#i'm not really here but i have a sec to post this
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Attack on @ephemxras of the scrunklies of all time!!!
#sham's art#other's ocs#fandoms#posting this here cuz i REALLY like how it turned out oml#i have been wanting to draw both some ephelayer and hoa sen content for a hot sec so i just did both at the same time#hope y'all enjoy!!! i might try more of these this year#i'm feeling extra motivated#khux#kingdom hearts#artfight#artfight 2024#oc x canon
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Would you guys kill me if I only started to post about Splatoon-
#funny thing is...know this us really funny. funniest shit I've ever seen umm i don't even play the game-#hol up a sec hear me out i don't have a switch nor nothing#I JUST REALLY LIKE THE OVERALL DESIGN AND THE GAMEPLAY LOOKS LIKE SO MUCH FUN-#And my obsession over Deep cut has resurfaced once more-#also- I'm not completely bailing on tadc#i just need a lil break from it- maybe post some snippets here and there..respond to asks....#y'know the regular stuff#i just need to cleance my mid a bit with yet another hyperfixation#whilst also drawing my own ocs and mutual's ocs#faceee rambles
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I unfortunately find myself unable to work on my current Soriku fic today due to my mental state, but I was able to make a bit of a teaser for the next big Soriku fanfiction that will be coming sometime after JTSYS is finished.
You can read it under the cut, but TW for blood, death, and uh, general misery. This has been cathartic for me to write but the whole idea of this fic is that things are impossibly doomed, so be warned - this is not the happy fun zone.
Blood. There was so much blood.
He had smelled it before even seeing it, the metallic scent thick in his nose before he had even rounded the corner. He had tried to convince himself that it was his own bleeding wound that he smelled, or maybe the blood of something else, someone else, but in his heart, he knew the truth. He picked up his pace, sprinting at top speed now, his sneakers splashing through shallow puddles on the wet pavement.
When his eyes finally came to rest on the crumpled form at the end of the alley, the breath was knocked out of his chest as though someone had taken a baseball bat to his sternum. He knew, of course he knew, but he had hoped-
No. It didn’t matter what he hoped for. Hopes and wishes weren’t for people that walked his path. He had been denied the right to hope for anything ages ago. When he had signed that contract, signed away his soul, he forfeited all the cushy pleasures of a normal life. He had given up his chance of knowing peace.
But it had been worth it. If it was for Sora, anything was worth it.
Standing over Sora’s blood-soaked body, Riku tried to remind himself of that truth, the one thing that he had tethered his heart to all this time. It was worth it. Even if the chance of Sora making it out alive were next to none, there was still a chance. He could still fight.
One of these loops, Riku would get it right. He would figure out how to keep Sora safe, how to protect him from this accursed dimension where everything was designed to end his life. They would break out and live a normal life together, just the way they had always planned.
There was a happy future waiting somewhere for the two of them. There had to be. Riku had gambled everything on it.
He crouched down, his shaking fingers gently brushing Sora’s tear-stained cheek. He could hardly stand to look at his face, but the sight of his broken, bleeding body was no better. The wounds were precise and lethal, and Riku was far too late.
No matter how many dozens of times he had watched Sora die, it never got easier. It never stopped feeling like his chest was a black hole caving in on itself, his heart squeezed until it was nothing more than dust.
He couldn’t look. He couldn't look away.
Riku kneeled and placed both of Sora’s hands over his heart. He was about to speak and begin the incantation that would throw them both back to the starting point again, but Sora suddenly stirred, weakly reaching one hand up towards Riku’s face.
“Riku…” his voice was barely more than a whisper.
“I’m here,” Riku said, the words catching in his throat. “Don’t speak. You can rest now. It’s okay.”
He hated to say it. He wanted to plead with Sora, wanted to beg him to stay. But if Riku had learned anything throughout the loops, it was that nothing came of begging. There was no one to answer his prayers; benevolent forces did not dwell here. At best, all it would accomplish would be making Sora sad in his final moments. At worst, future loops would be impacted by Riku’s words to Sora, twisting the knife further. He had seen it enough to know what to avoid now.
“I don’t want…” There was a weighted pause. “...Don’t want to leave you.” The pool of blood continued to grow. Riku knew - though he wished that he didn’t - that Sora wouldn’t be able to maintain consciousness for much longer at this rate. He could hardly believe Sora was awake even now.
“We’ll meet again.” he assured Sora softly, trying to keep his voice steady. “Don’t worry. It'll be okay.”
“You…” This pause was longer, much longer, and Riku was all but sure that Sora would not speak again. Finally, with a wet cough, Sora continued. “You promise?”
“I promise.” Riku lied. He leaned forward and kissed Sora’s forehead, his lips lingering there for several long moments as he took steadying breaths.
“Mm… ‘kay.” Sora managed. “Love you… so much.”
“I love you too.” Riku said, clenching his teeth so hard his jaw popped. He wanted to scream. After taking a moment to compose himself, he sat up and offered his best imitation of a smile to Sora. Better for him to see that than to see how broken Riku really was.
The all-too-familiar faraway look settled on Sora’s face as the last of his breath left his body. Riku collapsed over him, the tears finally coming, the weight hitting him all at once with the force of a tidal wave. Even knowing that he would see Sora alive and well again in mere moments did nothing to comfort him.
It didn't matter how many times Riku had seen it. It never got any easier to watch Sora die.
#here's some doomed soriku angst :)#when I do finally post this on ao3 i will very likely post it under a pseud so that people that want happy can very easily avoid it#i've just been in a bad place because I can't write and I feel bad that I can't write but feeling bad makes it impossible to write. so#I was like “lets just write that depressing stuff since my head is already there” and it actually kind of worked out which was nice.#this came from me workshopping my guardian angel au but i now think that's an entirely separate fic at this point. not sure yet.#anyways this is not like the 1st chapter or anything and idk if the final version will be anything like this or have a lot of changes but#this is like a sneak peek into what I'm working on lol. here is what it's gonna be like. i hope someone vibes with angsty soriku and dying.#soriku#soriku fic#blood#tw blood#tw death#honestly though. can i ramble for a sec. i've been wracking my brain trying to make my guardian angel au work for MONTHS#and now that i finally have working ideas for a plot/conflict/story beats it's moved so far away from that original concept that its like#basically an entirely different fic now. a guardian angel doesnt even make sense for this story now.#so if i ever do write a guardian angel au fic it will be separate from this and different lol. i really want to make it work though!!#I might end up going with the whole mcr lyric theme for this fic even though that was specifically for the au. bc it fits here#anyways biblically accurate Riku will exist at some point. I promise i will write it. it just might not be in this. (unless?)#pwft
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Thoughts~
Bonnie being angry and disappointed at Freddy when Cassie helps bring him back only for him to see the destruction and decay of his family and home that Freddy allowed to happen because of Gregory, and breaks up with him.
Bonnie later slowly starts falling in love with Proto Freddy (maybe a bit of it is Bonnie projecting but he's def falling) instead.
And Freddy can see it happening from where he is.
Gay drama~
(Long post. I went off on one lmao and can't use read mores on my phone, sorry mobile users)
Ohhh that's a fun one! Bonnie rebounding onto Protobear and after a while those feelings become real... he deserves it honestly. He deserves a happy ending after everything, and so does Protobear! Bet that's an emotional rollercoaster to get through though... That party doesn't sound fun... For them anyway. Very fun for us though! Sucks to be them!
You know what else is fun for this? Bonnie falling for whoever Freddy believed deactivated him. Freddy treating someone differently before the events of SB, and side eying them all the time, not trusting them at all because of what the must have done to Bonnie... It must have been them! They're the only one the makes sense! They're the one that made him disappear and is trying to act like everything's normal! They must be to blame! They took his Bonnie from him and won't tell him what they did or where he is! Whether he's right or not is irrelevant, if he believes it's true, he's going to want nothing to do with them! They need to stay away from Bonnie!
And now here he is. Watching Bonnie flirt with that person. Be it Monty, Roxy, Moon, Chica, whoever. Freddy finally saying out loud what he's felt he's known for a long time now, that this animatronic killed him, how could Bonnie possibly even still look at them, never mind fall in love with them after that?!
Bonnie's face falls flat. He turns to Freddy and stares him right in the eyes. "They didn't do it, Freddy." or even, "They did it to save me, Freddy. What did you do?"
Absolutely devastating. The gay drama is so good
On another note, this is making me think of Protobear and Roxy being fucking hilarious. "Hey, you wanna really freak him out?" one of them asks and they start fake dating in front of Freddy to piss him off. Like they're the most over the top, mushy couple with the most insufferable nicknames, trying so hard not to laugh their asses off, and the first one to crack loses. Everyone gets in on it. Whaaaaat?? Roxy and Protobear?? Oh they're sooooo in love so so so in love, they're not pretending, they would never pretend!!
Jskdndk they get Cassie in on it and she starts calling them mum and dad 2 and Freddy is pointedly trying to leave the room as quickly as possible, but as usual, the fucking doors aren't letting him out again. They're always on the blink now, it's absolutely never Roxy using her security clearance to play Musical Doors with him. Nope. Never. Look at their fake mushy romance boy, you can't escape.
Freddy has never been more confused and sickened in his life. He's always hated Roxy and Roxy's always hated him, this is the worst thing to have to watch ever. He's even more upset if Bonnie pretends to be their partner as well, and even more so if Roxy was who he assumed deactivated him. This is a nightmare scenario and he's being so brave about it.
Sat there trying so hard not to say a word. He's so fine. Not glaring at all. No no no, he's not staring listlessly at them, he's just trying to contact maintenance via the network, obviously. He's not resisting the urge to grimace and not wishing the floor would swallow him up right now. Absolutely not. He would never. He's so so so happy for them. Yup. So so happy. Could not be happier. Why won't these fucking doors open?!
You could apply the fake dating to Protobear and Bonnie specifically too. Bonnie's going through a rebound, and he knows it, so he stays away from Protobear for a while. He tries to take care of himself and the others are right there to help him out the best they can. When he's feeling better, he starts gradually spending more time with Protobear (who has had the situation of Bonnie and Freddy explained to him and is very understanding about it) and the two start slowly building a friendship. Slowly, so as to not rush Bonnie through anything. Protobear himself has walked away from several hangouts because he can tell that Bonnie is struggling, even if he won't admit it, they're handling this with the utmost care...
But then Bonnie, Roxy, Monty and Chica, the four that should never be trusted without supervision, get talking. Bonnie is laughing at these three clowns telling him all about how they're fucking with Freddy for fun, and let him in on some of their schemes. They're hilarious, and he would have thought so before everything happened too, even if he did think they were a bit mean at times. I mean, rallying a bunch of kids to gang up on Freddy in their Fazerblast game as a 'super secret mission' is a touch mean, right? Not anymore. He deserves it.
But then they get to thinking. Bonnie wants to try messing with him too. They bring him in on some of their dastardly plans, and come up with several new ones for him, and believe me, at this time, not a single one of them has the braincell, so you can imagine the bullshit they come up with lmao. He finds this weirdly cathartic. The ability to moderately inconvenience Freddy in funny ways is more fun than he thought it'd be. He was worried it would hurt, worried it would make him think about things too much, and while it does hurt to look at him sometimes... Well his heart is more with his friends than ever now. He feels no desire to be nice to him, or to go back to how things were anymore. He's okay now and this is what makes that real to him...
Then one day it hits him. His own plan to mess with Freddy. Completely his own, the three stooges had nothing to do with this one. It hit him when he was hanging out with Protobear and DJ. What if they were fake dating in front of Freddy? Bonnie and Protobear! Madly in love, with the most sickeningly sweet pet names and the worst pick up lines you've ever heard in your life! DJ thinks that would be pretty mean... But would get him so good, he's a surprisingly petty guy sometimes. Protobear agrees and is completely up for this, it sounds hilarious, but... is Bonnie sure he's ready for that? Is he sure he can handle that?
They think on it a bit and talk to the others about it, who think that's fucking genius but have the same concerns as Protobear. Sunny thinks it's a bit much (and he's probably right) but is very excited to play along with this. He loves playing pretend, he's where Cassie gets it from. When they decide they're gonna do it, they set a few boundaries just in case, make a safe word for if they feel they start going too far with it, and swear to eachother to call it off if it all starts getting too much... Or maybe too real.
Oh my god they have so much fucking fun with it. Protobear has never laughed so hard in his life. The others joining in, helping them pull this off, and building on the joke too make it even more fun! They're having a blast and Freddy is suffering greatly! Customer service mode can't save him now!
But after a while, things start to change. Some of the flirting becomes a little too heartfelt. The insistence that they're not actually a thing becomes less frequent. The act starts to spill over into their everyday lives. Suddenly, they're not so sure this is still a joke anymore. Suddenly, the overdramatic cuddles last until long after Freddy has left the room. Suddenly, they're starting to wonder what it be like to be together for real.
Realisation hits and oh god oh no oh fuck this was NOT the PLAN god DAMN IT
So much fun to be had here!
One more funny one: instead of just Roxy or Bonnie pretending to be with Protobear, what if it's everyone? Protobear has one giant polycule going on where everyone apparently adores him and he dotes on everyone cause he loves them all so so so much. Freddy is staring in disbelief at the 'romantic' cuddle pile Protobear is right in the centre of like this is the most normal thing in the world. It's a Plex wide competition to see who can be the most insufferable in a fake relationship and whoever cracks first loses. It's a team effort! A coordinated attack! And sometimes they actually do fluster Protobear and eachother they're all having fun!
I'd like to call this plan the Protocule :)
(Also, hi jellycreamjammedart! This is the first post I've made today so you may wanna check I've not reblogged with more additions later on. I know you get online kinda late in my timezone, or at least that's when I tend to see you around, so saying this is just in case!)
#comedically torturing freddy is my favourite thing to do it's so funny#he has this massive grip on what emotions he displays it's like he's in permanent customer service mode sometimes#watching him struggle so hard is Roxy's favourite pass time lmao#long post#pop rox answers#OH GOD I'LL REBLOG WITH THIS ADDITION LATER TO MAKE SURE IT'S SEEN#BUT BONNIE ACCIDENTALLY USING THE PET NAME HE HAD FOR FREDDY IN PROTOBEAR#AND PROTOBEAR DOESN'T KNOW SO BONNIE FLINCHES EVER SO SLIGHTLY#WHILE PROTOBEAR TURNS TO LOOK AT HIM A BUT FLUSTERED BY THE NAME AND SMILES SO SWEETLY#BUT SO UNLIKE FREDDY AND BONNIE IS MELTING ABD OH GOD OH NO WAIT A SEC IS HE FALLING OH GOD OH NO#wait is this bullying? i feel like roxy would bully him but hmm. I'll have to think on that...#maybe it's the doors specifically that's suddenly bugging me#hmmmm i dunno. anyway#i love waking up to things that give me ideas dnjdjd#now imagine proto is zags the old freddy and the confusion is rising djdnjd#to be clear freddy is unaware most of this is just them fucking around#he's suspicious of a few things but not everything#they're all very sneaky about their crimes and the vast majority are harmless and just inconveniencing#very few of them actually want to hurt him but will mess with him a little from a distance if it's funny#they would all mess with eachother before hand they just weren't sneaky about it so the whole 'getting caught' thing is all that's really-#-changed. not for roxy though. she's always fucked around with freddy specifically as sneaky as possible#was just less often before now...#I'm wondering what the scenario is here btw. how did we get to a presumably open plex that freddy is a part of?#i feel like certain animatronics wouldn't let him through the fucking door again#hmmm anyway
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DARN, missed it again! 2nd anniversary of being a they/themer :D
#just me hi#i should cue a post for next year cuz i just Keep missing it hfhsv#cool though!! two years of queer yeah babyyy#i now have it/its but they/them was where i started hehe :>#i've considered neos but you know i think they'd be a bit much for me lol#character customization Truly#//i am NOT missing this blog's birthday. proooollyyyy hghfsh#these aren't such huge things but i like to know things have happened hfsh :3#these are two things i really only celebrate on here so i've just Gotta say it :33#//anyway i've been listening to the radio a lot (did i say that? i think i told you that some weeks ago lmao) and it's Funnn (mostlyyy) :D#yes they play the same 15 songs over and over and i'm starting to learn all the words to even the most unremarkable ones but that's part of#the Fun :DD#been listening to it because once in a while they play a song i already have in my playlist (yayy !!) or a song that i like (which then goe#in the Playlist (yayy !!)) that and it supplies a background track to whatever i'm talking about with my siblings which is funny at times#/imagine. you've slipped up. a secret of another's you were never supposed to know was mentioned by accident. so instead of#trying to excuse yourself from guilt you admit to knowing even More. the person you're speaking to is betrayed confused and overall upset.#and you're trying to get in contact with a ghost to give you pointers. it's not great. in the background Lovin On Me is playing#that's how our games have been going hfhsvhf#/i let them play in the plots of my stories sometimes and it's So Ridiculous Dude#i've had to ban specific organs from their characters because they were being wretched little beings. it Was funny though i'll not deny hfh#they've tormented shye + weirded out oath + killed and been killed many times#there were a couple times i saw genuine horror on their faces and i am living on that i'm ngl hfhsvbhs#like the horse thing! it would take a sec to explain so i won't go into it but oh i hurt myself laughing Lolll (it was dark but it was stil#funny hfbvs)#//OH i've gtg now lol --#ciao ciao see you somewhere later from now !! :D
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...
