#i would play this game with like 2 other people
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boke---hinata---boke · 3 days ago
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RON WEASLEY GUYS
The best most canon divergent my brain has been but please guys hear me out i
Okay so we all know the things that Harry, Ron and Hermione had to do to get to the sorcerer’s stone in the first book. Devils Snare, the key, the riddle and Wizarding Chess. We know that the Chess set was the work of Professor Mcgonagall, and assuming the protections were meant to work that means that Mcgonagall would have to have been an incredible chess player. Not above average, like GrandMaster level player. Given this when Ron beats McGonagall she is taken aback. Only 3 other people have beaten her, Albus, Severus and Tom Riddle. She takes to playing chess with Ron in the nights following in the common room (Ron doesn’t sleep at all until Harry wakes up and is back in the dorm). She has not beaten him. At the end of year feast when Dumbledore awards him points for the “best chess game Hogwarts have ever seen” the Slytherins and Ravenclaws are utterly ill. Throughout the rest of his Hogwarts career Ron is challenged by more and more students to play chess, Theo Nott, loses to him and the Slytherin students begin to look at him differently. Half of the Ravenclaws in their year watch in awe as he swiftly beats Parma. It continues like this through his time at Hogwarts, he has never lost. The Slytherin students begin to see his cunning mins, right after he beats Pucey, who is infamous for thinking 20 steps ahead. When Ron beats Marietta Edgecombe the Ravenclaws begin to follow him, they watch nearly all of his matches and take notes, completely ignoring the 5 pave paper due tomorrow. After Ron has beaten all of the students Snape (who has been listening to the whispers in the Slytherin common room) challenges him. The whole school watches with bated breath. It is well known that Snape has only ever lost to two people: Dumbledore and Voldemort. McGonagall promises him 15 Knuts if he wins, she can’t contain the shame any longer.
The ensuing chess match takes place over the span of several days, Snape is frequently writing late notes for the students who wish to see it. Other teachers are arriving to their respective classes late. Every time the game is paused Dumbledore casts the anti-tampering ward. This continues for nearly a week, Ron wins. Snape has never respected a Gryffindor more in his life (he is doubly harsh on him in potions, you beat one of the best players in the nation and you mean to tell me your potion is still bubbling??[Ron knows that Snape is seeing him, he just smiles and tweets for a few minutes before a perfect potion is bottled{Snape keeps them in his personal store]}) Eventually Ron is set to play Dumbledore, he is utterly terrified. Soon enough the match is the talk of Wizards across the nation, the Weasley family are all overjoyed for him, win or lose. The game begins and reporters from the Daily Prophet are there, Ron almost cracks, almost In the end after a week and a half Dumbledore’s eyes twinkle, with renewed vigor as he forfeits. Word gets out to Voldemort- he immediately tries to recruit Ron as a Death Eater. Every time Ron rejects him Voldemort sends an increasingly expensive and rare gift. Eventually Ron says if Voldemort vows to not hurt Harry that he will play him in chess, just once. The winner decides their own boon. The world is watching with baited breath as the best chess player and one of the most calculating minds in a century take the stage.The game lasts fornearly 2 weeks, a peace settles over the UK that has not been since Voldemort rose in that grave. The two declare a tie. No body wins, but Voldemort does realize that the war has become far too brutish.
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inkyquince · 2 days ago
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I'm going to make fun of so many peoole who don't like veilguard. Because....
Veilguard is the spiritual successor to Dragon Age 2
Inquisition is more like Origins, and I would call it the spiritual successor if it wasn't sufficiently lacking in other areas
Now there are dumb fucks out there who only like origins or only like inquisition. It's their entire personality when it comes to dissecting the dragon age games.
I like dragon age a lot because each game is a different genre. Origins is depression melodrama. 2 is a comedy that loves to stop and punch you in the gut every now and then, and shows the prime time when your friends are more your family than blood is. Inquisition is... A political thriller that happens to have magic (and the ugliest graphics. Bruh why is everyone but like three people so deep in the uncanny valley. Why is combat boring). Veilguard is getting to see what it feels like to inherit a situation outside of your control, it's more like an underdog story.
"it has cringy dialogue" and you don't remember origins? You think bioware doesn't dish out cringy dialogue for each game?
"the art style-" is STYLISED. Origins is good looking for graphics that feel outdated for 2009. But it's not realistic looking. 2 had it's budget slashed viciously so it does look wonky especially with their cameo characters. Inquisition, as I've said, feels deeply ugly because there is nothing stylised about it. They went for realistic and now everyones inquisitor is kinda ugly, sorry. People enter the uncanny valley, they always look better in concept art. The three prettiest people we have is Dorian, Cassandra and Josephine. Everyone else enters the uncanny valley of WEIRD looking. It's busted and I'm sorry. Veilguard? Fuckin stellar stylisation. The art, the environments, the magic, is so goddamn pretty.
"you cant control your compa-" yes you can. You can make them attack. Why are you sad about missing out on inquisitions boring combat where you press R. Wow. Amazing.
People have rose tinted glasses for these games. Play them from the first to the last game and I'd say veilguard is FULLY one of the best. I saw some loser on tiktok scream about the iron bull's signature being EXPLAINED in text and not shown?? Saying 10 years and for what?
10 years for a play through, start to finish, took me 55 hours doing ALL of the quests and exploring. From the amazing character creator and the hair physics that inquisition, 2 and origins could never make work. From the beauty of the backgrounds, how each location feels deeply lived in, compared to inquisition where new environments felt plastic and not real. For a finale that had me crying for 20 minutes at the choices I made and knew would make again. For the reveals, for the conversations, for the natural ending for Solas. I only cried in origins after my warden died. I teared up at Hawkes mother dying. Inquisition got no tears from me.
I'm sorry that you're hung up on small details. I have complaints too. Maybe a better fantasy term for trans and non-binary, but honestly the conversations that we're able to have about them? Deeply lovely. I personally wish that one day we can go back to the origins start, where we spend around 20 minutes IN our origin and then go frolicking. I'd kill to see that with the mourn watcher and crow origin so we can be excited when we see them again when we revisit the important NPCS. Personally do want the Lucanis romance to kick off earlier in the game, but he is one of the hardest ones to romance for good reason and it made sense for the character. I miss importing decisions but to be fair, the choices I made in origins wouldn't have shown up that much in veilguard, except maybe Kieran being in the background of some scenes at a stretch, but mostly for inquisition and Hawke. Varric obviously sees a lot of Hawke in Rook (just look at the dialogue wheel) and I wish we got to hear Isabella talk about them.
But these are so little. I have way more complaints about inquisition but I will still play it. I can acknowledge the flaws but if you hold it, or origins on a pedestal, that's just embarrassing for you, that you're stuck on a game, instead of being stuck on the series, in an excellent fantasy setting that keeps being expanded on.
Veilguard let's us say goodbye to Solas in the best way. There was NEVER going to be a happy end for him. Stop deluding yourself that the inquisitor and Solas would have rode off into the sunset. It's frankly embarrassing that themes from inquisition and veilguard flew over your head if you beloved that.
I've seen this same anguish over a sequel and it was for 2, after origins. Now 2 isn't the perfect game. It doesn't even have a proper title. But 2, a decade later, is well loved. It's full of jank, it's got strange coding, but the story has a lot of love. But it wasn't origins, so fans wailed and pissed. But it's a fan favourite these days and Hawke is deeply beloved and remembered fondly to the point that the possibility of their death in inquisition made an impact.
So, basically, get over yourself. None of these games are perfect and yes it took 10 years but I love it. I get to play as a crow for the first time, a faction I've loved since Zevran was able to rizz himself out of being killed. You can play as a Warden again, for the first time since Origins. Griffins are back and they're adorable. Their quest is heart breaking and anxiety inducing. You can play as new factions, ones we didn't fuck around with before, the shadow dragons, the mourn watchers, the veil jumpers. We get several amazing romances, that feel in character. Everyone is bisexual again but have clear preferences. Bellara has a preference for women, Emmerich has a preference for men, Lucanis has Never being in relationship. Taash and Harding might get together, Lucanis and Neve might get together. We get a companion that's trans, we GET to be trans for the first time. In inquisition we have krem but the developers never thought we would want to be trans, so I will happily take what we can get. Could it be better? Always. But I'm not stuck in 2014.
Take off your rose tinted glasses and go fuck that old man and maybe you'll lighten up.
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arsonistbunny · 3 days ago
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Ok so first of all - this is crazy that it was about 50/50 all the time. Sadly it shows how much Security Breach fucked up (I have watched the interview with Dawko - it's still sad that they don't do something to fix it (the story) up still). Like, I'm not gonna make a pool about it but there are probably as many people who think Vanessa has a twin when to me it's just when Glitchtrap takes control?
Now, what do I think about it? To me, he's not William.
From the beginning (Help Wanted), it's been intentionally unclear: is he William? It's a trickster, a malware for sure. But then somehow it seems that a lot of people missed that his keysmash talking is actually copying the tape girl's voice (thanks to an-archaic-archivist for showing me this video???). Which is the first hint that he is the mimic. But then from Dawko's interview, Scott speaks as if Glitchtrap & The Mimic are two different characters - which I really don't like the idea of because they have the exact same motives and capacities. Putting two different villains one after the other with the exact same characterization is.....not a good horse to bet on? It's confusing and unnecessary. (DISCLAIMER. When I talk FNAF, unless specified I'm only talking from a game point of view I am never talking about the books and I will not.)
But anyways!!! Here's my theory from when I tried to crack Glitchtrap!! :)
If you know me, you know I love Princess Quest Glitchtrap. It is a very particular form to give to a character that is a malware mimicking, isn't it? The Princess Quest games all depict floating rabbit heads as enemies, and in the end, you meet an amalgamation of them, with one head that is more aware and in control—Glitchtrap.
And, you know, to find answers you're just gonna go looking at the stuff you've already seen, already know, that might be similar in one way or another. I don't remember what exactly made me think about the Funtime Animatronics but that's where I went. The question of why Circus Baby is also Elizabeth but the others aren't.
