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#i'm not looking at the final results
st-louis · 6 months
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NEW YORK, NEW YORK - APRIL 07: Nick Suzuki #14 and Cole Caufield #22 of the Montreal Canadiens celebrate Caufield's first period goal against the New York Rangers at Madison Square Garden on April 07, 2024 in New York City. (Photo by Bruce Bennett/Getty Images)
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amphibianaday · 17 days
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day 1765
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gabe-lovebot · 6 months
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councilor 3D model
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i learnt 3d modelling from the ground up to bring him to life. he's yours now. do whatever you want with him
[link]
please credit me if you make something using the model (or even ping/link me to it, i would love to see what you made!)
currently available as a .blend, .fbx and an SFM port.
#hello councilnation i'm finally releasing him to the wild#have fun playing toys with him#ultrakill#councilor#councilor ultrakill#3d stuff#obviously with the councilor having just 1 full body image of him means that some stuff i had to improvise on#so you get to enjoy my headcanons on how he looks#(like obviously the wings & halo)#(but also the chestplate design)#but did you know that the councilor's canon design has subtle engravings on his forearm armor pieces?#i only barely noticed them when painting textures and i was floored#i had to add them#to the sfm anon and whoever else wants to use this for sfm stuff-#i did my best with a port for sfm and i'm quite proud of the result#but please be aware i have never used it before so if you find that something doesn't work as it should please please let me know!!#gonna pour my heart out in tags as always so close your eyes if you don't wanna see me being sentimental but#i'm not kidding when i say i learnt 3d modelling from the ground up for this#i have meddled with blender before but never actually came close to finishing a project#and i don't know how i did it and how i kept going#(i do know) (it was my friend encouraging me every time i showed him progress)#this was like 1 entire month in the making#but i'm so fucking proud of this and how it turned out and people's tags in my act 2 render genuinely were such a huge confidence boost#so thank you guys for liking it <3#i'm still very much thinking of doing a version with just his bloodied head#but it might take a while because i want a break and i want to play warframe
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miniiinebulaee · 11 months
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[creates nebulae as if i'm making pizza]
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gatoplaga · 5 months
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"But beyond all my pain, there was you"
Narilamb designs: @runningwithscizzorz
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here's an alt version of Narinder without the veil!! :D
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peko--peko · 1 year
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🎸☕🍰 - After School Tea Time
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martyryo · 8 months
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*posts and crawls back in hell*
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poorly-drawn-mdzs · 1 year
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Names revealed and returned. (context)
[First] Prev <--> Next
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braceletofteeth · 10 months
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he's got the fire and he walks with it
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sugardecreme · 5 months
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🎀✨
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heheheee had the silly idea to draw ceroba in mew mew's outfit,,, i thought it'd be cute :D
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seirindono · 2 months
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two questions.
one, HOW DOES ONE COMIC/STORY BOARD??
IM OBSESSED WITH HOW YOU DO IT ITS SO BEAUTIFUL
two, HOW DO YOU SO IT SO FAST( that’s question is more just me being super impressed oh my goodness)
you’re very good😳
Aw, sweet, a board question *puts on serious glasses*
Ok, bring it on anon.
So, the first thing to ask yourself when starting a comic, as I see it, is what type of board are you dealing with. Webtoon? A4 pages? 4 panels? There are many ways to go about it, and each involves different processes. For example, pages will allow for more superfluous scenes, whereas the webtoon format has to be super succinct because of the reading direction. I personally think that's the main reason I do pages, among other advantages: •narrative density •variety •Tumblr-friendly format
There are quite a few disadvantages too but you have to go through the process of trials and errors to really find out what suits you best!
Then there's the ambition of the sequence you're boarding for. And it goes from 1. how used I am to boarding this kind of sequence/drawing these characters/setting and backgrounds, to 2. is it an emotional sequence? Dialogue-heavy? Or more contemplative?
It changes the way you work and how you should approach your board! For example, in TMS, the very wordy chapters (4 and 5 for ex) generally called for simple and narrow framing. Of course, you don't want to bore the reader so you can spice things up to match the characters mood and reactions once in a while, but you have to bear in mind that the sequence aims to provide dialogue and information = the text bubbles are key and WILL take a lot of place. So let them.
( then again, it's all about pacing and balance. A page full of dialogue and one with too much happening are equally hard to read and boring to do)
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Only dialogue, simple squares, no compostion, the focus is on Mel's reaction
On the other hand, parts 7 and 8 are all about action and atmosphere! This makes for wider and more varied shots!
