it:
"#Octo Valley", "#Octo Canyon", "#Octo Expansion", "#Return of the Mammalians", "#Side Order"
I always remember to tag the story mode, so if you're having trouble finding something your best bet is with this
Splatoon 2's salmon run is tagged "Salmon Run", while Splatoon 3's is tagged "Salmon Run: Next Wave"
other tags like "#Splatfest" or "#Tableturf" also exist
Characters:
rips of the character models are tagged "#characters", but character tags can be used for anything relating to the character
I often do full names, "#Frye Onaga", "#Marina Ida", "#Pearl Houzuki", "#Shiver Hohojiro", though until i get all my tags unified and checked through them again it would be good to check both
apparently i genuinely tagged something as "Manta Tarou Kizaemon Munekiyo" once, but i'll usually just tag "Big Man"
General enemy names like "#salmonids", or "#jelletons"
Specific enemy names like "#Griller", or "#Octodisco"
band names, like "#chirpy chips"
Location:
rips of the location itself are tagged "#maps", but location tags are for anything inside, or relating to the location
If it's in a normal battle stage, that will be tagged, like "#MakoMart" or "#Inkblot Art Academy"
Other locations like "#lobby", "#alterna", "#the crater", "inkopolis plaza"
things like "#credits" also may be tagged
Objects:
Probably the thing i forget to tag the most. I'll work on it
"#clothing"
"#weapons", "sub weapons", "#special weapons"
specific things like the weapon or gear name, maybe includes the brand as well
"#posters", "#graffiti",
Other important object like "#NILS statue" but more likely it'll be tagged with the character or location it's relevant to
Meta Tags:
"#request" a rip that was requested from an ask or my discord server.
"#ask" and "#username"/"#anonymous" any asks and the username who sent it
"#not a rip" anything thats not a rip. if i remember to tag it.
"#not my rip" things ripped by other people, if i remember to tag it, but i usually mention i didnt rip it in the post itself
"#megapack" anything that contains a bunch of stuff. Most have migrated to the google drive
"#splatfilesqna" asks i get not relating to ripping things
"#edit by me" sometimes the textures or things get some working to look presentable or even legible,, so if i edit something i tag it with this
"#commentary" old tag from when i didnt used to yap as much. yapping on what the rip is
"#file upload" contains an uploaded file, like on the google drive, or through filegarden
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Rating all of Callie's Outfits!!!
I'm bored so i decided to go through most of Callie's different looks, including most from concept art and promotional material, and rate them all on a scale of 1-10.
1 = trash
2 = very bad
3 = bad
4 = below average
5 = mixed
6 = decent
7 = good
8 = great
9 = amazing
10 = perfect
Now I'm not an expert on character design or fashion so i may not have the most insightful and """"objective"""" takes or whatever, but I'm just going off how i feel about the looks. This is very subjective and if you disagree then that's perfectly fine. I also won't be including EVERY SINGLE outfit in every piece of concept art, some of it are just variants of pre existing outfits (Haicalive Kyoto Mix golden outfit, concept art of her squid sisters outfit but with a different pattern) and some are just concepts for the Squid Sisters in general and not "Callie outfits." (Splatoon 1 has a lot of these and uh... they are quite interesting... recommend looking at it on Inkipedia. Very.... interesting indeed.)
Anyways, let's get into it. (Images from Inkipedia)
Splatoon 1 - Squid Sisters Outfit
Rating: 10/10
I think there's a clear reason as to why this outfit is so damn iconic. It's simple yet effective, it stands apart from Marie's outfit while still maintaining the theme of a "j-pop idol." It has a very strong silhouette, eye catching magentas that are complemented by the blue reflective parts on the outfit, and those pumpkin pants fit Callie's personality so insanely well. She looks absolutely adorable and stunning in that outfit.
Splatoon 1 - Young Callie
Rating: 10/10
Do i even need to say anything? LOOK AT HER! SHES SO CUTEEEEE!!!!!! UGHHHHHHHHAAAAAAA!!!!!! IM GONNA FUCKING EXPLODE FROM THE SHEER AMOUNT OF CUTENESS I'M SEEING!!! LOOK AT HER LITTLE KIMONO! AHHHHHH!!!!!
Splatoon 1 - Red Fox Splatfest
Rating 8/10
It's Callie wearing a Christmas hat and a nice red dress. What's not to love?
Splatoon 1 - Fancy Dress
Rating: 9/10
I literally cannot think of a single flaw or dislike about this dress. Maybe the dress is a bit simple? But that's me REALLY pushing it. It's still so fucking beautiful. SHE IS SO BEAUTIFUL! I NEEEEDDD a 3D model of this ASAP!
Splatoon 1 - Concept Art 1
Rating: 7/10
I mean, it's pretty good but it's not outstanding you know? Love the heels, the fabric at the back of her waist on the first image, the batwing like skirt on the second one. It definitely has a unique vibe to it I'll give it that. There's a decent amount of good things here, however i don't know how to feel about THAT short of a skirt on Callie. She was 17 at the beginning of Splatoon 1 and some of the dance moves she does involve moving her legs a lot so.... it would have... you know.... issues.... yeahhhh.... I would love to see this outfit get adapted but with some tweaks like maybe a slightly longer skirt, maybe higher heels and leggings that go up more her legs? Maybe her arm wraps on the left image could get rid of the dots and keep the squid head pattern? It's a pretty good outfit and has a unique feel to it, but it needs some tweaks.
Splatoon 1 - Concept Art 2
Rating 6/10
The roller skates are actually such an amazing idea for Callie and work well for her, they need to appear on a 3d model, I WANNA SEE CALLIE SKATING AROUND! COME ON! Anyways, this outfit is kinda... okay. The black and pink variant looks the best out of the three in my opinion but idk man, it's kind of just a regular cheerleading outfit. The roller skates give this like 6 points alone lmao.
Splatoon 1 - Concept Art 3
Rating: 8/10
This outfit with a few minor tweaks could easily become a 10/10 to be honest. If they either went fully black and white, or changed the white lines on the dress and shoulders to magenta it would look outstanding! Love the flashy sneakers too, it gives the impression that Callie can be both elegant and energetic, which, she is. Also if she had a more fancy piece of headgear that matched the fancy looking dress it would help as well.
Splatoon 2 - Hypno / Octo Callie
Rating: 8/10
I'm gonna be honest with y'all, i used to not like this outfit for Callie. People saw this outfit and said it was fire and amazing, however when i saw it, i saw all the misconceptions, all the misinformation, ruining such an interesting arc, boiling it down to "Callie was kidnapped, overpowered and then brainwashed with evil brain warping shades, being used by the Octarians as some slave and being branded with a tattoo." This outfit made me feel icky and really uncomfortable. Seeing a character i love being boiled down to some abused helpless victim when it's far from what truly happened.