When you get under the desk on Night 3, you hear Circus Baby talking and not Elizabeth. You can notice they're not always speaking as one. Circus Baby telling you how Elizabeth died: "I would always count the children– I’m not sure why. I was always acutely aware of how many there were in the room with me. [...] A little girl, standing by herself. I was no longer... myself, and I stopped singing. My stomach opened, and there was ice cream. I couldn’t move—at least, not until she stepped closer. There was screaming for a moment, but only for a moment. Then other children rushed in again, but they couldn’t hear her over the sounds of their own excitement. I still hear her sometimes. Why did that happen?"
Elizabeth as Baby in Pizza Sim: "You played right into our hands, did you really think that this job just fell out of the sky for you? No. This was a gift, for us. You gathered them all together in one place, just like he asked you to. All of those little souls, in one place, just for us, a gift. Now we can do what we were created to do, and be complete! I will make you proud daddy! Watch, listen, and be full."
But Funtime Freddy and the others don't do that. You know, it almost feels like... they're alive. Well that was the point, wasn't it? They're alive but stuck under their coding. Just like when Baby could not disobey the rule of counting the children. From Pizza Simulator we find out what exactly the SCOOPER is and with that, that the Funtimes were all brought to life with remnant, some sort of amalgamation of children's souls, to snap more children's souls.
In Circus Baby's case, 1. she was brought to life by remnant and with this many souls it seems that they all lose their consciousness to one the robot's coding, adopting the robot's coding as their personality. But then 2. when, she killed Elizabeth, this one went to haunt the robot creating a """two people one body kind of situation""", they're both aware as Circus Baby and Elizabeth.
And yeah, this makes me think a lot of Glitchtrap in that case. Because Glitchtrap might be just that. Remnant. An amalgamation of souls. But this one didn't get a robot to 'get their personality' so to speak. So they're dormant. Until they get awakened by being accidentally put into a VR game. They don't know who they are, or what they are. Their whole world is literally just FNAF games at this point. So they get to choose. They don't have a sense of right and wrong. They're choosing the most powerful figure in there: William. They mimic him. They don't realize what is wrong, they're proudly guiding the player on their own level (Pizza Party) to show them their crimes (William's crimes that they reclaimed as part of the mimicking).
They're in a game. When you die, you restart the level. Until Jeremy. They realize the beta testers can actually 'log out' and they have a way bigger world. So they want out. But those beta players get away and never come back (because he's dead). So they gotta step up the tricking game. So they mimic a voice.
And then it works! So they pretend to be Vanessa. They get to be Vanny. They order Vanessa around. And it fails! They get trapped and need to attract someone from the outside - they mimic Gregory. The plan almost succeeds. They mimic Roxy.
When I posted this piece, I saw some people with DID thought this was about DID, and I was not thinking of it, I was thinking of my theory - and I did say (afterwards or before can't find the post) that I'm honored my art gets interpreted in some ways I didn't think of it before. It's actually very nice but most importantly good for you. You deserve to feel linked to characters you like.
Anyways..Scott hit me up I have ideas I can share if you ever feel like you're stuck.
im curious, actually
(rb for a better reach pls)
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madeby-meru · 1 day ago
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Jason Epsiode 9 Thoughts
Yesterday I played whatever I could of episode 9 on Jason's route and finished watching the rest on youtube, so I wanna share my thoughts (generally speaking tho, I actually enjoyed the episode! it was honestly refreshing after.... everything, lol)
beware of spoilers under the cut <3
Okay, this was quite surprising for me. From what I had spoiled myself already I could tell that I was going to like some things about the episode, but I was not expecting to feel overall so positive about it!
From the beginning, I personally really liked all the tidbits of the common route. I liked seeing Tasha and Zahra play cards (seeing their relationship and how close and friendly they seem, what they like, etc), and I also liked the time spent with the inters, they were fun and I generally enjoy seeing the MC interact with other characters. I did miss some more interaction with the other routes, I chose Thomas to work with and honestly it felt like he was barely even there :/ it would have been fun to see him more with the interns and talk about the project he was working on. I don't know, I like this type of "filler" stuff that tells you about the characters and how they act and interact with other people and in different situations, it makes them feel more 3d and real and I fell like this is something the game lacks a LOT. It's nice that we are very focused on our route from the get go cause we get many moments with them, but at the same time it makes the experience very isolating and you dont get to know anyone much besides your route (you also have way less chances to get affinity with other characters, which bothers me honestly, I don't like feeling "locked" with the LI i chose). It gets boring for me but I understand that's just preference and that many people prefer this, so I appreciated all the common route moments we had this episode.
Now, Jason.
God, I absolutely loved it, the more I think about it the more I like it. I liked getting to know more about him, I liked the vulnerable moments, the looks to the side, the sad face, the smidge of angst. The special scene was cute, he looked so soft and kind while keeping that playful air. I wish they had some more banter and more jokes but I liked how they interacted in this episode and how it seemed llike 2 actual adults subtly flirting and connecting. He was very charming here.
HOWEVER, I need to be honest and mentioned all the stuff I didn't like at all.
First of all, it really bothers me that in the spanish version the characters don't seem to have a defined speech style at all. The way Jason speaks sometimes feels SO weird and it doesn't fit him at all. It takes me out so much to hear him speak like that.
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Then the writing is... ugh. It feels like it has not been proof read at all, so many repetitiveness? It takes me out of the story a lot and honestly, it feels poor quality and that it has little care put into it
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And it really bothers me how they repeated AGAIN the whole "i have never seen him smiled genuinely like this" GIRL YOU DID ????? ON EPISODE 7 ????? YOU SAID THE SAME THING THEN ????? is anyone editing these dialogues be honest with me beemoov
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Lastly, my biggest enemy this game: Ysaline
I really, REALLY, don't like her. It bothers me how utterly dramatic she is with the whole "deal with the devil" bullshit (and the amount of times this sentence has been repeated is so obnoxious, we GET IT, be original ffs). Specially cause what the actual fuck has this man done for you to antagonize him and judge him so much? 5 random people that you knew for 2 days told you he was bad and you ran with it, girl have some actual thoughts of your own and stop judging people you know shit about.
Because I am seriously asking, what has Jason done to be "THE DEVIL"? Work hard? Cause that's all I have seen.
(And where did that episode 5 stuff with the "You owe me a favor now" go ???? did everyone forget about this ???? this "deal with the devil" bullshit again ???? I was expecting this to be a relevant line but we are going on episode 10 and I only hear crickets, it has't even been mentionned I really hate how utterly disconnected the episodes feel and how we have literally no plot)
And god Ysaline gave me so much second hand embarassment when she kept accusing him og using Tasha to spy on Devenementiel ????? GIRL? First of all, you are the new hire of a 7 people company, what the fuck would your 16 year old sister have ???? Devenementiel doesnt even have confidential information why would Jason even CARE. This was EMBARASSING.
Also, Jason telling her that he motivated Tasha by telling her that Ysa would be better ?????? Bro what makes you think that, all you have seen of this woman is her being an absoute mess, doing the most stupid and ridicuous bullshit, NOT WORKING (miss girl was out strolling around the city looking for apartments during work hours, she barely even worked that day), and not being able to even organize a damn birthday party. What about this woman is capable or competent? Aren't you supposed to hate incompetent people? hm?
I really mean this but these two have so little chemistry that is DRY as a desert I don't understand what Jason could see in her cause everything we know about the character would point to him disliking her. In his route what would make sense is for Ysalinne to be super hard working person, someone competitive and very focused on her work that takes her professional life seriously. THAT is someone that I can see Jason liking and somewhat admiring and wanting by his side.
Anyway, tldr: I liked this episode, I hope we get more like this, I hope Ysaline grows the fuck up and I hope we have more fun banter and jokes and flirting instead of creepyness <3
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biancadoes1 · 18 minutes ago
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I cannot for the life of me believe that N and L are in serious relationships with other people. Let’s just go with the narrative that they are. JD and A are serious players in this game. Why would N and L do the following unhinged things?:
The entire world tour (butt pinching, more-than-PR flirting, the LOOKS, never shutting down dating rumors or saying they are “just friends”)
”I don’t have a relationship with anyone in my life like I do with Luke” - Nic talking about her connection to Luke who agreed with her. A relationship so deep and meaningful that even if she was in a serious relationship it’s more important? She constantly said how important he was to her. That’s not a PR answer by any means.
”There is real love there” - Nic in response to shipping and fans wanting them together. What we saw was real and she confirmed it countless times. They could have said “we love each other on a deep friendship level.” Not once did we ever hear either of them really clarify their relationship, still to this day months later.
”A lot of people want me to marry Luke.” They are telling me she is bringing up Luke in her TIMES article when she could’ve deflected to Polin, but she was in a serious relationship with a 24 year old??? Like… for real??? That’s literally CRAZY. No way would either partner be OK with something like that. Unless they aren’t at play or serious.
Time and time again they say that they’re single, both during the WT and then reinforced after. What would’ve shut down dating rumors would have been one or both letting their teams make a statement saying they are in a relationship with other people, never naming who they are with. It would keep their private life private, but stop all speculation. Even after the WT and 90 days of part 2 on Netflix, we have yet to hear anything like that. How Corey and India handled shipping was very professional and shit things down with respect to Corey’s girlfriend. That could have been used, but wasn’t. It wouldn’t have affected the season at all because the chemistry is intense regardless of relationship status.
Luke at her house while Nic was getting ready for the Glamour event. Nobody can tell me those weren’t Luke’s hands. THEY WERE! Yet no one can give a valid explanation as to why if they are in serious relationships with other people.
Okay, so these are just things I could think of without digging deeper into my brain. These are all facts (maybe except the hands, but nobody can convince me those aren’t his hands). In these times of silence I feel that a lot of people need these reminders sometimes.