#so like#this has been bothering me for years now and i have to get it out now#but i don't want it to really be /out/ there so im just gonna ramble in the tags for a sec#but im so confused as to how ppl will look at my art style and ask me#hey can you do me a commission in [insert style that is a complete 180 from what i draw]?#and i just sit there thinking to myself#where did you get this connection from?#why do you think i'm capable of pulling off this style when i have posted nothing that would even remotely resemble the style that you want#are other artists just better than i am?#am i missing something? should i be able to draw like that despite my love for my current style?#i want to be angry but i know i cant be bc i don't have all of the info#well maybe angry is a bit much more like upset#bc it pulls my confidence down into the gutter#AND ITS ALWAYS LIKE THAT#everybody thats seen my art is always like hey can you draw something cuter/simpler/more like this style#and i just have to sit there and stew in my own depression bc no??? i literally cannot???? why would you ask me this????#idk im giving up on being a marketable artist#im just gonna sit here and draw my stuff#im not too pressed to publish anything anymore bc its just not what ppl like#and im starting to become ok with that#but man it sucks bc i like sharing ideas#but interaction is next to nothing so i feel like im just wasting time#this isn't directed at anyone specific just me pointing out the patterns of my life from grade school to adulthood#tag rambling#i had to get it out im sorry its just been getting too much lately and cant keep shit in anymore#so fuck it lol
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Hardest part of adapting WW Ganondorf to my art style is trying to keep him as wide and heavyset as he should be while ALSO trying to make it crystal clear that he's still got his OoT iteration's hourglass figure under all that new fat and muscle.
#best way I've attempted thus far is putting More on his thighs. lol. grandpa got gams!#gosh thinking of this reminded me of one of the WACKIEST gender affirmations I've gotten#where me and the bestie were talking about the Dorf and it asked me what I thought the hottest part of him was#(because I said it wasn't his um Breasts for me like 90% of people who lust for him seem to have)#and I just went ''his uh...'' and silently cartoonishly traced a curvy hourglass shape in the air#and my buddy just GAWKED for like a good few secs before cracking up and going like You really ARE a man!!#like lmao thanks??? sorryyyyy if I'm a little basic ^w^;#this is a twitter-ass post but I feel like putting it here#(btw by My Art Style I mean like. not on-model. because I'm pretty decent at drawing him WW style and my own style leans more realistic)
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August 30th 2024 Developer Q&A (from the official BioWare Discord) - Complete transcript
Under a cut due to length and spoilers.
Update: This post has now been updated into a word-for-word transcript.
[Link to video recording of Q&A] | [Link to equivalent post for first Q&A (June 14th)] | [Link to video recording for first Q&A]
Update: This post has now been updated into a word-for-word transcript.
If you would like to listen to the Q&A for yourself in video format, or listen to it again, Ghil Dirthalen recorded it and has now uploaded a video of it here. This blog post is linked in the description under the video. ( ˶´ ᵕ `˶ )
Please note before proceeding that the devs advised that this Q&A may contain minor spoilers!
Corinne Busche, John Epler and Community Manager Katey were the devs that were there.
KFM: Community Manager Katey JE: John Epler CB: Corinne Busche
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KFM: We’re gonna be joined by John and Corinne here in a sec, just waiting for them to get on. Hey John, hey Corinne, thanks for joining - hey!
JE: Hello! Thank you for having us. It's a pleasure.
CB: Hey y’all. It's so good to see so many people, I see some familiar names here. Good to see you again.
KFM: Yeah, yeah, I'm excited to, you know, bring us this second Q&A on the Discord server. Last time we were really, really happy, with the way it happened, y'know, it turned out and how everyone seemed to really enjoy it so we're back again. Thank you for submitting your questions on the ask-bioware channel. I am going to start and kick that off in just a second, but, for those of you who might be new here, I'm the Community Manager, and I'm going to let Corinne and John introduce themselves as well.
CB: Hey y'all, I'm Corinne Busche, Game Director on Dragon Age: The Veilguard. I just generally help people on the team do cool things and create this world.
JE: And I'm John Epler, the Creative Director on Dragon Age: The Veilguard, and Corinne picked probably the best way to describe what I do, too, so I'm just gonna steal that. I'm there to make sure the team can, is enabled to do their best work and I'm super excited to share all this with you.
KFM: Awesome. Yeah before we start I also wanna give a quick heads-up, you might have seen in Announcements, but there are a couple of questions in here that we have answers to that we would consider minor spoilers. I'll give a heads-up before that minor spoiler answer is given, or even the question is read, so you can go, y'know, grab some water, or y'know, go outside for a second, or just do anything, to decide if you want to listen to the answer or not. But, I promise, these spoilers are, y'know, we'll call them out before we say anything.
CB: That is kinda the coolest part of this session, we're getting closer to launch now, so I think we can do a little bit deeper on some of the questions this time.
KFM: Yes, no this is so exciting! Okay, are you guys ready?
JE: Yes! Yes I am.
CB: Let's do it.
KFM: Let's do it.
KFM: Let's start with a fun one. Do all Evanuris hate tea? Does Ghilly-Flower exclusively drink haunted bog water?
JE: Alright. That is a fun one. Y'know, it's funny because I think Solas is the only one of the elven gods that actually really has a tremendous aversion to tea. That said, we don't really get too into what they drink, I would say though, knowing what I know about Elgar'nan and Ghilan'nain, I think Elgar'nan probably drinks a combination of gas station coffee and the Thedas equivalent of an energy drink, at all times he's got a big Thermos with him. Whereas Ghilan'nain is all about the herbal concoctions that are supposed to be really good for like, your gut health, things like that - she really takes care of herself, so.
CB: John, I think you just described you, and then me. Interesting.
JE: Hurtful, Corinne, accurate but hurtful.
KFM: Okay, next one. So we know that we can hug Assan, but will we be able to hug any of our companions?
JE: So you can't hug your companions at all times. There's not an option to just walk up and give them a hug. They've got their boundaries, they've got their preferences. But there are opportunities in conversations, in dialogue, in scenes where you will, you know - a companion may ask you for a hug because they're having a rough time and you are able to give it to them.
KFM: And will there be a lot of politicking involved? And by politicking they mean quests like Wicked Eyes and Wicked Hearts.
JE: Yeah, so I mean, there's not gonna be a quest quite like the Halamshiral Ball, I mean that was very specific to the Inquisitor. The Inquisitor was trying to gain favor with a bunch of different factions, they were trying to form an army. Rook's struggle and Rook's, honestly, challenge is much more immediate and visceral. That said, it's Dragon Age. It wouldn't be Dragon Age if there weren't politics. You'll have influence on the, y'know, things that are happening, and the fate of nations, that are happening around the world, and Rook, I mean, throughout the game, across this adventure, Rook does become a fairly important figure, so it's natural that you’ll have some influence and some involvement with the affairs of the different factions and nations.
KFM: Gotcha. So this question, this next question comes from Onomatopoeia. I know this has been asked before, but they didn't see an answer for it - is there a way to toggle off nudity and sex scenes?
CB: Yeah, let me take this one. It's so funny, John, you get the fun questions and I get the thirsty nudity questions - I'm here for it. So, let me, let me answer and maybe elaborate. So, there is a toggle for on and off nudity. That is one of the settings we have. And we'll be going deeper into settings and accessibility and things like that as we get a little bit closer to launch. But let me also expand on this. So when you're in character creator, you'll actually be able to select what underclothes your Rook wears, and whether that exposes your chest or your breasts. So, by default nudity is on, chest or breast, that is up to you by your underclothing that you select, particularly as you get into, say, romance scenes, but, at any point you can toggle the setting to be non-nudity and it will override your undergarments.
KFM: Gotcha. This question comes from DarkGoddessEris. What are the companions’ ages? That was a question that actually came up a bunch, so I'm excited for somebody to be able to answer this one.
JE: Yeah, I can take this one. So the companions in The Veilguard range anywhere from kind of early-mid twenties with Taash at the youngest, all the way up to Emmrich who is in his early fifties. The rest of the companions tend to be in their late twenties, early thirties, again though, they're all experts in their field, they're all people who have been through a lot, so even the ones that are at the younger end of the age spectrum, their experience, they've been through a tremendous amount by this point by the time you meet them, so, yeah. So I mean, I guess, Taash is the closest to Sera at early twenties, but they’re all in kinda that age range, so.
KFM: This next question I'll pitch to Corinne. How linear is the quest experience? Are there going to be side quests that you can stumble upon and resolve within areas or are you locked into a golden path?
CB: This is such a good one. Yeah, a lot of people have been asking about this so thank you to whoever submitted it. So the content in the game is a mix of directed, kinda like story quest missions, and then explorable content. Or you might say optional content. I don't even like calling it side content because it's a lot of fun, it's really good content. So to give you an idea, a lot of the main story quests are critical path missions if we want to call it that. They're very highly crafted. They're more linear than some of the other parts of the game, because we feel that’s how we can tell the best stories, give you a very intentionally-paced experience, y'know, with lulls and climaxes, so it really hits you. But that's only part of it. You're also gonna explore, fully explore a bunch of the locations in The Veilguard, so like, let me just lay a few on you: Arlathan Forest, Hossberg Wetlands, those are probably two of the biggest ones, the Crossroads - now we've seen Crossroads before in Trespasser, but this, isn't necessarily the Crossroads as you remember it. So you'll be able to explore this, this part of the Crossroads, and as you're there, you're absolutely gonna be discovering new areas, new quests, mysteries and new challenges. So exploration in the game is absolutely about player agency in these larger, less linear levels, and it's really an important part of the overall experience and core to our design. Now, as a player - and I'm just speaking for me personally - I'm the kind of player that wants to 100% every area. I want to go find all the optional quests, all the treasures, I wanna see that big 100% completed on my map. That's gonna take you quite a bit of time. So hopefully that answers the question. It is both.
KFM: I think that's a great answer, thanks, Corinne. This next one is from a user named Benedictus: Will we ever get the Venatori gear?
CB: Yeah, I can take that one as well. Venatori gear - so like, I'm assuming what we mean is for to like, wear on Rooks or on companions. Gosh, y'all, I'm gonna be honest - we really, really tried on that one. Hopefully you've seen in the videos our cloth sim, our hair sim, I think it's quite beautiful. The Venatori gear, generally we couldn't make that work to the quality we'd expect within combat. So, no you can't get most of the Venatori gear, but I will say there is a unique Venatori-themed helmet. I, I don't want to spoil what that is exactly, but, so, you can get a helmet, it is unique, it's pretty interesting and ties into some of the events that can happen in the game but I'm just gonna leave it there.
KFM: Gotcha. So, now we're getting into our first real minor spoiler question, so - consider yourself warned, do whatever you need to do, either listen or don't for the next, like, I don't know, minute. So this question is from Kala: Will there be any romanceable NPCs outside of the companions?
JE: I'll take this one. So, no - not this time. This time the romances for Rook are strictly within the companions. We wanted to really focus on those relationships and make sure that they were as developed and as deep as we could make them. And yet honestly and part of it - the other side of it is - Harding was a great example in DA:I, that was a character that as we were building the game, it really struck us, stuck out to us, this is a character that, actually, y'know, you see a lot, you build this very specific rapport with, and the writer, Sheryl, wanted to create that light romance with Harding. None of the characters in The Veilguard really jumped out to us in that same way as, this is a character we really want to build a relationship with, for Rook, but again, y'know, really focusing down on making sure the companion romances were as deep and meaningful as we could make them.
KFM: And this question is just for fun. So we're passed a spoiler, we'll get back into other spoilers in a bit, but this one's just for fun. We have so many cute, silly bird videos on the internet - Lucanis' Ninth Dagger, by the way, says that birds are their favorite animal - if you could just snap your fingers and a bird Easter Egg would be added for Assan, what would it be?
JE: Oh, that's a good question. So actually I'm gonna cheat, because I am trying to think of bird memes, or bird videos specifically, and I'm having a hard time, but, y'know, the thing about griffons is that they're half bird and also half lion, so I'm gonna go with a cat meme, say my favorite meme, and this is one that still brings me joy years after it came out, is the video of the cat grooving to the guy playing Finnish polka on the drum. Again, years old, I've loved - that's one of my favorite videos on the internet, so y'know, if we were gonna give Assan any kind of Easter Egg it would be that one.
KFM: I love that one -
CB: You know, don't judge me on this, you're putting me on the spot here, but, the only thing I can picture in my head - y'all remember that video a few years back where the kid unleashes the rabbit into the field and then immediately that hawk comes down and snatches it up?
JE: Yes!
CB: Don't judge me, y'all! Don't judge me. But that's where my head goes.
JE: Oh, man.
CB: Assan just getting a little treat.
JE: I love that.
KFM: I love that.
JE: That's a great, that’s a great answer, Corinne. Fantastic.
KFM: So this next one is from a user named Ash. So Taash breathes fire, Lucanis has wings, Harding is a dwarf who has magic. A lot of our companions have some strange abilities - is this because the Veil is compromised?
JE: Oh, I'd say it's, I mean partially yeah. I mean, we've talked before about how over the course of the time since Dragon Age: Inquisition, I mean, it started at the end of Trespasser. The Veil's not in great shape. Corypheus already did a number on it, and Solas has very clearly, as you saw, in the [inaudible] preview, not been making things better in the intervening times. So, there is to some degree, y'know, I'll use Bellara as an example - Bellara's someone who's seeing these artifacts turn on, and being able to interface with them because there's all this magic that's coming back to the world through the torn Veil. Other characters though, I mean, you are recruiting people to stop the end of the world. You're recruiting extraordinary people, they're gonna have extraordinary abilities, and you know, someone like Davrin, a lot of his abilities are focused around Assan and the fact that he's got this partnership, this, almost, you know, familial bond with Assan, his griffon, so.
KFM: Can we get some Assans in the chat?
JE: I think I'm seeing a lot of Assans in the chat, so I think we're well covered there.
KFM: Me too.
KFM: Alright. This next one is for both of you, and I will say, another quick little spoiler, minor spoiler warning, depending on the way that either of you might want to answer this question. This is, of all the companions, who's the team's favorite and what companion was the most difficult to design?
JE: Ooh. I'm gonna cheat, I wrote Bellara so, I’m definitely not gonna say the companion I wrote because that would be weird, but I will say I loved the companion interactions so I'm gonna go with two of my favorite relationships that Bellara has within the team, friendships that she has within the team. So, Bellara and Lucanis start off as two characters who feel like they're from completely different worlds, their experience growing up was very different, where they lived, what they do, and over the course of the game, they kinda build this friendship over all these things that despite again - very different upbringings - they have a lot of things in common. They're both the, y'know, characters who just believe family is deeply important and that shows up in a lot of their interactions, a lot of, y’know, the way they talk to each other, they interact with each other, both within the Lighthouse but also out in the field. The other one - and this was one that came up organically as we were building the game - is Neve and Bellara and they, y'know, Bellara is a character who, y’know, despite being out in Arlathan is very big on stories, very big on - she finds - gets all the newspapers from Tevinter and she has kind’ve learnt who Neve is through that, and they build this very sisterly relationship that I love and that over the course of the game, I mean, we started out without this kind of as the intention, we started finding all these places that this can show up and it turned into, again, one of my favorite friendships that exists between the companions, so.
CB: Oh, that was such a good answer. Yeah, I think I might cheat as well, John, because, first of all, I don't want to speak on behalf of the entire team. So I'm gonna give you my two faves if that's alright. And I feel like y'all already know me on this. Every time we have a chance to talk about Taash and Emmrich I'm right there for it. I'd say they're probably my two favorites, but here's the thing y'all, here's why I love them so much. When you're out in the field like exploring, or on missions with them, their banter is so good, because they do not see eye-to-eye on necromancy, like, at all, and, it's really funny, it's really delightful, I love seeing how it evolves - so like, look - if you wanted a recommendation from me on like, banter in the field, you've got to hear Taash and Emmrich. Most difficult to design, let's touch on that really quickly. I, so, I'm gonna answer, but I don't want to say that like we put more effort into one versus another, but I would say the most challenging was probably Harding, just because you've probably seen if you saw some of the teaser footage, the pre-release trailer, we have teased some strange new powers for Harding, and when we do that we have to figure out how that layers into her combat kit, and when we onboard that, and, yeah it was an interesting challenge, it was a really fun one.
KFM: Awesome. Backing away from spoilers for a quick second, I'm going to ask this question to Corinne. With only two companions per party, as a Nightmare mode player, how can we balance not having a warrior in the team to tank? Will higher difficulty players be forced to bring Davrin or Taash for a melee instead of bringing the characters that we want?
CB: Oh super good - I was hoping this would come up, especially after we released the combat deep-dive for warrior trailer - hopefully y'all enjoyed that. So, let me start by telling you what's happening under the hood. Well, first of all, I'm not gonna bury the lede - you're not gonna have to bring a tank if you don't want to. But, let me first tell you what's happening under the hood, this is gonna be kind of high level, maybe we can go a little bit deeper when we have more time. Behind the scenes when you walk into an enemy encounter, we generally know how much pressure, or you could say intensity or aggression, we want to be putting on Rook to maintain that satisfying moment-to-moment experience. So to give you an idea of some of the levers we have for each encounter, that is the number of enemies that could be specifically focused on you versus your companions, how many enemies can be attacking at once, and even when you have multiple enemies coming at Rook, we have a ticketing system.