However, after giving another look at it, after taking in all the information and the amount of time i spent trying to piece together her arc and all the events that actually took place beforehand. I gotta say, this outfit is growing a place in my heart. The colors are so strong in this and i can't exactly put my finger as to why. Turning the 3 cut pattern on it's side and putting it on her chest makes her look more "mature" i would say as well. And of course, the shades, they are iconic for a reason. The way the outfit sort of flows from top to bottom is really well done. But I think it kinda needs a few tweaks to make it flow better though, maybe cover up her arms with that leathery material on her chest, make that sparkly material on her legs flow up onto her midriff instead of having an exposed tummy would be kinda sick in my opinion.
It's honestly a damn great interpretation of an "Evil Callie." In the artbook they said that they wanted to make Callie more mature looking and i think they did a good job at it, but it needs some things added to it to help it flow better in my opinion. Also... Don't know how to feel about her underwear just poking out of her hips.... Like damn girl PULL UP DEM SHORTS!
Splatoon 2 - Tentakeel Outpost / Agent 1 Outfit
Rating 7/10
This outfit is just really cute and comfy looking, which makes sense because it's meant to be Callie in a more causal getup and it looks really adorable and warm. It has had a variant in Splatoon 1 where she has pink leggings and a sleeveless design but it has the same rating from me to be honest. The little star on the beanie too is awesome too, it's just such a nice little thing they added and it complements her lovely golden eyes.... so cute.... uh... moving on...
Splatoon 2 - Concept Art 1
Rating: 6/10
This one is kinda tricky for me to rate because i see what they were going for but... I think it needs some tweaks and a few changes. I think it would be cool to see the glowing pinkish red leggings go all over her body like a skin tight suit up to her shoulders and it would look pretty damn sick i feel. I love the long gloves, the heels, the color scheme is very interesting as well. Overall, it's decent but i think it needs some improvements.
Splatoon 2 - Concept Art 2
Rating: 8/10
I can totally imagine Callie chilling out in the beach bases in Octo Canyon with this on. I like how the boots and the bikini match her hair too in color. The fuzzy pink coat is so damn sick too, i love it.
Splatoon 2 - Concept Art 3
Rating: 2/10
No... Just straight up, no. You're already giving some people weird and icky implications with the final Hypno Callie design, but this just.... no man.... HOWEVER! The swirly eyes? Good addition, a little generic for a character under hypnosis but i wish they kept the swirly eyes. It would have furthered pushed the idea that Callie is not herself and has descended into villainy and given into the darkness in her head. But at least we got mods! (Look at frequent.squidsisters on instagram to see what i'm talking about. You won't regret it.)
Splatoon 2 - Concept Art 4
Rating: 6/10 (sorry for the low quality image i couldn't find a good image of this outfit anywhere)
Just like concept art 1, it's alright, it doesn't help that there isn't a clear enough image of this outfit but, i do love the transparent fabric on her dress? skirt? idk. But it looks nice. Still though the outfit looks a little plain for someone like Callie however it's got a nice color palette.
Splatoon 2 - 1st Anniversary
Rating: 10/10
I don't care what you say, i am the number 1 defender of this outfit, the fucking goofy socks, the blues and reds on her leggings and... bra? Leotard? Is she wearing a leotard under that? (I don't know anything on women's clothing I'm so sorry please don't hurt me....) Her pink lipstick, the necklace, IT'S SO DAMN GOOD! I NEED MORE OF THIS OUTFIT! NOW! I WANT A 3D MODEL TOO! GIVE IT TO ME! NOW!
Also this is the first time Callie has had one of her tentacles in front of her face which comes back later in the next game....
Splatoon 2 - Smash Bros. Splatfest
Rating: 7/10
She do be rocking dem shoes tho i gotta admit. It's good. i don't have much to say. The Smash Bros. earrings fucking rule as well, that's worth 6 points alone.
Splatoon 2 - Squidmas 2019
Rating: 5/10
Eh. It's okay, not really the most "Squidmas" thing you can wear but. The artwork is cute at least. The gang just chilling out, taking a picture, very cute.
Splatoon 2 - Splatoween 2020
Rating: 10/10
The fact that we never got a 3D model of this outfit is a fucking crime in it of itself. The headwear, the web like design on her neck and head, the lipstick, the fingertips, the gothic dress.... those... red eyes.....
She looks so damn hot, I'm sorry but this look is doing things to me that my lawyers are advising me NOT to elaborate on....
Splatoon 2 - Final Fest
Rating 7/10
I decided to break my rule on not covering variants because i really wanted to talk about this look, the gold colors used on this outfit are so damn good and i really cannot describe exactly why, Pearl's crown is such a lovely addition too, i fucking adore it. I can't give this anything higher than a 7 because its just a recolour and a crown and thats it... I really do wish they gave Callie a more unique "chaotic" look to her iconic outfit to match the theme better, but oh well. There's always next time.... which we will get to...
Splatoon 3 - Alterna Outfit
Rating: 10/10
When i tell you that this is my favorite Callie look, ever, do NOT take that lightly.
This outfit, in my personal opinion, is perfection. It combines all the different aspects of Callie's previous major designs into one perfect package. It takes the general shape and silhouette of Splatoon 1 Callie and mixes it with Hypno Callie's leathery and mature appearance, giving us an outfit that shows Callie's class and excitable nature. It's a mature and refined outfit, much like how Callie is in Splatoon 3.
I mean it's hard to fuck up an outfit that's mainly in black and white and thankfully they didn't. The ONLY thing i can somewhat see criticism for is the color choice, but thankfully, we got mods to give her the magenta back and it looks beautiful. I LOVE the silver aspects of the outfit too like the soles of the boots, the silver bandolier across her shoulder and the silver choker. And i like an outfit that has a choker... It does things to me... UM! ANYWAYS! YEAH PERFECT OUTFIT! UH! TOTALLY HAVEN'T TAKEN 100s OF PHOTOS OF HER... YEP! MHM.......
Splatoon 1-3 Pokemon Red Outfit
Rating: 6/10
I decided to put this here because this outfit appears in both Splatoon 1 in Splatfest art as well as in one of the Sunken Scrolls in Splatoon 3. It's a pretty cute outfit, i don't have any strong feelings towards it, it looks nice.
Splatoon 3 - Splatoween
Rating: 9/10
I prefer the other Splatoween outfit that appears in Splatoon 2's artwork but, this is still fucking awesome. She looks like a cute little pumpkin! SHES SO CUTE! The fucking red eyes too oh my GODDDDD!!!! The stitching face paint too!?! Oh man. My ONLY criticism is that the headpiece is too plain. If it was a Jack-o'-lantern or skull or something, it would easily get a 10/10 for sure. But overall, Callie looks like a cute little pumpkin and i wanna eat her up!..............
....not... not in that way tho get your mind out of the gutter-
Splatoon 3 - FrostyFest
Rating: 8/10
A damn great outfit for Callie that makes her look all nice and snuggly. She reminds me a lot of coffee for some reason and just by looking at her I'm craving for a nice cup of coffee. Also the best part of this outfit is that HER NOSE IS RED BECAUSE SHE'S COLD AWWW!! SOMEONE GIVE HER A HOT CHOCOLATE! NOW!
