#i wonder if the stuff with don paolo will get cleared up cause we still don’t know much about him 2 games in
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just finished the diabolical box
#IT GOT TO ME!!!!! though i couldn’t cry cause i wasn’t alone...#also i guess my theory about the box was close#i thought that the box was made of that new substance they found in the mines which was poisonous and when people opened the box it got too#but i was pretty close!#and i guess everyone saw anton as his younger self because that’s literally the only image they have of him around there#i also wish beluga and anton got to interact... at least the one picture in the credits is there#hmmm maybe i could try to make some sort of family tree out of the information given? cause i’m not sure how sammy is related here... idk i#i’ll have to look through the wiki pages about this#i don’t have the 3rd game yet cause we only had the first 2 of the trilogy but i might get it soon...#i wonder if the stuff with don paolo will get cleared up cause we still don’t know much about him 2 games in#though i love his theme!!! when he got revealed in this game i literally just walked around not doing anything in game cause i just wanted#it’s pacing music... music to pace to... or run around... same thing#i speak#i pace a lot idk if i’ve ever mentioned it... fast music is really good to pace to cause it makes me very energetic#wait is that stimming? cause for me i do it in the context that most people say they stim#yeah i guess it is a stim... for me i’d say it’s my most common or at least very common and very noticeable... my parents both noticed it a#i do other things but can’t remember them so well like i flap my hands but mostly at the wrists but that makes my wrists very tired quickly#it’s not that bad with most of the people in my classes cause we’re the same age (i’m probably one of the older kids cause my birthday was#but it makes me get really self conscious around the seniors cause they’re so much older than me... i’m getting off track this was about pr#this*
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☕️+ what things do you wish they did with descole (because I am weak and he’s my fave)
Apologies for the late reply to this; tbh I almost didn’t want to answer it, cause I feel like nothing I’ll say will be something others haven’t already discussed (especially since I just saw you asked someone else this same question), and also I’ve only ever played the prequels once back when they first came out and I haven’t reached them again in my replay yet, so I’m not fresh on everything done with his character and all the Azran/Targent stuff. But nonetheless:
In general, obviously, I wish Desmole’s character “arc” if you can even call it that as it is now + plot twists/identity had been much more fleshed out from the get-go and consistent with who they ultimately made him be, that is, Hershel’s brother and someone who never should have legitimately wanted to hurt him or people close to him. While I think the worst of this really only comes out in Eternal Diva, where he literally tries to swordfight Hershel to death and kill Luke on one occasion cause he goes insane once Hershel out-puzzles him, there really just should have been more nuance to him in the first two entries especially (and in Miracle Mask too of course, but he’s barely in that game so) where he shows some level of frustration and hesitance to go up against Hershel and his crew, even if he still does so because he absolutely has to carry out his revenge plan. Just SIGNS that there’s more to this guy than just a walking one-dimensional mysterious deadly flamboyant badass, beyond just Hershel going “hm he feels familiar”, like no of course that’s not near enough. Even if Desmole’s true identity still wasn’t going to be revealed until Azran Legacy, there still needed to be hints, breaks in his facade/character, hesitation, signs of remorse, even if some of these hints are not outright foreshadowing to a familial relationship/desire for revenge. He could still lose it in Eternal Diva, but just make it seem more desperate and broken, and less kill-crazy. Give him moments of humanization, show that Descole can be kind, such as around Melina or Nina; what I honestly wanted to see was him having interactions around girls other than Aurora where his fatherly nature might show (not that him and Aurora aren’t great, I just wanted more); he had to have spent a lot of time around Melina while making the Detragan, and the potential for their relationship while she was dying is so much. Hershel should have had more moments of familiarity, and thinking about him when he’s not around, trying to figure him out, demanding to know who he is because he feels like he needs to know for some reason he can’t describe, and Descole’s answers/non-answers are extremely telling/bitter/curious/thought-provoking. And Descole should imo have had a scene to himself at the end of every entry pre-Azran Legacy where it’s increasingly obvious this guy has Angst(tm) and some beef with Hershel that seems personal and not just to do with getting in the way of his plots, along with all the earlier hints obviously (iirc he had a final scene at the end of Last Spector but it was nothing more than showing “hey we’re not done with this guy!!”, so that definitely should have had more to it; at the end of Eternal Diva I REALLY wanted to see how he survived his fall, probably with Raymond saving him, cue more ~mysterious reactions to Hershel~ as he thinks on how Hershel cried out his name as he was falling despite the fact that they were enemies, etc; and then the one at the end of Miracle Mask is okay I guess, but I still wanted more to it, more, idk signs of regret or remorse or sadness from him before he goes after Bronev, and not just “grrrrrr finally my revenge is close I’mma take you down all I have is angerrRRRRR” also for him to not look so damn stupid when all Bronev has to do is knee him to take him down, like this is DESCOLE, THE KING OF BADASS, THAT ENDING IS SO PITIFUL; WE DIDN’T NEED THAT FOR A FAKEOUT UNMASKING SCENE THAT LEADS NOWHERE).