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They're fighting, things are going fast so why not use a single line to show many actions! They're still basically squares and rectangles but the pacing is totally different!
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Or why not give the action a full page to really show its sheer impact
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You can also split things, with a zoom or small time gap, depending on if it's a gag or if you want to put the focus on a reaction. Here, the asymmetry helps reinforce the unstable, jerky aspect of the scene. The situation is getting out of hand, and visually, the pages are affected too.
Now, these are case-by-case examples. And I never work on my pages separately.
For context, this-
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-is the "first" board I did for part 8.
The drawings are very small and frankly difficult to make out, but the intention is what matters at this point lol I have the script (very important) next to my canvas, and I scribble the pages one after the ither. This allows me to see if the actions flow well, if the compositions are varied and also whether certain passages are too long or too short in regard to their importance. Which scenes can be merged? Removed? Toned down or if they deserve more bite?
This is a really fun and creative part but, I'll say it again, made a lot easier with a solid scipt. And I'm talking about a text document with clearly defined dialogues (or at least outlines) and actions.
I can't really explain how to write a script, it really depends on your work flow and how confortable you are with writing, but it's too important to just rush through it. No matter how much it changes before, during or after your finish boarding (cuz you gotta break your own rules sometimes and you'll often realize some things don't work as well once you put them on paper/sometimes art block can be resolved by writing the scene and just taking the time to imagine) but it's still your one guideline.
Aaaand, that's about it.
Other than that, I can only highly recommend reading lots of comics, Webtoon, books, watching movies, paintings, illustrations, animatics or listening to music, to inspire you and expand your own "personal library of references". Professional or not, anything your find inspiring and well executed. Boarding is at its core, telling stories. No art skill involved, just pure subjectivity. At the end of the day, it's all about squares, rectangles and bubbles so you gotta work on your creativity. The rest is gut feeling!
Constantly ask yourself how to tell this story, and how you want to tell it. How this sequence should be perceived? What do you need to show to make pages and pages of words appealing and interesting.
Be patient, be bold. Start with easy stuff to get some confidence if you need to. Accept that "boring" pages are smt necessary and that it's up to you to build up tension for a scene to really pop. Try new ideas and be ready to scrap many of them, the result will be worth all the work!
Now, concerning the "fast" part, I'm flattered but I personally think I'm super slow xD You prbly get that impression bc I finish the whole chapter before posting it, but behind the scene, I'm just working at a very regular pace.
Thank youuu anon ♡( ◡‿◡ )
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atlantis-area · 8 months
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HARD TAEMIN ✨for @atlantis-area
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macaiv · 10 months
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Loved that Jenson reassured Esteban that "we've all been there", when Este was explaining himself on the team order situation.
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yuriyuruandyuraart · 1 year
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motorcycle sketch featuring cross!! >:)
#art#illustration#utmv#xtale#xtale sans#cross sans#cross!sans#cross#sorry about the empty space at the side hh xD that's where my references were#i mixed so many different motorcycle poses and parts and honestly? i'm so happy with this!!!#i got inspired by a guy riding his (full leather jacket- sleek black helmet and leather pants) in the city and idk it looked so PRETTY!!!#it was the type you see in movies it was so impressive! but he also stood out cause who wears black (LEATHER) jackets in SUMMER??#i was dying in my t-shirt and jeans but i guess the wind blowing while driving would negate the stifling warmth hhh x)#so when i decided to make it i knew i didn't wanna color the piece- nor spend ungodly amounts of time drawing clean-ish lineart#for a machine with sooo many details like damn xD so i went the sketch-y route! comic book style hehehe >;)#if alex sees this then i was also inspired by your killer drawing!! i finally understand how satisfying your sketching method is waa<3333#i would tag you but i'm always unsure if i should unless the au belongs to them/it's fanart so aaa hope you read the tags? muah ty again!!#(btw cross is human here- fem or not is up to interpretation; but then i realized it could kinda be interpreted as a skeleton too soo#just forget the skele knuckles and you have all versions in one piece!! >B)#i couldn't pick which one of the two end results was my fav so you get both versions >;) <333#and not using blurs or effects this times makes me love it even more waa >:'D the only thing i used a layer option for was the watermark!!#like goshh this was so fun to draw hhh hopefully you guys like it too :D <3333
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aurum-cat · 7 months
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I speedrunned a cute Liet chibi! Happy bday to the pretty boy!
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imnotamarysue · 11 months
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oh, laudna
matching imogen piece!
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