Splatoon 3 - Springfest
Rating: 9/10
This is the most girlypop Callie has ever been. The striped leggings, the eggshell head piece is fucking cute. I don't have any real complaints with this to be honest, maybe its a bit TOO colorful because of the different colored reflections on her body but, that's me REALLY pushing it there. This is such a cute outfit for her. The little face paint too omg....
Splatoon 3 - Summer Nights
Rating: 10/10
You guys know that one image of the monkey staring at the mid section of a woman and it says "neuron activation"? That's literally me. They gave Callie a new outfit that not only looks fantastic with such a great set of colors, shoes, head piece and zippers. But it's also designed to where it makes an outline on the underside of her belly.... nintendo... WHY YOU GOTTA DO THIS TO ME!?!?! I try to be all family friendly and level headed and shit but OH MY GOD! You're activating the primal urges in my body, you're making me go fucking feral with this design. YOU CAN'T JUST DO THIS TO ME! YOU'RE CHEATING! You can't just highlight her fucking fupa with that short dress!!!!!! AHHHHHHHHHHH!!!!!! WHY NINTENDO WHYYY!!!! God I'm not ready for the dances moves where she starts spinning around and bending over- UH....
....Anyways, yeah good outfit, love it. The hair? Idk how to feel yet. That's like the one area that isn't turning me on- I MEAN! THE ONE AREA THAT I MAY OR MAY NOT LIKE! AHAHAHA!!!!!!.....
I'm moving on before my made up lawyers yell at me-
Splatoon 3 - News Anchor Outfit
Rating: 10/10
I mean guys. Come on. What do you want me to say about this outfit? It's Callie in a suit. DO I NEED TO EXPLAIN WHY IT'S SO GOOD?!?! WHY DO YOU THINK EVERY SINGLE SPLATOON ARTIST ON THE PLANET MADE ART OF THIS!??! The only thing that i wanna talk about is, what's below Callie's waist? Is it a pencil skirt or pants? This is important information for me. I'm on teams pants because it makes sense for Callie's energetic personality, all the dresses she's worn have either been real short or loose. I don't think she would wear a real tight skirt that restricts her legs but who knows. NINTENDO YOU BETTER ANSWER THIS OR I SWEAR TO GOD-
Splatoon 3 - Concept Art 1
Rating: 7/10
We don't have a lot to go off when it comes to this concept art as it's pretty undetailed and sketchy looking, but looking at what they were trying to go for and giving Callie a post-apocalyptic look, it looks pretty good. Love the puffy sleeves, the gas mask is pretty awesome and the sort of sporty shorts? tights? Fit Callie as well. Don't have much to say other than that.
Splatoon 3 - Concept Art 2
Rating: 8/10
Now this? This is great. The ragged cape, the pants, the boots, the shirt, the fucking shades! This is an awesome look for her and it makes you wonder what kind of story mode were they originally going for. What kind of plans did they have for ROTM? Was it going to be set in the crater instead of Alterna? Hmm...
I would love to see someone give detail to this and make it a full piece of art to bring out it's full potential.
Splatoon 3 - Grand Festival Outfit.
Rating: 9/10
This outfit to me, is ALMOST perfect. She looks like a pretty princess with that cute dress on. I LOVEEEE her spike headdress, the shoes and the pearlescent hair color. However, i do wish there was just more color on the outfit in general, i get why they decided to go with this look because they wanted to have a color scheme that would unify all of the idols together. But, do wish there was some hints of magenta to break up the dull beige, or her iconic 3 squid stripe design she has on her Squid Sisters outfit, oh well!
So that is it for my ratings of MOST of Callie's different looks that she has had over the past 9 years. Callie is such a fashionable character and has rarely had any BAD outfits aside from one that was in concept art anyways.
Hoped you enjoyed my ratings and ramblings (and mildly horny incriminating talkings...) about this squid lady that i love so... so much... maybe a bit too much.... i need help...
#splatoon#callie cuttlefish#callie splatoon#splatoon 2#splatoon 3#outfit#hypno callie#octo callie#long post#rambles#shes so pretty#shes so hot#i love her#i want her#i need her#aaaaaaaaaaaaaa#shes so special to me
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Here's Alkaloid for my Splatoon/Enstars AU! All weapons are referring to their Splatoon 3 kits, because that's what I'm most familiar with. I wanna give a shout out to @mdkm444 for making this fanart that inspired this whole AU in the first place. : )
More info on each character below the cut.⬇️
Hiiro
I'm giving him the highest honor I could bestow on a character... My main.
I think Splatana Deco fits him, and how he sees himself at the beginning. It's a very mobile weapon and aggro with a supportive kit. He can easily strife with opponents to draw fire from his teammates, while also setting up beacons, and setting of tentamissles to displace enemies.
The idea is that he mostly sees himself as his brother's "shield" at the beginning, and I feel like having a weapon that supports and takes fire suits that role.
As he grows and gets more comfortable with his place in Alkaloid, he would pick up more aggressive weapons. I just really like the idea of him with dualies. I think he has a lot of fun zipping around with dodge rolls. : )
He runs a lot of Quick Respawn abilities.
I think his backstory would stay mostly the same, actually.
Aira
He's 100% that guy who draws hearts in the enemy base.
He strikes me as the type of person who would play weapons that are meta without fully understanding WHY they're so good.
He started out playing vanilla Splash-o-matic, but he sucks so bad at Crab Tank. Mayoi thought something more mobile would suit Aira, so he recommended Inkbrush and Carbon Roller to him.
Hiyori wears his eye makeup the same way. This is a very important piece of Aira lore.
Mayoi
Mayoi has the biggest change to his backstory out of Alkaloid. He was originally an Octarian Soldier under DJ Octavio.
He was there for the Splat1 final boss and the Calamari Inkantation. He is NOT Agent 8, to be clear. He escaped after Marina, but before Agent 8. He wasn't in the subway. (But the idea of him in the subway is very fun, and that might be something to explore in an AU of this AU.)
He's a huge Squid Sisters fan.
He first escaped to Inkopolis, but it was too overwhelming for him, and he ended up traveling a lot before settling down in ES.
He plays a lot of weapons, and at knows a lot about the weapons he doesn't play. He's extremely skilled and knowledgeable. He's a fantastic coach, and everyone wants them to coach their teams! (Help him.)
Unfortunately, he is still Mayoi and still has severe anxiety! Despite how skilled he is, he's too scared to play alone and is pretty low ranked. That's why he got his status as an "underachiever."
Generally plays a lot of long ranged weapons to stay as far away from the action as he can. Snipewriter is his main, but E-Liter deserves an honorable mention.
Any closer ranged weapons he plays are more supportive than aggressive. This bad boy can pop out so many Inkstorms and Tacticoolers.
I probably should have added Hydra Splatling to his list instead of Heavy Edit tbh? But, eh, he can play both.