[text block character limit reached]
CB: And what that means is each enemy basically knows when it is allowed to attack or not. So, I tell you all that because basically when we're looking at the different types of classes and team compositions, those levers exist underneath the hood, so that we give you the most autonomy and flexibility, but also maintain that, that pressure, that engagement for you the player. So, a couple of other things on that. Now that you kinda get a sense of like what's happening under the hood, it is absolutely beneficial, but not required to have one of each class in your party. We did go into this with the goal of giving players more flexibility than perhaps we've seen in past entries. It's just a different approach. What we know is that players tend to get very attached to certain characters. If you've got your favorites, you oftentimes wanna bring them with you or if you're romancing a character, sometimes it's a feelbad to feel like you have to leave them behind because maybe they're the same class as you. So, the whole game is built and balanced around flexibility, and giving you the agency. So you can be successful, you can mix it up, but you gotta plan for it. So what, what do I mean by that? If you're not using teamwork, if you're not planning for your party composition for those synergies, it's definitely not gonna end super well. Right? Like, I've done no tank runs, but it takes some foresight in the strategy here. So I'll give you an example if you don't mind, I think I've been pretty out there that my favorite class and specialization right now - could change tomorrow - is the rogue Veil Ranger specialization. And this is very much a ranged archery-based specialization. So, I want to keep enemies at ranged, because I want to get those well-aimed critical hits, right, if those enemies are right up on top of me, I'm not gonna be able to do that. So if I don't have a tank in my party, a couple of the tools that I turn to - and I have done this, in fact, in my last playthrough I did this quite a bit - I might bring Bellara and use her Galvanic Tear, which pulls all the enemies towards like this really cool-looking gravity well and gets them off of me. I might instead use Neve's Time Slow. So the cool thing about this is it slows time for everything in the world except for you and your team, right? So I'm running away, I'm doing a Heavy Draw, getting those headshots, or making other tactical decisions. I could also turn to my rune loadout - hopefully y'all saw runes in the warrior combat deep-dive - that's an important part, especially if you're playing on Nightmare Mode, the strategic and tactical options that gives you, will allow you to overcome things like not having a tank. I think everyone may have saw the rune where you're doing a, basically an AoE freeze, and freezing everything in place. So it's kind of a long-winded answer, I'm sorry, it's complicated, but point is, is I think you're gonna have more flexibility in your build crafting and your synergies, but it's gonna depend on the strategy and composition that you feel works best for you and your own preferences. And then you did mention Nightmare, let me just finish with saying, and this is anecdotal, but in our own Nightmare playthroughs, we actually find that the most challenging aspect to plan around isn't necessarily aggro management, but making sure you have coverage on all the various elemental damage types. So, I just say this for anyone planning to go into Nightmare - plan well.
KFM: Staying on the topic of combat, it was noticed during the high-level combat videos that weapons and armor seem to be tied to different factions. Are there bonuses or something similar involved if Rook is a Grey Warden while using Grey Warden equipment? Are these removed if a Shadow Dragon Rook is using Grey Warden equipment?
CB: Oh, interesting. You know, everyone went deep on that gameplay video, hey, I’m glad you noticed that. Yeah, so, to answer this, you're going to be working really closely with the factions in the game, right? Like the threat you’re up against is a world-ending threat so you’re going to interact with each of these factions. So that means that you’re gonna get a lot of the gear that that faction tends to use, and especially the stronger you help them become, the more gear you’ll have available from that faction. So when you see a piece of gear that has like the Veil Jumper icon on it, that signifies that it is aligned with that faction, but you can use it regardless of if that’s your faction background or not. All it means is that, you know, if I want to maybe improve it or get more gear in that vein, or that looks similar, I can see it’s from the Veil Jumpers, I’m going to go back to the Veil Jumper quartermaster, and that’s where I will find more items of that type or upgrade possibilities. But it also leans into the thematic identity. So, you know, I think in that video we were using the transmog system, but if I’m using a Veil Jumper gear like an armor, it’s gonna look like it was crafted by the Veil Jumpers, and it’s gonna lean into the mechanical themes of the Veil Jumpers as well, which, one of those themes tends to be lightning damage. Now, I will also say, and this is a little specific, but occasionally you will find gear, or even like skill nodes, that will occasionally be empowered, they’ll get stronger relative to your strength with that given faction. So like if you find a piece of gear that’s really core to your build, and it strengthens the stronger the Veil Jumpers are, like that gives you a pretty good signifier that maybe that’s a faction you wanna focus on.
CB: Katey, I don't know if you're still there.
JE: Yeah.
CB: Did we lose you?
[there is silence on KFM’s line]
JE: Ope.
CB: We may have lost Katey, y’all.
JE: We can start, just, you know, let’s -
CB: Yeah. Why don’t, why don’t, I do have the list of questions here so why don’t I ask the next one until Katey comes back. I hope everything’s okay on your side Katey. Alright. Next question I see, the Evoker description on the blog-post highlights ice-based magic. Does that mean we will not be able to have lightning- and fire-themed playstyles as the Evoker? No, no, absolutely not. The Evoker can lean into all of the elements, in fact, all mages can to a degree. You probably have seen the skill trees, you’re gonna pick up abilities, perks, traits, of all elemental types, and powering up those elements. So just because you’re an Evoker, doesn’t mean you’re like pigeon-holed into ice spells. What I will say is, if you’re heading towards that specialization, you’re gonna pass through the section of the skill tree where you’re more easily going to be able to naturally pick up those ice spells, right? So it might lean towards ice, but you can expand it. The name of the game is agency here.
JE: Corinne, why don’t I ask you the question so we can still kinda do a Q&A thing? CB: Yeah, that, that sounds good.
JE: Corinne, can I set the gear to look however I want without losing stats? And that is a question from YoCallMeRob.
CB: Alright, well, y’all know, fashion’s the true end game. So, we did confirm we have a full transmog system, so what I’m gonna do is spend some time going a little more in-depth for y’all, so that we’re getting new information. So yeah, if anyone’s not aware, transmog basically is, I have a piece of gear, but I apply an appearance to it that makes it look like something else that I like better so I can be fabulous. So, how this is gonna work is you’re of course gonna find gear as you adventure through the world, and you can equip that. But any piece of gear you find is also going to unlock the appearance for that gear. So you might find something that you really like, and you wanna look that way, and then you replace it, anything that you’ve already acquired, you can apply the appearance to whatever gear you want. Additionally, and this is one of my favorite parts, is, you’ll also find some appearance-only cosmetics that are specifically used just for transmog. So sometimes these are some of the fancier or more niche pieces of gear, maybe end up looking like a training dummy for instance. So you’ll get these appearance datas from opening treasure chests, exploring the world, and more frequently from vendors. So, look, if you’re in it for fashion, check out those vendor inventories because they got you. I would also say that you can transmog your casual wear, so field wear and casual wear, fully transmoggable. If you wanna be platemail while you’re hanging around the Lighthouse as a mage, more power to you. And then if I were just to give you a practical example of this, like on the Blood Dragon Armor, the pre-order bonus, those are cosmetics, those are just appearance datas, right, so they’re effectively evergreen, you can use them anytime you like without compromising your stats.
JE: I will say that I don’t think I’ve spent as much time in any other menu other than transmog, because as Corinne mentioned at the beginning of this, fashion is the true end-game, so. Katey, have we gotcha back yet?
JE: Katey, have we gotcha back yet?
KFM: Am I back? Can you hear me?
JE: Yay, you’re back.
CB: Katey, we did our best Katey.
JE: Yeah.
CB: But I don’t think we were very impressive -
KFM: No, I think you both did a great job. It was one of those weird situations where Discord force-quit, but I could still hear everything everyone was saying. I don’t really know what that was about, but.
CB: I just assumed you didn’t like my answer.
KFM: Yeah, I rage-quit actually Corinne, it’s all your fault.
JE: Taken by the Fade.
KFM: No, thank you for taking over while I was figuring that out. There is a non-zero chance that that happens again, so just keep an eye out.
JE: We’ll keep an eye out for it, we gotcha.
KFM: Thank you.
KFM: So I’ll just pick it up from the next question. The latest, latest - wow, I can’t even talk anymore - video series mentioned how each companion can set up or detonate specific combos. Are those always set in stone or would we get opportunities to change it up, through the skill-trees or otherwise?
CB: Cool, cool, cool. I eat up these really specific combat questions. So first, let me give you an overview of how the primer-detonator relationship works between the classes. Like, this is very nitty-gritty y’all, if this is your jam, get your pencils out. So here’s the overview. Mages, and this whether, this is true of companions and Rook, mages apply weakened and overwhelmed debuffs, and those are two of the debuffs we call primers. Magers detonate the sundered debuff. Then if we go to rogues, rogues apply weakened and sundered debuffs, and rogues detonate overwhelmed. Warriors apply sundered and overwhelmed, and warriors detonate weakened. So you can see, kinda the interesting rock-paper-scissors relationship there. And when I talk about it as beneficial to bring one of each class? It’s just the inherent nature of that rock-paper-scissors relationship that I’m really thinking of. But, to answer your question, that is just the baseline, that is the default if you don’t modify it. Throughout the game, you will find opportunities, whether it’s from gear, skill-tree nodes, even runes, that allow you to break this paradigm. So when it comes to your companion builds, again it all comes down to the abilities you choose, what gear you’re equipping them with, how you allocate your skill points. Yeah, does that answer the question? There’s quite a bit of flexibility but there is a baseline paradigm as well.
KFM: Yeah, I think that answers the question.
KFM: Let’s see. The next one is, will we see a bit more the Lighthouse before release, as well as non-combat gameplay?
CB: Yeah, yeah, absolutely. We’ll keep it brief here because we are gonna be talking more about exploration and the Lighthouse next month, so forgive me, but I’ll say stay tuned on that one.
KFM: Alright. Then, this next one I believe is a little bit of a spoiler. I know that some people have, can’t hear me still for some reason, if you can’t, tell folks to quit Discord and rejoin it, but -
CB: Okay, minor spoiler y’all, if you can’t hear Katey, this one’s a minor spoiler.
KFM: Yes. Thanks Corinne. This one is, will we be able to give gifts to our companions, either generic or plot-specific?
CB: Yeah, you sure can! I actually wanna shout-out one of our lovely designers, Dusty. This was a passion project from him. He was advocating for this. So, the cool thing about this is, it’s not like a transactional thing, like where I’m gonna go farm a bunch of like nonsensical items and just like, mechanically turn them over. Out in the world, and there in various locations, so you kinda stumble upon them, you can buy a gift that is very personal to any one of the companions, and then you go, you turn that into them, you give it to them, they have a nice acknowledgement. And then, the thing that’s just like so sweet about it, we’ve talked about how the companion rooms evolve over time, but if you go and get them one of these, like, very personalized gifts, they’ll display it in their room. Like it doesn’t go into some stats void. It’s actually on display.
KFM: I love that.
KFM: This next question, I'll pitch it to John. Some of our companions like Neve, Emmrich and Lucanis have been in past short stories and comics and there's also a passing resemblance to some of the old concept art from years ago. What is the process like for making a character at some point and then planning to bring them back as a companion, or were they always written or designed and intended to be companions?
JE: Alright, that's a great question, and it's actually one I'm gonna go a little deep on. So, as we build the game, as we start writing companions we see how they fit in the story, see how they fit together. Some characters have been around, some character concepts have been around for quite some time, others come in a little bit later in development as we realise we have a gap, you know, something in the story that we need someone, who makes sense to fill that gap, to be that character. But part of it’s also just as the writers we want to make sure that the people who are writing these companions are passionate, and they're writing a character they want to write. We don't want to just say "we need X, Y and Z. Write a companion to fill these gaps", but it'll be "hey, in this story, it really doesn't make sense that we don't have somebody, ah, doing X, is there a character we can build for that?" And so, y'know, you'll see the old concept art and a lot of those concepts, y'know, a lot of those, kinda the core of those characters remains intact, we may have changed details of them, we may have decided "okay, they were going to be X but now Y makes a little bit more sense" - Or as a writer I'm a little bit more interested in why, y’know, what, this particular concept speaks to me more. In terms of comics, short stories and such, generally speaking - and this isn't universal - but generally speaking, writers are writing these short stories in particular, it’s a volunteer, we ask the team, like, "hey, does anyone - we've got this short story anthology, who wants to write something for it?”, so writers are going to pick characters that they're passionate about and in those cases they tend to be their companions, so for example. You know, Neve’s shown, is mentioned. Neve, Emmrich, Lucanis have all shown up. Those were written by people who are passionate about those characters and we had already intended for them to be companions. Other characters, though - I mean, and Harding is an excellent example - we create a character to fill a role. In the case of Harding, she was in Inquisition largely to be there to kind of connect those exploration spaces together and give you a sense of the Inquisition’s presence, and then we saw the fan reaction, but beyond that, Sheryl really wanted to explore Harding's arc more deeply, so she got promoted to be a companion as well, so, yeah, I mean, it's an organic process, and I mean again, it comes down to, we want to make sure the people who are building these characters, ah, not just the writers but also the artists, y'know, the cinematic designers, the editors, y'know, the gameplay people, are excited to build these characters. And you know, and actually, I'm gonna go a little bit side topic on that. Bellara's a great example where we knew what Bellara wanted to be, needed to be in the story, but gameplay-wise it took a bit to kinda land on how her gameplay and her character arc and who she was melded together. Y'know, Corinne’s talked earlier about the companions and how they show up in gameplay. A really big thing for us on this project is making sure that the gameplay reflects the characters, their arc and their personality as much as possible, so. Yeah, kind’ve a long answer to say, it depends, but yeah, generally if they show up, especially in something like a short story, we’ve already intended for them to be a companion because, those are the characters that people, the writers are most passionate about, so.
KFM: I love that.
KFM: Apart from wanting to try different classes, what are the main incentives for multiple playthroughs now that, now that stuff seems more overall universal, to be attempted all in a single playthrough. Are there choices presented freely - are there choices presented that are impactful, that wildly different outcomes will come from, while - wow, wow, wow, let me start that one again. I think it’s just, I’m reading it straight off the sheet.
JE: No worries.
KFM: I'll start from the top. Apart from wanting to try different classes, what are the main incentives for multiple playthroughs now that stuff seems more universal, to be attempted all in a single playthrough? Are there choices that are impactful and wildly different, and different outcomes and decision paths?
JE: So, I mean, there's a few incentives, one of which, is, and I mean, the most basic is, the three classes from a gameplay perspective do play differently and, you know, I’ve, it’s funny, Corinne was talking about how her favorite is the Veil Ranger but that might change. Mine literally changes every time I play, I start a new playthrough, I develop a new favorite class, which is the class I'm currently playing. But more generally, yeah there are choices in the game, there are different outcomes, there’s content that does, that you will see or won't see based on choices you make both within the critical path of the game but also with the followers themselves so, y'know. You're not going to see everything in a single playthrough, you're not even going to see everything necessarily in a couple of playthroughs, but, y'know, you want to see how your choices have different outcomes, that's the best way to do it.
KFM: This question is - I understand mages having very magical-looking moves, but why do rogues and warriors also have very magical-looking moves? Was making every class look like a mage a purposeful choice?
CB: Cool, cool, cool. So it's a multi-part answer, but yes, everything we've done has been with intention towards supporting the overall player experience. So I guess the first place I'd go to answer this is from a game-tuning and balance perspective. We knew that supporting multiple damage types like physical, fire, electric etc, that was gonna be an important factor in the strategic depth of the combat system, particularly as it leans into builds and the strategies you'd use to take on various enemies. It’s not the extent of it, but it's an important part of it. So that meant that making sure the various classes in some capacity have access to some or all of these damage types. And that then means that we need to make them read visually as such on the battlefield. So the first part is about making sure you have those strategic options on the battlefield. But there is more to it than that I'd say, we also found - and I've heard this from a lot of you, that some of our magical hybrid classes have been amongst the favorites. My goodness the discourse around Knight Enchanter -
JE: M-hm -
CB: - So this felt like a very thematic way for us to support that goal if that makes sense, the goal of game balance but also leaning into the things that seem to resonate the most. If I was to just focus on the Warriors out there for a minute though, because we just released the warrior deep dive, we've actually long had a goal within the team of making them more visually interesting and impactful. We know, and I’ve heard from a bunch of you that warrior, y'know, tends not to be peoples’ first choice, but hey, any of the warrior fans out there - big props to you, because I love them, too. So this was like our chance, really, to show what a warrior can do, to make them feel like they have a presence on the battlefield that could be as interesting as some of the other classes, but I will say, I absolutely recognize that there are those of you that like, if you're playing a melee class, you even want a pure, like, physical-based warrior aesthetic, maybe something that's a little more grounded, you can generally make a build that's more physical-focused if that’s more your taste.
KFM: In addition to playing the first three games, what comic books or novels do you recommend reading before playing The Veilguard?