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hikarry · 2 days ago
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(ADHD fueled post ahead. Progress at your own caution)
I don't talk about it much here, but one of my favorite franchises is Sherlock Holmes
The books, the movies, the bbc series, the audio books, the animes, you name it
I eat it all up like a very starved dog
And, yes. Sherlock and Watson? A classic. Gorgeous, really
While the BBC series was airing, a lot of people used to ship Sherlock and Moriarty, but I never really saw it
Until
I found one of the animes that would quickly become one of my favourites: Moriarty, The Patriot
Don't know it? Watch it. Trust uncle Spencer. It's gonna knock your socks off
For real, just look at the trailer. Also, the soundtrack in this anime? Absolutely delicious. The intro of both seasons are still my favorite anime intros of all time - as in, both of them still rank somewhere in my spotify wrapped every year after 4 years. If you are a soundtrack nerd like yours truly, this anime is a fucking masterpiece
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Anyway, that's season 1 trailer. The anime isn't Sherlock-focused, clearly. So much so, if I'm not mistaken, Moriarty and Sherlock only interact in season 2. And, that season also brings the best character of the whole show: My gorgeous perfect unapologetic genderfluid Irene Adler aka James Bond. Right, yeah. Jack the Ripper is also there but, are you going to pay any mind to some serial killer when you got a gorgeous beauty like Irene/James in your visage? Absolutely not
Here, look at the trailer. Look at how fucking horny they made Sherlock. It's gorgeous. The guy is so turned on by Moriarty's brain that it should be illegal. They flirt by playing smart mind games with each other and comitting crimes so the other can solve them? Please
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Quick side note: The "Catch me if you can, Mr. Holmes." line drove not only Sherlock absolutely insane, but the whole fandom back then and, honestly, can you blame us?
With that said, Sherlock and Moriarty? Yes
And, of course, all this talk of Sherlock just to end up on Good Omens again
I've got my little list of AUs I want to write, yes? One of them is Sherlock based, with Crowley as Sherlock and Aziraphale as Watson but...
Am I going to, technically, add a second Sherlock AU to my list just so I can explore how the dynamic between a Crowley Moriarty and a Aziraphale Holmes would work? ...Oh yeah, absolutely. I can smell the enemies to lovers from here
Picture this
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That, but make it hatred and madness turned into flirty mind games and lust
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evidence-based-activism · 2 days ago
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What do you make of this? “The VAST majority of women are sexually submissive. I think it's around 3/4? I can dig up sources later if I feel like it
The attraction to power and dominance is way deeper than social conditioning and deeply engrained into all human social behavior. It's encoded into the social games we play to determine our standing with each other and which people we find fuckable.
Don't be graping folks, but also don't be denying women the means to sexually and socially satiate themselves by creating a deficit of men who will handle them as roughly as they quietly crave.”
I think it's ridiculous.
I've talked in the past about how men and women really do not feel sexual attraction in fundamentally different ways. The most important point from this post is that "sex differences in self‐reported sexual behavior were negligible ... [when] participants believed lying could be detected, moderate in an anonymous condition, and greatest [when not anonymous]" indicating "sex differences in self‐reported sexual behavior reflect responses influenced by normative expectations for men and women".
This is important, given the extent to which society is permeated by the expectation that women will be sexually submissive and men sexually dominate.
And even keeping this (i.e., that people tend to provide responses congruent with societal expectations of them, at least in sensitive topics) in mind, the percentage of women who report "preferring" sexual submission is far, far lower than 75%. The closest thing to a representative statistic we have comes from YouGov (a polling/data analytics company), which suggests that 21% of American women prefer being "submissive in bed" [1].
Some other research [emphasis mine]:
A review concludes "that traditional sexual scripts are harmful for both women's and men's ability to engage in authentic, rewarding sexual expression, although the female submissive role may be particularly debilitating" [2]
This article is particularly relevant: "Study 1 found that women implicitly associated sex with submission. Study 2 showed that women's implicit association of sex with submission predicted greater personal adoption of a submissive sexual role. Study 3 found that men did not implicitly associate sex with submission. Study 4 demonstrated that women's adoption of a submissive sexual role predicted lower reported arousal and greater reported difficulty becoming sexually aroused" [3]
Further, this article found "women’s submissive behavior had negative links to personal sexual satisfaction and their partner’s sexual satisfaction", and although they specified this was "only when their submission was inconsistent with their sexual preferences" they failed to indicate what percentage of the sample preferred sexual submission. They did, however, find that "women’s submissive behavior" was negatively correlated with "women’s interest in dominant partner" suggesting, at the very least, that women with no interest in dominant partners are engaging in submissive behavior as a result of the "high prevalence of traditional sexual scripts" [4]
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For the "dominance games" bit ... I expect they are referring to how, for some species, male animals will fight with each other for the "right" to mate with the female animals. He seems to be conveniently forgetting that the aggression in this analogy is being directed towards other males. So, even if we were going to concede the accuracy of the analogy (which I do not), it would be entirely irrelevant to the matter at hand.
Further, the fact that humans may have demonstrated a behavior in the past and/or that other animals demonstrate it now, does not justify the behavior in humans in the present. Infanticide is common among both male [5] and female [6] mammals, as well as in human history [7], but I doubt anyone plans to defend that particular "reproductive strategy".
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Further, the belief that there are women who secretly "want" men to "handle them roughly" and are simply lying when they say otherwise, is straight from the standard list of rape myths [8]. And acceptance of these misogynistic myths is correlated with men's sexual violence against women [9].
This makes such assertions both incorrect and dangerous.
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In conclusion: this individual is both factually incorrect and logically inconsistent, and his apparent embrace of rape myths suggests he is – at the very least – an unapologetic misogynist.
References under the cut:
Moore, Peter. Most Americans Open to Sexual Dominance and Submission. YouGov, 13 Feb. 2015, https://today.yougov.com/society/articles/11593-most-americans-open-sexual-dominance.
Sanchez, D. T., Fetterolf, J. C., & Rudman, L. A. (2012). Eroticizing inequality in the United States: The consequences and determinants of traditional gender role adherence in intimate relationships. Journal of Sex Research, 49(2-3), 168-183.
Sanchez, D. T., Kiefer, A. K., & Ybarra, O. (2006). Sexual submissiveness in women: Costs for sexual autonomy and arousal. Personality and Social Psychology Bulletin, 32(4), 512-524.
Sanchez, D. T., Phelan, J. E., Moss-Racusin, C. A., & Good, J. J. (2012). The gender role motivation model of women’s sexually submissive behavior and satisfaction in heterosexual couples. Personality and Social Psychology Bulletin, 38(4), 528-539.
Lukas, D., & Huchard, E. (2014). The evolution of infanticide by males in mammalian societies. Science, 346(6211), 841-844.
Lukas, D., & Huchard, E. (2019). The evolution of infanticide by females in mammals. Philosophical Transactions of the Royal Society B, 374(1780), 20180075.
Levittan, M. (2012). The history of infanticide: exposure, sacrifice, and femicide. Violence and Abuse in Society. Understanding a Global Crisis. Santa Barbara, ABC-CLIO, 83-130.
Payne, D. L., Lonsway, K. A., & Fitzgerald, L. F. (1999). Rape myth acceptance: Exploration of its structure and its measurement using theIllinois rape myth acceptance scale. Journal of research in Personality, 33(1), 27-68.
Yapp, E. J., & Quayle, E. (2018). A systematic review of the association between rape myth acceptance and male-on-female sexual violence. Aggression and violent behavior, 41, 1-19.
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stoutguts · 2 days ago
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I am such a firm believer, that if Soap and Ghost are an item/boyfriends/husbands,—then Gaz is Soap’s bsf, while Roach is Ghost’s bsf. While, Roach and Gaz would be together, (at least in my mind, I love GazRoach).
Soap and Gaz are incredibly chaotic together and get into all kinds of trouble. Motherfuckers cannot take ANYTHING seriously. Drinking and smoking together, (often getting wasted or as high as a kite, which often leads to more shenanigans). Doing drinking games or showing off smoking tricks to each other. Starting shit with random people just cause they can, Kyle joining Johnny at the demolitions site and in blowing random stuff up around base, pulling moronic or downright despicable pranks on everyone on base just for laughs, or messing around at the range, making their own crude targets to shoot or knife. Maybe even a bit of vandalism, arson, or other stupid stuff when the two are off-duty together,—but don’t tell Price that. They especially like to prank Roach and Ghost and get under their skins. Price often separates them on missions, because he’s afraid that they’re going to royally fuck things up somehow, if they’re together. Constantly sending each other memes they think the other would find funny. Or brainrotted, almost incoherent conversations over text at 3 in the morning. Sending each other dumbass voice messages or notes of them screaming, singing, or doing impressions/horrible attempts at voice acting. They also like to dunk on and make fun of the other members of the 1-4-1, or gossip about them to each other. They just love to talk shit. They both always need to know latest scoop or bout of drama on base. Both have ADHD, and are constantly in need some form of stimulation. So, when hanging out in person (and when they’re not getting up to nefarious activities)—They’re listening to music (hard rock and metal or alternative rock (like Korn, Slipknot, Muse, Radiohead, System of a Down, etc) often times, but they also both love pop (particularly Britney Spears, Kesha, Beyoncé, Lady Gaga, and Katy Perry),—while also watching YouTube, (random video essays they find interesting or entertaining, old YouTube poops, or Moist Cr1TiKaL/penguinz0/Charlie’s videos),—while also showing each other memes on their phones, while Soap also may or may not be drawing, while Gaz also may or may not be writing, while also buying random shit they think is funny off of Amazon.