I think Snipewriter fits his main really well due to the fact that it has super long range, paints well, and has a supportive kit. At the time I'm writing this, it's also the best competitive weapon in Splatoon 3.
Tatsumi
His backstory is also similar to his canon one.
His leg got damaged and wouldn't repair itself when he respawned, so he had to get it removed it let it regrow naturally. Squids can do that, don't worry about it. : )
The guy who makes sure your base is 100% inked during Turf War.
Me and my friend both agreed it is extremely funny for Tatsumi to run around with his beginner weapon going like ^_^: so that's what he mains.
Then my other friend recommended me what they call "noob trap" weapons, which is mostly short ranged shooters (Sploosh and Aerospray) so I immediately added those to the list. I feel like they suit Tatsumi, and kind of mirror how inept he is with technology in canon.
Despite that, he's actually quite skilled! He does pretty well with short ranged shooters and has fun playing with them. They're his go to choice, but he's experienced in a lot of different weapon classes.
Anyway, you know how the Sunken Scrolls in Splatoon 3 introduced Squid Jesus--
#splatoon#enstars#ensemble stars#alkaloid#mayoi ayase#hiiro amagi#aira shiratori#tatsumi kazehaya#2024 art#au#splatstars au
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THE BEST-WORST SALMON RUN TEAM!
Hey, Scarlet Sparks from the Squid Research Lab here! I'm here to tell all you inkfish about "The Best-Worst Salmon Run Team"- also known as the Bar Team! These frantic fish are here to save the day from... drunk fish? Bar customers? Whatever it may be- they're here and they're going to make their names clear!
Mix is a nervous, overworked mixologist from back in Inkopolis Square... though he never seems to be able to get back home! On the clock and in uniform 24/7, this clammy, unconfident Octoling is always ready to fight! He might look unintimidating, but he packs a punch (if you're a salmon, that is), and works so much he might as well be C-Egg-O more than Mr. Grizz himself! Don't be fooled, though- this bartender might be a Salmon Run enthusiast, but he couldn't win a round of Anarchy to save his beak, and is still in C-. His favorite weapon: the Snipewriter, to make up for his shaky hands.
Drunkie is a drink enthusiast, and always has a Tacticooler on hand. Being Mix's best customer back home, he's picked up a few things about being an Eggsecutive. Currently swimming at a solid A- in Anarchy and a Profreshional +1 in Salmon Run, this silly cephalopod is a jack of all trades, master of none. His favorite weapon: the Tri-Slosher Nouveau, for its fizzy bombs and fizzy drinks!
Kopi is a spunky, spiky cephalopod ready to fight and win! Frenemies with Mix and Drunkie, she's the one most often starting the fabled bar fights Mix has to stop. Not to mention, she's a mechanical scientist, and was able to find out a way to place two of her tentacles on her back... and somehow get past Turf-War security every time. A quick, mobile fighter, she stands at an X +1300 in Anarchy and an Overachiever in Salmon Run. Her favorite weapon: The good old, classic Hydra Splatling, to whir up and splat a whole team in the blink of an eye!
Kumo is a friendly fellow with a spring in his step and a welcoming air! Good friends with all three of the other team members, this defender is always ready to do anything for his team with his trusty roller, no matter the cost! He'll always take time to have a drink or two with the rest of them, and somehow hold the arguing group together with it. He's pretty good in Splat Zones and Turf War, and is a force to be reckoned with in Salmon Run! He swims at an A in Anarchy and a Profreshional +3 in Salmon Run. His favorite weapon: his perfect Splat Roller, for an easy change of playstyle no matter the way the game goes.
That's all for now! I'll be back soon with some more information on some further teams and idols spotted in these lands! Thanks for listening!
---
OHHH this took a long timeeee,, reblogs VERY appreciated!! /nf
These characters are owned by @mixology-expert (me), @drunk-an0n, @kopi-taocc, and @kumo-taoc and are originally from the fandom TAOCC. This marks the beginning of a new series of me putting the TAOCC cast in Splatoon! Fun, right?? :D
#splataocc is the tag for this!
And the splashtags were made using the splashtag generator!
YAY more is SOON to come!! For now, it's almost time for side order EEEEEE :D Cya!
#splatoon#taocc#the amazing oc circus#splataocc#splatoon oc#splatoon art#splatoon original character#oc art#oc#original character#original character art#reblogs appreciated#xeyartz#ibispaintx#ibispaint
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Splatoon 3 Version 8.0 patch notes breakdown
A bit late with this one, as I didn't have the time to write it last night, but nevertheless, here's a quick rundown of the patch notes for version 8.0, which should release in a couple of hours as of time of writing.
First of all, the Sizzle Season 2024 content is being added, but will not be available for another 24-ish hours. That includes:
A new Catalog
The new stage Lemuria Hub
Two new main weapons, two variants of those main weapons, and six alternate sets for preexisting main weapons.
14 Tableturf cards
Two new songs by SashiMori
The renovated Hammerhead Bridge and Barnacle & Dime, which will be taken out of stage rotations when the update becomes available.
Wandercrust Journey 6.
Additionally, this patch also adds data for the new Triumvirate King Salmonid fight and a new Grizzco Weapon, as well as the new Splatfest features, both of which will not become available until a later date.
With Sizzle Season 2024 stuff out of the way, let's move onto the changes that will be available right away, starting with Stage Changes, which there are a lot of.
In addition the Hammerhead Bridge and Barnacle & Dime changes, Museum d'Alfonsino, Um'ami Ruins, Brinewater Springs, and Scorch Gorge are all getting layout changes, with Museum getting some extra changes in Splat Zones and Rainmaker specifically. Eeltail Alley, Hagglefish Market, Flounder Heights, Marlin Airport and Manta Maria are all getting "slight" changes, while Crableg Capital and Bluefin Depot are getting slight changes in Turf War and Splat Zones, and Clam Blitz, respectively.
I'll be entirely honest, until we see these changes for ourselves it's impossible to gauge just what these changes will be like, but I am willing to be optimistic given just how much improvement we've seen in the Stage design over the last year or so. I think they'll be slight improvements at worst.
With that said, let's move onto Main Weapon changes, starting with a bunch of weapons getting the exact same change.
Sploosh, Jr, Aerospray, Luna, Clash, Carbon, Splat Roller, Inkbrush, Octobrush, and Dapples will all now deal 10% more damage to Splash Walls. I'm not sure why this was listed on each weapon individually and not just all collected as a Splash Wall change, but I digress. The intent here seems to be to make short-range weapons specifically, better at dealing with Splash Wall, the users of which they'll generally be outranged by to begin with. It's a small and specific change, but it's not one I think any of these weapons will complain about.
N-ZAP will now be able to fire for longer before its hits max bullet spread. In case you didn't know, all shooters that have bullet spread have a property where that spread gradually increases the longer you hold ZR, which slowly goes back to normal if you stop firing, and now that'll take longer on N-ZAP specifically.