JE: Oh, that's a great question. I mean, generally speaking, one of the things we wanted to make sure with The Veilguard was that players could get into the story, understand what was going on without needing to, y'know, get into the ancillary material. I love the comics, I love the novels, I love the short stories, but they are intended to be kinda side content. One of the things that we hear loud and clear is sometimes folks don't really want that to feel like I need to have read this, I need to have seen this comic, I need to have watched that show for it to make sense. That said, I’d say The Missing, the most recent comic series. is a very clear lead-up to the beginning of The Veilguard, it's setting up events, it’s kinda setting up, y'know, Varric and Harding's search for Solas, it sets up some of the characters that you'll see in the game. Tevinter Nights is another one, not - we mentioned earlier that some of the companions show up there. Beyond just the companions, there’s some thematic stuff that comes out of that as well, some things that we kinda wanted to set up when we wrote those short stories, like, giving you an idea of what the worldstate is, how things have changed over time, and then I’d say, you know, more very recently, we have the podcast, Vows & Vengeance, which is intended to give you a taste of the companions and also, again, talk about the worldstate of Thedas at this point, you know, giving you kind’ve the lead-up to weeks before the events of the Veilguard, so you do have that sense of what’s going on, who are these people, and how, you know, when I first meet them in The Veilguard, you kinda have an idea of who they are. Again, though, this is all stuff that I think enhances the experience, but it’s not required, there’s never going to be, we’re never gonna put you in a situation where a character shows up and, you know, everyone makes a big deal out of it, and you’re sitting there wondering like, who, who is this person? Because they were introduced in other media. We always wanna make sure that you understand, that the only thing that you need to have done to understand The Veilguard is play The Veilguard, so.
KFM: Awesome. Also, yes, Vows & Vengeance is so good, so definitely, you know, give it a chance. The first episode is out now. I think a lot of people in the Vows & Vengeance Discord server, Discord channel are, are really stoked about it.
KFM: This next question. Will we be able to adjust how much damage the companions do in the accessibility settings?
CB: Yeah, so our customized difficulty, and accessibility settings as well, they’re more focused on how you the player experience the game while in control of Rook. So, things like enemy health, timing, things of that nature. So not in the settings, no, but if you really wanna be that kind of player that wants to amp up your companions, like have them do a greater share of the overall damage, there’s a number of ways to accomplish this. You’ll get gear that just strictly says, your companions do more damage. And then there are some unique buffs we support like Rally Party, so you as Rook can trigger this surge in your companions’ ability. So, again, we know how diverse the motivations are within the player-base, so we wanted to make sure those tools were there for y’all.
KFM: So now we’re getting back into spoiler territory. There’s minor spoilers, but, you know, definitely, take heed, for the next couple of minutes if you don’t wanna hear them. Okay, we ready? Will we finally meet Maevaris Tevani in Tevinter?
CB: Oh my goodness, y’all. Alright, you got the spoiler warning, so when I talk about cameos and appearances, don’t say I didn’t warn you. Okay, this one’s very near and dear to my heart as a trans woman myself, I’m pretty open about that. Yeah, yeah, our dear Mae, she’s in the game, happy to confirm it, and I am, every time I see her I absolutely freak out. What I’m not gonna tell you though is what role or capacity she plays, so you’re just gonna have to wait and see. But Maevaris Tilani, she’s in.
KFM: I am living for chat right now. Like, I try not to look at it too much during these, because it’ll distract me, but I’m living for chat right now.
KFM: This next one is also a minor spoiler. Will we find out what happened to Lucanis' parents, for his grandmother to have had charge of him?
JE: Yeah, so I mean, Lucanis is an Antivan Crow. If you know anything about the Antivan Crows you know that they are, well, assassins, and assassins tend to have fairly deadly politics, and the daggers are a lot more literal than you would see somewhere like Orlais, so. That’s all I’m gonna say. You’ll find out, you’ll find out at some point for sure.
KFM: We’re doing a great job at not giving too much away.
KFM: Do we get any jealousy dialogues from any of the companions if you switch up your romance plans partway through? Are any of the romances hard-locked at any point?
JE: Yeah so, you can, I mean, once, there is an opportunity, or there is a place in a romance where you essentially commit to it being exclusive. And we really wanted to make sure that, A), we were very up front about the fact that you were committing to an exclusive romance at that point, and before that, it is portrayed as, you’re flirting, you’re kind’ve, you know, figuring out each other. So, not, there’s no jealousy dialogues, but there are - places where you commit, and we wanted to be very clear to fans. There’s also going to be a place, because I think I’m reading this right, where, there’s a point in the story where if you haven’t committed, if you haven’t said like, yeah, let’s, let’s, you know, I’m in for it, I’m up for this, let’s do this, where you no longer have that opportunity. We’re very clear about what that point is, because again, we don’t want people to be missing out on a romance, to think like, I’ve got some time, you know, I really wanna romance Neve, but, I’ve got a little, and then find out that no, in fact, you don’t have anymore time, so.
KFM: Are class specializations locked to a particular faction, or can Rook only learn a specialization from a particular faction, like through a faction trainer?
JE: So, the specializations are a lot more thematically tied to the factions than they are a strict, you must be X faction, you must get it from this person. You know, for example, I’ll use the Veil Ranger is all themed, as Corinne said earlier, around electricity, around the use of the Veil, around the use of that kinda magic. So while they are thematically tied, there is no, you must be a Crow to be a Spellblade for example, and part of that is because, while we do like having that connection between gameplay and, you know, roleplay, we also don’t want you to feel like, well, I really wanted to be a Spellblade, but I also really want to be a Grey Warden. We don’t want those two things, sometimes we want gameplay to influence narrative, but we never want you to feel restricted by one against the other, if that makes sense.
KFM: Yeah, definitely
CB: Katey, can I go off-script really quickly?
KFM: Of course.
CB: Alright, so I saw someone post in chat, “okay, poly next time, though”. Let me just say, I cannot make promises, I cannot, but I’m with you. I’m with you.
KFM: I love it. Anytime you wanna address anything that’s happening in chat, by all means.
JE: Oh, shit, copy that.
KFM: I mean, don’t go too crazy. Alright.
KFM: This next question is from Que Sera Sera. Will we be able to change the font size in the UI, subtitles etc?
CB: I can take that one. So, quick reminder, we are gonna do a deeper dive as we get closer to launch on accessibility settings, but let me just answer this one. Yeah, yeah you absolutely can. There are limits of course, but as a fellow person who often has to squint, I’m 42 y’all, my eyes are starting to go. I can play comfortably, I suspect most players will be able to play comfortably.
KFM: Will there be a way to save characters we make so we don't have to start from scratch each time?
CB: Heck yeah, you absolutely can. We, I mean, look, all of you playing Inquisition, you’re still sharing your OC and your characters ten years on. We know how much you love it, so yeah, yeah, absolutely. I do wanna have a, some caveats here though. So, it’s when you’re in the character creator, you can import the character appearance, it’s just gonna be the appearance data, from an existing save of yours. So when I say an existing save, just let me put a very fine point on it, that save has to be local to the machine. Remember, we’re an offline game, there’s no online character sharing built in. But for those of you that like, your OC, are very near and dear to your heart and every time you replay you like to have the same character, and you’ve spent hours and hours and hours working on it, yeah, you can import that.
JE: We saw how many of you were saving screenshots of sliders in DA:I, and that was not a great experience, as we’re well aware, so.
KFM: This next one is, are companion quests going to focus on internal factors or external personal events? Like will it be a growth in character and self-discovery, or are they firmly-rooted in their sense of self and will ask for/need help with their factions, interpersonal relationships, etc?
JE: So that’s a great, another great question. It’s a mix of both. I mean, each companion has their own personal arc over the course of the game. You know, you go on missions with them, you solve problems with them and the nature of those problems, you know, it’s, the problems are a lot, often-times very external in nature, you know, something’s happening that they need help with, but most of the time those problems are also tied to their own personal growth as a character. Again, you know, we really want to make sure that players feel invested in these characters, feel invested in their stories. And we also want to show that these characters do grow over the course of The Veilguard, this is, there aren’t characters that remain completely static from moment one to the end-game. These are characters who grow, and you help them grow. They’re still, their problems are still not going to like, they’re not sitting there saying, well, Rook, you need to do everything for me, but you are, you’re intended to be the leader of this group, but also, you can be their friend and help them with things that, their challenges, so. Yeah, I mean, it’s, it’s a mix of both, we really just, it comes down to the individual character and there is a lot of nuance in that answer I think too.
KFM: This next question from XenoGabby is a minor spoiler, so you’ve been warned once again. The question is, is Lucanis possessed?
JE: So, again, spoilers, everyone has been warned, fairly warned. So Lucanis Dellamorte is also known as The Demon of Vyrantium. And, he has spent a lot of time killing Venatori, who are mages, and who do know a lot about demons, so. Yeah, somebody decided that it might be a good idea to make that nickname stick.
KFM: And this next one, from a user named Crom, is there reactivity towards the specialization that you chose? Like some people might trust more Champions, or maybe freak, others will freak out with Death Callers or Reapers?
CB: Yeah, what a good question, so, in general the reactivity is reserved for things that aren’t necessarily likely to change, things that can create a throughline that we can keep building and building upon, so like your faction, your lineage, your class, your choices. So that keeps a consistent narrative thread with those elements, and then we can assume that thread continues from A to B. So the answer is no, they don’t react to your specialization, but in part that’s because you can full refund, you can respec at any time, you might a Death Caller one moment and another specialization on the next encounter.
KFM: And, this next question. You mentioned encountering companions on their own missions in the world. If I keep my party mostly the same, does that mean that I miss out on their side missions, or are they unavailable to be picked up during that time?
CB: Oh, yeah, yeah. I mean, you’re, you have all the tools that you’re not gonna miss out on quests based on who’s in your party. How would I answer this - so, there are certain plot elements that can change what quests are available to you, and in some cases, some quests that you might have in your journal can actually expire based on choices and how you advance the plot. So there are ways that quest content gets cut off, or alters. But in general you have the visibility and the tools so that you won’t miss out on it. I can give you a couple of examples, that might be helpful. So when you meet companions out in the world, there’s kinda like a couple of different ways that they can show up. In a recent playthrough, I was exploring Hossberg Wetlands. It was technically for a quest that should’ve been more oriented towards Davrin, but I didn’t have him in my party, and as I got close to the objective, he showed up with Assan and helped me clear the path forward. The other way this will happen, I was out in Arlathan, actually doing, on my way to do a main story mission, and I get to the far reaches of Arlathan Forest, and I already knew that Taash wanted to help me with some of the challenges of that arc. Well, Taash is right there waiting for me, so I actually chose to instead like, ah, Taash seems impatient, I’m gonna actually jump on that story arc right now instead of what I intended to do, so. Just some examples of the way that as you’re journeying through this world, opportunities are gonna show up, but they allow you just to express more agency, you’re generally not going to miss them.
KFM: Awesome. This next one is, minor spoiler, you’ve been warned. This next question is from Tazaba. What's the difference between the Veil Jumper faction and the Veil Ranger Specialization?
CB: Yeah, okay, so, yeah we just wanted to kinda flag this as a spoiler, just because there might be assumptions about how you take on specializations in this game. So John touched on this a little bit already, but specializations really represent the training and fighting styles used by a given faction. As John mentioned, you do not have to be a Veil Jumper to choose a specialization that’s associated with the Veil Jumpers. You’ve just been around them, you’re aware of their techniques, and you wanna take that on yourself. So, in this particular case, and I get the confusion because Veil Jumper and Veil Ranger sound very similar. If I’m playing as a rogue, using the Veil Ranger specialization, all that means is I’m fighting in the style of the Veil Jumpers, like they do, with bow and arrow, typically with electric damage, that sort’ve thing. So just, to be super clear, it’s not required that you have to play a Veil Jumper in order to be a Veil Ranger.
KFM: This next question is, where is the equator in Thedas, or the planet Thedas is on, relative to places we’ve explored?
JE: That is a great question. So, I will say that, you know, it’s funny until I saw this question, it’s not something I’d ever thought a lot about, but as I started thinking about it a little bit more deeply, based on how the climate changes across Thedas, you know, obviously, to the south are the Avvar and things get a little bit more wintry, and then up north is a lot more tropical, I’d say that Thedas is a southern continent on this world, so.
KFM: Are there any main story missions that require you to use a specific companion? Kinda similar to a previous question.
CB: Yeah, yeah, yeah. So, there are a few, yes, again, in the warrior deep dive, I’m not gonna describe it, just in case anyone, you know, didn’t wanna have spoilers, you can see that a companion was required for that. However, that’s the exception rather than the rule. In general, we try to give players the agency to bring who they want for these moments. There are these times where a companion, either their faction or their story arc is so closely tied or intersects with the events of a main story mission that they do become required, but it’s not the standard. And then of course, in general, if you’re doing your companions’ arcs, those are the moments where they’re more than likely gonna be required.
KFM: Will we be -
CB: It's pretty flexible, like if, if you’re worried about like, every mission I go through, like am I gonna have someone that is gonna be mandated? Generally not.
KFM: Sorry, I almost talked over you there Corinne, my bad.
KFM: This next question is, will we be able to pause cutscenes? Will there be any kind of dialogue history to look back on if we miss what was said?
JE: So, you can pause every cutscene in the game. Obviously, life happens, you know, somebody, maybe you’re cat’s, you know, just to use an example that definitely doesn’t happen to me regularly, my cat might be throwing up in the next room and I need to find a way to get her off the carpet and on to, you know, not the carpet, so you can pause any cutscene, and conversation. There is no dialogue history at the moment unfortunately, and that’s not something, we did look into it but it’s just based on how the dialogue is structured and how it’s built in this game, that’s not something that we are going to have unfortunately.
KFM: I saw somebody say “cat vomiting is so real”, and I agree, sometimes when I’m playing games, my dog decides to do something insane.
KFM: So, this next question is, since companions can get into relationships with each other, is there a mechanic behind which companions get together? Can a companion leave due to your world decisions, and if so, will their partners leave with them?
JE: I’m gonna answer half this question, the other half is a spoiler that we’re not gonna get into right now. Companions, there is not actually a mechanic behind the companions getting together. We never wanted it to feel like a mechanical thing, and obviously, different companions are gonna have different attractions. One of the fun things is, as you’re going through, especially if you’re not flirting with one of the companions, you can see these relationships starting to develop, and the thing that actually allows them to, you know, completely develop is, generally committing to another relationship, or, you know, not being engaging, not engaging in a romance with those companions at all. So, yeah, I mean, there’s not a mechanic, it’s just what we felt made the most sense and, I think that’s honestly one of my favorite things about the companions is, they’re all written to feel like real people with real preferences and real, you know, attractions. So beyond just romances, they also develop friendships and even rivalries with each other, because of these, them feeling like these characters that exist outside of just the game, so.
KFM: Awesome.
KFM: This question is all about Davrin. Hildrana would love to know more about Davrin. What’s his personality like, what kind of hobbies or things does he like, and what his relationship with Assan is like?
JE: So Davrin is one of my favorite, I mean, I say one of my favorite characters, honestly I love all seven companions so it’s challenging for me to say which. But Davrin is stern, thoughtful and considerate though, he has a soft side for sure. You see that develop over time as he starts to warm up to the other companions. He has, you know, a kindness to him that is brought out in particular by certain companions, and also a strong sense of pride and when he develops a rivalry with some of the companions. So there’s that sense of, he knows who he wants to be, he knows who he is, and a lot of his arc is making that journey. In terms of how he relates to Assan, you know, his relationship over, evolves over time, I’m not gonna get too deep into spoilers because there are spoilers for that in his quest. The other interesting thing about, about Davrin, and this shows up, we’ve talked about this before. He’s a monster hunter. He’s not just a Warden who sees fighting monsters as, you know, just part of the job. He believes in turning this into a skill-set that he alone, you know like, he has more than anyone else. Learning how to defeat monsters, learning their weaknesses, and that does show up a lot in his character arc, so.
KFM: This next question came through our askbox on Tumblr, so shoutout the BioWare Tumblr. Rosered is asking why do elves seem to not like wearing shoes? Is there a lore reason behind it? Are they not afraid of getting frostbite or stepping in something gross?
JE: So the shoeless elves thing is in part a, it’s a, Dalish are very close to nature, they walk, go around shoeless, in large part, to become closer to nature. It’s part of their culture, it’s part of who they are. But, you know, especially, and it’s not true of every Dalish clan, the Dalish are a tremendously widely-spread and widely-varied people, so. For example, Bellara does not go around shoeless. She wears boots. She’s climbing around on ancient ruins, walking through maybe a shattered eluvian, or a place where eluvian’s shattered, it’s a great way to get your feet sliced up on the hard rocks and on the hard glass. And in general Veil Jumpers are a little bit more, where they go and what they do really requires a lot more care and a lot more protection, so. I mean you’ll notice in Bellara’s visual design but also in the visual design of the other Veil Jumpers, they’re very practically minded, they know that what they’re doing is dangerous, and, you know, and, again, not every Dalish clan goes round shoeless, so.
KFM: ZJ wants to know, do all companions have aesthetic changes when in the Lighthouse and outside of the Lighthouse?
CB: Amazing. Yeah, yeah, they absolutely do. So, just like Rook, each of the companions has what we refer to as their casual wear. This is how they look in their downtime, their more relaxed moments. It’s definitely different from how they look headed into battle. And I’ll tell you this. If Emmrich’s casual wear doesn’t send you, I just don’t know what to tell you.
KFM: I’ve got a fun one coming up. Do they companions have favorite foods, and if so, what are they?