Ghost and Roach are just the types to play cards together, or maybe watch a movie, or play a board game. (They particularly like watching horror/thriller movies or rom-coms. They like Candy Land, Monopoly, Battleship, Life, and Clue in terms of board games. While, they’re favorite card games are Slapjack, Poker, and Go Fish. They also like playing Chess, Checkers, The Oregon Trail, Exploding Kittens, or Cards Against Humanity from time to time). (Both are extremely competitive, and will often get into petty fights, whether it’s a case of one or the other being a sore loser, or one accusing the other of cheating). Maybe even going out to a local Tesco’s together for a snack run or some fast food drive thru at 1am, or they’ll have a day at the mall, mostly window shopping around random stores or getting something to eat at the food court. (Both are heavily food motivated). Something low-key or chill is really always their go-to. The occasional sleepover. They love to do each other’s nails or hair, or attempt random makeup looks they’ve found on Instagram or something for shits and giggles. They’re also gaming buddies. They’ll play stuff like Minecraft, GTA, Sea of Thieves, Left 4 Dead, Team Fortress 2, (some of Gary’s favorite games). Or they’ll play DND, Overwatch, or some first-person shooter game together (much to Simon’s delight). Roach will even just watch Ghost play rhythm games like Project Diva, Guitar Hero, or Geometry Dash—Or dark fantasy RPG games (Simon’s favorite genre of video games), like Dark Souls, Bloodborne, Skyrim, Elden Ring, or The Witcher. Lots of deep conversations, either over text or in person that’ll last for hours, (might end in one or the both of them crying, and hugging it out/comforting one another). They also often call each other just to check in, and just to hear each other’s voices when they’re apart or when they’re not together. Roach being like the only person Ghost feels comfortable opening up to, besides Johnny or Gary just being the person he’s closest to outside of it’s partner. To be fair, they bond by just being in each other’s presence/they just enjoy each other’s company. No words need to be spoken between them for them to have a good time.
It’s the best though when all 5 of them get together, (Soap, Ghost, Roach, Gaz, and Yuri), as it’s the perfect amount of chill and chaotic at the same time. Super Smash Bros, Mariokart, or Mario Party is always best with five players, after all.
Yuri being aroace, and his friends are all that he needs. He’s able to handle both the chaos and peace. Though Nikolai is his true best friend. The two going way back, and are brothers in arms through and through. Having met when Nik was still in the army. A good portion of it is that they’re bonded through shared trauma. They have a father and son sort of relationship (Nikolai being much older than Yuri), and care about each other deeply. In fact, they’d die for each other, they’re that close. They mostly keep in touch via text and phone calls (not by choice), but will meet up together at a bar or tavern every now and then.
Price and Laswell being best friends and also going way back, like before they even joined the army/CIA. Having met each other in high school. Price, Nik, Laswell, and her wife having dinner parties. Chatting about old times and catching up with one another every so often. They try to call to see how the others doing every now and then, though they much prefer seeing each other in person. Sometimes they’ll even go mini-golfing or bowling together as a double date kind of thing.
Also, Yuri is such a slept-on character. People forget about him/that he exists, and I wish he was appreciated more. :(
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twst-hottest-takes · 23 hours ago
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Cold take: Wtf was Leona's plan in Book 2? I know it was supposed to be Ruggie using his UM to take out Spelldrive players from the other dorms and eventually Malleus.
Problems: No Savanna Claw students were targeted which was mega sus. Even then, I don't think Leona should've targeted a bunch of Spelldrive players in the first place cause Savanna Claw should've been capable of taking them out in a fair match, and it's suspicious. Malleus was the #1 problem, so Leona should've focused on laying low and focusing his energy on him.
The plan hinges on Ruggie's UM, so if something happens to him it's game over.
I know the stampede is a reference, but there's gotta be a way to take out Malleus. Poison (or iron if that still works), telling Malleus that the tournament was rescheduled so he misses it (Malleus has missed ceremonies before so it would work), using Laugh With Me on Silver/Sebek and uhhh... y'know.
Book 2 is right up there with Book 5 in terms of frustrating writing choices.
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Yeah, it's a serious stinker. It makes no sense and I am still trying to think of exactly what kind of person we're supposed to see Leona as. Supposedly he's a really smart dude in a lot of respects but his major character story block in this game makes him look like an idiot. When I first read the chapter I was worried for Jack because I thought Leona and Ruggie would target him after he admitted he didn't want to go along with the sabotage plot. Now I look back and think that's what SHOULD have happened. Not only would it make Savanaclaw look less suspicious overall but there's a lot of potential for character drama and growth. The whole plot was never really a mystery. It doesn't take much to figure out what's going on. They don't even try to hide that Ruggie is the playing piece behind the instances, and Leona is so stubborn and proud he's straight up acts dumb. He convinces Crowley to keep Malleus in the same player bracket as the rest of the school when that's blatantly unfair only to try and cheat to keep him off the field anyway? And you're right, Anon, the plot to target other players makes no sense because by all rights Savanaclaw mops the floor with every other dorm's Spelldrive team.
The premise they try to sell is that Leona is too lazy to want to do much in the tournament but he still wants to win, right? Well he put way too much effort into concocting a convoluted plan that doesn't even affect his main target until the last minute. The entire leadup of suspicious sabotage is 100% unnecessary and it just led to them getting prematurely found out! The people writing this chapter gave no hoots. They didn't want to come up with a more clever plan that relied on sleuthing to figure out that some big event was going to happen to ruin the Interdorm Spelldrive tournament. They had to come up with this cockamamie scheme to flag down Savanaclaw like idiots because otherwise the plot wouldn't happen. This one grinds my gears because the poor execution and bad storytelling really just sets Savanaclaw up as the worst dorm for the entire rest of the game and it's very hard to live that down.
JUSTICE FOR SAVANACLAW IN GENERAL THIS TIME! (Second worst written chapter.)
Thank you for your take. (Cold though it may be.)
(I think a lot of people will agree with this one.)
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lavellane · 1 day ago
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ok i have avoided talking abt my datv thoughts but now ive finished and slept on it here it is. this is huge btw and really just a way to process my thoughts for my own peace of mind. and get out what i need to say. so yeah word salad below
2 disclaimers before i start. firstly i think im going to be SUPER blunt and clear about my thoughts on this post but then i will mostly be putting the matter to bed in my heart bc i am not someone who delights in being a hater nor do i take comfort in it. i will take from this the things i enjoyed and keep my distance from the rest. second disclaimer: ultimately i think i will still enjoy being a part of the fandom and seeing other people enjoy the game, because it will endear it to me and maybe take away the pain im feeling right now, so this isnt a long rant to make you feel bad about enjoying the game if you do like it! in fact quite the opposite. it comforts me that there are people who find value in the game and i hope in watching you play it i may be able to eventually be able to say the same
that being said . obviously i didnt like the game
which is an extremely difficult thing for me to say. i went into this game thinking "i will at the VERY least enjoy the game. not love it but at least like it. but im sure ill love it". it really is quite distressing for me that it didnt even really reach that bar for the most part. i TRIED to like it. i begged this game to give me ANY handhold at all that i could cling to, to forgive and like this game. i think the things i liked err more on the technical side. the graphics i loved, the character DESIGN was *fantastic*. the art. the pacing. the vague vision of what they were obviously nebulously aiming for. and honestly, i mostly enjoyed the main plot although i wish it had been more disciplined and constrained with the lore it was trying to expand on. act 3 was fantastic and naturally i am happy and fulfilled for the most part by the conclusion of solas's story, who i still believe was and is the best written "villain" of dragon age. sorry logang and meredith nation but i do still stand by this.
but thats really about it. as a disclaimer i am not an origins puritan or a da2 diehard or anything like that. i have loved (almost equally) EVERY single iteration of dragon age which has been released. i am one of the few people who sees equal value in inquisition and origins. i love them both so deeply. i couldnt pick between them.
for me what i love the MOST about dragon age - and which every single previous game has always nailed despite other flaws - is the characters. right under that is the world's capacity for introspection. and unfortunately nothing in this game provided that for me
regarding the characters: i do not care about a single one of them unfortunately. or at least i do not CARE about them the way that i have CARED about the other previous games companions. companions i would write banter about !!! just for fun when i was bored!!!! i would say my only exception is harding, but even then i care about her only because i care about her due to inquisition. overall i just found them all so ..... shallow. and devoid of any of the conflict or nuance or ethical quandries that make biowares stories so compelling - and sure, usually controversial! i would give ANYTHING for this game to have been controversial. for a unforgivable RO, or a problematic fave, or a cancelled wife. did bioware forget that their most beloved or at least enjoyed characters are people like anders, merrill, mordin solus, blackwall, sten, loghain, SOLAS??? i dont understand HOW they could have forgotten that, because solas is literally right there in game and handled (in my opinion as a fan) well. love him or hate him or dont care about him, he is such a hallmark of great bioware writing (in dai if nothing else) - characters who are not EASY to like. characters who are not SAFE to write and who WILL generate criticism from all sides because they are written boldly and unapologetically, strengthened by a foundation of consistent ideals, clear objectives and beautiful faults. characters that do not NEED you to like them, but instead invite you to engage with them critically. solas, even to someone who hates him, is nuanced and morally complex enough to muse and fight over for 10 whole years. hes IN this game, just as ethically murky as ever, but the morally grey hallmark of biowares writing really does kind of live and die with him alone. the rest of the companions feel like they barely made it out of their concept phase. what are lucanis's flaws??? genuinely asking. other than being a murderer who exists in an organization which buys and trains literal child slaves of course, but i'll get to that in a sec (because bioware sure as fuck didnt). um, i guess you could say hes broody?? and emmrich too. what actual flaws does he have?? he has a fear of death, as we're TOLD, but it does not really reflect in the overall convesations we have with him over the course of the game. mostly hes just.... a little bumbling i guess. bellara's flaw is being a scatterbrain. harding's is that shes..... angry??? but shes not???? fucking come on. i really felt the lack of actually being able to TALK to these people at the end of act 2, when i realized i still felt like i havent really MET any of them. and yet here rook is talking about found family and being a team. ok
and then there are the romances. which from my perspective - having romanced taash - and my friends who have romanced lucanis, neve and davrin..... WHAT romances. davrin's full romance is 20 minutes in a 30 PLUS HOUR GAME. solas had the least amount of content out of any companion in inquisition and was a last minute unintentional RO and still had like easily 50 minutes of content. so why did these romances feel like nothing. actually nothing. i was so excited for taash, but their romance straight up felt like neither rook nor taash even wanted to be there. i forgot they were technically together at certain points. zero chemistry. zero intimacy. all TELLING zero SHOWING. if you had told me that i would be saying these sorts of things about a writer like trick weekes a month ago i would call you fucking crazy to your face. i cannot reconcile that taash was written by the same person who wrote solas. i cannot reconcile that mary kirby - who wrote the fucking chant of light - wrote lucanis. its so dire. its devastating actually.