N-Zap didn't really need this buff, but it's also not something that moves the needle much to begin with. It's pretty rare outside of low-level turf wars that someone fires for long enough to the spread to be a major factor, so it's fine. It's just a very strange change.
Moving onto more deserved buffs, L-3 has its damage increased by 2, taking a full three-hit burst from 87 to 93 damage. This is not a significant change, but 30 is a pretty important damage threshold to hit, as it combos with a lot of things, and it does mean that getting even lightly chipped by almost anything at all puts you in one-shot range, so watch out!
Rapid Blaster now starts recovering ink after firing about 3 frames faster. It's another nice little buff, though like N-ZAP it is kind of strange this weapon is being buffed at all when it's in a pretty good spot right now.
Now here's something interesting, Tri-Stringer will now paint the ground better, and will now paint lines more consistently. Turfing has always been one of Tri-Stringer's biggest weaknesses, so this is a very nice buff!
Last but not least is my favourite change in the entire patch. REEF-LUX now charges at full speed while in the air, similar to how Squiffer works. This is just a fantastically cool buff if you ask me, it's one of those things that seem insignificant on paper but can really change up how a weapon plays in a major way. It wasn't until after Squiffer got this change in Splatoon 2 that the weapon really came into its own, after all.
With Main Weapon changes down, let's move onto Points for Special changes, of which there are four (technically three):
Big Swig Express and Painbrush are ten points cheaper, and both variants of E-Liter are ten points more expensive. Not a lot to discuss here, so let's move onto Special Weapons:
The rails that indicate the Reefslider's path will now ink the floor as they extend forward, potentially allowing you paint over an enemy's feet before running them over. The rail will now also follow moving terrain, which is a change I'll admit I am not sure what it does? We'll just have to see when the patch goes live.
Big Bubbler now paints the ground inside of the shield. A nice quality of life change that could potentially be used to do some silly things in Splat Zones, if you're so inclined.
Ink Vac will now paint the ground behind you while it's active. Nintendo specifies later on in the patch notes that this is because they want you to be more reliably able to use it while retreating, and yeah, that's what this change will do.
For our final Special change, Splattercolor Screen now deals more damage to Beakons, Sprinkler, Splash Wall, sponges, and the Rainmaker's shield. Like with the Ink Vac changes, Nintendo specifies what the purpose of this buff is in the patch notes, and in this case it's to reward people more for using the Screen well.
And that's all the balance changes for this patch, but there is actually one more Main Weapon change that is not listed with the rest, because it's a bit different:
These changes are very wordy, but the TL;DR is that Squeezer now has a hard cap on how fast it can fire, which is the same as its regular fire speed. That might sound like a completely pointless change, and I thought so initially as well, but it seems the intent here is to not have the weapon be improved by turbo controllers, as they can let you mash ZR at much, much faster paces than intended.
With all that said, let's round things out with some miscellaneous changes:
If you roll or dash into the Rainmaker shield you'll now slide off it, as opposed to the game continuously attempting to place you where the shield is at and dealing a bunch of contact damage to you, splatting you almost instantly.
You'll now start the next season in S+0 if you were top 1000 in the previous season's X rank.
Squid Beakons are now accounted for when awarding the Super Jump Spot medal, which I am frankly surprised wasn't the case already?
I lied, there is one more Main Weapon change. Grizzco Dualies now deal 5 more damage with their actual bullets. That means they three-shot Chum now!
Reflected Drizzler torpedoes will now collide with terrain less, reducing the situations where you shoot one back only to have it immediately crash into a ledge it just barely touches.
Finally, purchasing the Expansion Pass will now net you 10 free Sheldon Licenses. If you've already bought the Expansion Pass then you'll be given the Licenses after downloading the update. Just in time for ten new weapons to be added as part of the Sizzle Season!
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Here's a Chase doodle and some headcanons because he is seriously my favorite
He always has a pack of mentos mints on hand. No matter the circumstance, there's always mints in his pocket
I think its because he used to smoke cigarettes
He calls them "cancer sticks" now
Speaks pretty good english, but forgets some words/gets them mixed up and often just opts for replacing it with the French word
This is more common when he's tired or frustrated
Julia often corrects him with the english word he was looking for
"Miss Argent, could you pass me the- uh. The um. What is the word..."
"The white board?"
"Yes that thing. Thank you."
He's a bi disaster and didn't even know it until fairly recently (Ivy told him she was dating Carmen and it made him do some reflecting)
I honestly don't know if I hc him as trans or not, but I really love the concept and all the fanfics that come with it jgdgjhkdsh
Chase probably didn't have the nicest family
He has a sister named Angeline that he hasn't spoken to in like. Seven years or something
He rarely speaks about them to anyone, but when he does, it's either a very brief/vague mention or a whole oh shit that got real moment
Chase is very aware of his arrogant/egotistical tendencies, and he has a lot of guilt about it
("I feel like Im the worst so I always act like I'm the best" - Oh No! By MARINA)
He is very prone to migraines (especially after the truth extractor) but often works through them until someone forces him to stop or he is on the verge of Death Itself™
Same thing with sickness in general, despite taking days off with that excuse, you would never ever catch him taking an actual sick day off
He treats Zack and Ivy like his own kids despite claiming he's terrible with children
They get up to extremely stupid shenanigans and Julia is the mom friend that pinches the bridge of her nose in the background
CHASE DEVINEAUX PLAYS ANIMAL CROSSING AND SPLATOON, DO NOT ARGUE WITH ME
He and Julia both moved from Poitiers to San Diego to be closer to team red and ACME
They live in the same apartment complex, you can pry this one from my cold dead fingers
He's honestly just a silly goofy man with an unknown traumatic background fr
#im trying to get out as much cs stuff as i can because good omens 2 is coming out in 12 hours and my brainrot is gonna switch soooo fast#i really dont want to leave this fandom dammit IM STAYING I SWEAR#carmen sandiego#chase devineaux#julia argent#ivy cs#zack cs#headcanons#bee's cs tag#ah yes the infamous new fandom tag#artists on tumblr#traditional art
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I think the concept behind Grizz is solid: a Former Bear who inadvertently Ship Of Theseus'd himself into Not Being A Bear Anymore ties neatly into the running theme of Judd and Lil Judd being the Only Mammals left: Mr. Grizz, whatever he is now, no longer counts as a mammal. But in execution... Yeah. They should have focused on the "Ship Of Theseus angle" and the fact that, in his attempts to bring back mammals, he's become more like the organisms that he's trying to destroy.