JE: Oh I love this one, so they do. Each of them does have favorite foods. It’s funny, I’d say that Dragon Age: The Veilguard is probably the most we’ve talked about food in a context of Dragon Age, ever. But yeah, I mean, you know, some of them are a little bit more, you know, they have simpler tastes, and in large part that’s because that’s what they’re used to or what they can cook. We talked, I’m gonna actually give a little bit of a, I don’t know if I consider this a spoiler, but maybe if you’re really sensitive to spoilers you don’t wanna listen to this last part. We’ve talked about how there’s people on the team who are better cooks and people on the team who maybe don’t have necessarily the skill-set, who could burn water. So one of the things I really love is, you know, Bellara and Lucanis actually end up being, essentially, the team cooks. Bellara, you know, spending a lot of time out in nature, learning a lot about, you know, different types of cooking, is really big on experimentation, she likes to, you know, try different things. Lucanis comes from the Crows, Lucanis is very big on the finer things, so between the two of them, there’s a point in the story where they basically decide, if we don’t do this, the entire team is going to starve, so let’s just call ourselves the cook, cooks, and make sure that nobody dies of food poisoning, so.
KFM: This next one, I believe we actually might’ve even touched on this in the first Q&A, but, Trev has noticed a lack of dwarves in our promotional material concerning Rook. Inquisition had them sharing facial hair options with humans. So their question is, will dwarves return to more braided, grander beards, or will the facial hair options be shared like previously?
CB: Yeah, we did touch on this briefly, so let me go a little bit deeper. Yeah, there are some grander dwarven beards, like braids, beads woven in, it’s really lovely and really thematic. And y’all have seen our Strand hair, how great that looks, I think it looks just as great for the beards. And I do know, we’re gonna, at some point leading up to launch, we are gonna be showing some dwarf Rooks. So, let’s see if we can’t get some beard options on display there. It actually really was quite the challenge to get the physics to work with all the armor variance we have on those beards. So I’ll tell you what y’all. The team loves hearing from you. Would it be okay if I just asked in chat, could we get some love for our character art and tech anim teams because they put their heart and soul into make sure this would work for y’all.
JE: It is, it is incredible how good the beards look, like, it just, they did, the work that they’ve done is just spectacular.
CB: Aw y'all are too kind. And then I guess just to finish up this question, we try and let you use as many options as the character creator has for any character you wanna create. So we definitely created bears in mind that are more dwarven in nature. You can use that on a qunari if you want, or you can use a more traditional human beard on a dwarf if you want, but your options are there. Aw, y’all are lovely, thank you so much.
KFM: So we didn't tag this next one as a minor spoiler. I don’t think that it is. But, definitely want to flag it anyway. Will the Solavellans have a chance at a happy ending?
JE: Corinne, I’m gonna let you do this one.
CB: Oh my goodness, this is the question. Look! I mean, I thought y’all wanted the pain? Didn’t you tell me you wanted the pain, that tortured romance that rips your heart out? Honestly though, I just wouldn’t feel right about spoiling anything there. I’ll just say this, I’ll just say this. Trick has done a fantastic job with Solas, they always do, this is some of ther best work I think. And then I’ll also say, as, for myself as the resident shipper on the leadership team, I’m repping y’all, but that’s all I’m gonna say.
KFM: That’s definitely what I meant by, not really a spoiler, but some people might’ve thought that in the beginning.
KFM: Okay, next question is, since you can choose to be part of the same faction for most of the companions, will that give you an advantage when trying to befriend them?
JE: So you will get some unique dialogue with the companions that are part of your own faction. The first time you meet them, they may not all know you by face, but they’ve at least heard of you, I’ve heard of who you are, maybe even heard of you leaving the faction to go help Varric to track down Solas. But that said, you know the faction, you don’t necessarily as people. So they will know you but you still have to work to earn their trust and learn, you know, get them, help them with their problems.
KFM: Next question is, will there be more connections between the Veilguard? Like will we see them hanging out together without out us?
JE: Oh, I love this one. Yeah, I mean, honestly, I think I’ve said this twice already, but my favorite thing is how much the companions feel like a, end up feeling like a found family. They’re invested in each others problems, you know they’re, invested in each others’ success and failures, and this manifests through a bunch of different ways. Scenes, banter, even interactions in the Lighthouse itself. Because one of the things that I think is important, I know Corinne also thinks is super important, these worlds, these games feel the best when they don’t feel like they’re there as a theme-park just for you, just to exist for Rook as a protagonist. These are characters that have relationships, have, you know, things going on that don’t necessarily directly involve Rook all the time. They have their own relationships, their own feelings, and we really want them to feel like their own people, and feel like they do exist outside of just the sphere of Rook. So, you know, they’ll follow, you’re the one leading this fight, but the companions don’t just exist for you.
KFM: So this next one is a real minor spoiler warning. Will the companions have interactions with Solas? I imagine the companions will comment on Rook’s decisions regarding Solas, but was wondering if the potential relationship between Solas and the companions will play any part?
JE: Oh, this is a good question. So a lot of Solas’ relationship is with Rook. Rook and Solas have a connection, they have a bond, and part of that is, and I’ve said this before, but Solas sees a lot of himself in Rook. He sees, you know, the person, you know the person he was before, the person he thinks he is, in Rook, and becomes, you know, again, we, they develop a connection. You get to flavor how it is, you can make it more antagonistic, make it friendlier, but ultimately it is a connection between the two of you. Now, that said, the companions are much a part of Rook’s story as Solas is, and sometimes those relationships can cross over, as well as, there are followers who, you know, are going to have a more complicated connection and complicated relationship with just, Solas as an entity, you know, Bellara, for example, is an elf, she’s Dalish, and this a person from her pantheon, so. There’s going to be a lot more of a, I guess, like I said, complex relationship between the two of them. Davrin is another example, someone else who is Dalish, so, you know, their views on the gods in general are going to be a little bit different. And then on the other side,you have someone like Emmrich who is very big on magic and the Fade, so they’ll have their own [inaudible] and their own thoughts.
KFM: Before I get to this next question I do wanna say we’ve got about a fifteen minute warning, we’ve got about fifteen minutes left, so we’ll get through as many questions as we can in that time. And with that said, our next one is, and, I feel like we might have actually touched on this one earlier, but, keep me honest. Would it be possible to hide some of the combat UI, such as companion trackers and enemy HP bars, for even more immersion?
CB: Yeah, good question. It’s actually, it’s reasonably robust what you can do with your UI. So let me give you some examples. If, normally when you hit an enemy you’ll see damage floaties come off of it. If you wanna turn those off, you can. If you want to play without, say, the minimap or the wayfinding markers, have a more organic experience, you can. I challenged myself to do a, it was really difficult to do a really difficult run where I turned off my own health bar, you can do that too. And then, I know one of them that a lot of people have been asking about is, we do have the incoming attack indicators, that just help you react. But, if you’re the kind’ve player that wants to turn those off, cut down on the noise, yeah, you can do that too, so. You know, I can’t say that we support every single option that you might have in mind, but it’s reasonably robust.
KFM: And then, another, just small, minor spoiler, you’ve been warned yet again, is there lock-picking in the game?
CB: Oh gosh lock-picking, notorious lock-picking. Well let me answer it this way. I think the approach we took in The Veilguard is that each companion has a unique, what we’re calling, exploration ability, or abilities, that you can use to solve puzzle, access new areas and find treasure. So, like in that regard it’s not actually dissimilar to lockpicking, it’s just that it is more thematic to the companions and their unique skill-sets within The Veilguard. It’s very specialized, I guess you could say. And, look, I’ve been there when you’re playing and you feel like you have to take a rogue, otherwise you’re not gonna be open the lockpick chests. Some players like that, some players dislike it, but the option that we wanted to give to y’all is that, you know, we did say this is a spoiler right? We did, yeah. So Rook does find a certain dagger and through it a method to channel these exploration abilities of their companions, even when the companion is not in your party. So like, look, if I’m exploring Hossberg, and there’s a puzzle and I know how to solve it, like I’m not running all the way back to like a party swap-point, you can just use the dagger.
KFM: This is not a spoiler, and it is actually something we confirmed a little bit earlier in the Q&A, but it doesn’t hurt to be clear. Can we freely reallocate or refund skillpoints?
CB: Yeah, so we’ve confirmed this, I’m just gonna keep it brief, yes, absolutely. Refund all, refund last, no cost. It’s an entirely friendly refund system. Go experiment, and then let me know what you do.
KFM: Will the acts be broken down into acts or stages at all? Mainly wondering for like spoiler discussion purposes, while they’re all playing and wanting to talk to one another about it?
JE: So while we don’t officially within the game say this is this act, this is the next act, there are some pretty obvious narrative breakpoints where the context changes, or there is, you know, events that make it clear that things are now advancing into a different stage. That’s now, to be clear, that’s largely around the critical path. Other content can largely be done at any time, but even there we do unlock certain things over the course of time, because, again, it makes, it maybe doesn’t make narrative sense in the context of, say, an earlier act, but now, you know, you’re into act two, it feels a lot more meaningful and makes a lot more sense in the world. You can do a lot of content in any order, but the critical path is largely broken into acts.
KFM: Now, I think this next question might be the most important question we can answer. A user by the name of doggiesnores says, would you please tell me happy birthday?
JE: Happy birthday doggiesnores.
CB: Aww, happy birthday doggie - I feel weird saying doggiesnores. I mean, listen -
JE: You gotta roll with it Corinne.
CB: John, Katey, do we wanna sing? Do we wanna sing?
JE: No!
KFM: Oh we can - oh, okay.
JE: You can sing.
CB: Alright. [sings] Happy birthday to you -
KFM: - [sings] to you - [stops singing] are we gonna stop now? Okay.
CB: We’ll stop, we’ll stop.
JE: Yeah, I think, yeah.
CB: We gotta get back to the questions.
KFM: Yeah, we do have a time limit now.
KFM: Alright, next question, alright. This is from Guapa. Okay. I wanna know the helmet situation. Back in Inquisition, there were helmets exclusive to races, and to be honest, most helmets were exclusive to humans. Will elves and humans share helmets since their head shape seems to be more similar now, and will there be qunari helmets rather than just facepaints?
CB: Love this described as “the helmet situation”. I love it. Yeah, so let me describe this to you. All the helmets can be worn by all the lineages with one big exception. The qunari still use the vitaar face paint. So each helmet has a unique look, and if you’re using the vitaar variant of that instead, that too has a unique look, so you’ll wear that facepaint instead of the helmet. And we, we felt that this was just generally a good precedent following Inquisition and, really what led us to this decision is that, when you see horn customization, and hair customization with the horns in character creator, we didn’t want to sacrifice that aspect of it in character creator. It’s just effing cool, that’s all I can say about it. So, yeah, the qunari will use vitaar. All the other helmets can be worn by all lineages. We’ve talked a lot about transmog, so of course you can transmog them, you can hide your helmet, you can hide your helmet in certain situations. So I’d say, as a “situation”, we’re pretty happy with it.
KFM: This next question is, will we be able to tint and change the color of our armours, or have they, or do they have their default colors only?
CB: Oh cool, yeah, that kinda gets to transmog in a way. Gosh, what’s the, the best way to answer this I think is that each armor piece, like gear piece you have, will have bespoke colors, but for almost every single armor piece, while you can’t dye them, we have created color-variant cosmetics and they’re very often aligned with the various factions in the world, right? So like, there’s one, for instance, that has this like, incredible, like flowing cape, I use it all the time. There’s a variant of it for each faction with different faction, with different colors and logos and things of that nature. So you can’t dye, but it really is flexible and very thematic. And then I guess, going back to the Venatori armor question we had way at the beginning, while I wouldn’t say they’re explicitly Venatori, there are some very Venatori-like color schemes in some of the armors you’ll find.
KFM: I think this might be our last minor spoiler question, so once again, you’ve been warned. AelaFireheart asks, will we be seeing other griffons from The Last Flight?
JE: So, again, just to be clear, spoilers, but yeah, Assan has brothers and sisters, so Assan is not the only griffon that shows up in Dragon Age: The Veilguard.
CB: Hey, I just gotta respond to something in comment, that somebody says, wait, does that mean I can’t be pink? And I’m assuming we’re talking about armors. There are some pink armors. Don’t worry -
KFM: Confirmed.
CB: - there’s some pink.
KFM: As some of the companions come from media outside of the games, were they already chosen as companions for the game and then integrated into the additional media, or were they characters outside of the game, and the team wanted to bring them in?
JE: I think this is pretty similar to a question we answered earlier, so I mean, again, it depends, but if they showed up, especially in Tevinter Nights, they were already intended to be companions at that point, so.
KFM: Are there any lineage-based surnames or is it just based on the background?
JE: So surnames in this game are entirely based on your background choice. The reason for this is we do reference your surname in dialogue, a not inconsiderable amount, and we didn’t, at a certain point it becomes unsustainable in terms of how many different variations, so. We reference it based on your surnames, sorry, your background.
KFM: Is there any chance that we will be getting any audio snippets of some of the companions and Rook’s voicelines before release?
JE: Well that’s the great news about the, Vows & Vengeance, is that, each companion will show up in one of the episodes, and you’ll be able to hear their voice in there, so. First episode yesterday, and there’s more to come.
KFM: Remember when I said that was the last, or we had already read the last minor spoiler, I was wrong, there is one more. So, once again, you’ve been warned, minor spoiler upcoming. This question is from SammyCherryLee. Considering Varric’s timeskip, looks are a direct, Varric’s timeskip looks are a direct translation of how he looked in the comics. What thought process went into Morrigan’s new design, and what do you usually consider when bringing in old beloved characters back, but also make sure to adapt them to the years that have passed within the game?
JE: So, in every case, any time we’re bringing back a character, we want to think about, what would, what’s changed for that character in the time since you’ve last saw them, so, Varric, Morrigan, any other characters we bring back, there is this thought of, okay, it’s been, in this case, you know, almost ten years, what’s changed for these characters in that intervening time? In the case of Morrigan, she’s coming to terms with a lot of truths about both herself but also her mother, you know, you see her with Flemeth’s crown, or a variation of it, and that’s speaking to her personal journey of, what I would call, kind’ve acceptance of who she is and how she connects to Flemeth, because ultimately we want this to feel like a real world. It’s, they’re not the same person they are ten years ago, none of us are, and we don’t want characters to feel like, either ten years have passed, and hey, I’m exactly the same, because that’s stagnation for the character, and it’s just not believable or, honestly, fun, for you. And it doesn’t do justice to those characters.
KFM: Can we clarify - ooh, fuck, I think my Discord just went down again.
JE: Yep, I can still hear you.
CB: We can, we can hear you Katey, so.
KFM: Oh, good!
CB: Yeah.
KFM: I’ll just keep talking!
CB: Great, let’s do it!
KFM: I’m so sorry for the f-bomb, I didn’t know you could still hear me.
CB: Hey, we’ve all been there.
JE: Cursing, in our Discord, my goodness!
CB: How very human of you.
KFM: Ban me, ban me. This next question is, can you clarify if Spellblade will be forced to use a dagger, or can we still use staff as a melee combat weapon?
CB: Oh, heck yeah, let’s go. You know, I was wondering if this was gonna be clear in the combat video we put out, so I’ll speak about mage, but this is generally true of all the classes. So they each have two weapon sets, if you’ve seen the character sheet. So for mage, you’re gonna have your staff slot and then you’re gonna have the orb-and-dagger slot. So, at any point, like even between weapon swings, you can swap to your class alternate weapon set by hitting down on the D-pad. So you’re not locked down into one weapon set or the other, even if you’re in a given class or specialization. Now, like what I would say is that the Spellblade specialization has a lot of extra functionality and depth that like is augmented when using the orb-and-dagger, but, like if I give you an anecdote of how I play, the staff heavy-attack armor, I take this, or, the staff heavy attack charge, I take a trait where when I’m doing damage and playing, it’s building up that heavy attack charge on my staff. Even when I’m playing as my Spellblade. So I’ll be, just going to down with orb and dagger, I’ll notice that my staff is fully-charged, I’ll swap at a convenient moment, use my heavy staff attack, blast the enemies down, I was telling y’all, like, these Nightmare players, like planning around your elemental damage types, it’s really great to have weapons of multiple elemental types, right? So I go up against something that’s resistant to fire, I’m gonna hit down and maybe swap to my necrotic weapon.
KFM: I'm back, in record time.
JE: Welcome back!
KFM: Okay, did we get to the next one, or was that just the Spellblade question?
CB: Oh that was, sorry I was geeking out too much Katey.
KFM: Oh that’s okay, no, it’s great!
CB: We hit upon a favorite topic of mine.
KFM: That’s okay. Do we think we have time for one more, or do we think it’s time to wrap up?
JE: I can go a little late, we’ve got, I think we can do a couple more, for sure.
KFM: Okay, we do only have three left, so.
JE: Let’s finish the list!
KFM: Let’s do it.
KFM: Alright, next question. Since it was mentioned that playing as an elf in the Veil Jumpers will see you more of a, see you as more of a Dalish elf, and a City elf if you play as a Shadow Dragon, what kind of elf would you be in the other factions?
JE: So this is actually a really interesting question for me because I think one of the things I’d say is, while City Elf versus Dalish Elf is a lot more of a useful distinction in, you know, Ferelden, Orlais, we’re in northern Thedas, things are different up here. And a great example is Rivain. Dalish settlements, you know, they have Dalish settlements within cities, integrated into the cities, because, again, they don’t have that same bias, that same distinction. So it’s not really a City Elf versus Dalish Elf thing in a lot of those cases. It’s a lot more about, how you play into the faction, you know, and, in some cases it matters more that you’re an elf, in other cases it doesn’t actually matter to the people of that faction, they’re just looking for someone who could do the work. A great example, and I’ll just, very, very light spoilers, Mourn Watch is a great example where, they just care that you are capable of, you know, executing the duties that you’re given, so.