lastly i want to talk about my other point - bioware's famed emphasis on introspection and ethically quandries. again, i'm genuinely experiencing a sense of profound whiplash because when it comes solas's character you can still see it. its still there. they actually doubled down on making him worse than he was in trespasser which i LOVED and thought was so incredibly promising. they could have caved to solavellan fans and uwu-ified him but they didnt. thats great.
but where was that energy for literally anything else. everything has been defanged - even minrathous, the capital of the tevinter slave trade, does not even ADDRESS the elephant in the room of slavery. and i know because i played a shadow dragon. so tell me why i as a shadow dragon am happily allied with the crows, who solely exist to assassinate politicians and BUY SLAVES. THEY BUY SLAVES. THEY BUY SLAVES AS CHILDREN AND TRAIN/TORTURE THEM TO MURDER. HELLO??????????? there is no commentary made about the mages/templars. there is no discussion of the treatment of the elves in the north or Anywhere. there is no discussion of why exactly blood magic is or isnt acceptable - they simply tell us its bad. all the theories of the last 10 years were answered with handwaved comments or bare bones codex entries that honestly stripped so much nuance away from so many things (the blight, my BELOVED) that i dont know how im going to go about fixing it or making it right in my head. the introspective nature of dragon age always went hand in hand with player choice, but there really WAS no choice in this game as so there IS no real capacity for other interpretations or schools of thought. it is so..........................bleak.
i think the thing that finally made it click in my head that this game had fundamentally let me down was the gloom howler quest. and i know im not alone on this. for those of you who dont know - the gloom howler, "isseya" was the protagonist of the dragon age novel "the last flight". i would HIGHLY recommend you read it, especially if you're an origins fan. super bleak, super political, not flashy at all in terms of magic. it was set 500 years pre origins, during the 3rd blight. isseya is very similar to characters like loghain and solas in a way - a richly complex, beautifully intricate, terribly thought provoking character who did HORRIFIC things for the most NOBLE reason you could imagine, under the most traumatic of circumstances. im tearing up just thinking about her story, and how the title "the LAST flight" foreshadowed that her story had a definitive, bittersweet, finite and peaceful ending.
and then this game did THAT to her. turned her into a grotesque caricature of what she was. stripping her of her nuance and her capacity for atonement or forgiveness. and once again, i do not fucking get it. she was obviously brought back because she is a parallel to the solas dilemma. so WHY is she not afforded the same opportunity for empathy that he is. why is bellara's brother not either. its insane. its literally insane. i cannot begin to imagine the oversight or laziness or WHATEVER IT WAS that occured to have this game turn out this way.
there are innumerable other problems with the game that im not going to get into because what ive said above is the main crux of my problem. introspective and character. those are all i really wanted from this game, and like..... i thought we would get that. because the game centered around solas. and i know people dislike his fans for very fair reasons, but i hope those who know me know that i enjoy him not because hes hot (he is though) but because he is terrible. i love him because they made a character who was TERRIBLE, and then gave you the task of using your head and refelcting on your own morality and values and deciding and arguing and meditating over whether he is worth loving anyway. to me, solas is the person i point to when i want to describe why i love dragon age. its complicated, its nuanced, it is terrible and wonderful and everything in between depending on the angle you look at it from. and so having the writer of a character like THAT in charge of the whole game filled me with hope and dissuaded so many of my fears for this game. but i was wrong apparently.
so now im left with a feeling akin to survivors guilt. genuinely. because at the VERY least, despite me saying all of these negative things, i at least finished the game crying happy tears and being overjoyed that my favourite character was handled well and got an ending i enjoyed. and yet that happiness *i* got to feel and that glimmer of good writing was paid for at the expense of literally everything else. i feel almost personally responsible in a way, which sucks. im sorry to all the people who did not enjoy or care about solas, im sorry that you really did get nothing out of this game. i hope we can all be comforted by the trilogy we have and will always have, and i hope we can all take what good parts we enjoyed out of veilguard and make peace with the rest
leaving this youtube comment my friend sent me which is unfortunately a summary of how i feel about the game as a whole.
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thingsidrawgohere · 22 hours ago
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I just finished my first run of DA4 and let me say- I probably got my money's worth. If one wants to view the experience via a purely mercantile lens. I found many bits of cheese and touched the insides of many angry creatures. But if one wishes to frame the thing as Art- Hell, if one wants to solely discuss it as the Fourth in a series of lore-dense, narrative RPGs, then, Cousin, We've Got Problems. Three interconnected niggling ideas that kinda all lead to the conclusion- for me, at least- that modern design practices simply do not trust the player. News flash, right?
Anyways, I think I'm going to have some thoughts on this subject to avoid other thoughts, thank you.
Full-Throated Spoilers Beyond. And a lot of them. It's long.
Idea 1: DA2 is my favorite of the series. That's not the problem; it's the setup. I know what I'm about and it's interesting characters interacting over time. Flawed characters. Abrasive, opinionated, STUPID ASS ANDERS characters. The story was scaled well for a handful of total losers and it was political. The most humanly political of all the games, I think. That's a very low bar, particularly for AAA, but it felt better to stand in a street, to be personally effected by events, than to look at a literal map of icons and notes and distant decisions as in DA3. It's important, I think, for DA to be about Being, Getting Dirty. You aren't a king. You shouldn't be.
Side Note 1: DA2 is a fucking miracle. The old gag that FO New Vegas, blessed be, was made in 18 months is trotted out to display Can-Do Attitude and DEEPLY unethical labor practices. DA2 got less time, fewer reusable assets (due to a different art style), and had to rebuild most of the engine. A. Miracle.
DA4, on the other hand, has a series of supportive, well-adapted people who have all worked very hard on themselves in therapy and know all the fucking right words to say. They chat with one another with kindness and sober fondness. In the One Instance of interpersonal friction, it is resolved with grace and speed. I find this Horrid. They fucking forgot to give these people negative traits. It's likability slurry. They experience no hard growth, hold no horseshit ideas, suffer no lingering doubts. It's not only unnatural but it's lifeless. It becomes Written. I can see the fucking author waving at me. I've got a note from my run that reads 'Rook told the man who is forcibly living inside his head "Thank you sharing that" and I want to scream.'
And that would be bad enough except the ideas are there. You've got a reluctant father story. Someone trapped between two cultures. A older man, already terrified of aging, of death, taking a Much Younger lover. That's Fucking Meat. I can see the writers straining against something but what they deliver is still person-shaped missed opportunities that repeat, that repeat, that repeat. It's So Frustrating. There's flashes of Good Writing. Of good character beats. But Also- from my notes, a character had just held her brother as he died, inexplicably for a second time, and Rook gives her a little pep talk that ends with him asking "You good?"
And the fucking woman says "I'm good" in response. She seemed to mean it.
How does one- react to that as a viewer? I told a man who wanted to be a lich more than anything to Not and he was cool with it. He never brought up being a lich again. He wasn't even upset. I let a man's city die and he's like I Get It, Bro. No Harsh Vibes. It rings hollow.
Talking over Solas' memories, collectively pulling out the meaning behind them- that was some of the best characters-interacting writing in the whole thing. And it's HOURS into the game. A shame.
Side Note 2: A lot of a loved-one death as motivation in this old refrigerator. If you get a name and one line, Oh Boy Brother, you are prolly gonna die bad. Lazy.
If I'm going to talk about Emmrich, let's talk about his romance. I honestly thought it was bugged. I Am playing through another run as a comparative but Wow. Larian and BG3 absolutely reconfigured what's acceptable in these types of story beats. This particular romance felt regressive, in a sense. Like a last minute addition. The very definition of love coins. No charisma or honest affection between the characters. Nothing allowed to percolate (more on that in a second). Just- now you are ROMANCED. Which means on the Blue Moon instance he has anything to say regarding being in a relationship, the best you can get is a 'dearest' at the end of a sentence. I was Excited by the idea of Emmrich really struggling with a May/December situation but he Doesn't. He has a few lines implying that he Could but it leads nowhere.
And they fuck in a coffin (???) and it's not even hot (!!!). Unforgivable. Double Unforgivable. I heard there was spice in this game? This is baking soda.
Related, a few lines awkwardly dodged the question of Emmrich's previous relationships and I have an inkling, without experiencing the other romances, that this is the world's largest case of gun-shy after the backlash with DA3's non-playersexual romances. This man can not be confirmed to be Anything but Into Rook, whatever they might be. There was also a throwaway line with Taash how she prefers women and that's as much as I saw of explicit preferences. I don't envy anyone trying to address the rabidity of fandom but it feels like unnecessary acrobatics.
Side Oh No: It's so bad that I'm honestly thinking of doing a fixit fic regarding the romance/character writing. And God, I can't right now. I have to finish my other project first.
Idea 2: The pacing. That's what ruins so much. There was a scene of a gnarled, fucked-up gate, torn from its hinges. And my guy says "Something Big must have torn apart that gate" all ominous, building a sense of- Nope. The very big darkspawn is standing ten feet away on the other side. I hadn't even swung the camera around the hall to see it before my guy goes "That big darkspawn must have torn apart the gate!"
Yes, I know there's an issue in open world games these days wherein devs are allergic to a player's millisecond of not knowing where to go but this feels applicable across the whole game. A problem isn't allowed to fester. It is brought to attention and then swiftly dealt with. If there's a locked door, a difficult decision, a feeling beyond Protestant determination, it will be dealt with, Post Fucking Haste. It's like the game doesn't trust the player to hold tension.
