#i worked way too long on this lmboo
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theramblingsofadork · 1 year ago
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Have a stupid Rivetline joke comic that I thought of a few days ago and put way too much effort into, lololol—
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Bonus doodle under the cut!
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sneakyfox55 · 2 years ago
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what i wouldn't GIVE to meet Kan Gao face to face, just to tell him how much i adore every single one of his games; and obviously--if you know me by now lol--i'd specifically mention Impostor Factory out of them.
i've seen people say it's the weakest, and it makes sense they would say that because To The Moon and Finding Paradise were so ahead of their time when they came out, practically novelties in their own right. and i love them to death too, don't get me wrong!! but i think that as a creator when you put your heart and soul into something, and people have expectations of you, and then your latest art goes out into the world. you tried something a bit different and new this time, and it's more of an experiment than the last two but it's still yours, and you still worked to get it out there, and whether you're proud of it at that point or not yet, you want to share it with everyone else.
and then it gets compared to your other, "better" works.
i think that can be so crushing. and yeah, constructive criticism is great, but sometimes it really hurts? when you work so hard and so long to create something new and different, and basically just get told by critics it's good, but not as good as your past works. and maybe they don't outright say it but you can tell what they're actually saying: do something just a bit better next time. regardless of the story you wanted to tell, the experience you wanted to show this time around.
i think part of why i love it so much in the first place, is BECAUSE of that, because it's like. the underdog of the bunch, if that makes any sense?? because it didn't go QUITE the way people wanted it to, because it diverged expectations. people say IF isn't as good solely because of that, i think--and that makes me incredibly sad lol. like, the amount of sadness it brings me that this game isn't recognized for its brilliance like the other two are, simply because the characters aren't the same and the layout doesn't match the other two as much. it just. really gets to me sometimes. because this game is absolutely gorgeous all on its own; but maybe it's just me??
i think of the lines in Finding Paradise, the quote referencing A Bird Story (because A Bird Story in of itself was kind of bashed in a similar vein to IF):
"...But everyone goes into things with their own context, y'know. Maybe it's only fair that they didn't care much for it. Maybe the bird was something different to you than it was to them."
and i feel like this, THIS ENTIRE LINE perfectly encapsulates how i feel about it jhgdjhdsgdhjsgjh. because that's an amazing point! everyone goes into things with their own context, having been through their own experiences. and it's completely fair for one person to not quite enjoy something as much as another person might.
but as for me, this game has genuinely meant the world to me since i first heard about its production and ever since it came out in 2021, i just kinda fell in love with it since the beginning lmboo. i was SO fecking excited when we heard news about it, and when we got bits and pieces of the soundtrack and sneak peeks and THEN when it finally came out! and i wasn't disappointed in the least when i played it, even if it diverged from my own expectations too!!! (also it might be the intense creep/mystery factor mixed with the bittersweet vibe, i'm kind of a sucker for both. ALSO also!!! Lynri kind of, means something to me on a very personal level PFFFT,,,)
i could talk about this game for hours and i STILL wouldn't get across how much it, personally speaks to me as a narrative and experience?? the entire story is something i just, relate to a lot. i think it builds on the previous games' ideas and concepts SO well too, and i've been wanting to make fanart and fanfiction for it but part of what stalls me is, the lack of it from others PFFFFFFT i'm, i need to step up my game like seriously--
i'm not here to convince anyone that Impostor Factory is a PERFECT game, as much as fangirl me wants to say it is kjdfgdjfgdhjghj. i just wish i could tell Kan Gao itself how this game has affected me, cheesy as it sounds. i wish i could specifically TELL him how much i loved this game, how much it personally means to me, even if (from what i've seen) it might not mean the same to everyone else. because it really does mean the world to me, it really might JUST be me, but it instantly became my favorite in the series when i played it. idk jhgdjhsdgjsh i just. wish i could really let him know. cause even if i don't know him and honestly he'd probably be thinking "who is this stranger and why is she so weird about my game", i think that as a creator, as an artist, to hear that just someone was touched so much by your work, that it meant the entire world even just to one person in the entire world, is exactly the difference you wanted to make when you sent it out there.
ALSO IT'S 42% OFF ON STEAM RIGHT NOW UNTIL THE 27TH OF THIS MONTH, IT'S ONLY JUST SHORT OF 6 DOLLARS, HOW CAN YOU GET A BETTER DEAL THAN THAT???????????? IF YOU'RE INTERESTED AT ALL I HIGHLY RECOMMEND YOU PLAY IT OR AT LEAST CHECK IT OUT THROUGH OTHER MEANS >:DDDDDD
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un-romancible-npc · 5 years ago
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Hey everyone!! So uh holy crap this thing got a lot of notes, and I wanted to thank you all because !!!!!!!!! This was my first bit of fanfic I've ever posted anywhere, and it just made my day every time I opened tumblr and there's this swarm of notes I just... Tysm ❤❤❤
But!!
Y'all didn't like the post for me to gush: y'all came for updates. And may I just say that updates are on the way! Chapter 1 will be pretty short (hopefully less than 2k words. I got a bit of a draft going, but I like prose and drama, so idek m8) but it should be up by the 20th of October, so Sunday for those of us with no sense of time lol.
I've got general world building notes in a document and I'm working out the plot for the overarching story. I would like for this to be a 20 chapter fic, but like I said before: I like prose, so no garuntee there. It will probably be long, and it will deeeeefinetely be a slowburn in regards to the romance. But like... Mural pining slowburn! So it's not aalll suffering. 😇
I cant say too much about the plot and characters bc spoilers (even though some things will be revealed by the tags I used for the teaser before they're revealed in the fic bc I was genuinely thinking of not posting it at all and just eh why not lmboo I need to plan more) but for what I can say: Expect just about everybody to be at least slightly OOC. Mari will still be Mari, and Adrien too (he's a good boi in this fic), but I have never seen a single episode of the batfam tv show where y'all are getting Damien content from. At least I'm assuming thats where it's coming from. I saw some comic pages once so maybe there too... #DamienACryptidConfirmed
Everybody's about 17-19 in the class and Mari has turned/is about to turn 18 at the start of this fic. Damien about her age (I refuse to have another ship where the guy is automatically older than the girl I'm sorry) not sure how their birthdays are separated but yeah, Adrien is 18, and the rule holds for the rest of the class.
If you'd be interested in Betaing for me, message me and let me know!! :D
So yeah! Updates on the way, new heroes, new friends, new powers? New story! Whoop! Stay tuned on October 20th for more Chance AU!!!!
Sneak Peek at the Maribat Thing
Chance perched on the ledge of a building overlooking the alley, barely visible in the foggy night air, her form silhouetted by the waning moon. She watched the exchange with cautious, no, curious eyes, her body still as stone, her light hoodie faintly stirring in the near-silent midnight breeze, the only hint she wasn't just another gargoyle.
Her mask was slipped neatly, perfectly, over her face, her eyes hidden by protective lenses that filtered the light and made every detail sharper than her wit. No one needed to know who she was, nor how she got there. What mattered was the silent moments between each player in the conversation; each slightly-too-long pause as the conversers swap careful looks to ensure no one has followed them.
No one ever thinks to look up.
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