KFM: This next question, we’ve definitely confirmed a few times today already, but I’m sure there’s been a couple of people who cycled in and out. Will, when will we be releasing detailed information on the full list of accessibility features in the game?
JE: So yeah, so I mean, we mentioned, we’re not quite ready to talk about them, but we will be diving into them before launch. We wanna make sure as many people as possible can enjoy and play the game, so.
CB: Yeah, I think we’re doing a feature, some kind of blogpost on that, but, that’ll be a good format where we can be a little bit more in-depth.
JE: Yeah.
KFM: Alright, and the final question that I have on my list. It’s about localization. WoodenSmith says, I’d like to hear more about how localization works. What sorts of things have to be changed or adjusted so they make sense in different regions? Do localization teams have to be super careful when they translate to make sure they’re not accidentally revealing more than was intended in other versions? I’ve also always been very curious about accents in other versions. For example, do the, I’m gonna butcher this, do the Orl - Orlesian -
JE: Orlesian.
KFM: Orlesian, thank you, John. Character voice -
CB: That was really good, Katey!
KFM: I tried!
JE: Yeah, you tried, you got most of the way there, yeah!
KFM: For example, do the Orlesian character voice actors speak in a French accent in the Japanese version, or dwarf characters speak with an American accent in the French version?
JE: So I’m going to talk broadly about localization, and I’ll get a little bit into the accent question. So, localization is a thing that we’re doing constantly. We’re almost working with the teams, we have regular syncs with them, and a lot of that is because localization is not just, a lot of people think of it like, yeah, you’re just translating. Well, you’re not, you’re, you know, you’re, again, there’s different things to understand about different languages, they have different rules around grammar and, I will say, I think every writer has at least one story where they wrote, kind’ve, a fun double-entendre into a conversation, and then they got a ping from some of the localization teams saying, hey, can you very thoroughly explain what you meant there? And that’s what I like to describe as being hoist on your own petard because, sometimes, you’re like, oh I said this, it was really ribald, and now I don’t want to talk to this person who is very seriously and very concernedly, looking, it’s just like, ‘can you please tell us what that means?’ But yeah, I mean, in general, it’s an art-form of its own. You know, different sayings translate differently into different languages, different metaphors translate differently to different languages, and we always wanna make sure that other people, you know, people are playing this game in every language have an experience that feels authentic and meaningful, and doesn’t feel like it’s just kind’ve, you know, phoned in, we just, we just ran it through Google Translate or something, so. Again, localization is a huge part of what we do, the localization team we have is amazing, they do fantastic work, I love working with them. As far as accents, yeah, we do try to keep some consistency, it’s not always going to be a one to one, but we do try to say like, okay, so, this character, this group of characters needs to sound similar, and they’ll find an accent that works with the language that they’re trying, because, again, different accents work differently with different languages, and we wanna make sure that there’s that consistency, so, yeah.
KFM: We did it!
JE: Yeah!
KFM: That’s all of our questions that we’re able to get to you today. Wanna just say a quick thanks again to the community for submitting all of these really questions, it was a lot of fun going through them and, you know, making sure that we were able to give you some new stuff this time around. Yeah, anything you guys wanna say before we hop off?
CB: Yeah, can I just say, look, we love here, being here answering questions for you but the support, the interest you all show, it really fuels us in the team.
JE: Mhm.
CB: You all are a big part of us being able to make this game what it is, and I really hope we do you proud, so just, sincere thank you to everyone.
JE: Yeah, just, I just wanna echo that. I’ve been on this project for a while, and it’s been a lot of, not getting to talk about it, and quietly saying I don’t know, are we making more new Dragon Age? So being able to actually have these conversations and give you the details that you want without spoiling the game, it’s, it’s a lot of fun. This is genuinely the funnest part of my week, so thank you everyone.
KFM: Awesome, well thank you both so much for your time, Corinne and John. And, yeah, we have recorded the audio for this, so we’re going to turn that into a transcription, and put that in the Q&A archive channel, which lives underneath ask-bioware. That will be coming, you know, in the next couple of days to a week or so, you know, we’ll, we’ll be working away at it as soon as possible, so just let, let me know if you have any questions.
JE: Awesome. Thank you so much everyone, have a good Friday, good weekend, and I’m gonna go eat a sandwich, so.
CB: Happy Friday!
KFM: Happy Friday, and happy sandwich day!
CB: Bye bye.
JE: Thank you.
KFM: Bye.
JE: Bye.
[source: the official BioWare Discord server, August 30th dev Q&A]
Update: If you would like to listen to the Q&A for yourself in video format, or listen to it again, Ghil Dirthalen recorded it and has now uploaded a video of it here.
#dragon age: the veilguard#dragon age the veilguard spoilers#<- this is my spoilers tag#dragon age: dreadwolf#dragon age 4#the dread wolf rises#da4#dragon age#bioware#video games#long post#longpost#solas#morrigan#queen of my heart#dragon age: tevinter nights#dragon age: the missing#dragon age: the missing spoilers#dragon age: vows & vengeance#lul#feels#dragon age: vows & vengeance spoilers#lgbtq
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Me: Alright we’re Goin Thru It rn so let’s maybe try and unwind with a nice movie, you haven’t done that for a few weeks
Me, 11 minutes into it: *incredibly more depressed and distraught than before*
#i talk#*SIGHS LOUDLY*#This is gonna be way too TMI and frankly way too gloomy for my normal posts but I've gotta just braindump for a sec#I'm watching When Marnie Was There again and I'm just like. frick.#I really do need to get the hell out of dodge and just like.#be somewhere else in another country for a while#no work no responsibilities no nothing#I just want to wander and explore and just do whatever the frick#I wish I'd done that before getting this apartment I would've had more money and wouldn't have a lease or whatever#now it's like. well if I bounce for a month I'm literally burning a stupid amount of money PLUS rent money#I dunno I'm just venting my thoughts here#I genuinely do feel like I need to just get away for a month or I'm going to Legitimately Lose It#I did my [location redacted] wandering for over 5 hours today plus a lil retail therapy#PLUS Pkmn Go event day stuff#which usually boosts my mood so much#but even THAT didn't help and now I'm just like FRICK#I dunno I'm genuinely hitting a wall and it's making me so mad#I finally have a stable job with benefits and an apartment#but money is still an issue and I"m still stressed and sad and I'm not happy!!! what the frick!!!#like what the frick is it gonna take at this point!!!#blah blah blah healing is linear blah blah but you'd think after all these years I'd at least be a LITTLE happier#I dunno man. I'm just so tired of being frustrated and sad all the time#I want to draw and write and hang out with my friends and be there for them#but I just don't have the bandwith#also please don't take this post as an invitation to give unsolicited advice#I'm legitimately just braindumping for my own sake because it helps#it also helpos future me when I look back on this kind of stuff#anyways#ask to tag I guess
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How do you think Eddie would react to a fwb reader who uses sex as a distraction from their feelings?? Like, they’ve been having a bad week an their mental state isn’t great but heyyy there’s sex. Reader doesn’t really care about the pleasure part of sex just the distraction. Worried Eddie would feel a little used ngl :P
((Dancy dances away nervously))
I know you started this with "do you think" but my brain said WRITE A BLURB so here we are. Also shoutout @corroded-hellfire for helping me make it cute without being cliche.
Warnings: mentions of smut (18+ only, minors DNI), friends with benefits, angst/yearning, idiots in love, made it fluffy because I'm a sap
WC: 747
--
You hadn’t thought anything of it the night he’d called you “baby.” He was deep within you, melding his body with yours. Lost in the moment.
Or the night he’d mumbled, “your pussy was made for me” while slamming into you from behind. It was just dirty talk; nothing more and nothing less.
Maybe you should have been tipped off when he’d growled, “mine,” his voice barely above a whisper as he pressed soft kisses below your earlobe. You’d figured the word, like the sex, was meaningless.
But tonight’s comment stops you in your tracks. Your legs are wobbling beneath you, exhausted from riding him, as you step back into your pants.
“Do you wanna, like, cuddle for a sec?”
A giggle escapes from your lips, swollen and kiss-bitten. He’s joking; he has to be. The two of you have a perfectly choreographed routine: you have a bad day, you call Eddie, you fuck, and then you leave. And his latest suggestion would definitely interfere with step four.
When your eyes meet his, you realize that he’s serious. Hurt and confusion at your laughter crease his brows, and he tugs the sheet up a bit higher.
“Sorry, I, um…” He shakes his head and rubs his face. “Never mind. You probably have to go anyway.”
You’re in no hurry to return home, fresh off of yet another argument with your roommate. That’s why you’d come over to Eddie’s trailer in the first place. And it isn’t as though you’d never thought about being in his strong, tattooed arms. The way he’d hold you flush against him, your cheek on his chest, the sound of his heartbeat in your ear. It’s something you’d once wanted—craved, even—but you couldn’t let vulnerability infiltrate you like that again.
You spent high school watching him pine over the cheerleaders. He unwittingly broke your heart over and over with each woman he hooked up with at the Hideout, overlooking you despite your presence at every show. Being friends with benefits is risky enough, and post-sex snuggling will send you teetering over the edge back into the rocky terrain of unrequited love.
And so you lean into humor as you shrug on your shirt. “I don’t think this friends-with-benefits arrangement includes cuddling.” Keeping your tone light and even, restraining every desire to crawl into bed with him.
“Right, yeah.” He sighs and offers a sad half-smile. “It’s just…I was thinking—”
“That’s dangerous.”
He flips you off and continues. “I was thinking that maybe we could be more than that. Y’know, maybe we could have sex when you’re happy, too.”
“I am happy when we have sex,” you counter.
Eddie shakes his head again. “I’m talking about before we do it.” He gnaws on his thumbnail. “It feels like you only want me when you have a bad day. A-And I’m glad I can be here for you and stuff, but sometimes I wonder if I’m a friend or just a good lay.”
You try to look at him when you speak, but he keeps his gaze trained on the ground. “Eddie,” you start, taking a seat next to him. His chest is slick with sweat, the soft hairs matted down. “Eddie, I had the biggest, dumbest crush on you when we were younger. And knowing I couldn’t have you tore me apart.” You let your hand rest on his. “I can’t risk having you and then losing you.”
“Losing me?” Eddie laughs softly and his free palm comes up to cup your cheek. “Look at me. Where am I going?”
“You could find someone new, someone better, someone who—”
He cuts you off with a searing kiss, remnants of your arousal still tinging his lips and tongue. “There’s no one better,” he murmurs. “You see me answering the door at two in the morning for anyone else? Think I’d miss out on precious sleep for them?”
One arm hooks around you back and pulls you in until you assume the little spoon position. Nimble fingers undo the button of your jeans, slowly and patiently, a stark contrast to the way he’d practically torn the denim removing them earlier.
“‘S that comfier?” He asks through a yawn.
“Mhm.” And it is. It’s the most relaxed you’ve been in a while, at least without him inside you.
His curls tickle the back of your neck as he nuzzles into you. He staves off sleep long enough to speak one last time.
“I’m glad you’re staying, baby.”
--
#requests#eddie x reader#eddie munson#eddie munson stranger things#eddie munson x reader#eddie munson smut#eddie munson x you#fanfic#eddie munson fanfic#stranger things fanfic#stranger things#smut
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There are a couple more Garrus-Vakarian-related hills I'm willing to die on.
Maybe this particular bit of fanon has faded over the years, but there used to be a lot of insistence that Garrus is young and somehow inexperienced when he meets Shepard. Canon doesn't really support this. Turians start their mandatory service at 15. Garrus has at least a decade of experience. Even if he's 2-4 of years younger than Shepard (according to Patrick Weekes), he's got at least as much field experience as she does by dint of the difference in turian and human "enlistment" ages.
Garrus is really damn good at his job at C-Sec. You don't give the Case of Investigating the Rogue Spectre to a greenhorn. You give it to your best, most tenacious agent. Pallin may not always approve of Garrus's actions, but that doesn't actually stop him from putting Garrus on the tough case. Also, we don't know much about how C-Sec works but we do know a bit about how the turian hierarchy works, and we know C-Sec was essentially a turian initiative. That means it's a meritocracy where failure reflects on the superior, not the one who failed. So, in roughly a decade (Shepard's 29 in ME1; I always think of Garrus as about 27), Garrus has not only done shipboard military service, but he's also risen to be one of C-Sec's top investigators; Pallin wouldn't risk having Garrus's "failure" reflect poorly on HIM otherwise. I'd say that actually makes Garrus as remarkable in civilian law enforcement terms as Shepard is considered to be within the ranks of the Alliance military.
Of course Garrus was scouted by the Spectre program. And honestly, if his dad hadn't stepped in, I think Garrus would have become a Spectre, no problem. Especially for a turian, he's cut from precisely the cloth the Spectres would be looking for: extremely skilled, extremely capable, and--most importantly--he's a turian not just able but willing to work outside the chains of command that turians are taught from birth to revere and be loyal to above all else. This is the reason Pallin is leery about Spectres: he's a good turian. Good turians follow straight lines; they don't carve out their own paths.
Garrus's dad's not dumb, and he's not cruel, and he, too, rose to the top of the C-Sec hierarchy. He took one look at his kid, I think, and said, "I love my child, but I'd say it's a 50-50 chance he ends up a shooting-first-asking-questions-later Spectre like Saren Arterius, and I don't want to see that happen." Yeah, he uses his parental influence to try and jam square-peg-Garrus into round-hole-C-Sec and Garrus resents him for it, but there's no way he did it just to stop his son from getting his way or because he doesn't like Spectres. I expect Vakarian Sr. had to clean up more post-Spectre-interference messes than we can possibly imagine. But we also know he and Alec Ryder were pals later.
So the importance of what Garrus learns from a Paragon Spectre Shepard is this: You can't just do what you want and claim the ends always justify the means. That's what Saren does. Over and over again. Garrus's code and his idealism and his sense of justice and his ability to work alone should make him a great Spectre, actually, but he needs Paragon Spectre Shepard's actions to show him the lesson he tells her he's learned during ME1: "If the people I'm sworn to protect can't trust me... well, then I don't deserve to be the one protecting them." (And the seed of Archangel was planted.) I think for the first time he realizes that even though he believes his sense of justice to be correct, it doesn't matter for shit if he can't show others why that's so. And that's where the trust comes in. (Also, ow, the extra level of importance this gives their exchange where she tells him she trusts him and he tells her she's about the only friend he has left is... a lot. Cool, cool. I'm totally fine. Nothing to see here.)
When Shepard asks him what happened on Omega, he replies, "My feelings got in the way of my better judgement." Something tells me that this never happens to "good" turians, which just makes the line so much more devastating. And although the lesson some might take away from this is "feelings bad; no feelings ever," the "grey" that Garrus has to learn to deal with is precisely the grey of recognizing feelings, validating them even, but not acting on them until they've been examined. (Which is why my Shepard stands between him and Sidonis; she doesn't give a shit about Sidonis. But Garrus has refused to process his own feelings of failure and self-loathing, so they have to take the therapy session to the Citadel and deal with it there.)
Ahh yes. The mountain range of character analysis.
#mass effect#garrus vakarian#femshep#paragon shepard#thinky thoughts#mass effect meta#long text post#i have no idea if i'm repeating things i wrote about more than a decade ago but oh well lol#october is for talking about mass effect i guess#happy birthday month to me
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Prompt: I've been thinking about a mixture of posts on here and I'd really love Tommy going to talk to Eddie because, maybe Eddie isn't being a great friend? I've read some people think Eddie would fall in line with Gerrard (due to being in the army etc.) and I'd love to see a Tommy/Eddie argument!
When Eddie got a knock on his door at 9pm on a Tuesday, he wasn't sure who to expect. He hadn't gotten a call or text from anyone, and he hadn't ordered any food. He figured he'd be arguing with Jehovah's Witnesses, asking them why the hell they were knocking on his door so late? Usually he'd avoid them altogether, but a little piece of him felt like arguing, so he swung the door open with a dramatic sigh.
He was surprised to see Tommy on the other side of the door, hand raised in a fist, ready to knock again.
“Oh. Hey, Tommy. I wasn't expecting you, was I?”
“Um, no. Can I come in for a sec?”
“Sure.” Eddie moved out of the way so Tommy could come inside, closing the door behind him. “Want a beer or something?”
“No, I really can't stay long. I'm heading to Evan's after this.”
Right. Buck. He should've known he'd be getting a visit from Tommy. Buck hadn't exactly left work, or Eddie, on good terms two days ago. Things had been tense for a few weeks now, actually. Everything had slowly been bubbling up until Buck finally burst under the pressure and was sent home early for insubordination. He'd actually been told not to return until he could learn proper chain of command, and if he couldn't learn within a week, he should start searching for a new career path.
“Is Buck the one who sent you?” Eddie asked, crossing his arms over his chest.
Tommy shook his head. “No. No one sent me.”
Eddie raised an eyebrow. “So you're not here to kick my ass?”
“Should I be?”
“I don't know,” Eddie answered honestly. “I don't know what you've been told.”
It was kind of a ridiculous sight right now, if you asked Eddie. Two grown men, friends for months now, standing awkwardly in his living room. Neither making any effort to sit or get more comfortable.
“Evan's been having a rough time with Gerrard,” Tommy started. “Sounds like he's Gerrard's main target.”