tl;dr, Desmole’s story being planned from the very beginning would have made it possible for the writers to foreshadow and develop him properly before you finally see him as Desmond, and make you attached to and interested in him much more than just as a cool badass you kinda wonder the identity of but mostly just enjoy watching be badass and evil. The PL series had never had an overarching villain in the main trilogy aside from Don Paolo, who was more of a comic relief villain who they could afford to not make up his beef with/connection to Hershel until the final game because it was a very insignificant reason in the grand scheme of things, and Don Paolo just..... wasn’t that integral to the plots of that trilogy, he was more of a bonus background villain not meant to be taken seriously or have any true emotional impact. But then you have Descole introduced as the key threat over the majority of the prequel series (you think it’s the Masked Gentleman this time, but no lol, it’s still Descole!!), and needless to say, “actually the protagonist’s long-lost brother trying to get revenge on their corrupt father, both of which are involved in an ancient civilization that ruined all their lives in multiple ways” is a biiiiiiit more important than... “jealous dead girlfriend rival” lol. And so there’s a jarring disconnect between pre-Miracle Mask Descole and post-Miracle Mask Descole, because the Azran aren’t even a thing until Miracle Mask at ALL, and so in Last Spector and Eternal Diva Descole just seems like this mad scientist with a dramatic flair and nothing more, who mayyyyyyyy be searching for eternal life? Since that seems to be the running theme with the golden garden and ambrosia? But even then literally nothing is revealed about him in that game and movie so who knows (and unrelated but it seems like those two places have literally no connection to the Azran aside from an offhanded mention of them in Miracle Mask? idk man); the point I’m taking way too long to make here is that it’s very clear the writers had no endgame plan for him until Miracle Mask at the earliest, and even then I wonder how much of it was completely hashed out (considering the... sort of mess that Azran Legacy is, I almost wonder if most of it was literally not decided on until then). My guess is that Descole was super popular after Last Spector so they decided to bring him back (his final scene in that game could have just been to show that he survived and was still “out there somewhere”, whether or not he came back next entry), but then realized they didn’t have a backstory or identity for him so they had to think up something way too late; I can’t confirm this though of course.
Then you get to Azran Legacy, and honestly, despite how bizarre and weirdly unimportant and filler-ish 90% of this game’s plot feels, I love the inherent idea of Descole finally coming to Hershel as himself. Hershel always shows up and gets in his way? Fine, he’ll come to him. He always sees through his disguises? Fine, he’ll come to him in the best disguise he has: himself. Ask him for his help in a mission his curiosity won’t let him refuse. Because then, of course, even though Desmond is doing this to further and finish his plot, and use them as tools, essentially, there’s the wonderfully painful obvious second reason for why he chooses to do things this way, and that is he wants to spend time with his brother, whether or not he consciously realizes this. This way, Desmond can be himself, he doesn’t have to hide his appearance or (most) intentions and can freely express a lot of his regular personality while still working towards his ultimate goal, but at the exact same time there’s so much he can’t show, that he can’t reveal or let himself do, and this has to be a hundred times harder than when he’s posing as Descole because now he’s friends with Hershel and the others, and a part of him must want so desperately to just stay with them forever as he spends more and more time with them and grows more attached to them, (again, no matter how much he may realize this). But this is where his “arc” continues to fall flat in that aside from one or two hints towards his daughter and having a brother, there is literally no depth in Desmond’s behavior in Azran Legacy pre-Descole/brother reveal, just like in all the entries before it. He should have shown small signs here and there of something being “off” with him, of sadness, of hesitation, of trauma and mental instability; strange things said to Hershel alone that makes him and the player start wondering things, just like with Descole. Everyone immediately goes, upon seeing Desmond for more than five minutes, “oh that’s Descole obviously” (plus Raymond is just... there lol), but it’s not for the right reasons; there’s nothing wrong with a predictable plot twist, but there needs to be some kind of hints towards it to make you emotionally invested in what you realize is coming, because you’re waiting for it and you know it will hurt but you just don’t know when and how it will happen; not that you guess it for no other reason than “well there’s this new character who isn’t