Ive gotten about a good few dozen comments on YT about this exact thing. but half of them being annoyingly condescending in the process for not bringing up this analysis in my Live (keyword live) reaction of me hating on the bear. i dont think ive really addressed how i feel about this particular thing because of how rude ppl were, but its been a while and youre being nice so long post incoming Anyway yes im very much aware of this 'ship of Theseus angle to grizz, I did see that "in defense of grizz" video. And honestly I do agree it is something about him that has interesting potential if they'd leaned into it more. Much of my distaste with the ending of ROTM is the build up and execution. They made the bear foreshadowing laughably obvious years too early, and then all the poor fools like me who care too much about splatoon's story had faith that "surely the splatoon team, who just made a story as surprising and serious as Octo Expansion, wouldn't handle foreshadowing the identity of their next major villain that badly" took the biggest L. IF the splatoon team had been more blatant that the Judds were the last mammals left throughout the series (the only time it was directly stated that all mammals were extinct before ROTM? in a dev interview. and for years nobody wanted to believe it whenever i tried bringing it up lmao.) if they weren't that on the nose about the bear imagery. if the only solid piece of deception they had about Grizz not being a bear in the entirety of splatoon canon wasn't in a paid artbook... if they were more deceptive about the fact, I'm sure i wouldve been a bit more accepting of the idea of him secretly being a bear from earlier on, and it would've been a cooler reveal. But surface level knowledge should be called into question by looking at the deeper evidence, not the other way around.
The ineffectiveness of the bear reveal is a culmination of Splatoon doing a frankly, bad job at putting whats supposed to be basic, important, worldbuilding knowledge in the game. I think the intended effect of the bear reveal was that the general audience of fans were supposed to have been like "woah, but all mammals are supposed to be all dead holy shit i cant believe hes a bear." and that info was supposed to put a wedge in the bear theories. but when 95% of the player-base anticipating splatoon 3 had no idea that all mammals (except the judds) are supposed to be extinct in the splatoon world and how that's an important part of its worldbuilding up until the announcement of the story mode, if at all...idk man thats pretty bad.
The way the info about mammal extinction was worded in the official news posts sounds like it was supposed to be common knowledge for Splatoon fans, not a surprise like it ended up being.
Anyway back to the execution, it would've been cooler if they'd leaned into that horror element, the fact that he's hardly even a mammal anymore. I think the implication is there. It is cool and fucked up in Splatoon's signature way! But again, I agree it would be better if it was played up or even acknowledged once directly, like in log.exe. Even with all the potential for bear Mr. Grizz to be cool, the years of too-blatant foreshadowing leading to a frustratingly disappointing reveal and the exact annoying plot holes i feared of has permanently soured the concept of him being a bear to me.
#asks#return of the mammalians#i also get a lot of but what about dramatic irony!#soooo many signs point to the intent of it being a serious surprise#doesnt help that the eng dialogue added in a fuckton of goofiness that wasnt even there in the original#it wasnt intended to be dramatic irony period
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✱ frequently asked questions!
hey there, the name’s den/sun! i’m a filipino artist with too many ideas and too little sleep! i mainly post and draw ace attorney and disco elysium with the occasional dungeon meshi drawing. i also like good omens, danganronpa, tmnt 2012, undertale/deltarune, mob psycho 100, splatoon, fairly odd parents: a new wish, haikyuu, and pokemon! :^]c
rest of the faq under read more (because it's very long lol) | dividers from here! | faq will be updated every now and then
what program do you use?
old answer: i use clip studio paint ex! as of 06/24/2023: i use clip studio paint pro v3 for illustrations and clip studio paint v1 ex for animatics
what brush do you use?
old answer: i mainly use the gasa gaya line pen for sketching and the t-pen for both sketching and inking as of 09/22/2023: i use the koya pen for sketching and inking and the gasa gaya line pen for inking occasionally. as of 12/19/2023: i use the a pen that feels like a pencil (鉛筆を感じる液だまりペン) with the pen pressure opacity turned on for sketching (i also use it for inking occasionally). i don’t ink that much right now but i still also use the gasa gaya line pen for it. as of 03/07/2024: i use both the a pen that feels like a pencil (鉛筆を感じる液だまりペン) and calish ink for both sketching and inking. as of 07/08/2024: i use the dry ink brush on clip studio paint.
do you do commissions?
yes, i do! currently closed right now because i’m a student and art school is hard but feel free to take a quick look here if you would be so interested! :^] however, i do occasionally open 2 slots for sketch commissions whenever i’m in need of some money so watch out for that pftt <3
do you sell prints?
yep! i have an inprnt!
where else can we find you?
you can find me both in twitter, Instagram, and art fight! i also have a youtube where i haven’t posted in 4 years pftt
can we use your drawings?
you can use my drawings for profile pictures, banners, even your little tiktok video edits as long as i'm credited (with a link back to my art account, please!) (also if you did do little tiktok edits with my art can you please send them to me i would be so delighted to see them) just so we’re clear too, i don’t allow reposting of my art on other social media without my permission or credit. thanks!
can you draw [insert thing here]?
i don’t do requests! and usually, when i ask for things to draw, it depends if i’m feeling up to it so sorry if i don’t!
can i draw fanart of your au’s/oc’s?
YES! please, i’d be so dang honored! and please tag me too if you ever post it so i could see it and reblog it here! :^D (and also gush wail cry and scream about it forever and ever)
what does your username “u3pxx” mean?
it’s just my name den upside down, the x’s are because my old selfsona design had x’s for pupils and i wanted to incorporate that.
what does your tag “pampabait” mean?
pampabait (pam‧pa‧ba‧it) is a tagalog word that loosely means “to make [something] kind”, since the prefix “pampa-” is used to denote the causing of a state and “bait” means “kind”! the way i use it is also kind of referencing the phrase "nasisiraan ng bait" (losing one's mind/starting to feel insane). it's just a tag i use for some wholesome stuff i see that would stop me from going I HATE EVERYTHING FORVEVERRRR
have you played all the ace attorney games?
i have not! only because i got into ace attorney via let’s plays, instead. me and some friends are however trying to finish dgs though we haven’t been able to play for a long time pftt. we’re currently still on dgs2-1.
who’s your favorite ace attorney character?
look at me in the eye, boy. wheezes but it is apollo justice, trucy wright, and klavier gavin.
TAG DIRECTORY
✱ GENERAL TAGS
#sunnysidedraws - all of my polished drawings or doodles i consider high-effort #sunnysidedoodles - stuff that i wouldn’t consider polished but hey, they’re cute lmao #sunnysideanswers - all of my answered asks #sunnysiderambles - my general thoughts, rambles, or whatever #sunnysidetutorials - answered asks on how i do certain art stuff of mine #sunnysidelb - liveblogs of whatever i’m watching/reading #sunnysideplays - liveblogs of the games i play (it's just pokemon right now lol) #sunnysidepolls - whatever polls i make up #sunnysidezines - for previews and the finished pieces of all the zines i’ve been in
✱ ART TAG DIRECTORY (in case you just only wanna see the stuff i drew for a specific thing)
#sunnysideattorney - ace attorney art #sunnysideomens - good omens art (includes bad omens) #sunnysidedisco - disco elysium art #sunnysidemeshi - dungeon meshi art #sunnysidepotions - potionomics art #sunnysideprom - monster prom art #sunnysidemons - pokemon art #sunnysidefairies - fairly odd parents: a new wish art #sunnysideball - haikyuu art #den’s gavinners tag - includes all of my gavinners ocs art, rambles, asks i’ve answered about them, and other posts that reminded me of them #den’s aa roleswap au - what it says on the tin, includes my art and also art that others made for the au! :’^D i also have a sideblog specifically for it #den’s bad omens - has all my stuff and art others made for my good omens roleswap au! #disco femlysium - art of fem!harry and fem!kim (and everybody else) #den's disco swap - art of my disco elysium roleswap au #disco meshi au - art of my dungeon meshi au for disco elysium
#sunnysiderambles#i dont know if i tag this one with anything lol#bc tumblr mobile won't let me link my old faq sighs
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hey man how's it going
(blog intro)
Hey!! Welcome to my blog. You may know me from @shiftedelsewhere which Used to be my account before tumblr nuked it. rip fallen hero. hope u have fun on here! u probably won't. but....