Eddie shrugged. “Gerrard likes to push buttons. Buck's buttons are easy to push.”
“Last week he asked Evan if he'd like a bra to go with the apron he wore while cooking.” Tommy tensed even as he spoke the words. “That doesn't just sound like pressing buttons to me.”
“He's a wannabe drill sergeant pissed about the fact he never made it through basic training. You do what he says, keep quiet, use your manners, and make him feel like he's the most important person in the room. That's how you get through a shift.” Eddie moved to sit on the couch, but Tommy remained standing. “You know how this works the same as I do,” he added.
“Yeah, I do,” Tommy agreed, although his voice was a bit more commanding now. “Probably better than you do, actually. Doesn't make it okay.”
Eddie sighed, rubbing his eyes. “Why are you here, Tommy? I'm tired.”
“To try and stop you from becoming me, you idiot. I've been where you are. I've sat beside Gerrard and watched him treat person after person like nothing but garbage. I kept quiet, I made him feel important, I followed behind him like I was his damn puppy dog. I called him sir, I did whatever he asked, I laughed along with his jokes. You know what that made me?”
Eddie was starting to get annoyed. “What?”
“Him. I was no better than him.”
Eddie's eyes darkened. He stood back up, taking a step toward Tommy. “Are you seriously comparing me to that piece of crap?”
“If the mustache fits.”
“You need to get out of my house now,” Eddie warned. He could feel his body filling with the same boiling rage that got him thrown in jail a few years ago. He didn't need that to happen again.
“You repeat to me what Gerrard told Evan two days ago and I'll go,” Tommy offered. “Tell me what Gerrard said that finally made him explode and I'll leave.”
“Or I can call the cops on you for trespassing,” Eddie replied, moving to the door and opening it.
Tommy made no effort to leave. “Go for it.”
They stared at each other for a moment, Eddie's chest rising and falling with each heavy breath. When Eddie realized Tommy was never going to back down, his shoulders slumped. “Come on, Man, just leave.”
Tommy doubled down. “Tell me what he said,” he demanded, speaking each work slowly and carefully.
“H- He... God, Tommy.” He looked away from him, unable to maintain eye contact as he recalled the event. “Buck fell while we were at a scene, bruised his tailbone. When we were sitting down to eat, Buck moved slow. He winced when he finally got seated... Gerrard saw and said th- that maybe if he... if he spent less time taking and more time giving he wouldn't have so much trouble.”
“But,” Tommy beckoned for him to continue.
Eddie took a deep breath. “But he should have expected Buck to be the woman.”
Tommy nodded. “There it is.”
“Listen, Tommy, I-”
“He could've really used someone sticking up for him. One person to step in and tell Gerrard he'd crossed a line. I get that Hen can't do anything right now. She can't risk not getting Mara back. And I know Howie can't do anything to lose Mara. But you could have said something, Eddie. You could have been there for him, but you weren't.”
And there was the anger again. “Why the hell is it on me?!” he exclaimed. “I've been going through my own crap, and it's not like you or Buck have really been around to help me out.”
“Oh, you cannot be serious right now.” Tommy's posture straightened, his body somehow becoming even wider and taller. It would have caused Eddie to pause and think about what was about to come out of his mouth if he wasn't so mad.
“Yeah, I am serious. I've needed people too, Tommy, but you guys have been too busy with each other to even notice.”
“You made the mess you're in right now, Eddie!” Tommy yelled. “You did that! You screwed up and it's on you to fix it! But Evan didn't do anything wrong. He sure as hell didn't deserve to be talked to like that, and now his job is on the line because you decided keeping the peace with a piece of scum like Gerrard was more important than speaking up for your supposed best friend. So, yeah, that's on you!” Tommy began to make his way to the door, ready to push past Eddie on his way, but Eddie wasn't finished.
“Hey!” He yelled, shoving Tommy back so he couldn't leave. “I've been trying to fix everything on my own! Trying to get my own life back! Hell, I just got to talk to my kid for the first time in over a month!”
“And who you think got Christopher to answer the damn phone?!”
It felt like all the air had suddenly been sucked out of Eddie's lungs. He stood there, his mouth hanging open as he tried to find the right words to speak. “I... Buck's been talking to Christopher?”
“Every day,” Tommy confirmed. “He calls or texts. Facetime's him every once in a while too. He's been telling Chris how you're doing, trying to get him to call you or text you. He even suggested writing you a letter.”
“I didn't know that.”
“He didn't really want you to. Christopher had promised him the next time you tried to call, he'd answer. Evan's been like a kid on Christmas Eve, excited for you to tell him how it went after you two talked.”
Eddie didn't know what to say. He wasn't angry anymore, just incredibly disappointed with himself.
“He's always had your back, Eddie,” Tommy said, making his way out the door. Eddie didn't stop him this time. “It'd be really nice if you had his.”
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Sneaking Out
Stepdad! Negan x F! Reader
summary Negan catches you sneaking out to go to a party and punishes you accordingly
tags age gap (reader is 19, Negan is pushing 40), spanking, unprotected p in v, making out, slight dacryphilia, stepcest, nudity, brief mentions of alcohol consumption, vaguely implied underaged drinking, hair pulling, use of pet names, cumshot
this is my first time posting my writing on here, kinda nervy!
*you are responsible for your own content consumption. if this is something you DO NOT like, simply DO NOT read or interact! :) *
wc: 2.65k
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She sat on her bed, crying. Knees tucked to her chest and head held in her hands as small sniffles and whimpers escaped her lips, despite her best efforts to stay silent. She resented her mom for being so strict and not letting her go out to parties like others her age. She was sure her mom would have let up once she graduated high school, especially since she was legally an adult now, but it only seemed like she doubled down even more. Things got even worse once her mom married her stepdad, Negan. Per her mother's request, he installed security cameras in the front of house and the backyard to ensure she couldn't sneak out. And the few times she tried, she failed, because Negan would be up late, playing video games in the living room or smoking a cigarette in the backyard by the poolside, making it impossible for her to sneak out. She was so miserable, watching everyone have fun over the summer before college while she wasted away in her room with her only entertainment being behind a screen or imbedded in the pages of a book.
It was so unfair. Especially because she knew tonight was gonna be the party of the year. One of the rich girls in her graduating class was throwing a pool party at her mansion, her mansion which housed one of the best pools she'd ever seen. And somehow, she was lucky enough to be invited. This was an opportunity of a lifetime and if it meant being grounded for an eternity, so be it.
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She had one foot out her bedroom window when she heard a knock on her door.
"Hey kid, can I come in?" her stepdad, Negan's, voice called from the other side of the door.
"One sec, I'm not decent!" she fibbed as she stumbled back inside her room. She shut the window as silently it would go before she slipped under the covers of her bed, hiding the fact she had on nothing but a tropical, triangle bikini.
"Okay, you can come in now," she called out. Negan let himself in, glancing around her room suspiciously. She couldn't help but notice how handsome he looked with his glasses resting on the bridge of his nose, tattoos peeking out from beneath his white t-shirt, and obvious outline of his dick through his gray sweatpants that hung low on his waist. Despite being hidden beneath her sheets and comforter, she felt vulnerable and naked beneath his skeptical gaze.
"You're not plannin' on sneakin' out, are ya?" he asked, tongue seductively swiping across his bottom lip. She nervously swallowed, heat blossoming across her cheeks.
"N-no, why?" came her shaky reply.
"You are a shit liar, kid," he laughed, a handsome smirk on his face.
"Why would I sneak out? There's nothing for me to out there anyway," she doubled down, not feeding into his bait. He stalked closer to her bed before sitting down at the foot of it, hazel eyes boring into her soul.
"So you're not going to that pool party happening right now?" The tone of his voice was sarcastic, hinting that he didn't believe a word coming from her mouth.
"Pool party? What pool party?" She punctuated her question with a fake yawn to try and convince Negan that she really was tired and ready to go to bed for the night.
"If you say so, kid. Just know that if I catch your lying ass sneaking out tonight, you'll be in for a world of hell when I punish you." Her thighs involuntarily squeezed together at his words and the action didn't go unnoticed by Negan. She nodded her head while silently praying he'd hurry up and leave so she can sneak out.
His eyes narrowed at her as he stood up. "Night, kiddo," he said, patting her knee through the comforter for good measure.
"Night, Negan!"
She continued laying in her bed, petrified, for another ten minutes until she heard the door to her mom's bedroom shut. Negan's words did manage to strike some fear into her, but not enough to deter her from her original plan. She was sure he was in bed now and falling asleep for the night. After silently sliding out of her bed, she tucked a few decorative pillows in her previous place in hope they'd fool Negan or her mom if they peek in to check on her.
Her hands were shaky when she re-opened her bedroom window. Nerves were finally getting to her. She could hear her heart beating rapidly in her ears as she began having second thoughts about doing this. Negan was nowhere near as strict as her mom, so his punishment couldn't actually that bad. Not that she'd actually have to worry about his punishment, because she wasn't gonna get caught.
She crept out of her window and stepped onto the roof. She closed her window, only leaving it slightly ajar so she could get back inside later. Careful not to slip on the roof's slippery shingles, she tiptoed to the edge and looked over at the space from here to the grassy ground. Too late to go back now. She sat on the ledge and turned herself around so she could hang from the ledge before dropping into the soft grass.
She looked back at the house, elated she was finally out and what fun was about to come
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The dark morning sky was slowly beginning to turn into a lighter blue as she clumsily climbed the trellis back onto the second story's roof. Her slightly intoxicated brain made it so her movements weren't as agile and quiet like before. She lifted her window open and unceremoniously fell inside, smacking the carpeted flooring with her face.
The first thing she noticed was the potent smell of tobacco followed by his signature whistling.
"Aw, fuck," she groaned to herself. She heard the springs of her mattress release as Negan got up and soon his socked feet came into her view. He reached out a hand and helped her up after she gratefully accepted it.
He looked pissed. His thick eyebrows settled into a frown and his hazel-green eyes were devoid of any kindness. She nervously crossed her arms over her body, feeling naked under his gaze.
"How was the pool party?" he asked.
"I wasn't a-at a pool party!" she lied.
His look only darkened, making her weak in the knees. From fear or arousal, she couldn't tell.
"What kinda goddamn fuckin' idiot do you take me for? You are literally dripping wet and wearin' a damn bikini!" he pointed out the obvious.
"I was swimming in our own pool in the backyard!" she lied with such little conviction that she couldn't even fool herself
He stepped closer to her and if she wasn't already so close to the wall she'd have stepped back. She averted her gaze and chose to look at the chipped, bubblegum pink nail polish that adorned her toes. Negan wasn't having any of it, though, and forced her to look up at him by grabbing a fistful of her wet hair and tilting her head up. Hot tears pricked at the corners of her eyes.
"What did I tell you would happen if I caught you sneaking out?" he asked between clenched teeth.
"That...that you're gonna p-punish me..." The tears were streaming down her face now as she sniveled pathetically.
"Attagirl," he darkly praised, a sinister smirk spreading across his face. The slight praise caused her stomach to do backflips and her core to clench over nothing. Her face felt hot and her breathing shallowed as her only thoughts were what Negan would do next.
His grip on her hair stayed firm as he walked her over to her bed. He released his hold before taking a seat onto the plush mattress. She stood before him, nervously shifting her weight from foot to foot and nibbling the skin around her thumbnail, awaiting what was to come. His large, warm hands gripped her hips, pulling her to stand between his legs. She glanced down at him as he looked up at her, but her eyes drifted past his face and down to the bulge growing in his sweatpants. She was embarrassed to admit it, but her mouth watered at the sight.
"Now, I want you to know that this shit could have been avoided had your stubborn ass just listened to me," he stated, his grip on her hips growing firmer. She nodded her head, not knowing what to say and not wanting to anger her stepdad even further.
He pulled the ties on either side of her bikini bottoms and let the damp garment fall to the floor between her feet. She nervously bit her bottom lip and looked down at him, but he was too busy eyeing her cunt and soft thighs, which glimmered with the slick of her arousal. He looked up at her as he licked his bottom lip. He patted his thighs.
"Bend over my fuckin' knee, doll," he ordered. She warily obeyed, despite the humiliation of having him see her bare, wet pussy. His roughish hands caressed the soft flesh of her ass, admiring the mounds. Without warning, his hand came down harshly on her right cheek, earning a yelp from her.
"Keep it down," he hissed before landing an even harsher slap to her other cheek. She only whimpered this time, pursing her lips to fight the noises that yearned to escape. He continued his assailment on her ass, leaving it stinging with numbness. Her whimpers turned into a mixture of sobs and wanton moans which only tightened his pants. By the looks of it, he wasn't the only one getting off to this punishment. Her cunt sparkled with her arousal, arousal which was leaking down her thighs.
"Negan, please!" she begged. Her thighs were clenched together as she tried to rub her aching clit on his thigh.
"What is it that you want, baby?" he questioned. His big hands kneaded at her squishy flesh. He knew damn well what she wanted, but he wanted to hear her beg. Her weeping pussy was practically begging to be stuffed with his big cock.
"Need you! Need to feel you inside me," she begged between sniffles and sobs. She stood up from being bent over his lap and sat on it, straddling him instead. His arms snaked around her waist and hers around his neck before she leaned down almost close enough to connect her lips to his.
"Please, Negan?" she whispered against his lips. His eyes flitted from hers down to her lips which were so close to his. Her eyes fluttered shut as she gently pressed her soft lips to his, his facial hair pricking at her skin. Negan could name a plethora of reasons why this would be wrong, but the one reason it felt right overpowered them all, so he grabbed the back of her head and crashed his lips against hers. The desperate moan she let out gave Negan the perfect opening to slip his tongue into her mouth. She tasted like some fruity cocktail that was really just a bunch of things mixed together by some inexperienced kid. He'd have to take her out for a real drink one day. His tongue traversed her mouth, consuming her. She desperately ground her bare pussy on his clothed bulge, eliciting pleasured groans from him. His hands felt up her body before untying her bikini top from the back and the neck, leaving her completely bare on his lap.
"Please, Negan, I need to feel you," she begged after pulling away from the kiss. His eyes were glued to her tits, watching them as her chest rose and fell while she caught her breath. He cupped them in his hands before giving them a squeeze. Her head fell back as she let out a wanton moan. The rough skin of his fingertips gave her hardened nipples some much needed friction as he rolled them between his thumb and forefinger.
"You got some nice fuckin' tits, babydoll," he complimented, only making her wetter.
Her hands slid down his chest, then torso, then stopped at the waistband of his pants.
"Neeegaaan," she impatiently whined.
"Well, baby, if you want it, go ahead and fuckin' take it." His dimpled smile almost brought her to her release right then and there. He lifted his hips so she could pull his cock free. His length audibly smacked his abdomen, the tip an angry, flaming red and leaking with precum. If her core wasn't aching so badly, she'd have gladly taken him down her throat. She took him in her hand. He was so big that her fingers didn't even touch. She stroked him a few times as he sucked bruising marks onto her neck and collarbones. He held onto her hips as she lined him up with her sopping center, stroking him along her slick folds before sinking all the way down on him. The stretch was there, but not painful because she was so wet and ready for him.
"Negan, you feel so good!" she moaned once he bottomed out inside of her. Her nails dug little crescent moons into his skin through his shirt as she began bouncing on his cock. He admired her tits bouncing as she rode him before pulling her closer and taking one in his mouth, kneading the other with his free hand.
The squelching sounds of her wet pussy and the smell off sex permeating her bedroom only made things more erotic. Negan was hitting every spot perfectly, but he wanted more. He freed her tit from his mouth before flipping their position. Her back was now laying against the bed and Negan stood over her, his cock still inside. Now that he had more control, his thrusts came harder and faster, his tip almost kissing her cervix.
"Goddammit, doll, you were made for my cock!" he praised. More profanities and moans fell from his mouth as her wet, spongy walls squeezed his cock. Her moans were growing louder and louder, making Negan worry that they might wake up her mom...who was his wife.
"I know that my dick is the best damn dick you've had and ever will have in your entire goddamn life, but you need to keep it down," he lectured. She rolled her eyes but pursed her lips in a feeble attempt to keep quiet.
They were both close to reaching their peaks and it was obvious by the way his thrusts grew rushed and sloppy and how her cunt was squeezing him.
"I'm gonna-" her sentence was cut off by a scream of ecstasy which caused Negan to cover her loud mouth with his palm. Her cunt squeezed him as her back arched off the bed and eyes rolled to the back of her head while she came. If he was thinking straight, he'd have left her high and dry as punishment, but his own orgasm was close and he'd be damned if he didn't cum. She removed his hand from covering her mouth and took two of his long, thick fingers into her mouth.
"Ho-ly fuckin' shit!" He swore, marveling at the sight. She hollowed her cheeks as she sucked on the digits.
"That's. My. Girl!" he praised with each thrust.He pulled out of her just as his orgasm came over him and shot his load onto her tits and stomach. He flopped onto the bed beside her and she rolled into his strong arms.
"Y'know I can't stay, gotta get back to your mom before she wakes up."
"Just ten more minutes?" she begged, looking up at Negan with those doe eyes of hers.
He sighed and lightheartedly rolled his eyes.
"Anything for my babydoll."
thank you for reading! if you have any feedback on how i can improve, i'd love to hear it!