an existing friend of Layton’s and everything is suspiciously calm and we’re 90% of the way through this and Descole has yet to show himself; it’s probably him”. For the record, I actually think Miracle Mask does its predictable plot twist a lot better, even if that game still has issues; I see a lot of people complain about how predictable Randall being the masked gentleman is, and it is, but honestly? The flashback plot mechanic in that game is EXTREMELY effective in 1) making it VERY clear who the masked gentleman is very early on, like they’re not trying to hide it in any way, but also 2) punching you in the gut to maximum effect when you get to the end of the flashbacks and pair it with the present-day plot. Like, they could have just told the player in dialogue/infodumps throughout the game who Randall was and what his connection to Hershel, Angela and Henry was, like Desmond does to Hershel near the end of Azran Legacy, but that would have been tedious and boring and the player wouldn’t care near as much, and the game wouldn’t have been long enough. Instead, you see it firsthand, you experience it with Hershel, and although I’m frustrated at how little is done with masked gentleman!Randall and showing connections/hints to who he used to be (look, my exact problems with Descole) and making Hershel more involved with him at the end, which would have been the icing on the angst cake, the entire flashback half of that game honestly left a huge impact on me and I think that’s why I spend so much time talking about/getting emotional about Miracle Mask despite always saying that Diabolical Box is my favorite, because getting to know Randall and see that friendship and see how it ended just makes it all hit so much harder, as flashbacks should do. The writers knew it would be obvious who the masked gentleman is and they leaned into that, it was a very deliberate choice, what the entire game revolved around, because the point wasn’t that it was unpredictable, but that you would feel for that character and it would hurt so much more. And while I don’t necessarily think Azran Legacy needed full-on flashback gameplay segments for Desmond like Miracle Mask had, I think having vague flashbacks every once in a while throughout that game, vague enough to not directly tell you it’s him or naming/showing Hershel/Theodore much but clear enough that you can reasonably guess it is Desmond, would have done a world of difference, along with all the little behavioral/dialogue hints I mentioned. Similar to the diary entries in Diabolical Box, or if anyone’s ever played Super Paper Mario, the flashbacks in that game after every chapter about an unknown person that it becomes increasingly obvious as you play through the game is the main villain. I just.... really, really wish, out of all the prequel entries, Azran Legacy gave Desmond so much more emotional depth and resonance once we finally see him as Desmond instead of Descole, so many more scenes with Hershel, and to a lesser extent the others, so much more development of his character, so much more of an emphasis put on his prior family and how much he’s hurting and caring and yet at the same time refuses to give up his revenge; all of this, no matter how obvious it made his identity as both Descole and as Hershel’s brother. The brother plot twist, too, feels slightly lame and overdone and out of nowhere, but honest to god I wouldn’t fucking care at all if they just foreshadowed it properly and made it so painfully obvious how much Descole/Desmond wants to be with Hershel and this family and how much it kills him to turn on them all again at the end of Azran Legacy even if he still goes through with it, and how much he regrets everything as he lays dying in Hershel’s arms, but we get none of that goddammitLevel5whydoyoudeprivemeofsomuch-
*ahem* apparently I still had a lot to say. i just wanted so much more for him; he’s SUCH a tragic character... the stupid wannabe phantom of the opera bread man still makes me cry, despite everything, because i am trash. Oh yeah and he should have held Aurora in his arms as she died. And Azran Legacy should have ended post-credits with Hershel opening his door with his hat off (to show that this is after Unwound Future), his eyes widening, then it shows the bottom half of the person’s face, just enough to see the bread hair tips, and the slight sad smile, and then cut to black. level-5 just hire the PL fandom to make the Desmond spinoff game pls
#replies#professor layton#professor layton spoilers#jean descole#desmond sycamore#meta#'i dont have much to say' *writes a fucking novel*#EVERY FUCKING TIME#NOTHING IS EVER SHORT WITH ME#why did this partly turn into a miracle mask defense/gush fest i am so sorry#but seriously i thought of that point only as i was typing this... that mm's flashback gameplay is why it works so well#and that something much smaller scale would have been PERFECT for Desmond in AL#not before that#but definitely in AL#....but since we can't have that just give me the Descole spinoff entirely please :''')#themadgirlinthefandombox
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