This happens not just in barks or small set pieces. Whole arcs work this way. Like Harding's longterm personal quest. She gets a handful of lines about feeling vaguely angry or perhaps thinking she Should be More angry about Lore Dump Retcon and then at her culmination, she's fighting her own anger. A vicious, hot, searing thing- and it wasn't earned. At all. There was room to telegraph this theme, bury it in the dirt to let grow roots. They didn't. One Line was given about her people pleasing tendencies And she's not really shown to be people pleasing to her own detriment. This is Chekhov's Gun in running shoes. It doesn't work. It feels like it comes out of left field.
Hell, there was a mission that was like SURVIVE IF YOU CAN and it was like- literally a long hallway. The Pacing is all Off.
Idea 3: I don't like that I must do this but DA4 doesn't understand its own flavor. The One Thing you Cannot Do is have Minrathous, the city of slaves and blood mages, seem nice. Particularly in the poor parts of town. You Cannot have the Crows be a lovely dovey band of scamps. You Cannot have the Blight be reversible. You Cannot CANNOT say "elves have it pretty good" as my Elvish Rook said with his face flaps. No. NO. You Cannot side-step the politics of this setting. These are the bones on which these characters are hung. To lessen the world is to lessen, to decomplexify them.
You know what my elf didn't hear in the town that canonically trades in bodies that look his? Knife ear. Eh to fantasy slurs but my point is no one said a cross word to my guy. The Qunari living in the town that had been warring with the Qunari for Centuries seemed totes fine. There were no alienages. There were no proper templars- even from other regions. No Mage Circles. No mage issues at all. Hardly anything whatsoever regarding the Chantry or Andrastianism, even as the game takes place in the Super Anti-Pope town. I had a literal demon-possessed man in my party and the world did not react.
I had a friend describe this Thedas as feeling smoothed out and Yeah. It feels like all the nasty bumps have been deemed undesirable. I don't know what to make of it. Is this simply taking the world in a different direction? Is it a mandate to tone down the unpleasantness, for sales? A shift in design ethos? Is this a sign of a very troubled project as it was with Andromeda?
I don't know. Is this still a Dragon Age game without its politics? There's enough here for me to wonder if Bioware is even Bioware anymore. There's a TREMENDOUS amount of work, of skill in DA4. Just Absurd. The environments are thick, Thicc. But work alone is not a virtue. Have we ship of Theseus'd so far that the people- the real people, not the logos- who have interests aligned with what made DA1 special are no longer there? Something went wrong with this project, narratively. Something I don't know how to fix without addressing basement level assumptions I'm clearly not privy to. I hope they can.
Final Thoughts: Game development is a fucking hole into which one pours one's relationships, time, and health, physical, mental both. It gives satisfaction very rarely. They shipped. In that way, huge success. It's not even, fundamentally, a 'bad game'. But it is a victim of a modern philosophy of pre-chewed ideas and player distrust. VGs are ultimately a business and, in these last few years, there's been a unimaginable devastation to the workers in the industry- even as the money flows ever upward. The desire to sell well has morphed into a NEED to sell well, even among the 'kept' studios. Big studios, Grand Dame Studios sitting on top of past critical and financial successes, been killed by their overlords recently. No one is safe. It's suddenly quite dangerous for large studios to make anything remotely niche, remotely unclear and Bioware has both Andromeda And Anthem under its belt. They're probably feeling the pinch. They needed a hit and hits, these days, are increasingly smooth. And DA4 is very smooth.
That's just my feeling on the matter. I'll see what a second run yields.
Smaller thoughts:
I don't care about the combat but that was- odd. The illusion of depth with all the skill trees and types of damage and subsystems of attack- all boiling down to a one button push. It's odd. I played rogue on PC so perhaps it's different for other classes, on console. But I pressed the button at the man and when I got a halo, I pressed another button and then pressed the first button again. No matter where I was on the skill tree, it never changed, never felt different. I don't know. It felt. Odd?
There was a Honest To God "It's quiet- Too quiet" and it just Happened. I would have pulled out every one of my teeth to avoid that. I get the jokey-okey but fuck, man.
Where's the chest hair? WHERE? Body hair? ANYTHING? Davrin has plastic chest. It's freaky.
Gloom Howler Gloom Howler Gloom Howler. Frankly, that whole storyline had a large gulg of the farcical. I laughed my ass entirely off when, upon her defeat, the Gloom Howler said "I'm sorry" and took a nap so hard that the scene wiped to 'some time later'. That was insane editing. PACING. And- naming. Gloom Howler. Gloom. Howler.
Teeth. Dear God, the teeth.
The devs were in a real pickle here, no doubt. My great sympathies. There's an Overwhelming abundance of world states that DA3 could have left on the board and I understand the balancing act between acknowledging the events of older games and staying generic enough DA4 could apply to All of them. Is Cassandra the White Divine? Or is Leliana? It's a nightmare of choices. Any of the people that Could be Divine can not be mentioned without lore issues. Who's on the throne in Orlais? Ferelden? Where's beloved so-and-so? Dorian canonically did return to Minrathous so he can 'safely' appear in game- but he fucking can't talk about Iron Bull, who may or may not be alive. Isabela canonically goes back to piracy but she can't talk about events in Kirkwall because she may not have been there for them. Oof. That's not a lot you are Allowed to acknowledge. The Poor Bastards.
Watched a braid slip off a person's shoulder, organically, as they were talking. Started at the bottom and look where we're at, technologically. And speaking on the technical, a lot of textures didn't load right. For the entire game, my guy's left shoulder armour thing had a much lower rez texture than the rest. Three hard crashes, which isn't the worst. One Wonderful mission wherein Lucanis' hair and his knives were the only bits of him to render.
I'm not touching the non-binary storyline. It was clunky, for sure, but the greatest sin was using Our words. There is canonical words for NGC/NB people in fiction and to not use them shows a fundamental distrust towards the source material and the players both. It's the linguistic version of the quest marker or the barks telling you where to go.
I still don't know how I feel about the dead Varric twist. Feels goofball but he got to hang out in his little pajamas. I wish I was in little pajamas.
Solas was pretty fucking tight but I think a lot of that was due to his VA. Something about the voice direction, in general, felt- flat? But old Solas was doing it good.
Ending. God, I get it. People are tired and satisfying endings are hard. And DLC exists, more cynically. But Hells Bells, I'm getting to the point wherein even the slideshow is annoying. Give me a fucking Ending to the Choice Game. Don't you fucking 'Spider-Man Will Return' at me, you bastard. I'm a child of fucking god.
Yes, I got the secret ending. I know. That was Also bullshit.
I feel better getting that all out of my system. Thank you for sharing that.
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hoxooster · 7 hours ago
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@littlebigadventure2 Actually, I never considered making a callout post. When DesBea was in the group, I wasn’t aware of her bullying other users (besides Red) or stalking anyone until well after she left lilspacewolfie’s Discord server. Beyond having to deal with her shoving her torture fics in everyone’s faces, and her going out of her way to push other people down, I had no thought towards making a post on her behavior. To be quite honest with you, I thought that she was just an adult who was being childish to gain attention, and that she only had beef with lilspacewolfie. Red wasn’t interested in making a callout post, because the bullying seemed like a minor issue, and I thought the same.
Then the callout post came out after I left the Red’s Ramblers Discord server.
Suddenly, behavior that I had reread in her messages back when I deleted them (in February of this year) from lilspacewolfie’s server, and that I was reminded about in conversations with others who experienced the same things whenever they interacted with her, made me realize the full scope of the worrying nature of her actions.
Because, I vividly remember how she went out of her way to pester Red. How she followed lilspacewolfie around in our stealth Payday 2 games without saying anything—in either voice or the text box—and would spam voice lines while standing directly behind her to make her scream in fear. And, how she also refused to stop when asked. No matter how many times the entreaties were repeated to her, or who was doing the asking—even if it was multiple people.
I remember how, in another time of us telling her to knock off her shitty behavior, she proclaimed in the Discord text chat—on a channel that was specifically designed for NSFW talk (mainly as a place to discuss fanfic ideas and bounce them off of the rest of the group)—that ‘anyone who writes NSFW in their fics are terrible people, and they’re disgusting.’ Red and I were taken aback by it for a while, then she asked for my help with addressing the issue, so I advised her to respond in a way that would basically tell DesBea, "Writing allows you to create whatever you want. People don't need permission to write about NSFW, or anything else for that matter, just because YOU don't like it. Just don't interact with it if it's so disgusting to you." DesBea tried to play it off with, "Well, I'm ace, so I don't understand it. Why do people do it? It's so weird. And I like reading anything and everything that has NaviMind in it." Red responded on her own with something along the lines of, "Yeah, but if you don't like to read NSFW, then just don't do it??? AO3 has tags on it so you can avoid things you don't like. Again, it's not hard." And this wasn’t the only time she used her, ‘I’m ace, but maybe not aro’ excuse to try to win or deflect her way out of arguments, but it was one of the more memorable ones. For all the wrong reasons.
I also remember how she would try to talk over other people in text conversations and make everything about her fics and ‘Bain is an alien’ and ‘the Payday gang are a hive mind’ and ‘imagine the guys feeling every bit of torture Bain went through with the Dentist’ and ‘this person’s writing sucks because it doesn’t include my head canons’ and so on.
But, as far as we knew at the time, this all only happened in the Red’s Ramblers Discord—and to people who seemed like they didn't really care too much about it. So, after she left, Red and I treated the whole situation as ‘DesBea was throwing a child’s temper tantrum, because she wasn’t getting the attention she wanted. Now she's out of here permanently. Good riddance.’
Then time passed, shit happened, and as I was leaving the server, I was deleting everything from people who had already left. I read back through her stuff and thought, “Yeesh, am I glad that she didn’t stick around.” Then I thought nothing else of it.
So, now we get back to the original callout post.
I wasn’t shocked about the content of anything that she wrote, but I was surprised by the targeted severity of it. And also the fact that she, as a ‘responsible’ adult, was knowingly being inappropriate with her messages that she was sending to a minor in that server.