#negan x reader#negan x you#negan smith#negan smith x reader#negan smut#negan x y/n#smut#twd negan#the walking dead smut#the walking dead#the walking dead negan#twd fanfiction#fanfic#negan fanfiction#negan#female reader#pwp#jeffrey dean morgan#jdm#jdmorgan#negan smith x you#negan smith x y/n#one shot#first post#first fanfic
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hey friends! i was unable to post all of my early access content bc i'm sick. but i was able to post this video, which in my honest opinion are the major features in this 'romance' pack.
IS IT WORTH $40?
DEPENDS ON HOW BADLY YOU NEED THESE FEATURES TBH.
this review is brought to you by the ea creator network. all of my opinions are my own. i must disclose this per FTC guidelines #ad.
*i do not cover everything in the pack, only the things that stood out for me lol. i'm sorry i'm not used to doing full reviews up here
the attraction system is helpful and expands dating (which is great, but we've had mods that could do this for some time: pick your poison). the romantic satisfaction is the star here. i love being able to create one sided relationships and actually take care of our romantic relationships with sims. this is a valuable feature for me!
cupid's corner is a nice "hey i don't need this mod" anymore type of feature. prior to this i was using lumpinou's meet & mingle which allowed me to meet with sims (platonic and romantic). i dislike that you can not write custom bio's for your sims. i love the way the app functions, i love saving sims and adding them to our rel. panel - and getting to know them through the phone first. i wish we could've defined our sims favorite music/foods/color etc.
i'll admit it, i'm a sucker for dynamics. family dynamics from the sims 4 growing together are so good (minus the fact that everyone wants to be f*cking jokesters after one joke lol). but i love them! they really do impact my sims relationships. the different romance dynamics are interesting. for example: a strained romance dynamic makes it VERY hard for your sims to communicate. it's like your sims will randomly hug each other, but then 5 secs later they're upset. they want to love each other so badly but they can't lol.
now onto random things that excited me. you can go to cupid's couples counseling. i did not know we'd actually be able to answer questions. these sims had a strained romance dynamic and it was so bad - the therapist suggested we come back. but when i tried to schedule it again, they were booked and i had to wait to schedule another appt. which is great, because in the meantime your sims are going downhill fast and you have to keep the peace until then (if you choose).
there are new pop ups and invites. there's even one for a reality dating show lol. you can turn these off in game settings. (if you're wondering, mr. landgrabb never showed up at the motel he wanted to meet at. he stood my sim up. don't judge me, i thought there was simoleons involved).
new crafted dates are cool. you can choose whatever you want to do on them. there's new social interactions based on the activities you choose. you can also invite other sims to these (double dates woohoo!) you can also create crafted hangouts. i like these, i got this cute picture as a reward after a succesful crafted hangout. if you're familiar with mws weddings, it's the same idea. except this works well and isn't as glitchy lol..
another random feature i never needed, but now i find it useful. you can create your own relationship label that will appear in the rel. panel
it's unfair how gorgeous this world is... because there's nothing to do. this is all set dressing.
you can declare your love here.. at the wall of love.
you can buy flowers or edible sweet treats at this shop in the background.
you can get local food here. there are 3 new dishes and spicy hot chocolate. now, i'm not mexican (the world is inspired by mexico) BUT 3 new foods isn't cutting it for me. technically only 2, because one is a vegan option. no pozole, enchiladas, guacamole, tamales?? i'm a foodie, so i take full offense to that.
you can woohoo or sleep at the motel.
you can travel.
go fishing or enjoy a swim.
sit here and chat.
view this for a moodlet.
travel again.
check in a penthouse.
there's a nightclub, gym and lounge. but you get the idea.. there's nothing culturally unique about this world which makes me sad. no festivals? i'd love seeing a mariachi band play at the lounge. something. otherwise, keep the world and add more features right? i would've loved table proposals (sims 2 anyone?). or frisky couch makeouts. so many missed opportunities here.
there's more i could say but i feel like this post should be a little helpful in deciding wether this is a pack you need right now, or wait for a sale! i personally love having a complete colection, so i've always wanted every expansion. though i recieve the pack for free, i owe you my honesty and i want to start doing blog/written content because it's easier to process my thoughts through the excitment. i will enjoy this pack, i do like it, and only time will tell as i integrate it with my current gameplay. i hope this was helpful!
* if you remember, use my code OSHINSIMS at checkout if you decide to purchase this pack. that way, at least i get a % of your purchase and EA doesn't get all your coins 😉
thank you! just keeping simming, always stay wavy, peace x
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I need more content about who frequently reader 'kidnaps' Aventurine for my heart. Please walpie, give us your ideas on this (because I found it such a funny and also wholesome concept)
Hi!! So sorry for the delay 😭
notes - gn!reader, fluff, established relationship, no beta, inspire be this post
"kidnapping" Aventurine
The IPC doesn't really know what to do with you, because surely the person who keeps breaking in is supposed to be arrested.
Not only it's pretty much illegal to sneak into Pier Point and make a mess in the Marketing Development Department, but it's also illegal to kidnap one of the Ten Stonehearts, thank you very much.
The problem is, director Aventurine doesn't seem to mind? At least, he doesn't fight back? He always comes back like nothing happened and tells everyone the situation is under control but then it all repeats again after a month or so.
When asked why he doesn't fight back, he smiles mysteriously.
"You think so highly of my abilities? Thanks, I'm flattered~ But sorry to disappoint, I'm not that foolish to think I can overpower a wanted criminal".
A wanted criminal who never even threatened him or anything. They just carry him away like he's a princess.
If you ever see him willingly jumping in their arms, you saw nothing.
Aventurine cherishes every single act of "kidnapping".
He knows he can't stop you from doing it, you insist on it no matter how many times he tells you to stop endangering yourself. You can just arrange normal dates, you know.
But it's still endearing. Your sincere and innocent desire to give him a break from the IPC, to save him. It warms his heart in a way he can't describe.
Subconsciously he even waits for it to happen. It's always a surprise!
You two may have a normal conversation on the phone but suddenly you say "hey, wait a sec, need to do something" and in a few minutes he can here explosions and people panicking.
"Darling, don't tell me-" "Yeah, I'm on the floor, see you soon".
He loves acting dramatic when you "kidnap him".
That one tiktok audio "mx. kidnapper, don't hurt me~" "don't worry, I'm not gonna touch you" "why not :("
When you're safe and away from the IPC, he clings to you and keeps playfully asking what such a scary criminal as yourself would do to him and what can he do for you to let him go.
"Should I beg you, my gorgeous criminal? Kiss you all over?? I'll do anything for you to let me go unharmed~"
Play along for a while, he gets a kick out of it.
He finds it so endearing when you brag about messing with Oswaldo's documents.
"Such a naughty little criminal you are. How should I deal with you, hm?"
The answer is always kisses ¯\_(ツ)_/¯
Btw he's sure that Jade and Diamond know what's going on. But you can never be sure with them. As long as they don't get in the way, you both are fine with that.
#SEE I'M NOT DEAD#profoundly apologizing for not touching asks still I swear I'll check them#reader insert#aventurine x reader#hsr#aventurine#hsr aventurine#honkai star rail#walp's writing
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possessive - george clarke~
synopsis: george has to collect a tipsy y/n after a night out with her friends - there he is introduced to one of her old coworkers.
notes: i managed to accidentally post this several times before finishing it lol (pain) 😭 thanks to anon for requesting this plot x
warnings: alcohol & angst (good resolution dw guys)
word count: 2.4k
masterlist
"are you almost ready?" george called out to y/n, who was in the bathroom finishing up her makeup. she knew her friends were here to collect her for their night out and george was just making sure she didn't end up keeping them waiting for too long. "yes, just give me a sec!" she replies, throwing a brush in the general direction of her makeup bag haphazardly.
"all done," she smiles, coming out of the bathroom, finishing touches all complete. "you look gorgeous y/n." george beams, wrapping his arms around her middle. "thank you." she returns the hug and gives him a quick kiss on the cheek before turning to walk towards the front door, with george following behind her. "have fun and be safe," he says, "and when you're ready to be picked up just give me a text." y/n nods, she was always grateful that he was willing to do things like that for her no matter what time of the night it was. "see you later then," she grins, a grin that he couldn't help but reciprocate, and steps outside to join her friends.
the pub that y/n's friends had chosen was a local one, but one that she had walked past countless times without ever giving it a second thought. she wasn't sure what to expect upon entering the establishment, but that didn't make her nervous. she had always thought that trying out new things or places was one of the things that kept life exciting.
once over the threshold, her senses were immediately flooded - loud music blaring from what appeared to be karaoke (something she anticipated she would have to pry her drunk friends away from later in the evening), several conversations, most of which were shouted in a desperate attempt to be heard over the music, and a strong smell of alcohol. at least, y/n thought, the people seemed to be enjoying themselves.
"we can either sit next to the speaker and go deaf or nearer to that group," one of her friends gestured to a fairly large group of rowdy guys near the bar, "and also go deaf." they all laugh at this, although their laughter was short-lived - the options really weren't good. "i vote anything but that," y/n scrunches her nose up thinking about the group - if they were already unpleasant from the safe distance at which she was observing them, god knows how insufferable it would be to spend a few hours practically on top of them.
after some deliberation, y/n and her friends settled on a table closer to the music. with everyone situated and ready for the night, a few of the girls made their way to the bar to grab some drinks.
"is that everything?" y/n questioned, scanning the array of drinks that had been poured for them. "seems about right," her friend shrugged, "we'll figure out if we ordered everyone something when we give them out." y/n nods, she was right. thankfully, enough of them had come to the bar to help out that what would have otherwise been a horrendous balancing act, was actually a swift and tidy transportation of drinks. y/n placed the last few glasses down on the table before turning to one of the girls and saying quietly, "i'm just going to pop to the toilet."
"do you want one of us to come with?" she asked, to which y/n shook her head - the bathroom wasn't far from where they were sitting and she wasn't worried about anything else. they had specifically chosen to sit across the room from the disruptive group of guys so she figured they wouldn't bother her.
either way, y/n decided she would move as quickly as possible, sliding past the few people nearby and into the room. she didn't want to spend more time than she needed to in there - pub toilets were unpleasant at the best of times and she also didn't really want to miss out on anything. nevertheless, she took a moment to freshen up - her makeup was still in position and her hair didn't seem to be so different from when she originally styled it so she simply gave her hands a wash and made for the door.
grabbing the cool metal handle, y/n threw the door open and set off with the intention of walking briskly back in the direction of her friends. instead, her stride was broken by a figure colliding with her as she stepped out of the bathroom. "oh!" she jumped back, her body flush with the door, "i'm so sorry." she exclaimed. the person, whom she had now realised was a man who had just come out of the bathroom himself, smiled warmly down at her. "don't worry, i wasn't really looking where i was going." y/n studied his face for a moment, she could've sworn she recognised him but she couldn't quite put her finger on where from. "sorry," she brushed a stray piece of hair out of her face, "do i know you from somewhere?" she paused, wondering if that had been a strange question, "i just feel like you look familiar," she added.
"you're y/n aren't you?" the man cocked his eyebrow, but didn't wait for a response. "we used to work together." realisation hit y/n, she couldn't believe she had managed to briefly forget him, they had spent almost every day for a number of years side by side. she couldn't even blame this one on alcohol. "of course!" she laughed at her own silliness and also in the hopes of relieving some tension - she was praying she hadn't offended him. "we had some good times." she smiled. much to her relief, he smiled back, "absolutely, i can't believe how much time has passed. i'd love to catch up with you." y/n liked the idea - she had to admit that she had wondered what he was up to and this would be the perfect opportunity to check in. however, she also recognised that she was here with her friends and it would be wrong to abandon them, especially when they were the ones that organised the evening.
"i'm kind of with people at the moment," y/n gave him an apologetic look, she had tried to word it kindly, in a way that didn't seem like a harsh refusal of his offer. "no worries, just whenever you have a free moment later on," he smiles, "drinks on me, of course." y/n returns the smile, "see you later then."
//
y/n could feel her head growing fuzzy and she could tell her friends felt the same, so it had been a collective decision to end the night there. with everyone calling taxis or friends to collect them, y/n decided to drop george a text to come and collect her in around half an hour's time. as promised, she found her way to her ex-coworker's table, telling herself that she could only accept one drink out of politeness and as to not hate herself too much the next morning.
"so what'll it be?" he asks grinning, digging into his pocket to find his wallet. "just whatever you're having," y/n slid into a chair and waited for him to return with the drink. soon enough, the drinks arrived and after getting over some initial awkwardness, they were back to chatting like old friends. y/n was so caught up in conversation that she hadn't realised george had texted her numerous times that he had arrived until he entered the pub himself and informed her.
"i've been trying to get you to come outside for a bit now," george says, approaching the table where they were sitting. he wasn't angry, he was aware that y/n would be caught up with her friends and therefore a little slower to check her phone, but he was confused. who was this guy? he'd met y/n's friends on countless occasions, and she often mentioned them, but this stranger hadn't ever seemed to come up in conversation. "i'm sorry," she looked up at him with flushed cheeks, the alcohol had definitely gotten to her. george was about to open his mouth to ask her who the mystery man was but before he could get there, she interjected, "this is my old coworker, from when i worked at the shop."
suddenly it made sense - maybe y/n had mentioned him in passing, he was sure she'd talked about her time at the shop a couple of times previously. "well nice meeting you," george didn't really feel like engaging in any formalities, all he really wanted was to get y/n home and go to bed. "we'd better get home." he smiled somewhat apologetically, and took y/n by the hand in an attempt to coax her to stand up. "honestly, please join us," the man, who george still didn't know the name of (nor did he really care to find out either), said. "we were only just beginning to catch up." george glanced at y/n, although he wasn't so sure if she was in a good position to be passing judgement.
"that would be nice," she smiled softly, "george?" she looked up at him with big eyes, eyes that he often found very hard to resist. george still wasn't sold on the idea. "are you sure? it's getting quite late now." he questioned, in the hopes that she would agree and they could go. he really was not a fan of how eager this guy was to spend time with her, and it was made worse by the fact that he hardly knew the guy. "please?" y/n tightened her grip on his hand, willing him to just take the seat next to her.
at this point, george obliged. it was clear y/n was enjoying herself and this guy didn't make her uncomfortable. it was not worth ruining her night and mood by forcing her to come with him. "alright." he said flatly, admittedly through gritted teeth. y/n raised an eyebrow at his tone but brushed it off, maybe he was just tired and besides, he absolutely could tolerate sitting down and talking for a short while.
//
the more he talked, the more george was sure he couldn't stand the guy. the way he looked at y/n with such blind adoration in his eyes, the way he kept reaching out to touch her on the arm briefly during the conversation and his body language, completely focused towards y/n as if he wasn't there - it was all far too much.
george made a point of blatantly checking the time and announcing it to the table, "right, i think we should call it a night here?" he turned to y/n, who was obviously more tired than she had been when he first arrived, who solemnly agreed. george stood up first, quickly helping y/n up and wrapping his arm around her shoulder protectively. "thank you, that was a lovely evening," her former coworker smiled, "we should do this again y/n." the fact he had purposely left george out of the conversation, without even having the decency to offer an invite to him (or to any of her friends) confirmed every suspicion.
george's body stiffened, his grip on y/n tightening slightly. "i don't think that would be appropriate." he said calmly, masking how truly infuriating it was for him to be witnessing this behaviour. "we're leaving now." he didn't give y/n a chance to wave goodbye or say thank you to her old friend, and instead took off briskly towards the exit and to the car.
"what was that about?" y/n looked puzzled, to her the night had simply been catching up with someone from her past and nothing more. "could you seriously not tell?" george himself was dumbfounded, it was beyond him how she could be so oblivious. "tell what?" y/n snapped back at him, "all i could tell was that you hated him. your face was sour the entire night."
"well forgive me for not taking a liking to the guy who was practically undressing you with his eyes," george began to raise his voice, he didn't like getting angry and wouldn't ever want to upset y/n but it was impossible to contain his rage in the moment. "he was not!" y/n protested, "he is just an ex-colleague, what has gotten into you?"
"to you maybe," george still felt disgusted, "i mean, did you even notice that he was constantly trying to touch you?" y/n shook her head in disbelief, "i think you're being dramatic. even if he was flirting with me, why would it matter?" silence clung to the air. george stared at the ground helplessly, he knew that no matter the number of ways he tried to explain this to y/n she would just be adamant he wasn't making advances on her. "i like you not him." she reached out to touch him on the arm, "george, i'm not angry at you. i think i was just surprised."
y/n stepped closer to him carefully and slotted herself under his chin, wrapping her arms around him in the most reassuring hug she could muster - he did the same. "i'm sorry." he mumbled into her hair where he had buried his face, "it's hard to not get jealous when you have such a beautiful girlfriend." y/n grinned, "you are silly." she paused, contemplating whether or not to share her thoughts. "and for the record, i do think you are extra hot when you're jealous."
"oh?" george raised his eyebrow, "well, as long as you don't keep meeting up with random co-workers that definitely have a crush on you, i can live with that." he chuckled. "don't worry, you definitely scared him away." y/n laughed, "i am not at risk." george mocked offense, "hilarious y/n," he smiled sarcastically, guiding her towards the car and opening the passenger door for her to climb in before getting in himself.
"i do love you, you know," she stared out of the windscreen in thought. "i know you do, and i love you," george patted her knee, "let's just worry about getting you home now."
#george clarke#george clarkey#george clarke imagine#george clarke x reader#george clarkey x reader#george clarke fluff#george clarke fics
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