"girl who tf are you"
good question! I wish I knew.
I go by "N" on the internet; I use any/all pronouns; and i love music with my entire heart. Call me whatever! it really doesn't matter to me all that much.
"why are you here"
to post about my interests
"which are?"
music! mostly. my 2 favs at the moment are porter robinson and jane remover. i also really like a lot of other stuff too; you'll figure it out easily since it's the main thing I post about on here
i like a good videogame sometimes. In particular I'm especially fond of zelda games, pokemon, splatoon, and those mii games on the DS!
i do NOT watch shows very often. i can count the number of tv shows I've seen in my life on my fingers. my favourite show is gilmore girls because I'm a massive autumn fiend. living my best life rn. whenever i finish a show i tend to write down my thoughts and share them. currently, I'm trying to watch community, big brother (season 26), and am on my 5(?)th rewatch of gilmore girls.
other than that i like math and physics and transit systems and some other stuff that evades my memory right now ! we will find out what i like together, in due time..
"ok, and?"
these r some general ground rules!
feel free to dm me or chat with me in the comments, just keep in mind I'm a VEERRRRY tired stem student and can't get back to you immediately. send recs or tell me about your day or show me a meme! we can be friends if you'd like :)
uhrm don't be weird lmfao. I'm not gonna tell you where i live. probably goes without saying...
no tagging system at the moment - let me know if you need me to tag something (i.e., a tw or something) and I'll do it!
i like a good tag game. if you don't wanna be tagged, please let me know! otherwise i got an alphabetized tag game list with all my mutuals who are okay with tag games that i copypaste every time lol
"if your tumblr goes down again, where else can i pester you?"
@shadowbannedsomewhere, the backup account 😵💫
aoty
art instagram (dead)
porter robinson fanpage (cloutless)
pinterest
apple music (this is where i listen to stuff)
spotify (this is where i post playlists. also we should do a blend :3)
last.fm
goodreads
i readily give out my discord so just ask for it if u want to talk
i always follow back on these accounts but i do not always check. shoot me an ask if u followed me somewhere and ill follow you back obviously :3
yeah and that's all! thx for reading. they really deleted my old pinned post too..crazy. what did i do to displease the tumblr algo? i don't know >_<
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I Hate Octavio With All Of My Heart
I'm genuinely so pissed about Octavio being at the grand fest at all. Like it's genuinely a serious hampering on what is otherwise a really nice event. It's even worse that cuttlefish is there. This genuinely severely lowers my opinion of the Splatoon writers.
So like. On its face, I despise the general angle of going easy on Octavio. It's not headcanon that he's objectively a pretty terrible person for a lot of reasons- like, it feels very intentional that one is meant to read it like Octavio is an old war vet who's artificially keeping the "us vs them" mentality of the great turf war. It feels intentional that one is meant to read him as a very vain and controlling person who actively spreads propaganda (see Splatoon 1). It feels intentional that, at the *VERY* least, what Octavio did to Callie in Splatoon 2 was Bad, if not Morally Reprehensible. It feels like, with the way Octarian society is described in Octo Expansion and Side Order, we're textually meant to read the hyper-militarization of their society as a bad thing.
I feel like, if Splatoon was ultimately intending to present Octavio as a morally grey antihero type of character, they have completely and utterly failed to do so. Merely having him be the leader of Octarians doesn't implicitly make him a good guy just because Octarians are oppressed- Octavio is obviously, on some level, a figure with political power in Octarian society. Octo Expansion largely served to show that the surface world has progressed past the conflict of the Great War- so if Octarians are still facing oppression, that only really falls into the hands of the Octarian elite. If the intent was EVER to imply that that doesn't define Octavio, they made literally no effort to show it.
All of this being said, you could still argue that Octavio's help in Splatoon 3's ending is meant to represent him turning a new leaf- It's an argument that I'd still fervently disagree with, but you could hypothetically make that argument.
Except Splatoon also doesn't make that argument. Literally one line Marie says in the post-game has her posit that Octavio might have turned a new leaf- A line I've always hated, but it feels as though the game has just sort of ignored the busywork of actually showing that any change has been made to the primary antagonist of the franchise and has just leapt to the conclusion because Octavio has done one vaguely morally good action ever- an action done to save the planet, which obviously is also in his own personal best interest.
Isn't Octavio, like, a threat? Like, he literally has a criminal record and is a military leader, why is he allowed at this venue?
Moreover, why are Octavio and Cuttlefish suddenly chummy?
The fact that Octavio is sat with Cuttlefish makes this feel like a cheap, hollow gesture to appeal to the fandom- like, yeah, people like to ship cuttlefish and octavio, but that's not, like... basis to decide what the canon is? Like, you need to actually establish their relationship in the canon first, you need to show them interacting together LITERALLY A SINGLE TIME BEFORE JUST ACTING LIKE THEY'RE BEST FRIENDS WHEN EVERY SINGLE PREVIOUS INTERACTION BETWEEN THEM WAS DIRECTLY ANTAGONISTIC.
And, just to reiterate: I DESPISE the idea of shipping the two of them. Not for any moral reasons, I just personally find both characters wretched people. But like, if you wanted to do this, you should actually do it? Instead of just plopping a literal war criminal in the middle of a venue as if it's totally fine. Like I genuinely despise that he's here. It's so fucking lame.
I think if you actually give a shit about Octavio's character, you should be pissed too. Like... They're just acting like they've totally redeemed Octavio and he's gone through a whole redemption arc when he's done literally ONE GOOD THING EVER, and it was still something exclusively for his personal gain (the planet not being destroyed). This is pretty major character development they're just not actually bothering to do or explain they're just sort of shoving him and cuttlefish together as if that instantly makes them best friends. It's so fucking lame and pandering, it feels like the end of a cheap kids movie where they have a funny dance party and the main antagonist is also there for no reason.
Like, I genuinely gotta wonder, is it my fault? Am I the one who doesn't see the textual evidence of Octavio being a good guy, somehow? Have I somehow missed something? Because it genuinely feels like a complete rejection of how they've characterized him up to this point, to just suddenly act like Octavio has been redeemed and there's totally nothing wrong with being his best friend. Like I feel like I've been playing a different Splatoon Franchise than anyone who'd think that's normal.