Now, my mother is a middle school teacher, and I have helped her for 20 years with her work—this includes taking those ‘signs of abuse in children’, ‘bullying in the workplace’, and the ‘know that you’re expected to report bad actors on threat of legal action against you if you don’t’ tests for her, then giving her the rundown after (she’s bad with newer computers and programs). So, because of those, I know that you are, legally, NEVER ALLOWED to say what someone else does and does not consider as harassment towards themselves. I don't care if anyone tries to the pull the, 'yeah, it's only illegal where YOU are,' argument--it's a law that was put into place here because it's based on what should be common fuckin' courtesy, respect, and compassion afforded to and shared with victims in the aftermath of their trauma. If you want to consider the few messages you saw of hers as ‘gripes and misunderstandings’, then fine. If you want to interact with her, then knock yourself out. But, don’t, for one second, think that you can come in here and ‘weigh in’ on everything that has been said--which was at great personal embarrassment for some, and far too horrifying for others to even say anything beyond hinting at what transpired because of the trauma involved—and call any of it ‘not a big deal’.
In fact, since you didn’t reblog from the version of this post that has some concerning information on it, I’m going to assume that you didn’t see it, so here’s a photo of it:
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On the original callout post, there's a reblog that's also from dracoleopardo that gives a bit more context on DesBea messaging at least one minor with inappropriate content. Which was followed up by lesbian-ferret mentioning that she had heard about accusations concerning DesBea going out of her way to pester the VAs—maybe with her torture fics or who-even-knows-what-else—which could have its own potential legal ramifications for DesBea, if they're true and the VAs decide to file anything against her.
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So, there are people here—and possibly even persons who do/have work(ed) for Starbreeze—who have actively been hurt by her actions, some even to the point of attempting to do something irreversible to themselves. Is that what you would class as a ‘gripe’ or a ‘simple misunderstanding’?
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Are muffy-official’s feelings about the whole DesBea situation that she experienced in their server not valid, because you, an admitted outsider to this issue, think that it’s ‘not a big deal’?
Is the original callout post ‘uncalled for’, because you don’t think that this was ‘worth talking about in an open forum’?
Is it ‘fearmongering’ to want to warn people—especially those that have been hurt by DesBea—about her multiple accounts that she has been known to use to block evade people who’ve blocked her on only one or a few of those accounts?
You asked me if I ‘thought of the consequences of my actions’ when I first made this addendum post.
I did.
I thought about the consequences of her messaging new people to our fandom to try and ingratiate herself upon them—which she did after an hour or so of the original callout post already being posted and it being spread around in reblogs by other people in the Payday fandom.
I thought about the consequences of her bullying more people in our fandom, especially those who are in terrible mental states or personal situations.
I thought about the consequences of her messaging any of the minors that are hanging out here in our corner of the fandom, and what any of those messages might contain.
I thought about the consequences of her continuing to stalk people in our fandom under her myriad of usernames, and none of them any the wiser about it or able to protect themselves.
I thought about the consequences of anyone in our fandom not being presented with all of this information, and thus being unable to react in an informed way if she tried to message or @ them or comment on their posts in the future.
And I also thought about the consequences her actions would have on her life on the internet, if she kept being allowed to behave and conduct herself around here in the ways that she has been.
But, we have to give her a pass, right? Because she’s ‘mentally unwell’—despite the fact that she continually refuses professional help. Or, because ‘she’s being childish for attention’—despite the fact that she’s an adult and she does know better. Or because it was ‘all just a misunderstanding’—despite the fact that she was bullying people almost to the point of harming themselves, and was knowingly being inappropriate in her messages to at least one minor.
I thought about the consequences a lot. I thought about how her actions and my own addendum post to the original callout post could effect and affect everyone in the Payday fandom. And, yes, I even thought about it in regards to Tumblr’s ToS.
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So, while, yes, my post is targeted in the sense that it’s focused on DesBea and the accounts of hers that I’m aware of, it is not considered harassment under Tumblr’s definition in their ToS. This is because I’m actively calling for people to make their own decisions on whether or not they wish to block her, and I’m reminding them to not harass her. Multiple times. If you want to consider all of our efforts to try and warn people, while still reminding people to leave DesBea alone—despite how emotional our replies might have gotten and how many swear words have been thrown around--as harassment, then fine. Block me. Block all of us. Block everyone of us who created the posts, and every last person who reblogged it to signal boost it, so more people in our corner of the internet could see it.
I refuse to see any part of this as a 'non-issue' or as 'fearmongering'. DesBea has hurt multiple people in the Payday fandom in multiple ways in multiple places under multiple names. There are quite a few screenshots that have been provided as evidence to her behavior, and anecdotes from people in our fandom who've never interacted with each other before—all of whom are saying the same things about how she acted around them. If that's not what you consider as a 'good enough cause to make a callout post', then I don't know what to tell ya, hoss.
Do as you will.
On the DesBea situation:
I would've added my thoughts to the original post, but as I am not a part of their Discord server, I didn't think that that was any bit appropriate. However, I wanted to share some of my own personal experiences with her, so that y'all can see that her behavior in their server is a continuing pattern--I don't have pictures of what she said as proof, sadly, but I will explain why.
I'm also gonna slap this under a Read More. I apologize for its length, but the original callout post should be enough of an explanation as to why this post needs to be as long as it is.
And, as a quick aside, if any of you wish to completely block DesBea, NOT HARASS HER OR FEED INTO HER BEHAVIOR IN ANY WAY, be aware that her usernames are:
commence-screaming
des-paa-cee-toeee
pd3thoughts
If any of you know of any more, please tell me, and I will update this post. I don't want to be around her anymore than most people who've also interacted with her do.
About 2 years ago, I was invited to lilspacewolfie's server, Red's Ramblers, and I very quickly became a moderator there. Over time some people joined and a few left, but Ramblers remained stable through it all. DesBea joined later on into the server's lifespan, was around for awhile, said some nasty things, was given a warning (in the general), and just left without saying anything one day. After reading the screenshots in the callout post, I'm actually quite surprised by how much of a fit she threw in her efforts to make you guys apologize to her. Much like in the original post, with her gone from the server, things improved for everyone else, but the whole ordeal was rather confusing for all of us, in the aftermath.
See, DesBea was trying to be just as harmful in Ramblers, but it never really went anywhere.
Her hateful and self-pitying tendencies were the same around us as it was in their server. She really loved to talk shit about Yadoking and her writing--she would do this both in passing on random posts in the server, and while some of us were in-call when we'd play Payday 2 together as a group. It never smacked of genuine criticism for Yado's writing ability or style, as she only ever used childish language when doing it, and she would always do it right before she would try to push her own ideas and fics onto any of us who were online at the time. She was even trying to bully lilspacewolfie--which I will go more into later--over the tiniest of things. DesBea, in all of her posts, was either pushing someone else down, trying to make us all read about her rather disturbing fic ideas or headcanons, or trying to make herself look like the victim by claiming that she 'had bad experiences with abuse in the past' and that her 'PTSD was triggered over something someone in Ramblers had said' when we were trying to halt her bullshit.
It was all very aggravating to deal with, to say the least, but it also didn't have very much staying power, since most of us were just ignoring her in the server. And I do mean that, as most of the users in the Ramblers Discord server refused to interact with her posts over time, and people usually ignored her whenever she tried to insert herself into their conversations. It's probably why she left without much of a fight when lilspacewolfie posted "If you're being an asshole in this server, you better stop that shit right now" in the general chat. (That's not what she said, but y'all get the jist.)
Now, as for her bullying behavior in the server, I can't say for certain if she was targeting anyone besides lilspacewolfie (and badmouthing Yado from time to time, who wasn't even in the server), as I'm not a very outgoing or talkative individual. Despite the length of this post, I'm naturally quite taciturn, and even though I was a moderator in Ramblers, nobody in the server ever messaged me about any issues that they were having with anyone. But, I can say with accuracy that DesBea would go out of her way to harass lilspacewolfie--the creator and owner of the Red's Ramblers Discord server. Whenever she would join calls while we were playing together (but she was just watching from the server), she would only ever type in the voice chat channel, where she would wax poetic about her own fics and get rather offended that 'lilspacewolfie was intentionally ignoring her'. If we were playing a game of Payday 2 with her, DesBea would intentionally follow lilspacewolfie around as a character that she didn't particularly care for and spam callouts to scare and irritate her. And, when another user in the server was having an issue that caused them a lot of distress and made them go quiet for awhile (which had nothing to do with anyone or anything in Ramblers, when they were asked about it), DesBea tried to blame lilspacewolfie for it based on a lighthearted joke that she had made that dogged on Houston. So, not only was she trying to harass lilspacewolfie, but she was actively trying to turn others in the server against the owner of the Discord, as if she could muscle her out by making her out to be a villain.
Over a joke about a FICTIONAL character.
Because she started insinuating that lilspacewolfie had caused another user to 'go into a depressive spiral, and chased them away from the server with her insensitive comments about Houston', I got involved to shut that shit down. DesBea was always weirdly attached to me, because she had DM'd me a few times on Tumblr in the past. I can only guess that she thought that these few smatterings of messages made me her friend, and since, apparently, some people here think of me as being "Mr. John Payday", she figured that she could use me as an intimidating wall to hide behind whenever she was called out on her bullshit.
She was wrong.
After a while of still trying to get others in the server to hate lilspacewolfie for 'being mean to one of the other users in the server'--who ended up coming back once their mental health had improved, by the way--she finally left after the "Stop being a dick" post, and it took us a couple days to notice. So, all-in-all, it was a very weird and irritating experience, but, in this context, it shows a worrying trend of behavior that she ended up spreading to other servers.
Now, like I kind of glossed over earlier, I WAS a moderator in Red's Ramblers. (I ended up leaving the server last month due to personal reasons that're not germane to this situation, and I have no desire to talk about it on this forum.) As I was still a mod before I left, I took the time to delete every post and reaction made by people who were no longer in the server--this amounted to 7 people, DesBea included. So, all of her posts that I could've screencapped as evidence are gone, and even if they were still there, I wouldn't have access to them anymore, anyway. In fact, the only thing that I have left is this picture I took of my response to her whole "You're a bad person for hating Houston" spiel that she was going on and on about:
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(I censored this to give some privacy to the person who DesBea tried to use as a cudgel to smack lilspacewolfie with blame for their condition at the time. Even though most people here probably won't recognize them from their in-server nickname, I didn't want to take any chances.)
But, anyway, as you have read from the callout post and these personal anecdotes that I have provided, her behavior in their server was an unsurprising, but also a very worrying trend that has effected at least 2 Discord servers and a good chunk of some of the people who were or still are in the Payday fandom.
If anything that y'all have read over these posts has angered any of y'all to the point of harassing her, PLEASE DON'T. Don't send her hate--anonymously or not. Don't engage with her. Just block her and make sure that others in the fandom are aware of her behavior, so they can avoid her if they wish to as well.
And, again, please tell me if she's operating under any usernames other than the ones I've listed. I was tired of her bullshit a long time ago, and I have no desire to entertain her further under yet another pseudonym.
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littletrumpetcat · 1 month ago
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learning some unfortunate realities tonight
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aq2003 · 6 months ago
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has anyone gotten the idea that odysseus' storyline in hades 2 is a depiction/exploration of trauma over his SA and how he's blaming himself for things that were out of his control? because that's the impression i'm getting from what i've seen. he talks about "goddesses" as his "greatest weakness" and that "he's not one to say no to them"...
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when mel invites him to the bath, he brings up mortals having different standards for intimacy than gods and how it usually has a more romantic/sexual connotation. she then asks if he's uncomfortable and he has a startled reaction and brings up circe and calypso again (but never actually by name)
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(this isn't ship/romance bait btw. odysseus knew mel as a kid and they're stated in-game to have a sibling/uncle-niece relationship)
also he grew apart from penelope after his return, but the game makes a point of showing that his love for penelope and telemachus is what drove him on at all so that element of his character isn't brought into question
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rustfoxes · 2 days ago
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This has just become a list of things I don't like about the game tbh. Oh well.
I do not like having non-Warden characters fighting darkspawn. The whole entire point of the Order is that they are, again, the only ones who can face the Blight without dying instantly, because darkspawn blood is poison. If any rando can fight them, why the fuck have Grey Wardens to begin with?
What is the goddamn message of this game? If you're faced with people doing horrible things absolutely do not try to help? Someone's trying to enslave the whole of the world and you should know better than to try and stop them! Because, oh boy, you might not do it the exactly correct way that doesn't negatively impact anyone! And wow if you did make a mistake, never ever try to mend what you've broken, because that makes you a bad person. You honestly think that a literal spirit of Wisdom didn't consider every fucking option available? I really hope they can tie this shit up in a nice lil bow by the end of it.
I'm so fucking tired of Morrigan being in every goddamn game. I didn't like her in the first one. Same with Isabela. Didn't like Leliana either but thankfully she's not shown up this time outside of conversations. But just fuck Morrigan, I can't stand her being everywhere and the most coolest and most important and oh so special. Love her VA, don't like the character. Don't ask me why, idk man.
Kal-Sharok outpost... with sunlight? I mean, it's beautiful, but no self-respecting dwarf would go where the sun might hit them. You can't really call a place with sunlight the Deep Roads. The first word in "Deep Roads" should give you a pretty significant hint.
For a people as devoted to remaining unchanged, the Kal-Sharok dwarves sure changed their ways quick, if it only took a couple of generations.
Why is the only child in the game in the Grey Warden fort?
Super grateful that Mila isn't an example of the "spunky kid" stereotype where they're a freaking pain and you have to rescue them from trouble they get themselves into. Thanks for being a sensible kid.
I find the whole "wow Solas was so condescending always" thing to be... strange. If you talked to him with the base amount of respect you'd talk to anyone with and told him to knock it off when he started to be rude, he was a perfectly polite and fine conversation partner. He appreciated being told that the elves are trying and if he's so much smarter, he needs to teach them. He acquiesces that you're right and asks what you'd like to know. I never thought he was particularly condescending. Morrigan was much more condescending and belittling at times. The forest echoes as you yell into it. If you were rude and condescending, he was rude and condescending. If you were polite and firm, so was he. I really don't like the assumption that the person playing the game interacted with Solas a set way in the previous game, specially since the assumption is that you were a dick and he was a dick in kind.
The Cauldron got me. Seeing the urns for the gryphons just go on and on into the darkness actually managed a solid hit. Well done on that one.
I get where the Red Lyrium Ghost is coming from, but "why do [the elves] get to thrive when [dwarves] have suffered", really? Really? Orzammar and other dwarven kingdoms are rich as hell off the lyrium they sell to literally everyone else, meanwhile the elves until quite damn recently have been enslaved by humans and lost to their past. No one's a winner here. I get that she's talking about the elves of old, but still. Bub.
Why do we have so much time to hunt down the Gloom Howler though? Wouldn't blighting the gryphons take like... 2 minutes max?
Still frustrated about being immediately told what to do when the game gives you a puzzle. Absolutely zero trust in the player's capabilities.
Disjointed DAtVG feelings/opinions
I've played the game for a bit, I'm not too far in yet, and honestly? I hope it gets better. Spoilers & venting below as you might guess.
Everything seems to be tell, don't show. There's very, VERY little trust in the player. Characters happen upon a ruined village? "The village is ruined! There's no one here!" Yes, we can see that. Character looks upset? Text pops up on screen to tell you that IN FACT!! Character is upset. Couldn't have guessed.
Everything is explained out loud immediately, except the arguably actually important things. If I remember correctly, there's no mention of the 10 year (?) timeskip from DAI, everyone just now knows everything about elven magic and the Fade and the Veil EXCEPT FOR THE PLAYER. None of that is explained! New players are expected to just know, which in some games works, but when you throw characters into a magical forest and say it's Arlathan forest, how tf are they supposed to know what Arlathan is.
Why is Varric a brunette all of a sudden
Characterisation of returning characters is fucking wild. Fun, jokey Harding? Massive chip on her shoulder and real aggressive for some reason. Soft-spoken and measured Solas? Yelling, again, for some damn reason. Where is his iambic pentameter? And he hates blood magic all of a sudden?? Did the writers play the earlier games at all? Solas SPECIFICALLY says in DAI that blood magic has no morality to it and is merely a tool.
The game is linear to the extent that I cannot for the life of me see the point of the game asking you to wrap up unfinished business before moving forward. What unfinished business? You've locked us into a small room with 0 exits and 1 chest. There is no business.
So far there's been zero time for any of the story to breathe. There are no story beats, because the drum machine that is the pacing just keeps hammering on. The gravity of the situation has no time to set in for anyone. THE ACTUAL GODS OF MYTH HAVE BEEN BUST OUT OF GOD-JAIL. THIS IS A HUGE FUCKING PROBLEM. "Yeah, well, people would've died if Solas hadn't been stopped from tearing down the Veil." And this is preferable???? What the actual fuck. DAI Solas wanted to rebuild and to safe-guard his people. TWO of the people he wanted to PROTECT EVERYONE FROM are now out. But oh man, that Solas, he would've hurt folks. You think the wondertwins won't? Jesus fucking Christ.
The gameplay more or less just completely scraps character classes. Playing a mage rn and for some damn reason she has separate ranged attacks. What the actual fuck. What is the point of making people choose a class if a damn mage has to stand next to enemies to attack?
So far doesn't feel like an RPG at all. Starts in media res which is fine, but your character is already established as a cool hero and an important figure. Why? Why weren't we along for that ride?
Character movement is janky af, DAI was much smoother 10 damn years ago. Hopefully they'll somehow manage to fix it.
Either they needed better actors or a much better voice director, because holy shit is the dialogue awkward and halting and just... no.
Writers have clearly had shoes far too large to fill. Dialogue wants to be funny and witty and clever. It is not. Specially not with the phoned in voice acting.
Where have my Welsh/Irish elves gone? Wtf happened there? Also why wasn't there anyone around to tell the actors how to pronounce the elvhen words??
Why the fuck is the rogue our healer.
All quests so far have been walking from A to B, collecting some coins along the path, and then fighting 5 or 10 enemies. No variation at all.
Idk man, I really hope the game will find its legs as it goes on, but so far? Massively underwhelming and honestly quite disappointing. Absolutely does not feel like DA. People critisised DA2 for being rushed and DAI for a whole host of shit, but at least I felt like I was playing a Dragon Age game.
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chimerahyperfix · 7 months ago
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You’re looking for something— no, someone, too, aren’t you?
(I can’t comprehend how you understand what’s going on, with your lifeless shell. Craft as you are.)
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#isat#in stars and time#live a live#isat loop#cube live a live#RAHHHHHH [COMBINES MY FIXATIONS]#behold my crack fic au. tiny robot in dormont#I’m cooking let me cook. cube has the little guy little dude vibes#and is also canonically like. a baby?#their chapter in the game happens the day they were finished#so. a baby.#cube is so <3. their chapter is a space horror#I would 100% recommend at least watching a video of it#IT GOES CRAZYYYYYY#pov flicking a card that says die child die at the floor. so#anyways. this au makes no sense to anyone but me#this is MY funny house and I’m going to play in it#worlds smartest baby [a robot] figures out timeloop shit before the party more at 2#if you ask I WILL ramble abt the concept of this au I will#<- trying desperately to get away from working on my other au post#[I need to draw smth for it and I’m struggling lollll]#sitting here like ughhh I don’t wanna draw this imageee [puts off entire au post]#ANYWAYSSSS#LOOP WOULD HATE THIS KID. the fuck is a robot.#the fuck is this damn thing and how has it read me literally immediately#how dare you be made of craft. be artificial. and be able to read my despair like a book#how dare you; a fake being made by someone else. be more human to me than the people that once were my party#how dare you want to help me when I dont know you because you didn’t EXIST in my loops#…but. uh. thanks for the coffee. even if I can’t drink it I recognize the sentiment. or whatever#falls to the floor dramatically. oughhhh loop and cube ougughhh
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