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Acceptance of my Autism
I have been somewhat realistic about my autism and i sometimes do deal with internalized ableism, yes, but i also still accept my autism as a part of me.
People need to understand the difference between autism pride and autism acceptance. The two can be the same sometimes, but also the two can be very different from one another but the two can be somewhat similar but also can be different.
I have autism, and i know of the struggles that come with being autistic such as meltdowns, sensory issues and loneliness due to not having friends at all or not having enough friends for your preferences. But i'm also knowledgeable about my autism and i accept it, even if you don't see that alot on this account.
I know that autism can also come with sensory joy, socializing your own way and still finding a friend who's just like you or who likes you for the way you are or communicate, finding a new special interest, and just having a good day.
I know full well autism's not a disease or anything all bad, it can be something good as well. But some of us should stay in our own lanes when someone thinks otherwise, as that's how they see their autism not how they see autism as a whole or for others, if you know what i mean.
Anyway, i'm accepting of myself as disabled and autistic, but i am in no way proud of having the disorder. It has clearly made me do stupid stuff and has made learning quite difficult to me due to my slow processing speed. I am disabled by my autism and i fully accept that fact, i also accept the facts i spoke about earlier. But i also accept the fact that there are some good things to come out of being autistic.
I know some autistic individuals who can do maths pretty well, some are considered geniuses or are diagnosed as savants (I know that Savant Syndrome's not related to autism) and people who are great at maths in general. I know people who have written great books on whatever, such as Devon Price and other authors with books on autism. Those are just a couple of examples.
But for me, i'm considered very creative due to my autism by adults and i'm also a good reader because i have books as my part special interest for quite a while now. I'm also good at games, especially Splatoon 3 and Minecraft because they were my special interests which are due to my autism. I may not have autism pride, but i am fully accepting of me and my autism.
My autism is a part of me, and i can't do anything to get rid of my autism. I don't want to either, as i find my autism a good thing for my life experiences and for me to feel more sympathetic/empathetic for people who are in my "situation" or with my disorder.
This is a bit of ramble, but my point here is that my autism's a part of me and whether i like it or not, it will stay a part of me. Thank you for reading this very long post.
#cattistic#cat with autism#cattistic ramble#cattistic rambles#cattistic thoughts#cattistic blog#cattistic blogs#autism#actually autistic#autistic#medium support needs#low support needs#level 1 autism#level 2 autism#neurodivergent
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So. Side Order, huh?
I've been chewing on my thoughts over this for a good few days now. Want to spit them out somewhere. Vague-ish spoilers ahead.
I want to preface this with saying that I love Splatoon, I've been playing it since 1, really dropped off near the end of 2. Nintendo made Octo Expansion for me, they released it on my birthday and I love it so fucking much.
Side Order is fun, but lacking criminally in content.
You can argue Roguelites are like this in general, its the core princible to replay them over and over again and as someone who enjoys Roguelites, I agree!
However, a key thing that good roguelites do is continously give you a reason to keep playing- whether that be addictive gameplay or, usually, good story and lacing that in with difficulty that becomes the players goal to lessen- It rewards the player for being curious, experimental and above all else persistant.
I am fully aware that difficulty, due to Splatoon's target audience, in something like a roguelite was never going to be an easy thing to balance let alone pull off but having the main plot resolve itself once you hit the top of the tower was, in my opinion, the first of its blunders.
I feel as if the Splatoon developers know how much the lore and worldbuilding of these games matter to players. Side Order was advertised in very similar veins to Octo Expansion. The trailers had mystery and intrigue with clear connections to the well recieved and loved Octo Expansion to the point of having the same protagonist among other simularities.
They were clearly teasing this to be a successor of SOME capacity to Octo Expansion. And even as I went into this expecting it to be nothing like OE in terms of it's personal weight, I wasn't expecting something so short.
Classically, in roguelites that focus on story, you would gain story beats the more you replay. And techincally you gain this with the keys gathered from each fully cleared palette. But usually your story rewards in roguelites come from clearing or attempting runs and rewards:
With Side Order's story being resolved the MOMENT you step onto floor 30 with no real context unless you've intentionally avoided the top or have genuinely been slowed by its difficult (which I assume is what the devs intended) makes it's climax feel fast paced and lackluster- undeserved, even.
And, yes, I am fully aware that when you climb the tower agani after the credits role, you begin gain more lore about whats going on. But with the actual, main threat neutralized in every possible way it feels as if this lore should've been offered to us much sooner and much more spread out for a better pay off.
It's story feels like its being told out of order and, in my personal opinion, the themes and actual telling methods of Side Order we're a largely missed opportunity to tell something a bit more indepth. Climbing a tower that gives you essentially nothing until you reach floor 30 (which in my experience takes about 35-40 minutes) only to recieve about two scentences of lore is incredibly tiring and feels dissastifying when the main plot is already over.
It's lack of variation in level design, tasks and chips doesn't help with the climb each time if you're looking for the lore or just to 100% either. And you can argue this is a roguelite problem, but Splatoon's scenario's for a tower climb are pitifully small and you will start to seem repeat almost immediatly on your second or third run.
I also feel like it relies far too heavily on the player knowing and caring about Octo Expansion. I'm not saying that I think it was a bad idea to have most of what's going on in Side Order happening because of Octo Expansion's events. Hell, I was happy when they were very blatently showing this early on.
But it does very little with its ties to Octo Expansion, making Side Order feel like its constantly struggling to be its own thing away from the original DLC.
I think I can almost see what they wanted to go for here, and its frustrating, it felt close to something at least telling a decent story.
Every single little beat I've gotten has helped me understand more and more what they were going for, but since the main conflict is already resolved I find it hard to be excited and more frustrated that I wasn't given these during my initial playthrough.
I feel as though the roguelite formula was an interesting idea that they polished the best of their ability and to make work both for casual and experience players- but I think thats where the problem comes in.
With Side Order being the same price as Octo Expansion and offering very little in terms of replayability and most especially for me, story, the whole thing ends up feeling like a muddled mess that would've worked better had the roguelite aspect perhaps been dropped in general for a general tower climb.
Missed opportunies feel like they decorate Side Order in a way that leaves me fairly disappointed.
I think, overall, Side Order is a fun time that can be enjoyed but the way it was implimented into the gameplay formula was largely a mistake, especially coupled with the marketing of this being something more indepth with its story when it's not, and I can absolutely understand why I'm seeing a lot of disappointment for it.
#splatoon#splatoon 3#splatoon side order#side order#splatoon spoilers#side order spoilers#i just wanted to spit my thoughts out somewhere#i could've gone more into my grievances with the plot but i wanted to generalize this and its already too long#but i definitely feel mismarketed too#i say this as someone whos enjoying it despite its lack of content#i am DEFINITELY let down in terms of what they seemed to be implying in trailers#and if you enjoy side order thats fine all the more power to you#salutes#scrolls.txt
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